three-stdlib 2.15.1 → 2.16.0
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +196 -302
- package/animation/CCDIKSolver.mjs +223 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +14 -23
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.js +969 -333
- package/index.mjs +969 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +97 -357
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
- package/objects/ReflectorForSSRPass.mjs +247 -0
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),i=require("./Pass.cjs.js"),a=require("../shaders/CopyShader.cjs.js"),t=require("../shaders/LuminosityShader.cjs.js"),n=require("../shaders/ToneMapShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var r=function(r,s){this.resolution=void 0!==s?s:256,this.needsInit=!0,this.adaptive=void 0===r||!!r,this.luminanceRT=null,this.previousLuminanceRT=null,this.currentLuminanceRT=null,void 0===a.CopyShader&&console.error("THREE.AdaptiveToneMappingPass relies on CopyShader");var u=a.CopyShader;this.copyUniforms=e.UniformsUtils.clone(u.uniforms),this.materialCopy=new e.ShaderMaterial({uniforms:this.copyUniforms,vertexShader:u.vertexShader,fragmentShader:u.fragmentShader,blending:e.NoBlending,depthTest:!1}),void 0===t.LuminosityShader&&console.error("THREE.AdaptiveToneMappingPass relies on LuminosityShader"),this.materialLuminance=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(t.LuminosityShader.uniforms),vertexShader:t.LuminosityShader.vertexShader,fragmentShader:t.LuminosityShader.fragmentShader,blending:e.NoBlending}),this.adaptLuminanceShader={defines:{MIP_LEVEL_1X1:(Math.log(this.resolution)/Math.log(2)).toFixed(1)},uniforms:{lastLum:{value:null},currentLum:{value:null},minLuminance:{value:.01},delta:{value:.016},tau:{value:1}},vertexShader:["varying vec2 vUv;","void main() {","\tvUv = uv;","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["varying vec2 vUv;","uniform sampler2D lastLum;","uniform sampler2D currentLum;","uniform float minLuminance;","uniform float delta;","uniform float tau;","void main() {","\tvec4 lastLum = texture2D( lastLum, vUv, MIP_LEVEL_1X1 );","\tvec4 currentLum = texture2D( currentLum, vUv, MIP_LEVEL_1X1 );","\tfloat fLastLum = max( minLuminance, lastLum.r );","\tfloat fCurrentLum = max( minLuminance, currentLum.r );","\tfCurrentLum *= fCurrentLum;","\tfloat fAdaptedLum = fLastLum + (fCurrentLum - fLastLum) * (1.0 - exp(-delta * tau));","\tgl_FragColor.r = fAdaptedLum;","}"].join("\n")},this.materialAdaptiveLum=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(this.adaptLuminanceShader.uniforms),vertexShader:this.adaptLuminanceShader.vertexShader,fragmentShader:this.adaptLuminanceShader.fragmentShader,defines:Object.assign({},this.adaptLuminanceShader.defines),blending:e.NoBlending}),void 0===n.ToneMapShader&&console.error("THREE.AdaptiveToneMappingPass relies on ToneMapShader"),this.materialToneMap=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(n.ToneMapShader.uniforms),vertexShader:n.ToneMapShader.vertexShader,fragmentShader:n.ToneMapShader.fragmentShader,blending:e.NoBlending}),this.fsQuad=new i.FullScreenQuad(null)};r.prototype=Object.assign(Object.create(i.Pass.prototype),{constructor:r,render:function(e,i,a,t){this.needsInit&&(this.reset(e),this.luminanceRT.texture.type=a.texture.type,this.previousLuminanceRT.texture.type=a.texture.type,this.currentLuminanceRT.texture.type=a.texture.type,this.needsInit=!1),this.adaptive&&(this.fsQuad.material=this.materialLuminance,this.materialLuminance.uniforms.tDiffuse.value=a.texture,e.setRenderTarget(this.currentLuminanceRT),this.fsQuad.render(e),this.fsQuad.material=this.materialAdaptiveLum,this.materialAdaptiveLum.uniforms.delta.value=t,this.materialAdaptiveLum.uniforms.lastLum.value=this.previousLuminanceRT.texture,this.materialAdaptiveLum.uniforms.currentLum.value=this.currentLuminanceRT.texture,e.setRenderTarget(this.luminanceRT),this.fsQuad.render(e),this.fsQuad.material=this.materialCopy,this.copyUniforms.tDiffuse.value=this.luminanceRT.texture,e.setRenderTarget(this.previousLuminanceRT),this.fsQuad.render(e)),this.fsQuad.material=this.materialToneMap,this.materialToneMap.uniforms.tDiffuse.value=a.texture,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(i),this.clear&&e.clear(),this.fsQuad.render(e))},reset:function(){this.luminanceRT&&this.luminanceRT.dispose(),this.currentLuminanceRT&&this.currentLuminanceRT.dispose(),this.previousLuminanceRT&&this.previousLuminanceRT.dispose();var i={minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat};this.luminanceRT=new e.WebGLRenderTarget(this.resolution,this.resolution,i),this.luminanceRT.texture.name="AdaptiveToneMappingPass.l",this.luminanceRT.texture.generateMipmaps=!1,this.previousLuminanceRT=new e.WebGLRenderTarget(this.resolution,this.resolution,i),this.previousLuminanceRT.texture.name="AdaptiveToneMappingPass.pl",this.previousLuminanceRT.texture.generateMipmaps=!1,i.minFilter=e.LinearMipmapLinearFilter,i.generateMipmaps=!0,this.currentLuminanceRT=new e.WebGLRenderTarget(this.resolution,this.resolution,i),this.currentLuminanceRT.texture.name="AdaptiveToneMappingPass.cl",this.adaptive&&(this.materialToneMap.defines.ADAPTED_LUMINANCE="",this.materialToneMap.uniforms.luminanceMap.value=this.luminanceRT.texture),this.fsQuad.material=new e.MeshBasicMaterial({color:7829367}),this.materialLuminance.needsUpdate=!0,this.materialAdaptiveLum.needsUpdate=!0,this.materialToneMap.needsUpdate=!0},setAdaptive:function(e){e?(this.adaptive=!0,this.materialToneMap.defines.ADAPTED_LUMINANCE="",this.materialToneMap.uniforms.luminanceMap.value=this.luminanceRT.texture):(this.adaptive=!1,delete this.materialToneMap.defines.ADAPTED_LUMINANCE,this.materialToneMap.uniforms.luminanceMap.value=null),this.materialToneMap.needsUpdate=!0},setAdaptionRate:function(e){e&&(this.materialAdaptiveLum.uniforms.tau.value=Math.abs(e))},setMinLuminance:function(e){e&&(this.materialToneMap.uniforms.minLuminance.value=e,this.materialAdaptiveLum.uniforms.minLuminance.value=e)},setMaxLuminance:function(e){e&&(this.materialToneMap.uniforms.maxLuminance.value=e)},setAverageLuminance:function(e){e&&(this.materialToneMap.uniforms.averageLuminance.value=e)},setMiddleGrey:function(e){e&&(this.materialToneMap.uniforms.middleGrey.value=e)},dispose:function(){this.luminanceRT&&this.luminanceRT.dispose(),this.previousLuminanceRT&&this.previousLuminanceRT.dispose(),this.currentLuminanceRT&&this.currentLuminanceRT.dispose(),this.materialLuminance&&this.materialLuminance.dispose(),this.materialAdaptiveLum&&this.materialAdaptiveLum.dispose(),this.materialCopy&&this.materialCopy.dispose(),this.materialToneMap&&this.materialToneMap.dispose()}}),exports.AdaptiveToneMappingPass=r;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three"),r=require("./Pass.cjs.js"),i=require("../shaders/AfterimageShader.cjs.js");function s(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var a=s(e);class d extends r.Pass{constructor(e=.96,s=i.AfterimageShader){super(),a.default(this,"shader",void 0),a.default(this,"uniforms",void 0),a.default(this,"textureComp",void 0),a.default(this,"textureOld",void 0),a.default(this,"shaderMaterial",void 0),a.default(this,"compFsQuad",void 0),a.default(this,"copyFsQuad",void 0),this.shader=s,this.uniforms=t.UniformsUtils.clone(s.uniforms),this.uniforms.damp.value=e,this.textureComp=new t.WebGLRenderTarget(window.innerWidth,window.innerHeight,{minFilter:t.LinearFilter,magFilter:t.NearestFilter,format:t.RGBAFormat}),this.textureOld=new t.WebGLRenderTarget(window.innerWidth,window.innerHeight,{minFilter:t.LinearFilter,magFilter:t.NearestFilter,format:t.RGBAFormat}),this.shaderMaterial=new t.ShaderMaterial({uniforms:this.uniforms,vertexShader:this.shader.vertexShader,fragmentShader:this.shader.fragmentShader}),this.compFsQuad=new r.FullScreenQuad(this.shaderMaterial);let d=new t.MeshBasicMaterial;this.copyFsQuad=new r.FullScreenQuad(d)}render(e,t,r){this.uniforms.tOld.value=this.textureOld.texture,this.uniforms.tNew.value=r.texture,e.setRenderTarget(this.textureComp),this.compFsQuad.render(e),this.copyFsQuad.material.map=this.textureComp.texture,this.renderToScreen?(e.setRenderTarget(null),this.copyFsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(),this.copyFsQuad.render(e));let i=this.textureOld;this.textureOld=this.textureComp,this.textureComp=i}setSize(e,t){this.textureComp.setSize(e,t),this.textureOld.setSize(e,t)}}exports.AfterimagePass=d;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("./Pass.cjs.js"),r=require("three"),n=require("../shaders/ConvolutionShader.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var s=i(e);class o extends t.Pass{constructor(e=1,i=25,o=4,l=256){super(),s.default(this,"renderTargetX",void 0),s.default(this,"renderTargetY",void 0),s.default(this,"materialCombine",void 0),s.default(this,"materialConvolution",void 0),s.default(this,"fsQuad",void 0),s.default(this,"combineUniforms",void 0),s.default(this,"convolutionUniforms",void 0),s.default(this,"blurX",new r.Vector2(.001953125,0)),s.default(this,"blurY",new r.Vector2(0,.001953125)),this.renderTargetX=new r.WebGLRenderTarget(l,l),this.renderTargetX.texture.name="BloomPass.x",this.renderTargetY=new r.WebGLRenderTarget(l,l),this.renderTargetY.texture.name="BloomPass.y",this.combineUniforms=r.UniformsUtils.clone(a.uniforms),this.combineUniforms.strength.value=e,this.materialCombine=new r.ShaderMaterial({uniforms:this.combineUniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader,blending:r.AdditiveBlending,transparent:!0}),void 0===n.ConvolutionShader&&console.error("BloomPass relies on ConvolutionShader");const u=n.ConvolutionShader;this.convolutionUniforms=r.UniformsUtils.clone(u.uniforms),this.convolutionUniforms.uImageIncrement.value=this.blurX,this.convolutionUniforms.cKernel.value=n.ConvolutionShader.buildKernel(o),this.materialConvolution=new r.ShaderMaterial({uniforms:this.convolutionUniforms,vertexShader:u.vertexShader,fragmentShader:u.fragmentShader,defines:{KERNEL_SIZE_FLOAT:i.toFixed(1),KERNEL_SIZE_INT:i.toFixed(0)}}),this.needsSwap=!1,this.fsQuad=new t.FullScreenQuad(this.materialConvolution)}render(e,t,r,n,i){i&&e.state.buffers.stencil.setTest(!1),this.fsQuad.material=this.materialConvolution,this.convolutionUniforms.tDiffuse.value=r.texture,this.convolutionUniforms.uImageIncrement.value=this.blurX,e.setRenderTarget(this.renderTargetX),e.clear(),this.fsQuad.render(e),this.convolutionUniforms.tDiffuse.value=this.renderTargetX.texture,this.convolutionUniforms.uImageIncrement.value=this.blurY,e.setRenderTarget(this.renderTargetY),e.clear(),this.fsQuad.render(e),this.fsQuad.material=this.materialCombine,this.combineUniforms.tDiffuse.value=this.renderTargetY.texture,i&&e.state.buffers.stencil.setTest(!0),e.setRenderTarget(r),this.clear&&e.clear(),this.fsQuad.render(e)}}const a={uniforms:{tDiffuse:{value:null},strength:{value:1}},vertexShader:"\n varying vec2 vUv;\n void main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n }",fragmentShader:"\n uniform float strength;\n uniform sampler2D tDiffuse;\n varying vec2 vUv;\n void main() {\n vec4 texel = texture2D( tDiffuse, vUv );\n gl_FragColor = strength * texel;\n }"};exports.BloomPass=o;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("./Pass.cjs.js"),t=require("three"),a=require("../shaders/BokehShader.cjs.js");function s(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var i=s(e);class l extends r.Pass{constructor(e,s,l){super(),i.default(this,"scene",void 0),i.default(this,"camera",void 0),i.default(this,"renderTargetDepth",void 0),i.default(this,"materialDepth",void 0),i.default(this,"materialBokeh",void 0),i.default(this,"fsQuad",void 0),i.default(this,"_oldClearColor",void 0),i.default(this,"uniforms",void 0),this.scene=e,this.camera=s;const h=void 0!==l.focus?l.focus:1,o=void 0!==l.aspect?l.aspect:s.aspect,n=void 0!==l.aperture?l.aperture:.025,d=void 0!==l.maxblur?l.maxblur:1,u=l.width||window.innerWidth||1,c=l.height||window.innerHeight||1;this.renderTargetDepth=new t.WebGLRenderTarget(u,c,{minFilter:t.NearestFilter,magFilter:t.NearestFilter}),this.renderTargetDepth.texture.name="BokehPass.depth",this.materialDepth=new t.MeshDepthMaterial,this.materialDepth.depthPacking=t.RGBADepthPacking,this.materialDepth.blending=t.NoBlending,void 0===a.BokehShader&&console.error("BokehPass relies on BokehShader");const f=a.BokehShader,p=t.UniformsUtils.clone(f.uniforms);p.tDepth.value=this.renderTargetDepth.texture,p.focus.value=h,p.aspect.value=o,p.aperture.value=n,p.maxblur.value=d,p.nearClip.value=s.near,p.farClip.value=s.far,this.materialBokeh=new t.ShaderMaterial({defines:Object.assign({},f.defines),uniforms:p,vertexShader:f.vertexShader,fragmentShader:f.fragmentShader}),this.uniforms=p,this.needsSwap=!1,this.fsQuad=new r.FullScreenQuad(this.materialBokeh),this._oldClearColor=new t.Color}render(e,r,t){this.scene.overrideMaterial=this.materialDepth,e.getClearColor(this._oldClearColor);const a=e.getClearAlpha(),s=e.autoClear;e.autoClear=!1,e.setClearColor(16777215),e.setClearAlpha(1),e.setRenderTarget(this.renderTargetDepth),e.clear(),e.render(this.scene,this.camera),this.uniforms.tColor.value=t.texture,this.uniforms.nearClip.value=this.camera.near,this.uniforms.farClip.value=this.camera.far,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(r),e.clear(),this.fsQuad.render(e)),this.scene.overrideMaterial=null,e.setClearColor(this._oldClearColor),e.setClearAlpha(a),e.autoClear=s}}exports.BokehPass=l;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("./Pass.cjs.js"),l=require("three");function o(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var t=o(e);class a extends r.Pass{constructor(e,r){super(),t.default(this,"clearColor",void 0),t.default(this,"clearAlpha",void 0),t.default(this,"_oldClearColor",void 0),this.needsSwap=!1,this.clearColor=void 0!==e?e:0,this.clearAlpha=void 0!==r?r:0,this._oldClearColor=new l.Color}render(e,r,l){let o;this.clearColor&&(e.getClearColor(this._oldClearColor),o=e.getClearAlpha(),e.setClearColor(this.clearColor,this.clearAlpha)),e.setRenderTarget(this.renderToScreen?null:l),e.clear(),this.clearColor&&e.setClearColor(this._oldClearColor,o)}}exports.ClearPass=a;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./Pass.cjs.js");require("@babel/runtime/helpers/defineProperty");var r=function(t,r,a){this.camera=t,this.needsSwap=!1,this.cubeShader=e.ShaderLib.cube,this.cubeMesh=new e.Mesh(new e.BoxGeometry(10,10,10),new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(this.cubeShader.uniforms),vertexShader:this.cubeShader.vertexShader,fragmentShader:this.cubeShader.fragmentShader,depthTest:!1,depthWrite:!1,side:e.BackSide})),Object.defineProperty(this.cubeMesh.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),this.envMap=r,this.opacity=void 0!==a?a:1,this.cubeScene=new e.Scene,this.cubeCamera=new e.PerspectiveCamera,this.cubeScene.add(this.cubeMesh)};r.prototype=Object.assign(Object.create(t.Pass.prototype),{constructor:r,render:function(e,t,r){var a=e.autoClear;e.autoClear=!1,this.cubeCamera.projectionMatrix.copy(this.camera.projectionMatrix),this.cubeCamera.quaternion.setFromRotationMatrix(this.camera.matrixWorld),this.cubeMesh.material.uniforms.envMap.value=this.envMap,this.cubeMesh.material.uniforms.flipEnvMap.value=this.envMap.isCubeTexture&&this.envMap._needsFlipEnvMap?-1:1,this.cubeMesh.material.uniforms.opacity.value=this.opacity,this.cubeMesh.material.transparent=this.opacity<1,e.setRenderTarget(this.renderToScreen?null:r),this.clear&&e.clear(),e.render(this.cubeScene,this.cubeCamera),e.autoClear=a}}),exports.CubeTexturePass=r;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("./Pass.cjs.js"),s=require("three"),t=require("../shaders/DotScreenShader.cjs.js");function i(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var a=i(e);class n extends r.Pass{constructor(e,i,n){super(),a.default(this,"material",void 0),a.default(this,"fsQuad",void 0),a.default(this,"uniforms",void 0),void 0===t.DotScreenShader&&console.error("THREE.DotScreenPass relies on THREE.DotScreenShader");const o=t.DotScreenShader;this.uniforms=s.UniformsUtils.clone(o.uniforms),void 0!==e&&this.uniforms.center.value.copy(e),void 0!==i&&(this.uniforms.angle.value=i),void 0!