three-stdlib 2.15.1 → 2.16.0

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Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +196 -302
  4. package/animation/CCDIKSolver.mjs +223 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +969 -333
  108. package/index.mjs +969 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
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  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -1,90 +1,19 @@
1
- import { DataTextureLoader, HalfFloatType, FloatType, RGBAFormat, LinearEncoding, RedFormat, LinearFilter, DataUtils } from 'three';
2
- import { unzlibSync } from 'fflate';
3
-
4
- /**
5
- * OpenEXR loader currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression.
6
- * Supports reading as UnsignedByte, HalfFloat and Float type data texture.
7
- *
8
- * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
9
- * implementation, so I have preserved their copyright notices.
10
- */
11
- // /*
12
- // Copyright (c) 2014 - 2017, Syoyo Fujita
13
- // All rights reserved.
14
- // Redistribution and use in source and binary forms, with or without
15
- // modification, are permitted provided that the following conditions are met:
16
- // * Redistributions of source code must retain the above copyright
17
- // notice, this list of conditions and the following disclaimer.
18
- // * Redistributions in binary form must reproduce the above copyright
19
- // notice, this list of conditions and the following disclaimer in the
20
- // documentation and/or other materials provided with the distribution.
21
- // * Neither the name of the Syoyo Fujita nor the
22
- // names of its contributors may be used to endorse or promote products
23
- // derived from this software without specific prior written permission.
24
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
25
- // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
26
- // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
27
- // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
28
- // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
29
- // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
30
- // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
31
- // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
33
- // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34
- // */
35
- // // TinyEXR contains some OpenEXR code, which is licensed under ------------
36
- // ///////////////////////////////////////////////////////////////////////////
37
- // //
38
- // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
39
- // // Digital Ltd. LLC
40
- // //
41
- // // All rights reserved.
42
- // //
43
- // // Redistribution and use in source and binary forms, with or without
44
- // // modification, are permitted provided that the following conditions are
45
- // // met:
46
- // // * Redistributions of source code must retain the above copyright
47
- // // notice, this list of conditions and the following disclaimer.
48
- // // * Redistributions in binary form must reproduce the above
49
- // // copyright notice, this list of conditions and the following disclaimer
50
- // // in the documentation and/or other materials provided with the
51
- // // distribution.
52
- // // * Neither the name of Industrial Light & Magic nor the names of
53
- // // its contributors may be used to endorse or promote products derived
54
- // // from this software without specific prior written permission.
55
- // //
56
- // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
57
- // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
58
- // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
59
- // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
60
- // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
61
- // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
62
- // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
63
- // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
64
- // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
65
- // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
66
- // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
67
- // //
68
- // ///////////////////////////////////////////////////////////////////////////
69
- // // End of OpenEXR license -------------------------------------------------
70
-
71
- class EXRLoader extends DataTextureLoader {
1
+ "use strict";
2
+ Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
+ const THREE = require("three");
4
+ const fflate = require("fflate");
5
+ class EXRLoader extends THREE.DataTextureLoader {
72
6
  constructor(manager) {
73
7
  super(manager);
74
- this.type = HalfFloatType;
8
+ this.type = THREE.HalfFloatType;
75
9
  }
76
-
77
10
  parse(buffer) {
78
11
  const USHORT_RANGE = 1 << 16;
79
12
  const BITMAP_SIZE = USHORT_RANGE >> 3;
80
- const HUF_ENCBITS = 16; // literal (value) bit length
81
-
82
- const HUF_DECBITS = 14; // decoding bit size (>= 8)
83
-
84
- const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1; // encoding table size
85
-
86
- const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
87
-
13
+ const HUF_ENCBITS = 16;
14
+ const HUF_DECBITS = 14;
15
+ const HUF_ENCSIZE = (1 << HUF_ENCBITS) + 1;
16
+ const HUF_DECSIZE = 1 << HUF_DECBITS;
88
17
  const HUF_DECMASK = HUF_DECSIZE - 1;
89
18
  const NBITS = 16;
90
19
  const A_OFFSET = 1 << NBITS - 1;
@@ -103,23 +32,18 @@ class EXRLoader extends DataTextureLoader {
103
32
  const LOSSY_DCT = 1;
104
33
  const RLE = 2;
105
34
  const logBase = Math.pow(2.7182818, 2.2);
106
-
107
35
  function reverseLutFromBitmap(bitmap, lut) {
108
36
  var k = 0;
109
-
110
37
  for (var i = 0; i < USHORT_RANGE; ++i) {
111
38
  if (i == 0 || bitmap[i >> 3] & 1 << (i & 7)) {
112
39
  lut[k++] = i;
113
40
  }
114
41
  }
115
-
116
42
  var n = k - 1;
117
-
118
- while (k < USHORT_RANGE) lut[k++] = 0;
119
-
43
+ while (k < USHORT_RANGE)
44
+ lut[k++] = 0;
120
45
  return n;
121
46
  }
122
-
123
47
  function hufClearDecTable(hdec) {
124
48
  for (var i = 0; i < HUF_DECSIZE; i++) {
125
49
  hdec[i] = {};
@@ -128,185 +52,139 @@ class EXRLoader extends DataTextureLoader {
128
52
  hdec[i].p = null;
129
53
  }
130
54
  }
131
-
132
- const getBitsReturn = {
133
- l: 0,
134
- c: 0,
135
- lc: 0
136
- };
137
-
138
- function getBits(nBits, c, lc, uInt8Array, inOffset) {
55
+ const getBitsReturn = { l: 0, c: 0, lc: 0 };
56
+ function getBits(nBits, c, lc, uInt8Array2, inOffset) {
139
57
  while (lc < nBits) {
140
- c = c << 8 | parseUint8Array(uInt8Array, inOffset);
58
+ c = c << 8 | parseUint8Array(uInt8Array2, inOffset);
141
59
  lc += 8;
142
60
  }
143
-
144
61
  lc -= nBits;
145
62
  getBitsReturn.l = c >> lc & (1 << nBits) - 1;
146
63
  getBitsReturn.c = c;
147
64
  getBitsReturn.lc = lc;
148
65
  }
149
-
150
66
  const hufTableBuffer = new Array(59);
151
-
152
67
  function hufCanonicalCodeTable(hcode) {
153
- for (var i = 0; i <= 58; ++i) hufTableBuffer[i] = 0;
154
-
155
- for (var i = 0; i < HUF_ENCSIZE; ++i) hufTableBuffer[hcode[i]] += 1;
156
-
68
+ for (var i = 0; i <= 58; ++i)
69
+ hufTableBuffer[i] = 0;
70
+ for (var i = 0; i < HUF_ENCSIZE; ++i)
71
+ hufTableBuffer[hcode[i]] += 1;
157
72
  var c = 0;
158
-
159
73
  for (var i = 58; i > 0; --i) {
160
74
  var nc = c + hufTableBuffer[i] >> 1;
161
75
  hufTableBuffer[i] = c;
162
76
  c = nc;
163
77
  }
164
-
165
78
  for (var i = 0; i < HUF_ENCSIZE; ++i) {
166
79
  var l = hcode[i];
167
- if (l > 0) hcode[i] = l | hufTableBuffer[l]++ << 6;
80
+ if (l > 0)
81
+ hcode[i] = l | hufTableBuffer[l]++ << 6;
168
82
  }
169
83
  }
170
-
171
- function hufUnpackEncTable(uInt8Array, inDataView, inOffset, ni, im, iM, hcode) {
84
+ function hufUnpackEncTable(uInt8Array2, inDataView, inOffset, ni, im, iM, hcode) {
172
85
  var p = inOffset;
173
86
  var c = 0;
174
87
  var lc = 0;
175
-
176
88
  for (; im <= iM; im++) {
177
- if (p.value - inOffset.value > ni) return false;
178
- getBits(6, c, lc, uInt8Array, p);
89
+ if (p.value - inOffset.value > ni)
90
+ return false;
91
+ getBits(6, c, lc, uInt8Array2, p);
179
92
  var l = getBitsReturn.l;
180
93
  c = getBitsReturn.c;
181
94
  lc = getBitsReturn.lc;
182
95
  hcode[im] = l;
183
-
184
96
  if (l == LONG_ZEROCODE_RUN) {
185
97
  if (p.value - inOffset.value > ni) {
186
- throw 'Something wrong with hufUnpackEncTable';
98
+ throw "Something wrong with hufUnpackEncTable";
187
99
  }
188
-
189
- getBits(8, c, lc, uInt8Array, p);
100
+ getBits(8, c, lc, uInt8Array2, p);
190
101
  var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
191
102
  c = getBitsReturn.c;
192
103
  lc = getBitsReturn.lc;
193
-
194
104
  if (im + zerun > iM + 1) {
195
- throw 'Something wrong with hufUnpackEncTable';
105
+ throw "Something wrong with hufUnpackEncTable";
196
106
  }
197
-
198
- while (zerun--) hcode[im++] = 0;
199
-
107
+ while (zerun--)
108
+ hcode[im++] = 0;
200
109
  im--;
201
110
  } else if (l >= SHORT_ZEROCODE_RUN) {
202
111
  var zerun = l - SHORT_ZEROCODE_RUN + 2;
203
-
204
112
  if (im + zerun > iM + 1) {
205
- throw 'Something wrong with hufUnpackEncTable';
113
+ throw "Something wrong with hufUnpackEncTable";
206
114
  }
207
-
208
- while (zerun--) hcode[im++] = 0;
209
-
115
+ while (zerun--)
116
+ hcode[im++] = 0;
210
117
  im--;
211
118
  }
212
119
  }
213
-
214
