three-stdlib 2.15.1 → 2.16.0

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Files changed (1218) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +196 -302
  4. package/animation/CCDIKSolver.mjs +223 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +14 -23
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.js +969 -333
  108. package/index.mjs +969 -0
  109. package/interactive/SelectionBox.js +31 -46
  110. package/interactive/SelectionBox.mjs +137 -0
  111. package/interactive/SelectionHelper.js +16 -21
  112. package/interactive/SelectionHelper.mjs +54 -0
  113. package/libs/MeshoptDecoder.js +147 -58
  114. package/libs/MeshoptDecoder.mjs +210 -0
  115. package/libs/MotionControllers.js +66 -208
  116. package/libs/MotionControllers.mjs +261 -0
  117. package/lights/LightProbeGenerator.js +40 -96
  118. package/lights/LightProbeGenerator.mjs +145 -0
  119. package/lights/RectAreaLightUniformsLib.js +32842 -9
  120. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  121. package/lines/Line2.js +9 -12
  122. package/lines/Line2.mjs +13 -0
  123. package/lines/LineGeometry.js +7 -19
  124. package/lines/LineGeometry.mjs +44 -0
  125. package/lines/LineMaterial.js +51 -89
  126. package/lines/LineMaterial.mjs +539 -0
  127. package/lines/LineSegments2.js +56 -165
  128. package/lines/LineSegments2.mjs +202 -0
  129. package/lines/LineSegmentsGeometry.js +29 -71
  130. package/lines/LineSegmentsGeometry.mjs +124 -0
  131. package/lines/Wireframe.js +15 -29
  132. package/lines/Wireframe.mjs +31 -0
  133. package/lines/WireframeGeometry2.js +8 -9
  134. package/lines/WireframeGeometry2.mjs +13 -0
  135. package/loaders/3DMLoader.js +234 -469
  136. package/loaders/3DMLoader.mjs +802 -0
  137. package/loaders/3MFLoader.js +340 -555
  138. package/loaders/3MFLoader.mjs +837 -0
  139. package/loaders/AMFLoader.js +114 -219
  140. package/loaders/AMFLoader.mjs +284 -0
  141. package/loaders/AssimpLoader.js +328 -725
  142. package/loaders/AssimpLoader.mjs +1396 -0
  143. package/loaders/BVHLoader.js +94 -200
  144. package/loaders/BVHLoader.mjs +207 -0
  145. package/loaders/BasisTextureLoader.js +229 -357
  146. package/loaders/BasisTextureLoader.mjs +474 -0
  147. package/loaders/ColladaLoader.js +932 -1522
  148. package/loaders/ColladaLoader.mjs +2403 -0
  149. package/loaders/DDSLoader.js +42 -108
  150. package/loaders/DDSLoader.mjs +148 -0
  151. package/loaders/DRACOLoader.js +103 -210
  152. package/loaders/DRACOLoader.mjs +340 -0
  153. package/loaders/EXRLoader.js +461 -809
  154. package/loaders/EXRLoader.mjs +1351 -0
  155. package/loaders/FBXLoader.js +842 -1397
  156. package/loaders/FBXLoader.mjs +2362 -0
  157. package/loaders/FontLoader.js +33 -66
  158. package/loaders/FontLoader.mjs +111 -0
  159. package/loaders/GCodeLoader.js +63 -111
  160. package/loaders/GCodeLoader.mjs +141 -0
  161. package/loaders/GLTFLoader.js +771 -1484
  162. package/loaders/GLTFLoader.mjs +2316 -0
  163. package/loaders/HDRCubeTextureLoader.js +45 -50
  164. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  165. package/loaders/KMZLoader.js +42 -55
  166. package/loaders/KMZLoader.mjs +75 -0
  167. package/loaders/KTX2Loader.js +229 -362
  168. package/loaders/KTX2Loader.mjs +427 -0
  169. package/loaders/KTXLoader.js +37 -99
  170. package/loaders/KTXLoader.mjs +87 -0
  171. package/loaders/LDrawLoader.js +313 -746
  172. package/loaders/LDrawLoader.mjs +1409 -0
  173. package/loaders/LUT3dlLoader.js +50 -62
  174. package/loaders/LUT3dlLoader.mjs +100 -0
  175. package/loaders/LUTCubeLoader.js +45 -56
  176. package/loaders/LUTCubeLoader.mjs +104 -0
  177. package/loaders/LWOLoader.js +227 -339
  178. package/loaders/LWOLoader.mjs +625 -0
  179. package/loaders/LottieLoader.js +36 -38
  180. package/loaders/LottieLoader.mjs +47 -0
  181. package/loaders/MD2Loader.js +248 -91
  182. package/loaders/MD2Loader.mjs +359 -0
  183. package/loaders/MDDLoader.js +25 -45
  184. package/loaders/MDDLoader.mjs +58 -0
  185. package/loaders/MMDLoader.js +359 -795
  186. package/loaders/MMDLoader.mjs +998 -0
  187. package/loaders/MTLLoader.js +91 -201
  188. package/loaders/MTLLoader.mjs +280 -0
  189. package/loaders/NRRDLoader.js +182 -263
  190. package/loaders/NRRDLoader.mjs +401 -0
  191. package/loaders/NodeMaterialLoader.js +121 -14
  192. package/loaders/NodeMaterialLoader.mjs +146 -0
  193. package/loaders/OBJLoader.js +161 -283
  194. package/loaders/OBJLoader.mjs +487 -0
  195. package/loaders/PCDLoader.js +145 -164
  196. package/loaders/PCDLoader.mjs +248 -0
  197. package/loaders/PDBLoader.js +45 -63
  198. package/loaders/PDBLoader.mjs +246 -0
  199. package/loaders/PLYLoader.js +106 -203
  200. package/loaders/PLYLoader.mjs +317 -0
  201. package/loaders/PRWMLoader.js +73 -110
  202. package/loaders/PRWMLoader.mjs +160 -0
  203. package/loaders/PVRLoader.js +32 -93
  204. package/loaders/PVRLoader.mjs +131 -0
  205. package/loaders/RGBELoader.js +96 -233
  206. package/loaders/RGBELoader.mjs +244 -0
  207. package/loaders/RGBMLoader.js +344 -514
  208. package/loaders/RGBMLoader.mjs +998 -0
  209. package/loaders/STLLoader.js +59 -165
  210. package/loaders/STLLoader.mjs +190 -0
  211. package/loaders/SVGLoader.js +481 -851
  212. package/loaders/SVGLoader.mjs +1709 -0
  213. package/loaders/TDSLoader.js +137 -527
  214. package/loaders/TDSLoader.mjs +480 -0
  215. package/loaders/TGALoader.js +94 -205
  216. package/loaders/TGALoader.mjs +285 -0
  217. package/loaders/TTFLoader.js +58 -79
  218. package/loaders/TTFLoader.mjs +131 -0
  219. package/loaders/TiltLoader.js +129 -167
  220. package/loaders/TiltLoader.mjs +373 -0
  221. package/loaders/VOXLoader.js +320 -84
  222. package/loaders/VOXLoader.mjs +431 -0
  223. package/loaders/VRMLLoader.js +786 -1268
  224. package/loaders/VRMLLoader.mjs +2093 -0
  225. package/loaders/VRMLoader.js +23 -31
  226. package/loaders/VRMLoader.mjs +38 -0
  227. package/loaders/VTKLoader.js +219 -407
  228. package/loaders/VTKLoader.mjs +646 -0
  229. package/loaders/XLoader.js +1083 -1259
  230. package/loaders/XLoader.mjs +1258 -0
  231. package/loaders/XYZLoader.js +28 -34
  232. package/loaders/XYZLoader.mjs +60 -0
  233. package/loaders/lwo/IFFParser.js +238 -492
  234. package/loaders/lwo/IFFParser.mjs +697 -0
  235. package/loaders/lwo/LWO2Parser.js +176 -279
  236. package/loaders/lwo/LWO2Parser.mjs +327 -0
  237. package/loaders/lwo/LWO3Parser.js +160 -247
  238. package/loaders/lwo/LWO3Parser.mjs +298 -0
  239. package/math/Capsule.js +56 -43
  240. package/math/Capsule.mjs +100 -0
  241. package/math/ColorConverter.js +18 -32
  242. package/math/ColorConverter.mjs +51 -0
  243. package/math/ConvexHull.js +97 -357
  244. package/math/ConvexHull.mjs +574 -0
  245. package/math/ImprovedNoise.js +282 -32
  246. package/math/ImprovedNoise.mjs +302 -0
  247. package/math/Lut.js +51 -35
  248. package/math/Lut.mjs +135 -0
  249. package/math/MeshSurfaceSampler.js +25 -68
  250. package/math/MeshSurfaceSampler.mjs +107 -0
  251. package/math/OBB.js +91 -152
  252. package/math/OBB.mjs +235 -0
  253. package/math/Octree.js +76 -139
  254. package/math/Octree.mjs +278 -0
  255. package/math/SimplexNoise.js +217 -238
  256. package/math/SimplexNoise.mjs +425 -0
  257. package/misc/ConvexObjectBreaker.js +79 -185
  258. package/misc/ConvexObjectBreaker.mjs +292 -0
  259. package/misc/GPUComputationRenderer.js +69 -194
  260. package/misc/GPUComputationRenderer.mjs +171 -0
  261. package/misc/Gyroscope.js +16 -22
  262. package/misc/Gyroscope.mjs +35 -0
  263. package/misc/MD2Character.js +52 -74
  264. package/misc/MD2Character.mjs +162 -0
  265. package/misc/MD2CharacterComplex.js +112 -163
  266. package/misc/MD2CharacterComplex.mjs +328 -0
  267. package/misc/MorphAnimMesh.js +20 -28
  268. package/misc/MorphAnimMesh.mjs +40 -0
  269. package/misc/MorphBlendMesh.js +45 -69
  270. package/misc/MorphBlendMesh.mjs +179 -0
  271. package/misc/ProgressiveLightmap.js +70 -187
  272. package/misc/ProgressiveLightmap.mjs +166 -0
  273. package/misc/RollerCoaster.js +106 -135
  274. package/misc/RollerCoaster.mjs +346 -0
  275. package/misc/TubePainter.js +74 -92
  276. package/misc/TubePainter.mjs +123 -0
  277. package/misc/Volume.js +108 -270
  278. package/misc/Volume.mjs +244 -0
  279. package/misc/VolumeSlice.js +34 -122
  280. package/misc/VolumeSlice.mjs +106 -0
  281. package/misc/WebGL.js +37 -34
  282. package/misc/WebGL.mjs +74 -0
  283. package/modifiers/CurveModifier.js +46 -151
  284. package/modifiers/CurveModifier.mjs +182 -0
  285. package/modifiers/EdgeSplitModifier.js +46 -90
  286. package/modifiers/EdgeSplitModifier.mjs +162 -0
  287. package/modifiers/SimplifyModifier.js +77 -202
  288. package/modifiers/SimplifyModifier.mjs +282 -0
  289. package/modifiers/TessellateModifier.js +65 -90
  290. package/modifiers/TessellateModifier.mjs +206 -0
  291. package/nodes/Nodes.js +274 -140
  292. package/nodes/Nodes.mjs +400 -0
  293. package/nodes/ShaderNode.js +296 -196
  294. package/nodes/ShaderNode.mjs +408 -0
  295. package/nodes/accessors/BufferNode.js +4 -8
  296. package/nodes/accessors/BufferNode.mjs +15 -0
  297. package/nodes/accessors/CameraNode.js +20 -25
  298. package/nodes/accessors/CameraNode.mjs +44 -0
  299. package/nodes/accessors/CubeTextureNode.js +14 -26
  300. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  301. package/nodes/accessors/MaterialNode.js +43 -53
  302. package/nodes/accessors/MaterialNode.mjs +71 -0
  303. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  304. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  305. package/nodes/accessors/ModelNode.js +3 -5
  306. package/nodes/accessors/ModelNode.mjs +9 -0
  307. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  308. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  309. package/nodes/accessors/NormalNode.js +40 -39
  310. package/nodes/accessors/NormalNode.mjs +62 -0
  311. package/nodes/accessors/Object3DNode.js +40 -50
  312. package/nodes/accessors/Object3DNode.mjs +76 -0
  313. package/nodes/accessors/PointUVNode.js +5 -9
  314. package/nodes/accessors/PointUVNode.mjs +13 -0
  315. package/nodes/accessors/PositionNode.js +42 -41
  316. package/nodes/accessors/PositionNode.mjs +65 -0
  317. package/nodes/accessors/ReferenceNode.js +10 -17
  318. package/nodes/accessors/ReferenceNode.mjs +37 -0
  319. package/nodes/accessors/ReflectNode.js +23 -26
  320. package/nodes/accessors/ReflectNode.mjs +43 -0
  321. package/nodes/accessors/SkinningNode.js +46 -48
  322. package/nodes/accessors/SkinningNode.mjs +58 -0
  323. package/nodes/accessors/TextureNode.js +14 -29
  324. package/nodes/accessors/TextureNode.mjs +54 -0
  325. package/nodes/accessors/UVNode.js +5 -11
  326. package/nodes/accessors/UVNode.mjs +23 -0