==n&&(this.uniforms.scale.value=n),this.material=new s.ShaderMaterial({uniforms:this.uniforms,vertexShader:o.vertexShader,fragmentShader:o.fragmentShader}),this.fsQuad=new r.FullScreenQuad(this.material)}render(e,r,s){this.uniforms.tDiffuse.value=s.texture,this.uniforms.tSize.value.set(s.width,s.height),this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(r),this.clear&&e.clear(),this.fsQuad.render(e))}}exports.DotScreenPass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three"),s=require("../shaders/CopyShader.cjs.js"),i=require("./ShaderPass.cjs.js"),r=require("./MaskPass.cjs.js");function h(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("./Pass.cjs.js");var a=h(e);exports.EffectComposer=class{constructor(e,r){if(a.default(this,"renderer",void 0),a.default(this,"_pixelRatio",void 0),a.default(this,"_width",void 0),a.default(this,"_height",void 0),a.default(this,"renderTarget1",void 0),a.default(this,"renderTarget2",void 0),a.default(this,"writeBuffer",void 0),a.default(this,"readBuffer",void 0),a.default(this,"renderToScreen",void 0),a.default(this,"passes",[]),a.default(this,"copyPass",void 0),a.default(this,"clock",void 0),this.renderer=e,void 0===r){const s={minFilter:t.LinearFilter,magFilter:t.LinearFilter,format:t.RGBAFormat},i=e.getSize(new t.Vector2);this._pixelRatio=e.getPixelRatio(),this._width=i.width,this._height=i.height,(r=new t.WebGLRenderTarget(this._width*this._pixelRatio,this._height*this._pixelRatio,s)).texture.name="EffectComposer.rt1"}else this._pixelRatio=1,this._width=r.width,this._height=r.height;this.renderTarget1=r,this.renderTarget2=r.clone(),this.renderTarget2.texture.name="EffectComposer.rt2",this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2,this.renderToScreen=!0,void 0===s.CopyShader&&console.error("THREE.EffectComposer relies on CopyShader"),void 0===i.ShaderPass&&console.error("THREE.EffectComposer relies on ShaderPass"),this.copyPass=new i.ShaderPass(s.CopyShader),this.clock=new t.Clock}swapBuffers(){const e=this.readBuffer;this.readBuffer=this.writeBuffer,this.writeBuffer=e}addPass(e){this.passes.push(e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}insertPass(e,t){this.passes.splice(t,0,e),e.setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}removePass(e){const t=this.passes.indexOf(e);-1!==t&&this.passes.splice(t,1)}isLastEnabledPass(e){for(let t=e+1;t<this.passes.length;t++)if(this.passes[t].enabled)return!1;return!0}render(e){void 0===e&&(e=this.clock.getDelta());const t=this.renderer.getRenderTarget();let s=!1;const i=this.passes.length;for(let t=0;t<i;t++){const i=this.passes[t];if(!1!==i.enabled){if(i.renderToScreen=this.renderToScreen&&this.isLastEnabledPass(t),i.render(this.renderer,this.writeBuffer,this.readBuffer,e,s),i.needsSwap){if(s){const t=this.renderer.getContext(),s=this.renderer.state.buffers.stencil;s.setFunc(t.NOTEQUAL,1,4294967295),this.copyPass.render(this.renderer,this.writeBuffer,this.readBuffer,e),s.setFunc(t.EQUAL,1,4294967295)}this.swapBuffers()}void 0!==r.MaskPass&&(i instanceof r.MaskPass?s=!0:i instanceof r.ClearMaskPass&&(s=!1))}}this.renderer.setRenderTarget(t)}reset(e){if(void 0===e){const s=this.renderer.getSize(new t.Vector2);this._pixelRatio=this.renderer.getPixelRatio(),this._width=s.width,this._height=s.height,(e=this.renderTarget1.clone()).setSize(this._width*this._pixelRatio,this._height*this._pixelRatio)}this.renderTarget1.dispose(),this.renderTarget2.dispose(),this.renderTarget1=e,this.renderTarget2=e.clone(),this.writeBuffer=this.renderTarget1,this.readBuffer=this.renderTarget2}setSize(e,t){this._width=e,this._height=t;const s=this._width*this._pixelRatio,i=this._height*this._pixelRatio;this.renderTarget1.setSize(s,i),this.renderTarget2.setSize(s,i);for(let e=0;e<this.passes.length;e++)this.passes[e].setSize(s,i)}setPixelRatio(e){this._pixelRatio=e,this.setSize(this._width,this._height)}};
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("./Pass.cjs.js"),s=require("three"),i=require("../shaders/FilmShader.cjs.js");function t(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var a=t(e);class n extends r.Pass{constructor(e,t,n,u){super(),a.default(this,"material",void 0),a.default(this,"fsQuad",void 0),a.default(this,"uniforms",void 0),void 0===i.FilmShader&&console.error("THREE.FilmPass relies on FilmShader");const d=i.FilmShader;this.uniforms=s.UniformsUtils.clone(d.uniforms),this.material=new s.ShaderMaterial({uniforms:this.uniforms,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader}),void 0!==u&&(this.uniforms.grayscale.value=u),void 0!==e&&(this.uniforms.nIntensity.value=e),void 0!==t&&(this.uniforms.sIntensity.value=t),void 0!==n&&(this.uniforms.sCount.value=n),this.fsQuad=new r.FullScreenQuad(this.material)}render(e,r,s,i,t){this.uniforms.tDiffuse.value=s.texture,this.uniforms.time.value+=i,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(r),this.clear&&e.clear(),this.fsQuad.render(e))}}exports.FilmPass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("@babel/runtime/helpers/defineProperty"),e=require("./Pass.cjs.js"),i=require("three"),a=require("../shaders/DigitalGlitch.cjs.js");function s(t){return t&&"object"==typeof t&&"default"in t?t:{default:t}}var r=s(t);class n extends e.Pass{constructor(t=64){super(),r.default(this,"material",void 0),r.default(this,"fsQuad",void 0),r.default(this,"goWild",void 0),r.default(this,"curF",void 0),r.default(this,"randX",void 0),r.default(this,"uniforms",void 0),void 0===a.DigitalGlitch&&console.error("THREE.GlitchPass relies on DigitalGlitch");const s=a.DigitalGlitch;this.uniforms=i.UniformsUtils.clone(s.uniforms),this.uniforms.tDisp.value=this.generateHeightmap(t),this.material=new i.ShaderMaterial({uniforms:this.uniforms,vertexShader:s.vertexShader,fragmentShader:s.fragmentShader}),this.fsQuad=new e.FullScreenQuad(this.material),this.goWild=!1,this.curF=0,this.generateTrigger()}render(t,e,a){!1===t.capabilities.isWebGL2&&(this.uniforms.tDisp.value.format=i.LuminanceFormat),this.uniforms.tDiffuse.value=a.texture,this.uniforms.seed.value=Math.random(),this.uniforms.byp.value=0,this.curF%this.randX==0||1==this.goWild?(this.uniforms.amount.value=Math.random()/30,this.uniforms.angle.value=i.MathUtils.randFloat(-Math.PI,Math.PI),this.uniforms.seed_x.value=i.MathUtils.randFloat(-1,1),this.uniforms.seed_y.value=i.MathUtils.randFloat(-1,1),this.uniforms.distortion_x.value=i.MathUtils.randFloat(0,1),this.uniforms.distortion_y.value=i.MathUtils.randFloat(0,1),this.curF=0,this.generateTrigger()):this.curF%this.randX<this.randX/5?(this.uniforms.amount.value=Math.random()/90,this.uniforms.angle.value=i.MathUtils.randFloat(-Math.PI,Math.PI),this.uniforms.distortion_x.value=i.MathUtils.randFloat(0,1),this.uniforms.distortion_y.value=i.MathUtils.randFloat(0,1),this.uniforms.seed_x.value=i.MathUtils.randFloat(-.3,.3),this.uniforms.seed_y.value=i.MathUtils.randFloat(-.3,.3)):0==this.goWild&&(this.uniforms.byp.value=1),this.curF++,this.renderToScreen?(t.setRenderTarget(null),this.fsQuad.render(t)):(t.setRenderTarget(e),this.clear&&t.clear(),this.fsQuad.render(t))}generateTrigger(){this.randX=i.MathUtils.randInt(120,240)}generateHeightmap(t){const e=new Float32Array(t*t),a=t*t;for(let t=0;t<a;t++){const a=i.MathUtils.randFloat(0,1);e[t]=a}const s=new i.DataTexture(e,t,t,i.RedFormat,i.FloatType);return s.needsUpdate=!0,s}}exports.GlitchPass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("./Pass.cjs.js"),t=require("three"),s=require("../shaders/HalftoneShader.cjs.js");function a(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var i=a(e);class n extends r.Pass{constructor(e,a,n){super(),i.default(this,"material",void 0),i.default(this,"fsQuad",void 0),i.default(this,"uniforms",void 0),void 0===s.HalftoneShader&&console.error("THREE.HalftonePass requires HalftoneShader"),this.uniforms=t.UniformsUtils.clone(s.HalftoneShader.uniforms),this.material=new t.ShaderMaterial({uniforms:this.uniforms,fragmentShader:s.HalftoneShader.fragmentShader,vertexShader:s.HalftoneShader.vertexShader}),this.uniforms.width.value=e,this.uniforms.height.value=a;for(const e in n)n.hasOwnProperty(e)&&this.uniforms.hasOwnProperty(e)&&(this.uniforms[e].value=n[e]);this.fsQuad=new r.FullScreenQuad(this.material)}render(e,r,t){this.material.uniforms.tDiffuse.value=t.texture,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(r),this.clear&&e.clear(),this.fsQuad.render(e))}setSize(e,r){this.uniforms.width.value=e,this.uniforms.height.value=r}}exports.HalftonePass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("./ShaderPass.cjs.js");require("@babel/runtime/helpers/defineProperty"),require("three"),require("./Pass.cjs.js");const e={defines:{USE_3DTEXTURE:1},uniforms:{lut3d:{value:null},lut:{value:null},lutSize:{value:0},tDiffuse:{value:null},intensity:{value:1}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}\n\n\t",fragmentShader:"\n\t\tprecision highp sampler3D;\n\n\t\tuniform float lutSize;\n\t\t#if USE_3DTEXTURE\n\t\tuniform sampler3D lut3d;\n\t\t#else\n\t\tuniform sampler2D lut;\n\n\t\tvec3 lutLookup( sampler2D tex, float size, vec3 rgb ) {\n\n\t\t\tfloat sliceHeight = 1.0 / size;\n\t\t\tfloat yPixelHeight = 1.0 / ( size * size );\n\n\t\t\t// Get the slices on either side of the sample\n\t\t\tfloat slice = rgb.b * size;\n\t\t\tfloat interp = fract( slice );\n\t\t\tfloat slice0 = slice - interp;\n\t\t\tfloat centeredInterp = interp - 0.5;\n\n\t\t\tfloat slice1 = slice0 + sign( centeredInterp );\n\n\t\t\t// Pull y sample in by half a pixel in each direction to avoid color\n\t\t\t// bleeding from adjacent slices.\n\t\t\tfloat greenOffset = clamp( rgb.g * sliceHeight, yPixelHeight * 0.5, sliceHeight - yPixelHeight * 0.5 );\n\n\t\t\tvec2 uv0 = vec2(\n\t\t\t\trgb.r,\n\t\t\t\tslice0 * sliceHeight + greenOffset\n\t\t\t);\n\t\t\tvec2 uv1 = vec2(\n\t\t\t\trgb.r,\n\t\t\t\tslice1 * sliceHeight + greenOffset\n\t\t\t);\n\n\t\t\tvec3 sample0 = texture2D( tex, uv0 ).rgb;\n\t\t\tvec3 sample1 = texture2D( tex, uv1 ).rgb;\n\n\t\t\treturn mix( sample0, sample1, abs( centeredInterp ) );\n\n\t\t}\n\t\t#endif\n\n\t\tvarying vec2 vUv;\n\t\tuniform float intensity;\n\t\tuniform sampler2D tDiffuse;\n\t\tvoid main() {\n\n\t\t\tvec4 val = texture2D( tDiffuse, vUv );\n\t\t\tvec4 lutVal;\n\n\t\t\t// pull the sample in by half a pixel so the sample begins\n\t\t\t// at the center of the edge pixels.\n\t\t\tfloat pixelWidth = 1.0 / lutSize;\n\t\t\tfloat halfPixelWidth = 0.5 / lutSize;\n\t\t\tvec3 uvw = vec3( halfPixelWidth ) + val.rgb * ( 1.0 - pixelWidth );\n\n\t\t\t#if USE_3DTEXTURE\n\n\t\t\tlutVal = vec4( texture( lut3d, uvw ).rgb, val.a );\n\n\t\t\t#else\n\n\t\t\tlutVal = vec4( lutLookup( lut, lutSize, uvw ), val.a );\n\n\t\t\t#endif\n\n\t\t\tgl_FragColor = vec4( mix( val, lutVal, intensity ) );\n\n\t\t}\n\n\t"};class n extends t.ShaderPass{set lut(t){const e=this.material;if(t!==this.lut&&(e.uniforms.lut3d.value=null,e.uniforms.lut.value=null,t)){const n=t.isDataTexture3D?1:0;n!==e.defines.USE_3DTEXTURE&&(e.defines.USE_3DTEXTURE=n,e.needsUpdate=!0),e.uniforms.lutSize.value=t.image.width,t.isDataTexture3D?e.uniforms.lut3d.value=t:e.uniforms.lut.value=t}}get lut(){return this.material.uniforms.lut.value||this.material.uniforms.lut3d.value}set intensity(t){this.material.uniforms.intensity.value=t}get intensity(){return this.material.uniforms.intensity.value}constructor(t={}){super(e),this.lut=t.lut||null,this.intensity="intensity"in t?t.intensity:1}}exports.LUTPass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),s=require("./Pass.cjs.js");function t(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("three");var r=t(e);class c extends s.Pass{constructor(e,s){super(),r.default(this,"scene",void 0),r.default(this,"camera",void 0),r.default(this,"inverse",void 0),this.scene=e,this.camera=s,this.clear=!0,this.needsSwap=!1,this.inverse=!1}render(e,s,t){const r=e.getContext(),c=e.state;let f,a;c.buffers.color.setMask(!1),c.buffers.depth.setMask(!1),c.buffers.color.setLocked(!0),c.buffers.depth.setLocked(!0),this.inverse?(f=0,a=1):(f=1,a=0),c.buffers.stencil.setTest(!0),c.buffers.stencil.setOp(r.REPLACE,r.REPLACE,r.REPLACE),c.buffers.stencil.setFunc(r.ALWAYS,f,4294967295),c.buffers.stencil.setClear(a),c.buffers.stencil.setLocked(!0),e.setRenderTarget(t),this.clear&&e.clear(),e.render(this.scene,this.camera),e.setRenderTarget(s),this.clear&&e.clear(),e.render(this.scene,this.camera),c.buffers.color.setLocked(!1),c.buffers.depth.setLocked(!1),c.buffers.stencil.setLocked(!1),c.buffers.stencil.setFunc(r.EQUAL,1,4294967295),c.buffers.stencil.setOp(r.KEEP,r.KEEP,r.KEEP),c.buffers.stencil.setLocked(!0)}}class f extends s.Pass{constructor(){super(),this.needsSwap=!1}render(e){e.state.buffers.stencil.setLocked(!1),e.state.buffers.stencil.setTest(!1)}}exports.ClearMaskPass=f,exports.MaskPass=c;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("./Pass.cjs.js"),r=require("three"),i=require("../shaders/CopyShader.cjs.js");function a(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var s=a(e);class n extends t.Pass{constructor(e,a,n,l){super(),s.default(this,"renderScene",void 0),s.default(this,"renderCamera",void 0),s.default(this,"selectedObjects",void 0),s.default(this,"visibleEdgeColor",void 0),s.default(this,"hiddenEdgeColor",void 0),s.default(this,"edgeGlow",void 0),s.default(this,"usePatternTexture",void 0),s.default(this,"edgeThickness",void 0),s.default(this,"edgeStrength",void 0),s.default(this,"downSampleRatio",void 0),s.default(this,"pulsePeriod",void 0),s.default(this,"resolution",void 0),s.default(this,"renderTargetMaskBuffer",void 0),s.default(this,"depthMaterial",void 0),s.default(this,"prepareMaskMaterial",void 0),s.default(this,"renderTargetDepthBuffer",void 0),s.default(this,"renderTargetMaskDownSampleBuffer",void 0),s.default(this,"renderTargetBlurBuffer1",void 0),s.default(this,"renderTargetBlurBuffer2",void 0),s.default(this,"edgeDetectionMaterial",void 0),s.default(this,"renderTargetEdgeBuffer1",void 0),s.default(this,"renderTargetEdgeBuffer2",void 0),s.default(this,"separableBlurMaterial1",void 0),s.default(this,"separableBlurMaterial2",void 0),s.default(this,"overlayMaterial",void 0),s.default(this,"materialCopy",void 0),s.default(this,"oldClearAlpha",void 0),s.default(this,"fsQuad",void 0),s.default(this,"tempPulseColor1",void 0),s.default(this,"tempPulseColor2",void 0),s.default(this,"textureMatrix",void 0),s.default(this,"patternTexture",void 0),s.default(this,"_visibilityCache",void 0),s.default(this,"_oldClearColor",void 0),s.default(this,"copyUniforms",void 0),s.default(this,"BlurDirectionX",new r.Vector2(1,0)),s.default(this,"BlurDirectionY",new r.Vector2(0,1)),this.renderScene=a,this.renderCamera=n,this.selectedObjects=void 0!==l?l:[],this.visibleEdgeColor=new r.Color(1,1,1),this.hiddenEdgeColor=new r.Color(.1,.04,.02),this.edgeGlow=0,this.usePatternTexture=!1,this.edgeThickness=1,this.edgeStrength=3,this.downSampleRatio=2,this.pulsePeriod=0,this._visibilityCache=new Map,this.resolution=void 0!==e?new r.Vector2(e.x,e.y):new r.Vector2(256,256);const u=Math.round(this.resolution.x/this.downSampleRatio),o=Math.round(this.resolution.y/this.downSampleRatio);this.renderTargetMaskBuffer=new r.WebGLRenderTarget(this.resolution.x,this.resolution.y),this.renderTargetMaskBuffer.texture.name="OutlinePass.mask",this.renderTargetMaskBuffer.texture.generateMipmaps=!1,this.depthMaterial=new r.MeshDepthMaterial,this.depthMaterial.side=r.DoubleSide,this.depthMaterial.depthPacking=r.RGBADepthPacking,this.depthMaterial.blending=r.NoBlending,this.prepareMaskMaterial=this.getPrepareMaskMaterial(),this.prepareMaskMaterial.side=r.DoubleSide,this.prepareMaskMaterial.fragmentShader=function(e,t){const r=t.isPerspectiveCamera?"perspective":"orthographic";return e.replace(/DEPTH_TO_VIEW_Z/g,r+"DepthToViewZ")}(this.prepareMaskMaterial.fragmentShader,this.renderCamera),this.renderTargetDepthBuffer=new r.WebGLRenderTarget(this.resolution.x,this.resolution.y),this.renderTargetDepthBuffer.texture.name="OutlinePass.depth",this.renderTargetDepthBuffer.texture.generateMipmaps=!1,this.renderTargetMaskDownSampleBuffer=new r.WebGLRenderTarget(u,o),this.renderTargetMaskDownSampleBuffer.texture.name="OutlinePass.depthDownSample",this.renderTargetMaskDownSampleBuffer.texture.generateMipmaps=!1,this.renderTargetBlurBuffer1=new r.WebGLRenderTarget(u,o),this.renderTargetBlurBuffer1.texture.name="OutlinePass.blur1",this.renderTargetBlurBuffer1.texture.generateMipmaps=!1,this.renderTargetBlurBuffer2=new r.WebGLRenderTarget(Math.round(u/2),Math.round(o/2)),this.renderTargetBlurBuffer2.texture.name="OutlinePass.blur2",this.renderTargetBlurBuffer2.texture.generateMipmaps=!1,this.edgeDetectionMaterial=this.getEdgeDetectionMaterial(),this.renderTargetEdgeBuffer1=new r.WebGLRenderTarget(u,o),this.renderTargetEdgeBuffer1.texture.name="OutlinePass.edge1",this.renderTargetEdgeBuffer1.texture.generateMipmaps=!1,this.renderTargetEdgeBuffer2=new r.WebGLRenderTarget(Math.round(u/2),Math.round(o/2)),this.renderTargetEdgeBuffer2.texture.name="OutlinePass.edge2",this.renderTargetEdgeBuffer2.texture.generateMipmaps=!1;this.separableBlurMaterial1=this.getSeperableBlurMaterial(4),this.separableBlurMaterial1.uniforms.texSize.value.set(u,o),this.separableBlurMaterial1.uniforms.kernelRadius.value=1,this.separableBlurMaterial2=this.getSeperableBlurMaterial(4),this.separableBlurMaterial2.uniforms.texSize.value.set(Math.round(u/2),Math.round(o/2)),this.separableBlurMaterial2.uniforms.kernelRadius.value=4,this.overlayMaterial=this.getOverlayMaterial(),void 0===i.CopyShader&&console.error("THREE.OutlinePass relies on CopyShader");const d=i.CopyShader;this.copyUniforms=r.UniformsUtils.clone(d.uniforms),this.copyUniforms.opacity.value=1,this.materialCopy=new r.ShaderMaterial({uniforms:this.copyUniforms,vertexShader:d.vertexShader,fragmentShader:d.fragmentShader,blending:r.NoBlending,depthTest:!1,depthWrite:!1,transparent:!0}),this.enabled=!0,this.needsSwap=!1,this._oldClearColor=new r.Color,this.oldClearAlpha=1,this.fsQuad=new t.FullScreenQuad(this.materialCopy),this.tempPulseColor1=new r.Color,this.tempPulseColor2=new r.Color,this.textureMatrix=new r.Matrix4}dispose(){this.renderTargetMaskBuffer.dispose(),this.renderTargetDepthBuffer.dispose(),this.renderTargetMaskDownSampleBuffer.dispose(),this.renderTargetBlurBuffer1.dispose(),this.renderTargetBlurBuffer2.dispose(),this.renderTargetEdgeBuffer1.dispose(),this.renderTargetEdgeBuffer2.dispose()}setSize(e,t){this.renderTargetMaskBuffer.setSize(e,t),this.renderTargetDepthBuffer.setSize(e,t);let r=Math.round(e/this.downSampleRatio),i=Math.round(t/this.downSampleRatio);this.renderTargetMaskDownSampleBuffer.setSize(r,i),this.renderTargetBlurBuffer1.setSize(r,i),this.renderTargetEdgeBuffer1.setSize(r,i),this.separableBlurMaterial1.uniforms.texSize.value.set(r,i),r=Math.round(r/2),i=Math.round(i/2),this.renderTargetBlurBuffer2.setSize(r,i),this.renderTargetEdgeBuffer2.setSize(r,i),this.separableBlurMaterial2.uniforms.texSize.value.set(r,i)}changeVisibilityOfSelectedObjects(e){const t=this._visibilityCache;function r(r){r.isMesh&&(!0===e?r.visible=t.get(r):(t.set(r,r.visible),r.visible=e))}for(let e=0;e<this.selectedObjects.length;e++){this.selectedObjects[e].traverse(r)}}changeVisibilityOfNonSelectedObjects(e){const t=this._visibilityCache,r=[];function i(e){e.isMesh&&r.push(e)}for(let e=0;e<this.selectedObjects.length;e++){this.selectedObjects[e].traverse(i)}this.renderScene.traverse((function(i){if(i.isMesh||i.isSprite){let a=!1;for(let e=0;e<r.length;e++){if(r[e].id===i.id){a=!0;break}}if(!1===a){const r=i.visible;!1!