three-stdlib 2.15.1 → 2.16.0
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +196 -302
- package/animation/CCDIKSolver.mjs +223 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +969 -333
- package/index.mjs +969 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
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- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/Text2D.cjs.js +0 -1
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- package/webxr/XRControllerModelFactory.cjs.js +0 -1
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- package/webxr/XRHandMeshModel.cjs.js +0 -1
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- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
package/math/ConvexHull.js
CHANGED
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* Ported from: https://github.com/maurizzzio/quickhull3d/ by Mauricio Poppe (https://github.com/maurizzzio)
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*/
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"use strict";
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Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
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const THREE = require("three");
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const Visible = 0;
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const Deleted = 1;
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const
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const
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const _plane = new Plane();
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const _closestPoint = new Vector3();
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const _triangle = new Triangle();
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const _v1 = new THREE.Vector3();
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const _line3 = new THREE.Line3();
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const _plane = new THREE.Plane();
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const _closestPoint = new THREE.Vector3();
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const _triangle = new THREE.Triangle();
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class ConvexHull {
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constructor() {
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this.faces = [];
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this.newFaces = []; // this array holds the faces that are generated within a single iteration
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//
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//
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// a.outside b.outside
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-
//
|
36
|
-
|
14
|
+
this.faces = [];
|
15
|
+
this.newFaces = [];
|
37
16
|
this.assigned = new VertexList();
|
38
17
|
this.unassigned = new VertexList();
|
39
|
-
this.vertices = [];
|
18
|
+
this.vertices = [];
|
40
19
|
}
|
41
|
-
|
42
20
|
setFromPoints(points) {
|
43
|
-
// The algorithm needs at least four points.
|
44
21
|
if (points.length >= 4) {
|
45
22
|
this.makeEmpty();
|
46
|
-
|
47
23
|
for (let i = 0, l = points.length; i < l; i++) {
|
48
24
|
this.vertices.push(new VertexNode(points[i]));
|
49
25
|
}
|
50
|
-
|
51
26
|
this.compute();
|
52
27
|
}
|
53
|
-
|
54
28
|
return this;
|
55
29
|
}
|
56
|
-
|
57
30
|
setFromObject(object) {
|
58
31
|
const points = [];
|
59
32
|
object.updateMatrixWorld(true);
|
60
|
-
object.traverse(function
|
33
|
+
object.traverse(function(node) {
|
61
34
|
const geometry = node.geometry;
|
62
|
-
|
63
|
-
