three-stdlib 2.15.1 → 2.16.0

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Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +196 -302
  4. package/animation/CCDIKSolver.mjs +223 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +969 -333
  108. package/index.mjs +969 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
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  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -0,0 +1,1709 @@
1
+ import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
+ class SVGLoader extends Loader {
3
+ constructor(manager) {
4
+ super(manager);
5
+ this.defaultDPI = 90;
6
+ this.defaultUnit = "px";
7
+ }
8
+ load(url, onLoad, onProgress, onError) {
9
+ const scope = this;
10
+ const loader = new FileLoader(scope.manager);
11
+ loader.setPath(scope.path);
12
+ loader.setRequestHeader(scope.requestHeader);
13
+ loader.setWithCredentials(scope.withCredentials);
14
+ loader.load(
15
+ url,
16
+ function(text) {
17
+ try {
18
+ onLoad(scope.parse(text));
19
+ } catch (e) {
20
+ if (onError) {
21
+ onError(e);
22
+ } else {
23
+ console.error(e);
24
+ }
25
+ scope.manager.itemError(url);
26
+ }
27
+ },
28
+ onProgress,
29
+ onError
30
+ );
31
+ }
32
+ parse(text) {
33
+ const scope = this;
34
+ function parseNode(node, style) {
35
+ if (node.nodeType !== 1)
36
+ return;
37
+ const transform = getNodeTransform(node);
38
+ let traverseChildNodes = true;
39
+ let path = null;
40
+ switch (node.nodeName) {
41
+ case "svg":
42
+ break;
43
+ case "style":
44
+ parseCSSStylesheet(node);
45
+ break;
46
+ case "g":
47
+ style = parseStyle(node, style);
48
+ break;
49
+ case "path":
50
+ style = parseStyle(node, style);
51
+ if (node.hasAttribute("d"))
52
+ path = parsePathNode(node);
53
+ break;
54
+ case "rect":
55
+ style = parseStyle(node, style);
56
+ path = parseRectNode(node);
57
+ break;
58
+ case "polygon":
59
+ style = parseStyle(node, style);
60
+ path = parsePolygonNode(node);
61
+ break;
62
+ case "polyline":
63
+ style = parseStyle(node, style);
64
+ path = parsePolylineNode(node);
65
+ break;
66
+ case "circle":
67
+ style = parseStyle(node, style);
68
+ path = parseCircleNode(node);
69
+ break;
70
+ case "ellipse":
71
+ style = parseStyle(node, style);
72
+ path = parseEllipseNode(node);
73
+ break;
74
+ case "line":
75
+ style = parseStyle(node, style);
76
+ path = parseLineNode(node);
77
+ break;
78
+ case "defs":
79
+ traverseChildNodes = false;
80
+ break;
81
+ case "use":
82
+ style = parseStyle(node, style);
83
+ const usedNodeId = node.href.baseVal.substring(1);
84
+ const usedNode = node.viewportElement.getElementById(usedNodeId);
85
+ if (usedNode) {
86
+ parseNode(usedNode, style);
87
+ } else {
88
+ console.warn("SVGLoader: 'use node' references non-existent node id: " + usedNodeId);
89
+ }
90
+ break;
91
+ default:
92
+ }
93
+ if (path) {
94
+ if (style.fill !== void 0 && style.fill !== "none") {
95
+ path.color.setStyle(style.fill);
96
+ }
97
+ transformPath(path, currentTransform);
98
+ paths.push(path);
99
+ path.userData = { node, style };
100
+ }
101
+ if (traverseChildNodes) {
102
+ const nodes = node.childNodes;
103
+ for (let i = 0; i < nodes.length; i++) {
104
+ parseNode(nodes[i], style);
105
+ }
106
+ }
107
+ if (transform) {
108
+ transformStack.pop();
109
+ if (transformStack.length > 0) {
110
+ currentTransform.copy(transformStack[transformStack.length - 1]);
111
+ } else {
112
+ currentTransform.identity();
113
+ }
114
+ }
115
+ }
116
+ function parsePathNode(node) {
117
+ const path = new ShapePath();
118
+ const point = new Vector2();
119
+ const control = new Vector2();
120
+ const firstPoint = new Vector2();
121
+ let isFirstPoint = true;
122
+ let doSetFirstPoint = false;
123
+ const d = node.getAttribute("d");
124
+ const commands = d.match(/[a-df-z][^a-df-z]*/gi);
125
+ for (let i = 0, l = commands.length; i < l; i++) {
126
+ const command = commands[i];
127
+ const type = command.charAt(0);
128
+ const data2 = command.substr(1).trim();
129
+ if (isFirstPoint === true) {
130
+ doSetFirstPoint = true;
131
+ isFirstPoint = false;
132
+ }
133
+ let numbers;
134
+ switch (type) {
135
+ case "M":
136
+ numbers = parseFloats(data2);
137
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
138
+ point.x = numbers[j + 0];
139
+ point.y = numbers[j + 1];
140
+ control.x = point.x;
141
+ control.y = point.y;
142
+ if (j === 0) {
143
+ path.moveTo(point.x, point.y);
144
+ } else {
145
+ path.lineTo(point.x, point.y);
146
+ }
147
+ if (j === 0)
148
+ firstPoint.copy(point);
149
+ }
150
+ break;
151
+ case "H":
152
+ numbers = parseFloats(data2);
153
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
154
+ point.x = numbers[j];
155
+ control.x = point.x;
156
+ control.y = point.y;
157
+ path.lineTo(point.x, point.y);
158
+ if (j === 0 && doSetFirstPoint === true)
159
+ firstPoint.copy(point);
160
+ }
161
+ break;
162
+ case "V":
163
+ numbers = parseFloats(data2);
164
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
165
+ point.y = numbers[j];
166
+ control.x = point.x;
167
+ control.y = point.y;
168
+ path.lineTo(point.x, point.y);
169
+ if (j === 0 && doSetFirstPoint === true)
170
+ firstPoint.copy(point);
171
+ }
172
+ break;
173
+ case "L":
174
+ numbers = parseFloats(data2);
175
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
176
+ point.x = numbers[j + 0];
177
+ point.y = numbers[j + 1];
178
+ control.x = point.x;
179
+ control.y = point.y;
180
+ path.lineTo(point.x, point.y);
181
+ if (j === 0 && doSetFirstPoint === true)
182
+ firstPoint.copy(point);
183
+ }
184
+ break;
185
+ case "C":
186
+ numbers = parseFloats(data2);
187
+ for (let j = 0, jl = numbers.length; j < jl; j += 6) {
188
+ path.bezierCurveTo(
189
+ numbers[j + 0],
190
+ numbers[j + 1],
191
+ numbers[j + 2],
192
+ numbers[j + 3],
193
+ numbers[j + 4],
194
+ numbers[j + 5]
195
+ );
196
+ control.x = numbers[j + 2];
197
+ control.y = numbers[j + 3];
198
+ point.x = numbers[j + 4];
199
+ point.y = numbers[j + 5];
200
+ if (j === 0 && doSetFirstPoint === true)
201
+ firstPoint.copy(point);
202
+ }
203
+ break;
204
+ case "S":
205
+ numbers = parseFloats(data2);
206
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
207
+ path.bezierCurveTo(
208
+ getReflection(point.x, control.x),
209
+ getReflection(point.y, control.y),
210
+ numbers[j + 0],
211
+ numbers[j + 1],
212
+ numbers[j + 2],
213
+ numbers[j + 3]
214
+ );
215
+ control.x = numbers[j + 0];
216
+ control.y = numbers[j + 1];
217
+ point.x = numbers[j + 2];
218
+ point.y = numbers[j + 3];
219
+ if (j === 0 && doSetFirstPoint === true)
220
+ firstPoint.copy(point);
221
+ }
222
+ break;
223
+ case "Q":
224
+ numbers = parseFloats(data2);
225
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
226
+ path.quadraticCurveTo(numbers[j + 0], numbers[j + 1], numbers[j + 2], numbers[j + 3]);
227
+ control.x = numbers[j + 0];
228
+ control.y = numbers[j + 1];
229
+ point.x = numbers[j + 2];
230