==e&&!0!==t.get(i)||(i.visible=e),t.set(i,r)}}else(i.isPoints||i.isLine)&&(!0===e?i.visible=t.get(i):(t.set(i,i.visible),i.visible=e))}))}updateTextureMatrix(){this.textureMatrix.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),this.textureMatrix.multiply(this.renderCamera.projectionMatrix),this.textureMatrix.multiply(this.renderCamera.matrixWorldInverse)}render(e,t,r,i,a){if(this.selectedObjects.length>0){e.getClearColor(this._oldClearColor),this.oldClearAlpha=e.getClearAlpha();const t=e.autoClear;e.autoClear=!1,a&&e.state.buffers.stencil.setTest(!1),e.setClearColor(16777215,1),this.changeVisibilityOfSelectedObjects(!1);const i=this.renderScene.background;if(this.renderScene.background=null,this.renderScene.overrideMaterial=this.depthMaterial,e.setRenderTarget(this.renderTargetDepthBuffer),e.clear(),e.render(this.renderScene,this.renderCamera),this.changeVisibilityOfSelectedObjects(!0),this._visibilityCache.clear(),this.updateTextureMatrix(),this.changeVisibilityOfNonSelectedObjects(!1),this.renderScene.overrideMaterial=this.prepareMaskMaterial,this.prepareMaskMaterial.uniforms.cameraNearFar.value.set(this.renderCamera.near,this.renderCamera.far),this.prepareMaskMaterial.uniforms.depthTexture.value=this.renderTargetDepthBuffer.texture,this.prepareMaskMaterial.uniforms.textureMatrix.value=this.textureMatrix,e.setRenderTarget(this.renderTargetMaskBuffer),e.clear(),e.render(this.renderScene,this.renderCamera),this.renderScene.overrideMaterial=null,this.changeVisibilityOfNonSelectedObjects(!0),this._visibilityCache.clear(),this.renderScene.background=i,this.fsQuad.material=this.materialCopy,this.copyUniforms.tDiffuse.value=this.renderTargetMaskBuffer.texture,e.setRenderTarget(this.renderTargetMaskDownSampleBuffer),e.clear(),this.fsQuad.render(e),this.tempPulseColor1.copy(this.visibleEdgeColor),this.tempPulseColor2.copy(this.hiddenEdgeColor),this.pulsePeriod>0){const e=.625+.75*Math.cos(.01*performance.now()/this.pulsePeriod)/2;this.tempPulseColor1.multiplyScalar(e),this.tempPulseColor2.multiplyScalar(e)}this.fsQuad.material=this.edgeDetectionMaterial,this.edgeDetectionMaterial.uniforms.maskTexture.value=this.renderTargetMaskDownSampleBuffer.texture,this.edgeDetectionMaterial.uniforms.texSize.value.set(this.renderTargetMaskDownSampleBuffer.width,this.renderTargetMaskDownSampleBuffer.height),this.edgeDetectionMaterial.uniforms.visibleEdgeColor.value=this.tempPulseColor1,this.edgeDetectionMaterial.uniforms.hiddenEdgeColor.value=this.tempPulseColor2,e.setRenderTarget(this.renderTargetEdgeBuffer1),e.clear(),this.fsQuad.render(e),this.fsQuad.material=this.separableBlurMaterial1,this.separableBlurMaterial1.uniforms.colorTexture.value=this.renderTargetEdgeBuffer1.texture,this.separableBlurMaterial1.uniforms.direction.value=this.BlurDirectionX,this.separableBlurMaterial1.uniforms.kernelRadius.value=this.edgeThickness,e.setRenderTarget(this.renderTargetBlurBuffer1),e.clear(),this.fsQuad.render(e),this.separableBlurMaterial1.uniforms.colorTexture.value=this.renderTargetBlurBuffer1.texture,this.separableBlurMaterial1.uniforms.direction.value=this.BlurDirectionY,e.setRenderTarget(this.renderTargetEdgeBuffer1),e.clear(),this.fsQuad.render(e),this.fsQuad.material=this.separableBlurMaterial2,this.separableBlurMaterial2.uniforms.colorTexture.value=this.renderTargetEdgeBuffer1.texture,this.separableBlurMaterial2.uniforms.direction.value=this.BlurDirectionX,e.setRenderTarget(this.renderTargetBlurBuffer2),e.clear(),this.fsQuad.render(e),this.separableBlurMaterial2.uniforms.colorTexture.value=this.renderTargetBlurBuffer2.texture,this.separableBlurMaterial2.uniforms.direction.value=this.BlurDirectionY,e.setRenderTarget(this.renderTargetEdgeBuffer2),e.clear(),this.fsQuad.render(e),this.fsQuad.material=this.overlayMaterial,this.overlayMaterial.uniforms.maskTexture.value=this.renderTargetMaskBuffer.texture,this.overlayMaterial.uniforms.edgeTexture1.value=this.renderTargetEdgeBuffer1.texture,this.overlayMaterial.uniforms.edgeTexture2.value=this.renderTargetEdgeBuffer2.texture,this.overlayMaterial.uniforms.patternTexture.value=this.patternTexture,this.overlayMaterial.uniforms.edgeStrength.value=this.edgeStrength,this.overlayMaterial.uniforms.edgeGlow.value=this.edgeGlow,this.overlayMaterial.uniforms.usePatternTexture.value=this.usePatternTexture,a&&e.state.buffers.stencil.setTest(!0),e.setRenderTarget(r),this.fsQuad.render(e),e.setClearColor(this._oldClearColor,this.oldClearAlpha),e.autoClear=t}this.renderToScreen&&(this.fsQuad.material=this.materialCopy,this.copyUniforms.tDiffuse.value=r.texture,e.setRenderTarget(null),this.fsQuad.render(e))}getPrepareMaskMaterial(){return new r.ShaderMaterial({uniforms:{depthTexture:{value:null},cameraNearFar:{value:new r.Vector2(.5,.5)},textureMatrix:{value:null}},vertexShader:"#include <morphtarget_pars_vertex>\n\t\t\t\t#include <skinning_pars_vertex>\n\t\t\t\tvarying vec4 projTexCoord;\n\t\t\t\tvarying vec4 vPosition;\n\t\t\t\tuniform mat4 textureMatrix;\n\t\t\t\tvoid main() {\n\t\t\t\t\t#include <skinbase_vertex>\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <morphtarget_vertex>\n\t\t\t\t\t#include <skinning_vertex>\n\t\t\t\t\t#include <project_vertex>\n\t\t\t\t\tvPosition = mvPosition;\n\t\t\t\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t\t\t\t\tprojTexCoord = textureMatrix * worldPosition;\n\t\t\t\t}",fragmentShader:"#include <packing>\n\t\t\t\tvarying vec4 vPosition;\n\t\t\t\tvarying vec4 projTexCoord;\n\t\t\t\tuniform sampler2D depthTexture;\n\t\t\t\tuniform vec2 cameraNearFar;\n\t\t\t\tvoid main() {\n\t\t\t\t\tfloat depth = unpackRGBAToDepth(texture2DProj( depthTexture, projTexCoord ));\n\t\t\t\t\tfloat viewZ = - DEPTH_TO_VIEW_Z( depth, cameraNearFar.x, cameraNearFar.y );\n\t\t\t\t\tfloat depthTest = (-vPosition.z > viewZ) ? 1.0 : 0.0;\n\t\t\t\t\tgl_FragColor = vec4(0.0, depthTest, 1.0, 1.0);\n\t\t\t\t}"})}getEdgeDetectionMaterial(){return new r.ShaderMaterial({uniforms:{maskTexture:{value:null},texSize:{value:new r.Vector2(.5,.5)},visibleEdgeColor:{value:new r.Vector3(1,1,1)},hiddenEdgeColor:{value:new r.Vector3(1,1,1)}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"varying vec2 vUv;\n\t\t\t\tuniform sampler2D maskTexture;\n\t\t\t\tuniform vec2 texSize;\n\t\t\t\tuniform vec3 visibleEdgeColor;\n\t\t\t\tuniform vec3 hiddenEdgeColor;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvec2 invSize = 1.0 / texSize;\n\t\t\t\t\tvec4 uvOffset = vec4(1.0, 0.0, 0.0, 1.0) * vec4(invSize, invSize);\n\t\t\t\t\tvec4 c1 = texture2D( maskTexture, vUv + uvOffset.xy);\n\t\t\t\t\tvec4 c2 = texture2D( maskTexture, vUv - uvOffset.xy);\n\t\t\t\t\tvec4 c3 = texture2D( maskTexture, vUv + uvOffset.yw);\n\t\t\t\t\tvec4 c4 = texture2D( maskTexture, vUv - uvOffset.yw);\n\t\t\t\t\tfloat diff1 = (c1.r - c2.r)*0.5;\n\t\t\t\t\tfloat diff2 = (c3.r - c4.r)*0.5;\n\t\t\t\t\tfloat d = length( vec2(diff1, diff2) );\n\t\t\t\t\tfloat a1 = min(c1.g, c2.g);\n\t\t\t\t\tfloat a2 = min(c3.g, c4.g);\n\t\t\t\t\tfloat visibilityFactor = min(a1, a2);\n\t\t\t\t\tvec3 edgeColor = 1.0 - visibilityFactor > 0.001 ? visibleEdgeColor : hiddenEdgeColor;\n\t\t\t\t\tgl_FragColor = vec4(edgeColor, 1.0) * vec4(d);\n\t\t\t\t}"})}getSeperableBlurMaterial(e){return new r.ShaderMaterial({defines:{MAX_RADIUS:e},uniforms:{colorTexture:{value:null},texSize:{value:new r.Vector2(.5,.5)},direction:{value:new r.Vector2(.5,.5)},kernelRadius:{value:1}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"#include <common>\n\t\t\t\tvarying vec2 vUv;\n\t\t\t\tuniform sampler2D colorTexture;\n\t\t\t\tuniform vec2 texSize;\n\t\t\t\tuniform vec2 direction;\n\t\t\t\tuniform float kernelRadius;\n\t\t\t\tfloat gaussianPdf(in float x, in float sigma) {\n\t\t\t\t\treturn 0.39894 * exp( -0.5 * x * x/( sigma * sigma))/sigma;\n\t\t\t\t}\n\t\t\t\tvoid main() {\n\t\t\t\t\tvec2 invSize = 1.0 / texSize;\n\t\t\t\t\tfloat weightSum = gaussianPdf(0.0, kernelRadius);\n\t\t\t\t\tvec4 diffuseSum = texture2D( colorTexture, vUv) * weightSum;\n\t\t\t\t\tvec2 delta = direction * invSize * kernelRadius/float(MAX_RADIUS);\n\t\t\t\t\tvec2 uvOffset = delta;\n\t\t\t\t\tfor( int i = 1; i <= MAX_RADIUS; i ++ ) {\n\t\t\t\t\t\tfloat w = gaussianPdf(uvOffset.x, kernelRadius);\n\t\t\t\t\t\tvec4 sample1 = texture2D( colorTexture, vUv + uvOffset);\n\t\t\t\t\t\tvec4 sample2 = texture2D( colorTexture, vUv - uvOffset);\n\t\t\t\t\t\tdiffuseSum += ((sample1 + sample2) * w);\n\t\t\t\t\t\tweightSum += (2.0 * w);\n\t\t\t\t\t\tuvOffset += delta;\n\t\t\t\t\t}\n\t\t\t\t\tgl_FragColor = diffuseSum/weightSum;\n\t\t\t\t}"})}getOverlayMaterial(){return new r.ShaderMaterial({uniforms:{maskTexture:{value:null},edgeTexture1:{value:null},edgeTexture2:{value:null},patternTexture:{value:null},edgeStrength:{value:1},edgeGlow:{value:1},usePatternTexture:{value:0}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"varying vec2 vUv;\n\t\t\t\tuniform sampler2D maskTexture;\n\t\t\t\tuniform sampler2D edgeTexture1;\n\t\t\t\tuniform sampler2D edgeTexture2;\n\t\t\t\tuniform sampler2D patternTexture;\n\t\t\t\tuniform float edgeStrength;\n\t\t\t\tuniform float edgeGlow;\n\t\t\t\tuniform bool usePatternTexture;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvec4 edgeValue1 = texture2D(edgeTexture1, vUv);\n\t\t\t\t\tvec4 edgeValue2 = texture2D(edgeTexture2, vUv);\n\t\t\t\t\tvec4 maskColor = texture2D(maskTexture, vUv);\n\t\t\t\t\tvec4 patternColor = texture2D(patternTexture, 6.0 * vUv);\n\t\t\t\t\tfloat visibilityFactor = 1.0 - maskColor.g > 0.0 ? 1.0 : 0.5;\n\t\t\t\t\tvec4 edgeValue = edgeValue1 + edgeValue2 * edgeGlow;\n\t\t\t\t\tvec4 finalColor = edgeStrength * maskColor.r * edgeValue;\n\t\t\t\t\tif(usePatternTexture)\n\t\t\t\t\t\tfinalColor += + visibilityFactor * (1.0 - maskColor.r) * (1.0 - patternColor.r);\n\t\t\t\t\tgl_FragColor = finalColor;\n\t\t\t\t}",blending:r.AdditiveBlending,depthTest:!1,depthWrite:!1,transparent:!0})}}exports.OutlinePass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three");function r(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var s=r(e);exports.FullScreenQuad=class{constructor(e){s.default(this,"camera",new t.OrthographicCamera(-1,1,1,-1,0,1)),s.default(this,"geometry",new t.PlaneGeometry(2,2)),s.default(this,"mesh",void 0),this.mesh=new t.Mesh(this.geometry,e)}get material(){return this.mesh.material}set material(e){this.mesh.material=e}dispose(){this.mesh.geometry.dispose()}render(e){e.render(this.mesh,this.camera)}},exports.Pass=class{constructor(){s.default(this,"enabled",!0),s.default(this,"needsSwap",!0),s.default(this,"clear",!1),s.default(this,"renderToScreen",!1)}setSize(e,t){}render(e,t,r,s,a){console.error("THREE.Pass: .render() must be implemented in derived pass.")}};
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),r=require("three"),t=require("./Pass.cjs.js");function a(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var l=a(e);class i extends t.Pass{constructor(e,t,a,i,o=0){super(),l.default(this,"scene",void 0),l.default(this,"camera",void 0),l.default(this,"overrideMaterial",void 0),l.default(this,"clearColor",void 0),l.default(this,"clearAlpha",void 0),l.default(this,"clearDepth",!1),l.default(this,"_oldClearColor",new r.Color),this.scene=e,this.camera=t,this.overrideMaterial=a,this.clearColor=i,this.clearAlpha=o,this.clear=!0,this.needsSwap=!1}render(e,r,t){let a,l=e.autoClear;e.autoClear=!1;let i=null;void 0!==this.overrideMaterial&&(i=this.scene.overrideMaterial,this.scene.overrideMaterial=this.overrideMaterial),this.clearColor&&(e.getClearColor(this._oldClearColor),a=e.getClearAlpha(),e.setClearColor(this.clearColor,this.clearAlpha)),this.clearDepth&&e.clearDepth(),e.setRenderTarget(this.renderToScreen?null:t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),e.render(this.scene,this.camera),this.clearColor&&e.setClearColor(this._oldClearColor,a),void 0!==this.overrideMaterial&&(this.scene.overrideMaterial=i),e.autoClear=l}}exports.RenderPass=i;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("three"),e=require("./Pass.cjs.js");require("@babel/runtime/helpers/defineProperty");class n extends e.Pass{constructor(n,i,a,o,l={}){var s,d;super(),this.pixelSize=i,this.resolution=new t.Vector2,this.renderResolution=new t.Vector2,this.setSize(n.x,n.y),this.fsQuad=new e.FullScreenQuad(this.material()),this.scene=a,this.camera=o,this.normalEdgeStrength=null!=(s=l.normalEdgeStrength)?s:.3,this.depthEdgeStrength=null!=(d=l.depthEdgeStrength)?d:.4,this.rgbRenderTarget=r(this.renderResolution,t.RGBAFormat,!0),this.normalRenderTarget=r(this.renderResolution,t.RGBAFormat,!1),this.normalMaterial=new t.MeshNormalMaterial}dispose(){this.rgbRenderTarget.dispose(),this.normalRenderTarget.dispose(),this.fsQuad.dispose()}setSize(t,e){var n,r,i;this.resolution.set(t,e),this.renderResolution.set(t/this.pixelSize|0,e/this.pixelSize|0);const{x:a,y:o}=this.renderResolution;null===(n=this.rgbRenderTarget)||void 0===n||n.setSize(a,o),null===(r=this.normalRenderTarget)||void 0===r||r.setSize(a,o),null===(i=this.fsQuad)||void 0===i||i.material.uniforms.resolution.value.set(a,o,1/a,1/o)}setPixelSize(t){this.pixelSize=t,this.setSize(this.resolution.x,this.resolution.y)}render(t,e){const n=this.fsQuad.material.uniforms;n.normalEdgeStrength.value=this.normalEdgeStrength,n.depthEdgeStrength.value=this.depthEdgeStrength,t.setRenderTarget(this.rgbRenderTarget),t.render(this.scene,this.camera);const r=this.scene.overrideMaterial;t.setRenderTarget(this.normalRenderTarget),this.scene.overrideMaterial=this.normalMaterial,t.render(this.scene,this.camera),this.scene.overrideMaterial=r,n.tDiffuse.value=this.rgbRenderTarget.texture,n.tDepth.value=this.rgbRenderTarget.depthTexture,n.tNormal.value=this.normalRenderTarget.texture,this.renderToScreen?t.setRenderTarget(null):(t.setRenderTarget(e),this.clear&&t.clear()),this.fsQuad.render(t)}material(){return new t.ShaderMaterial({uniforms:{tDiffuse:{value:null},tDepth:{value:null},tNormal:{value:null},resolution:{value:new t.Vector4(this.renderResolution.x,this.renderResolution.y,1/this.renderResolution.x,1/this.renderResolution.y)},normalEdgeStrength:{value:0},depthEdgeStrength:{value:0}},vertexShader:"\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t\t}\n\t\t\t\t",fragmentShader:"\n\t\t\t\tuniform sampler2D tDiffuse;\n\t\t\t\tuniform sampler2D tDepth;\n\t\t\t\tuniform sampler2D tNormal;\n\t\t\t\tuniform vec4 resolution;\n\t\t\t\tuniform float normalEdgeStrength;\n\t\t\t\tuniform float depthEdgeStrength;\n\t\t\t\tvarying vec2 vUv;\n\n\t\t\t\tfloat getDepth(int x, int y) {\n\n\t\t\t\t\treturn texture2D( tDepth, vUv + vec2(x, y) * resolution.zw ).r;\n\n\t\t\t\t}\n\n\t\t\t\tvec3 getNormal(int x, int y) {\n\n\t\t\t\t\treturn texture2D( tNormal, vUv + vec2(x, y) * resolution.zw ).rgb * 2.0 - 1.0;\n\n\t\t\t\t}\n\n\t\t\t\tfloat depthEdgeIndicator(float depth, vec3 normal) {\n\n\t\t\t\t\tfloat diff = 0.0;\n\t\t\t\t\tdiff += clamp(getDepth(1, 0) - depth, 0.0, 1.0);\n\t\t\t\t\tdiff += clamp(getDepth(-1, 0) - depth, 0.0, 1.0);\n\t\t\t\t\tdiff += clamp(getDepth(0, 1) - depth, 0.0, 1.0);\n\t\t\t\t\tdiff += clamp(getDepth(0, -1) - depth, 0.0, 1.0);\n\t\t\t\t\treturn floor(smoothstep(0.01, 0.02, diff) * 2.) / 2.;\n\n\t\t\t\t}\n\n\t\t\t\tfloat neighborNormalEdgeIndicator(int x, int y, float depth, vec3 normal) {\n\n\t\t\t\t\tfloat depthDiff = getDepth(x, y) - depth;\n\t\t\t\t\tvec3 neighborNormal = getNormal(x, y);\n\t\t\t\t\t\n\t\t\t\t\t// Edge pixels should yield to faces who's normals are closer to the bias normal.