bcdice 3.0.0.pre.alpha.1 → 3.0.0.pre.alpha.2
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- checksums.yaml +4 -4
- data/.github/workflows/test.yml +1 -1
- data/.rubocop.yml +12 -0
- data/.rubocop_todo.yml +1 -0
- data/CHANGELOG.md +34 -0
- data/Gemfile +6 -3
- data/Rakefile +52 -18
- data/bcdice.gemspec +2 -0
- data/i18n/Amadeus/ja_jp.yml +386 -0
- data/i18n/Amadeus/ko_kr.yml +148 -0
- data/i18n/Cthulhu/ja_jp.yml +11 -0
- data/i18n/Cthulhu/ko_kr.yml +11 -0
- data/i18n/Cthulhu/zh_hant.yml +11 -0
- data/i18n/DetatokoSaga/ja_jp.yml +74 -0
- data/i18n/DetatokoSaga/ko_kr.yml +74 -0
- data/i18n/DoubleCross/ja_jp.yml +53 -0
- data/i18n/DoubleCross/ko_kr.yml +53 -0
- data/i18n/Dracurouge/ja_jp.yml +1374 -0
- data/i18n/Dracurouge/ko_kr.yml +295 -0
- data/i18n/Fiasco/ja_jp.yml +10 -0
- data/i18n/Fiasco/ko_kr.yml +10 -0
- data/i18n/FutariSousa/ja_jp.yml +720 -0
- data/i18n/FutariSousa/ko_kr.yml +746 -0
- data/i18n/Insane/ja_jp.yml +454 -0
- data/i18n/Insane/ko_kr.yml +502 -0
- data/i18n/Kamigakari/ja_jp.yml +276 -0
- data/i18n/Kamigakari/ko_kr.yml +204 -0
- data/i18n/KillDeathBusiness/ja_jp.yml +1092 -0
- data/i18n/KillDeathBusiness/ko_kr.yml +1062 -0
- data/i18n/LogHorizon/ja_jp.yml +3082 -0
- data/i18n/LogHorizon/ko_kr.yml +923 -0
- data/i18n/MagicaLogia/ja_jp.yml +564 -0
- data/i18n/MonotoneMuseum/ja_jp.yml +525 -0
- data/i18n/MonotoneMuseum/ko_kr.yml +89 -0
- data/i18n/Nechronica/ja_jp.yml +57 -0
- data/i18n/Nechronica/ko_kr.yml +14 -0
- data/i18n/StratoShout/ja_jp.yml +160 -0
- data/i18n/StratoShout/ko_kr.yml +160 -0
- data/i18n/ja_jp.yml +5 -0
- data/i18n/ko_kr.yml +7 -0
- data/i18n/zh_hant.yml +3 -0
- data/lib/bcdice/arithmetic/node.rb +154 -0
- data/lib/bcdice/base.rb +87 -101
- data/lib/bcdice/common_command.rb +2 -0
- data/lib/bcdice/common_command/add_dice.rb +5 -41
- data/lib/bcdice/common_command/add_dice/node.rb +92 -16
- data/lib/bcdice/common_command/add_dice/parser.rb +374 -274
- data/lib/bcdice/common_command/add_dice/parser.y +153 -0
- data/lib/bcdice/common_command/add_dice/randomizer.rb +25 -33
- data/lib/bcdice/common_command/barabara_dice.rb +6 -47
- data/lib/bcdice/common_command/barabara_dice/node.rb +84 -0
- data/lib/bcdice/common_command/barabara_dice/parser.rb +336 -0
- data/lib/bcdice/common_command/barabara_dice/parser.y +107 -0
- data/lib/bcdice/common_command/calc.rb +7 -30
- data/lib/bcdice/common_command/calc/node.rb +30 -0
- data/lib/bcdice/common_command/calc/parser.rb +271 -0
- data/lib/bcdice/common_command/calc/parser.y +79 -0
- data/lib/bcdice/common_command/choice.rb +137 -19
- data/lib/bcdice/common_command/d66_dice.rb +48 -34
- data/lib/bcdice/common_command/lexer.rb +46 -0
- data/lib/bcdice/common_command/repeat.rb +102 -0
- data/lib/bcdice/common_command/reroll_dice.rb +8 -158
- data/lib/bcdice/common_command/reroll_dice/node.rb +198 -0
- data/lib/bcdice/common_command/reroll_dice/parser.rb +421 -0
- data/lib/bcdice/common_command/reroll_dice/parser.y +158 -0
- data/lib/bcdice/common_command/upper_dice.rb +10 -129
- data/lib/bcdice/common_command/upper_dice/node.rb +181 -0
- data/lib/bcdice/common_command/upper_dice/parser.rb +412 -0
- data/lib/bcdice/common_command/upper_dice/parser.y +143 -0
- data/lib/bcdice/common_command/version.rb +9 -17
- data/lib/bcdice/deprecated/checker.rb +78 -0
- data/lib/bcdice/dice_table/d66_grid_table.rb +8 -0
- data/lib/bcdice/dice_table/d66_table.rb +10 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +75 -17
- data/lib/bcdice/dice_table/sai_fic_skill_table/category.rb +25 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table/skill.rb +23 -0
- data/lib/bcdice/dice_table/table.rb +8 -0
