bcdice 3.0.0.pre.alpha.1 → 3.0.0.pre.alpha.2
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/.github/workflows/test.yml +1 -1
- data/.rubocop.yml +12 -0
- data/.rubocop_todo.yml +1 -0
- data/CHANGELOG.md +34 -0
- data/Gemfile +6 -3
- data/Rakefile +52 -18
- data/bcdice.gemspec +2 -0
- data/i18n/Amadeus/ja_jp.yml +386 -0
- data/i18n/Amadeus/ko_kr.yml +148 -0
- data/i18n/Cthulhu/ja_jp.yml +11 -0
- data/i18n/Cthulhu/ko_kr.yml +11 -0
- data/i18n/Cthulhu/zh_hant.yml +11 -0
- data/i18n/DetatokoSaga/ja_jp.yml +74 -0
- data/i18n/DetatokoSaga/ko_kr.yml +74 -0
- data/i18n/DoubleCross/ja_jp.yml +53 -0
- data/i18n/DoubleCross/ko_kr.yml +53 -0
- data/i18n/Dracurouge/ja_jp.yml +1374 -0
- data/i18n/Dracurouge/ko_kr.yml +295 -0
- data/i18n/Fiasco/ja_jp.yml +10 -0
- data/i18n/Fiasco/ko_kr.yml +10 -0
- data/i18n/FutariSousa/ja_jp.yml +720 -0
- data/i18n/FutariSousa/ko_kr.yml +746 -0
- data/i18n/Insane/ja_jp.yml +454 -0
- data/i18n/Insane/ko_kr.yml +502 -0
- data/i18n/Kamigakari/ja_jp.yml +276 -0
- data/i18n/Kamigakari/ko_kr.yml +204 -0
- data/i18n/KillDeathBusiness/ja_jp.yml +1092 -0
- data/i18n/KillDeathBusiness/ko_kr.yml +1062 -0
- data/i18n/LogHorizon/ja_jp.yml +3082 -0
- data/i18n/LogHorizon/ko_kr.yml +923 -0
- data/i18n/MagicaLogia/ja_jp.yml +564 -0
- data/i18n/MonotoneMuseum/ja_jp.yml +525 -0
- data/i18n/MonotoneMuseum/ko_kr.yml +89 -0
- data/i18n/Nechronica/ja_jp.yml +57 -0
- data/i18n/Nechronica/ko_kr.yml +14 -0
- data/i18n/StratoShout/ja_jp.yml +160 -0
- data/i18n/StratoShout/ko_kr.yml +160 -0
- data/i18n/ja_jp.yml +5 -0
- data/i18n/ko_kr.yml +7 -0
- data/i18n/zh_hant.yml +3 -0
- data/lib/bcdice/arithmetic/node.rb +154 -0
- data/lib/bcdice/base.rb +87 -101
- data/lib/bcdice/common_command.rb +2 -0
- data/lib/bcdice/common_command/add_dice.rb +5 -41
- data/lib/bcdice/common_command/add_dice/node.rb +92 -16
- data/lib/bcdice/common_command/add_dice/parser.rb +374 -274
- data/lib/bcdice/common_command/add_dice/parser.y +153 -0
- data/lib/bcdice/common_command/add_dice/randomizer.rb +25 -33
- data/lib/bcdice/common_command/barabara_dice.rb +6 -47
- data/lib/bcdice/common_command/barabara_dice/node.rb +84 -0
- data/lib/bcdice/common_command/barabara_dice/parser.rb +336 -0
- data/lib/bcdice/common_command/barabara_dice/parser.y +107 -0
- data/lib/bcdice/common_command/calc.rb +7 -30
- data/lib/bcdice/common_command/calc/node.rb +30 -0
- data/lib/bcdice/common_command/calc/parser.rb +271 -0
- data/lib/bcdice/common_command/calc/parser.y +79 -0
- data/lib/bcdice/common_command/choice.rb +137 -19
- data/lib/bcdice/common_command/d66_dice.rb +48 -34
- data/lib/bcdice/common_command/lexer.rb +46 -0
- data/lib/bcdice/common_command/repeat.rb +102 -0
- data/lib/bcdice/common_command/reroll_dice.rb +8 -158
- data/lib/bcdice/common_command/reroll_dice/node.rb +198 -0
- data/lib/bcdice/common_command/reroll_dice/parser.rb +421 -0
- data/lib/bcdice/common_command/reroll_dice/parser.y +158 -0
- data/lib/bcdice/common_command/upper_dice.rb +10 -129
