three-stdlib 2.15.1 → 2.16.0
Sign up to get free protection for your applications and to get access to all the features.
- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +196 -302
- package/animation/CCDIKSolver.mjs +223 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +969 -333
- package/index.mjs +969 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
- package/objects/ReflectorRTT.js +6 -7
- package/objects/ReflectorRTT.mjs +10 -0
- package/objects/Refractor.js +64 -106
- package/objects/Refractor.mjs +178 -0
- package/objects/ShadowMesh.js +8 -17
- package/objects/ShadowMesh.mjs +41 -0
- package/objects/Sky.js +119 -80
- package/objects/Sky.mjs +124 -0
- package/objects/Water.js +83 -127
- package/objects/Water.mjs +235 -0
- package/objects/Water2.js +72 -108
- package/objects/Water2.mjs +252 -0
- package/offscreen/jank.js +10 -14
- package/offscreen/jank.mjs +27 -0
- package/offscreen/offscreen.js +4 -5
- package/offscreen/offscreen.mjs +5 -0
- package/offscreen/scene.js +45 -48
- package/offscreen/scene.mjs +52 -0
- package/package.json +3 -3
- package/physics/AmmoPhysics.js +30 -71
- package/physics/AmmoPhysics.mjs +165 -0
- package/postprocessing/AdaptiveToneMappingPass.js +97 -123
- package/postprocessing/AdaptiveToneMappingPass.mjs +221 -0
- package/postprocessing/AfterimagePass.js +28 -49
- package/postprocessing/AfterimagePass.mjs +55 -0
- package/postprocessing/BloomPass.js +43 -69
- package/postprocessing/BloomPass.mjs +90 -0
- package/postprocessing/BokehPass.js +39 -69
- package/postprocessing/BokehPass.mjs +76 -0
- package/postprocessing/ClearPass.js +10 -25
- package/postprocessing/ClearPass.mjs +27 -0
- package/postprocessing/CubeTexturePass.js +28 -27
- package/postprocessing/CubeTexturePass.mjs +49 -0
- package/postprocessing/DotScreenPass.js +24 -32
- package/postprocessing/DotScreenPass.mjs +40 -0
- package/postprocessing/EffectComposer.js +39 -86
- package/postprocessing/EffectComposer.mjs +139 -0
- package/postprocessing/FilmPass.js +25 -30
- package/postprocessing/FilmPass.mjs +42 -0
- package/postprocessing/GlitchPass.js +38 -61
- package/postprocessing/GlitchPass.mjs +75 -0
- package/postprocessing/HalftonePass.js +19 -39
- package/postprocessing/HalftonePass.mjs +44 -0
- package/postprocessing/LUTPass.js +13 -38
- package/postprocessing/LUTPass.mjs +136 -0
- package/postprocessing/MaskPass.js +19 -38
- package/postprocessing/MaskPass.mjs +60 -0
- package/postprocessing/OutlinePass.js +135 -277
- package/postprocessing/OutlinePass.mjs +438 -0
- package/postprocessing/Pass.js +20 -44
- package/postprocessing/Pass.mjs +37 -0
- package/postprocessing/RenderPass.js +13 -36
- package/postprocessing/RenderPass.mjs +48 -0
- package/postprocessing/RenderPixelatedPass.js +44 -58
- package/postprocessing/RenderPixelatedPass.mjs +199 -0
- package/postprocessing/SAOPass.js +154 -189
- package/postprocessing/SAOPass.mjs +282 -0
- package/postprocessing/SMAAPass.js +64 -84
- package/postprocessing/SMAAPass.mjs +112 -0
- package/postprocessing/SSAARenderPass.js +121 -69
- package/postprocessing/SSAARenderPass.mjs +170 -0
- package/postprocessing/SSAOPass.js +123 -172
- package/postprocessing/SSAOPass.mjs +265 -0
- package/postprocessing/SSRPass.js +211 -280
- package/postprocessing/SSRPass.mjs +432 -0
- package/postprocessing/SavePass.js +20 -25
- package/postprocessing/SavePass.mjs +37 -0
- package/postprocessing/ShaderPass.js +14 -30
- package/postprocessing/ShaderPass.mjs +39 -0
- package/postprocessing/TAARenderPass.js +42 -61
- package/postprocessing/TAARenderPass.mjs +88 -0
- package/postprocessing/TexturePass.js +21 -22
- package/postprocessing/TexturePass.mjs +39 -0
- package/postprocessing/UnrealBloomPass.js +105 -213
- package/postprocessing/UnrealBloomPass.mjs +220 -0
- package/renderers/CSS2DRenderer.js +44 -56
- package/renderers/CSS2DRenderer.mjs +112 -0
- package/renderers/CSS3DRenderer.js +53 -86
- package/renderers/CSS3DRenderer.mjs +133 -0
- package/renderers/Projector.js +107 -274
- package/renderers/Projector.mjs +511 -0
- package/renderers/SVGRenderer.js +72 -182
- package/renderers/SVGRenderer.mjs +306 -0
- package/renderers/nodes/accessors/CameraNode.js +29 -40
- package/renderers/nodes/accessors/CameraNode.mjs +63 -0
- package/renderers/nodes/accessors/ModelNode.js +28 -37
- package/renderers/nodes/accessors/ModelNode.mjs +61 -0
- package/renderers/nodes/accessors/ModelViewProjectionNode.js +10 -23
- package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +21 -0
- package/renderers/nodes/accessors/NormalNode.js +35 -45
- package/renderers/nodes/accessors/NormalNode.mjs +61 -0
- package/renderers/nodes/accessors/PositionNode.js +18 -19
- package/renderers/nodes/accessors/PositionNode.mjs +30 -0
- package/renderers/nodes/accessors/UVNode.js +5 -10
- package/renderers/nodes/accessors/UVNode.mjs +13 -0
- package/renderers/nodes/core/AttributeNode.js +5 -14
- package/renderers/nodes/core/AttributeNode.mjs +35 -0
- package/renderers/nodes/core/InputNode.js +4 -14
- package/renderers/nodes/core/InputNode.mjs +31 -0
- package/renderers/nodes/core/Node.js +7 -17
- package/renderers/nodes/core/Node.mjs +34 -0
- package/renderers/nodes/core/NodeAttribute.js +3 -6
- package/renderers/nodes/core/NodeAttribute.mjs +10 -0
- package/renderers/nodes/core/NodeBuilder.js +87 -154
- package/renderers/nodes/core/NodeBuilder.mjs +243 -0
- package/renderers/nodes/core/NodeFrame.js +9 -12
- package/renderers/nodes/core/NodeFrame.mjs +35 -0
- package/renderers/nodes/core/NodeSlot.js +2 -3
- package/renderers/nodes/core/NodeSlot.mjs +10 -0
- package/renderers/nodes/core/NodeUniform.js +4 -9
- package/renderers/nodes/core/NodeUniform.mjs +18 -0
- package/renderers/nodes/core/NodeVary.js +4 -7
- package/renderers/nodes/core/NodeVary.mjs +11 -0
- package/renderers/nodes/core/VaryNode.js +6 -12
- package/renderers/nodes/core/VaryNode.mjs +22 -0
- package/renderers/nodes/core/constants.js +16 -13
- package/renderers/nodes/core/constants.mjs +22 -0
- package/renderers/nodes/inputs/ColorNode.js +5 -11
- package/renderers/nodes/inputs/ColorNode.mjs +11 -0
- package/renderers/nodes/inputs/FloatNode.js +5 -11
- package/renderers/nodes/inputs/FloatNode.mjs +11 -0
- package/renderers/nodes/inputs/Matrix3Node.js +7 -13
- package/renderers/nodes/inputs/Matrix3Node.mjs +12 -0
- package/renderers/nodes/inputs/Matrix4Node.js +7 -13
- package/renderers/nodes/inputs/Matrix4Node.mjs +12 -0
- package/renderers/nodes/inputs/TextureNode.js +7 -15
- package/renderers/nodes/inputs/TextureNode.mjs +20 -0
- package/renderers/nodes/inputs/Vector2Node.js +5 -11
- package/renderers/nodes/inputs/Vector2Node.mjs +11 -0
- package/renderers/nodes/inputs/Vector3Node.js +7 -13
- package/renderers/nodes/inputs/Vector3Node.mjs +12 -0
- package/renderers/nodes/inputs/Vector4Node.js +7 -13
- package/renderers/nodes/inputs/Vector4Node.mjs +12 -0
- package/renderers/nodes/math/MathNode.js +20 -30
- package/renderers/nodes/math/MathNode.mjs +55 -0
- package/renderers/nodes/math/OperatorNode.js +4 -20
- package/renderers/nodes/math/OperatorNode.mjs +42 -0
- package/renderers/nodes/utils/SwitchNode.js +4 -9
- package/renderers/nodes/utils/SwitchNode.mjs +20 -0
- package/renderers/nodes/utils/TimerNode.js +5 -10
- package/renderers/nodes/utils/TimerNode.mjs +14 -0
- package/renderers/webgpu/WebGPU.js +14 -16
- package/renderers/webgpu/WebGPU.mjs +24 -0
- package/renderers/webgpu/WebGPUAttributes.js +16 -23
- package/renderers/webgpu/WebGPUAttributes.mjs +69 -0
- package/renderers/webgpu/WebGPUBackground.js +13 -30
- package/renderers/webgpu/WebGPUBackground.mjs +61 -0
- package/renderers/webgpu/WebGPUBinding.js +4 -7
- package/renderers/webgpu/WebGPUBinding.mjs +14 -0
- package/renderers/webgpu/WebGPUBindings.js +21 -57
- package/renderers/webgpu/WebGPUBindings.mjs +155 -0
- package/renderers/webgpu/WebGPUComputePipelines.js +14 -25
- package/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
- package/renderers/webgpu/WebGPUGeometries.js +5 -15
- package/renderers/webgpu/WebGPUGeometries.mjs +41 -0
- package/renderers/webgpu/WebGPUInfo.js +3 -8
- package/renderers/webgpu/WebGPUInfo.mjs +46 -0
- package/renderers/webgpu/WebGPUObjects.js +5 -10
- package/renderers/webgpu/WebGPUObjects.mjs +25 -0
- package/renderers/webgpu/WebGPUProperties.js +5 -11
- package/renderers/webgpu/WebGPUProperties.mjs +22 -0
- package/renderers/webgpu/WebGPURenderLists.js +20 -36
- package/renderers/webgpu/WebGPURenderLists.mjs +119 -0
- package/renderers/webgpu/WebGPURenderPipelines.js +260 -387
- package/renderers/webgpu/WebGPURenderPipelines.mjs +545 -0
- package/renderers/webgpu/WebGPURenderer.js +124 -262
- package/renderers/webgpu/WebGPURenderer.mjs +574 -0
- package/renderers/webgpu/WebGPUSampledTexture.js +18 -31
- package/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
- package/renderers/webgpu/WebGPUSampler.js +7 -12
- package/renderers/webgpu/WebGPUSampler.mjs +15 -0
- package/renderers/webgpu/WebGPUStorageBuffer.js +7 -12
- package/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
- package/renderers/webgpu/WebGPUTextureRenderer.js +5 -11
- package/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
- package/renderers/webgpu/WebGPUTextureUtils.js +29 -40
- package/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
- package/renderers/webgpu/WebGPUTextures.js +186 -333
- package/renderers/webgpu/WebGPUTextures.mjs +484 -0
- package/renderers/webgpu/WebGPUUniform.js +25 -51
- package/renderers/webgpu/WebGPUUniform.mjs +81 -0
- package/renderers/webgpu/WebGPUUniformsGroup.js +32 -72
- package/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
- package/renderers/webgpu/constants.js +190 -181
- package/renderers/webgpu/constants.mjs +230 -0
- package/renderers/webgpu/nodes/ShaderLib.js +2 -2
- package/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +53 -124
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniform.js +17 -31
- package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +8 -9
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
- package/renderers/webgpu/nodes/WebGPUNodes.js +7 -45
- package/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
- package/shaders/ACESFilmicToneMappingShader.js +44 -24
- package/shaders/ACESFilmicToneMappingShader.mjs +48 -0
- package/shaders/AfterimageShader.js +28 -18
- package/shaders/AfterimageShader.mjs +32 -0
- package/shaders/BasicShader.js +9 -7
- package/shaders/BasicShader.mjs +12 -0
- package/shaders/BleachBypassShader.js +31 -15
- package/shaders/BleachBypassShader.mjs +35 -0
- package/shaders/BlendShader.js +26 -19
- package/shaders/BlendShader.mjs +30 -0
- package/shaders/BokehShader.js +98 -36
- package/shaders/BokehShader.mjs +106 -0
- package/shaders/BokehShader2.js +261 -90
- package/shaders/BokehShader2.mjs +269 -0
- package/shaders/BrightnessContrastShader.js +28 -19
- package/shaders/BrightnessContrastShader.mjs +32 -0
- package/shaders/ColorCorrectionShader.js +26 -22
- package/shaders/ColorCorrectionShader.mjs +30 -0
- package/shaders/ColorifyShader.js +24 -16
- package/shaders/ColorifyShader.mjs +28 -0
- package/shaders/ConvolutionShader.js +40 -36
- package/shaders/ConvolutionShader.mjs +55 -0
- package/shaders/CopyShader.js +21 -13
- package/shaders/CopyShader.mjs +25 -0
- package/shaders/DOFMipMapShader.js +28 -21
- package/shaders/DOFMipMapShader.mjs +32 -0
- package/shaders/DepthLimitedBlurShader.js +85 -40
- package/shaders/DepthLimitedBlurShader.mjs +114 -0
- package/shaders/DigitalGlitch.js +74 -46
- package/shaders/DigitalGlitch.mjs +78 -0
- package/shaders/DotScreenShader.js +35 -27
- package/shaders/DotScreenShader.mjs +39 -0
- package/shaders/FXAAShader.js +1094 -19
- package/shaders/FXAAShader.mjs +1098 -0
- package/shaders/FilmShader.js +38 -52
- package/shaders/FilmShader.mjs +42 -0
- package/shaders/FocusShader.js +51 -24
- package/shaders/FocusShader.mjs +55 -0
- package/shaders/FreiChenShader.js +57 -24
- package/shaders/FreiChenShader.mjs +61 -0
- package/shaders/FresnelShader.js +43 -22
- package/shaders/FresnelShader.mjs +47 -0
- package/shaders/GammaCorrectionShader.js +19 -11
- package/shaders/GammaCorrectionShader.mjs +23 -0
- package/shaders/GodRaysShader.js +103 -94
- package/shaders/GodRaysShader.mjs +146 -0
- package/shaders/HalftoneShader.js +208 -65
- package/shaders/HalftoneShader.mjs +212 -0
- package/shaders/HorizontalBlurShader.js +7 -23
- package/shaders/HorizontalBlurShader.mjs +43 -0
- package/shaders/HorizontalTiltShiftShader.js +33 -21
- package/shaders/HorizontalTiltShiftShader.mjs +37 -0
- package/shaders/HueSaturationShader.js +37 -21
- package/shaders/HueSaturationShader.mjs +41 -0
- package/shaders/KaleidoShader.js +30 -22
- package/shaders/KaleidoShader.mjs +34 -0
- package/shaders/LuminosityHighPassShader.js +33 -27
- package/shaders/LuminosityHighPassShader.mjs +37 -0
- package/shaders/LuminosityShader.js +21 -11
- package/shaders/LuminosityShader.mjs +25 -0
- package/shaders/MirrorShader.js +31 -16
- package/shaders/MirrorShader.mjs +35 -0
- package/shaders/NormalMapShader.js +27 -23
- package/shaders/NormalMapShader.mjs +31 -0
- package/shaders/ParallaxShader.js +107 -48
- package/shaders/ParallaxShader.mjs +113 -0
- package/shaders/PixelShader.js +24 -16
- package/shaders/PixelShader.mjs +28 -0
- package/shaders/RGBShiftShader.js +26 -22
- package/shaders/RGBShiftShader.mjs +30 -0
- package/shaders/SAOShader.js +132 -48
- package/shaders/SAOShader.mjs +144 -0
- package/shaders/SMAAShader.js +256 -135
- package/shaders/SMAAShader.mjs +272 -0
- package/shaders/SSAOShader.js +153 -81
- package/shaders/SSAOShader.mjs +172 -0
- package/shaders/SSRShader.js +32 -87
- package/shaders/SSRShader.mjs +324 -0
- package/shaders/SepiaShader.js +25 -15
- package/shaders/SepiaShader.mjs +29 -0
- package/shaders/SobelOperatorShader.js +40 -29
- package/shaders/SobelOperatorShader.mjs +44 -0
- package/shaders/SubsurfaceScatteringShader.js +53 -39
- package/shaders/SubsurfaceScatteringShader.mjs +59 -0
- package/shaders/TechnicolorShader.js +20 -13
- package/shaders/TechnicolorShader.mjs +24 -0
- package/shaders/ToneMapShader.js +44 -28
- package/shaders/ToneMapShader.mjs +48 -0
- package/shaders/ToonShader.js +172 -96
- package/shaders/ToonShader.mjs +188 -0
- package/shaders/TriangleBlurShader.js +32 -23
- package/shaders/TriangleBlurShader.mjs +36 -0
- package/shaders/UnpackDepthRGBAShader.js +22 -14
- package/shaders/UnpackDepthRGBAShader.mjs +26 -0
- package/shaders/VerticalBlurShader.js +7 -23
- package/shaders/VerticalBlurShader.mjs +44 -0
- package/shaders/VerticalTiltShiftShader.js +33 -21
- package/shaders/VerticalTiltShiftShader.mjs +37 -0
- package/shaders/VignetteShader.js +24 -28
- package/shaders/VignetteShader.mjs +28 -0
- package/shaders/VolumeShader.js +174 -77
- package/shaders/VolumeShader.mjs +178 -0
- package/shaders/WaterRefractionShader.js +38 -6
- package/shaders/WaterRefractionShader.mjs +57 -0
- package/shaders/types.js +1 -1
- package/{custom.d.js → shaders/types.mjs} +0 -0
- package/textures/FlakesTexture.js +8 -10
- package/textures/FlakesTexture.mjs +30 -0
- package/types/helpers.js +3 -2
- package/types/helpers.mjs +4 -0
- package/utils/BufferGeometryUtils.js +251 -325
- package/utils/BufferGeometryUtils.mjs +570 -0
- package/utils/GeometryCompressionUtils.js +241 -239
- package/utils/GeometryCompressionUtils.mjs +547 -0
- package/utils/GeometryUtils.js +41 -94
- package/utils/GeometryUtils.mjs +108 -0
- package/utils/RoughnessMipmapper.js +38 -82
- package/utils/RoughnessMipmapper.mjs +213 -0
- package/utils/SceneUtils.js +15 -20
- package/utils/SceneUtils.mjs +36 -0
- package/utils/ShadowMapViewer.js +49 -95
- package/utils/ShadowMapViewer.mjs +114 -0
- package/utils/SkeletonUtils.js +74 -165
- package/utils/SkeletonUtils.mjs +292 -0
- package/utils/UVsDebug.js +32 -62
- package/utils/UVsDebug.mjs +85 -0
- package/utils/WorkerPool.js +13 -33
- package/utils/WorkerPool.mjs +62 -0
- package/webxr/ARButton.js +72 -98
- package/webxr/ARButton.mjs +119 -0
- package/webxr/OculusHandModel.js +18 -37
- package/webxr/OculusHandModel.mjs +71 -0
- package/webxr/OculusHandPointerModel.js +58 -80
- package/webxr/OculusHandPointerModel.mjs +207 -0
- package/webxr/Text2D.js +37 -19
- package/webxr/Text2D.mjs +31 -0
- package/webxr/VRButton.js +59 -90
- package/webxr/VRButton.mjs +105 -0
- package/webxr/XRControllerModelFactory.js +58 -116
- package/webxr/XRControllerModelFactory.mjs +146 -0
- package/webxr/XREstimatedLight.js +39 -66
- package/webxr/XREstimatedLight.mjs +126 -0
- package/webxr/XRHandMeshModel.js +40 -29
- package/webxr/XRHandMeshModel.mjs +73 -0
- package/webxr/XRHandModelFactory.js +28 -31
- package/webxr/XRHandModelFactory.mjs +61 -0
- package/webxr/XRHandPrimitiveModel.js +41 -27
- package/webxr/XRHandPrimitiveModel.mjs +68 -0
- package/BufferGeometryUtils-1a7a235c.js +0 -655
- package/BufferGeometryUtils-971dfde3.js +0 -1
- package/Nodes-4f766d71.js +0 -471
- package/Nodes-9aa16d74.js +0 -1
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDPhysics.cjs.js +0 -1
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DragControls.cjs.js +0 -1
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMShader.cjs.js +0 -1
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSUtils.cjs.js +0 -1
- package/custom.d.cjs.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/StereoEffect.cjs.js +0 -1
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/USDZExporter.cjs.js +0 -1
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.cjs.js +0 -1
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/index.cjs.js +0 -1
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MotionControllers.cjs.js +0 -1
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lines/Line2.cjs.js +0 -1
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/XLoader.cjs.js +0 -1
- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/lwo/IFFParser.cjs.js +0 -1
- package/loaders/lwo/LWO2Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/math/Capsule.cjs.js +0 -1
- package/math/ColorConverter.cjs.js +0 -1
- package/math/ConvexHull.cjs.js +0 -1
- package/math/ImprovedNoise.cjs.js +0 -1
- package/math/Lut.cjs.js +0 -1
- package/math/MeshSurfaceSampler.cjs.js +0 -1
- package/math/OBB.cjs.js +0 -1
- package/math/Octree.cjs.js +0 -1
- package/math/SimplexNoise.cjs.js +0 -1
- package/misc/ConvexObjectBreaker.cjs.js +0 -1
- package/misc/GPUComputationRenderer.cjs.js +0 -1
- package/misc/Gyroscope.cjs.js +0 -1
- package/misc/MD2Character.cjs.js +0 -1