+ point.y = numbers[j + 3];
231
+ if (j === 0 && doSetFirstPoint === true)
232
+ firstPoint.copy(point);
233
+ }
234
+ break;
235
+ case "T":
236
+ numbers = parseFloats(data2);
237
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
238
+ const rx = getReflection(point.x, control.x);
239
+ const ry = getReflection(point.y, control.y);
240
+ path.quadraticCurveTo(rx, ry, numbers[j + 0], numbers[j + 1]);
241
+ control.x = rx;
242
+ control.y = ry;
243
+ point.x = numbers[j + 0];
244
+ point.y = numbers[j + 1];
245
+ if (j === 0 && doSetFirstPoint === true)
246
+ firstPoint.copy(point);
247
+ }
248
+ break;
249
+ case "A":
250
+ numbers = parseFloats(data2, [3, 4], 7);
251
+ for (let j = 0, jl = numbers.length; j < jl; j += 7) {
252
+ if (numbers[j + 5] == point.x && numbers[j + 6] == point.y)
253
+ continue;
254
+ const start = point.clone();
255
+ point.x = numbers[j + 5];
256
+ point.y = numbers[j + 6];
257
+ control.x = point.x;
258
+ control.y = point.y;
259
+ parseArcCommand(
260
+ path,
261
+ numbers[j],
262
+ numbers[j + 1],
263
+ numbers[j + 2],
264
+ numbers[j + 3],
265
+ numbers[j + 4],
266
+ start,
267
+ point
268
+ );
269
+ if (j === 0 && doSetFirstPoint === true)
270
+ firstPoint.copy(point);
271
+ }
272
+ break;
273
+ case "m":
274
+ numbers = parseFloats(data2);
275
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
276
+ point.x += numbers[j + 0];
277
+ point.y += numbers[j + 1];
278
+ control.x = point.x;
279
+ control.y = point.y;
280
+ if (j === 0) {
281
+ path.moveTo(point.x, point.y);
282
+ } else {
283
+ path.lineTo(point.x, point.y);
284
+ }
285
+ if (j === 0)
286
+ firstPoint.copy(point);
287
+ }
288
+ break;
289
+ case "h":
290
+ numbers = parseFloats(data2);
291
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
292
+ point.x += numbers[j];
293
+ control.x = point.x;
294
+ control.y = point.y;
295
+ path.lineTo(point.x, point.y);
296
+ if (j === 0 && doSetFirstPoint === true)
297
+ firstPoint.copy(point);
298
+ }
299
+ break;
300
+ case "v":
301
+ numbers = parseFloats(data2);
302
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
303
+ point.y += numbers[j];
304
+ control.x = point.x;
305
+ control.y = point.y;
306
+ path.lineTo(point.x, point.y);
307
+ if (j === 0 && doSetFirstPoint === true)
308
+ firstPoint.copy(point);
309
+ }
310
+ break;
311
+ case "l":
312
+ numbers = parseFloats(data2);
313
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
314
+ point.x += numbers[j + 0];
315
+ point.y += numbers[j + 1];
316
+ control.x = point.x;
317
+ control.y = point.y;
318
+ path.lineTo(point.x, point.y);
319
+ if (j === 0 && doSetFirstPoint === true)
320
+ firstPoint.copy(point);
321
+ }
322
+ break;
323
+ case "c":
324
+ numbers = parseFloats(data2);
325
+ for (let j = 0, jl = numbers.length; j < jl; j += 6) {
326
+ path.bezierCurveTo(
327
+ point.x + numbers[j + 0],
328
+ point.y + numbers[j + 1],
329
+ point.x + numbers[j + 2],
330
+ point.y + numbers[j + 3],
331
+ point.x + numbers[j + 4],
332
+ point.y + numbers[j + 5]
333
+ );
334
+ control.x = point.x + numbers[j + 2];
335
+ control.y = point.y + numbers[j + 3];
336
+ point.x += numbers[j + 4];
337
+ point.y += numbers[j + 5];
338
+ if (j === 0 && doSetFirstPoint === true)
339
+ firstPoint.copy(point);
340
+ }
341
+ break;
342
+ case "s":
343
+ numbers = parseFloats(data2);
344
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
345
+ path.bezierCurveTo(
346
+ getReflection(point.x, control.x),
347
+ getReflection(point.y, control.y),
348
+ point.x + numbers[j + 0],
349
+ point.y + numbers[j + 1],
350
+ point.x + numbers[j + 2],
351
+ point.y + numbers[j + 3]
352
+ );
353
+ control.x = point.x + numbers[j + 0];
354
+ control.y = point.y + numbers[j + 1];
355
+ point.x += numbers[j + 2];
356
+ point.y += numbers[j + 3];
357
+ if (j === 0 && doSetFirstPoint === true)
358
+ firstPoint.copy(point);
359
+ }
360
+ break;
361
+ case "q":
362
+ numbers = parseFloats(data2);
363
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
364
+ path.quadraticCurveTo(
365
+ point.x + numbers[j + 0],
366
+ point.y + numbers[j + 1],
367
+ point.x + numbers[j + 2],
368
+ point.y + numbers[j + 3]
369
+ );
370
+ control.x = point.x + numbers[j + 0];
371
+ control.y = point.y + numbers[j + 1];
372
+ point.x += numbers[j + 2];
373
+ point.y += numbers[j + 3];
374
+ if (j === 0 && doSetFirstPoint === true)
375
+ firstPoint.copy(point);
376
+ }
377
+ break;
378
+ case "t":
379
+ numbers = parseFloats(data2);
380
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
381
+ const rx = getReflection(point.x, control.x);
382
+ const ry = getReflection(point.y, control.y);
383
+ path.quadraticCurveTo(rx, ry, point.x + numbers[j + 0], point.y + numbers[j + 1]);
384
+ control.x = rx;
385
+ control.y = ry;
386
+ point.x = point.x + numbers[j + 0];
387
+ point.y = point.y + numbers[j + 1];
388
+ if (j === 0 && doSetFirstPoint === true)
389
+ firstPoint.copy(point);
390
+ }
391
+ break;
392
+ case "a":
393
+ numbers = parseFloats(data2, [3, 4], 7);
394
+ for (let j = 0, jl = numbers.length; j < jl; j += 7) {
395
+ if (numbers[j + 5] == 0 && numbers[j + 6] == 0)
396
+ continue;
397
+ const start = point.clone();
398
+ point.x += numbers[j + 5];
399
+ point.y += numbers[j + 6];
400
+ control.x = point.x;
401
+ control.y = point.y;
402
+ parseArcCommand(
403
+ path,
404
+ numbers[j],
405
+ numbers[j + 1],
406
+ numbers[j + 2],
407
+ numbers[j + 3],
408
+ numbers[j + 4],
409
+ start,
410
+ point
411
+ );
412
+ if (j === 0 && doSetFirstPoint === true)
413
+ firstPoint.copy(point);
414
+ }
415
+ break;
416
+ case "Z":
417
+ case "z":
418
+ path.currentPath.autoClose = true;
419
+ if (path.currentPath.curves.length > 0) {
420
+ point.copy(firstPoint);
421
+ path.currentPath.currentPoint.copy(point);
422
+ isFirstPoint = true;
423
+ }
424
+ break;
425
+ default:
426
+ console.warn(command);
427
+ }
428
+ doSetFirstPoint = false;
429
+ }
430
+ return path;
431
+ }
432
+ function parseCSSStylesheet(node) {
433
+ if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
434
+ return;
435
+ for (let i = 0; i < node.sheet.cssRules.length; i++) {
436
+ const stylesheet = node.sheet.cssRules[i];
437
+ if (stylesheet.type !== 1)
438
+ continue;
439
+ const selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map((i2) => i2.trim());
440
+ for (let j = 0; j < selectorList.length; j++) {
441
+ stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
442
+ }
443
+ }
444
+ }
445
+ function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
446
+ if (rx == 0 || ry == 0) {
447
+ path.lineTo(end.x, end.y);
448
+ return;
449
+ }
450
+ x_axis_rotation = x_axis_rotation * Math.PI / 180;
451
+ rx = Math.abs(rx);
452
+ ry = Math.abs(ry);
453
+ const dx2 = (start.x - end.x) / 2;
454
+ const dy2 = (start.y - end.y) / 2;
455
+ const x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
456
+ const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
457
+ let rxs = rx * rx;
