three-stdlib 2.15.1 → 2.16.0
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +196 -302
- package/animation/CCDIKSolver.mjs +223 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +969 -333
- package/index.mjs +969 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
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- package/utils/WorkerPool.cjs.js +0 -1
- package/webxr/ARButton.cjs.js +0 -1
- package/webxr/OculusHandModel.cjs.js +0 -1
- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/Text2D.cjs.js +0 -1
- package/webxr/VRButton.cjs.js +0 -1
- package/webxr/XRControllerModelFactory.cjs.js +0 -1
- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XRHandMeshModel.cjs.js +0 -1
- package/webxr/XRHandModelFactory.cjs.js +0 -1
- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
package/loaders/VRMLLoader.js
CHANGED
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"use strict";
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Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
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const THREE = require("three");
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const chevrotain = require("chevrotain");
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class VRMLLoader extends THREE.Loader {
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constructor(manager) {
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super(manager);
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}
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load(url, onLoad, onProgress, onError) {
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const scope = this;
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const path = scope.path ===
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const loader = new FileLoader(scope.manager);
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const path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
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const loader = new THREE.FileLoader(scope.manager);
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loader.setPath(scope.path);
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loader.setRequestHeader(scope.requestHeader);
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loader.setWithCredentials(scope.withCredentials);
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loader.load(
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loader.load(
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url,
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function(text) {
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try {
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onLoad(scope.parse(text, path));
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} catch (e) {
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if (onError) {
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onError(e);
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} else {
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console.error(e);
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}
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scope.manager.itemError(url);
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}
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-
|
28
|
-
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29
|
+
},
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30
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+
onProgress,
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31
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+
onError
|
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+
);
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33
|
}
|
30
|
-
|
31
34
|
parse(data, path) {
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32
35
|
const nodeMap = {};
|
33
|
-
|
34
|
-
function generateVRMLTree(data) {
|
35
|
-
// create lexer, parser and visitor
|
36
|
+
function generateVRMLTree(data2) {
|
36
37
|
const tokenData = createTokens();
|
37
38
|
const lexer = new VRMLLexer(tokenData.tokens);
|
38
39
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const parser = new VRMLParser(tokenData.tokenVocabulary);
|
39
|
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const visitor = createVisitor(parser.getBaseCstVisitorConstructor());
|
40
|
-
|
41
|
-
|
42
|
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parser.input = lexingResult.tokens; // parsing
|
43
|
-
|
40
|
+
const visitor = createVisitor(parser.getBaseCstVisitorConstructor());
|
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|
+
const lexingResult = lexer.lex(data2);
|
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|
+
parser.input = lexingResult.tokens;
|
44
43
|
const cstOutput = parser.vrml();
|
45
|
-
|
46
44
|
if (parser.errors.length > 0) {
|
47
45
|
console.error(parser.errors);
|
48
|
-
throw Error(
|
49
|
-
}
|
50
|
-
|
51
|
-
|
46
|
+
throw Error("THREE.VRMLLoader: Parsing errors detected.");
|
47
|
+
}
|
52
48
|
const ast = visitor.visit(cstOutput);
|
53
49
|
return ast;
|
54
50
|
}
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55
|
-
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56
51
|
function createTokens() {
|
57
|
-
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58
|
-
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59
|
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name: 'RouteIdentifier',
|
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|
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const RouteIdentifier = chevrotain.createToken({
|
53
|
+
name: "RouteIdentifier",
|
60
54
|
pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*[\.][^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/
|
61
55
|
});
|
62
|
-
const Identifier = createToken({
|
63
|
-
name:
|
56
|
+
const Identifier = chevrotain.createToken({
|
57
|
+
name: "Identifier",
|
64
58
|
pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/,
|
65
59
|
longer_alt: RouteIdentifier
|
66
|
-
});
|
67
|
-
|
68
|
-
|
69
|
-
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70
|
-
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71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
60
|
+
});
|
61
|
+
const nodeTypes = [
|
62
|
+
"Anchor",
|
63
|
+
"Billboard",
|
64
|
+
"Collision",
|
65
|
+
"Group",
|
66
|
+
"Transform",
|
67
|
+
"Inline",
|
68
|
+
"LOD",
|
69
|
+
"Switch",
|
70
|
+
"AudioClip",
|
71
|
+
"DirectionalLight",
|
72
|
+
"PointLight",
|
73
|
+
"Script",
|
74
|
+
"Shape",
|
75
|
+
"Sound",
|
76
|
+
"SpotLight",
|
77
|
+
"WorldInfo",
|
78
|
+
"CylinderSensor",
|
79
|
+
"PlaneSensor",
|
80
|
+
"ProximitySensor",
|
81
|
+
"SphereSensor",
|
82
|
+
"TimeSensor",
|
83
|
+
"TouchSensor",
|
84
|
+
"VisibilitySensor",
|
85
|
+
"Box",
|
86
|
+
"Cone",
|
87
|
+
"Cylinder",
|
88
|
+
"ElevationGrid",
|
89
|
+
"Extrusion",
|
90
|
+
"IndexedFaceSet",
|
91
|
+
"IndexedLineSet",
|
92
|
+
"PointSet",
|
93
|
+
"Sphere",
|
94
|
+
"Color",
|
95
|
+
"Coordinate",
|
96
|
+
"Normal",
|
97
|
+
"TextureCoordinate",
|
98
|
+
"Appearance",
|
99
|
+
"FontStyle",
|
100
|
+
"ImageTexture",
|
101
|
+
"Material",
|
102
|
+
"MovieTexture",
|
103
|
+
"PixelTexture",
|
104
|
+
"TextureTransform",
|
105
|
+
"ColorInterpolator",
|
106
|
+
"CoordinateInterpolator",
|
107
|
+
"NormalInterpolator",
|
108
|
+
"OrientationInterpolator",
|
109
|
+
"PositionInterpolator",
|
110
|
+
"ScalarInterpolator",
|
111
|
+
"Background",
|
112
|
+
"Fog",
|
113
|
+
"NavigationInfo",
|
114
|
+
"Viewpoint",
|
115
|
+
"Text"
|
116
|
+
];
|
117
|
+
const Version = chevrotain.createToken({
|
118
|
+
name: "Version",
|
82
119
|
pattern: /#VRML.*/,
|
83
120
|
longer_alt: Identifier
|
84
121
|
});
|
85
|
-
const NodeName = createToken({
|
86
|
-
name:
|
87
|
-
pattern: new RegExp(nodeTypes.join(
|
122
|
+
const NodeName = chevrotain.createToken({
|
123
|
+
name: "NodeName",
|
124
|
+
pattern: new RegExp(nodeTypes.join("|")),
|
88
125
|
longer_alt: Identifier
|
89
126
|
});
|
90
|
-
const DEF = createToken({
|
91
|
-
name:
|
127
|
+
const DEF = chevrotain.createToken({
|
128
|
+
name: "DEF",
|
92
129
|
pattern: /DEF/,
|
93
130
|
longer_alt: Identifier
|
94
131
|
});
|
95
|
-
const USE = createToken({
|
96
|
-
name:
|
132
|
+
const USE = chevrotain.createToken({
|
133
|
+
name: "USE",
|
97
134
|
pattern: /USE/,
|
98
135
|
longer_alt: Identifier
|
99
136
|
});
|
100
|
-
const ROUTE = createToken({
|
101
|
-
name:
|
137
|
+
const ROUTE = chevrotain.createToken({
|
138
|
+
name: "ROUTE",
|
102
139
|
pattern: /ROUTE/,
|
103
140
|
longer_alt: Identifier
|
104
141
|
});
|
105
|
-
const TO = createToken({
|
106
|
-
name:
|
142
|
+
const TO = chevrotain.createToken({
|
143
|
+
name: "TO",
|
107
144
|
pattern: /TO/,
|
108
145
|
longer_alt: Identifier
|
109
|
-
}); //
|
110
|
-
|
111
|
-
const StringLiteral = createToken({
|
112
|
-
name: 'StringLiteral',
|
113
|
-
pattern: /"(?:[^\\"\n\r]|\\[bfnrtv"\\/]|\\u[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F])*"/
|
114
|
-
});
|
115
|
-
const HexLiteral = createToken({
|
116
|
-
name: 'HexLiteral',
|
117
|
-
pattern: /0[xX][0-9a-fA-F]+/
|
118
|
-
});
|
119
|
-
const NumberLiteral = createToken({
|
120
|
-
name: 'NumberLiteral',
|
121
|
-
pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/
|
122
|
-
});
|
123
|
-
const TrueLiteral = createToken({
|
124
|
-
name: 'TrueLiteral',
|
125
|
-
pattern: /TRUE/
|
126
|
-
});
|
127
|
-
const FalseLiteral = createToken({
|
128
|
-
name: 'FalseLiteral',
|
129
|
-
pattern: /FALSE/
|
130
|
-
});
|
131
|
-
const NullLiteral = createToken({
|
132
|
-
name: 'NullLiteral',
|
133
|
-
pattern: /NULL/
|
134
146
|
});
|
135
|
-
const
|
136
|
-
name:
|
137
|
-
pattern:
|
138
|
-
});
|
139
|
-
const RSquare = createToken({
|
140
|
-
name: 'RSquare',
|
141
|
-
pattern: /]/
|
142
|
-
});
|
143
|
-
const LCurly = createToken({
|
144
|
-
name: 'LCurly',
|
145
|
-
pattern: /{/
|
146
|
-
});
|
147
|
-
const RCurly = createToken({
|
148
|
-
name: 'RCurly',
|
149
|
-
pattern: /}/
|
147
|
+
const StringLiteral = chevrotain.createToken({
|
148
|
+
name: "StringLiteral",
|
149
|
+
pattern: /"(?:[^\\"\n\r]|\\[bfnrtv"\\/]|\\u[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F])*"/
|
150
150
|
});
|
151
|
-
const
|
152
|
-
|
151
|
+
const HexLiteral = chevrotain.createToken({ name: "HexLiteral", pattern: /0[xX][0-9a-fA-F]+/ });
|
152
|
+
const NumberLiteral = chevrotain.createToken({ name: "NumberLiteral", pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/ });
|
153
|
+
const TrueLiteral = chevrotain.createToken({ name: "TrueLiteral", pattern: /TRUE/ });
|
154
|
+
const FalseLiteral = chevrotain.createToken({ name: "FalseLiteral", pattern: /FALSE/ });
|
155
|
+
const NullLiteral = chevrotain.createToken({ name: "NullLiteral", pattern: /NULL/ });
|
156
|
+
const LSquare = chevrotain.createToken({ name: "LSquare", pattern: /\[/ });
|
157
|
+
const RSquare = chevrotain.createToken({ name: "RSquare", pattern: /]/ });
|
158
|
+
const LCurly = chevrotain.createToken({ name: "LCurly", pattern: /{/ });
|
159
|
+
const RCurly = chevrotain.createToken({ name: "RCurly", pattern: /}/ });
|
160
|
+
const Comment = chevrotain.createToken({
|
161
|
+
name: "Comment",
|
153
162
|
pattern: /#.*/,
|
154
|
-
group: Lexer.SKIPPED
|
155
|
-
|
156
|
-
|
157
|
-
|
158
|
-
const WhiteSpace = createToken({
|
159
|
-
name: 'WhiteSpace',
|
163
|
+
group: chevrotain.Lexer.SKIPPED
|
164
|
+
});
|
165
|
+
const WhiteSpace = chevrotain.createToken({
|
166
|
+
name: "WhiteSpace",
|
160
167
|
pattern: /[ ,\s]/,
|
161
|
-
group: Lexer.SKIPPED
|
162
|
-
|
168
|
+
group: chevrotain.Lexer.SKIPPED
|
163
169
|
});
|
164
|
-
const tokens = [
|
165
|
-
|
166
|
-
|
170
|
+
const tokens = [
|
171
|
+
WhiteSpace,
|
172
|
+
NodeName,
|
173
|
+
DEF,
|
174
|
+
USE,
|
175
|
+
ROUTE,
|
176
|
+
TO,
|
177
|
+
TrueLiteral,
|
178
|
+
FalseLiteral,
|
179
|
+
NullLiteral,
|
180
|
+
Version,
|
181
|
+
Identifier,
|
182
|
+
RouteIdentifier,
|
183
|
+
StringLiteral,
|
184
|
+
HexLiteral,
|
185
|
+
NumberLiteral,
|
186
|
+
LSquare,
|
187
|
+
RSquare,
|
188
|
+
LCurly,
|
189
|
+
RCurly,
|
190
|
+
Comment
|
191
|
+
];
|
167
192
|
const tokenVocabulary = {};
|
168
|
-
|
169
193
|
for (let i = 0, l = tokens.length; i < l; i++) {
|
170
194
|
const token = tokens[i];
|
171
195
|
tokenVocabulary[token.name] = token;
|
172
196
|
}
|
173
|
-
|
174
|
-
return {
|
175
|
-
tokens: tokens,
|
176
|
-
tokenVocabulary: tokenVocabulary
|
177
|
-
};
|
197
|
+
return { tokens, tokenVocabulary };
|
178
198
|
}
|
179
|
-
|
180
199
|
function createVisitor(BaseVRMLVisitor) {
|
181
|
-
// the visitor is created dynmaically based on the given base class
|
182
200
|
function VRMLToASTVisitor() {
|
183
201
|
BaseVRMLVisitor.call(this);
|
184
202
|
this.validateVisitor();
|
185
203
|
}
|
186
|
-
|
187
204
|
VRMLToASTVisitor.prototype = Object.assign(Object.create(BaseVRMLVisitor.prototype), {
|
188
205
|
constructor: VRMLToASTVisitor,
|
189
|
-
vrml: function
|
190
|
-
const
|
206
|
+
vrml: function(ctx) {
|
207
|
+
const data2 = {
|
191
208
|
version: this.visit(ctx.version),
|
192
209
|
nodes: [],
|
193
210
|
routes: []
|
194
211
|
};
|
195
|
-
|
196
212
|
for (let i = 0, l = ctx.node.length; i < l; i++) {
|
197
213
|
const node = ctx.node[i];
|
198
|
-
|
214
|
+
data2.nodes.push(this.visit(node));
|
199
215
|
}
|
200
|
-
|
201
216
|
if (ctx.route) {
|
202
217
|
for (let i = 0, l = ctx.route.length; i < l; i++) {
|
203
218
|
const route = ctx.route[i];
|
204
|
-
|
219
|
+
data2.routes.push(this.visit(route));
|
205
220
|
}
|
206
221
|
}
|
207
|
-
|
208
|
-
return data;
|
222
|
+
return data2;
|
209
223
|
},
|
210
|
-
version: function
|
224
|
+
version: function(ctx) {
|
211
225
|
return ctx.Version[0].image;
|
212
226
|
},
|
213
|
-
node: function
|
214
|
-
const
|
227
|
+
node: function(ctx) {
|
228
|
+
const data2 = {
|
215
229
|
name: ctx.NodeName[0].image,
|
216