\n\t\t\t\t\tvec3 normalEdgeBias = vec3(1., 1., 1.); // This should probably be a parameter.\n\t\t\t\t\tfloat normalDiff = dot(normal - neighborNormal, normalEdgeBias);\n\t\t\t\t\tfloat normalIndicator = clamp(smoothstep(-.01, .01, normalDiff), 0.0, 1.0);\n\t\t\t\t\t\n\t\t\t\t\t// Only the shallower pixel should detect the normal edge.\n\t\t\t\t\tfloat depthIndicator = clamp(sign(depthDiff * .25 + .0025), 0.0, 1.0);\n\n\t\t\t\t\treturn (1.0 - dot(normal, neighborNormal)) * depthIndicator * normalIndicator;\n\n\t\t\t\t}\n\n\t\t\t\tfloat normalEdgeIndicator(float depth, vec3 normal) {\n\t\t\t\t\t\n\t\t\t\t\tfloat indicator = 0.0;\n\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(0, -1, depth, normal);\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(0, 1, depth, normal);\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(-1, 0, depth, normal);\n\t\t\t\t\tindicator += neighborNormalEdgeIndicator(1, 0, depth, normal);\n\n\t\t\t\t\treturn step(0.1, indicator);\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\n\t\t\t\t\tfloat depth = 0.0;\n\t\t\t\t\tvec3 normal = vec3(0.0);\n\n\t\t\t\t\tif (depthEdgeStrength > 0.0 || normalEdgeStrength > 0.0) {\n\n\t\t\t\t\t\tdepth = getDepth(0, 0);\n\t\t\t\t\t\tnormal = getNormal(0, 0);\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat dei = 0.0;\n\t\t\t\t\tif (depthEdgeStrength > 0.0) \n\t\t\t\t\t\tdei = depthEdgeIndicator(depth, normal);\n\n\t\t\t\t\tfloat nei = 0.0; \n\t\t\t\t\tif (normalEdgeStrength > 0.0) \n\t\t\t\t\t\tnei = normalEdgeIndicator(depth, normal);\n\n\t\t\t\t\tfloat Strength = dei > 0.0 ? (1.0 - depthEdgeStrength * dei) : (1.0 + normalEdgeStrength * nei);\n\n\t\t\t\t\tgl_FragColor = texel * Strength;\n\n\t\t\t\t}\n\t\t\t\t"})}}function r(e,n,r){const i=new t.WebGLRenderTarget(e.x,e.y,r?{depthTexture:new t.DepthTexture(e.x,e.y),depthBuffer:!0}:void 0);return i.texture.format=n,i.texture.minFilter=t.NearestFilter,i.texture.magFilter=t.NearestFilter,i.texture.generateMipmaps=!1,i.stencilBuffer=!1,i}exports.RenderPixelatedPass=n;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./Pass.cjs.js"),t=require("../shaders/SAOShader.cjs.js"),a=require("../shaders/DepthLimitedBlurShader.cjs.js"),s=require("../shaders/CopyShader.cjs.js"),i=require("../shaders/UnpackDepthRGBAShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var l=function(l,o,h,n,u){(this.scene=l,this.camera=o,this.clear=!0,this.needsSwap=!1,this.supportsDepthTextureExtension=void 0!==h&&h,this.supportsNormalTexture=void 0!==n&&n,this.originalClearColor=new e.Color,this._oldClearColor=new e.Color,this.oldClearAlpha=1,this.params={output:0,saoBias:.5,saoIntensity:.18,saoScale:1,saoKernelRadius:100,saoMinResolution:0,saoBlur:!0,saoBlurRadius:8,saoBlurStdDev:4,saoBlurDepthCutoff:.01},this.resolution=void 0!==u?new e.Vector2(u.x,u.y):new e.Vector2(256,256),this.saoRenderTarget=new e.WebGLRenderTarget(this.resolution.x,this.resolution.y,{minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat}),this.blurIntermediateRenderTarget=this.saoRenderTarget.clone(),this.beautyRenderTarget=this.saoRenderTarget.clone(),this.normalRenderTarget=new e.WebGLRenderTarget(this.resolution.x,this.resolution.y,{minFilter:e.NearestFilter,magFilter:e.NearestFilter,format:e.RGBAFormat}),this.depthRenderTarget=this.normalRenderTarget.clone(),this.supportsDepthTextureExtension)&&((h=new e.DepthTexture).type=e.UnsignedShortType,this.beautyRenderTarget.depthTexture=h,this.beautyRenderTarget.depthBuffer=!0);this.depthMaterial=new e.MeshDepthMaterial,this.depthMaterial.depthPacking=e.RGBADepthPacking,this.depthMaterial.blending=e.NoBlending,this.normalMaterial=new e.MeshNormalMaterial,this.normalMaterial.blending=e.NoBlending,void 0===t.SAOShader&&console.error("THREE.SAOPass relies on SAOShader"),this.saoMaterial=new e.ShaderMaterial({defines:Object.assign({},t.SAOShader.defines),fragmentShader:t.SAOShader.fragmentShader,vertexShader:t.SAOShader.vertexShader,uniforms:e.UniformsUtils.clone(t.SAOShader.uniforms)}),this.saoMaterial.extensions.derivatives=!0,this.saoMaterial.defines.DEPTH_PACKING=this.supportsDepthTextureExtension?0:1,this.saoMaterial.defines.NORMAL_TEXTURE=this.supportsNormalTexture?1:0,this.saoMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.saoMaterial.uniforms.tDepth.value=this.supportsDepthTextureExtension?h:this.depthRenderTarget.texture,this.saoMaterial.uniforms.tNormal.value=this.normalRenderTarget.texture,this.saoMaterial.uniforms.size.value.set(this.resolution.x,this.resolution.y),this.saoMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.saoMaterial.uniforms.cameraProjectionMatrix.value=this.camera.projectionMatrix,this.saoMaterial.blending=e.NoBlending,void 0===a.DepthLimitedBlurShader&&console.error("THREE.SAOPass relies on DepthLimitedBlurShader"),this.vBlurMaterial=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(a.DepthLimitedBlurShader.uniforms),defines:Object.assign({},a.DepthLimitedBlurShader.defines),vertexShader:a.DepthLimitedBlurShader.vertexShader,fragmentShader:a.DepthLimitedBlurShader.fragmentShader}),this.vBlurMaterial.defines.DEPTH_PACKING=this.supportsDepthTextureExtension?0:1,this.vBlurMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.vBlurMaterial.uniforms.tDiffuse.value=this.saoRenderTarget.texture,this.vBlurMaterial.uniforms.tDepth.value=this.supportsDepthTextureExtension?h:this.depthRenderTarget.texture,this.vBlurMaterial.uniforms.size.value.set(this.resolution.x,this.resolution.y),this.vBlurMaterial.blending=e.NoBlending,this.hBlurMaterial=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(a.DepthLimitedBlurShader.uniforms),defines:Object.assign({},a.DepthLimitedBlurShader.defines),vertexShader:a.DepthLimitedBlurShader.vertexShader,fragmentShader:a.DepthLimitedBlurShader.fragmentShader}),this.hBlurMaterial.defines.DEPTH_PACKING=this.supportsDepthTextureExtension?0:1,this.hBlurMaterial.defines.PERSPECTIVE_CAMERA=this.camera.isPerspectiveCamera?1:0,this.hBlurMaterial.uniforms.tDiffuse.value=this.blurIntermediateRenderTarget.texture,this.hBlurMaterial.uniforms.tDepth.value=this.supportsDepthTextureExtension?h:this.depthRenderTarget.texture,this.hBlurMaterial.uniforms.size.value.set(this.resolution.x,this.resolution.y),this.hBlurMaterial.blending=e.NoBlending,void 0===s.CopyShader&&console.error("THREE.SAOPass relies on CopyShader"),this.materialCopy=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(s.CopyShader.uniforms),vertexShader:s.CopyShader.vertexShader,fragmentShader:s.CopyShader.fragmentShader,blending:e.NoBlending}),this.materialCopy.transparent=!0,this.materialCopy.depthTest=!1,this.materialCopy.depthWrite=!1,this.materialCopy.blending=e.CustomBlending,this.materialCopy.blendSrc=e.DstColorFactor,this.materialCopy.blendDst=e.ZeroFactor,this.materialCopy.blendEquation=e.AddEquation,this.materialCopy.blendSrcAlpha=e.DstAlphaFactor,this.materialCopy.blendDstAlpha=e.ZeroFactor,this.materialCopy.blendEquationAlpha=e.AddEquation,void 0===i.UnpackDepthRGBAShader&&console.error("THREE.SAOPass relies on UnpackDepthRGBAShader"),this.depthCopy=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(i.UnpackDepthRGBAShader.uniforms),vertexShader:i.UnpackDepthRGBAShader.vertexShader,fragmentShader:i.UnpackDepthRGBAShader.fragmentShader,blending:e.NoBlending}),this.fsQuad=new r.FullScreenQuad(null)};l.OUTPUT={Beauty:1,Default:0,SAO:2,Depth:3,Normal:4},l.prototype=Object.assign(Object.create(r.Pass.prototype),{constructor:l,render:function(r,t,s){if(this.renderToScreen&&(this.materialCopy.blending=e.NoBlending,this.materialCopy.uniforms.tDiffuse.value=s.texture,this.materialCopy.needsUpdate=!0,this.renderPass(r,this.materialCopy,null)),1!==this.params.output){r.getClearColor(this._oldClearColor),this.oldClearAlpha=r.getClearAlpha();var i=r.autoClear;r.autoClear=!1,r.setRenderTarget(this.depthRenderTarget),r.clear(),this.saoMaterial.uniforms.bias.value=this.params.saoBias,this.saoMaterial.uniforms.intensity.value=this.params.saoIntensity,this.saoMaterial.uniforms.scale.value=this.params.saoScale,this.saoMaterial.uniforms.kernelRadius.value=this.params.saoKernelRadius,this.saoMaterial.uniforms.minResolution.value=this.params.saoMinResolution,this.saoMaterial.uniforms.cameraNear.value=this.camera.near,this.saoMaterial.uniforms.cameraFar.value=this.camera.far;var l=this.params.saoBlurDepthCutoff*(this.camera.far-this.camera.near);this.vBlurMaterial.uniforms.depthCutoff.value=l,this.hBlurMaterial.uniforms.depthCutoff.value=l,this.vBlurMaterial.uniforms.cameraNear.value=this.camera.near,this.vBlurMaterial.uniforms.cameraFar.value=this.camera.far,this.hBlurMaterial.uniforms.cameraNear.value=this.camera.near,this.hBlurMaterial.uniforms.cameraFar.value=this.camera.far,this.params.saoBlurRadius=Math.floor(this.params.saoBlurRadius),this.prevStdDev===this.params.saoBlurStdDev&&this.prevNumSamples===this.params.saoBlurRadius||(a.BlurShaderUtils.configure(this.vBlurMaterial,this.params.saoBlurRadius,this.params.saoBlurStdDev,new e.Vector2(0,1)),a.BlurShaderUtils.configure(this.hBlurMaterial,this.params.saoBlurRadius,this.params.saoBlurStdDev,new e.Vector2(1,0)),this.prevStdDev=this.params.saoBlurStdDev,this.prevNumSamples=this.params.saoBlurRadius),r.setClearColor(0),r.setRenderTarget(this.beautyRenderTarget),r.clear(),r.render(this.scene,this.camera),this.supportsDepthTextureExtension||this.renderOverride(r,this.depthMaterial,this.depthRenderTarget,0,1),this.supportsNormalTexture&&this.renderOverride(r,this.normalMaterial,this.normalRenderTarget,7829503,1),this.renderPass(r,this.saoMaterial,this.saoRenderTarget,16777215,1),this.params.saoBlur&&(this.renderPass(r,this.vBlurMaterial,this.blurIntermediateRenderTarget,16777215,1),this.renderPass(r,this.hBlurMaterial,this.saoRenderTarget,16777215,1));var o=this.materialCopy;3===this.params.output?this.supportsDepthTextureExtension?(this.materialCopy.uniforms.tDiffuse.value=this.beautyRenderTarget.depthTexture,this.materialCopy.needsUpdate=!0):(this.depthCopy.uniforms.tDiffuse.value=this.depthRenderTarget.texture,this.depthCopy.needsUpdate=!0,o=this.depthCopy):4===this.params.output?(this.materialCopy.uniforms.tDiffuse.value=this.normalRenderTarget.texture,this.materialCopy.needsUpdate=!0):(this.materialCopy.uniforms.tDiffuse.value=this.saoRenderTarget.texture,this.materialCopy.needsUpdate=!0),0===this.params.output?o.blending=e.CustomBlending:o.blending=e.NoBlending,this.renderPass(r,o,this.renderToScreen?null:s),r.setClearColor(this._oldClearColor,this.oldClearAlpha),r.autoClear=i}},renderPass:function(e,r,t,a,s){e.getClearColor(this.originalClearColor);var i=e.getClearAlpha(),l=e.autoClear;e.setRenderTarget(t),e.autoClear=!1,null!=a&&(e.setClearColor(a),e.setClearAlpha(s||0),e.clear()),this.fsQuad.material=r,this.fsQuad.render(e),e.autoClear=l,e.setClearColor(this.originalClearColor),e.setClearAlpha(i)},renderOverride:function(e,r,t,a,s){e.getClearColor(this.originalClearColor);var i=e.getClearAlpha(),l=e.autoClear;e.setRenderTarget(t),e.autoClear=!1,a=r.clearColor||a,s=r.clearAlpha||s,null!=a&&(e.setClearColor(a),e.setClearAlpha(s||0),e.clear()),this.scene.overrideMaterial=r,e.render(this.scene,this.camera),this.scene.overrideMaterial=null,e.autoClear=l,e.setClearColor(this.originalClearColor),e.setClearAlpha(i)},setSize:function(e,r){this.beautyRenderTarget.setSize(e,r),this.saoRenderTarget.setSize(e,r),this.blurIntermediateRenderTarget.setSize(e,r),this.normalRenderTarget.setSize(e,r),this.depthRenderTarget.setSize(e,r),this.saoMaterial.uniforms.size.value.set(e,r),this.saoMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.saoMaterial.uniforms.cameraProjectionMatrix.value=this.camera.projectionMatrix,this.saoMaterial.needsUpdate=!0,this.vBlurMaterial.uniforms.size.value.set(e,r),this.vBlurMaterial.needsUpdate=!0,this.hBlurMaterial.uniforms.size.value.set(e,r),this.hBlurMaterial.needsUpdate=!0}}),exports.SAOPass=l;
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1
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-
"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./Pass.cjs.js"),r=require("../shaders/SMAAShader.cjs.js");require("@babel/runtime/helpers/defineProperty");class s extends t.Pass{constructor(s,a){super(),this.edgesRT=new e.WebGLRenderTarget(s,a,{depthBuffer:!1}),this.edgesRT.texture.name="SMAAPass.edges",this.weightsRT=new e.WebGLRenderTarget(s,a,{depthBuffer:!1}),this.weightsRT.texture.name="SMAAPass.weights";const d=this,i=new Image;i.src=this.getAreaTexture(),i.onload=function(){d.areaTexture.needsUpdate=!0},this.areaTexture=new e.Texture,this.areaTexture.name="SMAAPass.area",this.areaTexture.image=i,this.areaTexture.minFilter=e.LinearFilter,this.areaTexture.generateMipmaps=!1,this.areaTexture.flipY=!1;const u=new Image;u.src=this.getSearchTexture(),u.onload=function(){d.searchTexture.needsUpdate=!0},this.searchTexture=new e.Texture,this.searchTexture.name="SMAAPass.search",this.searchTexture.image=u,this.searchTexture.magFilter=e.NearestFilter,this.searchTexture.minFilter=e.NearestFilter,this.searchTexture.generateMipmaps=!1,this.searchTexture.flipY=!1,void 0===r.SMAAEdgesShader&&console.error("THREE.SMAAPass relies on SMAAShader"),this.uniformsEdges=e.UniformsUtils.clone(r.SMAAEdgesShader.uniforms),this.uniformsEdges.resolution.value.set(1/s,1/a),this.materialEdges=new e.ShaderMaterial({defines:Object.assign({},r.SMAAEdgesShader.defines),uniforms:this.uniformsEdges,vertexShader:r.SMAAEdgesShader.vertexShader,fragmentShader:r.SMAAEdgesShader.fragmentShader}),this.uniformsWeights=e.UniformsUtils.clone(r.SMAAWeightsShader.uniforms),this.uniformsWeights.resolution.value.set(1/s,1/a),this.uniformsWeights.tDiffuse.value=this.edgesRT.texture,this.uniformsWeights.tArea.value=this.areaTexture,this.uniformsWeights.tSearch.value=this.searchTexture,this.materialWeights=new e.ShaderMaterial({defines:Object.assign({},r.SMAAWeightsShader.defines),uniforms:this.uniformsWeights,vertexShader:r.SMAAWeightsShader.vertexShader,fragmentShader:r.SMAAWeightsShader.fragmentShader}),this.uniformsBlend=e.UniformsUtils.clone(r.SMAABlendShader.uniforms),this.uniformsBlend.resolution.value.set(1/s,1/a),this.uniformsBlend.tDiffuse.value=this.weightsRT.texture,this.materialBlend=new e.ShaderMaterial({uniforms:this.uniformsBlend,vertexShader:r.SMAABlendShader.vertexShader,fragmentShader:r.SMAABlendShader.fragmentShader}),this.needsSwap=!1,this.fsQuad=new t.FullScreenQuad(null)}render(e,t,r){this.uniformsEdges.tDiffuse.value=r.texture,this.fsQuad.material=this.materialEdges,e.setRenderTarget(this.edgesRT),this.clear&&e.clear(),this.fsQuad.render(e),this.fsQuad.material=this.materialWeights,e.setRenderTarget(this.weightsRT),this.clear&&e.clear(),this.fsQuad.render(e),this.uniformsBlend.tColor.value=r.texture,this.fsQuad.material=this.materialBlend,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(),this.fsQuad.render(e))}setSize(e,t){this.edgesRT.setSize(e,t),this.weightsRT.setSize(e,t),this.materialEdges.uniforms.resolution.value.set(1/e,1/t),this.materialWeights.uniforms.resolution.value.set(1/e,1/t),this.materialBlend.uniforms.resolution.value.set(1/e,1/t)}getAreaTexture(){return"data:image/png;base64,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1