- data/lib/bcdice/common_command/upper_dice/node.rb +181 -0
- data/lib/bcdice/common_command/upper_dice/parser.rb +412 -0
- data/lib/bcdice/common_command/upper_dice/parser.y +143 -0
- data/lib/bcdice/common_command/version.rb +9 -17
- data/lib/bcdice/deprecated/checker.rb +78 -0
- data/lib/bcdice/dice_table/d66_grid_table.rb +8 -0
- data/lib/bcdice/dice_table/d66_table.rb +10 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +75 -17
- data/lib/bcdice/dice_table/sai_fic_skill_table/category.rb +25 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table/skill.rb +23 -0
- data/lib/bcdice/dice_table/table.rb +8 -0
- data/lib/bcdice/game_system.rb +7 -1
- data/lib/bcdice/game_system/AFF2e.rb +1 -1
- data/lib/bcdice/game_system/AceKillerGene.rb +2 -2
- data/lib/bcdice/game_system/Airgetlamh.rb +3 -3
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/Alshard.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/Amadeus.rb +46 -507
- data/lib/bcdice/game_system/Amadeus_Korean.rb +12 -456
- data/lib/bcdice/game_system/AnimaAnimus.rb +1 -1
- data/lib/bcdice/game_system/Arianrhod.rb +0 -1
- data/lib/bcdice/game_system/ArsMagica.rb +1 -1
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BBN.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BeastBindTrinity.rb +1 -2
- data/lib/bcdice/game_system/BeginningIdol.rb +2 -3
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2 -3
- data/lib/bcdice/game_system/BladeOfArcana.rb +2 -2
- data/lib/bcdice/game_system/BlindMythos.rb +1 -1
- data/lib/bcdice/game_system/BloodCrusade.rb +0 -1
- data/lib/bcdice/game_system/BloodMoon.rb +0 -1
- data/lib/bcdice/game_system/CardRanker.rb +1 -2
- data/lib/bcdice/game_system/ChaosFlare.rb +1 -1
- data/lib/bcdice/game_system/Chill.rb +1 -1
- data/lib/bcdice/game_system/CodeLayerd.rb +1 -1
- data/lib/bcdice/game_system/ColossalHunter.rb +1 -2
- data/lib/bcdice/game_system/Comes.rb +50 -0
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +94 -97
- data/lib/bcdice/game_system/Cthulhu7th.rb +108 -67
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
- data/lib/bcdice/game_system/CthulhuTech.rb +8 -14
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +7 -190
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +5 -186
- data/lib/bcdice/game_system/DarkBlaze.rb +9 -5
- data/lib/bcdice/game_system/DarkDaysDrive.rb +17 -15
- data/lib/bcdice/game_system/DarkSouls.rb +1 -1
- data/lib/bcdice/game_system/DeadlineHeroes.rb +2 -2
- data/lib/bcdice/game_system/DemonParasite.rb +1 -2
- data/lib/bcdice/game_system/DetatokoSaga.rb +48 -149
- data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +6 -274
- data/lib/bcdice/game_system/DiceOfTheDead.rb +9 -6
- data/lib/bcdice/game_system/DoubleCross.rb +102 -81
- data/lib/bcdice/game_system/DoubleCross_Korean.rb +13 -330
- data/lib/bcdice/game_system/Dracurouge.rb +376 -1678
- data/lib/bcdice/game_system/Dracurouge_Korean.rb +16 -271
- data/lib/bcdice/game_system/EarthDawn.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
