three-stdlib 2.15.1 → 2.16.0
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +196 -302
- package/animation/CCDIKSolver.mjs +223 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +969 -333
- package/index.mjs +969 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
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import { Vector3, Matrix4, Quaternion, Euler, Bone, Object3D, MeshBasicMaterial, Color, BoxGeometry, SphereGeometry, CylinderGeometry, Mesh } from "three";
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const MMDPhysics = (() => {
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function MMDPhysics2(mesh, rigidBodyParams, constraintParams, params) {
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if (typeof Ammo === "undefined") {
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throw new Error("THREE.MMDPhysics: Import ammo.js https://github.com/kripken/ammo.js");
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}
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constraintParams = constraintParams || [];
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params = params || {};
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this.manager = new ResourceManager();
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this.mesh = mesh;
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this.unitStep = params.unitStep !== void 0 ? params.unitStep : 1 / 65;
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this.maxStepNum = params.maxStepNum !== void 0 ? params.maxStepNum : 3;
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this.gravity = new Vector3(0, -9.8 * 10, 0);
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if (params.gravity !== void 0)
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this.gravity.copy(params.gravity);
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this.world = params.world !== void 0 ? params.world : null;
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this.bodies = [];
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this.constraints = [];
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this._init(mesh, rigidBodyParams, constraintParams);
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}
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MMDPhysics2.prototype = {
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constructor: MMDPhysics2,
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update: function(delta) {
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const manager = this.manager;
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const mesh = this.mesh;
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let isNonDefaultScale = false;
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const position = manager.allocThreeVector3();
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const quaternion = manager.allocThreeQuaternion();
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const scale = manager.allocThreeVector3();
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mesh.matrixWorld.decompose(position, quaternion, scale);
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if (scale.x !== 1 || scale.y !== 1 || scale.z !== 1) {
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isNonDefaultScale = true;
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}
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let parent;
|
35
|
+
if (isNonDefaultScale) {
|
36
|
+
parent = mesh.parent;
|
37
|
+
if (parent !== null)
|
38
|
+
mesh.parent = null;
|
39
|
+
scale.copy(this.mesh.scale);
|
40
|
+
mesh.scale.set(1, 1, 1);
|
41
|
+
mesh.updateMatrixWorld(true);
|
42
|
+
}
|
43
|
+
this._updateRigidBodies();
|
44
|
+
this._stepSimulation(delta);
|
45
|
+
this._updateBones();
|
46
|
+
if (isNonDefaultScale) {
|
47
|
+
if (parent !== null)
|
48
|
+
mesh.parent = parent;
|
49
|
+
mesh.scale.copy(scale);
|
50
|
+
}
|
51
|
+
manager.freeThreeVector3(scale);
|
52
|
+
manager.freeThreeQuaternion(quaternion);