458
+ let rys = ry * ry;
459
+ const x1ps = x1p * x1p;
460
+ const y1ps = y1p * y1p;
461
+ const cr = x1ps / rxs + y1ps / rys;
462
+ if (cr > 1) {
463
+ const s = Math.sqrt(cr);
464
+ rx = s * rx;
465
+ ry = s * ry;
466
+ rxs = rx * rx;
467
+ rys = ry * ry;
468
+ }
469
+ const dq = rxs * y1ps + rys * x1ps;
470
+ const pq = (rxs * rys - dq) / dq;
471
+ let q = Math.sqrt(Math.max(0, pq));
472
+ if (large_arc_flag === sweep_flag)
473
+ q = -q;
474
+ const cxp = q * rx * y1p / ry;
475
+ const cyp = -q * ry * x1p / rx;
476
+ const cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
477
+ const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
478
+ const theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
479
+ const delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
480
+ path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
481
+ }
482
+ function svgAngle(ux, uy, vx, vy) {
483
+ const dot = ux * vx + uy * vy;
484
+ const len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
485
+ let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
486
+ if (ux * vy - uy * vx < 0)
487
+ ang = -ang;
488
+ return ang;
489
+ }
490
+ function parseRectNode(node) {
491
+ const x = parseFloatWithUnits(node.getAttribute("x") || 0);
492
+ const y = parseFloatWithUnits(node.getAttribute("y") || 0);
493
+ const rx = parseFloatWithUnits(node.getAttribute("rx") || node.getAttribute("ry") || 0);
494
+ const ry = parseFloatWithUnits(node.getAttribute("ry") || node.getAttribute("rx") || 0);
495
+ const w = parseFloatWithUnits(node.getAttribute("width"));
496
+ const h = parseFloatWithUnits(node.getAttribute("height"));
497
+ const bci = 1 - 0.551915024494;
498
+ const path = new ShapePath();
499
+ path.moveTo(x + rx, y);
500
+ path.lineTo(x + w - rx, y);
501
+ if (rx !== 0 || ry !== 0) {
502
+ path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
503
+ }
504
+ path.lineTo(x + w, y + h - ry);
505
+ if (rx !== 0 || ry !== 0) {
506
+ path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
507
+ }
508
+ path.lineTo(x + rx, y + h);
509
+ if (rx !== 0 || ry !== 0) {
510
+ path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
511
+ }
512
+ path.lineTo(x, y + ry);
513
+ if (rx !== 0 || ry !== 0) {
514
+ path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
515
+ }
516
+ return path;
517
+ }
518
+ function parsePolygonNode(node) {
519
+ function iterator(match, a, b) {
520
+ const x = parseFloatWithUnits(a);
521
+ const y = parseFloatWithUnits(b);
522
+ if (index === 0) {
523
+ path.moveTo(x, y);
524
+ } else {
525
+ path.lineTo(x, y);
526
+ }
527
+ index++;
528
+ }
529
+ const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
530
+ const path = new ShapePath();
531
+ let index = 0;
532
+ node.getAttribute("points").replace(regex, iterator);
533
+ path.currentPath.autoClose = true;
534
+ return path;
535
+ }
536
+ function parsePolylineNode(node) {
537
+ function iterator(match, a, b) {
538
+ const x = parseFloatWithUnits(a);
539
+ const y = parseFloatWithUnits(b);
540
+ if (index === 0) {
541
+ path.moveTo(x, y);
542
+ } else {
543
+ path.lineTo(x, y);
544
+ }
545
+ index++;
546
+ }
547
+ const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
548
+ const path = new ShapePath();
549
+ let index = 0;
550
+ node.getAttribute("points").replace(regex, iterator);
551
+ path.currentPath.autoClose = false;
552
+ return path;
553
+ }
554
+ function parseCircleNode(node) {
555
+ const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
556
+ const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
557
+ const r = parseFloatWithUnits(node.getAttribute("r") || 0);
558
+ const subpath = new Path();
559
+ subpath.absarc(x, y, r, 0, Math.PI * 2);
560
+ const path = new ShapePath();
561
+ path.subPaths.push(subpath);
562
+ return path;
563
+ }
564
+ function parseEllipseNode(node) {
565
+ const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
566
+ const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
567
+ const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
568
+ const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
569
+ const subpath = new Path();
570
+ subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
571
+ const path = new ShapePath();
572
+ path.subPaths.push(subpath);
573
+ return path;
574
+ }
575
+ function parseLineNode(node) {
576
+ const x1 = parseFloatWithUnits(node.getAttribute("x1") || 0);
577
+ const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
578
+ const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
579
+ const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
580
+ const path = new ShapePath();
581
+ path.moveTo(x1, y1);
582
+ path.lineTo(x2, y2);
583
+ path.currentPath.autoClose = false;
584
+ return path;
585
+ }
586
+ function parseStyle(node, style) {
587
+ style = Object.assign({}, style);
588
+ let stylesheetStyles = {};
589
+ if (node.hasAttribute("class")) {
590
+ const classSelectors = node.getAttribute("class").split(/\s/).filter(Boolean).map((i) => i.trim());
591
+ for (let i = 0; i < classSelectors.length; i++) {
592
+ stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["." + classSelectors[i]]);
593
+ }
594
+ }
595
+ if (node.hasAttribute("id")) {
596
+ stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["#" + node.getAttribute("id")]);
597
+ }
598
+ function addStyle(svgName, jsName, adjustFunction) {
599
+ if (adjustFunction === void 0) {
600
+ adjustFunction = function copy(v) {
601
+ if (v.startsWith("url"))
602
+ console.warn("SVGLoader: url access in attributes is not implemented.");
603
+ return v;
604
+ };
605
+ }
606
+ if (node.hasAttribute(svgName))
607
+ style[jsName] = adjustFunction(node.getAttribute(svgName));
608
+ if (stylesheetStyles[svgName])
609
+ style[jsName] = adjustFunction(stylesheetStyles[svgName]);
610
+ if (node.style && node.style[svgName] !== "")
611
+ style[jsName] = adjustFunction(node.style[svgName]);
612
+ }
613
+ function clamp(v) {
614
+ return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
615
+ }
616
+ function positive(v) {
617
+ return Math.max(0, parseFloatWithUnits(v));
618
+ }
619
+ addStyle("fill", "fill");
620
+ addStyle("fill-opacity", "fillOpacity", clamp);
621
+ addStyle("fill-rule", "fillRule");
622
+ addStyle("opacity", "opacity", clamp);
623
+ addStyle("stroke", "stroke");
624
+ addStyle("stroke-opacity", "strokeOpacity", clamp);
625
+ addStyle("stroke-width", "strokeWidth", positive);
626
+ addStyle("stroke-linejoin", "strokeLineJoin");
627
+ addStyle("stroke-linecap", "strokeLineCap");
628
+ addStyle("stroke-miterlimit", "strokeMiterLimit", positive);
629
+ addStyle("visibility", "visibility");
630
+ return style;
631
+ }
632
+ function getReflection(a, b) {
633
+ return a - (b - a);
634
+ }
635
+ function parseFloats(input, flags, stride) {
636
+ if (typeof input !== "string") {
637
+ throw new TypeError("Invalid input: " + typeof input);
638
+ }
639
+ const RE = {
