three-stdlib 2.15.1 → 2.16.0

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Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +196 -302
  4. package/animation/CCDIKSolver.mjs +223 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +969 -333
  108. package/index.mjs +969 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
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  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -1,255 +1,211 @@
1
- import { Loader, LoaderUtils, FileLoader, Vector3, Quaternion, Matrix4, MeshBasicMaterial, Scene, TextureLoader, Euler, MathUtils, AnimationClip, VectorKeyframeTrack, QuaternionKeyframeTrack, MeshLambertMaterial, MeshPhongMaterial, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, RepeatWrapping, ClampToEdgeWrapping } from 'three';
2
- import { TGALoader } from './TGALoader.js';
3
-
4
- class ColladaLoader extends Loader {
1
+ "use strict";
2
+ Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
+ const THREE = require("three");
4
+ const TGALoader = require("./TGALoader.js");
5
+ class ColladaLoader extends THREE.Loader {
5
6
  constructor(manager) {
6
7
  super(manager);
7
8
  }
8
-
9
9
  load(url, onLoad, onProgress, onError) {
10
10
  const scope = this;
11
- const path = scope.path === '' ? LoaderUtils.extractUrlBase(url) : scope.path;
12
- const loader = new FileLoader(scope.manager);
11
+ const path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
12
+ const loader = new THREE.FileLoader(scope.manager);
13
13
  loader.setPath(scope.path);
14
14
  loader.setRequestHeader(scope.requestHeader);
15
15
  loader.setWithCredentials(scope.withCredentials);
16
- loader.load(url, function (text) {
17
- try {
18
- onLoad(scope.parse(text, path));
19
- } catch (e) {
20
- if (onError) {
21
- onError(e);
22
- } else {
23
- console.error(e);
16
+ loader.load(
17
+ url,
18
+ function(text) {
19
+ try {
20
+ onLoad(scope.parse(text, path));
21
+ } catch (e) {
22
+ if (onError) {
23
+ onError(e);
24
+ } else {
25
+ console.error(e);
26
+ }
27
+ scope.manager.itemError(url);
24
28
  }
25
-
26
- scope.manager.itemError(url);
27
- }
28
- }, onProgress, onError);
29
+ },
30
+ onProgress,
31
+ onError
32
+ );
29
33
  }
30
-
31
34
  parse(text, path) {
32
- function getElementsByTagName(xml, name) {
33
- // Non recursive xml.getElementsByTagName() ...
35
+ function getElementsByTagName(xml2, name) {
34
36
  const array = [];
35
- const childNodes = xml.childNodes;
36
-
37
+ const childNodes = xml2.childNodes;
37
38
  for (let i = 0, l = childNodes.length; i < l; i++) {
38
39
  const child = childNodes[i];
39
-
40
40
  if (child.nodeName === name) {
41
41
  array.push(child);
42
42
  }
43
43
  }
44
-
45
44
  return array;
46
45
  }
47
-
48
- function parseStrings(text) {
49
- if (text.length === 0) return [];
50
- const parts = text.trim().split(/\s+/);
46
+ function parseStrings(text2) {
47
+ if (text2.length === 0)
48
+ return [];
49
+ const parts = text2.trim().split(/\s+/);
51
50
  const array = new Array(parts.length);
52
-
53
51
  for (let i = 0, l = parts.length; i < l; i++) {
54
52
  array[i] = parts[i];
55
53
  }
56
-
57
54
  return array;
58
55
  }
59
-
60
- function parseFloats(text) {
61
- if (text.length === 0) return [];
62
- const parts = text.trim().split(/\s+/);
56
+ function parseFloats(text2) {
57
+ if (text2.length === 0)
58
+ return [];
59
+ const parts = text2.trim().split(/\s+/);
63
60
  const array = new Array(parts.length);
64
-
65
61
  for (let i = 0, l = parts.length; i < l; i++) {
66
62
  array[i] = parseFloat(parts[i]);
67
63
  }
68
-
69
64
  return array;
70
65
  }
71
-
72
- function parseInts(text) {
73
- if (text.length === 0) return [];
74
- const parts = text.trim().split(/\s+/);
66
+ function parseInts(text2) {
67
+ if (text2.length === 0)
68
+ return [];
69
+ const parts = text2.trim().split(/\s+/);
75
70
  const array = new Array(parts.length);
76
-
77
71
  for (let i = 0, l = parts.length; i < l; i++) {
78
72
  array[i] = parseInt(parts[i]);
79
73
  }
80
-
81
74
  return array;
82
75
  }
83
-
84
- function parseId(text) {
85
- return text.substring(1);
76
+ function parseId(text2) {
77
+ return text2.substring(1);
86
78
  }
87
-
88
79
  function generateId() {
89
- return 'three_default_' + count++;
80
+ return "three_default_" + count++;
90
81
  }
91
-
92
82
  function isEmpty(object) {
93
83
  return Object.keys(object).length === 0;
94
- } // asset
95
-
96
-
97
- function parseAsset(xml) {
84
+ }
85
+ function parseAsset(xml2) {
98
86
  return {
99
- unit: parseAssetUnit(getElementsByTagName(xml, 'unit')[0]),
100
- upAxis: parseAssetUpAxis(getElementsByTagName(xml, 'up_axis')[0])
87
+ unit: parseAssetUnit(getElementsByTagName(xml2, "unit")[0]),
88
+ upAxis: parseAssetUpAxis(getElementsByTagName(xml2, "up_axis")[0])
101
89
  };
102
90
  }
103
-
104
- function parseAssetUnit(xml) {
105
- if (xml !== undefined && xml.hasAttribute('meter') === true) {
106
- return parseFloat(xml.getAttribute('meter'));
91
+ function parseAssetUnit(xml2) {
92
+ if (xml2 !== void 0 && xml2.hasAttribute("meter") === true) {
93
+ return parseFloat(xml2.getAttribute("meter"));
107
94
  } else {
108
- return 1; // default 1 meter
109
- }
110
- }
111
-
112
- function parseAssetUpAxis(xml) {
113
- return xml !== undefined ? xml.textContent : 'Y_UP';
114
- } // library
115
-
116
-
117
- function parseLibrary(xml, libraryName, nodeName, parser) {
118
- const library = getElementsByTagName(xml, libraryName)[0];
119
-
120
- if (library !== undefined) {
121
- const elements = getElementsByTagName(library, nodeName);
122
-
95
+ return 1;
96
+ }
97
+ }
98
+ function parseAssetUpAxis(xml2) {
99
+ return xml2 !== void 0 ? xml2.textContent : "Y_UP";
100
+ }
101
+ function parseLibrary(xml2, libraryName, nodeName, parser) {
102
+ const library2 = getElementsByTagName(xml2, libraryName)[0];
103
+ if (library2 !== void 0) {
104
+ const elements = getElementsByTagName(library2, nodeName);
123
105
  for (let i = 0; i < elements.length; i++) {
124
106
  parser(elements[i]);
125
107
  }
126
108
  }
127
109
  }
128
-
129
110
  function buildLibrary(data, builder) {
130
111
  for (const name in data) {
131
112
  const object = data[name];
132
113
  object.build = builder(data[name]);
133
114
  }
134
- } // get
135
-
136
-
115
+ }
137
116
  function getBuild(data, builder) {
138
- if (data.build !== undefined) return data.build;
117
+ if (data.build !== void 0)
118
+ return data.build;
139
119
  data.build = builder(data);
140
120
  return data.build;
141
- } // animation
142
-
143
-
144
- function parseAnimation(xml) {
121
+ }
122
+ function parseAnimation(xml2) {
145
123
  const data = {
146
124
  sources: {},
147
125
  samplers: {},
148
126
  channels: {}
149
127
  };
150
128
  let hasChildren = false;
151
-
152
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
153
- const child = xml.childNodes[i];
154
- if (child.nodeType !== 1) continue;
129
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
130
+ const child = xml2.childNodes[i];
131
+ if (child.nodeType !== 1)
132
+ continue;
155
133
  let id;
156
-
157
134
  switch (child.nodeName) {
158
- case 'source':
159
- id = child.getAttribute('id');
135
+ case "source":
136
+ id = child.getAttribute("id");
160
137
  data.sources[id] = parseSource(child);
161
138
  break;
162
-
163
- case 'sampler':
164
- id = child.getAttribute('id');
139
+ case "sampler":
140
+ id = child.getAttribute("id");
165
141
  data.samplers[id] = parseAnimationSampler(child);
166
142
  break;
167
-
168
- case 'channel':
169
- id = child.getAttribute('target');
143
+ case "channel":
144
+ id = child.getAttribute("target");
170
145
  data.channels[id] = parseAnimationChannel(child);
171
146
  break;
172
-
173
- case 'animation':
174
- // hierarchy of related animations
147
+ case "animation":
175
148
  parseAnimation(child);
176
149
  hasChildren = true;
177
150
  break;
178
-
179
151
  default:
180
152
  console.log(child);
181
153
  }
182
154
  }
183
-
184
155
  if (hasChildren === false) {
185
- // since 'id' attributes can be optional, it's necessary to generate a UUID for unqiue assignment
186
- library.animations[xml.getAttribute('id') || MathUtils.generateUUID()] = data;
156
+ library.animations[xml2.getAttribute("id") || THREE.MathUtils.generateUUID()] = data;
187
157
  }
188
158
  }
189
-
190
- function parseAnimationSampler(xml) {
159
+ function parseAnimationSampler(xml2) {
191
160
  const data = {
192
161
  inputs: {}
193
162
  };
194
-
195
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
196
- const child = xml.childNodes[i];
197
- if (child.nodeType !== 1) continue;
198
-
163
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
164
+ const child = xml2.childNodes[i];
165
+ if (child.nodeType !== 1)
166
+ continue;
199
167
  switch (child.nodeName) {
200
- case 'input':
201
- const id = parseId(child.getAttribute('source'));
202
- const semantic = child.getAttribute('semantic');
168
+ case "input":
169
+ const id = parseId(child.getAttribute("source"));
170
+ const semantic = child.getAttribute("semantic");
203
171
  data.inputs[semantic] = id;
204
172
  break;
205
173
  }
206
174
  }
207
-
208
175
  return data;
209
176
  }
210
-
211
- function parseAnimationChannel(xml) {
177
+ function parseAnimationChannel(xml2) {
212
178
  const data = {};
213
- const target = xml.getAttribute('target'); // parsing SID Addressing Syntax
214
-
215
- let parts = target.split('/');
179
+ const target = xml2.getAttribute("target");
180
+ let parts = target.split("/");
216
181
  const id = parts.shift();
217
- let sid = parts.shift(); // check selection syntax
218
-
219
- const arraySyntax = sid.indexOf('(') !== -1;
220
- const memberSyntax = sid.indexOf('.') !== -1;
221
-
182
+ let sid = parts.shift();
183
+ const arraySyntax = sid.indexOf("(") !== -1;
184
+ const memberSyntax = sid.indexOf(".") !== -1;
222
185
  if (memberSyntax) {
223
- // member selection access
224
- parts = sid.split('.');
186
+ parts = sid.split(".");
225
187
  sid = parts.shift();
226
188
  data.member = parts.shift();
227
189
  } else if (arraySyntax) {
228
- // array-access syntax. can be used to express fields in one-dimensional vectors or two-dimensional matrices.
229
- const indices = sid.split('(');
190
+ const indices = sid.split("(");
230
191
  sid = indices.shift();
231
-
232
192
  for (let i = 0; i < indices.length; i++) {
233
- indices[i] = parseInt(indices[i].replace(/\)/, ''));
193
+ indices[i] = parseInt(indices[i].replace(/\)/, ""));
234
194
  }
235
-
236
195
  data.indices = indices;
237
196
  }
238
-
239
197
  data.id = id;
240
198
  data.sid = sid;
241
199
  data.arraySyntax = arraySyntax;
242
200
  data.memberSyntax = memberSyntax;
243
- data.sampler = parseId(xml.getAttribute('source'));
201
+ data.sampler = parseId(xml2.getAttribute("source"));
244
202
  return data;
245
203
  }
246
-
247
204
  function buildAnimation(data) {
248
205
  const tracks = [];
249
206
  const channels = data.channels;
250
207
  const samplers = data.samplers;
251
208
  const sources = data.sources;
252
-
253
209
  for (const target in channels) {
254
210
  if (channels.hasOwnProperty(target)) {
255
211
  const channel = channels[target];
@@ -262,14 +218,11 @@ class ColladaLoader extends Loader {
262
218
  createKeyframeTracks(animation, tracks);
263
219
  }
264
220
  }
265
-
266
221
  return tracks;
267
222
  }
268
-
269
223
  function getAnimation(id) {
270
224
  return getBuild(library.animations[id], buildAnimation);
271
225
  }
272
-
273
226
  function buildAnimationChannel(channel, inputSource, outputSource) {
274
227
  const node = library.nodes[channel.id];
275
228
  const object3D = getNode(node.id);
@@ -277,16 +230,14 @@ class ColladaLoader extends Loader {
277
230
  const defaultMatrix = node.matrix.clone().transpose();
278
231
  let time, stride;
279
232
  let i, il, j, jl;
280
- const data = {}; // the collada spec allows the animation of data in various ways.