if (geometry !== undefined) {
|
35
|
+
if (geometry !== void 0) {
|
64
36
|
if (geometry.isGeometry) {
|
65
|
-
console.error(
|
37
|
+
console.error("THREE.ConvexHull no longer supports Geometry. Use THREE.BufferGeometry instead.");
|
66
38
|
return;
|
67
39
|
} else if (geometry.isBufferGeometry) {
|
68
40
|
const attribute = geometry.attributes.position;
|
69
|
-
|
70
|
-
if (attribute !== undefined) {
|
41
|
+
if (attribute !== void 0) {
|
71
42
|
for (let i = 0, l = attribute.count; i < l; i++) {
|
72
|
-
const point = new Vector3();
|
43
|
+
const point = new THREE.Vector3();
|
73
44
|
point.fromBufferAttribute(attribute, i).applyMatrix4(node.matrixWorld);
|
74
45
|
points.push(point);
|
75
46
|
}
|
@@ -79,577 +50,392 @@ class ConvexHull {
|
|
79
50
|
});
|
80
51
|
return this.setFromPoints(points);
|
81
52
|
}
|
82
|
-
|
83
53
|
containsPoint(point) {
|
84
54
|
const faces = this.faces;
|
85
|
-
|
86
55
|
for (let i = 0, l = faces.length; i < l; i++) {
|
87
|
-
const face = faces[i];
|
88
|
-
|
89
|
-
|
56
|
+
const face = faces[i];
|
57
|
+
if (face.distanceToPoint(point) > this.tolerance)
|
58
|
+
return false;
|
90
59
|
}
|
91
|
-
|
92
60
|
return true;
|
93
61
|
}
|
94
|
-
|
95
62
|
intersectRay(ray, target) {
|
96
|
-
// based on "Fast Ray-Convex Polyhedron Intersection" by Eric Haines, GRAPHICS GEMS II
|
97
63
|
const faces = this.faces;
|
98
64
|
let tNear = -Infinity;
|
99
65
|
let tFar = Infinity;
|
100
|
-
|
101
66
|
for (let i = 0, l = faces.length; i < l; i++) {
|
102
|
-
const face = faces[i];
|
103
|
-
|
67
|
+
const face = faces[i];
|
104
68
|
const vN = face.distanceToPoint(ray.origin);
|
105
|
-
const vD = face.normal.dot(ray.direction);
|
106
|
-
|
107
|
-
|
108
|
-
|
109
|
-
|
110
|
-
|
111
|
-
// lies "behind" the origin
|
112
|
-
|
113
|
-
if (t <= 0) continue; // now categorized plane as front-facing or back-facing
|
114
|
-
|
69
|
+
const vD = face.normal.dot(ray.direction);
|
70
|
+
if (vN > 0 && vD >= 0)
|
71
|
+
return null;
|
72
|
+
const t = vD !== 0 ? -vN / vD : 0;
|
73
|
+
if (t <= 0)
|
74
|
+
continue;
|
115
75
|
if (vD > 0) {
|
116
|
-
// plane faces away from the ray, so this plane is a back-face
|
117
76
|
tFar = Math.min(t, tFar);
|
118
77
|
} else {
|
119
|
-
// front-face
|
120
78
|
tNear = Math.max(t, tNear);
|
121
79
|
}
|
122
|
-
|
123
80
|
if (tNear > tFar) {
|
124
|
-
// if tNear ever is greater than tFar, the ray must miss the convex hull
|
125
81
|
return null;
|
126
82
|
}
|
127
|
-
}
|
128
|
-
// always try tNear first since its the closer intersection point
|
129
|
-
|
130
|
-
|
83
|
+
}
|
131
84
|
if (tNear !== -Infinity) {
|
132
85
|
ray.at(tNear, target);
|
133
86
|
} else {
|
134
87
|
ray.at(tFar, target);
|
135
88
|
}
|
136
|
-
|
137
89
|
return target;
|
138
90
|
}
|
139
|
-
|
140
91
|
intersectsRay(ray) {
|
141
92
|
return this.intersectRay(ray, _v1) !== null;
|
142
93
|
}
|
143
|
-
|
144
94
|
makeEmpty() {
|
145
95
|
this.faces = [];
|
146
96
|
this.vertices = [];
|
147
97
|
return this;
|
148
|
-
}
|
149
|
-
|
150
|
-
|
98
|
+
}
|
151
99
|
addVertexToFace(vertex, face) {
|
152
100
|
vertex.face = face;
|
153
|
-
|
154
101
|
if (face.outside === null) {
|
155
102
|
this.assigned.append(vertex);
|
156
103
|
} else {
|
157
104
|
this.assigned.insertBefore(face.outside, vertex);
|
158
105
|
}
|
159
|
-
|
160
106
|
face.outside = vertex;
|
161
107
|
return this;
|
162
|
-
}
|
163
|
-
|
164
|
-
|
108
|
+
}
|
165
109
|
removeVertexFromFace(vertex, face) {
|
166
110
|
if (vertex === face.outside) {
|
167
|
-
// fix face.outside link
|
168
111
|
if (vertex.next !== null && vertex.next.face === face) {
|
169
|
-