- data/lib/bcdice/game_system.rb +7 -1
- data/lib/bcdice/game_system/AFF2e.rb +1 -1
- data/lib/bcdice/game_system/AceKillerGene.rb +2 -2
- data/lib/bcdice/game_system/Airgetlamh.rb +3 -3
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/Alshard.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/Amadeus.rb +46 -507
- data/lib/bcdice/game_system/Amadeus_Korean.rb +12 -456
- data/lib/bcdice/game_system/AnimaAnimus.rb +1 -1
- data/lib/bcdice/game_system/Arianrhod.rb +0 -1
- data/lib/bcdice/game_system/ArsMagica.rb +1 -1
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BBN.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BeastBindTrinity.rb +1 -2
- data/lib/bcdice/game_system/BeginningIdol.rb +2 -3
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2 -3
- data/lib/bcdice/game_system/BladeOfArcana.rb +2 -2
- data/lib/bcdice/game_system/BlindMythos.rb +1 -1
- data/lib/bcdice/game_system/BloodCrusade.rb +0 -1
- data/lib/bcdice/game_system/BloodMoon.rb +0 -1
- data/lib/bcdice/game_system/CardRanker.rb +1 -2
- data/lib/bcdice/game_system/ChaosFlare.rb +1 -1
- data/lib/bcdice/game_system/Chill.rb +1 -1
- data/lib/bcdice/game_system/CodeLayerd.rb +1 -1
- data/lib/bcdice/game_system/ColossalHunter.rb +1 -2
- data/lib/bcdice/game_system/Comes.rb +50 -0
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +94 -97
- data/lib/bcdice/game_system/Cthulhu7th.rb +108 -67
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
- data/lib/bcdice/game_system/CthulhuTech.rb +8 -14
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +7 -190
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +5 -186
- data/lib/bcdice/game_system/DarkBlaze.rb +9 -5
- data/lib/bcdice/game_system/DarkDaysDrive.rb +17 -15
- data/lib/bcdice/game_system/DarkSouls.rb +1 -1
- data/lib/bcdice/game_system/DeadlineHeroes.rb +2 -2
- data/lib/bcdice/game_system/DemonParasite.rb +1 -2
- data/lib/bcdice/game_system/DetatokoSaga.rb +48 -149
- data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +6 -274
- data/lib/bcdice/game_system/DiceOfTheDead.rb +9 -6
- data/lib/bcdice/game_system/DoubleCross.rb +102 -81
- data/lib/bcdice/game_system/DoubleCross_Korean.rb +13 -330
- data/lib/bcdice/game_system/Dracurouge.rb +376 -1678
- data/lib/bcdice/game_system/Dracurouge_Korean.rb +16 -271
- data/lib/bcdice/game_system/EarthDawn.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
- data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
- data/lib/bcdice/game_system/Elysion.rb +3 -4
- data/lib/bcdice/game_system/EmbryoMachine.rb +1 -1
- data/lib/bcdice/game_system/Emoklore.rb +131 -0
- data/lib/bcdice/game_system/EndBreaker.rb +1 -2
- data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
- data/lib/bcdice/game_system/Fiasco.rb +87 -70
- data/lib/bcdice/game_system/Fiasco_Korean.rb +7 -95
- data/lib/bcdice/game_system/FilledWith.rb +462 -566
- data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
- data/lib/bcdice/game_system/FutariSousa.rb +103 -938
- data/lib/bcdice/game_system/FutariSousa_Korean.rb +7 -948
- data/lib/bcdice/game_system/{Gurps.rb → GURPS.rb} +184 -217
- data/lib/bcdice/game_system/Garako.rb +131 -39
- data/lib/bcdice/game_system/GardenOrder.rb +2 -2
- data/lib/bcdice/game_system/GehennaAn.rb +1 -1
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/GoldenSkyStories.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +1 -1
- data/lib/bcdice/game_system/GranCrest.rb +2 -3
- data/lib/bcdice/game_system/GundogRevised.rb +1 -1
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +2 -3
- data/lib/bcdice/game_system/HarnMaster.rb +2 -2
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -2
