bcdice 3.0.0.pre.alpha.1 → 3.0.0.pre.alpha.2

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Files changed (255) hide show
  1. checksums.yaml +4 -4
  2. data/.github/workflows/test.yml +1 -1
  3. data/.rubocop.yml +12 -0
  4. data/.rubocop_todo.yml +1 -0
  5. data/CHANGELOG.md +34 -0
  6. data/Gemfile +6 -3
  7. data/Rakefile +52 -18
  8. data/bcdice.gemspec +2 -0
  9. data/i18n/Amadeus/ja_jp.yml +386 -0
  10. data/i18n/Amadeus/ko_kr.yml +148 -0
  11. data/i18n/Cthulhu/ja_jp.yml +11 -0
  12. data/i18n/Cthulhu/ko_kr.yml +11 -0
  13. data/i18n/Cthulhu/zh_hant.yml +11 -0
  14. data/i18n/DetatokoSaga/ja_jp.yml +74 -0
  15. data/i18n/DetatokoSaga/ko_kr.yml +74 -0
  16. data/i18n/DoubleCross/ja_jp.yml +53 -0
  17. data/i18n/DoubleCross/ko_kr.yml +53 -0
  18. data/i18n/Dracurouge/ja_jp.yml +1374 -0
  19. data/i18n/Dracurouge/ko_kr.yml +295 -0
  20. data/i18n/Fiasco/ja_jp.yml +10 -0
  21. data/i18n/Fiasco/ko_kr.yml +10 -0
  22. data/i18n/FutariSousa/ja_jp.yml +720 -0
  23. data/i18n/FutariSousa/ko_kr.yml +746 -0
  24. data/i18n/Insane/ja_jp.yml +454 -0
  25. data/i18n/Insane/ko_kr.yml +502 -0
  26. data/i18n/Kamigakari/ja_jp.yml +276 -0
  27. data/i18n/Kamigakari/ko_kr.yml +204 -0
  28. data/i18n/KillDeathBusiness/ja_jp.yml +1092 -0
  29. data/i18n/KillDeathBusiness/ko_kr.yml +1062 -0
  30. data/i18n/LogHorizon/ja_jp.yml +3082 -0
  31. data/i18n/LogHorizon/ko_kr.yml +923 -0
  32. data/i18n/MagicaLogia/ja_jp.yml +564 -0
  33. data/i18n/MonotoneMuseum/ja_jp.yml +525 -0
  34. data/i18n/MonotoneMuseum/ko_kr.yml +89 -0
  35. data/i18n/Nechronica/ja_jp.yml +57 -0
  36. data/i18n/Nechronica/ko_kr.yml +14 -0
  37. data/i18n/StratoShout/ja_jp.yml +160 -0
  38. data/i18n/StratoShout/ko_kr.yml +160 -0
  39. data/i18n/ja_jp.yml +5 -0
  40. data/i18n/ko_kr.yml +7 -0
  41. data/i18n/zh_hant.yml +3 -0
  42. data/lib/bcdice/arithmetic/node.rb +154 -0
  43. data/lib/bcdice/base.rb +87 -101
  44. data/lib/bcdice/common_command.rb +2 -0
  45. data/lib/bcdice/common_command/add_dice.rb +5 -41
  46. data/lib/bcdice/common_command/add_dice/node.rb +92 -16
  47. data/lib/bcdice/common_command/add_dice/parser.rb +374 -274
  48. data/lib/bcdice/common_command/add_dice/parser.y +153 -0
  49. data/lib/bcdice/common_command/add_dice/randomizer.rb +25 -33
  50. data/lib/bcdice/common_command/barabara_dice.rb +6 -47
  51. data/lib/bcdice/common_command/barabara_dice/node.rb +84 -0
  52. data/lib/bcdice/common_command/barabara_dice/parser.rb +336 -0
  53. data/lib/bcdice/common_command/barabara_dice/parser.y +107 -0
  54. data/lib/bcdice/common_command/calc.rb +7 -30
  55. data/lib/bcdice/common_command/calc/node.rb +30 -0
  56. data/lib/bcdice/common_command/calc/parser.rb +271 -0
  57. data/lib/bcdice/common_command/calc/parser.y +79 -0
  58. data/lib/bcdice/common_command/choice.rb +137 -19
  59. data/lib/bcdice/common_command/d66_dice.rb +48 -34
  60. data/lib/bcdice/common_command/lexer.rb +46 -0
  61. data/lib/bcdice/common_command/repeat.rb +102 -0
  62. data/lib/bcdice/common_command/reroll_dice.rb +8 -158
  63. data/lib/bcdice/common_command/reroll_dice/node.rb +198 -0
  64. data/lib/bcdice/common_command/reroll_dice/parser.rb +421 -0
  65. data/lib/bcdice/common_command/reroll_dice/parser.y +158 -0
  66. data/lib/bcdice/common_command/upper_dice.rb +10 -129
  67. data/lib/bcdice/common_command/upper_dice/node.rb +181 -0
  68. data/lib/bcdice/common_command/upper_dice/parser.rb +412 -0
  69. data/lib/bcdice/common_command/upper_dice/parser.y +143 -0
  70. data/lib/bcdice/common_command/version.rb +9 -17
  71. data/lib/bcdice/deprecated/checker.rb +78 -0
  72. data/lib/bcdice/dice_table/d66_grid_table.rb +8 -0
  73. data/lib/bcdice/dice_table/d66_table.rb +10 -0
  74. data/lib/bcdice/dice_table/sai_fic_skill_table.rb +75 -17
  75. data/lib/bcdice/dice_table/sai_fic_skill_table/category.rb +25 -0