230
|
fields: []
|
217
231
|
};
|
218
|
-
|
219
232
|
if (ctx.field) {
|
220
233
|
for (let i = 0, l = ctx.field.length; i < l; i++) {
|
221
234
|
const field = ctx.field[i];
|
222
|
-
|
235
|
+
data2.fields.push(this.visit(field));
|
223
236
|
}
|
224
|
-
}
|
225
|
-
|
226
|
-
|
237
|
+
}
|
227
238
|
if (ctx.def) {
|
228
|
-
|
239
|
+
data2.DEF = this.visit(ctx.def[0]);
|
229
240
|
}
|
230
|
-
|
231
|
-
return data;
|
241
|
+
return data2;
|
232
242
|
},
|
233
|
-
field: function
|
234
|
-
const
|
243
|
+
field: function(ctx) {
|
244
|
+
const data2 = {
|
235
245
|
name: ctx.Identifier[0].image,
|
236
246
|
type: null,
|
237
247
|
values: null
|
238
248
|
};
|
239
|
-
let result;
|
240
|
-
|
249
|
+
let result;
|
241
250
|
if (ctx.singleFieldValue) {
|
242
251
|
result = this.visit(ctx.singleFieldValue[0]);
|
243
|
-
}
|
244
|
-
|
245
|
-
|
252
|
+
}
|
246
253
|
if (ctx.multiFieldValue) {
|
247
254
|
result = this.visit(ctx.multiFieldValue[0]);
|
248
255
|
}
|
249
|
-
|
250
|
-
|
251
|
-
|
252
|
-
return data;
|
256
|
+
data2.type = result.type;
|
257
|
+
data2.values = result.values;
|
258
|
+
return data2;
|
253
259
|
},
|
254
|
-
def: function
|
260
|
+
def: function(ctx) {
|
255
261
|
return (ctx.Identifier || ctx.NodeName)[0].image;
|
256
262
|
},
|
257
|
-
use: function
|
258
|
-
return {
|
259
|
-
USE: (ctx.Identifier || ctx.NodeName)[0].image
|
260
|
-
};
|
263
|
+
use: function(ctx) {
|
264
|
+
return { USE: (ctx.Identifier || ctx.NodeName)[0].image };
|
261
265
|
},
|
262
|
-
singleFieldValue: function
|
266
|
+
singleFieldValue: function(ctx) {
|
263
267
|
return processField(this, ctx);
|
264
268
|
},
|
265
|
-
multiFieldValue: function
|
269
|
+
multiFieldValue: function(ctx) {
|
266
270
|
return processField(this, ctx);
|
267
271
|
},
|
268
|
-
route: function
|
269
|
-
const
|
272
|
+
route: function(ctx) {
|
273
|
+
const data2 = {
|
270
274
|
FROM: ctx.RouteIdentifier[0].image,
|
271
275
|
TO: ctx.RouteIdentifier[1].image
|
272
276
|
};
|
273
|
-
return
|
277
|
+
return data2;
|
274
278
|
}
|
275
279
|
});
|
276
|
-
|
277
280
|
function processField(scope, ctx) {
|
278
281
|
const field = {
|
279
282
|
type: null,
|
280
283
|
values: []
|
281
284
|
};
|
282
|
-
|
283
285
|
if (ctx.node) {
|
284
|
-
field.type =
|
285
|
-
|
286
|
+
field.type = "node";
|
286
287
|
for (let i = 0, l = ctx.node.length; i < l; i++) {
|
287
288
|
const node = ctx.node[i];
|
288
289
|
field.values.push(scope.visit(node));
|
289
290
|
}
|
290
291
|
}
|
291
|
-
|
292
292
|
if (ctx.use) {
|
293
|
-
field.type =
|
294
|
-
|
293
|
+
field.type = "use";
|
295
294
|
for (let i = 0, l = ctx.use.length; i < l; i++) {
|
296
295
|
const use = ctx.use[i];
|
297
296
|
field.values.push(scope.visit(use));
|
298
297
|
}
|
299
298
|
}
|
300
|
-
|
301
299
|
if (ctx.StringLiteral) {
|
302
|
-
field.type =
|
303
|
-
|
300
|
+
field.type = "string";
|
304
301
|
for (let i = 0, l = ctx.StringLiteral.length; i < l; i++) {
|
305
302
|
const stringLiteral = ctx.StringLiteral[i];
|
306
|
-
field.values.push(stringLiteral.image.replace(/'|"/g,
|
303
|
+
field.values.push(stringLiteral.image.replace(/'|"/g, ""));
|
307
304
|
}
|
308
305
|
}
|
309
|
-
|
310
306
|
if (ctx.NumberLiteral) {
|
311
|
-
field.type =
|
312
|
-
|
307
|
+
field.type = "number";
|
313
308
|
for (let i = 0, l = ctx.NumberLiteral.length; i < l; i++) {
|
314
309
|
const numberLiteral = ctx.NumberLiteral[i];
|
315
310
|
field.values.push(parseFloat(numberLiteral.image));
|
316
311
|
}
|
317
312
|
}
|
318
|
-
|
319
313
|
if (ctx.HexLiteral) {
|
320
|
-
field.type =
|
321
|
-
|
314
|
+
field.type = "hex";
|
322
315
|
for (let i = 0, l = ctx.HexLiteral.length; i < l; i++) {
|
323
316
|
const hexLiteral = ctx.HexLiteral[i];
|
324
317
|
field.values.push(hexLiteral.image);
|
325
318
|
}
|
326
319
|
}
|
327
|
-
|
328
320
|
if (ctx.TrueLiteral) {
|
329
|
-
field.type =
|
330
|
-
|
321
|
+
field.type = "boolean";
|
331
322
|
for (let i = 0, l = ctx.TrueLiteral.length; i < l; i++) {
|
332
323
|
const trueLiteral = ctx.TrueLiteral[i];
|
333
|
-
if (trueLiteral.image ===
|
324
|
+
if (trueLiteral.image === "TRUE")
|
325
|
+
field.values.push(true);
|
334
326
|
}
|
335
327
|
}
|
336
|
-
|
337
328
|
if (ctx.FalseLiteral) {
|
338
|
-
field.type =
|
339
|
-
|
329
|
+
field.type = "boolean";
|
340
330
|
for (let i = 0, l = ctx.FalseLiteral.length; i < l; i++) {
|
341
331
|
const falseLiteral = ctx.FalseLiteral[i];
|
342
|
-
if (falseLiteral.image ===
|
332
|
+
if (falseLiteral.image === "FALSE")
|
333
|
+
field.values.push(false);
|
343
334
|
}
|
344
335
|
}
|
345
|
-
|
346
336
|
if (ctx.NullLiteral) {
|
347
|
-
field.type =
|
348
|
-
ctx.NullLiteral.forEach(function
|
337
|
+
field.type = "null";
|
338
|
+
ctx.NullLiteral.forEach(function() {
|
349
339
|
field.values.push(null);
|
350
340
|
});
|
351
341
|
}
|
352
|
-
|
353
342
|
return field;
|
354
343
|
}
|
355
|
-
|
356
344
|
return new VRMLToASTVisitor();
|
357
345
|
}
|
358
|
-
|
359
|
-
|
360
|
-
|
361
|
-
const nodes = tree.nodes;
|
362
|
-
const scene = new Scene(); // first iteration: build nodemap based on DEF statements
|
363
|
-
|
346
|
+
function parseTree(tree2) {
|
347
|
+
const nodes = tree2.nodes;
|
348
|
+
const scene2 = new THREE.Scene();
|
364
349
|
for (let i = 0, l = nodes.length; i < l; i++) {
|
365
350
|
const node = nodes[i];
|
366
351
|
buildNodeMap(node);
|
367
|
-
}
|
368
|
-
|
369
|
-
|
352
|
+
}
|
370
353
|
for (let i = 0, l = nodes.length; i < l; i++) {
|
371
354
|
const node = nodes[i];
|
372
355
|
const object = getNode(node);
|
373
|
-
if (object instanceof Object3D)
|
374
|
-
|
356
|
+
if (object instanceof THREE.Object3D)
|
357
|
+
scene2.add(object);
|
358
|
+
if (node.name === "WorldInfo")
|
359
|
+
scene2.userData.worldInfo = object;
|
375
360
|
}
|
376
|
-
|
377
|
-
return scene;
|
361
|
+
return scene2;
|
378
362
|
}
|
379
|
-
|
380
363
|
function buildNodeMap(node) {
|
381
364
|
if (node.DEF) {
|
382
365
|
nodeMap[node.DEF] = node;
|
383
366
|
}
|
384
|
-
|
385
367
|
const fields = node.fields;
|
386
|
-
|
387
368
|
for (let i = 0, l = fields.length; i < l; i++) {
|
388
369
|
const field = fields[i];
|
389
|
-
|
390
|
-
if (field.type === 'node') {
|
370
|
+
if (field.type === "node") {
|
391
371
|
const fieldValues = field.values;
|
392
|
-
|
393
372
|
for (let j = 0, jl = fieldValues.length; j < jl; j++) {
|
394
373
|
buildNodeMap(fieldValues[j]);
|
395
374
|
}
|
396
375
|
}
|
397
376
|
}
|
398
377
|
}
|
399
|
-
|
400
378
|
function getNode(node) {
|
401
|
-
// handle case where a node refers to a different one
|
402
379
|
if (node.USE) {
|
403
380
|
return resolveUSE(node.USE);
|
404
381
|
}
|
405
|
-
|
406
|
-
|
382
|
+
if (node.build !== void 0)
|
383
|
+
return node.build;
|
407
384
|
node.build = buildNode(node);
|
408
385
|
return node.build;
|
409
|
-
}
|
410
|
-
|
411
|
-
|
386
|
+
}
|
412
387
|
function buildNode(node) {
|
413
388
|
const nodeName = node.name;
|
414
389
|
let build;
|
415
|
-
|
416
390
|
switch (nodeName) {
|
417
|
-
case
|
418
|
-
case
|
419
|
-
case
|
391
|
+
case "Group":
|
392
|
+
case "Transform":
|
393
|
+
case "Collision":
|
420
394
|
build = buildGroupingNode(node);
|
421
395
|
break;
|
422
|
-
|
423
|
-
case 'Background':
|
396
|
+
case "Background":
|
424
397
|
build = buildBackgroundNode(node);
|
425
398
|
break;
|
426
|
-
|
427
|
-
case 'Shape':
|
399
|
+
case "Shape":
|
428
400
|
build = buildShapeNode(node);
|
429
401
|
break;
|
430
|
-
|
431
|
-
case 'Appearance':
|
402
|
+
case "Appearance":
|
432
403
|
build = buildAppearanceNode(node);
|
433
404
|
break;
|
434
|
-
|
435
|
-
case 'Material':
|
405
|
+
case "Material":
|
436
406
|
build = buildMaterialNode(node);
|
437
407
|
break;
|
438
|
-
|
439
|
-
case 'ImageTexture':
|
408
|
+
case "ImageTexture":
|
440
409
|
build = buildImageTextureNode(node);
|
441
410
|
break;
|
442
|
-
|
443
|
-
case 'PixelTexture':
|
411
|
+
case "PixelTexture":
|
444
412
|
build = buildPixelTextureNode(node);
|
445
413
|
break;
|
446
|
-
|
447
|
-
case 'TextureTransform':
|
414
|
+
case "TextureTransform":
|
448
415
|
build = buildTextureTransformNode(node);
|
449
416
|
break;
|
450
|
-
|
451
|
-
case 'IndexedFaceSet':
|
417
|
+
case "IndexedFaceSet":
|
452
418
|
build = buildIndexedFaceSetNode(node);
|
453
419
|
break;
|
454
|
-
|
455
|
-
case 'IndexedLineSet':
|
420
|
+
case "IndexedLineSet":
|
456
421
|
build = buildIndexedLineSetNode(node);
|
457
422
|
break;
|
458
|
-
|
459
|
-
case 'PointSet':
|
423
|
+
case "PointSet":
|
460
424
|
build = buildPointSetNode(node);
|
461
425
|
break;
|
462
|
-
|
463
|
-
case 'Box':
|
426
|
+
case "Box":
|
464
427
|
build = buildBoxNode(node);
|
465
428
|
break;
|
466
|
-
|
467
|
-
case 'Cone':
|
429
|
+
case "Cone":
|
468
430
|
build = buildConeNode(node);
|
469
431
|
break;
|
470
|
-
|
471
|
-
case 'Cylinder':
|
432
|
+
case "Cylinder":
|
472
433
|
build = buildCylinderNode(node);
|
473
434
|
break;
|
474
|
-
|
475
|
-
case 'Sphere':
|
435
|
+
case "Sphere":
|
476
436
|
build = buildSphereNode(node);
|
477
437
|
break;
|
478
|
-
|
479
|
-
case 'ElevationGrid':
|
438
|
+
case "ElevationGrid":
|
480
439
|
build = buildElevationGridNode(node);
|
481
440
|
break;
|
482
|
-
|
483
|
-
case 'Extrusion':
|
441
|
+
case "Extrusion":
|
484
442
|
build = buildExtrusionNode(node);
|
485
443
|
break;
|
486
|
-
|
487
|
-
case
|
488
|
-
case
|
489
|
-
case
|
490
|
-
case 'TextureCoordinate':
|
444
|
+
case "Color":
|
445
|
+
case "Coordinate":
|
446
|
+
case "Normal":
|
447
|
+
case "TextureCoordinate":
|
491
448
|
build = buildGeometricNode(node);
|
492
449
|
break;
|
493
|
-
|
494
|
-
case 'WorldInfo':
|
450
|
+
case "WorldInfo":
|
495
451
|
build = buildWorldInfoNode(node);
|
496
452
|
break;
|
497
|
-
|
498
|
-
case
|
499
|
-
case
|
500
|
-
case
|
501
|
-
case
|
502
|
-
case
|
503
|
-
case
|
504
|
-
case
|
505
|
-
case
|
506
|
-
case
|
507
|
-
case
|
508
|
-
case
|
509
|
-
case
|
510
|
-
case
|
511
|
-
case
|
512
|
-
case
|
513
|
-
case
|
514
|
-
case
|
515
|
-
case
|
516
|
-
case
|
517
|
-
case
|
518
|
-
case
|
519
|
-
case
|
520
|
-
case
|
521
|
-
case
|
522
|
-
case
|
523
|
-
case
|
524
|
-
case
|
525
|
-
case
|
526
|
-
case
|
527
|
-
case 'Viewpoint':
|
528
|
-
// node not supported yet
|
453
|
+
case "Anchor":
|
454
|
+
case "Billboard":
|
455
|
+
case "Inline":
|
456
|
+
case "LOD":
|
457
|
+
case "Switch":
|
458
|
+
case "AudioClip":
|
459
|
+
case "DirectionalLight":
|
460
|
+
case "PointLight":
|
461
|
+
case "Script":
|
462
|
+
case "Sound":
|
463
|
+
case "SpotLight":
|
464
|
+
case "CylinderSensor":
|
465
|
+
case "PlaneSensor":
|
466
|
+
case "ProximitySensor":
|
467
|
+
case "SphereSensor":
|
468
|
+
case "TimeSensor":
|
469
|
+
case "TouchSensor":
|
470
|
+
case "VisibilitySensor":
|
471
|
+
case "Text":
|
472
|
+
case "FontStyle":
|
473
|
+
case "MovieTexture":
|
474
|
+
case "ColorInterpolator":
|
475
|
+
case "CoordinateInterpolator":
|
476
|
+
case "NormalInterpolator":
|
477
|
+
case "OrientationInterpolator":
|
478
|
+
case "PositionInterpolator":
|
479
|
+
case "ScalarInterpolator":
|
480
|
+
case "Fog":
|
481
|
+
case "NavigationInfo":
|
482
|
+
case "Viewpoint":
|
529
483
|
break;
|
530
|
-
|
531
484
|
default:
|
532
|
-
console.warn(
|
485
|
+
console.warn("THREE.VRMLLoader: Unknown node:", nodeName);
|
533
486
|
break;
|
534
487
|
}
|
535
|
-
|
536
|
-
if (build !== undefined && node.DEF !== undefined && build.hasOwnProperty('name') === true) {
|
488
|
+
if (build !== void 0 && node.DEF !== void 0 && build.hasOwnProperty("name") === true) {
|
537
489
|
build.name = node.DEF;
|
538
490
|
}
|
539
|
-
|
540
491
|
return build;
|
541
492
|
}
|
542
|
-
|
543
493
|
function buildGroupingNode(node) {
|
544
|
-
const object = new Group();
|
545
|
-
|
494
|
+
const object = new THREE.Group();
|
546
495
|
const fields = node.fields;
|
547
|
-
|
548
496
|
for (let i = 0, l = fields.length; i < l; i++) {
|
549
497
|
const field = fields[i];
|
550
498
|
const fieldName = field.name;
|
551
499
|
const fieldValues = field.values;
|
552
|
-
|
553
500
|
switch (fieldName) {
|
554
|
-
case
|
555
|
-
// field not supported
|
501
|
+
case "bboxCenter":
|
556
502
|
break;
|
557
|
-
|
558
|
-
case 'bboxSize':
|
559
|
-
// field not supported
|
503
|
+
case "bboxSize":
|
560
504
|
break;
|
561
|
-
|
562
|
-
case 'center':
|
563
|
-
// field not supported
|
505
|
+
case "center":
|
564
506
|
break;
|
565
|
-
|
566
|
-
case 'children':
|
507
|
+
case "children":
|
567
508
|
parseFieldChildren(fieldValues, object);
|
568
509
|
break;
|
569
|
-
|
570
|
-
case 'collide':
|
571
|
-
// field not supported
|
510
|
+
case "collide":
|
572
511
|
break;
|
573
|
-
|
574
|
-
|
575
|
-
const axis = new Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
|
512
|
+
case "rotation":
|
513
|
+
const axis = new THREE.Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
|
576
514
|
const angle = fieldValues[3];
|
577
515
|
object.quaternion.setFromAxisAngle(axis, angle);
|
578
516
|
break;
|
579
|
-
|
580
|
-
case 'scale':
|
517
|
+
case "scale":
|
581
518
|
object.scale.set(fieldValues[0], fieldValues[1], fieldValues[2]);
|
582
519
|
break;
|
583
|
-
|
584
|
-
case 'scaleOrientation':
|
585
|
-
// field not supported
|
520
|
+
case "scaleOrientation":
|
586
521
|
break;
|
587
|
-
|
588
|
-
case 'translation':
|
522
|
+
case "translation":
|
589
523
|
object.position.set(fieldValues[0], fieldValues[1], fieldValues[2]);
|
590
524
|
break;
|
591
|
-
|
592
|
-
case 'proxy':
|
593
|
-
// field not supported
|
525
|
+
case "proxy":
|
594
526
|
break;
|
595
|
-
|
596
527
|
default:
|
597
|
-
console.warn(
|
528
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
598
529
|
break;
|
599
530
|
}
|
600
531
|
}
|
601
|
-
|
602
532
|
return object;
|
603
533
|
}
|
604
|
-
|
605
534
|
function buildBackgroundNode(node) {
|
606
|
-
const group = new Group();
|
535
|
+
const group = new THREE.Group();
|
607
536
|
let groundAngle, groundColor;
|
608
537
|
let skyAngle, skyColor;