  327. package/nodes/core/ArrayUniformNode.js +3 -7
  328. package/nodes/core/ArrayUniformNode.mjs +14 -0
  329. package/nodes/core/AttributeNode.js +5 -12
  330. package/nodes/core/AttributeNode.mjs +30 -0
  331. package/nodes/core/BypassNode.js +5 -12
  332. package/nodes/core/BypassNode.mjs +22 -0
  333. package/nodes/core/CodeNode.js +4 -12
  334. package/nodes/core/CodeNode.mjs +28 -0
  335. package/nodes/core/ConstNode.js +3 -7
  336. package/nodes/core/ConstNode.mjs +14 -0
  337. package/nodes/core/ContextNode.js +3 -8
  338. package/nodes/core/ContextNode.mjs +22 -0
  339. package/nodes/core/ExpressionNode.js +5 -9
  340. package/nodes/core/ExpressionNode.mjs +19 -0
  341. package/nodes/core/FunctionCallNode.js +6 -15
  342. package/nodes/core/FunctionCallNode.mjs +37 -0
  343. package/nodes/core/FunctionNode.js +10 -25
  344. package/nodes/core/FunctionNode.mjs +56 -0
  345. package/nodes/core/InputNode.js +12 -23
  346. package/nodes/core/InputNode.mjs +38 -0
  347. package/nodes/core/Node.js +35 -75
  348. package/nodes/core/Node.mjs +139 -0
  349. package/nodes/core/NodeAttribute.js +2 -4
  350. package/nodes/core/NodeAttribute.mjs +10 -0
  351. package/nodes/core/NodeBuilder.js +110 -224
  352. package/nodes/core/NodeBuilder.mjs +395 -0
  353. package/nodes/core/NodeCode.js +4 -7
  354. package/nodes/core/NodeCode.mjs +11 -0
  355. package/nodes/core/NodeFrame.js +9 -12
  356. package/nodes/core/NodeFrame.mjs +35 -0
  357. package/nodes/core/NodeFunctionInput.js +3 -5
  358. package/nodes/core/NodeFunctionInput.mjs +13 -0
  359. package/nodes/core/NodeKeywords.js +5 -16
  360. package/nodes/core/NodeKeywords.mjs +44 -0
  361. package/nodes/core/NodeUniform.js +3 -7
  362. package/nodes/core/NodeUniform.mjs +18 -0
  363. package/nodes/core/NodeUtils.js +39 -43
  364. package/nodes/core/NodeUtils.mjs +57 -0
  365. package/nodes/core/NodeVar.js +2 -4
  366. package/nodes/core/NodeVar.mjs +10 -0
  367. package/nodes/core/NodeVary.js +2 -4
  368. package/nodes/core/NodeVary.mjs +10 -0
  369. package/nodes/core/PropertyNode.js +4 -10
  370. package/nodes/core/PropertyNode.mjs +21 -0
  371. package/nodes/core/TempNode.js +5 -11
  372. package/nodes/core/TempNode.mjs +25 -0
  373. package/nodes/core/UniformNode.js +4 -10
  374. package/nodes/core/UniformNode.mjs +23 -0
  375. package/nodes/core/VarNode.js +3 -11
  376. package/nodes/core/VarNode.mjs +31 -0
  377. package/nodes/core/VaryNode.js +6 -15
  378. package/nodes/core/VaryNode.mjs +30 -0
  379. package/nodes/core/constants.js +20 -7
  380. package/nodes/core/constants.mjs +24 -0
  381. package/nodes/display/ColorSpaceNode.js +34 -38
  382. package/nodes/display/ColorSpaceNode.mjs +63 -0
  383. package/nodes/display/NormalMapNode.js +35 -53
  384. package/nodes/display/NormalMapNode.mjs +54 -0
  385. package/nodes/fog/FogNode.js +5 -9
  386. package/nodes/fog/FogNode.mjs +15 -0
  387. package/nodes/fog/FogRangeNode.js +5 -9
  388. package/nodes/fog/FogRangeNode.mjs +17 -0
  389. package/nodes/functions/BSDFs.js +61 -118
  390. package/nodes/functions/BSDFs.mjs +64 -0
  391. package/nodes/lights/LightContextNode.js +14 -23
  392. package/nodes/lights/LightContextNode.mjs +35 -0
  393. package/nodes/lights/LightNode.js +27 -31
  394. package/nodes/lights/LightNode.mjs +58 -0
  395. package/nodes/lights/LightsNode.js +9 -28
  396. package/nodes/lights/LightsNode.mjs +59 -0
  397. package/nodes/loaders/NodeLoader.js +27 -42
  398. package/nodes/loaders/NodeLoader.mjs +66 -0
  399. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  400. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  401. package/nodes/loaders/NodeObjectLoader.js +9 -19
  402. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  403. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  404. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
  405. package/nodes/materials/Materials.js +14 -17
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  1139. package/shaders/AfterimageShader.cjs.js +0 -1
  1140. package/shaders/BasicShader.cjs.js +0 -1
  1141. package/shaders/BleachBypassShader.cjs.js +0 -1
  1142. package/shaders/BlendShader.cjs.js +0 -1
  1143. package/shaders/BokehShader.cjs.js +0 -1
  1144. package/shaders/BokehShader2.cjs.js +0 -1
  1145. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1146. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1147. package/shaders/ColorifyShader.cjs.js +0 -1
  1148. package/shaders/ConvolutionShader.cjs.js +0 -1
  1149. package/shaders/CopyShader.cjs.js +0 -1
  1150. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1151. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1152. package/shaders/DigitalGlitch.cjs.js +0 -1
  1153. package/shaders/DotScreenShader.cjs.js +0 -1
  1154. package/shaders/FXAAShader.cjs.js +0 -1
  1155. package/shaders/FilmShader.cjs.js +0 -1
  1156. package/shaders/FocusShader.cjs.js +0 -1
  1157. package/shaders/FreiChenShader.cjs.js +0 -1
  1158. package/shaders/FresnelShader.cjs.js +0 -1
  1159. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1160. package/shaders/GodRaysShader.cjs.js +0 -1
  1161. package/shaders/HalftoneShader.cjs.js +0 -1
  1162. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1163. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1164. package/shaders/HueSaturationShader.cjs.js +0 -1
  1165. package/shaders/KaleidoShader.cjs.js +0 -1
  1166. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1167. package/shaders/LuminosityShader.cjs.js +0 -1
  1168. package/shaders/MirrorShader.cjs.js +0 -1
  1169. package/shaders/NormalMapShader.cjs.js +0 -1
  1170. package/shaders/ParallaxShader.cjs.js +0 -1
  1171. package/shaders/PixelShader.cjs.js +0 -1
  1172. package/shaders/RGBShiftShader.cjs.js +0 -1
  1173. package/shaders/SAOShader.cjs.js +0 -1
  1174. package/shaders/SMAAShader.cjs.js +0 -1
  1175. package/shaders/SSAOShader.cjs.js +0 -1
  1176. package/shaders/SSRShader.cjs.js +0 -1
  1177. package/shaders/SepiaShader.cjs.js +0 -1
  1178. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1179. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1180. package/shaders/TechnicolorShader.cjs.js +0 -1
  1181. package/shaders/ToneMapShader.cjs.js +0 -1
  1182. package/shaders/ToonShader.cjs.js +0 -1
  1183. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1184. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1185. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1186. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1187. package/shaders/VignetteShader.cjs.js +0 -1
  1188. package/shaders/VolumeShader.cjs.js +0 -1
  1189. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1190. package/shaders/types.cjs.js +0 -1
  1191. package/textures/FlakesTexture.cjs.js +0 -1
  1192. package/types/helpers.cjs.js +0 -1
  1193. package/types/shared.cjs.js +0 -1
  1194. package/types/shared.js +0 -1
  1195. package/types/utils.cjs.js +0 -1
  1196. package/types/utils.js +0 -1
  1197. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1198. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1199. package/utils/GeometryUtils.cjs.js +0 -1
  1200. package/utils/LDrawUtils.cjs.js +0 -1
  1201. package/utils/LDrawUtils.d.ts +0 -5
  1202. package/utils/LDrawUtils.js +0 -144
  1203. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1204. package/utils/SceneUtils.cjs.js +0 -1
  1205. package/utils/ShadowMapViewer.cjs.js +0 -1
  1206. package/utils/SkeletonUtils.cjs.js +0 -1
  1207. package/utils/UVsDebug.cjs.js +0 -1
  1208. package/utils/WorkerPool.cjs.js +0 -1
  1209. package/webxr/ARButton.cjs.js +0 -1
  1210. package/webxr/OculusHandModel.cjs.js +0 -1
  1211. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1212. package/webxr/Text2D.cjs.js +0 -1
  1213. package/webxr/VRButton.cjs.js +0 -1
  1214. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1215. package/webxr/XREstimatedLight.cjs.js +0 -1
  1216. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1217. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1218. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -1,161 +1,86 @@
1
- import _defineProperty from '@babel/runtime/helpers/esm/defineProperty';
2
- import { Object3D, Raycaster, Vector3, Quaternion, Euler, Matrix4, Color, MeshBasicMaterial, DoubleSide, LineBasicMaterial, CylinderGeometry, BoxGeometry, BufferGeometry, Float32BufferAttribute, Mesh, Line, OctahedronGeometry, PlaneGeometry, TorusGeometry, SphereGeometry } from 'three';
3
-
4
- class TransformControls extends Object3D {
5
- // events
6
- constructor(camera, _domElement) {
1
+ "use strict";
2
+ Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
3
+ const THREE = require("three");
4
+ class TransformControls extends THREE.Object3D {
5
+ constructor(camera, domElement) {
7
6
  super();
8
-
9
- _defineProperty(this, "isTransformControls", true);
10
-
11
- _defineProperty(this, "visible", false);
12
-
13
- _defineProperty(this, "domElement", void 0);
14
-
15
- _defineProperty(this, "raycaster", new Raycaster());
16
-
17
- _defineProperty(this, "gizmo", void 0);
18
-
19
- _defineProperty(this, "plane", void 0);
20
-
21
- _defineProperty(this, "tempVector", new Vector3());
22
-
23
- _defineProperty(this, "tempVector2", new Vector3());
24
-
25
- _defineProperty(this, "tempQuaternion", new Quaternion());
26
-
27
- _defineProperty(this, "unit", {
28
- X: new Vector3(1, 0, 0),
29
- Y: new Vector3(0, 1, 0),
30
- Z: new Vector3(0, 0, 1)
31
- });
32
-
33
- _defineProperty(this, "pointStart", new Vector3());
34
-
35
- _defineProperty(this, "pointEnd", new Vector3());
36
-
37
- _defineProperty(this, "offset", new Vector3());
38
-
39
- _defineProperty(this, "rotationAxis", new Vector3());
40
-
41
- _defineProperty(this, "startNorm", new Vector3());
42
-
43
- _defineProperty(this, "endNorm", new Vector3());
44
-
45
- _defineProperty(this, "rotationAngle", 0);
46
-
47
- _defineProperty(this, "cameraPosition", new Vector3());
48
-
49
- _defineProperty(this, "cameraQuaternion", new Quaternion());
50
-
51
- _defineProperty(this, "cameraScale", new Vector3());
52
-
53
- _defineProperty(this, "parentPosition", new Vector3());
54
-
55
- _defineProperty(this, "parentQuaternion", new Quaternion());
56
-
57
- _defineProperty(this, "parentQuaternionInv", new Quaternion());
58
-
59
- _defineProperty(this, "parentScale", new Vector3());
60
-
61
- _defineProperty(this, "worldPositionStart", new Vector3());
62
-
63
- _defineProperty(this, "worldQuaternionStart", new Quaternion());
64
-
65
- _defineProperty(this, "worldScaleStart", new Vector3());
66
-
67
- _defineProperty(this, "worldPosition", new Vector3());
68
-
69
- _defineProperty(this, "worldQuaternion", new Quaternion());
70
-
71
- _defineProperty(this, "worldQuaternionInv", new Quaternion());
72
-
73
- _defineProperty(this, "worldScale", new Vector3());
74
-
75