// face has at least 2 outside vertices, move the 'outside' reference
|
170
112
|
face.outside = vertex.next;
|
171
113
|
} else {
|
172
|
-
// vertex was the only outside vertex that face had
|
173
114
|
face.outside = null;
|
174
115
|
}
|
175
116
|
}
|
176
|
-
|
177
117
|
this.assigned.remove(vertex);
|
178
118
|
return this;
|
179
|
-
}
|
180
|
-
|
181
|
-
|
119
|
+
}
|
182
120
|
removeAllVerticesFromFace(face) {
|
183
121
|
if (face.outside !== null) {
|
184
|
-
// reference to the first and last vertex of this face
|
185
122
|
const start = face.outside;
|
186
123
|
let end = face.outside;
|
187
|
-
|
188
124
|
while (end.next !== null && end.next.face === face) {
|
189
125
|
end = end.next;
|
190
126
|
}
|
191
|
-
|
192
|
-
this.assigned.removeSubList(start, end); // fix references
|
193
|
-
|
127
|
+
this.assigned.removeSubList(start, end);
|
194
128
|
start.prev = end.next = null;
|
195
129
|
face.outside = null;
|
196
130
|
return start;
|
197
131
|
}
|
198
|
-
}
|
199
|
-
|
200
|
-
|
132
|
+
}
|
201
133
|
deleteFaceVertices(face, absorbingFace) {
|
202
134
|
const faceVertices = this.removeAllVerticesFromFace(face);
|
203
|
-
|
204
|
-
|
205
|
-
if (absorbingFace === undefined) {
|
206
|
-
// mark the vertices to be reassigned to some other face
|
135
|
+
if (faceVertices !== void 0) {
|
136
|
+
if (absorbingFace === void 0) {
|
207
137
|
this.unassigned.appendChain(faceVertices);
|
208
138
|
} else {
|
209
|
-
// if there's an absorbing face try to assign as many vertices as possible to it
|
210
139
|
let vertex = faceVertices;
|
211
|
-
|
212
140
|
do {
|
213
|
-
// we need to buffer the subsequent vertex at this point because the 'vertex.next' reference
|
214
|
-
// will be changed by upcoming method calls
|
215
141
|
const nextVertex = vertex.next;
|
216
|
-
const distance = absorbingFace.distanceToPoint(vertex.point);
|
217
|
-
|
142
|
+
const distance = absorbingFace.distanceToPoint(vertex.point);
|
218
143
|
if (distance > this.tolerance) {
|
219
144
|
this.addVertexToFace(vertex, absorbingFace);
|
220
145
|
} else {
|
221
146
|
this.unassigned.append(vertex);
|
222
|
-
}
|
223
|
-
|
224
|
-
|
147
|
+
}
|
225
148
|
vertex = nextVertex;
|
226
149
|
} while (vertex !== null);
|
227
150
|
}
|
228
151
|
}
|
229
|
-
|
230
152
|
return this;
|
231
|
-
}
|
232
|
-
|
233
|
-
|
153
|
+
}
|
234
154
|
resolveUnassignedPoints(newFaces) {
|
235
155
|
if (this.unassigned.isEmpty() === false) {
|
236
156
|
let vertex = this.unassigned.first();
|
237
|
-
|
238
157
|
do {
|
239
|
-
// buffer 'next' reference, see .deleteFaceVertices()
|
240
158
|
const nextVertex = vertex.next;
|
241
159
|
let maxDistance = this.tolerance;
|
242
160
|
let maxFace = null;
|
243
|
-
|
244
161
|
for (let i = 0; i < newFaces.length; i++) {
|
245
162
|
const face = newFaces[i];
|
246
|
-
|
247
163
|
if (face.mark === Visible) {
|
248
164
|
const distance = face.distanceToPoint(vertex.point);
|
249
|
-
|
250
165
|
if (distance > maxDistance) {
|
251
166
|
maxDistance = distance;
|
252
167
|
maxFace = face;
|
253
168
|
}
|
254
|
-
|
255
|
-
|
169
|
+
if (maxDistance > 1e3 * this.tolerance)
|
170
|
+
break;
|
256
171
|
}
|
257
|
-
}
|
258
|
-
|
259
|
-
|
172
|
+
}
|
260
173
|
if (maxFace !== null) {
|
261
174
|
this.addVertexToFace(vertex, maxFace);
|
262
175
|
}
|
263
|
-
|
264
176
|
vertex = nextVertex;
|
265
177
|
} while (vertex !== null);
|
266
178
|
}
|
267
|
-
|
268
179
|
return this;
|
269
|
-
}
|
270
|
-
|
271
|
-
|
180
|
+
}
|
272
181
|
computeExtremes() {
|
273
|
-
const min = new Vector3();
|
274
|
-
const max = new Vector3();
|
182
|
+
const min = new THREE.Vector3();
|
183
|
+
const max = new THREE.Vector3();
|
275
184
|
const minVertices = [];
