three-stdlib 2.15.1 → 2.16.0

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Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +196 -302
  4. package/animation/CCDIKSolver.mjs +223 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +969 -333
  108. package/index.mjs +969 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
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  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -0,0 +1,1068 @@
1
+ import { Object3D, Raycaster, Vector3, Quaternion, Euler, Matrix4, Color, MeshBasicMaterial, DoubleSide, LineBasicMaterial, CylinderGeometry, BoxGeometry, BufferGeometry, Float32BufferAttribute, Mesh, Line, OctahedronGeometry, PlaneGeometry, TorusGeometry, SphereGeometry } from "three";
2
+ class TransformControls extends Object3D {
3
+ constructor(camera, domElement) {
4
+ super();
5
+ this.isTransformControls = true;
6
+ this.visible = false;
7
+ this.raycaster = new Raycaster();
8
+ this.tempVector = new Vector3();
9
+ this.tempVector2 = new Vector3();
10
+ this.tempQuaternion = new Quaternion();
11
+ this.unit = {
12
+ X: new Vector3(1, 0, 0),
13
+ Y: new Vector3(0, 1, 0),
14
+ Z: new Vector3(0, 0, 1)
15
+ };
16
+ this.pointStart = new Vector3();
17
+ this.pointEnd = new Vector3();
18
+ this.offset = new Vector3();
19
+ this.rotationAxis = new Vector3();
20
+ this.startNorm = new Vector3();
21
+ this.endNorm = new Vector3();
22
+ this.rotationAngle = 0;
23
+ this.cameraPosition = new Vector3();
24
+ this.cameraQuaternion = new Quaternion();
25
+ this.cameraScale = new Vector3();
26
+ this.parentPosition = new Vector3();
27
+ this.parentQuaternion = new Quaternion();
28
+ this.parentQuaternionInv = new Quaternion();
29
+ this.parentScale = new Vector3();
30
+ this.worldPositionStart = new Vector3();
31
+ this.worldQuaternionStart = new Quaternion();
32
+ this.worldScaleStart = new Vector3();
33
+ this.worldPosition = new Vector3();
34
+ this.worldQuaternion = new Quaternion();
35
+ this.worldQuaternionInv = new Quaternion();
36
+ this.worldScale = new Vector3();
37
+ this.eye = new Vector3();
38
+ this.positionStart = new Vector3();
39
+ this.quaternionStart = new Quaternion();
40
+ this.scaleStart = new Vector3();
41
+ this.enabled = true;
42
+ this.axis = null;
43
+ this.mode = "translate";
44
+ this.translationSnap = null;
45
+ this.rotationSnap = null;
46
+ this.scaleSnap = null;
47
+ this.space = "world";
48
+ this.size = 1;
49
+ this.dragging = false;
50
+ this.showX = true;
51
+ this.showY = true;
52
+ this.showZ = true;
53
+ this.changeEvent = { type: "change" };
54
+ this.mouseDownEvent = { type: "mouseDown", mode: this.mode };
55
+ this.mouseUpEvent = { type: "mouseUp", mode: this.mode };
56
+ this.objectChangeEvent = { type: "objectChange" };
57
+ this.intersectObjectWithRay = (object, raycaster, includeInvisible) => {
58
+ const allIntersections = raycaster.intersectObject(object, true);
59
+ for (let i = 0; i < allIntersections.length; i++) {
60
+ if (allIntersections[i].object.visible || includeInvisible) {
61
+ return allIntersections[i];
62
+ }
63
+ }
64
+ return false;
65
+ };
66
+ this.attach = (object) => {
67
+ this.object = object;
68
+ this.visible = true;
69
+ return this;
70
+ };
71
+ this.detach = () => {
72
+ this.object = void 0;
73
+ this.visible = false;
74
+ this.axis = null;
75
+ return this;
76
+ };
77
+ this.reset = () => {
78
+ if (!this.enabled)
79
+ return this;
80
+ if (this.dragging) {
81
+ if (this.object !== void 0) {
82
+ this.object.position.copy(this.positionStart);
83
+ this.object.quaternion.copy(this.quaternionStart);
84
+ this.object.scale.copy(this.scaleStart);
85
+ this.dispatchEvent(this.changeEvent);
86
+ this.dispatchEvent(this.objectChangeEvent);
87
+ this.pointStart.copy(this.pointEnd);
88
+ }
89
+ }
90
+ return this;
91
+ };
92
+ this.updateMatrixWorld = () => {
93
+ if (this.object !== void 0) {
94
+ this.object.updateMatrixWorld();
95
+ if (this.object.parent === null) {
96
+ console.error("TransformControls: The attached 3D object must be a part of the scene graph.");
97
+ } else {
98
+ this.object.parent.matrixWorld.decompose(this.parentPosition, this.parentQuaternion, this.parentScale);
99
+ }
100
+ this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this.worldScale);
101
+ this.parentQuaternionInv.copy(this.parentQuaternion).invert();
102
+ this.worldQuaternionInv.copy(this.worldQuaternion).invert();
103
+ }
104
+ this.camera.updateMatrixWorld();
105
+ this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this.cameraScale);
106
+ this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
107
+ super.updateMatrixWorld();
108
+ };
109
+ this.pointerHover = (pointer) => {
110
+ if (this.object === void 0 || this.dragging === true)
111
+ return;
112
+ this.raycaster.setFromCamera(pointer, this.camera);
113