- package/misc/MD2CharacterComplex.cjs.js +0 -1
- package/misc/MorphAnimMesh.cjs.js +0 -1
- package/misc/MorphBlendMesh.cjs.js +0 -1
- package/misc/ProgressiveLightmap.cjs.js +0 -1
- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/TubePainter.cjs.js +0 -1
- package/misc/Volume.cjs.js +0 -1
- package/misc/VolumeSlice.cjs.js +0 -1
- package/misc/WebGL.cjs.js +0 -1
- package/modifiers/CurveModifier.cjs.js +0 -1
- package/modifiers/EdgeSplitModifier.cjs.js +0 -1
- package/modifiers/SimplifyModifier.cjs.js +0 -1
- package/modifiers/TessellateModifier.cjs.js +0 -1
- package/nodes/Nodes.cjs.js +0 -1
- package/nodes/ShaderNode.cjs.js +0 -1
- package/nodes/accessors/BufferNode.cjs.js +0 -1
- package/nodes/accessors/CameraNode.cjs.js +0 -1
- package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
- package/nodes/accessors/MaterialNode.cjs.js +0 -1
- package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ModelNode.cjs.js +0 -1
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/nodes/accessors/NormalNode.cjs.js +0 -1
- package/nodes/accessors/Object3DNode.cjs.js +0 -1
- package/nodes/accessors/PointUVNode.cjs.js +0 -1
- package/nodes/accessors/PositionNode.cjs.js +0 -1
- package/nodes/accessors/ReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ReflectNode.cjs.js +0 -1
- package/nodes/accessors/SkinningNode.cjs.js +0 -1
- package/nodes/accessors/TextureNode.cjs.js +0 -1
- package/nodes/accessors/UVNode.cjs.js +0 -1
- package/nodes/core/ArrayUniformNode.cjs.js +0 -1
- package/nodes/core/AttributeNode.cjs.js +0 -1
- package/nodes/core/BypassNode.cjs.js +0 -1
- package/nodes/core/CodeNode.cjs.js +0 -1
- package/nodes/core/ConstNode.cjs.js +0 -1
- package/nodes/core/ContextNode.cjs.js +0 -1
- package/nodes/core/ExpressionNode.cjs.js +0 -1
- package/nodes/core/FunctionCallNode.cjs.js +0 -1
- package/nodes/core/FunctionNode.cjs.js +0 -1
- package/nodes/core/InputNode.cjs.js +0 -1
- package/nodes/core/Node.cjs.js +0 -1
- package/nodes/core/NodeAttribute.cjs.js +0 -1
- package/nodes/core/NodeBuilder.cjs.js +0 -1
- package/nodes/core/NodeCode.cjs.js +0 -1
- package/nodes/core/NodeFrame.cjs.js +0 -1
- package/nodes/core/NodeFunction.cjs.js +0 -1
- package/nodes/core/NodeFunction.js +0 -17
- package/nodes/core/NodeFunctionInput.cjs.js +0 -1
- package/nodes/core/NodeKeywords.cjs.js +0 -1
- package/nodes/core/NodeParser.cjs.js +0 -1
- package/nodes/core/NodeParser.js +0 -8
- package/nodes/core/NodeUniform.cjs.js +0 -1
- package/nodes/core/NodeUtils.cjs.js +0 -1
- package/nodes/core/NodeVar.cjs.js +0 -1
- package/nodes/core/NodeVary.cjs.js +0 -1
- package/nodes/core/PropertyNode.cjs.js +0 -1
- package/nodes/core/TempNode.cjs.js +0 -1
- package/nodes/core/UniformNode.cjs.js +0 -1
- package/nodes/core/VarNode.cjs.js +0 -1
- package/nodes/core/VaryNode.cjs.js +0 -1
- package/nodes/core/constants.cjs.js +0 -1
- package/nodes/display/ColorSpaceNode.cjs.js +0 -1
- package/nodes/display/NormalMapNode.cjs.js +0 -1
- package/nodes/fog/FogNode.cjs.js +0 -1
- package/nodes/fog/FogRangeNode.cjs.js +0 -1
- package/nodes/functions/BSDFs.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
- package/nodes/lights/LightContextNode.cjs.js +0 -1
- package/nodes/lights/LightNode.cjs.js +0 -1
- package/nodes/lights/LightsNode.cjs.js +0 -1
- package/nodes/loaders/NodeLoader.cjs.js +0 -1
- package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/Materials.cjs.js +0 -1
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/NodeMaterial.cjs.js +0 -1
- package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
- package/nodes/math/CondNode.cjs.js +0 -1
- package/nodes/math/MathNode.cjs.js +0 -1
- package/nodes/math/OperatorNode.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.js +0 -101
- package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeParser.js +0 -13
- package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeFunction.js +0 -71
- package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeParser.js +0 -13
- package/nodes/procedural/CheckerNode.cjs.js +0 -1
- package/nodes/utils/ArrayElementNode.cjs.js +0 -1
- package/nodes/utils/ConvertNode.cjs.js +0 -1
- package/nodes/utils/JoinNode.cjs.js +0 -1
- package/nodes/utils/MatcapUVNode.cjs.js +0 -1
- package/nodes/utils/OscNode.cjs.js +0 -1
- package/nodes/utils/SplitNode.cjs.js +0 -1
- package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
- package/nodes/utils/TimerNode.cjs.js +0 -1
- package/objects/GroundProjectedEnv.cjs.js +0 -1
- package/objects/Lensflare.cjs.js +0 -1
- package/objects/LightningStorm.cjs.js +0 -1
- package/objects/MarchingCubes.cjs.js +0 -1
- package/objects/Reflector.cjs.js +0 -1
- package/objects/ReflectorForSSRPass.cjs.js +0 -1
- package/objects/ReflectorRTT.cjs.js +0 -1
- package/objects/Refractor.cjs.js +0 -1
- package/objects/ShadowMesh.cjs.js +0 -1
- package/objects/Sky.cjs.js +0 -1
- package/objects/Water.cjs.js +0 -1
- package/objects/Water2.cjs.js +0 -1
- package/offscreen/jank.cjs.js +0 -1
- package/offscreen/offscreen.cjs.js +0 -1
- package/offscreen/scene.cjs.js +0 -1
- package/physics/AmmoPhysics.cjs.js +0 -1
- package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
- package/postprocessing/AfterimagePass.cjs.js +0 -1
- package/postprocessing/BloomPass.cjs.js +0 -1
- package/postprocessing/BokehPass.cjs.js +0 -1
- package/postprocessing/ClearPass.cjs.js +0 -1
- package/postprocessing/CubeTexturePass.cjs.js +0 -1
- package/postprocessing/DotScreenPass.cjs.js +0 -1
- package/postprocessing/EffectComposer.cjs.js +0 -1
- package/postprocessing/FilmPass.cjs.js +0 -1
- package/postprocessing/GlitchPass.cjs.js +0 -1
- package/postprocessing/HalftonePass.cjs.js +0 -1
- package/postprocessing/LUTPass.cjs.js +0 -1
- package/postprocessing/MaskPass.cjs.js +0 -1
- package/postprocessing/OutlinePass.cjs.js +0 -1
- package/postprocessing/Pass.cjs.js +0 -1
- package/postprocessing/RenderPass.cjs.js +0 -1
- package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
- package/postprocessing/SAOPass.cjs.js +0 -1
- package/postprocessing/SMAAPass.cjs.js +0 -1
- package/postprocessing/SSAARenderPass.cjs.js +0 -1
- package/postprocessing/SSAOPass.cjs.js +0 -1
- package/postprocessing/SSRPass.cjs.js +0 -1
- package/postprocessing/SavePass.cjs.js +0 -1
- package/postprocessing/ShaderPass.cjs.js +0 -1
- package/postprocessing/TAARenderPass.cjs.js +0 -1
- package/postprocessing/TexturePass.cjs.js +0 -1
- package/postprocessing/UnrealBloomPass.cjs.js +0 -1
- package/renderers/CSS2DRenderer.cjs.js +0 -1
- package/renderers/CSS3DRenderer.cjs.js +0 -1
- package/renderers/Projector.cjs.js +0 -1
- package/renderers/SVGRenderer.cjs.js +0 -1
- package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
- package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
- package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
- package/renderers/nodes/core/InputNode.cjs.js +0 -1
- package/renderers/nodes/core/Node.cjs.js +0 -1
- package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
- package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
- package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
- package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
- package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
- package/renderers/nodes/core/NodeVary.cjs.js +0 -1
- package/renderers/nodes/core/VaryNode.cjs.js +0 -1
- package/renderers/nodes/core/constants.cjs.js +0 -1
- package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
- package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/renderers/nodes/math/MathNode.cjs.js +0 -1
- package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
- package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
- package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
- package/renderers/webgpu/WebGPU.cjs.js +0 -1
- package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
- package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
- package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
- package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
- package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
- package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/constants.cjs.js +0 -1
- package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
- package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
- package/shaders/AfterimageShader.cjs.js +0 -1
- package/shaders/BasicShader.cjs.js +0 -1
- package/shaders/BleachBypassShader.cjs.js +0 -1
- package/shaders/BlendShader.cjs.js +0 -1
- package/shaders/BokehShader.cjs.js +0 -1
- package/shaders/BokehShader2.cjs.js +0 -1
- package/shaders/BrightnessContrastShader.cjs.js +0 -1
- package/shaders/ColorCorrectionShader.cjs.js +0 -1
- package/shaders/ColorifyShader.cjs.js +0 -1
- package/shaders/ConvolutionShader.cjs.js +0 -1
- package/shaders/CopyShader.cjs.js +0 -1
- package/shaders/DOFMipMapShader.cjs.js +0 -1
- package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
- package/shaders/DigitalGlitch.cjs.js +0 -1
- package/shaders/DotScreenShader.cjs.js +0 -1
- package/shaders/FXAAShader.cjs.js +0 -1
- package/shaders/FilmShader.cjs.js +0 -1
- package/shaders/FocusShader.cjs.js +0 -1
- package/shaders/FreiChenShader.cjs.js +0 -1
- package/shaders/FresnelShader.cjs.js +0 -1
- package/shaders/GammaCorrectionShader.cjs.js +0 -1
- package/shaders/GodRaysShader.cjs.js +0 -1
- package/shaders/HalftoneShader.cjs.js +0 -1
- package/shaders/HorizontalBlurShader.cjs.js +0 -1
- package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
- package/shaders/HueSaturationShader.cjs.js +0 -1
- package/shaders/KaleidoShader.cjs.js +0 -1
- package/shaders/LuminosityHighPassShader.cjs.js +0 -1
- package/shaders/LuminosityShader.cjs.js +0 -1
- package/shaders/MirrorShader.cjs.js +0 -1
- package/shaders/NormalMapShader.cjs.js +0 -1
- package/shaders/ParallaxShader.cjs.js +0 -1
- package/shaders/PixelShader.cjs.js +0 -1
- package/shaders/RGBShiftShader.cjs.js +0 -1
- package/shaders/SAOShader.cjs.js +0 -1
- package/shaders/SMAAShader.cjs.js +0 -1
- package/shaders/SSAOShader.cjs.js +0 -1
- package/shaders/SSRShader.cjs.js +0 -1
- package/shaders/SepiaShader.cjs.js +0 -1
- package/shaders/SobelOperatorShader.cjs.js +0 -1
- package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
- package/shaders/TechnicolorShader.cjs.js +0 -1
- package/shaders/ToneMapShader.cjs.js +0 -1
- package/shaders/ToonShader.cjs.js +0 -1
- package/shaders/TriangleBlurShader.cjs.js +0 -1
- package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
- package/shaders/VerticalBlurShader.cjs.js +0 -1
- package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
- package/shaders/VignetteShader.cjs.js +0 -1
- package/shaders/VolumeShader.cjs.js +0 -1
- package/shaders/WaterRefractionShader.cjs.js +0 -1
- package/shaders/types.cjs.js +0 -1
- package/textures/FlakesTexture.cjs.js +0 -1
- package/types/helpers.cjs.js +0 -1
- package/types/shared.cjs.js +0 -1
- package/types/shared.js +0 -1
- package/types/utils.cjs.js +0 -1
- package/types/utils.js +0 -1
- package/utils/BufferGeometryUtils.cjs.js +0 -1
- package/utils/GeometryCompressionUtils.cjs.js +0 -1
- package/utils/GeometryUtils.cjs.js +0 -1
- package/utils/LDrawUtils.cjs.js +0 -1
- package/utils/LDrawUtils.d.ts +0 -5
- package/utils/LDrawUtils.js +0 -144
- package/utils/RoughnessMipmapper.cjs.js +0 -1
- package/utils/SceneUtils.cjs.js +0 -1
- package/utils/ShadowMapViewer.cjs.js +0 -1
- package/utils/SkeletonUtils.cjs.js +0 -1
- package/utils/UVsDebug.cjs.js +0 -1
- package/utils/WorkerPool.cjs.js +0 -1
- package/webxr/ARButton.cjs.js +0 -1
- package/webxr/OculusHandModel.cjs.js +0 -1
- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/Text2D.cjs.js +0 -1
- package/webxr/VRButton.cjs.js +0 -1
- package/webxr/XRControllerModelFactory.cjs.js +0 -1
- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XRHandMeshModel.cjs.js +0 -1
- package/webxr/XRHandModelFactory.cjs.js +0 -1
- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -1,7 +1,6 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
//trackball state
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
|
3
|
+
const THREE = require("three");
|
5
4
|
const STATE = {
|
6
5
|
IDLE: Symbol(),
|
7
6
|
ROTATE: Symbol(),
|
@@ -21,604 +20,300 @@ const INPUT = {
|
|
21
20
|
TWO_FINGER: Symbol(),
|
22
21
|
MULT_FINGER: Symbol(),
|
23
22
|
CURSOR: Symbol()
|
24
|
-
};
|
25
|
-
|
23
|
+
};
|
26
24
|
const _center = {
|
27
25
|
x: 0,
|
28
26
|
y: 0
|
29
|
-
}; //transformation matrices for gizmos and camera
|
30
|
-
|
31
|
-
const _transformation = {
|
32
|
-
camera: new Matrix4(),
|
33
|
-
gizmos: new Matrix4()
|
34
|
-
}; //events
|
35
|
-
|
36
|
-
const _changeEvent = {
|
37
|
-
type: 'change'
|
38
27
|
};
|
39
|
-
const
|
40
|
-
|
41
|
-
|
42
|
-
const _endEvent = {
|
43
|
-
type: 'end'
|
28
|
+
const _transformation = {
|
29
|
+
camera: new THREE.Matrix4(),
|
30
|
+
gizmos: new THREE.Matrix4()
|
44
31
|
};
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
*/
|
51
|
-
|
52
|
-
class ArcballControls extends EventDispatcher {
|
53
|
-
constructor(_camera, _domElement = null, scene = null) {
|
32
|
+
const _changeEvent = { type: "change" };
|
33
|
+
const _startEvent = { type: "start" };
|
34
|
+
const _endEvent = { type: "end" };
|
35
|
+
class ArcballControls extends THREE.EventDispatcher {
|
36
|
+
constructor(camera, domElement = null, scene = null) {
|
54
37
|
super();
|
55
|
-
|
56
|
-
_defineProperty(this, "camera", void 0);
|
57
|
-
|
58
|
-
_defineProperty(this, "domElement", void 0);
|
59
|
-
|
60
|
-
_defineProperty(this, "scene", void 0);
|
61
|
-
|
62
|
-
_defineProperty(this, "mouseActions", void 0);
|
63
|
-
|
64
|
-
_defineProperty(this, "_mouseOp", void 0);
|
65
|
-
|
66
|
-
_defineProperty(this, "_v2_1", void 0);
|
67
|
-
|
68
|
-
_defineProperty(this, "_v3_1", void 0);
|
69
|
-
|
70
|
-
_defineProperty(this, "_v3_2", void 0);
|
71
|
-
|
72
|
-
_defineProperty(this, "_m4_1", void 0);
|
73
|
-
|
74
|
-
_defineProperty(this, "_m4_2", void 0);
|
75
|
-
|
76
|
-
_defineProperty(this, "_quat", void 0);
|
77
|
-
|
78
|
-
_defineProperty(this, "_translationMatrix", void 0);
|
79
|
-
|
80
|
-
_defineProperty(this, "_rotationMatrix", void 0);
|
81
|
-
|
82
|
-
_defineProperty(this, "_scaleMatrix", void 0);
|
83
|
-
|
84
|
-
_defineProperty(this, "_rotationAxis", void 0);
|
85
|
-
|
86
|
-
_defineProperty(this, "_cameraMatrixState", void 0);
|
87
|
-
|
88
|
-
_defineProperty(this, "_cameraProjectionState", void 0);
|
89
|
-
|
90
|
-
_defineProperty(this, "_fovState", void 0);
|
91
|
-
|
92
|
-
_defineProperty(this, "_upState", void 0);
|
93
|
-
|
94
|
-
_defineProperty(this, "_zoomState", void 0);
|
95
|
-
|
96
|
-
_defineProperty(this, "_nearPos", void 0);
|
97
|
-
|
98
|
-
_defineProperty(this, "_farPos", void 0);
|
99
|
-
|
100
|
-
_defineProperty(this, "_gizmoMatrixState", void 0);
|
101
|
-
|
102
|
-
_defineProperty(this, "_up0", void 0);
|
103
|
-
|
104
|
-
_defineProperty(this, "_zoom0", void 0);
|
105
|
-
|
106
|
-
_defineProperty(this, "_fov0", void 0);
|
107
|
-
|
108
|
-
_defineProperty(this, "_initialNear", void 0);
|
109
|
-
|
110
|
-
_defineProperty(this, "_nearPos0", void 0);
|
111
|
-
|
112
|
-
_defineProperty(this, "_initialFar", void 0);
|
113
|
-
|
114
|
-
_defineProperty(this, "_farPos0", void 0);
|
115
|
-
|
116
|
-
_defineProperty(this, "_cameraMatrixState0", void 0);
|
117
|
-
|
118
|
-
_defineProperty(this, "_gizmoMatrixState0", void 0);
|
119
|
-
|
120
|
-
_defineProperty(this, "_button", void 0);
|
121
|
-
|
122
|
-
_defineProperty(this, "_touchStart", void 0);
|
123
|
-
|
124
|
-
_defineProperty(this, "_touchCurrent", void 0);
|
125
|
-
|
126
|
-
_defineProperty(this, "_input", void 0);
|
127
|
-
|
128
|
-
_defineProperty(this, "_switchSensibility", void 0);
|
129
|
-
|
130
|
-
_defineProperty(this, "_startFingerDistance", void 0);
|
131
|
-
|
132
|
-
_defineProperty(this, "_currentFingerDistance", void 0);
|
133
|
-
|
134
|
-
_defineProperty(this, "_startFingerRotation", void 0);
|
135
|
-
|
136
|
-
_defineProperty(this, "_currentFingerRotation", void 0);
|
137
|
-
|
138
|
-
_defineProperty(this, "_devPxRatio", void 0);
|
139
|
-
|
140
|
-
_defineProperty(this, "_downValid", void 0);
|
141
|
-
|
142
|
-
_defineProperty(this, "_nclicks", void 0);
|
143
|
-
|
144
|
-
_defineProperty(this, "_downEvents", void 0);
|
145
|
-
|
146
|
-
_defineProperty(this, "_clickStart", void 0);
|
147
|
-
|
148
|
-
_defineProperty(this, "_maxDownTime", void 0);
|
149
|
-
|
150
|
-
_defineProperty(this, "_maxInterval", void 0);
|
151
|
-
|
152
|
-
_defineProperty(this, "_posThreshold", void 0);
|
153
|
-
|
154
|
-
_defineProperty(this, "_movementThreshold", void 0);
|
155
|
-
|
156
|
-
_defineProperty(this, "_currentCursorPosition", void 0);
|
157
|
-
|
158
|
-
_defineProperty(this, "_startCursorPosition", void 0);
|
159
|
-
|
160
|
-
_defineProperty(this, "_grid", void 0);
|
161
|
-
|
162
|
-
_defineProperty(this, "_gridPosition", void 0);
|
163
|
-
|
164
|
-
_defineProperty(this, "_gizmos", void 0);
|
165
|
-
|
166
|
-
_defineProperty(this, "_curvePts", void 0);
|
167
|
-
|
168
|
-
_defineProperty(this, "_timeStart", void 0);
|
169
|
-
|
170
|
-
_defineProperty(this, "_animationId", void 0);
|
171
|
-
|
172
|
-
_defineProperty(this, "focusAnimationTime", void 0);
|
173
|
-
|
174
|
-
_defineProperty(this, "_timePrev", void 0);
|
175
|
-
|
176
|
-
_defineProperty(this, "_timeCurrent", void 0);
|
177
|
-
|
178
|
-
_defineProperty(this, "_anglePrev", void 0);
|
179
|
-
|
180
|
-
_defineProperty(this, "_angleCurrent", void 0);
|
181
|
-
|
182
|
-
_defineProperty(this, "_cursorPosPrev", void 0);
|
183
|
-
|
184
|
-
_defineProperty(this, "_cursorPosCurr", void 0);
|
185
|
-
|
186
|
-
_defineProperty(this, "_wPrev", void 0);
|
187
|
-
|
188
|
-
_defineProperty(this, "_wCurr", void 0);
|
189
|
-
|
190
|
-
_defineProperty(this, "adjustNearFar", void 0);
|
191
|
-
|
192
|
-
_defineProperty(this, "scaleFactor", void 0);
|
193
|
-
|
194
|
-
_defineProperty(this, "dampingFactor", void 0);
|
195
|
-
|
196
|
-
_defineProperty(this, "wMax", void 0);
|
197
|
-
|
198
|
-
_defineProperty(this, "enableAnimations", void 0);
|
199
|
-
|
200
|
-
_defineProperty(this, "enableGrid", void 0);
|
201
|
-
|
202
|
-
_defineProperty(this, "cursorZoom", void 0);
|
203
|
-
|
204
|
-
_defineProperty(this, "minFov", void 0);
|
205
|
-
|
206
|
-
_defineProperty(this, "maxFov", void 0);
|
207
|
-
|
208
|
-
_defineProperty(this, "enabled", void 0);
|
209
|
-
|
210
|
-
_defineProperty(this, "enablePan", void 0);
|
211