|
53
|
+
manager.freeThreeVector3(position);
|
54
|
+
return this;
|
55
|
+
},
|
56
|
+
reset: function() {
|
57
|
+
for (let i = 0, il = this.bodies.length; i < il; i++) {
|
58
|
+
this.bodies[i].reset();
|
59
|
+
}
|
60
|
+
return this;
|
61
|
+
},
|
62
|
+
warmup: function(cycles) {
|
63
|
+
for (let i = 0; i < cycles; i++) {
|
64
|
+
this.update(1 / 60);
|
65
|
+
}
|
66
|
+
return this;
|
67
|
+
},
|
68
|
+
setGravity: function(gravity) {
|
69
|
+
this.world.setGravity(new Ammo.btVector3(gravity.x, gravity.y, gravity.z));
|
70
|
+
this.gravity.copy(gravity);
|
71
|
+
return this;
|
72
|
+
},
|
73
|
+
createHelper: function() {
|
74
|
+
return new MMDPhysicsHelper(this.mesh, this);
|
75
|
+
},
|
76
|
+
_init: function(mesh, rigidBodyParams, constraintParams) {
|
77
|
+
const manager = this.manager;
|
78
|
+
let parent = mesh.parent;
|
79
|
+
if (parent !== null)
|
80
|
+
parent = null;
|
81
|
+
const currentPosition = manager.allocThreeVector3();
|
82
|
+
const currentQuaternion = manager.allocThreeQuaternion();
|
83
|
+
const currentScale = manager.allocThreeVector3();
|
84
|
+
currentPosition.copy(mesh.position);
|
85
|
+
currentQuaternion.copy(mesh.quaternion);
|
86
|
+
currentScale.copy(mesh.scale);
|
87
|
+
mesh.position.set(0, 0, 0);
|
88
|
+
mesh.quaternion.set(0, 0, 0, 1);
|
89
|
+
mesh.scale.set(1, 1, 1);
|
90
|
+
mesh.updateMatrixWorld(true);
|
91
|
+
if (this.world === null) {
|
92
|
+
this.world = this._createWorld();
|
93
|
+
this.setGravity(this.gravity);
|
94
|
+
}
|
95
|
+
this._initRigidBodies(rigidBodyParams);
|
96
|
+
this._initConstraints(constraintParams);
|
97
|
+
if (parent !== null)
|
98
|
+
mesh.parent = parent;
|
99
|
+
mesh.position.copy(currentPosition);
|
100
|
+
mesh.quaternion.copy(currentQuaternion);
|
101
|
+
mesh.scale.copy(currentScale);
|
102
|
+
mesh.updateMatrixWorld(true);
|
103
|
+
this.reset();
|
104
|
+
manager.freeThreeVector3(currentPosition);
|
105
|
+
manager.freeThreeQuaternion(currentQuaternion);
|
106
|
+
manager.freeThreeVector3(currentScale);
|
107
|
+
},
|
108
|
+
_createWorld: function() {
|
109
|
+
const config = new Ammo.btDefaultCollisionConfiguration();
|
110
|
+
const dispatcher = new Ammo.btCollisionDispatcher(config);
|
111
|
+
const cache = new Ammo.btDbvtBroadphase();
|
112
|
+
const solver = new Ammo.btSequentialImpulseConstraintSolver();
|
113
|
+
const world = new Ammo.btDiscreteDynamicsWorld(dispatcher, cache, solver, config);
|
114
|
+
return world;
|
115
|
+
},
|
116
|
+
_initRigidBodies: function(rigidBodies) {
|
117
|
+
for (let i = 0, il = rigidBodies.length; i < il; i++) {
|
118
|
+
this.bodies.push(new RigidBody(this.mesh, this.world, rigidBodies[i], this.manager));
|
119
|
+
}
|
120
|
+
},
|
121
|
+
_initConstraints: function(constraints) {
|
122
|
+
for (let i = 0, il = constraints.length; i < il; i++) {
|
123
|
+
const params = constraints[i];
|
124
|
+
const bodyA = this.bodies[params.rigidBodyIndex1];
|
125
|
+
const bodyB = this.bodies[params.rigidBodyIndex2];
|
126
|
+
this.constraints.push(new Constraint(this.mesh, this.world, bodyA, bodyB, params, this.manager));
|
127
|
+
}
|
128
|
+
},
|
129
|
+
_stepSimulation: function(delta) {
|
130
|
+
const unitStep = this.unitStep;
|
131
|
+
let stepTime = delta;
|
132
|
+
let maxStepNum = (delta / unitStep | 0) + 1;
|
133
|
+
if (stepTime < unitStep) {
|
134
|
+
stepTime = unitStep;
|
135
|
+
maxStepNum = 1;
|
136
|
+
}
|
137
|
+
if (maxStepNum > this.maxStepNum) {
|
138
|
+
maxStepNum = this.maxStepNum;
|
139
|
+
}
|
140
|
+
this.world.stepSimulation(stepTime, maxStepNum, unitStep);
|
141
|
+
},
|
142
|
+
_updateRigidBodies: function() {
|
143
|
+
for (let i = 0, il = this.bodies.length; i < il; i++) {
|
144
|
+
this.bodies[i].updateFromBone();
|
145
|
+
}
|
146
|
+
},
|
147
|
+
_updateBones: function() {
|
148
|
+
for (let i = 0, il = this.bodies.length; i < il; i++) {
|
149
|
+
this.bodies[i].updateBone();
|
150
|
+
}
|
151
|
+
}
|
152
|
+
};
|
153
|
+
function ResourceManager() {
|
154
|