  76. data/lib/bcdice/dice_table/sai_fic_skill_table/skill.rb +23 -0
  77. data/lib/bcdice/dice_table/table.rb +8 -0
  78. data/lib/bcdice/game_system.rb +7 -1
  79. data/lib/bcdice/game_system/AFF2e.rb +1 -1
  80. data/lib/bcdice/game_system/AceKillerGene.rb +2 -2
  81. data/lib/bcdice/game_system/Airgetlamh.rb +3 -3
  82. data/lib/bcdice/game_system/Alsetto.rb +1 -1
  83. data/lib/bcdice/game_system/Alshard.rb +1 -1
  84. data/lib/bcdice/game_system/AlterRaise.rb +2 -2
  85. data/lib/bcdice/game_system/Amadeus.rb +46 -507
  86. data/lib/bcdice/game_system/Amadeus_Korean.rb +12 -456
  87. data/lib/bcdice/game_system/AnimaAnimus.rb +1 -1
  88. data/lib/bcdice/game_system/Arianrhod.rb +0 -1
  89. data/lib/bcdice/game_system/ArsMagica.rb +1 -1
  90. data/lib/bcdice/game_system/Avandner.rb +1 -1
  91. data/lib/bcdice/game_system/BBN.rb +1 -1
  92. data/lib/bcdice/game_system/BadLife.rb +1 -1
  93. data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
  94. data/lib/bcdice/game_system/BeastBindTrinity.rb +1 -2
  95. data/lib/bcdice/game_system/BeginningIdol.rb +2 -3
  96. data/lib/bcdice/game_system/BeginningIdol_Korean.rb +2 -3
  97. data/lib/bcdice/game_system/BladeOfArcana.rb +2 -2
  98. data/lib/bcdice/game_system/BlindMythos.rb +1 -1
  99. data/lib/bcdice/game_system/BloodCrusade.rb +0 -1
  100. data/lib/bcdice/game_system/BloodMoon.rb +0 -1
  101. data/lib/bcdice/game_system/CardRanker.rb +1 -2
  102. data/lib/bcdice/game_system/ChaosFlare.rb +1 -1
  103. data/lib/bcdice/game_system/Chill.rb +1 -1
  104. data/lib/bcdice/game_system/CodeLayerd.rb +1 -1
  105. data/lib/bcdice/game_system/ColossalHunter.rb +1 -2
  106. data/lib/bcdice/game_system/Comes.rb +50 -0
  107. data/lib/bcdice/game_system/CrashWorld.rb +1 -1
  108. data/lib/bcdice/game_system/Cthulhu.rb +94 -97
  109. data/lib/bcdice/game_system/Cthulhu7th.rb +108 -67
  110. data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
  111. data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
  112. data/lib/bcdice/game_system/CthulhuTech.rb +8 -14
  113. data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +7 -190
  114. data/lib/bcdice/game_system/Cthulhu_Korean.rb +5 -186
  115. data/lib/bcdice/game_system/DarkBlaze.rb +9 -5
  116. data/lib/bcdice/game_system/DarkDaysDrive.rb +17 -15
  117. data/lib/bcdice/game_system/DarkSouls.rb +1 -1
  118. data/lib/bcdice/game_system/DeadlineHeroes.rb +2 -2
  119. data/lib/bcdice/game_system/DemonParasite.rb +1 -2
  120. data/lib/bcdice/game_system/DetatokoSaga.rb +48 -149
  121. data/lib/bcdice/game_system/DetatokoSaga_Korean.rb +6 -274
  122. data/lib/bcdice/game_system/DiceOfTheDead.rb +9 -6
  123. data/lib/bcdice/game_system/DoubleCross.rb +102 -81
  124. data/lib/bcdice/game_system/DoubleCross_Korean.rb +13 -330
  125. data/lib/bcdice/game_system/Dracurouge.rb +376 -1678
  126. data/lib/bcdice/game_system/Dracurouge_Korean.rb +16 -271
  127. data/lib/bcdice/game_system/EarthDawn.rb +1 -1
  128. data/lib/bcdice/game_system/EarthDawn3.rb +1 -1
  129. data/lib/bcdice/game_system/EarthDawn4.rb +1 -1
  130. data/lib/bcdice/game_system/Elysion.rb +3 -4
  131. data/lib/bcdice/game_system/EmbryoMachine.rb +1 -1
  132. data/lib/bcdice/game_system/Emoklore.rb +131 -0
  133. data/lib/bcdice/game_system/EndBreaker.rb +1 -2
  134. data/lib/bcdice/game_system/EtrianOdysseySRS.rb +1 -1
  135. data/lib/bcdice/game_system/Fiasco.rb +87 -70
  136. data/lib/bcdice/game_system/Fiasco_Korean.rb +7 -95
  137. data/lib/bcdice/game_system/FilledWith.rb +462 -566
  138. data/lib/bcdice/game_system/FullMetalPanic.rb +1 -1
  139. data/lib/bcdice/game_system/FutariSousa.rb +103 -938
  140. data/lib/bcdice/game_system/FutariSousa_Korean.rb +7 -948
  141. data/lib/bcdice/game_system/{Gurps.rb → GURPS.rb} +184 -217
  142. data/lib/bcdice/game_system/Garako.rb +131 -39
  143. data/lib/bcdice/game_system/GardenOrder.rb +2 -2