- data/lib/bcdice/game_system/Elysion.rb +3 -4
- data/lib/bcdice/game_system/EmbryoMachine.rb +1 -1
- data/lib/bcdice/game_system/Emoklore.rb +131 -0
- data/lib/bcdice/game_system/EndBreaker.rb +1 -2
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
- data/lib/bcdice/game_system/Fiasco.rb +87 -70
- data/lib/bcdice/game_system/Fiasco_Korean.rb +7 -95
- data/lib/bcdice/game_system/FilledWith.rb +462 -566
- data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
- data/lib/bcdice/game_system/FutariSousa.rb +103 -938
- data/lib/bcdice/game_system/FutariSousa_Korean.rb +7 -948
- data/lib/bcdice/game_system/{Gurps.rb → GURPS.rb} +184 -217
- data/lib/bcdice/game_system/Garako.rb +131 -39
- data/lib/bcdice/game_system/GardenOrder.rb +2 -2
- data/lib/bcdice/game_system/GehennaAn.rb +1 -1
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/GoldenSkyStories.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +1 -1
- data/lib/bcdice/game_system/GranCrest.rb +2 -3
- data/lib/bcdice/game_system/GundogRevised.rb +1 -1
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +2 -3
- data/lib/bcdice/game_system/HarnMaster.rb +2 -2
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -2
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +1 -2
- data/lib/bcdice/game_system/Illusio.rb +2 -2
- data/lib/bcdice/game_system/Insane.rb +90 -717
- data/lib/bcdice/game_system/Insane_Korean.rb +7 -719
- data/lib/bcdice/game_system/Kamigakari.rb +47 -242
- data/lib/bcdice/game_system/Kamigakari_Korean.rb +6 -394
- data/lib/bcdice/game_system/KanColle.rb +3 -3
- data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
- data/lib/bcdice/game_system/KillDeathBusiness.rb +162 -1144
- data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +6 -1459
- data/lib/bcdice/game_system/KurayamiCrying.rb +1 -1
- data/lib/bcdice/game_system/LiveraDoll.rb +2 -2
- data/lib/bcdice/game_system/LogHorizon.rb +350 -3379
- data/lib/bcdice/game_system/LogHorizon_Korean.rb +55 -1357
- data/lib/bcdice/game_system/LostRecord.rb +0 -1
- data/lib/bcdice/game_system/LostRoyal.rb +1 -2
- data/lib/bcdice/game_system/MagicaLogia.rb +158 -1044
- data/lib/bcdice/game_system/MeikyuDays.rb +1 -2
- data/lib/bcdice/game_system/MeikyuKingdom.rb +4 -4
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +4 -5
- data/lib/bcdice/game_system/MetalHead.rb +1 -1
- data/lib/bcdice/game_system/MetalHeadExtream.rb +2 -2
- data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
- data/lib/bcdice/game_system/MonotoneMuseum.rb +38 -239
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +10 -270
- data/lib/bcdice/game_system/NSSQ.rb +159 -0
- data/lib/bcdice/game_system/Nechronica.rb +34 -73
- data/lib/bcdice/game_system/Nechronica_Korean.rb +11 -128
- data/lib/bcdice/game_system/NeverCloud.rb +1 -1
- data/lib/bcdice/game_system/NightWizard.rb +1 -1
- data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
- data/lib/bcdice/game_system/NinjaSlayer.rb +12 -11