- _defineProperty(this, "eye", new Vector3());
76
-
77
- _defineProperty(this, "positionStart", new Vector3());
78
-
79
- _defineProperty(this, "quaternionStart", new Quaternion());
80
-
81
- _defineProperty(this, "scaleStart", new Vector3());
82
-
83
- _defineProperty(this, "camera", void 0);
84
-
85
- _defineProperty(this, "object", void 0);
86
-
87
- _defineProperty(this, "enabled", true);
88
-
89
- _defineProperty(this, "axis", null);
90
-
91
- _defineProperty(this, "mode", 'translate');
92
-
93
- _defineProperty(this, "translationSnap", null);
94
-
95
- _defineProperty(this, "rotationSnap", null);
96
-
97
- _defineProperty(this, "scaleSnap", null);
98
-
99
- _defineProperty(this, "space", 'world');
100
-
101
- _defineProperty(this, "size", 1);
102
-
103
- _defineProperty(this, "dragging", false);
104
-
105
- _defineProperty(this, "showX", true);
106
-
107
- _defineProperty(this, "showY", true);
108
-
109
- _defineProperty(this, "showZ", true);
110
-
111
- _defineProperty(this, "changeEvent", {
112
- type: 'change'
113
- });
114
-
115
- _defineProperty(this, "mouseDownEvent", {
116
- type: 'mouseDown',
117
- mode: this.mode
118
- });
119
-
120
- _defineProperty(this, "mouseUpEvent", {
121
- type: 'mouseUp',
122
- mode: this.mode
123
- });
124
-
125
- _defineProperty(this, "objectChangeEvent", {
126
- type: 'objectChange'
127
- });
128
-
129
- _defineProperty(this, "intersectObjectWithRay", (object, raycaster, includeInvisible) => {
7
+ this.isTransformControls = true;
8
+ this.visible = false;
9
+ this.raycaster = new THREE.Raycaster();
10
+ this.tempVector = new THREE.Vector3();
11
+ this.tempVector2 = new THREE.Vector3();
12
+ this.tempQuaternion = new THREE.Quaternion();
13
+ this.unit = {
14
+ X: new THREE.Vector3(1, 0, 0),
15
+ Y: new THREE.Vector3(0, 1, 0),
16
+ Z: new THREE.Vector3(0, 0, 1)
17
+ };
18
+ this.pointStart = new THREE.Vector3();
19
+ this.pointEnd = new THREE.Vector3();
20
+ this.offset = new THREE.Vector3();
21
+ this.rotationAxis = new THREE.Vector3();
22
+ this.startNorm = new THREE.Vector3();
23
+ this.endNorm = new THREE.Vector3();
24
+ this.rotationAngle = 0;
25
+ this.cameraPosition = new THREE.Vector3();
26
+ this.cameraQuaternion = new THREE.Quaternion();
27
+ this.cameraScale = new THREE.Vector3();
28
+ this.parentPosition = new THREE.Vector3();
29
+ this.parentQuaternion = new THREE.Quaternion();
30
+ this.parentQuaternionInv = new THREE.Quaternion();
31
+ this.parentScale = new THREE.Vector3();
32
+ this.worldPositionStart = new THREE.Vector3();
33
+ this.worldQuaternionStart = new THREE.Quaternion();
34
+ this.worldScaleStart = new THREE.Vector3();
35
+ this.worldPosition = new THREE.Vector3();
36
+ this.worldQuaternion = new THREE.Quaternion();
37
+ this.worldQuaternionInv = new THREE.Quaternion();
38
+ this.worldScale = new THREE.Vector3();
39
+ this.eye = new THREE.Vector3();
40
+ this.positionStart = new THREE.Vector3();
41
+ this.quaternionStart = new THREE.Quaternion();
42
+ this.scaleStart = new THREE.Vector3();
43
+ this.enabled = true;
44
+ this.axis = null;
45
+ this.mode = "translate";
46
+ this.translationSnap = null;
47
+ this.rotationSnap = null;
48
+ this.scaleSnap = null;
49
+ this.space = "world";
50
+ this.size = 1;
51
+ this.dragging = false;
52
+ this.showX = true;
53
+ this.showY = true;
54
+ this.showZ = true;
55
+ this.changeEvent = { type: "change" };
56
+ this.mouseDownEvent = { type: "mouseDown", mode: this.mode };
57
+ this.mouseUpEvent = { type: "mouseUp", mode: this.mode };
58
+ this.objectChangeEvent = { type: "objectChange" };
59
+ this.intersectObjectWithRay = (object, raycaster, includeInvisible) => {
130
60
  const allIntersections = raycaster.intersectObject(object, true);
131
-
132
61
  for (let i = 0; i < allIntersections.length; i++) {
133
62
  if (allIntersections[i].object.visible || includeInvisible) {
134
63
  return allIntersections[i];
135
64
  }
136
65
  }
137
-
138
66
  return false;
139
- });
140
-
141
- _defineProperty(this, "attach", object => {
67
+ };
68
+ this.attach = (object) => {
142
69
  this.object = object;
143
70
  this.visible = true;
144
71
  return this;
145
- });
146
-
147
- _defineProperty(this, "detach", () => {
148
- this.object = undefined;
72
+ };
73
+ this.detach = () => {
74
+ this.object = void 0;
149
75
  this.visible = false;
150
76
  this.axis = null;
151
77
  return this;
152
- });
153
-
154
- _defineProperty(this, "reset", () => {
155
- if (!this.enabled) return this;
156
-
78
+ };
79
+ this.reset = () => {
80
+ if (!this.enabled)
81
+ return this;
157
82
  if (this.dragging) {
158
- if (this.object !== undefined) {
83
+ if (this.object !== void 0) {
159
84
  this.object.position.copy(this.positionStart);
160
85
  this.object.quaternion.copy(this.quaternionStart);
161
86
  this.object.scale.copy(this.scaleStart);
@@ -164,168 +89,144 @@ class TransformControls extends Object3D {
164
89
  this.pointStart.copy(this.pointEnd);
165
90
  }
166
91
  }
167
-
168
92
  return this;
169
- });
170
-
171
- _defineProperty(this, "updateMatrixWorld", () => {
172
- if (this.object !== undefined) {
93
+ };
94
+ this.updateMatrixWorld = () => {
95
+ if (this.object !== void 0) {
173
96
  this.object.updateMatrixWorld();
174
-
175
97
  if (this.object.parent === null) {
176
- console.error('TransformControls: The attached 3D object must be a part of the scene graph.');
98
+ console.error("TransformControls: The attached 3D object must be a part of the scene graph.");
177
99
  } else {
178
100
  this.object.parent.matrixWorld.decompose(this.parentPosition, this.parentQuaternion, this.parentScale);
179
101
  }
180
-
181
102
  this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this.worldScale);
182
103
  this.parentQuaternionInv.copy(this.parentQuaternion).invert();
183
104
  this.worldQuaternionInv.copy(this.worldQuaternion).invert();
184
105
  }
185
-
186
106
  this.camera.updateMatrixWorld();
187
107
  this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this.cameraScale);
188
108
  this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
189
109
  super.updateMatrixWorld();
190
- });
191
-
192
- _defineProperty(this, "pointerHover", pointer => {
193
- if (this.object === undefined || this.dragging === true) return;
110
+ };
111
+ this.pointerHover = (pointer) => {
112
+ if (this.object === void 0 || this.dragging === true)
113
+ return;
194
114
  this.raycaster.setFromCamera(pointer, this.camera);
195
115
  const intersect = this.intersectObjectWithRay(this.gizmo.picker[this.mode], this.raycaster);
196
-
197
116
  if (intersect) {
198
117
  this.axis = intersect.object.name;
199
118
  } else {
200
119
  this.axis = null;
201
120
  }
202
- });
203
-
204
- _defineProperty(this, "pointerDown", pointer => {
205
- if (this.object === undefined || this.dragging === true || pointer.button !== 0) return;
206
-
121
+ };
122
+ this.pointerDown = (pointer) => {
123
+ if (this.object === void 0 || this.dragging === true || pointer.button !== 0)
124
+ return;
207
125
  if (this.axis !== null) {
208
126
  this.raycaster.setFromCamera(pointer, this.camera);
209
127
  const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
210
-
211
128
  if (planeIntersect) {
212
129
  let space = this.space;
213
-
214
- if (this.mode === 'scale') {
215
- space = 'local';
216
- } else if (this.axis === 'E' || this.axis === 'XYZE' || this.axis === 'XYZ') {
217
- space = 'world';
130
+ if (this.mode === "scale") {
131
+ space = "local";
132
+ } else if (this.axis === "E" || this.axis === "XYZE" || this.axis === "XYZ") {
133
+ space = "world";
218
134
  }
219
-
220
- if (space === 'local' && this.mode === 'rotate') {
135
+ if (space === "local" && this.mode === "rotate") {
221
136
  const snap = this.rotationSnap;
222
- if (this.axis === 'X' && snap) this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
223
- if (this.axis === 'Y' && snap) this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
224
- if (this.axis === 'Z' && snap) this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
137
+ if (this.axis === "X" && snap)
138
+ this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
139
+ if (this.axis === "Y" && snap)
140
+ this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
141
+ if (this.axis === "Z" && snap)
142
+ this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
225
143
  }
226
-
227
144
  this.object.updateMatrixWorld();
228
-
229
145
  if (this.object.parent) {
230
146
  this.object.parent.updateMatrixWorld();
231
147
  }
232
-
233
148
  this.positionStart.copy(this.object.position);
234
149
  this.quaternionStart.copy(this.object.quaternion);
235
150
  this.scaleStart.copy(this.object.scale);
236
151
  this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this.worldScaleStart);
237
152
  this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
238
153
  }
239
-
240
154
  this.dragging = true;
241
155
  this.mouseDownEvent.mode = this.mode;
242
156
  this.dispatchEvent(this.mouseDownEvent);
243
157
  }
244
- });
245
-
246
- _defineProperty(this, "pointerMove", pointer => {
158
+ };
159
+ this.pointerMove = (pointer) => {
247
160
  const axis = this.axis;
248
161
  const mode = this.mode;
249
162
  const object = this.object;
250
163
  let space = this.space;
251
-
252
- if (mode === 'scale') {
253
- space = 'local';
254
- } else if (axis === 'E' || axis === 'XYZE' || axis === 'XYZ') {
255
- space = 'world';
164
+ if (mode === "scale") {
165
+ space = "local";
166
+ } else if (axis === "E" || axis === "XYZE" || axis === "XYZ") {
167
+ space = "world";
256
168
  }
257
-
258
- if (object === undefined || axis === null || this.dragging === false || pointer.button !== -1) return;
169
+ if (object === void 0 || axis === null || this.dragging === false || pointer.button !== -1)
170
+ return;
259
171
  this.raycaster.setFromCamera(pointer, this.camera);
260
172
  const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
261
- if (!planeIntersect) return;
173
+ if (!planeIntersect)
174
+ return;
262
175
  this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
263
-
264
- if (mode === 'translate') {
265
- // Apply translate
176
+ if (mode === "translate") {
266
177
  this.offset.copy(this.pointEnd).sub(this.pointStart);
267
-
268
- if (space === 'local' && axis !== 'XYZ') {
178
+ if (space === "local" && axis !== "XYZ") {
269
179
  this.offset.applyQuaternion(this.worldQuaternionInv);
270
180
  }
271
-
272
- if (axis.indexOf('X') === -1) this.offset.x = 0;
273
- if (axis.indexOf('Y') === -1) this.offset.y = 0;
274
- if (axis.indexOf('Z') === -1) this.offset.z = 0;
275
-
276
- if (space === 'local' && axis !== 'XYZ') {
181
+ if (axis.indexOf("X") === -1)
182
+ this.offset.x = 0;
183
+ if (axis.indexOf("Y") === -1)
184
+ this.offset.y = 0;
185
+ if (axis.indexOf("Z") === -1)
186
+ this.offset.z = 0;
187
