three-stdlib 2.15.1 → 2.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +196 -302
  4. package/animation/CCDIKSolver.mjs +223 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +969 -333
  108. package/index.mjs +969 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
  406. package/nodes/materials/Materials.mjs +28 -0
  407. package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
  408. package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
  409. package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
  410. package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
  411. package/nodes/materials/NodeMaterial.js +20 -36
  412. package/nodes/materials/NodeMaterial.mjs +64 -0
  413. package/nodes/materials/PointsNodeMaterial.js +5 -10
  414. package/nodes/materials/PointsNodeMaterial.mjs +30 -0
  415. package/nodes/math/CondNode.js +11 -23
  416. package/nodes/math/CondNode.mjs +38 -0
  417. package/nodes/math/MathNode.js +98 -142
  418. package/nodes/math/MathNode.mjs +163 -0
  419. package/nodes/math/OperatorNode.js +24 -46
  420. package/nodes/math/OperatorNode.mjs +103 -0
  421. package/nodes/procedural/CheckerNode.js +13 -19
  422. package/nodes/procedural/CheckerNode.mjs +21 -0
  423. package/nodes/utils/ArrayElementNode.js +4 -8
  424. package/nodes/utils/ArrayElementNode.mjs +19 -0
  425. package/nodes/utils/ConvertNode.js +3 -8
  426. package/nodes/utils/ConvertNode.mjs +25 -0
  427. package/nodes/utils/JoinNode.js +7 -11
  428. package/nodes/utils/JoinNode.mjs +26 -0
  429. package/nodes/utils/MatcapUVNode.js +8 -11
  430. package/nodes/utils/MatcapUVNode.mjs +16 -0
  431. package/nodes/utils/OscNode.js +27 -33
  432. package/nodes/utils/OscNode.mjs +50 -0
  433. package/nodes/utils/SplitNode.js +6 -20
  434. package/nodes/utils/SplitNode.mjs +45 -0
  435. package/nodes/utils/SpriteSheetUVNode.js +23 -23
  436. package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
  437. package/nodes/utils/TimerNode.js +20 -24
  438. package/nodes/utils/TimerNode.mjs +44 -0
  439. package/objects/GroundProjectedEnv.js +22 -37
  440. package/objects/GroundProjectedEnv.mjs +130 -0
  441. package/objects/Lensflare.js +86 -156
  442. package/objects/Lensflare.mjs +262 -0
  443. package/objects/LightningStorm.js +38 -102
  444. package/objects/LightningStorm.mjs +110 -0
  445. package/objects/MarchingCubes.js +150 -303
  446. package/objects/MarchingCubes.mjs +457 -0
  447. package/objects/Reflector.js +50 -72
  448. package/objects/Reflector.mjs +166 -0
  449. package/objects/ReflectorForSSRPass.js +80 -131
  450. package/objects/ReflectorForSSRPass.mjs +247 -0
  451. package/objects/ReflectorRTT.js +6 -7
  452. package/objects/ReflectorRTT.mjs +10 -0
  453. package/objects/Refractor.js +64 -106
  454. package/objects/Refractor.mjs +178 -0
  455. package/objects/ShadowMesh.js +8 -17
  456. package/objects/ShadowMesh.mjs +41 -0
  457. package/objects/Sky.js +119 -80
  458. package/objects/Sky.mjs +124 -0
  459. package/objects/Water.js +83 -127
  460. package/objects/Water.mjs +235 -0
  461. package/objects/Water2.js +72 -108
  462. package/objects/Water2.mjs +252 -0
  463. package/offscreen/jank.js +10 -14
  464. package/offscreen/jank.mjs +27 -0
  465. package/offscreen/offscreen.js +4 -5
  466. package/offscreen/offscreen.mjs +5 -0
  467. package/offscreen/scene.js +45 -48
  468. package/offscreen/scene.mjs +52 -0
  469. package/package.json +3 -3
  470. package/physics/AmmoPhysics.js +30 -71
  471. package/physics/AmmoPhysics.mjs +165 -0
  472. package/postprocessing/AdaptiveToneMappingPass.js +97 -123
  473. package/postprocessing/AdaptiveToneMappingPass.mjs +221 -0
  474. package/postprocessing/AfterimagePass.js +28 -49
  475. package/postprocessing/AfterimagePass.mjs +55 -0
  476. package/postprocessing/BloomPass.js +43 -69
  477. package/postprocessing/BloomPass.mjs +90 -0
  478. package/postprocessing/BokehPass.js +39 -69
  479. package/postprocessing/BokehPass.mjs +76 -0
  480. package/postprocessing/ClearPass.js +10 -25
  481. package/postprocessing/ClearPass.mjs +27 -0
  482. package/postprocessing/CubeTexturePass.js +28 -27
  483. package/postprocessing/CubeTexturePass.mjs +49 -0
  484. package/postprocessing/DotScreenPass.js +24 -32
  485. package/postprocessing/DotScreenPass.mjs +40 -0
  486. package/postprocessing/EffectComposer.js +39 -86
  487. package/postprocessing/EffectComposer.mjs +139 -0
  488. package/postprocessing/FilmPass.js +25 -30
  489. package/postprocessing/FilmPass.mjs +42 -0
  490. package/postprocessing/GlitchPass.js +38 -61
  491. package/postprocessing/GlitchPass.mjs +75 -0
  492. package/postprocessing/HalftonePass.js +19 -39
  493. package/postprocessing/HalftonePass.mjs +44 -0
  494. package/postprocessing/LUTPass.js +13 -38
  495. package/postprocessing/LUTPass.mjs +136 -0
  496. package/postprocessing/MaskPass.js +19 -38
  497. package/postprocessing/MaskPass.mjs +60 -0
  498. package/postprocessing/OutlinePass.js +135 -277
  499. package/postprocessing/OutlinePass.mjs +438 -0
  500. package/postprocessing/Pass.js +20 -44
  501. package/postprocessing/Pass.mjs +37 -0
  502. package/postprocessing/RenderPass.js +13 -36
  503. package/postprocessing/RenderPass.mjs +48 -0
  504. package/postprocessing/RenderPixelatedPass.js +44 -58
  505. package/postprocessing/RenderPixelatedPass.mjs +199 -0
  506. package/postprocessing/SAOPass.js +154 -189
  507. package/postprocessing/SAOPass.mjs +282 -0
  508. package/postprocessing/SMAAPass.js +64 -84
  509. package/postprocessing/SMAAPass.mjs +112 -0
  510. package/postprocessing/SSAARenderPass.js +121 -69
  511. package/postprocessing/SSAARenderPass.mjs +170 -0
  512. package/postprocessing/SSAOPass.js +123 -172
  513. package/postprocessing/SSAOPass.mjs +265 -0
  514. package/postprocessing/SSRPass.js +211 -280
  515. package/postprocessing/SSRPass.mjs +432 -0
  516. package/postprocessing/SavePass.js +20 -25
  517. package/postprocessing/SavePass.mjs +37 -0
  518. package/postprocessing/ShaderPass.js +14 -30
  519. package/postprocessing/ShaderPass.mjs +39 -0
  520. package/postprocessing/TAARenderPass.js +42 -61
  521. package/postprocessing/TAARenderPass.mjs +88 -0
  522. package/postprocessing/TexturePass.js +21 -22
  523. package/postprocessing/TexturePass.mjs +39 -0
  524. package/postprocessing/UnrealBloomPass.js +105 -213
  525. package/postprocessing/UnrealBloomPass.mjs +220 -0
  526. package/renderers/CSS2DRenderer.js +44 -56
  527. package/renderers/CSS2DRenderer.mjs +112 -0
  528. package/renderers/CSS3DRenderer.js +53 -86
  529. package/renderers/CSS3DRenderer.mjs +133 -0
  530. package/renderers/Projector.js +107 -274
  531. package/renderers/Projector.mjs +511 -0
  532. package/renderers/SVGRenderer.js +72 -182
  533. package/renderers/SVGRenderer.mjs +306 -0
  534. package/renderers/nodes/accessors/CameraNode.js +29 -40
  535. package/renderers/nodes/accessors/CameraNode.mjs +63 -0
  536. package/renderers/nodes/accessors/ModelNode.js +28 -37
  537. package/renderers/nodes/accessors/ModelNode.mjs +61 -0
  538. package/renderers/nodes/accessors/ModelViewProjectionNode.js +10 -23
  539. package/renderers/nodes/accessors/ModelViewProjectionNode.mjs +21 -0
  540. package/renderers/nodes/accessors/NormalNode.js +35 -45
  541. package/renderers/nodes/accessors/NormalNode.mjs +61 -0
  542. package/renderers/nodes/accessors/PositionNode.js +18 -19
  543. package/renderers/nodes/accessors/PositionNode.mjs +30 -0
  544. package/renderers/nodes/accessors/UVNode.js +5 -10
  545. package/renderers/nodes/accessors/UVNode.mjs +13 -0
  546. package/renderers/nodes/core/AttributeNode.js +5 -14
  547. package/renderers/nodes/core/AttributeNode.mjs +35 -0
  548. package/renderers/nodes/core/InputNode.js +4 -14
  549. package/renderers/nodes/core/InputNode.mjs +31 -0
  550. package/renderers/nodes/core/Node.js +7 -17
  551. package/renderers/nodes/core/Node.mjs +34 -0
  552. package/renderers/nodes/core/NodeAttribute.js +3 -6
  553. package/renderers/nodes/core/NodeAttribute.mjs +10 -0
  554. package/renderers/nodes/core/NodeBuilder.js +87 -154
  555. package/renderers/nodes/core/NodeBuilder.mjs +243 -0
  556. package/renderers/nodes/core/NodeFrame.js +9 -12
  557. package/renderers/nodes/core/NodeFrame.mjs +35 -0