|
-
|
212
|
-
_defineProperty(this, "enableRotate", void 0);
|
213
|
-
|
214
|
-
_defineProperty(this, "enableZoom", void 0);
|
215
|
-
|
216
|
-
_defineProperty(this, "minDistance", void 0);
|
217
|
-
|
218
|
-
_defineProperty(this, "maxDistance", void 0);
|
219
|
-
|
220
|
-
_defineProperty(this, "minZoom", void 0);
|
221
|
-
|
222
|
-
_defineProperty(this, "maxZoom", void 0);
|
223
|
-
|
224
|
-
_defineProperty(this, "target", void 0);
|
225
|
-
|
226
|
-
_defineProperty(this, "_currentTarget", void 0);
|
227
|
-
|
228
|
-
_defineProperty(this, "_tbRadius", void 0);
|
229
|
-
|
230
|
-
_defineProperty(this, "_state", void 0);
|
231
|
-
|
232
|
-
_defineProperty(this, "onWindowResize", () => {
|
38
|
+
this.onWindowResize = () => {
|
233
39
|
const scale = (this._gizmos.scale.x + this._gizmos.scale.y + this._gizmos.scale.z) / 3;
|
234
|
-
|
235
40
|
if (this.camera) {
|
236
41
|
const tbRadius = this.calculateTbRadius(this.camera);
|
237
|
-
|
238
|
-
if (tbRadius !== undefined) {
|
42
|
+
if (tbRadius !== void 0) {
|
239
43
|
this._tbRadius = tbRadius;
|
240
44
|
}
|
241
45
|
}
|
242
|
-
|
243
|
-
const
|
244
|
-
|
245
|
-
const curve = new EllipseCurve(0, 0, newRadius, newRadius);
|
46
|
+
const newRadius = this._tbRadius / scale;
|
47
|
+
const curve = new THREE.EllipseCurve(0, 0, newRadius, newRadius);
|
246
48
|
const points = curve.getPoints(this._curvePts);
|
247
|
-
const curveGeometry = new BufferGeometry().setFromPoints(points);
|
248
|
-
|
49
|
+
const curveGeometry = new THREE.BufferGeometry().setFromPoints(points);
|
249
50
|
for (const gizmo in this._gizmos.children) {
|
250
51
|
const child = this._gizmos.children[gizmo];
|
251
52
|
child.geometry = curveGeometry;
|
252
53
|
}
|
253
|
-
|
254
54
|
this.dispatchEvent(_changeEvent);
|
255
|
-
}
|
256
|
-
|
257
|
-
_defineProperty(this, "onContextMenu", event => {
|
55
|
+
};
|
56
|
+
this.onContextMenu = (event) => {
|
258
57
|
if (!this.enabled) {
|
259
58
|
return;
|
260
59
|
}
|
261
|
-
|
262
60
|
for (let i = 0; i < this.mouseActions.length; i++) {
|
263
61
|
if (this.mouseActions[i].mouse == 2) {
|
264
|
-
//prevent only if button 2 is actually used
|
265
62
|
event.preventDefault();
|
266
63
|
break;
|
267
64
|
}
|
268
65
|
}
|
269
|
-
}
|
270
|
-
|
271
|
-
_defineProperty(this, "onPointerCancel", () => {
|
66
|
+
};
|
67
|
+
this.onPointerCancel = () => {
|
272
68
|
this._touchStart.splice(0, this._touchStart.length);
|
273
|
-
|
274
69
|
this._touchCurrent.splice(0, this._touchCurrent.length);
|
275
|
-
|
276
70
|
this._input = INPUT.NONE;
|
277
|
-
}
|
278
|
-
|
279
|
-
_defineProperty(this, "onPointerDown", event => {
|
71
|
+
};
|
72
|
+
this.onPointerDown = (event) => {
|
280
73
|
if (event.button == 0 && event.isPrimary) {
|
281
74
|
this._downValid = true;
|
282
|
-
|
283
75
|
this._downEvents.push(event);
|
284
76
|
} else {
|
285
77
|
this._downValid = false;
|
286
78
|
}
|
287
|
-
|
288
|
-
if (event.pointerType == 'touch' && this._input != INPUT.CURSOR) {
|
79
|
+
if (event.pointerType == "touch" && this._input != INPUT.CURSOR) {
|
289
80
|
this._touchStart.push(event);
|
290
|
-
|
291
81
|
this._touchCurrent.push(event);
|
292
|
-
|
293
82
|
switch (this._input) {
|
294
83
|
case INPUT.NONE:
|
295
|
-
//singleStart
|
296
84
|
this._input = INPUT.ONE_FINGER;
|
297
|
-
this.onSinglePanStart(event,
|
298
|
-
window.addEventListener(
|
299
|
-
window.addEventListener(
|
85
|
+
this.onSinglePanStart(event, "ROTATE");
|
86
|
+
window.addEventListener("pointermove", this.onPointerMove);
|
87
|
+
window.addEventListener("pointerup", this.onPointerUp);
|
300
88
|
break;
|
301
|
-
|
302
89
|
case INPUT.ONE_FINGER:
|
303
90
|
case INPUT.ONE_FINGER_SWITCHED:
|
304
|
-
//doubleStart
|
305
91
|
this._input = INPUT.TWO_FINGER;
|
306
92
|
this.onRotateStart();
|
307
93
|
this.onPinchStart();
|
308
94
|
this.onDoublePanStart();
|
309
95
|
break;
|
310
|
-
|
311
96
|
case INPUT.TWO_FINGER:
|
312
|
-
//multipleStart
|
313
97
|
this._input = INPUT.MULT_FINGER;
|
314
98
|
this.onTriplePanStart();
|
315
99
|
break;
|
316
100
|
}
|
317
|
-
} else if (event.pointerType !=
|
101
|
+
} else if (event.pointerType != "touch" && this._input == INPUT.NONE) {
|
318
102
|
let modifier = null;
|
319
|
-
|
320
103
|
if (event.ctrlKey || event.metaKey) {
|
321
|
-
modifier =
|
104
|
+
modifier = "CTRL";
|
322
105
|
} else if (event.shiftKey) {
|
323
|
-
modifier =
|
106
|
+
modifier = "SHIFT";
|
324
107
|
}
|
325
|
-
|
326
108
|
this._mouseOp = this.getOpFromAction(event.button, modifier);
|
327
|
-
|
328
109
|
if (this._mouseOp) {
|
329
|
-
window.addEventListener(
|
330
|
-
window.addEventListener(
|
331
|
-
|
110
|
+
window.addEventListener("pointermove", this.onPointerMove);
|
111
|
+
window.addEventListener("pointerup", this.onPointerUp);
|
332
112
|
this._input = INPUT.CURSOR;
|
333
113
|
this._button = event.button;
|
334
114
|
this.onSinglePanStart(event, this._mouseOp);
|
335
115
|
}
|
336
116
|
}
|
337
|
-
}
|
338
|
-
|
339
|
-
|
340
|
-
if (event.pointerType == 'touch' && this._input != INPUT.CURSOR) {
|
117
|
+
};
|
118
|
+
this.onPointerMove = (event) => {
|
119
|
+
if (event.pointerType == "touch" && this._input != INPUT.CURSOR) {
|
341
120
|
switch (this._input) {
|
342
121
|
case INPUT.ONE_FINGER:
|
343
|
-
//singleMove
|
344
122
|
this.updateTouchEvent(event);
|
345
123
|
this.onSinglePanMove(event, STATE.ROTATE);
|
346
124
|
break;
|
347
|
-
|
348
125
|
case INPUT.ONE_FINGER_SWITCHED:
|
349
126
|
const movement = this.calculatePointersDistance(this._touchCurrent[0], event) * this._devPxRatio;
|
350
|
-
|
351
127
|
if (movement >= this._switchSensibility) {
|
352
|
-
//singleMove
|
353
128
|
this._input = INPUT.ONE_FINGER;
|
354
129
|
this.updateTouchEvent(event);
|
355
|
-
this.onSinglePanStart(event,
|
130
|
+
this.onSinglePanStart(event, "ROTATE");
|
356
131
|
break;
|
357
132
|
}
|
358
|
-
|
359
133
|
break;
|
360
|
-
|
361
134
|
case INPUT.TWO_FINGER:
|
362
|
-
//rotate/pan/pinchMove
|
363
135
|
this.updateTouchEvent(event);
|
364
136
|
this.onRotateMove();
|
365
137
|
this.onPinchMove();
|
366
138
|
this.onDoublePanMove();
|
367
139
|
break;
|
368
|
-
|
369
140
|
case INPUT.MULT_FINGER:
|
370
|
-
//multMove
|
371
141
|
this.updateTouchEvent(event);
|
372
142
|
this.onTriplePanMove();
|
373
143
|
break;
|
374
144
|
}
|
375
|
-
} else if (event.pointerType !=
|
145
|
+
} else if (event.pointerType != "touch" && this._input == INPUT.CURSOR) {
|
376
146
|
let modifier = null;
|
377
|
-
|
378
147
|
if (event.ctrlKey || event.metaKey) {
|
379
|
-
modifier =
|
148
|
+
modifier = "CTRL";
|
380
149
|
} else if (event.shiftKey) {
|
381
|
-
modifier =
|
150
|
+
modifier = "SHIFT";
|
382
151
|
}
|
383
|
-
|
384
152
|
const mouseOpState = this.getOpStateFromAction(this._button, modifier);
|
385
|
-
|
386
153
|
if (mouseOpState) {
|
387
154
|
this.onSinglePanMove(event, mouseOpState);
|
388
155
|
}
|
389
|
-
}
|
390
|
-
|
391
|
-
|
156
|
+
}
|
392
157
|
if (this._downValid) {
|
393
158
|
const movement = this.calculatePointersDistance(this._downEvents[this._downEvents.length - 1], event) * this._devPxRatio;
|
394
|
-
|
395
159
|
if (movement > this._movementThreshold) {
|
396
160
|
this._downValid = false;
|
397
161
|
}
|
398
162
|
}
|
399
|
-
}
|
400
|
-
|
401
|
-
|
402
|
-
if (event.pointerType == 'touch' && this._input != INPUT.CURSOR) {
|
163
|
+
};
|
164
|
+
this.onPointerUp = (event) => {
|
165
|
+
if (event.pointerType == "touch" && this._input != INPUT.CURSOR) {
|
403
166
|
const nTouch = this._touchCurrent.length;
|
404
|
-
|
405
167
|
for (let i = 0; i < nTouch; i++) {
|
406
168
|
if (this._touchCurrent[i].pointerId == event.pointerId) {
|
407
169
|
this._touchCurrent.splice(i, 1);
|
408
|
-
|
409
170
|
this._touchStart.splice(i, 1);
|
410
|
-
|
411
171
|
break;
|
412
172
|
}
|
413
173
|
}
|
414
|
-
|
415
174
|
switch (this._input) {
|
416
175
|
case INPUT.ONE_FINGER:
|
417
176
|
case INPUT.ONE_FINGER_SWITCHED:
|
418
|
-
|
419
|
-
window.removeEventListener(
|
420
|
-
window.removeEventListener('pointerup', this.onPointerUp);
|
177
|
+
window.removeEventListener("pointermove", this.onPointerMove);
|
178
|
+
window.removeEventListener("pointerup", this.onPointerUp);
|
421
179
|
this._input = INPUT.NONE;
|
422
180
|
this.onSinglePanEnd();
|
423
181
|
break;
|
424
|
-
|
425
182
|
case INPUT.TWO_FINGER:
|
426
|
-
//doubleEnd
|
427
183
|
this.onDoublePanEnd();
|
428
184
|
this.onPinchEnd();
|
429
|
-
this.onRotateEnd();
|
430
|
-
|
185
|
+
this.onRotateEnd();
|
431
186
|
this._input = INPUT.ONE_FINGER_SWITCHED;
|
432
187
|
break;
|
433
|
-
|
434
188
|
case INPUT.MULT_FINGER:
|
435
189
|
if (this._touchCurrent.length == 0) {
|
436
|
-
window.removeEventListener(
|
437
|
-
window.removeEventListener(
|
438
|
-
|
190
|
+
window.removeEventListener("pointermove", this.onPointerMove);
|
191
|
+
window.removeEventListener("pointerup", this.onPointerUp);
|
439
192
|
this._input = INPUT.NONE;
|
440
193
|
this.onTriplePanEnd();
|
441
194
|
}
|
442
|
-
|
443
195
|
break;
|
444
196
|
}
|
445
|
-
} else if (event.pointerType !=
|
446
|
-
window.removeEventListener(
|
447
|
-
window.removeEventListener(
|
197
|
+
} else if (event.pointerType != "touch" && this._input == INPUT.CURSOR) {
|
198
|
+
window.removeEventListener("pointermove", this.onPointerMove);
|
199
|
+
window.removeEventListener("pointerup", this.onPointerUp);
|
448
200
|
this._input = INPUT.NONE;
|
449
201
|
this.onSinglePanEnd();
|
450
202
|
this._button = -1;
|
451
203
|
}
|
452
|
-
|
453
204
|
if (event.isPrimary) {
|
454
205
|
if (this._downValid) {
|
455
206
|
const downTime = event.timeStamp - this._downEvents[this._downEvents.length - 1].timeStamp;
|
456
|
-
|
457
207
|
if (downTime <= this._maxDownTime) {
|
458
208
|
if (this._nclicks == 0) {
|
459
|
-
//first valid click detected
|
460
209
|
this._nclicks = 1;
|
461
210
|
this._clickStart = performance.now();
|
462
211
|
} else {
|
463
212
|
const clickInterval = event.timeStamp - this._clickStart;
|
464
|
-
|
465
213
|
const movement = this.calculatePointersDistance(this._downEvents[1], this._downEvents[0]) * this._devPxRatio;
|
466
|
-
|
467
214
|
if (clickInterval <= this._maxInterval && movement <= this._posThreshold) {
|
468
|
-
//second valid click detected
|
469
|
-
//fire double tap and reset values
|
470
215
|
this._nclicks = 0;
|
471
|
-
|
472
216
|
this._downEvents.splice(0, this._downEvents.length);
|
473
|
-
|
474
217
|
this.onDoubleTap(event);
|
475
218
|
} else {
|
476
|
-
//new 'first click'
|
477
219
|
this._nclicks = 1;
|
478
|
-
|
479
220
|
this._downEvents.shift();
|
480
|
-
|
481
221
|
this._clickStart = performance.now();
|
482
222
|
}
|
483
223
|
}
|
484
224
|
} else {
|
485
225
|
this._downValid = false;
|
486
226
|
this._nclicks = 0;
|
487
|
-
|
488
227
|
this._downEvents.splice(0, this._downEvents.length);
|
489
228
|
}
|
490
229
|
} else {
|
491
230
|
this._nclicks = 0;
|
492
|
-
|
493
231
|
this._downEvents.splice(0, this._downEvents.length);
|
494
232
|
}
|
495
233
|
}
|
496
|
-
}
|
497
|
-
|
498
|
-
|
499
|
-
var _this$camera3;
|
500
|
-
|
234
|
+
};
|
235
|
+
this.onWheel = (event) => {
|
236
|
+
var _a, _b, _c, _d, _e;
|
501
237
|
if (this.enabled && this.enableZoom && this.domElement) {
|
502
238
|
let modifier = null;
|
503
|
-
|
504
239
|
if (event.ctrlKey || event.metaKey) {
|
505
|
-
modifier =
|
240
|
+
modifier = "CTRL";
|
506
241
|
} else if (event.shiftKey) {
|
507
|
-
modifier =
|
242
|
+
modifier = "SHIFT";
|
508
243
|
}
|
509
|
-
|
510
|
-
const mouseOp = this.getOpFromAction('WHEEL', modifier);
|
511
|
-
|
244
|
+
const mouseOp = this.getOpFromAction("WHEEL", modifier);
|
512
245
|
if (mouseOp) {
|
513
246
|
event.preventDefault();
|
514
247
|
this.dispatchEvent(_startEvent);
|
515
|
-
const notchDeltaY = 125;
|
516
|
-
|
248
|
+
const notchDeltaY = 125;
|
517
249
|
let sgn = event.deltaY / notchDeltaY;
|
518
250
|
let size = 1;
|
519
|
-
|
520
251
|
if (sgn > 0) {
|
521
252
|
size = 1 / this.scaleFactor;
|
522
253
|
} else if (sgn < 0) {
|
523
254
|
size = this.scaleFactor;
|
524
255
|
}
|
525
|
-
|
526
256
|
switch (mouseOp) {
|
527
|
-
case
|
257
|
+
case "ZOOM":
|
528
258
|
this.updateTbState(STATE.SCALE, true);
|
529
|
-
|
530
259
|
if (sgn > 0) {
|
531
260
|
size = 1 / Math.pow(this.scaleFactor, sgn);
|
532
261
|
} else if (sgn < 0) {
|
533
262
|
size = Math.pow(this.scaleFactor, -sgn);
|
534
263
|
}
|
535
|
-
|
536
264
|
if (this.cursorZoom && this.enablePan) {
|
537
|
-
var _this$camera, _this$camera2;
|
538
|
-
|
539
265
|
let scalePoint;
|
540
|
-
|
541
|
-
|
542
|
-
var _this$unprojectOnTbPl;
|
543
|
-
|
544
|
-
scalePoint = (_this$unprojectOnTbPl = this.unprojectOnTbPlane(this.camera, event.clientX, event.clientY, this.domElement)) === null || _this$unprojectOnTbPl === void 0 ? void 0 : _this$unprojectOnTbPl.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._gizmos.position);
|
266
|
+
if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
|
267
|
+
scalePoint = (_b = this.unprojectOnTbPlane(this.camera, event.clientX, event.clientY, this.domElement)) == null ? void 0 : _b.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._gizmos.position);
|
545
268
|
}
|
546
|
-
|
547
|
-
|
548
|
-
var _this$unprojectOnTbPl2;
|
549
|
-
|
550
|
-
scalePoint = (_this$unprojectOnTbPl2 = this.unprojectOnTbPlane(this.camera, event.clientX, event.clientY, this.domElement)) === null || _this$unprojectOnTbPl2 === void 0 ? void 0 : _this$unprojectOnTbPl2.applyQuaternion(this.camera.quaternion).add(this._gizmos.position);
|
269
|
+
if (((_c = this.camera) == null ? void 0 : _c.type) === "PerspectiveCamera") {
|
270
|
+
scalePoint = (_d = this.unprojectOnTbPlane(this.camera, event.clientX, event.clientY, this.domElement)) == null ? void 0 : _d.applyQuaternion(this.camera.quaternion).add(this._gizmos.position);
|
551
271
|
}
|
552
|
-
|
553
|
-
|
272
|
+
if (scalePoint !== void 0)
|
273
|
+
this.applyTransformMatrix(this.applyScale(size, scalePoint));
|
554
274
|
} else {
|
555
275
|
this.applyTransformMatrix(this.applyScale(size, this._gizmos.position));
|
556
276
|
}
|
557
|
-
|
558
277
|
if (this._grid) {
|
559
278
|
this.disposeGrid();
|
560
279
|
this.drawGrid();
|
561
280
|
}
|
562
|
-
|
563
281
|
this.updateTbState(STATE.IDLE, false);
|
564
282
|
this.dispatchEvent(_changeEvent);
|
565
283
|
this.dispatchEvent(_endEvent);
|
566
284
|
break;
|
567
|
-
|
568
|
-
|
569
|
-
|
570
|
-
this.updateTbState(STATE.FOV, true); //Vertigo effect
|
571
|
-
// fov / 2
|
572
|
-
// |\
|
573
|
-
// | \
|
574
|
-
// | \
|
575
|
-
// x | \
|
576
|
-
// | \
|
577
|
-
// | \
|
578
|
-
// | _ _ _\
|
579
|
-
// y
|
580
|
-
//check for iOs shift shortcut
|
581
|
-
|
285
|
+
case "FOV":
|
286
|
+
if (((_e = this.camera) == null ? void 0 : _e.type) === "PerspectiveCamera") {
|
287
|
+
this.updateTbState(STATE.FOV, true);
|
582
288
|
if (event.deltaX != 0) {
|
583
289
|
sgn = event.deltaX / notchDeltaY;
|
584
290
|
size = 1;
|
585
|
-
|
586
291
|
if (sgn > 0) {
|
587
292
|
size = 1 / Math.pow(this.scaleFactor, sgn);
|
588
293
|
} else if (sgn < 0) {
|
589
294
|
size = Math.pow(this.scaleFactor, -sgn);
|
590
295
|
}
|
591
296
|
}
|
592
|
-
|
593
297
|
this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
|
594
|
-
|
595
298
|
const x = this._v3_1.distanceTo(this._gizmos.position);
|
596
|
-
|
597
|
-
|
598
|
-
|
599
|
-
|
600
|
-
xNew = MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
|
601
|
-
const y = x * Math.tan(MathUtils.DEG2RAD * this.camera.fov * 0.5); //calculate new fov
|
602
|
-
|
603
|
-
let newFov = MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2); //check min and max fov
|
604
|
-
|
299
|
+
let xNew = x / size;
|
300
|
+
xNew = THREE.MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
|
301
|
+
const y = x * Math.tan(THREE.MathUtils.DEG2RAD * this.camera.fov * 0.5);
|
302
|
+
let newFov = THREE.MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2);
|
605
303
|
if (newFov > this.maxFov) {
|
606
304
|
newFov = this.maxFov;
|
607
305
|
} else if (newFov < this.minFov) {
|
608
306
|
newFov = this.minFov;
|
609
307
|
}
|
610
|
-
|
611
|
-
const newDistance = y / Math.tan(MathUtils.DEG2RAD * (newFov / 2));
|
308
|
+
const newDistance = y / Math.tan(THREE.MathUtils.DEG2RAD * (newFov / 2));
|
612
309
|
size = x / newDistance;
|
613
310
|
this.setFov(newFov);
|
614
311
|
this.applyTransformMatrix(this.applyScale(size, this._gizmos.position, false));
|
615
312
|
}
|
616
|
-
|
617
313
|
if (this._grid) {
|
618
314
|
this.disposeGrid();
|
619
315
|
this.drawGrid();
|
620
316
|
}
|
621
|
-
|
622
317
|
this.updateTbState(STATE.IDLE, false);
|
623
318
|
this.dispatchEvent(_changeEvent);
|
624
319
|
this.dispatchEvent(_endEvent);
|
@@ -626,19 +321,16 @@ class ArcballControls extends EventDispatcher {
|
|
626
321
|
}
|
627
322
|
}
|
628
323
|
}
|
629
|
-
}
|
630
|
-
|
631
|
-
|
632
|
-
var _this$camera4;
|
633
|
-
|
324
|
+
};
|
325
|
+
this.onSinglePanStart = (event, operation) => {
|
326
|
+
var _a;
|
634
327
|
if (this.enabled && this.domElement) {
|
635
328
|
this.dispatchEvent(_startEvent);
|
636
329
|
this.setCenter(event.clientX, event.clientY);
|
637
|
-
|
638
330
|
switch (operation) {
|
639
|
-
case
|
640
|
-
if (!this.enablePan)
|
641
|
-
|
331
|
+
case "PAN":
|
332
|
+
if (!this.enablePan)
|
333
|
+
return;
|
642
334
|
if (this._animationId != -1) {
|
643
335
|
cancelAnimationFrame(this._animationId);
|
644
336
|
this._animationId = -1;
|
@@ -646,62 +338,48 @@ class ArcballControls extends EventDispatcher {
|
|
646
338
|
this.activateGizmos(false);
|
647
339
|
this.dispatchEvent(_changeEvent);
|
648
340
|
}
|
649
|
-
|
650
341
|
if (this.camera) {
|
651
342
|
this.updateTbState(STATE.PAN, true);
|
652
343
|
const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement);
|
653
|
-
|
654
|
-
if (rayDir !== undefined) {
|
344
|
+
if (rayDir !== void 0) {
|
655
345
|
this._startCursorPosition.copy(rayDir);
|
656
346
|
}
|
657
|
-
|
658
347
|
if (this.enableGrid) {
|
659
348
|
this.drawGrid();
|
660
349
|
this.dispatchEvent(_changeEvent);
|
661
350
|
}
|
662
351
|
}
|
663
|
-
|
664
352
|
break;
|
665
|
-
|
666
|
-
|
667
|
-
|
668
|
-
|
353
|
+
case "ROTATE":
|
354
|
+
if (!this.enableRotate)
|
355
|
+
return;
|
669
356
|
if (this._animationId != -1) {
|
670
357
|
cancelAnimationFrame(this._animationId);
|
671
358
|
this._animationId = -1;
|
672
359
|
this._timeStart = -1;
|
673
360
|
}
|
674
|
-
|
675
361
|
if (this.camera) {
|
676
362
|
this.updateTbState(STATE.ROTATE, true);
|
677
363
|