|
609
538
|
const fields = node.fields;
|
610
|
-
|
611
539
|
for (let i = 0, l = fields.length; i < l; i++) {
|
612
540
|
const field = fields[i];
|
613
541
|
const fieldName = field.name;
|
614
542
|
const fieldValues = field.values;
|
615
|
-
|
616
543
|
switch (fieldName) {
|
617
|
-
case
|
544
|
+
case "groundAngle":
|
618
545
|
groundAngle = fieldValues;
|
619
546
|
break;
|
620
|
-
|
621
|
-
case 'groundColor':
|
547
|
+
case "groundColor":
|
622
548
|
groundColor = fieldValues;
|
623
549
|
break;
|
624
|
-
|
625
|
-
case 'backUrl':
|
626
|
-
// field not supported
|
550
|
+
case "backUrl":
|
627
551
|
break;
|
628
|
-
|
629
|
-
case 'bottomUrl':
|
630
|
-
// field not supported
|
552
|
+
case "bottomUrl":
|
631
553
|
break;
|
632
|
-
|
633
|
-
case 'frontUrl':
|
634
|
-
// field not supported
|
554
|
+
case "frontUrl":
|
635
555
|
break;
|
636
|
-
|
637
|
-
case 'leftUrl':
|
638
|
-
// field not supported
|
556
|
+
case "leftUrl":
|
639
557
|
break;
|
640
|
-
|
641
|
-
case 'rightUrl':
|
642
|
-
// field not supported
|
558
|
+
case "rightUrl":
|
643
559
|
break;
|
644
|
-
|
645
|
-
case 'topUrl':
|
646
|
-
// field not supported
|
560
|
+
case "topUrl":
|
647
561
|
break;
|
648
|
-
|
649
|
-
case 'skyAngle':
|
562
|
+
case "skyAngle":
|
650
563
|
skyAngle = fieldValues;
|
651
564
|
break;
|
652
|
-
|
653
|
-
case 'skyColor':
|
565
|
+
case "skyColor":
|
654
566
|
skyColor = fieldValues;
|
655
567
|
break;
|
656
|
-
|
657
568
|
default:
|
658
|
-
console.warn(
|
569
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
659
570
|
break;
|
660
571
|
}
|
661
572
|
}
|
662
|
-
|
663
|
-
const radius = 10000; // sky
|
664
|
-
|
573
|
+
const radius = 1e4;
|
665
574
|
if (skyColor) {
|
666
|
-
const skyGeometry = new SphereGeometry(radius, 32, 16);
|
667
|
-
const skyMaterial = new MeshBasicMaterial({
|
668
|
-
fog: false,
|
669
|
-
side: BackSide,
|
670
|
-
depthWrite: false,
|
671
|
-
depthTest: false
|
672
|
-
});
|
673
|
-
|
575
|
+
const skyGeometry = new THREE.SphereGeometry(radius, 32, 16);
|
576
|
+
const skyMaterial = new THREE.MeshBasicMaterial({ fog: false, side: THREE.BackSide, depthWrite: false, depthTest: false });
|
674
577
|
if (skyColor.length > 3) {
|
675
578
|
paintFaces(skyGeometry, radius, skyAngle, toColorArray(skyColor), true);
|
676
579
|
skyMaterial.vertexColors = true;
|
677
580
|
} else {
|
678
581
|
skyMaterial.color.setRGB(skyColor[0], skyColor[1], skyColor[2]);
|
679
582
|
}
|
680
|
-
|
681
|
-
const sky = new Mesh(skyGeometry, skyMaterial);
|
583
|
+
const sky = new THREE.Mesh(skyGeometry, skyMaterial);
|
682
584
|
group.add(sky);
|
683
|
-
}
|
684
|
-
|
685
|
-
|
585
|
+
}
|
686
586
|
if (groundColor) {
|
687
587
|
if (groundColor.length > 0) {
|
688
|
-
const groundGeometry = new SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
|
689
|
-
const groundMaterial = new MeshBasicMaterial({
|
588
|
+
const groundGeometry = new THREE.SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
|
589
|
+
const groundMaterial = new THREE.MeshBasicMaterial({
|
690
590
|
fog: false,
|
691
|
-
side: BackSide,
|
591
|
+
side: THREE.BackSide,
|
692
592
|
vertexColors: true,
|
693
593
|
depthWrite: false,
|
694
594
|
depthTest: false
|
695
595
|
});
|
696
596
|
paintFaces(groundGeometry, radius, groundAngle, toColorArray(groundColor), false);
|
697
|
-
const ground = new Mesh(groundGeometry, groundMaterial);
|
597
|
+
const ground = new THREE.Mesh(groundGeometry, groundMaterial);
|
698
598
|
group.add(ground);
|
699
599
|
}
|
700
|
-
}
|
701
|
-
|
702
|
-
|
600
|
+
}
|
703
601
|
group.renderOrder = -Infinity;
|
704
602
|
return group;
|
705
603
|
}
|
706
|
-
|
707
604
|
function buildShapeNode(node) {
|
708
|
-
const fields = node.fields;
|
709
|
-
|
710
|
-
let material = new MeshBasicMaterial({
|
711
|
-
color: 0x000000
|
712
|
-
});
|
605
|
+
const fields = node.fields;
|
606
|
+
let material = new THREE.MeshBasicMaterial({ color: 0 });
|
713
607
|
let geometry;
|
714
|
-
|
715
608
|
for (let i = 0, l = fields.length; i < l; i++) {
|
716
609
|
const field = fields[i];
|
717
610
|
const fieldName = field.name;
|
718
611
|
const fieldValues = field.values;
|
719
|
-
|
720
612
|
switch (fieldName) {
|
721
|
-
case
|
613
|
+
case "appearance":
|
722
614
|
if (fieldValues[0] !== null) {
|
723
615
|
material = getNode(fieldValues[0]);
|
724
616
|
}
|
725
|
-
|
726
617
|
break;
|
727
|
-
|
728
|
-
case 'geometry':
|
618
|
+
case "geometry":
|
729
619
|
if (fieldValues[0] !== null) {
|
730
620
|
geometry = getNode(fieldValues[0]);
|
731
621
|
}
|
732
|
-
|
733
622
|
break;
|
734
|
-
|
735
623
|
default:
|
736
|
-
console.warn(
|
624
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
737
625
|
break;
|
738
626
|
}
|
739
|
-
}
|
740
|
-
|
741
|
-
|
627
|
+
}
|
742
628
|
let object;
|
743
|
-
|
744
629
|
if (geometry && geometry.attributes.position) {
|
745
630
|
const type = geometry._type;
|
746
|
-
|
747
|
-
|
748
|
-
|
749
|
-
const pointsMaterial = new PointsMaterial({
|
750
|
-
color: 0xffffff
|
751
|
-
});
|
752
|
-
|
753
|
-
if (geometry.attributes.color !== undefined) {
|
631
|
+
if (type === "points") {
|
632
|
+
const pointsMaterial = new THREE.PointsMaterial({ color: 16777215 });
|
633
|
+
if (geometry.attributes.color !== void 0) {
|
754
634
|
pointsMaterial.vertexColors = true;
|
755
635
|
} else {
|
756
|
-
// if the color field is NULL and there is a material defined for the appearance affecting this PointSet, then use the emissiveColor of the material to draw the points
|
757
636
|
if (material.isMeshPhongMaterial) {
|
758
637
|
pointsMaterial.color.copy(material.emissive);
|
759
638
|
}
|
760
639
|
}
|
761
|
-
|
762
|
-
|
763
|
-
|
764
|
-
|
765
|
-
const lineMaterial = new LineBasicMaterial({
|
766
|
-
color: 0xffffff
|
767
|
-
});
|
768
|
-
|
769
|
-
if (geometry.attributes.color !== undefined) {
|
640
|
+
object = new THREE.Points(geometry, pointsMaterial);
|
641
|
+
} else if (type === "line") {
|
642
|
+
const lineMaterial = new THREE.LineBasicMaterial({ color: 16777215 });
|
643
|
+
if (geometry.attributes.color !== void 0) {
|
770
644
|
lineMaterial.vertexColors = true;
|
771
645
|
} else {
|
772
|
-
// if the color field is NULL and there is a material defined for the appearance affecting this IndexedLineSet, then use the emissiveColor of the material to draw the lines
|
773
646
|
if (material.isMeshPhongMaterial) {
|
774
647
|
lineMaterial.color.copy(material.emissive);
|
775
648
|
}
|
776
649
|
}
|
777
|
-
|
778
|
-
object = new LineSegments(geometry, lineMaterial);
|
650
|
+
object = new THREE.LineSegments(geometry, lineMaterial);
|
779
651
|
} else {
|
780
|
-
|
781
|
-
|
782
|
-
|
783
|
-
|
784
|
-
} // check for vertex colors
|
785
|
-
|
786
|
-
|
787
|
-
if (geometry.attributes.color !== undefined) {
|
652
|
+
if (geometry._solid !== void 0) {
|
653
|
+
material.side = geometry._solid ? THREE.FrontSide : THREE.DoubleSide;
|
654
|
+
}
|
655
|
+
if (geometry.attributes.color !== void 0) {
|
788
656
|
material.vertexColors = true;
|
789
657
|
}
|
790
|
-
|
791
|
-
object = new Mesh(geometry, material);
|
658
|
+
object = new THREE.Mesh(geometry, material);
|
792
659
|
}
|
793
660
|
} else {
|
794
|
-
object = new Object3D();
|
795
|
-
|
661
|
+
object = new THREE.Object3D();
|
796
662
|
object.visible = false;
|
797
663
|
}
|
798
|
-
|
799
664
|
return object;
|
800
665
|
}
|
801
|
-
|
802
666
|
function buildAppearanceNode(node) {
|
803
|
-
let material = new MeshPhongMaterial();
|
667
|
+
let material = new THREE.MeshPhongMaterial();
|
804
668
|
let transformData;
|
805
669
|
const fields = node.fields;
|
806
|
-
|
807
670
|
for (let i = 0, l = fields.length; i < l; i++) {
|
808
671
|
const field = fields[i];
|
809
672
|
const fieldName = field.name;
|
810
673
|
const fieldValues = field.values;
|
811
|
-
|
812
674
|
switch (fieldName) {
|
813
|
-
case
|
675
|
+
case "material":
|
814
676
|
if (fieldValues[0] !== null) {
|
815
677
|
const materialData = getNode(fieldValues[0]);
|
816
|
-
if (materialData.diffuseColor)
|
817
|
-
|
818
|
-
if (materialData.
|
819
|
-
|
820
|
-
if (materialData.
|
821
|
-
|
678
|
+
if (materialData.diffuseColor)
|
679
|
+
material.color.copy(materialData.diffuseColor);
|
680
|
+
if (materialData.emissiveColor)
|
681
|
+
material.emissive.copy(materialData.emissiveColor);
|
682
|
+
if (materialData.shininess)
|
683
|
+
material.shininess = materialData.shininess;
|
684
|
+
if (materialData.specularColor)
|
685
|
+
material.specular.copy(materialData.specularColor);
|
686
|
+
if (materialData.transparency)
|
687
|
+
material.opacity = 1 - materialData.transparency;
|
688
|
+
if (materialData.transparency > 0)
|
689
|
+
material.transparent = true;
|
822
690
|
} else {
|
823
|
-
|
824
|
-
material = new MeshBasicMaterial({
|
825
|
-
color: 0x000000
|
826
|
-
});
|
691
|
+
material = new THREE.MeshBasicMaterial({ color: 0 });
|
827
692
|
}
|
828
|
-
|
829
693
|
break;
|
830
|
-
|
831
|
-
case 'texture':
|
694
|
+
case "texture":
|
832
695
|
const textureNode = fieldValues[0];
|
833
|
-
|
834
696
|
if (textureNode !== null) {
|
835
|
-
if (textureNode.name ===
|
697
|
+
if (textureNode.name === "ImageTexture" || textureNode.name === "PixelTexture") {
|
836
698
|
material.map = getNode(textureNode);
|
699
|
+
} else {
|
837
700
|
}
|
838
701
|
}
|
839
|
-
|
840
702
|
break;
|
841
|
-
|
842
|
-
case 'textureTransform':
|
703
|
+
case "textureTransform":
|
843
704
|
if (fieldValues[0] !== null) {
|
844
705
|
transformData = getNode(fieldValues[0]);
|
845
706
|
}
|
846
|
-
|
847
707
|
break;
|
848
|
-
|
849
708
|
default:
|
850
|
-
console.warn(
|
709
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
851
710
|
break;
|
852
711
|
}
|
853
|
-
}
|
854
|
-
|
855
|
-
|
712
|
+
}
|
856
713
|
if (material.map) {
|
857
|
-
// respect VRML lighting model
|
858
714
|
if (material.map.__type) {
|
859
715
|
switch (material.map.__type) {
|
860
716
|
case TEXTURE_TYPE.INTENSITY_ALPHA:
|
861
|
-
material.opacity = 1;
|
862
|
-
|
717
|
+
material.opacity = 1;
|
863
718
|
break;
|
864
|
-
|
865
719
|
case TEXTURE_TYPE.RGB:
|
866
|
-
material.color.set(
|
867
|
-
|
720
|
+
material.color.set(16777215);
|
868
721
|
break;
|
869
|
-
|
870
722
|
case TEXTURE_TYPE.RGBA:
|
871
|
-
material.color.set(
|
872
|
-
|
873
|
-
material.opacity = 1; // ignore transparency
|
874
|
-
|
723
|
+
material.color.set(16777215);
|
724
|
+
material.opacity = 1;
|
875
725
|
break;
|
726
|
+
default:
|
876
727
|
}
|
877
|
-
|
878
728
|
delete material.map.__type;
|
879
|
-
}
|
880
|
-
|
881
|
-
|
729
|
+
}
|
882
730
|
if (transformData) {
|
883
731
|
material.map.center.copy(transformData.center);
|
884
732
|
material.map.rotation = transformData.rotation;
|
@@ -886,734 +734,563 @@ class VRMLLoader extends Loader {
|
|
886
734
|
material.map.offset.copy(transformData.translation);
|
887
735
|
}
|
888
736
|
}
|
889
|
-
|
890
737
|
return material;
|
891
738
|
}
|
892
|
-
|
893
739
|
function buildMaterialNode(node) {
|
894
740
|
const materialData = {};
|
895
741
|
const fields = node.fields;
|
896
|
-
|
897
742
|
for (let i = 0, l = fields.length; i < l; i++) {
|
898
743
|
const field = fields[i];
|
899
744
|
const fieldName = field.name;
|
900
745
|
const fieldValues = field.values;
|
901
|
-
|
902
746
|
switch (fieldName) {
|
903
|
-
case
|
904
|
-
// field not supported
|
747
|
+
case "ambientIntensity":
|
905
748
|
break;
|
906
|
-
|
907
|
-
|
908
|
-
materialData.diffuseColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
749
|
+
case "diffuseColor":
|
750
|
+
materialData.diffuseColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
909
751
|
break;
|
910
|
-
|
911
|
-
|
912
|
-
materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
752
|
+
case "emissiveColor":
|
753
|
+
materialData.emissiveColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
913
754
|
break;
|
914
|
-
|
915
|
-
case 'shininess':
|
755
|
+
case "shininess":
|
916
756
|
materialData.shininess = fieldValues[0];
|
917
757
|
break;
|
918
|
-
|
919
|
-
|
920
|
-
materialData.emissiveColor = new Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
758
|
+
case "specularColor":
|
759
|
+
materialData.emissiveColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
921
760
|
break;
|
922
|
-
|
923
|
-
case 'transparency':
|
761
|
+
case "transparency":
|
924
762
|
materialData.transparency = fieldValues[0];
|
925
763
|
break;
|
926
|
-
|
927
764
|
default:
|
928
|
-
console.warn(
|
765
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
929
766
|
break;
|
930
767
|
}
|
931
768
|
}
|
932
|
-
|
933
769
|
return materialData;
|
934
770
|
}
|
935
|
-
|
936
771
|
function parseHexColor(hex, textureType, color) {
|
937
772
|
let value;
|
938
|
-
|
939
773
|
switch (textureType) {
|
940
774
|
case TEXTURE_TYPE.INTENSITY:
|
941
|
-
// Intensity texture: A one-component image specifies one-byte hexadecimal or integer values representing the intensity of the image
|
942
775
|
value = parseInt(hex);
|
943
776
|
color.r = value;
|
944
777
|
color.g = value;
|
945
778
|
color.b = value;
|
946
779
|
color.a = 1;
|
947
780
|
break;
|
948
|
-
|
949
781
|
case TEXTURE_TYPE.INTENSITY_ALPHA:
|
950
|
-
|
951
|
-
value = parseInt('0x' + hex.substring(2, 4));
|
782
|
+
value = parseInt("0x" + hex.substring(2, 4));
|
952
783
|
color.r = value;
|
953
784
|
color.g = value;
|
954
785
|
color.b = value;
|
955
|
-
color.a = parseInt(
|
786
|
+
color.a = parseInt("0x" + hex.substring(4, 6));
|
956
787
|
break;
|
957
|
-
|
958
788
|
case TEXTURE_TYPE.RGB:
|
959
|
-
|
960
|
-
color.
|
961
|
-
color.
|
962
|
-
color.b = parseInt('0x' + hex.substring(6, 8));
|
789
|
+
color.r = parseInt("0x" + hex.substring(2, 4));
|
790
|
+
color.g = parseInt("0x" + hex.substring(4, 6));
|
791
|
+
color.b = parseInt("0x" + hex.substring(6, 8));
|
963
792
|
color.a = 1;
|
964
793
|
break;
|
965
|
-
|
966
794
|
case TEXTURE_TYPE.RGBA:
|
967
|
-
|
968
|
-
color.
|
969
|
-
color.
|
970
|
-
color.