281
- // depending on the transform type (matrix, translate, rotate, scale), we execute different logic
282
-
233
+ const data = {};
283
234
  switch (transform) {
284
- case 'matrix':
235
+ case "matrix":
285
236
  for (i = 0, il = inputSource.array.length; i < il; i++) {
286
237
  time = inputSource.array[i];
287
238
  stride = i * outputSource.stride;
288
- if (data[time] === undefined) data[time] = {};
289
-
239
+ if (data[time] === void 0)
240
+ data[time] = {};
290
241
  if (channel.arraySyntax === true) {
291
242
  const value = outputSource.array[stride];
292
243
  const index = channel.indices[0] + 4 * channel.indices[1];
@@ -297,58 +248,41 @@ class ColladaLoader extends Loader {
297
248
  }
298
249
  }
299
250
  }
300
-
301
251
  break;
302
-
303
- case 'translate':
252
+ case "translate":
304
253
  console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
305
254
  break;
306
-
307
- case 'rotate':
255
+ case "rotate":
308
256
  console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
309
257
  break;
310
-
311
- case 'scale':
258
+ case "scale":
312
259
  console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
313
260
  break;
314
261
  }
315
-
316
262
  const keyframes = prepareAnimationData(data, defaultMatrix);
317
263
  const animation = {
318
264
  name: object3D.uuid,
319
- keyframes: keyframes
265
+ keyframes
320
266
  };
321
267
  return animation;
322
268
  }
323
-
324
269
  function prepareAnimationData(data, defaultMatrix) {
325
- const keyframes = []; // transfer data into a sortable array
326
-
270
+ const keyframes = [];
327
271
  for (const time in data) {
328
- keyframes.push({
329
- time: parseFloat(time),
330
- value: data[time]
331
- });
332
- } // ensure keyframes are sorted by time
333
-
334
-
335
- keyframes.sort(ascending); // now we clean up all animation data, so we can use them for keyframe tracks
336
-
272
+ keyframes.push({ time: parseFloat(time), value: data[time] });
273
+ }
274
+ keyframes.sort(ascending);
337
275
  for (let i = 0; i < 16; i++) {
338
276
  transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
339
277
  }
340
-
341
- return keyframes; // array sort function
342
-
278
+ return keyframes;
343
279
  function ascending(a, b) {
344
280
  return a.time - b.time;
345
281
  }
346
282
  }
347
-
348
- const position = new Vector3();
349
- const scale = new Vector3();
350
- const quaternion = new Quaternion();
351
-
283
+ const position = new THREE.Vector3();
284
+ const scale = new THREE.Vector3();
285
+ const quaternion = new THREE.Quaternion();
352
286
  function createKeyframeTracks(animation, tracks) {
353
287
  const keyframes = animation.keyframes;
354
288
  const name = animation.name;
@@ -356,7 +290,6 @@ class ColladaLoader extends Loader {
356
290
  const positionData = [];
357
291
  const quaternionData = [];
358
292
  const scaleData = [];
359
-
360
293
  for (let i = 0, l = keyframes.length; i < l; i++) {
361
294
  const keyframe = keyframes[i];
362
295
  const time = keyframe.time;
@@ -368,274 +301,219 @@ class ColladaLoader extends Loader {
368
301
  quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
369
302
  scaleData.push(scale.x, scale.y, scale.z);
370
303
  }
371
-
372
- if (positionData.length > 0) tracks.push(new VectorKeyframeTrack(name + '.position', times, positionData));
373
-
304
+ if (positionData.length > 0)
305
+ tracks.push(new THREE.VectorKeyframeTrack(name + ".position", times, positionData));
374
306
  if (quaternionData.length > 0) {
375
- tracks.push(new QuaternionKeyframeTrack(name + '.quaternion', times, quaternionData));
307
+ tracks.push(new THREE.QuaternionKeyframeTrack(name + ".quaternion", times, quaternionData));
376
308
  }
377
-
378
- if (scaleData.length > 0) tracks.push(new VectorKeyframeTrack(name + '.scale', times, scaleData));
309
+ if (scaleData.length > 0)
310
+ tracks.push(new THREE.VectorKeyframeTrack(name + ".scale", times, scaleData));
379
311
  return tracks;
380
312
  }
381
-
382
313
  function transformAnimationData(keyframes, property, defaultValue) {
383
314
  let keyframe;
384
315
  let empty = true;
385
- let i, l; // check, if values of a property are missing in our keyframes
386
-
316
+ let i, l;
387
317
  for (i = 0, l = keyframes.length; i < l; i++) {
388
318
  keyframe = keyframes[i];
389
-
390
- if (keyframe.value[property] === undefined) {
391
- keyframe.value[property] = null; // mark as missing
319
+ if (keyframe.value[property] === void 0) {
320
+ keyframe.value[property] = null;
392
321
  } else {
393
322
  empty = false;
394
323
  }
395
324
  }
396
-
397
325
  if (empty === true) {
398
- // no values at all, so we set a default value
399
326
  for (i = 0, l = keyframes.length; i < l; i++) {
400
327
  keyframe = keyframes[i];
401
328
  keyframe.value[property] = defaultValue;
402
329
  }
403
330
  } else {
404
- // filling gaps
405
331
  createMissingKeyframes(keyframes, property);
406
332
  }
407
333
  }
408
-
409
334
  function createMissingKeyframes(keyframes, property) {
410
335
  let prev, next;
411
-
412
336
  for (let i = 0, l = keyframes.length; i < l; i++) {
413
337
  const keyframe = keyframes[i];
414
-
415
338
  if (keyframe.value[property] === null) {
416
339
  prev = getPrev(keyframes, i, property);
417
340
  next = getNext(keyframes, i, property);
418
-
419
341
  if (prev === null) {
420
342
  keyframe.value[property] = next.value[property];
421
343
  continue;
422
344
  }
423
-
424
345
  if (next === null) {
425
346
  keyframe.value[property] = prev.value[property];
426
347
  continue;
427
348
  }
428
-
429
349
  interpolate(keyframe, prev, next, property);
430
350
  }
431
351
  }
432
352
  }
433
-
434
353
  function getPrev(keyframes, i, property) {
435
354
  while (i >= 0) {
436
355
  const keyframe = keyframes[i];
437
- if (keyframe.value[property] !== null) return keyframe;
356
+ if (keyframe.value[property] !== null)
357
+ return keyframe;
438
358
  i--;
439
359
  }
440
-
441
360
  return null;
442
361
  }
443
-
444
362
  function getNext(keyframes, i, property) {
445
363
  while (i < keyframes.length) {
446
364
  const keyframe = keyframes[i];
447
- if (keyframe.value[property] !== null) return keyframe;
365
+ if (keyframe.value[property] !== null)
366
+ return keyframe;
448
367
  i++;
449
368
  }
450
-
451
369
  return null;
452
370
  }
453
-
454
371
  function interpolate(key, prev, next, property) {
455
372
  if (next.time - prev.time === 0) {
456
373
  key.value[property] = prev.value[property];
457
374
  return;
458
375
  }
459
-
460
376
  key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
461
- } // animation clips
462
-
463
-
464
- function parseAnimationClip(xml) {
377
+ }
378
+ function parseAnimationClip(xml2) {
465
379
  const data = {
466
- name: xml.getAttribute('id') || 'default',
467
- start: parseFloat(xml.getAttribute('start') || 0),
468
- end: parseFloat(xml.getAttribute('end') || 0),
380
+ name: xml2.getAttribute("id") || "default",
381
+ start: parseFloat(xml2.getAttribute("start") || 0),
382
+ end: parseFloat(xml2.getAttribute("end") || 0),
469
383
  animations: []
470
384
  };
471
-
472
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
473
- const child = xml.childNodes[i];
474
- if (child.nodeType !== 1) continue;
475
-
385
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
386
+ const child = xml2.childNodes[i];
387
+ if (child.nodeType !== 1)
388
+ continue;
476
389
  switch (child.nodeName) {
477
- case 'instance_animation':
478
- data.animations.push(parseId(child.getAttribute('url')));
390
+ case "instance_animation":
391
+ data.animations.push(parseId(child.getAttribute("url")));
479
392
  break;
480
393
  }
481
394
  }
482
-
483
- library.clips[xml.getAttribute('id')] = data;
395
+ library.clips[xml2.getAttribute("id")] = data;
484
396
  }
485
-
486
397
  function buildAnimationClip(data) {
487
398
  const tracks = [];
488
399
  const name = data.name;
489
400
  const duration = data.end - data.start || -1;
490
- const animations = data.animations;
491
-
492
- for (let i = 0, il = animations.length; i < il; i++) {
493
- const animationTracks = getAnimation(animations[i]);
494
-
401
+ const animations2 = data.animations;
402
+ for (let i = 0, il = animations2.length; i < il; i++) {
403
+ const animationTracks = getAnimation(animations2[i]);
495
404
  for (let j = 0, jl = animationTracks.length; j < jl; j++) {
496
405
  tracks.push(animationTracks[j]);
497
406
  }
498
407
  }
499
-
500
- return new AnimationClip(name, duration, tracks);
408
+ return new THREE.AnimationClip(name, duration, tracks);
501
409
  }
502
-
503
410
  function getAnimationClip(id) {
504
411
  return getBuild(library.clips[id], buildAnimationClip);
505
- } // controller
506
-
507
-
508
- function parseController(xml) {
412
+ }
413
+ function parseController(xml2) {
509
414
  const data = {};
510
-
511
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
512
- const child = xml.childNodes[i];
513
- if (child.nodeType !== 1) continue;
514
-
415
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
416
+ const child = xml2.childNodes[i];
417
+ if (child.nodeType !== 1)
418
+ continue;
515
419
  switch (child.nodeName) {
516
- case 'skin':
517
- // there is exactly one skin per controller
518
- data.id = parseId(child.getAttribute('source'));
420
+ case "skin":
421
+ data.id = parseId(child.getAttribute("source"));
519
422
  data.skin = parseSkin(child);
520
423
  break;
521
-
522
- case 'morph':
523
- data.id = parseId(child.getAttribute('source'));
524
- console.warn('THREE.ColladaLoader: Morph target animation not supported yet.');
424
+ case "morph":
425
+ data.id = parseId(child.getAttribute("source"));
426
+ console.warn("THREE.ColladaLoader: Morph target animation not supported yet.");
525
427
  break;
526
428
  }
527
429
  }
528
-
529
- library.controllers[xml.getAttribute('id')] = data;
430
+ library.controllers[xml2.getAttribute("id")] = data;
530
431
  }
531
-
532
- function parseSkin(xml) {
432
+ function parseSkin(xml2) {
533
433
  const data = {
534
434
  sources: {}
535
435
  };
536
-
537
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
538
- const child = xml.childNodes[i];
539
- if (child.nodeType !== 1) continue;
540
-
436
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
437
+ const child = xml2.childNodes[i];
438
+ if (child.nodeType !== 1)
439
+ continue;
541
440
  switch (child.nodeName) {
542
- case 'bind_shape_matrix':
441
+ case "bind_shape_matrix":
543
442
  data.bindShapeMatrix = parseFloats(child.textContent);
544
443
  break;
545
-
546
- case 'source':
547
- const id = child.getAttribute('id');
444
+ case "source":
445
+ const id = child.getAttribute("id");
548
446
  data.sources[id] = parseSource(child);
549
447
  break;
550
-
551
- case 'joints':
448
+ case "joints":
552
449
  data.joints = parseJoints(child);
553
450
  break;
554
-
555
- case 'vertex_weights':
451
+ case "vertex_weights":
556
452
  data.vertexWeights = parseVertexWeights(child);
557
453
  break;
558
454
  }
559
455
  }
560
-
561
456
  return data;
562
457
  }
563
-
564
- function parseJoints(xml) {
458
+ function parseJoints(xml2) {
565
459
  const data = {
566
460
  inputs: {}
567
461
  };
568
-
569
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
570
- const child = xml.childNodes[i];
571
- if (child.nodeType !== 1) continue;
572
-
462
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
463
+ const child = xml2.childNodes[i];
464
+ if (child.nodeType !== 1)
465
+ continue;
573
466
  switch (child.nodeName) {
574
- case 'input':
575
- const semantic = child.getAttribute('semantic');
576
- const id = parseId(child.getAttribute('source'));
467
+ case "input":
468
+ const semantic = child.getAttribute("semantic");
469
+ const id = parseId(child.getAttribute("source"));
577
470
  data.inputs[semantic] = id;
578
471
  break;
579
472
  }
580
473
  }
581
-
582
474
  return data;
583
475
  }
584
-
585
- function parseVertexWeights(xml) {
476
+ function parseVertexWeights(xml2) {
586
477
  const data = {
587
478
  inputs: {}
588
479
  };
589
-
590
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
591
- const child = xml.childNodes[i];
592
- if (child.nodeType !== 1) continue;
593
-
480
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
481
+ const child = xml2.childNodes[i];
482
+ if (child.nodeType !== 1)
483
+ continue;
594
484
  switch (child.nodeName) {
595
- case 'input':
596
- const semantic = child.getAttribute('semantic');
597
- const id = parseId(child.getAttribute('source'));
598
- const offset = parseInt(child.getAttribute('offset'));
599
- data.inputs[semantic] = {
600
- id: id,
601
- offset: offset
602
- };
485
+ case "input":
486
+ const semantic = child.getAttribute("semantic");
487
+ const id = parseId(child.getAttribute("source"));
488
+ const offset = parseInt(child.getAttribute("offset"));
489
+ data.inputs[semantic] = { id, offset };
603
490
  break;
604
-
605
- case 'vcount':
491
+ case "vcount":
606
492
  data.vcount = parseInts(child.textContent);
607
493
  break;
608
-
609
- case 'v':
494
+ case "v":
610
495
  data.v = parseInts(child.textContent);
611
496
  break;
612
497
  }
613
498
  }
614
-
615
499
  return data;
616
500
  }
617
-
618
501
  function buildController(data) {
619
502
  const build = {
620
503
  id: data.id
621
504
  };
622
505
  const geometry = library.geometries[build.id];
623
-
624
- if (data.skin !== undefined) {
625
- build.skin = buildSkin(data.skin); // we enhance the 'sources' property of the corresponding geometry with our skin data
626
-
506
+ if (data.skin !== void 0) {
507
+ build.skin = buildSkin(data.skin);
627
508
  geometry.sources.skinIndices = build.skin.indices;
628
509
  geometry.sources.skinWeights = build.skin.weights;
629
510
  }
630
-
631
511
  return build;
632
512
  }
633
-
634
513
  function buildSkin(data) {
635
514
  const BONE_LIMIT = 4;
636
515
  const build = {
637
516
  joints: [],
638
- // this must be an array to preserve the joint order
639
517
  indices: {
640
518
  array: [],
641
519
  stride: BONE_LIMIT
@@ -655,33 +533,21 @@ class ColladaLoader extends Loader {
655
533
  const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
656
534
  const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
657
535
  let stride = 0;
658
- let i, j, l; // procces skin data for each vertex
659
-
536
+ let i, j, l;
660
537
  for (i = 0, l = vcount.length; i < l; i++) {
661
- const jointCount = vcount[i]; // this is the amount of joints that affect a single vertex
662
-
538
+ const jointCount = vcount[i];
663
539
  const vertexSkinData = [];
664
-
665
540
  for (j = 0; j < jointCount; j++) {
666
541
  const skinIndex = v[stride + jointOffset];
667
542
  const weightId = v[stride + weightOffset];
668
543
  const skinWeight = weights[weightId];
669
- vertexSkinData.push({
670
- index: skinIndex,
671
- weight: skinWeight
672
- });
544
+ vertexSkinData.push({ index: skinIndex, weight: skinWeight });
673
545
  stride += 2;
674
- } // we sort the joints in descending order based on the weights.
675
- // this ensures, we only procced the most important joints of the vertex
676
-
677
-
678
- vertexSkinData.sort(descending); // now we provide for each vertex a set of four index and weight values.
679
- // the order of the skin data matches the order of vertices
680
-
546
+ }
547
+ vertexSkinData.sort(descending);
681
548
  for (j = 0; j < BONE_LIMIT; j++) {
682
549
  const d = vertexSkinData[j];
683
-
684
- if (d !== undefined) {
550
+ if (d !== void 0) {
685
551
  build.indices.array.push(d.index);
686
552
  build.weights.array.push(d.weight);
687
553
  } else {
@@ -689,468 +555,377 @@ class ColladaLoader extends Loader {
689
555
  build.weights.array.push(0);
690
556
  }
691
557
  }
692
- } // setup bind matrix
693
-
694
-
558
+ }
695
559
  if (data.bindShapeMatrix) {
696
- build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
560
+ build.bindMatrix = new THREE.Matrix4().fromArray(data.bindShapeMatrix).transpose();
697
561
  } else {
698
- build.bindMatrix = new Matrix4().identity();
699
- } // process bones and inverse bind matrix data
700
-
701
-
562
+ build.bindMatrix = new THREE.Matrix4().identity();
563
+ }
702
564
  for (i = 0, l = jointSource.array.length; i < l; i++) {
703
565
  const name = jointSource.array[i];
704
- const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
705
- build.joints.push({
706
- name: name,
707
- boneInverse: boneInverse
708
- });
566
+ const boneInverse = new THREE.Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
567
+ build.joints.push({ name, boneInverse });
709
568
  }
710
-
711
- return build; // array sort function
712
-
569
+ return build;
713
570
  function descending(a, b) {
714
571
  return b.weight - a.weight;
715
572
  }
716
573
  }
717
-
718
574
  function getController(id) {
719
575