  144. data/lib/bcdice/game_system/GehennaAn.rb +1 -1
  145. data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
  146. data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
  147. data/lib/bcdice/game_system/GoldenSkyStories.rb +1 -1
  148. data/lib/bcdice/game_system/Gorilla.rb +1 -1
  149. data/lib/bcdice/game_system/GranCrest.rb +2 -3
  150. data/lib/bcdice/game_system/GundogRevised.rb +1 -1
  151. data/lib/bcdice/game_system/GundogZero.rb +1 -1
  152. data/lib/bcdice/game_system/GurpsFW.rb +2 -3
  153. data/lib/bcdice/game_system/HarnMaster.rb +2 -2
  154. data/lib/bcdice/game_system/HatsuneMiku.rb +1 -2
  155. data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
  156. data/lib/bcdice/game_system/HuntersMoon.rb +1 -2
  157. data/lib/bcdice/game_system/Illusio.rb +2 -2
  158. data/lib/bcdice/game_system/Insane.rb +90 -717
  159. data/lib/bcdice/game_system/Insane_Korean.rb +7 -719
  160. data/lib/bcdice/game_system/Kamigakari.rb +47 -242
  161. data/lib/bcdice/game_system/Kamigakari_Korean.rb +6 -394
  162. data/lib/bcdice/game_system/KanColle.rb +3 -3
  163. data/lib/bcdice/game_system/KemonoNoMori.rb +1 -1
  164. data/lib/bcdice/game_system/KillDeathBusiness.rb +162 -1144
  165. data/lib/bcdice/game_system/KillDeathBusiness_Korean.rb +6 -1459
  166. data/lib/bcdice/game_system/KurayamiCrying.rb +1 -1
  167. data/lib/bcdice/game_system/LiveraDoll.rb +2 -2
  168. data/lib/bcdice/game_system/LogHorizon.rb +350 -3379
  169. data/lib/bcdice/game_system/LogHorizon_Korean.rb +55 -1357
  170. data/lib/bcdice/game_system/LostRecord.rb +0 -1
  171. data/lib/bcdice/game_system/LostRoyal.rb +1 -2
  172. data/lib/bcdice/game_system/MagicaLogia.rb +158 -1044
  173. data/lib/bcdice/game_system/MeikyuDays.rb +1 -2
  174. data/lib/bcdice/game_system/MeikyuKingdom.rb +4 -4
  175. data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +4 -5
  176. data/lib/bcdice/game_system/MetalHead.rb +1 -1
  177. data/lib/bcdice/game_system/MetalHeadExtream.rb +2 -2
  178. data/lib/bcdice/game_system/MetallicGuardian.rb +1 -1
  179. data/lib/bcdice/game_system/MonotoneMuseum.rb +38 -239
  180. data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +10 -270
  181. data/lib/bcdice/game_system/NSSQ.rb +159 -0
  182. data/lib/bcdice/game_system/Nechronica.rb +34 -73
  183. data/lib/bcdice/game_system/Nechronica_Korean.rb +11 -128
  184. data/lib/bcdice/game_system/NeverCloud.rb +1 -1
  185. data/lib/bcdice/game_system/NightWizard.rb +1 -1
  186. data/lib/bcdice/game_system/NightWizard3rd.rb +1 -1
  187. data/lib/bcdice/game_system/NinjaSlayer.rb +12 -11
  188. data/lib/bcdice/game_system/NjslyrBattle.rb +1 -1
  189. data/lib/bcdice/game_system/OneWayHeroics.rb +1 -2
  190. data/lib/bcdice/game_system/OracleEngine.rb +1 -1
  191. data/lib/bcdice/game_system/OrgaRain.rb +2 -2
  192. data/lib/bcdice/game_system/Paradiso.rb +1 -1
  193. data/lib/bcdice/game_system/Paranoia.rb +1 -1
  194. data/lib/bcdice/game_system/ParanoiaRebooted.rb +1 -1
  195. data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
  196. data/lib/bcdice/game_system/Peekaboo.rb +22 -122
  197. data/lib/bcdice/game_system/Postman.rb +2 -2
  198. data/lib/bcdice/game_system/PulpCthulhu.rb +3 -3
  199. data/lib/bcdice/game_system/Raisondetre.rb +2 -2
  200. data/lib/bcdice/game_system/RecordOfLodossWar.rb +1 -1
  201. data/lib/bcdice/game_system/RecordOfSteam.rb +1 -1
  202. data/lib/bcdice/game_system/RokumonSekai2.rb +1 -1
  203. data/lib/bcdice/game_system/RuinBreakers.rb +296 -0
  204. data/lib/bcdice/game_system/Ryutama.rb +1 -1
  205. data/lib/bcdice/game_system/SRS.rb +1 -2
  206. data/lib/bcdice/game_system/SamsaraBallad.rb +1 -1
  207. data/lib/bcdice/game_system/Satasupe.rb +1 -2
  208. data/lib/bcdice/game_system/ScreamHighSchool.rb +2 -2
  209. data/lib/bcdice/game_system/SevenFortressMobius.rb +1 -1