|
276
|
-
const maxVertices = [];
|
277
|
-
|
185
|
+
const maxVertices = [];
|
278
186
|
for (let i = 0; i < 3; i++) {
|
279
187
|
minVertices[i] = maxVertices[i] = this.vertices[0];
|
280
188
|
}
|
281
|
-
|
282
189
|
min.copy(this.vertices[0].point);
|
283
|
-
max.copy(this.vertices[0].point);
|
284
|
-
|
190
|
+
max.copy(this.vertices[0].point);
|
285
191
|
for (let i = 0, l = this.vertices.length; i < l; i++) {
|
286
192
|
const vertex = this.vertices[i];
|
287
|
-
const point = vertex.point;
|
288
|
-
|
193
|
+
const point = vertex.point;
|
289
194
|
for (let j = 0; j < 3; j++) {
|
290
195
|
if (point.getComponent(j) < min.getComponent(j)) {
|
291
196
|
min.setComponent(j, point.getComponent(j));
|
292
197
|
minVertices[j] = vertex;
|
293
198
|
}
|
294
|
-
}
|
295
|
-
|
296
|
-
|
199
|
+
}
|
297
200
|
for (let j = 0; j < 3; j++) {
|
298
201
|
if (point.getComponent(j) > max.getComponent(j)) {
|
299
202
|
max.setComponent(j, point.getComponent(j));
|
300
203
|
maxVertices[j] = vertex;
|
301
204
|
}
|
302
205
|
}
|
303
|
-
}
|
304
|
-
|
305
|
-
|
206
|
+
}
|
306
207
|
this.tolerance = 3 * Number.EPSILON * (Math.max(Math.abs(min.x), Math.abs(max.x)) + Math.max(Math.abs(min.y), Math.abs(max.y)) + Math.max(Math.abs(min.z), Math.abs(max.z)));
|
307
|
-
return {
|
308
|
-
|
309
|
-
max: maxVertices
|
310
|
-
};
|
311
|
-
} // Computes the initial simplex assigning to its faces all the points
|
312
|
-
// that are candidates to form part of the hull
|
313
|
-
|
314
|
-
|
208
|
+
return { min: minVertices, max: maxVertices };
|
209
|
+
}
|
315
210
|
computeInitialHull() {
|
316
211
|
const vertices = this.vertices;
|
317
212
|
const extremes = this.computeExtremes();
|
318
213
|
const min = extremes.min;
|
319
|
-
const max = extremes.max;
|
320
|
-
// (max.x - min.x)
|
321
|
-
// (max.y - min.y)
|
322
|
-
// (max.z - min.z)
|
323
|
-
|
214
|
+
const max = extremes.max;
|
324
215
|
let maxDistance = 0;
|
325
216
|
let index = 0;
|
326
|
-
|
327
217
|
for (let i = 0; i < 3; i++) {
|
328
218
|
const distance = max[i].point.getComponent(i) - min[i].point.getComponent(i);
|
329
|
-
|
330
219
|
if (distance > maxDistance) {
|
331
220
|
maxDistance = distance;
|
332
221
|
index = i;
|
333
222
|
}
|
334
223
|
}
|
335
|
-
|
336
224
|
const v0 = min[index];
|
337
225
|
const v1 = max[index];
|
338
226
|
let v2;
|
339
|
-
let v3;
|
340
|
-
|
227
|
+
let v3;
|
341
228
|
maxDistance = 0;
|
342
|
-
|
343
229
|
_line3.set(v0.point, v1.point);
|
344
|
-
|
345
230
|
for (let i = 0, l = this.vertices.length; i < l; i++) {
|
346
231
|
const vertex = vertices[i];
|
347
|
-
|
348
232
|
if (vertex !== v0 && vertex !== v1) {
|
349
233
|
_line3.closestPointToPoint(vertex.point, true, _closestPoint);
|
350
|
-
|
351
234
|
const distance = _closestPoint.distanceToSquared(vertex.point);
|
352
|
-
|
353
235
|
if (distance > maxDistance) {
|
354
236
|
maxDistance = distance;
|
355
237
|
v2 = vertex;
|
356
238
|
}
|
357
239
|
}
|
358
|
-
}
|
359
|
-
|
360
|
-
|
240
|
+
}
|
361
241
|
maxDistance = -1;
|
362
|
-
|
363
242
|
_plane.setFromCoplanarPoints(v0.point, v1.point, v2.point);
|
364
|
-
|
365
243
|
for (let i = 0, l = this.vertices.length; i < l; i++) {
|
366
244
|
const vertex = vertices[i];
|
367
|
-
|
368
245
|
if (vertex !== v0 && vertex !== v1 && vertex !== v2) {
|
369
246
|
const distance = Math.abs(_plane.distanceToPoint(vertex.point));
|
370
|
-
|
371
247
|
if (distance > maxDistance) {
|
372
248
|
maxDistance = distance;
|
373
249
|
v3 = vertex;
|
374
250
|
}
|
375
251
|
}
|
376
252
|
}
|
377
|
-
|
378
253
|
const faces = [];
|
379
|
-
|
380
254
|
if (_plane.distanceToPoint(v3.point) < 0) {
|
381
|
-
|
382
|
-
faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2)); // set the twin edge
|
383
|
-
|
255
|
+
faces.push(Face.create(v0, v1, v2), Face.create(v3, v1, v0), Face.create(v3, v2, v1), Face.create(v3, v0, v2));
|
384
256
|
for (let i = 0; i < 3; i++) {
|
385
|
-
const j = (i + 1) % 3;
|
386
|
-
|
387
|
-
faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j)); // join face[ i ] with face[ i + 1 ], 1 <= i <= 3
|
388
|
-
|
257
|
+
const j = (i + 1) % 3;
|
258
|
+
faces[i + 1].getEdge(2).setTwin(faces[0].getEdge(j));
|
389
259
|
faces[i + 1].getEdge(1).setTwin(faces[j + 1].getEdge(0));
|
390
260
|
}
|
391
261
|
} else {
|
392
|
-
|
393
|
-
faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0)); // set the twin edge
|
394
|
-
|
262
|
+
faces.push(Face.create(v0, v2, v1), Face.create(v3, v0, v1), Face.create(v3, v1, v2), Face.create(v3, v2, v0));
|
395
263
|
for (let i = 0; i < 3; i++) {
|
396
|
-
const j = (i + 1) % 3;
|
397
|
-
|
398
|
-
faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3)); // join face[ i ] with face[ i + 1 ]
|
399
|
-
|
264
|
+
const j = (i + 1) % 3;
|
265
|
+
faces[i + 1].getEdge(2).setTwin(faces[0].getEdge((3 - i) % 3));
|
400
266
|
faces[i + 1].getEdge(0).setTwin(faces[j + 1].getEdge(1));
|
401
267
|
}
|
402
|
-
}
|
403
|
-
|
404
|
-
|
268
|
+
}
|
405
269
|
for (let i = 0; i < 4; i++) {
|
406
270
|
this.faces.push(faces[i]);
|
407
|
-
}
|
408
|
-
|
409
|
-
|
271
|
+
}
|
410
272
|
for (let i = 0, l = vertices.length; i < l; i++) {
|
411
273
|
const vertex = vertices[i];
|
412
|
-
|
413
274
|
if (vertex !== v0 && vertex !== v1 && vertex !== v2 && vertex !== v3) {
|
414
275
|
maxDistance = this.tolerance;
|
415
276
|
let maxFace = null;
|
416
|
-
|
417
277
|
for (let j = 0; j < 4; j++) {
|
418
278
|
const distance = this.faces[j].distanceToPoint(vertex.point);
|
419
|
-
|
420
279
|
if (distance > maxDistance) {
|
421
280
|
maxDistance = distance;
|
422
281
|
maxFace = this.faces[j];
|
423
282
|
}
|
424
283
|
}
|
425
|
-
|
426
284
|
if (maxFace !== null) {
|
427
285
|
this.addVertexToFace(vertex, maxFace);
|
428
286
|
}
|
429
287
|
}
|
430
288
|
}
|
431
|
-
|
432
289
|
return this;
|
433
|
-
}
|
434
|
-
|
435
|
-
|
290
|
+
}
|
436
291
|
reindexFaces() {
|
437
292
|
const activeFaces = [];
|
438
|
-
|
439
293
|
for (let i = 0; i < this.faces.length; i++) {
|
440
294
|
const face = this.faces[i];
|
441
|
-
|
442
295
|
if (face.mark === Visible) {
|
443
296
|
activeFaces.push(face);
|
444
297
|
}
|
445
298
|
}
|
446
|
-
|
447
299
|
this.faces = activeFaces;
|
448
300
|
return this;
|
449
|
-
}
|
450
|
-
|
451
|
-
|
301
|
+
}
|
452
302
|
nextVertexToAdd() {
|
453
|
-
// if the 'assigned' list of vertices is empty, no vertices are left. return with 'undefined'
|
454
303
|
if (this.assigned.isEmpty() === false) {
|
455
|
-
let eyeVertex,
|
456
|
-
maxDistance = 0; // grap the first available face and start with the first visible vertex of that face
|
457
|
-
|
304
|
+
let eyeVertex, maxDistance = 0;
|
458
305
|
const eyeFace = this.assigned.first().face;
|
459
|
-
let vertex = eyeFace.outside;
|
460
|
-
|
306
|
+
let vertex = eyeFace.outside;
|
461
307
|
do {
|
462
308
|
const distance = eyeFace.distanceToPoint(vertex.point);
|
463
|
-
|
464
309
|
if (distance > maxDistance) {
|
465
310
|
maxDistance = distance;
|
466
311
|
eyeVertex = vertex;
|
467
312
|
}
|
468
|
-
|
469
313
|
vertex = vertex.next;
|
470
314
|
} while (vertex !== null && vertex.face === eyeFace);
|
471
|
-
|
472
315
|
return eyeVertex;
|
473
316
|
}
|
474
|
-
}
|
475
|
-
// For an edge to be part of the horizon it must join a face that can see
|
476
|
-
// 'eyePoint' and a face that cannot see 'eyePoint'.