+ const intersect = this.intersectObjectWithRay(this.gizmo.picker[this.mode], this.raycaster);
114
+ if (intersect) {
115
+ this.axis = intersect.object.name;
116
+ } else {
117
+ this.axis = null;
118
+ }
119
+ };
120
+ this.pointerDown = (pointer) => {
121
+ if (this.object === void 0 || this.dragging === true || pointer.button !== 0)
122
+ return;
123
+ if (this.axis !== null) {
124
+ this.raycaster.setFromCamera(pointer, this.camera);
125
+ const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
126
+ if (planeIntersect) {
127
+ let space = this.space;
128
+ if (this.mode === "scale") {
129
+ space = "local";
130
+ } else if (this.axis === "E" || this.axis === "XYZE" || this.axis === "XYZ") {
131
+ space = "world";
132
+ }
133
+ if (space === "local" && this.mode === "rotate") {
134
+ const snap = this.rotationSnap;
135
+ if (this.axis === "X" && snap)
136
+ this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
137
+ if (this.axis === "Y" && snap)
138
+ this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
139
+ if (this.axis === "Z" && snap)
140
+ this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
141
+ }
142
+ this.object.updateMatrixWorld();
143
+ if (this.object.parent) {
144
+ this.object.parent.updateMatrixWorld();
145
+ }
146
+ this.positionStart.copy(this.object.position);
147
+ this.quaternionStart.copy(this.object.quaternion);
148
+ this.scaleStart.copy(this.object.scale);
149
+ this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this.worldScaleStart);
150
+ this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
151
+ }
152
+ this.dragging = true;
153
+ this.mouseDownEvent.mode = this.mode;
154
+ this.dispatchEvent(this.mouseDownEvent);
155
+ }
156
+ };
157
+ this.pointerMove = (pointer) => {
158
+ const axis = this.axis;
159
+ const mode = this.mode;
160
+ const object = this.object;
161
+ let space = this.space;
162
+ if (mode === "scale") {
163
+ space = "local";
164
+ } else if (axis === "E" || axis === "XYZE" || axis === "XYZ") {
165
+ space = "world";
166
+ }
167
+ if (object === void 0 || axis === null || this.dragging === false || pointer.button !== -1)
168
+ return;
169
+ this.raycaster.setFromCamera(pointer, this.camera);
170
+ const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
171
+ if (!planeIntersect)
172
+ return;
173
+ this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
174
+ if (mode === "translate") {
175
+ this.offset.copy(this.pointEnd).sub(this.pointStart);
176
+ if (space === "local" && axis !== "XYZ") {
177
+ this.offset.applyQuaternion(this.worldQuaternionInv);
178
+ }
179
+ if (axis.indexOf("X") === -1)
180
+ this.offset.x = 0;
181
+ if (axis.indexOf("Y") === -1)
182
+ this.offset.y = 0;
183
+ if (axis.indexOf("Z") === -1)
184
+ this.offset.z = 0;
185
+ if (space === "local" && axis !== "XYZ") {
186
+ this.offset.applyQuaternion(this.quaternionStart).divide(this.parentScale);
187
+ } else {
188
+ this.offset.applyQuaternion(this.parentQuaternionInv).divide(this.parentScale);
189
+ }
190
+ object.position.copy(this.offset).add(this.positionStart);
191
+ if (this.translationSnap) {
192
+ if (space === "local") {
193
+ object.position.applyQuaternion(this.tempQuaternion.copy(this.quaternionStart).invert());
194
+ if (axis.search("X") !== -1) {
195
+ object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
196
+ }
197
+ if (axis.search("Y") !== -1) {
198
+ object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
199
+ }
200
+ if (axis.search("Z") !== -1) {
201
+ object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
202
+ }
203
+ object.position.applyQuaternion(this.quaternionStart);
204
+ }
205
+ if (space === "world") {
206
+ if (object.parent) {
207
+ object.position.add(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
208
+ }
209
+ if (axis.search("X") !== -1) {
210
+ object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
211
+ }
212
+ if (axis.search("Y") !== -1) {
213
+ object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
214
+ }
215
+ if (axis.search("Z") !== -1) {
216
+ object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
217
+ }
218
+ if (object.parent) {
219
+ object.position.sub(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
220
+ }
221
+ }
222
+ }
223
+ } else if (mode === "scale") {
224
+ if (axis.search("XYZ") !== -1) {
225
+ let d = this.pointEnd.length() / this.pointStart.length();
226
+ if (this.pointEnd.dot(this.pointStart) < 0)
227
+ d *= -1;
228
+ this.tempVector2.set(d, d, d);
229
+ } else {
230
+ this.tempVector.copy(this.pointStart);
231
+ this.tempVector2.copy(this.pointEnd);
232
+ this.tempVector.applyQuaternion(this.worldQuaternionInv);
233
+ this.tempVector2.applyQuaternion(this.worldQuaternionInv);
234
+ this.tempVector2.divide(this.tempVector);
235
+ if (axis.search("X") === -1) {
236
+ this.tempVector2.x = 1;
237
+ }
238
+ if (axis.search("Y") === -1) {