+
this.threeVector3s = [];
|
155
|
+
this.threeMatrix4s = [];
|
156
|
+
this.threeQuaternions = [];
|
157
|
+
this.threeEulers = [];
|
158
|
+
this.transforms = [];
|
159
|
+
this.quaternions = [];
|
160
|
+
this.vector3s = [];
|
161
|
+
}
|
162
|
+
ResourceManager.prototype = {
|
163
|
+
constructor: ResourceManager,
|
164
|
+
allocThreeVector3: function() {
|
165
|
+
return this.threeVector3s.length > 0 ? this.threeVector3s.pop() : new Vector3();
|
166
|
+
},
|
167
|
+
freeThreeVector3: function(v) {
|
168
|
+
this.threeVector3s.push(v);
|
169
|
+
},
|
170
|
+
allocThreeMatrix4: function() {
|
171
|
+
return this.threeMatrix4s.length > 0 ? this.threeMatrix4s.pop() : new Matrix4();
|
172
|
+
},
|
173
|
+
freeThreeMatrix4: function(m) {
|
174
|
+
this.threeMatrix4s.push(m);
|
175
|
+
},
|
176
|
+
allocThreeQuaternion: function() {
|
177
|
+
return this.threeQuaternions.length > 0 ? this.threeQuaternions.pop() : new Quaternion();
|
178
|
+
},
|
179
|
+
freeThreeQuaternion: function(q) {
|
180
|
+
this.threeQuaternions.push(q);
|
181
|
+
},
|
182
|
+
allocThreeEuler: function() {
|
183
|
+
return this.threeEulers.length > 0 ? this.threeEulers.pop() : new Euler();
|
184
|
+
},
|
185
|
+
freeThreeEuler: function(e) {
|
186
|
+
this.threeEulers.push(e);
|
187
|
+
},
|
188
|
+
allocTransform: function() {
|
189
|
+
return this.transforms.length > 0 ? this.transforms.pop() : new Ammo.btTransform();
|
190
|
+
},
|
191
|
+
freeTransform: function(t) {
|
192
|
+
this.transforms.push(t);
|
193
|
+
},
|
194
|
+
allocQuaternion: function() {
|
195
|
+
return this.quaternions.length > 0 ? this.quaternions.pop() : new Ammo.btQuaternion();
|
196
|
+
},
|
197
|
+
freeQuaternion: function(q) {
|
198
|
+
this.quaternions.push(q);
|
199
|
+
},
|
200
|
+
allocVector3: function() {
|
201
|
+
return this.vector3s.length > 0 ? this.vector3s.pop() : new Ammo.btVector3();
|
202
|
+
},
|
203
|
+
freeVector3: function(v) {
|
204
|
+
this.vector3s.push(v);
|
205
|
+
},
|
206
|
+
setIdentity: function(t) {
|
207
|
+
t.setIdentity();
|
208
|
+
},
|
209
|
+
getBasis: function(t) {
|
210
|
+
const q = this.allocQuaternion();
|
211
|
+
t.getBasis().getRotation(q);
|
212
|
+
return q;
|
213
|
+
},
|
214
|
+
getBasisAsMatrix3: function(t) {
|
215
|
+
const q = this.getBasis(t);
|
216
|
+
const m = this.quaternionToMatrix3(q);
|
217
|
+
this.freeQuaternion(q);
|
218
|
+
return m;
|
219
|
+
},
|
220
|
+
getOrigin: function(t) {
|
221
|
+
return t.getOrigin();
|
222
|
+
},
|
223
|
+
setOrigin: function(t, v) {
|
224
|
+
t.getOrigin().setValue(v.x(), v.y(), v.z());
|
225
|
+
},
|
226
|
+
copyOrigin: function(t1, t2) {
|
227
|
+
const o = t2.getOrigin();
|
228
|
+
this.setOrigin(t1, o);
|
229
|
+
},
|
230
|
+
setBasis: function(t, q) {
|
231
|
+
t.setRotation(q);
|
232
|
+
},
|
233
|
+
setBasisFromMatrix3: function(t, m) {
|
234
|
+
const q = this.matrix3ToQuaternion(m);
|
235
|
+
this.setBasis(t, q);
|
236
|
+
this.freeQuaternion(q);
|
237
|
+
},
|
238
|
+
setOriginFromArray3: function(t, a) {
|
239
|
+
t.getOrigin().setValue(a[0], a[1], a[2]);
|
240
|
+
},
|
241
|
+
setOriginFromThreeVector3: function(t, v) {
|
242
|
+
t.getOrigin().setValue(v.x, v.y, v.z);
|
243
|
+
},
|
244
|
+
setBasisFromArray3: function(t, a) {
|
245
|
+
const thQ = this.allocThreeQuaternion();
|
246
|
+
const thE = this.allocThreeEuler();
|
247
|
+
thE.set(a[0], a[1], a[2]);
|
248
|
+
this.setBasisFromThreeQuaternion(t, thQ.setFromEuler(thE));
|
249
|
+
this.freeThreeEuler(thE);
|
250
|
+
this.freeThreeQuaternion(thQ);
|
251
|
+
},
|
252
|
+
setBasisFromThreeQuaternion: function(t, a) {
|
253
|
+
const q = this.allocQuaternion();
|
254
|
+
q.setX(a.x);
|
255
|
+
q.setY(a.y);
|
256
|
+
q.setZ(a.z);
|
257
|
+
q.setW(a.w);
|
258
|
+
this.setBasis(t, q);
|
259
|
+
this.freeQuaternion(q);
|
260
|
+
},
|
261
|
+
multiplyTransforms: function(t1, t2) {
|
262
|
+
const t = this.allocTransform();
|
263
|
+
this.setIdentity(t);
|
264
|
+
const m1 = this.getBasisAsMatrix3(t1);
|
265
|
+
const m2 = this.getBasisAsMatrix3(t2);