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +1 -2
- data/lib/bcdice/game_system/Illusio.rb +2 -2
- data/lib/bcdice/game_system/Insane.rb +90 -717
- data/lib/bcdice/game_system/Insane_Korean.rb +7 -719
- data/lib/bcdice/game_system/Kamigakari.rb +47 -242
- data/lib/bcdice/game_system/Kamigakari_Korean.rb +6 -394
- data/lib/bcdice/game_system/KanColle.rb +3 -3
- data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
- data/lib/bcdice/game_system/KillDeathBusiness.rb +162 -1144
- data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +6 -1459
- data/lib/bcdice/game_system/KurayamiCrying.rb +1 -1
- data/lib/bcdice/game_system/LiveraDoll.rb +2 -2
- data/lib/bcdice/game_system/LogHorizon.rb +350 -3379
- data/lib/bcdice/game_system/LogHorizon_Korean.rb +55 -1357
- data/lib/bcdice/game_system/LostRecord.rb +0 -1
- data/lib/bcdice/game_system/LostRoyal.rb +1 -2
- data/lib/bcdice/game_system/MagicaLogia.rb +158 -1044
- data/lib/bcdice/game_system/MeikyuDays.rb +1 -2
- data/lib/bcdice/game_system/MeikyuKingdom.rb +4 -4
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +4 -5
- data/lib/bcdice/game_system/MetalHead.rb +1 -1
- data/lib/bcdice/game_system/MetalHeadExtream.rb +2 -2
- data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
- data/lib/bcdice/game_system/MonotoneMuseum.rb +38 -239
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +10 -270
- data/lib/bcdice/game_system/NSSQ.rb +159 -0
- data/lib/bcdice/game_system/Nechronica.rb +34 -73
- data/lib/bcdice/game_system/Nechronica_Korean.rb +11 -128
- data/lib/bcdice/game_system/NeverCloud.rb +1 -1
- data/lib/bcdice/game_system/NightWizard.rb +1 -1
- data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
- data/lib/bcdice/game_system/NinjaSlayer.rb +12 -11
- data/lib/bcdice/game_system/NjslyrBattle.rb +1 -1
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -2
- data/lib/bcdice/game_system/OracleEngine.rb +1 -1
- data/lib/bcdice/game_system/OrgaRain.rb +2 -2
- data/lib/bcdice/game_system/Paradiso.rb +1 -1
- data/lib/bcdice/game_system/Paranoia.rb +1 -1
- data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +22 -122
- data/lib/bcdice/game_system/Postman.rb +2 -2
- data/lib/bcdice/game_system/PulpCthulhu.rb +3 -3
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
- data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
- data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
- data/lib/bcdice/game_system/RuinBreakers.rb +296 -0
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +1 -2
- data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
- data/lib/bcdice/game_system/Satasupe.rb +1 -2
- data/lib/bcdice/game_system/ScreamHighSchool.rb +2 -2
- data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
- data/lib/bcdice/game_system/ShadowRun5.rb +2 -2
- data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
- data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +1 -1
- data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
- data/lib/bcdice/game_system/ShinobiGami.rb +1 -2
- data/lib/bcdice/game_system/ShoujoTenrankai.rb +2 -2
- data/lib/bcdice/game_system/Skynauts.rb +1 -1
- data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
- data/lib/bcdice/game_system/StellarKnights.rb +1 -2
- data/lib/bcdice/game_system/SterileLife.rb +1 -1
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +1 -2
- data/lib/bcdice/game_system/StratoShout.rb +44 -247
- data/lib/bcdice/game_system/StratoShout_Korean.rb +6 -282
- data/lib/bcdice/game_system/Strave.rb +2 -2
- data/lib/bcdice/game_system/SwordWorld.rb +8 -9
- data/lib/bcdice/game_system/SwordWorld2_0.rb +2 -3
- data/lib/bcdice/game_system/SwordWorld2_5.rb +2 -3