239
+ this.tempVector2.y = 1;
240
+ }
241
+ if (axis.search("Z") === -1) {
242
+ this.tempVector2.z = 1;
243
+ }
244
+ }
245
+ object.scale.copy(this.scaleStart).multiply(this.tempVector2);
246
+ if (this.scaleSnap && this.object) {
247
+ if (axis.search("X") !== -1) {
248
+ this.object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
249
+ }
250
+ if (axis.search("Y") !== -1) {
251
+ object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
252
+ }
253
+ if (axis.search("Z") !== -1) {
254
+ object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
255
+ }
256
+ }
257
+ } else if (mode === "rotate") {
258
+ this.offset.copy(this.pointEnd).sub(this.pointStart);
259
+ const ROTATION_SPEED = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
260
+ if (axis === "E") {
261
+ this.rotationAxis.copy(this.eye);
262
+ this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
263
+ this.startNorm.copy(this.pointStart).normalize();
264
+ this.endNorm.copy(this.pointEnd).normalize();
265
+ this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1;
266
+ } else if (axis === "XYZE") {
267
+ this.rotationAxis.copy(this.offset).cross(this.eye).normalize();
268
+ this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
269
+ } else if (axis === "X" || axis === "Y" || axis === "Z") {
270
+ this.rotationAxis.copy(this.unit[axis]);
271
+ this.tempVector.copy(this.unit[axis]);
272
+ if (space === "local") {
273
+ this.tempVector.applyQuaternion(this.worldQuaternion);
274
+ }
275
+ this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * ROTATION_SPEED;
276
+ }
277
+ if (this.rotationSnap) {
278
+ this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
279
+ }
280
+ if (space === "local" && axis !== "E" && axis !== "XYZE") {
281
+ object.quaternion.copy(this.quaternionStart);
282
+ object.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize();
283
+ } else {
284
+ this.rotationAxis.applyQuaternion(this.parentQuaternionInv);
285
+ object.quaternion.copy(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle));
286
+ object.quaternion.multiply(this.quaternionStart).normalize();
287
+ }
288
+ }
289
+ this.dispatchEvent(this.changeEvent);
290
+ this.dispatchEvent(this.objectChangeEvent);
291
+ };
292
+ this.pointerUp = (pointer) => {
293
+ if (pointer.button !== 0)
294
+ return;
295
+ if (this.dragging && this.axis !== null) {
296
+ this.mouseUpEvent.mode = this.mode;
297
+ this.dispatchEvent(this.mouseUpEvent);
298
+ }
299
+ this.dragging = false;
300
+ this.axis = null;
301
+ };
302
+ this.getPointer = (event) => {
303
+ var _a, _b;
304
+ if (this.domElement && ((_a = this.domElement.ownerDocument) == null ? void 0 : _a.pointerLockElement)) {
305
+ return {
306
+ x: 0,
307
+ y: 0,
308
+ button: event.button
309
+ };
310
+ } else {
311
+ const pointer = event.changedTouches ? event.changedTouches[0] : event;
312
+ const rect = (_b = this.domElement) == null ? void 0 : _b.getBoundingClientRect();
313
+ return {
314
+ x: (pointer.clientX - rect.left) / rect.width * 2 - 1,
315
+ y: -(pointer.clientY - rect.top) / rect.height * 2 + 1,
316
+ button: event.button
317
+ };
318
+ }
319
+ };
320
+ this.onPointerHover = (event) => {
321
+ if (!this.enabled)
322
+ return;
323
+ switch (event.pointerType) {
324
+ case "mouse":
325
+ case "pen":
326
+ this.pointerHover(this.getPointer(event));
327
+ break;
328
+ }
329
+ };
330
+ this.onPointerDown = (event) => {
331
+ if (!this.enabled || !this.domElement)
332
+ return;
333
+ this.domElement.style.touchAction = "none";
334
+ this.domElement.ownerDocument.addEventListener("pointermove", this.onPointerMove);
335
+ this.pointerHover(this.getPointer(event));
336
+ this.pointerDown(this.getPointer(event));
337
+ };
338
+ this.onPointerMove = (event) => {
339
+ if (!this.enabled)
340
+ return;
341
+ this.pointerMove(this.getPointer(event));
342
+ };
343
+ this.onPointerUp = (event) => {
344
+ if (!this.enabled || !this.domElement)
345
+ return;
346
+ this.domElement.style.touchAction = "";
347
+ this.domElement.ownerDocument.removeEventListener("pointermove", this.onPointerMove);
348
+ this.pointerUp(this.getPointer(event));
349
+ };
350
+ this.getMode = () => this.mode;
351
+ this.setMode = (mode) => {
352
+ this.mode = mode;
353
+ };
354
+ this.setTranslationSnap = (translationSnap) => {
355
+ this.translationSnap = translationSnap;
356
+ };
357
+ this.setRotationSnap = (rotationSnap) => {
358
+ this.rotationSnap = rotationSnap;
359
+ };
360
+ this.setScaleSnap = (scaleSnap) => {
361
+ this.scaleSnap = scaleSnap;
362
+ };
363
+ this.setSize = (size) => {
364
+ this.size = size;
365
+ };
366
+ this.setSpace = (space) => {
367
+ this.space = space;
368
+ };
369
+ this.update = () => {
370
+ console.warn(
371
+ "THREE.TransformControls: update function has no more functionality and therefore has been deprecated."