120
  hufCanonicalCodeTable(hcode);
215
121
  }
216
-
217
122
  function hufLength(code) {
218
123
  return code & 63;
219
124
  }
220
-
221
125
  function hufCode(code) {
222
126
  return code >> 6;
223
127
  }
224
-
225
128
  function hufBuildDecTable(hcode, im, iM, hdecod) {
226
129
  for (; im <= iM; im++) {
227
130
  var c = hufCode(hcode[im]);
228
131
  var l = hufLength(hcode[im]);
229
-
230
132
  if (c >> l) {
231
- throw 'Invalid table entry';
133
+ throw "Invalid table entry";
232
134
  }
233
-
234
135
  if (l > HUF_DECBITS) {
235
136
  var pl = hdecod[c >> l - HUF_DECBITS];
236
-
237
137
  if (pl.len) {
238
- throw 'Invalid table entry';
138
+ throw "Invalid table entry";
239
139
  }
240
-
241
140
  pl.lit++;
242
-
243
141
  if (pl.p) {
244
142
  var p = pl.p;
245
143
  pl.p = new Array(pl.lit);
246
-
247
144
  for (var i = 0; i < pl.lit - 1; ++i) {
248
145
  pl.p[i] = p[i];
249
146
  }
250
147
  } else {
251
148
  pl.p = new Array(1);
252
149
  }
253
-
254
150
  pl.p[pl.lit - 1] = im;
255
151
  } else if (l) {
256
152
  var plOffset = 0;
257
-
258
153
  for (var i = 1 << HUF_DECBITS - l; i > 0; i--) {
259
154
  var pl = hdecod[(c << HUF_DECBITS - l) + plOffset];
260
-
261
155
  if (pl.len || pl.p) {
262
- throw 'Invalid table entry';
156
+ throw "Invalid table entry";
263
157
  }
264
-
265
158
  pl.len = l;
266
159
  pl.lit = im;
267
160
  plOffset++;
268
161
  }
269
162
  }
270
163
  }
271
-
272
164
  return true;
273
165
  }
274
-
275
- const getCharReturn = {
276
- c: 0,
277
- lc: 0
278
- };
279
-
280
- function getChar(c, lc, uInt8Array, inOffset) {
281
- c = c << 8 | parseUint8Array(uInt8Array, inOffset);
166
+ const getCharReturn = { c: 0, lc: 0 };
167
+ function getChar(c, lc, uInt8Array2, inOffset) {
168
+ c = c << 8 | parseUint8Array(uInt8Array2, inOffset);
282
169
  lc += 8;
283
170
  getCharReturn.c = c;
284
171
  getCharReturn.lc = lc;
285
172
  }
286
-
287
- const getCodeReturn = {
288
- c: 0,
289
- lc: 0
290
- };
291
-
292
- function getCode(po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset) {
173
+ const getCodeReturn = { c: 0, lc: 0 };
174
+ function getCode(po, rlc, c, lc, uInt8Array2, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset) {
293
175
  if (po == rlc) {
294
176
  if (lc < 8) {
295
- getChar(c, lc, uInt8Array, inOffset);
177
+ getChar(c, lc, uInt8Array2, inOffset);
296
178
  c = getCharReturn.c;
297
179
  lc = getCharReturn.lc;
298
180
  }
299
-
300
181
  lc -= 8;
301
182
  var cs = c >> lc;
302
183
  var cs = new Uint8Array([cs])[0];
303
-
304
184
  if (outBufferOffset.value + cs > outBufferEndOffset) {
305
185
  return false;
306
186
  }
307
-
308
187
  var s = outBuffer[outBufferOffset.value - 1];
309
-
310
188
  while (cs-- > 0) {
311
189
  outBuffer[outBufferOffset.value++] = s;
312
190
  }
@@ -315,25 +193,17 @@ class EXRLoader extends DataTextureLoader {
315
193
  } else {
316
194
  return false;
317
195
  }
318
-
319
196
  getCodeReturn.c = c;
320
197
  getCodeReturn.lc = lc;
321
198
  }
322
-
323
199
  function UInt16(value) {
324
- return value & 0xffff;
200
+ return value & 65535;
325
201
  }
326
-
327
202
  function Int16(value) {
328
203
  var ref = UInt16(value);
329
- return ref > 0x7fff ? ref - 0x10000 : ref;
204
+ return ref > 32767 ? ref - 65536 : ref;
330
205
  }
331
-
332
- const wdec14Return = {
333
- a: 0,
334
- b: 0
335
- };
336
-
206
+ const wdec14Return = { a: 0, b: 0 };
337
207
  function wdec14(l, h) {
338
208
  var ls = Int16(l);
339
209
  var hs = Int16(h);
@@ -344,7 +214,6 @@ class EXRLoader extends DataTextureLoader {
344
214
  wdec14Return.a = as;
345
215
  wdec14Return.b = bs;
346
216
  }
347
-
348
217
  function wdec16(l, h) {
349
218
  var m = UInt16(l);
350
219
  var d = UInt16(h);
@@ -353,19 +222,16 @@ class EXRLoader extends DataTextureLoader {
353
222
  wdec14Return.a = aa;
354
223
  wdec14Return.b = bb;
355
224
  }
356
-
357
- function wav2Decode(buffer, j, nx, ox, ny, oy, mx) {
225
+ function wav2Decode(buffer2, j, nx, ox, ny, oy, mx) {
358
226
  var w14 = mx < 1 << 14;
359
227
  var n = nx > ny ? ny : nx;
360
228
  var p = 1;
361
229
  var p2;
362
-
363
- while (p <= n) p <<= 1;
364
-
230
+ while (p <= n)
231
+ p <<= 1;
365
232
  p >>= 1;
366
233
  p2 = p;
367
234
  p >>= 1;
368
-
369
235
  while (p >= 1) {
370
236
  var py = 0;
371
237
  var ey = py + oy * (ny - p2);
@@ -374,217 +240,200 @@ class EXRLoader extends DataTextureLoader {
374
240
  var ox1 = ox * p;
375
241
  var ox2 = ox * p2;
376
242
  var i00, i01, i10, i11;
377
-
378
243
  for (; py <= ey; py += oy2) {
379
244
  var px = py;
380
245
  var ex = py + ox * (nx - p2);
381
-
382
246
  for (; px <= ex; px += ox2) {
383
247
  var p01 = px + ox1;
384
248
  var p10 = px + oy1;
385
249
  var p11 = p10 + ox1;
386
-
387
250
  if (w14) {
388
- wdec14(buffer[px + j], buffer[p10 + j]);
251
+ wdec14(buffer2[px + j], buffer2[p10 + j]);
389
252
  i00 = wdec14Return.a;
390
253
  i10 = wdec14Return.b;
391
- wdec14(buffer[p01 + j], buffer[p11 + j]);
254
+ wdec14(buffer2[p01 + j], buffer2[p11 + j]);
392
255
  i01 = wdec14Return.a;
393
256
  i11 = wdec14Return.b;
394
257
  wdec14(i00, i01);
395
- buffer[px + j] = wdec14Return.a;
396
- buffer[p01 + j] = wdec14Return.b;
258
+ buffer2[px + j] = wdec14Return.a;
259
+ buffer2[p01 + j] = wdec14Return.b;
397
260
  wdec14(i10, i11);
398
- buffer[p10 + j] = wdec14Return.a;
399
- buffer[p11 + j] = wdec14Return.b;
261
+ buffer2[p10 + j] = wdec14Return.a;
262
+ buffer2[p11 + j] = wdec14Return.b;
400
263
  } else {
401
- wdec16(buffer[px + j], buffer[p10 + j]);
264
+ wdec16(buffer2[px + j], buffer2[p10 + j]);
402
265
  i00 = wdec14Return.a;
403
266
  i10 = wdec14Return.b;
404
- wdec16(buffer[p01 + j], buffer[p11 + j]);
267
+ wdec16(buffer2[p01 + j], buffer2[p11 + j]);
405
268
  i01 = wdec14Return.a;
406
269
  i11 = wdec14Return.b;
407
270
  wdec16(i00, i01);
408
- buffer[px + j] = wdec14Return.a;
409
- buffer[p01 + j] = wdec14Return.b;
271
+ buffer2[px + j] = wdec14Return.a;
272
+ buffer2[p01 + j] = wdec14Return.b;
410
273
  wdec16(i10, i11);
411
- buffer[p10 + j] = wdec14Return.a;
412
- buffer[p11 + j] = wdec14Return.b;
274
+ buffer2[p10 + j] = wdec14Return.a;
275
+ buffer2[p11 + j] = wdec14Return.b;
413
276
  }
414
277
  }
415
-
416
278
  if (nx & p) {
417
279
  var p10 = px + oy1;
418
- if (w14) wdec14(buffer[px + j], buffer[p10 + j]);else wdec16(buffer[px + j], buffer[p10 + j]);
280
+ if (w14)
281
+ wdec14(buffer2[px + j], buffer2[p10 + j]);
282
+ else
283
+ wdec16(buffer2[px + j], buffer2[p10 + j]);
419
284
  i00 = wdec14Return.a;
420
- buffer[p10 + j] = wdec14Return.b;
421
- buffer[px + j] = i00;
285
+ buffer2[p10 + j] = wdec14Return.b;
286
+ buffer2[px + j] = i00;
422
287
  }
423
288
  }
424
-
425
289
  if (ny & p) {
426
290
  var px = py;
427
291
  var ex = py + ox * (nx - p2);
428
-
429
292
  for (; px <= ex; px += ox2) {
430
293
  var p01 = px + ox1;
431
- if (w14) wdec14(buffer[px + j], buffer[p01 + j]);else wdec16(buffer[px + j], buffer[p01 + j]);
294
+ if (w14)
295
+ wdec14(buffer2[px + j], buffer2[p01 + j]);
296
+ else
297
+ wdec16(buffer2[px + j], buffer2[p01 + j]);
432
298
  i00 = wdec14Return.a;
433
- buffer[p01 + j] = wdec14Return.b;
434
- buffer[px + j] = i00;
299
+ buffer2[p01 + j] = wdec14Return.b;
300
+ buffer2[px + j] = i00;
435
301
  }
436
302
  }
437
-
438
303
  p2 = p;
439
304
  p >>= 1;
440
305
  }
441
-
442
306
  return py;
443
307
  }
444
-
445
- function hufDecode(encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset) {
308
+ function hufDecode(encodingTable, decodingTable, uInt8Array2, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset) {
446
309
  var c = 0;
447
310
  var lc = 0;
448
311
  var outBufferEndOffset = no;
449
312
  var inOffsetEnd = Math.trunc(inOffset.value + (ni + 7) / 8);
450
-
451
313
  while (inOffset.value < inOffsetEnd) {
452
- getChar(c, lc, uInt8Array, inOffset);
314
+ getChar(c, lc, uInt8Array2, inOffset);
453
315
  c = getCharReturn.c;
454
316
  lc = getCharReturn.lc;
455
-
456
317
  while (lc >= HUF_DECBITS) {
457
318
  var index = c >> lc - HUF_DECBITS & HUF_DECMASK;
458
319
  var pl = decodingTable[index];
459
-
460
320
  if (pl.len) {
461
321
  lc -= pl.len;
462
- getCode(pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
322
+ getCode(pl.lit, rlc, c, lc, uInt8Array2, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
463
323
  c = getCodeReturn.c;
464
324
  lc = getCodeReturn.lc;
465
325
  } else {
466
326
  if (!pl.p) {
467
- throw 'hufDecode issues';
327
+ throw "hufDecode issues";
468
328
  }
469
-
470
329
  var j;
471
-
472
330
  for (j = 0; j < pl.lit; j++) {
473
331
  var l = hufLength(encodingTable[pl.p[j]]);
474
-
475
332
  while (lc < l && inOffset.value < inOffsetEnd) {
476
- getChar(c, lc, uInt8Array, inOffset);
333
+ getChar(c, lc, uInt8Array2, inOffset);
477
334
  c = getCharReturn.c;
478
335
  lc = getCharReturn.lc;
479
336
  }
480
-
481
337
  if (lc >= l) {
482
338
  if (hufCode(encodingTable[pl.p[j]]) == (c >> lc - l & (1 << l) - 1)) {
483
339
  lc -= l;
484
- getCode(pl.p[j], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
340
+ getCode(
341
+ pl.p[j],
342
+ rlc,
343
+ c,
344
+ lc,
345
+ uInt8Array2,
346
+ inDataView,
347
+ inOffset,
348
+ outBuffer,
349
+ outOffset,
350
+ outBufferEndOffset
351
+ );
485
352
  c = getCodeReturn.c;