  558. package/renderers/nodes/core/NodeSlot.js +2 -3
  559. package/renderers/nodes/core/NodeSlot.mjs +10 -0
  560. package/renderers/nodes/core/NodeUniform.js +4 -9
  561. package/renderers/nodes/core/NodeUniform.mjs +18 -0
  562. package/renderers/nodes/core/NodeVary.js +4 -7
  563. package/renderers/nodes/core/NodeVary.mjs +11 -0
  564. package/renderers/nodes/core/VaryNode.js +6 -12
  565. package/renderers/nodes/core/VaryNode.mjs +22 -0
  566. package/renderers/nodes/core/constants.js +16 -13
  567. package/renderers/nodes/core/constants.mjs +22 -0
  568. package/renderers/nodes/inputs/ColorNode.js +5 -11
  569. package/renderers/nodes/inputs/ColorNode.mjs +11 -0
  570. package/renderers/nodes/inputs/FloatNode.js +5 -11
  571. package/renderers/nodes/inputs/FloatNode.mjs +11 -0
  572. package/renderers/nodes/inputs/Matrix3Node.js +7 -13
  573. package/renderers/nodes/inputs/Matrix3Node.mjs +12 -0
  574. package/renderers/nodes/inputs/Matrix4Node.js +7 -13
  575. package/renderers/nodes/inputs/Matrix4Node.mjs +12 -0
  576. package/renderers/nodes/inputs/TextureNode.js +7 -15
  577. package/renderers/nodes/inputs/TextureNode.mjs +20 -0
  578. package/renderers/nodes/inputs/Vector2Node.js +5 -11
  579. package/renderers/nodes/inputs/Vector2Node.mjs +11 -0
  580. package/renderers/nodes/inputs/Vector3Node.js +7 -13
  581. package/renderers/nodes/inputs/Vector3Node.mjs +12 -0
  582. package/renderers/nodes/inputs/Vector4Node.js +7 -13
  583. package/renderers/nodes/inputs/Vector4Node.mjs +12 -0
  584. package/renderers/nodes/math/MathNode.js +20 -30
  585. package/renderers/nodes/math/MathNode.mjs +55 -0
  586. package/renderers/nodes/math/OperatorNode.js +4 -20
  587. package/renderers/nodes/math/OperatorNode.mjs +42 -0
  588. package/renderers/nodes/utils/SwitchNode.js +4 -9
  589. package/renderers/nodes/utils/SwitchNode.mjs +20 -0
  590. package/renderers/nodes/utils/TimerNode.js +5 -10
  591. package/renderers/nodes/utils/TimerNode.mjs +14 -0
  592. package/renderers/webgpu/WebGPU.js +14 -16
  593. package/renderers/webgpu/WebGPU.mjs +24 -0
  594. package/renderers/webgpu/WebGPUAttributes.js +16 -23
  595. package/renderers/webgpu/WebGPUAttributes.mjs +69 -0
  596. package/renderers/webgpu/WebGPUBackground.js +13 -30
  597. package/renderers/webgpu/WebGPUBackground.mjs +61 -0
  598. package/renderers/webgpu/WebGPUBinding.js +4 -7
  599. package/renderers/webgpu/WebGPUBinding.mjs +14 -0
  600. package/renderers/webgpu/WebGPUBindings.js +21 -57
  601. package/renderers/webgpu/WebGPUBindings.mjs +155 -0
  602. package/renderers/webgpu/WebGPUComputePipelines.js +14 -25
  603. package/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
  604. package/renderers/webgpu/WebGPUGeometries.js +5 -15
  605. package/renderers/webgpu/WebGPUGeometries.mjs +41 -0
  606. package/renderers/webgpu/WebGPUInfo.js +3 -8
  607. package/renderers/webgpu/WebGPUInfo.mjs +46 -0
  608. package/renderers/webgpu/WebGPUObjects.js +5 -10
  609. package/renderers/webgpu/WebGPUObjects.mjs +25 -0
  610. package/renderers/webgpu/WebGPUProperties.js +5 -11
  611. package/renderers/webgpu/WebGPUProperties.mjs +22 -0
  612. package/renderers/webgpu/WebGPURenderLists.js +20 -36
  613. package/renderers/webgpu/WebGPURenderLists.mjs +119 -0
  614. package/renderers/webgpu/WebGPURenderPipelines.js +260 -387
  615. package/renderers/webgpu/WebGPURenderPipelines.mjs +545 -0
  616. package/renderers/webgpu/WebGPURenderer.js +124 -262
  617. package/renderers/webgpu/WebGPURenderer.mjs +574 -0
  618. package/renderers/webgpu/WebGPUSampledTexture.js +18 -31
  619. package/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
  620. package/renderers/webgpu/WebGPUSampler.js +7 -12
  621. package/renderers/webgpu/WebGPUSampler.mjs +15 -0
  622. package/renderers/webgpu/WebGPUStorageBuffer.js +7 -12
  623. package/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
  624. package/renderers/webgpu/WebGPUTextureRenderer.js +5 -11
  625. package/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
  626. package/renderers/webgpu/WebGPUTextureUtils.js +29 -40
  627. package/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
  628. package/renderers/webgpu/WebGPUTextures.js +186 -333
  629. package/renderers/webgpu/WebGPUTextures.mjs +484 -0
  630. package/renderers/webgpu/WebGPUUniform.js +25 -51
  631. package/renderers/webgpu/WebGPUUniform.mjs +81 -0
  632. package/renderers/webgpu/WebGPUUniformsGroup.js +32 -72
  633. package/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
  634. package/renderers/webgpu/constants.js +190 -181
  635. package/renderers/webgpu/constants.mjs +230 -0
  636. package/renderers/webgpu/nodes/ShaderLib.js +2 -2
  637. package/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
  638. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +53 -124
  639. package/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
  640. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +17 -31
  641. package/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
  642. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +8 -9
  643. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
  644. package/renderers/webgpu/nodes/WebGPUNodes.js +7 -45
  645. package/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
  646. package/shaders/ACESFilmicToneMappingShader.js +44 -24
  647. package/shaders/ACESFilmicToneMappingShader.mjs +48 -0
  648. package/shaders/AfterimageShader.js +28 -18
  649. package/shaders/AfterimageShader.mjs +32 -0
  650. package/shaders/BasicShader.js +9 -7
  651. package/shaders/BasicShader.mjs +12 -0
  652. package/shaders/BleachBypassShader.js +31 -15
  653. package/shaders/BleachBypassShader.mjs +35 -0
  654. package/shaders/BlendShader.js +26 -19
  655. package/shaders/BlendShader.mjs +30 -0
  656. package/shaders/BokehShader.js +98 -36
  657. package/shaders/BokehShader.mjs +106 -0
  658. package/shaders/BokehShader2.js +261 -90
  659. package/shaders/BokehShader2.mjs +269 -0
  660. package/shaders/BrightnessContrastShader.js +28 -19
  661. package/shaders/BrightnessContrastShader.mjs +32 -0
  662. package/shaders/ColorCorrectionShader.js +26 -22
  663. package/shaders/ColorCorrectionShader.mjs +30 -0
  664. package/shaders/ColorifyShader.js +24 -16
  665. package/shaders/ColorifyShader.mjs +28 -0
  666. package/shaders/ConvolutionShader.js +40 -36
  667. package/shaders/ConvolutionShader.mjs +55 -0
  668. package/shaders/CopyShader.js +21 -13
  669. package/shaders/CopyShader.mjs +25 -0
  670. package/shaders/DOFMipMapShader.js +28 -21
  671. package/shaders/DOFMipMapShader.mjs +32 -0
  672. package/shaders/DepthLimitedBlurShader.js +85 -40
  673. package/shaders/DepthLimitedBlurShader.mjs +114 -0
  674. package/shaders/DigitalGlitch.js +74 -46
  675. package/shaders/DigitalGlitch.mjs +78 -0
  676. package/shaders/DotScreenShader.js +35 -27
  677. package/shaders/DotScreenShader.mjs +39 -0
  678. package/shaders/FXAAShader.js +1094 -19
  679. package/shaders/FXAAShader.mjs +1098 -0
  680. package/shaders/FilmShader.js +38 -52
  681. package/shaders/FilmShader.mjs +42 -0
  682. package/shaders/FocusShader.js +51 -24
  683. package/shaders/FocusShader.mjs +55 -0
  684. package/shaders/FreiChenShader.js +57 -24
  685. package/shaders/FreiChenShader.mjs +61 -0
  686. package/shaders/FresnelShader.js +43 -22
  687. package/shaders/FresnelShader.mjs +47 -0
  688. package/shaders/GammaCorrectionShader.js +19 -11
  689. package/shaders/GammaCorrectionShader.mjs +23 -0
  690. package/shaders/GodRaysShader.js +103 -94
  691. package/shaders/GodRaysShader.mjs +146 -0
  692. package/shaders/HalftoneShader.js +208 -65
  693. package/shaders/HalftoneShader.mjs +212 -0
  694. package/shaders/HorizontalBlurShader.js +7 -23
  695. package/shaders/HorizontalBlurShader.mjs +43 -0
  696. package/shaders/HorizontalTiltShiftShader.js +33 -21
  697. package/shaders/HorizontalTiltShiftShader.mjs +37 -0
  698. package/shaders/HueSaturationShader.js +37 -21
  699. package/shaders/HueSaturationShader.mjs +41 -0
  700. package/shaders/KaleidoShader.js +30 -22
  701. package/shaders/KaleidoShader.mjs +34 -0
  702. package/shaders/LuminosityHighPassShader.js +33 -27