|
266
|
+
const o1 = this.getOrigin(t1);
|
267
|
+
const o2 = this.getOrigin(t2);
|
268
|
+
const v1 = this.multiplyMatrix3ByVector3(m1, o2);
|
269
|
+
const v2 = this.addVector3(v1, o1);
|
270
|
+
this.setOrigin(t, v2);
|
271
|
+
const m3 = this.multiplyMatrices3(m1, m2);
|
272
|
+
this.setBasisFromMatrix3(t, m3);
|
273
|
+
this.freeVector3(v1);
|
274
|
+
this.freeVector3(v2);
|
275
|
+
return t;
|
276
|
+
},
|
277
|
+
inverseTransform: function(t) {
|
278
|
+
const t2 = this.allocTransform();
|
279
|
+
const m1 = this.getBasisAsMatrix3(t);
|
280
|
+
const o = this.getOrigin(t);
|
281
|
+
const m2 = this.transposeMatrix3(m1);
|
282
|
+
const v1 = this.negativeVector3(o);
|
283
|
+
const v2 = this.multiplyMatrix3ByVector3(m2, v1);
|
284
|
+
this.setOrigin(t2, v2);
|
285
|
+
this.setBasisFromMatrix3(t2, m2);
|
286
|
+
this.freeVector3(v1);
|
287
|
+
this.freeVector3(v2);
|
288
|
+
return t2;
|
289
|
+
},
|
290
|
+
multiplyMatrices3: function(m1, m2) {
|
291
|
+
const m3 = [];
|
292
|
+
const v10 = this.rowOfMatrix3(m1, 0);
|
293
|
+
const v11 = this.rowOfMatrix3(m1, 1);
|
294
|
+
const v12 = this.rowOfMatrix3(m1, 2);
|
295
|
+
const v20 = this.columnOfMatrix3(m2, 0);
|
296
|
+
const v21 = this.columnOfMatrix3(m2, 1);
|
297
|
+
const v22 = this.columnOfMatrix3(m2, 2);
|
298
|
+
m3[0] = this.dotVectors3(v10, v20);
|
299
|
+
m3[1] = this.dotVectors3(v10, v21);
|
300
|
+
m3[2] = this.dotVectors3(v10, v22);
|
301
|
+
m3[3] = this.dotVectors3(v11, v20);
|
302
|
+
m3[4] = this.dotVectors3(v11, v21);
|
303
|
+
m3[5] = this.dotVectors3(v11, v22);
|
304
|
+
m3[6] = this.dotVectors3(v12, v20);
|
305
|
+
m3[7] = this.dotVectors3(v12, v21);
|
306
|
+
m3[8] = this.dotVectors3(v12, v22);
|
307
|
+
this.freeVector3(v10);
|
308
|
+
this.freeVector3(v11);
|
309
|
+
this.freeVector3(v12);
|
310
|
+
this.freeVector3(v20);
|
311
|
+
this.freeVector3(v21);
|
312
|
+
this.freeVector3(v22);
|
313
|
+
return m3;
|
314
|
+
},
|
315
|
+
addVector3: function(v1, v2) {
|
316
|
+
const v = this.allocVector3();
|
317
|
+
v.setValue(v1.x() + v2.x(), v1.y() + v2.y(), v1.z() + v2.z());
|
318
|
+
return v;
|
319
|
+
},
|
320
|
+
dotVectors3: function(v1, v2) {
|
321
|
+
return v1.x() * v2.x() + v1.y() * v2.y() + v1.z() * v2.z();
|
322
|
+
},
|
323
|
+
rowOfMatrix3: function(m, i) {
|
324
|
+
const v = this.allocVector3();
|
325
|
+
v.setValue(m[i * 3 + 0], m[i * 3 + 1], m[i * 3 + 2]);
|
326
|
+
return v;
|
327
|
+
},
|
328
|
+
columnOfMatrix3: function(m, i) {
|
329
|
+
const v = this.allocVector3();
|
330
|
+
v.setValue(m[i + 0], m[i + 3], m[i + 6]);
|
331
|
+
return v;
|
332
|
+
},
|
333
|
+
negativeVector3: function(v) {
|
334
|
+
const v2 = this.allocVector3();
|
335
|
+
v2.setValue(-v.x(), -v.y(), -v.z());
|
336
|
+
return v2;
|
337
|
+
},
|
338
|
+
multiplyMatrix3ByVector3: function(m, v) {
|
339
|
+
const v4 = this.allocVector3();
|
340
|
+
const v0 = this.rowOfMatrix3(m, 0);
|
341
|
+
const v1 = this.rowOfMatrix3(m, 1);
|
342
|
+
const v2 = this.rowOfMatrix3(m, 2);
|
343
|
+
const x = this.dotVectors3(v0, v);
|
344
|
+
const y = this.dotVectors3(v1, v);
|
345
|
+
const z = this.dotVectors3(v2, v);
|
346
|
+
v4.setValue(x, y, z);
|
347
|
+
this.freeVector3(v0);
|
348
|
+
this.freeVector3(v1);
|
349
|
+
this.freeVector3(v2);
|
350
|
+
return v4;
|
351
|
+
},
|
352
|
+
transposeMatrix3: function(m) {
|
353
|
+
const m2 = [];
|
354
|
+
m2[0] = m[0];
|
355
|
+
m2[1] = m[3];
|
356
|
+
m2[2] = m[6];
|
357
|
+
m2[3] = m[1];
|
358
|
+
m2[4] = m[4];
|
359
|
+
m2[5] = m[7];
|
360
|
+
m2[6] = m[2];
|
361
|
+
m2[7] = m[5];
|
362
|
+
m2[8] = m[8];
|
363
|
+
return m2;
|
364
|
+
},
|
365
|
+
quaternionToMatrix3: function(q) {
|
366
|
+
const m = [];
|
367
|
+
const x = q.x();
|
368
|
+
const y = q.y();
|
369
|
+
const z = q.z();
|
370
|
+
const w = q.w();
|
371
|
+
const xx = x * x;
|
372
|
+
const yy = y * y;
|
373
|
+
const zz = z * z;
|
374
|
+
const xy = x * y;
|
375
|
+
const yz = y * z;
|
376
|
+
const zx = z * x;
|
377
|
+
const xw = x * w;
|
378
|
+