486
353
  lc = getCodeReturn.lc;
487
354
  break;
488
355
  }
489
356
  }
490
357
  }
491
-
492
358
  if (j == pl.lit) {
493
- throw 'hufDecode issues';
359
+ throw "hufDecode issues";
494
360
  }
495
361
  }
496
362
  }
497
363
  }
498
-
499
364
  var i = 8 - ni & 7;
500
365
  c >>= i;
501
366
  lc -= i;
502
-
503
367
  while (lc > 0) {
504
368
  var pl = decodingTable[c << HUF_DECBITS - lc & HUF_DECMASK];
505
-
506
369
  if (pl.len) {
507
370
  lc -= pl.len;
508
- getCode(pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
371
+ getCode(pl.lit, rlc, c, lc, uInt8Array2, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset);
509
372
  c = getCodeReturn.c;
510
373
  lc = getCodeReturn.lc;
511
374
  } else {
512
- throw 'hufDecode issues';
375
+ throw "hufDecode issues";
513
376
  }
514
377
  }
515
-
516
378
  return true;
517
379
  }
518
-
519
- function hufUncompress(uInt8Array, inDataView, inOffset, nCompressed, outBuffer, nRaw) {
520
- var outOffset = {
521
- value: 0
522
- };
380
+ function hufUncompress(uInt8Array2, inDataView, inOffset, nCompressed, outBuffer, nRaw) {
381
+ var outOffset = { value: 0 };
523
382
  var initialInOffset = inOffset.value;
524
383
  var im = parseUint32(inDataView, inOffset);
525
384
  var iM = parseUint32(inDataView, inOffset);
526
385
  inOffset.value += 4;
527
386
  var nBits = parseUint32(inDataView, inOffset);
528
387
  inOffset.value += 4;
529
-
530
388
  if (im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE) {
531
- throw 'Something wrong with HUF_ENCSIZE';
389
+ throw "Something wrong with HUF_ENCSIZE";
532
390
  }
533
-
534
391
  var freq = new Array(HUF_ENCSIZE);
535
392
  var hdec = new Array(HUF_DECSIZE);
536
393
  hufClearDecTable(hdec);
537
394
  var ni = nCompressed - (inOffset.value - initialInOffset);
538
- hufUnpackEncTable(uInt8Array, inDataView, inOffset, ni, im, iM, freq);
539
-
395
+ hufUnpackEncTable(uInt8Array2, inDataView, inOffset, ni, im, iM, freq);
540
396
  if (nBits > 8 * (nCompressed - (inOffset.value - initialInOffset))) {
541
- throw 'Something wrong with hufUncompress';
397
+ throw "Something wrong with hufUncompress";
542
398
  }
543
-
544
399
  hufBuildDecTable(freq, im, iM, hdec);
545
- hufDecode(freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset);
400
+ hufDecode(freq, hdec, uInt8Array2, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset);
546
401
  }
547
-
548
402
  function applyLut(lut, data, nData) {
549
403
  for (var i = 0; i < nData; ++i) {
550
404
  data[i] = lut[data[i]];
551
405
  }
552
406
  }
553
-
554
407
  function predictor(source) {
555
408
  for (var t = 1; t < source.length; t++) {
556
409
  var d = source[t - 1] + source[t] - 128;
557
410
  source[t] = d;
558
411
  }
559
412
  }
560
-
561
413
  function interleaveScalar(source, out) {
562
414
  var t1 = 0;
563
415
  var t2 = Math.floor((source.length + 1) / 2);
564
416
  var s = 0;
565
417
  var stop = source.length - 1;
566
-
567
418
  while (true) {
568
- if (s > stop) break;
419
+ if (s > stop)
420
+ break;
569
421
  out[s++] = source[t1++];
570
- if (s > stop) break;
422
+ if (s > stop)
423
+ break;
571
424
  out[s++] = source[t2++];
572
425
  }
573
426
  }
574
-
575
427
  function decodeRunLength(source) {
576
428
  var size = source.byteLength;
577
429
  var out = new Array();
578
430
  var p = 0;
579
431
  var reader = new DataView(source);
580
-
581
432
  while (size > 0) {
582
433
  var l = reader.getInt8(p++);
583
-
584
434
  if (l < 0) {
585
435
  var count = -l;
586
436
  size -= count + 1;
587
-
588
437
  for (var i = 0; i < count; i++) {
589
438
  out.push(reader.getUint8(p++));
590
439
  }
@@ -592,153 +441,121 @@ class EXRLoader extends DataTextureLoader {
592
441
  var count = l;
593
442
  size -= 2;
594
443
  var value = reader.getUint8(p++);
595
-
596
444
  for (var i = 0; i < count + 1; i++) {
597
445
  out.push(value);
598
446
  }
599
447
  }
600
448
  }
601
-
602
449
  return out;
603
450
  }
604
-
605
451
  function lossyDctDecode(cscSet, rowPtrs, channelData, acBuffer, dcBuffer, outBuffer) {
606
452
  var dataView = new DataView(outBuffer.buffer);
607
453
  var width = channelData[cscSet.idx[0]].width;
608
454
  var height = channelData[cscSet.idx[0]].height;
609
455
  var numComp = 3;
610
- var numFullBlocksX = Math.floor(width / 8.0);
611
- var numBlocksX = Math.ceil(width / 8.0);
612
- var numBlocksY = Math.ceil(height / 8.0);
456
+ var numFullBlocksX = Math.floor(width / 8);
457
+ var numBlocksX = Math.ceil(width / 8);
458
+ var numBlocksY = Math.ceil(height / 8);
613
459
  var leftoverX = width - (numBlocksX - 1) * 8;
614
460
  var leftoverY = height - (numBlocksY - 1) * 8;
615
- var currAcComp = {
616
- value: 0
617
- };
461
+ var currAcComp = { value: 0 };
618
462
  var currDcComp = new Array(numComp);
619
463
  var dctData = new Array(numComp);
620
464
  var halfZigBlock = new Array(numComp);
621
465
  var rowBlock = new Array(numComp);
622
466
  var rowOffsets = new Array(numComp);
623
-
624
- for (let comp = 0; comp < numComp; ++comp) {
625
- rowOffsets[comp] = rowPtrs[cscSet.idx[comp]];
626
- currDcComp[comp] = comp < 1 ? 0 : currDcComp[comp - 1] + numBlocksX * numBlocksY;
627
- dctData[comp] = new Float32Array(64);
628
- halfZigBlock[comp] = new Uint16Array(64);
629
- rowBlock[comp] = new Uint16Array(numBlocksX * 64);
467
+ for (let comp2 = 0; comp2 < numComp; ++comp2) {
468
+ rowOffsets[comp2] = rowPtrs[cscSet.idx[comp2]];
469
+ currDcComp[comp2] = comp2 < 1 ? 0 : currDcComp[comp2 - 1] + numBlocksX * numBlocksY;
470
+ dctData[comp2] = new Float32Array(64);
471
+ halfZigBlock[comp2] = new Uint16Array(64);
472
+ rowBlock[comp2] = new Uint16Array(numBlocksX * 64);
630
473
  }
631
-
632
474
  for (let blocky = 0; blocky < numBlocksY; ++blocky) {
633
475
  var maxY = 8;
634
- if (blocky == numBlocksY - 1) maxY = leftoverY;
476
+ if (blocky == numBlocksY - 1)
477
+ maxY = leftoverY;
635
478
  var maxX = 8;
636
-
637
479
  for (let blockx = 0; blockx < numBlocksX; ++blockx) {
638
- if (blockx == numBlocksX - 1) maxX = leftoverX;
639
-
640
- for (let comp = 0; comp < numComp; ++comp) {
641
- halfZigBlock[comp].fill(0); // set block DC component
642
-
643
- halfZigBlock[comp][0] = dcBuffer[currDcComp[comp]++]; // set block AC components
644
-
645
- unRleAC(currAcComp, acBuffer, halfZigBlock[comp]); // UnZigZag block to float
646
-
647
- unZigZag(halfZigBlock[comp], dctData[comp]); // decode float dct
648
-
649
- dctInverse(dctData[comp]);
480
+ if (blockx == numBlocksX - 1)
481
+ maxX = leftoverX;
482
+ for (let comp2 = 0; comp2 < numComp; ++comp2) {
483
+ halfZigBlock[comp2].fill(0);
484
+ halfZigBlock[comp2][0] = dcBuffer[currDcComp[comp2]++];
485
+ unRleAC(currAcComp, acBuffer, halfZigBlock[comp2]);
486
+ unZigZag(halfZigBlock[comp2], dctData[comp2]);
487
+ dctInverse(dctData[comp2]);
650
488
  }
651
-
652
- {
489
+ if (numComp == 3) {
653
490
  csc709Inverse(dctData);
654
491
  }
655
-
656
- for (let comp = 0; comp < numComp; ++comp) {
657
- convertToHalf(dctData[comp], rowBlock[comp], blockx * 64);
492
+ for (let comp2 = 0; comp2 < numComp; ++comp2) {
493
+ convertToHalf(dctData[comp2], rowBlock[comp2], blockx * 64);
658
494
  }
659
- } // blockx
660
-
661
-
662
- let offset = 0;
663
-
664
- for (let comp = 0; comp < numComp; ++comp) {
665
- const type = channelData[cscSet.idx[comp]].type;
666
-
667
- for (let y = 8 * blocky; y < 8 * blocky + maxY; ++y) {
668
- offset = rowOffsets[comp][y];
669
-
495
+ }
496
+ let offset2 = 0;
497
+ for (let comp2 = 0; comp2 < numComp; ++comp2) {
498
+ const type2 = channelData[cscSet.idx[comp2]].type;
499
+ for (let y2 = 8 * blocky; y2 < 8 * blocky + maxY; ++y2) {
500
+ offset2 = rowOffsets[comp2][y2];
670
501
  for (let blockx = 0; blockx < numFullBlocksX; ++blockx) {
671
- const src = blockx * 64 + (y & 0x7) * 8;
672
- dataView.setUint16(offset + 0 * INT16_SIZE * type, rowBlock[comp][src + 0], true);
673
- dataView.setUint16(offset + 1 * INT16_SIZE * type, rowBlock[comp][src + 1], true);
674
- dataView.setUint16(offset + 2 * INT16_SIZE * type, rowBlock[comp][src + 2], true);
675
- dataView.setUint16(offset + 3 * INT16_SIZE * type, rowBlock[comp][src + 3], true);
676
- dataView.setUint16(offset + 4 * INT16_SIZE * type, rowBlock[comp][src + 4], true);
677
- dataView.setUint16(offset + 5 * INT16_SIZE * type, rowBlock[comp][src + 5], true);
678
- dataView.setUint16(offset + 6 * INT16_SIZE * type, rowBlock[comp][src + 6], true);
679
- dataView.setUint16(offset + 7 * INT16_SIZE * type, rowBlock[comp][src + 7], true);
680
- offset += 8 * INT16_SIZE * type;
502
+ const src = blockx * 64 + (y2 & 7) * 8;
503
+ dataView.setUint16(offset2 + 0 * INT16_SIZE * type2, rowBlock[comp2][src + 0], true);
504
+ dataView.setUint16(offset2 + 1 * INT16_SIZE * type2, rowBlock[comp2][src + 1], true);
505
+ dataView.setUint16(offset2 + 2 * INT16_SIZE * type2, rowBlock[comp2][src + 2], true);
506
+ dataView.setUint16(offset2 + 3 * INT16_SIZE * type2, rowBlock[comp2][src + 3], true);
507
+ dataView.setUint16(offset2 + 4 * INT16_SIZE * type2, rowBlock[comp2][src + 4], true);
508
+ dataView.setUint16(offset2 + 5 * INT16_SIZE * type2, rowBlock[comp2][src + 5], true);
509
+ dataView.setUint16(offset2 + 6 * INT16_SIZE * type2, rowBlock[comp2][src + 6], true);
510