  703. package/shaders/LuminosityHighPassShader.mjs +37 -0
  704. package/shaders/LuminosityShader.js +21 -11
  705. package/shaders/LuminosityShader.mjs +25 -0
  706. package/shaders/MirrorShader.js +31 -16
  707. package/shaders/MirrorShader.mjs +35 -0
  708. package/shaders/NormalMapShader.js +27 -23
  709. package/shaders/NormalMapShader.mjs +31 -0
  710. package/shaders/ParallaxShader.js +107 -48
  711. package/shaders/ParallaxShader.mjs +113 -0
  712. package/shaders/PixelShader.js +24 -16
  713. package/shaders/PixelShader.mjs +28 -0
  714. package/shaders/RGBShiftShader.js +26 -22
  715. package/shaders/RGBShiftShader.mjs +30 -0
  716. package/shaders/SAOShader.js +132 -48
  717. package/shaders/SAOShader.mjs +144 -0
  718. package/shaders/SMAAShader.js +256 -135
  719. package/shaders/SMAAShader.mjs +272 -0
  720. package/shaders/SSAOShader.js +153 -81
  721. package/shaders/SSAOShader.mjs +172 -0
  722. package/shaders/SSRShader.js +32 -87
  723. package/shaders/SSRShader.mjs +324 -0
  724. package/shaders/SepiaShader.js +25 -15
  725. package/shaders/SepiaShader.mjs +29 -0
  726. package/shaders/SobelOperatorShader.js +40 -29
  727. package/shaders/SobelOperatorShader.mjs +44 -0
  728. package/shaders/SubsurfaceScatteringShader.js +53 -39
  729. package/shaders/SubsurfaceScatteringShader.mjs +59 -0
  730. package/shaders/TechnicolorShader.js +20 -13
  731. package/shaders/TechnicolorShader.mjs +24 -0
  732. package/shaders/ToneMapShader.js +44 -28
  733. package/shaders/ToneMapShader.mjs +48 -0
  734. package/shaders/ToonShader.js +172 -96
  735. package/shaders/ToonShader.mjs +188 -0
  736. package/shaders/TriangleBlurShader.js +32 -23
  737. package/shaders/TriangleBlurShader.mjs +36 -0
  738. package/shaders/UnpackDepthRGBAShader.js +22 -14
  739. package/shaders/UnpackDepthRGBAShader.mjs +26 -0
  740. package/shaders/VerticalBlurShader.js +7 -23
  741. package/shaders/VerticalBlurShader.mjs +44 -0
  742. package/shaders/VerticalTiltShiftShader.js +33 -21
  743. package/shaders/VerticalTiltShiftShader.mjs +37 -0
  744. package/shaders/VignetteShader.js +24 -28
  745. package/shaders/VignetteShader.mjs +28 -0
  746. package/shaders/VolumeShader.js +174 -77
  747. package/shaders/VolumeShader.mjs +178 -0
  748. package/shaders/WaterRefractionShader.js +38 -6
  749. package/shaders/WaterRefractionShader.mjs +57 -0
  750. package/shaders/types.js +1 -1
  751. package/{custom.d.js → shaders/types.mjs} +0 -0
  752. package/textures/FlakesTexture.js +8 -10
  753. package/textures/FlakesTexture.mjs +30 -0
  754. package/types/helpers.js +3 -2
  755. package/types/helpers.mjs +4 -0
  756. package/utils/BufferGeometryUtils.js +251 -325
  757. package/utils/BufferGeometryUtils.mjs +570 -0
  758. package/utils/GeometryCompressionUtils.js +241 -239
  759. package/utils/GeometryCompressionUtils.mjs +547 -0
  760. package/utils/GeometryUtils.js +41 -94
  761. package/utils/GeometryUtils.mjs +108 -0
  762. package/utils/RoughnessMipmapper.js +38 -82
  763. package/utils/RoughnessMipmapper.mjs +213 -0
  764. package/utils/SceneUtils.js +15 -20
  765. package/utils/SceneUtils.mjs +36 -0
  766. package/utils/ShadowMapViewer.js +49 -95
  767. package/utils/ShadowMapViewer.mjs +114 -0
  768. package/utils/SkeletonUtils.js +74 -165
  769. package/utils/SkeletonUtils.mjs +292 -0
  770. package/utils/UVsDebug.js +32 -62
  771. package/utils/UVsDebug.mjs +85 -0
  772. package/utils/WorkerPool.js +13 -33
  773. package/utils/WorkerPool.mjs +62 -0
  774. package/webxr/ARButton.js +72 -98
  775. package/webxr/ARButton.mjs +119 -0
  776. package/webxr/OculusHandModel.js +18 -37
  777. package/webxr/OculusHandModel.mjs +71 -0
  778. package/webxr/OculusHandPointerModel.js +58 -80
  779. package/webxr/OculusHandPointerModel.mjs +207 -0
  780. package/webxr/Text2D.js +37 -19
  781. package/webxr/Text2D.mjs +31 -0
  782. package/webxr/VRButton.js +59 -90
  783. package/webxr/VRButton.mjs +105 -0
  784. package/webxr/XRControllerModelFactory.js +58 -116
  785. package/webxr/XRControllerModelFactory.mjs +146 -0
  786. package/webxr/XREstimatedLight.js +39 -66
  787. package/webxr/XREstimatedLight.mjs +126 -0
  788. package/webxr/XRHandMeshModel.js +40 -29
  789. package/webxr/XRHandMeshModel.mjs +73 -0
  790. package/webxr/XRHandModelFactory.js +28 -31
  791. package/webxr/XRHandModelFactory.mjs +61 -0
  792. package/webxr/XRHandPrimitiveModel.js +41 -27
  793. package/webxr/XRHandPrimitiveModel.mjs +68 -0
  794. package/BufferGeometryUtils-1a7a235c.js +0 -655
  795. package/BufferGeometryUtils-971dfde3.js +0 -1
  796. package/Nodes-4f766d71.js +0 -471
  797. package/Nodes-9aa16d74.js +0 -1
  798. package/animation/AnimationClipCreator.cjs.js +0 -1
  799. package/animation/CCDIKSolver.cjs.js +0 -1
  800. package/animation/MMDAnimationHelper.cjs.js +0 -1
  801. package/animation/MMDPhysics.cjs.js +0 -1
  802. package/cameras/CinematicCamera.cjs.js +0 -1
  803. package/controls/ArcballControls.cjs.js +0 -1
  804. package/controls/DeviceOrientationControls.cjs.js +0 -1
  805. package/controls/DragControls.cjs.js +0 -1
  806. package/controls/FirstPersonControls.cjs.js +0 -1
  807. package/controls/FlyControls.cjs.js +0 -1
  808. package/controls/OrbitControls.cjs.js +0 -1
  809. package/controls/PointerLockControls.cjs.js +0 -1
  810. package/controls/TrackballControls.cjs.js +0 -1
  811. package/controls/TransformControls.cjs.js +0 -1
  812. package/controls/experimental/CameraControls.cjs.js +0 -1
  813. package/csm/CSM.cjs.js +0 -1
  814. package/csm/CSMFrustum.cjs.js +0 -1
  815. package/csm/CSMHelper.cjs.js +0 -1
  816. package/csm/CSMShader.cjs.js +0 -1
  817. package/curves/CurveExtras.cjs.js +0 -1
  818. package/curves/NURBSCurve.cjs.js +0 -1
  819. package/curves/NURBSSurface.cjs.js +0 -1
  820. package/curves/NURBSUtils.cjs.js +0 -1
  821. package/custom.d.cjs.js +0 -1
  822. package/deprecated/Geometry.cjs.js +0 -1
  823. package/effects/AnaglyphEffect.cjs.js +0 -1
  824. package/effects/AsciiEffect.cjs.js +0 -1
  825. package/effects/OutlineEffect.cjs.js +0 -1
  826. package/effects/ParallaxBarrierEffect.cjs.js +0 -1
  827. package/effects/PeppersGhostEffect.cjs.js +0 -1
  828. package/effects/StereoEffect.cjs.js +0 -1
  829. package/environments/RoomEnvironment.cjs.js +0 -1
  830. package/exporters/ColladaExporter.cjs.js +0 -1
  831. package/exporters/DRACOExporter.cjs.js +0 -1
  832. package/exporters/GLTFExporter.cjs.js +0 -1
  833. package/exporters/MMDExporter.cjs.js +0 -1
  834. package/exporters/OBJExporter.cjs.js +0 -1
  835. package/exporters/PLYExporter.cjs.js +0 -1
  836. package/exporters/STLExporter.cjs.js +0 -1
  837. package/exporters/USDZExporter.cjs.js +0 -1
  838. package/geometries/BoxLineGeometry.cjs.js +0 -1
  839. package/geometries/ConvexGeometry.cjs.js +0 -1
  840. package/geometries/DecalGeometry.cjs.js +0 -1
  841. package/geometries/LightningStrike.cjs.js +0 -1
  842. package/geometries/ParametricGeometries.cjs.js +0 -1
  843. package/geometries/ParametricGeometry.cjs.js +0 -1
  844. package/geometries/RoundedBoxGeometry.cjs.js +0 -1
  845. package/geometries/TeapotGeometry.cjs.js +0 -1
  846. package/geometries/TextGeometry.cjs.js +0 -1
  847. package/helpers/LightProbeHelper.cjs.js +0 -1
  848. package/helpers/PositionalAudioHelper.cjs.js +0 -1
  849. package/helpers/RectAreaLightHelper.cjs.js +0 -1
  850. package/helpers/VertexNormalsHelper.cjs.js +0 -1
  851. package/helpers/VertexTangentsHelper.cjs.js +0 -1
  852. package/index.cjs.js +0 -1
  853. package/interactive/InteractiveGroup.cjs.js +0 -1
  854. package/interactive/InteractiveGroup.d.ts +0 -5
  855. package/interactive/InteractiveGroup.js +0 -87
  856. package/interactive/SelectionBox.cjs.js +0 -1
  857. package/interactive/SelectionHelper.cjs.js +0 -1
  858. package/libs/MeshoptDecoder.cjs.js +0 -1
  859. package/libs/MotionControllers.cjs.js +0 -1
  860. package/lights/LightProbeGenerator.cjs.js +0 -1
  861. package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
  862. package/lines/Line2.cjs.js +0 -1
  863. package/lines/LineGeometry.cjs.js +0 -1
  864. package/lines/LineMaterial.cjs.js +0 -1
  865. package/lines/LineSegments2.cjs.js +0 -1
  866. package/lines/LineSegmentsGeometry.cjs.js +0 -1
  867. package/lines/Wireframe.cjs.js +0 -1