640
+ SEPARATOR: /[ \t\r\n\,.\-+]/,
641
+ WHITESPACE: /[ \t\r\n]/,
642
+ DIGIT: /[\d]/,
643
+ SIGN: /[-+]/,
644
+ POINT: /\./,
645
+ COMMA: /,/,
646
+ EXP: /e/i,
647
+ FLAGS: /[01]/
648
+ };
649
+ const SEP = 0;
650
+ const INT = 1;
651
+ const FLOAT = 2;
652
+ const EXP = 3;
653
+ let state = SEP;
654
+ let seenComma = true;
655
+ let number = "", exponent = "";
656
+ const result = [];
657
+ function throwSyntaxError(current2, i, partial) {
658
+ const error = new SyntaxError('Unexpected character "' + current2 + '" at index ' + i + ".");
659
+ error.partial = partial;
660
+ throw error;
661
+ }
662
+ function newNumber() {
663
+ if (number !== "") {
664
+ if (exponent === "")
665
+ result.push(Number(number));
666
+ else
667
+ result.push(Number(number) * Math.pow(10, Number(exponent)));
668
+ }
669
+ number = "";
670
+ exponent = "";
671
+ }
672
+ let current;
673
+ const length = input.length;
674
+ for (let i = 0; i < length; i++) {
675
+ current = input[i];
676
+ if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
677
+ state = INT;
678
+ number = current;
679
+ newNumber();
680
+ continue;
681
+ }
682
+ if (state === SEP) {
683
+ if (RE.WHITESPACE.test(current)) {
684
+ continue;
685
+ }
686
+ if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
687
+ state = INT;
688
+ number = current;
689
+ continue;
690
+ }
691
+ if (RE.POINT.test(current)) {
692
+ state = FLOAT;
693
+ number = current;
694
+ continue;
695
+ }
696
+ if (RE.COMMA.test(current)) {
697
+ if (seenComma) {
698
+ throwSyntaxError(current, i, result);
699
+ }
700
+ seenComma = true;
701
+ }
702
+ }
703
+ if (state === INT) {
704
+ if (RE.DIGIT.test(current)) {
705
+ number += current;
706
+ continue;
707
+ }
708
+ if (RE.POINT.test(current)) {
709
+ number += current;
710
+ state = FLOAT;
711
+ continue;
712
+ }
713
+ if (RE.EXP.test(current)) {
714
+ state = EXP;
715
+ continue;
716
+ }
717
+ if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
718
+ throwSyntaxError(current, i, result);
719
+ }
720
+ }
721
+ if (state === FLOAT) {
722
+ if (RE.DIGIT.test(current)) {
723
+ number += current;
724
+ continue;
725
+ }
726
+ if (RE.EXP.test(current)) {
727
+ state = EXP;
728
+ continue;
729
+ }
730
+ if (RE.POINT.test(current) && number[number.length - 1] === ".") {
731
+ throwSyntaxError(current, i, result);
732
+ }
733
+ }
734
+ if (state === EXP) {
735
+ if (RE.DIGIT.test(current)) {
736
+ exponent += current;
737
+ continue;
738
+ }
739
+ if (RE.SIGN.test(current)) {
740
+ if (exponent === "") {
741
+ exponent += current;
742
+ continue;
743
+ }
744
+ if (exponent.length === 1 && RE.SIGN.test(exponent)) {
745
+ throwSyntaxError(current, i, result);
746
+ }
747
+ }
748
+ }
749
+ if (RE.WHITESPACE.test(current)) {
750
+ newNumber();
751
+ state = SEP;
752
+ seenComma = false;
753
+ } else if (RE.COMMA.test(current)) {
754
+ newNumber();
755
+ state = SEP;
756
+ seenComma = true;
757
+ } else if (RE.SIGN.test(current)) {
758
+ newNumber();
759
+ state = INT;
760
+ number = current;
761
+ } else if (RE.POINT.test(current)) {
762
+ newNumber();
763
+ state = FLOAT;
764
+ number = current;
765
+ } else {
766
+ throwSyntaxError(current, i, result);
767
+ }
768
+ }
769
+ newNumber();
770
+ return result;
771
+ }
772
+ const units = ["mm", "cm", "in", "pt", "pc", "px"];
773
+ const unitConversion = {
774
+ mm: {
775
+ mm: 1,
776
+ cm: 0.1,
777
+ in: 1 / 25.4,
778
+ pt: 72 / 25.4,
779
+ pc: 6 / 25.4,
780
+ px: -1
781
+ },
782
+ cm: {
783
+ mm: 10,
784
+ cm: 1,
785
+ in: 1 / 2.54,
786
+ pt: 72 / 2.54,
787
+ pc: 6 / 2.54,
788
+ px: -1
789
+ },
790
+ in: {
791
+ mm: 25.4,
792
+ cm: 2.54,
793
+ in: 1,
794
+ pt: 72,
795
+ pc: 6,
796
+ px: -1
797
+ },
798
+ pt: {
799
+ mm: 25.4 / 72,
800
+ cm: 2.54 / 72,
801
+ in: 1 / 72,
802
+ pt: 1,
803
+ pc: 6 / 72,
804
+ px: -1
805
+ },
806
+ pc: {
807
+ mm: 25.4 / 6,
808
+ cm: 2.54 / 6,
809
+ in: 1 / 6,
810
+ pt: 72 / 6,
811
+ pc: 1,
812
+ px: -1
813
+ },
814
+ px: {
815
+ px: 1
816
+ }
817
+ };
818
+ function parseFloatWithUnits(string) {
819
+ let theUnit = "px";
820
+ if (typeof string === "string" || string instanceof String) {
821
+ for (let i = 0, n = units.length; i < n; i++) {
822
+ const u = units[i];
823
+ if (string.endsWith(u)) {
824
+ theUnit = u;
825
+ string = string.substring(0, string.length - u.length);
826
+ break;
827
+ }
828
+ }
829
+ }
830
+ let scale = void 0;
831
+ if (theUnit === "px" && scope.defaultUnit !== "px") {
832
+ scale = unitConversion["in"][scope.defaultUnit] / scope.defaultDPI;
833
+ } else {
834
+ scale = unitConversion[theUnit][scope.defaultUnit];
835
+ if (scale < 0) {
836
+ scale = unitConversion[theUnit]["in"] * scope.defaultDPI;
837
+ }
838
+ }
839
+ return scale * parseFloat(string);
840
+ }
841
+ function getNodeTransform(node) {
842
+ if (!(node.hasAttribute("transform") || node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y")))) {
843
+ return null;
844
+ }
845
+ const transform = parseNodeTransform(node);
846
+ if (transformStack.length > 0) {
847
+ transform.premultiply(transformStack[transformStack.length - 1]);
848
+ }
849
+ currentTransform.copy(transform);
850
+ transformStack.push(transform);
851
+ return transform;
852
+ }
853
+ function parseNodeTransform(node) {
854
+ const transform = new Matrix3();
855
+ const currentTransform2 = tempTransform0;
856
+ if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
857
+ const tx = parseFloatWithUnits(node.getAttribute("x"));
858
+ const ty = parseFloatWithUnits(node.getAttribute("y"));
859
+ transform.translate(tx, ty);
860
+ }
861
+ if (node.hasAttribute("transform")) {
862
+ const transformsTexts = node.getAttribute("transform").split(")");
863
+ for (let tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
864
+ const transformText = transformsTexts[tIndex].trim();
865
+ if (transformText === "")
866
+ continue;
867
+ const openParPos = transformText.indexOf("(");
868
+ const closeParPos = transformText.length;
869
+ if (openParPos > 0 && openParPos < closeParPos) {
870
+ const transformType = transformText.substr(0, openParPos);
871
+ const array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
872
+ currentTransform2.identity();
873
+ switch (transformType) {
874
+ case "translate":
875
+ if (array.length >= 1) {
876
+ const tx = array[0];
877
+ let ty = tx;
878
+ if (array.length >= 2) {
879
+ ty = array[1];
880
+ }
881
+ currentTransform2.translate(tx, ty);
882
+ }
883
+ break;
884
+ case "rotate":
885
+ if (array.length >= 1) {
886
+ let angle = 0;
887
+ let cx = 0;
888
+ let cy = 0;
889
+ angle = -array[0] * Math.PI / 180;
890
+ if (array.length >= 3) {
891
+ cx = array[1];
892
+ cy = array[2];
893
+ }
894
+ tempTransform1.identity().translate(-cx, -cy);
895
+ tempTransform2.identity().rotate(angle);
896
+ tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
897
+ tempTransform1.identity().translate(cx, cy);
898
+ currentTransform2.multiplyMatrices(tempTransform1, tempTransform3);