  210. data/lib/bcdice/game_system/ShadowRun5.rb +2 -2
  211. data/lib/bcdice/game_system/SharedFantasia.rb +1 -1
  212. data/lib/bcdice/game_system/ShinMegamiTenseiKakuseihen.rb +1 -1
  213. data/lib/bcdice/game_system/ShinkuuGakuen.rb +2 -2
  214. data/lib/bcdice/game_system/ShinobiGami.rb +1 -2
  215. data/lib/bcdice/game_system/ShoujoTenrankai.rb +2 -2
  216. data/lib/bcdice/game_system/Skynauts.rb +1 -1
  217. data/lib/bcdice/game_system/SteamPunkers.rb +1 -1
  218. data/lib/bcdice/game_system/StellarKnights.rb +1 -2
  219. data/lib/bcdice/game_system/SterileLife.rb +1 -1
  220. data/lib/bcdice/game_system/StrangerOfSwordCity.rb +1 -2
  221. data/lib/bcdice/game_system/StratoShout.rb +44 -247
  222. data/lib/bcdice/game_system/StratoShout_Korean.rb +6 -282
  223. data/lib/bcdice/game_system/Strave.rb +2 -2
  224. data/lib/bcdice/game_system/SwordWorld.rb +8 -9
  225. data/lib/bcdice/game_system/SwordWorld2_0.rb +2 -3
  226. data/lib/bcdice/game_system/SwordWorld2_5.rb +2 -3
  227. data/lib/bcdice/game_system/TherapieSein.rb +1 -1
  228. data/lib/bcdice/game_system/TokumeiTenkousei.rb +1 -1
  229. data/lib/bcdice/game_system/TokyoGhostResearch.rb +2 -2
  230. data/lib/bcdice/game_system/Torg.rb +2 -2
  231. data/lib/bcdice/game_system/Torg1_5.rb +1 -1
  232. data/lib/bcdice/game_system/TorgEternity.rb +1 -1
  233. data/lib/bcdice/game_system/TrinitySeven.rb +1 -1
  234. data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
  235. data/lib/bcdice/game_system/TwilightGunsmoke.rb +1 -2
  236. data/lib/bcdice/game_system/UnsungDuet.rb +139 -0
  237. data/lib/bcdice/game_system/Utakaze.rb +1 -1
  238. data/lib/bcdice/game_system/VampireTheMasquerade5th.rb +1 -1
  239. data/lib/bcdice/game_system/Villaciel.rb +1 -2
  240. data/lib/bcdice/game_system/Warhammer.rb +1 -1
  241. data/lib/bcdice/game_system/Warhammer4.rb +329 -0
  242. data/lib/bcdice/game_system/WitchQuest.rb +1 -1
  243. data/lib/bcdice/game_system/WorldOfDarkness.rb +1 -1
  244. data/lib/bcdice/game_system/YankeeYogSothoth.rb +15 -15
  245. data/lib/bcdice/game_system/YearZeroEngine.rb +1 -1
  246. data/lib/bcdice/game_system/ZettaiReido.rb +1 -1
  247. data/lib/bcdice/game_system/filled_with/cook_tables.rb +119 -0
  248. data/lib/bcdice/game_system/filled_with/lot_tables.rb +155 -0
  249. data/lib/bcdice/loader.rb +6 -8
  250. data/lib/bcdice/preprocessor.rb +15 -40
  251. data/lib/bcdice/repl.rb +1 -1
  252. data/lib/bcdice/result.rb +83 -0
  253. data/lib/bcdice/translate.rb +11 -0
  254. data/lib/bcdice/version.rb +1 -1
  255. metadata +80 -4
@@ -0,0 +1,107 @@
1
+ class BCDice::CommonCommand::BarabaraDice::Parser
2
+ token NUMBER B R U C F S PLUS MINUS ASTERISK SLASH PARENL PARENR BRACKETL BRACKETR LESS GREATER EQUAL NOT AT CMP_OP
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+
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+ rule
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+ expr: secret notations target
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+ {
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+ result = Node::Command.new(
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+ secret: val[0],
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+ notations: val[1],
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+ cmp_op: val[2][:cmp_op],
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+ target_number: val[2][:target]
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+ )
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+ }
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+
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+ secret: /* none */
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+ { result = false }
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+ | S
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+ { result = true }
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+