- data/lib/bcdice/game_system/NjslyrBattle.rb +1 -1
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -2
- data/lib/bcdice/game_system/OracleEngine.rb +1 -1
- data/lib/bcdice/game_system/OrgaRain.rb +2 -2
- data/lib/bcdice/game_system/Paradiso.rb +1 -1
- data/lib/bcdice/game_system/Paranoia.rb +1 -1
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +22 -122
- data/lib/bcdice/game_system/Postman.rb +2 -2
- data/lib/bcdice/game_system/PulpCthulhu.rb +3 -3
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
- data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
- data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
- data/lib/bcdice/game_system/RuinBreakers.rb +296 -0
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +1 -2
- data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
- data/lib/bcdice/game_system/Satasupe.rb +1 -2
- data/lib/bcdice/game_system/ScreamHighSchool.rb +2 -2
- data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
- data/lib/bcdice/game_system/ShadowRun5.rb +2 -2
- data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
- data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +1 -1
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
- data/lib/bcdice/game_system/ShinobiGami.rb +1 -2
- data/lib/bcdice/game_system/ShoujoTenrankai.rb +2 -2
- data/lib/bcdice/game_system/Skynauts.rb +1 -1
- data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
- data/lib/bcdice/game_system/StellarKnights.rb +1 -2
- data/lib/bcdice/game_system/SterileLife.rb +1 -1
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +1 -2
- data/lib/bcdice/game_system/StratoShout.rb +44 -247
- data/lib/bcdice/game_system/StratoShout_Korean.rb +6 -282
- data/lib/bcdice/game_system/Strave.rb +2 -2
- data/lib/bcdice/game_system/SwordWorld.rb +8 -9
- data/lib/bcdice/game_system/SwordWorld2_0.rb +2 -3
- data/lib/bcdice/game_system/SwordWorld2_5.rb +2 -3
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +1 -1
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +2 -2
- data/lib/bcdice/game_system/Torg.rb +2 -2
- data/lib/bcdice/game_system/Torg1_5.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +1 -1
- data/lib/bcdice/game_system/TrinitySeven.rb +1 -1
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -2
- data/lib/bcdice/game_system/UnsungDuet.rb +139 -0
- data/lib/bcdice/game_system/Utakaze.rb +1 -1
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
- data/lib/bcdice/game_system/Villaciel.rb +1 -2
- data/lib/bcdice/game_system/Warhammer.rb +1 -1
- data/lib/bcdice/game_system/Warhammer4.rb +329 -0
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +15 -15
- data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
- data/lib/bcdice/game_system/filled_with/cook_tables.rb +119 -0
- data/lib/bcdice/game_system/filled_with/lot_tables.rb +155 -0
- data/lib/bcdice/loader.rb +6 -8
- data/lib/bcdice/preprocessor.rb +15 -40
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +83 -0