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./Pass.cjs.js"),t=require("../shaders/CopyShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var a=function(a,s,i,l){this.scene=a,this.camera=s,this.sampleLevel=4,this.unbiased=!0,this.clearColor=void 0!==i?i:0,this.clearAlpha=void 0!==l?l:0,this._oldClearColor=new e.Color,void 0===t.CopyShader&&console.error("THREE.SSAARenderPass relies on CopyShader");var o=t.CopyShader;this.copyUniforms=e.UniformsUtils.clone(o.uniforms),this.copyMaterial=new e.ShaderMaterial({uniforms:this.copyUniforms,vertexShader:o.vertexShader,fragmentShader:o.fragmentShader,premultipliedAlpha:!0,transparent:!0,blending:e.AdditiveBlending,depthTest:!1,depthWrite:!1}),this.fsQuad=new r.FullScreenQuad(this.copyMaterial)};a.prototype=Object.assign(Object.create(r.Pass.prototype),{constructor:a,dispose:function(){this.sampleRenderTarget&&(this.sampleRenderTarget.dispose(),this.sampleRenderTarget=null)},setSize:function(e,r){this.sampleRenderTarget&&this.sampleRenderTarget.setSize(e,r)},render:function(r,t,s){this.sampleRenderTarget||(this.sampleRenderTarget=new e.WebGLRenderTarget(s.width,s.height,{minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat}),this.sampleRenderTarget.texture.name="SSAARenderPass.sample");var i=a.JitterVectors[Math.max(0,Math.min(this.sampleLevel,5))],l=r.autoClear;r.autoClear=!1,r.getClearColor(this._oldClearColor);var o=r.getClearAlpha(),n=1/i.length;this.copyUniforms.tDiffuse.value=this.sampleRenderTarget.texture;var h=s.width,d=s.height;for(let e=0;e<i.length;e++){var p=i[e];this.camera.setViewOffset&&this.camera.setViewOffset(h,d,.0625*p[0],.0625*p[1],h,d);var c=n;if(this.unbiased)c+=.03125*((e+.5)/i.length-.5);this.copyUniforms.opacity.value=c,r.setClearColor(this.clearColor,this.clearAlpha),r.setRenderTarget(this.sampleRenderTarget),r.clear(),r.render(this.scene,this.camera),r.setRenderTarget(this.renderToScreen?null:t),0===e&&(r.setClearColor(0,0),r.clear()),this.fsQuad.render(r)}this.camera.clearViewOffset&&this.camera.clearViewOffset(),r.autoClear=l,r.setClearColor(this._oldClearColor,o)}}),a.JitterVectors=[[[0,0]],[[4,4],[-4,-4]],[[-2,-6],[6,-2],[-6,2],[2,6]],[[1,-3],[-1,3],[5,1],[-3,-5],[-5,5],[-7,-1],[3,7],[7,-7]],[[1,1],[-1,-3],[-3,2],[4,-1],[-5,-2],[2,5],[5,3],[3,-5],[-2,6],[0,-7],[-4,-6],[-6,4],[-8,0],[7,-4],[6,7],[-7,-8]],[[-4,-7],[-7,-5],[-3,-5],[-5,-4],[-1,-4],[-2,-2],[-6,-1],[-4,0],[-7,1],[-1,2],[-6,3],[-3,3],[-7,6],[-3,6],[-5,7],[-1,7],[5,-7],[1,-6],[6,-5],[4,-4],[2,-3],[7,-2],[1,-1],[4,-1],[2,1],[6,2],[0,4],[4,4],[2,5],[7,5],[5,6],[3,7]]],exports.SSAARenderPass=a;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./Pass.cjs.js"),t=require("../math/SimplexNoise.cjs.js"),a=require("../shaders/SSAOShader.cjs.js"),i=require("../shaders/CopyShader.cjs.js");require("@babel/runtime/helpers/defineProperty");class s extends r.Pass{constructor(t,s,n,l){super(),this.width=void 0!==n?n:512,this.height=void 0!==l?l:512,this.clear=!0,this.camera=s,this.scene=t,this.kernelRadius=8,this.kernelSize=32,this.kernel=[],this.noiseTexture=null,this.output=0,this.minDistance=.005,this.maxDistance=.1,this._visibilityCache=new Map,this.generateSampleKernel(),this.generateRandomKernelRotations();const o=new e.DepthTexture;o.format=e.DepthStencilFormat,o.type=e.UnsignedInt248Type,this.beautyRenderTarget=new e.WebGLRenderTarget(this.width,this.height),this.normalRenderTarget=new e.WebGLRenderTarget(this.width,this.height,{minFilter:e.NearestFilter,magFilter:e.NearestFilter,depthTexture:o}),this.ssaoRenderTarget=new e.WebGLRenderTarget(this.width,this.height),this.blurRenderTarget=this.ssaoRenderTarget.clone(),void 0===a.SSAOShader&&console.error("THREE.SSAOPass: The pass relies on SSAOShader."),this.ssaoMaterial=new e.ShaderMaterial({defines:Object.assign({},a.SSAOShader.defines),uniforms:e.UniformsUtils.clone(a.SSAOShader.uniforms),vertexShader:a.SSAOShader.vertexShader,fragmentShader:a.SSAOShader.fragmentShader,blending:e.NoBlending}),this.ssaoMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.ssaoMaterial.uniforms.tNormal.value=this.normalRenderTarget.texture,this.ssaoMaterial.uniforms.tDepth.value=this.normalRenderTarget.depthTexture,this.ssaoMaterial.uniforms.tNoise.value=this.noiseTexture,this.ssaoMaterial.uniforms.kernel.value=this.kernel,this.ssaoMaterial.uniforms.cameraNear.value=this.camera.near,this.ssaoMaterial.uniforms.cameraFar.value=this.camera.far,this.ssaoMaterial.uniforms.resolution.value.set(this.width,this.height),this.ssaoMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.ssaoMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.normalMaterial=new e.MeshNormalMaterial,this.normalMaterial.blending=e.NoBlending,this.blurMaterial=new e.ShaderMaterial({defines:Object.assign({},a.SSAOBlurShader.defines),uniforms:e.UniformsUtils.clone(a.SSAOBlurShader.uniforms),vertexShader:a.SSAOBlurShader.vertexShader,fragmentShader:a.SSAOBlurShader.fragmentShader}),this.blurMaterial.uniforms.tDiffuse.value=this.ssaoRenderTarget.texture,this.blurMaterial.uniforms.resolution.value.set(this.width,this.height),this.depthRenderMaterial=new e.ShaderMaterial({defines:Object.assign({},a.SSAODepthShader.defines),uniforms:e.UniformsUtils.clone(a.SSAODepthShader.uniforms),vertexShader:a.SSAODepthShader.vertexShader,fragmentShader:a.SSAODepthShader.fragmentShader,blending:e.NoBlending}),this.depthRenderMaterial.uniforms.tDepth.value=this.normalRenderTarget.depthTexture,this.depthRenderMaterial.uniforms.cameraNear.value=this.camera.near,this.depthRenderMaterial.uniforms.cameraFar.value=this.camera.far,this.copyMaterial=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(i.CopyShader.uniforms),vertexShader:i.CopyShader.vertexShader,fragmentShader:i.CopyShader.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,blendSrc:e.DstColorFactor,blendDst:e.ZeroFactor,blendEquation:e.AddEquation,blendSrcAlpha:e.DstAlphaFactor,blendDstAlpha:e.ZeroFactor,blendEquationAlpha:e.AddEquation}),this.fsQuad=new r.FullScreenQuad(null),this.originalClearColor=new e.Color}dispose(){this.beautyRenderTarget.dispose(),this.normalRenderTarget.dispose(),this.ssaoRenderTarget.dispose(),this.blurRenderTarget.dispose(),this.normalMaterial.dispose(),this.blurMaterial.dispose(),this.copyMaterial.dispose(),this.depthRenderMaterial.dispose(),this.fsQuad.dispose()}render(r,t){switch(!1===r.capabilities.isWebGL2&&(this.noiseTexture.format=e.LuminanceFormat),r.setRenderTarget(this.beautyRenderTarget),r.clear(),r.render(this.scene,this.camera),this.overrideVisibility(),this.renderOverride(r,this.normalMaterial,this.normalRenderTarget,7829503,1),this.restoreVisibility(),this.ssaoMaterial.uniforms.kernelRadius.value=this.kernelRadius,this.ssaoMaterial.uniforms.minDistance.value=this.minDistance,this.ssaoMaterial.uniforms.maxDistance.value=this.maxDistance,this.renderPass(r,this.ssaoMaterial,this.ssaoRenderTarget),this.renderPass(r,this.blurMaterial,this.blurRenderTarget),this.output){case s.OUTPUT.SSAO:this.copyMaterial.uniforms.tDiffuse.value=this.ssaoRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(r,this.copyMaterial,this.renderToScreen?null:t);break;case s.OUTPUT.Blur:this.copyMaterial.uniforms.tDiffuse.value=this.blurRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(r,this.copyMaterial,this.renderToScreen?null:t);break;case s.OUTPUT.Beauty:this.copyMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(r,this.copyMaterial,this.renderToScreen?null:t);break;case s.OUTPUT.Depth:this.renderPass(r,this.depthRenderMaterial,this.renderToScreen?null:t);break;case s.OUTPUT.Normal:this.copyMaterial.uniforms.tDiffuse.value=this.normalRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(r,this.copyMaterial,this.renderToScreen?null:t);break;case s.OUTPUT.Default:this.copyMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(r,this.copyMaterial,this.renderToScreen?null:t),this.copyMaterial.uniforms.tDiffuse.value=this.blurRenderTarget.texture,this.copyMaterial.blending=e.CustomBlending,this.renderPass(r,this.copyMaterial,this.renderToScreen?null:t);break;default:console.warn("THREE.SSAOPass: Unknown output type.")}}renderPass(e,r,t,a,i){e.getClearColor(this.originalClearColor);const s=e.getClearAlpha(),n=e.autoClear;e.setRenderTarget(t),e.autoClear=!1,null!=a&&(e.setClearColor(a),e.setClearAlpha(i||0),e.clear()),this.fsQuad.material=r,this.fsQuad.render(e),e.autoClear=n,e.setClearColor(this.originalClearColor),e.setClearAlpha(s)}renderOverride(e,r,t,a,i){e.getClearColor(this.originalClearColor);const s=e.getClearAlpha(),n=e.autoClear;e.setRenderTarget(t),e.autoClear=!1,a=r.clearColor||a,i=r.clearAlpha||i,null!=a&&(e.setClearColor(a),e.setClearAlpha(i||0),e.clear()),this.scene.overrideMaterial=r,e.render(this.scene,this.camera),this.scene.overrideMaterial=null,e.autoClear=n,e.setClearColor(this.originalClearColor),e.setClearAlpha(s)}setSize(e,r){this.width=e,this.height=r,this.beautyRenderTarget.setSize(e,r),this.ssaoRenderTarget.setSize(e,r),this.normalRenderTarget.setSize(e,r),this.blurRenderTarget.setSize(e,r),this.ssaoMaterial.uniforms.resolution.value.set(e,r),this.ssaoMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.ssaoMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.blurMaterial.uniforms.resolution.value.set(e,r)}generateSampleKernel(){const r=this.kernelSize,t=this.kernel;for(let a=0;a<r;a++){const i=new e.Vector3;i.x=2*Math.random()-1,i.y=2*Math.random()-1,i.z=Math.random(),i.normalize();let s=a/r;s=e.MathUtils.lerp(.1,1,s*s),i.multiplyScalar(s),t.push(i)}}generateRandomKernelRotations(){void 0===t.SimplexNoise&&console.error("THREE.SSAOPass: The pass relies on SimplexNoise.");const r=new t.SimplexNoise,a=new Float32Array(16);for(let e=0;e<16;e++){const t=2*Math.random()-1,i=2*Math.random()-1,s=0;a[e]=r.noise3d(t,i,s)}this.noiseTexture=new e.DataTexture(a,4,4,e.RedFormat,e.FloatType),this.noiseTexture.wrapS=e.RepeatWrapping,this.noiseTexture.wrapT=e.RepeatWrapping,this.noiseTexture.needsUpdate=!0}overrideVisibility(){const e=this.scene,r=this._visibilityCache;e.traverse((function(e){r.set(e,e.visible),(e.isPoints||e.isLine)&&(e.visible=!1)}))}restoreVisibility(){const e=this.scene,r=this._visibilityCache;e.traverse((function(e){const t=r.get(e);e.visible=t})),r.clear()}}s.OUTPUT={Default:0,SSAO:1,Blur:2,Beauty:3,Depth:4,Normal:5},exports.SSAOPass=s;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./Pass.cjs.js"),r=require("../shaders/SSRShader.cjs.js"),i=require("../shaders/CopyShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var s=function({renderer:s,scene:a,camera:n,width:l,height:h,selects:o,encoding:d,isPerspectiveCamera:u=!0,isBouncing:c=!1,morphTargets:f=!1,groundReflector:g}){this.width=void 0!==l?l:512,this.height=void 0!==h?h:512,this.clear=!0,this.renderer=s,this.scene=a,this.camera=n,this.groundReflector=g,this.opacity=r.SSRShader.uniforms.opacity.value,this.output=0,this.maxDistance=r.SSRShader.uniforms.maxDistance.value,this.surfDist=r.SSRShader.uniforms.surfDist.value,this.encoding=d,this.tempColor=new e.Color,this._selects=o,this.isSelective=Array.isArray(this._selects),Object.defineProperty(this,"selects",{get(){return this._selects},set(e){this._selects!==e&&(this._selects=e,Array.isArray(e)?(this.isSelective=!0,this.ssrMaterial.defines.isSelective=!0,this.ssrMaterial.needsUpdate=!0):(this.isSelective=!1,this.ssrMaterial.defines.isSelective=!1,this.ssrMaterial.needsUpdate=!0))}}),this._isBouncing=c,Object.defineProperty(this,"isBouncing",{get(){return this._isBouncing},set(e){this._isBouncing!==e&&(this._isBouncing=e,this.ssrMaterial.uniforms.tDiffuse.value=e?this.prevRenderTarget.texture:this.beautyRenderTarget.texture)}}),this.isBlur=!0,this._isDistanceAttenuation=r.SSRShader.defines.isDistanceAttenuation,Object.defineProperty(this,"isDistanceAttenuation",{get(){return this._isDistanceAttenuation},set(e){this._isDistanceAttenuation!==e&&(this._isDistanceAttenuation=e,this.ssrMaterial.defines.isDistanceAttenuation=e,this.ssrMaterial.needsUpdate=!0)}}),this._isFresnel=r.SSRShader.defines.isFresnel,Object.defineProperty(this,"isFresnel",{get(){return this._isFresnel},set(e){this._isFresnel!==e&&(this._isFresnel=e,this.ssrMaterial.defines.isFresnel=e,this.ssrMaterial.needsUpdate=!0)}}),this._isInfiniteThick=r.SSRShader.defines.isInfiniteThick,Object.defineProperty(this,"isInfiniteThick",{get(){return this._isInfiniteThick},set(e){this._isInfiniteThick!==e&&(this._isInfiniteThick=e,this.ssrMaterial.defines.isInfiniteThick=e,this.ssrMaterial.needsUpdate=!0)}}),this.thickTolerance=r.SSRShader.uniforms.thickTolerance.value;var m=new e.DepthTexture;m.type=e.UnsignedShortType,m.minFilter=e.NearestFilter,m.maxFilter=e.NearestFilter,this.beautyRenderTarget=new e.WebGLRenderTarget(this.width,this.height,{minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat,depthTexture:m,depthBuffer:!0}),this.prevRenderTarget=new e.WebGLRenderTarget(this.width,this.height,{minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat}),this.normalRenderTarget=new e.WebGLRenderTarget(this.width,this.height,{minFilter:e.NearestFilter,magFilter:e.NearestFilter,format:e.RGBAFormat,type:e.HalfFloatType}),this.metalnessRenderTarget=new e.WebGLRenderTarget(this.width,this.height,{minFilter:e.NearestFilter,magFilter:e.NearestFilter,format:e.RGBAFormat}),this.ssrRenderTarget=new e.WebGLRenderTarget(this.width,this.height,{minFilter:e.LinearFilter,magFilter:e.LinearFilter,format:e.RGBAFormat}),this.blurRenderTarget=this.ssrRenderTarget.clone(),this.blurRenderTarget2=this.ssrRenderTarget.clone(),void 0===r.SSRShader&&console.error("THREE.SSRPass: The pass relies on SSRShader."),this.ssrMaterial=new e.ShaderMaterial({defines:Object.assign({MAX_STEP:Math.sqrt(window.innerWidth*window.innerWidth+window.innerHeight*window.innerHeight)},r.SSRShader.defines),uniforms:e.UniformsUtils.clone(r.SSRShader.uniforms),vertexShader:r.SSRShader.vertexShader,fragmentShader:r.SSRShader.fragmentShader,blending:e.NoBlending}),u||(this.ssrMaterial.defines.isPerspectiveCamera=u,this.ssrMaterial.needsUpdate=!0),this.ssrMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.ssrMaterial.uniforms.tNormal.value=this.normalRenderTarget.texture,this.ssrMaterial.defines.isSelective=this.isSelective,this.ssrMaterial.needsUpdate=!0,this.ssrMaterial.uniforms.tMetalness.value=this.metalnessRenderTarget.texture,this.ssrMaterial.uniforms.tDepth.value=this.beautyRenderTarget.depthTexture,this.ssrMaterial.uniforms.cameraNear.value=this.camera.near,this.ssrMaterial.uniforms.cameraFar.value=this.camera.far,this.ssrMaterial.uniforms.surfDist.value=this.surfDist,this.ssrMaterial.uniforms.resolution.value.set(this.width,this.height),this.ssrMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.ssrMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.normalMaterial=new e.MeshNormalMaterial({morphTargets:f}),this.normalMaterial.blending=e.NoBlending,this.metalnessOnMaterial=new e.MeshBasicMaterial({color:"white"}),this.metalnessOffMaterial=new e.MeshBasicMaterial({color:"black"}),this.blurMaterial=new e.ShaderMaterial({defines:Object.assign({},r.SSRBlurShader.defines),uniforms:e.UniformsUtils.clone(r.SSRBlurShader.uniforms),vertexShader:r.SSRBlurShader.vertexShader,fragmentShader:r.SSRBlurShader.fragmentShader}),this.blurMaterial.uniforms.tDiffuse.value=this.ssrRenderTarget.texture,this.blurMaterial.uniforms.resolution.value.set(this.width,this.height),this.blurMaterial2=new e.ShaderMaterial({defines:Object.assign({},r.SSRBlurShader.defines),uniforms:e.UniformsUtils.clone(r.SSRBlurShader.uniforms),vertexShader:r.SSRBlurShader.vertexShader,fragmentShader:r.SSRBlurShader.fragmentShader}),this.blurMaterial2.uniforms.tDiffuse.value=this.blurRenderTarget.texture,this.blurMaterial2.uniforms.resolution.value.set(this.width,this.height),this.depthRenderMaterial=new e.ShaderMaterial({defines:Object.assign({},r.SSRDepthShader.defines),uniforms:e.UniformsUtils.clone(r.SSRDepthShader.uniforms),vertexShader:r.SSRDepthShader.vertexShader,fragmentShader:r.SSRDepthShader.fragmentShader,blending:e.NoBlending}),this.depthRenderMaterial.uniforms.tDepth.value=this.beautyRenderTarget.depthTexture,this.depthRenderMaterial.uniforms.cameraNear.value=this.camera.near,this.depthRenderMaterial.uniforms.cameraFar.value=this.camera.far,this.copyMaterial=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(i.CopyShader.uniforms),vertexShader:i.CopyShader.vertexShader,fragmentShader:i.CopyShader.fragmentShader,transparent:!0,depthTest:!1,depthWrite:!1,blendSrc:e.SrcAlphaFactor,blendDst:e.OneMinusSrcAlphaFactor,blendEquation:e.AddEquation,blendSrcAlpha:e.SrcAlphaFactor,blendDstAlpha:e.OneMinusSrcAlphaFactor,blendEquationAlpha:e.AddEquation}),this.fsQuad=new t.FullScreenQuad(null),this.originalClearColor=new e.Color};s.prototype=Object.assign(Object.create(t.Pass.prototype),{constructor:s,dispose:function(){this.beautyRenderTarget.dispose(),this.prevRenderTarget.dispose(),this.normalRenderTarget.dispose(),this.metalnessRenderTarget.dispose(),this.ssrRenderTarget.dispose(),this.blurRenderTarget.dispose(),this.blurRenderTarget2.dispose(),this.normalMaterial.dispose(),this.metalnessOnMaterial.dispose(),this.metalnessOffMaterial.dispose(),this.blurMaterial.dispose(),this.blurMaterial2.dispose(),this.copyMaterial.dispose(),this.depthRenderMaterial.dispose(),this.fsQuad.dispose()},render:function(t,r){switch(this.encoding&&(this.beautyRenderTarget.texture.encoding=this.encoding),t.setRenderTarget(this.beautyRenderTarget),t.clear(),this.groundReflector&&(this.groundReflector.doRender(this.renderer,this.scene,this.camera),this.groundReflector.visible=!0),t.render(this.scene,this.camera),this.groundReflector&&(this.groundReflector.visible=!1),this.renderOverride(t,this.normalMaterial,this.normalRenderTarget,0,0),this.isSelective&&this.renderMetalness(t,this.metalnessOnMaterial,this.metalnessRenderTarget,0,0),this.ssrMaterial.uniforms.opacity.value=this.opacity,this.ssrMaterial.uniforms.maxDistance.value=this.maxDistance,this.ssrMaterial.uniforms.surfDist.value=this.surfDist,this.ssrMaterial.uniforms.thickTolerance.value=this.thickTolerance,this.renderPass(t,this.ssrMaterial,this.ssrRenderTarget),this.isBlur&&(this.renderPass(t,this.blurMaterial,this.blurRenderTarget),this.renderPass(t,this.blurMaterial2,this.blurRenderTarget2)),this.output){case s.OUTPUT.Default:this.isBouncing?