  868. package/lines/WireframeGeometry2.cjs.js +0 -1
  869. package/loaders/3DMLoader.cjs.js +0 -1
  870. package/loaders/3MFLoader.cjs.js +0 -1
  871. package/loaders/AMFLoader.cjs.js +0 -1
  872. package/loaders/AssimpLoader.cjs.js +0 -1
  873. package/loaders/BVHLoader.cjs.js +0 -1
  874. package/loaders/BasisTextureLoader.cjs.js +0 -1
  875. package/loaders/ColladaLoader.cjs.js +0 -1
  876. package/loaders/DDSLoader.cjs.js +0 -1
  877. package/loaders/DRACOLoader.cjs.js +0 -1
  878. package/loaders/EXRLoader.cjs.js +0 -1
  879. package/loaders/FBXLoader.cjs.js +0 -1
  880. package/loaders/FontLoader.cjs.js +0 -1
  881. package/loaders/GCodeLoader.cjs.js +0 -1
  882. package/loaders/GLTFLoader.cjs.js +0 -1
  883. package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
  884. package/loaders/KMZLoader.cjs.js +0 -1
  885. package/loaders/KTX2Loader.cjs.js +0 -1
  886. package/loaders/KTXLoader.cjs.js +0 -1
  887. package/loaders/LDrawLoader.cjs.js +0 -1
  888. package/loaders/LUT3dlLoader.cjs.js +0 -1
  889. package/loaders/LUTCubeLoader.cjs.js +0 -1
  890. package/loaders/LWOLoader.cjs.js +0 -1
  891. package/loaders/LottieLoader.cjs.js +0 -1
  892. package/loaders/MD2Loader.cjs.js +0 -1
  893. package/loaders/MDDLoader.cjs.js +0 -1
  894. package/loaders/MMDLoader.cjs.js +0 -1
  895. package/loaders/MTLLoader.cjs.js +0 -1
  896. package/loaders/NRRDLoader.cjs.js +0 -1
  897. package/loaders/NodeMaterialLoader.cjs.js +0 -1
  898. package/loaders/OBJLoader.cjs.js +0 -1
  899. package/loaders/PCDLoader.cjs.js +0 -1
  900. package/loaders/PDBLoader.cjs.js +0 -1
  901. package/loaders/PLYLoader.cjs.js +0 -1
  902. package/loaders/PRWMLoader.cjs.js +0 -1
  903. package/loaders/PVRLoader.cjs.js +0 -1
  904. package/loaders/RGBELoader.cjs.js +0 -1
  905. package/loaders/RGBMLoader.cjs.js +0 -1
  906. package/loaders/STLLoader.cjs.js +0 -1
  907. package/loaders/SVGLoader.cjs.js +0 -1
  908. package/loaders/TDSLoader.cjs.js +0 -1
  909. package/loaders/TGALoader.cjs.js +0 -1
  910. package/loaders/TTFLoader.cjs.js +0 -1
  911. package/loaders/TiltLoader.cjs.js +0 -1
  912. package/loaders/VOXLoader.cjs.js +0 -1
  913. package/loaders/VRMLLoader.cjs.js +0 -1
  914. package/loaders/VRMLoader.cjs.js +0 -1
  915. package/loaders/VTKLoader.cjs.js +0 -1
  916. package/loaders/XLoader.cjs.js +0 -1
  917. package/loaders/XYZLoader.cjs.js +0 -1
  918. package/loaders/lwo/IFFParser.cjs.js +0 -1
  919. package/loaders/lwo/LWO2Parser.cjs.js +0 -1
  920. package/loaders/lwo/LWO3Parser.cjs.js +0 -1
  921. package/math/Capsule.cjs.js +0 -1
  922. package/math/ColorConverter.cjs.js +0 -1
  923. package/math/ConvexHull.cjs.js +0 -1
  924. package/math/ImprovedNoise.cjs.js +0 -1
  925. package/math/Lut.cjs.js +0 -1
  926. package/math/MeshSurfaceSampler.cjs.js +0 -1
  927. package/math/OBB.cjs.js +0 -1
  928. package/math/Octree.cjs.js +0 -1
  929. package/math/SimplexNoise.cjs.js +0 -1
  930. package/misc/ConvexObjectBreaker.cjs.js +0 -1
  931. package/misc/GPUComputationRenderer.cjs.js +0 -1
  932. package/misc/Gyroscope.cjs.js +0 -1
  933. package/misc/MD2Character.cjs.js +0 -1
  934. package/misc/MD2CharacterComplex.cjs.js +0 -1
  935. package/misc/MorphAnimMesh.cjs.js +0 -1
  936. package/misc/MorphBlendMesh.cjs.js +0 -1
  937. package/misc/ProgressiveLightmap.cjs.js +0 -1
  938. package/misc/RollerCoaster.cjs.js +0 -1
  939. package/misc/TubePainter.cjs.js +0 -1
  940. package/misc/Volume.cjs.js +0 -1
  941. package/misc/VolumeSlice.cjs.js +0 -1
  942. package/misc/WebGL.cjs.js +0 -1
  943. package/modifiers/CurveModifier.cjs.js +0 -1
  944. package/modifiers/EdgeSplitModifier.cjs.js +0 -1
  945. package/modifiers/SimplifyModifier.cjs.js +0 -1
  946. package/modifiers/TessellateModifier.cjs.js +0 -1
  947. package/nodes/Nodes.cjs.js +0 -1
  948. package/nodes/ShaderNode.cjs.js +0 -1
  949. package/nodes/accessors/BufferNode.cjs.js +0 -1
  950. package/nodes/accessors/CameraNode.cjs.js +0 -1
  951. package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
  952. package/nodes/accessors/MaterialNode.cjs.js +0 -1
  953. package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
  954. package/nodes/accessors/ModelNode.cjs.js +0 -1
  955. package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  956. package/nodes/accessors/NormalNode.cjs.js +0 -1
  957. package/nodes/accessors/Object3DNode.cjs.js +0 -1
  958. package/nodes/accessors/PointUVNode.cjs.js +0 -1
  959. package/nodes/accessors/PositionNode.cjs.js +0 -1
  960. package/nodes/accessors/ReferenceNode.cjs.js +0 -1
  961. package/nodes/accessors/ReflectNode.cjs.js +0 -1
  962. package/nodes/accessors/SkinningNode.cjs.js +0 -1
  963. package/nodes/accessors/TextureNode.cjs.js +0 -1
  964. package/nodes/accessors/UVNode.cjs.js +0 -1
  965. package/nodes/core/ArrayUniformNode.cjs.js +0 -1
  966. package/nodes/core/AttributeNode.cjs.js +0 -1
  967. package/nodes/core/BypassNode.cjs.js +0 -1
  968. package/nodes/core/CodeNode.cjs.js +0 -1
  969. package/nodes/core/ConstNode.cjs.js +0 -1
  970. package/nodes/core/ContextNode.cjs.js +0 -1
  971. package/nodes/core/ExpressionNode.cjs.js +0 -1
  972. package/nodes/core/FunctionCallNode.cjs.js +0 -1
  973. package/nodes/core/FunctionNode.cjs.js +0 -1
  974. package/nodes/core/InputNode.cjs.js +0 -1
  975. package/nodes/core/Node.cjs.js +0 -1
  976. package/nodes/core/NodeAttribute.cjs.js +0 -1
  977. package/nodes/core/NodeBuilder.cjs.js +0 -1
  978. package/nodes/core/NodeCode.cjs.js +0 -1
  979. package/nodes/core/NodeFrame.cjs.js +0 -1
  980. package/nodes/core/NodeFunction.cjs.js +0 -1
  981. package/nodes/core/NodeFunction.js +0 -17
  982. package/nodes/core/NodeFunctionInput.cjs.js +0 -1
  983. package/nodes/core/NodeKeywords.cjs.js +0 -1
  984. package/nodes/core/NodeParser.cjs.js +0 -1
  985. package/nodes/core/NodeParser.js +0 -8
  986. package/nodes/core/NodeUniform.cjs.js +0 -1
  987. package/nodes/core/NodeUtils.cjs.js +0 -1
  988. package/nodes/core/NodeVar.cjs.js +0 -1
  989. package/nodes/core/NodeVary.cjs.js +0 -1
  990. package/nodes/core/PropertyNode.cjs.js +0 -1
  991. package/nodes/core/TempNode.cjs.js +0 -1
  992. package/nodes/core/UniformNode.cjs.js +0 -1
  993. package/nodes/core/VarNode.cjs.js +0 -1
  994. package/nodes/core/VaryNode.cjs.js +0 -1
  995. package/nodes/core/constants.cjs.js +0 -1
  996. package/nodes/display/ColorSpaceNode.cjs.js +0 -1
  997. package/nodes/display/NormalMapNode.cjs.js +0 -1
  998. package/nodes/fog/FogNode.cjs.js +0 -1
  999. package/nodes/fog/FogRangeNode.cjs.js +0 -1
  1000. package/nodes/functions/BSDFs.cjs.js +0 -1
  1001. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
  1002. package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
  1003. package/nodes/lights/LightContextNode.cjs.js +0 -1
  1004. package/nodes/lights/LightNode.cjs.js +0 -1
  1005. package/nodes/lights/LightsNode.cjs.js +0 -1
  1006. package/nodes/loaders/NodeLoader.cjs.js +0 -1
  1007. package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
  1008. package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
  1009. package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
  1010. package/nodes/materials/Materials.cjs.js +0 -1
  1011. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
  1012. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
  1013. package/nodes/materials/NodeMaterial.cjs.js +0 -1
  1014. package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
  1015. package/nodes/math/CondNode.cjs.js +0 -1
  1016. package/nodes/math/MathNode.cjs.js +0 -1
  1017. package/nodes/math/OperatorNode.cjs.js +0 -1
  1018. package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
  1019. package/nodes/parsers/GLSLNodeFunction.js +0 -101
  1020. package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
  1021. package/nodes/parsers/GLSLNodeParser.js +0 -13
  1022. package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
  1023. package/nodes/parsers/WGSLNodeFunction.js +0 -71
  1024. package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
  1025. package/nodes/parsers/WGSLNodeParser.js +0 -13
  1026. package/nodes/procedural/CheckerNode.cjs.js +0 -1
  1027. package/nodes/utils/ArrayElementNode.cjs.js +0 -1