+ if (space === "local" && axis !== "XYZ") {
277
188
  this.offset.applyQuaternion(this.quaternionStart).divide(this.parentScale);
278
189
  } else {
279
190
  this.offset.applyQuaternion(this.parentQuaternionInv).divide(this.parentScale);
280
191
  }
281
-
282
- object.position.copy(this.offset).add(this.positionStart); // Apply translation snap
283
-
192
+ object.position.copy(this.offset).add(this.positionStart);
284
193
  if (this.translationSnap) {
285
- if (space === 'local') {
194
+ if (space === "local") {
286
195
  object.position.applyQuaternion(this.tempQuaternion.copy(this.quaternionStart).invert());
287
-
288
- if (axis.search('X') !== -1) {
196
+ if (axis.search("X") !== -1) {
289
197
  object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
290
198
  }
291
-
292
- if (axis.search('Y') !== -1) {
199
+ if (axis.search("Y") !== -1) {
293
200
  object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
294
201
  }
295
-
296
- if (axis.search('Z') !== -1) {
202
+ if (axis.search("Z") !== -1) {
297
203
  object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
298
204
  }
299
-
300
205
  object.position.applyQuaternion(this.quaternionStart);
301
206
  }
302
-
303
- if (space === 'world') {
207
+ if (space === "world") {
304
208
  if (object.parent) {
305
209
  object.position.add(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
306
210
  }
307
-
308
- if (axis.search('X') !== -1) {
211
+ if (axis.search("X") !== -1) {
309
212
  object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
310
213
  }
311
-
312
- if (axis.search('Y') !== -1) {
214
+ if (axis.search("Y") !== -1) {
313
215
  object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
314
216
  }
315
-
316
- if (axis.search('Z') !== -1) {
217
+ if (axis.search("Z") !== -1) {
317
218
  object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
318
219
  }
319
-
320
220
  if (object.parent) {
321
221
  object.position.sub(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
322
222
  }
323
223
  }
324
224
  }
325
- } else if (mode === 'scale') {
326
- if (axis.search('XYZ') !== -1) {
225
+ } else if (mode === "scale") {
226
+ if (axis.search("XYZ") !== -1) {
327
227
  let d = this.pointEnd.length() / this.pointStart.length();
328
- if (this.pointEnd.dot(this.pointStart) < 0) d *= -1;
228
+ if (this.pointEnd.dot(this.pointStart) < 0)
229
+ d *= -1;
329
230
  this.tempVector2.set(d, d, d);
330
231
  } else {
331
232
  this.tempVector.copy(this.pointStart);
@@ -333,67 +234,52 @@ class TransformControls extends Object3D {
333
234
  this.tempVector.applyQuaternion(this.worldQuaternionInv);
334
235
  this.tempVector2.applyQuaternion(this.worldQuaternionInv);
335
236
  this.tempVector2.divide(this.tempVector);
336
-
337
- if (axis.search('X') === -1) {
237
+ if (axis.search("X") === -1) {
338
238
  this.tempVector2.x = 1;
339
239
  }
340
-
341
- if (axis.search('Y') === -1) {
240
+ if (axis.search("Y") === -1) {
342
241
  this.tempVector2.y = 1;
343
242
  }
344
-
345
- if (axis.search('Z') === -1) {
243
+ if (axis.search("Z") === -1) {
346
244
  this.tempVector2.z = 1;
347
245
  }
348
- } // Apply scale
349
-
350
-
246
+ }
351
247
  object.scale.copy(this.scaleStart).multiply(this.tempVector2);
352
-
353
248
  if (this.scaleSnap && this.object) {
354
- if (axis.search('X') !== -1) {
249
+ if (axis.search("X") !== -1) {
355
250
  this.object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
356
251
  }
357
-
358
- if (axis.search('Y') !== -1) {
252
+ if (axis.search("Y") !== -1) {
359
253
  object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
360
254
  }
361
-
362
- if (axis.search('Z') !== -1) {
255
+ if (axis.search("Z") !== -1) {
363
256
  object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
364
257
  }
365
258
  }
366
- } else if (mode === 'rotate') {
259
+ } else if (mode === "rotate") {
367
260
  this.offset.copy(this.pointEnd).sub(this.pointStart);
368
261
  const ROTATION_SPEED = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
369
-
370
- if (axis === 'E') {
262
+ if (axis === "E") {
371
263
  this.rotationAxis.copy(this.eye);
372
264
  this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
373
265
  this.startNorm.copy(this.pointStart).normalize();
374
266
  this.endNorm.copy(this.pointEnd).normalize();
375
267
  this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1;
376
- } else if (axis === 'XYZE') {
268
+ } else if (axis === "XYZE") {
377
269
  this.rotationAxis.copy(this.offset).cross(this.eye).normalize();
378
270
  this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
379
- } else if (axis === 'X' || axis === 'Y' || axis === 'Z') {
271
+ } else if (axis === "X" || axis === "Y" || axis === "Z") {
380
272
  this.rotationAxis.copy(this.unit[axis]);
381
273
  this.tempVector.copy(this.unit[axis]);
382
-
383
- if (space === 'local') {
274
+ if (space === "local") {
384
275
  this.tempVector.applyQuaternion(this.worldQuaternion);
385
276
  }
386
-
387
277
  this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * ROTATION_SPEED;
388
- } // Apply rotation snap
389
-
390
-
278
+ }
391
279
  if (this.rotationSnap) {
392
280
  this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
393
- } // Apply rotate
394
-
395
-
396
- if (space === 'local' && axis !== 'E' && axis !== 'XYZE') {
281
+ }
282
+ if (space === "local" && axis !== "E" && axis !== "XYZE") {
397
283
  object.quaternion.copy(this.quaternionStart);
398
284
  object.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize();
399
285
  } else {
@@ -402,362 +288,279 @@ class TransformControls extends Object3D {
402
288
  object.quaternion.multiply(this.quaternionStart).normalize();
403
289
  }
404
290
  }
405
-
406
291
  this.dispatchEvent(this.changeEvent);
407
292
  this.dispatchEvent(this.objectChangeEvent);
408
- });
409
-
410
- _defineProperty(this, "pointerUp", pointer => {
411
- if (pointer.button !== 0) return;
412
-
293
+ };
294
+ this.pointerUp = (pointer) => {
295
+ if (pointer.button !== 0)
296
+ return;
413
297
  if (this.dragging && this.axis !== null) {
414
298
  this.mouseUpEvent.mode = this.mode;
415
299
  this.dispatchEvent(this.mouseUpEvent);
416
300
  }
417
-
418
301
  this.dragging = false;
419
302
  this.axis = null;
420
- });
421
-
422
- _defineProperty(this, "getPointer", event => {
423
- var _this$domElement$owne;
424
-
425
- if (this.domElement && (_this$domElement$owne = this.domElement.ownerDocument) !== null && _this$domElement$owne !== void 0 && _this$domElement$owne.pointerLockElement) {
303
+ };
304
+ this.getPointer = (event) => {
305
+ var _a, _b;
306
+ if (this.domElement && ((_a = this.domElement.ownerDocument) == null ? void 0 : _a.pointerLockElement)) {
426
307
  return {
427
308
  x: 0,
428
309
  y: 0,
429
310
  button: event.button
430
311
  };
431
312
  } else {
432
- var _this$domElement;
433
-
434
313
  const pointer = event.changedTouches ? event.changedTouches[0] : event;
435
- const rect = (_this$domElement = this.domElement) === null || _this$domElement === void 0 ? void 0 : _this$domElement.getBoundingClientRect();
314
+ const rect = (_b = this.domElement) == null ? void 0 : _b.getBoundingClientRect();
436
315
  return {
437
316
  x: (pointer.clientX - rect.left) / rect.width * 2 - 1,
438
317
  y: -(pointer.clientY - rect.top) / rect.height * 2 + 1,
439
318
  button: event.button
440
319
  };
441
320
  }
442
- });
443
-
444
- _defineProperty(this, "onPointerHover", event => {
445
- if (!this.enabled) return;
446
-
321
+ };
322
+ this.onPointerHover = (event) => {
323
+ if (!this.enabled)
324
+ return;
447
325
  switch (event.pointerType) {
448
- case 'mouse':
449
- case 'pen':
326
+ case "mouse":
327
+ case "pen":
450
328
  this.pointerHover(this.getPointer(event));
451
329
  break;
452
330
  }
453
- });
454
-
455
- _defineProperty(this, "onPointerDown", event => {
456
- if (!this.enabled || !this.domElement) return;
457
- this.domElement.style.touchAction = 'none'; // disable touch scroll
458
-
459
- this.domElement.ownerDocument.addEventListener('pointermove', this.onPointerMove);
331
+ };
332
+ this.onPointerDown = (event) => {
333
+ if (!this.enabled || !this.domElement)
334
+ return;
335
+ this.domElement.style.touchAction = "none";
336
+ this.domElement.ownerDocument.addEventListener("pointermove", this.onPointerMove);
460
337
  this.pointerHover(this.getPointer(event));
461
338
  this.pointerDown(this.getPointer(event));
462
- });
463
-
464
- _defineProperty(this, "onPointerMove", event => {
465
- if (!this.enabled) return;
339
+ };
340
+ this.onPointerMove = (event) => {
341
+ if (!this.enabled)
342
+ return;
466
343
  this.pointerMove(this.getPointer(event));
467
- });
468
-
469
- _defineProperty(this, "onPointerUp", event => {
470
- if (!this.enabled || !this.domElement) return;
471
- this.domElement.style.touchAction = '';
472
- this.domElement.ownerDocument.removeEventListener('pointermove', this.onPointerMove);
344
+ };
345
+ this.onPointerUp = (event) => {
346
+ if (!this.enabled || !this.domElement)
347
+ return;
348
+ this.domElement.style.touchAction = "";
349
+ this.domElement.ownerDocument.removeEventListener("pointermove", this.onPointerMove);
473
350
  this.pointerUp(this.getPointer(event));
474
- });
475
-
476
- _defineProperty(this, "getMode", () => this.mode);
477
-
478
- _defineProperty(this, "setMode", mode => {
351
+ };
352
+ this.getMode = () => this.mode;
353
+ this.setMode = (mode) => {
479
354
  this.mode = mode;
480
- });
481
-
482
- _defineProperty(this, "setTranslationSnap", translationSnap => {
355
+ };
356
+ this.setTranslationSnap = (translationSnap) => {
483
357
  this.translationSnap = translationSnap;
484
- });
485
-
486
- _defineProperty(this, "setRotationSnap", rotationSnap => {
358
+ };
359
+ this.setRotationSnap = (rotationSnap) => {
487
360
  this.rotationSnap = rotationSnap;
488
- });
489
-
490
- _defineProperty(this, "setScaleSnap", scaleSnap => {
361
+ };
362
+ this.setScaleSnap = (scaleSnap) => {
491
363
  this.scaleSnap = scaleSnap;
492
- });
493
-
494
- _defineProperty(this, "setSize", size => {
364
+ };
365
+ this.setSize = (size) => {
495
366
  this.size = size;
496
- });
497
-
498
- _defineProperty(this, "setSpace", space => {
367
+ };
368
+ this.setSpace = (space) => {
499
369
  this.space = space;
500
- });
501
-
502
- _defineProperty(this, "update", () => {
503
- console.warn('THREE.TransformControls: update function has no more functionality and therefore has been deprecated.');
504
- });
505
-
506
- _defineProperty(this, "connect", domElement => {
507
- if (domElement === document) {
508
- console.error('THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.');
370
+ };
371
+ this.update = () => {
372
+ console.warn(
373
+ "THREE.TransformControls: update function has no more functionality and therefore has been deprecated."