const rayDir = this.unprojectOnTbSurface(this.camera, _center.x, _center.y, this.domElement, this._tbRadius);
|
678
|
-
|
679
|
-
if (rayDir !== undefined) {
|
364
|
+
if (rayDir !== void 0) {
|
680
365
|
this._startCursorPosition.copy(rayDir);
|
681
366
|
}
|
682
|
-
|
683
367
|
this.activateGizmos(true);
|
684
|
-
|
685
368
|
if (this.enableAnimations) {
|
686
369
|
this._timePrev = this._timeCurrent = performance.now();
|
687
370
|
this._angleCurrent = this._anglePrev = 0;
|
688
|
-
|
689
371
|
this._cursorPosPrev.copy(this._startCursorPosition);
|
690
|
-
|
691
372
|
this._cursorPosCurr.copy(this._cursorPosPrev);
|
692
|
-
|
693
373
|
this._wCurr = 0;
|
694
374
|
this._wPrev = this._wCurr;
|
695
375
|
}
|
696
376
|
}
|
697
|
-
|
698
377
|
this.dispatchEvent(_changeEvent);
|
699
378
|
break;
|
700
|
-
|
701
|
-
|
702
|
-
|
703
|
-
|
704
|
-
if (((_this$camera4 = this.camera) === null || _this$camera4 === void 0 ? void 0 : _this$camera4.type) === 'PerspectiveCamera') {
|
379
|
+
case "FOV":
|
380
|
+
if (!this.enableZoom)
|
381
|
+
return;
|
382
|
+
if (((_a = this.camera) == null ? void 0 : _a.type) === "PerspectiveCamera") {
|
705
383
|
if (this._animationId != -1) {
|
706
384
|
cancelAnimationFrame(this._animationId);
|
707
385
|
this._animationId = -1;
|
@@ -709,19 +387,14 @@ class ArcballControls extends EventDispatcher {
|
|
709
387
|
this.activateGizmos(false);
|
710
388
|
this.dispatchEvent(_changeEvent);
|
711
389
|
}
|
712
|
-
|
713
390
|
this.updateTbState(STATE.FOV, true);
|
714
|
-
|
715
391
|
this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
716
|
-
|
717
392
|
this._currentCursorPosition.copy(this._startCursorPosition);
|
718
393
|
}
|
719
|
-
|
720
394
|
break;
|
721
|
-
|
722
|
-
|
723
|
-
|
724
|
-
|
395
|
+
case "ZOOM":
|
396
|
+
if (!this.enableZoom)
|
397
|
+
return;
|
725
398
|
if (this._animationId != -1) {
|
726
399
|
cancelAnimationFrame(this._animationId);
|
727
400
|
this._animationId = -1;
|
@@ -729,234 +402,182 @@ class ArcballControls extends EventDispatcher {
|
|
729
402
|
this.activateGizmos(false);
|
730
403
|
this.dispatchEvent(_changeEvent);
|
731
404
|
}
|
732
|
-
|
733
405
|
this.updateTbState(STATE.SCALE, true);
|
734
|
-
|
735
406
|
this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
736
|
-
|
737
407
|
this._currentCursorPosition.copy(this._startCursorPosition);
|
738
|
-
|
739
408
|
break;
|
740
409
|
}
|
741
410
|
}
|
742
|
-
}
|
743
|
-
|
744
|
-
|
745
|
-
var _this$camera5;
|
746
|
-
|
411
|
+
};
|
412
|
+
this.onSinglePanMove = (event, opState) => {
|
413
|
+
var _a;
|
747
414
|
if (this.enabled && this.domElement) {
|
748
415
|
const restart = opState != this._state;
|
749
416
|
this.setCenter(event.clientX, event.clientY);
|
750
|
-
|
751
417
|
switch (opState) {
|
752
418
|
case STATE.PAN:
|
753
419
|
if (this.enablePan && this.camera) {
|
754
420
|
if (restart) {
|
755
|
-
//switch to pan operation
|
756
421
|
this.dispatchEvent(_endEvent);
|
757
422
|
this.dispatchEvent(_startEvent);
|
758
423
|
this.updateTbState(opState, true);
|
759
424
|
const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement);
|
760
|
-
|
761
|
-
if (rayDir !== undefined) {
|
425
|
+
if (rayDir !== void 0) {
|
762
426
|
this._startCursorPosition.copy(rayDir);
|
763
427
|
}
|
764
|
-
|
765
428
|
if (this.enableGrid) {
|
766
429
|
this.drawGrid();
|
767
430
|
}
|
768
|
-
|
769
431
|
this.activateGizmos(false);
|
770
432
|
} else {
|
771
|
-
//continue with pan operation
|
772
433
|
const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement);
|
773
|
-
|
774
|
-
if (rayDir !== undefined) {
|
434
|
+
if (rayDir !== void 0) {
|
775
435
|
this._currentCursorPosition.copy(rayDir);
|
776
436
|
}
|
777
|
-
|
778
437
|
this.applyTransformMatrix(this.pan(this._startCursorPosition, this._currentCursorPosition));
|
779
438
|
}
|
780
439
|
}
|
781
|
-
|
782
440
|
break;
|
783
|
-
|
784
441
|
case STATE.ROTATE:
|
785
442
|
if (this.enableRotate && this.camera) {
|
786
443
|
if (restart) {
|
787
|
-
//switch to rotate operation
|
788
444
|
this.dispatchEvent(_endEvent);
|
789
445
|
this.dispatchEvent(_startEvent);
|
790
446
|
this.updateTbState(opState, true);
|
791
|
-
const rayDir = this.unprojectOnTbSurface(
|
792
|
-
|
793
|
-
|
447
|
+
const rayDir = this.unprojectOnTbSurface(
|
448
|
+
this.camera,
|
449
|
+
_center.x,
|
450
|
+
_center.y,
|
451
|
+
this.domElement,
|
452
|
+
this._tbRadius
|
453
|
+
);
|
454
|
+
if (rayDir !== void 0) {
|
794
455
|
this._startCursorPosition.copy(rayDir);
|
795
456
|
}
|
796
|
-
|
797
457
|
if (this.enableGrid) {
|
798
458
|
this.disposeGrid();
|
799
459
|
}
|
800
|
-
|
801
460
|
this.activateGizmos(true);
|
802
461
|
} else {
|
803
|
-
|
804
|
-
|
805
|
-
|
806
|
-
|
462
|
+
const rayDir = this.unprojectOnTbSurface(
|
463
|
+
this.camera,
|
464
|
+
_center.x,
|
465
|
+
_center.y,
|
466
|
+
this.domElement,
|
467
|
+
this._tbRadius
|
468
|
+
);
|
469
|
+
if (rayDir !== void 0) {
|
807
470
|
this._currentCursorPosition.copy(rayDir);
|
808
471
|
}
|
809
|
-
|
810
472
|
const distance = this._startCursorPosition.distanceTo(this._currentCursorPosition);
|
811
|
-
|
812
473
|
const angle = this._startCursorPosition.angleTo(this._currentCursorPosition);
|
813
|
-
|
814
|
-
|
815
|
-
|
816
|
-
|
817
|
-
|
474
|
+
const amount = Math.max(distance / this._tbRadius, angle);
|
475
|
+
this.applyTransformMatrix(
|
476
|
+
this.rotate(this.calculateRotationAxis(this._startCursorPosition, this._currentCursorPosition), amount)
|
477
|
+
);
|
818
478
|
if (this.enableAnimations) {
|
819
479
|
this._timePrev = this._timeCurrent;
|
820
480
|
this._timeCurrent = performance.now();
|
821
481
|
this._anglePrev = this._angleCurrent;
|
822
482
|
this._angleCurrent = amount;
|
823
|
-
|
824
483
|
this._cursorPosPrev.copy(this._cursorPosCurr);
|
825
|
-
|
826
484
|
this._cursorPosCurr.copy(this._currentCursorPosition);
|
827
|
-
|
828
485
|
this._wPrev = this._wCurr;
|
829
|
-
this._wCurr = this.calculateAngularSpeed(
|
486
|
+
this._wCurr = this.calculateAngularSpeed(
|
487
|
+
this._anglePrev,
|
488
|
+
this._angleCurrent,
|
489
|
+
this._timePrev,
|
490
|
+
this._timeCurrent
|
491
|
+
);
|
830
492
|
}
|
831
493
|
}
|
832
494
|
}
|
833
|
-
|
834
495
|
break;
|
835
|
-
|
836
496
|
case STATE.SCALE:
|
837
497
|
if (this.enableZoom) {
|
838
498
|
if (restart) {
|
839
|
-
//switch to zoom operation
|
840
499
|
this.dispatchEvent(_endEvent);
|
841
500
|
this.dispatchEvent(_startEvent);
|
842
501
|
this.updateTbState(opState, true);
|
843
|
-
|
844
502
|
this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
845
|
-
|
846
503
|
this._currentCursorPosition.copy(this._startCursorPosition);
|
847
|
-
|
848
504
|
if (this.enableGrid) {
|
849
505
|
this.disposeGrid();
|
850
506
|
}
|
851
|
-
|
852
507
|
this.activateGizmos(false);
|
853
508
|
} else {
|
854
|
-
|
855
|
-
const screenNotches = 8; //how many wheel notches corresponds to a full screen pan
|
856
|
-
|
509
|
+
const screenNotches = 8;
|
857
510
|
this._currentCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
858
|
-
|
859
511
|
const movement = this._currentCursorPosition.y - this._startCursorPosition.y;
|
860
512
|
let size = 1;
|
861
|
-
|
862
513
|
if (movement < 0) {
|
863
514
|
size = 1 / Math.pow(this.scaleFactor, -movement * screenNotches);
|
864
515
|
} else if (movement > 0) {
|
865
516
|
size = Math.pow(this.scaleFactor, movement * screenNotches);
|
866
517
|
}
|
867
|
-
|
868
518
|
this.applyTransformMatrix(this.applyScale(size, this._gizmos.position));
|
869
519
|
}
|
870
520
|
}
|
871
|
-
|
872
521
|
break;
|
873
|
-
|
874
522
|
case STATE.FOV:
|
875
|
-
if (this.enableZoom && ((
|
523
|
+
if (this.enableZoom && ((_a = this.camera) == null ? void 0 : _a.type) === "PerspectiveCamera") {
|
876
524
|
if (restart) {
|
877
|
-
//switch to fov operation
|
878
525
|
this.dispatchEvent(_endEvent);
|
879
526
|
this.dispatchEvent(_startEvent);
|
880
527
|
this.updateTbState(opState, true);
|
881
|
-
|
882
528
|
this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
883
|
-
|
884
529
|
this._currentCursorPosition.copy(this._startCursorPosition);
|
885
|
-
|
886
530
|
if (this.enableGrid) {
|
887
531
|
this.disposeGrid();
|
888
532
|
}
|
889
|
-
|
890
533
|
this.activateGizmos(false);
|
891
534
|
} else {
|
892
|
-
|
893
|
-
const screenNotches = 8; //how many wheel notches corresponds to a full screen pan
|
894
|
-
|
535
|
+
const screenNotches = 8;
|
895
536
|
this._currentCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
896
|
-
|
897
537
|
const movement = this._currentCursorPosition.y - this._startCursorPosition.y;
|
898
538
|
let size = 1;
|
899
|
-
|
900
539
|
if (movement < 0) {
|
901
540
|
size = 1 / Math.pow(this.scaleFactor, -movement * screenNotches);
|
902
541
|
} else if (movement > 0) {
|
903
542
|
size = Math.pow(this.scaleFactor, movement * screenNotches);
|
904
543
|
}
|
905
|
-
|
906
544
|
this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
|
907
|
-
|
908
545
|
const x = this._v3_1.distanceTo(this._gizmos.position);
|
909
|
-
|
910
|
-
|
911
|
-
|
912
|
-
|
913
|
-
|
914
|
-
const
|
915
|
-
|
916
|
-
let newFov = MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2); //check min and max fov
|
917
|
-
|
918
|
-
newFov = MathUtils.clamp(newFov, this.minFov, this.maxFov);
|
919
|
-
const newDistance = y / Math.tan(MathUtils.DEG2RAD * (newFov / 2));
|
546
|
+
let xNew = x / size;
|
547
|
+
xNew = THREE.MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
|
548
|
+
const y = x * Math.tan(THREE.MathUtils.DEG2RAD * this._fovState * 0.5);
|
549
|
+
let newFov = THREE.MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2);
|
550
|
+
newFov = THREE.MathUtils.clamp(newFov, this.minFov, this.maxFov);
|
551
|
+
const newDistance = y / Math.tan(THREE.MathUtils.DEG2RAD * (newFov / 2));
|
920
552
|
size = x / newDistance;
|
921
|
-
|
922
553
|
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
|
923
|
-
|
924
554
|
this.setFov(newFov);
|
925
|
-
this.applyTransformMatrix(this.applyScale(size, this._v3_2, false));
|
926
|
-
|
555
|
+
this.applyTransformMatrix(this.applyScale(size, this._v3_2, false));
|
927
556
|
const direction = this._gizmos.position.clone().sub(this.camera.position).normalize().multiplyScalar(newDistance / x);
|
928
|
-
|
929
557
|
this._m4_1.makeTranslation(direction.x, direction.y, direction.z);
|
930
558
|
}
|
931
559
|
}
|
932
|
-
|
933
560
|
break;
|
934
561
|
}
|
935
|
-
|
936
562
|
this.dispatchEvent(_changeEvent);
|
937
563
|
}
|
938
|
-
}
|
939
|
-
|
940
|
-
_defineProperty(this, "onSinglePanEnd", () => {
|
564
|
+
};
|
565
|
+
this.onSinglePanEnd = () => {
|
941
566
|
if (this._state == STATE.ROTATE) {
|
942
567
|
if (!this.enableRotate) {
|
943
568
|
return;
|
944
569
|
}
|
945
|
-
|
946
570
|
if (this.enableAnimations) {
|
947
|
-
//perform rotation animation
|
948
571
|
const deltaTime = performance.now() - this._timeCurrent;
|
949
|
-
|
950
572
|
if (deltaTime < 120) {
|
951
573
|
const w = Math.abs((this._wPrev + this._wCurr) / 2);
|
952
574
|
const self = this;
|
953
|
-
this._animationId = window.requestAnimationFrame(function
|
575
|
+
this._animationId = window.requestAnimationFrame(function(t) {
|
954
576
|
self.updateTbState(STATE.ANIMATION_ROTATE, true);
|
955
577
|
const rotationAxis = self.calculateRotationAxis(self._cursorPosPrev, self._cursorPosCurr);
|
956
578
|
self.onRotationAnim(t, rotationAxis, Math.min(w, self.wMax));
|
957
579
|
});
|
958
580
|
} else {
|
959
|
-
//cursor has been standing still for over 120 ms since last movement
|
960
581
|
this.updateTbState(STATE.IDLE, false);
|
961
582
|
this.activateGizmos(false);
|
962
583
|
this.dispatchEvent(_changeEvent);
|
@@ -968,33 +589,26 @@ class ArcballControls extends EventDispatcher {
|
|
968
589
|
}
|
969
590
|
} else if (this._state == STATE.PAN || this._state == STATE.IDLE) {
|
970
591
|
this.updateTbState(STATE.IDLE, false);
|
971
|
-
|
972
592
|
if (this.enableGrid) {
|
973
593
|
this.disposeGrid();
|
974
594
|
}
|
975
|
-
|
976
595
|
this.activateGizmos(false);
|
977
596
|
this.dispatchEvent(_changeEvent);
|
978
597
|
}
|
979
|
-
|
980
598
|
this.dispatchEvent(_endEvent);
|
981
|
-
}
|
982
|
-
|
983
|
-
_defineProperty(this, "onDoubleTap", event => {
|
599
|
+
};
|
600
|
+
this.onDoubleTap = (event) => {
|
984
601
|
if (this.enabled && this.enablePan && this.scene && this.camera && this.domElement) {
|
985
602
|
this.dispatchEvent(_startEvent);
|
986
603
|
this.setCenter(event.clientX, event.clientY);
|
987
604
|
const hitP = this.unprojectOnObj(this.getCursorNDC(_center.x, _center.y, this.domElement), this.camera);
|
988
|
-
|
989
605
|
if (hitP && this.enableAnimations) {
|
990
606
|
const self = this;
|
991
|
-
|
992
607
|
if (this._animationId != -1) {
|
993
608
|
window.cancelAnimationFrame(this._animationId);
|
994
609
|
}
|
995
|
-
|
996
610
|
this._timeStart = -1;
|
997
|
-
this._animationId = window.requestAnimationFrame(function
|
611
|
+
this._animationId = window.requestAnimationFrame(function(t) {
|
998
612
|
self.updateTbState(STATE.ANIMATION_FOCUS, true);
|
999
613
|
self.onFocusAnim(t, hitP, self._cameraMatrixState, self._gizmoMatrixState);
|
1000
614
|
});
|
@@ -1005,106 +619,90 @@ class ArcballControls extends EventDispatcher {
|
|
1005
619
|
this.dispatchEvent(_changeEvent);
|
1006
620
|
}
|
1007
621
|
}
|
1008
|
-
|
1009
622
|
this.dispatchEvent(_endEvent);
|
1010
|
-
}
|
1011
|
-
|
1012
|
-
_defineProperty(this, "onDoublePanStart", () => {
|
623
|
+
};
|
624
|
+
this.onDoublePanStart = () => {
|
1013
625
|
if (this.enabled && this.enablePan && this.camera && this.domElement) {
|
1014
626
|
this.dispatchEvent(_startEvent);
|
1015
627
|
this.updateTbState(STATE.PAN, true);
|
1016
|
-
this.setCenter(
|
628
|
+
this.setCenter(
|
629
|
+
(this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
|
630
|
+
(this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
|
631
|
+
);
|
1017
632
|
const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement, true);
|
1018
|
-
|
1019
|
-
if (rayDir !== undefined) {
|
633
|
+
if (rayDir !== void 0) {
|
1020
634
|
this._startCursorPosition.copy(rayDir);
|
1021
635
|
}
|
1022
|
-
|
1023
636
|
this._currentCursorPosition.copy(this._startCursorPosition);
|
1024
|
-
|
1025
637
|
this.activateGizmos(false);
|
1026
638
|
}
|
1027
|
-
}
|
1028
|
-
|
1029
|
-
_defineProperty(this, "onDoublePanMove", () => {
|
639
|
+
};
|
640
|
+
this.onDoublePanMove = () => {
|
1030
641
|
if (this.enabled && this.enablePan && this.camera && this.domElement) {
|
1031
|
-
this.setCenter(
|
1032
|
-
|
642
|
+
this.setCenter(
|
643
|
+
(this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
|
644
|
+
(this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
|
645
|
+
);
|
1033
646
|
if (this._state != STATE.PAN) {
|
1034
647
|
this.updateTbState(STATE.PAN, true);
|
1035
|
-
|
1036
648
|
this._startCursorPosition.copy(this._currentCursorPosition);
|
1037
649
|
}
|
1038
|
-
|
1039
650
|
const rayDir = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement, true);
|
1040
|
-
if (rayDir !==
|
651
|
+
if (rayDir !== void 0)
|
652
|
+
this._currentCursorPosition.copy(rayDir);
|
1041
653
|
this.applyTransformMatrix(this.pan(this._startCursorPosition, this._currentCursorPosition, true));
|
1042
654
|
this.dispatchEvent(_changeEvent);
|
1043
655
|
}
|
1044
|
-
}
|
1045
|
-
|
1046
|
-
_defineProperty(this, "onDoublePanEnd", () => {
|
656
|
+
};
|
657
|
+
this.onDoublePanEnd = () => {
|
1047
658
|
this.updateTbState(STATE.IDLE, false);
|
1048
659
|
this.dispatchEvent(_endEvent);
|
1049
|
-
}
|
1050
|
-
|
1051
|
-
|
660
|
+
};
|
661
|
+
this.onRotateStart = () => {
|
662
|
+
var _a;
|
1052
663
|
if (this.enabled && this.enableRotate) {
|
1053
|
-
var _this$camera6;
|
1054
|
-
|
1055
664
|
this.dispatchEvent(_startEvent);
|
1056
|
-
this.updateTbState(STATE.ZROTATE, true);
|
1057
|
-
|
665
|
+
this.updateTbState(STATE.ZROTATE, true);
|
1058
666
|
this._startFingerRotation = this.getAngle(this._touchCurrent[1], this._touchCurrent[0]) + this.getAngle(this._touchStart[1], this._touchStart[0]);
|
1059
667
|
this._currentFingerRotation = this._startFingerRotation;
|
1060
|
-
(
|
1061
|
-
|
668
|
+
(_a = this.camera) == null ? void 0 : _a.getWorldDirection(this._rotationAxis);
|
1062
669
|
if (!this.enablePan && !this.enableZoom) {
|
1063
670
|
this.activateGizmos(true);
|
1064
671
|
}
|
1065
672
|
}
|
1066
|
-
}
|
1067
|
-
|
1068
|
-
|
673
|
+
};
|
674
|
+
this.onRotateMove = () => {
|
675
|
+
var _a;
|
1069
676
|
if (this.enabled && this.enableRotate && this.camera && this.domElement) {
|
1070
|
-
this.setCenter(
|
677
|
+
this.setCenter(
|
678
|
+
(this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
|
679
|
+
(this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
|
680
|
+
);
|
1071
681
|
let rotationPoint;
|
1072
|
-
|
1073
682
|
if (this._state != STATE.ZROTATE) {
|
1074
683
|
this.updateTbState(STATE.ZROTATE, true);
|
1075
684
|
this._startFingerRotation = this._currentFingerRotation;
|
1076
|
-
}
|
1077
|
-
|
1078
|
-
|
685
|
+
}
|
1079
686
|
this._currentFingerRotation = this.getAngle(this._touchCurrent[1], this._touchCurrent[0]) + this.getAngle(this._touchStart[1], this._touchStart[0]);
|
1080
|
-
|
1081
687
|
if (!this.enablePan) {
|
1082
|
-
rotationPoint = new Vector3().setFromMatrixPosition(this._gizmoMatrixState);
|
688
|
+
rotationPoint = new THREE.Vector3().setFromMatrixPosition(this._gizmoMatrixState);
|
1083
689
|
} else if (this.camera) {
|
1084
|
-
var _this$unprojectOnTbPl3;
|
1085
|
-
|
1086
690
|
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
|
1087
|
-
|
1088
|
-
rotationPoint = (_this$unprojectOnTbPl3 = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) === null || _this$unprojectOnTbPl3 === void 0 ? void 0 : _this$unprojectOnTbPl3.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._v3_2);
|
691
|
+
rotationPoint = (_a = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) == null ? void 0 : _a.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._v3_2);
|
1089
692
|
}
|
1090
|
-
|
1091
|
-
|
1092
|
-
|
1093
|
-
if (rotationPoint !== undefined) {
|
693
|
+
const amount = THREE.MathUtils.DEG2RAD * (this._startFingerRotation - this._currentFingerRotation);
|
694
|
+
if (rotationPoint !== void 0) {
|
1094
695
|
this.applyTransformMatrix(this.zRotate(rotationPoint, amount));
|
1095
696
|
}
|
1096
|
-
|
1097
697
|
this.dispatchEvent(_changeEvent);
|
1098
698
|
}
|
1099
|
-
}
|
1100
|
-
|
1101
|
-
_defineProperty(this, "onRotateEnd", () => {
|
699
|
+
};
|
700
|
+
this.onRotateEnd = () => {