372
+ );
373
+ };
374
+ this.connect = (domElement2) => {
375
+ if (domElement2 === document) {
376
+ console.error(
377
+ 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
378
+ );
379
+ }
380
+ this.domElement = domElement2;
381
+ this.domElement.addEventListener("pointerdown", this.onPointerDown);
382
+ this.domElement.addEventListener("pointermove", this.onPointerHover);
383
+ this.domElement.ownerDocument.addEventListener("pointerup", this.onPointerUp);
384
+ };
385
+ this.dispose = () => {
386
+ var _a, _b, _c, _d, _e, _f;
387
+ (_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
388
+ (_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointermove", this.onPointerHover);
389
+ (_d = (_c = this.domElement) == null ? void 0 : _c.ownerDocument) == null ? void 0 : _d.removeEventListener("pointermove", this.onPointerMove);
390
+ (_f = (_e = this.domElement) == null ? void 0 : _e.ownerDocument) == null ? void 0 : _f.removeEventListener("pointerup", this.onPointerUp);
391
+ this.traverse((child) => {
392
+ const mesh = child;
393
+ if (mesh.geometry) {
394
+ mesh.geometry.dispose();
395
+ }
396
+ if (mesh.material) {
397
+ mesh.material.dispose();
398
+ }
399
+ });
400
+ };
401
+ this.domElement = domElement;
402
+ this.camera = camera;
403
+ this.gizmo = new TransformControlsGizmo();
404
+ this.add(this.gizmo);
405
+ this.plane = new TransformControlsPlane();
406
+ this.add(this.plane);
407
+ const defineProperty = (propName, defaultValue) => {
408
+ let propValue = defaultValue;
409
+ Object.defineProperty(this, propName, {
410
+ get: function() {
411
+ return propValue !== void 0 ? propValue : defaultValue;
412
+ },
413
+ set: function(value) {
414
+ if (propValue !== value) {
415
+ propValue = value;
416
+ this.plane[propName] = value;
417
+ this.gizmo[propName] = value;
418
+ this.dispatchEvent({ type: propName + "-changed", value });
419
+ this.dispatchEvent(this.changeEvent);
420
+ }
421
+ }
422
+ });
423
+ this[propName] = defaultValue;
424
+ this.plane[propName] = defaultValue;
425
+ this.gizmo[propName] = defaultValue;
426
+ };
427
+ defineProperty("camera", this.camera);
428
+ defineProperty("object", this.object);
429
+ defineProperty("enabled", this.enabled);
430
+ defineProperty("axis", this.axis);
431
+ defineProperty("mode", this.mode);
432
+ defineProperty("translationSnap", this.translationSnap);
433
+ defineProperty("rotationSnap", this.rotationSnap);
434
+ defineProperty("scaleSnap", this.scaleSnap);
435
+ defineProperty("space", this.space);
436
+ defineProperty("size", this.size);
437
+ defineProperty("dragging", this.dragging);
438
+ defineProperty("showX", this.showX);
439
+ defineProperty("showY", this.showY);
440
+ defineProperty("showZ", this.showZ);
441
+ defineProperty("worldPosition", this.worldPosition);
442
+ defineProperty("worldPositionStart", this.worldPositionStart);
443
+ defineProperty("worldQuaternion", this.worldQuaternion);
444
+ defineProperty("worldQuaternionStart", this.worldQuaternionStart);
445
+ defineProperty("cameraPosition", this.cameraPosition);
446
+ defineProperty("cameraQuaternion", this.cameraQuaternion);
447
+ defineProperty("pointStart", this.pointStart);
448
+ defineProperty("pointEnd", this.pointEnd);
449
+ defineProperty("rotationAxis", this.rotationAxis);
450
+ defineProperty("rotationAngle", this.rotationAngle);
451
+ defineProperty("eye", this.eye);
452
+ if (domElement !== void 0)
453
+ this.connect(domElement);
454
+ }
455
+ }
456
+ class TransformControlsGizmo extends Object3D {
457
+ constructor() {
458
+ super();
459
+ this.isTransformControlsGizmo = true;
460
+ this.type = "TransformControlsGizmo";
461
+ this.tempVector = new Vector3(0, 0, 0);
462
+ this.tempEuler = new Euler();
463
+ this.alignVector = new Vector3(0, 1, 0);
464
+ this.zeroVector = new Vector3(0, 0, 0);
465
+ this.lookAtMatrix = new Matrix4();
466
+ this.tempQuaternion = new Quaternion();
467
+ this.tempQuaternion2 = new Quaternion();
468
+ this.identityQuaternion = new Quaternion();
469
+ this.unitX = new Vector3(1, 0, 0);
470
+ this.unitY = new Vector3(0, 1, 0);
471
+ this.unitZ = new Vector3(0, 0, 1);
472
+ this.rotationAxis = new Vector3();
473
+ this.cameraPosition = new Vector3();
474
+ this.worldPositionStart = new Vector3();
475
+ this.worldQuaternionStart = new Quaternion();
476
+ this.worldPosition = new Vector3();
477
+ this.worldQuaternion = new Quaternion();
478
+ this.eye = new Vector3();
479
+ this.camera = null;
480
+ this.enabled = true;
481
+ this.axis = null;
482
+ this.mode = "translate";
483
+ this.space = "world";
484
+ this.size = 1;
485
+ this.dragging = false;
486
+ this.showX = true;
487
+ this.showY = true;
488
+ this.showZ = true;
489
+ this.updateMatrixWorld = () => {
490
+ let space = this.space;
491
+ if (this.mode === "scale") {
492
+ space = "local";
493
+ }
494
+ const quaternion = space === "local" ? this.worldQuaternion : this.identityQuaternion;
495
+ this.gizmo["translate"].visible = this.mode === "translate";
496
+ this.gizmo["rotate"].visible = this.mode === "rotate";
497
+ this.gizmo["scale"].visible = this.mode === "scale";
498
+ this.helper["translate"].visible = this.mode === "translate";
499
+ this.helper["rotate"].visible = this.mode === "rotate";
500
+ this.helper["scale"].visible = this.mode === "scale";
501
+ let handles = [];
502
+ handles = handles.concat(this.picker[this.mode].children);
503
+ handles = handles.concat(this.gizmo[this.mode].children);
504