  return getBuild(library.controllers[id], buildController);
720
- } // image
721
-
722
-
723
- function parseImage(xml) {
576
+ }
577
+ function parseImage(xml2) {
724
578
  const data = {
725
- init_from: getElementsByTagName(xml, 'init_from')[0].textContent
579
+ init_from: getElementsByTagName(xml2, "init_from")[0].textContent
726
580
  };
727
- library.images[xml.getAttribute('id')] = data;
581
+ library.images[xml2.getAttribute("id")] = data;
728
582
  }
729
-
730
583
  function buildImage(data) {
731
- if (data.build !== undefined) return data.build;
584
+ if (data.build !== void 0)
585
+ return data.build;
732
586
  return data.init_from;
733
587
  }
734
-
735
588
  function getImage(id) {
736
589
  const data = library.images[id];
737
-
738
- if (data !== undefined) {
590
+ if (data !== void 0) {
739
591
  return getBuild(data, buildImage);
740
592
  }
741
-
742
593
  console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
743
594
  return null;
744
- } // effect
745
-
746
-
747
- function parseEffect(xml) {
595
+ }
596
+ function parseEffect(xml2) {
748
597
  const data = {};
749
-
750
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
751
- const child = xml.childNodes[i];
752
- if (child.nodeType !== 1) continue;
753
-
598
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
599
+ const child = xml2.childNodes[i];
600
+ if (child.nodeType !== 1)
601
+ continue;
754
602
  switch (child.nodeName) {
755
- case 'profile_COMMON':
603
+ case "profile_COMMON":
756
604
  data.profile = parseEffectProfileCOMMON(child);
757
605
  break;
758
606
  }
759
607
  }
760
-
761
- library.effects[xml.getAttribute('id')] = data;
608
+ library.effects[xml2.getAttribute("id")] = data;
762
609
  }
763
-
764
- function parseEffectProfileCOMMON(xml) {
610
+ function parseEffectProfileCOMMON(xml2) {
765
611
  const data = {
766
612
  surfaces: {},
767
613
  samplers: {}
768
614
  };
769
-
770
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
771
- const child = xml.childNodes[i];
772
- if (child.nodeType !== 1) continue;
773
-
615
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
616
+ const child = xml2.childNodes[i];
617
+ if (child.nodeType !== 1)
618
+ continue;
774
619
  switch (child.nodeName) {
775
- case 'newparam':
620
+ case "newparam":
776
621
  parseEffectNewparam(child, data);
777
622
  break;
778
-
779
- case 'technique':
623
+ case "technique":
780
624
  data.technique = parseEffectTechnique(child);
781
625
  break;
782
-
783
- case 'extra':
626
+ case "extra":
784
627
  data.extra = parseEffectExtra(child);
785
628
  break;
786
629
  }
787
630
  }
788
-
789
631
  return data;
790
632
  }
791
-
792
- function parseEffectNewparam(xml, data) {
793
- const sid = xml.getAttribute('sid');
794
-
795
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
796
- const child = xml.childNodes[i];
797
- if (child.nodeType !== 1) continue;
798
-
633
+ function parseEffectNewparam(xml2, data) {
634
+ const sid = xml2.getAttribute("sid");
635
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
636
+ const child = xml2.childNodes[i];
637
+ if (child.nodeType !== 1)
638
+ continue;
799
639
  switch (child.nodeName) {
800
- case 'surface':
640
+ case "surface":
801
641
  data.surfaces[sid] = parseEffectSurface(child);
802
642
  break;
803
-
804
- case 'sampler2D':
643
+ case "sampler2D":
805
644
  data.samplers[sid] = parseEffectSampler(child);
806
645
  break;
807
646
  }
808
647
  }
809
648
  }
810
-
811
- function parseEffectSurface(xml) {
649
+ function parseEffectSurface(xml2) {
812
650
  const data = {};
813
-
814
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
815
- const child = xml.childNodes[i];
816
- if (child.nodeType !== 1) continue;
817
-
651
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
652
+ const child = xml2.childNodes[i];
653
+ if (child.nodeType !== 1)
654
+ continue;
818
655
  switch (child.nodeName) {
819
- case 'init_from':
656
+ case "init_from":
820
657
  data.init_from = child.textContent;
821
658
  break;
822
659
  }
823
660
  }
824
-
825
661
  return data;
826
662
  }
827
-
828
- function parseEffectSampler(xml) {
663
+ function parseEffectSampler(xml2) {
829
664
  const data = {};
830
-
831
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
832
- const child = xml.childNodes[i];
833
- if (child.nodeType !== 1) continue;
834
-
665
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
666
+ const child = xml2.childNodes[i];
667
+ if (child.nodeType !== 1)
668
+ continue;
835
669
  switch (child.nodeName) {
836
- case 'source':
670
+ case "source":
837
671
  data.source = child.textContent;
838
672
  break;
839
673
  }
840
674
  }
841
-
842
675
  return data;
843
676
  }
844
-
845
- function parseEffectTechnique(xml) {
677
+ function parseEffectTechnique(xml2) {
846
678
  const data = {};
847
-
848
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
849
- const child = xml.childNodes[i];
850
- if (child.nodeType !== 1) continue;
851
-
679
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
680
+ const child = xml2.childNodes[i];
681
+ if (child.nodeType !== 1)
682
+ continue;
852
683
  switch (child.nodeName) {
853
- case 'constant':
854
- case 'lambert':
855
- case 'blinn':
856
- case 'phong':
684
+ case "constant":
685
+ case "lambert":
686
+ case "blinn":
687
+ case "phong":
857
688
  data.type = child.nodeName;
858
689
  data.parameters = parseEffectParameters(child);
859
690
  break;
860
-
861
- case 'extra':
691
+ case "extra":
862
692
  data.extra = parseEffectExtra(child);
863
693
  break;
864
694
  }
865
695
  }
866
-
867
696
  return data;
868
697
  }
869
-
870
- function parseEffectParameters(xml) {
698
+ function parseEffectParameters(xml2) {
871
699
  const data = {};
872
-
873
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
874
- const child = xml.childNodes[i];
875
- if (child.nodeType !== 1) continue;
876
-
700
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
701
+ const child = xml2.childNodes[i];
702
+ if (child.nodeType !== 1)
703
+ continue;
877
704
  switch (child.nodeName) {
878
- case 'emission':
879
- case 'diffuse':
880
- case 'specular':
881
- case 'bump':
882
- case 'ambient':
883
- case 'shininess':
884
- case 'transparency':
705
+ case "emission":
706
+ case "diffuse":
707
+ case "specular":
708
+ case "bump":
709
+ case "ambient":
710
+ case "shininess":
711
+ case "transparency":
885
712
  data[child.nodeName] = parseEffectParameter(child);
886
713
  break;
887
-
888
- case 'transparent':
714
+ case "transparent":
889
715
  data[child.nodeName] = {
890
- opaque: child.hasAttribute('opaque') ? child.getAttribute('opaque') : 'A_ONE',
716
+ opaque: child.hasAttribute("opaque") ? child.getAttribute("opaque") : "A_ONE",
891
717
  data: parseEffectParameter(child)
892
718
  };
893
719
  break;
894
720
  }
895
721
  }
896
-
897
722
  return data;
898
723
  }
899
-
900
- function parseEffectParameter(xml) {
724
+ function parseEffectParameter(xml2) {
901
725
  const data = {};
902
-
903
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
904
- const child = xml.childNodes[i];
905
- if (child.nodeType !== 1) continue;
906
-
726
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
727
+ const child = xml2.childNodes[i];
728
+ if (child.nodeType !== 1)
729
+ continue;
907
730
  switch (child.nodeName) {
908
- case 'color':
731
+ case "color":
909
732
  data[child.nodeName] = parseFloats(child.textContent);
910
733
  break;
911
-
912
- case 'float':
734
+ case "float":
913
735
  data[child.nodeName] = parseFloat(child.textContent);
914
736
  break;
915
-
916
- case 'texture':
917
- data[child.nodeName] = {
918
- id: child.getAttribute('texture'),
919
- extra: parseEffectParameterTexture(child)
920
- };
737
+ case "texture":
738
+ data[child.nodeName] = { id: child.getAttribute("texture"), extra: parseEffectParameterTexture(child) };
921
739
  break;
922
740
  }
923
741
  }
924
-
925
742
  return data;
926
743
  }
927
-
928
- function parseEffectParameterTexture(xml) {
744
+ function parseEffectParameterTexture(xml2) {
929
745
  const data = {
930
746
  technique: {}
931
747
  };
932
-
933
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
934
- const child = xml.childNodes[i];
935
- if (child.nodeType !== 1) continue;
936
-
748
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
749
+ const child = xml2.childNodes[i];
750
+ if (child.nodeType !== 1)
751
+ continue;
937
752
  switch (child.nodeName) {
938
- case 'extra':
753
+ case "extra":
939
754
  parseEffectParameterTextureExtra(child, data);
940
755
  break;
941
756
  }
942
757
  }
943
-
944
758
  return data;
945
759
  }
946
-
947
- function parseEffectParameterTextureExtra(xml, data) {
948
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
949
- const child = xml.childNodes[i];
950
- if (child.nodeType !== 1) continue;
951
-
760
+ function parseEffectParameterTextureExtra(xml2, data) {
761
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
762
+ const child = xml2.childNodes[i];
763
+ if (child.nodeType !== 1)
764
+ continue;
952
765
  switch (child.nodeName) {
953
- case 'technique':
766
+ case "technique":
954
767
  parseEffectParameterTextureExtraTechnique(child, data);
955
768
  break;
956
769
  }
957
770
  }
958
771
  }
959
-
960
- function parseEffectParameterTextureExtraTechnique(xml, data) {
961
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
962
- const child = xml.childNodes[i];
963
- if (child.nodeType !== 1) continue;
964
-
772
+ function parseEffectParameterTextureExtraTechnique(xml2, data) {
773
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
774
+ const child = xml2.childNodes[i];
775
+ if (child.nodeType !== 1)
776
+ continue;
965
777
  switch (child.nodeName) {
966
- case 'repeatU':
967
- case 'repeatV':
968
- case 'offsetU':
969
- case 'offsetV':
778
+ case "repeatU":
779
+ case "repeatV":
780
+ case "offsetU":
781
+ case "offsetV":
970
782
  data.technique[child.nodeName] = parseFloat(child.textContent);
971
783
  break;
972
-
973
- case 'wrapU':
974
- case 'wrapV':
975
- // some files have values for wrapU/wrapV which become NaN via parseInt
976
- if (child.textContent.toUpperCase() === 'TRUE') {
784
+ case "wrapU":
785
+ case "wrapV":
786
+ if (child.textContent.toUpperCase() === "TRUE") {
977
787
  data.technique[child.nodeName] = 1;
978
- } else if (child.textContent.toUpperCase() === 'FALSE') {
788
+ } else if (child.textContent.toUpperCase() === "FALSE") {
979
789
  data.technique[child.nodeName] = 0;
980
790
  } else {
981
791
  data.technique[child.nodeName] = parseInt(child.textContent);
982
792
  }
983
-
984
793
  break;
985
-
986
- case 'bump':
794
+ case "bump":
987
795
  data[child.nodeName] = parseEffectExtraTechniqueBump(child);
988
796
  break;
989
797
  }
990
798
  }
991
799
  }
992
-
993
- function parseEffectExtra(xml) {
800
+ function parseEffectExtra(xml2) {
994
801
  const data = {};
995
-
996
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
997
- const child = xml.childNodes[i];
998
- if (child.nodeType !== 1) continue;
999
-
802
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
803
+ const child = xml2.childNodes[i];
804
+ if (child.nodeType !== 1)
805
+ continue;
1000
806
  switch (child.nodeName) {
1001
- case 'technique':
807
+ case "technique":
1002
808
  data.technique = parseEffectExtraTechnique(child);
1003
809
  break;
1004
810
  }
1005
811
  }
1006
-
1007
812
  return data;
1008
813
  }
1009
-
1010
- function parseEffectExtraTechnique(xml) {
814
+ function parseEffectExtraTechnique(xml2) {
1011
815
  const data = {};
1012
-
1013
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1014
- const child = xml.childNodes[i];
1015
- if (child.nodeType !== 1) continue;
1016
-
816
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
817
+ const child = xml2.childNodes[i];
818
+ if (child.nodeType !== 1)
819
+ continue;
1017
820
  switch (child.nodeName) {
1018
- case 'double_sided':
821
+ case "double_sided":
1019
822
  data[child.nodeName] = parseInt(child.textContent);
1020
823
  break;
1021
-
1022
- case 'bump':
824
+ case "bump":
1023
825
  data[child.nodeName] = parseEffectExtraTechniqueBump(child);
1024
826
  break;
1025
827
  }
1026
828
  }
1027
-
1028
829
  return data;
1029
830
  }
1030
-
1031
- function parseEffectExtraTechniqueBump(xml) {
831
+ function parseEffectExtraTechniqueBump(xml2) {
1032
832
  var data = {};
1033
-
1034
- for (var i = 0, l = xml.childNodes.length; i < l; i++) {
1035
- var child = xml.childNodes[i];
1036
- if (child.nodeType !== 1) continue;
1037
-
833
+ for (var i = 0, l = xml2.childNodes.length; i < l; i++) {
834
+ var child = xml2.childNodes[i];
835
+ if (child.nodeType !== 1)
836
+ continue;
1038
837
  switch (child.nodeName) {
1039
- case 'texture':
838
+ case "texture":
1040
839
  data[child.nodeName] = {
1041
- id: child.getAttribute('texture'),
1042
- texcoord: child.getAttribute('texcoord'),
840
+ id: child.getAttribute("texture"),
841
+ texcoord: child.getAttribute("texcoord"),
1043
842
  extra: parseEffectParameterTexture(child)
1044
843
  };
1045
844
  break;
1046
845
  }
1047
846
  }
1048
-
1049
847
  return data;
1050
848
  }
1051
-
1052
849
  function buildEffect(data) {
1053
850
  return data;
1054
851
  }
1055
-
1056
852
  function getEffect(id) {
1057
853
  return getBuild(library.effects[id], buildEffect);
1058
- } // material
1059
-
1060
-
1061
- function parseMaterial(xml) {
854
+ }
855
+ function parseMaterial(xml2) {
1062
856
  const data = {
1063
- name: xml.getAttribute('name')
857
+ name: xml2.getAttribute("name")
1064
858
  };
1065
-
1066
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1067
- const child = xml.childNodes[i];
1068
- if (child.nodeType !== 1) continue;
1069
-
859
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
860
+ const child = xml2.childNodes[i];
861
+ if (child.nodeType !== 1)
862
+ continue;
1070
863
  switch (child.nodeName) {
1071
- case 'instance_effect':
1072
- data.url = parseId(child.getAttribute('url'));
864
+ case "instance_effect":
865
+ data.url = parseId(child.getAttribute("url"));
1073
866
  break;
1074
867
  }
1075
868
  }
1076
-
1077
- library.materials[xml.getAttribute('id')] = data;
869
+ library.materials[xml2.getAttribute("id")] = data;
1078
870
  }
1079
-
1080
871
  function getTextureLoader(image) {
1081
872
  let loader;
1082
- let extension = image.slice((image.lastIndexOf('.') - 1 >>> 0) + 2); // http://www.jstips.co/en/javascript/get-file-extension/
1083
-
873
+ let extension = image.slice((image.lastIndexOf(".") - 1 >>> 0) + 2);
1084
874
  extension = extension.toLowerCase();
1085
-
1086
875
  switch (extension) {
1087
- case 'tga':
876
+ case "tga":
1088
877
  loader = tgaLoader;
1089
878
  break;
1090
-
1091
879
  default:
1092
880
  loader = textureLoader;
1093
881
  }
1094
-
1095
882
  return loader;
1096
883
  }
1097
-
1098
884
  function buildMaterial(data) {
1099
885
  const effect = getEffect(data.url);
1100
886
  const technique = effect.profile.technique;
1101
887
  let material;
1102
-
1103
888
  switch (technique.type) {
1104
- case 'phong':
1105
- case 'blinn':
1106
- material = new MeshPhongMaterial();
889
+ case "phong":
890
+ case "blinn":
891
+ material = new THREE.MeshPhongMaterial();
1107
892
  break;
1108
-
1109
- case 'lambert':
1110
- material = new MeshLambertMaterial();
893
+ case "lambert":
894
+ material = new THREE.MeshLambertMaterial();
1111
895
  break;
1112
-
1113
896
  default:
1114
- material = new MeshBasicMaterial();
897
+ material = new THREE.MeshBasicMaterial();
1115
898
  break;
1116
899
  }
1117
-
1118
- material.name = data.name || '';
1119
-
900
+ material.name = data.name || "";
1120
901
  function getTexture(textureObject) {
1121
902
  const sampler = effect.profile.samplers[textureObject.id];
1122
- let image = null; // get image
1123
-
1124
- if (sampler !== undefined) {
903
+ let image = null;
904
+ if (sampler !== void 0) {
1125
905
  const surface = effect.profile.surfaces[sampler.source];
1126
906
  image = getImage(surface.init_from);
1127
907
  } else {
1128
- console.warn('THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).');
908
+ console.warn("THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).");
1129
909
  image = getImage(textureObject.id);
1130
- } // create texture if image is avaiable
1131
-
1132
-
910
+ }
1133
911
  if (image !== null) {
1134
912
  const loader = getTextureLoader(image);
1135
-
1136
- if (loader !== undefined) {
913
+ if (loader !== void 0) {
1137
914
  const texture = loader.load(image);
1138
915
  const extra = textureObject.extra;
1139
-
1140
- if (extra !== undefined && extra.technique !== undefined && isEmpty(extra.technique) === false) {
1141
- const technique = extra.technique;
1142
- texture.wrapS = technique.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
1143