+ dataView.setUint16(offset2 + 7 * INT16_SIZE * type2, rowBlock[comp2][src + 7], true);
511
+ offset2 += 8 * INT16_SIZE * type2;
681
512
  }
682
- } // handle partial X blocks
683
-
684
-
513
+ }
685
514
  if (numFullBlocksX != numBlocksX) {
686
- for (let y = 8 * blocky; y < 8 * blocky + maxY; ++y) {
687
- const offset = rowOffsets[comp][y] + 8 * numFullBlocksX * INT16_SIZE * type;
688
- const src = numFullBlocksX * 64 + (y & 0x7) * 8;
689
-
690
- for (let x = 0; x < maxX; ++x) {
691
- dataView.setUint16(offset + x * INT16_SIZE * type, rowBlock[comp][src + x], true);
515
+ for (let y2 = 8 * blocky; y2 < 8 * blocky + maxY; ++y2) {
516
+ const offset3 = rowOffsets[comp2][y2] + 8 * numFullBlocksX * INT16_SIZE * type2;
517
+ const src = numFullBlocksX * 64 + (y2 & 7) * 8;
518
+ for (let x2 = 0; x2 < maxX; ++x2) {
519
+ dataView.setUint16(offset3 + x2 * INT16_SIZE * type2, rowBlock[comp2][src + x2], true);
692
520
  }
693
521
  }
694
522
  }
695
- } // comp
696
-
697
- } // blocky
698
-
699
-
523
+ }
524
+ }
700
525
  var halfRow = new Uint16Array(width);
701
- var dataView = new DataView(outBuffer.buffer); // convert channels back to float, if needed
702
-
526
+ var dataView = new DataView(outBuffer.buffer);
703
527
  for (var comp = 0; comp < numComp; ++comp) {
704
528
  channelData[cscSet.idx[comp]].decoded = true;
705
529
  var type = channelData[cscSet.idx[comp]].type;
706
- if (channelData[comp].type != 2) continue;
707
-
530
+ if (channelData[comp].type != 2)
531
+ continue;
708
532
  for (var y = 0; y < height; ++y) {
709
- const offset = rowOffsets[comp][y];
710
-
533
+ const offset2 = rowOffsets[comp][y];
711
534
  for (var x = 0; x < width; ++x) {
712
- halfRow[x] = dataView.getUint16(offset + x * INT16_SIZE * type, true);
535
+ halfRow[x] = dataView.getUint16(offset2 + x * INT16_SIZE * type, true);
713
536
  }
714
-
715
537
  for (var x = 0; x < width; ++x) {
716
- dataView.setFloat32(offset + x * INT16_SIZE * type, decodeFloat16(halfRow[x]), true);
538
+ dataView.setFloat32(offset2 + x * INT16_SIZE * type, decodeFloat16(halfRow[x]), true);
717
539
  }
718
540
  }
719
541
  }
720
542
  }
721
-
722
543
  function unRleAC(currAcComp, acBuffer, halfZigBlock) {
723
544
  var acValue;
724
545
  var dctComp = 1;
725
-
726
546
  while (dctComp < 64) {
727
547
  acValue = acBuffer[currAcComp.value];
728
-
729
- if (acValue == 0xff00) {
548
+ if (acValue == 65280) {
730
549
  dctComp = 64;
731
- } else if (acValue >> 8 == 0xff) {
732
- dctComp += acValue & 0xff;
550
+ } else if (acValue >> 8 == 255) {
551
+ dctComp += acValue & 255;
733
552
  } else {
734
553
  halfZigBlock[dctComp] = acValue;
735
554
  dctComp++;
736
555
  }
737
-
738
556
  currAcComp.value++;
739
557
  }
740
558
  }
741
-
742
559
  function unZigZag(src, dst) {
743
560
  dst[0] = decodeFloat16(src[0]);
744
561
  dst[1] = decodeFloat16(src[1]);
@@ -805,20 +622,18 @@ class EXRLoader extends DataTextureLoader {
805
622
  dst[62] = decodeFloat16(src[62]);
806
623
  dst[63] = decodeFloat16(src[63]);
807
624
  }
808
-
809
625
  function dctInverse(data) {
810
- const a = 0.5 * Math.cos(3.14159 / 4.0);
811
- const b = 0.5 * Math.cos(3.14159 / 16.0);
812
- const c = 0.5 * Math.cos(3.14159 / 8.0);
813
- const d = 0.5 * Math.cos(3.0 * 3.14159 / 16.0);
814
- const e = 0.5 * Math.cos(5.0 * 3.14159 / 16.0);
815
- const f = 0.5 * Math.cos(3.0 * 3.14159 / 8.0);
816
- const g = 0.5 * Math.cos(7.0 * 3.14159 / 16.0);
626
+ const a = 0.5 * Math.cos(3.14159 / 4);
627
+ const b = 0.5 * Math.cos(3.14159 / 16);
628
+ const c = 0.5 * Math.cos(3.14159 / 8);
629
+ const d = 0.5 * Math.cos(3 * 3.14159 / 16);
630
+ const e = 0.5 * Math.cos(5 * 3.14159 / 16);
631
+ const f = 0.5 * Math.cos(3 * 3.14159 / 8);
632
+ const g = 0.5 * Math.cos(7 * 3.14159 / 16);
817
633
  var alpha = new Array(4);
818
634
  var beta = new Array(4);
819
635
  var theta = new Array(4);
820
636
  var gamma = new Array(4);
821
-
822
637
  for (var row = 0; row < 8; ++row) {
823
638
  var rowPtr = row * 8;
824
639
  alpha[0] = c * data[rowPtr + 2];
@@ -846,7 +661,6 @@ class EXRLoader extends DataTextureLoader {
846
661
  data[rowPtr + 6] = gamma[1] - beta[1];
847
662
  data[rowPtr + 7] = gamma[0] - beta[0];
848
663
  }
849
-
850
664
  for (var column = 0; column < 8; ++column) {
851
665
  alpha[0] = c * data[16 + column];
852
666
  alpha[1] = f * data[16 + column];
@@ -874,7 +688,6 @@ class EXRLoader extends DataTextureLoader {
874
688
  data[56 + column] = gamma[0] - beta[0];
875
689
  }
876
690
  }
877
-
878
691
  function csc709Inverse(data) {
879
692
  for (var i = 0; i < 64; ++i) {
880
693
  var y = data[0][i];
@@ -885,175 +698,132 @@ class EXRLoader extends DataTextureLoader {
885
698
  data[2][i] = y + 1.8556 * cb;
886
699
  }
887
700
  }
888
-
889
701
  function convertToHalf(src, dst, idx) {
890
702
  for (var i = 0; i < 64; ++i) {
891
- dst[idx + i] = DataUtils.toHalfFloat(toLinear(src[i]));
703
+ dst[idx + i] = THREE.DataUtils.toHalfFloat(toLinear(src[i]));
892
704
  }
893
705
  }
894
-
895
706
  function toLinear(float) {
896
707
  if (float <= 1) {
897
708
  return Math.sign(float) * Math.pow(Math.abs(float), 2.2);
898
709
  } else {
899
- return Math.sign(float) * Math.pow(logBase, Math.abs(float) - 1.0);
710
+ return Math.sign(float) * Math.pow(logBase, Math.abs(float) - 1);
900
711
  }
901
712
  }
902
-
903
713
  function uncompressRAW(info) {
904
714
  return new DataView(info.array.buffer, info.offset.value, info.size);
905
715
  }
906
-
907
716
  function uncompressRLE(info) {
908
717
  var compressed = info.viewer.buffer.slice(info.offset.value, info.offset.value + info.size);
909
718
  var rawBuffer = new Uint8Array(decodeRunLength(compressed));
910
719
  var tmpBuffer = new Uint8Array(rawBuffer.length);
911
- predictor(rawBuffer); // revert predictor
912
-
913
- interleaveScalar(rawBuffer, tmpBuffer); // interleave pixels
914
-
720
+ predictor(rawBuffer);
721
+ interleaveScalar(rawBuffer, tmpBuffer);
915
722
  return new DataView(tmpBuffer.buffer);
916
723
  }
917
-
918
724
  function uncompressZIP(info) {
919
725
  var compressed = info.array.slice(info.offset.value, info.offset.value + info.size);
920
- var rawBuffer = unzlibSync(compressed); // eslint-disable-line no-undef
921
-
726
+ var rawBuffer = fflate.unzlibSync(compressed);
922
727
  var tmpBuffer = new Uint8Array(rawBuffer.length);
923
- predictor(rawBuffer); // revert predictor
924
-
925
- interleaveScalar(rawBuffer, tmpBuffer); // interleave pixels
926
-
728
+ predictor(rawBuffer);
729
+ interleaveScalar(rawBuffer, tmpBuffer);
927
730
  return new DataView(tmpBuffer.buffer);
928
731
  }
929
-
930
732
  function uncompressPIZ(info) {
931
733
  var inDataView = info.viewer;
932
- var inOffset = {
933
- value: info.offset.value
934
- };
734
+ var inOffset = { value: info.offset.value };
935
735
  var outBuffer = new Uint16Array(info.width * info.scanlineBlockSize * (info.channels * info.type));
936
- var bitmap = new Uint8Array(BITMAP_SIZE); // Setup channel info
937
-
736
+ var bitmap = new Uint8Array(BITMAP_SIZE);
938
737
  var outBufferEnd = 0;
939
738
  var pizChannelData = new Array(info.channels);
940
-
941
739
  for (var i = 0; i < info.channels; i++) {
942
740
  pizChannelData[i] = {};
943
- pizChannelData[i]['start'] = outBufferEnd;
944
- pizChannelData[i]['end'] = pizChannelData[i]['start'];
945
- pizChannelData[i]['nx'] = info.width;
946
- pizChannelData[i]['ny'] = info.lines;
947
- pizChannelData[i]['size'] = info.type;
741
+ pizChannelData[i]["start"] = outBufferEnd;
742
+ pizChannelData[i]["end"] = pizChannelData[i]["start"];
743
+ pizChannelData[i]["nx"] = info.width;
744
+ pizChannelData[i]["ny"] = info.lines;
745
+ pizChannelData[i]["size"] = info.type;
948
746
  outBufferEnd += pizChannelData[i].nx * pizChannelData[i].ny * pizChannelData[i].size;
949
- } // Read range compression data
950
-
951
-
747
+ }
952
748
  var minNonZero = parseUint16(inDataView, inOffset);
953
749
  var maxNonZero = parseUint16(inDataView, inOffset);
954
-
955
750
  if (maxNonZero >= BITMAP_SIZE) {
956
- throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
751
+ throw "Something is wrong with PIZ_COMPRESSION BITMAP_SIZE";
957
752
  }
958
-
959
753
  if (minNonZero <= maxNonZero) {
960
754
  for (var i = 0; i < maxNonZero - minNonZero + 1; i++) {
961
755
  bitmap[i + minNonZero] = parseUint8(inDataView, inOffset);
962
756
  }
963
- } // Reverse LUT
964
-
965
-
757
+ }
966
758
  var lut = new Uint16Array(USHORT_RANGE);
967
759
  var maxValue = reverseLutFromBitmap(bitmap, lut);
968
- var length = parseUint32(inDataView, inOffset); // Huffman decoding
969
-
970
- hufUncompress(info.array, inDataView, inOffset, length, outBuffer, outBufferEnd); // Wavelet decoding
971
-
760
+ var length = parseUint32(inDataView, inOffset);
761
+ hufUncompress(info.array, inDataView, inOffset, length, outBuffer, outBufferEnd);
972
762
  for (var i = 0; i < info.channels; ++i) {
973
763
  var cd = pizChannelData[i];
974
-
975
764
  for (var j = 0; j < pizChannelData[i].size; ++j) {
976
765
  wav2Decode(outBuffer, cd.start + j, cd.nx, cd.size, cd.ny, cd.nx * cd.size, maxValue);
977
766
  }
978
- } // Expand the pixel data to their original range
979
-
980
-
981
- applyLut(lut, outBuffer, outBufferEnd); // Rearrange the pixel data into the format expected by the caller.