|
971
|
-
color.a = parseInt('0x' + hex.substring(8, 10));
|
795
|
+
color.r = parseInt("0x" + hex.substring(2, 4));
|
796
|
+
color.g = parseInt("0x" + hex.substring(4, 6));
|
797
|
+
color.b = parseInt("0x" + hex.substring(6, 8));
|
798
|
+
color.a = parseInt("0x" + hex.substring(8, 10));
|
972
799
|
break;
|
800
|
+
default:
|
973
801
|
}
|
974
802
|
}
|
975
|
-
|
976
803
|
function getTextureType(num_components) {
|
977
804
|
let type;
|
978
|
-
|
979
805
|
switch (num_components) {
|
980
806
|
case 1:
|
981
807
|
type = TEXTURE_TYPE.INTENSITY;
|
982
808
|
break;
|
983
|
-
|
984
809
|
case 2:
|
985
810
|
type = TEXTURE_TYPE.INTENSITY_ALPHA;
|
986
811
|
break;
|
987
|
-
|
988
812
|
case 3:
|
989
813
|
type = TEXTURE_TYPE.RGB;
|
990
814
|
break;
|
991
|
-
|
992
815
|
case 4:
|
993
816
|
type = TEXTURE_TYPE.RGBA;
|
994
817
|
break;
|
818
|
+
default:
|
995
819
|
}
|
996
|
-
|
997
820
|
return type;
|
998
821
|
}
|
999
|
-
|
1000
822
|
function buildPixelTextureNode(node) {
|
1001
823
|
let texture;
|
1002
|
-
let wrapS = RepeatWrapping;
|
1003
|
-
let wrapT = RepeatWrapping;
|
824
|
+
let wrapS = THREE.RepeatWrapping;
|
825
|
+
let wrapT = THREE.RepeatWrapping;
|
1004
826
|
const fields = node.fields;
|
1005
|
-
|
1006
827
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1007
828
|
const field = fields[i];
|
1008
829
|
const fieldName = field.name;
|
1009
830
|
const fieldValues = field.values;
|
1010
|
-
|
1011
831
|
switch (fieldName) {
|
1012
|
-
case
|
832
|
+
case "image":
|
1013
833
|
const width = fieldValues[0];
|
1014
834
|
const height = fieldValues[1];
|
1015
835
|
const num_components = fieldValues[2];
|
1016
836
|
const textureType = getTextureType(num_components);
|
1017
|
-
const
|
1018
|
-
const color = {
|
1019
|
-
r: 0,
|
1020
|
-
g: 0,
|
1021
|
-
b: 0,
|
1022
|
-
a: 0
|
1023
|
-
};
|
1024
|
-
|
837
|
+
const data2 = new Uint8Array(4 * width * height);
|
838
|
+
const color = { r: 0, g: 0, b: 0, a: 0 };
|
1025
839
|
for (let j = 3, k = 0, jl = fieldValues.length; j < jl; j++, k++) {
|
1026
840
|
parseHexColor(fieldValues[j], textureType, color);
|
1027
841
|
const stride = k * 4;
|
1028
|
-
|
1029
|
-
|
1030
|
-
|
1031
|
-
|
842
|
+
data2[stride + 0] = color.r;
|
843
|
+
data2[stride + 1] = color.g;
|
844
|
+
data2[stride + 2] = color.b;
|
845
|
+
data2[stride + 3] = color.a;
|
1032
846
|
}
|
1033
|
-
|
1034
|
-
texture = new DataTexture(data, width, height);
|
847
|
+
texture = new THREE.DataTexture(data2, width, height);
|
1035
848
|
texture.needsUpdate = true;
|
1036
|
-
texture.__type = textureType;
|
1037
|
-
|
849
|
+
texture.__type = textureType;
|
1038
850
|
break;
|
1039
|
-
|
1040
|
-
|
1041
|
-
|
851
|
+
case "repeatS":
|
852
|
+
if (fieldValues[0] === false)
|
853
|
+
wrapS = THREE.ClampToEdgeWrapping;
|
1042
854
|
break;
|
1043
|
-
|
1044
|
-
|
1045
|
-
|
855
|
+
case "repeatT":
|
856
|
+
if (fieldValues[0] === false)
|
857
|
+
wrapT = THREE.ClampToEdgeWrapping;
|
1046
858
|
break;
|
1047
|
-
|
1048
859
|
default:
|
1049
|
-
console.warn(
|
860
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1050
861
|
break;
|
1051
862
|
}
|
1052
863
|
}
|
1053
|
-
|
1054
864
|
if (texture) {
|
1055
865
|
texture.wrapS = wrapS;
|
1056
866
|
texture.wrapT = wrapT;
|
1057
867
|
}
|
1058
|
-
|
1059
868
|
return texture;
|
1060
869
|
}
|
1061
|
-
|
1062
870
|
function buildImageTextureNode(node) {
|
1063
871
|
let texture;
|
1064
|
-
let wrapS = RepeatWrapping;
|
1065
|
-
let wrapT = RepeatWrapping;
|
872
|
+
let wrapS = THREE.RepeatWrapping;
|
873
|
+
let wrapT = THREE.RepeatWrapping;
|
1066
874
|
const fields = node.fields;
|
1067
|
-
|
1068
875
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1069
876
|
const field = fields[i];
|
1070
877
|
const fieldName = field.name;
|
1071
878
|
const fieldValues = field.values;
|
1072
|
-
|
1073
879
|
switch (fieldName) {
|
1074
|
-
case
|
880
|
+
case "url":
|
1075
881
|
const url = fieldValues[0];
|
1076
|
-
if (url)
|
882
|
+
if (url)
|
883
|
+
texture = textureLoader.load(url);
|
1077
884
|
break;
|
1078
|
-
|
1079
|
-
|
1080
|
-
|
885
|
+
case "repeatS":
|
886
|
+
if (fieldValues[0] === false)
|
887
|
+
wrapS = THREE.ClampToEdgeWrapping;
|
1081
888
|
break;
|
1082
|
-
|
1083
|
-
|
1084
|
-
|
889
|
+
case "repeatT":
|
890
|
+
if (fieldValues[0] === false)
|
891
|
+
wrapT = THREE.ClampToEdgeWrapping;
|
1085
892
|
break;
|
1086
|
-
|
1087
893
|
default:
|
1088
|
-
console.warn(
|
894
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1089
895
|
break;
|
1090
896
|
}
|
1091
897
|
}
|
1092
|
-
|
1093
898
|
if (texture) {
|
1094
899
|
texture.wrapS = wrapS;
|
1095
900
|
texture.wrapT = wrapT;
|
1096
901
|
}
|
1097
|
-
|
1098
902
|
return texture;
|
1099
903
|
}
|
1100
|
-
|
1101
904
|
function buildTextureTransformNode(node) {
|
1102
905
|
const transformData = {
|
1103
|
-
center: new Vector2(),
|
1104
|
-
rotation: new Vector2(),
|
1105
|
-
scale: new Vector2(),
|
1106
|
-
translation: new Vector2()
|
906
|
+
center: new THREE.Vector2(),
|
907
|
+
rotation: new THREE.Vector2(),
|
908
|
+
scale: new THREE.Vector2(),
|
909
|
+
translation: new THREE.Vector2()
|
1107
910
|
};
|
1108
911
|
const fields = node.fields;
|
1109
|
-
|
1110
912
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1111
913
|
const field = fields[i];
|
1112
914
|
const fieldName = field.name;
|
1113
915
|
const fieldValues = field.values;
|
1114
|
-
|
1115
916
|
switch (fieldName) {
|
1116
|
-
case
|
917
|
+
case "center":
|
1117
918
|
transformData.center.set(fieldValues[0], fieldValues[1]);
|
1118
919
|
break;
|
1119
|
-
|
1120
|
-
case 'rotation':
|
920
|
+
case "rotation":
|
1121
921
|
transformData.rotation = fieldValues[0];
|
1122
922
|
break;
|
1123
|
-
|
1124
|
-
case 'scale':
|
923
|
+
case "scale":
|
1125
924
|
transformData.scale.set(fieldValues[0], fieldValues[1]);
|
1126
925
|
break;
|
1127
|
-
|
1128
|
-
case 'translation':
|
926
|
+
case "translation":
|
1129
927
|
transformData.translation.set(fieldValues[0], fieldValues[1]);
|
1130
928
|
break;
|
1131
|
-
|
1132
929
|
default:
|
1133
|
-
console.warn(
|
930
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1134
931
|
break;
|
1135
932
|
}
|
1136
933
|
}
|
1137
|
-
|
1138
934
|
return transformData;
|
1139
935
|
}
|
1140
|
-
|
1141
936
|
function buildGeometricNode(node) {
|
1142
937
|
return node.fields[0].values;
|
1143
938
|
}
|
1144
|
-
|
1145
939
|
function buildWorldInfoNode(node) {
|
1146
940
|
const worldInfo = {};
|
1147
941
|
const fields = node.fields;
|
1148
|
-
|
1149
942
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1150
943
|
const field = fields[i];
|
1151
944
|
const fieldName = field.name;
|
1152
945
|
const fieldValues = field.values;
|
1153
|
-
|
1154
946
|
switch (fieldName) {
|
1155
|
-
case
|
947
|
+
case "title":
|
1156
948
|
worldInfo.title = fieldValues[0];
|
1157
949
|
break;
|
1158
|
-
|
1159
|
-
case 'info':
|
950
|
+
case "info":
|
1160
951
|
worldInfo.info = fieldValues;
|
1161
952
|
break;
|
1162
|
-
|
1163
953
|
default:
|
1164
|
-
console.warn(
|
954
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1165
955
|
break;
|
1166
956
|
}
|
1167
957
|
}
|
1168
|
-
|
1169
958
|
return worldInfo;
|
1170
959
|
}
|
1171
|
-
|
1172
960
|
function buildIndexedFaceSetNode(node) {
|
1173
961
|
let color, coord, normal, texCoord;
|
1174
|
-
let ccw = true,
|
1175
|
-
solid = true,
|
1176
|
-
creaseAngle = 0;
|
962
|
+
let ccw = true, solid = true, creaseAngle = 0;
|
1177
963
|
let colorIndex, coordIndex, normalIndex, texCoordIndex;
|
1178
|
-
let colorPerVertex = true,
|
1179
|
-
normalPerVertex = true;
|
964
|
+
let colorPerVertex = true, normalPerVertex = true;
|
1180
965
|
const fields = node.fields;
|
1181
|
-
|
1182
966
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1183
967
|
const field = fields[i];
|
1184
968
|
const fieldName = field.name;
|
1185
969
|
const fieldValues = field.values;
|
1186
|
-
|
1187
970
|
switch (fieldName) {
|
1188
|
-
case
|
971
|
+
case "color":
|
1189
972
|
const colorNode = fieldValues[0];
|
1190
|
-
|
1191
973
|
if (colorNode !== null) {
|
1192
974
|
color = getNode(colorNode);
|
1193
975
|
}
|
1194
|
-
|
1195
976
|
break;
|
1196
|
-
|
1197
|
-
case 'coord':
|
977
|
+
case "coord":
|
1198
978
|
const coordNode = fieldValues[0];
|
1199
|
-
|
1200
979
|
if (coordNode !== null) {
|
1201
980
|
coord = getNode(coordNode);
|
1202
981
|
}
|
1203
|
-
|
1204
982
|
break;
|
1205
|
-
|
1206
|
-
case 'normal':
|
983
|
+
case "normal":
|
1207
984
|
const normalNode = fieldValues[0];
|
1208
|
-
|
1209
985
|
if (normalNode !== null) {
|
1210
986
|
normal = getNode(normalNode);
|
1211
987
|
}
|
1212
|
-
|
1213
988
|
break;
|
1214
|
-
|
1215
|
-
case 'texCoord':
|
989
|
+
case "texCoord":
|
1216
990
|
const texCoordNode = fieldValues[0];
|
1217
|
-
|
1218
991
|
if (texCoordNode !== null) {
|
1219
992
|
texCoord = getNode(texCoordNode);
|
1220
993
|
}
|
1221
|
-
|
1222
994
|
break;
|
1223
|
-
|
1224
|
-
case 'ccw':
|
995
|
+
case "ccw":
|
1225
996
|
ccw = fieldValues[0];
|
1226
997
|
break;
|
1227
|
-
|
1228
|
-
case 'colorIndex':
|
998
|
+
case "colorIndex":
|
1229
999
|
colorIndex = fieldValues;
|
1230
1000
|
break;
|
1231
|
-
|
1232
|
-
case 'colorPerVertex':
|
1001
|
+
case "colorPerVertex":
|
1233
1002
|
colorPerVertex = fieldValues[0];
|
1234
1003
|
break;
|
1235
|
-
|
1236
|
-
case 'convex':
|
1237
|
-
// field not supported
|
1004
|
+
case "convex":
|
1238
1005
|
break;
|
1239
|
-
|
1240
|
-
case 'coordIndex':
|
1006
|
+
case "coordIndex":
|
1241
1007
|
coordIndex = fieldValues;
|
1242
1008
|
break;
|
1243
|
-
|
1244
|
-
case 'creaseAngle':
|
1009
|
+
case "creaseAngle":
|
1245
1010
|
creaseAngle = fieldValues[0];
|
1246
1011
|
break;
|
1247
|
-
|
1248
|
-
case 'normalIndex':
|
1012
|
+
case "normalIndex":
|
1249
1013
|
normalIndex = fieldValues;
|
1250
1014
|
break;
|
1251
|
-
|
1252
|
-
case 'normalPerVertex':
|
1015
|
+
case "normalPerVertex":
|
1253
1016
|
normalPerVertex = fieldValues[0];
|
1254
1017
|
break;
|
1255
|
-
|
1256
|
-
case 'solid':
|
1018
|
+
case "solid":
|
1257
1019
|
solid = fieldValues[0];
|
1258
1020
|
break;
|
1259
|
-
|
1260
|
-
case 'texCoordIndex':
|
1021
|
+
case "texCoordIndex":
|
1261
1022
|
texCoordIndex = fieldValues;
|
1262
1023
|
break;
|
1263
|
-
|
1264
1024
|
default:
|
1265
|
-
console.warn(
|
1025
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1266
1026
|
break;
|
1267
1027
|
}
|
1268
1028
|
}
|
1269
|
-
|
1270
|
-
|
1271
|
-
|
1272
|
-
return new BufferGeometry(); // handle VRML files with incomplete geometry definition
|
1029
|
+
if (coordIndex === void 0) {
|
1030
|
+
console.warn("THREE.VRMLLoader: Missing coordIndex.");
|
1031
|
+
return new THREE.BufferGeometry();
|
1273
1032
|
}
|
1274
|
-
|
1275
1033
|
const triangulatedCoordIndex = triangulateFaceIndex(coordIndex, ccw);
|
1276
1034
|
let colorAttribute;
|
1277
1035
|
let normalAttribute;
|
1278
1036
|
let uvAttribute;
|
1279
|
-
|
1280
1037
|
if (color) {
|
1281
1038
|
if (colorPerVertex === true) {
|
1282
1039
|
if (colorIndex && colorIndex.length > 0) {
|
1283
|
-
// if the colorIndex field is not empty, then it is used to choose colors for each vertex of the IndexedFaceSet.
|
1284
1040
|
const triangulatedColorIndex = triangulateFaceIndex(colorIndex, ccw);
|
1285
1041
|
colorAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedColorIndex, color, 3);
|
1286
1042
|
} else {
|
1287
|
-
|
1288
|
-
colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(color, 3));
|
1043
|
+
colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(color, 3));
|
1289
1044
|
}
|
1290
1045
|
} else {
|
1291
1046
|
if (colorIndex && colorIndex.length > 0) {
|
1292
|
-
// if the colorIndex field is not empty, then they are used to choose one color for each face of the IndexedFaceSet
|
1293
1047
|
const flattenFaceColors = flattenData(color, colorIndex);
|
1294
1048
|
const triangulatedFaceColors = triangulateFaceData(flattenFaceColors, coordIndex);
|
1295
1049
|
colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
|
1296
1050
|
} else {
|
1297
|
-
// if the colorIndex field is empty, then the color are applied to each face of the IndexedFaceSet in order
|
1298
1051
|
const triangulatedFaceColors = triangulateFaceData(color, coordIndex);
|
1299
1052
|
colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
|
1300
1053
|
}
|
1301
1054
|
}
|
1302
1055
|
}
|
1303
|
-
|
1304
1056
|
if (normal) {
|
1305
1057
|
if (normalPerVertex === true) {
|
1306
|
-
// consider vertex normals
|
1307
1058
|
if (normalIndex && normalIndex.length > 0) {
|
1308
|
-
// if the normalIndex field is not empty, then it is used to choose normals for each vertex of the IndexedFaceSet.
|
1309
1059
|
const triangulatedNormalIndex = triangulateFaceIndex(normalIndex, ccw);
|
1310
|
-
normalAttribute = computeAttributeFromIndexedData(
|
1060
|
+
normalAttribute = computeAttributeFromIndexedData(
|
1061
|
+
triangulatedCoordIndex,
|
1062
|
+
triangulatedNormalIndex,
|
1063
|
+
normal,
|
1064
|
+
3
|
1065
|
+
);
|
1311
1066
|
} else {
|
1312
|
-
|
1313
|
-
normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(normal, 3));
|
1067
|
+
normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(normal, 3));
|
1314
1068
|
}
|
1315
1069
|
} else {
|
1316
|
-
// consider face normals
|
1317
1070
|
if (normalIndex && normalIndex.length > 0) {
|
1318
|
-
// if the normalIndex field is not empty, then they are used to choose one normal for each face of the IndexedFaceSet
|
1319
1071
|
const flattenFaceNormals = flattenData(normal, normalIndex);
|
1320
1072
|
const triangulatedFaceNormals = triangulateFaceData(flattenFaceNormals, coordIndex);
|
1321
1073
|
normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
|
1322
1074
|
} else {
|
1323
|
-
// if the normalIndex field is empty, then the normals are applied to each face of the IndexedFaceSet in order
|
1324
1075
|
const triangulatedFaceNormals = triangulateFaceData(normal, coordIndex);
|
1325
1076
|
normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
|
1326
1077
|
}
|
1327
1078
|
}
|
1328
1079
|
} else {
|
1329
|
-
// if the normal field is NULL, then the loader should automatically generate normals, using creaseAngle to determine if and how normals are smoothed across shared vertices
|
1330
1080
|
normalAttribute = computeNormalAttribute(triangulatedCoordIndex, coord, creaseAngle);
|
1331
1081
|
}
|
1332
|
-
|
1333
1082
|
if (texCoord) {
|
1334
|
-
// texture coordinates are always defined on vertex level
|
1335
1083
|
if (texCoordIndex && texCoordIndex.length > 0) {
|
1336
|
-
// if the texCoordIndex field is not empty, then it is used to choose texture coordinates for each vertex of the IndexedFaceSet.