  1028. package/nodes/utils/ConvertNode.cjs.js +0 -1
  1029. package/nodes/utils/JoinNode.cjs.js +0 -1
  1030. package/nodes/utils/MatcapUVNode.cjs.js +0 -1
  1031. package/nodes/utils/OscNode.cjs.js +0 -1
  1032. package/nodes/utils/SplitNode.cjs.js +0 -1
  1033. package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
  1034. package/nodes/utils/TimerNode.cjs.js +0 -1
  1035. package/objects/GroundProjectedEnv.cjs.js +0 -1
  1036. package/objects/Lensflare.cjs.js +0 -1
  1037. package/objects/LightningStorm.cjs.js +0 -1
  1038. package/objects/MarchingCubes.cjs.js +0 -1
  1039. package/objects/Reflector.cjs.js +0 -1
  1040. package/objects/ReflectorForSSRPass.cjs.js +0 -1
  1041. package/objects/ReflectorRTT.cjs.js +0 -1
  1042. package/objects/Refractor.cjs.js +0 -1
  1043. package/objects/ShadowMesh.cjs.js +0 -1
  1044. package/objects/Sky.cjs.js +0 -1
  1045. package/objects/Water.cjs.js +0 -1
  1046. package/objects/Water2.cjs.js +0 -1
  1047. package/offscreen/jank.cjs.js +0 -1
  1048. package/offscreen/offscreen.cjs.js +0 -1
  1049. package/offscreen/scene.cjs.js +0 -1
  1050. package/physics/AmmoPhysics.cjs.js +0 -1
  1051. package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
  1052. package/postprocessing/AfterimagePass.cjs.js +0 -1
  1053. package/postprocessing/BloomPass.cjs.js +0 -1
  1054. package/postprocessing/BokehPass.cjs.js +0 -1
  1055. package/postprocessing/ClearPass.cjs.js +0 -1
  1056. package/postprocessing/CubeTexturePass.cjs.js +0 -1
  1057. package/postprocessing/DotScreenPass.cjs.js +0 -1
  1058. package/postprocessing/EffectComposer.cjs.js +0 -1
  1059. package/postprocessing/FilmPass.cjs.js +0 -1
  1060. package/postprocessing/GlitchPass.cjs.js +0 -1
  1061. package/postprocessing/HalftonePass.cjs.js +0 -1
  1062. package/postprocessing/LUTPass.cjs.js +0 -1
  1063. package/postprocessing/MaskPass.cjs.js +0 -1
  1064. package/postprocessing/OutlinePass.cjs.js +0 -1
  1065. package/postprocessing/Pass.cjs.js +0 -1
  1066. package/postprocessing/RenderPass.cjs.js +0 -1
  1067. package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
  1068. package/postprocessing/SAOPass.cjs.js +0 -1
  1069. package/postprocessing/SMAAPass.cjs.js +0 -1
  1070. package/postprocessing/SSAARenderPass.cjs.js +0 -1
  1071. package/postprocessing/SSAOPass.cjs.js +0 -1
  1072. package/postprocessing/SSRPass.cjs.js +0 -1
  1073. package/postprocessing/SavePass.cjs.js +0 -1
  1074. package/postprocessing/ShaderPass.cjs.js +0 -1
  1075. package/postprocessing/TAARenderPass.cjs.js +0 -1
  1076. package/postprocessing/TexturePass.cjs.js +0 -1
  1077. package/postprocessing/UnrealBloomPass.cjs.js +0 -1
  1078. package/renderers/CSS2DRenderer.cjs.js +0 -1
  1079. package/renderers/CSS3DRenderer.cjs.js +0 -1
  1080. package/renderers/Projector.cjs.js +0 -1
  1081. package/renderers/SVGRenderer.cjs.js +0 -1
  1082. package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
  1083. package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
  1084. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  1085. package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
  1086. package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
  1087. package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
  1088. package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
  1089. package/renderers/nodes/core/InputNode.cjs.js +0 -1
  1090. package/renderers/nodes/core/Node.cjs.js +0 -1
  1091. package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
  1092. package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
  1093. package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
  1094. package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
  1095. package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
  1096. package/renderers/nodes/core/NodeVary.cjs.js +0 -1
  1097. package/renderers/nodes/core/VaryNode.cjs.js +0 -1
  1098. package/renderers/nodes/core/constants.cjs.js +0 -1
  1099. package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
  1100. package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
  1101. package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
  1102. package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
  1103. package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
  1104. package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
  1105. package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
  1106. package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
  1107. package/renderers/nodes/math/MathNode.cjs.js +0 -1
  1108. package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
  1109. package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
  1110. package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
  1111. package/renderers/webgpu/WebGPU.cjs.js +0 -1
  1112. package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
  1113. package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
  1114. package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
  1115. package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
  1116. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
  1117. package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
  1118. package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
  1119. package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
  1120. package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
  1121. package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
  1122. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
  1123. package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
  1124. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
  1125. package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
  1126. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
  1127. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
  1128. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
  1129. package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
  1130. package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
  1131. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
  1132. package/renderers/webgpu/constants.cjs.js +0 -1
  1133. package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
  1134. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
  1135. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
  1136. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
  1137. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
  1138. package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -1,75 +1,46 @@
1
- import { Vector3, Line3, Plane, Triangle } from 'three';
2
-
3
- /**
4
- * Ported from: https://github.com/maurizzzio/quickhull3d/ by Mauricio Poppe (https://github.com/maurizzzio)
5
- */
6
-
1
+ "use strict";
2
+ Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
+ const THREE = require("three");
7
4
  const Visible = 0;
8
5
  const Deleted = 1;
9
-
10
- const _v1 = new Vector3();
11
-
12
- const _line3 = new Line3();
13
-
14
- const _plane = new Plane();
15
-
16
- const _closestPoint = new Vector3();
17
-
18
- const _triangle = new Triangle();
19
-
6
+ const _v1 = new THREE.Vector3();
7
+ const _line3 = new THREE.Line3();
8
+ const _plane = new THREE.Plane();
9
+ const _closestPoint = new THREE.Vector3();
10
+ const _triangle = new THREE.Triangle();
20
11
  class ConvexHull {
21
12
  constructor() {
22
13
  this.tolerance = -1;
23
- this.faces = []; // the generated faces of the convex hull
24
-
25
- this.newFaces = []; // this array holds the faces that are generated within a single iteration
26
- // the vertex lists work as follows:
27
- //
28
- // let 'a' and 'b' be 'Face' instances
29
- // let 'v' be points wrapped as instance of 'Vertex'
30
- //
31
- // [v, v, ..., v, v, v, ...]
32
- // ^ ^
33
- // | |
34
- // a.outside b.outside
35
- //
36
-
14
+ this.faces = [];
15
+ this.newFaces = [];
37
16
  this.assigned = new VertexList();
38
17
  this.unassigned = new VertexList();
39
- this.vertices = []; // vertices of the hull (internal representation of given geometry data)
18
+ this.vertices = [];
40
19
  }
41
-
42
20
  setFromPoints(points) {
43
- // The algorithm needs at least four points.