const yw = y * w;
|
379
|
+
const zw = z * w;
|
380
|
+
m[0] = 1 - 2 * (yy + zz);
|
381
|
+
m[1] = 2 * (xy - zw);
|
382
|
+
m[2] = 2 * (zx + yw);
|
383
|
+
m[3] = 2 * (xy + zw);
|
384
|
+
m[4] = 1 - 2 * (zz + xx);
|
385
|
+
m[5] = 2 * (yz - xw);
|
386
|
+
m[6] = 2 * (zx - yw);
|
387
|
+
m[7] = 2 * (yz + xw);
|
388
|
+
m[8] = 1 - 2 * (xx + yy);
|
389
|
+
return m;
|
390
|
+
},
|
391
|
+
matrix3ToQuaternion: function(m) {
|
392
|
+
const t = m[0] + m[4] + m[8];
|
393
|
+
let s, x, y, z, w;
|
394
|
+
if (t > 0) {
|
395
|
+
s = Math.sqrt(t + 1) * 2;
|
396
|
+
w = 0.25 * s;
|
397
|
+
x = (m[7] - m[5]) / s;
|
398
|
+
y = (m[2] - m[6]) / s;
|
399
|
+
z = (m[3] - m[1]) / s;
|
400
|
+
} else if (m[0] > m[4] && m[0] > m[8]) {
|
401
|
+
s = Math.sqrt(1 + m[0] - m[4] - m[8]) * 2;
|
402
|
+
w = (m[7] - m[5]) / s;
|
403
|
+
x = 0.25 * s;
|
404
|
+
y = (m[1] + m[3]) / s;
|
405
|
+
z = (m[2] + m[6]) / s;
|
406
|
+
} else if (m[4] > m[8]) {
|
407
|
+
s = Math.sqrt(1 + m[4] - m[0] - m[8]) * 2;
|
408
|
+
w = (m[2] - m[6]) / s;
|
409
|
+
x = (m[1] + m[3]) / s;
|
410
|
+
y = 0.25 * s;
|
411
|
+
z = (m[5] + m[7]) / s;
|
412
|
+
} else {
|
413
|
+
s = Math.sqrt(1 + m[8] - m[0] - m[4]) * 2;
|
414
|
+
w = (m[3] - m[1]) / s;
|
415
|
+
x = (m[2] + m[6]) / s;
|
416
|
+
y = (m[5] + m[7]) / s;
|
417
|
+
z = 0.25 * s;
|
418
|
+
}
|
419
|
+
const q = this.allocQuaternion();
|
420
|
+
q.setX(x);
|
421
|
+
q.setY(y);
|
422
|
+
q.setZ(z);
|
423
|
+
q.setW(w);
|
424
|
+
return q;
|
425
|
+
}
|
426
|
+
};
|
427
|
+
function RigidBody(mesh, world, params, manager) {
|
428
|
+
this.mesh = mesh;
|
429
|
+
this.world = world;
|
430
|
+
this.params = params;
|
431
|
+
this.manager = manager;
|
432
|
+
this.body = null;
|
433
|
+
this.bone = null;
|
434
|
+
this.boneOffsetForm = null;
|
435
|
+
this.boneOffsetFormInverse = null;
|
436
|
+
this._init();
|
437
|
+
}
|
438
|
+
RigidBody.prototype = {
|
439
|
+
constructor: MMDPhysics2.RigidBody,
|
440
|
+
reset: function() {
|
441
|
+
this._setTransformFromBone();
|
442
|
+
return this;
|
443
|
+
},
|
444
|
+
updateFromBone: function() {
|
445
|
+
if (this.params.boneIndex !== -1 && this.params.type === 0) {
|
446
|
+
this._setTransformFromBone();
|
447
|
+
}
|
448
|
+
return this;
|
449
|
+
},
|
450
|
+
updateBone: function() {
|
451
|
+
if (this.params.type === 0 || this.params.boneIndex === -1) {
|
452
|
+
return this;
|
453
|
+
}
|
454
|
+
this._updateBoneRotation();
|
455
|
+
if (this.params.type === 1) {
|
456
|
+
this._updateBonePosition();
|
457
|
+
}
|
458
|
+
this.bone.updateMatrixWorld(true);
|
459
|
+
if (this.params.type === 2) {
|
460
|
+
this._setPositionFromBone();
|
461
|
+
}
|
462
|
+
return this;
|
463
|
+
},
|
464
|
+
_init: function() {
|
465
|
+
function generateShape(p) {
|
466
|
+
switch (p.shapeType) {
|
467
|
+
case 0:
|
468
|
+
return new Ammo.btSphereShape(p.width);
|
469
|
+
case 1:
|
470
|
+
return new Ammo.btBoxShape(new Ammo.btVector3(p.width, p.height, p.depth));
|
471
|
+
case 2:
|
472
|
+
return new Ammo.btCapsuleShape(p.width, p.height);
|
473
|
+
default:
|
474
|
+
throw `unknown shape type ${p.shapeType}`;
|
475
|
+
}
|
476
|
+
}
|
477
|
+
const manager = this.manager;
|
478
|
+
const params = this.params;
|
479
|
+
const bones = this.mesh.skeleton.bones;
|
480
|
+
const bone = params.boneIndex === -1 ? new Bone() : bones[params.boneIndex];
|
481
|
+
const shape = generateShape(params);
|
482
|
+
const weight = params.type === 0 ? 0 : params.weight;
|
483
|
+
const localInertia = manager.allocVector3();
|
484
|
+
localInertia.setValue(0, 0, 0);
|
485
|
+
if (weight !== 0) {
|
486
|
+
shape.calculateLocalInertia(weight, localInertia);
|
487
|
+
}
|
488
|
+
const boneOffsetForm = manager.allocTransform();
|
489
|
+
manager.setIdentity(boneOffsetForm);
|
490
|
+
manager.setOriginFromArray3(boneOffsetForm, params.position);
|
491
|
+
manager.setBasisFromArray3(boneOffsetForm, params.rotation);
|
492
|
+
const vector = manager.allocThreeVector3();
|
493
|
+
const boneForm = manager.allocTransform();
|