- data/lib/bcdice/translate.rb +11 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +80 -4
@@ -26,7 +26,7 @@ module BCDice
|
|
26
26
|
最初の0が判断基準で、その右側5つがボッチダイスです。1*2,8*2,0*1なので1botchという訳です。
|
27
27
|
INFO_MESSAGE_TEXT
|
28
28
|
|
29
|
-
register_prefix(
|
29
|
+
register_prefix('ArS.*', '1R10.*')
|
30
30
|
|
31
31
|
def eval_game_system_specific_command(string)
|
32
32
|
unless parse_ars(string) || parse_1r10(string)
|
@@ -26,7 +26,7 @@ module BCDice
|
|
26
26
|
セット数が1以上の時はセット数も表示し、攻撃判定の場合は命中部位も表示します。
|
27
27
|
INFO_MESSAGE_TEXT
|
28
28
|
|
29
|
-
register_prefix(
|
29
|
+
register_prefix('\d+BK.*', '\d+BA.*', '\d+BKC\d+.*', '\d+BAC\d+.*', '\d+R6.*')
|
30
30
|
|
31
31
|
def initialize(command)
|
32
32
|
super(command)
|
@@ -63,7 +63,6 @@ module BCDice
|
|
63
63
|
def initialize(command)
|
64
64
|
super(command)
|
65
65
|
|
66
|
-
@enabled_d66 = true
|
67
66
|
@d66_sort_type = D66SortType::ASC
|
68
67
|
end
|
69
68
|
|
@@ -342,7 +341,7 @@ module BCDice
|
|
342
341
|
),
|
343
342
|
}.freeze
|
344
343
|
|
345
|
-
register_prefix(
|
344
|
+
register_prefix('\d+BB.*', '\d+R6.*', TABLES.keys)
|
346
345
|
end
|
347
346
|
end
|
348
347
|
end
|
@@ -54,7 +54,7 @@ module BCDice
|
|
54
54
|
[]内は省略可 D66入れ替えあり
|
55
55
|
INFO_MESSAGE_TEXT
|
56
56
|
|
57
|
-
register_prefix(
|
57
|
+
register_prefix(
|
58
58
|
'[1-7]*PD\d+(?:[\+\-]\d+)?',
|
59
59
|
'HW',
|
60
60
|
'BWT',
|
@@ -142,13 +142,12 @@ module BCDice
|
|
142
142
|
'LIT',
|
143
143
|
'TIT',
|
144
144
|
'CIT'
|
145
|
-
|
145
|
+
)
|
146
146
|
|
147
147
|
def initialize(command)
|
148
148
|
super(command)
|
149
149
|
|
150
150
|
@sort_add_dice = true
|
151
|
-
@enabled_d66 = true
|
152
151
|
@d66_sort_type = D66SortType::ASC
|
153
152
|
end
|
154
153
|
|
@@ -52,7 +52,7 @@ module BCDice
|
|
52
52
|
[]内は省略可 D66 다이스가 존재
|
53
53
|
INFO_MESSAGE_TEXT
|
54
54
|
|
55
|
-
register_prefix(
|
55
|
+
register_prefix(
|
56
56
|
'[1-7]*PD\d+(?:[\+\-]\d+)?',
|
57
57
|
'HW',
|
58
58
|
'BWT',
|
@@ -137,13 +137,12 @@ module BCDice
|
|
137
137
|
'LIT',
|
138
138
|
'TIT',
|
139
139
|
'CIT'
|
140
|
-
|
140
|
+
)
|
141
141
|
|
142
142
|
def initialize(command)
|
143
143
|
super(command)
|
144
144
|
|
145
145
|
@sort_add_dice = true
|
146
|
-
@enabled_d66 = true
|
147
146
|
@d66_sort_type = D66SortType::ASC
|
148
147
|
end
|
149
148
|
|
@@ -32,13 +32,13 @@ module BCDice
|
|
32
32
|
例)CTR+→因縁表(R版)を出目2~21でロールする。
|
33
33
|
INFO_MESSAGE_TEXT
|
34
34
|
|
35
|
-
register_prefix(
|
35
|
+
register_prefix(
|
36
36
|
'\d+A\d*[CF]?\d*[CF]?\d*',
|
37
37
|
'CT3[\+\-]?',
|
38
38
|
'CTR[\+\-]?',
|
39
39
|
'DJV\-?',
|
40
40
|
'AKST[\+\-]?'
|
41
|
-
|
41
|
+
)
|
42
42
|
|
43
43
|
def initialize(command)
|
44
44
|
super(command)
|
@@ -32,7 +32,6 @@ module BCDice
|
|
32
32
|
super(command)
|
33
33
|
|
34
34
|
@sort_add_dice = true
|
35
|
-
@enabled_d66 = true
|
36
35
|
@d66_sort_type = D66SortType::ASC
|
37
36
|
end
|
38
37
|
|
@@ -243,7 +242,7 @@ module BCDice
|
|
243
242
|
]
|
244
243
|
),
|
245
244
|
}.freeze
|
246
|
-
register_prefix(
|
245
|
+