44
21
  if (points.length >= 4) {
45
22
  this.makeEmpty();
46
-
47
23
  for (let i = 0, l = points.length; i < l; i++) {
48
24
  this.vertices.push(new VertexNode(points[i]));
49
25
  }
50
-
51
26
  this.compute();
52
27
  }
53
-
54
28
  return this;
55
29
  }
56
-
57
30
  setFromObject(object) {
58
31
  const points = [];
59
32
  object.updateMatrixWorld(true);
60
- object.traverse(function (node) {
33
+ object.traverse(function(node) {
61
34
  const geometry = node.geometry;
62
-
63
- if (geometry !== undefined) {
35
+ if (geometry !== void 0) {
64
36
  if (geometry.isGeometry) {
65
- console.error('THREE.ConvexHull no longer supports Geometry. Use THREE.BufferGeometry instead.');
37
+ console.error("THREE.ConvexHull no longer supports Geometry. Use THREE.BufferGeometry instead.");
66
38
  return;
67
39
  } else if (geometry.isBufferGeometry) {
68
40
  const attribute = geometry.attributes.position;
69
-
70
- if (attribute !== undefined) {
41
+ if (attribute !== void 0) {
71
42
  for (let i = 0, l = attribute.count; i < l; i++) {
72
- const point = new Vector3();
43
+ const point = new THREE.Vector3();
73
44
  point.fromBufferAttribute(attribute, i).applyMatrix4(node.matrixWorld);
74
45
  points.push(point);
75
46
  }
@@ -79,577 +50,392 @@ class ConvexHull {
79
50
  });
80
51
  return this.setFromPoints(points);
81
52
  }
82
-
83
53
  containsPoint(point) {
84
54
  const faces = this.faces;
85
-
86
55
  for (let i = 0, l = faces.length; i < l; i++) {
87
- const face = faces[i]; // compute signed distance and check on what half space the point lies
88
-
89
- if (face.distanceToPoint(point) > this.tolerance) return false;
56
+ const face = faces[i];
57
+ if (face.distanceToPoint(point) > this.tolerance)
58
+ return false;
90
59
  }
91
-
92
60
  return true;
93
61
  }
94
-
95
62
  intersectRay(ray, target) {
96
- // based on "Fast Ray-Convex Polyhedron Intersection" by Eric Haines, GRAPHICS GEMS II
97
63
  const faces = this.faces;
98
64
  let tNear = -Infinity;
99
65
  let tFar = Infinity;
100
-
101
66
  for (let i = 0, l = faces.length; i < l; i++) {
102
- const face = faces[i]; // interpret faces as planes for the further computation
103
-
67
+ const face = faces[i];
104
68
  const vN = face.distanceToPoint(ray.origin);
105
- const vD = face.normal.dot(ray.direction); // if the origin is on the positive side of a plane (so the plane can "see" the origin) and
106
- // the ray is turned away or parallel to the plane, there is no intersection
107
-
108
- if (vN > 0 && vD >= 0) return null; // compute the distance from the ray’s origin to the intersection with the plane
109
-
110
- const t = vD !== 0 ? -vN / vD : 0; // only proceed if the distance is positive. a negative distance means the intersection point
111
- // lies "behind" the origin
112
-
113
- if (t <= 0) continue; // now categorized plane as front-facing or back-facing
114
-
69
+ const vD = face.normal.dot(ray.direction);
70
+ if (vN > 0 && vD >= 0)
71
+ return null;
72
+ const t = vD !== 0 ? -vN / vD : 0;
73
+ if (t <= 0)
74
+ continue;
115
75
  if (vD > 0) {
116
- // plane faces away from the ray, so this plane is a back-face
117
76
  tFar = Math.min(t, tFar);
118
77
  } else {
119
- // front-face
120
78
  tNear = Math.max(t, tNear);
121
79
  }
122
-
123
80
  if (tNear > tFar) {
124
- // if tNear ever is greater than tFar, the ray must miss the convex hull
125
81
  return null;
126
82
  }
127
- } // evaluate intersection point
128
- // always try tNear first since its the closer intersection point
129
-
130
-
83
+ }
131
84
  if (tNear !== -Infinity) {
132
85
  ray.at(tNear, target);
133
86
  } else {
134
87
  ray.at(tFar, target);
135
88
  }
136
-
137
89
  return target;
138
90
  }
139
-
140
91
  intersectsRay(ray) {
141
92
  return this.intersectRay(ray, _v1) !== null;
142
93
  }
143
-
144
94
  makeEmpty() {
145
95
  this.faces = [];
146
96
  this.vertices = [];
147
97
  return this;
148
- } // Adds a vertex to the 'assigned' list of vertices and assigns it to the given face
149
-
150
-
98
+ }
151
99
  addVertexToFace(vertex, face) {
152
100
  vertex.face = face;
153
-
154
101
  if (face.outside === null) {
155
102
  this.assigned.append(vertex);
156
103
  } else {
157
104
  this.assigned.insertBefore(face.outside, vertex);
158
105
  }
159
-
160
106
  face.outside = vertex;
161
107
  return this;
162
- } // Removes a vertex from the 'assigned' list of vertices and from the given face
163
-
164
-
108
+ }
165
109
  removeVertexFromFace(vertex, face) {
166
110
  if (vertex === face.outside) {
167
- // fix face.outside link
168
111
  if (vertex.next !== null && vertex.next.face === face) {
169
- // face has at least 2 outside vertices, move the 'outside' reference
170
112
  face.outside = vertex.next;
171
113
  } else {
172
- // vertex was the only outside vertex that face had
173
114
  face.outside = null;
174
115
  }
175
116
  }
176
-
177
117
  this.assigned.remove(vertex);
178
118
  return this;
179
- } // Removes all the visible vertices that a given face is able to see which are stored in the 'assigned' vertext list
180
-
181
-
119
+ }
182
120
  removeAllVerticesFromFace(face) {
183
121
  if (face.outside !== null) {
184
- // reference to the first and last vertex of this face
185
122
  const start = face.outside;
186
123
  let end = face.outside;
187
-
188
124
  while (end.next !== null && end.next.face === face) {
189
125
  end = end.next;
190
126
  }
191
-
192
- this.assigned.removeSubList(start, end); // fix references
193
-
127
+ this.assigned.removeSubList(start, end);
194
128
  start.prev = end.next = null;
195
129
  face.outside = null;
196
130
  return start;
197
131
  }
198
- } // Removes all the visible vertices that 'face' is able to see
199
-
200
-
132
+ }
201
133
  deleteFaceVertices(face, absorbingFace) {
202
134
  const faceVertices = this.removeAllVerticesFromFace(face);
203
-
204
- if (faceVertices !== undefined) {
205
- if (absorbingFace === undefined) {
206
- // mark the vertices to be reassigned to some other face
135
+ if (faceVertices !== void 0) {
136
+ if (absorbingFace === void 0) {
207
137
  this.unassigned.appendChain(faceVertices);
208
138
  } else {
209
- // if there's an absorbing face try to assign as many vertices as possible to it
210
139
  let vertex = faceVertices;
211
-
212
140
  do {
213
- // we need to buffer the subsequent vertex at this point because the 'vertex.next' reference
214
- // will be changed by upcoming method calls
215
141
  const nextVertex = vertex.next;
216
- const distance = absorbingFace.distanceToPoint(vertex.point); // check if 'vertex' is able to see 'absorbingFace'
217
-
142
+ const distance = absorbingFace.distanceToPoint(vertex.point);
218
143
  if (distance > this.tolerance) {
219
144
  this.addVertexToFace(vertex, absorbingFace);
220
145
  } else {
221
146
  this.unassigned.append(vertex);
222
- } // now assign next vertex
223
-
224
-
147
+ }
225
148
  vertex = nextVertex;
226
149
  } while (vertex !== null);
227
150
  }
228
151
  }
229
-
230
152
  return this;
231
- } // Reassigns as many vertices as possible from the unassigned list to the new faces
232
-
233
-
153
+ }
234
154
  resolveUnassignedPoints(newFaces) {
235
155
  if (this.unassigned.isEmpty() === false) {
236
156
  let vertex = this.unassigned.first();
237
-
238
157
  do {
239
- // buffer 'next' reference, see .deleteFaceVertices()
240
158
  const nextVertex = vertex.next;
241
159
  let maxDistance = this.tolerance;
242
160
  let maxFace = null;
243
-
244
161
  for (let i = 0; i < newFaces.length; i++) {
245
162
  const face = newFaces[i];
246
-
247
163
  if (face.mark === Visible) {
248
164
  const distance = face.distanceToPoint(vertex.point);
249
-
250
165
  if (distance > maxDistance) {
251
166
  maxDistance = distance;
252
167
  maxFace = face;
253
168
  }
254
-
255
- if (maxDistance > 1000 * this.tolerance) break;
169
+ if (maxDistance > 1e3 * this.tolerance)
170
+ break;
256
171
  }
257
- } // 'maxFace' can be null e.g. if there are identical vertices
258
-
259
-
172
+ }
260
173
  if (maxFace !== null) {
261
174