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +1 -1
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +2 -2
- data/lib/bcdice/game_system/Torg.rb +2 -2
- data/lib/bcdice/game_system/Torg1_5.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +1 -1
- data/lib/bcdice/game_system/TrinitySeven.rb +1 -1
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -2
- data/lib/bcdice/game_system/UnsungDuet.rb +139 -0
- data/lib/bcdice/game_system/Utakaze.rb +1 -1
- data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
- data/lib/bcdice/game_system/Villaciel.rb +1 -2
- data/lib/bcdice/game_system/Warhammer.rb +1 -1
- data/lib/bcdice/game_system/Warhammer4.rb +329 -0
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +15 -15
- data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
- data/lib/bcdice/game_system/filled_with/cook_tables.rb +119 -0
- data/lib/bcdice/game_system/filled_with/lot_tables.rb +155 -0
- data/lib/bcdice/loader.rb +6 -8
- data/lib/bcdice/preprocessor.rb +15 -40
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +83 -0
- data/lib/bcdice/translate.rb +11 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +80 -4
data/i18n/ja_jp.yml
ADDED
data/i18n/ko_kr.yml
ADDED
data/i18n/zh_hant.yml
ADDED
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module BCDice
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module Arithmetic
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module Node
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class BinaryOp
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def initialize(lhs, op, rhs)
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@lhs = lhs
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@op = op
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@rhs = rhs
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end
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def eval(round_type)
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l = lhs.eval(round_type)
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r = rhs.eval(round_type)
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l.send(op, r)
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end
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def s_exp
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"(#{op} #{lhs.s_exp} #{rhs.s_exp}}"
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end
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private
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attr_reader :op, :lhs, :rhs
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end
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# 除算ノードの基底クラス
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class DivideBase < BinaryOp
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def initialize(lhs, rhs)
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super(lhs, :/, rhs)
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end
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def eval(round_type)
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l = lhs.eval(round_type)
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r = rhs.eval(round_type)
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divide_and_round(l, r, round_type)
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end
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private
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# 除算および端数処理を行う
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# @param [Integer] _dividend 被除数
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# @param [Integer] _divisor 除数(0以外)