- texture.wrapT = technique.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
1144
- texture.offset.set(technique.offsetU || 0, technique.offsetV || 0);
1145
- texture.repeat.set(technique.repeatU || 1, technique.repeatV || 1);
916
+ if (extra !== void 0 && extra.technique !== void 0 && isEmpty(extra.technique) === false) {
917
+ const technique2 = extra.technique;
918
+ texture.wrapS = technique2.wrapU ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
919
+ texture.wrapT = technique2.wrapV ? THREE.RepeatWrapping : THREE.ClampToEdgeWrapping;
920
+ texture.offset.set(technique2.offsetU || 0, technique2.offsetV || 0);
921
+ texture.repeat.set(technique2.repeatU || 1, technique2.repeatV || 1);
1146
922
  } else {
1147
- texture.wrapS = RepeatWrapping;
1148
- texture.wrapT = RepeatWrapping;
923
+ texture.wrapS = THREE.RepeatWrapping;
924
+ texture.wrapT = THREE.RepeatWrapping;
1149
925
  }
1150
-
1151
926
  return texture;
1152
927
  } else {
1153
- console.warn('THREE.ColladaLoader: Loader for texture %s not found.', image);
928
+ console.warn("THREE.ColladaLoader: Loader for texture %s not found.", image);
1154
929
  return null;
1155
930
  }
1156
931
  } else {
@@ -1158,737 +933,582 @@ class ColladaLoader extends Loader {
1158
933
  return null;
1159
934
  }
1160
935
  }
1161
-
1162
936
  const parameters = technique.parameters;
1163
-
1164
937
  for (const key in parameters) {
1165
938
  const parameter = parameters[key];
1166
-
1167
939
  switch (key) {
1168
- case 'diffuse':
1169
- if (parameter.color) material.color.fromArray(parameter.color);
1170
- if (parameter.texture) material.map = getTexture(parameter.texture);
1171
- break;
1172
-
1173
- case 'specular':
1174
- if (parameter.color && material.specular) material.specular.fromArray(parameter.color);
1175
- if (parameter.texture) material.specularMap = getTexture(parameter.texture);
1176
- break;
1177
-
1178
- case 'bump':
1179
- if (parameter.texture) material.normalMap = getTexture(parameter.texture);
1180
- break;
1181
-
1182
- case 'ambient':
1183
- if (parameter.texture) material.lightMap = getTexture(parameter.texture);
1184
- break;
1185
-
1186
- case 'shininess':
1187
- if (parameter.float && material.shininess) material.shininess = parameter.float;
1188
- break;
1189
-
1190
- case 'emission':
1191
- if (parameter.color && material.emissive) material.emissive.fromArray(parameter.color);
1192
- if (parameter.texture) material.emissiveMap = getTexture(parameter.texture);
1193
- break;
1194
- }
1195
- } //
1196
-
1197
-
1198
- let transparent = parameters['transparent'];
1199
- let transparency = parameters['transparency']; // <transparency> does not exist but <transparent>
1200
-
1201
- if (transparency === undefined && transparent) {
940
+ case "diffuse":
941
+ if (parameter.color)
942
+ material.color.fromArray(parameter.color);
943
+ if (parameter.texture)
944
+ material.map = getTexture(parameter.texture);
945
+ break;
946
+ case "specular":
947
+ if (parameter.color && material.specular)
948
+ material.specular.fromArray(parameter.color);
949
+ if (parameter.texture)
950
+ material.specularMap = getTexture(parameter.texture);
951
+ break;
952
+ case "bump":
953
+ if (parameter.texture)
954
+ material.normalMap = getTexture(parameter.texture);
955
+ break;
956
+ case "ambient":
957
+ if (parameter.texture)
958
+ material.lightMap = getTexture(parameter.texture);
959
+ break;
960
+ case "shininess":
961
+ if (parameter.float && material.shininess)
962
+ material.shininess = parameter.float;
963
+ break;
964
+ case "emission":
965
+ if (parameter.color && material.emissive)
966
+ material.emissive.fromArray(parameter.color);
967
+ if (parameter.texture)
968
+ material.emissiveMap = getTexture(parameter.texture);
969
+ break;
970
+ }
971
+ }
972
+ let transparent = parameters["transparent"];
973
+ let transparency = parameters["transparency"];
974
+ if (transparency === void 0 && transparent) {
1202
975
  transparency = {
1203
976
  float: 1
1204
977
  };
1205
- } // <transparent> does not exist but <transparency>
1206
-
1207
-
1208
- if (transparent === undefined && transparency) {
978
+ }
979
+ if (transparent === void 0 && transparency) {
1209
980
  transparent = {
1210
- opaque: 'A_ONE',
981
+ opaque: "A_ONE",
1211
982
  data: {
1212
983
  color: [1, 1, 1, 1]
1213
984
  }
1214
985
  };
1215
986
  }
1216
-
1217
987
  if (transparent && transparency) {
1218
- // handle case if a texture exists but no color
1219
988
  if (transparent.data.texture) {
1220
- // we do not set an alpha map (see #13792)
1221
989
  material.transparent = true;
1222
990
  } else {
1223
991
  const color = transparent.data.color;
1224
-
1225
992
  switch (transparent.opaque) {
1226
- case 'A_ONE':
993
+ case "A_ONE":
1227
994
  material.opacity = color[3] * transparency.float;
1228
995
  break;
1229
-
1230
- case 'RGB_ZERO':
996
+ case "RGB_ZERO":
1231
997
  material.opacity = 1 - color[0] * transparency.float;
1232
998
  break;
1233
-
1234
- case 'A_ZERO':
999
+ case "A_ZERO":
1235
1000
  material.opacity = 1 - color[3] * transparency.float;
1236
1001
  break;
1237
-
1238
- case 'RGB_ONE':
1002
+ case "RGB_ONE":
1239
1003
  material.opacity = color[0] * transparency.float;
1240
1004
  break;
1241
-
1242
1005
  default:
1243
1006
  console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1244
1007
  }
1245
-
1246
- if (material.opacity < 1) material.transparent = true;
1008
+ if (material.opacity < 1)
1009
+ material.transparent = true;
1247
1010
  }
1248
- } //
1249
-
1250
-
1251
- if (technique.extra !== undefined && technique.extra.technique !== undefined) {
1011
+ }
1012
+ if (technique.extra !== void 0 && technique.extra.technique !== void 0) {
1252
1013
  const techniques = technique.extra.technique;
1253
-
1254
1014
  for (const k in techniques) {
1255
1015
  const v = techniques[k];
1256
-
1257
1016
  switch (k) {
1258
- case 'double_sided':
1259
- material.side = v === 1 ? DoubleSide : FrontSide;
1017
+ case "double_sided":
1018
+ material.side = v === 1 ? THREE.DoubleSide : THREE.FrontSide;
1260
1019
  break;
1261
-
1262
- case 'bump':
1020
+ case "bump":
1263
1021
  material.normalMap = getTexture(v.texture);
1264
- material.normalScale = new Vector2(1, 1);
1022
+ material.normalScale = new THREE.Vector2(1, 1);
1265
1023
  break;
1266
1024
  }
1267
1025
  }
1268
1026
  }
1269
-
1270
1027
  return material;
1271
1028
  }
1272
-
1273
1029
  function getMaterial(id) {
1274
1030
  return getBuild(library.materials[id], buildMaterial);
1275
- } // camera
1276
-
1277
-
1278
- function parseCamera(xml) {
1031
+ }
1032
+ function parseCamera(xml2) {
1279
1033
  const data = {
1280
- name: xml.getAttribute('name')
1034
+ name: xml2.getAttribute("name")
1281
1035
  };
1282
-
1283
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1284
- const child = xml.childNodes[i];
1285
- if (child.nodeType !== 1) continue;
1286
-
1036
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1037
+ const child = xml2.childNodes[i];
1038
+ if (child.nodeType !== 1)
1039
+ continue;
1287
1040
  switch (child.nodeName) {
1288
- case 'optics':
1041
+ case "optics":
1289
1042
  data.optics = parseCameraOptics(child);
1290
1043
  break;
1291
1044
  }
1292
1045
  }
1293
-
1294
- library.cameras[xml.getAttribute('id')] = data;
1046
+ library.cameras[xml2.getAttribute("id")] = data;
1295
1047
  }
1296
-
1297
- function parseCameraOptics(xml) {
1298
- for (let i = 0; i < xml.childNodes.length; i++) {
1299
- const child = xml.childNodes[i];
1300
-
1048
+ function parseCameraOptics(xml2) {
1049
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1050
+ const child = xml2.childNodes[i];
1301
1051
  switch (child.nodeName) {
1302
- case 'technique_common':
1052
+ case "technique_common":
1303
1053
  return parseCameraTechnique(child);
1304
1054
  }
1305
1055
  }
1306
-
1307
1056
  return {};
1308
1057
  }
1309
-
1310
- function parseCameraTechnique(xml) {
1058
+ function parseCameraTechnique(xml2) {
1311
1059
  const data = {};
1312
-
1313
- for (let i = 0; i < xml.childNodes.length; i++) {
1314
- const child = xml.childNodes[i];
1315
-
1060
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1061
+ const child = xml2.childNodes[i];
1316
1062
  switch (child.nodeName) {
1317
- case 'perspective':
1318
- case 'orthographic':
1063
+ case "perspective":
1064
+ case "orthographic":
1319
1065
  data.technique = child.nodeName;
1320
1066
  data.parameters = parseCameraParameters(child);
1321
1067
  break;
1322
1068
  }
1323
1069
  }
1324
-
1325
1070
  return data;
1326
1071
  }
1327
-
1328
- function parseCameraParameters(xml) {
1072
+ function parseCameraParameters(xml2) {
1329
1073
  const data = {};
1330
-
1331
- for (let i = 0; i < xml.childNodes.length; i++) {
1332
- const child = xml.childNodes[i];
1333
-
1074
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1075
+ const child = xml2.childNodes[i];
1334
1076
  switch (child.nodeName) {
1335
- case 'xfov':
1336
- case 'yfov':
1337
- case 'xmag':
1338
- case 'ymag':
1339
- case 'znear':
1340
- case 'zfar':
1341
- case 'aspect_ratio':
1077
+ case "xfov":
1078
+ case "yfov":
1079
+ case "xmag":
1080
+ case "ymag":
1081
+ case "znear":
1082
+ case "zfar":
1083
+ case "aspect_ratio":
1342
1084
  data[child.nodeName] = parseFloat(child.textContent);
1343
1085
  break;
1344
1086
  }
1345
1087
  }
1346
-
1347
1088
  return data;
1348
1089
  }
1349
-
1350
1090
  function buildCamera(data) {
1351
1091
  let camera;
1352
-
1353
1092
  switch (data.optics.technique) {
1354
- case 'perspective':
1355
- camera = new PerspectiveCamera(data.optics.parameters.yfov, data.optics.parameters.aspect_ratio, data.optics.parameters.znear, data.optics.parameters.zfar);
1093
+ case "perspective":
1094
+ camera = new THREE.PerspectiveCamera(
1095
+ data.optics.parameters.yfov,
1096
+ data.optics.parameters.aspect_ratio,
1097
+ data.optics.parameters.znear,
1098
+ data.optics.parameters.zfar
1099
+ );
1356
1100
  break;
1357
-
1358
- case 'orthographic':
1101
+ case "orthographic":
1359
1102
  let ymag = data.optics.parameters.ymag;
1360
1103
  let xmag = data.optics.parameters.xmag;
1361
1104
  const aspectRatio = data.optics.parameters.aspect_ratio;
1362
- xmag = xmag === undefined ? ymag * aspectRatio : xmag;
1363
- ymag = ymag === undefined ? xmag / aspectRatio : ymag;
1105
+ xmag = xmag === void 0 ? ymag * aspectRatio : xmag;
1106
+ ymag = ymag === void 0 ? xmag / aspectRatio : ymag;
1364
1107
  xmag *= 0.5;
1365
1108
  ymag *= 0.5;
1366
- camera = new OrthographicCamera(-xmag, xmag, ymag, -ymag, // left, right, top, bottom
1367
- data.optics.parameters.znear, data.optics.parameters.zfar);
1109
+ camera = new THREE.OrthographicCamera(
1110
+ -xmag,
1111
+ xmag,
1112
+ ymag,
1113
+ -ymag,
1114
+ data.optics.parameters.znear,
1115
+ data.optics.parameters.zfar
1116
+ );
1368
1117
  break;
1369
-
1370
1118
  default:
1371
- camera = new PerspectiveCamera();
1119
+ camera = new THREE.PerspectiveCamera();
1372
1120
  break;
1373
1121
  }
1374
-
1375
- camera.name = data.name || '';
1122
+ camera.name = data.name || "";
1376
1123
  return camera;
1377
1124
  }
1378
-
1379
1125
  function getCamera(id) {
1380
1126
  const data = library.cameras[id];
1381
-
1382
- if (data !== undefined) {
1127
+ if (data !== void 0) {
1383
1128
  return getBuild(data, buildCamera);
1384
1129
  }
1385
-
1386
1130
  console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1387
1131
  return null;
1388
- } // light
1389
-
1390
-
1391
- function parseLight(xml) {
1132
+ }
1133
+ function parseLight(xml2) {
1392
1134
  let data = {};
1393
-
1394
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1395
- const child = xml.childNodes[i];
1396
- if (child.nodeType !== 1) continue;
1397
-
1135
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1136
+ const child = xml2.childNodes[i];
1137
+ if (child.nodeType !== 1)
1138
+ continue;
1398
1139
  switch (child.nodeName) {
1399
- case 'technique_common':
1140
+ case "technique_common":
1400
1141
  data = parseLightTechnique(child);
1401
1142
  break;
1402
1143
  }
1403
1144
  }
1404
-
1405
- library.lights[xml.getAttribute('id')] = data;
1145
+ library.lights[xml2.getAttribute("id")] = data;
1406
1146
  }
1407
-
1408
- function parseLightTechnique(xml) {
1147
+ function parseLightTechnique(xml2) {
1409
1148
  const data = {};
1410
-
1411
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1412
- const child = xml.childNodes[i];
1413
- if (child.nodeType !== 1) continue;
1414
-
1149
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1150
+ const child = xml2.childNodes[i];
1151
+ if (child.nodeType !== 1)
1152
+ continue;
1415
1153
  switch (child.nodeName) {
1416
- case 'directional':
1417
- case 'point':
1418
- case 'spot':
1419
- case 'ambient':
1154
+ case "directional":
1155
+ case "point":
1156
+ case "spot":
1157
+ case "ambient":
1420
1158
  data.technique = child.nodeName;
1421
1159
  data.parameters = parseLightParameters(child);
1422
1160
  }
1423
1161
  }
1424
-
1425
1162
  return data;
1426
1163
  }
1427
-
1428
- function parseLightParameters(xml) {
1164
+ function parseLightParameters(xml2) {
1429
1165
  const data = {};
1430
-
1431
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1432
- const child = xml.childNodes[i];
1433
- if (child.nodeType !== 1) continue;
1434
-
1166
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1167
+ const child = xml2.childNodes[i];
1168
+ if (child.nodeType !== 1)
1169
+ continue;
1435
1170
  switch (child.nodeName) {
1436
- case 'color':
1171
+ case "color":
1437
1172
  const array = parseFloats(child.textContent);
1438
- data.color = new Color().fromArray(array);
1173
+ data.color = new THREE.Color().fromArray(array);
1439
1174
  break;
1440
-
1441
- case 'falloff_angle':
1175
+ case "falloff_angle":
1442
1176
  data.falloffAngle = parseFloat(child.textContent);
1443
1177
  break;
1444
-
1445
- case 'quadratic_attenuation':
1178
+ case "quadratic_attenuation":
1446
1179
  const f = parseFloat(child.textContent);
1447
1180
  data.distance = f ? Math.sqrt(1 / f) : 0;
1448
1181
  break;
1449
1182
  }
1450
1183
  }
1451
-
1452
1184
  return data;
1453
1185
  }
1454
-
1455
1186
  function buildLight(data) {
1456
1187
  let light;
1457
-
1458
1188
  switch (data.technique) {
1459
- case 'directional':
1460
- light = new DirectionalLight();
1189
+ case "directional":
1190
+ light = new THREE.DirectionalLight();
1461
1191
  break;
1462
-
1463
- case 'point':
1464
- light = new PointLight();
1192
+ case "point":
1193
+ light = new THREE.PointLight();
1465
1194
  break;
1466
-
1467
- case 'spot':
1468
- light = new SpotLight();
1195
+ case "spot":
1196
+ light = new THREE.SpotLight();
1469
1197
  break;
1470
-
1471
- case 'ambient':
1472
- light = new AmbientLight();
1198
+ case "ambient":
1199
+ light = new THREE.AmbientLight();
1473
1200
  break;
1474
1201
  }
1475
-
1476
- if (data.parameters.color) light.color.copy(data.parameters.color);
1477
- if (data.parameters.distance) light.distance = data.parameters.distance;
1202
+ if (data.parameters.color)
1203
+ light.color.copy(data.parameters.color);
1204
+ if (data.parameters.distance)
1205
+ light.distance = data.parameters.distance;
1478
1206
  return light;
1479
1207
  }
1480
-
1481
1208
  function getLight(id) {
1482
1209
  const data = library.lights[id];
1483
-
1484
- if (data !== undefined) {
1210
+ if (data !== void 0) {
1485
1211
  return getBuild(data, buildLight);
1486
1212
  }
1487
-
1488
1213
  console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1489
1214
  return null;
1490
- } // geometry
1491
-
1492
-
1493
- function parseGeometry(xml) {
1215
+ }
1216
+ function parseGeometry(xml2) {
1494
1217
  const data = {
1495
- name: xml.getAttribute('name'),
1218
+ name: xml2.getAttribute("name"),
1496
1219
  sources: {},
1497
1220
  vertices: {},
1498
1221
  primitives: []
1499
1222
  };
1500
- const mesh = getElementsByTagName(xml, 'mesh')[0]; // the following tags inside geometry are not supported yet (see https://github.com/mrdoob/three.js/pull/12606): convex_mesh, spline, brep
1501
-
1502
- if (mesh === undefined) return;
1503
-
1223
+ const mesh = getElementsByTagName(xml2, "mesh")[0];
1224
+ if (mesh === void 0)
1225
+ return;
1504
1226
  for (let i = 0; i < mesh.childNodes.length; i++) {
1505
1227
  const child = mesh.childNodes[i];
1506
- if (child.nodeType !== 1) continue;
1507
- const id = child.getAttribute('id');
1508
-
1228
+ if (child.nodeType !== 1)
1229
+ continue;
1230
+ const id = child.getAttribute("id");
1509
1231
  switch (child.nodeName) {
1510
- case 'source':
1232
+ case "source":
1511
1233
  data.sources[id] = parseSource(child);
1512
1234
  break;
1513
-
1514
- case 'vertices':
1515
- // data.sources[ id ] = data.sources[ parseId( getElementsByTagName( child, 'input' )[ 0 ].getAttribute( 'source' ) ) ];
1235
+ case "vertices":