  this.addVertexToFace(vertex, maxFace);
262
175
  }
263
-
264
176
  vertex = nextVertex;
265
177
  } while (vertex !== null);
266
178
  }
267
-
268
179
  return this;
269
- } // Computes the extremes of a simplex which will be the initial hull
270
-
271
-
180
+ }
272
181
  computeExtremes() {
273
- const min = new Vector3();
274
- const max = new Vector3();
182
+ const min = new THREE.Vector3();
183
+ const max = new THREE.Vector3();
275
184
  const minVertices = [];
276
- const maxVertices = []; // initially assume that the first vertex is the min/max
277
-
185
+ const maxVertices = [];
278
186
  for (let i = 0; i < 3; i++) {
279
187
  minVertices[i] = maxVertices[i] = this.vertices[0];
280
188
  }
281
-
282
189
  min.copy(this.vertices[0].point);
283
- max.copy(this.vertices[0].point); // compute the min/max vertex on all six directions
284
-
190
+ max.copy(this.vertices[0].point);
285
191
  for (let i = 0, l = this.vertices.length; i < l; i++) {
286
192
  const vertex = this.vertices[i];
287
- const point = vertex.point; // update the min coordinates
288
-
193
+ const point = vertex.point;
289
194
  for (let j = 0; j < 3; j++) {
290
195
  if (point.getComponent(j) < min.getComponent(j)) {
291
196
  min.setComponent(j, point.getComponent(j));
292
197
  minVertices[j] = vertex;
293
198
  }
294
- } // update the max coordinates
295
-
296
-
199
+ }
297
200
  for (let j = 0; j < 3; j++) {
298
201
  if (point.getComponent(j) > max.getComponent(j)) {
299
202
  max.setComponent(j, point.getComponent(j));
300
203
  maxVertices[j] = vertex;
301
204
  }
302
205
  }
303
- } // use min/max vectors to compute an optimal epsilon
304
-
305
-
206
+ }
306
207
  this.tolerance = 3 * Number.EPSILON * (Math.max(Math.abs(min.x), Math.abs(max.x)) + Math.max(Math.abs(min.y), Math.abs(max.y)) + Math.max(Math.abs(min.z), Math.abs(max.z)));
307
- return {
308
- min: minVertices,
309
- max: maxVertices
310
- };
311
- } // Computes the initial simplex assigning to its faces all the points
312
- // that are candidates to form part of the hull
313
-
314
-
208
+ return { min: minVertices, max: maxVertices };
209
+ }
315
210
  computeInitialHull() {
316
211
  const vertices = this.vertices;
317
212
  const extremes = this.computeExtremes();
318
213
  const min = extremes.min;
319
- const max = extremes.max; // 1. Find the two vertices 'v0' and 'v1' with the greatest 1d separation
320
- // (max.x - min.x)
321
- // (max.y - min.y)
322
- // (max.z - min.z)
323
-
214
+ const max = extremes.max;
324
215
  let maxDistance = 0;
325
216
  let index = 0;
326
-
327
217
  for (let i = 0; i < 3; i++) {
328
218
  const distance = max[i].point.getComponent(i) - min[i].point.getComponent(i);
329
-
330
219
  if (distance > maxDistance) {
331
220
  maxDistance = distance;
332
221
  index = i;
333
222
  }
334
223
  }
335
-
336
224
  const v0 = min[index];
337
225
  const v1 = max[index];
338
226
  let v2;
339
- let v3; // 2. The next vertex 'v2' is the one farthest to the line formed by 'v0' and 'v1'
340
-
227
+ let v3;
341
228
  maxDistance = 0;
342
-
343
229
  _line3.set(v0.point, v1.point);
344
-
345
230
  for (let i = 0, l = this.vertices.length; i < l; i++) {
346
231
  const vertex = vertices[i];
347
-
348
232
  if (vertex !== v0 && vertex !== v1) {
349
233
  _line3.closestPointToPoint(vertex.point, true, _closestPoint);
350
-
351
234
  const distance = _closestPoint.distanceToSquared(vertex.point);
352
-
353
235
  if (distance > maxDistance) {
354
236
  maxDistance = distance;
355
237
  v2 = vertex;
356
238
  }
357
239
  }
358
- } // 3. The next vertex 'v3' is the one farthest to the plane 'v0', 'v1', 'v2'
359
-
360
-
240
+ }
361
241
  maxDistance = -1;
362
-
363
242
  _plane.setFromCoplanarPoints(v0.point, v1.point, v2.point);
364
-
365
243
  for (let i = 0, l = this.vertices.length; i < l; i++) {
366
244
  const vertex = vertices[i];
367
-
368
245
  if (vertex !== v0 && vertex !== v1 && vertex !== v2) {
369
246
  const distance = Math.abs(_plane.distanceToPoint(vertex.point));
370
-
371
247
  if (distance > maxDistance) {
372
248
  maxDistance = distance;
373
249
  v3 = vertex;
374
250
  }
375
251
  }
376
252
  }
377
-
378
253
  const faces = [];
379
-
380
254
  if (_plane.distanceToPoint(v3.point) < 0) {
381
- // the face is not able to see the point so 'plane.normal' is pointing outside the tetrahedron
382
- faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2)); // set the twin edge
383
-
255
+ faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2));
384
256
  for (let i = 0; i < 3; i++) {
385
- const j = (i + 1) % 3; // join face[ i ] i > 0, with the first face
386
-
387
- faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j)); // join face[ i ] with face[ i + 1 ], 1 <= i <= 3
388
-
257
+ const j = (i + 1) % 3;
258
+ faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j));
389
259
  faces[i + 1].getEdge(1).setTwin(faces[j + 1].getEdge(0));
390
260
  }
391
261
  } else {
392
- // the face is able to see the point so 'plane.normal' is pointing inside the tetrahedron
393
- faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0)); // set the twin edge
394
-
262
+ faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0));
395
263
  for (let i = 0; i < 3; i++) {
396
- const j = (i + 1) % 3; // join face[ i ] i > 0, with the first face
397
-
398
- faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3)); // join face[ i ] with face[ i + 1 ]
399
-
264
+ const j = (i + 1) % 3;
265
+ faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3));
400
266
  faces[i + 1].getEdge(0).setTwin(faces[j + 1].getEdge(1));
401
267
  }
402
- } // the initial hull is the tetrahedron
403
-
404
-
268
+ }
405
269
  for (let i = 0; i < 4; i++) {
406
270
  this.faces.push(faces[i]);
407
- } // initial assignment of vertices to the faces of the tetrahedron
408
-
409
-
271
+ }
410
272
  for (let i = 0, l = vertices.length; i < l; i++) {
411
273
  const vertex = vertices[i];
412
-
413
274
  if (vertex !== v0 && vertex !== v1 && vertex !== v2 && vertex !== v3) {
414
275
  maxDistance = this.tolerance;
415
276
  let maxFace = null;
416
-
417
277
  for (let j = 0; j < 4; j++) {
418
278
  const distance = this.faces[j].distanceToPoint(vertex.point);
419
-
420
279
  if (distance > maxDistance) {
421
280
  maxDistance = distance;
422
281
  maxFace = this.faces[j];
423
282
  }
424
283
  }
425
-
426
284
  if (maxFace !== null) {
427
285
  this.addVertexToFace(vertex, maxFace);
428
286
  }
429
287
  }
430
288
  }
431
-
432
289
  return this;
433
- } // Removes inactive faces
434
-
435
-
290
+ }
436
291
  reindexFaces() {
437
292
  const activeFaces = [];
438
-
439
293
  for (let i = 0; i < this.faces.length; i++) {
440
294
  const face = this.faces[i];
441
-
442
295
  if (face.mark === Visible) {
443
296
  activeFaces.push(face);
444
297
  }
445
298
  }
446
-
447
299
  this.faces = activeFaces;
448
300
  return this;
449
- } // Finds the next vertex to create faces with the current hull
450
-
451
-
301
+ }
452
302
  nextVertexToAdd() {
453
- // if the 'assigned' list of vertices is empty, no vertices are left. return with 'undefined'
454
303
  if (this.assigned.isEmpty() === false) {
455
- let eyeVertex,
456
- maxDistance = 0; // grap the first available face and start with the first visible vertex of that face
457
-
304
+ let eyeVertex, maxDistance = 0;
458
305
  const eyeFace = this.assigned.first().face;
459
- let vertex = eyeFace.outside; // now calculate the farthest vertex that face can see
460
-
306
+ let vertex = eyeFace.outside;
461
307
  do {
462
308
  const distance = eyeFace.distanceToPoint(vertex.point);
463
-
464
309
  if (distance > maxDistance) {
465
310
  maxDistance = distance;
466
311
  eyeVertex = vertex;
467
312
  }
468
-
469
313
  vertex = vertex.next;
470
314
  } while (vertex !== null && vertex.face === eyeFace);
471
-
472
315
  return eyeVertex;
473
316
  }
474
- } // Computes a chain of half edges in CCW order called the 'horizon'.
475
- // For an edge to be part of the horizon it must join a face that can see
476
- // 'eyePoint' and a face that cannot see 'eyePoint'.