|
1337
1084
|
const triangulatedTexCoordIndex = triangulateFaceIndex(texCoordIndex, ccw);
|
1338
1085
|
uvAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2);
|
1339
1086
|
} else {
|
1340
|
-
|
1341
|
-
uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new Float32BufferAttribute(texCoord, 2));
|
1087
|
+
uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(texCoord, 2));
|
1342
1088
|
}
|
1343
1089
|
}
|
1344
|
-
|
1345
|
-
const
|
1346
|
-
|
1347
|
-
geometry.setAttribute(
|
1348
|
-
|
1349
|
-
|
1350
|
-
if (
|
1351
|
-
|
1352
|
-
|
1090
|
+
const geometry = new THREE.BufferGeometry();
|
1091
|
+
const positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(coord, 3));
|
1092
|
+
geometry.setAttribute("position", positionAttribute);
|
1093
|
+
geometry.setAttribute("normal", normalAttribute);
|
1094
|
+
if (colorAttribute)
|
1095
|
+
geometry.setAttribute("color", colorAttribute);
|
1096
|
+
if (uvAttribute)
|
1097
|
+
geometry.setAttribute("uv", uvAttribute);
|
1353
1098
|
geometry._solid = solid;
|
1354
|
-
geometry._type =
|
1099
|
+
geometry._type = "mesh";
|
1355
1100
|
return geometry;
|
1356
1101
|
}
|
1357
|
-
|
1358
1102
|
function buildIndexedLineSetNode(node) {
|
1359
1103
|
let color, coord;
|
1360
1104
|
let colorIndex, coordIndex;
|
1361
1105
|
let colorPerVertex = true;
|
1362
1106
|
const fields = node.fields;
|
1363
|
-
|
1364
1107
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1365
1108
|
const field = fields[i];
|
1366
1109
|
const fieldName = field.name;
|
1367
1110
|
const fieldValues = field.values;
|
1368
|
-
|
1369
1111
|
switch (fieldName) {
|
1370
|
-
case
|
1112
|
+
case "color":
|
1371
1113
|
const colorNode = fieldValues[0];
|
1372
|
-
|
1373
1114
|
if (colorNode !== null) {
|
1374
1115
|
color = getNode(colorNode);
|
1375
1116
|
}
|
1376
|
-
|
1377
1117
|
break;
|
1378
|
-
|
1379
|
-
case 'coord':
|
1118
|
+
case "coord":
|
1380
1119
|
const coordNode = fieldValues[0];
|
1381
|
-
|
1382
1120
|
if (coordNode !== null) {
|
1383
1121
|
coord = getNode(coordNode);
|
1384
1122
|
}
|
1385
|
-
|
1386
1123
|
break;
|
1387
|
-
|
1388
|
-
case 'colorIndex':
|
1124
|
+
case "colorIndex":
|
1389
1125
|
colorIndex = fieldValues;
|
1390
1126
|
break;
|
1391
|
-
|
1392
|
-
case 'colorPerVertex':
|
1127
|
+
case "colorPerVertex":
|
1393
1128
|
colorPerVertex = fieldValues[0];
|
1394
1129
|
break;
|
1395
|
-
|
1396
|
-
case 'coordIndex':
|
1130
|
+
case "coordIndex":
|
1397
1131
|
coordIndex = fieldValues;
|
1398
1132
|
break;
|
1399
|
-
|
1400
1133
|
default:
|
1401
|
-
console.warn(
|
1134
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1402
1135
|
break;
|
1403
1136
|
}
|
1404
|
-
}
|
1405
|
-
|
1406
|
-
|
1137
|
+
}
|
1407
1138
|
let colorAttribute;
|
1408
|
-
const expandedLineIndex = expandLineIndex(coordIndex);
|
1409
|
-
|
1139
|
+
const expandedLineIndex = expandLineIndex(coordIndex);
|
1410
1140
|
if (color) {
|
1411
1141
|
if (colorPerVertex === true) {
|
1412
1142
|
if (colorIndex.length > 0) {
|
1413
|
-
|
1414
|
-
|
1415
|
-
|
1416
|
-
colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3); // compute data on vertex level
|
1143
|
+
const expandedColorIndex = expandLineIndex(colorIndex);
|
1144
|
+
colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3);
|
1417
1145
|
} else {
|
1418
|
-
|
1419
|
-
colorAttribute = toNonIndexedAttribute(expandedLineIndex, new Float32BufferAttribute(color, 3));
|
1146
|
+
colorAttribute = toNonIndexedAttribute(expandedLineIndex, new THREE.Float32BufferAttribute(color, 3));
|
1420
1147
|
}
|
1421
1148
|
} else {
|
1422
1149
|
if (colorIndex.length > 0) {
|
1423
|
-
|
1424
|
-
const
|
1425
|
-
|
1426
|
-
const expandedLineColors = expandLineData(flattenLineColors, coordIndex); // compute colors for each line segment (rendering primitve)
|
1427
|
-
|
1428
|
-
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors); // compute data on vertex level
|
1150
|
+
const flattenLineColors = flattenData(color, colorIndex);
|
1151
|
+
const expandedLineColors = expandLineData(flattenLineColors, coordIndex);
|
1152
|
+
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
|
1429
1153
|
} else {
|
1430
|
-
|
1431
|
-
|
1432
|
-
|
1433
|
-
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors); // compute data on vertex level
|
1154
|
+
const expandedLineColors = expandLineData(color, coordIndex);
|
1155
|
+
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
|
1434
1156
|
}
|
1435
1157
|
}
|
1436
|
-
}
|
1437
|
-
|
1438
|
-
|
1439
|
-
|
1440
|
-
|
1441
|
-
|
1442
|
-
|
1443
|
-
geometry._type = 'line';
|
1158
|
+
}
|
1159
|
+
const geometry = new THREE.BufferGeometry();
|
1160
|
+
const positionAttribute = toNonIndexedAttribute(expandedLineIndex, new THREE.Float32BufferAttribute(coord, 3));
|
1161
|
+
geometry.setAttribute("position", positionAttribute);
|
1162
|
+
if (colorAttribute)
|
1163
|
+
geometry.setAttribute("color", colorAttribute);
|
1164
|
+
geometry._type = "line";
|
1444
1165
|
return geometry;
|
1445
1166
|
}
|
1446
|
-
|
1447
1167
|
function buildPointSetNode(node) {
|
1448
1168
|
let color, coord;
|
1449
1169
|
const fields = node.fields;
|
1450
|
-
|
1451
1170
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1452
1171
|
const field = fields[i];
|
1453
1172
|
const fieldName = field.name;
|
1454
1173
|
const fieldValues = field.values;
|
1455
|
-
|
1456
1174
|
switch (fieldName) {
|
1457
|
-
case
|
1175
|
+
case "color":
|
1458
1176
|
const colorNode = fieldValues[0];
|
1459
|
-
|
1460
1177
|
if (colorNode !== null) {
|
1461
1178
|
color = getNode(colorNode);
|
1462
1179
|
}
|
1463
|
-
|
1464
1180
|
break;
|
1465
|
-
|
1466
|
-
case 'coord':
|
1181
|
+
case "coord":
|
1467
1182
|
const coordNode = fieldValues[0];
|
1468
|
-
|
1469
1183
|
if (coordNode !== null) {
|
1470
1184
|
coord = getNode(coordNode);
|
1471
1185
|
}
|
1472
|
-
|
1473
1186
|
break;
|
1474
|
-
|
1475
1187
|
default:
|
1476
|
-
console.warn(
|
1188
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1477
1189
|
break;
|
1478
1190
|
}
|
1479
1191
|
}
|
1480
|
-
|
1481
|
-
|
1482
|
-
|
1483
|
-
|
1484
|
-
geometry._type =
|
1192
|
+
const geometry = new THREE.BufferGeometry();
|
1193
|
+
geometry.setAttribute("position", new THREE.Float32BufferAttribute(coord, 3));
|
1194
|
+
if (color)
|
1195
|
+
geometry.setAttribute("color", new THREE.Float32BufferAttribute(color, 3));
|
1196
|
+
geometry._type = "points";
|
1485
1197
|
return geometry;
|
1486
1198
|
}
|
1487
|
-
|
1488
1199
|
function buildBoxNode(node) {
|
1489
|
-
const size = new Vector3(2, 2, 2);
|
1200
|
+
const size = new THREE.Vector3(2, 2, 2);
|
1490
1201
|
const fields = node.fields;
|
1491
|
-
|
1492
1202
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1493
1203
|
const field = fields[i];
|
1494
1204
|
const fieldName = field.name;
|
1495
1205
|
const fieldValues = field.values;
|
1496
|
-
|
1497
1206
|
switch (fieldName) {
|
1498
|
-
case
|
1207
|
+
case "size":
|
1499
1208
|
size.x = fieldValues[0];
|
1500
1209
|
size.y = fieldValues[1];
|
1501
1210
|
size.z = fieldValues[2];
|
1502
1211
|
break;
|
1503
|
-
|
1504
1212
|
default:
|
1505
|
-
console.warn(
|
1213
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1506
1214
|
break;
|
1507
1215
|
}
|
1508
1216
|
}
|
1509
|
-
|
1510
|
-
const geometry = new BoxGeometry(size.x, size.y, size.z);
|
1217
|
+
const geometry = new THREE.BoxGeometry(size.x, size.y, size.z);
|
1511
1218
|
return geometry;
|
1512
1219
|
}
|
1513
|
-
|
1514
1220
|
function buildConeNode(node) {
|
1515
|
-
let radius = 1,
|
1516
|
-
height = 2,
|
1517
|
-
openEnded = false;
|
1221
|
+
let radius = 1, height = 2, openEnded = false;
|
1518
1222
|
const fields = node.fields;
|
1519
|
-
|
1520
1223
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1521
1224
|
const field = fields[i];
|
1522
1225
|
const fieldName = field.name;
|
1523
1226
|
const fieldValues = field.values;
|
1524
|
-
|
1525
1227
|
switch (fieldName) {
|
1526
|
-
case
|
1228
|
+
case "bottom":
|
1527
1229
|
openEnded = !fieldValues[0];
|
1528
1230
|
break;
|
1529
|
-
|
1530
|
-
case 'bottomRadius':
|
1231
|
+
case "bottomRadius":
|
1531
1232
|
radius = fieldValues[0];
|
1532
1233
|
break;
|
1533
|
-
|
1534
|
-
case 'height':
|
1234
|
+
case "height":
|
1535
1235
|
height = fieldValues[0];
|
1536
1236
|
break;
|
1537
|
-
|
1538
|
-
case 'side':
|
1539
|
-
// field not supported
|
1237
|
+
case "side":
|
1540
1238
|
break;
|
1541
|
-
|
1542
1239
|
default:
|
1543
|
-
console.warn(
|
1240
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1544
1241
|
break;
|
1545
1242
|
}
|
1546
1243
|
}
|
1547
|
-
|
1548
|
-
const geometry = new ConeGeometry(radius, height, 16, 1, openEnded);
|
1244
|
+
const geometry = new THREE.ConeGeometry(radius, height, 16, 1, openEnded);
|
1549
1245
|
return geometry;
|
1550
1246
|
}
|
1551
|
-
|
1552
1247
|
function buildCylinderNode(node) {
|
1553
|
-
let radius = 1,
|
1554
|
-
height = 2;
|
1248
|
+
let radius = 1, height = 2;
|
1555
1249
|
const fields = node.fields;
|
1556
|
-
|
1557
1250
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1558
1251
|
const field = fields[i];
|
1559
1252
|
const fieldName = field.name;
|
1560
1253
|
const fieldValues = field.values;
|
1561
|
-
|
1562
1254
|
switch (fieldName) {
|
1563
|
-
case
|
1564
|
-
// field not supported
|
1255
|
+
case "bottom":
|
1565
1256
|
break;
|
1566
|
-
|
1567
|
-
case 'radius':
|
1257
|
+
case "radius":
|
1568
1258
|
radius = fieldValues[0];
|
1569
1259
|
break;
|
1570
|
-
|
1571
|
-
case 'height':
|
1260
|
+
case "height":
|
1572
1261
|
height = fieldValues[0];
|
1573
1262
|
break;
|
1574
|
-
|
1575
|
-
case 'side':
|
1576
|
-
// field not supported
|
1263
|
+
case "side":
|
1577
1264
|
break;
|
1578
|
-
|
1579
|
-
case 'top':
|
1580
|
-
// field not supported
|
1265
|
+
case "top":
|
1581
1266
|
break;
|
1582
|
-
|
1583
1267
|
default:
|
1584
|
-
console.warn(
|
1268
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1585
1269
|
break;
|
1586
1270
|
}
|
1587
1271
|
}
|
1588
|
-
|
1589
|
-
const geometry = new CylinderGeometry(radius, radius, height, 16, 1);
|
1272
|
+
const geometry = new THREE.CylinderGeometry(radius, radius, height, 16, 1);
|
1590
1273
|
return geometry;
|
1591
1274
|
}
|
1592
|
-
|
1593
1275
|
function buildSphereNode(node) {
|
1594
1276
|
let radius = 1;
|
1595
1277
|
const fields = node.fields;
|
1596
|
-
|
1597
1278
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1598
1279
|
const field = fields[i];
|
1599
1280
|
const fieldName = field.name;
|
1600
1281
|
const fieldValues = field.values;
|
1601
|
-
|
1602
1282
|
switch (fieldName) {
|
1603
|
-
case
|
1283
|
+
case "radius":
|
1604
1284
|
radius = fieldValues[0];
|
1605
1285
|
break;
|
1606
|
-
|
1607
1286
|
default:
|
1608
|
-
console.warn(
|
1287
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1609
1288
|
break;
|
1610
1289
|
}
|
1611
1290
|
}
|
1612
|
-
|
1613
|
-
const geometry = new SphereGeometry(radius, 16, 16);
|
1291
|
+
const geometry = new THREE.SphereGeometry(radius, 16, 16);
|
1614
1292
|
return geometry;
|
1615
1293
|
}
|
1616
|
-
|
1617
1294
|
function buildElevationGridNode(node) {
|
1618
1295
|
let color;
|
1619
1296
|
let normal;
|
@@ -1629,118 +1306,87 @@ class VRMLLoader extends Loader {
|
|
1629
1306
|
let xSpacing = 1;
|
1630
1307
|
let zSpacing = 1;
|
1631
1308
|
const fields = node.fields;
|
1632
|
-
|
1633
1309
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1634
1310
|
const field = fields[i];
|
1635
1311
|
const fieldName = field.name;
|
1636
1312
|
const fieldValues = field.values;
|
1637
|
-
|
1638
1313
|
switch (fieldName) {
|
1639
|
-
case
|
1314
|
+
case "color":
|
1640
1315
|
const colorNode = fieldValues[0];
|
1641
|
-
|
1642
1316
|
if (colorNode !== null) {
|
1643
1317
|
color = getNode(colorNode);
|
1644
1318
|
}
|
1645
|
-
|
1646
1319
|
break;
|
1647
|
-
|
1648
|
-
case 'normal':
|
1320
|
+
case "normal":
|
1649
1321
|
const normalNode = fieldValues[0];
|
1650
|
-
|
1651
1322
|
if (normalNode !== null) {
|
1652
1323
|
normal = getNode(normalNode);
|
1653
1324
|
}
|
1654
|
-
|
1655
1325
|
break;
|
1656
|
-
|
1657
|
-
case 'texCoord':
|
1326
|
+
case "texCoord":
|
1658
1327
|
const texCoordNode = fieldValues[0];
|
1659
|
-
|
1660
1328
|
if (texCoordNode !== null) {
|
1661
1329
|
texCoord = getNode(texCoordNode);
|
1662
1330
|
}
|
1663
|
-
|
1664
1331
|
break;
|
1665
|
-
|
1666
|
-
case 'height':
|
1332
|
+
case "height":
|
1667
1333
|
height = fieldValues;
|
1668
1334
|
break;
|
1669
|
-
|
1670
|
-
case 'ccw':
|
1335
|
+
case "ccw":
|
1671
1336
|
ccw = fieldValues[0];
|
1672
1337
|
break;
|
1673
|
-
|
1674
|
-
case 'colorPerVertex':
|
1338
|
+
case "colorPerVertex":
|
1675
1339
|
colorPerVertex = fieldValues[0];
|
1676
1340
|
break;
|
1677
|
-
|
1678
|
-
case 'creaseAngle':
|
1341
|
+
case "creaseAngle":
|
1679
1342
|
creaseAngle = fieldValues[0];
|
1680
1343
|
break;
|
1681
|
-
|
1682
|
-
case 'normalPerVertex':
|
1344
|
+
case "normalPerVertex":