899
+ }
900
+ break;
901
+ case "scale":
902
+ if (array.length >= 1) {
903
+ const scaleX = array[0];
904
+ let scaleY = scaleX;
905
+ if (array.length >= 2) {
906
+ scaleY = array[1];
907
+ }
908
+ currentTransform2.scale(scaleX, scaleY);
909
+ }
910
+ break;
911
+ case "skewX":
912
+ if (array.length === 1) {
913
+ currentTransform2.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
914
+ }
915
+ break;
916
+ case "skewY":
917
+ if (array.length === 1) {
918
+ currentTransform2.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
919
+ }
920
+ break;
921
+ case "matrix":
922
+ if (array.length === 6) {
923
+ currentTransform2.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
924
+ }
925
+ break;
926
+ }
927
+ }
928
+ transform.premultiply(currentTransform2);
929
+ }
930
+ }
931
+ return transform;
932
+ }
933
+ function transformPath(path, m) {
934
+ function transfVec2(v2) {
935
+ tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
936
+ v2.set(tempV3.x, tempV3.y);
937
+ }
938
+ const isRotated = isTransformRotated(m);
939
+ const subPaths = path.subPaths;
940
+ for (let i = 0, n = subPaths.length; i < n; i++) {
941
+ const subPath = subPaths[i];
942
+ const curves = subPath.curves;
943
+ for (let j = 0; j < curves.length; j++) {
944
+ const curve = curves[j];
945
+ if (curve.isLineCurve) {
946
+ transfVec2(curve.v1);
947
+ transfVec2(curve.v2);
948
+ } else if (curve.isCubicBezierCurve) {
949
+ transfVec2(curve.v0);
950
+ transfVec2(curve.v1);
951
+ transfVec2(curve.v2);
952
+ transfVec2(curve.v3);
953
+ } else if (curve.isQuadraticBezierCurve) {
954
+ transfVec2(curve.v0);
955
+ transfVec2(curve.v1);
956
+ transfVec2(curve.v2);
957
+ } else if (curve.isEllipseCurve) {
958
+ if (isRotated) {
959
+ console.warn("SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.");
960
+ }
961
+ tempV2.set(curve.aX, curve.aY);
962
+ transfVec2(tempV2);
963
+ curve.aX = tempV2.x;
964
+ curve.aY = tempV2.y;
965
+ curve.xRadius *= getTransformScaleX(m);
966
+ curve.yRadius *= getTransformScaleY(m);
967
+ }
968
+ }
969
+ }
970
+ }
971
+ function isTransformRotated(m) {
972
+ return m.elements[1] !== 0 || m.elements[3] !== 0;
973
+ }
974
+ function getTransformScaleX(m) {
975
+ const te = m.elements;
976
+ return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
977
+ }
978
+ function getTransformScaleY(m) {
979
+ const te = m.elements;
980
+ return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
981
+ }
982
+ const paths = [];
983
+ const stylesheets = {};
984
+ const transformStack = [];
985
+ const tempTransform0 = new Matrix3();
986
+ const tempTransform1 = new Matrix3();
987
+ const tempTransform2 = new Matrix3();
988
+ const tempTransform3 = new Matrix3();
989
+ const tempV2 = new Vector2();
990
+ const tempV3 = new Vector3();
991
+ const currentTransform = new Matrix3();
992
+ const xml = new DOMParser().parseFromString(text, "image/svg+xml");
993
+ parseNode(xml.documentElement, {
994
+ fill: "#000",
995
+ fillOpacity: 1,
996
+ strokeOpacity: 1,
997
+ strokeWidth: 1,
998
+ strokeLineJoin: "miter",
999
+ strokeLineCap: "butt",
1000
+ strokeMiterLimit: 4
1001
+ });
1002
+ const data = { paths, xml: xml.documentElement };
1003
+ return data;
1004
+ }
1005
+ static createShapes(shapePath) {
1006
+ const BIGNUMBER = 999999999;
1007
+ const IntersectionLocationType = {
1008
+ ORIGIN: 0,
1009
+ DESTINATION: 1,
1010
+ BETWEEN: 2,
1011
+ LEFT: 3,
1012
+ RIGHT: 4,
1013
+ BEHIND: 5,
1014
+ BEYOND: 6
1015
+ };
1016
+ const classifyResult = {
1017
+ loc: IntersectionLocationType.ORIGIN,
1018
+ t: 0
1019
+ };
1020
+ function findEdgeIntersection(a0, a1, b0, b1) {
1021
+ const x1 = a0.x;
1022
+ const x2 = a1.x;
1023
+ const x3 = b0.x;
1024
+ const x4 = b1.x;
1025
+ const y1 = a0.y;
1026
+ const y2 = a1.y;
1027
+ const y3 = b0.y;
1028
+ const y4 = b1.y;
1029
+ const nom1 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
1030
+ const nom2 = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3);
1031
+ const denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
1032
+ const t1 = nom1 / denom;
1033
+ const t2 = nom2 / denom;
1034
+ if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
1035
+ return null;
1036
+ } else if (nom1 === 0 && denom === 0) {
1037
+ for (let i = 0; i < 2; i++) {
1038
+ classifyPoint(i === 0 ? b0 : b1, a0, a1);
1039
+ if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1040
+ const point = i === 0 ? b0 : b1;
1041
+ return { x: point.x, y: point.y, t: classifyResult.t };
1042
+ } else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
1043
+ const x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
1044
+ const y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
1045
+ return { x, y, t: classifyResult.t };
1046
+ }
1047
+ }
1048
+ return null;
1049
+ } else {
1050
+ for (let i = 0; i < 2; i++) {
1051
+ classifyPoint(i === 0 ? b0 : b1, a0, a1);
1052
+ if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1053
+ const point = i === 0 ? b0 : b1;
1054
+ return { x: point.x, y: point.y, t: classifyResult.t };
1055
+ }
1056
+ }
1057
+ const x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
1058
+ const y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
1059
+ return { x, y, t: t1 };
1060
+ }
1061
+ }
1062
+ function classifyPoint(p, edgeStart, edgeEnd) {
1063
+ const ax = edgeEnd.x - edgeStart.x;
1064
+ const ay = edgeEnd.y - edgeStart.y;
1065
+ const bx = p.x - edgeStart.x;
1066
+ const by = p.y - edgeStart.y;
1067
+ const sa = ax * by - bx * ay;
1068
+ if (p.x === edgeStart.x && p.y === edgeStart.y) {
1069
+ classifyResult.loc = IntersectionLocationType.ORIGIN;
1070
+ classifyResult.t = 0;
1071
+ return;
1072
+ }
1073
+ if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
1074
+ classifyResult.loc = IntersectionLocationType.DESTINATION;
1075
+ classifyResult.t = 1;
1076
+ return;
1077
+ }
1078
+ if (sa < -Number.EPSILON) {
1079
+ classifyResult.loc = IntersectionLocationType.LEFT;
1080
+ return;
1081
+ }
1082
+ if (sa > Number.EPSILON) {
1083
+ classifyResult.loc = IntersectionLocationType.RIGHT;
1084
+ return;
1085
+ }
1086
+ if (ax * bx < 0 || ay * by < 0) {
1087
+ classifyResult.loc = IntersectionLocationType.BEHIND;
1088
+ return;
1089
+ }
1090
+ if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
1091
+ classifyResult.loc = IntersectionLocationType.BEYOND;
1092
+ return;
1093
+ }
1094
+ let t;
1095
+ if (ax !== 0) {
1096
+ t = bx / ax;
1097
+ } else {
1098
+ t = by / ay;
1099
+ }
1100
+ classifyResult.loc = IntersectionLocationType.BETWEEN;
1101
+ classifyResult.t = t;
1102
+ }
1103
+ function getIntersections(path1, path2) {
1104
+ const intersectionsRaw = [];
1105
+ const intersections = [];
1106
+ for (let index = 1; index < path1.length; index++) {
1107
+ const path1EdgeStart = path1[index - 1];
1108
+ const path1EdgeEnd = path1[index];
1109
+ for (let index2 = 1; index2 < path2.length; index2++) {
1110
+ const path2EdgeStart = path2[index2 - 1];