|
1102
701
|
this.updateTbState(STATE.IDLE, false);
|
1103
702
|
this.activateGizmos(false);
|
1104
703
|
this.dispatchEvent(_endEvent);
|
1105
|
-
}
|
1106
|
-
|
1107
|
-
_defineProperty(this, "onPinchStart", () => {
|
704
|
+
};
|
705
|
+
this.onPinchStart = () => {
|
1108
706
|
if (this.enabled && this.enableZoom) {
|
1109
707
|
this.dispatchEvent(_startEvent);
|
1110
708
|
this.updateTbState(STATE.SCALE, true);
|
@@ -1112,583 +710,407 @@ class ArcballControls extends EventDispatcher {
|
|
1112
710
|
this._currentFingerDistance = this._startFingerDistance;
|
1113
711
|
this.activateGizmos(false);
|
1114
712
|
}
|
1115
|
-
}
|
1116
|
-
|
1117
|
-
|
713
|
+
};
|
714
|
+
this.onPinchMove = () => {
|
715
|
+
var _a, _b, _c, _d;
|
1118
716
|
if (this.enabled && this.enableZoom && this.domElement) {
|
1119
|
-
this.setCenter(
|
1120
|
-
|
1121
|
-
|
717
|
+
this.setCenter(
|
718
|
+
(this._touchCurrent[0].clientX + this._touchCurrent[1].clientX) / 2,
|
719
|
+
(this._touchCurrent[0].clientY + this._touchCurrent[1].clientY) / 2
|
720
|
+
);
|
721
|
+
const minDistance = 12;
|
1122
722
|
if (this._state != STATE.SCALE) {
|
1123
723
|
this._startFingerDistance = this._currentFingerDistance;
|
1124
724
|
this.updateTbState(STATE.SCALE, true);
|
1125
725
|
}
|
1126
|
-
|
1127
|
-
|
726
|
+
this._currentFingerDistance = Math.max(
|
727
|
+
this.calculatePointersDistance(this._touchCurrent[0], this._touchCurrent[1]),
|
728
|
+
minDistance * this._devPxRatio
|
729
|
+
);
|
1128
730
|
const amount = this._currentFingerDistance / this._startFingerDistance;
|
1129
731
|
let scalePoint;
|
1130
|
-
|
1131
732
|
if (!this.enablePan) {
|
1132
733
|
scalePoint = this._gizmos.position;
|
1133
734
|
} else {
|
1134
|
-
|
1135
|
-
|
1136
|
-
if (((
|
1137
|
-
|
1138
|
-
|
1139
|
-
scalePoint = (_this$unprojectOnTbPl4 = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) === null || _this$unprojectOnTbPl4 === void 0 ? void 0 : _this$unprojectOnTbPl4.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._gizmos.position);
|
1140
|
-
} else if (((_this$camera8 = this.camera) === null || _this$camera8 === void 0 ? void 0 : _this$camera8.type) === 'PerspectiveCamera') {
|
1141
|
-
var _this$unprojectOnTbPl5;
|
1142
|
-
|
1143
|
-
scalePoint = (_this$unprojectOnTbPl5 = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) === null || _this$unprojectOnTbPl5 === void 0 ? void 0 : _this$unprojectOnTbPl5.applyQuaternion(this.camera.quaternion).add(this._gizmos.position);
|
735
|
+
if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
|
736
|
+
scalePoint = (_b = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) == null ? void 0 : _b.applyQuaternion(this.camera.quaternion).multiplyScalar(1 / this.camera.zoom).add(this._gizmos.position);
|
737
|
+
} else if (((_c = this.camera) == null ? void 0 : _c.type) === "PerspectiveCamera") {
|
738
|
+
scalePoint = (_d = this.unprojectOnTbPlane(this.camera, _center.x, _center.y, this.domElement)) == null ? void 0 : _d.applyQuaternion(this.camera.quaternion).add(this._gizmos.position);
|
1144
739
|
}
|
1145
740
|
}
|
1146
|
-
|
1147
|
-
if (scalePoint !== undefined) {
|
741
|
+
if (scalePoint !== void 0) {
|
1148
742
|
this.applyTransformMatrix(this.applyScale(amount, scalePoint));
|
1149
743
|
}
|
1150
|
-
|
1151
744
|
this.dispatchEvent(_changeEvent);
|
1152
745
|
}
|
1153
|
-
}
|
1154
|
-
|
1155
|
-
_defineProperty(this, "onPinchEnd", () => {
|
746
|
+
};
|
747
|
+
this.onPinchEnd = () => {
|
1156
748
|
this.updateTbState(STATE.IDLE, false);
|
1157
749
|
this.dispatchEvent(_endEvent);
|
1158
|
-
}
|
1159
|
-
|
1160
|
-
_defineProperty(this, "onTriplePanStart", () => {
|
750
|
+
};
|
751
|
+
this.onTriplePanStart = () => {
|
1161
752
|
if (this.enabled && this.enableZoom && this.domElement) {
|
1162
753
|
this.dispatchEvent(_startEvent);
|
1163
|
-
this.updateTbState(STATE.SCALE, true);
|
1164
|
-
|
754
|
+
this.updateTbState(STATE.SCALE, true);
|
1165
755
|
let clientX = 0;
|
1166
756
|
let clientY = 0;
|
1167
757
|
const nFingers = this._touchCurrent.length;
|
1168
|
-
|
1169
758
|
for (let i = 0; i < nFingers; i++) {
|
1170
759
|
clientX += this._touchCurrent[i].clientX;
|
1171
760
|
clientY += this._touchCurrent[i].clientY;
|
1172
761
|
}
|
1173
|
-
|
1174
762
|
this.setCenter(clientX / nFingers, clientY / nFingers);
|
1175
|
-
|
1176
763
|
this._startCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
1177
|
-
|
1178
764
|
this._currentCursorPosition.copy(this._startCursorPosition);
|
1179
765
|
}
|
1180
|
-
}
|
1181
|
-
|
1182
|
-
_defineProperty(this, "onTriplePanMove", () => {
|
766
|
+
};
|
767
|
+
this.onTriplePanMove = () => {
|
1183
768
|
if (this.enabled && this.enableZoom && this.camera && this.domElement) {
|
1184
|
-
// fov / 2
|
1185
|
-
// |\
|
1186
|
-
// | \
|
1187
|
-
// | \
|
1188
|
-
// x | \
|
1189
|
-
// | \
|
1190
|
-
// | \
|
1191
|
-
// | _ _ _\
|
1192
|
-
// y
|
1193
|
-
//const center = event.center;
|
1194
769
|
let clientX = 0;
|
1195
770
|
let clientY = 0;
|
1196
771
|
const nFingers = this._touchCurrent.length;
|
1197
|
-
|
1198
772
|
for (let i = 0; i < nFingers; i++) {
|
1199
773
|
clientX += this._touchCurrent[i].clientX;
|
1200
774
|
clientY += this._touchCurrent[i].clientY;
|
1201
775
|
}
|
1202
|
-
|
1203
776
|
this.setCenter(clientX / nFingers, clientY / nFingers);
|
1204
|
-
const screenNotches = 8;
|
1205
|
-
|
777
|
+
const screenNotches = 8;
|
1206
778
|
this._currentCursorPosition.setY(this.getCursorNDC(_center.x, _center.y, this.domElement).y * 0.5);
|
1207
|
-
|
1208
779
|
const movement = this._currentCursorPosition.y - this._startCursorPosition.y;
|
1209
780
|
let size = 1;
|
1210
|
-
|
1211
781
|
if (movement < 0) {
|
1212
782
|
size = 1 / Math.pow(this.scaleFactor, -movement * screenNotches);
|
1213
783
|
} else if (movement > 0) {
|
1214
784
|
size = Math.pow(this.scaleFactor, movement * screenNotches);
|
1215
785
|
}
|
1216
|
-
|
1217
786
|
this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
|
1218
|
-
|
1219
787
|
const x = this._v3_1.distanceTo(this._gizmos.position);
|
1220
|
-
|
1221
|
-
|
1222
|
-
|
1223
|
-
|
1224
|
-
|
1225
|
-
const
|
1226
|
-
|
1227
|
-
let newFov = MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2); //check min and max fov
|
1228
|
-
|
1229
|
-
newFov = MathUtils.clamp(newFov, this.minFov, this.maxFov);
|
1230
|
-
const newDistance = y / Math.tan(MathUtils.DEG2RAD * (newFov / 2));
|
788
|
+
let xNew = x / size;
|
789
|
+
xNew = THREE.MathUtils.clamp(xNew, this.minDistance, this.maxDistance);
|
790
|
+
const y = x * Math.tan(THREE.MathUtils.DEG2RAD * this._fovState * 0.5);
|
791
|
+
let newFov = THREE.MathUtils.RAD2DEG * (Math.atan(y / xNew) * 2);
|
792
|
+
newFov = THREE.MathUtils.clamp(newFov, this.minFov, this.maxFov);
|
793
|
+
const newDistance = y / Math.tan(THREE.MathUtils.DEG2RAD * (newFov / 2));
|
1231
794
|
size = x / newDistance;
|
1232
|
-
|
1233
795
|
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
|
1234
|
-
|
1235
796
|
this.setFov(newFov);
|
1236
|
-
this.applyTransformMatrix(this.applyScale(size, this._v3_2, false));
|
1237
|
-
|
797
|
+
this.applyTransformMatrix(this.applyScale(size, this._v3_2, false));
|
1238
798
|
const direction = this._gizmos.position.clone().sub(this.camera.position).normalize().multiplyScalar(newDistance / x);
|
1239
|
-
|
1240
799
|
this._m4_1.makeTranslation(direction.x, direction.y, direction.z);
|
1241
|
-
|
1242
800
|
this.dispatchEvent(_changeEvent);
|
1243
801
|
}
|
1244
|
-
}
|
1245
|
-
|
1246
|
-
_defineProperty(this, "onTriplePanEnd", () => {
|
802
|
+
};
|
803
|
+
this.onTriplePanEnd = () => {
|
1247
804
|
this.updateTbState(STATE.IDLE, false);
|
1248
|
-
this.dispatchEvent(_endEvent);
|
1249
|
-
}
|
1250
|
-
|
1251
|
-
_defineProperty(this, "setCenter", (clientX, clientY) => {
|
805
|
+
this.dispatchEvent(_endEvent);
|
806
|
+
};
|
807
|
+
this.setCenter = (clientX, clientY) => {
|
1252
808
|
_center.x = clientX;
|
1253
809
|
_center.y = clientY;
|
1254
|
-
}
|
1255
|
-
|
1256
|
-
|
1257
|
-
this.setMouseAction(
|
1258
|
-
this.setMouseAction(
|
1259
|
-
this.setMouseAction(
|
1260
|
-
this.setMouseAction(
|
1261
|
-
this.setMouseAction(
|
1262
|
-
this.setMouseAction(
|
1263
|
-
|
1264
|
-
|
1265
|
-
|
1266
|
-
|
1267
|
-
const
|
1268
|
-
const mouseInput = [0, 1, 2, 'WHEEL'];
|
1269
|
-
const keyInput = ['CTRL', 'SHIFT', null];
|
810
|
+
};
|
811
|
+
this.initializeMouseActions = () => {
|
812
|
+
this.setMouseAction("PAN", 0, "CTRL");
|
813
|
+
this.setMouseAction("PAN", 2);
|
814
|
+
this.setMouseAction("ROTATE", 0);
|
815
|
+
this.setMouseAction("ZOOM", "WHEEL");
|
816
|
+
this.setMouseAction("ZOOM", 1);
|
817
|
+
this.setMouseAction("FOV", "WHEEL", "SHIFT");
|
818
|
+
this.setMouseAction("FOV", 1, "SHIFT");
|
819
|
+
};
|
820
|
+
this.setMouseAction = (operation, mouse, key = null) => {
|
821
|
+
const operationInput = ["PAN", "ROTATE", "ZOOM", "FOV"];
|
822
|
+
const mouseInput = [0, 1, 2, "WHEEL"];
|
823
|
+
const keyInput = ["CTRL", "SHIFT", null];
|
1270
824
|
let state;
|
1271
|
-
|
1272
825
|
if (!operationInput.includes(operation) || !mouseInput.includes(mouse) || !keyInput.includes(key)) {
|
1273
|
-
//invalid parameters
|
1274
826
|
return false;
|
1275
827
|
}
|
1276
|
-
|
1277
|
-
|
1278
|
-
if (operation != 'ZOOM' && operation != 'FOV') {
|
1279
|
-
//cannot associate 2D operation to 1D input
|
828
|
+
if (mouse == "WHEEL") {
|
829
|
+
if (operation != "ZOOM" && operation != "FOV") {
|
1280
830
|
return false;
|
1281
831
|
}
|
1282
832
|
}
|
1283
|
-
|
1284
833
|
switch (operation) {
|
1285
|
-
case
|
834
|
+
case "PAN":
|
1286
835
|
state = STATE.PAN;
|
1287
836
|
break;
|
1288
|
-
|
1289
|
-
case 'ROTATE':
|
837
|
+
case "ROTATE":
|
1290
838
|
state = STATE.ROTATE;
|
1291
839
|
break;
|
1292
|
-
|
1293
|
-
case 'ZOOM':
|
840
|
+
case "ZOOM":
|
1294
841
|
state = STATE.SCALE;
|
1295
842
|
break;
|
1296
|
-
|
1297
|
-
case 'FOV':
|
843
|
+
case "FOV":
|
1298
844
|
state = STATE.FOV;
|
1299
845
|
break;
|
1300
846
|
}
|
1301
|
-
|
1302
847
|
const action = {
|
1303
|
-
operation
|
1304
|
-
mouse
|
1305
|
-
key
|
1306
|
-
state
|
848
|
+
operation,
|
849
|
+
mouse,
|
850
|
+
key,
|
851
|
+
state
|
1307
852
|
};
|
1308
|
-
|
1309
853
|
for (let i = 0; i < this.mouseActions.length; i++) {
|
1310
854
|
if (this.mouseActions[i].mouse == action.mouse && this.mouseActions[i].key == action.key) {
|
1311
855
|
this.mouseActions.splice(i, 1, action);
|
1312
856
|
return true;
|
1313
857
|
}
|
1314
858
|
}
|
1315
|
-
|
1316
859
|
this.mouseActions.push(action);
|
1317
860
|
return true;
|
1318
|
-
}
|
1319
|
-
|
1320
|
-
_defineProperty(this, "getOpFromAction", (mouse, key) => {
|
861
|
+
};
|
862
|
+
this.getOpFromAction = (mouse, key) => {
|
1321
863
|
let action;
|
1322
|
-
|
1323
864
|
for (let i = 0; i < this.mouseActions.length; i++) {
|
1324
865
|
action = this.mouseActions[i];
|
1325
|
-
|
1326
866
|
if (action.mouse == mouse && action.key == key) {
|
1327
867
|
return action.operation;
|
1328
868
|
}
|
1329
869
|
}
|
1330
|
-
|
1331
870
|
if (key) {
|
1332
871
|
for (let i = 0; i < this.mouseActions.length; i++) {
|
1333
872
|
action = this.mouseActions[i];
|
1334
|
-
|
1335
873
|
if (action.mouse == mouse && action.key == null) {
|
1336
874
|
return action.operation;
|
1337
875
|
}
|
1338
876
|
}
|
1339
877
|
}
|
1340
|
-
|
1341
878
|
return null;
|
1342
|
-
}
|
1343
|
-
|
1344
|
-
_defineProperty(this, "getOpStateFromAction", (mouse, key) => {
|
879
|
+
};
|
880
|
+
this.getOpStateFromAction = (mouse, key) => {
|
1345
881
|
let action;
|
1346
|
-
|
1347
882
|
for (let i = 0; i < this.mouseActions.length; i++) {
|
1348
883
|
action = this.mouseActions[i];
|
1349
|
-
|
1350
884
|
if (action.mouse == mouse && action.key == key) {
|
1351
885
|
return action.state;
|
1352
886
|
}
|
1353
887
|
}
|
1354
|
-
|
1355
888
|
if (key) {
|
1356
889
|
for (let i = 0; i < this.mouseActions.length; i++) {
|
1357
890
|
action = this.mouseActions[i];
|
1358
|
-
|
1359
891
|
if (action.mouse == mouse && action.key == null) {
|
1360
892
|
return action.state;
|
1361
893
|
}
|
1362
894
|
}
|
1363
895
|
}
|
1364
|
-
|
1365
896
|
return null;
|
1366
|
-
}
|
1367
|
-
|
1368
|
-
_defineProperty(this, "getAngle", (p1, p2) => {
|
897
|
+
};
|
898
|
+
this.getAngle = (p1, p2) => {
|
1369
899
|
return Math.atan2(p2.clientY - p1.clientY, p2.clientX - p1.clientX) * 180 / Math.PI;
|
1370
|
-
}
|
1371
|
-
|
1372
|
-
_defineProperty(this, "updateTouchEvent", event => {
|
900
|
+
};
|
901
|
+
this.updateTouchEvent = (event) => {
|
1373
902
|
for (let i = 0; i < this._touchCurrent.length; i++) {
|
1374
903
|
if (this._touchCurrent[i].pointerId == event.pointerId) {
|
1375
904
|
this._touchCurrent.splice(i, 1, event);
|
1376
|
-
|
1377
905
|
break;
|
1378
906
|
}
|
1379
907
|
}
|
1380
|
-
}
|
1381
|
-
|
1382
|
-
_defineProperty(this, "calculateAngularSpeed", (p0, p1, t0, t1) => {
|
908
|
+
};
|
909
|
+
this.calculateAngularSpeed = (p0, p1, t0, t1) => {
|
1383
910
|
const s = p1 - p0;
|
1384
|
-
const t = (t1 - t0) /
|
1385
|
-
|
911
|
+
const t = (t1 - t0) / 1e3;
|
1386
912
|
if (t == 0) {
|
1387
913
|
return 0;
|
1388
914
|
}
|
1389
|
-
|
1390
915
|
return s / t;
|
1391
|
-
}
|
1392
|
-
|
1393
|
-
_defineProperty(this, "calculatePointersDistance", (p0, p1) => {
|
916
|
+
};
|
917
|
+
this.calculatePointersDistance = (p0, p1) => {
|
1394
918
|
return Math.sqrt(Math.pow(p1.clientX - p0.clientX, 2) + Math.pow(p1.clientY - p0.clientY, 2));
|
1395
|
-
}
|
1396
|
-
|
1397
|
-
_defineProperty(this, "calculateRotationAxis", (vec1, vec2) => {
|
919
|
+
};
|
920
|
+
this.calculateRotationAxis = (vec1, vec2) => {
|
1398
921
|
this._rotationMatrix.extractRotation(this._cameraMatrixState);
|
1399
|
-
|
1400
922
|
this._quat.setFromRotationMatrix(this._rotationMatrix);
|
1401
|
-
|
1402
923
|
this._rotationAxis.crossVectors(vec1, vec2).applyQuaternion(this._quat);
|
1403
|
-
|
1404
924
|
return this._rotationAxis.normalize().clone();
|
1405
|
-
}
|
1406
|
-
|
1407
|
-
_defineProperty(this, "calculateTbRadius", camera => {
|
925
|
+
};
|
926
|
+
this.calculateTbRadius = (camera2) => {
|
1408
927
|
const factor = 0.67;
|
1409
|
-
const distance =
|
1410
|
-
|
1411
|
-
|
1412
|
-
const
|
1413
|
-
|
1414
|
-
const halfFovH = Math.atan(camera.aspect * Math.tan(halfFovV)); //horizontal fov/2 in radians
|
1415
|
-
|
928
|
+
const distance = camera2.position.distanceTo(this._gizmos.position);
|
929
|
+
if (camera2.type == "PerspectiveCamera") {
|
930
|
+
const halfFovV = THREE.MathUtils.DEG2RAD * camera2.fov * 0.5;
|
931
|
+
const halfFovH = Math.atan(camera2.aspect * Math.tan(halfFovV));
|
1416
932
|
return Math.tan(Math.min(halfFovV, halfFovH)) * distance * factor;
|
1417
|
-
} else if (
|
1418
|
-
return Math.min(
|
933
|
+
} else if (camera2.type == "OrthographicCamera") {
|
934
|
+
return Math.min(camera2.top, camera2.right) * factor;
|
1419
935
|
}
|
1420
|
-
}
|
1421
|
-
|
1422
|
-
_defineProperty(this, "focus", (point, size, amount = 1) => {
|
936
|
+
};
|
937
|
+
this.focus = (point, size, amount = 1) => {
|
1423
938
|
if (this.camera) {
|
1424
|
-
const focusPoint = point.clone();
|
1425
|
-
|
939
|
+
const focusPoint = point.clone();
|
1426
940
|
focusPoint.sub(this._gizmos.position).multiplyScalar(amount);
|
1427
|
-
|
1428
941
|
this._translationMatrix.makeTranslation(focusPoint.x, focusPoint.y, focusPoint.z);
|
1429
|
-
|
1430
942
|
const gizmoStateTemp = this._gizmoMatrixState.clone();
|
1431
|
-
|
1432
943
|
this._gizmoMatrixState.premultiply(this._translationMatrix);
|
1433
|
-
|
1434
944
|
this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
1435
|
-
|
1436
945
|
const cameraStateTemp = this._cameraMatrixState.clone();
|
1437
|
-
|
1438
946
|
this._cameraMatrixState.premultiply(this._translationMatrix);
|
1439
|
-
|
1440
|
-
this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale); //apply zoom
|
1441
|
-
|
1442
|
-
|
947
|
+
this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
|
1443
948
|
if (this.enableZoom) {
|
1444
949
|
this.applyTransformMatrix(this.applyScale(size, this._gizmos.position));
|
1445
950
|
}
|
1446
|
-
|
1447
951
|
this._gizmoMatrixState.copy(gizmoStateTemp);
|
1448
|
-
|
1449
952
|
this._cameraMatrixState.copy(cameraStateTemp);
|
1450
953
|
}
|
1451
|
-
}
|
1452
|
-
|
1453
|
-
|
954
|
+
};
|
955
|
+
this.drawGrid = () => {
|
956
|
+
var _a, _b;
|
1454
957
|
if (this.scene) {
|
1455
|
-
|
1456
|
-
|
1457
|
-
const color = 0x888888;
|
958
|
+
const color = 8947848;
|
1458
959
|
const multiplier = 3;
|
1459
960
|
let size, divisions, maxLength, tick;
|
1460
|
-
|
1461
|
-
if (((_this$camera9 = this.camera) === null || _this$camera9 === void 0 ? void 0 : _this$camera9.type) === 'OrthographicCamera') {
|
961
|
+
if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
|
1462
962
|
const width = this.camera.right - this.camera.left;
|
1463
963
|
const height = this.camera.bottom - this.camera.top;
|
1464
964
|
maxLength = Math.max(width, height);
|
1465
965
|
tick = maxLength / 20;
|
1466
966
|
size = maxLength / this.camera.zoom * multiplier;
|
1467
967
|
divisions = size / tick * this.camera.zoom;
|
1468
|
-
} else if (((
|
968
|
+
} else if (((_b = this.camera) == null ? void 0 : _b.type) === "PerspectiveCamera") {
|
1469
969
|
const distance = this.camera.position.distanceTo(this._gizmos.position);
|
1470
|
-
const halfFovV = MathUtils.DEG2RAD * this.camera.fov * 0.5;
|
970
|
+
const halfFovV = THREE.MathUtils.DEG2RAD * this.camera.fov * 0.5;
|
1471
971
|
const halfFovH = Math.atan(this.camera.aspect * Math.tan(halfFovV));
|
1472
972
|
maxLength = Math.tan(Math.max(halfFovV, halfFovH)) * distance * 2;
|
1473
973
|
tick = maxLength / 20;
|
1474
974
|
size = maxLength * multiplier;
|
1475
975
|
divisions = size / tick;
|
1476
976
|
}
|
1477
|
-
|
1478
977
|
if (this._grid == null && this.camera) {
|
1479
|
-
this._grid = new GridHelper(size, divisions, color, color);
|
1480
|
-
|
978
|
+
this._grid = new THREE.GridHelper(size, divisions, color, color);
|
1481
979
|
this._grid.position.copy(this._gizmos.position);
|
1482
|
-
|
1483
980
|
this._gridPosition.copy(this._grid.position);
|
1484
|
-
|
1485
981
|
this._grid.quaternion.copy(this.camera.quaternion);
|
1486
|
-
|
1487
982
|
this._grid.rotateX(Math.PI * 0.5);
|
1488
|
-
|
1489
983
|
this.scene.add(this._grid);
|
1490
984
|
}
|
1491
985
|
}
|
1492
|
-
}
|
1493
|
-
|
1494
|
-
|
1495
|
-
|
1496
|
-
|
1497
|
-
|
1498
|
-
}
|
1499
|
-
|
1500
|
-
this.domElement =
|
1501
|
-
|
1502
|
-
|
1503
|
-
|
1504
|
-
this.domElement.