|
1683
1345
|
normalPerVertex = fieldValues[0];
|
1684
1346
|
break;
|
1685
|
-
|
1686
|
-
case 'solid':
|
1347
|
+
case "solid":
|
1687
1348
|
solid = fieldValues[0];
|
1688
1349
|
break;
|
1689
|
-
|
1690
|
-
case 'xDimension':
|
1350
|
+
case "xDimension":
|
1691
1351
|
xDimension = fieldValues[0];
|
1692
1352
|
break;
|
1693
|
-
|
1694
|
-
case 'xSpacing':
|
1353
|
+
case "xSpacing":
|
1695
1354
|
xSpacing = fieldValues[0];
|
1696
1355
|
break;
|
1697
|
-
|
1698
|
-
case 'zDimension':
|
1356
|
+
case "zDimension":
|
1699
1357
|
zDimension = fieldValues[0];
|
1700
1358
|
break;
|
1701
|
-
|
1702
|
-
case 'zSpacing':
|
1359
|
+
case "zSpacing":
|
1703
1360
|
zSpacing = fieldValues[0];
|
1704
1361
|
break;
|
1705
|
-
|
1706
1362
|
default:
|
1707
|
-
console.warn(
|
1363
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1708
1364
|
break;
|
1709
1365
|
}
|
1710
|
-
}
|
1711
|
-
|
1712
|
-
|
1366
|
+
}
|
1713
1367
|
const vertices = [];
|
1714
1368
|
const normals = [];
|
1715
1369
|
const colors = [];
|
1716
1370
|
const uvs = [];
|
1717
|
-
|
1718
1371
|
for (let i = 0; i < zDimension; i++) {
|
1719
1372
|
for (let j = 0; j < xDimension; j++) {
|
1720
|
-
|
1721
|
-
const index = i * xDimension + j; // vertices
|
1722
|
-
|
1373
|
+
const index = i * xDimension + j;
|
1723
1374
|
const x = xSpacing * i;
|
1724
1375
|
const y = height[index];
|
1725
1376
|
const z = zSpacing * j;
|
1726
|
-
vertices.push(x, y, z);
|
1727
|
-
|
1377
|
+
vertices.push(x, y, z);
|
1728
1378
|
if (color && colorPerVertex === true) {
|
1729
1379
|
const r = color[index * 3 + 0];
|
1730
1380
|
const g = color[index * 3 + 1];
|
1731
1381
|
const b = color[index * 3 + 2];
|
1732
1382
|
colors.push(r, g, b);
|
1733
|
-
}
|
1734
|
-
|
1735
|
-
|
1383
|
+
}
|
1736
1384
|
if (normal && normalPerVertex === true) {
|
1737
1385
|
const xn = normal[index * 3 + 0];
|
1738
1386
|
const yn = normal[index * 3 + 1];
|
1739
1387
|
const zn = normal[index * 3 + 2];
|
1740
1388
|
normals.push(xn, yn, zn);
|
1741
|
-
}
|
1742
|
-
|
1743
|
-
|
1389
|
+
}
|
1744
1390
|
if (texCoord) {
|
1745
1391
|
const s = texCoord[index * 2 + 0];
|
1746
1392
|
const t = texCoord[index * 2 + 1];
|
@@ -1749,19 +1395,14 @@ class VRMLLoader extends Loader {
|
|
1749
1395
|
uvs.push(i / (xDimension - 1), j / (zDimension - 1));
|
1750
1396
|
}
|
1751
1397
|
}
|
1752
|
-
}
|
1753
|
-
|
1754
|
-
|
1398
|
+
}
|
1755
1399
|
const indices = [];
|
1756
|
-
|
1757
1400
|
for (let i = 0; i < xDimension - 1; i++) {
|
1758
1401
|
for (let j = 0; j < zDimension - 1; j++) {
|
1759
|
-
// from https://tecfa.unige.ch/guides/vrml/vrml97/spec/part1/nodesRef.html#ElevationGrid
|
1760
1402
|
const a = i + j * xDimension;
|
1761
1403
|
const b = i + (j + 1) * xDimension;
|
1762
1404
|
const c = i + 1 + (j + 1) * xDimension;
|
1763
|
-
const d = i + 1 + j * xDimension;
|
1764
|
-
|
1405
|
+
const d = i + 1 + j * xDimension;
|
1765
1406
|
if (ccw === true) {
|
1766
1407
|
indices.push(a, c, b);
|
1767
1408
|
indices.push(c, a, d);
|
@@ -1770,14 +1411,11 @@ class VRMLLoader extends Loader {
|
|
1770
1411
|
indices.push(c, d, a);
|
1771
1412
|
}
|
1772
1413
|
}
|
1773
|
-
}
|
1774
|
-
|
1775
|
-
|
1776
|
-
const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
|
1777
|
-
const uvAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(uvs, 2));
|
1414
|
+
}
|
1415
|
+
const positionAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(vertices, 3));
|
1416
|
+
const uvAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(uvs, 2));
|
1778
1417
|
let colorAttribute;
|
1779
|
-
let normalAttribute;
|
1780
|
-
|
1418
|
+
let normalAttribute;
|
1781
1419
|
if (color) {
|
1782
1420
|
if (colorPerVertex === false) {
|
1783
1421
|
for (let i = 0; i < xDimension - 1; i++) {
|
@@ -1785,8 +1423,7 @@ class VRMLLoader extends Loader {
|
|
1785
1423
|
const index = i + j * (xDimension - 1);
|
1786
1424
|
const r = color[index * 3 + 0];
|
1787
1425
|
const g = color[index * 3 + 1];
|
1788
|
-
const b = color[index * 3 + 2];
|
1789
|
-
|
1426
|
+
const b = color[index * 3 + 2];
|
1790
1427
|
colors.push(r, g, b);
|
1791
1428
|
colors.push(r, g, b);
|
1792
1429
|
colors.push(r, g, b);
|
@@ -1795,14 +1432,11 @@ class VRMLLoader extends Loader {
|
|
1795
1432
|
colors.push(r, g, b);
|
1796
1433
|
}
|
1797
1434
|
}
|
1798
|
-
|
1799
|
-
colorAttribute = new Float32BufferAttribute(colors, 3);
|
1435
|
+
colorAttribute = new THREE.Float32BufferAttribute(colors, 3);
|
1800
1436
|
} else {
|
1801
|
-
colorAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(colors, 3));
|
1437
|
+
colorAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(colors, 3));
|
1802
1438
|
}
|
1803
|
-
}
|
1804
|
-
|
1805
|
-
|
1439
|
+
}
|
1806
1440
|
if (normal) {
|
1807
1441
|
if (normalPerVertex === false) {
|
1808
1442
|
for (let i = 0; i < xDimension - 1; i++) {
|
@@ -1810,8 +1444,7 @@ class VRMLLoader extends Loader {
|
|
1810
1444
|
const index = i + j * (xDimension - 1);
|
1811
1445
|
const xn = normal[index * 3 + 0];
|
1812
1446
|
const yn = normal[index * 3 + 1];
|
1813
|
-
const zn = normal[index * 3 + 2];
|
1814
|
-
|
1447
|
+
const zn = normal[index * 3 + 2];
|
1815
1448
|
normals.push(xn, yn, zn);
|
1816
1449
|
normals.push(xn, yn, zn);
|
1817
1450
|
normals.push(xn, yn, zn);
|
@@ -1820,27 +1453,23 @@ class VRMLLoader extends Loader {
|
|
1820
1453
|
normals.push(xn, yn, zn);
|
1821
1454
|
}
|
1822
1455
|
}
|
1823
|
-
|
1824
|
-
normalAttribute = new Float32BufferAttribute(normals, 3);
|
1456
|
+
normalAttribute = new THREE.Float32BufferAttribute(normals, 3);
|
1825
1457
|
} else {
|
1826
|
-
normalAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(normals, 3));
|
1458
|
+
normalAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(normals, 3));
|
1827
1459
|
}
|
1828
1460
|
} else {
|
1829
1461
|
normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
1830
|
-
}
|
1831
|
-
|
1832
|
-
|
1833
|
-
|
1834
|
-
geometry.setAttribute(
|
1835
|
-
|
1836
|
-
|
1837
|
-
if (colorAttribute) geometry.setAttribute('color', colorAttribute); // "solid" influences the material so let's store it for later use
|
1838
|
-
|
1462
|
+
}
|
1463
|
+
const geometry = new THREE.BufferGeometry();
|
1464
|
+
geometry.setAttribute("position", positionAttribute);
|
1465
|
+
geometry.setAttribute("normal", normalAttribute);
|
1466
|
+
geometry.setAttribute("uv", uvAttribute);
|
1467
|
+
if (colorAttribute)
|
1468
|
+
geometry.setAttribute("color", colorAttribute);
|
1839
1469
|
geometry._solid = solid;
|
1840
|
-
geometry._type =
|
1470
|
+
geometry._type = "mesh";
|
1841
1471
|
return geometry;
|
1842
1472
|
}
|
1843
|
-
|
1844
1473
|
function buildExtrusionNode(node) {
|
1845
1474
|
let crossSection = [1, 1, 1, -1, -1, -1, -1, 1, 1, 1];
|
1846
1475
|
let spine = [0, 0, 0, 0, 1, 0];
|
@@ -1852,69 +1481,52 @@ class VRMLLoader extends Loader {
|
|
1852
1481
|
let endCap = true;
|
1853
1482
|
let solid = true;
|
1854
1483
|
const fields = node.fields;
|
1855
|
-
|
1856
1484
|
for (let i = 0, l = fields.length; i < l; i++) {
|
1857
1485
|
const field = fields[i];
|
1858
1486
|
const fieldName = field.name;
|
1859
1487
|
const fieldValues = field.values;
|
1860
|
-
|
1861
1488
|
switch (fieldName) {
|
1862
|
-
case
|
1489
|
+
case "beginCap":
|
1863
1490
|
beginCap = fieldValues[0];
|
1864
1491
|
break;
|
1865
|
-
|
1866
|
-
case 'ccw':
|
1492
|
+
case "ccw":
|
1867
1493
|
ccw = fieldValues[0];
|
1868
1494
|
break;
|
1869
|
-
|
1870
|
-
case 'convex':
|
1871
|
-
// field not supported
|
1495
|
+
case "convex":
|
1872
1496
|
break;
|
1873
|
-
|
1874
|
-
case 'creaseAngle':
|
1497
|
+
case "creaseAngle":
|
1875
1498
|
creaseAngle = fieldValues[0];
|
1876
1499
|
break;
|
1877
|
-
|
1878
|
-
case 'crossSection':
|
1500
|
+
case "crossSection":
|
1879
1501
|
crossSection = fieldValues;
|
1880
1502
|
break;
|
1881
|
-
|
1882
|
-
case 'endCap':
|
1503
|
+
case "endCap":
|
1883
1504
|
endCap = fieldValues[0];
|
1884
1505
|
break;
|
1885
|
-
|
1886
|
-
case 'orientation':
|
1506
|
+
case "orientation":
|
1887
1507
|
orientation = fieldValues;
|
1888
1508
|
break;
|
1889
|
-
|
1890
|
-
case 'scale':
|
1509
|
+
case "scale":
|
1891
1510
|
scale = fieldValues;
|
1892
1511
|
break;
|
1893
|
-
|
1894
|
-
case 'solid':
|
1512
|
+
case "solid":
|
1895
1513
|
solid = fieldValues[0];
|
1896
1514
|
break;
|
1897
|
-
|
1898
|
-
|
1899
|
-
spine = fieldValues; // only extrusion along the Y-axis are supported so far
|
1900
|
-
|
1515
|
+
case "spine":
|
1516
|
+
spine = fieldValues;
|
1901
1517
|
break;
|
1902
|
-
|
1903
1518
|
default:
|
1904
|
-
console.warn(
|
1519
|
+
console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
|
1905
1520
|
break;
|
1906
1521
|
}
|
1907
1522
|
}
|
1908
|
-
|
1909
|
-
const crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1]; // vertices
|
1910
|
-
|
1523
|
+
const crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1];
|
1911
1524
|
const vertices = [];
|
1912
|
-
const spineVector = new Vector3();
|
1913
|
-
const scaling = new Vector3();
|
1914
|
-
const axis = new Vector3();
|
1915
|
-
const vertex = new Vector3();
|
1916
|
-
const quaternion = new Quaternion();
|
1917
|
-
|
1525
|
+
const spineVector = new THREE.Vector3();
|
1526
|
+
const scaling = new THREE.Vector3();
|
1527
|
+
const axis = new THREE.Vector3();
|
1528
|
+
const vertex = new THREE.Vector3();
|
1529
|
+
const quaternion = new THREE.Quaternion();
|
1918
1530
|
for (let i = 0, j = 0, o = 0, il = spine.length; i < il; i += 3, j += 2, o += 4) {
|
1919
1531
|
spineVector.fromArray(spine, i);
|
1920
1532
|
scaling.x = scale ? scale[j + 0] : 1;
|
@@ -1924,39 +1536,30 @@ class VRMLLoader extends Loader {
|
|
1924
1536
|
axis.y = orientation ? orientation[o + 1] : 0;
|
1925
1537
|
axis.z = orientation ? orientation[o + 2] : 1;
|
1926
1538
|
const angle = orientation ? orientation[o + 3] : 0;
|
1927
|
-
|
1928
1539
|
for (let k = 0, kl = crossSection.length; k < kl; k += 2) {
|
1929
1540
|
vertex.x = crossSection[k + 0];
|
1930
1541
|
vertex.y = 0;
|
1931
|
-
vertex.z = crossSection[k + 1];
|
1932
|
-
|
1933
|
-
vertex.multiply(scaling); // rotate
|
1934
|
-
|
1542
|
+
vertex.z = crossSection[k + 1];
|
1543
|
+
vertex.multiply(scaling);
|
1935
1544
|
quaternion.setFromAxisAngle(axis, angle);
|
1936
|
-
vertex.applyQuaternion(quaternion);
|
1937
|
-
|
1545
|
+
vertex.applyQuaternion(quaternion);
|
1938
1546
|
vertex.add(spineVector);
|
1939
1547
|
vertices.push(vertex.x, vertex.y, vertex.z);
|
1940
1548
|
}
|
1941
|
-
}
|
1942
|
-
|
1943
|
-
|
1549
|
+
}
|
1944
1550
|
const indices = [];
|
1945
1551
|
const spineCount = spine.length / 3;
|
1946
1552
|
const crossSectionCount = crossSection.length / 2;
|
1947
|
-
|
1948
1553
|
for (let i = 0; i < spineCount - 1; i++) {
|
1949
1554
|
for (let j = 0; j < crossSectionCount - 1; j++) {
|
1950
1555
|
const a = j + i * crossSectionCount;
|
1951
1556
|
let b = j + 1 + i * crossSectionCount;
|
1952
1557
|
const c = j + (i + 1) * crossSectionCount;
|
1953
1558
|
let d = j + 1 + (i + 1) * crossSectionCount;
|
1954
|
-
|
1955
1559
|
if (j === crossSectionCount - 2 && crossSectionClosed === true) {
|
1956
1560
|
b = i * crossSectionCount;
|
1957
1561
|
d = (i + 1) * crossSectionCount;
|
1958
1562
|
}
|
1959
|
-
|
1960
1563
|
if (ccw === true) {
|
1961
1564
|
indices.push(a, b, c);
|
1962
1565
|
indices.push(c, b, d);
|
@@ -1965,25 +1568,18 @@ class VRMLLoader extends Loader {
|
|
1965
1568
|
indices.push(c, d, b);
|
1966
1569
|
}
|
1967
1570
|
}
|
1968
|
-
}
|
1969
|
-
|
1970
|
-
|
1571
|
+
}
|
1971
1572
|
if (beginCap === true || endCap === true) {
|
1972
1573
|
const contour = [];
|
1973
|
-
|
1974
1574
|
for (let i = 0, l = crossSection.length; i < l; i += 2) {
|
1975
|
-
contour.push(new Vector2(crossSection[i], crossSection[i + 1]));
|
1575
|
+
contour.push(new THREE.Vector2(crossSection[i], crossSection[i + 1]));
|
1976
1576
|
}
|
1977
|
-
|
1978
|
-
const faces = ShapeUtils.triangulateShape(contour, []);
|
1577
|
+
const faces = THREE.ShapeUtils.triangulateShape(contour, []);
|
1979
1578
|
const capIndices = [];
|
1980
|
-
|
1981
1579
|
for (let i = 0, l = faces.length; i < l; i++) {
|
1982
1580
|
const face = faces[i];
|
1983
1581
|
capIndices.push(face[0], face[1], face[2]);
|
1984
|
-
}
|
1985
|
-
|
1986
|
-
|
1582
|
+
}
|
1987
1583
|
if (beginCap === true) {
|
1988
1584
|
for (let i = 0, l = capIndices.length; i < l; i += 3) {
|
1989
1585
|
if (ccw === true) {
|
@@ -1992,228 +1588,185 @@ class VRMLLoader extends Loader {
|
|
1992
1588
|
indices.push(capIndices[i + 0], capIndices[i + 2], capIndices[i + 1]);
|
1993
1589
|
}
|
1994
1590
|
}
|
1995
|
-
}
|
1996
|
-
|
1997
|
-
|
1591
|
+
}
|
1998
1592
|
if (endCap === true) {
|
1999
|
-
const indexOffset = crossSectionCount * (spineCount - 1);
|
2000
|
-
|
1593
|
+
const indexOffset = crossSectionCount * (spineCount - 1);
|
2001
1594
|
for (let i = 0, l = capIndices.length; i < l; i += 3) {
|
2002
1595
|
if (ccw === true) {
|
2003
|
-