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# @param [Symbol] _round_type ゲームシステムの端数処理設定
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# @return [Integer]
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def divide_and_round(_dividend, _divisor, _round_type)
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raise NotImplementedError
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end
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end
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# 除算(切り上げ)のノード
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class DivideWithCeil < DivideBase
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private
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def op
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"/C"
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end
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# 除算および端数処理を行う
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# @param [Integer] dividend 被除数
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# @param [Integer] divisor 除数(0以外)
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# @param [Symbol] _round_type ゲームシステムの端数処理設定
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# @return [Integer]
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def divide_and_round(dividend, divisor, _round_type)
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(dividend.to_f / divisor).ceil
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end
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end
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# 除算(四捨五入)のノード
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class DivideWithRound < DivideBase
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private
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def op
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"/R"
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end
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# 除算および端数処理を行う
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# @param [Integer] dividend 被除数
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# @param [Integer] divisor 除数(0以外)
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# @param [Symbol] _round_type ゲームシステムの端数処理設定
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# @return [Integer]
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def divide_and_round(dividend, divisor, _round_type)
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(dividend.to_f / divisor).round
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end
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end
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+
# 除算(切り捨て)のノード
|
87
|
+
class DivideWithFloor < DivideBase
|
88
|
+
private
|
89
|
+
|
90
|
+
def op
|
91
|
+
"/F"
|
92
|
+
end
|
93
|
+
|
94
|
+
# 除算および端数処理を行う
|
95
|
+
# @param [Integer] dividend 被除数
|
96
|
+
# @param [Integer] divisor 除数(0以外)
|
97
|
+
# @param [Symbol] _round_type ゲームシステムの端数処理設定
|
98
|
+
# @return [Integer]
|
99
|
+
def divide_and_round(dividend, divisor, _round_type)
|
100
|
+
dividend / divisor
|
101
|
+
end
|
102
|
+
end
|
103
|
+
|
104
|
+
# 除算(端数処理はゲームシステム依存)のノード
|
105
|
+
class DivideWithGameSystemDefault < DivideBase
|
106
|
+
private
|
107
|
+
|
108
|
+
# 除算および端数処理を行う
|
109
|
+
# @param [Integer] dividend 被除数
|
110
|
+
# @param [Integer] divisor 除数(0以外)
|
111
|
+
# @param [Symbol] round_type ゲームシステムの端数処理設定
|
112
|
+
# @return [Integer]
|
113
|
+
def divide_and_round(dividend, divisor, round_type)
|
114
|
+
case round_type
|
115
|
+
when RoundType::CEIL
|
116
|
+
(dividend.to_f / divisor).ceil
|