374
+ );
375
+ };
376
+ this.connect = (domElement2) => {
377
+ if (domElement2 === document) {
378
+ console.error(
379
+ 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
380
+ );
509
381
  }
510
-
511
- this.domElement = domElement;
512
- this.domElement.addEventListener('pointerdown', this.onPointerDown);
513
- this.domElement.addEventListener('pointermove', this.onPointerHover);
514
- this.domElement.ownerDocument.addEventListener('pointerup', this.onPointerUp);
515
- });
516
-
517
- _defineProperty(this, "dispose", () => {
518
- var _this$domElement2, _this$domElement3, _this$domElement4, _this$domElement4$own, _this$domElement5, _this$domElement5$own;
519
-
520
- (_this$domElement2 = this.domElement) === null || _this$domElement2 === void 0 ? void 0 : _this$domElement2.removeEventListener('pointerdown', this.onPointerDown);
521
- (_this$domElement3 = this.domElement) === null || _this$domElement3 === void 0 ? void 0 : _this$domElement3.removeEventListener('pointermove', this.onPointerHover);
522
- (_this$domElement4 = this.domElement) === null || _this$domElement4 === void 0 ? void 0 : (_this$domElement4$own = _this$domElement4.ownerDocument) === null || _this$domElement4$own === void 0 ? void 0 : _this$domElement4$own.removeEventListener('pointermove', this.onPointerMove);
523
- (_this$domElement5 = this.domElement) === null || _this$domElement5 === void 0 ? void 0 : (_this$domElement5$own = _this$domElement5.ownerDocument) === null || _this$domElement5$own === void 0 ? void 0 : _this$domElement5$own.removeEventListener('pointerup', this.onPointerUp);
524
- this.traverse(child => {
382
+ this.domElement = domElement2;
383
+ this.domElement.addEventListener("pointerdown", this.onPointerDown);
384
+ this.domElement.addEventListener("pointermove", this.onPointerHover);
385
+ this.domElement.ownerDocument.addEventListener("pointerup", this.onPointerUp);
386
+ };
387
+ this.dispose = () => {
388
+ var _a, _b, _c, _d, _e, _f;
389
+ (_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
390
+ (_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointermove", this.onPointerHover);
391
+ (_d = (_c = this.domElement) == null ? void 0 : _c.ownerDocument) == null ? void 0 : _d.removeEventListener("pointermove", this.onPointerMove);
392
+ (_f = (_e = this.domElement) == null ? void 0 : _e.ownerDocument) == null ? void 0 : _f.removeEventListener("pointerup", this.onPointerUp);
393
+ this.traverse((child) => {
525
394
  const mesh = child;
526
-
527
395
  if (mesh.geometry) {
528
396
  mesh.geometry.dispose();
529
397
  }
530
-
531
398
  if (mesh.material) {
532
399
  mesh.material.dispose();
533
400
  }
534
401
  });
535
- });
536
-
537
- this.domElement = _domElement;
402
+ };
403
+ this.domElement = domElement;
538
404
  this.camera = camera;
539
405
  this.gizmo = new TransformControlsGizmo();
540
406
  this.add(this.gizmo);
541
407
  this.plane = new TransformControlsPlane();
542
- this.add(this.plane); // Defined getter, setter and store for a property
543
-
408
+ this.add(this.plane);
544
409
  const defineProperty = (propName, defaultValue) => {
545
410
  let propValue = defaultValue;
546
411
  Object.defineProperty(this, propName, {
547
- get: function () {
548
- return propValue !== undefined ? propValue : defaultValue;
412
+ get: function() {
413
+ return propValue !== void 0 ? propValue : defaultValue;
549
414
  },
550
- set: function (value) {
415
+ set: function(value) {
551
416
  if (propValue !== value) {
552
417
  propValue = value;
553
418
  this.plane[propName] = value;
554
419
  this.gizmo[propName] = value;
555
- this.dispatchEvent({
556
- type: propName + '-changed',
557
- value: value
558
- });
420
+ this.dispatchEvent({ type: propName + "-changed", value });
559
421
  this.dispatchEvent(this.changeEvent);
560
422
  }
561
423
  }
562
- }); //@ts-ignore
563
-
564
- this[propName] = defaultValue; // @ts-ignore
565
-
566
- this.plane[propName] = defaultValue; // @ts-ignore
567
-
424
+ });
425
+ this[propName] = defaultValue;
426
+ this.plane[propName] = defaultValue;
568
427
  this.gizmo[propName] = defaultValue;
569
428
  };
570
-
571
- defineProperty('camera', this.camera);
572
- defineProperty('object', this.object);
573
- defineProperty('enabled', this.enabled);
574
- defineProperty('axis', this.axis);
575
- defineProperty('mode', this.mode);
576
- defineProperty('translationSnap', this.translationSnap);
577
- defineProperty('rotationSnap', this.rotationSnap);
578
- defineProperty('scaleSnap', this.scaleSnap);
579
- defineProperty('space', this.space);
580
- defineProperty('size', this.size);
581
- defineProperty('dragging', this.dragging);
582
- defineProperty('showX', this.showX);
583
- defineProperty('showY', this.showY);
584
- defineProperty('showZ', this.showZ);
585
- defineProperty('worldPosition', this.worldPosition);
586
- defineProperty('worldPositionStart', this.worldPositionStart);
587
- defineProperty('worldQuaternion', this.worldQuaternion);
588
- defineProperty('worldQuaternionStart', this.worldQuaternionStart);
589
- defineProperty('cameraPosition', this.cameraPosition);
590
- defineProperty('cameraQuaternion', this.cameraQuaternion);
591
- defineProperty('pointStart', this.pointStart);
592
- defineProperty('pointEnd', this.pointEnd);
593
- defineProperty('rotationAxis', this.rotationAxis);
594
- defineProperty('rotationAngle', this.rotationAngle);
595
- defineProperty('eye', this.eye); // connect events
596
-
597
- if (_domElement !== undefined) this.connect(_domElement);
429
+ defineProperty("camera", this.camera);
430
+ defineProperty("object", this.object);
431
+ defineProperty("enabled", this.enabled);
432
+ defineProperty("axis", this.axis);
433
+ defineProperty("mode", this.mode);
434
+ defineProperty("translationSnap", this.translationSnap);
435
+ defineProperty("rotationSnap", this.rotationSnap);
436
+ defineProperty("scaleSnap", this.scaleSnap);
437
+ defineProperty("space", this.space);
438
+ defineProperty("size", this.size);
439
+ defineProperty("dragging", this.dragging);
440
+ defineProperty("showX", this.showX);
441
+ defineProperty("showY", this.showY);
442
+ defineProperty("showZ", this.showZ);
443
+ defineProperty("worldPosition", this.worldPosition);
444
+ defineProperty("worldPositionStart", this.worldPositionStart);
445
+ defineProperty("worldQuaternion", this.worldQuaternion);
446
+ defineProperty("worldQuaternionStart", this.worldQuaternionStart);
447
+ defineProperty("cameraPosition", this.cameraPosition);
448
+ defineProperty("cameraQuaternion", this.cameraQuaternion);
449
+ defineProperty("pointStart", this.pointStart);
450
+ defineProperty("pointEnd", this.pointEnd);
451
+ defineProperty("rotationAxis", this.rotationAxis);
452
+ defineProperty("rotationAngle", this.rotationAngle);
453
+ defineProperty("eye", this.eye);
454
+ if (domElement !== void 0)
455
+ this.connect(domElement);
598
456
  }
599
-
600
457
  }
601
-
602
- class TransformControlsGizmo extends Object3D {
603
- // these are set from parent class TransformControls
458
+ class TransformControlsGizmo extends THREE.Object3D {
604
459
  constructor() {
605
460
  super();
606
-
607
- _defineProperty(this, "isTransformControlsGizmo", true);
608
-
609
- _defineProperty(this, "type", 'TransformControlsGizmo');
610
-
611
- _defineProperty(this, "tempVector", new Vector3(0, 0, 0));
612
-
613
- _defineProperty(this, "tempEuler", new Euler());
614
-
615
- _defineProperty(this, "alignVector", new Vector3(0, 1, 0));
616
-
617
- _defineProperty(this, "zeroVector", new Vector3(0, 0, 0));
618
-
619
- _defineProperty(this, "lookAtMatrix", new Matrix4());
620
-
621
- _defineProperty(this, "tempQuaternion", new Quaternion());
622
-
623
- _defineProperty(this, "tempQuaternion2", new Quaternion());
624
-
625
- _defineProperty(this, "identityQuaternion", new Quaternion());
626
-
627
- _defineProperty(this, "unitX", new Vector3(1, 0, 0));
628
-
629
- _defineProperty(this, "unitY", new Vector3(0, 1, 0));
630
-
631
- _defineProperty(this, "unitZ", new Vector3(0, 0, 1));
632
-
633
- _defineProperty(this, "gizmo", void 0);
634
-
635
- _defineProperty(this, "picker", void 0);
636
-
637
- _defineProperty(this, "helper", void 0);
638
-
639
- _defineProperty(this, "rotationAxis", new Vector3());
640
-
641
- _defineProperty(this, "cameraPosition", new Vector3());
642
-
643
- _defineProperty(this, "worldPositionStart", new Vector3());
644
-
645
- _defineProperty(this, "worldQuaternionStart", new Quaternion());
646
-
647
- _defineProperty(this, "worldPosition", new Vector3());
648
-
649
- _defineProperty(this, "worldQuaternion", new Quaternion());
650
-
651
- _defineProperty(this, "eye", new Vector3());
652
-
653
- _defineProperty(this, "camera", null);
654
-
655
- _defineProperty(this, "enabled", true);
656
-
657
- _defineProperty(this, "axis", null);
658
-
659
- _defineProperty(this, "mode", 'translate');
660
-
661
- _defineProperty(this, "space", 'world');
662
-
663
- _defineProperty(this, "size", 1);
664
-
665
- _defineProperty(this, "dragging", false);
666
-
667
- _defineProperty(this, "showX", true);
668
-
669
- _defineProperty(this, "showY", true);
670
-
671
- _defineProperty(this, "showZ", true);
672
-
673
- _defineProperty(this, "updateMatrixWorld", () => {
461
+ this.isTransformControlsGizmo = true;
462
+ this.type = "TransformControlsGizmo";
463
+ this.tempVector = new THREE.Vector3(0, 0, 0);
464
+ this.tempEuler = new THREE.Euler();
465
+ this.alignVector = new THREE.Vector3(0, 1, 0);
466
+ this.zeroVector = new THREE.Vector3(0, 0, 0);
467
+ this.lookAtMatrix = new THREE.Matrix4();
468
+ this.tempQuaternion = new THREE.Quaternion();
469
+ this.tempQuaternion2 = new THREE.Quaternion();
470
+ this.identityQuaternion = new THREE.Quaternion();
471
+ this.unitX = new THREE.Vector3(1, 0, 0);
472
+ this.unitY = new THREE.Vector3(0, 1, 0);
473
+ this.unitZ = new THREE.Vector3(0, 0, 1);
474
+ this.rotationAxis = new THREE.Vector3();
475
+ this.cameraPosition = new THREE.Vector3();
476
+ this.worldPositionStart = new THREE.Vector3();
477
+ this.worldQuaternionStart = new THREE.Quaternion();
478
+ this.worldPosition = new THREE.Vector3();
479
+ this.worldQuaternion = new THREE.Quaternion();
480
+ this.eye = new THREE.Vector3();
481
+ this.camera = null;
482
+ this.enabled = true;
483
+ this.axis = null;
484
+ this.mode = "translate";
485
+ this.space = "world";
486
+ this.size = 1;
487
+ this.dragging = false;
488
+ this.showX = true;
489
+ this.showY = true;
490
+ this.showZ = true;
491
+ this.updateMatrixWorld = () => {
674
492
  let space = this.space;
675
-
676
- if (this.mode === 'scale') {
677
- space = 'local'; // scale always oriented to local rotation
493
+ if (this.mode === "scale") {
494
+ space = "local";
678
495
  }
679
-
680
- const quaternion = space === 'local' ? this.worldQuaternion : this.identityQuaternion; // Show only gizmos for current transform mode
681
-
682
- this.gizmo['translate'].visible = this.mode === 'translate';
683
- this.gizmo['rotate'].visible = this.mode === 'rotate';
684
- this.gizmo['scale'].visible = this.mode === 'scale';
685
- this.helper['translate'].visible = this.mode === 'translate';
686
- this.helper['rotate'].visible = this.mode === 'rotate';
687
- this.helper['scale'].visible = this.mode === 'scale';
496
+ const quaternion = space === "local" ? this.worldQuaternion : this.identityQuaternion;
497
+ this.gizmo["translate"].visible = this.mode === "translate";
498
+ this.gizmo["rotate"].visible = this.mode === "rotate";
499
+ this.gizmo["scale"].visible = this.mode === "scale";
500
+ this.helper["translate"].visible = this.mode === "translate";
501
+ this.helper["rotate"].visible = this.mode === "rotate";
502