|
1505
|
-
|
1506
|
-
|
1507
|
-
|
1508
|
-
this.domElement.addEventListener('wheel', this.onWheel);
|
1509
|
-
});
|
1510
|
-
|
1511
|
-
_defineProperty(this, "dispose", () => {
|
1512
|
-
var _this$domElement, _this$domElement2, _this$domElement3, _this$domElement4, _this$scene;
|
1513
|
-
|
986
|
+
};
|
987
|
+
this.connect = (domElement2) => {
|
988
|
+
if (domElement2 === document) {
|
989
|
+
console.error(
|
990
|
+
'THREE.ArcballControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
|
991
|
+
);
|
992
|
+
}
|
993
|
+
this.domElement = domElement2;
|
994
|
+
this.domElement.style.touchAction = "none";
|
995
|
+
this.domElement.addEventListener("contextmenu", this.onContextMenu);
|
996
|
+
this.domElement.addEventListener("pointerdown", this.onPointerDown);
|
997
|
+
this.domElement.addEventListener("pointercancel", this.onPointerCancel);
|
998
|
+
this.domElement.addEventListener("wheel", this.onWheel);
|
999
|
+
};
|
1000
|
+
this.dispose = () => {
|
1001
|
+
var _a, _b, _c, _d, _e;
|
1514
1002
|
if (this._animationId != -1) {
|
1515
1003
|
window.cancelAnimationFrame(this._animationId);
|
1516
1004
|
}
|
1517
|
-
|
1518
|
-
(
|
1519
|
-
(
|
1520
|
-
(
|
1521
|
-
|
1522
|
-
window.removeEventListener(
|
1523
|
-
window.removeEventListener(
|
1524
|
-
|
1525
|
-
(_this$scene = this.scene) === null || _this$scene === void 0 ? void 0 : _this$scene.remove(this._gizmos);
|
1005
|
+
(_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
|
1006
|
+
(_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointercancel", this.onPointerCancel);
|
1007
|
+
(_c = this.domElement) == null ? void 0 : _c.removeEventListener("wheel", this.onWheel);
|
1008
|
+
(_d = this.domElement) == null ? void 0 : _d.removeEventListener("contextmenu", this.onContextMenu);
|
1009
|
+
window.removeEventListener("pointermove", this.onPointerMove);
|
1010
|
+
window.removeEventListener("pointerup", this.onPointerUp);
|
1011
|
+
window.removeEventListener("resize", this.onWindowResize);
|
1012
|
+
(_e = this.scene) == null ? void 0 : _e.remove(this._gizmos);
|
1526
1013
|
this.disposeGrid();
|
1527
|
-
}
|
1528
|
-
|
1529
|
-
_defineProperty(this, "disposeGrid", () => {
|
1014
|
+
};
|
1015
|
+
this.disposeGrid = () => {
|
1530
1016
|
if (this._grid && this.scene) {
|
1531
1017
|
this.scene.remove(this._grid);
|
1532
1018
|
this._grid = null;
|
1533
1019
|
}
|
1534
|
-
}
|
1535
|
-
|
1536
|
-
_defineProperty(this, "easeOutCubic", t => {
|
1020
|
+
};
|
1021
|
+
this.easeOutCubic = (t) => {
|
1537
1022
|
return 1 - Math.pow(1 - t, 3);
|
1538
|
-
}
|
1539
|
-
|
1540
|
-
_defineProperty(this, "activateGizmos", isActive => {
|
1023
|
+
};
|
1024
|
+
this.activateGizmos = (isActive) => {
|
1541
1025
|
for (const gizmo of this._gizmos.children) {
|
1542
|
-
|
1543
|
-
|
1544
|
-
});
|
1026
|
+
;
|
1027
|
+
gizmo.material.setValues({ opacity: isActive ? 1 : 0.6 });
|
1545
1028
|
}
|
1546
|
-
}
|
1547
|
-
|
1548
|
-
_defineProperty(this, "getCursorNDC", (cursorX, cursorY, canvas) => {
|
1029
|
+
};
|
1030
|
+
this.getCursorNDC = (cursorX, cursorY, canvas) => {
|
1549
1031
|
const canvasRect = canvas.getBoundingClientRect();
|
1550
|
-
|
1551
1032
|
this._v2_1.setX((cursorX - canvasRect.left) / canvasRect.width * 2 - 1);
|
1552
|
-
|
1553
1033
|
this._v2_1.setY((canvasRect.bottom - cursorY) / canvasRect.height * 2 - 1);
|
1554
|
-
|
1555
1034
|
return this._v2_1.clone();
|
1556
|
-
}
|
1557
|
-
|
1558
|
-
|
1559
|
-
var _this$camera11;
|
1560
|
-
|
1035
|
+
};
|
1036
|
+
this.getCursorPosition = (cursorX, cursorY, canvas) => {
|
1037
|
+
var _a;
|
1561
1038
|
this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas));
|
1562
|
-
|
1563
|
-
if (((_this$camera11 = this.camera) === null || _this$camera11 === void 0 ? void 0 : _this$camera11.type) === 'OrthographicCamera') {
|
1039
|
+
if (((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera") {
|
1564
1040
|
this._v2_1.x *= (this.camera.right - this.camera.left) * 0.5;
|
1565
1041
|
this._v2_1.y *= (this.camera.top - this.camera.bottom) * 0.5;
|
1566
1042
|
}
|
1567
|
-
|
1568
1043
|
return this._v2_1.clone();
|
1569
|
-
}
|
1570
|
-
|
1571
|
-
|
1572
|
-
|
1573
|
-
|
1574
|
-
|
1575
|
-
|
1576
|
-
|
1577
|
-
|
1578
|
-
|
1579
|
-
}
|
1580
|
-
|
1581
|
-
this._cameraMatrixState0.copy(camera.matrix);
|
1582
|
-
|
1044
|
+
};
|
1045
|
+
this.setCamera = (camera2) => {
|
1046
|
+
if (camera2) {
|
1047
|
+
camera2.lookAt(this.target);
|
1048
|
+
camera2.updateMatrix();
|
1049
|
+
if ((camera2 == null ? void 0 : camera2.type) == "PerspectiveCamera") {
|
1050
|
+
this._fov0 = camera2.fov;
|
1051
|
+
this._fovState = camera2.fov;
|
1052
|
+
}
|
1053
|
+
this._cameraMatrixState0.copy(camera2.matrix);
|
1583
1054
|
this._cameraMatrixState.copy(this._cameraMatrixState0);
|
1584
|
-
|
1585
|
-
this.
|
1586
|
-
|
1587
|
-
this._zoom0 = camera.zoom;
|
1055
|
+
this._cameraProjectionState.copy(camera2.projectionMatrix);
|
1056
|
+
this._zoom0 = camera2.zoom;
|
1588
1057
|
this._zoomState = this._zoom0;
|
1589
|
-
this._initialNear =
|
1590
|
-
this._nearPos0 =
|
1058
|
+
this._initialNear = camera2.near;
|
1059
|
+
this._nearPos0 = camera2.position.distanceTo(this.target) - camera2.near;
|
1591
1060
|
this._nearPos = this._initialNear;
|
1592
|
-
this._initialFar =
|
1593
|
-
this._farPos0 =
|
1061
|
+
this._initialFar = camera2.far;
|
1062
|
+
this._farPos0 = camera2.position.distanceTo(this.target) - camera2.far;
|
1594
1063
|
this._farPos = this._initialFar;
|
1595
|
-
|
1596
|
-
this.
|
1597
|
-
|
1598
|
-
this.
|
1599
|
-
|
1600
|
-
|
1601
|
-
this.camera.updateProjectionMatrix(); //making gizmos
|
1602
|
-
|
1603
|
-
const tbRadius = this.calculateTbRadius(camera);
|
1604
|
-
|
1605
|
-
if (tbRadius !== undefined) {
|
1064
|
+
this._up0.copy(camera2.up);
|
1065
|
+
this._upState.copy(camera2.up);
|
1066
|
+
this.camera = camera2;
|
1067
|
+
this.camera.updateProjectionMatrix();
|
1068
|
+
const tbRadius = this.calculateTbRadius(camera2);
|
1069
|
+
if (tbRadius !== void 0) {
|
1606
1070
|
this._tbRadius = tbRadius;
|
1607
1071
|
}
|
1608
|
-
|
1609
1072
|
this.makeGizmos(this.target, this._tbRadius);
|
1610
1073
|
}
|
1611
|
-
}
|
1612
|
-
|
1613
|
-
|
1614
|
-
|
1615
|
-
const
|
1616
|
-
const
|
1617
|
-
|
1618
|
-
const
|
1619
|
-
|
1620
|
-
const
|
1621
|
-
|
1622
|
-
fog: false,
|
1623
|
-
transparent: true,
|
1624
|
-
opacity: 0.6
|
1625
|
-
});
|
1626
|
-
const curveMaterialY = new LineBasicMaterial({
|
1627
|
-
color: 0x80ff80,
|
1628
|
-
fog: false,
|
1629
|
-
transparent: true,
|
1630
|
-
opacity: 0.6
|
1631
|
-
});
|
1632
|
-
const curveMaterialZ = new LineBasicMaterial({
|
1633
|
-
color: 0x8080ff,
|
1634
|
-
fog: false,
|
1635
|
-
transparent: true,
|
1636
|
-
opacity: 0.6
|
1637
|
-
}); //line
|
1638
|
-
|
1639
|
-
const gizmoX = new Line(curveGeometry, curveMaterialX);
|
1640
|
-
const gizmoY = new Line(curveGeometry, curveMaterialY);
|
1641
|
-
const gizmoZ = new Line(curveGeometry, curveMaterialZ);
|
1074
|
+
};
|
1075
|
+
this.makeGizmos = (tbCenter, tbRadius) => {
|
1076
|
+
const curve = new THREE.EllipseCurve(0, 0, tbRadius, tbRadius);
|
1077
|
+
const points = curve.getPoints(this._curvePts);
|
1078
|
+
const curveGeometry = new THREE.BufferGeometry().setFromPoints(points);
|
1079
|
+
const curveMaterialX = new THREE.LineBasicMaterial({ color: 16744576, fog: false, transparent: true, opacity: 0.6 });
|
1080
|
+
const curveMaterialY = new THREE.LineBasicMaterial({ color: 8454016, fog: false, transparent: true, opacity: 0.6 });
|
1081
|
+
const curveMaterialZ = new THREE.LineBasicMaterial({ color: 8421631, fog: false, transparent: true, opacity: 0.6 });
|
1082
|
+
const gizmoX = new THREE.Line(curveGeometry, curveMaterialX);
|
1083
|
+
const gizmoY = new THREE.Line(curveGeometry, curveMaterialY);
|
1084
|
+
const gizmoZ = new THREE.Line(curveGeometry, curveMaterialZ);
|
1642
1085
|
const rotation = Math.PI * 0.5;
|
1643
1086
|
gizmoX.rotation.x = rotation;
|
1644
|
-
gizmoY.rotation.y = rotation;
|
1645
|
-
|
1087
|
+
gizmoY.rotation.y = rotation;
|
1646
1088
|
this._gizmoMatrixState0.identity().setPosition(tbCenter);
|
1647
|
-
|
1648
1089
|
this._gizmoMatrixState.copy(this._gizmoMatrixState0);
|
1649
|
-
|
1650
1090
|
if (this.camera && this.camera.zoom != 1) {
|
1651
|
-
//adapt gizmos size to camera zoom
|
1652
1091
|
const size = 1 / this.camera.zoom;
|
1653
|
-
|
1654
1092
|
this._scaleMatrix.makeScale(size, size, size);
|
1655
|
-
|
1656
1093
|
this._translationMatrix.makeTranslation(-tbCenter.x, -tbCenter.y, -tbCenter.z);
|
1657
|
-
|
1658
1094
|
this._gizmoMatrixState.premultiply(this._translationMatrix).premultiply(this._scaleMatrix);
|
1659
|
-
|
1660
1095
|
this._translationMatrix.makeTranslation(tbCenter.x, tbCenter.y, tbCenter.z);
|
1661
|
-
|
1662
1096
|
this._gizmoMatrixState.premultiply(this._translationMatrix);
|
1663
1097
|
}
|
1664
|
-
|
1665
1098
|
this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
1666
|
-
|
1667
1099
|
this._gizmos.clear();
|
1668
|
-
|
1669
1100
|
this._gizmos.add(gizmoX);
|
1670
|
-
|
1671
1101
|
this._gizmos.add(gizmoY);
|
1672
|
-
|
1673
1102
|
this._gizmos.add(gizmoZ);
|
1674
|
-
}
|
1675
|
-
|
1676
|
-
_defineProperty(this, "onFocusAnim", (time, point, cameraMatrix, gizmoMatrix) => {
|
1103
|
+
};
|
1104
|
+
this.onFocusAnim = (time, point, cameraMatrix, gizmoMatrix) => {
|
1677
1105
|
if (this._timeStart == -1) {
|
1678
|
-
//animation start
|
1679
1106
|
this._timeStart = time;
|
1680
1107
|
}
|
1681
|
-
|
1682
1108
|
if (this._state == STATE.ANIMATION_FOCUS) {
|
1683
1109
|
const deltaTime = time - this._timeStart;
|
1684
1110
|
const animTime = deltaTime / this.focusAnimationTime;
|
1685
|
-
|
1686
1111
|
this._gizmoMatrixState.copy(gizmoMatrix);
|
1687
|
-
|
1688
1112
|
if (animTime >= 1) {
|
1689
|
-
//animation end
|
1690
1113
|
this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
1691
|
-
|
1692
1114
|
this.focus(point, this.scaleFactor);
|
1693
1115
|
this._timeStart = -1;
|
1694
1116
|
this.updateTbState(STATE.IDLE, false);
|
@@ -1697,43 +1119,34 @@ class ArcballControls extends EventDispatcher {
|
|
1697
1119
|
} else {
|
1698
1120
|
const amount = this.easeOutCubic(animTime);
|
1699
1121
|
const size = 1 - amount + this.scaleFactor * amount;
|
1700
|
-
|
1701
1122
|
this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
1702
|
-
|
1703
1123
|
this.focus(point, size, amount);
|
1704
1124
|
this.dispatchEvent(_changeEvent);
|
1705
1125
|
const self = this;
|
1706
|
-
this._animationId = window.requestAnimationFrame(function
|
1126
|
+
this._animationId = window.requestAnimationFrame(function(t) {
|
1707
1127
|
self.onFocusAnim(t, point, cameraMatrix, gizmoMatrix.clone());
|
1708
1128
|
});
|
1709
1129
|
}
|
1710
1130
|
} else {
|
1711
|
-
//interrupt animation
|
1712
1131
|
this._animationId = -1;
|
1713
1132
|
this._timeStart = -1;
|
1714
1133
|
}
|
1715
|
-
}
|
1716
|
-
|
1717
|
-
_defineProperty(this, "onRotationAnim", (time, rotationAxis, w0) => {
|
1134
|
+
};
|
1135
|
+
this.onRotationAnim = (time, rotationAxis, w0) => {
|
1718
1136
|
if (this._timeStart == -1) {
|
1719
|
-
//animation start
|
1720
1137
|
this._anglePrev = 0;
|
1721
1138
|
this._angleCurrent = 0;
|
1722
1139
|
this._timeStart = time;
|
1723
1140
|
}
|
1724
|
-
|
1725
1141
|
if (this._state == STATE.ANIMATION_ROTATE) {
|
1726
|
-
|
1727
|
-
const deltaTime = (time - this._timeStart) / 1000;
|
1142
|
+
const deltaTime = (time - this._timeStart) / 1e3;
|
1728
1143
|
const w = w0 + -this.dampingFactor * deltaTime;
|
1729
|
-
|
1730
1144
|
if (w > 0) {
|
1731
|
-
//tetha = 0.5 * alpha * t^2 + w0 * t + tetha0
|
1732
1145
|
this._angleCurrent = 0.5 * -this.dampingFactor * Math.pow(deltaTime, 2) + w0 * deltaTime + 0;
|
1733
1146
|
this.applyTransformMatrix(this.rotate(rotationAxis, this._angleCurrent));
|
1734
1147
|
this.dispatchEvent(_changeEvent);
|
1735
1148
|
const self = this;
|
1736
|
-
this._animationId = window.requestAnimationFrame(function
|
1149
|
+
this._animationId = window.requestAnimationFrame(function(t) {
|
1737
1150
|
self.onRotationAnim(t, rotationAxis, w0);
|
1738
1151
|
});
|
1739
1152
|
} else {
|
@@ -1744,167 +1157,123 @@ class ArcballControls extends EventDispatcher {
|
|
1744
1157
|
this.dispatchEvent(_changeEvent);
|
1745
1158
|
}
|
1746
1159
|
} else {
|
1747
|
-
//interrupt animation
|
1748
1160
|
this._animationId = -1;
|
1749
1161
|
this._timeStart = -1;
|
1750
|
-
|
1751
1162
|
if (this._state != STATE.ROTATE) {
|
1752
1163
|
this.activateGizmos(false);
|
1753
1164
|
this.dispatchEvent(_changeEvent);
|
1754
1165
|
}
|
1755
1166
|
}
|
1756
|
-
}
|
1757
|
-
|
1758
|
-
_defineProperty(this, "pan", (p0, p1, adjust = false) => {
|
1167
|
+
};
|
1168
|
+
this.pan = (p0, p1, adjust = false) => {
|
1759
1169
|
if (this.camera) {
|
1760
1170
|
const movement = p0.clone().sub(p1);
|
1761
|
-
|
1762
|
-
if (this.camera.type === 'OrthographicCamera') {
|
1763
|
-
//adjust movement amount
|
1171
|
+
if (this.camera.type === "OrthographicCamera") {
|
1764
1172
|
movement.multiplyScalar(1 / this.camera.zoom);
|
1765
1173
|
}
|
1766
|
-
|
1767
|
-
|
1768
|
-
|
1769
|
-
this._v3_1.setFromMatrixPosition(this._cameraMatrixState0); //camera's initial position
|
1770
|
-
|
1771
|
-
|
1772
|
-
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState0); //gizmo's initial position
|
1773
|
-
|
1774
|
-
|
1174
|
+
if (this.camera.type === "PerspectiveCamera" && adjust) {
|
1175
|
+
this._v3_1.setFromMatrixPosition(this._cameraMatrixState0);
|
1176
|
+
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState0);
|
1775
1177
|
const distanceFactor = this._v3_1.distanceTo(this._v3_2) / this.camera.position.distanceTo(this._gizmos.position);
|
1776
1178
|
movement.multiplyScalar(1 / distanceFactor);
|
1777
1179
|
}
|
1778
|
-
|
1779
1180
|
this._v3_1.set(movement.x, movement.y, 0).applyQuaternion(this.camera.quaternion);
|
1780
|
-
|
1781
1181
|
this._m4_1.makeTranslation(this._v3_1.x, this._v3_1.y, this._v3_1.z);
|
1782
|
-
|
1783
1182
|
this.setTransformationMatrices(this._m4_1, this._m4_1);
|
1784
1183
|
}
|
1785
|
-
|
1786
1184
|
return _transformation;
|
1787
|
-
}
|
1788
|
-
|
1789
|
-
_defineProperty(this, "reset", () => {
|
1185
|
+
};
|
1186
|
+
this.reset = () => {
|
1790
1187
|
if (this.camera) {
|
1791
1188
|
this.camera.zoom = this._zoom0;
|
1792
|
-
|
1793
|
-
if (this.camera.type === 'PerspectiveCamera') {
|
1189
|
+
if (this.camera.type === "PerspectiveCamera") {
|
1794
1190
|
this.camera.fov = this._fov0;
|
1795
1191
|
}
|
1796
|
-
|
1797
1192
|
this.camera.near = this._nearPos;
|
1798
1193
|
this.camera.far = this._farPos;
|
1799
|
-
|
1800
1194
|
this._cameraMatrixState.copy(this._cameraMatrixState0);
|
1801
|
-
|
1802
1195
|
this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
|
1803
|
-
|
1804
1196
|
this.camera.up.copy(this._up0);
|
1805
1197
|
this.camera.updateMatrix();
|
1806
1198
|
this.camera.updateProjectionMatrix();
|
1807
|
-
|
1808
1199
|
this._gizmoMatrixState.copy(this._gizmoMatrixState0);
|
1809
|
-
|
1810
1200
|
this._gizmoMatrixState0.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
1811
|
-
|
1812
1201
|
this._gizmos.updateMatrix();
|
1813
|
-
|
1814
1202
|
const tbRadius = this.calculateTbRadius(this.camera);
|
1815
|
-
|
1816
|
-
if (tbRadius !== undefined) {
|
1203
|
+
if (tbRadius !== void 0) {
|
1817
1204
|
this._tbRadius = tbRadius;
|
1818
1205
|
}
|
1819
|
-
|
1820
1206
|
this.makeGizmos(this._gizmos.position, this._tbRadius);
|
1821
1207
|
this.camera.lookAt(this._gizmos.position);
|
1822
1208
|
this.updateTbState(STATE.IDLE, false);
|
1823
1209
|
this.dispatchEvent(_changeEvent);
|
1824
1210
|
}
|
1825
|
-
}
|
1826
|
-
|
1827
|
-
|
1828
|
-
const point = this._gizmos.position; //rotation center
|
1829
|
-
|
1211
|
+
};
|
1212
|
+
this.rotate = (axis, angle) => {
|
1213
|
+
const point = this._gizmos.position;
|
1830
1214
|