117
|
+
when RoundType::ROUND
|
118
|
+
(dividend.to_f / divisor).round
|
119
|
+
else # RoundType::FLOOR
|
120
|
+
dividend / divisor
|
121
|
+
end
|
122
|
+
end
|
123
|
+
end
|
124
|
+
|
125
|
+
class Negative
|
126
|
+
def initialize(body)
|
127
|
+
@body = body
|
128
|
+
end
|
129
|
+
|
130
|
+
def eval(round_type)
|
131
|
+
-@body.eval(round_type)
|
132
|
+
end
|
133
|
+
|
134
|
+
def s_exp
|
135
|
+
"(- #{@body.s_exp})"
|
136
|
+
end
|
137
|
+
end
|
138
|
+
|
139
|
+
class Number
|
140
|
+
def initialize(value)
|
141
|
+
@value = value
|
142
|
+
end
|
143
|
+
|
144
|
+
def eval(_round_type)
|
145
|
+
@value
|
146
|
+
end
|
147
|
+
|
148
|
+
def s_exp
|
149
|
+
@value.to_s
|
150
|
+
end
|
151
|
+
end
|
152
|
+
end
|
153
|
+
end
|
154
|
+
end
|
data/lib/bcdice/base.rb
CHANGED
@@ -1,8 +1,14 @@
|
|
1
1
|
# frozen_string_literal: true
|
2
2
|
|
3
|
+
require "i18n"
|
4
|
+
require "i18n/backend/fallbacks"
|
3
5
|
require "bcdice/randomizer"
|
4
6
|
require "bcdice/dice_table"
|
5
7
|
require "bcdice/enum"
|
8
|
+
require "bcdice/translate"
|
9
|
+
require "bcdice/result"
|
10
|
+
require "bcdice/command_parser"
|
11
|
+
require "bcdice/deprecated/checker"
|
6
12
|
|
7
13
|
module BCDice
|
8
14
|
class Base
|
@@ -18,6 +24,10 @@ module BCDice
|
|
18
24
|
@prefixes.concat(prefixes.flatten)
|
19
25
|
end
|
20
26
|
|
27
|
+
def register_prefix_from_super_class
|
28
|
+
register_prefix(superclass.prefixes)
|
29
|
+
end
|
30
|
+
|
21
31
|
# ゲームシステム固有のコマンドにマッチする正規表現を返す
|
22
32
|
# 正規表現を一度生成したら、以後コマンドの登録はできないようにする
|
23
33
|
#
|
@@ -50,15 +60,23 @@ module BCDice
|
|
50
60
|
|
51
61
|
@command_pattern = /^S?(#{pattarns.join("|")})/i.freeze
|
52
62
|
end
|
63
|
+
|
64
|
+
# @param command [String]
|
65
|
+
# @return [Result]
|
66
|
+
def eval(command)
|
67
|
+
new(command).eval
|
68
|
+
end
|
53
69
|
end
|
54
70
|
|
71
|
+
include Translate
|
72
|
+
include Deprecated::Checker
|
73
|
+
|
55
74
|
def initialize(command)
|
56
75
|
@raw_input = command
|
57
76
|
|
58
77
|
@sort_add_dice = false # 加算ダイスでダイス目をソートするかどうか
|
59
78
|
@sort_barabara_dice = false # バラバラダイスでダイス目をソートするかどうか
|
60
79
|
|
61
|
-
@enabled_d66 = true # D66ダイスを利用するかどうか
|
62
80
|
@d66_sort_type = D66SortType::NO_SORT # 入れ替えの種類 詳しくはBCDice::D66SortTypeを参照すること
|
63
81
|
|
64
82
|
@enabled_d9 = false # D9ダイスを有効にするか(ガンドッグ)で使用
|
@@ -73,11 +91,7 @@ module BCDice
|
|
73
91
|
|
74
92
|
@enabled_upcase_input = true # 入力を String#upcase するかどうか
|
75
93
|
|
76
|
-
@
|
77
|
-
@is_success = false
|
78
|
-
@is_failure = false
|
79
|
-
@is_critical = false
|
80
|
-
@is_fumble = false
|
94
|
+
@locale = :ja_jp # i18n用の言語設定
|
81
95
|
|
82
96
|
@randomizer = BCDice::Randomizer.new
|
83
97
|
@debug = false
|
@@ -129,13 +143,6 @@ module BCDice
|
|
129
143
|
@sort_barabara_dice
|
130
144
|
end
|
131
145
|
|
132
|
-
# D66ダイスが有効か
|
133
|
-
#
|
134
|
-
# @return [Boolean]
|
135
|
-
def enabled_d66?
|
136
|
-
@enabled_d66
|
137
|
-
end
|
138
|
-
|
139
146
|
# D9ダイスが有効か
|
140
147
|
#
|
141
148
|
# @return [Boolean]
|
@@ -143,50 +150,21 @@ module BCDice
|
|
143
150
|
@enabled_d9
|
144
151
|
end
|
145
152
|
|
146
|
-
# シークレットコマンドか
|
147
|
-
#
|
148
|
-
# @return [Boolean]
|
149
|
-
def secret?
|
150
|
-
@is_secret
|
151
|
-
end
|
152
|
-
|
153
|
-
# 結果が成功か
|
154
|
-
# @return [Boolean]
|
155
|
-
def success?
|
156
|
-
@is_success
|
157
|
-
end
|
158
|
-
|
159
|
-
# 結果が失敗か
|
160
|
-
# @return [Boolean]
|
161
|
-
def failure?
|
162
|
-
@is_failure
|
163
|
-
end
|
164
|
-
|
165
|
-
# 結果がクリティカルか
|
166
|
-
# @return [Boolean]
|
167
|
-
def critical?
|
168
|
-
@is_critical
|
169
|
-
end
|
170
|
-
|
171
|
-
# 結果がファンブルか
|
172
|
-
# @return [Boolean]
|
173
|
-
def fumble?