register_prefix('RM', 'CM.*', TABLES.keys)
|
247
246
|
end
|
248
247
|
end
|
249
248
|
end
|
@@ -28,7 +28,7 @@ module BCDice
|
|
28
28
|
0CL : 1CL[0]と同じ判定
|
29
29
|
MESSAGETEXT
|
30
30
|
|
31
|
-
register_prefix(
|
31
|
+
register_prefix('[+-]?\d*CL([+-]\d+)?[@\d]*.*')
|
32
32
|
|
33
33
|
def eval_game_system_specific_command(command)
|
34
34
|
debug('eval_game_system_specific_command command', command)
|
@@ -32,7 +32,6 @@ module BCDice
|
|
32
32
|
|
33
33
|
def initialize(command)
|
34
34
|
super(command)
|
35
|
-
@enabled_d66 = true
|
36
35
|
@d66_sort_type = D66SortType::NO_SORT
|
37
36
|
end
|
38
37
|
|
@@ -563,7 +562,7 @@ module BCDice
|
|
563
562
|
|
564
563
|
}.freeze
|
565
564
|
|
566
|
-
register_prefix(
|
565
|
+
register_prefix("CH.*", "B6T", "CNP", TABLES.keys)
|
567
566
|
end
|
568
567
|
end
|
569
568
|
end
|
@@ -0,0 +1,50 @@
|
|
1
|
+
# frozen_string_literal: true
|
2
|
+
|
3
|
+
module BCDice
|
4
|
+
module GameSystem
|
5
|
+
class Comes < Base
|
6
|
+
# ゲームシステムの識別子
|
7
|
+
ID = 'Comes'
|
8
|
+
|
9
|
+
# ゲームシステム名
|
10
|
+
NAME = 'カムズ'
|
11
|
+
|
12
|
+
# ゲームシステム名の読みがな
|
13
|
+
SORT_KEY = 'かむす'
|
14
|
+
|
15
|
+
# ダイスボットの使い方
|
16
|
+
HELP_MESSAGE = <<~INFO_MESSAGE_TEXT
|
17
|
+
・各種表
|
18
|
+
判定ペナルティ表 PT
|
19
|
+
INFO_MESSAGE_TEXT
|
20
|
+
|
21
|
+
def initialize(command)
|
22
|
+
super(command)
|
23
|
+
|
24
|
+
@sort_add_dice = true
|
25
|
+
@d66_sort_type = D66SortType::ASC
|
26
|
+
end
|
27
|
+
|
28
|
+
def eval_game_system_specific_command(command)
|
29
|
+
return roll_tables(command, self.class::TABLES)
|
30
|
+
end
|
31
|
+
|
32
|
+
TABLES = {
|
33
|
+
'PT' => DiceTable::Table.new(
|
34
|
+
'判定ペナルティ表',
|
35
|
+
'1D6',
|
36
|
+
[
|
37
|
+
'恐ろしい目に合う。『恐怖』を与える。',
|
38
|
+
'今見ているものを理解できない。『混乱』を与える。',
|
39
|
+
'我を忘れて見とれてしまう。『魅了』を与える。',
|
40
|
+
'思わぬ遠回りをしてしまう。『疲労』を与える。',
|
41
|
+
'大きな失態を演じてしまう。『負傷』を与える。',
|
42
|
+
'別の困難が立ちはだかる。新たに判定を行わせる。',
|
43
|
+
]
|
44
|
+
)
|
45
|
+
}.freeze
|
46
|
+
|
47
|
+
register_prefix(TABLES.keys)
|
48
|
+
end
|
49
|
+
end
|
50
|
+
end
|
@@ -48,7 +48,7 @@ module BCDice
|
|
48
48
|
|
49
49
|
INFO_MESSAGE_TEXT
|
50
50
|
|
51
|
-
register_prefix(
|
51
|
+
register_prefix('CC(B)?\(\d+\)', 'CC(B)?.*', 'RES(B)?.*', 'CBR(B)?\(\d+,\d+\)')
|
52
52
|
|
53
53
|
def initialize(command)
|
54
54
|
super(command)
|
@@ -94,90 +94,95 @@ module BCDice
|
|
94
94
|
return nil
|
95
95
|
end
|
96
96
|
|
97
|
+
private
|
98
|
+
|
97
99
|
def getCheckResult(command)
|
98
|
-
|
99
|
-
|
100
|
+
m = %r{CCB?(\d+)?(?:<=([+-/*\d]+))?}i.match(command)
|
101
|
+
broken_num = m[1].to_i
|
102
|
+
diff = ArithmeticEvaluator.eval(m[2])
|
100
103
|
|
101
|
-
if
|
102
|
-
|
103
|
-
|
104
|
+
if diff <= 0
|
105
|
+
total = @randomizer.roll_once(100)
|
106
|
+
return Result.new("(1D100) > #{total}")
|
104
107
|
end
|
105
108
|
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
if broken_num > 0
|
112
|
-
output += " 故障ナンバー[#{broken_num}]"
|
113
|
-
end
|
109
|
+
expr = "(1D100<=#{diff})"
|
110
|
+
if broken_num > 0
|
111
|
+