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+ target: /* none */
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+ { result = {} }
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+ | CMP_OP add
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+ {
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+ cmp_op, target = val
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+ raise ParseError unless cmp_op
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+
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+ result = {cmp_op: cmp_op, target: target}
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+ }
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+
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+ notations: notations PLUS dice
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+ {
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+ notations = val[0]
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+ notations.push(val[2])
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+ result = notations
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+ }
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+ | dice
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+ { result = [val[0]] }
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+
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+ dice: term B term
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+ {
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+ times = val[0]
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+ sides = val[2]
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+ result = Node::Notation.new(times, sides)
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+ }
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+
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+ add: add PLUS mul
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+ { result = Arithmetic::Node::BinaryOp.new(val[0], :+, val[2]) }
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+ | add MINUS mul
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+ { result = Arithmetic::Node::BinaryOp.new(val[0], :-, val[2]) }
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+ | mul
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+
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+ mul: mul ASTERISK unary
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+ { result = Arithmetic::Node::BinaryOp.new(val[0], :*, val[2]) }
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+ | mul SLASH unary round_type
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+ {
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+ divied_class = val[3]
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+ result = divied_class.new(val[0], val[2])
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+ }
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+ | unary
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+
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+ round_type: /* none */
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+ { result = Arithmetic::Node::DivideWithGameSystemDefault }
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+ | U
64
+ { result = Arithmetic::Node::DivideWithCeil }
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+ | C
66
+ { result = Arithmetic::Node::DivideWithCeil }
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+ | R
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+ { result = Arithmetic::Node::DivideWithRound }
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+ | F
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+ { result = Arithmetic::Node::DivideWithFloor }
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+
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+ unary: PLUS unary