982
-
983
- var tmpOffset = 0;
767
+ }
768
+ applyLut(lut, outBuffer, outBufferEnd);
769
+ var tmpOffset2 = 0;
984
770
  var tmpBuffer = new Uint8Array(outBuffer.buffer.byteLength);
985
-
986
771
  for (var y = 0; y < info.lines; y++) {
987
772
  for (var c = 0; c < info.channels; c++) {
988
773
  var cd = pizChannelData[c];
989
774
  var n = cd.nx * cd.size;
990
775
  var cp = new Uint8Array(outBuffer.buffer, cd.end * INT16_SIZE, n * INT16_SIZE);
991
- tmpBuffer.set(cp, tmpOffset);
992
- tmpOffset += n * INT16_SIZE;
776
+ tmpBuffer.set(cp, tmpOffset2);
777
+ tmpOffset2 += n * INT16_SIZE;
993
778
  cd.end += n;
994
779
  }
995
780
  }
996
-
997
781
  return new DataView(tmpBuffer.buffer);
998
782
  }
999
-
1000
783
  function uncompressPXR(info) {
1001
784
  var compressed = info.array.slice(info.offset.value, info.offset.value + info.size);
1002
- var rawBuffer = unzlibSync(compressed); // eslint-disable-line no-undef
1003
-
785
+ var rawBuffer = fflate.unzlibSync(compressed);
1004
786
  const sz = info.lines * info.channels * info.width;
1005
787
  const tmpBuffer = info.type == 1 ? new Uint16Array(sz) : new Uint32Array(sz);
1006
788
  let tmpBufferEnd = 0;
1007
789
  let writePtr = 0;
1008
790
  const ptr = new Array(4);
1009
-
1010
791
  for (let y = 0; y < info.lines; y++) {
1011
792
  for (let c = 0; c < info.channels; c++) {
1012
793
  let pixel = 0;
1013
-
1014
794
  switch (info.type) {
1015
795
  case 1:
1016
796
  ptr[0] = tmpBufferEnd;
1017
797
  ptr[1] = ptr[0] + info.width;
1018
798
  tmpBufferEnd = ptr[1] + info.width;
1019
-
1020
799
  for (let j = 0; j < info.width; ++j) {
1021
800
  const diff = rawBuffer[ptr[0]++] << 8 | rawBuffer[ptr[1]++];
1022
801
  pixel += diff;
1023
802
  tmpBuffer[writePtr] = pixel;
1024
803
  writePtr++;
1025
804
  }
1026
-
1027
805
  break;
1028
-
1029
806
  case 2:
1030
807
  ptr[0] = tmpBufferEnd;
1031
808
  ptr[1] = ptr[0] + info.width;
1032
809
  ptr[2] = ptr[1] + info.width;
1033
810
  tmpBufferEnd = ptr[2] + info.width;
1034
-
1035
811
  for (let j = 0; j < info.width; ++j) {
1036
812
  const diff = rawBuffer[ptr[0]++] << 24 | rawBuffer[ptr[1]++] << 16 | rawBuffer[ptr[2]++] << 8;
1037
813
  pixel += diff;
1038
814
  tmpBuffer[writePtr] = pixel;
1039
815
  writePtr++;
1040
816
  }
1041
-
1042
817
  break;
1043
818
  }
1044
819
  }
1045
820
  }
1046
-
1047
821
  return new DataView(tmpBuffer.buffer);
1048
822
  }
1049
-
1050
823
  function uncompressDWA(info) {
1051
824
  var inDataView = info.viewer;
1052
- var inOffset = {
1053
- value: info.offset.value
1054
- };
1055
- var outBuffer = new Uint8Array(info.width * info.lines * (info.channels * info.type * INT16_SIZE)); // Read compression header information
1056
-
825
+ var inOffset = { value: info.offset.value };
826
+ var outBuffer = new Uint8Array(info.width * info.lines * (info.channels * info.type * INT16_SIZE));
1057
827
  var dwaHeader = {
1058
828
  version: parseInt64(inDataView, inOffset),
1059
829
  unknownUncompressedSize: parseInt64(inDataView, inOffset),
@@ -1067,15 +837,11 @@ class EXRLoader extends DataTextureLoader {
1067
837
  totalDcUncompressedCount: parseInt64(inDataView, inOffset),
1068
838
  acCompression: parseInt64(inDataView, inOffset)
1069
839
  };
1070
-
1071
840
  if (dwaHeader.version < 2) {
1072
- throw 'EXRLoader.parse: ' + EXRHeader.compression + ' version ' + dwaHeader.version + ' is unsupported';
1073
- } // Read channel ruleset information
1074
-
1075
-
841
+ throw "EXRLoader.parse: " + EXRHeader.compression + " version " + dwaHeader.version + " is unsupported";
842
+ }
1076
843
  var channelRules = new Array();
1077
844
  var ruleSize = parseUint16(inDataView, inOffset) - INT16_SIZE;
1078
-
1079
845
  while (ruleSize > 0) {
1080
846
  var name = parseNullTerminatedString(inDataView.buffer, inOffset);
1081
847
  var value = parseUint8(inDataView, inOffset);
@@ -1084,18 +850,15 @@ class EXRLoader extends DataTextureLoader {
1084
850
  var index = new Int8Array([csc])[0];
1085
851
  var type = parseUint8(inDataView, inOffset);
1086
852
  channelRules.push({
1087
- name: name,
1088
- index: index,
1089
- type: type,
1090
- compression: compression
853
+ name,
854
+ index,
855
+ type,
856
+ compression
1091
857
  });
1092
858
  ruleSize -= name.length + 3;
1093
- } // Classify channels
1094
-
1095
-
859
+ }
1096
860
  var channels = EXRHeader.channels;
1097
861
  var channelData = new Array(info.channels);
1098
-
1099
862
  for (var i = 0; i < info.channels; ++i) {
1100
863
  var cd = channelData[i] = {};
1101
864
  var channel = channels[i];
@@ -1107,48 +870,43 @@ class EXRLoader extends DataTextureLoader {
1107
870
  cd.width = info.width;
1108
871
  cd.height = info.lines;
1109
872
  }
1110
-
1111
873
  var cscSet = {
1112
874
  idx: new Array(3)
1113
875
  };
1114
-
1115
- for (var offset = 0; offset < info.channels; ++offset) {
1116
- var cd = channelData[offset];
1117
-
876
+ for (var offset2 = 0; offset2 < info.channels; ++offset2) {
877
+ var cd = channelData[offset2];
1118
878
  for (var i = 0; i < channelRules.length; ++i) {
1119
879
  var rule = channelRules[i];
1120
-
1121
880
  if (cd.name == rule.name) {
1122
881
  cd.compression = rule.compression;
1123
-
1124
882
  if (rule.index >= 0) {
1125
- cscSet.idx[rule.index] = offset;
883
+ cscSet.idx[rule.index] = offset2;
1126
884
  }
1127
-
1128
- cd.offset = offset;
885
+ cd.offset = offset2;
1129
886
  }
1130
887
  }
1131
- } // Read DCT - AC component data
1132
-
1133
-
888
+ }
1134
889
  if (dwaHeader.acCompressedSize > 0) {
1135
890
  switch (dwaHeader.acCompression) {
1136
891
  case STATIC_HUFFMAN:
1137
892
  var acBuffer = new Uint16Array(dwaHeader.totalAcUncompressedCount);
1138
- hufUncompress(info.array, inDataView, inOffset, dwaHeader.acCompressedSize, acBuffer, dwaHeader.totalAcUncompressedCount);
893
+ hufUncompress(
894
+ info.array,
895
+ inDataView,
896
+ inOffset,
897
+ dwaHeader.acCompressedSize,
898
+ acBuffer,
899
+ dwaHeader.totalAcUncompressedCount
900
+ );
1139
901
  break;
1140
-
1141
902
  case DEFLATE:
1142
903
  var compressed = info.array.slice(inOffset.value, inOffset.value + dwaHeader.totalAcUncompressedCount);
1143
- var data = unzlibSync(compressed); // eslint-disable-line no-undef
1144
-
904
+ var data = fflate.unzlibSync(compressed);
1145
905
  var acBuffer = new Uint16Array(data.buffer);
1146
906
  inOffset.value += dwaHeader.totalAcUncompressedCount;
1147
907
  break;
1148
908
  }
1149
- } // Read DCT - DC component data
1150
-
1151
-
909
+ }
1152
910
  if (dwaHeader.dcCompressedSize > 0) {
1153
911
  var zlibInfo = {
1154
912
  array: info.array,
@@ -1157,505 +915,404 @@ class EXRLoader extends DataTextureLoader {
1157
915
  };
1158
916
  var dcBuffer = new Uint16Array(uncompressZIP(zlibInfo).buffer);
1159
917
  inOffset.value += dwaHeader.dcCompressedSize;
1160
- } // Read RLE compressed data
1161
-
1162
-
918
+ }
1163
919
  if (dwaHeader.rleRawSize > 0) {
1164
920
  var compressed = info.array.slice(inOffset.value, inOffset.value + dwaHeader.rleCompressedSize);
1165
- var data = unzlibSync(compressed); // eslint-disable-line no-undef
1166
-
921
+ var data = fflate.unzlibSync(compressed);
1167
922
  var rleBuffer = decodeRunLength(data.buffer);
1168
923
  inOffset.value += dwaHeader.rleCompressedSize;
1169
- } // Prepare outbuffer data offset
1170
-
1171
-
924
+ }
1172
925
  var outBufferEnd = 0;
1173
926
  var rowOffsets = new Array(channelData.length);
1174
-
1175
927
  for (var i = 0; i < rowOffsets.length; ++i) {
1176
928
  rowOffsets[i] = new Array();
1177
929
  }
1178
-
1179
930
  for (var y = 0; y < info.lines; ++y) {
1180
931
  for (var chan = 0; chan < channelData.length; ++chan) {
1181
932
  rowOffsets[chan].push(outBufferEnd);
1182
933
  outBufferEnd += channelData[chan].width * info.type * INT16_SIZE;
1183
934
  }
1184
- } // Lossy DCT decode RGB channels
1185
-
1186
-
1187
- lossyDctDecode(cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer); // Decode other channels
1188
-
935
+ }
936
+ lossyDctDecode(cscSet, rowOffsets, channelData, acBuffer, dcBuffer, outBuffer);
1189
937
  for (var i = 0; i < channelData.length; ++i) {
1190
938
  var cd = channelData[i];
1191
- if (cd.decoded) continue;
1192
-
939
+ if (cd.decoded)
940
+ continue;
1193
941
  switch (cd.compression) {
1194
942
  case RLE:
1195
943
  var row = 0;
1196
944
  var rleOffset = 0;
1197
-
1198
945
  for (var y = 0; y < info.lines; ++y) {
1199
946
  var rowOffsetBytes = rowOffsets[i][row];
1200
-
1201
947
  for (var x = 0; x < cd.width; ++x) {
1202
948
  for (var byte = 0; byte < INT16_SIZE * cd.type; ++byte) {
1203
949
  outBuffer[rowOffsetBytes++] = rleBuffer[rleOffset + byte * cd.width * cd.height];
1204
950
  }
1205
-
1206
951
  rleOffset++;
1207
952
  }
1208
-
1209
953
  row++;
1210
954
  }
1211
-
1212
955
  break;
1213
-
1214
- case LOSSY_DCT: // skip
1215
-
956
+ case LOSSY_DCT:
1216
957
  default:
1217
- throw 'EXRLoader.parse: unsupported channel compression';
958
+ throw "EXRLoader.parse: unsupported channel compression";
1218
959
  }
1219
960
  }
1220
-
1221
961
  return new DataView(outBuffer.buffer);
1222
962
  }
1223
-
1224
- function parseNullTerminatedString(buffer, offset) {
1225
- var uintBuffer = new Uint8Array(buffer);
963
+ function parseNullTerminatedString(buffer2, offset2) {
964
+ var uintBuffer = new Uint8Array(buffer2);
1226
965
  var endOffset = 0;
1227
-
1228
- while (uintBuffer[offset.value + endOffset] != 0) {
966
+ while (uintBuffer[offset2.value + endOffset] != 0) {
1229
967
  endOffset += 1;
1230
968
  }
1231
-
1232
- var stringValue = new TextDecoder().decode(uintBuffer.slice(offset.value, offset.value + endOffset));
1233
- offset.value = offset.value + endOffset + 1;
969
+ var stringValue = new TextDecoder().decode(uintBuffer.slice(offset2.value, offset2.value + endOffset));
970
+ offset2.value = offset2.value + endOffset + 1;
1234
971
  return stringValue;
1235
972
  }
1236
-
1237
- function parseFixedLengthString(buffer, offset, size) {
1238
- var stringValue = new TextDecoder().decode(new Uint8Array(buffer).slice(offset.value, offset.value + size));
1239
- offset.value = offset.value + size;
973
+ function parseFixedLengthString(buffer2, offset2, size) {
974