expr += " #{translate('Cthulhu.broken_number')}[#{broken_num}]"
|
112
|
+
end
|
114
113
|
|
115
|
-
|
114
|
+
total = @randomizer.roll_once(100)
|
115
|
+
compare_result = compare(total, diff, broken_num)
|
116
116
|
|
117
|
-
|
118
|
-
|
119
|
-
else
|
120
|
-
total_n = @randomizer.roll_once(100)
|
121
|
-
output = "(1D100) > #{total_n}"
|
117
|
+
compare_result.to_result.tap do |r|
|
118
|
+
r.text = "#{expr} > #{total} > #{compare_result.text}"
|
122
119
|
end
|
123
|
-
|
124
|
-
return output
|
125
120
|
end
|
126
121
|
|
127
|
-
|
128
|
-
|
129
|
-
|
130
|
-
|
122
|
+
class CompareResult
|
123
|
+
include Translate
|
124
|
+
attr_accessor :success, :failure, :critical, :fumble, :special, :broken
|
125
|
+
|
126
|
+
def initialize(locale)
|
127
|
+
@locale = locale
|
128
|
+
|
129
|
+
@success = false
|
130
|
+
@failure = false
|
131
|
+
@critical = false
|
132
|
+
@fumble = false
|
133
|
+
@special = false
|
134
|
+
@broke = false
|
135
|
+
end
|
131
136
|
|
132
|
-
|
133
|
-
|
134
|
-
|
135
|
-
|
136
|
-
|
137
|
+
def text
|
138
|
+
if critical && special
|
139
|
+
translate("Cthulhu.critical_special")
|
140
|
+
elsif critical
|
141
|
+
translate("Cthulhu.critical")
|
142
|
+
elsif special
|
143
|
+
translate("Cthulhu.special")
|
144
|
+
elsif success
|
145
|
+
translate("success")
|
146
|
+
elsif broken && fumble
|
147
|
+
"#{translate('Cthulhu.fumble')}/#{translate('Cthulhu.broken')}"
|
148
|
+
elsif broken
|
149
|
+
translate("Cthulhu.broken")
|
150
|
+
elsif fumble
|
151
|
+
translate("Cthulhu.fumble")
|
152
|
+
elsif failure
|
153
|
+
translate("failure")
|
137
154
|
end
|
138
155
|
end
|
139
156
|
|
140
|
-
|
141
|
-
|
142
|
-
|
143
|
-
|
144
|
-
|
145
|
-
|
146
|
-
@is_critical = true
|
147
|
-
if total_n <= diff_special
|
148
|
-
result = "決定的成功/スペシャル"
|
149
|
-
else
|
150
|
-
result = "決定的成功"
|
151
|
-
end
|
152
|
-
else
|
153
|
-
if total_n <= diff_special
|
154
|
-
result = "スペシャル"
|
155
|
-
end
|
156
|
-
end
|
157
|
+
def to_result
|
158
|
+
Result.new.tap do |r|
|
159
|
+
r.success = success
|
160
|
+
r.failure = failure
|
161
|
+
r.critical = critical
|
162
|
+
r.fumble = fumble
|
157
163
|
end
|
164
|
+
end
|
165
|
+
end
|
166
|
+
|
167
|
+
def compare(total, target, broken_number = 0)
|
168
|
+
result = CompareResult.new(@locale)
|
169
|
+
target_special = (target * @special_percentage / 100).clamp(1, 100)
|
170
|
+
|
171
|
+
if (total <= target) && (total < 100)
|
172
|
+
result.success = true
|
173
|
+
result.special = total <= target_special
|
174
|
+
result.critical = total <= @critical_percentage
|
158
175
|
else
|
159
|
-
|
160
|
-
result =
|
161
|
-
|
162
|
-
if diff_special > 0
|
163
|
-
if (total_n >= (101 - @fumble_percentage)) && (diff < 100)
|
164
|
-
@is_fumble = true
|
165
|
-
result = "致命的失敗"
|
166
|
-
fumble = true
|
167
|
-
end
|
168
|
-
end
|
176
|
+
result.failure = true
|
177
|
+
result.fumble = total >= (101 - @fumble_percentage)
|
169
178
|
end
|
170
179
|
|
171
|
-
if
|
172
|
-
|
173
|
-
|
174
|
-
|