+ this.helper["scale"].visible = this.mode === "scale";
688
503
  let handles = [];
689
504
  handles = handles.concat(this.picker[this.mode].children);
690
505
  handles = handles.concat(this.gizmo[this.mode].children);
691
506
  handles = handles.concat(this.helper[this.mode].children);
692
-
693
507
  for (let i = 0; i < handles.length; i++) {
694
- const handle = handles[i]; // hide aligned to camera
695
-
508
+ const handle = handles[i];
696
509
  handle.visible = true;
697
510
  handle.rotation.set(0, 0, 0);
698
511
  handle.position.copy(this.worldPosition);
699
512
  let factor;
700
-
701
513
  if (this.camera.isOrthographicCamera) {
702
514
  factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
703
515
  } else {
704
516
  factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7);
705
517
  }
706
-
707
- handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7); // TODO: simplify helpers and consider decoupling from gizmo
708
-
709
- if (handle.tag === 'helper') {
518
+ handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7);
519
+ if (handle.tag === "helper") {
710
520
  handle.visible = false;
711
-
712
- if (handle.name === 'AXIS') {
521
+ if (handle.name === "AXIS") {
713
522
  handle.position.copy(this.worldPositionStart);
714
523
  handle.visible = !!this.axis;
715
-
716
- if (this.axis === 'X') {
524
+ if (this.axis === "X") {
717
525
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, 0));
718
526
  handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
719
-
720
527
  if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
721
528
  handle.visible = false;
722
529
  }
723
530
  }
724
-
725
- if (this.axis === 'Y') {
531
+ if (this.axis === "Y") {
726
532
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, Math.PI / 2));
727
533
  handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
728
-
729
534
  if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
730
535
  handle.visible = false;
731
536
  }
732
537
  }
733
-
734
- if (this.axis === 'Z') {
538
+ if (this.axis === "Z") {
735
539
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
736
540
  handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
737
-
738
541
  if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
739
542
  handle.visible = false;
740
543
  }
741
544
  }
742
-
743
- if (this.axis === 'XYZE') {
545
+ if (this.axis === "XYZE") {
744
546
  this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
745
547
  this.alignVector.copy(this.rotationAxis);
746
- handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY));
548
+ handle.quaternion.setFromRotationMatrix(
549
+ this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY)
550
+ );
747
551
  handle.quaternion.multiply(this.tempQuaternion);
748
552
  handle.visible = this.dragging;
749
553
  }
750
-
751
- if (this.axis === 'E') {
554
+ if (this.axis === "E") {
752
555
  handle.visible = false;
753
556
  }
754
- } else if (handle.name === 'START') {
557
+ } else if (handle.name === "START") {
755
558
  handle.position.copy(this.worldPositionStart);
756
559
  handle.visible = this.dragging;
757
- } else if (handle.name === 'END') {
560
+ } else if (handle.name === "END") {
758
561
  handle.position.copy(this.worldPosition);
759
562
  handle.visible = this.dragging;
760
- } else if (handle.name === 'DELTA') {
563
+ } else if (handle.name === "DELTA") {
761
564
  handle.position.copy(this.worldPositionStart);
762
565
  handle.quaternion.copy(this.worldQuaternionStart);
763
566
  this.tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
@@ -766,360 +569,385 @@ class TransformControlsGizmo extends Object3D {
766
569
  handle.visible = this.dragging;
767
570
  } else {
768
571
  handle.quaternion.copy(quaternion);
769
-
770
572
  if (this.dragging) {
771
573
  handle.position.copy(this.worldPositionStart);
772
574
  } else {
773
575
  handle.position.copy(this.worldPosition);
774
576
  }
775
-
776
577
  if (this.axis) {
777
578
  handle.visible = this.axis.search(handle.name) !== -1;
778
579
  }
779
- } // If updating helper, skip rest of the loop
780
-
781
-
580
+ }
782
581
  continue;
783
- } // Align handles to current local or world rotation
784
-
785
-
582
+ }
786
583
  handle.quaternion.copy(quaternion);
787
-
788
- if (this.mode === 'translate' || this.mode === 'scale') {
789
- // Hide translate and scale axis facing the camera
584
+ if (this.mode === "translate" || this.mode === "scale") {
790
585
  const AXIS_HIDE_TRESHOLD = 0.99;
791
586
  const PLANE_HIDE_TRESHOLD = 0.2;
792
- const AXIS_FLIP_TRESHOLD = 0.0;
793
-
794
- if (handle.name === 'X' || handle.name === 'XYZX') {
587
+ const AXIS_FLIP_TRESHOLD = 0;
588
+ if (handle.name === "X" || handle.name === "XYZX") {
795
589
  if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
796
590
  handle.scale.set(1e-10, 1e-10, 1e-10);
797
591
  handle.visible = false;
798
592
  }
799
593
  }
800
-
801
- if (handle.name === 'Y' || handle.name === 'XYZY') {
594
+ if (handle.name === "Y" || handle.name === "XYZY") {
802
595
  if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
803
596
  handle.scale.set(1e-10, 1e-10, 1e-10);
804
597
  handle.visible = false;
805
598
  }
806
599
  }
807
-
808
- if (handle.name === 'Z' || handle.name === 'XYZZ') {
600
+ if (handle.name === "Z" || handle.name === "XYZZ") {
809
601
  if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
810
602
  handle.scale.set(1e-10, 1e-10, 1e-10);
811
603
  handle.visible = false;
812
604
  }
813
605
  }
814
-
815
- if (handle.name === 'XY') {
606
+ if (handle.name === "XY") {
816
607
  if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
817
608
  handle.scale.set(1e-10, 1e-10, 1e-10);
818
609
  handle.visible = false;
819
610
  }
820
611
  }
821
-
822
- if (handle.name === 'YZ') {
612
+ if (handle.name === "YZ") {
823
613
  if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
824
614
  handle.scale.set(1e-10, 1e-10, 1e-10);
825
615
  handle.visible = false;
826
616
  }
827
617
  }
828
-
829
- if (handle.name === 'XZ') {
618
+ if (handle.name === "XZ") {
830
619
  if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
831
620
  handle.scale.set(1e-10, 1e-10, 1e-10);
832
621
  handle.visible = false;
833
622
  }
834
- } // Flip translate and scale axis ocluded behind another axis
835
-
836
-
837
- if (handle.name.search('X') !== -1) {
623
+ }
624
+ if (handle.name.search("X") !== -1) {
838
625
  if (this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
839
- if (handle.tag === 'fwd') {
626
+ if (handle.tag === "fwd") {
840
627
  handle.visible = false;
841
628
  } else {
842
629
  handle.scale.x *= -1;
843
630
  }
844
- } else if (handle.tag === 'bwd') {
631
+ } else if (handle.tag === "bwd") {
845
632
  handle.visible = false;
846
633
  }
847
634
  }
848
-
849
- if (handle.name.search('Y') !== -1) {
635
+ if (handle.name.search("Y") !== -1) {
850
636
  if (this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
851
- if (handle.tag === 'fwd') {
637
+ if (handle.tag === "fwd") {
852
638
  handle.visible = false;
853
639
  } else {
854
640
  handle.scale.y *= -1;
855
641
  }
856
- } else if (handle.tag === 'bwd') {
642
+ } else if (handle.tag === "bwd") {
857
643
  handle.visible = false;
858
644
  }
859
645
  }
860
-
861
- if (handle.name.search('Z') !== -1) {
646
+ if (handle.name.search("Z") !== -1) {
862
647
  if (this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
863
- if (handle.tag === 'fwd') {
648
+ if (handle.tag === "fwd") {
864
649
  handle.visible = false;
865
650
  } else {
866
651
  handle.scale.z *= -1;
867
652
  }
868
- } else if (handle.tag === 'bwd') {
653
+ } else if (handle.tag === "bwd") {
869
654
  handle.visible = false;
870
655
  }
871
656
  }
872
- } else if (this.mode === 'rotate') {
873
- // Align handles to current local or world rotation
657
+ } else if (this.mode === "rotate") {
874
658
  this.tempQuaternion2.copy(quaternion);
875
659
  this.alignVector.copy(this.eye).applyQuaternion(this.tempQuaternion.copy(quaternion).invert());
876
-
877
- if (handle.name.search('E') !== -1) {
660
+ if (handle.name.search("E") !== -1) {
878
661
  handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.eye, this.zeroVector, this.unitY));
879
662
  }
880
-
881
- if (handle.name === 'X') {
663
+ if (handle.name === "X") {
882
664
  this.tempQuaternion.setFromAxisAngle(this.unitX, Math.atan2(-this.alignVector.y, this.alignVector.z));
883
665
  this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
884
666
  handle.quaternion.copy(this.tempQuaternion);
885
667
  }
886
-
887
- if (handle.name === 'Y') {
668
+ if (handle.name === "Y") {
888
669
  this.tempQuaternion.setFromAxisAngle(this.unitY, Math.atan2(this.alignVector.x, this.alignVector.z));
889
670
  this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
890
671
  handle.quaternion.copy(this.tempQuaternion);
891
672
  }
892
-
893
- if (handle.name === 'Z') {
673
+ if (handle.name === "Z") {
894
674
  this.tempQuaternion.setFromAxisAngle(this.unitZ, Math.atan2(this.alignVector.y, this.alignVector.x));
895
675
  this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
896
676
  handle.quaternion.copy(this.tempQuaternion);
897
677
  }
898
- } // Hide disabled axes
899
-
900
-
901
- handle.visible = handle.visible && (handle.name.indexOf('X') === -1 || this.showX);
902
- handle.visible = handle.visible && (handle.name.indexOf('Y') === -1 || this.showY);
903
- handle.visible = handle.visible && (handle.name.indexOf('Z') === -1 || this.showZ);
904
- handle.visible = handle.visible && (handle.name.indexOf('E') === -1 || this.showX && this.showY && this.showZ); // highlight selected axis
905
- //@ts-ignore
906
-
907
- handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity; //@ts-ignore
908
-
909
- handle.material.tempColor = handle.material.tempColor || handle.material.color.clone(); //@ts-ignore
910
-
911
- handle.material.color.copy(handle.material.tempColor); //@ts-ignore
912
-
678
+ }
679
+ handle.visible = handle.visible && (handle.name.indexOf("X") === -1 || this.showX);
680
+ handle.visible = handle.visible && (handle.name.indexOf("Y") === -1 || this.showY);
681
+ handle.visible = handle.visible && (handle.name.indexOf("Z") === -1 || this.showZ);
682
+ handle.visible = handle.visible && (handle.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ);
683
+ handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity;
684
+ handle.material.tempColor = handle.material.tempColor || handle.material.color.clone();
685
+ handle.material.color.copy(handle.material.tempColor);
913
686
  handle.material.opacity = handle.material.tempOpacity;
914
-
915
687
  if (!this.enabled) {
916
- //@ts-ignore
917
- handle.material.opacity *= 0.5; //@ts-ignore
918
-
919
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
688
+ handle.material.opacity *= 0.5;
689
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
920
690
  } else if (this.axis) {
921
691
  if (handle.name === this.axis) {
922
- //@ts-ignore
923
- handle.material.opacity = 1.0; //@ts-ignore
924
-
925
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
926
- } else if (this.axis.split('').some(function (a) {
692
+ handle.material.opacity = 1;
693
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
694
+ } else if (this.axis.split("").some(function(a) {
927
695
  return handle.name === a;
928
696
  })) {
929
- //@ts-ignore
930
- handle.material.opacity = 1.0; //@ts-ignore
931
-
932
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
697
+ handle.material.opacity = 1;
698
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
933
699
  } else {
934
- //@ts-ignore
935
- handle.material.opacity *= 0.25; //@ts-ignore
936
-
937