+ handles = handles.concat(this.helper[this.mode].children);
505
+ for (let i = 0; i < handles.length; i++) {
506
+ const handle = handles[i];
507
+ handle.visible = true;
508
+ handle.rotation.set(0, 0, 0);
509
+ handle.position.copy(this.worldPosition);
510
+ let factor;
511
+ if (this.camera.isOrthographicCamera) {
512
+ factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
513
+ } else {
514
+ factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7);
515
+ }
516
+ handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7);
517
+ if (handle.tag === "helper") {
518
+ handle.visible = false;
519
+ if (handle.name === "AXIS") {
520
+ handle.position.copy(this.worldPositionStart);
521
+ handle.visible = !!this.axis;
522
+ if (this.axis === "X") {
523
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, 0));
524
+ handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
525
+ if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
526
+ handle.visible = false;
527
+ }
528
+ }
529
+ if (this.axis === "Y") {
530
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, Math.PI / 2));
531
+ handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
532
+ if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
533
+ handle.visible = false;
534
+ }
535
+ }
536
+ if (this.axis === "Z") {
537
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
538
+ handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
539
+ if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
540
+ handle.visible = false;
541
+ }
542
+ }
543
+ if (this.axis === "XYZE") {
544
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
545
+ this.alignVector.copy(this.rotationAxis);
546
+ handle.quaternion.setFromRotationMatrix(
547
+ this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY)
548
+ );
549
+ handle.quaternion.multiply(this.tempQuaternion);
550
+ handle.visible = this.dragging;
551
+ }
552
+ if (this.axis === "E") {
553
+ handle.visible = false;
554
+ }
555
+ } else if (handle.name === "START") {
556
+ handle.position.copy(this.worldPositionStart);
557
+ handle.visible = this.dragging;
558
+ } else if (handle.name === "END") {
559
+ handle.position.copy(this.worldPosition);
560
+ handle.visible = this.dragging;
561
+ } else if (handle.name === "DELTA") {
562
+ handle.position.copy(this.worldPositionStart);
563
+ handle.quaternion.copy(this.worldQuaternionStart);
564
+ this.tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
565
+ this.tempVector.applyQuaternion(this.worldQuaternionStart.clone().invert());
566
+ handle.scale.copy(this.tempVector);
567
+ handle.visible = this.dragging;
568
+ } else {
569
+ handle.quaternion.copy(quaternion);
570
+ if (this.dragging) {
571
+ handle.position.copy(this.worldPositionStart);
572
+ } else {
573
+ handle.position.copy(this.worldPosition);
574
+ }
575
+ if (this.axis) {
576
+ handle.visible = this.axis.search(handle.name) !== -1;
577
+ }
578
+ }
579
+ continue;
580
+ }
581
+ handle.quaternion.copy(quaternion);
582
+ if (this.mode === "translate" || this.mode === "scale") {
583
+ const AXIS_HIDE_TRESHOLD = 0.99;
584
+ const PLANE_HIDE_TRESHOLD = 0.2;
585
+ const AXIS_FLIP_TRESHOLD = 0;
586
+ if (handle.name === "X" || handle.name === "XYZX") {
587
+ if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
588
+ handle.scale.set(1e-10, 1e-10, 1e-10);
589
+ handle.visible = false;
590
+ }
591
+ }
592
+ if (handle.name === "Y" || handle.name === "XYZY") {
593
+ if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
594
+ handle.scale.set(1e-10, 1e-10, 1e-10);
595
+ handle.visible = false;
596
+ }
597
+ }
598
+ if (handle.name === "Z" || handle.name === "XYZZ") {
599
+ if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
600
+ handle.scale.set(1e-10, 1e-10, 1e-10);
601
+ handle.visible = false;
602
+ }
603
+ }
604
+ if (handle.name === "XY") {
605
+ if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
606
+ handle.scale.set(1e-10, 1e-10, 1e-10);
607
+ handle.visible = false;
608
+ }
609
+ }
610
+ if (handle.name === "YZ") {
611
+ if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
612
+ handle.scale.set(1e-10, 1e-10, 1e-10);
613
+ handle.visible = false;
614
+ }
615
+ }
616
+ if (handle.name === "XZ") {
617
+ if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
618
+ handle.scale.set(1e-10, 1e-10, 1e-10);
619
+ handle.visible = false;
620
+ }
621
+ }
622
+ if (handle.name.search("X") !== -1) {
623
+ if (this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
624
+ if (handle.tag === "fwd") {
625
+ handle.visible = false;
626
+ } else {
627
+ handle.scale.x *= -1;
628
+ }
629
+ } else if (handle.tag === "bwd") {
630
+ handle.visible = false;
631
+ }
632
+ }
633
+ if (handle.name.search("Y") !== -1) {
634
+ if (this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
635
+ if (handle.tag === "fwd") {
636
+ handle.visible = false;
637
+ } else {
638
+ handle.scale.y *= -1;
639
+ }
640
+ } else if (handle.tag === "bwd") {
641
+ handle.visible = false;
642
+ }
643
+ }
644
+ if (handle.name.search("Z") !== -1) {
645
+ if (this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
646
+ if (handle.tag === "fwd") {
647
+ handle.visible = false;
648
+ } else {
649
+ handle.scale.z *= -1;
650
+ }
651
+ } else if (handle.tag === "bwd") {
652
+ handle.visible = false;
653
+ }
654
+ }
655
+ } else if (this.mode === "rotate") {
656
+ this.tempQuaternion2.copy(quaternion);
657
+ this.alignVector.copy(this.eye).applyQuaternion(this.tempQuaternion.copy(quaternion).invert());