|
477
|
-
|
478
|
-
|
317
|
+
}
|
479
318
|
computeHorizon(eyePoint, crossEdge, face, horizon) {
|
480
|
-
// moves face's vertices to the 'unassigned' vertex list
|
481
319
|
this.deleteFaceVertices(face);
|
482
320
|
face.mark = Deleted;
|
483
321
|
let edge;
|
484
|
-
|
485
322
|
if (crossEdge === null) {
|
486
323
|
edge = crossEdge = face.getEdge(0);
|
487
324
|
} else {
|
488
|
-
// start from the next edge since 'crossEdge' was already analyzed
|
489
|
-
// (actually 'crossEdge.twin' was the edge who called this method recursively)
|
490
325
|
edge = crossEdge.next;
|
491
326
|
}
|
492
|
-
|
493
327
|
do {
|
494
328
|
const twinEdge = edge.twin;
|
495
329
|
const oppositeFace = twinEdge.face;
|
496
|
-
|
497
330
|
if (oppositeFace.mark === Visible) {
|
498
331
|
if (oppositeFace.distanceToPoint(eyePoint) > this.tolerance) {
|
499
|
-
// the opposite face can see the vertex, so proceed with next edge
|
500
332
|
this.computeHorizon(eyePoint, twinEdge, oppositeFace, horizon);
|
501
333
|
} else {
|
502
|
-
// the opposite face can't see the vertex, so this edge is part of the horizon
|
503
334
|
horizon.push(edge);
|
504
335
|
}
|
505
336
|
}
|
506
|
-
|
507
337
|
edge = edge.next;
|
508
338
|
} while (edge !== crossEdge);
|
509
|
-
|
510
339
|
return this;
|
511
|
-
}
|
512
|
-
|
513
|
-
|
340
|
+
}
|
514
341
|
addAdjoiningFace(eyeVertex, horizonEdge) {
|
515
|
-
// all the half edges are created in ccw order thus the face is always pointing outside the hull
|
516
342
|
const face = Face.create(eyeVertex, horizonEdge.tail(), horizonEdge.head());
|
517
|
-
this.faces.push(face);
|
518
|
-
|
343
|
+
this.faces.push(face);
|
519
344
|
face.getEdge(-1).setTwin(horizonEdge.twin);
|
520
|
-
return face.getEdge(0);
|
521
|
-
}
|
522
|
-
// horizon opposite face and the face on the left/right
|
523
|
-
|
524
|
-
|
345
|
+
return face.getEdge(0);
|
346
|
+
}
|
525
347
|
addNewFaces(eyeVertex, horizon) {
|
526
348
|
this.newFaces = [];
|
527
349
|
let firstSideEdge = null;
|
528
350
|
let previousSideEdge = null;
|
529
|
-
|
530
351
|
for (let i = 0; i < horizon.length; i++) {
|
531
|
-
const horizonEdge = horizon[i];
|
532
|
-
|
352
|
+
const horizonEdge = horizon[i];
|
533
353
|
const sideEdge = this.addAdjoiningFace(eyeVertex, horizonEdge);
|
534
|
-
|
535
354
|
if (firstSideEdge === null) {
|
536
355
|
firstSideEdge = sideEdge;
|
537
356
|
} else {
|
538
|
-
// joins face.getEdge( 1 ) with previousFace.getEdge( 0 )
|
539
357
|
sideEdge.next.setTwin(previousSideEdge);
|
540
358
|
}
|
541
|
-
|
542
359
|
this.newFaces.push(sideEdge.face);
|
543
360
|
previousSideEdge = sideEdge;
|
544
|
-
}
|
545
|
-
|
546
|
-
|
361
|
+
}
|
547
362
|
firstSideEdge.next.setTwin(previousSideEdge);
|
548
363
|
return this;
|
549
|
-
}
|
550
|
-
|
551
|
-
|
364
|
+
}
|
552
365
|
addVertexToHull(eyeVertex) {
|
553
366
|
const horizon = [];
|
554
|
-
this.unassigned.clear();
|
555
|
-
|
367
|
+
this.unassigned.clear();
|
556
368
|
this.removeVertexFromFace(eyeVertex, eyeVertex.face);
|
557
369
|
this.computeHorizon(eyeVertex.point, null, eyeVertex.face, horizon);
|
558
|
-
this.addNewFaces(eyeVertex, horizon);
|
559
|
-
|
370
|
+
this.addNewFaces(eyeVertex, horizon);
|
560
371
|
this.resolveUnassignedPoints(this.newFaces);
|
561
372
|
return this;
|
562
373
|
}
|
563
|
-
|
564
374
|
cleanup() {
|
565
375
|
this.assigned.clear();
|
566
376
|
this.unassigned.clear();
|
567
377
|
this.newFaces = [];
|
568
378
|
return this;
|
569
379
|
}
|
570
|
-
|
571
380
|
compute() {
|
572
381
|
let vertex;
|
573
|
-
this.computeInitialHull();
|
574
|
-
|
575
|
-
while ((vertex = this.nextVertexToAdd()) !== undefined) {
|
382
|
+
this.computeInitialHull();
|
383
|
+
while ((vertex = this.nextVertexToAdd()) !== void 0) {
|
576
384