494
|
+
manager.setIdentity(boneForm);
|
495
|
+
manager.setOriginFromThreeVector3(boneForm, bone.getWorldPosition(vector));
|
496
|
+
const form = manager.multiplyTransforms(boneForm, boneOffsetForm);
|
497
|
+
const state = new Ammo.btDefaultMotionState(form);
|
498
|
+
const info = new Ammo.btRigidBodyConstructionInfo(weight, state, shape, localInertia);
|
499
|
+
info.set_m_friction(params.friction);
|
500
|
+
info.set_m_restitution(params.restitution);
|
501
|
+
const body = new Ammo.btRigidBody(info);
|
502
|
+
if (params.type === 0) {
|
503
|
+
body.setCollisionFlags(body.getCollisionFlags() | 2);
|
504
|
+
body.setActivationState(4);
|
505
|
+
}
|
506
|
+
body.setDamping(params.positionDamping, params.rotationDamping);
|
507
|
+
body.setSleepingThresholds(0, 0);
|
508
|
+
this.world.addRigidBody(body, 1 << params.groupIndex, params.groupTarget);
|
509
|
+
this.body = body;
|
510
|
+
this.bone = bone;
|
511
|
+
this.boneOffsetForm = boneOffsetForm;
|
512
|
+
this.boneOffsetFormInverse = manager.inverseTransform(boneOffsetForm);
|
513
|
+
manager.freeVector3(localInertia);
|
514
|
+
manager.freeTransform(form);
|
515
|
+
manager.freeTransform(boneForm);
|
516
|
+
manager.freeThreeVector3(vector);
|
517
|
+
},
|
518
|
+
_getBoneTransform: function() {
|
519
|
+
const manager = this.manager;
|
520
|
+
const p = manager.allocThreeVector3();
|
521
|
+
const q = manager.allocThreeQuaternion();
|
522
|
+
const s = manager.allocThreeVector3();
|
523
|
+
this.bone.matrixWorld.decompose(p, q, s);
|
524
|
+
const tr = manager.allocTransform();
|
525
|
+
manager.setOriginFromThreeVector3(tr, p);
|
526
|
+
manager.setBasisFromThreeQuaternion(tr, q);
|
527
|
+
const form = manager.multiplyTransforms(tr, this.boneOffsetForm);
|
528
|
+
manager.freeTransform(tr);
|
529
|
+
manager.freeThreeVector3(s);
|
530
|
+
manager.freeThreeQuaternion(q);
|
531
|
+
manager.freeThreeVector3(p);
|
532
|
+
return form;
|
533
|
+
},
|
534
|
+
_getWorldTransformForBone: function() {
|
535
|
+
const manager = this.manager;
|
536
|
+
const tr = this.body.getCenterOfMassTransform();
|
537
|
+
return manager.multiplyTransforms(tr, this.boneOffsetFormInverse);
|
538
|
+
},
|
539
|
+
_setTransformFromBone: function() {
|
540
|
+
const manager = this.manager;
|
541
|
+
const form = this._getBoneTransform();
|
542
|
+
this.body.setCenterOfMassTransform(form);
|
543
|
+
this.body.getMotionState().setWorldTransform(form);
|
544
|
+
manager.freeTransform(form);
|
545
|
+
},
|
546
|
+
_setPositionFromBone: function() {
|
547
|
+
const manager = this.manager;
|
548
|
+
const form = this._getBoneTransform();
|
549
|
+
const tr = manager.allocTransform();
|
550
|
+
this.body.getMotionState().getWorldTransform(tr);
|
551
|
+
manager.copyOrigin(tr, form);
|
552
|
+
this.body.setCenterOfMassTransform(tr);
|
553
|
+
this.body.getMotionState().setWorldTransform(tr);
|
554
|
+
manager.freeTransform(tr);
|
555
|
+
manager.freeTransform(form);
|
556
|
+
},
|
557
|
+
_updateBoneRotation: function() {
|
558
|
+
const manager = this.manager;
|
559
|
+
const tr = this._getWorldTransformForBone();
|
560
|
+
const q = manager.getBasis(tr);
|
561
|
+
const thQ = manager.allocThreeQuaternion();
|
562
|
+
const thQ2 = manager.allocThreeQuaternion();
|
563
|
+
const thQ3 = manager.allocThreeQuaternion();
|
564
|
+
thQ.set(q.x(), q.y(), q.z(), q.w());
|
565
|
+
thQ2.setFromRotationMatrix(this.bone.matrixWorld);
|
566
|
+
thQ2.conjugate();
|
567
|
+
thQ2.multiply(thQ);
|
568
|
+
thQ3.setFromRotationMatrix(this.bone.matrix);
|
569
|
+
this.bone.quaternion.copy(thQ2.multiply(thQ3).normalize());
|
570
|
+
manager.freeThreeQuaternion(thQ);
|
571
|
+
manager.freeThreeQuaternion(thQ2);
|
572
|
+
manager.freeThreeQuaternion(thQ3);
|
573
|
+
manager.freeQuaternion(q);
|
574
|
+
manager.freeTransform(tr);
|
575
|
+
},
|
576
|
+
_updateBonePosition: function() {
|
577
|
+
const manager = this.manager;
|
578
|
+
const tr = this._getWorldTransformForBone();
|
579
|
+
const thV = manager.allocThreeVector3();