1111
+ const path2EdgeEnd = path2[index2];
1112
+ const intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
1113
+ if (intersection !== null && intersectionsRaw.find(
1114
+ (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1115
+ ) === void 0) {
1116
+ intersectionsRaw.push(intersection);
1117
+ intersections.push(new Vector2(intersection.x, intersection.y));
1118
+ }
1119
+ }
1120
+ }
1121
+ return intersections;
1122
+ }
1123
+ function getScanlineIntersections(scanline, boundingBox, paths) {
1124
+ const center = new Vector2();
1125
+ boundingBox.getCenter(center);
1126
+ const allIntersections = [];
1127
+ paths.forEach((path) => {
1128
+ if (path.boundingBox.containsPoint(center)) {
1129
+ const intersections = getIntersections(scanline, path.points);
1130
+ intersections.forEach((p) => {
1131
+ allIntersections.push({ identifier: path.identifier, isCW: path.isCW, point: p });
1132
+ });
1133
+ }
1134
+ });
1135
+ allIntersections.sort((i1, i2) => {
1136
+ return i1.point.x - i2.point.x;
1137
+ });
1138
+ return allIntersections;
1139
+ }
1140
+ function isHoleTo(simplePath, allPaths, scanlineMinX2, scanlineMaxX2, _fillRule) {
1141
+ if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1142
+ _fillRule = "nonzero";
1143
+ }
1144
+ const centerBoundingBox = new Vector2();
1145
+ simplePath.boundingBox.getCenter(centerBoundingBox);
1146
+ const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1147
+ const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1148
+ scanlineIntersections.sort((i1, i2) => {
1149
+ return i1.point.x - i2.point.x;
1150
+ });
1151
+ const baseIntersections = [];
1152
+ const otherIntersections = [];
1153
+ scanlineIntersections.forEach((i2) => {
1154
+ if (i2.identifier === simplePath.identifier) {
1155
+ baseIntersections.push(i2);
1156
+ } else {
1157
+ otherIntersections.push(i2);
1158
+ }
1159
+ });
1160
+ const firstXOfPath = baseIntersections[0].point.x;
1161
+ const stack = [];
1162
+ let i = 0;
1163
+ while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
1164
+ if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
1165
+ stack.pop();
1166
+ } else {
1167
+ stack.push(otherIntersections[i].identifier);
1168
+ }
1169
+ i++;
1170
+ }
1171
+ stack.push(simplePath.identifier);
1172
+ if (_fillRule === "evenodd") {
1173
+ const isHole = stack.length % 2 === 0 ? true : false;
1174
+ const isHoleFor = stack[stack.length - 2];
1175
+ return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1176
+ } else if (_fillRule === "nonzero") {
1177
+ let isHole = true;
1178
+ let isHoleFor = null;
1179
+ let lastCWValue = null;
1180
+ for (let i2 = 0; i2 < stack.length; i2++) {
1181
+ const identifier2 = stack[i2];
1182
+ if (isHole) {
1183
+ lastCWValue = allPaths[identifier2].isCW;
1184
+ isHole = false;
1185
+ isHoleFor = identifier2;
1186
+ } else if (lastCWValue !== allPaths[identifier2].isCW) {
1187
+ lastCWValue = allPaths[identifier2].isCW;
1188
+ isHole = true;
1189
+ }
1190
+ }
1191
+ return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1192
+ } else {
1193
+ console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
1194
+ }
1195
+ }
1196
+ let identifier = 0;
1197
+ let scanlineMinX = BIGNUMBER;
1198
+ let scanlineMaxX = -BIGNUMBER;
1199
+ let simplePaths = shapePath.subPaths.map((p) => {
1200
+ const points = p.getPoints();
1201
+ let maxY = -BIGNUMBER;
1202
+ let minY = BIGNUMBER;
1203
+ let maxX = -BIGNUMBER;
1204
+ let minX = BIGNUMBER;
1205
+ for (let i = 0; i < points.length; i++) {
1206
+ const p2 = points[i];
1207
+ if (p2.y > maxY) {
1208
+ maxY = p2.y;
1209
+ }
1210
+ if (p2.y < minY) {
1211
+ minY = p2.y;
1212
+ }
1213
+ if (p2.x > maxX) {
1214
+ maxX = p2.x;
1215
+ }
1216
+ if (p2.x < minX) {
1217
+ minX = p2.x;
1218
+ }
1219
+ }
1220
+ if (scanlineMaxX <= maxX) {
1221
+ scanlineMaxX = maxX + 1;
1222
+ }
1223
+ if (scanlineMinX >= minX) {
1224
+ scanlineMinX = minX - 1;
1225
+ }
1226
+ return {
1227
+ curves: p.curves,
1228
+ points,
1229
+ isCW: ShapeUtils.isClockWise(points),
1230
+ identifier: identifier++,
1231
+ boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1232
+ };
1233
+ });
1234
+ simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
1235
+ const isAHole = simplePaths.map(
1236
+ (p) => isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule)
1237
+ );
1238
+ const shapesToReturn = [];
1239
+ simplePaths.forEach((p) => {
1240
+ const amIAHole = isAHole[p.identifier];
1241
+ if (!amIAHole.isHole) {
1242
+ const shape = new Shape();
1243
+ shape.curves = p.curves;
1244
+ const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1245
+ holes.forEach((h) => {
1246
+ const hole = simplePaths[h.identifier];
1247
+ const path = new Path();
1248
+ path.curves = hole.curves;
1249
+ shape.holes.push(path);
1250
+ });
1251
+ shapesToReturn.push(shape);
1252
+ }
1253
+ });
1254
+ return shapesToReturn;
1255
+ }
1256
+ static getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
1257
+ width = width !== void 0 ? width : 1;
1258
+ color = color !== void 0 ? color : "#000";
1259
+ lineJoin = lineJoin !== void 0 ? lineJoin : "miter";
1260
+ lineCap = lineCap !== void 0 ? lineCap : "butt";
1261
+ miterLimit = miterLimit !== void 0 ? miterLimit : 4;
1262
+ return {
1263
+ strokeColor: color,
1264
+ strokeWidth: width,
1265
+ strokeLineJoin: lineJoin,
1266
+ strokeLineCap: lineCap,
1267
+ strokeMiterLimit: miterLimit
1268
+ };
1269
+ }
1270
+ static pointsToStroke(points, style, arcDivisions, minDistance) {
1271
+ const vertices = [];
1272
+ const normals = [];
1273
+ const uvs = [];
1274
+ if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1275
+ return null;
1276
+ }
1277
+ const geometry = new BufferGeometry();
1278
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1279
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1280
+ geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1281
+ return geometry;
1282
+ }
1283
+ static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1284
+ const tempV2_1 = new Vector2();
1285
+ const tempV2_2 = new Vector2();
1286
+ const tempV2_3 = new Vector2();
1287
+ const tempV2_4 = new Vector2();
1288
+ const tempV2_5 = new Vector2();
1289
+ const tempV2_6 = new Vector2();
1290
+ const tempV2_7 = new Vector2();
1291
+ const lastPointL = new Vector2();
1292
+ const lastPointR = new Vector2();
1293
+ const point0L = new Vector2();
1294
+ const point0R = new Vector2();
1295
+ const currentPointL = new Vector2();
1296
+ const currentPointR = new Vector2();
1297
+ const nextPointL = new Vector2();
1298
+ const nextPointR = new Vector2();
1299
+ const innerPoint = new Vector2();
1300
+ const outerPoint = new Vector2();
1301
+ arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1302
+ minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1303
+ vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
1304
+ points = removeDuplicatedPoints(points);
1305