|
this.addVertexToHull(vertex);
|
577
385
|
}
|
578
|
-
|
579
386
|
this.reindexFaces();
|
580
387
|
this.cleanup();
|
581
388
|
return this;
|
582
389
|
}
|
583
|
-
|
584
|
-
} //
|
585
|
-
|
586
|
-
|
390
|
+
}
|
587
391
|
class Face {
|
588
392
|
constructor() {
|
589
|
-
this.normal = new Vector3();
|
590
|
-
this.midpoint = new Vector3();
|
393
|
+
this.normal = new THREE.Vector3();
|
394
|
+
this.midpoint = new THREE.Vector3();
|
591
395
|
this.area = 0;
|
592
|
-
this.constant = 0;
|
593
|
-
|
594
|
-
this.outside = null; // reference to a vertex in a vertex list this face can see
|
595
|
-
|
396
|
+
this.constant = 0;
|
397
|
+
this.outside = null;
|
596
398
|
this.mark = Visible;
|
597
399
|
this.edge = null;
|
598
400
|
}
|
599
|
-
|
600
401
|
static create(a, b, c) {
|
601
402
|
const face = new Face();
|
602
403
|
const e0 = new HalfEdge(a, face);
|
603
404
|
const e1 = new HalfEdge(b, face);
|
604
|
-
const e2 = new HalfEdge(c, face);
|
605
|
-
|
405
|
+
const e2 = new HalfEdge(c, face);
|
606
406
|
e0.next = e2.prev = e1;
|
607
407
|
e1.next = e0.prev = e2;
|
608
|
-
e2.next = e1.prev = e0;
|
609
|
-
|
408
|
+
e2.next = e1.prev = e0;
|
610
409
|
face.edge = e0;
|
611
410
|
return face.compute();
|
612
411
|
}
|
613
|
-
|
614
412
|
getEdge(i) {
|
615
413
|
let edge = this.edge;
|
616
|
-
|
617
414
|
while (i > 0) {
|
618
415
|
edge = edge.next;
|
619
416
|
i--;
|
620
417
|
}
|
621
|
-
|
622
418
|
while (i < 0) {
|
623
419
|
edge = edge.prev;
|
624
420
|
i++;
|
625
421
|
}
|
626
|
-
|
627
422
|
return edge;
|
628
423
|
}
|
629
|
-
|
630
424
|
compute() {
|
631
425
|
const a = this.edge.tail();
|
632
426
|
const b = this.edge.head();
|
633
427
|
const c = this.edge.next.head();
|
634
|
-
|
635
428
|
_triangle.set(a.point, b.point, c.point);
|
636
|
-
|
637
429
|
_triangle.getNormal(this.normal);
|
638
|
-
|
639
430
|
_triangle.getMidpoint(this.midpoint);
|
640
|
-
|
641
431
|
this.area = _triangle.getArea();
|
642
432
|
this.constant = this.normal.dot(this.midpoint);
|
643
433
|
return this;
|
644
434
|
}
|
645
|
-
|
646
435
|
distanceToPoint(point) {
|
647
436
|
return this.normal.dot(point) - this.constant;
|
648
437
|
}
|
649
|
-
|
650
|
-
} // Entity for a Doubly-Connected Edge List (DCEL).
|
651
|
-
|
652
|
-
|
438
|
+
}
|
653
439
|
class HalfEdge {
|
654
440
|
constructor(vertex, face) {
|
655
441
|
this.vertex = vertex;
|
@@ -658,177 +444,131 @@ class HalfEdge {
|
|
658
444
|
this.twin = null;
|
659
445
|
this.face = face;
|
660
446
|
}
|
661
|
-
|
662
447
|
head() {
|
663
448
|
return this.vertex;
|
664
449
|
}
|
665
|
-
|
666
450
|
tail() {
|
667
451
|
return this.prev ? this.prev.vertex : null;
|
668
452
|
}
|
669
|
-
|
670
453
|
length() {
|
671
454
|
const head = this.head();
|
672
455
|
const tail = this.tail();
|
673
|
-
|
674
456
|
if (tail !== null) {
|
675
457
|
return tail.point.distanceTo(head.point);
|
676
458
|
}
|
677
|
-
|
678
459
|
return -1;
|
679
460
|
}
|
680
|
-
|
681
461
|
lengthSquared() {
|
682
462
|
const head = this.head();
|
683
463
|
const tail = this.tail();
|
684
|
-
|
685
464
|
if (tail !== null) {
|
686
465
|
return tail.point.distanceToSquared(head.point);
|
687
466
|
}
|
688
|
-
|
689
467
|
return -1;
|
690
468
|
}
|
691
|
-
|
692
469
|
setTwin(edge) {
|
693
470
|
this.twin = edge;
|
694
471
|
edge.twin = this;
|
695
472
|
return this;
|
696
473
|
}
|
697
|
-
|
698
|
-
} // A vertex as a double linked list node.
|
699
|
-
|
700
|
-
|
474
|
+
}
|
701
475
|
class VertexNode {
|
702
476
|
constructor(point) {
|
703
477
|
this.point = point;
|
704
478
|
this.prev = null;
|
705
479
|
this.next = null;
|
706
|
-
this.face = null;
|
480
|
+
this.face = null;
|
707
481
|
}
|
708
|
-
|
709
|
-
} // A double linked list that contains vertex nodes.