- handle.material.color.lerp(new Color(1, 1, 1), 0.5);
700
+ handle.material.opacity *= 0.25;
701
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
938
702
  }
939
703
  }
940
704
  }
941
-
942
705
  super.updateMatrixWorld();
943
- });
944
-
945
- const gizmoMaterial = new MeshBasicMaterial({
706
+ };
707
+ const gizmoMaterial = new THREE.MeshBasicMaterial({
946
708
  depthTest: false,
947
709
  depthWrite: false,
948
710
  transparent: true,
949
- side: DoubleSide,
711
+ side: THREE.DoubleSide,
950
712
  fog: false,
951
713
  toneMapped: false
952
714
  });
953
- const gizmoLineMaterial = new LineBasicMaterial({
715
+ const gizmoLineMaterial = new THREE.LineBasicMaterial({
954
716
  depthTest: false,
955
717
  depthWrite: false,
956
718
  transparent: true,
957
719
  linewidth: 1,
958
720
  fog: false,
959
721
  toneMapped: false
960
- }); // Make unique material for each axis/color
961
-
722
+ });
962
723
  const matInvisible = gizmoMaterial.clone();
963
724
  matInvisible.opacity = 0.15;
964
725
  const matHelper = gizmoMaterial.clone();
965
726
  matHelper.opacity = 0.33;
966
727
  const matRed = gizmoMaterial.clone();
967
- matRed.color.set(0xff0000);
728
+ matRed.color.set(16711680);
968
729
  const matGreen = gizmoMaterial.clone();
969
- matGreen.color.set(0x00ff00);
730
+ matGreen.color.set(65280);
970
731
  const matBlue = gizmoMaterial.clone();
971
- matBlue.color.set(0x0000ff);
732
+ matBlue.color.set(255);
972
733
  const matWhiteTransparent = gizmoMaterial.clone();
973
734
  matWhiteTransparent.opacity = 0.25;
974
735
  const matYellowTransparent = matWhiteTransparent.clone();
975
- matYellowTransparent.color.set(0xffff00);
736
+ matYellowTransparent.color.set(16776960);
976
737
  const matCyanTransparent = matWhiteTransparent.clone();
977
- matCyanTransparent.color.set(0x00ffff);
738
+ matCyanTransparent.color.set(65535);
978
739
  const matMagentaTransparent = matWhiteTransparent.clone();
979
- matMagentaTransparent.color.set(0xff00ff);
740
+ matMagentaTransparent.color.set(16711935);
980
741
  const matYellow = gizmoMaterial.clone();
981
- matYellow.color.set(0xffff00);
742
+ matYellow.color.set(16776960);
982
743
  const matLineRed = gizmoLineMaterial.clone();
983
- matLineRed.color.set(0xff0000);
744
+ matLineRed.color.set(16711680);
984
745
  const matLineGreen = gizmoLineMaterial.clone();
985
- matLineGreen.color.set(0x00ff00);
746
+ matLineGreen.color.set(65280);
986
747
  const matLineBlue = gizmoLineMaterial.clone();
987
- matLineBlue.color.set(0x0000ff);
748
+ matLineBlue.color.set(255);
988
749
  const matLineCyan = gizmoLineMaterial.clone();
989
- matLineCyan.color.set(0x00ffff);
750
+ matLineCyan.color.set(65535);
990
751
  const matLineMagenta = gizmoLineMaterial.clone();
991
- matLineMagenta.color.set(0xff00ff);
752
+ matLineMagenta.color.set(16711935);
992
753
  const matLineYellow = gizmoLineMaterial.clone();
993
- matLineYellow.color.set(0xffff00);
754
+ matLineYellow.color.set(16776960);
994
755
  const matLineGray = gizmoLineMaterial.clone();
995
- matLineGray.color.set(0x787878);
756
+ matLineGray.color.set(7895160);
996
757
  const matLineYellowTransparent = matLineYellow.clone();
997
- matLineYellowTransparent.opacity = 0.25; // reusable geometry
998
-
999
- const arrowGeometry = new CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
1000
- const scaleHandleGeometry = new BoxGeometry(0.125, 0.125, 0.125);
1001
- const lineGeometry = new BufferGeometry();
1002
- lineGeometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
1003
-
758
+ matLineYellowTransparent.opacity = 0.25;
759
+ const arrowGeometry = new THREE.CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
760
+ const scaleHandleGeometry = new THREE.BoxGeometry(0.125, 0.125, 0.125);
761
+ const lineGeometry = new THREE.BufferGeometry();
762
+ lineGeometry.setAttribute("position", new THREE.Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
1004
763
  const CircleGeometry = (radius, arc) => {
1005
- const geometry = new BufferGeometry();
764
+ const geometry = new THREE.BufferGeometry();
1006
765
  const vertices = [];
1007
-
1008
766
  for (let i = 0; i <= 64 * arc; ++i) {
1009
767
  vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
1010
768
  }
1011
-
1012
- geometry.setAttribute('position', new Float32BufferAttribute(vertices, 3));
769
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
1013
770
  return geometry;
1014
- }; // Special geometry for transform helper. If scaled with position vector it spans from [0,0,0] to position
1015
-
1016
-
771
+ };
1017
772
  const TranslateHelperGeometry = () => {
1018
- const geometry = new BufferGeometry();
1019
- geometry.setAttribute('position', new Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
773
+ const geometry = new THREE.BufferGeometry();
774
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
1020
775
  return geometry;
1021
- }; // Gizmo definitions - custom hierarchy definitions for setupGizmo() function
1022
-
1023
-
776
+ };
1024
777
  const gizmoTranslate = {
1025
- X: [[new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, 'fwd'], [new Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, 'bwd'], [new Line(lineGeometry, matLineRed)]],
1026
- Y: [[new Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, 'fwd'], [new Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, 'bwd'], [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]],
1027
- Z: [[new Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, 'fwd'], [new Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, 'bwd'], [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]],
1028
- XYZ: [[new Mesh(new OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
1029
- XY: [[new Mesh(new PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]], [new Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]],
1030
- YZ: [[new Mesh(new PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]], [new Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]], [new Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]],
1031
- XZ: [[new Mesh(new PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()), [0.15, 0, 0.15], [-Math.PI / 2, 0, 0]], [new Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]]
778
+ X: [
779
+ [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, "fwd"],
780
+ [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, "bwd"],
781
+ [new THREE.Line(lineGeometry, matLineRed)]
782
+ ],
783
+ Y: [
784
+ [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, "fwd"],
785
+ [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, "bwd"],
786
+ [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]
787
+ ],
788
+ Z: [
789
+ [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, "fwd"],
790
+ [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, "bwd"],
791
+ [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]
792
+ ],
793
+ XYZ: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
794
+ XY: [
795
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]],
796
+ [new THREE.Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]],
797
+ [new THREE.Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
798
+ ],
799
+ YZ: [
800
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
801
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
802
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
803
+ ],
804
+ XZ: [
805
+ [
806
+ new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()),
807
+ [0.15, 0, 0.15],
808
+ [-Math.PI / 2, 0, 0]
809
+ ],
810
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]],
811
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
812
+ ]
1032
813
  };
1033
814
  const pickerTranslate = {
1034
- X: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
1035
- Y: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
1036
- Z: [[new Mesh(new CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
1037
- XYZ: [[new Mesh(new OctahedronGeometry(0.2, 0), matInvisible)]],
1038
- XY: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
1039
- YZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
1040
- XZ: [[new Mesh(new PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
815
+ X: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
816
+ Y: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
817
+ Z: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
818
+ XYZ: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.2, 0), matInvisible)]],
819
+ XY: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
820
+ YZ: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
821
+ XZ: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
1041
822
  };
1042
823
  const helperTranslate = {
1043
- START: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, 'helper']],
1044
- END: [[new Mesh(new OctahedronGeometry(0.01, 2), matHelper), null, null, null, 'helper']],
1045
- DELTA: [[new Line(TranslateHelperGeometry(), matHelper), null, null, null, 'helper']],
1046
- X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper']],
1047
- Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], 'helper']],
1048
- Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], 'helper']]
824
+ START: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
825
+ END: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
826
+ DELTA: [[new THREE.Line(TranslateHelperGeometry(), matHelper), null, null, null, "helper"]],
827
+ X: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
828
+ Y: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
829
+ Z: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
1049
830
  };
1050
831
  const gizmoRotate = {
1051
- X: [[new Line(CircleGeometry(1, 0.5), matLineRed)], [new Mesh(new OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]],
1052
- Y: [[new Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]], [new Mesh(new OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]],
1053
- Z: [[new Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]], [new Mesh(new OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]],
1054
- E: [[new Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [1.17, 0, 0], [0, 0, -Math.PI / 2], [1, 1, 0.001]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [-1.17, 0, 0], [0, 0, Math.PI / 2], [1, 1, 0.001]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [0, -1.17, 0], [Math.PI, 0, 0], [1, 1, 0.001]], [new Mesh(new CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent), [0, 1.17, 0], [0, 0, 0], [1, 1, 0.001]]],
1055
- XYZE: [[new Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
832
+ X: [
833
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineRed)],
834
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]
835
+ ],
836
+ Y: [
837
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]],
838
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]
839
+ ],
840
+ Z: [
841
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]],
842
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]
843
+ ],
844
+ E: [
845
+ [new THREE.Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]],
846
+ [
847
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
848
+ [1.17, 0, 0],
849
+ [0, 0, -Math.PI / 2],
850
+ [1, 1, 1e-3]
851
+ ],
852
+ [
853
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
854
+ [-1.17, 0, 0],
855
+ [0, 0, Math.PI / 2],
856
+ [1, 1, 1e-3]
857
+ ],
858
+ [
859
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
860
+ [0, -1.17, 0],
861
+ [Math.PI, 0, 0],
862
+ [1, 1, 1e-3]
863
+ ],
864
+ [
865
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
866
+ [0, 1.17, 0],
867
+ [0, 0, 0],
868
+ [1, 1, 1e-3]
869
+ ]
870
+ ],
871
+ XYZE: [[new THREE.Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