1516
1236
  data.vertices = parseGeometryVertices(child);
1517
1237
  break;
1518
-
1519
- case 'polygons':
1520
- console.warn('THREE.ColladaLoader: Unsupported primitive type: ', child.nodeName);
1238
+ case "polygons":
1239
+ console.warn("THREE.ColladaLoader: Unsupported primitive type: ", child.nodeName);
1521
1240
  break;
1522
-
1523
- case 'lines':
1524
- case 'linestrips':
1525
- case 'polylist':
1526
- case 'triangles':
1241
+ case "lines":
1242
+ case "linestrips":
1243
+ case "polylist":
1244
+ case "triangles":
1527
1245
  data.primitives.push(parseGeometryPrimitive(child));
1528
1246
  break;
1529
-
1530
1247
  default:
1531
1248
  console.log(child);
1532
1249
  }
1533
1250
  }
1534
-
1535
- library.geometries[xml.getAttribute('id')] = data;
1251
+ library.geometries[xml2.getAttribute("id")] = data;
1536
1252
  }
1537
-
1538
- function parseSource(xml) {
1253
+ function parseSource(xml2) {
1539
1254
  const data = {
1540
1255
  array: [],
1541
1256
  stride: 3
1542
1257
  };
1543
-
1544
- for (let i = 0; i < xml.childNodes.length; i++) {
1545
- const child = xml.childNodes[i];
1546
- if (child.nodeType !== 1) continue;
1547
-
1258
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1259
+ const child = xml2.childNodes[i];
1260
+ if (child.nodeType !== 1)
1261
+ continue;
1548
1262
  switch (child.nodeName) {
1549
- case 'float_array':
1263
+ case "float_array":
1550
1264
  data.array = parseFloats(child.textContent);
1551
1265
  break;
1552
-
1553
- case 'Name_array':
1266
+ case "Name_array":
1554
1267
  data.array = parseStrings(child.textContent);
1555
1268
  break;
1556
-
1557
- case 'technique_common':
1558
- const accessor = getElementsByTagName(child, 'accessor')[0];
1559
-
1560
- if (accessor !== undefined) {
1561
- data.stride = parseInt(accessor.getAttribute('stride'));
1269
+ case "technique_common":
1270
+ const accessor = getElementsByTagName(child, "accessor")[0];
1271
+ if (accessor !== void 0) {
1272
+ data.stride = parseInt(accessor.getAttribute("stride"));
1562
1273
  }
1563
-
1564
1274
  break;
1565
1275
  }
1566
1276
  }
1567
-
1568
1277
  return data;
1569
1278
  }
1570
-
1571
- function parseGeometryVertices(xml) {
1279
+ function parseGeometryVertices(xml2) {
1572
1280
  const data = {};
1573
-
1574
- for (let i = 0; i < xml.childNodes.length; i++) {
1575
- const child = xml.childNodes[i];
1576
- if (child.nodeType !== 1) continue;
1577
- data[child.getAttribute('semantic')] = parseId(child.getAttribute('source'));
1281
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1282
+ const child = xml2.childNodes[i];
1283
+ if (child.nodeType !== 1)
1284
+ continue;
1285
+ data[child.getAttribute("semantic")] = parseId(child.getAttribute("source"));
1578
1286
  }
1579
-
1580
1287
  return data;
1581
1288
  }
1582
-
1583
- function parseGeometryPrimitive(xml) {
1289
+ function parseGeometryPrimitive(xml2) {
1584
1290
  const primitive = {
1585
- type: xml.nodeName,
1586
- material: xml.getAttribute('material'),
1587
- count: parseInt(xml.getAttribute('count')),
1291
+ type: xml2.nodeName,
1292
+ material: xml2.getAttribute("material"),
1293
+ count: parseInt(xml2.getAttribute("count")),
1588
1294
  inputs: {},
1589
1295
  stride: 0,
1590
1296
  hasUV: false
1591
1297
  };
1592
-
1593
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1594
- const child = xml.childNodes[i];
1595
- if (child.nodeType !== 1) continue;
1596
-
1298
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1299
+ const child = xml2.childNodes[i];
1300
+ if (child.nodeType !== 1)
1301
+ continue;
1597
1302
  switch (child.nodeName) {
1598
- case 'input':
1599
- const id = parseId(child.getAttribute('source'));
1600
- const semantic = child.getAttribute('semantic');
1601
- const offset = parseInt(child.getAttribute('offset'));
1602
- const set = parseInt(child.getAttribute('set'));
1303
+ case "input":
1304
+ const id = parseId(child.getAttribute("source"));
1305
+ const semantic = child.getAttribute("semantic");
1306
+ const offset = parseInt(child.getAttribute("offset"));
1307
+ const set = parseInt(child.getAttribute("set"));
1603
1308
  const inputname = set > 0 ? semantic + set : semantic;
1604
- primitive.inputs[inputname] = {
1605
- id: id,
1606
- offset: offset
1607
- };
1309
+ primitive.inputs[inputname] = { id, offset };
1608
1310
  primitive.stride = Math.max(primitive.stride, offset + 1);
1609
- if (semantic === 'TEXCOORD') primitive.hasUV = true;
1311
+ if (semantic === "TEXCOORD")
1312
+ primitive.hasUV = true;
1610
1313
  break;
1611
-
1612
- case 'vcount':
1314
+ case "vcount":
1613
1315
  primitive.vcount = parseInts(child.textContent);
1614
1316
  break;
1615
-
1616
- case 'p':
1317
+ case "p":
1617
1318
  primitive.p = parseInts(child.textContent);
1618
1319
  break;
1619
1320
  }
1620
1321
  }
1621
-
1622
1322
  return primitive;
1623
1323
  }
1624
-
1625
1324
  function groupPrimitives(primitives) {
1626
1325
  const build = {};
1627
-
1628
1326
  for (let i = 0; i < primitives.length; i++) {
1629
1327
  const primitive = primitives[i];
1630
- if (build[primitive.type] === undefined) build[primitive.type] = [];
1328
+ if (build[primitive.type] === void 0)
1329
+ build[primitive.type] = [];
1631
1330
  build[primitive.type].push(primitive);
1632
1331
  }
1633
-
1634
1332
  return build;
1635
1333
  }
1636
-
1637
1334
  function checkUVCoordinates(primitives) {
1638
- let count = 0;
1639
-
1335
+ let count2 = 0;
1640
1336
  for (let i = 0, l = primitives.length; i < l; i++) {
1641
1337
  const primitive = primitives[i];
1642
-
1643
1338
  if (primitive.hasUV === true) {
1644
- count++;
1339
+ count2++;
1645
1340
  }
1646
1341
  }
1647
-
1648
- if (count > 0 && count < primitives.length) {
1342
+ if (count2 > 0 && count2 < primitives.length) {
1649
1343
  primitives.uvsNeedsFix = true;
1650
1344
  }
1651
1345
  }
1652
-
1653
1346
  function buildGeometry(data) {
1654
1347
  const build = {};
1655
1348
  const sources = data.sources;
1656
1349
  const vertices = data.vertices;
1657
1350
  const primitives = data.primitives;
1658
- if (primitives.length === 0) return {}; // our goal is to create one buffer geometry for a single type of primitives
1659
- // first, we group all primitives by their type
1660
-
1351
+ if (primitives.length === 0)
1352
+ return {};
1661
1353
  const groupedPrimitives = groupPrimitives(primitives);
1662
-
1663
1354
  for (const type in groupedPrimitives) {
1664
- const primitiveType = groupedPrimitives[type]; // second, ensure consistent uv coordinates for each type of primitives (polylist,triangles or lines)
1665
-
1666
- checkUVCoordinates(primitiveType); // third, create a buffer geometry for each type of primitives
1667
-
1355
+ const primitiveType = groupedPrimitives[type];
1356
+ checkUVCoordinates(primitiveType);
1668
1357
  build[type] = buildGeometryType(primitiveType, sources, vertices);
1669
1358
  }
1670
-
1671
1359
  return build;
1672
1360
  }
1673
-
1674
1361
  function buildGeometryType(primitives, sources, vertices) {
1675
1362
  const build = {};
1676
- const position = {
1677
- array: [],
1678
- stride: 0
1679
- };
1680
- const normal = {
1681
- array: [],
1682
- stride: 0
1683
- };
1684
- const uv = {
1685
- array: [],
1686
- stride: 0
1687
- };
1688
- const uv2 = {
1689
- array: [],
1690
- stride: 0
1691
- };
1692
- const color = {
1693
- array: [],
1694
- stride: 0
1695
- };
1696
- const skinIndex = {
1697
- array: [],
1698
- stride: 4
1699
- };
1700
- const skinWeight = {
1701
- array: [],
1702
- stride: 4
1703
- };
1704
- const geometry = new BufferGeometry();
1363
+ const position2 = { array: [], stride: 0 };
1364
+ const normal = { array: [], stride: 0 };
1365
+ const uv = { array: [], stride: 0 };
1366
+ const uv2 = { array: [], stride: 0 };
1367
+ const color = { array: [], stride: 0 };
1368
+ const skinIndex = { array: [], stride: 4 };
1369
+ const skinWeight = { array: [], stride: 4 };
1370
+ const geometry = new THREE.BufferGeometry();
1705
1371
  const materialKeys = [];
1706
1372
  let start = 0;
1707
-
1708
1373
  for (let p = 0; p < primitives.length; p++) {
1709
1374
  const primitive = primitives[p];
1710
- const inputs = primitive.inputs; // groups
1711
-
1712
- let count = 0;
1713
-
1375
+ const inputs = primitive.inputs;
1376
+ let count2 = 0;
1714
1377
  switch (primitive.type) {
1715
- case 'lines':
1716
- case 'linestrips':
1717
- count = primitive.count * 2;
1378
+ case "lines":
1379
+ case "linestrips":
1380
+ count2 = primitive.count * 2;
1718
1381
  break;
1719
-
1720
- case 'triangles':
1721
- count = primitive.count * 3;
1382
+ case "triangles":
1383
+ count2 = primitive.count * 3;
1722
1384
  break;
1723
-
1724
- case 'polylist':
1385
+ case "polylist":
1725
1386
  for (let g = 0; g < primitive.count; g++) {
1726
1387
  const vc = primitive.vcount[g];
1727
-
1728
1388
  switch (vc) {
1729
1389
  case 3:
1730
- count += 3; // single triangle
1731
-
1390
+ count2 += 3;
1732
1391
  break;
1733
-
1734
1392
  case 4:
1735
- count += 6; // quad, subdivided into two triangles
1736
-
1393
+ count2 += 6;
1737
1394
  break;
1738
-
1739
1395
  default:
1740
- count += (vc - 2) * 3; // polylist with more than four vertices
1741
-
1396
+ count2 += (vc - 2) * 3;
1742
1397
  break;
1743
1398
  }
1744
1399
  }
1745
-
1746
1400
  break;
1747
-
1748
1401
  default:
1749
- console.warn('THREE.ColladaLoader: Unknow primitive type:', primitive.type);
1402
+ console.warn("THREE.ColladaLoader: Unknow primitive type:", primitive.type);
1750
1403
  }
1751
-
1752
- geometry.addGroup(start, count, p);
1753
- start += count; // material
1754
-
1404
+ geometry.addGroup(start, count2, p);
1405
+ start += count2;
1755
1406
  if (primitive.material) {
1756
1407
  materialKeys.push(primitive.material);
1757
- } // geometry data
1758
-
1759
-
1408
+ }
1760
1409
  for (const name in inputs) {
1761
1410
  const input = inputs[name];
1762
-
1763
1411
  switch (name) {
1764
- case 'VERTEX':
1412
+ case "VERTEX":
1765
1413
  for (const key in vertices) {
1766
1414
  const id = vertices[key];
1767
-
1768
1415
  switch (key) {
1769
- case 'POSITION':
1770
- const prevLength = position.array.length;
1771
- buildGeometryData(primitive, sources[id], input.offset, position.array);
1772
- position.stride = sources[id].stride;
1773
-
1416
+ case "POSITION":
1417
+ const prevLength = position2.array.length;
1418
+ buildGeometryData(primitive, sources[id], input.offset, position2.array);
1419
+ position2.stride = sources[id].stride;
1774
1420
  if (sources.skinWeights && sources.skinIndices) {
1775
1421
  buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1776
1422
  buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1777
- } // see #3803
1778
-
1779
-
1423
+ }
1780
1424
  if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1781
- const count = (position.array.length - prevLength) / position.stride;
1782
-
1783
- for (let i = 0; i < count; i++) {
1784
- // fill missing uv coordinates
1425
+ const count3 = (position2.array.length - prevLength) / position2.stride;
1426
+ for (let i = 0; i < count3; i++) {
1785
1427
  uv.array.push(0, 0);
1786
1428
  }
1787
1429
  }
1788
-
1789
1430
  break;
1790
-
1791
- case 'NORMAL':
1431
+ case "NORMAL":
1792
1432
  buildGeometryData(primitive, sources[id], input.offset, normal.array);
1793
1433
  normal.stride = sources[id].stride;
1794
1434
  break;
1795
-
1796
- case 'COLOR':
1435
+ case "COLOR":
1797
1436
  buildGeometryData(primitive, sources[id], input.offset, color.array);
1798
1437
  color.stride = sources[id].stride;
1799
1438
  break;
1800
-
1801
- case 'TEXCOORD':
1439
+ case "TEXCOORD":
1802
1440
  buildGeometryData(primitive, sources[id], input.offset, uv.array);
1803
1441
  uv.stride = sources[id].stride;
1804
1442
  break;
1805
-
1806
- case 'TEXCOORD1':
1443
+ case "TEXCOORD1":
1807
1444
  buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1808
1445
  uv.stride = sources[id].stride;
1809
1446
  break;
1810
-
1811
1447
  default:
1812
1448
  console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1813
1449
  }
1814
1450
  }
1815
-
1816
1451
  break;
1817
-
1818
- case 'NORMAL':
1452
+ case "NORMAL":
1819
1453
  buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1820
1454
  normal.stride = sources[input.id].stride;
1821
1455
  break;
1822
-
1823
- case 'COLOR':
1456
+ case "COLOR":
1824
1457
  buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1825
1458
  color.stride = sources[input.id].stride;
1826
1459
  break;
1827
-
1828
- case 'TEXCOORD':
1460
+ case "TEXCOORD":
1829
1461
  buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1830
1462
  uv.stride = sources[input.id].stride;
1831
1463
  break;
1832
-
1833
- case 'TEXCOORD1':
1464
+ case "TEXCOORD1":
1834
1465
  buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1835
1466
  uv2.stride = sources[input.id].stride;
1836
1467
  break;
1837
1468
  }
1838
1469
  }
1839
- } // build geometry
1840
-
1841
-
1842
- if (position.array.length > 0) {
1843
- geometry.setAttribute('position', new Float32BufferAttribute(position.array, position.stride));
1844
1470
  }
1845
-
1846
- if (normal.array.length > 0) {
1847
- geometry.setAttribute('normal', new Float32BufferAttribute(normal.array, normal.stride));
1471
+ if (position2.array.length > 0) {
1472
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(position2.array, position2.stride));
1848
1473
  }
1849
-
1850
- if (color.array.length > 0) geometry.setAttribute('color', new Float32BufferAttribute(color.array, color.stride));
1851
- if (uv.array.length > 0) geometry.setAttribute('uv', new Float32BufferAttribute(uv.array, uv.stride));
1852
- if (uv2.array.length > 0) geometry.setAttribute('uv2', new Float32BufferAttribute(uv2.array, uv2.stride));
1853
-
1474
+ if (normal.array.length > 0) {
1475
+ geometry.setAttribute("normal", new THREE.Float32BufferAttribute(normal.array, normal.stride));
1476
+ }
1477
+ if (color.array.length > 0)
1478
+ geometry.setAttribute("color", new THREE.Float32BufferAttribute(color.array, color.stride));
1479
+ if (uv.array.length > 0)
1480
+ geometry.setAttribute("uv", new THREE.Float32BufferAttribute(uv.array, uv.stride));
1481
+ if (uv2.array.length > 0)
1482
+ geometry.setAttribute("uv2", new THREE.Float32BufferAttribute(uv2.array, uv2.stride));
1854
1483
  if (skinIndex.array.length > 0) {
1855
- geometry.setAttribute('skinIndex', new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1484
+ geometry.setAttribute("skinIndex", new THREE.Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1856
1485
  }
1857
-
1858
1486
  if (skinWeight.array.length > 0) {
1859
- geometry.setAttribute('skinWeight', new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1487
+ geometry.setAttribute("skinWeight", new THREE.Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1860
1488
  }
1861
-
1862
1489
  build.data = geometry;
1863
1490
  build.type = primitives[0].type;
1864
1491
  build.materialKeys = materialKeys;
1865
1492
  return build;
1866
1493
  }
1867
-
1868
1494
  function buildGeometryData(primitive, source, offset, array) {
1869
1495
  const indices = primitive.p;
1870
1496
  const stride = primitive.stride;
1871
1497
  const vcount = primitive.vcount;
1872
-
1873
1498
  function pushVector(i) {
1874
1499
  let index = indices[i + offset] * sourceStride;
1875
1500
  const length = index + sourceStride;
1876
-
1877
1501
  for (; index < length; index++) {
1878
1502
  array.push(sourceArray[index]);
1879
1503
  }
1880
1504
  }
1881
-
1882
1505
  const sourceArray = source.array;
1883
1506
  const sourceStride = source.stride;
1884
-
1885
- if (primitive.vcount !== undefined) {
1507
+ if (primitive.vcount !== void 0) {
1886
1508
  let index = 0;
1887
-
1888
1509
  for (let i = 0, l = vcount.length; i < l; i++) {
1889
- const count = vcount[i];
1890
-
1891
- if (count === 4) {
1510
+ const count2 = vcount[i];
1511
+ if (count2 === 4) {
1892
1512
  const a = index + stride * 0;
1893
1513
  const b = index + stride * 1;
1894
1514
  const c = index + stride * 2;
@@ -1899,15 +1519,15 @@ class ColladaLoader extends Loader {
1899
1519
  pushVector(b);
1900
1520
  pushVector(c);
1901
1521
  pushVector(d);
1902
- } else if (count === 3) {
1522
+ } else if (count2 === 3) {
1903
1523
  const a = index + stride * 0;
1904
1524
  const b = index + stride * 1;
1905
1525
  const c = index + stride * 2;
1906
1526
  pushVector(a);
1907
1527
  pushVector(b);
1908
1528
  pushVector(c);
1909
- } else if (count > 4) {
1910
- for (let k = 1, kl = count - 2; k <= kl; k++) {
1529
+ } else if (count2 > 4) {
1530
+ for (let k = 1, kl = count2 - 2; k <= kl; k++) {
1911
1531
  const a = index + stride * 0;
1912
1532
  const b = index + stride * k;
1913
1533
  const c = index + stride * (k + 1);
@@ -1916,8 +1536,7 @@ class ColladaLoader extends Loader {
1916
1536
  pushVector(c);
1917