+ var stringValue = new TextDecoder().decode(new Uint8Array(buffer2).slice(offset2.value, offset2.value + size));
975
+ offset2.value = offset2.value + size;
1240
976
  return stringValue;
1241
977
  }
1242
-
1243
- function parseRational(dataView, offset) {
1244
- var x = parseInt32(dataView, offset);
1245
- var y = parseUint32(dataView, offset);
978
+ function parseRational(dataView, offset2) {
979
+ var x = parseInt32(dataView, offset2);
980
+ var y = parseUint32(dataView, offset2);
1246
981
  return [x, y];
1247
982
  }
1248
-
1249
- function parseTimecode(dataView, offset) {
1250
- var x = parseUint32(dataView, offset);
1251
- var y = parseUint32(dataView, offset);
983
+ function parseTimecode(dataView, offset2) {
984
+ var x = parseUint32(dataView, offset2);
985
+ var y = parseUint32(dataView, offset2);
1252
986
  return [x, y];
1253
987
  }
1254
-
1255
- function parseInt32(dataView, offset) {
1256
- var Int32 = dataView.getInt32(offset.value, true);
1257
- offset.value = offset.value + INT32_SIZE;
988
+ function parseInt32(dataView, offset2) {
989
+ var Int32 = dataView.getInt32(offset2.value, true);
990
+ offset2.value = offset2.value + INT32_SIZE;
1258
991
  return Int32;
1259
992
  }
1260
-
1261
- function parseUint32(dataView, offset) {
1262
- var Uint32 = dataView.getUint32(offset.value, true);
1263
- offset.value = offset.value + INT32_SIZE;
993
+ function parseUint32(dataView, offset2) {
994
+ var Uint32 = dataView.getUint32(offset2.value, true);
995
+ offset2.value = offset2.value + INT32_SIZE;
1264
996
  return Uint32;
1265
997
  }
1266
-
1267
- function parseUint8Array(uInt8Array, offset) {
1268
- var Uint8 = uInt8Array[offset.value];
1269
- offset.value = offset.value + INT8_SIZE;
998
+ function parseUint8Array(uInt8Array2, offset2) {
999
+ var Uint8 = uInt8Array2[offset2.value];
1000
+ offset2.value = offset2.value + INT8_SIZE;
1270
1001
  return Uint8;
1271
1002
  }
1272
-
1273
- function parseUint8(dataView, offset) {
1274
- var Uint8 = dataView.getUint8(offset.value);
1275
- offset.value = offset.value + INT8_SIZE;
1003
+ function parseUint8(dataView, offset2) {
1004
+ var Uint8 = dataView.getUint8(offset2.value);
1005
+ offset2.value = offset2.value + INT8_SIZE;
1276
1006
  return Uint8;
1277
1007
  }
1278
-
1279
- const parseInt64 = function (dataView, offset) {
1008
+ const parseInt64 = function(dataView, offset2) {
1280
1009
  let int;
1281
-
1282
- if ('getBigInt64' in DataView.prototype) {
1283
- int = Number(dataView.getBigInt64(offset.value, true));
1010
+ if ("getBigInt64" in DataView.prototype) {
1011
+ int = Number(dataView.getBigInt64(offset2.value, true));
1284
1012
  } else {
1285
- int = dataView.getUint32(offset.value + 4, true) + Number(dataView.getUint32(offset.value, true) << 32);
1013
+ int = dataView.getUint32(offset2.value + 4, true) + Number(dataView.getUint32(offset2.value, true) << 32);
1286
1014
  }
1287
-
1288
- offset.value += ULONG_SIZE;
1015
+ offset2.value += ULONG_SIZE;
1289
1016
  return int;
1290
1017
  };
1291
-
1292
- function parseFloat32(dataView, offset) {
1293
- var float = dataView.getFloat32(offset.value, true);
1294
- offset.value += FLOAT32_SIZE;
1018
+ function parseFloat32(dataView, offset2) {
1019
+ var float = dataView.getFloat32(offset2.value, true);
1020
+ offset2.value += FLOAT32_SIZE;
1295
1021
  return float;
1296
1022
  }
1297
-
1298
- function decodeFloat32(dataView, offset) {
1299
- return DataUtils.toHalfFloat(parseFloat32(dataView, offset));
1300
- } // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
1301
-
1302
-
1023
+ function decodeFloat32(dataView, offset2) {
1024
+ return THREE.DataUtils.toHalfFloat(parseFloat32(dataView, offset2));
1025
+ }
1303
1026
  function decodeFloat16(binary) {
1304
- var exponent = (binary & 0x7c00) >> 10,
1305
- fraction = binary & 0x03ff;
1306
- return (binary >> 15 ? -1 : 1) * (exponent ? exponent === 0x1f ? fraction ? NaN : Infinity : Math.pow(2, exponent - 15) * (1 + fraction / 0x400) : 6.103515625e-5 * (fraction / 0x400));
1027
+ var exponent = (binary & 31744) >> 10, fraction = binary & 1023;
1028
+ return (binary >> 15 ? -1 : 1) * (exponent ? exponent === 31 ? fraction ? NaN : Infinity : Math.pow(2, exponent - 15) * (1 + fraction / 1024) : 6103515625e-14 * (fraction / 1024));
1307
1029
  }
1308
-
1309
- function parseUint16(dataView, offset) {
1310
- var Uint16 = dataView.getUint16(offset.value, true);
1311
- offset.value += INT16_SIZE;
1030
+ function parseUint16(dataView, offset2) {
1031
+ var Uint16 = dataView.getUint16(offset2.value, true);
1032
+ offset2.value += INT16_SIZE;
1312
1033
  return Uint16;
1313
1034
  }
1314
-
1315
- function parseFloat16(buffer, offset) {
1316
- return decodeFloat16(parseUint16(buffer, offset));
1035
+ function parseFloat16(buffer2, offset2) {
1036
+ return decodeFloat16(parseUint16(buffer2, offset2));
1317
1037
  }
1318
-
1319
- function parseChlist(dataView, buffer, offset, size) {
1320
- var startOffset = offset.value;
1038
+ function parseChlist(dataView, buffer2, offset2, size) {
1039
+ var startOffset = offset2.value;
1321
1040
  var channels = [];
1322
-
1323
- while (offset.value < startOffset + size - 1) {
1324
- var name = parseNullTerminatedString(buffer, offset);
1325
- var pixelType = parseInt32(dataView, offset);
1326
- var pLinear = parseUint8(dataView, offset);
1327
- offset.value += 3; // reserved, three chars
1328
-
1329
- var xSampling = parseInt32(dataView, offset);
1330
- var ySampling = parseInt32(dataView, offset);
1041
+ while (offset2.value < startOffset + size - 1) {
1042
+ var name = parseNullTerminatedString(buffer2, offset2);
1043
+ var pixelType = parseInt32(dataView, offset2);
1044
+ var pLinear = parseUint8(dataView, offset2);
1045
+ offset2.value += 3;
1046
+ var xSampling = parseInt32(dataView, offset2);
1047
+ var ySampling = parseInt32(dataView, offset2);
1331
1048
  channels.push({
1332
- name: name,
1333
- pixelType: pixelType,
1334
- pLinear: pLinear,
1335
- xSampling: xSampling,
1336
- ySampling: ySampling
1049
+ name,
1050
+ pixelType,
1051
+ pLinear,
1052
+ xSampling,
1053
+ ySampling
1337
1054
  });
1338
1055
  }
1339
-
1340
- offset.value += 1;
1056
+ offset2.value += 1;
1341
1057
  return channels;
1342
1058
  }
1343
-
1344
- function parseChromaticities(dataView, offset) {
1345
- var redX = parseFloat32(dataView, offset);
1346
- var redY = parseFloat32(dataView, offset);
1347
- var greenX = parseFloat32(dataView, offset);
1348
- var greenY = parseFloat32(dataView, offset);
1349
- var blueX = parseFloat32(dataView, offset);
1350
- var blueY = parseFloat32(dataView, offset);
1351
- var whiteX = parseFloat32(dataView, offset);
1352
- var whiteY = parseFloat32(dataView, offset);
1059
+ function parseChromaticities(dataView, offset2) {
1060
+ var redX = parseFloat32(dataView, offset2);
1061
+ var redY = parseFloat32(dataView, offset2);
1062
+ var greenX = parseFloat32(dataView, offset2);
1063
+ var greenY = parseFloat32(dataView, offset2);
1064
+ var blueX = parseFloat32(dataView, offset2);
1065
+ var blueY = parseFloat32(dataView, offset2);
1066
+ var whiteX = parseFloat32(dataView, offset2);
1067
+ var whiteY = parseFloat32(dataView, offset2);
1353
1068
  return {
1354
- redX: redX,
1355
- redY: redY,
1356
- greenX: greenX,
1357
- greenY: greenY,
1358
- blueX: blueX,
1359
- blueY: blueY,
1360
- whiteX: whiteX,
1361
- whiteY: whiteY
1069
+ redX,
1070
+ redY,
1071
+ greenX,
1072
+ greenY,
1073
+ blueX,
1074
+ blueY,
1075
+ whiteX,
1076
+ whiteY
1362
1077
  };
1363
1078
  }
1364
-
1365
- function parseCompression(dataView, offset) {
1366
- var compressionCodes = ['NO_COMPRESSION', 'RLE_COMPRESSION', 'ZIPS_COMPRESSION', 'ZIP_COMPRESSION', 'PIZ_COMPRESSION', 'PXR24_COMPRESSION', 'B44_COMPRESSION', 'B44A_COMPRESSION', 'DWAA_COMPRESSION', 'DWAB_COMPRESSION'];
1367
- var compression = parseUint8(dataView, offset);
1079
+ function parseCompression(dataView, offset2) {
1080
+ var compressionCodes = [
1081
+ "NO_COMPRESSION",
1082
+ "RLE_COMPRESSION",
1083
+ "ZIPS_COMPRESSION",
1084
+ "ZIP_COMPRESSION",
1085
+ "PIZ_COMPRESSION",
1086
+ "PXR24_COMPRESSION",
1087
+ "B44_COMPRESSION",
1088
+ "B44A_COMPRESSION",
1089
+ "DWAA_COMPRESSION",
1090
+ "DWAB_COMPRESSION"
1091
+ ];
1092
+ var compression = parseUint8(dataView, offset2);
1368
1093
  return compressionCodes[compression];
1369
1094
  }
1370
-
1371
- function parseBox2i(dataView, offset) {
1372
- var xMin = parseUint32(dataView, offset);
1373
- var yMin = parseUint32(dataView, offset);
1374
- var xMax = parseUint32(dataView, offset);
1375
- var yMax = parseUint32(dataView, offset);
1376
- return {
1377
- xMin: xMin,
1378
- yMin: yMin,
1379
- xMax: xMax,
1380
- yMax: yMax
1381
- };
1095
+ function parseBox2i(dataView, offset2) {
1096
+ var xMin = parseUint32(dataView, offset2);
1097
+ var yMin = parseUint32(dataView, offset2);
1098
+ var xMax = parseUint32(dataView, offset2);
1099
+ var yMax = parseUint32(dataView, offset2);
1100
+ return { xMin, yMin, xMax, yMax };
1382
1101
  }
1383
-
1384
- function parseLineOrder(dataView, offset) {
1385
- var lineOrders = ['INCREASING_Y'];
1386
- var lineOrder = parseUint8(dataView, offset);
1102
+ function parseLineOrder(dataView, offset2) {
1103
+ var lineOrders = ["INCREASING_Y"];
1104
+ var lineOrder = parseUint8(dataView, offset2);
1387
1105
  return lineOrders[lineOrder];
1388
1106
  }
1389
-
1390
- function parseV2f(dataView, offset) {
1391
- var x = parseFloat32(dataView, offset);
1392
- var y = parseFloat32(dataView, offset);
1107
+ function parseV2f(dataView, offset2) {
1108
+ var x = parseFloat32(dataView, offset2);
1109
+ var y = parseFloat32(dataView, offset2);
1393
1110
  return [x, y];
1394
1111
  }
1395
-
1396
- function parseV3f(dataView, offset) {
1397
- var x = parseFloat32(dataView, offset);
1398
- var y = parseFloat32(dataView, offset);
1399
- var z = parseFloat32(dataView, offset);
1112
+ function parseV3f(dataView, offset2) {
1113
+ var x = parseFloat32(dataView, offset2);
1114
+ var y = parseFloat32(dataView, offset2);
1115
+ var z = parseFloat32(dataView, offset2);
1400
1116
  return [x, y, z];
1401
1117
  }
1402
-
1403
- function parseValue(dataView, buffer, offset, type, size) {
1404
- if (type === 'string' || type === 'stringvector' || type === 'iccProfile') {
1405
- return parseFixedLengthString(buffer, offset, size);