this._translationMatrix.makeTranslation(-point.x, -point.y, -point.z);
|
1831
|
-
|
1832
|
-
this._rotationMatrix.makeRotationAxis(axis, -angle); //rotate camera
|
1833
|
-
|
1834
|
-
|
1215
|
+
this._rotationMatrix.makeRotationAxis(axis, -angle);
|
1835
1216
|
this._m4_1.makeTranslation(point.x, point.y, point.z);
|
1836
|
-
|
1837
1217
|
this._m4_1.multiply(this._rotationMatrix);
|
1838
|
-
|
1839
1218
|
this._m4_1.multiply(this._translationMatrix);
|
1840
|
-
|
1841
1219
|
this.setTransformationMatrices(this._m4_1);
|
1842
1220
|
return _transformation;
|
1843
|
-
}
|
1844
|
-
|
1845
|
-
|
1221
|
+
};
|
1222
|
+
this.copyState = () => {
|
1223
|
+
var _a;
|
1846
1224
|
if (this.camera) {
|
1847
|
-
|
1848
|
-
|
1849
|
-
|
1850
|
-
|
1851
|
-
|
1852
|
-
|
1853
|
-
|
1854
|
-
|
1855
|
-
|
1856
|
-
|
1857
|
-
}
|
1858
|
-
|
1859
|
-
|
1860
|
-
|
1861
|
-
|
1862
|
-
|
1863
|
-
|
1864
|
-
|
1865
|
-
|
1866
|
-
|
1225
|
+
const state = JSON.stringify(
|
1226
|
+
((_a = this.camera) == null ? void 0 : _a.type) === "OrthographicCamera" ? {
|
1227
|
+
arcballState: {
|
1228
|
+
cameraFar: this.camera.far,
|
1229
|
+
cameraMatrix: this.camera.matrix,
|
1230
|
+
cameraNear: this.camera.near,
|
1231
|
+
cameraUp: this.camera.up,
|
1232
|
+
cameraZoom: this.camera.zoom,
|
1233
|
+
gizmoMatrix: this._gizmos.matrix
|
1234
|
+
}
|
1235
|
+
} : {
|
1236
|
+
arcballState: {
|
1237
|
+
cameraFar: this.camera.far,
|
1238
|
+
cameraFov: this.camera.fov,
|
1239
|
+
cameraMatrix: this.camera.matrix,
|
1240
|
+
cameraNear: this.camera.near,
|
1241
|
+
cameraUp: this.camera.up,
|
1242
|
+
cameraZoom: this.camera.zoom,
|
1243
|
+
gizmoMatrix: this._gizmos.matrix
|
1244
|
+
}
|
1867
1245
|
}
|
1868
|
-
|
1246
|
+
);
|
1869
1247
|
navigator.clipboard.writeText(state);
|
1870
1248
|
}
|
1871
|
-
}
|
1872
|
-
|
1873
|
-
_defineProperty(this, "pasteState", () => {
|
1249
|
+
};
|
1250
|
+
this.pasteState = () => {
|
1874
1251
|
const self = this;
|
1875
1252
|
navigator.clipboard.readText().then(function resolved(value) {
|
1876
1253
|
self.setStateFromJSON(value);
|
1877
1254
|
});
|
1878
|
-
}
|
1879
|
-
|
1880
|
-
|
1881
|
-
|
1882
|
-
|
1255
|
+
};
|
1256
|
+
this.saveState = () => {
|
1257
|
+
if (!this.camera)
|
1258
|
+
return;
|
1883
1259
|
this._cameraMatrixState0.copy(this.camera.matrix);
|
1884
|
-
|
1885
1260
|
this._gizmoMatrixState0.copy(this._gizmos.matrix);
|
1886
|
-
|
1887
1261
|
this._nearPos = this.camera.near;
|
1888
1262
|
this._farPos = this.camera.far;
|
1889
1263
|
this._zoom0 = this.camera.zoom;
|
1890
|
-
|
1891
1264
|
this._up0.copy(this.camera.up);
|
1892
|
-
|
1893
|
-
if (this.camera.type === 'PerspectiveCamera') {
|
1265
|
+
if (this.camera.type === "PerspectiveCamera") {
|
1894
1266
|
this._fov0 = this.camera.fov;
|
1895
1267
|
}
|
1896
|
-
}
|
1897
|
-
|
1898
|
-
|
1899
|
-
|
1268
|
+
};
|
1269
|
+
this.applyScale = (size, point, scaleGizmos = true) => {
|
1270
|
+
if (!this.camera)
|
1271
|
+
return;
|
1900
1272
|
const scalePoint = point.clone();
|
1901
1273
|
let sizeInverse = 1 / size;
|
1902
|
-
|
1903
|
-
if (this.camera.type === 'OrthographicCamera') {
|
1904
|
-
//camera zoom
|
1274
|
+
if (this.camera.type === "OrthographicCamera") {
|
1905
1275
|
this.camera.zoom = this._zoomState;
|
1906
|
-
this.camera.zoom *= size;
|
1907
|
-
|
1276
|
+
this.camera.zoom *= size;
|
1908
1277
|
if (this.camera.zoom > this.maxZoom) {
|
1909
1278
|
this.camera.zoom = this.maxZoom;
|
1910
1279
|
sizeInverse = this._zoomState / this.maxZoom;
|
@@ -1912,46 +1281,26 @@ class ArcballControls extends EventDispatcher {
|
|
1912
1281
|
this.camera.zoom = this.minZoom;
|
1913
1282
|
sizeInverse = this._zoomState / this.minZoom;
|
1914
1283
|
}
|
1915
|
-
|
1916
1284
|
this.camera.updateProjectionMatrix();
|
1917
|
-
|
1918
|
-
this._v3_1.setFromMatrixPosition(this._gizmoMatrixState); //gizmos position
|
1919
|
-
//scale gizmos so they appear in the same spot having the same dimension
|
1920
|
-
|
1921
|
-
|
1285
|
+
this._v3_1.setFromMatrixPosition(this._gizmoMatrixState);
|
1922
1286
|
this._scaleMatrix.makeScale(sizeInverse, sizeInverse, sizeInverse);
|
1923
|
-
|
1924
1287
|
this._translationMatrix.makeTranslation(-this._v3_1.x, -this._v3_1.y, -this._v3_1.z);
|
1925
|
-
|
1926
1288
|
this._m4_2.makeTranslation(this._v3_1.x, this._v3_1.y, this._v3_1.z).multiply(this._scaleMatrix);
|
1927
|
-
|
1928
|
-
this._m4_2.multiply(this._translationMatrix); //move camera and gizmos to obtain pinch effect
|
1929
|
-
|
1930
|
-
|
1289
|
+
this._m4_2.multiply(this._translationMatrix);
|
1931
1290
|
scalePoint.sub(this._v3_1);
|
1932
1291
|
const amount = scalePoint.clone().multiplyScalar(sizeInverse);
|
1933
1292
|
scalePoint.sub(amount);
|
1934
|
-
|
1935
1293
|
this._m4_1.makeTranslation(scalePoint.x, scalePoint.y, scalePoint.z);
|
1936
|
-
|
1937
1294
|
this._m4_2.premultiply(this._m4_1);
|
1938
|
-
|
1939
1295
|
this.setTransformationMatrices(this._m4_1, this._m4_2);
|
1940
1296
|
return _transformation;
|
1941
1297
|
}
|
1942
|
-
|
1943
|
-
if (this.camera.type === 'PerspectiveCamera') {
|
1298
|
+
if (this.camera.type === "PerspectiveCamera") {
|
1944
1299
|
this._v3_1.setFromMatrixPosition(this._cameraMatrixState);
|
1945
|
-
|
1946
|
-
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState); //move camera
|
1947
|
-
|
1948
|
-
|
1300
|
+
this._v3_2.setFromMatrixPosition(this._gizmoMatrixState);
|
1949
1301
|
let distance = this._v3_1.distanceTo(scalePoint);
|
1950
|
-
|
1951
|
-
let amount = distance - distance * sizeInverse; //check min and max distance
|
1952
|
-
|
1302
|
+
let amount = distance - distance * sizeInverse;
|
1953
1303
|
const newDistance = distance - amount;
|
1954
|
-
|
1955
1304
|
if (newDistance < this.minDistance) {
|
1956
1305
|
sizeInverse = this.minDistance / distance;
|
1957
1306
|
amount = distance - distance * sizeInverse;
|
@@ -1959,270 +1308,152 @@ class ArcballControls extends EventDispatcher {
|
|
1959
1308
|
sizeInverse = this.maxDistance / distance;
|
1960
1309
|
amount = distance - distance * sizeInverse;
|
1961
1310
|
}
|
1962
|
-
|
1963
1311
|
let direction = scalePoint.clone().sub(this._v3_1).normalize().multiplyScalar(amount);
|
1964
|
-
|
1965
1312
|
this._m4_1.makeTranslation(direction.x, direction.y, direction.z);
|
1966
|
-
|
1967
1313
|
if (scaleGizmos) {
|
1968
|
-
//scale gizmos so they appear in the same spot having the same dimension
|
1969
1314
|
const pos = this._v3_2;
|
1970
1315
|
distance = pos.distanceTo(scalePoint);
|
1971
1316
|
amount = distance - distance * sizeInverse;
|
1972
1317
|
direction = scalePoint.clone().sub(this._v3_2).normalize().multiplyScalar(amount);
|
1973
|
-
|
1974
1318
|
this._translationMatrix.makeTranslation(pos.x, pos.y, pos.z);
|
1975
|
-
|
1976
1319
|
this._scaleMatrix.makeScale(sizeInverse, sizeInverse, sizeInverse);
|
1977
|
-
|
1978
1320
|
this._m4_2.makeTranslation(direction.x, direction.y, direction.z).multiply(this._translationMatrix);
|
1979
|
-
|
1980
1321
|
this._m4_2.multiply(this._scaleMatrix);
|
1981
|
-
|
1982
1322
|
this._translationMatrix.makeTranslation(-pos.x, -pos.y, -pos.z);
|
1983
|
-
|
1984
1323
|
this._m4_2.multiply(this._translationMatrix);
|
1985
|
-
|
1986
1324
|
this.setTransformationMatrices(this._m4_1, this._m4_2);
|
1987
1325
|
} else {
|
1988
1326
|
this.setTransformationMatrices(this._m4_1);
|
1989
1327
|
}
|
1990
|
-
|
1991
1328
|
return _transformation;
|
1992
1329
|
}
|
1993
|
-
}
|
1994
|
-
|
1995
|
-
|
1996
|
-
|
1997
|
-
|
1998
|
-
if (((_this$camera13 = this.camera) === null || _this$camera13 === void 0 ? void 0 : _this$camera13.type) === 'PerspectiveCamera') {
|
1999
|
-
this.camera.fov = MathUtils.clamp(value, this.minFov, this.maxFov);
|
1330
|
+
};
|
1331
|
+
this.setFov = (value) => {
|
1332
|
+
var _a;
|
1333
|
+
if (((_a = this.camera) == null ? void 0 : _a.type) === "PerspectiveCamera") {
|
1334
|
+
this.camera.fov = THREE.MathUtils.clamp(value, this.minFov, this.maxFov);
|
2000
1335
|
this.camera.updateProjectionMatrix();
|
2001
1336
|
}
|
2002
|
-
}
|
2003
|
-
|
2004
|
-
_defineProperty(this, "setTarget", (x, y, z) => {
|
1337
|
+
};
|
1338
|
+
this.setTarget = (x, y, z) => {
|
2005
1339
|
if (this.camera) {
|
2006
1340
|
this.target.set(x, y, z);
|
2007
|
-
|
2008
|
-
this._gizmos.position.set(x, y, z); //for correct radius calculation
|
2009
|
-
|
2010
|
-
|
1341
|
+
this._gizmos.position.set(x, y, z);
|
2011
1342
|
const tbRadius = this.calculateTbRadius(this.camera);
|
2012
|
-
|
2013
|
-
if (tbRadius !== undefined) {
|
1343
|
+
if (tbRadius !== void 0) {
|
2014
1344
|
this._tbRadius = tbRadius;
|
2015
1345
|
}
|
2016
|
-
|
2017
1346
|
this.makeGizmos(this.target, this._tbRadius);
|
2018
1347
|
this.camera.lookAt(this.target);
|
2019
1348
|
}
|
2020
|
-
}
|
2021
|
-
|
2022
|
-
_defineProperty(this, "zRotate", (point, angle) => {
|
1349
|
+
};
|
1350
|
+
this.zRotate = (point, angle) => {
|
2023
1351
|
this._rotationMatrix.makeRotationAxis(this._rotationAxis, angle);
|
2024
|
-
|
2025
1352
|
this._translationMatrix.makeTranslation(-point.x, -point.y, -point.z);
|
2026
|
-
|
2027
1353
|
this._m4_1.makeTranslation(point.x, point.y, point.z);
|
2028
|
-
|
2029
1354
|
this._m4_1.multiply(this._rotationMatrix);
|
2030
|
-
|
2031
1355
|
this._m4_1.multiply(this._translationMatrix);
|
2032
|
-
|
2033
|
-
this.
|
2034
|
-
|
2035
|
-
|
2036
|
-
this._v3_2.copy(this._v3_1).applyAxisAngle(this._rotationAxis, angle); //apply rotation
|
2037
|
-
|
2038
|
-
|
1356
|
+
this._v3_1.setFromMatrixPosition(this._gizmoMatrixState).sub(point);
|
1357
|
+
this._v3_2.copy(this._v3_1).applyAxisAngle(this._rotationAxis, angle);
|
2039
1358
|
this._v3_2.sub(this._v3_1);
|
2040
|
-
|
2041
1359
|
this._m4_2.makeTranslation(this._v3_2.x, this._v3_2.y, this._v3_2.z);
|
2042
|
-
|
2043
1360
|
this.setTransformationMatrices(this._m4_1, this._m4_2);
|
2044
1361
|
return _transformation;
|
2045
|
-
}
|
2046
|
-
|
2047
|
-
|
2048
|
-
|
2049
|
-
const raycaster = new Raycaster();
|
2050
|
-
raycaster.near =
|
2051
|
-
raycaster.far =
|
2052
|
-
raycaster.setFromCamera(cursor,
|
1362
|
+
};
|
1363
|
+
this.unprojectOnObj = (cursor, camera2) => {
|
1364
|
+
if (!this.scene)
|
1365
|
+
return null;
|
1366
|
+
const raycaster = new THREE.Raycaster();
|
1367
|
+
raycaster.near = camera2.near;
|
1368
|
+
raycaster.far = camera2.far;
|
1369
|
+
raycaster.setFromCamera(cursor, camera2);
|
2053
1370
|
const intersect = raycaster.intersectObjects(this.scene.children, true);
|
2054
|
-
|
2055
1371
|
for (let i = 0; i < intersect.length; i++) {
|
2056
1372
|
if (intersect[i].object.uuid != this._gizmos.uuid && intersect[i].face) {
|
2057
1373
|
return intersect[i].point.clone();
|
2058
1374
|
}
|
2059
1375
|
}
|
2060
|
-
|
2061
1376
|
return null;
|
2062
|
-
}
|
2063
|
-
|
2064
|
-
|
2065
|
-
if (camera.type == 'OrthographicCamera') {
|
1377
|
+
};
|
1378
|
+
this.unprojectOnTbSurface = (camera2, cursorX, cursorY, canvas, tbRadius) => {
|
1379
|
+
if (camera2.type == "OrthographicCamera") {
|
2066
1380
|
this._v2_1.copy(this.getCursorPosition(cursorX, cursorY, canvas));
|
2067
|
-
|
2068
1381
|
this._v3_1.set(this._v2_1.x, this._v2_1.y, 0);
|
2069
|
-
|
2070
1382
|
const x2 = Math.pow(this._v2_1.x, 2);
|
2071
1383
|
const y2 = Math.pow(this._v2_1.y, 2);
|
2072
1384
|
const r2 = Math.pow(this._tbRadius, 2);
|
2073
|
-
|
2074
1385
|
if (x2 + y2 <= r2 * 0.5) {
|
2075
|
-
//intersection with sphere
|
2076
1386
|
this._v3_1.setZ(Math.sqrt(r2 - (x2 + y2)));
|
2077
1387
|
} else {
|
2078
|
-
//intersection with hyperboloid
|
2079
1388
|
this._v3_1.setZ(r2 * 0.5 / Math.sqrt(x2 + y2));
|
2080
1389
|
}
|
2081
|
-
|
2082
1390
|
return this._v3_1;
|
2083
1391
|
}
|
2084
|
-
|
2085
|
-
if (camera.type == 'PerspectiveCamera') {
|
2086
|
-
//unproject cursor on the near plane
|
1392
|
+
if (camera2.type == "PerspectiveCamera") {
|
2087
1393
|
this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas));
|
2088
|
-
|
2089
1394
|
this._v3_1.set(this._v2_1.x, this._v2_1.y, -1);
|
2090
|
-
|
2091
|
-
this._v3_1.
|
2092
|
-
|
2093
|
-
const
|
2094
|
-
|
2095
|
-
|
2096
|
-
const cameraGizmoDistance = camera.position.distanceTo(this._gizmos.position);
|
2097
|
-
const radius2 = Math.pow(tbRadius, 2); // camera
|
2098
|
-
// |\
|
2099
|
-
// | \
|
2100
|
-
// | \
|
2101
|
-
// h | \
|
2102
|
-
// | \
|
2103
|
-
// | \
|
2104
|
-
// _ _ | _ _ _\ _ _ near plane
|
2105
|
-
// l
|
2106
|
-
|
1395
|
+
this._v3_1.applyMatrix4(camera2.projectionMatrixInverse);
|
1396
|
+
const rayDir = this._v3_1.clone().normalize();
|
1397
|
+
const cameraGizmoDistance = camera2.position.distanceTo(this._gizmos.position);
|
1398
|
+
const radius2 = Math.pow(tbRadius, 2);
|
2107
1399
|
const h = this._v3_1.z;
|
2108
1400
|
const l = Math.sqrt(Math.pow(this._v3_1.x, 2) + Math.pow(this._v3_1.y, 2));
|
2109
|
-
|
2110
1401
|
if (l == 0) {
|
2111
|
-
//ray aligned with camera
|
2112
1402
|
rayDir.set(this._v3_1.x, this._v3_1.y, tbRadius);
|
2113
1403
|
return rayDir;
|
2114
1404
|
}
|
2115
|
-
|
2116
1405
|
const m = h / l;
|
2117
1406
|
const q = cameraGizmoDistance;
|
2118
|
-
/*
|
2119
|
-
* calculate intersection point between unprojected ray and trackball surface
|
2120
|
-
*|y = m * x + q
|
2121
|
-
*|x^2 + y^2 = r^2
|
2122
|
-
*
|
2123
|
-
* (m^2 + 1) * x^2 + (2 * m * q) * x + q^2 - r^2 = 0
|
2124
|
-
*/
|
2125
|
-
|
2126
1407
|
let a = Math.pow(m, 2) + 1;
|
2127
1408
|
let b = 2 * m * q;
|
2128
1409
|
let c = Math.pow(q, 2) - radius2;
|
2129
1410
|
let delta = Math.pow(b, 2) - 4 * a * c;
|
2130
|
-
|
2131
1411
|
if (delta >= 0) {
|
2132
|
-
//intersection with sphere
|
2133
1412
|
this._v2_1.setX((-b - Math.sqrt(delta)) / (2 * a));
|
2134
|
-
|
2135
1413
|
this._v2_1.setY(m * this._v2_1.x + q);
|
2136
|
-
|
2137
|
-
const angle = MathUtils.RAD2DEG * this._v2_1.angle();
|
2138
|
-
|
1414
|
+
const angle = THREE.MathUtils.RAD2DEG * this._v2_1.angle();
|
2139
1415
|
if (angle >= 45) {
|
2140
|
-
|
2141
|
-
|
2142
|
-
const rayLength = Math.sqrt(Math.pow(this._v2_1.x, 2) + Math.pow(cameraGizmoDistance - this._v2_1.y, 2));
|
2143
|
-
rayDir.multiplyScalar(rayLength);
|
1416
|
+
const rayLength2 = Math.sqrt(Math.pow(this._v2_1.x, 2) + Math.pow(cameraGizmoDistance - this._v2_1.y, 2));
|
1417
|
+
rayDir.multiplyScalar(rayLength2);
|
2144
1418
|
rayDir.z += cameraGizmoDistance;
|
2145
1419
|
return rayDir;
|
2146
1420
|
}
|
2147
|
-
}
|
2148
|
-
|
2149
|
-
/*
|
2150
|
-
*|y = m * x + q
|
2151
|
-
*|y = (1 / x) * (r^2 / 2)
|
2152
|
-
*
|
2153
|
-
* m * x^2 + q * x - r^2 / 2 = 0
|
2154
|
-
*/
|
2155
|
-
|
2156
|
-
|
1421
|
+
}
|
2157
1422
|
a = m;
|
2158
1423
|
b = q;
|
2159
1424
|
c = -radius2 * 0.5;
|
2160
1425
|
delta = Math.pow(b, 2) - 4 * a * c;
|
2161
|
-
|
2162
1426
|
this._v2_1.setX((-b - Math.sqrt(delta)) / (2 * a));
|
2163
|
-
|
2164
1427
|
this._v2_1.setY(m * this._v2_1.x + q);
|
2165
|
-
|
2166
1428
|
const rayLength = Math.sqrt(Math.pow(this._v2_1.x, 2) + Math.pow(cameraGizmoDistance - this._v2_1.y, 2));
|
2167
1429
|
rayDir.multiplyScalar(rayLength);
|
2168
1430
|
rayDir.z += cameraGizmoDistance;
|
2169
1431
|
return rayDir;
|
2170
1432
|
}
|
2171
|
-
}
|
2172
|
-
|
2173
|
-
|
2174
|
-
if (camera.type == 'OrthographicCamera') {
|
1433
|
+
};
|
1434
|
+
this.unprojectOnTbPlane = (camera2, cursorX, cursorY, canvas, initialDistance = false) => {
|
1435
|
+
if (camera2.type == "OrthographicCamera") {
|
2175
1436
|
this._v2_1.copy(this.getCursorPosition(cursorX, cursorY, canvas));
|
2176
|
-
|
2177
1437
|
this._v3_1.set(this._v2_1.x, this._v2_1.y, 0);
|
2178
|
-
|
2179
1438
|
return this._v3_1.clone();
|
2180
1439
|
}
|
2181
|
-
|
2182
|
-
|
2183
|
-
this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas)); //unproject cursor on the near plane
|
2184
|
-
|
2185
|
-
|
1440
|
+
if (camera2.type == "PerspectiveCamera") {
|
1441
|
+
this._v2_1.copy(this.getCursorNDC(cursorX, cursorY, canvas));
|
2186
1442
|
this._v3_1.set(this._v2_1.x, this._v2_1.y, -1);
|
2187
|
-
|
2188
|
-
this._v3_1.