1537
  }
1918
1538
  }
1919
-
1920
- index += stride * count;
1539
+ index += stride * count2;
1921
1540
  }
1922
1541
  } else {
1923
1542
  for (let i = 0, l = indices.length; i < l; i += stride) {
@@ -1925,493 +1544,420 @@ class ColladaLoader extends Loader {
1925
1544
  }
1926
1545
  }
1927
1546
  }
1928
-
1929
1547
  function getGeometry(id) {
1930
1548
  return getBuild(library.geometries[id], buildGeometry);
1931
- } // kinematics
1932
-
1933
-
1934
- function parseKinematicsModel(xml) {
1549
+ }
1550
+ function parseKinematicsModel(xml2) {
1935
1551
  const data = {
1936
- name: xml.getAttribute('name') || '',
1552
+ name: xml2.getAttribute("name") || "",
1937
1553
  joints: {},
1938
1554
  links: []
1939
1555
  };
1940
-
1941
- for (let i = 0; i < xml.childNodes.length; i++) {
1942
- const child = xml.childNodes[i];
1943
- if (child.nodeType !== 1) continue;
1944
-
1556
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1557
+ const child = xml2.childNodes[i];
1558
+ if (child.nodeType !== 1)
1559
+ continue;
1945
1560
  switch (child.nodeName) {
1946
- case 'technique_common':
1561
+ case "technique_common":
1947
1562
  parseKinematicsTechniqueCommon(child, data);
1948
1563
  break;
1949
1564
  }
1950
1565
  }
1951
-
1952
- library.kinematicsModels[xml.getAttribute('id')] = data;
1566
+ library.kinematicsModels[xml2.getAttribute("id")] = data;
1953
1567
  }
1954
-
1955
1568
  function buildKinematicsModel(data) {
1956
- if (data.build !== undefined) return data.build;
1569
+ if (data.build !== void 0)
1570
+ return data.build;
1957
1571
  return data;
1958
1572
  }
1959
-
1960
1573
  function getKinematicsModel(id) {
1961
1574
  return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1962
1575
  }
1963
-
1964
- function parseKinematicsTechniqueCommon(xml, data) {
1965
- for (let i = 0; i < xml.childNodes.length; i++) {
1966
- const child = xml.childNodes[i];
1967
- if (child.nodeType !== 1) continue;
1968
-
1576
+ function parseKinematicsTechniqueCommon(xml2, data) {
1577
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1578
+ const child = xml2.childNodes[i];
1579
+ if (child.nodeType !== 1)
1580
+ continue;
1969
1581
  switch (child.nodeName) {
1970
- case 'joint':
1971
- data.joints[child.getAttribute('sid')] = parseKinematicsJoint(child);
1582
+ case "joint":
1583
+ data.joints[child.getAttribute("sid")] = parseKinematicsJoint(child);
1972
1584
  break;
1973
-
1974
- case 'link':
1585
+ case "link":
1975
1586
  data.links.push(parseKinematicsLink(child));
1976
1587
  break;
1977
1588
  }
1978
1589
  }
1979
1590
  }
1980
-
1981
- function parseKinematicsJoint(xml) {
1591
+ function parseKinematicsJoint(xml2) {
1982
1592
  let data;
1983
-
1984
- for (let i = 0; i < xml.childNodes.length; i++) {
1985
- const child = xml.childNodes[i];
1986
- if (child.nodeType !== 1) continue;
1987
-
1593
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1594
+ const child = xml2.childNodes[i];
1595
+ if (child.nodeType !== 1)
1596
+ continue;
1988
1597
  switch (child.nodeName) {
1989
- case 'prismatic':
1990
- case 'revolute':
1598
+ case "prismatic":
1599
+ case "revolute":
1991
1600
  data = parseKinematicsJointParameter(child);
1992
1601
  break;
1993
1602
  }
1994
1603
  }
1995
-
1996
1604
  return data;
1997
1605
  }
1998
-
1999
- function parseKinematicsJointParameter(xml) {
1606
+ function parseKinematicsJointParameter(xml2) {
2000
1607
  const data = {
2001
- sid: xml.getAttribute('sid'),
2002
- name: xml.getAttribute('name') || '',
2003
- axis: new Vector3(),
1608
+ sid: xml2.getAttribute("sid"),
1609
+ name: xml2.getAttribute("name") || "",
1610
+ axis: new THREE.Vector3(),
2004
1611
  limits: {
2005
1612
  min: 0,
2006
1613
  max: 0
2007
1614
  },
2008
- type: xml.nodeName,
1615
+ type: xml2.nodeName,
2009
1616
  static: false,
2010
1617
  zeroPosition: 0,
2011
1618
  middlePosition: 0
2012
1619
  };
2013
-
2014
- for (let i = 0; i < xml.childNodes.length; i++) {
2015
- const child = xml.childNodes[i];
2016
- if (child.nodeType !== 1) continue;
2017
-
1620
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1621
+ const child = xml2.childNodes[i];
1622
+ if (child.nodeType !== 1)
1623
+ continue;
2018
1624
  switch (child.nodeName) {
2019
- case 'axis':
1625
+ case "axis":
2020
1626
  const array = parseFloats(child.textContent);
2021
1627
  data.axis.fromArray(array);
2022
1628
  break;
2023
-
2024
- case 'limits':
2025
- const max = child.getElementsByTagName('max')[0];
2026
- const min = child.getElementsByTagName('min')[0];
1629
+ case "limits":
1630
+ const max = child.getElementsByTagName("max")[0];
1631
+ const min = child.getElementsByTagName("min")[0];
2027
1632
  data.limits.max = parseFloat(max.textContent);
2028
1633
  data.limits.min = parseFloat(min.textContent);
2029
1634
  break;
2030
1635
  }
2031
- } // if min is equal to or greater than max, consider the joint static
2032
-
2033
-
1636
+ }
2034
1637
  if (data.limits.min >= data.limits.max) {
2035
1638
  data.static = true;
2036
- } // calculate middle position
2037
-
2038
-
2039
- data.middlePosition = (data.limits.min + data.limits.max) / 2.0;
1639
+ }
1640
+ data.middlePosition = (data.limits.min + data.limits.max) / 2;
2040
1641
  return data;
2041
1642
  }
2042
-
2043
- function parseKinematicsLink(xml) {
1643
+ function parseKinematicsLink(xml2) {
2044
1644
  const data = {
2045
- sid: xml.getAttribute('sid'),
2046
- name: xml.getAttribute('name') || '',
1645
+ sid: xml2.getAttribute("sid"),
1646
+ name: xml2.getAttribute("name") || "",
2047
1647
  attachments: [],
2048
1648
  transforms: []
2049
1649
  };
2050
-
2051
- for (let i = 0; i < xml.childNodes.length; i++) {
2052
- const child = xml.childNodes[i];
2053
- if (child.nodeType !== 1) continue;
2054
-
1650
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1651
+ const child = xml2.childNodes[i];
1652
+ if (child.nodeType !== 1)
1653
+ continue;
2055
1654
  switch (child.nodeName) {
2056
- case 'attachment_full':
1655
+ case "attachment_full":
2057
1656
  data.attachments.push(parseKinematicsAttachment(child));
2058
1657
  break;
2059
-
2060
- case 'matrix':
2061
- case 'translate':
2062
- case 'rotate':
1658
+ case "matrix":
1659
+ case "translate":
1660
+ case "rotate":
2063
1661
  data.transforms.push(parseKinematicsTransform(child));
2064
1662
  break;
2065
1663
  }
2066
1664
  }
2067
-
2068
1665
  return data;
2069
1666
  }
2070
-
2071
- function parseKinematicsAttachment(xml) {
1667
+ function parseKinematicsAttachment(xml2) {
2072
1668
  const data = {
2073
- joint: xml.getAttribute('joint').split('/').pop(),
1669
+ joint: xml2.getAttribute("joint").split("/").pop(),
2074
1670
  transforms: [],
2075
1671
  links: []
2076
1672
  };
2077
-
2078
- for (let i = 0; i < xml.childNodes.length; i++) {
2079
- const child = xml.childNodes[i];
2080
- if (child.nodeType !== 1) continue;
2081
-
1673
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1674
+ const child = xml2.childNodes[i];
1675
+ if (child.nodeType !== 1)
1676
+ continue;
2082
1677
  switch (child.nodeName) {
2083
- case 'link':
1678
+ case "link":
2084
1679
  data.links.push(parseKinematicsLink(child));
2085
1680
  break;
2086
-
2087
- case 'matrix':
2088
- case 'translate':
2089
- case 'rotate':
1681
+ case "matrix":
1682
+ case "translate":
1683
+ case "rotate":
2090
1684
  data.transforms.push(parseKinematicsTransform(child));
2091
1685
  break;
2092
1686
  }
2093
1687
  }
2094
-
2095
1688
  return data;
2096
1689
  }
2097
-
2098
- function parseKinematicsTransform(xml) {
1690
+ function parseKinematicsTransform(xml2) {
2099
1691
  const data = {
2100
- type: xml.nodeName
1692
+ type: xml2.nodeName
2101
1693
  };
2102
- const array = parseFloats(xml.textContent);
2103
-
1694
+ const array = parseFloats(xml2.textContent);
2104
1695
  switch (data.type) {
2105
- case 'matrix':
2106
- data.obj = new Matrix4();
1696
+ case "matrix":
1697
+ data.obj = new THREE.Matrix4();
2107
1698
  data.obj.fromArray(array).transpose();
2108
1699
  break;
2109
-
2110
- case 'translate':
2111
- data.obj = new Vector3();
1700
+ case "translate":
1701
+ data.obj = new THREE.Vector3();
2112
1702
  data.obj.fromArray(array);
2113
1703
  break;
2114
-
2115
- case 'rotate':
2116
- data.obj = new Vector3();
1704
+ case "rotate":
1705
+ data.obj = new THREE.Vector3();
2117
1706
  data.obj.fromArray(array);
2118
- data.angle = MathUtils.degToRad(array[3]);
1707
+ data.angle = THREE.MathUtils.degToRad(array[3]);
2119
1708
  break;
2120
1709
  }
2121
-
2122
1710
  return data;
2123
- } // physics
2124
-
2125
-
2126
- function parsePhysicsModel(xml) {
1711
+ }
1712
+ function parsePhysicsModel(xml2) {
2127
1713
  const data = {
2128
- name: xml.getAttribute('name') || '',
1714
+ name: xml2.getAttribute("name") || "",
2129
1715
  rigidBodies: {}
2130
1716
  };
2131
-
2132
- for (let i = 0; i < xml.childNodes.length; i++) {
2133
- const child = xml.childNodes[i];
2134
- if (child.nodeType !== 1) continue;
2135
-
1717
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1718
+ const child = xml2.childNodes[i];
1719
+ if (child.nodeType !== 1)
1720
+ continue;
2136
1721
  switch (child.nodeName) {
2137
- case 'rigid_body':
2138
- data.rigidBodies[child.getAttribute('name')] = {};
2139
- parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute('name')]);
1722
+ case "rigid_body":
1723
+ data.rigidBodies[child.getAttribute("name")] = {};
1724
+ parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute("name")]);
2140
1725
  break;
2141
1726
  }
2142
1727
  }
2143
-
2144
- library.physicsModels[xml.getAttribute('id')] = data;
1728
+ library.physicsModels[xml2.getAttribute("id")] = data;
2145
1729
  }
2146
-
2147
- function parsePhysicsRigidBody(xml, data) {
2148
- for (let i = 0; i < xml.childNodes.length; i++) {
2149
- const child = xml.childNodes[i];
2150
- if (child.nodeType !== 1) continue;
2151
-
1730
+ function parsePhysicsRigidBody(xml2, data) {
1731
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1732
+ const child = xml2.childNodes[i];
1733
+ if (child.nodeType !== 1)
1734
+ continue;
2152
1735
  switch (child.nodeName) {
2153
- case 'technique_common':
1736
+ case "technique_common":
2154
1737
  parsePhysicsTechniqueCommon(child, data);
2155
1738
  break;
2156
1739
  }
2157
1740
  }
2158
1741
  }
2159
-
2160
- function parsePhysicsTechniqueCommon(xml, data) {
2161
- for (let i = 0; i < xml.childNodes.length; i++) {
2162
- const child = xml.childNodes[i];
2163
- if (child.nodeType !== 1) continue;
2164
-
1742
+ function parsePhysicsTechniqueCommon(xml2, data) {
1743
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1744
+ const child = xml2.childNodes[i];
1745
+ if (child.nodeType !== 1)
1746
+ continue;
2165
1747
  switch (child.nodeName) {
2166
- case 'inertia':
1748
+ case "inertia":
2167
1749
  data.inertia = parseFloats(child.textContent);
2168
1750
  break;
2169
-
2170
- case 'mass':
1751
+ case "mass":
2171
1752
  data.mass = parseFloats(child.textContent)[0];
2172
1753
  break;
2173
1754
  }
2174
1755
  }
2175
- } // scene
2176
-
2177
-
2178
- function parseKinematicsScene(xml) {
1756
+ }
1757
+ function parseKinematicsScene(xml2) {
2179
1758
  const data = {
2180
1759
  bindJointAxis: []
2181
1760
  };
2182
-
2183
- for (let i = 0; i < xml.childNodes.length; i++) {
2184
- const child = xml.childNodes[i];
2185
- if (child.nodeType !== 1) continue;
2186
-
1761
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1762
+ const child = xml2.childNodes[i];
1763
+ if (child.nodeType !== 1)
1764
+ continue;
2187
1765
  switch (child.nodeName) {
2188
- case 'bind_joint_axis':
1766
+ case "bind_joint_axis":
2189
1767
  data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
2190
1768
  break;
2191
1769
  }
2192
1770
  }
2193
-
2194
- library.kinematicsScenes[parseId(xml.getAttribute('url'))] = data;
1771
+ library.kinematicsScenes[parseId(xml2.getAttribute("url"))] = data;
2195
1772
  }
2196
-
2197
- function parseKinematicsBindJointAxis(xml) {
1773
+ function parseKinematicsBindJointAxis(xml2) {
2198
1774
  const data = {
2199
- target: xml.getAttribute('target').split('/').pop()
1775
+ target: xml2.getAttribute("target").split("/").pop()
2200
1776
  };
2201
-
2202
- for (let i = 0; i < xml.childNodes.length; i++) {
2203
- const child = xml.childNodes[i];
2204
- if (child.nodeType !== 1) continue;
2205
-
1777
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1778
+ const child = xml2.childNodes[i];
1779
+ if (child.nodeType !== 1)
1780
+ continue;
2206
1781
  switch (child.nodeName) {
2207
- case 'axis':
2208
- const param = child.getElementsByTagName('param')[0];
1782
+ case "axis":
1783
+ const param = child.getElementsByTagName("param")[0];
2209
1784
  data.axis = param.textContent;
2210
- const tmpJointIndex = data.axis.split('inst_').pop().split('axis')[0];
1785
+ const tmpJointIndex = data.axis.split("inst_").pop().split("axis")[0];
2211
1786
  data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
2212
1787
  break;
2213
1788
  }
2214
1789
  }
2215
-
2216
1790
  return data;
2217
1791
  }
2218
-
2219
1792
  function buildKinematicsScene(data) {
2220
- if (data.build !== undefined) return data.build;
1793
+ if (data.build !== void 0)
1794
+ return data.build;
2221
1795
  return data;
2222
1796
  }
2223
-
2224
1797
  function getKinematicsScene(id) {
2225
1798
  return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
2226
1799
  }
2227
-
2228
1800
  function setupKinematics() {
2229
1801
  const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
2230
1802
  const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
2231
1803
  const visualSceneId = Object.keys(library.visualScenes)[0];
2232
- if (kinematicsModelId === undefined || kinematicsSceneId === undefined) return;
1804
+ if (kinematicsModelId === void 0 || kinematicsSceneId === void 0)
1805
+ return;
2233
1806
  const kinematicsModel = getKinematicsModel(kinematicsModelId);
2234
1807
  const kinematicsScene = getKinematicsScene(kinematicsSceneId);
2235
1808
  const visualScene = getVisualScene(visualSceneId);
2236
1809
  const bindJointAxis = kinematicsScene.bindJointAxis;
2237
1810
  const jointMap = {};
2238
-
2239
1811
  for (let i = 0, l = bindJointAxis.length; i < l; i++) {
2240
- const axis = bindJointAxis[i]; // the result of the following query is an element of type 'translate', 'rotate','scale' or 'matrix'
2241
-
1812
+ const axis = bindJointAxis[i];
2242
1813
  const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
2243
-
2244
1814
  if (targetElement) {
2245
- // get the parent of the transform element
2246
- const parentVisualElement = targetElement.parentElement; // connect the joint of the kinematics model with the element in the visual scene
2247
-
1815
+ const parentVisualElement = targetElement.parentElement;
2248
1816
  connect(axis.jointIndex, parentVisualElement);
2249
1817
  }
2250
1818
  }
2251
-
2252
1819
  function connect(jointIndex, visualElement) {
2253
- const visualElementName = visualElement.getAttribute('name');
1820
+ const visualElementName = visualElement.getAttribute("name");
2254
1821
  const joint = kinematicsModel.joints[jointIndex];
2255
- visualScene.traverse(function (object) {
1822
+ visualScene.traverse(function(object) {
2256
1823
  if (object.name === visualElementName) {
2257
1824
  jointMap[jointIndex] = {
2258
- object: object,
1825
+ object,
2259
1826
  transforms: buildTransformList(visualElement),
2260
- joint: joint,
1827
+ joint,
2261
1828
  position: joint.zeroPosition
2262
1829
  };
2263
1830
  }
2264
1831
  });
2265
1832
  }
2266
-
2267
- const m0 = new Matrix4();
1833
+ const m0 = new THREE.Matrix4();
2268
1834
  kinematics = {
2269
1835
  joints: kinematicsModel && kinematicsModel.joints,
2270
- getJointValue: function (jointIndex) {
1836
+ getJointValue: function(jointIndex) {
2271
1837
  const jointData = jointMap[jointIndex];
2272
-
2273
1838
  if (jointData) {
2274
1839
  return jointData.position;
2275
1840
  } else {
2276
- console.warn('THREE.ColladaLoader: Joint ' + jointIndex + " doesn't exist.");
1841
+ console.warn("THREE.ColladaLoader: Joint " + jointIndex + " doesn't exist.");
2277
1842
  }
2278
1843
  },
2279
- setJointValue: function (jointIndex, value) {
1844
+ setJointValue: function(jointIndex, value) {
2280
1845
  const jointData = jointMap[jointIndex];
2281
-
2282
1846
  if (jointData) {
2283
1847
  const joint = jointData.joint;
2284
-
2285
1848
  if (value > joint.limits.max || value < joint.limits.min) {
2286
- console.warn('THREE.ColladaLoader: Joint ' + jointIndex + ' value ' + value + ' outside of limits (min: ' + joint.limits.min + ', max: ' + joint.limits.max + ').');
1849
+ console.warn(
1850
+ "THREE.ColladaLoader: Joint " + jointIndex + " value " + value + " outside of limits (min: " + joint.limits.min + ", max: " + joint.limits.max + ")."