|
580
|
+
const o = manager.getOrigin(tr);
|
581
|
+
thV.set(o.x(), o.y(), o.z());
|
582
|
+
if (this.bone.parent) {
|
583
|
+
this.bone.parent.worldToLocal(thV);
|
584
|
+
}
|
585
|
+
this.bone.position.copy(thV);
|
586
|
+
manager.freeThreeVector3(thV);
|
587
|
+
manager.freeTransform(tr);
|
588
|
+
}
|
589
|
+
};
|
590
|
+
function Constraint(mesh, world, bodyA, bodyB, params, manager) {
|
591
|
+
this.mesh = mesh;
|
592
|
+
this.world = world;
|
593
|
+
this.bodyA = bodyA;
|
594
|
+
this.bodyB = bodyB;
|
595
|
+
this.params = params;
|
596
|
+
this.manager = manager;
|
597
|
+
this.constraint = null;
|
598
|
+
this._init();
|
599
|
+
}
|
600
|
+
Constraint.prototype = {
|
601
|
+
constructor: Constraint,
|
602
|
+
_init: function() {
|
603
|
+
const manager = this.manager;
|
604
|
+
const params = this.params;
|
605
|
+
const bodyA = this.bodyA;
|
606
|
+
const bodyB = this.bodyB;
|
607
|
+
const form = manager.allocTransform();
|
608
|
+
manager.setIdentity(form);
|
609
|
+
manager.setOriginFromArray3(form, params.position);
|
610
|
+
manager.setBasisFromArray3(form, params.rotation);
|
611
|
+
const formA = manager.allocTransform();
|
612
|
+
const formB = manager.allocTransform();
|
613
|
+
bodyA.body.getMotionState().getWorldTransform(formA);
|
614
|
+
bodyB.body.getMotionState().getWorldTransform(formB);
|
615
|
+
const formInverseA = manager.inverseTransform(formA);
|
616
|
+
const formInverseB = manager.inverseTransform(formB);
|
617
|
+
const formA2 = manager.multiplyTransforms(formInverseA, form);
|
618
|
+
const formB2 = manager.multiplyTransforms(formInverseB, form);
|
619
|
+
const constraint = new Ammo.btGeneric6DofSpringConstraint(bodyA.body, bodyB.body, formA2, formB2, true);
|
620
|
+
const lll = manager.allocVector3();
|
621
|
+
const lul = manager.allocVector3();
|
622
|
+
const all = manager.allocVector3();
|
623
|
+
const aul = manager.allocVector3();
|
624
|
+
lll.setValue(params.translationLimitation1[0], params.translationLimitation1[1], params.translationLimitation1[2]);
|
625
|
+
lul.setValue(params.translationLimitation2[0], params.translationLimitation2[1], params.translationLimitation2[2]);
|
626
|
+
all.setValue(params.rotationLimitation1[0], params.rotationLimitation1[1], params.rotationLimitation1[2]);
|
627
|
+
aul.setValue(params.rotationLimitation2[0], params.rotationLimitation2[1], params.rotationLimitation2[2]);
|
628
|
+
constraint.setLinearLowerLimit(lll);
|
629
|
+
constraint.setLinearUpperLimit(lul);
|
630
|
+
constraint.setAngularLowerLimit(all);
|
631
|
+
constraint.setAngularUpperLimit(aul);
|
632
|
+
for (let i = 0; i < 3; i++) {
|
633
|
+
if (params.springPosition[i] !== 0) {
|
634
|
+
constraint.enableSpring(i, true);
|
635
|
+
constraint.setStiffness(i, params.springPosition[i]);
|
636
|
+
}
|
637
|
+
}
|
638
|
+
for (let i = 0; i < 3; i++) {
|
639
|
+
if (params.springRotation[i] !== 0) {
|
640
|
+
constraint.enableSpring(i + 3, true);
|
641
|
+
constraint.setStiffness(i + 3, params.springRotation[i]);
|
642
|
+
}
|
643
|
+
}
|
644
|
+
if (constraint.setParam !== void 0) {
|
645
|
+
for (let i = 0; i < 6; i++) {
|
646
|
+
constraint.setParam(2, 0.475, i);
|
647
|
+
}
|
648
|
+
}
|
649
|
+
this.world.addConstraint(constraint, true);
|
650
|
+
this.constraint = constraint;
|
651
|
+
manager.freeTransform(form);
|
652
|
+
manager.freeTransform(formA);
|
653
|
+
manager.freeTransform(formB);
|
654
|
+
manager.freeTransform(formInverseA);
|
655
|
+
manager.freeTransform(formInverseB);
|
656
|
+
manager.freeTransform(formA2);
|
657
|
+
manager.freeTransform(formB2);
|
658
|
+
manager.freeVector3(lll);
|
659
|
+
manager.freeVector3(lul);
|
660
|
+
manager.freeVector3(all);
|
661
|
+
manager.freeVector3(aul);
|
662
|
+
}
|
663
|
+
};
|
664
|
+
function MMDPhysicsHelper(mesh, physics) {
|
665
|
+
Object3D.call(this);
|
666
|
+
this.root = mesh;
|
667
|
+
this.physics = physics;
|
668
|
+
this.matrix.copy(mesh.matrixWorld);
|
669
|
+
this.matrixAutoUpdate = false;
|
670
|
+
this.materials = [];