658
+ if (handle.name.search("E") !== -1) {
659
+ handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.eye, this.zeroVector, this.unitY));
660
+ }
661
+ if (handle.name === "X") {
662
+ this.tempQuaternion.setFromAxisAngle(this.unitX, Math.atan2(-this.alignVector.y, this.alignVector.z));
663
+ this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
664
+ handle.quaternion.copy(this.tempQuaternion);
665
+ }
666
+ if (handle.name === "Y") {
667
+ this.tempQuaternion.setFromAxisAngle(this.unitY, Math.atan2(this.alignVector.x, this.alignVector.z));
668
+ this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
669
+ handle.quaternion.copy(this.tempQuaternion);
670
+ }
671
+ if (handle.name === "Z") {
672
+ this.tempQuaternion.setFromAxisAngle(this.unitZ, Math.atan2(this.alignVector.y, this.alignVector.x));
673
+ this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
674
+ handle.quaternion.copy(this.tempQuaternion);
675
+ }
676
+ }
677
+ handle.visible = handle.visible && (handle.name.indexOf("X") === -1 || this.showX);
678
+ handle.visible = handle.visible && (handle.name.indexOf("Y") === -1 || this.showY);
679
+ handle.visible = handle.visible && (handle.name.indexOf("Z") === -1 || this.showZ);
680
+ handle.visible = handle.visible && (handle.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ);
681
+ handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity;
682
+ handle.material.tempColor = handle.material.tempColor || handle.material.color.clone();
683
+ handle.material.color.copy(handle.material.tempColor);
684
+ handle.material.opacity = handle.material.tempOpacity;
685
+ if (!this.enabled) {
686
+ handle.material.opacity *= 0.5;
687
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
688
+ } else if (this.axis) {
689
+ if (handle.name === this.axis) {
690
+ handle.material.opacity = 1;
691
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
692
+ } else if (this.axis.split("").some(function(a) {
693
+ return handle.name === a;
694
+ })) {
695
+ handle.material.opacity = 1;
696
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
697
+ } else {
698
+ handle.material.opacity *= 0.25;
699
+ handle.material.color.lerp(new Color(1, 1, 1), 0.5);
700
+ }
701
+ }
702
+ }
703
+ super.updateMatrixWorld();
704
+ };
705
+ const gizmoMaterial = new MeshBasicMaterial({
706
+ depthTest: false,
707
+ depthWrite: false,
708
+ transparent: true,
709
+ side: DoubleSide,
710
+ fog: false,
711
+ toneMapped: false
712
+ });
713
+ const gizmoLineMaterial = new LineBasicMaterial({
714
+ depthTest: false,
715
+ depthWrite: false,
716
+ transparent: true,
717
+ linewidth: 1,
718
+ fog: false,
719
+ toneMapped: false
720
+ });
721
+ const matInvisible = gizmoMaterial.clone();
722
+ matInvisible.opacity = 0.15;
723
+ const matHelper = gizmoMaterial.clone();
724
+ matHelper.opacity = 0.33;
725
+ const matRed = gizmoMaterial.clone();
726
+ matRed.color.set(16711680);
727
+ const matGreen = gizmoMaterial.clone();
728
+ matGreen.color.set(65280);
729
+ const matBlue = gizmoMaterial.clone();
730
+ matBlue.color.set(255);
731
+ const matWhiteTransparent = gizmoMaterial.clone();
732
+ matWhiteTransparent.opacity = 0.25;
733
+ const matYellowTransparent = matWhiteTransparent.clone();
734
+ matYellowTransparent.color.set(16776960);
735
+ const matCyanTransparent = matWhiteTransparent.clone();
736
+ matCyanTransparent.color.set(65535);
737
+ const matMagentaTransparent = matWhiteTransparent.clone();
738
+ matMagentaTransparent.color.set(16711935);
739
+ const matYellow = gizmoMaterial.clone();
740
+ matYellow.color.set(16776960);
741
+ const matLineRed = gizmoLineMaterial.clone();
742
+ matLineRed.color.set(16711680);
743
+ const matLineGreen = gizmoLineMaterial.clone();
744
+ matLineGreen.color.set(65280);
745
+ const matLineBlue = gizmoLineMaterial.clone();
746
+ matLineBlue.color.set(255);
747
+ const matLineCyan = gizmoLineMaterial.clone();
748
+ matLineCyan.color.set(65535);
749
+ const matLineMagenta = gizmoLineMaterial.clone();
750
+ matLineMagenta.color.set(16711935);
751
+ const matLineYellow = gizmoLineMaterial.clone();
752
+ matLineYellow.color.set(16776960);
753
+ const matLineGray = gizmoLineMaterial.clone();
754
+ matLineGray.color.set(7895160);
755
+ const matLineYellowTransparent = matLineYellow.clone();
756
+ matLineYellowTransparent.opacity = 0.25;
757
+ const arrowGeometry = new CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
758
+ const scaleHandleGeometry = new BoxGeometry(0.125, 0.125, 0.125);
759
+ const lineGeometry = new BufferGeometry();
760
+ lineGeometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
761
+ const CircleGeometry = (radius, arc) => {
762
+ const geometry = new BufferGeometry();
763
+ const vertices = [];
764
+ for (let i = 0; i <= 64 * arc; ++i) {
765
+ vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
766
+ }
767
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
768
+ return geometry;
769
+ };
770
+ const TranslateHelperGeometry = () => {
771
+ const geometry = new BufferGeometry();
772
+ geometry.setAttribute("position", new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
773
+ return geometry;
774
+ };
775
+ const gizmoTranslate = {
776
+ X: [
777
+ [new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, "fwd"],
778
+ [new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, "bwd"],
779
+ [new Line(lineGeometry, matLineRed)]
780
+ ],
781
+ Y: [
782