indices.push(
|
1596
|
+
indices.push(
|
1597
|
+
indexOffset + capIndices[i + 0],
|
1598
|
+
indexOffset + capIndices[i + 2],
|
1599
|
+
indexOffset + capIndices[i + 1]
|
1600
|
+
);
|
2004
1601
|
} else {
|
2005
|
-
indices.push(
|
1602
|
+
indices.push(
|
1603
|
+
indexOffset + capIndices[i + 0],
|
1604
|
+
indexOffset + capIndices[i + 1],
|
1605
|
+
indexOffset + capIndices[i + 2]
|
1606
|
+
);
|
2006
1607
|
}
|
2007
1608
|
}
|
2008
1609
|
}
|
2009
1610
|
}
|
2010
|
-
|
2011
|
-
const positionAttribute = toNonIndexedAttribute(indices, new Float32BufferAttribute(vertices, 3));
|
1611
|
+
const positionAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(vertices, 3));
|
2012
1612
|
const normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
2013
|
-
const geometry = new BufferGeometry();
|
2014
|
-
geometry.setAttribute(
|
2015
|
-
geometry.setAttribute(
|
2016
|
-
// "solid" influences the material so let's store it for later use
|
2017
|
-
|
1613
|
+
const geometry = new THREE.BufferGeometry();
|
1614
|
+
geometry.setAttribute("position", positionAttribute);
|
1615
|
+
geometry.setAttribute("normal", normalAttribute);
|
2018
1616
|
geometry._solid = solid;
|
2019
|
-
geometry._type =
|
1617
|
+
geometry._type = "mesh";
|
2020
1618
|
return geometry;
|
2021
|
-
}
|
2022
|
-
|
2023
|
-
|
1619
|
+
}
|
2024
1620
|
function resolveUSE(identifier) {
|
2025
1621
|
const node = nodeMap[identifier];
|
2026
|
-
const build = getNode(node);
|
2027
|
-
// materials can be influenced by the geometry (e.g. vertex normals). cloning is necessary to avoid
|
2028
|
-
// any side effects
|
2029
|
-
|
1622
|
+
const build = getNode(node);
|
2030
1623
|
return build.isObject3D || build.isMaterial ? build.clone() : build;
|
2031
1624
|
}
|
2032
|
-
|
2033
1625
|
function parseFieldChildren(children, owner) {
|
2034
1626
|
for (let i = 0, l = children.length; i < l; i++) {
|
2035
1627
|
const object = getNode(children[i]);
|
2036
|
-
if (object instanceof Object3D)
|
1628
|
+
if (object instanceof THREE.Object3D)
|
1629
|
+
owner.add(object);
|
2037
1630
|
}
|
2038
1631
|
}
|
2039
|
-
|
2040
1632
|
function triangulateFaceIndex(index, ccw) {
|
2041
|
-
const indices = [];
|
2042
|
-
// perform a simple triangulation
|
2043
|
-
|
1633
|
+
const indices = [];
|
2044
1634
|
let start = 0;
|
2045
|
-
|
2046
1635
|
for (let i = 0, l = index.length; i < l; i++) {
|
2047
1636
|
const i1 = index[start];
|
2048
1637
|
const i2 = index[i + (ccw ? 1 : 2)];
|
2049
1638
|
const i3 = index[i + (ccw ? 2 : 1)];
|
2050
|
-
indices.push(i1, i2, i3);
|
2051
|
-
|
1639
|
+
indices.push(i1, i2, i3);
|
2052
1640
|
if (index[i + 3] === -1 || i + 3 >= l) {
|
2053
1641
|
i += 3;
|
2054
1642
|
start = i + 1;
|
2055
1643
|
}
|
2056
1644
|
}
|
2057
|
-
|
2058
1645
|
return indices;
|
2059
1646
|
}
|
2060
|
-
|
2061
|
-
function triangulateFaceData(data, index) {
|
1647
|
+
function triangulateFaceData(data2, index) {
|
2062
1648
|
const triangulatedData = [];
|
2063
1649
|
let start = 0;
|
2064
|
-
|
2065
1650
|
for (let i = 0, l = index.length; i < l; i++) {
|
2066
1651
|
const stride = start * 3;
|
2067
|
-
const x =
|
2068
|
-
const y =
|
2069
|
-
const z =
|
2070
|
-
triangulatedData.push(x, y, z);
|
2071
|
-
|
1652
|
+
const x = data2[stride];
|
1653
|
+
const y = data2[stride + 1];
|
1654
|
+
const z = data2[stride + 2];
|
1655
|
+
triangulatedData.push(x, y, z);
|
2072
1656
|
if (index[i + 3] === -1 || i + 3 >= l) {
|
2073
1657
|
i += 3;
|
2074
1658
|
start++;
|
2075
1659
|
}
|
2076
1660
|
}
|
2077
|
-
|
2078
1661
|
return triangulatedData;
|
2079
1662
|
}
|
2080
|
-
|
2081
|
-
|
2082
|
-
const flattenData = [];
|
2083
|
-
|
1663
|
+
function flattenData(data2, index) {
|
1664
|
+
const flattenData2 = [];
|
2084
1665
|
for (let i = 0, l = index.length; i < l; i++) {
|
2085
1666
|
const i1 = index[i];
|
2086
1667
|
const stride = i1 * 3;
|
2087
|
-
const x =
|
2088
|
-
const y =
|
2089
|
-
const z =
|
2090
|
-
|
1668
|
+
const x = data2[stride];
|
1669
|
+
const y = data2[stride + 1];
|
1670
|
+
const z = data2[stride + 2];
|
1671
|
+
flattenData2.push(x, y, z);
|
2091
1672
|
}
|
2092
|
-
|
2093
|
-
return flattenData;
|
1673
|
+
return flattenData2;
|
2094
1674
|
}
|
2095
|
-
|
2096
1675
|
function expandLineIndex(index) {
|
2097
1676
|
const indices = [];
|
2098
|
-
|
2099
1677
|
for (let i = 0, l = index.length; i < l; i++) {
|
2100
1678
|
const i1 = index[i];
|
2101
1679
|
const i2 = index[i + 1];
|
2102
|
-
indices.push(i1, i2);
|
2103
|
-
|
1680
|
+
indices.push(i1, i2);
|
2104
1681
|
if (index[i + 2] === -1 || i + 2 >= l) {
|
2105
1682
|
i += 2;
|
2106
1683
|
}
|
2107
1684
|
}
|
2108
|
-
|
2109
1685
|
return indices;
|
2110
1686
|
}
|
2111
|
-
|
2112
|
-
function expandLineData(data, index) {
|
1687
|
+
function expandLineData(data2, index) {
|
2113
1688
|
const triangulatedData = [];
|
2114
1689
|
let start = 0;
|
2115
|
-
|
2116
1690
|
for (let i = 0, l = index.length; i < l; i++) {
|
2117
1691
|
const stride = start * 3;
|
2118
|
-
const x =
|
2119
|
-
const y =
|
2120
|
-
const z =
|
2121
|
-
triangulatedData.push(x, y, z);
|
2122
|
-
|
1692
|
+
const x = data2[stride];
|
1693
|
+
const y = data2[stride + 1];
|
1694
|
+
const z = data2[stride + 2];
|
1695
|
+
triangulatedData.push(x, y, z);
|
2123
1696
|
if (index[i + 2] === -1 || i + 2 >= l) {
|
2124
1697
|
i += 2;
|
2125
1698
|
start++;
|
2126
1699
|
}
|
2127
1700
|
}
|
2128
|
-
|
2129
1701
|
return triangulatedData;
|
2130
1702
|
}
|
2131
|
-
|
2132
|
-
const
|
2133
|
-
const
|
2134
|
-
const
|
2135
|
-
const
|
2136
|
-
const
|
2137
|
-
|
2138
|
-
|
2139
|
-
function computeAttributeFromIndexedData(coordIndex, index, data, itemSize) {
|
2140
|
-
const array = []; // we use the coordIndex.length as delimiter since normalIndex must contain at least as many indices
|
2141
|
-
|
1703
|
+
const vA = new THREE.Vector3();
|
1704
|
+
const vB = new THREE.Vector3();
|
1705
|
+
const vC = new THREE.Vector3();
|
1706
|
+
const uvA = new THREE.Vector2();
|
1707
|
+
const uvB = new THREE.Vector2();
|
1708
|
+
const uvC = new THREE.Vector2();
|
1709
|
+
function computeAttributeFromIndexedData(coordIndex, index, data2, itemSize) {
|
1710
|
+
const array = [];
|
2142
1711
|
for (let i = 0, l = coordIndex.length; i < l; i += 3) {
|
2143
1712
|
const a = index[i];
|
2144
1713
|
const b = index[i + 1];
|
2145
1714
|
const c = index[i + 2];
|
2146
|
-
|
2147
1715
|
if (itemSize === 2) {
|
2148
|
-
uvA.fromArray(
|
2149
|
-
uvB.fromArray(
|
2150
|
-
uvC.fromArray(
|
1716
|
+
uvA.fromArray(data2, a * itemSize);
|
1717
|
+
uvB.fromArray(data2, b * itemSize);
|
1718
|
+
uvC.fromArray(data2, c * itemSize);
|
2151
1719
|
array.push(uvA.x, uvA.y);
|
2152
1720
|
array.push(uvB.x, uvB.y);
|
2153
1721
|
array.push(uvC.x, uvC.y);
|
2154
1722
|
} else {
|
2155
|
-
vA.fromArray(
|
2156
|
-
vB.fromArray(
|
2157
|
-
vC.fromArray(
|
1723
|
+
vA.fromArray(data2, a * itemSize);
|
1724
|
+
vB.fromArray(data2, b * itemSize);
|
1725
|
+
vC.fromArray(data2, c * itemSize);
|
2158
1726
|
array.push(vA.x, vA.y, vA.z);
|
2159
1727
|
array.push(vB.x, vB.y, vB.z);
|
2160
1728
|
array.push(vC.x, vC.y, vC.z);
|
2161
1729
|
}
|
2162
1730
|
}
|
2163
|
-
|
2164
|
-
return new Float32BufferAttribute(array, itemSize);
|
1731
|
+
return new THREE.Float32BufferAttribute(array, itemSize);
|
2165
1732
|
}
|
2166
|
-
|
2167
1733
|
function computeAttributeFromFaceData(index, faceData) {
|
2168
1734
|
const array = [];
|
2169
|
-
|
2170
1735
|
for (let i = 0, j = 0, l = index.length; i < l; i += 3, j++) {
|
2171
1736
|
vA.fromArray(faceData, j * 3);
|
2172
1737
|
array.push(vA.x, vA.y, vA.z);
|
2173
1738
|
array.push(vA.x, vA.y, vA.z);
|
2174
1739
|
array.push(vA.x, vA.y, vA.z);
|
2175
1740
|
}
|
2176
|
-
|
2177
|
-
return new Float32BufferAttribute(array, 3);
|
1741
|
+
return new THREE.Float32BufferAttribute(array, 3);
|
2178
1742
|
}
|
2179
|
-
|
2180
1743
|
function computeAttributeFromLineData(index, lineData) {
|
2181
1744
|
const array = [];
|
2182
|
-
|
2183
1745
|
for (let i = 0, j = 0, l = index.length; i < l; i += 2, j++) {
|
2184
1746
|
vA.fromArray(lineData, j * 3);
|
2185
1747
|
array.push(vA.x, vA.y, vA.z);
|
2186
1748
|
array.push(vA.x, vA.y, vA.z);
|
2187
1749
|
}
|
2188
|
-
|
2189
|
-
return new Float32BufferAttribute(array, 3);
|
1750
|
+
return new THREE.Float32BufferAttribute(array, 3);
|
2190
1751
|
}
|
2191
|
-
|
2192
1752
|
function toNonIndexedAttribute(indices, attribute) {
|
2193
1753
|
const array = attribute.array;
|
2194
1754
|
const itemSize = attribute.itemSize;
|
2195
1755
|
const array2 = new array.constructor(indices.length * itemSize);
|
2196
|
-
let index = 0,
|
2197
|
-
index2 = 0;
|
2198
|
-
|
1756
|
+
let index = 0, index2 = 0;
|
2199
1757
|
for (let i = 0, l = indices.length; i < l; i++) {
|
2200
1758
|
index = indices[i] * itemSize;
|
2201
|
-
|
2202
1759
|
for (let j = 0; j < itemSize; j++) {
|
2203
1760
|
array2[index2++] = array[index++];
|
2204
1761
|
}
|
2205
1762
|
}
|
2206
|
-
|
2207
|
-
return new Float32BufferAttribute(array2, itemSize);
|
1763
|
+
return new THREE.Float32BufferAttribute(array2, itemSize);
|
2208
1764
|
}
|
2209
|
-
|
2210
|
-
const
|
2211
|
-
const cb = new Vector3();
|
2212
|
-
|
1765
|
+
const ab = new THREE.Vector3();
|
1766
|
+
const cb = new THREE.Vector3();
|
2213
1767
|
function computeNormalAttribute(index, coord, creaseAngle) {
|
2214
1768
|
const faces = [];
|
2215
|
-
const vertexNormals = {};
|
2216
|
-
|
1769
|
+
const vertexNormals = {};
|
2217
1770
|
for (let i = 0, l = index.length; i < l; i += 3) {
|
2218
1771
|
const a = index[i];
|
2219
1772
|
const b = index[i + 1];
|
@@ -2227,18 +1780,18 @@ class VRMLLoader extends Loader {
|
|
2227
1780
|
cb.cross(ab);
|
2228
1781
|
cb.normalize();
|
2229
1782
|
face.normal.copy(cb);
|
2230
|
-
if (vertexNormals[a] ===
|
2231
|
-
|
2232
|
-
if (vertexNormals[
|
1783
|
+
if (vertexNormals[a] === void 0)
|
1784
|
+
vertexNormals[a] = [];
|
1785
|
+
if (vertexNormals[b] === void 0)
|
1786
|
+
vertexNormals[b] = [];
|
1787
|
+
if (vertexNormals[c] === void 0)
|
1788
|
+
vertexNormals[c] = [];
|
2233
1789
|
vertexNormals[a].push(face.normal);
|
2234
1790
|
vertexNormals[b].push(face.normal);
|
2235
1791
|
vertexNormals[c].push(face.normal);
|
2236
1792
|
faces.push(face);
|
2237
|
-
}
|
2238
|
-
|
2239
|
-
|
1793
|
+
}
|
2240
1794
|
const normals = [];
|
2241
|
-
|
2242
1795
|
for (let i = 0, l = faces.length; i < l; i++) {
|
2243
1796
|
const face = faces[i];
|
2244
1797
|
const nA = weightedNormal(vertexNormals[face.a], face.normal, creaseAngle);
|
@@ -2251,13 +1804,10 @@ class VRMLLoader extends Loader {
|
|
2251
1804
|
normals.push(nB.x, nB.y, nB.z);
|
2252
1805
|
normals.push(nC.x, nC.y, nC.z);
|
2253
1806
|
}
|
2254
|
-
|
2255
|
-
return new Float32BufferAttribute(normals, 3);
|
1807
|
+
return new THREE.Float32BufferAttribute(normals, 3);
|
2256
1808
|
}
|
2257
|
-
|
2258
1809
|
function weightedNormal(normals, vector, creaseAngle) {
|
2259
|
-
const normal = new Vector3();
|
2260
|
-
|
1810
|
+
const normal = new THREE.Vector3();
|
2261
1811
|
if (creaseAngle === 0) {
|
2262
1812
|
normal.copy(vector);
|
2263
1813
|
} else {
|
@@ -2267,284 +1817,257 @@ class VRMLLoader extends Loader {
|
|
2267
1817
|
}
|
2268
1818
|
}
|
2269
1819
|
}
|
2270
|
-
|
2271
1820
|
return normal.normalize();
|
2272
1821
|
}
|
2273
|
-
|
2274
1822
|
function toColorArray(colors) {
|
2275
1823
|
const array = [];
|
2276
|
-
|
2277
1824
|
for (let i = 0, l = colors.length; i < l; i += 3) {
|
2278
|
-
array.push(new Color(colors[i], colors[i + 1], colors[i + 2]));
|
1825
|
+
array.push(new THREE.Color(colors[i], colors[i + 1], colors[i + 2]));
|
2279
1826
|
}
|
2280
|
-
|
2281
1827
|
return array;
|
2282
1828
|
}
|
2283
|
-
/**
|
2284
|
-
* Vertically paints the faces interpolating between the
|
2285
|
-
* specified colors at the specified angels. This is used for the Background
|
2286
|
-
* node, but could be applied to other nodes with multiple faces as well.
|
2287
|
-
*
|
2288
|
-
* When used with the Background node, default is directionIsDown is true if
|
2289
|
-
* interpolating the skyColor down from the Zenith. When interpolationg up from
|
2290
|
-
* the Nadir i.e. interpolating the groundColor, the directionIsDown is false.
|
2291
|
-
*
|
2292
|
-
* The first angle is never specified, it is the Zenith (0 rad). Angles are specified
|
2293
|
-
* in radians. The geometry is thought a sphere, but could be anything. The color interpolation
|
2294
|
-
* is linear along the Y axis in any case.
|
2295
|
-
*
|
2296
|
-
* You must specify one more color than you have angles at the beginning of the colors array.
|
2297
|
-
* This is the color of the Zenith (the top of the shape).
|
2298
|
-
*
|
2299
|
-
* @param {BufferGeometry} geometry
|
2300
|
-
* @param {number} radius
|
2301
|
-
* @param {array} angles
|
2302
|
-
* @param {array} colors
|
2303
|
-
* @param {boolean} topDown - Whether to work top down or bottom up.