|
671
|
+
this.materials.push(
|
672
|
+
new MeshBasicMaterial({
|
673
|
+
color: new Color(16746632),
|
674
|
+
wireframe: true,
|
675
|
+
depthTest: false,
|
676
|
+
depthWrite: false,
|
677
|
+
opacity: 0.25,
|
678
|
+
transparent: true
|
679
|
+
})
|
680
|
+
);
|
681
|
+
this.materials.push(
|
682
|
+
new MeshBasicMaterial({
|
683
|
+
color: new Color(8978312),
|
684
|
+
wireframe: true,
|
685
|
+
depthTest: false,
|
686
|
+
depthWrite: false,
|
687
|
+
opacity: 0.25,
|
688
|
+
transparent: true
|
689
|
+
})
|
690
|
+
);
|
691
|
+
this.materials.push(
|
692
|
+
new MeshBasicMaterial({
|
693
|
+
color: new Color(8947967),
|
694
|
+
wireframe: true,
|
695
|
+
depthTest: false,
|
696
|
+
depthWrite: false,
|
697
|
+
opacity: 0.25,
|
698
|
+
transparent: true
|
699
|
+
})
|
700
|
+
);
|
701
|
+
this._init();
|
702
|
+
}
|
703
|
+
MMDPhysicsHelper.prototype = Object.assign(Object.create(Object3D.prototype), {
|
704
|
+
constructor: MMDPhysicsHelper,
|
705
|
+
updateMatrixWorld: (() => {
|
706
|
+
const position = new Vector3();
|
707
|
+
const quaternion = new Quaternion();
|
708
|
+
const scale = new Vector3();
|
709
|
+
const matrixWorldInv = new Matrix4();
|
710
|
+
return function updateMatrixWorld(force) {
|
711
|
+
const mesh = this.root;
|
712
|
+
if (this.visible) {
|
713
|
+
const bodies = this.physics.bodies;
|
714
|
+
matrixWorldInv.copy(mesh.matrixWorld).decompose(position, quaternion, scale).compose(position, quaternion, scale.set(1, 1, 1)).invert();
|
715
|
+
for (let i = 0, il = bodies.length; i < il; i++) {
|
716
|
+
const body = bodies[i].body;
|
717
|
+
const child = this.children[i];
|
718
|
+
const tr = body.getCenterOfMassTransform();
|
719
|
+
const origin = tr.getOrigin();
|
720
|
+
const rotation = tr.getRotation();
|
721
|
+
child.position.set(origin.x(), origin.y(), origin.z()).applyMatrix4(matrixWorldInv);
|
722
|
+
child.quaternion.setFromRotationMatrix(matrixWorldInv).multiply(quaternion.set(rotation.x(), rotation.y(), rotation.z(), rotation.w()));
|
723
|
+
}
|
724
|
+
}
|
725
|
+
this.matrix.copy(mesh.matrixWorld).decompose(position, quaternion, scale).compose(position, quaternion, scale.set(1, 1, 1));
|
726
|
+
Object3D.prototype.updateMatrixWorld.call(this, force);
|
727
|
+
};
|
728
|
+
})(),
|
729
|
+
_init: function() {
|
730
|
+
const bodies = this.physics.bodies;
|
731
|
+
function createGeometry(param) {
|
732
|
+
switch (param.shapeType) {
|
733
|
+
case 0:
|
734
|
+
return new SphereGeometry(param.width, 16, 8);
|
735
|
+
case 1:
|
736
|
+
return new BoxGeometry(param.width * 2, param.height * 2, param.depth * 2, 8, 8, 8);
|
737
|
+
case 2:
|
738
|
+
return new createCapsuleGeometry(param.width, param.height, 16, 8);
|
739
|
+
default:
|
740
|
+
return null;
|
741
|
+
}
|
742
|
+
}
|
743
|
+
function createCapsuleGeometry(radius, cylinderHeight, segmentsRadius, segmentsHeight) {
|
744
|
+
const geometry = new CylinderGeometry(radius, radius, cylinderHeight, segmentsRadius, segmentsHeight, true);
|
745
|
+
const upperSphere = new Mesh(
|
746
|
+
new SphereGeometry(radius, segmentsRadius, segmentsHeight, 0, Math.PI * 2, 0, Math.PI / 2)
|
747
|
+
);
|
748
|
+
const lowerSphere = new Mesh(
|
749
|
+
new SphereGeometry(radius, segmentsRadius, segmentsHeight, 0, Math.PI * 2, Math.PI / 2, Math.PI / 2)
|
750
|
+
);
|
751
|
+
upperSphere.position.set(0, cylinderHeight / 2, 0);
|
752
|
+
lowerSphere.position.set(0, -cylinderHeight / 2, 0);
|
753
|
+
upperSphere.updateMatrix();
|
754
|
+
lowerSphere.updateMatrix();
|
755
|
+
geometry.merge(upperSphere.geometry, upperSphere.matrix);
|
756
|
+
geometry.merge(lowerSphere.geometry, lowerSphere.matrix);
|
757
|
+
return geometry;
|
758
|
+
}
|
759
|
+
for (let i = 0, il = bodies.length; i < il; i++) {
|
760
|
+
const param = bodies[i].params;
|
761
|
+
this.add(new Mesh(createGeometry(param), this.materials[param.type]));
|
762
|
+
}
|
763
|
+
}
|
764
|
+
});
|
765
|
+
return MMDPhysics2;
|
766
|
+
})();
|
767
|
+
export {
|
768
|
+
MMDPhysics
|
769
|
+
};
|