+ [new Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, "fwd"],
783
+ [new Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, "bwd"],
784
+ [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]
785
+ ],
786
+ Z: [
787
+ [new Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, "fwd"],
788
+ [new Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, "bwd"],
789
+ [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]
790
+ ],
791
+ XYZ: [[new Mesh(new OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
792
+ XY: [
793
+ [new Mesh(new PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]],
794
+ [new Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]],
795
+ [new Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
796
+ ],
797
+ YZ: [
798
+ [new Mesh(new PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
799
+ [new Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
800
+ [new Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
801
+ ],
802
+ XZ: [
803
+ [
804
+ new Mesh(new PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()),
805
+ [0.15, 0, 0.15],
806
+ [-Math.PI / 2, 0, 0]
807
+ ],
808
+ [new Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]],
809
+ [new Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
810
+ ]
811
+ };
812
+ const pickerTranslate = {
813
+ X: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
814
+ Y: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
815
+ Z: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
816
+ XYZ: [[new Mesh(new OctahedronGeometry(0.2, 0), matInvisible)]],
817
+ XY: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
818
+ YZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
819
+ XZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
820
+ };
821
+ const helperTranslate = {
822
+ START: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
823
+ END: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
824
+ DELTA: [[new Line(TranslateHelperGeometry(), matHelper), null, null, null, "helper"]],
825
+ X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
826
+ Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
827
+ Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
828
+ };
829
+ const gizmoRotate = {
830
+ X: [
831
+ [new Line(CircleGeometry(1, 0.5), matLineRed)],
832
+ [new Mesh(new OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]
833
+ ],
834
+ Y: [
835
+ [new Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]],
836
+ [new Mesh(new OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]
837
+ ],
838
+ Z: [
839
+ [new Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]],
840
+ [new Mesh(new OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]
841
+ ],
842
+ E: [
843
+ [new Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]],
844
+ [
845
+ new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
846
+ [1.17, 0, 0],
847
+ [0, 0, -Math.PI / 2],
848
+ [1, 1, 1e-3]
849
+ ],
850
+ [
851
+ new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
852
+ [-1.17, 0, 0],
853
+ [0, 0, Math.PI / 2],
854
+ [1, 1, 1e-3]
855
+ ],
856
+ [
857
+ new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
858
+ [0, -1.17, 0],
859
+ [Math.PI, 0, 0],
860
+ [1, 1, 1e-3]
861
+ ],
862
+ [
863
+ new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
864
+ [0, 1.17, 0],
865
+ [0, 0, 0],
866
+ [1, 1, 1e-3]
867
+ ]
868
+ ],
869
+ XYZE: [[new Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
870
+ };
871
+ const helperRotate = {
872
+ AXIS: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]]
873
+ };
874
+ const pickerRotate = {
875
+ X: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
876
+ Y: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
877
+ Z: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
878
+ E: [[new Mesh(new TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
879
+ XYZE: [[new Mesh(new SphereGeometry(0.7, 10, 8), matInvisible)]]
880
+ };
881
+ const gizmoScale = {
882
+ X: [
883
+ [new Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]],
884
+ [new Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]
885
+ ],
886
+ Y: [
887
+ [new Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]],
888
+ [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]
889
+ ],
890
+ Z: [
891
+ [new Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]],
892
+ [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]
893
+ ],
894
+ XY: [
895
+ [new Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]],
896
+ [new Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]],
897
+ [new Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
898
+ ],
899
+ YZ: [
900
+ [new Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]],
901
+ [new Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
902
+ [new Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
903
+ ],
904
+ XZ: [
905
+ [new Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]],
906
+ [new Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]],
907
+ [new Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
908
+ ],
909
+ XYZX: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
910
+ XYZY: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
911
+ XYZZ: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
912
+ };
913
+ const pickerScale = {
914
+ X: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
915
+ Y: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
916
+ Z: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