|
2304
|
-
*/
|
2305
|
-
|
2306
|
-
|
2307
1829
|
function paintFaces(geometry, radius, angles, colors, topDown) {
|
2308
|
-
// compute threshold values
|
2309
1830
|
const thresholds = [];
|
2310
1831
|
const startAngle = topDown === true ? 0 : Math.PI;
|
2311
|
-
|
2312
1832
|
for (let i = 0, l = colors.length; i < l; i++) {
|
2313
1833
|
let angle = i === 0 ? 0 : angles[i - 1];
|
2314
1834
|
angle = topDown === true ? angle : startAngle - angle;
|
2315
|
-
const point = new Vector3();
|
1835
|
+
const point = new THREE.Vector3();
|
2316
1836
|
point.setFromSphericalCoords(radius, angle, 0);
|
2317
1837
|
thresholds.push(point);
|
2318
|
-
}
|
2319
|
-
|
2320
|
-
|
1838
|
+
}
|
2321
1839
|
const indices = geometry.index;
|
2322
1840
|
const positionAttribute = geometry.attributes.position;
|
2323
|
-
const colorAttribute = new BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
|
2324
|
-
const position = new Vector3();
|
2325
|
-
const color = new Color();
|
2326
|
-
|
1841
|
+
const colorAttribute = new THREE.BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
|
1842
|
+
const position = new THREE.Vector3();
|
1843
|
+
const color = new THREE.Color();
|
2327
1844
|
for (let i = 0; i < indices.count; i++) {
|
2328
1845
|
const index = indices.getX(i);
|
2329
1846
|
position.fromBufferAttribute(positionAttribute, index);
|
2330
1847
|
let thresholdIndexA, thresholdIndexB;
|
2331
1848
|
let t = 1;
|
2332
|
-
|
2333
1849
|
for (let j = 1; j < thresholds.length; j++) {
|
2334
1850
|
thresholdIndexA = j - 1;
|
2335
1851
|
thresholdIndexB = j;
|
2336
1852
|
const thresholdA = thresholds[thresholdIndexA];
|
2337
1853
|
const thresholdB = thresholds[thresholdIndexB];
|
2338
|
-
|
2339
1854
|
if (topDown === true) {
|
2340
|
-
// interpolation for sky color
|
2341
1855
|
if (position.y <= thresholdA.y && position.y > thresholdB.y) {
|
2342
1856
|
t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
|
2343
1857
|
break;
|
2344
1858
|
}
|
2345
1859
|
} else {
|
2346
|
-
// interpolation for ground color
|
2347
1860
|
if (position.y >= thresholdA.y && position.y < thresholdB.y) {
|
2348
1861
|
t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
|
2349
1862
|
break;
|
2350
1863
|
}
|
2351
1864
|
}
|
2352
1865
|
}
|
2353
|
-
|
2354
1866
|
const colorA = colors[thresholdIndexA];
|
2355
1867
|
const colorB = colors[thresholdIndexB];
|
2356
1868
|
color.copy(colorA).lerp(colorB, t);
|
2357
1869
|
colorAttribute.setXYZ(index, color.r, color.g, color.b);
|
2358
1870
|
}
|
2359
|
-
|
2360
|
-
|
2361
|
-
|
2362
|
-
|
2363
|
-
|
2364
|
-
|
2365
|
-
|
2366
|
-
|
2367
|
-
if (data.indexOf('#VRML V2.0') === -1) {
|
2368
|
-
throw Error('THREE.VRMLLexer: Version of VRML asset not supported.');
|
2369
|
-
} // create JSON representing the tree structure of the VRML asset
|
2370
|
-
|
2371
|
-
|
2372
|
-
const tree = generateVRMLTree(data); // parse the tree structure to a three.js scene
|
2373
|
-
|
1871
|
+
geometry.setAttribute("color", colorAttribute);
|
1872
|
+
}
|
1873
|
+
const textureLoader = new THREE.TextureLoader(this.manager);
|
1874
|
+
textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
|
1875
|
+
if (data.indexOf("#VRML V2.0") === -1) {
|
1876
|
+
throw Error("THREE.VRMLLexer: Version of VRML asset not supported.");
|
1877
|
+
}
|
1878
|
+
const tree = generateVRMLTree(data);
|
2374
1879
|
const scene = parseTree(tree);
|
2375
1880
|
return scene;
|
2376
1881
|
}
|
2377
|
-
|
2378
1882
|
}
|
2379
|
-
|
2380
1883
|
class VRMLLexer {
|
2381
1884
|
constructor(tokens) {
|
2382
|
-
this.lexer = new Lexer(tokens);
|
1885
|
+
this.lexer = new chevrotain.Lexer(tokens);
|
2383
1886
|
}
|
2384
|
-
|
2385
1887
|
lex(inputText) {
|
2386
1888
|
const lexingResult = this.lexer.tokenize(inputText);
|
2387
|
-
|
2388
1889
|
if (lexingResult.errors.length > 0) {
|
2389
1890
|
console.error(lexingResult.errors);
|
2390
|
-
throw Error(
|
1891
|
+
throw Error("THREE.VRMLLexer: Lexing errors detected.");
|
2391
1892
|
}
|
2392
|
-
|
2393
1893
|
return lexingResult;
|
2394
1894
|
}
|
2395
|
-
|
2396
1895
|
}
|
2397
|
-
|
2398
|
-
class VRMLParser extends CstParser {
|
1896
|
+
class VRMLParser extends chevrotain.CstParser {
|
2399
1897
|
constructor(tokenVocabulary) {
|
2400
1898
|
super(tokenVocabulary);
|
2401
1899
|
const $ = this;
|
2402
|
-
const Version = tokenVocabulary[
|
2403
|
-
const LCurly = tokenVocabulary[
|
2404
|
-
const RCurly = tokenVocabulary[
|
2405
|
-
const LSquare = tokenVocabulary[
|
2406
|
-
const RSquare = tokenVocabulary[
|
2407
|
-
const Identifier = tokenVocabulary[
|
2408
|
-
const RouteIdentifier = tokenVocabulary[
|
2409
|
-
const StringLiteral = tokenVocabulary[
|
2410
|
-
const HexLiteral = tokenVocabulary[
|
2411
|
-
const NumberLiteral = tokenVocabulary[
|
2412
|
-
const TrueLiteral = tokenVocabulary[
|
2413
|
-
const FalseLiteral = tokenVocabulary[
|
2414
|
-
const NullLiteral = tokenVocabulary[
|
2415
|
-
const DEF = tokenVocabulary[
|
2416
|
-
const USE = tokenVocabulary[
|
2417
|
-
const ROUTE = tokenVocabulary[
|
2418
|
-
const TO = tokenVocabulary[
|
2419
|
-
const NodeName = tokenVocabulary[
|
2420
|
-
$.RULE(
|
1900
|
+
const Version = tokenVocabulary["Version"];
|
1901
|
+
const LCurly = tokenVocabulary["LCurly"];
|
1902
|
+
const RCurly = tokenVocabulary["RCurly"];
|
1903
|
+
const LSquare = tokenVocabulary["LSquare"];
|
1904
|
+
const RSquare = tokenVocabulary["RSquare"];
|
1905
|
+
const Identifier = tokenVocabulary["Identifier"];
|
1906
|
+
const RouteIdentifier = tokenVocabulary["RouteIdentifier"];
|
1907
|
+
const StringLiteral = tokenVocabulary["StringLiteral"];
|
1908
|
+
const HexLiteral = tokenVocabulary["HexLiteral"];
|
1909
|
+
const NumberLiteral = tokenVocabulary["NumberLiteral"];
|
1910
|
+
const TrueLiteral = tokenVocabulary["TrueLiteral"];
|
1911
|
+
const FalseLiteral = tokenVocabulary["FalseLiteral"];
|
1912
|
+
const NullLiteral = tokenVocabulary["NullLiteral"];
|
1913
|
+
const DEF = tokenVocabulary["DEF"];
|
1914
|
+
const USE = tokenVocabulary["USE"];
|
1915
|
+
const ROUTE = tokenVocabulary["ROUTE"];
|
1916
|
+
const TO = tokenVocabulary["TO"];
|
1917
|
+
const NodeName = tokenVocabulary["NodeName"];
|
1918
|
+
$.RULE("vrml", function() {
|
2421
1919
|
$.SUBRULE($.version);
|
2422
|
-
$.AT_LEAST_ONE(function
|
1920
|
+
$.AT_LEAST_ONE(function() {
|
2423
1921
|
$.SUBRULE($.node);
|
2424
1922
|
});
|
2425
|
-
$.MANY(function
|
1923
|
+
$.MANY(function() {
|
2426
1924
|
$.SUBRULE($.route);
|
2427
1925
|
});
|
2428
1926
|
});
|
2429
|
-
$.RULE(
|
1927
|
+
$.RULE("version", function() {
|
2430
1928
|
$.CONSUME(Version);
|
2431
1929
|
});
|
2432
|
-
$.RULE(
|
2433
|
-
$.OPTION(function
|
1930
|
+
$.RULE("node", function() {
|
1931
|
+
$.OPTION(function() {
|
2434
1932
|
$.SUBRULE($.def);
|
2435
1933
|
});
|
2436
1934
|
$.CONSUME(NodeName);
|
2437
1935
|
$.CONSUME(LCurly);
|
2438
|
-
$.MANY(function
|
1936
|
+
$.MANY(function() {
|
2439
1937
|
$.SUBRULE($.field);
|
2440
1938
|
});
|
2441
1939
|
$.CONSUME(RCurly);
|
2442
1940
|
});
|
2443
|
-
$.RULE(
|
1941
|
+
$.RULE("field", function() {
|
2444
1942
|
$.CONSUME(Identifier);
|
2445
|
-
$.OR2([
|
2446
|
-
|
2447
|
-
|
2448
|
-
|
2449
|
-
|
2450
|
-
|
2451
|
-
|
1943
|
+
$.OR2([
|
1944
|
+
{
|
1945
|
+
ALT: function() {
|
1946
|
+
$.SUBRULE($.singleFieldValue);
|
1947
|
+
}
|
1948
|
+
},
|
1949
|
+
{
|
1950
|
+
ALT: function() {
|
1951
|
+
$.SUBRULE($.multiFieldValue);
|
1952
|
+
}
|
2452
1953
|
}
|
2453
|
-
|
1954
|
+
]);
|
2454
1955
|
});
|
2455
|
-
$.RULE(
|
1956
|
+
$.RULE("def", function() {
|
2456
1957
|
$.CONSUME(DEF);
|
2457
|
-
$.OR([
|
2458
|
-
|
2459
|
-
|
2460
|
-
|
2461
|
-
|
2462
|
-
|
2463
|
-
|
1958
|
+
$.OR([
|
1959
|
+
{
|
1960
|
+
ALT: function() {
|
1961
|
+
$.CONSUME(Identifier);
|
1962
|
+
}
|
1963
|
+
},
|
1964
|
+
{
|
1965
|
+
ALT: function() {
|
1966
|
+
$.CONSUME(NodeName);
|
1967
|
+
}
|
2464
1968
|
}
|
2465
|
-
|
1969
|
+
]);
|
2466
1970
|
});
|
2467
|
-
$.RULE(
|
1971
|
+
$.RULE("use", function() {
|
2468
1972
|
$.CONSUME(USE);
|
2469
|
-
$.OR([
|
2470
|
-
|
2471
|
-
|
2472
|
-
|
2473
|
-
}, {
|
2474
|
-
ALT: function () {
|
2475
|
-
$.CONSUME(NodeName);
|
2476
|
-
}
|
2477
|
-
}]);
|
2478
|
-
});
|
2479
|
-
$.RULE('singleFieldValue', function () {
|
2480
|
-
$.AT_LEAST_ONE(function () {
|
2481
|
-
$.OR([{
|
2482
|
-
ALT: function () {
|
2483
|
-
$.SUBRULE($.node);
|
2484
|
-
}
|
2485
|
-
}, {
|
2486
|
-
ALT: function () {
|
2487
|
-
$.SUBRULE($.use);
|
2488
|
-
}
|
2489
|
-
}, {
|
2490
|
-
ALT: function () {
|
2491
|
-
$.CONSUME(StringLiteral);
|
2492
|
-
}
|
2493
|
-
}, {
|
2494
|
-
ALT: function () {
|
2495
|
-
$.CONSUME(HexLiteral);
|
2496
|
-
}
|
2497
|
-
}, {
|
2498
|
-
ALT: function () {
|
2499
|
-
$.CONSUME(NumberLiteral);
|
1973
|
+
$.OR([
|
1974
|
+
{
|
1975
|
+
ALT: function() {
|
1976
|
+
$.CONSUME(Identifier);
|
2500
1977
|
}
|
2501
|
-
},
|
2502
|
-
|
2503
|
-
|
2504
|
-
|
2505
|
-
}, {
|
2506
|
-
ALT: function () {
|
2507
|
-
$.CONSUME(FalseLiteral);
|
1978
|
+
},
|
1979
|
+
{
|
1980
|
+
ALT: function() {
|
1981
|
+
$.CONSUME(NodeName);
|
2508
1982
|
}
|
2509
|
-
}
|
2510
|
-
|
2511
|
-
|
1983
|
+
}
|
1984
|
+
]);
|
1985
|
+
});
|
1986
|
+
$.RULE("singleFieldValue", function() {
|
1987
|
+
$.AT_LEAST_ONE(function() {
|
1988
|
+
$.OR([
|
1989
|
+
{
|
1990
|
+
ALT: function() {
|
1991
|
+
$.SUBRULE($.node);
|
1992
|
+
}
|
1993
|
+
},
|
1994
|
+
{
|
1995
|
+
ALT: function() {
|
1996
|
+
$.SUBRULE($.use);
|
1997
|
+
}
|
1998
|
+
},
|
1999
|
+
{
|
2000
|
+
ALT: function() {
|
2001
|
+
$.CONSUME(StringLiteral);
|
2002
|
+
}
|
2003
|
+
},
|
2004
|
+
{
|
2005
|
+
ALT: function() {
|
2006
|
+
$.CONSUME(HexLiteral);
|
2007
|
+
}
|
2008
|
+
},
|
2009
|
+
{
|
2010
|
+
ALT: function() {
|
2011
|
+
$.CONSUME(NumberLiteral);
|
2012
|
+
}
|
2013
|
+
},
|
2014
|
+
{
|
2015
|
+
ALT: function() {
|
2016
|
+
$.CONSUME(TrueLiteral);
|
2017
|
+
}
|
2018
|
+
},
|
2019
|
+
{
|
2020
|
+
ALT: function() {
|
2021
|
+
$.CONSUME(FalseLiteral);
|
2022
|
+
}
|
2023
|
+
},
|
2024
|
+
{
|
2025
|
+
ALT: function() {
|
2026
|
+
$.CONSUME(NullLiteral);
|
2027
|
+
}
|
2512
2028
|
}
|
2513
|
-
|
2029
|
+
]);
|
2514
2030
|
});
|
2515
2031
|
});
|
2516
|
-
$.RULE(
|
2032
|
+
$.RULE("multiFieldValue", function() {
|
2517
2033
|
$.CONSUME(LSquare);
|
2518
|
-
$.MANY(function
|
2519
|
-
$.OR([
|
2520
|
-
|
2521
|
-
|
2522
|
-
|
2523
|
-
|
2524
|
-
|
2525
|
-
|
2526
|
-
|
2527
|
-
|
2528
|
-
|
2529
|
-
|
2530
|
-
|
2531
|
-
|
2532
|
-
|
2533
|
-
|
2534
|
-
}
|
2535
|
-
|
2536
|
-
|
2537
|
-
|
2538
|
-
|
2539
|
-
|
2540
|
-
|
2541
|
-
|
2034
|
+
$.MANY(function() {
|
2035
|
+
$.OR([
|
2036
|
+
{
|
2037
|
+
ALT: function() {
|
2038
|
+
$.SUBRULE($.node);
|
2039
|
+
}
|
2040
|
+
},
|
2041
|
+
{
|
2042
|
+
ALT: function() {
|
2043
|
+
$.SUBRULE($.use);
|
2044
|
+
}
|
2045
|
+
},
|
2046
|
+
{
|
2047
|
+
ALT: function() {
|
2048
|
+
$.CONSUME(StringLiteral);
|
2049
|
+
}
|
2050
|
+
},
|
2051
|
+
{
|
2052
|
+
ALT: function() {
|
2053
|
+
$.CONSUME(HexLiteral);
|
2054
|
+
}
|
2055
|
+
},
|
2056
|
+
{
|
2057
|
+
ALT: function() {
|
2058
|
+
$.CONSUME(NumberLiteral);
|
2059
|
+
}
|
2060
|
+
},
|
2061
|
+
{
|
2062
|
+
ALT: function() {
|
2063
|
+
$.CONSUME(NullLiteral);
|
2064
|
+
}
|
2542
2065
|
}
|
2543
|
-
|
2066
|
+
]);
|
2544
2067
|
});
|
2545
2068
|
$.CONSUME(RSquare);
|
2546
2069
|
});
|
2547
|
-
$.RULE(
|
2070
|
+
$.RULE("route", function() {
|
2548
2071
|
$.CONSUME(ROUTE);
|
2549
2072
|
$.CONSUME(RouteIdentifier);
|
2550
2073
|
$.CONSUME(TO);
|
@@ -2552,24 +2075,19 @@ class VRMLParser extends CstParser {
|
|
2552
2075
|
});
|
2553
2076
|
this.performSelfAnalysis();
|
2554
2077
|
}
|
2555
|
-
|
2556
2078
|
}
|
2557
|
-
|
2558
2079
|
class Face {
|
2559
2080
|
constructor(a, b, c) {
|
2560
2081
|
this.a = a;
|
2561
2082
|
this.b = b;
|
2562
2083
|
this.c = c;
|
2563
|
-
this.normal = new Vector3();
|
2084
|
+
this.normal = new THREE.Vector3();
|
2564
2085
|
}
|
2565
|
-
|
2566
2086
|
}
|
2567
|
-
|
2568
2087
|
const TEXTURE_TYPE = {
|
2569
2088
|
INTENSITY: 1,
|
2570
2089
|
INTENSITY_ALPHA: 2,
|
2571
2090
|
RGB: 3,
|
2572
2091
|
RGBA: 4
|
2573
2092
|
};
|
2574
|
-
|
2575
|
-
export { VRMLLoader };
|
2093
|
+
exports.VRMLLoader = VRMLLoader;
|