(this.copyMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.prevRenderTarget),this.isBlur?this.copyMaterial.uniforms.tDiffuse.value=this.blurRenderTarget2.texture:this.copyMaterial.uniforms.tDiffuse.value=this.ssrRenderTarget.texture,this.copyMaterial.blending=e.NormalBlending,this.renderPass(t,this.copyMaterial,this.prevRenderTarget),this.copyMaterial.uniforms.tDiffuse.value=this.prevRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r)):(this.copyMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r),this.isBlur?this.copyMaterial.uniforms.tDiffuse.value=this.blurRenderTarget2.texture:this.copyMaterial.uniforms.tDiffuse.value=this.ssrRenderTarget.texture,this.copyMaterial.blending=e.NormalBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r));break;case s.OUTPUT.SSR:this.isBlur?this.copyMaterial.uniforms.tDiffuse.value=this.blurRenderTarget2.texture:this.copyMaterial.uniforms.tDiffuse.value=this.ssrRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r),this.isBouncing&&(this.isBlur?this.copyMaterial.uniforms.tDiffuse.value=this.blurRenderTarget2.texture:this.copyMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.prevRenderTarget),this.copyMaterial.uniforms.tDiffuse.value=this.ssrRenderTarget.texture,this.copyMaterial.blending=e.NormalBlending,this.renderPass(t,this.copyMaterial,this.prevRenderTarget));break;case s.OUTPUT.Beauty:this.copyMaterial.uniforms.tDiffuse.value=this.beautyRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r);break;case s.OUTPUT.Depth:this.renderPass(t,this.depthRenderMaterial,this.renderToScreen?null:r);break;case s.OUTPUT.Normal:this.copyMaterial.uniforms.tDiffuse.value=this.normalRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r);break;case s.OUTPUT.Metalness:this.copyMaterial.uniforms.tDiffuse.value=this.metalnessRenderTarget.texture,this.copyMaterial.blending=e.NoBlending,this.renderPass(t,this.copyMaterial,this.renderToScreen?null:r);break;default:console.warn("THREE.SSRPass: Unknown output type.")}},renderPass:function(e,t,r,i,s){this.originalClearColor.copy(e.getClearColor(this.tempColor));var a=e.getClearAlpha(this.tempColor),n=e.autoClear;e.setRenderTarget(r),e.autoClear=!1,null!=i&&(e.setClearColor(i),e.setClearAlpha(s||0),e.clear()),this.fsQuad.material=t,this.fsQuad.render(e),e.autoClear=n,e.setClearColor(this.originalClearColor),e.setClearAlpha(a)},renderOverride:function(e,t,r,i,s){this.originalClearColor.copy(e.getClearColor(this.tempColor));var a=e.getClearAlpha(this.tempColor),n=e.autoClear;e.setRenderTarget(r),e.autoClear=!1,i=t.clearColor||i,s=t.clearAlpha||s,null!=i&&(e.setClearColor(i),e.setClearAlpha(s||0),e.clear()),this.scene.overrideMaterial=t,e.render(this.scene,this.camera),this.scene.overrideMaterial=null,e.autoClear=n,e.setClearColor(this.originalClearColor),e.setClearAlpha(a)},renderMetalness:function(e,t,r,i,s){this.originalClearColor.copy(e.getClearColor(this.tempColor));var a=e.getClearAlpha(this.tempColor),n=e.autoClear;e.setRenderTarget(r),e.autoClear=!1,i=t.clearColor||i,s=t.clearAlpha||s,null!=i&&(e.setClearColor(i),e.setClearAlpha(s||0),e.clear()),this.scene.traverseVisible((e=>{e._SSRPassMaterialBack=e.material,this._selects.includes(e)?e.material=this.metalnessOnMaterial:e.material=this.metalnessOffMaterial})),e.render(this.scene,this.camera),this.scene.traverseVisible((e=>{e.material=e._SSRPassMaterialBack})),e.autoClear=n,e.setClearColor(this.originalClearColor),e.setClearAlpha(a)},setSize:function(e,t){this.width=e,this.height=t,this.ssrMaterial.defines.MAX_STEP=Math.sqrt(e*e+t*t),this.ssrMaterial.needsUpdate=!0,this.beautyRenderTarget.setSize(e,t),this.prevRenderTarget.setSize(e,t),this.ssrRenderTarget.setSize(e,t),this.normalRenderTarget.setSize(e,t),this.metalnessRenderTarget.setSize(e,t),this.blurRenderTarget.setSize(e,t),this.blurRenderTarget2.setSize(e,t),this.ssrMaterial.uniforms.resolution.value.set(e,t),this.ssrMaterial.uniforms.cameraProjectionMatrix.value.copy(this.camera.projectionMatrix),this.ssrMaterial.uniforms.cameraInverseProjectionMatrix.value.copy(this.camera.projectionMatrixInverse),this.blurMaterial.uniforms.resolution.value.set(e,t),this.blurMaterial2.uniforms.resolution.value.set(e,t)}}),s.OUTPUT={Default:0,SSR:1,Beauty:3,Depth:4,Normal:5,Metalness:7},exports.SSRPass=s;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./Pass.cjs.js"),s=require("../shaders/CopyShader.cjs.js");require("@babel/runtime/helpers/defineProperty");class t extends r.Pass{constructor(t){super(),void 0===s.CopyShader&&console.error("THREE.SavePass relies on CopyShader");const i=s.CopyShader;this.textureID="tDiffuse",this.uniforms=e.UniformsUtils.clone(i.uniforms),this.material=new e.ShaderMaterial({uniforms:this.uniforms,vertexShader:i.vertexShader,fragmentShader:i.fragmentShader}),this.renderTarget=t,void 0===this.renderTarget&&(this.renderTarget=new e.WebGLRenderTarget(window.innerWidth,window.innerHeight),this.renderTarget.texture.name="SavePass.rt"),this.needsSwap=!1,this.fsQuad=new r.FullScreenQuad(this.material)}render(e,r,s){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=s.texture),e.setRenderTarget(this.renderTarget),this.clear&&e.clear(),this.fsQuad.render(e)}}exports.SavePass=t;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("@babel/runtime/helpers/defineProperty"),t=require("three"),r=require("./Pass.cjs.js");function s(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}var i=s(e);class a extends r.Pass{constructor(e,s="tDiffuse"){super(),i.default(this,"textureID",void 0),i.default(this,"uniforms",void 0),i.default(this,"material",void 0),i.default(this,"fsQuad",void 0),this.textureID=s,e instanceof t.ShaderMaterial?(this.uniforms=e.uniforms,this.material=e):(this.uniforms=t.UniformsUtils.clone(e.uniforms),this.material=new t.ShaderMaterial({defines:Object.assign({},e.defines),uniforms:this.uniforms,vertexShader:e.vertexShader,fragmentShader:e.fragmentShader})),this.fsQuad=new r.FullScreenQuad(this.material)}render(e,t,r){this.uniforms[this.textureID]&&(this.uniforms[this.textureID].value=r.texture),this.fsQuad.material=this.material,this.renderToScreen?(e.setRenderTarget(null),this.fsQuad.render(e)):(e.setRenderTarget(t),this.clear&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),this.fsQuad.render(e))}}exports.ShaderPass=a;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=require("./SSAARenderPass.cjs.js");require("./Pass.cjs.js"),require("@babel/runtime/helpers/defineProperty"),require("../shaders/CopyShader.cjs.js");var r=function(e,r,s,a){void 0===t.SSAARenderPass&&console.error("THREE.TAARenderPass relies on SSAARenderPass"),t.SSAARenderPass.call(this,e,r,s,a),this.sampleLevel=0,this.accumulate=!1};r.JitterVectors=t.SSAARenderPass.JitterVectors,r.prototype=Object.assign(Object.create(t.SSAARenderPass.prototype),{constructor:r,render:function(s,a,i,h){if(!this.accumulate)return t.SSAARenderPass.prototype.render.call(this,s,a,i,h),void(this.accumulateIndex=-1);var n=r.JitterVectors[5];this.sampleRenderTarget||(this.sampleRenderTarget=new e.WebGLRenderTarget(i.width,i.height,this.params),this.sampleRenderTarget.texture.name="TAARenderPass.sample"),this.holdRenderTarget||(this.holdRenderTarget=new e.WebGLRenderTarget(i.width,i.height,this.params),this.holdRenderTarget.texture.name="TAARenderPass.hold"),this.accumulate&&-1===this.accumulateIndex&&(t.SSAARenderPass.prototype.render.call(this,s,this.holdRenderTarget,i,h),this.accumulateIndex=0);var c=s.autoClear;s.autoClear=!1;var d=1/n.length;if(this.accumulateIndex>=0&&this.accumulateIndex<n.length){this.copyUniforms.opacity.value=d,this.copyUniforms.tDiffuse.value=a.texture;var l=Math.pow(2,this.sampleLevel);for(let e=0;e<l;e++){var u=n[this.accumulateIndex];if(this.camera.setViewOffset&&this.camera.setViewOffset(i.width,i.height,.0625*u[0],.0625*u[1],i.width,i.height),s.setRenderTarget(a),s.clear(),s.render(this.scene,this.camera),s.setRenderTarget(this.sampleRenderTarget),0===this.accumulateIndex&&s.clear(),this.fsQuad.render(s),this.accumulateIndex++,this.accumulateIndex>=n.length)break}this.camera.clearViewOffset&&this.camera.clearViewOffset()}var o=this.accumulateIndex*d;o>0&&(this.copyUniforms.opacity.value=1,this.copyUniforms.tDiffuse.value=this.sampleRenderTarget.texture,s.setRenderTarget(a),s.clear(),this.fsQuad.render(s)),o<1&&(this.copyUniforms.opacity.value=1-o,this.copyUniforms.tDiffuse.value=this.holdRenderTarget.texture,s.setRenderTarget(a),0===o&&s.clear(),this.fsQuad.render(s)),s.autoClear=c}}),exports.TAARenderPass=r;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=require("./Pass.cjs.js"),t=require("../shaders/CopyShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var s=function(s,a){void 0===t.CopyShader&&console.error("THREE.TexturePass relies on CopyShader");var i=t.CopyShader;this.map=s,this.opacity=void 0!==a?a:1,this.uniforms=e.UniformsUtils.clone(i.uniforms),this.material=new e.ShaderMaterial({uniforms:this.uniforms,vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,depthTest:!1,depthWrite:!1}),this.needsSwap=!1,this.fsQuad=new r.FullScreenQuad(null)};s.prototype=Object.assign(Object.create(r.Pass.prototype),{constructor:s,render:function(e,r,t){var s=e.autoClear;e.autoClear=!1,this.fsQuad.material=this.material,this.uniforms.opacity.value=this.opacity,this.uniforms.tDiffuse.value=this.map,this.material.transparent=this.opacity<1,e.setRenderTarget(this.renderToScreen?null:t),this.clear&&e.clear(),this.fsQuad.render(e),e.autoClear=s}}),exports.TexturePass=s;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("three"),e=require("./Pass.cjs.js"),r=require("../shaders/CopyShader.cjs.js"),i=require("../shaders/LuminosityHighPassShader.cjs.js");require("@babel/runtime/helpers/defineProperty");var a=function(a,o,s,l){this.strength=void 0!==o?o:1,this.radius=s,this.threshold=l,this.resolution=void 0!==a?new t.Vector2(a.x,a.y):new t.Vector2(256,256),this.clearColor=new t.Color(0,0,0);var n={minFilter:t.LinearFilter,magFilter:t.LinearFilter,format:t.RGBAFormat};this.renderTargetsHorizontal=[],this.renderTargetsVertical=[],this.nMips=5;var u=Math.round(this.resolution.x/2),h=Math.round(this.resolution.y/2);this.renderTargetBright=new t.WebGLRenderTarget(u,h,n),this.renderTargetBright.texture.name="UnrealBloomPass.bright",this.renderTargetBright.texture.generateMipmaps=!1;for(let e=0;e<this.nMips;e++){var m=new t.WebGLRenderTarget(u,h,n);m.texture.name="UnrealBloomPass.h"+e,m.texture.generateMipmaps=!1,this.renderTargetsHorizontal.push(m);var d=new t.WebGLRenderTarget(u,h,n);d.texture.name="UnrealBloomPass.v"+e,d.texture.generateMipmaps=!1,this.renderTargetsVertical.push(d),u=Math.round(u/2),h=Math.round(h/2)}void 0===i.LuminosityHighPassShader&&console.error("THREE.UnrealBloomPass relies on LuminosityHighPassShader");var c=i.LuminosityHighPassShader;this.highPassUniforms=t.UniformsUtils.clone(c.uniforms),this.highPassUniforms.luminosityThreshold.value=l,this.highPassUniforms.smoothWidth.value=.01,this.materialHighPassFilter=new t.ShaderMaterial({uniforms:this.highPassUniforms,vertexShader:c.vertexShader,fragmentShader:c.fragmentShader,defines:{}}),this.separableBlurMaterials=[];var f=[3,5,7,9,11];u=Math.round(this.resolution.x/2),h=Math.round(this.resolution.y/2);for(let e=0;e<this.nMips;e++)this.separableBlurMaterials.push(this.getSeperableBlurMaterial(f[e])),this.separableBlurMaterials[e].uniforms.texSize.value=new t.Vector2(u,h),u=Math.round(u/2),h=Math.round(h/2);this.compositeMaterial=this.getCompositeMaterial(this.nMips),this.compositeMaterial.uniforms.blurTexture1.value=this.renderTargetsVertical[0].texture,this.compositeMaterial.uniforms.blurTexture2.value=this.renderTargetsVertical[1].texture,this.compositeMaterial.uniforms.blurTexture3.value=this.renderTargetsVertical[2].texture,this.compositeMaterial.uniforms.blurTexture4.value=this.renderTargetsVertical[3].texture,this.compositeMaterial.uniforms.blurTexture5.value=this.renderTargetsVertical[4].texture,this.compositeMaterial.uniforms.bloomStrength.value=o,this.compositeMaterial.uniforms.bloomRadius.value=.1,this.compositeMaterial.needsUpdate=!0;this.compositeMaterial.uniforms.bloomFactors.value=[1,.8,.6,.4,.2],this.bloomTintColors=[new t.Vector3(1,1,1),new t.Vector3(1,1,1),new t.Vector3(1,1,1),new t.Vector3(1,1,1),new t.Vector3(1,1,1)],this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,void 0===r.CopyShader&&console.error("THREE.UnrealBloomPass relies on CopyShader");var v=r.CopyShader;this.copyUniforms=t.UniformsUtils.clone(v.uniforms),this.copyUniforms.opacity.value=1,this.materialCopy=new t.ShaderMaterial({uniforms:this.copyUniforms,vertexShader:v.vertexShader,fragmentShader:v.fragmentShader,blending:t.AdditiveBlending,depthTest:!1,depthWrite:!1,transparent:!0}),this.enabled=!0,this.needsSwap=!1,this._oldClearColor=new t.Color,this.oldClearAlpha=1,this.basic=new t.MeshBasicMaterial,this.fsQuad=new e.FullScreenQuad(null)};a.prototype=Object.assign(Object.create(e.Pass.prototype),{constructor:a,dispose:function(){for(let t=0;t<this.renderTargetsHorizontal.length;t++)this.renderTargetsHorizontal[t].dispose();for(let t=0;t<this.renderTargetsVertical.length;t++)this.renderTargetsVertical[t].dispose();this.renderTargetBright.dispose()},setSize:function(e,r){var i=Math.round(e/2),a=Math.round(r/2);this.renderTargetBright.setSize(i,a);for(let e=0;e<this.nMips;e++)this.renderTargetsHorizontal[e].setSize(i,a),this.renderTargetsVertical[e].setSize(i,a),this.separableBlurMaterials[e].uniforms.texSize.value=new t.Vector2(i,a),i=Math.round(i/2),a=Math.round(a/2)},render:function(t,e,r,i,o){t.getClearColor(this._oldClearColor),this.oldClearAlpha=t.getClearAlpha();var s=t.autoClear;t.autoClear=!1,t.setClearColor(this.clearColor,0),o&&t.state.buffers.stencil.setTest(!1),this.renderToScreen&&(this.fsQuad.material=this.basic,this.basic.map=r.texture,t.setRenderTarget(null),t.clear(),this.fsQuad.render(t)),this.highPassUniforms.tDiffuse.value=r.texture,this.highPassUniforms.luminosityThreshold.value=this.threshold,this.fsQuad.material=this.materialHighPassFilter,t.setRenderTarget(this.renderTargetBright),t.clear(),this.fsQuad.render(t);var l=this.renderTargetBright;for(let e=0;e<this.nMips;e++)this.fsQuad.material=this.separableBlurMaterials[e],this.separableBlurMaterials[e].uniforms.colorTexture.value=l.texture,this.separableBlurMaterials[e].uniforms.direction.value=a.BlurDirectionX,t.setRenderTarget(this.renderTargetsHorizontal[e]),t.clear(),this.fsQuad.render(t),this.separableBlurMaterials[e].uniforms.colorTexture.value=this.renderTargetsHorizontal[e].texture,this.separableBlurMaterials[e].uniforms.direction.value=a.BlurDirectionY,t.setRenderTarget(this.renderTargetsVertical[e]),t.clear(),this.fsQuad.render(t),l=this.renderTargetsVertical[e];this.fsQuad.material=this.compositeMaterial,this.compositeMaterial.uniforms.bloomStrength.value=this.strength,this.compositeMaterial.uniforms.bloomRadius.value=this.radius,this.compositeMaterial.uniforms.bloomTintColors.value=this.bloomTintColors,t.setRenderTarget(this.renderTargetsHorizontal[0]),t.clear(),this.fsQuad.render(t),this.fsQuad.material=this.materialCopy,this.copyUniforms.tDiffuse.value=this.renderTargetsHorizontal[0].texture,o&&t.state.buffers.stencil.setTest(!0),this.renderToScreen?