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+ { result = val[1] }
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+ | MINUS unary
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+ { result = Arithmetic::Node::Negative.new(val[1]) }
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+ | term
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+
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+ term: PARENL add PARENR
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+ { result = val[1] }
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+ | NUMBER
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+ { result = Arithmetic::Node::Number.new(val[0]) }
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+ end
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+
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+ ---- header
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+
86
+ require "bcdice/common_command/lexer"
87
+ require "bcdice/common_command/reroll_dice/node"
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+ require "bcdice/arithmetic/node"
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+
90
+ ---- inner
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+
92
+ def self.parse(source)
93
+ new.parse(source)
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+ end
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+
96
+ def parse(source)
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+ @lexer = Lexer.new(source)
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+ do_parse()
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+ rescue ParseError
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+ nil
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+ end
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+
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+ private
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+
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+ def next_token
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+ @lexer.next_token
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+ end
@@ -1,38 +1,15 @@
1
+ require "bcdice/common_command/calc/parser"
2
+
1
3
  module BCDice
2
4
  module CommonCommand
3
- class Calc
5
+ module Calc
4
6
  PREFIX_PATTERN = /C/.freeze
5
7
 
6
- # @param command [String]
7
- # @param _randomizer [Randomizer]
8
- # @param game_system [Base]
9
- def initialize(command, _randomizer, game_system)
10
- @command = command
11
- @game_system = game_system
12
-
13
- @is_secret = false
14
- end
15
-
16
- # @return [Boolean]
17
- def secret?
18
- @is_secret
19
- end
20
-
21
- # @return [String, nil]
22
- def eval
23
- m = %r{^(S)?C([\+\-\*/\d\(\)]+)$}i.match(@command)
24
- unless m
25
- return nil
26
- end
27
-
28
- @is_secret = !m[1].nil?
29
- expr = ArithmeticEvaluator.new(m[2], round_type: @game_system.round_type)
30
- value = expr.eval()
31
- if expr.error?
32
- return nil
8
+ class << self
9
+ def eval(command, game_system, _randomizer)
10
+ cmd = Parser.parse(command)
11
+ cmd&.eval(game_system.round_type)
33
12
  end
34
-
35
- return "計算結果 > #{value}"
36
13
  end
37
14
  end
38
15
  end
@@ -0,0 +1,30 @@
1
+ # frozen_string_literal: true
2
+
3
+ module BCDice
4
+ module CommonCommand
5
+ module Calc
6
+ module Node
7
+ class Command
8
+ def initialize(secret:, expr:)
9
+ @secret = secret
10
+ @expr = expr
11
+ end
12
+
13
+ def eval(round_type)
14
+ value =
15
+ begin
16
+ @expr.eval(round_type)
17
+ rescue ZeroDivisionError
18
+ "ゼロ除算が発生したため計算できませんでした"
19
+ end
20
+
21
+ Result.new.tap do |r|
22
+ r.secret = @secret
23
+ r.text = "計算結果 > #{value}"
24
+ end
25
+ end
26
+ end
27
+ end
28
+ end
29
+ end
30
+ end
@@ -0,0 +1,271 @@
1
+ #
2
+ # DO NOT MODIFY!!!!
3
+ # This file is automatically generated by Racc 1.5.1
4
+ # from Racc grammar file "".