477
-
478
-
317
+ }
479
318
  computeHorizon(eyePoint, crossEdge, face, horizon) {
480
- // moves face's vertices to the 'unassigned' vertex list
481
319
  this.deleteFaceVertices(face);
482
320
  face.mark = Deleted;
483
321
  let edge;
484
-
485
322
  if (crossEdge === null) {
486
323
  edge = crossEdge = face.getEdge(0);
487
324
  } else {
488
- // start from the next edge since 'crossEdge' was already analyzed
489
- // (actually 'crossEdge.twin' was the edge who called this method recursively)
490
325
  edge = crossEdge.next;
491
326
  }
492
-
493
327
  do {
494
328
  const twinEdge = edge.twin;
495
329
  const oppositeFace = twinEdge.face;
496
-
497
330
  if (oppositeFace.mark === Visible) {
498
331
  if (oppositeFace.distanceToPoint(eyePoint) > this.tolerance) {
499
- // the opposite face can see the vertex, so proceed with next edge
500
332
  this.computeHorizon(eyePoint, twinEdge, oppositeFace, horizon);
501
333
  } else {
502
- // the opposite face can't see the vertex, so this edge is part of the horizon
503
334
  horizon.push(edge);
504
335
  }
505
336
  }
506
-
507
337
  edge = edge.next;
508
338
  } while (edge !== crossEdge);
509
-
510
339
  return this;
511
- } // Creates a face with the vertices 'eyeVertex.point', 'horizonEdge.tail' and 'horizonEdge.head' in CCW order
512
-
513
-
340
+ }
514
341
  addAdjoiningFace(eyeVertex, horizonEdge) {
515
- // all the half edges are created in ccw order thus the face is always pointing outside the hull
516
342
  const face = Face.create(eyeVertex, horizonEdge.tail(), horizonEdge.head());
517
- this.faces.push(face); // join face.getEdge( - 1 ) with the horizon's opposite edge face.getEdge( - 1 ) = face.getEdge( 2 )
518
-
343
+ this.faces.push(face);
519
344
  face.getEdge(-1).setTwin(horizonEdge.twin);
520
- return face.getEdge(0); // the half edge whose vertex is the eyeVertex
521
- } // Adds 'horizon.length' faces to the hull, each face will be linked with the
522
- // horizon opposite face and the face on the left/right
523
-
524
-
345
+ return face.getEdge(0);
346
+ }
525
347
  addNewFaces(eyeVertex, horizon) {
526
348
  this.newFaces = [];
527
349
  let firstSideEdge = null;
528
350
  let previousSideEdge = null;
529
-
530
351
  for (let i = 0; i < horizon.length; i++) {
531
- const horizonEdge = horizon[i]; // returns the right side edge
532
-
352
+ const horizonEdge = horizon[i];
533
353
  const sideEdge = this.addAdjoiningFace(eyeVertex, horizonEdge);
534
-
535
354
  if (firstSideEdge === null) {
536
355
  firstSideEdge = sideEdge;
537
356
  } else {
538
- // joins face.getEdge( 1 ) with previousFace.getEdge( 0 )
539
357
  sideEdge.next.setTwin(previousSideEdge);
540
358
  }
541
-
542
359
  this.newFaces.push(sideEdge.face);
543
360
  previousSideEdge = sideEdge;
544
- } // perform final join of new faces
545
-
546
-
361
+ }
547
362
  firstSideEdge.next.setTwin(previousSideEdge);
548
363
  return this;
549
- } // Adds a vertex to the hull
550
-
551
-
364
+ }
552
365
  addVertexToHull(eyeVertex) {
553
366
  const horizon = [];
554
- this.unassigned.clear(); // remove 'eyeVertex' from 'eyeVertex.face' so that it can't be added to the 'unassigned' vertex list
555
-
367
+ this.unassigned.clear();
556
368
  this.removeVertexFromFace(eyeVertex, eyeVertex.face);
557
369
  this.computeHorizon(eyeVertex.point, null, eyeVertex.face, horizon);
558
- this.addNewFaces(eyeVertex, horizon); // reassign 'unassigned' vertices to the new faces
559
-
370
+ this.addNewFaces(eyeVertex, horizon);
560
371
  this.resolveUnassignedPoints(this.newFaces);
561
372
  return this;
562
373
  }
563
-
564
374
  cleanup() {
565
375
  this.assigned.clear();
566
376
  this.unassigned.clear();
567
377
  this.newFaces = [];
568
378
  return this;
569
379
  }
570
-
571
380
  compute() {
572
381
  let vertex;
573
- this.computeInitialHull(); // add all available vertices gradually to the hull
574
-
575
- while ((vertex = this.nextVertexToAdd()) !== undefined) {
382
+ this.computeInitialHull();
383
+ while ((vertex = this.nextVertexToAdd()) !== void 0) {
576
384
  this.addVertexToHull(vertex);
577
385
  }
578
-
579
386
  this.reindexFaces();
580
387
  this.cleanup();
581
388
  return this;
582
389
  }
583
-
584
- } //
585
-
586
-
390
+ }
587
391
  class Face {
588
392
  constructor() {
589
- this.normal = new Vector3();
590
- this.midpoint = new Vector3();
393
+ this.normal = new THREE.Vector3();
394
+ this.midpoint = new THREE.Vector3();
591
395
  this.area = 0;
592
- this.constant = 0; // signed distance from face to the origin
593
-
594
- this.outside = null; // reference to a vertex in a vertex list this face can see
595
-
396
+ this.constant = 0;
397
+ this.outside = null;
596
398
  this.mark = Visible;
597
399
  this.edge = null;
598
400
  }
599
-
600
401
  static create(a, b, c) {
601
402
  const face = new Face();
602
403
  const e0 = new HalfEdge(a, face);
603
404
  const e1 = new HalfEdge(b, face);
604
- const e2 = new HalfEdge(c, face); // join edges
605
-
405
+ const e2 = new HalfEdge(c, face);
606
406
  e0.next = e2.prev = e1;
607
407
  e1.next = e0.prev = e2;
608
- e2.next = e1.prev = e0; // main half edge reference
609
-
408
+ e2.next = e1.prev = e0;
610
409
  face.edge = e0;
611
410
  return face.compute();
612
411
  }
613
-
614
412
  getEdge(i) {
615
413
  let edge = this.edge;
616
-
617
414
  while (i > 0) {
618
415
  edge = edge.next;
619
416
  i--;
620
417
  }
621
-
622
418
  while (i < 0) {
623
419
  edge = edge.prev;
624
420
  i++;
625
421
  }
626
-
627
422
  return edge;
628
423
  }
629
-
630
424
  compute() {
631
425
  const a = this.edge.tail();
632
426
  const b = this.edge.head();
633
427
  const c = this.edge.next.head();
634
-
635
428
  _triangle.set(a.point, b.point, c.point);
636
-
637
429
  _triangle.getNormal(this.normal);
638
-
639
430
  _triangle.getMidpoint(this.midpoint);
640
-
641
431
  this.area = _triangle.getArea();
642
432
  this.constant = this.normal.dot(this.midpoint);
643
433
  return this;
644
434
  }
645
-
646
435
  distanceToPoint(point) {
647
436
  return this.normal.dot(point) - this.constant;
648
437
  }
649
-
650
- } // Entity for a Doubly-Connected Edge List (DCEL).
651
-
652
-
438
+ }
653
439
  class HalfEdge {
654
440
  constructor(vertex, face) {
655
441
  this.vertex = vertex;
@@ -658,177 +444,131 @@ class HalfEdge {
658
444
  this.twin = null;
659
445
  this.face = face;
660
446
  }
661
-
662
447
  head() {
663
448
  return this.vertex;
664
449
  }
665
-
666
450
  tail() {
667
451
  return this.prev ? this.prev.vertex : null;
668
452
  }
669
-
670
453
  length() {
671
454
  const head = this.head();
672
455
  const tail = this.tail();
673
-
674
456
  if (tail !== null) {
675
457
  return tail.point.distanceTo(head.point);
676
458
  }
677
-
678
459
  return -1;
679
460
  }
680
-
681
461
  lengthSquared() {
682
462
  const head = this.head();
683
463
  const tail = this.tail();
684
-
685
464
  if (tail !== null) {
686
465
  return tail.point.distanceToSquared(head.point);
687
466
  }
688
-
689
467
  return -1;
690
468
  }
691
-
692
469
  setTwin(edge) {
693
470
  this.twin = edge;
694
471
  edge.twin = this;
695
472
  return this;
696
473
  }
697
-
698
- } // A vertex as a double linked list node.
699
-
700
-
474
+ }
701
475
  class VertexNode {
702
476
  constructor(point) {
703
477
  this.point = point;
704
478
  this.prev = null;
705
479
  this.next = null;
706
- this.face = null; // the face that is able to see this vertex
480
+ this.face = null;
707
481
  }
708
-
709
- } // A double linked list that contains vertex nodes.
710
-
711
-
482
+ }
712
483
  class VertexList {
713
484
  constructor() {
714
485
  this.head = null;
715
486
  this.tail = null;
716
487
  }
717
-
718
488
  first() {
719
489
  return this.head;
720
490
  }
721
-
722
491
  last() {
723
492
  return this.tail;
724
493
  }
725
-
726
494
  clear() {
727
495
  this.head = this.tail = null;
728
496
  return this;
729
- } // Inserts a vertex before the target vertex
730
-
731
-
497
+ }
732
498
  insertBefore(target, vertex) {
733
499
  vertex.prev = target.prev;
734
500
  vertex.next = target;
735
-
736
501
  if (vertex.prev === null) {
737
502
  this.head = vertex;
738
503
  } else {
739
504
  vertex.prev.next = vertex;
740
505
  }
741
-
742
506
  target.prev = vertex;
743
507
  return this;
744
- } // Inserts a vertex after the target vertex
745
-
746
-
508
+ }
747
509
  insertAfter(target, vertex) {
748
510
  vertex.prev = target;
749
511
  vertex.next = target.next;
750
-
751
512
  if (vertex.next === null) {
752
513
  this.tail = vertex;
753
514
  } else {
754
515
  vertex.next.prev = vertex;
755
516
  }
756
-
757
517
  target.next = vertex;
758
518
  return this;
759
- } // Appends a vertex to the end of the linked list
760
-
761
-
519
+ }
762
520
  append(vertex) {
763
521
  if (this.head === null) {
764
522
  this.head = vertex;
765
523
  } else {
766
524
  this.tail.next = vertex;
767
525
  }
768
-
769
526
  vertex.prev = this.tail;
770
- vertex.next = null; // the tail has no subsequent vertex
771
-
527
+ vertex.next = null;
772
528
  this.tail = vertex;
773
529
  return this;
774
- } // Appends a chain of vertices where 'vertex' is the head.
775
-
776
-
530
+ }
777
531
  appendChain(vertex) {
778
532
  if (this.head === null) {
779
533
  this.head = vertex;
780
534
  } else {
781
535
  this.tail.next = vertex;
782
536
  }
783
-
784
- vertex.prev = this.tail; // ensure that the 'tail' reference points to the last vertex of the chain
785
-
537
+ vertex.prev = this.tail;
786
538
  while (vertex.next !== null) {
787
539
  vertex = vertex.next;
788
540
  }
789
-
790
541
  this.tail = vertex;
791
542
  return this;
792
- } // Removes a vertex from the linked list
793
-
794
-
543
+ }
795
544
  remove(vertex) {
796
545
  if (vertex.prev === null) {
797
546
  this.head = vertex.next;
798
547
  } else {
799
548
  vertex.prev.next = vertex.next;
800
549
  }
801
-
802
550
  if (vertex.next === null) {
803
551
  this.tail = vertex.prev;
804
552
  } else {
805
553
  vertex.next.prev = vertex.prev;
806
554
  }
807
-
808
555
  return this;
809
- } // Removes a list of vertices whose 'head' is 'a' and whose 'tail' is b
810
-
811
-
556
+ }
812
557
  removeSubList(a, b) {
813
558
  if (a.prev === null) {
814
559
  this.head = b.next;
815
560
  } else {
816
561
  a.prev.next = b.next;
817
562
  }
818
-
819
563
  if (b.next === null) {
820
564
  this.tail = a.prev;
821
565
  } else {
822
566
  b.next.prev = a.prev;
823
567
  }
824
-
825
568
  return this;
826
569
  }
827
-
828
570
  isEmpty() {
829
571
  return this.head === null;
830
572
  }
831
-
832
573
  }
833
-
834
- export { ConvexHull };
574
+ exports.ConvexHull = ConvexHull;