|
174
|
-
@is_fumble
|
175
|
-
end
|
176
|
-
|
177
153
|
# デバッグを有用にする
|
178
154
|
def enable_debug
|
179
155
|
@debug = true
|
180
156
|
end
|
181
157
|
|
182
158
|
# コマンドを評価する
|
183
|
-
# @return [
|
159
|
+
# @return [Result, nil] コマンド実行結果。コマンドが実行できなかった場合はnilを返す
|
184
160
|
def eval
|
185
|
-
command = BCDice::Preprocessor.process(@raw_input,
|
186
|
-
upcased_command = command.upcase
|
161
|
+
command = BCDice::Preprocessor.process(@raw_input, self)
|
187
162
|
|
188
|
-
result = dice_command(command)
|
189
|
-
|
163
|
+
result = dice_command(command) || eval_common_command(@raw_input)
|
164
|
+
return nil unless result
|
165
|
+
|
166
|
+
result.rands = @randomizer.rand_results
|
167
|
+
result.detailed_rands = @randomizer.detailed_rand_results
|
190
168
|
|
191
169
|
return result
|
192
170
|
end
|
@@ -200,36 +178,43 @@ module BCDice
|
|
200
178
|
end
|
201
179
|
|
202
180
|
# @param total [Integer] コマンド合計値
|
203
|
-
# @param
|
204
|
-
# @param dice_list [Array<Integer>] ダイスの一覧
|
205
|
-
# @param sides [Integer] 振ったダイスの面数
|
181
|
+
# @param rand_results [Array<CommonCommand::AddDice::Randomizer::RandResult>] ダイスの一覧
|
206
182
|
# @param cmp_op [Symbol] 比較演算子
|
207
183
|
# @param target [Integer, String] 目標値の整数か'?'
|
208
|
-
# @return [
|
209
|
-
def check_result(total,
|
184
|
+
# @return [Result, nil]
|
185
|
+
def check_result(total, rand_results, cmp_op, target)
|
186
|
+
ret = check_result_legacy(total, rand_results, cmp_op, target)
|
187
|
+
return ret if ret
|
188
|
+
|
189
|
+
sides_list = rand_results.map(&:sides)
|
190
|
+
value_list = rand_results.map(&:value)
|
191
|
+
dice_total = value_list.sum()
|
192
|
+
|
210
193
|
ret =
|
211
|
-
case
|
212
|
-
when [
|
213
|
-
|
214
|
-
when [
|
215
|
-
|
216
|
-
when [
|
217
|
-
|
194
|
+
case sides_list
|
195
|
+
when [100]
|
196
|
+
result_1d100(total, dice_total, cmp_op, target)
|
197
|
+
when [20]
|
198
|
+
result_1d20(total, dice_total, cmp_op, target)
|
199
|
+
when [6, 6]
|
200
|
+
result_2d6(total, dice_total, value_list, cmp_op, target)
|
218
201
|
end
|
219
202
|
|
220
|
-
return
|
203
|
+
return nil if ret == Result.nothing
|
204
|
+
return ret if ret
|
221
205
|
|
222
206
|
ret =
|
223
|
-
case
|
224
|
-
when 10
|
225
|
-
|
226
|
-
when 6
|
227
|
-
|
207
|
+
case sides_list.uniq
|
208
|
+
when [10]
|
209
|
+
result_nd10(total, dice_total, value_list, cmp_op, target)
|
210
|
+
when [6]
|
211
|
+
result_nd6(total, dice_total, value_list, cmp_op, target)
|
228
212
|
end
|
229
213
|
|
230
|
-
return
|
214
|
+
return nil if ret == Result.nothing
|
215
|
+
return ret if ret
|
231
216
|
|
232
|
-
|
217
|
+
return result_ndx(total, cmp_op, target)
|
233
218
|
end
|
234
219
|
|
235
220
|
# シャドウラン用グリッチ判定
|
@@ -242,12 +227,10 @@ module BCDice
|
|
242
227
|
private
|
243
228
|
|
244
229
|
def eval_common_command(command)
|
230
|
+
command = change_text(command)
|
245
231
|
CommonCommand::COMMANDS.each do |klass|
|
246
|
-
|
247
|
-
|
248
|
-
|
249
|
-
@is_secret = cmd.secret?