1851
+ );
2287
1852
  } else if (joint.static) {
2288
- console.warn('THREE.ColladaLoader: Joint ' + jointIndex + ' is static.');
1853
+ console.warn("THREE.ColladaLoader: Joint " + jointIndex + " is static.");
2289
1854
  } else {
2290
1855
  const object = jointData.object;
2291
1856
  const axis = joint.axis;
2292
1857
  const transforms = jointData.transforms;
2293
- matrix.identity(); // each update, we have to apply all transforms in the correct order
2294
-
1858
+ matrix.identity();
2295
1859
  for (let i = 0; i < transforms.length; i++) {
2296
- const transform = transforms[i]; // if there is a connection of the transform node with a joint, apply the joint value
2297
-
1860
+ const transform = transforms[i];
2298
1861
  if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
2299
1862
  switch (joint.type) {
2300
- case 'revolute':
2301
- matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
1863
+ case "revolute":
1864
+ matrix.multiply(m0.makeRotationAxis(axis, THREE.MathUtils.degToRad(value)));
2302
1865
  break;
2303
-
2304
- case 'prismatic':
1866
+ case "prismatic":
2305
1867
  matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
2306
1868
  break;
2307
-
2308
1869
  default:
2309
- console.warn('THREE.ColladaLoader: Unknown joint type: ' + joint.type);
1870
+ console.warn("THREE.ColladaLoader: Unknown joint type: " + joint.type);
2310
1871
  break;
2311
1872
  }
2312
1873
  } else {
2313
1874
  switch (transform.type) {
2314
- case 'matrix':
1875
+ case "matrix":
2315
1876
  matrix.multiply(transform.obj);
2316
1877
  break;
2317
-
2318
- case 'translate':
1878
+ case "translate":
2319
1879
  matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
2320
1880
  break;
2321
-
2322
- case 'scale':
1881
+ case "scale":
2323
1882
  matrix.scale(transform.obj);
2324
1883
  break;
2325
-
2326
- case 'rotate':
1884
+ case "rotate":
2327
1885
  matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
2328
1886
  break;
2329
1887
  }
2330
1888
  }
2331
1889
  }
2332
-
2333
1890
  object.matrix.copy(matrix);
2334
1891
  object.matrix.decompose(object.position, object.quaternion, object.scale);
2335
1892
  jointMap[jointIndex].position = value;
2336
1893
  }
2337
1894
  } else {
2338
- console.log('THREE.ColladaLoader: ' + jointIndex + ' does not exist.');
1895
+ console.log("THREE.ColladaLoader: " + jointIndex + " does not exist.");
2339
1896
  }
2340
1897
  }
2341
1898
  };
2342
1899
  }
2343
-
2344
1900
  function buildTransformList(node) {
2345
1901
  const transforms = [];
2346
- const xml = collada.querySelector('[id="' + node.id + '"]');
2347
-
2348
- for (let i = 0; i < xml.childNodes.length; i++) {
2349
- const child = xml.childNodes[i];
2350
- if (child.nodeType !== 1) continue;
2351
- let array, vector;
2352
-
1902
+ const xml2 = collada.querySelector('[id="' + node.id + '"]');
1903
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1904
+ const child = xml2.childNodes[i];
1905
+ if (child.nodeType !== 1)
1906
+ continue;
1907
+ let array, vector2;
2353
1908
  switch (child.nodeName) {
2354
- case 'matrix':
1909
+ case "matrix":
2355
1910
  array = parseFloats(child.textContent);
2356
- const matrix = new Matrix4().fromArray(array).transpose();
1911
+ const matrix2 = new THREE.Matrix4().fromArray(array).transpose();
2357
1912
  transforms.push({
2358
- sid: child.getAttribute('sid'),
1913
+ sid: child.getAttribute("sid"),
2359
1914
  type: child.nodeName,
2360
- obj: matrix
1915
+ obj: matrix2
2361
1916
  });
2362
1917
  break;
2363
-
2364
- case 'translate':
2365
- case 'scale':
1918
+ case "translate":
1919
+ case "scale":
2366
1920
  array = parseFloats(child.textContent);
2367
- vector = new Vector3().fromArray(array);
1921
+ vector2 = new THREE.Vector3().fromArray(array);
2368
1922
  transforms.push({
2369
- sid: child.getAttribute('sid'),
1923
+ sid: child.getAttribute("sid"),
2370
1924
  type: child.nodeName,
2371
- obj: vector
1925
+ obj: vector2
2372
1926
  });
2373
1927
  break;
2374
-
2375
- case 'rotate':
1928
+ case "rotate":
2376
1929
  array = parseFloats(child.textContent);
2377
- vector = new Vector3().fromArray(array);
2378
- const angle = MathUtils.degToRad(array[3]);
1930
+ vector2 = new THREE.Vector3().fromArray(array);
1931
+ const angle = THREE.MathUtils.degToRad(array[3]);
2379
1932
  transforms.push({
2380
- sid: child.getAttribute('sid'),
1933
+ sid: child.getAttribute("sid"),
2381
1934
  type: child.nodeName,
2382
- obj: vector,
2383
- angle: angle
1935
+ obj: vector2,
1936
+ angle
2384
1937
  });
2385
1938
  break;
2386
1939
  }
2387
1940
  }
2388
-
2389
1941
  return transforms;
2390
- } // nodes
2391
-
2392
-
2393
- function prepareNodes(xml) {
2394
- const elements = xml.getElementsByTagName('node'); // ensure all node elements have id attributes
2395
-
1942
+ }
1943
+ function prepareNodes(xml2) {
1944
+ const elements = xml2.getElementsByTagName("node");
2396
1945
  for (let i = 0; i < elements.length; i++) {
2397
1946
  const element = elements[i];
2398
-
2399
- if (element.hasAttribute('id') === false) {
2400
- element.setAttribute('id', generateId());
1947
+ if (element.hasAttribute("id") === false) {
1948
+ element.setAttribute("id", generateId());
2401
1949
  }
2402
1950
  }
2403
1951
  }
2404
-
2405
- const matrix = new Matrix4();
2406
- const vector = new Vector3();
2407
-
2408
- function parseNode(xml) {
1952
+ const matrix = new THREE.Matrix4();
1953
+ const vector = new THREE.Vector3();
1954
+ function parseNode(xml2) {
2409
1955
  const data = {
2410
- name: xml.getAttribute('name') || '',
2411
- type: xml.getAttribute('type'),
2412
- id: xml.getAttribute('id'),
2413
- sid: xml.getAttribute('sid'),
2414
- matrix: new Matrix4(),
1956
+ name: xml2.getAttribute("name") || "",
1957
+ type: xml2.getAttribute("type"),
1958
+ id: xml2.getAttribute("id"),
1959
+ sid: xml2.getAttribute("sid"),
1960
+ matrix: new THREE.Matrix4(),
2415
1961
  nodes: [],
2416
1962
  instanceCameras: [],
2417
1963
  instanceControllers: [],
@@ -2420,238 +1966,183 @@ class ColladaLoader extends Loader {
2420
1966
  instanceNodes: [],
2421
1967
  transforms: {}
2422
1968
  };
2423
-
2424
- for (let i = 0; i < xml.childNodes.length; i++) {
2425
- const child = xml.childNodes[i];
2426
- if (child.nodeType !== 1) continue;
1969
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1970
+ const child = xml2.childNodes[i];
1971
+ if (child.nodeType !== 1)
1972
+ continue;
2427
1973
  let array;
2428
-
2429
1974
  switch (child.nodeName) {
2430
- case 'node':
2431
- data.nodes.push(child.getAttribute('id'));
1975
+ case "node":
1976
+ data.nodes.push(child.getAttribute("id"));
2432
1977
  parseNode(child);
2433
1978
  break;
2434
-
2435
- case 'instance_camera':
2436
- data.instanceCameras.push(parseId(child.getAttribute('url')));
1979
+ case "instance_camera":
1980
+ data.instanceCameras.push(parseId(child.getAttribute("url")));
2437
1981
  break;
2438
-
2439
- case 'instance_controller':
1982
+ case "instance_controller":
2440
1983
  data.instanceControllers.push(parseNodeInstance(child));
2441
1984
  break;
2442
-
2443
- case 'instance_light':
2444
- data.instanceLights.push(parseId(child.getAttribute('url')));
1985
+ case "instance_light":
1986
+ data.instanceLights.push(parseId(child.getAttribute("url")));
2445
1987
  break;
2446
-
2447
- case 'instance_geometry':
1988
+ case "instance_geometry":
2448
1989
  data.instanceGeometries.push(parseNodeInstance(child));
2449
1990
  break;
2450
-
2451
- case 'instance_node':
2452
- data.instanceNodes.push(parseId(child.getAttribute('url')));
1991
+ case "instance_node":
1992
+ data.instanceNodes.push(parseId(child.getAttribute("url")));
2453
1993
  break;
2454
-
2455
- case 'matrix':
1994
+ case "matrix":
2456
1995
  array = parseFloats(child.textContent);
2457
1996
  data.matrix.multiply(matrix.fromArray(array).transpose());
2458
- data.transforms[child.getAttribute('sid')] = child.nodeName;
1997
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2459
1998
  break;
2460
-
2461
- case 'translate':
1999
+ case "translate":
2462
2000
  array = parseFloats(child.textContent);
2463
2001
  vector.fromArray(array);
2464
2002
  data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2465
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2003
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2466
2004
  break;
2467
-
2468
- case 'rotate':
2005
+ case "rotate":
2469
2006
  array = parseFloats(child.textContent);
2470
- const angle = MathUtils.degToRad(array[3]);
2007
+ const angle = THREE.MathUtils.degToRad(array[3]);
2471
2008
  data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2472
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2009
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2473
2010
  break;
2474
-
2475
- case 'scale':
2011
+ case "scale":
2476
2012
  array = parseFloats(child.textContent);
2477
2013
  data.matrix.scale(vector.fromArray(array));
2478
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2014
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2479
2015
  break;
2480
-
2481
- case 'extra':
2016
+ case "extra":
2482
2017
  break;
2483
-
2484
2018
  default:
2485
2019
  console.log(child);
2486
2020
  }
2487
2021
  }
2488
-
2489
2022
  if (hasNode(data.id)) {
2490
- console.warn('THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.', data.id);
2023
+ console.warn(
2024
+ "THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",
2025
+ data.id
2026
+ );
2491
2027
  } else {
2492
2028
  library.nodes[data.id] = data;
2493
2029
  }
2494
-
2495
2030
  return data;
2496
2031
  }
2497
-
2498
- function parseNodeInstance(xml) {
2032
+ function parseNodeInstance(xml2) {
2499
2033
  const data = {
2500
- id: parseId(xml.getAttribute('url')),
2034
+ id: parseId(xml2.getAttribute("url")),
2501
2035
  materials: {},
2502
2036
  skeletons: []
2503
2037
  };
2504
-
2505
- for (let i = 0; i < xml.childNodes.length; i++) {
2506
- const child = xml.childNodes[i];
2507
-
2038
+ for (let i = 0; i < xml2.childNodes.length; i++) {
2039
+ const child = xml2.childNodes[i];
2508
2040
  switch (child.nodeName) {
2509
- case 'bind_material':
2510
- const instances = child.getElementsByTagName('instance_material');
2511
-
2041
+ case "bind_material":
2042
+ const instances = child.getElementsByTagName("instance_material");
2512
2043
  for (let j = 0; j < instances.length; j++) {
2513
2044
  const instance = instances[j];
2514
- const symbol = instance.getAttribute('symbol');
2515
- const target = instance.getAttribute('target');
2045
+ const symbol = instance.getAttribute("symbol");
2046
+ const target = instance.getAttribute("target");
2516
2047
  data.materials[symbol] = parseId(target);
2517
2048
  }
2518
-
2519
2049
  break;
2520
-
2521
- case 'skeleton':
2050
+ case "skeleton":
2522
2051
  data.skeletons.push(parseId(child.textContent));
2523
2052
  break;
2053
+ default:
2054
+ break;
2524
2055
  }
2525
2056
  }
2526
-
2527
2057
  return data;
2528
2058
  }
2529
-
2530
2059
  function buildSkeleton(skeletons, joints) {
2531
2060
  const boneData = [];
2532
2061
  const sortedBoneData = [];
2533
- let i, j, data; // a skeleton can have multiple root bones. collada expresses this
2534
- // situtation with multiple "skeleton" tags per controller instance
2535
-
2062
+ let i, j, data;
2536
2063
  for (i = 0; i < skeletons.length; i++) {
2537
2064
  const skeleton = skeletons[i];
2538
2065
  let root;
2539
-
2540
2066
  if (hasNode(skeleton)) {
2541
2067
  root = getNode(skeleton);
2542
2068
  buildBoneHierarchy(root, joints, boneData);
2543
2069
  } else if (hasVisualScene(skeleton)) {
2544
- // handle case where the skeleton refers to the visual scene (#13335)
2545
2070
  const visualScene = library.visualScenes[skeleton];
2546
2071
  const children = visualScene.children;
2547
-
2548
- for (let j = 0; j < children.length; j++) {
2549
- const child = children[j];
2550
-
2551
- if (child.type === 'JOINT') {
2552
- const root = getNode(child.id);
2553
- buildBoneHierarchy(root, joints, boneData);
2072
+ for (let j2 = 0; j2 < children.length; j2++) {
2073
+ const child = children[j2];
2074
+ if (child.type === "JOINT") {
2075
+ const root2 = getNode(child.id);
2076
+ buildBoneHierarchy(root2, joints, boneData);
2554
2077
  }
2555
2078
  }
2556
2079
  } else {
2557
- console.error('THREE.ColladaLoader: Unable to find root bone of skeleton with ID:', skeleton);
2080
+ console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:", skeleton);
2558
2081
  }
2559
- } // sort bone data (the order is defined in the corresponding controller)
2560
-
2561
-
2082
+ }
2562
2083
  for (i = 0; i < joints.length; i++) {
2563
2084
  for (j = 0; j < boneData.length; j++) {
2564
2085
  data = boneData[j];
2565
-
2566
2086
  if (data.bone.name === joints[i].name) {
2567
2087
  sortedBoneData[i] = data;
2568
2088
  data.processed = true;
2569
2089
  break;
2570
2090
  }
2571
2091
  }
2572
- } // add unprocessed bone data at the end of the list
2573
-
2574
-
2092
+ }
2575
2093
  for (i = 0; i < boneData.length; i++) {
2576
2094
  data = boneData[i];
2577
-
2578
2095
  if (data.processed === false) {
2579
2096
  sortedBoneData.push(data);
2580
2097
  data.processed = true;
2581
2098
  }
2582
- } // setup arrays for skeleton creation
2583
-
2584
-
2099
+ }
2585
2100
  const bones = [];
2586
2101
  const boneInverses = [];
2587
-
2588
2102
  for (i = 0; i < sortedBoneData.length; i++) {
2589
2103
  data = sortedBoneData[i];
2590
2104
  bones.push(data.bone);
2591
2105
  boneInverses.push(data.boneInverse);
2592
2106
  }
2593
-
2594
- return new Skeleton(bones, boneInverses);
2107
+ return new THREE.Skeleton(bones, boneInverses);
2595
2108
  }
2596
-
2597
2109
  function buildBoneHierarchy(root, joints, boneData) {
2598
- // setup bone data from visual scene
2599
- root.traverse(function (object) {
2110
+ root.traverse(function(object) {
2600
2111
  if (object.isBone === true) {
2601
- let boneInverse; // retrieve the boneInverse from the controller data
2602
-
2112
+ let boneInverse;
2603
2113
  for (let i = 0; i < joints.length; i++) {
2604
2114
  const joint = joints[i];
2605
-
2606
2115
  if (joint.name === object.name) {
2607
2116
  boneInverse = joint.boneInverse;
2608
2117
  break;
2609
2118
  }
2610
2119
  }
2611
-
2612
- if (boneInverse === undefined) {
2613
- // Unfortunately, there can be joints in the visual scene that are not part of the
2614
- // corresponding controller. In this case, we have to create a dummy boneInverse matrix
2615
- // for the respective bone. This bone won't affect any vertices, because there are no skin indices
2616
- // and weights defined for it. But we still have to add the bone to the sorted bone list in order to
2617
- // ensure a correct animation of the model.
2618
- boneInverse = new Matrix4();
2120
+ if (boneInverse === void 0) {
2121
+ boneInverse = new THREE.Matrix4();
2619
2122
  }
2620
-
2621
- boneData.push({
2622
- bone: object,
2623
- boneInverse: boneInverse,
2624
- processed: false
2625
- });
2123
+ boneData.push({ bone: object, boneInverse, processed: false });
2626
2124
  }
2627
2125
  });
2628
2126
  }
2629
-
2630
2127
  function buildNode(data) {
2631
2128
  const objects = [];
2632
- const matrix = data.matrix;
2129
+ const matrix2 = data.matrix;
2633
2130
  const nodes = data.nodes;
2634
2131
  const type = data.type;
2635
2132
  const instanceCameras = data.instanceCameras;
2636
2133
  const instanceControllers = data.instanceControllers;
2637
2134
  const instanceLights = data.instanceLights;
2638
2135
  const instanceGeometries = data.instanceGeometries;
2639
- const instanceNodes = data.instanceNodes; // nodes
2640
-
2136
+ const instanceNodes = data.instanceNodes;
2641
2137
  for (let i = 0, l = nodes.length; i < l; i++) {
2642
2138
  objects.push(getNode(nodes[i]));
2643
- } // instance cameras
2644
-
2645
-
2139
+ }
2646
2140
  for (let i = 0, l = instanceCameras.length; i < l; i++) {
2647
2141
  const instanceCamera = getCamera(instanceCameras[i]);
2648
-
2649
2142
  if (instanceCamera !== null) {
2650
2143
  objects.push(instanceCamera.clone());
2651
2144
  }
2652
- } // instance controllers
2653
-
2654
-
2145
+ }
2655
2146
  for (let i = 0, l = instanceControllers.length; i < l; i++) {
2656
2147
  const instance = instanceControllers[i];
2657
2148
  const controller = getController(instance.id);
@@ -2660,272 +2151,196 @@ class ColladaLoader extends Loader {
2660
2151
  const skeletons = instance.skeletons;
2661
2152
  const joints = controller.skin.joints;
2662
2153
  const skeleton = buildSkeleton(skeletons, joints);
2663
-
2664
2154
  for (let j = 0, jl = newObjects.length; j < jl; j++) {
2665
- const object = newObjects[j];
2666
-
2667
- if (object.isSkinnedMesh) {
2668
- object.bind(skeleton, controller.skin.bindMatrix);
2669
- object.normalizeSkinWeights();
2155
+ const object2 = newObjects[j];
2156
+ if (object2.isSkinnedMesh) {
2157
+ object2.bind(skeleton, controller.skin.bindMatrix);
2158
+ object2.normalizeSkinWeights();
2670
2159
  }
2671
-
2672
- objects.push(object);
2160
+ objects.push(object2);
2673
2161
  }
2674
- } // instance lights
2675
-
2676
-
2162
+ }
2677
2163
  for (let i = 0, l = instanceLights.length; i < l; i++) {
2678
2164
  const instanceLight = getLight(instanceLights[i]);
2679
-
2680
2165
  if (instanceLight !== null) {
2681
2166
  objects.push(instanceLight.clone());
2682
2167
  }
2683
- } // instance geometries
2684
-
2685
-
2168
+ }
2686
2169
  for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2687
- const instance = instanceGeometries[i]; // a single geometry instance in collada can lead to multiple object3Ds.