|
710
|
-
|
711
|
-
|
482
|
+
}
|
712
483
|
class VertexList {
|
713
484
|
constructor() {
|
714
485
|
this.head = null;
|
715
486
|
this.tail = null;
|
716
487
|
}
|
717
|
-
|
718
488
|
first() {
|
719
489
|
return this.head;
|
720
490
|
}
|
721
|
-
|
722
491
|
last() {
|
723
492
|
return this.tail;
|
724
493
|
}
|
725
|
-
|
726
494
|
clear() {
|
727
495
|
this.head = this.tail = null;
|
728
496
|
return this;
|
729
|
-
}
|
730
|
-
|
731
|
-
|
497
|
+
}
|
732
498
|
insertBefore(target, vertex) {
|
733
499
|
vertex.prev = target.prev;
|
734
500
|
vertex.next = target;
|
735
|
-
|
736
501
|
if (vertex.prev === null) {
|
737
502
|
this.head = vertex;
|
738
503
|
} else {
|
739
504
|
vertex.prev.next = vertex;
|
740
505
|
}
|
741
|
-
|
742
506
|
target.prev = vertex;
|
743
507
|
return this;
|
744
|
-
}
|
745
|
-
|
746
|
-
|
508
|
+
}
|
747
509
|
insertAfter(target, vertex) {
|
748
510
|
vertex.prev = target;
|
749
511
|
vertex.next = target.next;
|
750
|
-
|
751
512
|
if (vertex.next === null) {
|
752
513
|
this.tail = vertex;
|
753
514
|
} else {
|
754
515
|
vertex.next.prev = vertex;
|
755
516
|
}
|
756
|
-
|
757
517
|
target.next = vertex;
|
758
518
|
return this;
|
759
|
-
}
|
760
|
-
|
761
|
-
|
519
|
+
}
|
762
520
|
append(vertex) {
|
763
521
|
if (this.head === null) {
|
764
522
|
this.head = vertex;
|
765
523
|
} else {
|
766
524
|
this.tail.next = vertex;
|
767
525
|
}
|
768
|
-
|
769
526
|
vertex.prev = this.tail;
|
770
|
-
vertex.next = null;
|
771
|
-
|
527
|
+
vertex.next = null;
|
772
528
|
this.tail = vertex;
|
773
529
|
return this;
|
774
|
-
}
|
775
|
-
|
776
|
-
|
530
|
+
}
|
777
531
|
appendChain(vertex) {
|
778
532
|
if (this.head === null) {
|
779
533
|
this.head = vertex;
|
780
534
|
} else {
|
781
535
|
this.tail.next = vertex;
|
782
536
|
}
|
783
|
-
|
784
|
-
vertex.prev = this.tail; // ensure that the 'tail' reference points to the last vertex of the chain
|
785
|
-
|
537
|
+
vertex.prev = this.tail;
|
786
538
|
while (vertex.next !== null) {
|
787
539
|
vertex = vertex.next;
|
788
540
|
}
|
789
|
-
|
790
541
|
this.tail = vertex;
|
791
542
|
return this;
|
792
|
-
}
|
793
|
-
|
794
|
-
|
543
|
+
}
|
795
544
|
remove(vertex) {
|
796
545
|
if (vertex.prev === null) {
|
797
546
|
this.head = vertex.next;
|
798
547
|
} else {
|
799
548
|
vertex.prev.next = vertex.next;
|
800
549
|
}
|
801
|
-
|
802
550
|
if (vertex.next === null) {
|
803
551
|
this.tail = vertex.prev;
|
804
552
|
} else {
|
805
553
|
vertex.next.prev = vertex.prev;
|
806
554
|
}
|
807
|
-
|
808
555
|
return this;
|
809
|
-
}
|
810
|
-
|
811
|
-
|
556
|
+
}
|
812
557
|
removeSubList(a, b) {
|
813
558
|
if (a.prev === null) {
|
814
559
|
this.head = b.next;
|
815
560
|
} else {
|
816
561
|
a.prev.next = b.next;
|
817
562
|
}
|
818
|
-
|
819
563
|
if (b.next === null) {
|
820
564
|
this.tail = a.prev;
|
821
565
|
} else {
|
822
566
|
b.next.prev = a.prev;
|
823
567
|
}
|
824
|
-
|
825
568
|
return this;
|
826
569
|
}
|
827
|
-
|
828
570
|
isEmpty() {
|
829
571
|
return this.head === null;
|
830
572
|
}
|
831
|
-
|
832
573
|
}
|
833
|
-
|
834
|
-
export { ConvexHull };
|
574
|
+
exports.ConvexHull = ConvexHull;
|