917
+ XY: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
918
+ YZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
919
+ XZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
920
+ XYZX: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
921
+ XYZY: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
922
+ XYZZ: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
923
+ };
924
+ const helperScale = {
925
+ X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
926
+ Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
927
+ Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
928
+ };
929
+ const setupGizmo = (gizmoMap) => {
930
+ const gizmo = new Object3D();
931
+ for (let name in gizmoMap) {
932
+ for (let i = gizmoMap[name].length; i--; ) {
933
+ const object = gizmoMap[name][i][0].clone();
934
+ const position = gizmoMap[name][i][1];
935
+ const rotation = gizmoMap[name][i][2];
936
+ const scale = gizmoMap[name][i][3];
937
+ const tag = gizmoMap[name][i][4];
938
+ object.name = name;
939
+ object.tag = tag;
940
+ if (position) {
941
+ object.position.set(position[0], position[1], position[2]);
942
+ }
943
+ if (rotation) {
944
+ object.rotation.set(rotation[0], rotation[1], rotation[2]);
945
+ }
946
+ if (scale) {
947
+ object.scale.set(scale[0], scale[1], scale[2]);
948
+ }
949
+ object.updateMatrix();
950
+ const tempGeometry = object.geometry.clone();
951
+ tempGeometry.applyMatrix4(object.matrix);
952
+ object.geometry = tempGeometry;
953
+ object.renderOrder = Infinity;
954
+ object.position.set(0, 0, 0);
955
+ object.rotation.set(0, 0, 0);
956
+ object.scale.set(1, 1, 1);
957
+ gizmo.add(object);
958
+ }
959
+ }
960
+ return gizmo;
961
+ };
962
+ this.gizmo = {};
963
+ this.picker = {};
964
+ this.helper = {};
965
+ this.add(this.gizmo["translate"] = setupGizmo(gizmoTranslate));
966
+ this.add(this.gizmo["rotate"] = setupGizmo(gizmoRotate));
967
+ this.add(this.gizmo["scale"] = setupGizmo(gizmoScale));
968
+ this.add(this.picker["translate"] = setupGizmo(pickerTranslate));
969
+ this.add(this.picker["rotate"] = setupGizmo(pickerRotate));
970
+ this.add(this.picker["scale"] = setupGizmo(pickerScale));
971
+ this.add(this.helper["translate"] = setupGizmo(helperTranslate));
972
+ this.add(this.helper["rotate"] = setupGizmo(helperRotate));
973
+ this.add(this.helper["scale"] = setupGizmo(helperScale));
974
+ this.picker["translate"].visible = false;
975
+ this.picker["rotate"].visible = false;
976
+ this.picker["scale"].visible = false;
977
+ }
978
+ }
979
+ class TransformControlsPlane extends Mesh {
980
+ constructor() {
981
+ super(
982
+ new PlaneGeometry(1e5, 1e5, 2, 2),
983
+ new MeshBasicMaterial({
984
+ visible: false,
985
+ wireframe: true,
986
+ side: DoubleSide,
987
+ transparent: true,
988
+ opacity: 0.1,
989
+ toneMapped: false
990
+ })
991
+ );
992
+ this.isTransformControlsPlane = true;
993
+ this.type = "TransformControlsPlane";
994
+ this.unitX = new Vector3(1, 0, 0);
995
+ this.unitY = new Vector3(0, 1, 0);
996
+ this.unitZ = new Vector3(0, 0, 1);
997
+ this.tempVector = new Vector3();
998
+ this.dirVector = new Vector3();
999
+ this.alignVector = new Vector3();
1000
+ this.tempMatrix = new Matrix4();
1001
+ this.identityQuaternion = new Quaternion();
1002
+ this.cameraQuaternion = new Quaternion();
1003
+ this.worldPosition = new Vector3();
1004
+ this.worldQuaternion = new Quaternion();
1005
+ this.eye = new Vector3();
1006
+ this.axis = null;
1007
+ this.mode = "translate";
1008
+ this.space = "world";
1009
+ this.updateMatrixWorld = () => {
1010
+ let space = this.space;
1011
+ this.position.copy(this.worldPosition);
1012
+ if (this.mode === "scale")
1013
+ space = "local";
1014
+ this.unitX.set(1, 0, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1015
+ this.unitY.set(0, 1, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1016
+ this.unitZ.set(0, 0, 1).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1017
+ this.alignVector.copy(this.unitY);
1018
+ switch (this.mode) {
1019
+ case "translate":
1020
+ case "scale":
1021
+ switch (this.axis) {
1022
+ case "X":
1023
+ this.alignVector.copy(this.eye).cross(this.unitX);
1024
+ this.dirVector.copy(this.unitX).cross(this.alignVector);
1025
+ break;
1026
+ case "Y":
1027
+ this.alignVector.copy(this.eye).cross(this.unitY);
1028
+ this.dirVector.copy(this.unitY).cross(this.alignVector);
1029
+ break;
1030
+ case "Z":
1031
+ this.alignVector.copy(this.eye).cross(this.unitZ);
1032
+ this.dirVector.copy(this.unitZ).cross(this.alignVector);
1033
+ break;
1034
+ case "XY":
1035
+ this.dirVector.copy(this.unitZ);
1036
+ break;
1037
+ case "YZ":
1038
+ this.dirVector.copy(this.unitX);
1039
+ break;
1040
+ case "XZ":
1041
+ this.alignVector.copy(this.unitZ);
1042
+ this.dirVector.copy(this.unitY);
1043
+ break;
1044
+ case "XYZ":
1045
+ case "E":
1046
+ this.dirVector.set(0, 0, 0);
1047
+ break;
1048
+ }
1049
+ break;
1050
+ case "rotate":
1051
+ default:
1052
+ this.dirVector.set(0, 0, 0);
1053
+ }
1054
+ if (this.dirVector.length() === 0) {
1055
+ this.quaternion.copy(this.cameraQuaternion);
1056
+ } else {
1057
+ this.tempMatrix.lookAt(this.tempVector.set(0, 0, 0), this.dirVector, this.alignVector);
1058
+ this.quaternion.setFromRotationMatrix(this.tempMatrix);
1059
+ }
1060
+ super.updateMatrixWorld();
1061
+ };
1062
+ }
1063
+ }
1064
+ export {
1065
+ TransformControls,
1066
+ TransformControlsGizmo,
1067
+ TransformControlsPlane
1068
+ };