2688
- // this is the case when primitives are combined like triangles and lines
2689
-
2170
+ const instance = instanceGeometries[i];
2690
2171
  const geometries = getGeometry(instance.id);
2691
2172
  const newObjects = buildObjects(geometries, instance.materials);
2692
-
2693
2173
  for (let j = 0, jl = newObjects.length; j < jl; j++) {
2694
2174
  objects.push(newObjects[j]);
2695
2175
  }
2696
- } // instance nodes
2697
-
2698
-
2176
+ }
2699
2177
  for (let i = 0, l = instanceNodes.length; i < l; i++) {
2700
2178
  objects.push(getNode(instanceNodes[i]).clone());
2701
2179
  }
2702
-
2703
2180
  let object;
2704
-
2705
2181
  if (nodes.length === 0 && objects.length === 1) {
2706
2182
  object = objects[0];
2707
2183
  } else {
2708
- object = type === 'JOINT' ? new Bone() : new Group();
2709
-
2184
+ object = type === "JOINT" ? new THREE.Bone() : new THREE.Group();
2710
2185
  for (let i = 0; i < objects.length; i++) {
2711
2186
  object.add(objects[i]);
2712
2187
  }
2713
2188
  }
2714
-
2715
- object.name = type === 'JOINT' ? data.sid : data.name;
2716
- object.matrix.copy(matrix);
2189
+ object.name = type === "JOINT" ? data.sid : data.name;
2190
+ object.matrix.copy(matrix2);
2717
2191
  object.matrix.decompose(object.position, object.quaternion, object.scale);
2718
2192
  return object;
2719
2193
  }
2720
-
2721
- const fallbackMaterial = new MeshBasicMaterial({
2722
- color: 0xff00ff
2723
- });
2724
-
2194
+ const fallbackMaterial = new THREE.MeshBasicMaterial({ color: 16711935 });
2725
2195
  function resolveMaterialBinding(keys, instanceMaterials) {
2726
2196
  const materials = [];
2727
-
2728
2197
  for (let i = 0, l = keys.length; i < l; i++) {
2729
2198
  const id = instanceMaterials[keys[i]];
2730
-
2731
- if (id === undefined) {
2732
- console.warn('THREE.ColladaLoader: Material with key %s not found. Apply fallback material.', keys[i]);
2199
+ if (id === void 0) {
2200
+ console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.", keys[i]);
2733
2201
  materials.push(fallbackMaterial);
2734
2202
  } else {
2735
2203
  materials.push(getMaterial(id));
2736
2204
  }
2737
2205
  }
2738
-
2739
2206
  return materials;
2740
2207
  }
2741
-
2742
2208
  function buildObjects(geometries, instanceMaterials) {
2743
2209
  const objects = [];
2744
-
2745
2210
  for (const type in geometries) {
2746
2211
  const geometry = geometries[type];
2747
- const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials); // handle case if no materials are defined
2748
-
2212
+ const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials);
2749
2213
  if (materials.length === 0) {
2750
- if (type === 'lines' || type === 'linestrips') {
2751
- materials.push(new LineBasicMaterial());
2214
+ if (type === "lines" || type === "linestrips") {
2215
+ materials.push(new THREE.LineBasicMaterial());
2752
2216
  } else {
2753
- materials.push(new MeshPhongMaterial());
2217
+ materials.push(new THREE.MeshPhongMaterial());
2754
2218
  }
2755
- } // regard skinning
2756
-
2757
-
2758
- const skinning = geometry.data.attributes.skinIndex !== undefined; // choose between a single or multi materials (material array)
2759
-
2760
- const material = materials.length === 1 ? materials[0] : materials; // now create a specific 3D object
2761
-
2219
+ }
2220
+ const skinning = geometry.data.attributes.skinIndex !== void 0;
2221
+ const material = materials.length === 1 ? materials[0] : materials;
2762
2222
  let object;
2763
-
2764
2223
  switch (type) {
2765
- case 'lines':
2766
- object = new LineSegments(geometry.data, material);
2224
+ case "lines":
2225
+ object = new THREE.LineSegments(geometry.data, material);
2767
2226
  break;
2768
-
2769
- case 'linestrips':
2770
- object = new Line(geometry.data, material);
2227
+ case "linestrips":
2228
+ object = new THREE.Line(geometry.data, material);
2771
2229
  break;
2772
-
2773
- case 'triangles':
2774
- case 'polylist':
2230
+ case "triangles":
2231
+ case "polylist":
2775
2232
  if (skinning) {
2776
- object = new SkinnedMesh(geometry.data, material);
2233
+ object = new THREE.SkinnedMesh(geometry.data, material);
2777
2234
  } else {
2778
- object = new Mesh(geometry.data, material);
2235
+ object = new THREE.Mesh(geometry.data, material);
2779
2236
  }
2780
-
2781
2237
  break;
2782
2238
  }
2783
-
2784
2239
  objects.push(object);
2785
2240
  }
2786
-
2787
2241
  return objects;
2788
2242
  }
2789
-
2790
2243
  function hasNode(id) {
2791
- return library.nodes[id] !== undefined;
2244
+ return library.nodes[id] !== void 0;
2792
2245
  }
2793
-
2794
2246
  function getNode(id) {
2795
2247
  return getBuild(library.nodes[id], buildNode);
2796
- } // visual scenes
2797
-
2798
-
2799
- function parseVisualScene(xml) {
2248
+ }
2249
+ function parseVisualScene(xml2) {
2800
2250
  const data = {
2801
- name: xml.getAttribute('name'),
2251
+ name: xml2.getAttribute("name"),
2802
2252
  children: []
2803
2253
  };
2804
- prepareNodes(xml);
2805
- const elements = getElementsByTagName(xml, 'node');
2806
-
2254
+ prepareNodes(xml2);
2255
+ const elements = getElementsByTagName(xml2, "node");
2807
2256
  for (let i = 0; i < elements.length; i++) {
2808
2257
  data.children.push(parseNode(elements[i]));
2809
2258
  }
2810
-
2811
- library.visualScenes[xml.getAttribute('id')] = data;
2259
+ library.visualScenes[xml2.getAttribute("id")] = data;
2812
2260
  }
2813
-
2814
2261
  function buildVisualScene(data) {
2815
- const group = new Group();
2262
+ const group = new THREE.Group();
2816
2263
  group.name = data.name;
2817
2264
  const children = data.children;
2818
-
2819
2265
  for (let i = 0; i < children.length; i++) {
2820
2266
  const child = children[i];
2821
2267
  group.add(getNode(child.id));
2822
2268
  }
2823
-
2824
2269
  return group;
2825
2270
  }
2826
-
2827
2271
  function hasVisualScene(id) {
2828
- return library.visualScenes[id] !== undefined;
2272
+ return library.visualScenes[id] !== void 0;
2829
2273
  }
2830
-
2831
2274
  function getVisualScene(id) {
2832
2275
  return getBuild(library.visualScenes[id], buildVisualScene);
2833
- } // scenes
2834
-
2835
-
2836
- function parseScene(xml) {
2837
- const instance = getElementsByTagName(xml, 'instance_visual_scene')[0];
2838
- return getVisualScene(parseId(instance.getAttribute('url')));
2839
- }
2840
-
2276
+ }
2277
+ function parseScene(xml2) {
2278
+ const instance = getElementsByTagName(xml2, "instance_visual_scene")[0];
2279
+ return getVisualScene(parseId(instance.getAttribute("url")));
2280
+ }
2841
2281
  function setupAnimations() {
2842
2282
  const clips = library.clips;
2843
-
2844
2283
  if (isEmpty(clips) === true) {
2845
2284
  if (isEmpty(library.animations) === false) {
2846
- // if there are animations but no clips, we create a default clip for playback
2847
2285
  const tracks = [];
2848
-
2849
2286
  for (const id in library.animations) {
2850
2287
  const animationTracks = getAnimation(id);
2851
-
2852
2288
  for (let i = 0, l = animationTracks.length; i < l; i++) {
2853
2289
  tracks.push(animationTracks[i]);
2854
2290
  }
2855
2291
  }
2856
-
2857
- animations.push(new AnimationClip('default', -1, tracks));
2292
+ animations.push(new THREE.AnimationClip("default", -1, tracks));
2858
2293
  }
2859
2294
  } else {
2860
2295
  for (const id in clips) {
2861
2296
  animations.push(getAnimationClip(id));
2862
2297
  }
2863
2298
  }
2864
- } // convert the parser error element into text with each child elements text
2865
- // separated by new lines.
2866
-
2867
-
2868
- function parserErrorToText(parserError) {
2869
- let result = '';
2870
- const stack = [parserError];
2871
-
2299
+ }
2300
+ function parserErrorToText(parserError2) {
2301
+ let result = "";
2302
+ const stack = [parserError2];
2872
2303
  while (stack.length) {
2873
2304
  const node = stack.shift();
2874
-
2875
2305
  if (node.nodeType === Node.TEXT_NODE) {
2876
2306
  result += node.textContent;
2877
2307
  } else {
2878
- result += '\n';
2308
+ result += "\n";
2879
2309
  stack.push.apply(stack, node.childNodes);
2880
2310
  }
2881
2311
  }
2882
-
2883
2312
  return result.trim();
2884
2313
  }
2885
-
2886
2314
  if (text.length === 0) {
2887
- return {
2888
- scene: new Scene()
2889
- };
2315
+ return { scene: new THREE.Scene() };
2890
2316
  }
2891
-
2892
- const xml = new DOMParser().parseFromString(text, 'application/xml');
2893
- const collada = getElementsByTagName(xml, 'COLLADA')[0];
2894
- const parserError = xml.getElementsByTagName('parsererror')[0];
2895
-
2896
- if (parserError !== undefined) {
2897
- // Chrome will return parser error with a div in it
2898
- const errorElement = getElementsByTagName(parserError, 'div')[0];
2317
+ const xml = new DOMParser().parseFromString(text, "application/xml");
2318
+ const collada = getElementsByTagName(xml, "COLLADA")[0];
2319
+ const parserError = xml.getElementsByTagName("parsererror")[0];
2320
+ if (parserError !== void 0) {
2321
+ const errorElement = getElementsByTagName(parserError, "div")[0];
2899
2322
  let errorText;
2900
-
2901
2323
  if (errorElement) {
2902
2324
  errorText = errorElement.textContent;
2903
2325
  } else {
2904
2326
  errorText = parserErrorToText(parserError);
2905
2327
  }
2906
-
2907
- console.error('THREE.ColladaLoader: Failed to parse collada file.\n', errorText);
2328
+ console.error("THREE.ColladaLoader: Failed to parse collada file.\n", errorText);
2908
2329
  return null;
2909
- } // metadata
2910
-
2911
-
2912
- const version = collada.getAttribute('version');
2913
- console.log('THREE.ColladaLoader: File version', version);
2914
- const asset = parseAsset(getElementsByTagName(collada, 'asset')[0]);
2915
- const textureLoader = new TextureLoader(this.manager);
2330
+ }
2331
+ const version = collada.getAttribute("version");
2332
+ console.log("THREE.ColladaLoader: File version", version);
2333
+ const asset = parseAsset(getElementsByTagName(collada, "asset")[0]);
2334
+ const textureLoader = new THREE.TextureLoader(this.manager);
2916
2335
  textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2917
2336
  let tgaLoader;
2918
-
2919
- if (TGALoader) {
2920
- tgaLoader = new TGALoader(this.manager);
2337
+ if (TGALoader.TGALoader) {
2338
+ tgaLoader = new TGALoader.TGALoader(this.manager);
2921
2339
  tgaLoader.setPath(this.resourcePath || path);
2922
- } //
2923
-
2924
-
2340
+ }
2925
2341
  const animations = [];
2926
2342
  let kinematics = {};
2927
- let count = 0; //
2928
-
2343
+ let count = 0;
2929
2344
  const library = {
2930
2345
  animations: {},
2931
2346
  clips: {},
@@ -2942,20 +2357,20 @@ class ColladaLoader extends Loader {
2942
2357
  physicsModels: {},
2943
2358
  kinematicsScenes: {}
2944
2359
  };
2945
- parseLibrary(collada, 'library_animations', 'animation', parseAnimation);
2946
- parseLibrary(collada, 'library_animation_clips', 'animation_clip', parseAnimationClip);
2947
- parseLibrary(collada, 'library_controllers', 'controller', parseController);
2948
- parseLibrary(collada, 'library_images', 'image', parseImage);
2949
- parseLibrary(collada, 'library_effects', 'effect', parseEffect);
2950
- parseLibrary(collada, 'library_materials', 'material', parseMaterial);
2951
- parseLibrary(collada, 'library_cameras', 'camera', parseCamera);
2952
- parseLibrary(collada, 'library_lights', 'light', parseLight);
2953
- parseLibrary(collada, 'library_geometries', 'geometry', parseGeometry);
2954
- parseLibrary(collada, 'library_nodes', 'node', parseNode);
2955
- parseLibrary(collada, 'library_visual_scenes', 'visual_scene', parseVisualScene);
2956
- parseLibrary(collada, 'library_kinematics_models', 'kinematics_model', parseKinematicsModel);
2957
- parseLibrary(collada, 'library_physics_models', 'physics_model', parsePhysicsModel);
2958
- parseLibrary(collada, 'scene', 'instance_kinematics_scene', parseKinematicsScene);
2360
+ parseLibrary(collada, "library_animations", "animation", parseAnimation);
2361
+ parseLibrary(collada, "library_animation_clips", "animation_clip", parseAnimationClip);
2362
+ parseLibrary(collada, "library_controllers", "controller", parseController);
2363
+ parseLibrary(collada, "library_images", "image", parseImage);
2364
+ parseLibrary(collada, "library_effects", "effect", parseEffect);
2365
+ parseLibrary(collada, "library_materials", "material", parseMaterial);
2366
+ parseLibrary(collada, "library_cameras", "camera", parseCamera);
2367
+ parseLibrary(collada, "library_lights", "light", parseLight);
2368
+ parseLibrary(collada, "library_geometries", "geometry", parseGeometry);
2369
+ parseLibrary(collada, "library_nodes", "node", parseNode);
2370
+ parseLibrary(collada, "library_visual_scenes", "visual_scene", parseVisualScene);
2371
+ parseLibrary(collada, "library_kinematics_models", "kinematics_model", parseKinematicsModel);
2372
+ parseLibrary(collada, "library_physics_models", "physics_model", parsePhysicsModel);
2373
+ parseLibrary(collada, "scene", "instance_kinematics_scene", parseKinematicsScene);
2959
2374
  buildLibrary(library.animations, buildAnimation);
2960
2375
  buildLibrary(library.clips, buildAnimationClip);
2961
2376
  buildLibrary(library.controllers, buildController);
@@ -2968,26 +2383,21 @@ class ColladaLoader extends Loader {
2968
2383
  buildLibrary(library.visualScenes, buildVisualScene);
2969
2384
  setupAnimations();
2970
2385
  setupKinematics();
2971
- const scene = parseScene(getElementsByTagName(collada, 'scene')[0]);
2386
+ const scene = parseScene(getElementsByTagName(collada, "scene")[0]);
2972
2387
  scene.animations = animations;
2973
-
2974
- if (asset.upAxis === 'Z_UP') {
2975
- scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2388
+ if (asset.upAxis === "Z_UP") {
2389
+ scene.quaternion.setFromEuler(new THREE.Euler(-Math.PI / 2, 0, 0));
2976
2390
  }
2977
-
2978
2391
  scene.scale.multiplyScalar(asset.unit);
2979
2392
  return {
2980
2393
  get animations() {
2981
- console.warn('THREE.ColladaLoader: Please access animations over scene.animations now.');
2394
+ console.warn("THREE.ColladaLoader: Please access animations over scene.animations now.");
2982
2395
  return animations;
2983
2396
  },
2984
-
2985
- kinematics: kinematics,
2986
- library: library,
2987
- scene: scene
2397
+ kinematics,
2398
+ library,
2399
+ scene
2988
2400
  };
2989
2401
  }
2990
-
2991
2402
  }
2992
-
2993
- export { ColladaLoader };
2403
+ exports.ColladaLoader = ColladaLoader;