(t.setRenderTarget(null),this.fsQuad.render(t)):(t.setRenderTarget(r),this.fsQuad.render(t)),t.setClearColor(this._oldClearColor,this.oldClearAlpha),t.autoClear=s},getSeperableBlurMaterial:function(e){return new t.ShaderMaterial({defines:{KERNEL_RADIUS:e,SIGMA:e},uniforms:{colorTexture:{value:null},texSize:{value:new t.Vector2(.5,.5)},direction:{value:new t.Vector2(.5,.5)}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"#include <common>\t\t\t\tvarying vec2 vUv;\n\t\t\t\tuniform sampler2D colorTexture;\n\t\t\t\tuniform vec2 texSize;\t\t\t\tuniform vec2 direction;\t\t\t\t\t\t\t\tfloat gaussianPdf(in float x, in float sigma) {\t\t\t\t\treturn 0.39894 * exp( -0.5 * x * x/( sigma * sigma))/sigma;\t\t\t\t}\t\t\t\tvoid main() {\n\t\t\t\t\tvec2 invSize = 1.0 / texSize;\t\t\t\t\tfloat fSigma = float(SIGMA);\t\t\t\t\tfloat weightSum = gaussianPdf(0.0, fSigma);\t\t\t\t\tvec3 diffuseSum = texture2D( colorTexture, vUv).rgb * weightSum;\t\t\t\t\tfor( int i = 1; i < KERNEL_RADIUS; i ++ ) {\t\t\t\t\t\tfloat x = float(i);\t\t\t\t\t\tfloat w = gaussianPdf(x, fSigma);\t\t\t\t\t\tvec2 uvOffset = direction * invSize * x;\t\t\t\t\t\tvec3 sample1 = texture2D( colorTexture, vUv + uvOffset).rgb;\t\t\t\t\t\tvec3 sample2 = texture2D( colorTexture, vUv - uvOffset).rgb;\t\t\t\t\t\tdiffuseSum += (sample1 + sample2) * w;\t\t\t\t\t\tweightSum += 2.0 * w;\t\t\t\t\t}\t\t\t\t\tgl_FragColor = vec4(diffuseSum/weightSum, 1.0);\n\t\t\t\t}"})},getCompositeMaterial:function(e){return new t.ShaderMaterial({defines:{NUM_MIPS:e},uniforms:{blurTexture1:{value:null},blurTexture2:{value:null},blurTexture3:{value:null},blurTexture4:{value:null},blurTexture5:{value:null},dirtTexture:{value:null},bloomStrength:{value:1},bloomFactors:{value:null},bloomTintColors:{value:null},bloomRadius:{value:0}},vertexShader:"varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",fragmentShader:"varying vec2 vUv;\t\t\t\tuniform sampler2D blurTexture1;\t\t\t\tuniform sampler2D blurTexture2;\t\t\t\tuniform sampler2D blurTexture3;\t\t\t\tuniform sampler2D blurTexture4;\t\t\t\tuniform sampler2D blurTexture5;\t\t\t\tuniform sampler2D dirtTexture;\t\t\t\tuniform float bloomStrength;\t\t\t\tuniform float bloomRadius;\t\t\t\tuniform float bloomFactors[NUM_MIPS];\t\t\t\tuniform vec3 bloomTintColors[NUM_MIPS];\t\t\t\t\t\t\t\tfloat lerpBloomFactor(const in float factor) { \t\t\t\t\tfloat mirrorFactor = 1.2 - factor;\t\t\t\t\treturn mix(factor, mirrorFactor, bloomRadius);\t\t\t\t}\t\t\t\t\t\t\t\tvoid main() {\t\t\t\t\tgl_FragColor = bloomStrength * ( lerpBloomFactor(bloomFactors[0]) * vec4(bloomTintColors[0], 1.0) * texture2D(blurTexture1, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[1]) * vec4(bloomTintColors[1], 1.0) * texture2D(blurTexture2, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[2]) * vec4(bloomTintColors[2], 1.0) * texture2D(blurTexture3, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[3]) * vec4(bloomTintColors[3], 1.0) * texture2D(blurTexture4, vUv) + \t\t\t\t\t\t\t\t\t\t\t\t\t lerpBloomFactor(bloomFactors[4]) * vec4(bloomTintColors[4], 1.0) * texture2D(blurTexture5, vUv) );\t\t\t\t}"})}}),a.BlurDirectionX=new t.Vector2(1,0),a.BlurDirectionY=new t.Vector2(0,1),exports.UnrealBloomPass=a;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=function(t){e.Object3D.call(this),this.element=t||document.createElement("div"),this.element.style.position="absolute",this.addEventListener("removed",(function(){this.traverse((function(e){e.element instanceof Element&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))};t.prototype=Object.assign(Object.create(e.Object3D.prototype),{constructor:t,copy:function(t,n){return e.Object3D.prototype.copy.call(this,t,n),this.element=t.element.cloneNode(!0),this}});exports.CSS2DObject=t,exports.CSS2DRenderer=function(){var n,r,o,i,a=this,s=new e.Vector3,l=new e.Matrix4,c=new e.Matrix4,d={objects:new WeakMap},u=document.createElement("div");u.style.overflow="hidden",this.domElement=u,this.getSize=function(){return{width:n,height:r}},this.setSize=function(e,t){o=(n=e)/2,i=(r=t)/2,u.style.width=e+"px",u.style.height=t+"px"};var p,m,h=function(e,n,r){if(e instanceof t){e.onBeforeRender(a,n,r),s.setFromMatrixPosition(e.matrixWorld),s.applyMatrix4(c);var l=e.element;l.style.transform="translate(-50%,-50%) translate("+(s.x*o+o)+"px,"+(-s.y*i+i)+"px)",l.style.display=e.visible&&s.z>=-1&&s.z<=1?"":"none";var p={distanceToCameraSquared:f(r,e)};d.objects.set(e,p),l.parentNode!==u&&u.appendChild(l),e.onAfterRender(a,n,r)}for(let t=0,o=e.children.length;t<o;t++)h(e.children[t],n,r)},f=(p=new e.Vector3,m=new e.Vector3,function(e,t){return p.setFromMatrixPosition(e.matrixWorld),m.setFromMatrixPosition(t.matrixWorld),p.distanceToSquared(m)}),x=function(e){var n=function(e){var n=[];return e.traverse((function(e){e instanceof t&&n.push(e)})),n}(e).sort((function(e,t){return d.objects.get(e).distanceToCameraSquared-d.objects.get(t).distanceToCameraSquared})),r=n.length;for(let e=0,t=n.length;e<t;e++)n[e].element.style.zIndex=r-e};this.render=function(e,t){!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),l.copy(t.matrixWorldInverse),c.multiplyMatrices(t.projectionMatrix,l),h(e,e,t),x(e)}};
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),t=function(t){e.Object3D.call(this),this.element=t||document.createElement("div"),this.element.style.position="absolute",this.element.style.pointerEvents="auto",this.addEventListener("removed",(function(){this.traverse((function(e){e.element instanceof Element&&null!==e.element.parentNode&&e.element.parentNode.removeChild(e.element)}))}))};t.prototype=Object.assign(Object.create(e.Object3D.prototype),{constructor:t,copy:function(t,r){return e.Object3D.prototype.copy.call(this,t,r),this.element=t.element.cloneNode(!0),this}});var r=function(e){t.call(this,e)};(r.prototype=Object.create(t.prototype)).constructor=r;exports.CSS3DObject=t,exports.CSS3DRenderer=function(){var n,o,s,a,i=this,l=new e.Matrix4,c={camera:{fov:0,style:""},objects:new WeakMap},p=document.createElement("div");p.style.overflow="hidden",this.domElement=p;var d=document.createElement("div");function m(e){return Math.abs(e)<1e-10?0:e}function h(e){var t=e.elements;return"matrix3d("+m(t[0])+","+m(-t[1])+","+m(t[2])+","+m(t[3])+","+m(t[4])+","+m(-t[5])+","+m(t[6])+","+m(t[7])+","+m(t[8])+","+m(-t[9])+","+m(t[10])+","+m(t[11])+","+m(t[12])+","+m(-t[13])+","+m(t[14])+","+m(t[15])+")"}function u(e){var t=e.elements;return"translate(-50%,-50%)"+("matrix3d("+m(t[0])+","+m(t[1])+","+m(t[2])+","+m(t[3])+","+m(-t[4])+","+m(-t[5])+","+m(-t[6])+","+m(-t[7])+","+m(t[8])+","+m(t[9])+","+m(t[10])+","+m(t[11])+","+m(t[12])+","+m(t[13])+","+m(t[14])+","+m(t[15])+")")}function v(e,n,o,s){if(e instanceof t){var a;e.onBeforeRender(i,n,o),e instanceof r?(l.copy(o.matrixWorldInverse),l.transpose(),l.copyPosition(e.matrixWorld),l.scale(e.scale),l.elements[3]=0,l.elements[7]=0,l.elements[11]=0,l.elements[15]=1,a=u(l)):a=u(e.matrixWorld);var p=e.element,m=c.objects.get(e);if(void 0===m||m.style!==a){p.style.transform=a;var h={style:a};c.objects.set(e,h)}p.style.display=e.visible?"":"none",p.parentNode!==d&&d.appendChild(p),e.onAfterRender(i,n,o)}for(let t=0,r=e.children.length;t<r;t++)v(e.children[t],n,o)}d.style.transformStyle="preserve-3d",d.style.pointerEvents="none",p.appendChild(d),this.getSize=function(){return{width:n,height:o}},this.setSize=function(e,t){s=(n=e)/2,a=(o=t)/2,p.style.width=e+"px",p.style.height=t+"px",d.style.width=e+"px",d.style.height=t+"px"},this.render=function(e,t){var r=t.projectionMatrix.elements[5]*a;if(c.camera.fov!==r&&(p.style.perspective=t.isPerspectiveCamera?r+"px":"",c.camera.fov=r),!0===e.autoUpdate&&e.updateMatrixWorld(),null===t.parent&&t.updateMatrixWorld(),t.isOrthographicCamera)var n=-(t.right+t.left)/2,o=(t.top+t.bottom)/2;var i=(t.isOrthographicCamera?"scale("+r+")translate("+m(n)+"px,"+m(o)+"px)"+h(t.matrixWorldInverse):"translateZ("+r+"px)"+h(t.matrixWorldInverse))+"translate("+s+"px,"+a+"px)";c.camera.style!==i&&(d.style.transform=i,c.camera.style=i),v(e,e,t)}},exports.CSS3DSprite=r;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),r=function(){this.id=0,this.object=null,this.z=0,this.renderOrder=0},t=function(){this.id=0,this.v1=new i,this.v2=new i,this.v3=new i,this.normalModel=new e.Vector3,this.vertexNormalsModel=[new e.Vector3,new e.Vector3,new e.Vector3],this.vertexNormalsLength=0,this.color=new e.Color,this.material=null,this.uvs=[new e.Vector2,new e.Vector2,new e.Vector2],this.z=0,this.renderOrder=0},i=function(){this.position=new e.Vector3,this.positionWorld=new e.Vector3,this.positionScreen=new e.Vector4,this.visible=!0};i.prototype.copy=function(e){this.positionWorld.copy(e.positionWorld),this.positionScreen.copy(e.positionScreen)};var o=function(){this.id=0,this.v1=new i,this.v2=new i,this.vertexColors=[new e.Color,new e.Color],this.material=null,this.z=0,this.renderOrder=0},n=function(){this.id=0,this.object=null,this.x=0,this.y=0,this.z=0,this.rotation=0,this.scale=new e.Vector2,this.material=null,this.renderOrder=0};exports.Projector=function(){var s,l,a,c,p,u,h,f,d,m,v,y=[],x=0,g=[],w=0,M=[],b=0,j=[],S=0,z=[],V=0,O={objects:[],lights:[],elements:[]},E=new e.Vector3,T=new e.Vector4,R=new e.Box3(new e.Vector3(-1,-1,-1),new e.Vector3(1,1,1)),C=new e.Box3,P=new Array(3),G=new e.Matrix4,W=new e.Matrix4,B=new e.Matrix4,L=new e.Frustum;this.projectVector=function(e,r){console.warn("THREE.Projector: .projectVector() is now vector.project()."),e.project(r)},this.unprojectVector=function(e,r){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),e.unproject(r)},this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")};var A=new function(){var r=[],t=[],n=[],s=null,l=new e.Matrix3;function u(e){var r=e.position,t=e.positionWorld,i=e.positionScreen;t.copy(r).applyMatrix4(v),i.copy(t).applyMatrix4(W);var o=1/i.w;i.x*=o,i.y*=o,i.z*=o,e.visible=i.x>=-1&&i.x<=1&&i.y>=-1&&i.y<=1&&i.z>=-1&&i.z<=1}function d(e,r,t){return!0===e.visible||!0===r.visible||!0===t.visible||(P[0]=e.positionScreen,P[1]=r.positionScreen,P[2]=t.positionScreen,R.intersectsBox(C.setFromPoints(P)))}function m(e,r,t){return(t.positionScreen.x-e.positionScreen.x)*(r.positionScreen.y-e.positionScreen.y)-(t.positionScreen.y-e.positionScreen.y)*(r.positionScreen.x-e.positionScreen.x)<0}return{setObject:function(e){s=e,l.getNormalMatrix(s.matrixWorld),r.length=0,t.length=0,n.length=0},projectVertex:u,checkTriangleVisibility:d,checkBackfaceCulling:m,pushVertex:function(e,r,t){(a=function(){if(c===w){var e=new i;return g.push(e),w++,c++,e}return g[c++]}()).position.set(e,r,t),u(a)},pushNormal:function(e,t,i){r.push(e,t,i)},pushColor:function(e,r,i){t.push(e,r,i)},pushUv:function(e,r){n.push(e,r)},pushLine:function(e,r){var i,n,l,a,c,p,u,d,m=g[e],v=g[r];m.positionScreen.copy(m.position).applyMatrix4(B),v.positionScreen.copy(v.position).applyMatrix4(B),!0==(i=m.positionScreen,n=v.positionScreen,l=0,a=1,c=i.z+i.w,p=n.z+n.w,u=-i.z+i.w,d=-n.z+n.w,c>=0&&p>=0&&u>=0&&d>=0||!(c<0&&p<0||u<0&&d<0)&&(c<0?l=Math.max(l,c/(c-p)):p<0&&(a=Math.min(a,c/(c-p))),u<0?l=Math.max(l,u/(u-d)):d<0&&(a=Math.min(a,u/(u-d))),!(a<l||(i.lerp(n,l),n.lerp(i,1-a),0))))&&(m.positionScreen.multiplyScalar(1/m.positionScreen.w),v.positionScreen.multiplyScalar(1/v.positionScreen.w),(h=function(){if(f===S){var e=new o;return j.push(e),S++,f++,e}return j[f++]}()).id=s.id,h.v1.copy(m),h.v2.copy(v),h.z=Math.max(m.positionScreen.z,v.positionScreen.z),h.renderOrder=s.renderOrder,h.material=s.material,s.material.vertexColors&&(h.vertexColors[0].fromArray(t,3*e),h.vertexColors[1].fromArray(t,3*r)),O.elements.push(h))},pushTriangle:function(i,o,a,c){var u=g[i],h=g[o],f=g[a];if(!1!==d(u,h,f)&&(c.side===e.DoubleSide||!0===m(u,h,f))){(p=U()).id=s.id,p.v1.copy(u),p.v2.copy(h),p.v3.copy(f),p.z=(u.positionScreen.z+h.positionScreen.z+f.positionScreen.z)/3,p.renderOrder=s.renderOrder,E.subVectors(f.position,h.position),T.subVectors(u.position,h.position),E.cross(T),p.normalModel.copy(E),p.normalModel.applyMatrix3(l).normalize();for(let e=0;e<3;e++){var v=p.vertexNormalsModel[e];v.fromArray(r,3*arguments[e]),v.applyMatrix3(l).normalize();var y=p.uvs[e];y.fromArray(n,2*arguments[e])}p.vertexNormalsLength=3,p.material=c,c.vertexColors&&p.color.fromArray(t,3*i),O.elements.push(p)}}}};function H(e){if(!1!==e.visible){if(e.isLight)O.lights.push(e);else if(e.isMesh||e.isLine||e.isPoints){if(!1===e.material.visible)return;if(!0===e.frustumCulled&&!1===L.intersectsObject(e))return;N(e)}else if(e.isSprite){if(!1===e.material.visible)return;if(!0===e.frustumCulled&&!1===L.intersectsSprite(e))return;N(e)}var r=e.children;for(let e=0,t=r.length;e<t;e++)H(r[e])}}function N(e){(s=function(){if(l===x){var e=new r;return y.push(e),x++,l++,e}return y[l++]}()).id=e.id,s.object=e,E.setFromMatrixPosition(e.matrixWorld),E.applyMatrix4(W),s.z=E.z,s.renderOrder=e.renderOrder,O.objects.push(s)}function F(e,r,t){var i=1/e.w;e.z*=i,e.z>=-1&&e.z<=1&&((d=function(){if(m===V){var e=new n;return z.push(e),V++,m++,e}return z[m++]}()).id=r.id,d.x=e.x*i,d.y=e.y*i,d.z=e.z,d.renderOrder=r.renderOrder,d.object=r,d.rotation=r.rotation,d.scale.x=r.scale.x*Math.abs(d.x-(e.x+t.projectionMatrix.elements[0])/(e.w+t.projectionMatrix.elements[12])),d.scale.y=r.scale.y*Math.abs(d.y-(e.y+t.projectionMatrix.elements[5])/(e.w+t.projectionMatrix.elements[13])),d.material=r.material,O.elements.push(d))}function U(){if(u===b){var e=new t;return M.push(e),b++,u++,e}return M[u++]}function k(e,r){return e.renderOrder!==r.renderOrder?e.renderOrder-r.renderOrder:e.z!==r.z?r.z-e.z:e.id!==r.id?e.id-r.id:0}this.projectScene=function(e,r,t,i){u=0,f=0,m=0,O.elements.length=0,!0===e.autoUpdate&&e.updateMatrixWorld(),null===r.parent&&r.updateMatrixWorld(),G.copy(r.matrixWorldInverse),W.multiplyMatrices(r.projectionMatrix,G),L.setFromProjectionMatrix(W),l=0,O.objects.length=0,O.lights.length=0,H(e),!0===t&&O.objects.sort(k);var o=O.objects;for(let e=0,t=o.length;e<t;e++){var n=o[e].object,s=n.geometry;if(A.setObject(n),v=n.matrixWorld,c=0,n.isMesh){if(s.isBufferGeometry){var a=n.material,p=Array.isArray(a),h=s.attributes,d=s.groups;if(void 0===h.position)continue;for(let e=0,r=(N=h.position.array).length;e<r;e+=3){var y=N[e],x=N[e+1],g=N[e+2];if(!0===a.morphTargets){var w=s.morphAttributes.position,M=s.morphTargetsRelative,b=n.morphTargetInfluences;for(let r=0,t=w.length;r<t;r++){var j=b[r];if(0!==j){var S=w[r];M?(y+=S.getX(e/3)*j,x+=S.getY(e/3)*j,g+=S.getZ(e/3)*j):(y+=(S.getX(e/3)-N[e])*j,x+=(S.getY(e/3)-N[e+1])*j,g+=(S.getZ(e/3)-N[e+2])*j)}}}A.pushVertex(y,x,g)}if(void 0!==h.normal){var z=h.normal.array;for(let e=0,r=z.length;e<r;e+=3)A.pushNormal(z[e],z[e+1],z[e+2])}if(void 0!==h.color)for(let e=0,r=(C=h.color.array).length;e<r;e+=3)A.pushColor(C[e],C[e+1],C[e+2]);if(void 0!==h.uv){var V=h.uv.array;for(let e=0,r=V.length;e<r;e+=2)A.pushUv(V[e],V[e+1])}if(null!==s.index){var E=s.index.array;if(d.length>0)for(let e=0;e<d.length;e++){var R=d[e];if(void 0!==(a=!0===p?n.material[R.materialIndex]:n.material))for(let e=R.start,r=R.start+R.count;e<r;e+=3)A.pushTriangle(E[e],E[e+1],E[e+2],a)}else for(let e=0,r=E.length;e<r;e+=3)A.pushTriangle(E[e],E[e+1],E[e+2],a)}else if(d.length>0)for(let e=0;e<d.length;e++){R=d[e];if(void 0!==(a=!0===p?n.material[R.materialIndex]:n.material))for(let e=R.start,r=R.start+R.count;e<r;e+=3)A.pushTriangle(e,e+1,e+2,a)}else for(let e=0,r=N.length/3;e<r;e+=3)A.pushTriangle(e,e+1,e+2,a)}else if(s.isGeometry)return void console.error("THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.")}else if(n.isLine){if(B.multiplyMatrices(W,v),s.isBufferGeometry){if(void 0!==(h=s.attributes).position){var C;for(let e=0,r=(N=h.position.array).length;e<r;e+=3)A.pushVertex(N[e],N[e+1],N[e+2]);if(void 0!==h.color)for(let e=0,r=(C=h.color.array).length;e<r;e+=3)A.pushColor(C[e],C[e+1],C[e+2]);if(null!==s.index){for(let e=0,r=(E=s.index.array).length;e<r;e+=2)A.pushLine(E[e],E[e+1])}else{var P=n.isLineSegments?2:1;for(let e=0,r=N.length/3-1;e<r;e+=P)A.pushLine(e,e+1)}}}else if(s.isGeometry)return void console.error("THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.")}else if(n.isPoints){if(B.multiplyMatrices(W,v),s.isGeometry)return void console.error("THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.");var N;if(s.isBufferGeometry&&void 0!==(h=s.attributes).position)for(let e=0,t=(N=h.position.array).length;e<t;e+=3)T.set(N[e],N[e+1],N[e+2],1),T.applyMatrix4(B),F(T,n,r)}else n.isSprite&&(n.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,n.matrixWorld),T.set(v.elements[12],v.elements[13],v.elements[14],1),T.applyMatrix4(W),F(T,n,r))}return!0===i&&O.elements.sort(k),O}},exports.RenderableFace=t,exports.RenderableLine=o,exports.RenderableObject=r,exports.RenderableSprite=n,exports.RenderableVertex=i;