|
250
|
-
return out if out
|
232
|
+
result = klass.eval(command, self, @randomizer)
|
233
|
+
return result if result
|
251
234
|
end
|
252
235
|
|
253
236
|
return nil
|
@@ -265,11 +248,17 @@ module BCDice
|
|
265
248
|
command = command[1..-1] if secret # 先頭の 'S' をとる
|
266
249
|
|
267
250
|
output = eval_game_system_specific_command(command)
|
268
|
-
|
269
|
-
if output.
|
251
|
+
|
252
|
+
if output.is_a?(Result)
|
253
|
+
output.secret = output.secret? || secret
|
254
|
+
return output
|
255
|
+
elsif output.nil? || output.empty? || output == "1"
|
270
256
|
return nil
|
271
257
|
else
|
272
|
-
return
|
258
|
+
return Result.new.tap do |r|
|
259
|
+
r.text = output.to_s
|
260
|
+
r.secret = secret
|
261
|
+
end
|
273
262
|
end
|
274
263
|
end
|
275
264
|
|
@@ -277,39 +266,31 @@ module BCDice
|
|
277
266
|
# @return [String, nil]
|
278
267
|
def eval_game_system_specific_command(command); end
|
279
268
|
|
280
|
-
#
|
269
|
+
# 成功か失敗か返す
|
281
270
|
#
|
282
|
-
# @param
|
283
|
-
# @
|
284
|
-
|
285
|
-
|
286
|
-
|
287
|
-
if
|
288
|
-
|
271
|
+
# @param total [Integer]
|
272
|
+
# @param cmp_op [Symbol]
|
273
|
+
# @param target [Number]
|
274
|
+
# @return [Result]
|
275
|
+
def result_ndx(total, cmp_op, target)
|
276
|
+
if target.is_a?(String)
|
277
|
+
nil
|
278
|
+
elsif total.send(cmp_op, target)
|
279
|
+
Result.success(translate("success"))
|
289
280
|
else
|
290
|
-
"
|
281
|
+
Result.failure(translate("failure"))
|
291
282
|
end
|
292
283
|
end
|
293
284
|
|
294
|
-
|
295
|
-
# @return [nil]
|
296
|
-
def check_1D100(total, dice_total, cmp_op, target); end
|
285
|
+
def result_1d100(total, dice_total, cmp_op, target); end
|
297
286
|
|
298
|
-
|
299
|
-
# @return [nil]
|
300
|
-
def check_1D20(total, dice_total, cmp_op, target); end
|
287
|
+
def result_1d20(total, dice_total, cmp_op, target); end
|
301
288
|
|
302
|
-
|
303
|
-
# @return [nil]
|
304
|
-
def check_nD10(total, dice_total, dice_list, cmp_op, target); end
|
289
|
+
def result_nd10(total, dice_total, value_list, cmp_op, target); end
|
305
290
|
|
306
|
-
|
307
|
-
# @return [nil]
|
308
|
-
def check_2D6(total, dice_total, dice_list, cmp_op, target); end
|
291
|
+
def result_2d6(total, dice_total, value_list, cmp_op, target); end
|
309
292
|
|
310
|
-
|
311
|
-
# @return [nil]
|
312
|
-
def check_nD6(total, dice_total, dice_list, cmp_op, target); end
|
293
|
+
def result_nd6(total, dice_total, value_list, cmp_op, target); end
|
313
294
|
|
314
295
|
def get_table_by_2d6(table)
|
315
296
|
get_table_by_nD6(table, 2)
|
@@ -421,3 +402,8 @@ module BCDice
|
|
421
402
|
end
|
422
403
|
end
|
423
404
|
end
|
405
|
+
|
406
|
+
I18n::Backend::Simple.include(I18n::Backend::Fallbacks)
|
407
|
+
I18n.load_path << Dir[File.join(__dir__, "../../i18n/**/*.yml")]
|
408
|
+
I18n.default_locale = :ja_jp
|
409
|
+
I18n.fallbacks.defaults = [:ja_jp]
|