1406
- } else if (type === 'chlist') {
1407
- return parseChlist(dataView, buffer, offset, size);
1408
- } else if (type === 'chromaticities') {
1409
- return parseChromaticities(dataView, offset);
1410
- } else if (type === 'compression') {
1411
- return parseCompression(dataView, offset);
1412
- } else if (type === 'box2i') {
1413
- return parseBox2i(dataView, offset);
1414
- } else if (type === 'lineOrder') {
1415
- return parseLineOrder(dataView, offset);
1416
- } else if (type === 'float') {
1417
- return parseFloat32(dataView, offset);
1418
- } else if (type === 'v2f') {
1419
- return parseV2f(dataView, offset);
1420
- } else if (type === 'v3f') {
1421
- return parseV3f(dataView, offset);
1422
- } else if (type === 'int') {
1423
- return parseInt32(dataView, offset);
1424
- } else if (type === 'rational') {
1425
- return parseRational(dataView, offset);
1426
- } else if (type === 'timecode') {
1427
- return parseTimecode(dataView, offset);
1428
- } else if (type === 'preview') {
1429
- offset.value += size;
1430
- return 'skipped';
1118
+ function parseValue(dataView, buffer2, offset2, type, size) {
1119
+ if (type === "string" || type === "stringvector" || type === "iccProfile") {
1120
+ return parseFixedLengthString(buffer2, offset2, size);
1121
+ } else if (type === "chlist") {
1122
+ return parseChlist(dataView, buffer2, offset2, size);
1123
+ } else if (type === "chromaticities") {
1124
+ return parseChromaticities(dataView, offset2);
1125
+ } else if (type === "compression") {
1126
+ return parseCompression(dataView, offset2);
1127
+ } else if (type === "box2i") {
1128
+ return parseBox2i(dataView, offset2);
1129
+ } else if (type === "lineOrder") {
1130
+ return parseLineOrder(dataView, offset2);
1131
+ } else if (type === "float") {
1132
+ return parseFloat32(dataView, offset2);
1133
+ } else if (type === "v2f") {
1134
+ return parseV2f(dataView, offset2);
1135
+ } else if (type === "v3f") {
1136
+ return parseV3f(dataView, offset2);
1137
+ } else if (type === "int") {
1138
+ return parseInt32(dataView, offset2);
1139
+ } else if (type === "rational") {
1140
+ return parseRational(dataView, offset2);
1141
+ } else if (type === "timecode") {
1142
+ return parseTimecode(dataView, offset2);
1143
+ } else if (type === "preview") {
1144
+ offset2.value += size;
1145
+ return "skipped";
1431
1146
  } else {
1432
- offset.value += size;
1433
- return undefined;
1147
+ offset2.value += size;
1148
+ return void 0;
1434
1149
  }
1435
1150
  }
1436
-
1437
- function parseHeader(dataView, buffer, offset) {
1438
- const EXRHeader = {};
1439
-
1151
+ function parseHeader(dataView, buffer2, offset2) {
1152
+ const EXRHeader2 = {};
1440
1153
  if (dataView.getUint32(0, true) != 20000630) {
1441
- // magic
1442
1154
  throw "THREE.EXRLoader: provided file doesn't appear to be in OpenEXR format.";
1443
1155
  }
1444
-
1445
- EXRHeader.version = dataView.getUint8(4);
1446
- const spec = dataView.getUint8(5); // fullMask
1447
-
1448
- EXRHeader.spec = {
1156
+ EXRHeader2.version = dataView.getUint8(4);
1157
+ const spec = dataView.getUint8(5);
1158
+ EXRHeader2.spec = {
1449
1159
  singleTile: !!(spec & 2),
1450
1160
  longName: !!(spec & 4),
1451
1161
  deepFormat: !!(spec & 8),
1452
1162
  multiPart: !!(spec & 16)
1453
- }; // start of header
1454
-
1455
- offset.value = 8; // start at 8 - after pre-amble
1456
-
1163
+ };
1164
+ offset2.value = 8;
1457
1165
  var keepReading = true;
1458
-
1459
1166
  while (keepReading) {
1460
- var attributeName = parseNullTerminatedString(buffer, offset);
1461
-
1167
+ var attributeName = parseNullTerminatedString(buffer2, offset2);
1462
1168
  if (attributeName == 0) {
1463
1169
  keepReading = false;
1464
1170
  } else {
1465
- var attributeType = parseNullTerminatedString(buffer, offset);
1466
- var attributeSize = parseUint32(dataView, offset);
1467
- var attributeValue = parseValue(dataView, buffer, offset, attributeType, attributeSize);
1468
-
1469
- if (attributeValue === undefined) {
1470
- console.warn(`EXRLoader.parse: skipped unknown header attribute type \'${attributeType}\'.`);
1171
+ var attributeType = parseNullTerminatedString(buffer2, offset2);
1172
+ var attributeSize = parseUint32(dataView, offset2);
1173
+ var attributeValue = parseValue(dataView, buffer2, offset2, attributeType, attributeSize);
1174
+ if (attributeValue === void 0) {
1175
+ console.warn(`EXRLoader.parse: skipped unknown header attribute type '${attributeType}'.`);
1471
1176
  } else {
1472
- EXRHeader[attributeName] = attributeValue;
1177
+ EXRHeader2[attributeName] = attributeValue;
1473
1178
  }
1474
1179
  }
1475
1180
  }
1476
-
1477
1181
  if (spec != 0) {
1478
- console.error('EXRHeader:', EXRHeader);
1479
- throw 'THREE.EXRLoader: provided file is currently unsupported.';
1182
+ console.error("EXRHeader:", EXRHeader2);
1183
+ throw "THREE.EXRLoader: provided file is currently unsupported.";
1480
1184
  }
1481
-
1482
- return EXRHeader;
1185
+ return EXRHeader2;
1483
1186
  }
1484
-
1485
- function setupDecoder(EXRHeader, dataView, uInt8Array, offset, outputType) {
1486
- const EXRDecoder = {
1187
+ function setupDecoder(EXRHeader2, dataView, uInt8Array2, offset2, outputType) {
1188
+ const EXRDecoder2 = {
1487
1189
  size: 0,
1488
1190
  viewer: dataView,
1489
- array: uInt8Array,
1490
- offset: offset,
1491
- width: EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1,
1492
- height: EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1,
1493
- channels: EXRHeader.channels.length,
1191
+ array: uInt8Array2,
1192
+ offset: offset2,
1193
+ width: EXRHeader2.dataWindow.xMax - EXRHeader2.dataWindow.xMin + 1,
1194
+ height: EXRHeader2.dataWindow.yMax - EXRHeader2.dataWindow.yMin + 1,
1195
+ channels: EXRHeader2.channels.length,
1494
1196
  bytesPerLine: null,
1495
1197
  lines: null,
1496
1198
  inputSize: null,
1497
- type: EXRHeader.channels[0].pixelType,
1199
+ type: EXRHeader2.channels[0].pixelType,
1498
1200
  uncompress: null,
1499
1201
  getter: null,
1500
1202
  format: null,
1501
1203
  encoding: null
1502
1204
  };
1503
-
1504
- switch (EXRHeader.compression) {
1505
- case 'NO_COMPRESSION':
1506
- EXRDecoder.lines = 1;
1507
- EXRDecoder.uncompress = uncompressRAW;
1205
+ switch (EXRHeader2.compression) {
1206
+ case "NO_COMPRESSION":
1207
+ EXRDecoder2.lines = 1;
1208
+ EXRDecoder2.uncompress = uncompressRAW;
1508
1209
  break;
1509
-
1510
- case 'RLE_COMPRESSION':
1511
- EXRDecoder.lines = 1;
1512
- EXRDecoder.uncompress = uncompressRLE;
1210
+ case "RLE_COMPRESSION":
1211
+ EXRDecoder2.lines = 1;
1212
+ EXRDecoder2.uncompress = uncompressRLE;
1513
1213
  break;
1514
-
1515
- case 'ZIPS_COMPRESSION':
1516
- EXRDecoder.lines = 1;
1517
- EXRDecoder.uncompress = uncompressZIP;
1214
+ case "ZIPS_COMPRESSION":
1215
+ EXRDecoder2.lines = 1;
1216
+ EXRDecoder2.uncompress = uncompressZIP;
1518
1217
  break;
1519
-
1520
- case 'ZIP_COMPRESSION':
1521
- EXRDecoder.lines = 16;
1522
- EXRDecoder.uncompress = uncompressZIP;
1218
+ case "ZIP_COMPRESSION":
1219
+ EXRDecoder2.lines = 16;
1220
+ EXRDecoder2.uncompress = uncompressZIP;
1523
1221
  break;
1524
-
1525
- case 'PIZ_COMPRESSION':
1526
- EXRDecoder.lines = 32;
1527
- EXRDecoder.uncompress = uncompressPIZ;
1222
+ case "PIZ_COMPRESSION":
1223
+ EXRDecoder2.lines = 32;
1224
+ EXRDecoder2.uncompress = uncompressPIZ;
1528
1225
  break;
1529
-
1530
- case 'PXR24_COMPRESSION':
1531
- EXRDecoder.lines = 16;
1532
- EXRDecoder.uncompress = uncompressPXR;
1226
+ case "PXR24_COMPRESSION":
1227
+ EXRDecoder2.lines = 16;
1228
+ EXRDecoder2.uncompress = uncompressPXR;
1533
1229
  break;
1534
-
1535
- case 'DWAA_COMPRESSION':
1536
- EXRDecoder.lines = 32;
1537
- EXRDecoder.uncompress = uncompressDWA;
1230
+ case "DWAA_COMPRESSION":
1231
+ EXRDecoder2.lines = 32;
1232
+ EXRDecoder2.uncompress = uncompressDWA;
1538
1233
  break;
1539
-
1540
- case 'DWAB_COMPRESSION':
1541
- EXRDecoder.lines = 256;
1542
- EXRDecoder.uncompress = uncompressDWA;
1234
+ case "DWAB_COMPRESSION":
1235
+ EXRDecoder2.lines = 256;
1236
+ EXRDecoder2.uncompress = uncompressDWA;
1543
1237
  break;
1544
-
1545
1238
  default:
1546
- throw 'EXRLoader.parse: ' + EXRHeader.compression + ' is unsupported';
1239
+ throw "EXRLoader.parse: " + EXRHeader2.compression + " is unsupported";
1547
1240
  }
1548
-
1549
- EXRDecoder.scanlineBlockSize = EXRDecoder.lines;
1550
-
1551
- if (EXRDecoder.type == 1) {
1552
- // half
1241
+ EXRDecoder2.scanlineBlockSize = EXRDecoder2.lines;
1242
+ if (EXRDecoder2.type == 1) {
1553
1243
  switch (outputType) {
1554
- case FloatType:
1555
- EXRDecoder.getter = parseFloat16;
1556
- EXRDecoder.inputSize = INT16_SIZE;
1244
+ case THREE.FloatType:
1245
+ EXRDecoder2.getter = parseFloat16;
1246
+ EXRDecoder2.inputSize = INT16_SIZE;
1557
1247
  break;
1558
-
1559
- case HalfFloatType:
1560
- EXRDecoder.getter = parseUint16;
1561
- EXRDecoder.inputSize = INT16_SIZE;
1248
+ case THREE.HalfFloatType:
1249
+ EXRDecoder2.getter = parseUint16;
1250
+ EXRDecoder2.inputSize = INT16_SIZE;
1562
1251
  break;
1563
1252
  }
1564
- } else if (EXRDecoder.type == 2) {
1565
- // float
1253
+ } else if (EXRDecoder2.type == 2) {
1566
1254
  switch (outputType) {
1567
- case FloatType:
1568
- EXRDecoder.getter = parseFloat32;
1569
- EXRDecoder.inputSize = FLOAT32_SIZE;
1255
+ case THREE.FloatType:
1256
+ EXRDecoder2.getter = parseFloat32;
1257
+ EXRDecoder2.inputSize = FLOAT32_SIZE;
1570
1258
  break;
1571
-
1572
- case HalfFloatType:
1573
- EXRDecoder.getter = decodeFloat32;
1574
- EXRDecoder.inputSize = FLOAT32_SIZE;
1259
+ case THREE.HalfFloatType:
1260
+ EXRDecoder2.getter = decodeFloat32;
1261
+ EXRDecoder2.inputSize = FLOAT32_SIZE;
1575
1262
  }
1576
1263
  } else {
1577
- throw 'EXRLoader.parse: unsupported pixelType ' + EXRDecoder.type + ' for ' + EXRHeader.compression + '.';
1264
+ throw "EXRLoader.parse: unsupported pixelType " + EXRDecoder2.type + " for " + EXRHeader2.compression + ".";
1578
1265
  }
1579
-
1580
- EXRDecoder.blockCount = (EXRHeader.dataWindow.yMax + 1) / EXRDecoder.scanlineBlockSize;
1581
-
1582
- for (var i = 0; i < EXRDecoder.blockCount; i++) parseInt64(dataView, offset); // scanlineOffset
1583
- // we should be passed the scanline offset table, ready to start reading pixel data.