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"use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three"),i=require("./Projector.cjs.js"),t=function(i){e.Object3D.call(this),this.node=i};(t.prototype=Object.create(e.Object3D.prototype)).constructor=t;exports.SVGObject=t,exports.SVGRenderer=function(){var o,r,n,s,a,c,l,p,d,h,f,u,S,y=this,m=new i.Projector,x=document.createElementNS("http://www.w3.org/2000/svg","svg"),g=new e.Box2,v=new e.Box2,w=new e.Color,b=new e.Color,M=new e.Color,z=new e.Color,C=new e.Color,j=new e.Color,k=new e.Vector3,L=new e.Vector3,P=new e.Vector3,B=new e.Matrix3,R=new e.Matrix4,E=new e.Matrix4,A=[],V=0,W=1,F=null;function G(){for(V=0;x.childNodes.length>0;)x.removeChild(x.childNodes[0])}function O(e){return null!==F?e.toFixed(F):e}function N(e,i,t){var o=i.scale.x*c,r=i.scale.y*l;t.isPointsMaterial&&(o*=t.size,r*=t.size);var n="M"+O(e.x-.5*o)+","+O(e.y-.5*r)+"h"+O(o)+"v"+O(r)+"h"+O(-o)+"z",s="";(t.isSpriteMaterial||t.isPointsMaterial)&&(s="fill:"+t.color.getStyle()+";fill-opacity:"+t.opacity),T(s,n)}function D(e,i,t,o){var r="M"+O(e.positionScreen.x)+","+O(e.positionScreen.y)+"L"+O(i.positionScreen.x)+","+O(i.positionScreen.y);if(o.isLineBasicMaterial){var n="fill:none;stroke:"+o.color.getStyle()+";stroke-opacity:"+o.opacity+";stroke-width:"+o.linewidth+";stroke-linecap:"+o.linecap;o.isLineDashedMaterial&&(n=n+";stroke-dasharray:"+o.dashSize+","+o.gapSize),T(n,r)}}function q(e,i,t,o,r){y.info.render.vertices+=3,y.info.render.faces++;var s="M"+O(e.positionScreen.x)+","+O(e.positionScreen.y)+"L"+O(i.positionScreen.x)+","+O(i.positionScreen.y)+"L"+O(t.positionScreen.x)+","+O(t.positionScreen.y)+"z";r.isMeshBasicMaterial?(w.copy(r.color),r.vertexColors&&w.multiply(o.color)):r.isMeshLambertMaterial||r.isMeshPhongMaterial||r.isMeshStandardMaterial?(b.copy(r.color),r.vertexColors&&b.multiply(o.color),w.copy(M),L.copy(e.positionWorld).add(i.positionWorld).add(t.positionWorld).divideScalar(3),function(e,i,t,o){for(let c=0,l=e.length;c<l;c++){var r=e[c],n=r.color;if(r.isDirectionalLight){var s=k.setFromMatrixPosition(r.matrixWorld).normalize();if((a=t.dot(s))<=0)continue;a*=r.intensity,o.r+=n.r*a,o.g+=n.g*a,o.b+=n.b*a}else if(r.isPointLight){var a;if(s=k.setFromMatrixPosition(r.matrixWorld),(a=t.dot(k.subVectors(s,i).normalize()))<=0)continue;if(0==(a*=0==r.distance?1:1-Math.min(i.distanceTo(s)/r.distance,1)))continue;a*=r.intensity,o.r+=n.r*a,o.g+=n.g*a,o.b+=n.b*a}}}(n,L,o.normalModel,w),w.multiply(b).add(r.emissive)):r.isMeshNormalMaterial&&(P.copy(o.normalModel).applyMatrix3(B).normalize(),w.setRGB(P.x,P.y,P.z).multiplyScalar(.5).addScalar(.5)),T(r.wireframe?"fill:none;stroke:"+w.getStyle()+";stroke-opacity:"+r.opacity+";stroke-width:"+r.wireframeLinewidth+";stroke-linecap:"+r.wireframeLinecap+";stroke-linejoin:"+r.wireframeLinejoin:"fill:"+w.getStyle()+";fill-opacity:"+r.opacity,s)}function I(e,i,t){var o,r=i.x-e.x,n=i.y-e.y,s=r*r+n*n;0!==s&&(r*=o=t/Math.sqrt(s),n*=o,i.x+=r,i.y+=n,e.x-=r,e.y-=n)}function T(e,i){S===e?u+=i:(_(),S=e,u=i)}function _(){u&&((f=function(e){if(null==A[e])return A[e]=document.createElementNS("http://www.w3.org/2000/svg","path"),0==W&&A[e].setAttribute("shape-rendering","crispEdges"),A[e];return A[e]}(V++)).setAttribute("d",u),f.setAttribute("style",S),x.appendChild(f)),u="",S=""}this.domElement=x,this.autoClear=!0,this.sortObjects=!0,this.sortElements=!0,this.overdraw=.5,this.info={render:{vertices:0,faces:0}},this.setQuality=function(e){switch(e){case"high":W=1;break;case"low":W=0}},this.setClearColor=function(e){j.set(e)},this.setPixelRatio=function(){},this.setSize=function(e,i){c=(s=e)/2,l=(a=i)/2,x.setAttribute("viewBox",-c+" "+-l+" "+s+" "+a),x.setAttribute("width",s),x.setAttribute("height",a),g.min.set(-c,-l),g.max.set(c,l)},this.getSize=function(){return{width:s,height:a}},this.setPrecision=function(e){F=e},this.clear=function(){G(),x.style.backgroundColor=j.getStyle()},this.render=function(s,a){if(a instanceof e.Camera!=!1){var f=s.background;f&&f.isColor?(G(),x.style.backgroundColor=f.getStyle()):!0===this.autoClear&&this.clear(),y.info.render.vertices=0,y.info.render.faces=0,R.copy(a.matrixWorldInverse),E.multiplyMatrices(a.projectionMatrix,R),o=m.projectScene(s,a,this.sortObjects,this.sortElements),r=o.elements,n=o.lights,B.getNormalMatrix(a.matrixWorldInverse),function(e){M.setRGB(0,0,0),z.setRGB(0,0,0),C.setRGB(0,0,0);for(let o=0,r=e.length;o<r;o++){var i=e[o],t=i.color;i.isAmbientLight?(M.r+=t.r,M.g+=t.g,M.b+=t.b):i.isDirectionalLight?(z.r+=t.r,z.g+=t.g,z.b+=t.b):i.isPointLight&&(C.r+=t.r,C.g+=t.g,C.b+=t.b)}}(n),u="",S="";for(let e=0,t=r.length;e<t;e++){var w=r[e],b=w.material;if(void 0!==b&&0!==b.opacity)if(v.makeEmpty(),w instanceof i.RenderableSprite)(p=w).x*=c,p.y*=-l,N(p,w,b);else if(w instanceof i.RenderableLine)p=w.v1,d=w.v2,p.positionScreen.x*=c,p.positionScreen.y*=-l,d.positionScreen.x*=c,d.positionScreen.y*=-l,v.setFromPoints([p.positionScreen,d.positionScreen]),!0===g.intersectsBox(v)&&D(p,d,w,b);else if(w instanceof i.RenderableFace){if(p=w.v1,d=w.v2,h=w.v3,p.positionScreen.z<-1||p.positionScreen.z>1)continue;if(d.positionScreen.z<-1||d.positionScreen.z>1)continue;if(h.positionScreen.z<-1||h.positionScreen.z>1)continue;p.positionScreen.x*=c,p.positionScreen.y*=-l,d.positionScreen.x*=c,d.positionScreen.y*=-l,h.positionScreen.x*=c,h.positionScreen.y*=-l,this.overdraw>0&&(I(p.positionScreen,d.positionScreen,this.overdraw),I(d.positionScreen,h.positionScreen,this.overdraw),I(h.positionScreen,p.positionScreen,this.overdraw)),v.setFromPoints([p.positionScreen,d.positionScreen,h.positionScreen]),!0===g.intersectsBox(v)&&q(p,d,h,w,b)}}_(),s.traverseVisible((function(e){if(e instanceof t){if(k.setFromMatrixPosition(e.matrixWorld),k.applyMatrix4(E),k.z<-1||k.z>1)return;var i=k.x*c,o=-k.y*l,r=e.node;r.setAttribute("transform","translate("+i+","+o+")"),x.appendChild(r)}}))}else console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.")}};
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"use strict";var e=require("@babel/runtime/helpers/defineProperty"),t=require("../core/Node.cjs.js"),r=require("../inputs/Vector3Node.cjs.js"),o=require("../inputs/Matrix4Node.cjs.js"),i=require("../core/constants.cjs.js");function s(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/InputNode.cjs.js"),require("three");var u=s(e);class n extends t{constructor(e=n.POSITION){super(),this.updateType=i.NodeUpdateType.Frame,this.scope=e,this._inputNode=null}getType(){const e=this.scope;return e===n.PROJECTION||e===n.VIEW?"mat4":"vec3"}update(e){const t=e.camera,r=this._inputNode,o=this.scope;o===n.PROJECTION?r.value=t.projectionMatrix:o===n.VIEW?r.value=t.matrixWorldInverse:o===n.POSITION&&t.getWorldPosition(r.value)}generate(e,t){const i=e.getDataFromNode(this);let s=this._inputNode;if(void 0===i.inputNode){const e=this.scope;e===n.PROJECTION||e===n.VIEW?null!==s&&!0===s.isMatrix4Node||(s=new o(null)):e===n.POSITION&&(null!==s&&!0===s.isVector3Node||(s=new r)),this._inputNode=s,i.inputNode=s}return s.build(e,t)}}u.default(n,"POSITION","position"),u.default(n,"PROJECTION","projection"),u.default(n,"VIEW","view"),module.exports=n;
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"use strict";var e=require("@babel/runtime/helpers/defineProperty"),t=require("../core/Node.cjs.js"),r=require("../inputs/Matrix4Node.cjs.js"),i=require("../inputs/Matrix3Node.cjs.js"),s=require("../core/constants.cjs.js");function o(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/InputNode.cjs.js"),require("three");var u=o(e);class n extends t{constructor(e=n.VIEW){super(),this.scope=e,this.updateType=s.NodeUpdateType.Object,this._inputNode=null}getType(){const e=this.scope;return e===n.VIEW?"mat4":e===n.NORMAL?"mat3":void 0}update(e){const t=e.object,r=this._inputNode,i=this.scope;i===n.VIEW?r.value=t.modelViewMatrix:i===n.NORMAL&&(r.value=t.normalMatrix)}generate(e,t){const s=e.getDataFromNode(this);let o=this._inputNode;if(void 0===s.inputNode){const e=this.scope;e===n.VIEW?null!==o&&!0===o.isMatrix4Node||(o=new r(null)):e===n.NORMAL&&(null!==o&&!0===o.isMatrix3Node||(o=new i(null))),this._inputNode=o,s.inputNode=o}return o.build(e,t)}}u.default(n,"VIEW","view"),u.default(n,"NORMAL","normal"),module.exports=n;
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"use strict";var e=require("../core/Node.cjs.js"),r=require("./CameraNode.cjs.js"),s=require("./ModelNode.cjs.js"),t=require("../math/OperatorNode.cjs.js"),i=require("./PositionNode.cjs.js");require("../core/constants.cjs.js"),require("@babel/runtime/helpers/defineProperty"),require("../inputs/Vector3Node.cjs.js"),require("../core/InputNode.cjs.js"),require("three"),require("../inputs/Matrix4Node.cjs.js"),require("../inputs/Matrix3Node.cjs.js"),require("../core/AttributeNode.cjs.js");module.exports=class extends e{constructor(e=new i){super("vec4"),this.position=e,this._mvpMatrix=new t("*",new r(r.PROJECTION),new s(s.VIEW))}generate(e,r){const s=this.getType(e),t=this._mvpMatrix.build(e),i=this.position.build(e,"vec3");return e.format(`( ${t} * vec4( ${i}, 1.0 ) )`,s,r)}};
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"use strict";var e=require("@babel/runtime/helpers/defineProperty"),r=require("../core/Node.cjs.js"),o=require("../core/AttributeNode.cjs.js"),t=require("../core/VaryNode.cjs.js"),s=require("./ModelNode.cjs.js"),i=require("./CameraNode.cjs.js"),c=require("../math/OperatorNode.cjs.js"),a=require("../math/MathNode.cjs.js");function d(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/constants.cjs.js"),require("../inputs/Matrix4Node.cjs.js"),require("../core/InputNode.cjs.js"),require("three"),require("../inputs/Matrix3Node.cjs.js"),require("../inputs/Vector3Node.cjs.js");var u=d(e);class l extends r{constructor(e=l.LOCAL){super("vec3"),this.scope=e}generate(e,r){const d=this.getType(e),u=e.getDataFromNode(this,e.shaderStage),n=this.scope;let N=u.localNormalNode;void 0===N&&(N=new o("normal","vec3"),u.localNormalNode=N);let j=N;if(n===l.VIEW){let e=u.viewNormalNode;if(void 0===e){const r=new c("*",new s(s.NORMAL),N),o=new a(a.NORMALIZE,r);e=new a(a.NORMALIZE,new t(o)),u.viewNormalNode=e}j=e}else if(n===l.WORLD){let e=u.worldNormalNode;if(void 0===e){const r=new a(a.INVERSE_TRANSFORM_DIRETION,new l(l.VIEW),new i(i.VIEW));e=new t(r),u.worldNormalNode=e}j=e}const w=j.build(e,d);return e.format(w,d,r)}}u.default(l,"LOCAL","local"),u.default(l,"WORLD","world"),u.default(l,"VIEW","view"),module.exports=l;
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"use strict";var e=require("@babel/runtime/helpers/defineProperty"),t=require("../core/Node.cjs.js"),r=require("../core/AttributeNode.cjs.js");function o(e){return e&&"object"==typeof e&&"default"in e?e:{default:e}}require("../core/constants.cjs.js");var s=o(e);class i extends t{constructor(e=i.POSITION){super("vec3"),this.scope=e}generate(e,t){const o=this.getType(e),s=e.getDataFromNode(this,e.shaderStage);let i=s.positionNode;void 0===i&&(i=new r("position","vec3"),s.positionNode=i);const c=i.build(e,o);return e.format(c,o,t)}}s.default(i,"LOCAL","local"),module.exports=i;
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"use strict";var e=require("../core/AttributeNode.cjs.js");require("../core/Node.cjs.js"),require("../core/constants.cjs.js");module.exports=class extends e{constructor(e=0){super(null,"vec2"),this.index=e}getAttributeName(){return"uv"+(this.index>0?this.index+1:"")}};
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"use strict";var t=require("./Node.cjs.js");require("./constants.cjs.js");module.exports=class extends t{constructor(t,e){super(e),this.name=t}setAttributeName(t){return this.name=t,this}getAttributeName(){return this.name}generate(t,e){const r=this.getAttributeName(t),s=this.getType(t),a=t.getAttribute(r,s);if(t.isShaderStage("vertex"))return t.format(a.name,a.type,e);{const s=t.getDataFromNode(this,t.shaderStage);let i=s.varyNode;void 0===i&&(i=t.getVaryFromNode(this,a.type),i.snippet=r,s.nodeVary=i);const o=t.getPropertyName(i);return t.format(o,a.type,e)}}};
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"use strict";var t=require("./Node.cjs.js");require("./constants.cjs.js");module.exports=class extends t{constructor(t){super(t),this.constant=!1,Object.defineProperty(this,"isInputNode",{value:!0})}setConst(t){return this.constant=t,this}getConst(){return this.constant}generateConst(t){return t.getConst(this.getType(t),this.value)}generate(t,e){const s=this.getType(t);if(!0===this.constant)return t.format(this.generateConst(t),s,e);{const r=t.getUniformFromNode(this,t.shaderStage,this.getType(t)),n=t.getPropertyName(r);return t.format(n,s,e)}}};
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"use strict";var e=require("./constants.cjs.js");module.exports=class{constructor(t=null){this.type=t,this.updateType=e.NodeUpdateType.None,Object.defineProperty(this,"isNode",{value:!0})}getUpdateType(){return this.updateType}getType(){return this.type}update(){console.warn("Abstract function.")}generate(){console.warn("Abstract function.")}buildStage(e,t,s=null){const r=e.shaderStage;e.shaderStage=t;const n=this.build(e,s);return e.shaderStage=r,n}build(e,t=null){return e.addNode(this),this.generate(e,t)}};
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"use strict";module.exports=class{constructor(t,e){this.name=t,this.type=e,Object.defineProperty(this,"isNodeAttribute",{value:!0})}};
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"use strict";var e=require("./NodeUniform.cjs.js"),t=require("./NodeAttribute.cjs.js"),r=require("./NodeVary.cjs.js"),s=require("./constants.cjs.js");module.exports=class{constructor(e,t){this.material=e,this.renderer=t,this.nodes=[],this.updateNodes=[],this.vertexShader=null,this.fragmentShader=null,this.slots={vertex:[],fragment:[]},this.defines={vertex:{},fragment:{}},this.uniforms={vertex:[],fragment:[]},this.attributes=[],this.varys=[],this.nodesData=new WeakMap,this.shaderStage=null}addNode(e){if(-1===this.nodes.indexOf(e)){e.getUpdateType(this)!==s.NodeUpdateType.None&&this.updateNodes.push(e),this.nodes.push(e)}}addSlot(e,t){this.slots[e].push(t)}define(e,t,r=""){this.defines[e][t]=r}getTexture(){console.warn("Abstract function.")}getConst(e,t){if("float"===e)return t+(t%1?"":".0");if("vec2"===e)return`vec2( ${t.x}, ${t.y} )`;if("vec3"===e)return`vec3( ${t.x}, ${t.y}, ${t.z} )`;if("vec4"===e)return`vec4( ${t.x}, ${t.y}, ${t.z}, ${t.w} )`;if("color"===e)return`vec3( ${t.r}, ${t.g}, ${t.b} )`;throw new Error(`Type '${e}' not found in generate constant attempt.`)}getAttribute(e,r){const s=this.attributes;for(let t of s)if(t.name===e)return t;const n=new t(e,r);return s.push(n),n}getPropertyName(e){return e.name}isVector(e){return/vec\d/.test(e)}isMatrix(e){return/mat\d/.test(e)}isShaderStage(e){return this.shaderStage===e}getVectorType(e){return"color"===e?"vec3":"texture"===e?"vec4":e}getTypeFromLength(e){return 1===e?"float":2===e?"vec2":3===e?"vec3":4===e?"vec4":0}getTypeLength(e){return"float"===(e=this.getVectorType(e))?1:"vec2"===e?2:"vec3"===e?3:"vec4"===e?4:0}getDataFromNode(e,t=null){let r=this.nodesData.get(e);return void 0===r&&(r={vertex:{},fragment:{}},this.nodesData.set(e,r)),t?r[t]:r}getUniformFromNode(t,r,s){const n=this.getDataFromNode(t,r);let o=n.uniform;if(void 0===o){const a=this.uniforms[r],c=a.length;o=new e("nodeU"+c,s,t),a.push(o),n.uniform=o}return o}getVaryFromNode(e,t){const s=this.getDataFromNode(e);let n=s.vary;if(void 0===n){const e=this.varys,o=e.length;n=new r("nodeV"+o,t),e.push(n),s.vary=n}return n}flowNode(e,t){const r={};return r.result=e.build(this,t),r}_buildDefines(e){const t=this.defines[e];let r="";for(let e in t)r+=`#define ${e} ${t[e]}\n`;return r}getAttributesBodySnippet(){console.warn("Abstract function.")}getAttributesHeaderSnippet(){console.warn("Abstract function.")}getVarysHeaderSnippet(){console.warn("Abstract function.")}getVarysBodySnippet(){console.warn("Abstract function.")}getUniformsHeaderSnippet(){console.warn("Abstract function.")}getHash(){return this.vertexShader+this.fragmentShader}build(){const e=["vertex","fragment"],t={};for(let t of e){this.shaderStage=t;const e=this.slots[t];for(let r of e){const e=this.flowNode(r.node,r.output);this.define(t,`NODE_${r.name}`,e.result)}}this.shaderStage=null;for(let r of e)this.define(r,"NODE_HEADER_UNIFORMS",this.getUniformsHeaderSnippet(r)),this.define(r,"NODE_HEADER_ATTRIBUTES",this.getAttributesHeaderSnippet(r)),this.define(r,"NODE_HEADER_VARYS",this.getVarysHeaderSnippet(r)),this.define(r,"NODE_BODY_VARYS",this.getVarysBodySnippet(r)),t[r]=this._buildDefines(r);return this.vertexShader=t.vertex,this.fragmentShader=t.fragment,this}format(e,t,r){switch(`${t=this.getVectorType(t)} to ${r=this.getVectorType(r)}`){case"float to vec2":return`vec2( ${e} )`;case"float to vec3":return`vec3( ${e} )`;case"float to vec4":return`vec4( vec3( ${e} ), 1.0 )`;case"vec2 to float":return`${e}.x`;case"vec2 to vec3":return`vec3( ${e}, 0.0 )`;case"vec2 to vec4":return`vec4( ${e}.xy, 0.0, 1.0 )`;case"vec3 to float":return`${e}.x`;case"vec3 to vec2":return`${e}.xy`;case"vec3 to vec4":return`vec4( ${e}, 1.0 )`;case"vec4 to float":return`${e}.x`;case"vec4 to vec2":return`${e}.xy`;case"vec4 to vec3":return`${e}.xyz`;case"mat3 to float":return`( ${e} * vec3( 1.0 ) ).x`;case"mat3 to vec2":return`( ${e} * vec3( 1.0 ) ).xy`;case"mat3 to vec3":return`( ${e} * vec3( 1.0 ) ).xyz`;case"mat3 to vec4":return`vec4( ${e} * vec3( 1.0 ), 1.0 )`;case"mat4 to float":return`( ${e} * vec4( 1.0 ) ).x`;case"mat4 to vec2":return`( ${e} * vec4( 1.0 ) ).xy`;case"mat4 to vec3":return`( ${e} * vec4( 1.0 ) ).xyz`;case"mat4 to vec4":return`( ${e} * vec4( 1.0 ) )`}return e}};
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