+ const numPoints = points.length;
1306
+ if (numPoints < 2)
1307
+ return 0;
1308
+ const isClosed = points[0].equals(points[numPoints - 1]);
1309
+ let currentPoint;
1310
+ let previousPoint = points[0];
1311
+ let nextPoint;
1312
+ const strokeWidth2 = style.strokeWidth / 2;
1313
+ const deltaU = 1 / (numPoints - 1);
1314
+ let u0 = 0, u1;
1315
+ let innerSideModified;
1316
+ let joinIsOnLeftSide;
1317
+ let isMiter;
1318
+ let initialJoinIsOnLeftSide = false;
1319
+ let numVertices = 0;
1320
+ let currentCoordinate = vertexOffset * 3;
1321
+ let currentCoordinateUV = vertexOffset * 2;
1322
+ getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
1323
+ lastPointL.copy(points[0]).sub(tempV2_1);
1324
+ lastPointR.copy(points[0]).add(tempV2_1);
1325
+ point0L.copy(lastPointL);
1326
+ point0R.copy(lastPointR);
1327
+ for (let iPoint = 1; iPoint < numPoints; iPoint++) {
1328
+ currentPoint = points[iPoint];
1329
+ if (iPoint === numPoints - 1) {
1330
+ if (isClosed) {
1331
+ nextPoint = points[1];
1332
+ } else {
1333
+ nextPoint = void 0;
1334
+ }
1335
+ } else {
1336
+ nextPoint = points[iPoint + 1];
1337
+ }
1338
+ const normal1 = tempV2_1;
1339
+ getNormal(previousPoint, currentPoint, normal1);
1340
+ tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
1341
+ currentPointL.copy(currentPoint).sub(tempV2_3);
1342
+ currentPointR.copy(currentPoint).add(tempV2_3);
1343
+ u1 = u0 + deltaU;
1344
+ innerSideModified = false;
1345
+ if (nextPoint !== void 0) {
1346
+ getNormal(currentPoint, nextPoint, tempV2_2);
1347
+ tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
1348
+ nextPointL.copy(currentPoint).sub(tempV2_3);
1349
+ nextPointR.copy(currentPoint).add(tempV2_3);
1350
+ joinIsOnLeftSide = true;
1351
+ tempV2_3.subVectors(nextPoint, previousPoint);
1352
+ if (normal1.dot(tempV2_3) < 0) {
1353
+ joinIsOnLeftSide = false;
1354
+ }
1355
+ if (iPoint === 1)
1356
+ initialJoinIsOnLeftSide = joinIsOnLeftSide;
1357
+ tempV2_3.subVectors(nextPoint, currentPoint);
1358
+ tempV2_3.normalize();
1359
+ const dot = Math.abs(normal1.dot(tempV2_3));
1360
+ if (dot !== 0) {
1361
+ const miterSide = strokeWidth2 / dot;
1362
+ tempV2_3.multiplyScalar(-miterSide);
1363
+ tempV2_4.subVectors(currentPoint, previousPoint);
1364
+ tempV2_5.copy(tempV2_4).setLength(miterSide).add(tempV2_3);
1365
+ innerPoint.copy(tempV2_5).negate();
1366
+ const miterLength2 = tempV2_5.length();
1367
+ const segmentLengthPrev = tempV2_4.length();
1368
+ tempV2_4.divideScalar(segmentLengthPrev);
1369
+ tempV2_6.subVectors(nextPoint, currentPoint);
1370
+ const segmentLengthNext = tempV2_6.length();
1371
+ tempV2_6.divideScalar(segmentLengthNext);
1372
+ if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
1373
+ innerSideModified = true;
1374
+ }
1375
+ outerPoint.copy(tempV2_5).add(currentPoint);
1376
+ innerPoint.add(currentPoint);
1377
+ isMiter = false;
1378
+ if (innerSideModified) {
1379
+ if (joinIsOnLeftSide) {
1380
+ nextPointR.copy(innerPoint);
1381
+ currentPointR.copy(innerPoint);
1382
+ } else {
1383
+ nextPointL.copy(innerPoint);
1384
+ currentPointL.copy(innerPoint);
1385
+ }
1386
+ } else {
1387
+ makeSegmentTriangles();
1388
+ }
1389
+ switch (style.strokeLineJoin) {
1390
+ case "bevel":
1391
+ makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1392
+ break;
1393
+ case "round":
1394
+ createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1395
+ if (joinIsOnLeftSide) {
1396
+ makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
1397
+ } else {
1398
+ makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
1399
+ }
1400
+ break;
1401
+ case "miter":
1402
+ case "miter-clip":
1403
+ default:
1404
+ const miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
1405
+ if (miterFraction < 1) {
1406
+ if (style.strokeLineJoin !== "miter-clip") {
1407
+ makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1408
+ break;
1409
+ } else {
1410
+ createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1411
+ if (joinIsOnLeftSide) {
1412
+ tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
1413
+ tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
1414
+ addVertex(currentPointL, u1, 0);
1415
+ addVertex(tempV2_6, u1, 0);
1416
+ addVertex(currentPoint, u1, 0.5);
1417
+ addVertex(currentPoint, u1, 0.5);
1418
+ addVertex(tempV2_6, u1, 0);
1419
+ addVertex(tempV2_7, u1, 0);
1420
+ addVertex(currentPoint, u1, 0.5);
1421
+ addVertex(tempV2_7, u1, 0);
1422
+ addVertex(nextPointL, u1, 0);
1423
+ } else {
1424
+ tempV2_6.subVectors(outerPoint, currentPointR).multiplyScalar(miterFraction).add(currentPointR);
1425
+ tempV2_7.subVectors(outerPoint, nextPointR).multiplyScalar(miterFraction).add(nextPointR);
1426
+ addVertex(currentPointR, u1, 1);
1427
+ addVertex(tempV2_6, u1, 1);
1428
+ addVertex(currentPoint, u1, 0.5);
1429
+ addVertex(currentPoint, u1, 0.5);
1430
+ addVertex(tempV2_6, u1, 1);
1431
+ addVertex(tempV2_7, u1, 1);
1432
+ addVertex(currentPoint, u1, 0.5);
1433
+ addVertex(tempV2_7, u1, 1);
1434
+ addVertex(nextPointR, u1, 1);
1435
+ }
1436
+ }
1437
+ } else {
1438
+ if (innerSideModified) {
1439
+ if (joinIsOnLeftSide) {
1440
+ addVertex(lastPointR, u0, 1);
1441
+ addVertex(lastPointL, u0, 0);
1442
+ addVertex(outerPoint, u1, 0);
1443
+ addVertex(lastPointR, u0, 1);
1444
+ addVertex(outerPoint, u1, 0);
1445
+ addVertex(innerPoint, u1, 1);
1446
+ } else {
1447
+ addVertex(lastPointR, u0, 1);
1448
+ addVertex(lastPointL, u0, 0);
1449
+ addVertex(outerPoint, u1, 1);
1450
+ addVertex(lastPointL, u0, 0);
1451
+ addVertex(innerPoint, u1, 0);
1452
+ addVertex(outerPoint, u1, 1);
1453
+ }
1454
+ if (joinIsOnLeftSide) {
1455
+ nextPointL.copy(outerPoint);
1456
+ } else {
1457
+ nextPointR.copy(outerPoint);
1458
+ }
1459
+ } else {
1460
+ if (joinIsOnLeftSide) {
1461
+ addVertex(currentPointL, u1, 0);
1462
+ addVertex(outerPoint, u1, 0);
1463
+ addVertex(currentPoint, u1, 0.5);
1464
+ addVertex(currentPoint, u1, 0.5);
1465
+ addVertex(outerPoint, u1, 0);
1466
+ addVertex(nextPointL, u1, 0);
1467
+ } else {
1468
+ addVertex(currentPointR, u1, 1);
1469
+ addVertex(outerPoint, u1, 1);
1470
+ addVertex(currentPoint, u1, 0.5);
1471
+ addVertex(currentPoint, u1, 0.5);
1472
+ addVertex(outerPoint, u1, 1);
1473
+ addVertex(nextPointR, u1, 1);
1474
+ }
1475
+ }
1476
+ isMiter = true;
1477
+ }
1478
+ break;
1479
+ }
1480
+ } else {
1481
+ makeSegmentTriangles();
1482
+ }
1483
+ } else {
1484
+ makeSegmentTriangles();
1485
+ }
1486
+ if (!isClosed && iPoint === numPoints - 1) {
1487
+ addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
1488
+ }
1489
+ u0 = u1;
1490
+ previousPoint = currentPoint;
1491
+ lastPointL.copy(nextPointL);
1492
+ lastPointR.copy(nextPointR);
1493
+ }
1494
+ if (!isClosed) {
1495
+ addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
1496
+ } else if (innerSideModified && vertices) {
1497
+ let lastOuter = outerPoint;
1498
+ let lastInner = innerPoint;
1499
+ if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