|
2189
|
-
|
2190
|
-
const rayDir = this._v3_1.clone().normalize(); //unprojected ray direction
|
2191
|
-
// camera
|
2192
|
-
// |\
|
2193
|
-
// | \
|
2194
|
-
// | \
|
2195
|
-
// h | \
|
2196
|
-
// | \
|
2197
|
-
// | \
|
2198
|
-
// _ _ | _ _ _\ _ _ near plane
|
2199
|
-
// l
|
2200
|
-
|
2201
|
-
|
1443
|
+
this._v3_1.applyMatrix4(camera2.projectionMatrixInverse);
|
1444
|
+
const rayDir = this._v3_1.clone().normalize();
|
2202
1445
|
const h = this._v3_1.z;
|
2203
1446
|
const l = Math.sqrt(Math.pow(this._v3_1.x, 2) + Math.pow(this._v3_1.y, 2));
|
2204
1447
|
let cameraGizmoDistance;
|
2205
|
-
|
2206
1448
|
if (initialDistance) {
|
2207
1449
|
cameraGizmoDistance = this._v3_1.setFromMatrixPosition(this._cameraMatrixState0).distanceTo(this._v3_2.setFromMatrixPosition(this._gizmoMatrixState0));
|
2208
1450
|
} else {
|
2209
|
-
cameraGizmoDistance =
|
2210
|
-
}
|
2211
|
-
/*
|
2212
|
-
* calculate intersection point between unprojected ray and the plane
|
2213
|
-
*|y = mx + q
|
2214
|
-
*|y = 0
|
2215
|
-
*
|
2216
|
-
* x = -q/m
|
2217
|
-
*/
|
2218
|
-
|
2219
|
-
|
1451
|
+
cameraGizmoDistance = camera2.position.distanceTo(this._gizmos.position);
|
1452
|
+
}
|
2220
1453
|
if (l == 0) {
|
2221
|
-
//ray aligned with camera
|
2222
1454
|
rayDir.set(0, 0, 0);
|
2223
1455
|
return rayDir;
|
2224
1456
|
}
|
2225
|
-
|
2226
1457
|
const m = h / l;
|
2227
1458
|
const q = cameraGizmoDistance;
|
2228
1459
|
const x = -q / m;
|
@@ -2231,259 +1462,179 @@ class ArcballControls extends EventDispatcher {
|
|
2231
1462
|
rayDir.z = 0;
|
2232
1463
|
return rayDir;
|
2233
1464
|
}
|
2234
|
-
}
|
2235
|
-
|
2236
|
-
|
2237
|
-
|
2238
|
-
|
1465
|
+
};
|
1466
|
+
this.updateMatrixState = () => {
|
1467
|
+
if (!this.camera)
|
1468
|
+
return;
|
2239
1469
|
this._cameraMatrixState.copy(this.camera.matrix);
|
2240
|
-
|
2241
1470
|
this._gizmoMatrixState.copy(this._gizmos.matrix);
|
2242
|
-
|
2243
|
-
if (this.camera.type === 'OrthographicCamera') {
|
1471
|
+
if (this.camera.type === "OrthographicCamera") {
|
2244
1472
|
this._cameraProjectionState.copy(this.camera.projectionMatrix);
|
2245
|
-
|
2246
1473
|
this.camera.updateProjectionMatrix();
|
2247
1474
|
this._zoomState = this.camera.zoom;
|
2248
1475
|
}
|
2249
|
-
|
2250
|
-
if (this.camera.type === 'PerspectiveCamera') {
|
1476
|
+
if (this.camera.type === "PerspectiveCamera") {
|
2251
1477
|
this._fovState = this.camera.fov;
|
2252
1478
|
}
|
2253
|
-
}
|
2254
|
-
|
2255
|
-
_defineProperty(this, "updateTbState", (newState, updateMatrices) => {
|
1479
|
+
};
|
1480
|
+
this.updateTbState = (newState, updateMatrices) => {
|
2256
1481
|
this._state = newState;
|
2257
|
-
|
2258
1482
|
if (updateMatrices) {
|
2259
1483
|
this.updateMatrixState();
|
2260
1484
|
}
|
2261
|
-
}
|
2262
|
-
|
2263
|
-
|
2264
|
-
const EPS = 0.000001; // Update target and gizmos state
|
2265
|
-
|
1485
|
+
};
|
1486
|
+
this.update = () => {
|
1487
|
+
const EPS = 1e-6;
|
2266
1488
|
if (!this.target.equals(this._currentTarget) && this.camera) {
|
2267
|
-
this._gizmos.position.set(this.target.x, this.target.y, this.target.z);
|
2268
|
-
|
2269
|
-
|
1489
|
+
this._gizmos.position.set(this.target.x, this.target.y, this.target.z);
|
2270
1490
|
const tbRadius = this.calculateTbRadius(this.camera);
|
2271
|
-
|
2272
|
-
if (tbRadius !== undefined) {
|
1491
|
+
if (tbRadius !== void 0) {
|
2273
1492
|
this._tbRadius = tbRadius;
|
2274
1493
|
}
|
2275
|
-
|
2276
1494
|
this.makeGizmos(this.target, this._tbRadius);
|
2277
|
-
|
2278
1495
|
this._currentTarget.copy(this.target);
|
2279
1496
|
}
|
2280
|
-
|
2281
|
-
|
2282
|
-
|
2283
|
-
if (this.camera.type === 'OrthographicCamera') {
|
2284
|
-
//check zoom
|
1497
|
+
if (!this.camera)
|
1498
|
+
return;
|
1499
|
+
if (this.camera.type === "OrthographicCamera") {
|
2285
1500
|
if (this.camera.zoom > this.maxZoom || this.camera.zoom < this.minZoom) {
|
2286
|
-
const newZoom = MathUtils.clamp(this.camera.zoom, this.minZoom, this.maxZoom);
|
1501
|
+
const newZoom = THREE.MathUtils.clamp(this.camera.zoom, this.minZoom, this.maxZoom);
|
2287
1502
|
this.applyTransformMatrix(this.applyScale(newZoom / this.camera.zoom, this._gizmos.position, true));
|
2288
1503
|
}
|
2289
1504
|
}
|
2290
|
-
|
2291
|
-
if (this.camera.type === 'PerspectiveCamera') {
|
2292
|
-
//check distance
|
1505
|
+
if (this.camera.type === "PerspectiveCamera") {
|
2293
1506
|
const distance = this.camera.position.distanceTo(this._gizmos.position);
|
2294
|
-
|
2295
1507
|
if (distance > this.maxDistance + EPS || distance < this.minDistance - EPS) {
|
2296
|
-
const newDistance = MathUtils.clamp(distance, this.minDistance, this.maxDistance);
|
1508
|
+
const newDistance = THREE.MathUtils.clamp(distance, this.minDistance, this.maxDistance);
|
2297
1509
|
this.applyTransformMatrix(this.applyScale(newDistance / distance, this._gizmos.position));
|
2298
1510
|
this.updateMatrixState();
|
2299
|
-
}
|
2300
|
-
|
2301
|
-
|
1511
|
+
}
|
2302
1512
|
if (this.camera.fov < this.minFov || this.camera.fov > this.maxFov) {
|
2303
|
-
this.camera.fov = MathUtils.clamp(this.camera.fov, this.minFov, this.maxFov);
|
1513
|
+
this.camera.fov = THREE.MathUtils.clamp(this.camera.fov, this.minFov, this.maxFov);
|
2304
1514
|
this.camera.updateProjectionMatrix();
|
2305
1515
|
}
|
2306
|
-
|
2307
1516
|
const oldRadius = this._tbRadius;
|
2308
1517
|
const tbRadius = this.calculateTbRadius(this.camera);
|
2309
|
-
|
2310
|
-
if (tbRadius !== undefined) {
|
1518
|
+
if (tbRadius !== void 0) {
|
2311
1519
|
this._tbRadius = tbRadius;
|
2312
1520
|
}
|
2313
|
-
|
2314
1521
|
if (oldRadius < this._tbRadius - EPS || oldRadius > this._tbRadius + EPS) {
|
2315
1522
|
const scale = (this._gizmos.scale.x + this._gizmos.scale.y + this._gizmos.scale.z) / 3;
|
2316
|
-
const newRadius = this._tbRadius / scale;
|
2317
|
-
|
2318
|
-
const curve = new EllipseCurve(0, 0, newRadius, newRadius);
|
1523
|
+
const newRadius = this._tbRadius / scale;
|
1524
|
+
const curve = new THREE.EllipseCurve(0, 0, newRadius, newRadius);
|
2319
1525
|
const points = curve.getPoints(this._curvePts);
|
2320
|
-
const curveGeometry = new BufferGeometry().setFromPoints(points);
|
2321
|
-
|
1526
|
+
const curveGeometry = new THREE.BufferGeometry().setFromPoints(points);
|
2322
1527
|
for (const gizmo in this._gizmos.children) {
|
2323
1528
|
const child = this._gizmos.children[gizmo];
|
2324
1529
|
child.geometry = curveGeometry;
|
2325
1530
|
}
|
2326
1531
|
}
|
2327
1532
|
}
|
2328
|
-
|
2329
1533
|
this.camera.lookAt(this._gizmos.position);
|
2330
|
-
}
|
2331
|
-
|
2332
|
-
_defineProperty(this, "setStateFromJSON", json => {
|
1534
|
+
};
|
1535
|
+
this.setStateFromJSON = (json) => {
|
2333
1536
|
const state = JSON.parse(json);
|
2334
|
-
|
2335
1537
|
if (state.arcballState && this.camera) {
|
2336
1538
|
this._cameraMatrixState.fromArray(state.arcballState.cameraMatrix.elements);
|
2337
|
-
|
2338
1539
|
this._cameraMatrixState.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
|
2339
|
-
|
2340
1540
|
this.camera.up.copy(state.arcballState.cameraUp);
|
2341
1541
|
this.camera.near = state.arcballState.cameraNear;
|
2342
1542
|
this.camera.far = state.arcballState.cameraFar;
|
2343
1543
|
this.camera.zoom = state.arcballState.cameraZoom;
|
2344
|
-
|
2345
|
-
if (this.camera.type === 'PerspectiveCamera') {
|
1544
|
+
if (this.camera.type === "PerspectiveCamera") {
|
2346
1545
|
this.camera.fov = state.arcballState.cameraFov;
|
2347
1546
|
}
|
2348
|
-
|
2349
1547
|
this._gizmoMatrixState.fromArray(state.arcballState.gizmoMatrix.elements);
|
2350
|
-
|
2351
1548
|
this._gizmoMatrixState.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
2352
|
-
|
2353
1549
|
this.camera.updateMatrix();
|
2354
1550
|
this.camera.updateProjectionMatrix();
|
2355
|
-
|
2356
1551
|
this._gizmos.updateMatrix();
|
2357
|
-
|
2358
1552
|
const tbRadius = this.calculateTbRadius(this.camera);
|
2359
|
-
|
2360
|
-
if (tbRadius !== undefined) {
|
1553
|
+
if (tbRadius !== void 0) {
|
2361
1554
|
this._tbRadius = tbRadius;
|
2362
1555
|
}
|
2363
|
-
|
2364
|
-
const gizmoTmp = new Matrix4().copy(this._gizmoMatrixState0);
|
1556
|
+
const gizmoTmp = new THREE.Matrix4().copy(this._gizmoMatrixState0);
|
2365
1557
|
this.makeGizmos(this._gizmos.position, this._tbRadius);
|
2366
|
-
|
2367
1558
|
this._gizmoMatrixState0.copy(gizmoTmp);
|
2368
|
-
|
2369
1559
|
this.camera.lookAt(this._gizmos.position);
|
2370
1560
|
this.updateTbState(STATE.IDLE, false);
|
2371
1561
|
this.dispatchEvent(_changeEvent);
|
2372
1562
|
}
|
2373
|
-
}
|
2374
|
-
|
1563
|
+
};
|
2375
1564
|
this.camera = null;
|
2376
|
-
this.domElement =
|
1565
|
+
this.domElement = domElement;
|
2377
1566
|
this.scene = scene;
|
2378
1567
|
this.mouseActions = [];
|
2379
|
-
this._mouseOp = null;
|
2380
|
-
|
2381
|
-
this.
|
2382
|
-
this.
|
2383
|
-
this.
|
2384
|
-
this.
|
2385
|
-
this.
|
2386
|
-
this.
|
2387
|
-
|
2388
|
-
this.
|
2389
|
-
|
2390
|
-
this.
|
2391
|
-
|
2392
|
-
this._scaleMatrix = new Matrix4(); //matrix for scaling operation
|
2393
|
-
|
2394
|
-
this._rotationAxis = new Vector3(); //axis for rotate operation
|
2395
|
-
//camera state
|
2396
|
-
|
2397
|
-
this._cameraMatrixState = new Matrix4();
|
2398
|
-
this._cameraProjectionState = new Matrix4();
|
1568
|
+
this._mouseOp = null;
|
1569
|
+
this._v2_1 = new THREE.Vector2();
|
1570
|
+
this._v3_1 = new THREE.Vector3();
|
1571
|
+
this._v3_2 = new THREE.Vector3();
|
1572
|
+
this._m4_1 = new THREE.Matrix4();
|
1573
|
+
this._m4_2 = new THREE.Matrix4();
|
1574
|
+
this._quat = new THREE.Quaternion();
|
1575
|
+
this._translationMatrix = new THREE.Matrix4();
|
1576
|
+
this._rotationMatrix = new THREE.Matrix4();
|
1577
|
+
this._scaleMatrix = new THREE.Matrix4();
|
1578
|
+
this._rotationAxis = new THREE.Vector3();
|
1579
|
+
this._cameraMatrixState = new THREE.Matrix4();
|
1580
|
+
this._cameraProjectionState = new THREE.Matrix4();
|
2399
1581
|
this._fovState = 1;
|
2400
|
-
this._upState = new Vector3();
|
1582
|
+
this._upState = new THREE.Vector3();
|
2401
1583
|
this._zoomState = 1;
|
2402
1584
|
this._nearPos = 0;
|
2403
1585
|
this._farPos = 0;
|
2404
|
-
this._gizmoMatrixState = new Matrix4();
|
2405
|
-
|
2406
|
-
this._up0 = new Vector3();
|
1586
|
+
this._gizmoMatrixState = new THREE.Matrix4();
|
1587
|
+
this._up0 = new THREE.Vector3();
|
2407
1588
|
this._zoom0 = 1;
|
2408
1589
|
this._fov0 = 0;
|
2409
1590
|
this._initialNear = 0;
|
2410
1591
|
this._nearPos0 = 0;
|
2411
1592
|
this._initialFar = 0;
|
2412
1593
|
this._farPos0 = 0;
|
2413
|
-
this._cameraMatrixState0 = new Matrix4();
|
2414
|
-
this._gizmoMatrixState0 = new Matrix4();
|
2415
|
-
|
1594
|
+
this._cameraMatrixState0 = new THREE.Matrix4();
|
1595
|
+
this._gizmoMatrixState0 = new THREE.Matrix4();
|
2416
1596
|
this._button = -1;
|
2417
1597
|
this._touchStart = [];
|
2418
1598
|
this._touchCurrent = [];
|
2419
|
-
this._input = INPUT.NONE;
|
2420
|
-
|
2421
|
-
this.
|
2422
|
-
|
2423
|
-
this._startFingerDistance = 0; //distance between two fingers
|
2424
|
-
|
1599
|
+
this._input = INPUT.NONE;
|
1600
|
+
this._switchSensibility = 32;
|
1601
|
+
this._startFingerDistance = 0;
|
2425
1602
|
this._currentFingerDistance = 0;
|
2426
|
-
this._startFingerRotation = 0;
|
2427
|
-
|
2428
|
-
this._currentFingerRotation = 0; //double tap
|
2429
|
-
|
1603
|
+
this._startFingerRotation = 0;
|
1604
|
+
this._currentFingerRotation = 0;
|
2430
1605
|
this._devPxRatio = 0;
|
2431
1606
|
this._downValid = true;
|
2432
1607
|
this._nclicks = 0;
|
2433
1608
|
this._downEvents = [];
|
2434
|
-
this._clickStart = 0;
|
2435
|
-
|
1609
|
+
this._clickStart = 0;
|
2436
1610
|
this._maxDownTime = 250;
|
2437
1611
|
this._maxInterval = 300;
|
2438
1612
|
this._posThreshold = 24;
|
2439
|
-
this._movementThreshold = 24;
|
2440
|
-
|
2441
|
-
this.
|
2442
|
-
this.
|
2443
|
-
|
2444
|
-
this.
|
2445
|
-
|
2446
|
-
this.
|
2447
|
-
|
2448
|
-
this.
|
2449
|
-
this.
|
2450
|
-
|
2451
|
-
this.
|
2452
|
-
|
2453
|
-
this.
|
2454
|
-
|
2455
|
-
this.
|
2456
|
-
|
2457
|
-
|
2458
|
-
this._timePrev = 0; //time at which previous rotate operation has been detected
|
2459
|
-
|
2460
|
-
this._timeCurrent = 0; //time at which current rotate operation has been detected
|
2461
|
-
|
2462
|
-
this._anglePrev = 0; //angle of previous rotation
|
2463
|
-
|
2464
|
-
this._angleCurrent = 0; //angle of current rotation
|
2465
|
-
|
2466
|
-
this._cursorPosPrev = new Vector3(); //cursor position when previous rotate operation has been detected
|
2467
|
-
|
2468
|
-
this._cursorPosCurr = new Vector3(); //cursor position when current rotate operation has been detected
|
2469
|
-
|
2470
|
-
this._wPrev = 0; //angular velocity of the previous rotate operation
|
2471
|
-
|
2472
|
-
this._wCurr = 0; //angular velocity of the current rotate operation
|
2473
|
-
//parameters
|
2474
|
-
|
1613
|
+
this._movementThreshold = 24;
|
1614
|
+
this._currentCursorPosition = new THREE.Vector3();
|
1615
|
+
this._startCursorPosition = new THREE.Vector3();
|
1616
|
+
this._grid = null;
|
1617
|
+
this._gridPosition = new THREE.Vector3();
|
1618
|
+
this._gizmos = new THREE.Group();
|
1619
|
+
this._curvePts = 128;
|
1620
|
+
this._timeStart = -1;
|
1621
|
+
this._animationId = -1;
|
1622
|
+
this.focusAnimationTime = 500;
|
1623
|
+
this._timePrev = 0;
|
1624
|
+
this._timeCurrent = 0;
|
1625
|
+
this._anglePrev = 0;
|
1626
|
+
this._angleCurrent = 0;
|
1627
|
+
this._cursorPosPrev = new THREE.Vector3();
|
1628
|
+
this._cursorPosCurr = new THREE.Vector3();
|
1629
|
+
this._wPrev = 0;
|
1630
|
+
this._wCurr = 0;
|
2475
1631
|
this.adjustNearFar = false;
|
2476
|
-
this.scaleFactor = 1.1;
|
2477
|
-
|
1632
|
+
this.scaleFactor = 1.1;
|
2478
1633
|
this.dampingFactor = 25;
|
2479
|
-
this.wMax = 20;
|
2480
|
-
|
2481
|
-
this.
|
2482
|
-
|
2483
|
-
this.enableGrid = false; //if grid should be showed during pan operation
|
2484
|
-
|
2485
|
-
this.cursorZoom = false; //if wheel zoom should be cursor centered
|
2486
|
-
|
1634
|
+
this.wMax = 20;
|
1635
|
+
this.enableAnimations = true;
|
1636
|
+
this.enableGrid = false;
|
1637
|
+
this.cursorZoom = false;
|
2487
1638
|
this.minFov = 5;
|
2488
1639
|
this.maxFov = 90;
|
2489
1640
|
this.enabled = true;
|
@@ -2493,63 +1644,45 @@ class ArcballControls extends EventDispatcher {
|
|
2493
1644
|
this.minDistance = 0;
|
2494
1645
|
this.maxDistance = Infinity;
|
2495
1646
|
this.minZoom = 0;
|
2496
|
-
this.maxZoom = Infinity;
|
2497
|
-
|
2498
|
-
this.
|
2499
|
-
this.
|
2500
|
-
this._tbRadius = 1; //FSA
|
2501
|
-
|
1647
|
+
this.maxZoom = Infinity;
|
1648
|
+
this.target = new THREE.Vector3(0, 0, 0);
|
1649
|
+
this._currentTarget = new THREE.Vector3(0, 0, 0);
|
1650
|
+
this._tbRadius = 1;
|
2502
1651
|
this._state = STATE.IDLE;
|
2503
|
-
this.setCamera(
|
2504
|
-
|
1652
|
+
this.setCamera(camera);
|
2505
1653
|
if (this.scene) {
|
2506
1654
|
this.scene.add(this._gizmos);
|
2507
1655
|
}
|
2508
|
-
|
2509
1656
|
this._devPxRatio = window.devicePixelRatio;
|
2510
1657
|
this.initializeMouseActions();
|
2511
|
-
if (this.domElement)
|
2512
|
-
|
2513
|
-
|
2514
|
-
|
2515
|
-
|
2516
|
-
/**
|
2517
|
-
* Apply a transformation matrix, to the camera and gizmos
|
2518
|
-
* @param {Object} transformation Object containing matrices to apply to camera and gizmos
|
2519
|
-
*/
|
1658
|
+
if (this.domElement)
|
1659
|
+
this.connect(this.domElement);
|
1660
|
+
window.addEventListener("resize", this.onWindowResize);
|
1661
|
+
}
|
2520
1662
|
applyTransformMatrix(transformation) {
|
2521
|
-
if (transformation
|
1663
|
+
if ((transformation == null ? void 0 : transformation.camera) && this.camera) {
|
2522
1664
|
this._m4_1.copy(this._cameraMatrixState).premultiply(transformation.camera);
|
2523
|
-
|
2524
1665
|
this._m4_1.decompose(this.camera.position, this.camera.quaternion, this.camera.scale);
|
2525
|
-
|
2526
|
-
this.camera.updateMatrix(); //update camera up vector
|
2527
|
-
|
1666
|
+
this.camera.updateMatrix();
|
2528
1667
|
if (this._state == STATE.ROTATE || this._state == STATE.ZROTATE || this._state == STATE.ANIMATION_ROTATE) {
|
2529
1668
|
this.camera.up.copy(this._upState).applyQuaternion(this.camera.quaternion);
|
2530
1669
|
}
|
2531
1670
|
}
|
2532
|
-
|
2533
|
-
if (transformation !== null && transformation !== void 0 && transformation.gizmos) {
|
1671
|
+
if (transformation == null ? void 0 : transformation.gizmos) {
|
2534
1672
|
this._m4_1.copy(this._gizmoMatrixState).premultiply(transformation.gizmos);
|
2535
|
-
|
2536
1673
|
this._m4_1.decompose(this._gizmos.position, this._gizmos.quaternion, this._gizmos.scale);
|
2537
|
-
|
2538
1674
|
this._gizmos.updateMatrix();
|
2539
1675
|
}
|
2540
|
-
|
2541
1676
|
if ((this._state == STATE.SCALE || this._state == STATE.FOCUS || this._state == STATE.ANIMATION_FOCUS) && this.camera) {
|
2542
1677
|
const tbRadius = this.calculateTbRadius(this.camera);
|
2543
|
-
|
2544
|
-
if (tbRadius !== undefined) {
|
1678
|
+
if (tbRadius !== void 0) {
|
2545
1679
|
this._tbRadius = tbRadius;
|
2546
1680
|
}
|
2547
|
-
|
2548
1681
|
if (this.adjustNearFar) {
|
2549
1682
|
const cameraDistance = this.camera.position.distanceTo(this._gizmos.position);
|
2550
|
-
const bb = new Box3();
|
1683
|
+
const bb = new THREE.Box3();
|
2551
1684
|
bb.setFromObject(this._gizmos);
|
2552
|
-
const sphere = new Sphere();
|
1685
|
+
const sphere = new THREE.Sphere();
|
2553
1686
|
bb.getBoundingSphere(sphere);
|
2554
1687
|
const adjustedNearPosition = Math.max(this._nearPos0, sphere.radius + sphere.center.length());
|
2555
1688
|
const regularNearPosition = cameraDistance - this._initialNear;
|
@@ -2562,52 +1695,24 @@ class ArcballControls extends EventDispatcher {
|
|
2562
1695
|
this.camera.updateProjectionMatrix();
|
2563
1696
|
} else {
|
2564
1697
|
let update = false;
|
2565
|
-
|
2566
1698
|
if (this.camera.near != this._initialNear) {
|
2567
1699
|
this.camera.near = this._initialNear;
|
2568
1700
|
update = true;
|
2569
1701
|
}
|
2570
|
-
|
2571
1702
|
if (this.camera.far != this._initialFar) {
|
2572
1703
|
this.camera.far = this._initialFar;
|
2573
1704
|
update = true;
|
2574
1705
|
}
|
2575
|
-
|
2576
1706
|
if (update) {
|
2577
1707
|
this.camera.updateProjectionMatrix();
|
2578
1708
|
}
|
2579
1709
|
}
|
2580
1710
|
}
|
2581
1711
|
}
|
2582
|
-
/**
|
2583
|
-
* Calculate the angular speed
|
2584
|
-
* @param {Number} p0 Position at t0
|
2585
|
-
* @param {Number} p1 Position at t1
|
2586
|
-
* @param {Number} t0 Initial time in milliseconds
|
2587
|
-
* @param {Number} t1 Ending time in milliseconds
|
2588
|
-
*/
|
2589
|
-
|
2590
|
-
|
2591
|
-
/**
|
2592
|
-
* Set gizmos visibility
|
2593
|
-
* @param {Boolean} value Value of gizmos visibility
|
2594
|
-
*/
|
2595
1712
|
setGizmosVisible(value) {
|
2596
1713
|
this._gizmos.visible = value;
|
2597
1714
|
this.dispatchEvent(_changeEvent);
|
2598
1715
|
}
|
2599
|
-
/**
|
2600
|
-
* Creates the rotation gizmos matching trackball center and radius
|
2601
|
-
* @param {Vector3} tbCenter The trackball center
|
2602
|
-
* @param {number} tbRadius The trackball radius
|
2603
|
-
*/
|
2604
|
-
|
2605
|
-
|
2606
|
-
/**
|
2607
|
-
* Set values in transformation object
|
2608
|
-
* @param {Matrix4} camera Transformation to be applied to the camera
|
2609
|
-
* @param {Matrix4} gizmos Transformation to be applied to gizmos
|
2610
|
-
*/
|
2611
1716
|
setTransformationMatrices(camera = null, gizmos = null) {
|
2612
1717
|
if (camera) {
|
2613
1718
|
if (_transformation.camera) {
|
@@ -2618,7 +1723,6 @@ class ArcballControls extends EventDispatcher {
|
|
2618
1723
|
} else {
|
2619
1724
|
_transformation.camera = null;
|
2620
1725
|
}
|
2621
|
-
|
2622
1726
|
if (gizmos) {
|
2623
1727
|
if (_transformation.gizmos) {
|
2624
1728
|
_transformation.gizmos.copy(gizmos);
|
@@ -2629,14 +1733,5 @@ class ArcballControls extends EventDispatcher {
|
|
2629
1733
|
_transformation.gizmos = null;
|
2630
1734
|
}
|
2631
1735
|
}
|
2632
|
-
/**
|
2633
|
-
* Rotate camera around its direction axis passing by a given point by a given angle
|
2634
|
-
* @param {Vector3} point The point where the rotation axis is passing trough
|
2635
|
-
* @param {Number} angle Angle in radians
|
2636
|
-
* @returns The computed transormation matix
|
2637
|
-
*/
|
2638
|
-
|
2639
|
-
|
2640
1736
|
}
|
2641
|
-
|
2642
|
-
export { ArcballControls };
|
1737
|
+
exports.ArcballControls = ArcballControls;
|