1584
- // RGB images will be converted to RGBA format, preventing software emulation in select devices.
1585
-
1586
-
1587
- EXRDecoder.outputChannels = EXRDecoder.channels == 3 ? 4 : EXRDecoder.channels;
1588
- const size = EXRDecoder.width * EXRDecoder.height * EXRDecoder.outputChannels;
1589
-
1266
+ EXRDecoder2.blockCount = (EXRHeader2.dataWindow.yMax + 1) / EXRDecoder2.scanlineBlockSize;
1267
+ for (var i = 0; i < EXRDecoder2.blockCount; i++)
1268
+ parseInt64(dataView, offset2);
1269
+ EXRDecoder2.outputChannels = EXRDecoder2.channels == 3 ? 4 : EXRDecoder2.channels;
1270
+ const size = EXRDecoder2.width * EXRDecoder2.height * EXRDecoder2.outputChannels;
1590
1271
  switch (outputType) {
1591
- case FloatType:
1592
- EXRDecoder.byteArray = new Float32Array(size); // Fill initially with 1s for the alpha value if the texture is not RGBA, RGB values will be overwritten
1593
-
1594
- if (EXRDecoder.channels < EXRDecoder.outputChannels) EXRDecoder.byteArray.fill(1, 0, size);
1272
+ case THREE.FloatType:
1273
+ EXRDecoder2.byteArray = new Float32Array(size);
1274
+ if (EXRDecoder2.channels < EXRDecoder2.outputChannels)
1275
+ EXRDecoder2.byteArray.fill(1, 0, size);
1595
1276
  break;
1596
-
1597
- case HalfFloatType:
1598
- EXRDecoder.byteArray = new Uint16Array(size);
1599
- if (EXRDecoder.channels < EXRDecoder.outputChannels) EXRDecoder.byteArray.fill(0x3c00, 0, size); // Uint16Array holds half float data, 0x3C00 is 1
1600
-
1277
+ case THREE.HalfFloatType:
1278
+ EXRDecoder2.byteArray = new Uint16Array(size);
1279
+ if (EXRDecoder2.channels < EXRDecoder2.outputChannels)
1280
+ EXRDecoder2.byteArray.fill(15360, 0, size);
1601
1281
  break;
1602
-
1603
1282
  default:
1604
- console.error('THREE.EXRLoader: unsupported type: ', outputType);
1283
+ console.error("THREE.EXRLoader: unsupported type: ", outputType);
1605
1284
  break;
1606
1285
  }
1607
-
1608
- EXRDecoder.bytesPerLine = EXRDecoder.width * EXRDecoder.inputSize * EXRDecoder.channels;
1609
-
1610
- if (EXRDecoder.outputChannels == 4) {
1611
- EXRDecoder.format = RGBAFormat;
1612
- EXRDecoder.encoding = LinearEncoding;
1286
+ EXRDecoder2.bytesPerLine = EXRDecoder2.width * EXRDecoder2.inputSize * EXRDecoder2.channels;
1287
+ if (EXRDecoder2.outputChannels == 4) {
1288
+ EXRDecoder2.format = THREE.RGBAFormat;
1289
+ EXRDecoder2.encoding = THREE.LinearEncoding;
1613
1290
  } else {
1614
- EXRDecoder.format = RedFormat;
1615
- EXRDecoder.encoding = LinearEncoding;
1291
+ EXRDecoder2.format = THREE.RedFormat;
1292
+ EXRDecoder2.encoding = THREE.LinearEncoding;
1616
1293
  }
1617
-
1618
- return EXRDecoder;
1619
- } // start parsing file [START]
1620
-
1621
-
1294
+ return EXRDecoder2;
1295
+ }
1622
1296
  const bufferDataView = new DataView(buffer);
1623
1297
  const uInt8Array = new Uint8Array(buffer);
1624
- const offset = {
1625
- value: 0
1626
- }; // get header information and validate format.
1627
-
1628
- const EXRHeader = parseHeader(bufferDataView, buffer, offset); // get input compression information and prepare decoding.
1629
-
1298
+ const offset = { value: 0 };
1299
+ const EXRHeader = parseHeader(bufferDataView, buffer, offset);
1630
1300
  const EXRDecoder = setupDecoder(EXRHeader, bufferDataView, uInt8Array, offset, this.type);
1631
- const tmpOffset = {
1632
- value: 0
1633
- };
1634
- const channelOffsets = {
1635
- R: 0,
1636
- G: 1,
1637
- B: 2,
1638
- A: 3,
1639
- Y: 0
1640
- };
1641
-
1301
+ const tmpOffset = { value: 0 };
1302
+ const channelOffsets = { R: 0, G: 1, B: 2, A: 3, Y: 0 };
1642
1303
  for (let scanlineBlockIdx = 0; scanlineBlockIdx < EXRDecoder.height / EXRDecoder.scanlineBlockSize; scanlineBlockIdx++) {
1643
- const line = parseUint32(bufferDataView, offset); // line_no
1644
-
1645
- EXRDecoder.size = parseUint32(bufferDataView, offset); // data_len
1646
-
1304
+ const line = parseUint32(bufferDataView, offset);
1305
+ EXRDecoder.size = parseUint32(bufferDataView, offset);
1647
1306
  EXRDecoder.lines = line + EXRDecoder.scanlineBlockSize > EXRDecoder.height ? EXRDecoder.height - line : EXRDecoder.scanlineBlockSize;
1648
1307
  const isCompressed = EXRDecoder.size < EXRDecoder.lines * EXRDecoder.bytesPerLine;
1649
1308
  const viewer = isCompressed ? EXRDecoder.uncompress(EXRDecoder) : uncompressRAW(EXRDecoder);
1650
1309
  offset.value += EXRDecoder.size;
1651
-
1652
1310
  for (let line_y = 0; line_y < EXRDecoder.scanlineBlockSize; line_y++) {
1653
1311
  const true_y = line_y + scanlineBlockIdx * EXRDecoder.scanlineBlockSize;
1654
- if (true_y >= EXRDecoder.height) break;
1655
-
1312
+ if (true_y >= EXRDecoder.height)
1313
+ break;
1656
1314
  for (let channelID = 0; channelID < EXRDecoder.channels; channelID++) {
1657
1315
  const cOff = channelOffsets[EXRHeader.channels[channelID].name];
1658
-
1659
1316
  for (let x = 0; x < EXRDecoder.width; x++) {
1660
1317
  tmpOffset.value = (line_y * (EXRDecoder.channels * EXRDecoder.width) + channelID * EXRDecoder.width + x) * EXRDecoder.inputSize;
1661
1318
  const outIndex = (EXRDecoder.height - 1 - true_y) * (EXRDecoder.width * EXRDecoder.outputChannels) + x * EXRDecoder.outputChannels + cOff;
@@ -1664,7 +1321,6 @@ class EXRLoader extends DataTextureLoader {
1664
1321
  }
1665
1322
  }
1666
1323
  }
1667
-
1668
1324
  return {
1669
1325
  header: EXRHeader,
1670
1326
  width: EXRDecoder.width,
@@ -1675,25 +1331,21 @@ class EXRLoader extends DataTextureLoader {
1675
1331
  type: this.type
1676
1332
  };
1677
1333
  }
1678
-
1679
1334
  setDataType(value) {
1680
1335
  this.type = value;
1681
1336
  return this;
1682
1337
  }
1683
-
1684
1338
  load(url, onLoad, onProgress, onError) {
1685
1339
  function onLoadCallback(texture, texData) {
1686
1340
  texture.encoding = texData.encoding;
1687
- texture.minFilter = LinearFilter;
1688
- texture.magFilter = LinearFilter;
1341
+ texture.minFilter = THREE.LinearFilter;
1342
+ texture.magFilter = THREE.LinearFilter;
1689
1343
  texture.generateMipmaps = false;
1690
1344
  texture.flipY = false;
1691
- if (onLoad) onLoad(texture, texData);
1345
+ if (onLoad)
1346
+ onLoad(texture, texData);
1692
1347
  }
1693
-
1694
1348
  return super.load(url, onLoadCallback, onProgress, onError);
1695
1349
  }
1696
-
1697
1350
  }
1698
-
1699
- export { EXRLoader };
1351
+ exports.EXRLoader = EXRLoader;