1500
+ lastOuter = innerPoint;
1501
+ lastInner = outerPoint;
1502
+ }
1503
+ if (joinIsOnLeftSide) {
1504
+ if (isMiter || initialJoinIsOnLeftSide) {
1505
+ lastInner.toArray(vertices, 0 * 3);
1506
+ lastInner.toArray(vertices, 3 * 3);
1507
+ if (isMiter) {
1508
+ lastOuter.toArray(vertices, 1 * 3);
1509
+ }
1510
+ }
1511
+ } else {
1512
+ if (isMiter || !initialJoinIsOnLeftSide) {
1513
+ lastInner.toArray(vertices, 1 * 3);
1514
+ lastInner.toArray(vertices, 3 * 3);
1515
+ if (isMiter) {
1516
+ lastOuter.toArray(vertices, 0 * 3);
1517
+ }
1518
+ }
1519
+ }
1520
+ }
1521
+ return numVertices;
1522
+ function getNormal(p1, p2, result) {
1523
+ result.subVectors(p2, p1);
1524
+ return result.set(-result.y, result.x).normalize();
1525
+ }
1526
+ function addVertex(position, u, v) {
1527
+ if (vertices) {
1528
+ vertices[currentCoordinate] = position.x;
1529
+ vertices[currentCoordinate + 1] = position.y;
1530
+ vertices[currentCoordinate + 2] = 0;
1531
+ if (normals) {
1532
+ normals[currentCoordinate] = 0;
1533
+ normals[currentCoordinate + 1] = 0;
1534
+ normals[currentCoordinate + 2] = 1;
1535
+ }
1536
+ currentCoordinate += 3;
1537
+ if (uvs) {
1538
+ uvs[currentCoordinateUV] = u;
1539
+ uvs[currentCoordinateUV + 1] = v;
1540
+ currentCoordinateUV += 2;
1541
+ }
1542
+ }
1543
+ numVertices += 3;
1544
+ }
1545
+ function makeCircularSector(center, p1, p2, u, v) {
1546
+ tempV2_1.copy(p1).sub(center).normalize();
1547
+ tempV2_2.copy(p2).sub(center).normalize();
1548
+ let angle = Math.PI;
1549
+ const dot = tempV2_1.dot(tempV2_2);
1550
+ if (Math.abs(dot) < 1)
1551
+ angle = Math.abs(Math.acos(dot));
1552
+ angle /= arcDivisions;
1553
+ tempV2_3.copy(p1);
1554
+ for (let i = 0, il = arcDivisions - 1; i < il; i++) {
1555
+ tempV2_4.copy(tempV2_3).rotateAround(center, angle);
1556
+ addVertex(tempV2_3, u, v);
1557
+ addVertex(tempV2_4, u, v);
1558
+ addVertex(center, u, 0.5);
1559
+ tempV2_3.copy(tempV2_4);
1560
+ }
1561
+ addVertex(tempV2_4, u, v);
1562
+ addVertex(p2, u, v);
1563
+ addVertex(center, u, 0.5);
1564
+ }
1565
+ function makeSegmentTriangles() {
1566
+ addVertex(lastPointR, u0, 1);
1567
+ addVertex(lastPointL, u0, 0);
1568
+ addVertex(currentPointL, u1, 0);
1569
+ addVertex(lastPointR, u0, 1);
1570
+ addVertex(currentPointL, u1, 1);
1571
+ addVertex(currentPointR, u1, 0);
1572
+ }
1573
+ function makeSegmentWithBevelJoin(joinIsOnLeftSide2, innerSideModified2, u) {
1574
+ if (innerSideModified2) {
1575
+ if (joinIsOnLeftSide2) {
1576
+ addVertex(lastPointR, u0, 1);
1577
+ addVertex(lastPointL, u0, 0);
1578
+ addVertex(currentPointL, u1, 0);
1579
+ addVertex(lastPointR, u0, 1);
1580
+ addVertex(currentPointL, u1, 0);
1581
+ addVertex(innerPoint, u1, 1);
1582
+ addVertex(currentPointL, u, 0);
1583
+ addVertex(nextPointL, u, 0);
1584
+ addVertex(innerPoint, u, 0.5);
1585
+ } else {
1586
+ addVertex(lastPointR, u0, 1);
1587
+ addVertex(lastPointL, u0, 0);
1588
+ addVertex(currentPointR, u1, 1);
1589
+ addVertex(lastPointL, u0, 0);
1590
+ addVertex(innerPoint, u1, 0);
1591
+ addVertex(currentPointR, u1, 1);
1592
+ addVertex(currentPointR, u, 1);
1593
+ addVertex(nextPointR, u, 0);
1594
+ addVertex(innerPoint, u, 0.5);
1595
+ }
1596
+ } else {
1597
+ if (joinIsOnLeftSide2) {
1598
+ addVertex(currentPointL, u, 0);
1599
+ addVertex(nextPointL, u, 0);
1600
+ addVertex(currentPoint, u, 0.5);
1601
+ } else {
1602
+ addVertex(currentPointR, u, 1);
1603
+ addVertex(nextPointR, u, 0);
1604
+ addVertex(currentPoint, u, 0.5);
1605
+ }
1606
+ }
1607
+ }
1608
+ function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide2, innerSideModified2) {
1609
+ if (innerSideModified2) {
1610
+ if (joinIsOnLeftSide2) {
1611
+ addVertex(lastPointR, u0, 1);
1612
+ addVertex(lastPointL, u0, 0);
1613
+ addVertex(currentPointL, u1, 0);
1614
+ addVertex(lastPointR, u0, 1);
1615
+ addVertex(currentPointL, u1, 0);
1616
+ addVertex(innerPoint, u1, 1);
1617
+ addVertex(currentPointL, u0, 0);
1618
+ addVertex(currentPoint, u1, 0.5);
1619
+ addVertex(innerPoint, u1, 1);
1620
+ addVertex(currentPoint, u1, 0.5);
1621
+ addVertex(nextPointL, u0, 0);
1622
+ addVertex(innerPoint, u1, 1);
1623
+ } else {
1624
+ addVertex(lastPointR, u0, 1);
1625
+ addVertex(lastPointL, u0, 0);
1626
+ addVertex(currentPointR, u1, 1);
1627
+ addVertex(lastPointL, u0, 0);
1628
+ addVertex(innerPoint, u1, 0);
1629
+ addVertex(currentPointR, u1, 1);
1630
+ addVertex(currentPointR, u0, 1);
1631
+ addVertex(innerPoint, u1, 0);
1632
+ addVertex(currentPoint, u1, 0.5);
1633
+ addVertex(currentPoint, u1, 0.5);
1634
+ addVertex(innerPoint, u1, 0);
1635
+ addVertex(nextPointR, u0, 1);
1636
+ }
1637
+ }
1638
+ }
1639
+ function addCapGeometry(center, p1, p2, joinIsOnLeftSide2, start, u) {
1640
+ switch (style.strokeLineCap) {
1641
+ case "round":
1642
+ if (start) {
1643
+ makeCircularSector(center, p2, p1, u, 0.5);
1644
+ } else {
1645
+ makeCircularSector(center, p1, p2, u, 0.5);
1646
+ }
1647
+ break;
1648
+ case "square":
1649
+ if (start) {
1650
+ tempV2_1.subVectors(p1, center);
1651
+ tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1652
+ tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1653
+ tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1654
+ if (joinIsOnLeftSide2) {
1655
+ tempV2_3.toArray(vertices, 1 * 3);
1656
+ tempV2_4.toArray(vertices, 0 * 3);
1657
+ tempV2_4.toArray(vertices, 3 * 3);
1658
+ } else {
1659
+ tempV2_3.toArray(vertices, 1 * 3);
1660
+ tempV2_3.toArray(vertices, 3 * 3);
1661
+ tempV2_4.toArray(vertices, 0 * 3);
1662
+ }
1663
+ } else {
1664
+ tempV2_1.subVectors(p2, center);
1665
+ tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1666
+ tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1667
+ tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1668
+ const vl = vertices.length;
1669
+ if (joinIsOnLeftSide2) {
1670
+ tempV2_3.toArray(vertices, vl - 1 * 3);
1671
+ tempV2_4.toArray(vertices, vl - 2 * 3);
1672
+ tempV2_4.toArray(vertices, vl - 4 * 3);
1673
+ } else {
1674
+ tempV2_3.toArray(vertices, vl - 2 * 3);
1675
+ tempV2_4.toArray(vertices, vl - 1 * 3);
1676
+ tempV2_4.toArray(vertices, vl - 4 * 3);
1677
+ }
1678
+ }
1679
+ break;
1680
+ case "butt":
1681
+ default:
1682
+ break;
1683
+ }
1684
+ }
1685
+ function removeDuplicatedPoints(points2) {
1686
+ let dupPoints = false;
1687
+ for (let i = 1, n = points2.length - 1; i < n; i++) {
1688
+ if (points2[i].distanceTo(points2[i + 1]) < minDistance) {
1689
+ dupPoints = true;
1690
+ break;
1691
+ }
1692
+ }
1693
+ if (!dupPoints)
1694
+ return points2;
1695
+ const newPoints = [];
1696
+ newPoints.push(points2[0]);
1697
+ for (let i = 1, n = points2.length - 1; i < n; i++) {
1698
+ if (points2[i].distanceTo(points2[i + 1]) >= minDistance) {
1699
+ newPoints.push(points2[i]);
1700
+ }
1701
+ }
1702
+ newPoints.push(points2[points2.length - 1]);
1703
+ return newPoints;
1704
+ }
1705
+ }
1706
+ }
1707
+ export {
1708
+ SVGLoader
1709
+ };