5
+ #
6
+
7
+ require 'racc/parser.rb'
8
+
9
+
10
+ require "bcdice/common_command/lexer"
11
+ require "bcdice/common_command/calc/node"
12
+ require "bcdice/arithmetic/node"
13
+
14
+ module BCDice
15
+ module CommonCommand
16
+ module Calc
17
+ class Parser < Racc::Parser
18
+
19
+
20
+ def self.parse(source)
21
+ new.parse(source)
22
+ end
23
+
24
+ def parse(source)
25
+ @lexer = Lexer.new(source)
26
+ do_parse()
27
+ rescue ParseError
28
+ nil
29
+ end
30
+
31
+ private
32
+
33
+ def next_token
34
+ @lexer.next_token
35
+ end
36
+ ##### State transition tables begin ###
37
+
38
+ racc_action_table = [
39
+ 14, 3, 14, 15, 16, 4, 10, 11, 10, 11,
40
+ 13, 14, 13, 14, 17, 18, 5, 10, 11, 10,
41
+ 11, 13, 14, 13, 14, 17, 18, 6, 10, 11,
42
+ 10, 11, 13, 14, 13, 14, 17, 18, nil, 10,
43
+ 11, 10, 11, 13, nil, 13, 15, 16, nil, nil,
44
+ nil, 26, 30, 28, 29, 31 ]
45
+
46
+ racc_action_check = [
47
+ 5, 0, 10, 7, 7, 1, 5, 5, 10, 10,
48
+ 5, 11, 10, 13, 8, 8, 2, 11, 11, 13,
49
+ 13, 11, 15, 13, 16, 22, 22, 4, 15, 15,
50
+ 16, 16, 15, 17, 16, 18, 23, 23, nil, 17,
51
+ 17, 18, 18, 17, nil, 18, 21, 21, nil, nil,
52
+ nil, 21, 25, 25, 25, 25 ]
53
+
54
+ racc_action_pointer = [
55
+ -6, 5, 11, nil, 27, -2, nil, -5, 4, nil,
56
+ 0, 9, nil, 11, nil, 20, 22, 31, 33, nil,
57
+ nil, 38, 15, 26, nil, 49, nil, nil, nil, nil,
58
+ nil, nil ]
59
+
60
+ racc_action_default = [
61
+ -2, -20, -20, -3, -20, -20, 32, -1, -6, -9,
62
+ -20, -20, -17, -20, -19, -20, -20, -20, -20, -15,
63
+ -16, -20, -4, -5, -7, -10, -18, -8, -11, -12,
64
+ -13, -14 ]
65
+
66
+ racc_goto_table = [
67
+ 7, 1, 19, 20, 22, 23, 2, 27, 21, 24,
68
+ 25 ]
69
+
70
+ racc_goto_check = [
71
+ 3, 1, 5, 5, 4, 4, 2, 6, 3, 5,
72
+ 5 ]
73
+
74
+ racc_goto_pointer = [
75
+ nil, 1, 6, -5, -11, -8, -18, nil ]
76
+
77
+ racc_goto_default = [
78
+ nil, nil, nil, nil, 8, 9, nil, 12 ]
79
+
80
+ racc_reduce_table = [
81
+ 0, 0, :racc_error,
82
+ 3, 15, :_reduce_1,
83
+ 0, 16, :_reduce_2,
84
+ 1, 16, :_reduce_3,
85
+ 3, 17, :_reduce_4,
86
+ 3, 17, :_reduce_5,
87
+ 1, 17, :_reduce_none,
88
+ 3, 18, :_reduce_7,
89
+ 4, 18, :_reduce_8,
90
+ 1, 18, :_reduce_none,
91
+ 0, 20, :_reduce_10,
92
+ 1, 20, :_reduce_11,
93
+ 1, 20, :_reduce_12,
94
+ 1, 20, :_reduce_13,
95
+ 1, 20, :_reduce_14,
96
+ 2, 19, :_reduce_15,
97
+ 2, 19, :_reduce_16,
98
+ 1, 19, :_reduce_none,
99
+ 3, 21, :_reduce_18,
100
+ 1, 21, :_reduce_19 ]
101
+
102
+ racc_reduce_n = 20
103
+
104
+ racc_shift_n = 32
105
+
106
+ racc_token_table = {
107
+ false => 0,
108
+ :error => 1,
109
+ :NUMBER => 2,
110
+ :R => 3,
111
+ :U => 4,
112
+ :C => 5,
113
+ :F => 6,
114
+ :S => 7,
115
+ :PLUS => 8,
116
+ :MINUS => 9,
117
+ :ASTERISK => 10,
118
+ :SLASH => 11,
119
+ :PARENL => 12,
120
+ :PARENR => 13 }
121
+
122
+ racc_nt_base = 14
123
+
124
+ racc_use_result_var = true
125
+
126
+ Racc_arg = [
127
+ racc_action_table,
128
+ racc_action_check,
129
+ racc_action_default,
130
+ racc_action_pointer,
131