175
|
-
|
176
|
-
|
177
|
-
else
|
178
|
-
result = "故障"
|
179
|
-
end
|
180
|
-
end
|
180
|
+
if broken_number > 0 && total >= broken_number
|
181
|
+
result.broken = true
|
182
|
+
result.failure = true
|
183
|
+
result.success = false
|
184
|
+
result.special = false
|
185
|
+
result.critical = false
|
181
186
|
end
|
182
187
|
|
183
188
|
return result
|
@@ -186,33 +191,33 @@ module BCDice
|
|
186
191
|
def getRegistResult(command)
|
187
192
|
m = /RES(B)?([-\d]+)/i.match(command)
|
188
193
|
unless m
|
189
|
-
return
|
194
|
+
return nil
|
190
195
|
end
|
191
196
|
|
192
197
|
value = m[2].to_i
|
193
198
|
target = value * 5 + 50
|
194
199
|
|
195
200
|
if target < 5
|
196
|
-
|
197
|
-
return "(1d100<=#{target}) > 自動失敗"
|
201
|
+
return Result.failure("(1d100<=#{target}) > #{translate('Cthulhu.automatic_failure')}")
|
198
202
|
end
|
199
203
|
|
200
204
|
if target > 95
|
201
|
-
|
202
|
-
return "(1d100<=#{target}) > 自動成功"
|
205
|
+
return Result.success("(1d100<=#{target}) > #{translate('Cthulhu.automatic_success')}")
|
203
206
|
end
|
204
207
|
|
205
208
|
# 通常判定
|
206
209
|
total_n = @randomizer.roll_once(100)
|
207
|
-
|
210
|
+
compare_result = compare(total_n, target)
|
208
211
|
|
209
|
-
|
212
|
+
compare_result.to_result.tap do |r|
|
213
|
+
r.text = "(1d100<=#{target}) > #{total_n} > #{compare_result.text}"
|
214
|
+
end
|
210
215
|
end
|
211
216
|
|
212
217
|
def getCombineRoll(command)
|
213
218
|
m = /CBR(B)?\((\d+),(\d+)\)/i.match(command)
|
214
219
|
unless m
|
215
|
-
return
|
220
|
+
return nil
|
216
221
|
end
|
217
222
|
|
218
223
|
diff_1 = m[2].to_i
|
@@ -220,32 +225,24 @@ module BCDice
|
|
220
225
|
|
221
226
|
total = @randomizer.roll_once(100)
|
222
227
|
|
223
|
-
result_1 =
|
224
|
-
result_2 =
|
225
|
-
|
226
|
-
successList = ["決定的成功/スペシャル", "決定的成功", "スペシャル", "成功"]
|
227
|
-
|
228
|
-
succesCount = 0
|
229
|
-
succesCount += 1 if successList.include?(result_1)
|
230
|
-
succesCount += 1 if successList.include?(result_2)
|
231
|
-
debug("succesCount", succesCount)
|
232
|
-
|
233
|
-
@is_failure = false
|
234
|
-
@is_success = false
|
228
|
+
result_1 = compare(total, diff_1)
|
229
|
+
result_2 = compare(total, diff_2)
|
235
230
|
|
236
231
|
rank =
|
237
|
-
if
|
238
|
-
|
239
|
-
|
240
|
-
|
241
|
-
@is_success = true
|
242
|
-
"部分的成功"
|
232
|
+
if result_1.success && result_2.success
|
233
|
+
translate("success")
|
234
|
+
elsif result_1.success || result_2.success
|
235
|
+
translate("Cthulhu.partial_success")
|
243
236
|
else
|
244
|
-
|
245
|
-
"失敗"
|
237
|
+
translate("failure")
|
246
238
|
end
|
247
239
|
|
248
|
-
|
240
|
+
Result.new.tap do |r|
|
241
|
+
r.text = "(1d100<=#{diff_1},#{diff_2}) > #{total}[#{result_1.text},#{result_2.text}] > #{rank}"
|
242
|
+
r.critical = result_1.critical || result_2.critical
|
243
|
+
r.fumble = result_1.fumble || result_2.fumble
|
244
|
+
r.condition = result_1.success || result_2.success
|
245
|
+
end
|
249
246
|
end
|
250
247
|
end
|
251
248
|
end
|