+ racc_goto_table,
132
+ racc_goto_check,
133
+ racc_goto_default,
134
+ racc_goto_pointer,
135
+ racc_nt_base,
136
+ racc_reduce_table,
137
+ racc_token_table,
138
+ racc_shift_n,
139
+ racc_reduce_n,
140
+ racc_use_result_var ]
141
+
142
+ Racc_token_to_s_table = [
143
+ "$end",
144
+ "error",
145
+ "NUMBER",
146
+ "R",
147
+ "U",
148
+ "C",
149
+ "F",
150
+ "S",
151
+ "PLUS",
152
+ "MINUS",
153
+ "ASTERISK",
154
+ "SLASH",
155
+ "PARENL",
156
+ "PARENR",
157
+ "$start",
158
+ "expr",
159
+ "secret",
160
+ "add",
161
+ "mul",
162
+ "unary",
163
+ "round_type",
164
+ "term" ]
165
+
166
+ Racc_debug_parser = false
167
+
168
+ ##### State transition tables end #####
169
+
170
+ # reduce 0 omitted
171
+
172
+ def _reduce_1(val, _values, result)
173
+ result = Node::Command.new(
174
+ secret: val[0],
175
+ expr: val[2]
176
+ )
177
+
178
+ result
179
+ end
180
+
181
+ def _reduce_2(val, _values, result)
182
+ result = false
183
+ result
184
+ end
185
+
186
+ def _reduce_3(val, _values, result)
187
+ result = true
188
+ result
189
+ end
190
+
191
+ def _reduce_4(val, _values, result)
192
+ result = Arithmetic::Node::BinaryOp.new(val[0], :+, val[2])
193
+ result
194
+ end
195
+
196
+ def _reduce_5(val, _values, result)
197
+ result = Arithmetic::Node::BinaryOp.new(val[0], :-, val[2])
198
+ result
199
+ end
200
+
201
+ # reduce 6 omitted
202
+
203
+ def _reduce_7(val, _values, result)
204
+ result = Arithmetic::Node::BinaryOp.new(val[0], :*, val[2])
205
+ result
206
+ end
207
+
208
+ def _reduce_8(val, _values, result)
209
+ divied_class = val[3]
210
+ result = divied_class.new(val[0], val[2])
211
+
212
+ result
213
+ end
214
+
215
+ # reduce 9 omitted
216
+
217
+ def _reduce_10(val, _values, result)
218
+ result = Arithmetic::Node::DivideWithGameSystemDefault
219
+ result
220
+ end
221
+
222
+ def _reduce_11(val, _values, result)
223
+ result = Arithmetic::Node::DivideWithCeil
224
+ result
225
+ end
226
+
227
+ def _reduce_12(val, _values, result)
228
+ result = Arithmetic::Node::DivideWithCeil
229
+ result
230
+ end
231
+
232
+ def _reduce_13(val, _values, result)
233
+ result = Arithmetic::Node::DivideWithRound
234
+ result
235
+ end
236
+
237
+ def _reduce_14(val, _values, result)
238
+ result = Arithmetic::Node::DivideWithFloor
239
+ result
240
+ end
241
+
242
+ def _reduce_15(val, _values, result)
243
+ result = val[1]
244
+ result
245
+ end
246
+
247
+ def _reduce_16(val, _values, result)
248
+ result = Arithmetic::Node::Negative.new(val[1])
249
+ result
250
+ end
251
+
252
+ # reduce 17 omitted
253
+
254
+ def _reduce_18(val, _values, result)
255
+ result = val[1]
256
+ result
257
+ end
258
+
259
+ def _reduce_19(val, _values, result)
260
+ result = Arithmetic::Node::Number.new(val[0])
261
+ result
262
+ end
263
+
264
+ def _reduce_none(val, _values, result)
265
+ val[0]
266
+ end
267
+
268
+ end # class Parser
269
+ end # module Calc
270
+ end # module CommonCommand
271
+ end # module BCDice