1056
872
  };
1057
873
  const helperRotate = {
1058
- AXIS: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper']]
874
+ AXIS: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]]
1059
875
  };
1060
876
  const pickerRotate = {
1061
- X: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
1062
- Y: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
1063
- Z: [[new Mesh(new TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
1064
- E: [[new Mesh(new TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
1065
- XYZE: [[new Mesh(new SphereGeometry(0.7, 10, 8), matInvisible)]]
877
+ X: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
878
+ Y: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
879
+ Z: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
880
+ E: [[new THREE.Mesh(new THREE.TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
881
+ XYZE: [[new THREE.Mesh(new THREE.SphereGeometry(0.7, 10, 8), matInvisible)]]
1066
882
  };
1067
883
  const gizmoScale = {
1068
- X: [[new Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]], [new Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]],
1069
- Y: [[new Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]], [new Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]],
1070
- Z: [[new Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]], [new Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]],
1071
- XY: [[new Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]], [new Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]],
1072
- YZ: [[new Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]], [new Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]], [new Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]],
1073
- XZ: [[new Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]], [new Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]], [new Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]],
1074
- XYZX: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
1075
- XYZY: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
1076
- XYZZ: [[new Mesh(new BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
884
+ X: [
885
+ [new THREE.Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]],
886
+ [new THREE.Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]
887
+ ],
888
+ Y: [
889
+ [new THREE.Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]],
890
+ [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]
891
+ ],
892
+ Z: [
893
+ [new THREE.Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]],
894
+ [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]
895
+ ],
896
+ XY: [
897
+ [new THREE.Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]],
898
+ [new THREE.Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]],
899
+ [new THREE.Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
900
+ ],
901
+ YZ: [
902
+ [new THREE.Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]],
903
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
904
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
905
+ ],
906
+ XZ: [
907
+ [new THREE.Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]],
908
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]],
909
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
910
+ ],
911
+ XYZX: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
912
+ XYZY: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
913
+ XYZZ: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
1077
914
  };
1078
915
  const pickerScale = {
1079
- X: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
1080
- Y: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
1081
- Z: [[new Mesh(new CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
1082
- XY: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
1083
- YZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
1084
- XZ: [[new Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
1085
- XYZX: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
1086
- XYZY: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
1087
- XYZZ: [[new Mesh(new BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
916
+ X: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
917
+ Y: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
918
+ Z: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
919
+ XY: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
920
+ YZ: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
921
+ XZ: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
922
+ XYZX: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
923
+ XYZY: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
924
+ XYZZ: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
1088
925
  };
1089
926
  const helperScale = {
1090
- X: [[new Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], 'helper']],
1091
- Y: [[new Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], 'helper']],
1092
- Z: [[new Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], 'helper']]
1093
- }; // Creates an Object3D with gizmos described in custom hierarchy definition.
1094
- // this is nearly impossible to Type so i'm leaving it
1095
-
1096
- const setupGizmo = gizmoMap => {
1097
- const gizmo = new Object3D();
1098
-
927
+ X: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
928
+ Y: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
929
+ Z: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
930
+ };
931
+ const setupGizmo = (gizmoMap) => {
932
+ const gizmo = new THREE.Object3D();
1099
933
  for (let name in gizmoMap) {
1100
- for (let i = gizmoMap[name].length; i--;) {
934
+ for (let i = gizmoMap[name].length; i--; ) {
1101
935
  const object = gizmoMap[name][i][0].clone();
1102
936
  const position = gizmoMap[name][i][1];
1103
937
  const rotation = gizmoMap[name][i][2];
1104
938
  const scale = gizmoMap[name][i][3];
1105
- const tag = gizmoMap[name][i][4]; // name and tag properties are essential for picking and updating logic.
1106
-
1107
- object.name = name; // @ts-ignore
1108
-
939
+ const tag = gizmoMap[name][i][4];
940
+ object.name = name;
1109
941
  object.tag = tag;
1110
-
1111
942
  if (position) {
1112
943
  object.position.set(position[0], position[1], position[2]);
1113
944
  }
1114
-
1115
945
  if (rotation) {
1116
946
  object.rotation.set(rotation[0], rotation[1], rotation[2]);
1117
947
  }
1118
-
1119
948
  if (scale) {
1120
949
  object.scale.set(scale[0], scale[1], scale[2]);
1121
950
  }
1122
-
1123
951
  object.updateMatrix();
1124
952
  const tempGeometry = object.geometry.clone();
1125
953
  tempGeometry.applyMatrix4(object.matrix);
@@ -1131,145 +959,110 @@ class TransformControlsGizmo extends Object3D {
1131
959
  gizmo.add(object);
1132
960
  }
1133
961
  }
1134
-
1135
962
  return gizmo;
1136
963
  };
1137
-
1138
964
  this.gizmo = {};
1139
965
  this.picker = {};
1140
966
  this.helper = {};
1141
- this.add(this.gizmo['translate'] = setupGizmo(gizmoTranslate));
1142
- this.add(this.gizmo['rotate'] = setupGizmo(gizmoRotate));
1143
- this.add(this.gizmo['scale'] = setupGizmo(gizmoScale));
1144
- this.add(this.picker['translate'] = setupGizmo(pickerTranslate));
1145
- this.add(this.picker['rotate'] = setupGizmo(pickerRotate));
1146
- this.add(this.picker['scale'] = setupGizmo(pickerScale));
1147
- this.add(this.helper['translate'] = setupGizmo(helperTranslate));
1148
- this.add(this.helper['rotate'] = setupGizmo(helperRotate));
1149
- this.add(this.helper['scale'] = setupGizmo(helperScale)); // Pickers should be hidden always
1150
-
1151
- this.picker['translate'].visible = false;
1152
- this.picker['rotate'].visible = false;
1153
- this.picker['scale'].visible = false;
1154
- } // updateMatrixWorld will update transformations and appearance of individual handles
1155
-
1156
-
967
+ this.add(this.gizmo["translate"] = setupGizmo(gizmoTranslate));
968
+ this.add(this.gizmo["rotate"] = setupGizmo(gizmoRotate));
969
+ this.add(this.gizmo["scale"] = setupGizmo(gizmoScale));
970
+ this.add(this.picker["translate"] = setupGizmo(pickerTranslate));
971
+ this.add(this.picker["rotate"] = setupGizmo(pickerRotate));
972
+ this.add(this.picker["scale"] = setupGizmo(pickerScale));
973
+ this.add(this.helper["translate"] = setupGizmo(helperTranslate));
974
+ this.add(this.helper["rotate"] = setupGizmo(helperRotate));
975
+ this.add(this.helper["scale"] = setupGizmo(helperScale));
976
+ this.picker["translate"].visible = false;
977
+ this.picker["rotate"].visible = false;
978
+ this.picker["scale"].visible = false;
979
+ }
1157
980
  }
1158
-
1159
- class TransformControlsPlane extends Mesh {
981
+ class TransformControlsPlane extends THREE.Mesh {
1160
982
  constructor() {
1161
- super(new PlaneGeometry(100000, 100000, 2, 2), new MeshBasicMaterial({
1162
- visible: false,
1163
- wireframe: true,
1164
- side: DoubleSide,
1165
- transparent: true,
1166
- opacity: 0.1,
1167
- toneMapped: false
1168
- }));
1169
-
1170
- _defineProperty(this, "isTransformControlsPlane", true);
1171
-
1172
- _defineProperty(this, "type", 'TransformControlsPlane');
1173
-
1174
- _defineProperty(this, "unitX", new Vector3(1, 0, 0));
1175
-
1176
- _defineProperty(this, "unitY", new Vector3(0, 1, 0));
1177
-
1178
- _defineProperty(this, "unitZ", new Vector3(0, 0, 1));
1179
-
1180
- _defineProperty(this, "tempVector", new Vector3());
1181
-
1182
- _defineProperty(this, "dirVector", new Vector3());
1183
-
1184
- _defineProperty(this, "alignVector", new Vector3());
1185
-
1186
- _defineProperty(this, "tempMatrix", new Matrix4());
1187
-
1188
- _defineProperty(this, "identityQuaternion", new Quaternion());
1189
-
1190
- _defineProperty(this, "cameraQuaternion", new Quaternion());
1191
-
1192
- _defineProperty(this, "worldPosition", new Vector3());
1193
-
1194
- _defineProperty(this, "worldQuaternion", new Quaternion());
1195
-
1196
- _defineProperty(this, "eye", new Vector3());
1197
-
1198
- _defineProperty(this, "axis", null);
1199
-
1200
- _defineProperty(this, "mode", 'translate');
1201
-
1202
- _defineProperty(this, "space", 'world');
1203
-
1204
- _defineProperty(this, "updateMatrixWorld", () => {
983
+ super(
984
+ new THREE.PlaneGeometry(1e5, 1e5, 2, 2),
985
+ new THREE.MeshBasicMaterial({
986
+ visible: false,
987
+ wireframe: true,
988
+ side: THREE.DoubleSide,
989
+ transparent: true,
990
+ opacity: 0.1,
991
+ toneMapped: false
992
+ })
993
+ );
994
+ this.isTransformControlsPlane = true;
995
+ this.type = "TransformControlsPlane";
996
+ this.unitX = new THREE.Vector3(1, 0, 0);
997
+ this.unitY = new THREE.Vector3(0, 1, 0);
998
+ this.unitZ = new THREE.Vector3(0, 0, 1);
999
+ this.tempVector = new THREE.Vector3();
1000
+ this.dirVector = new THREE.Vector3();
1001
+ this.alignVector = new THREE.Vector3();
1002
+ this.tempMatrix = new THREE.Matrix4();
1003
+ this.identityQuaternion = new THREE.Quaternion();
1004
+ this.cameraQuaternion = new THREE.Quaternion();
1005
+ this.worldPosition = new THREE.Vector3();
1006
+ this.worldQuaternion = new THREE.Quaternion();
1007
+ this.eye = new THREE.Vector3();
1008
+ this.axis = null;
1009
+ this.mode = "translate";
1010
+ this.space = "world";
1011
+ this.updateMatrixWorld = () => {
1205
1012
  let space = this.space;
1206
1013
  this.position.copy(this.worldPosition);
1207
- if (this.mode === 'scale') space = 'local'; // scale always oriented to local rotation
1208
-
1209
- this.unitX.set(1, 0, 0).applyQuaternion(space === 'local' ? this.worldQuaternion : this.identityQuaternion);
1210
- this.unitY.set(0, 1, 0).applyQuaternion(space === 'local' ? this.worldQuaternion : this.identityQuaternion);
1211
- this.unitZ.set(0, 0, 1).applyQuaternion(space === 'local' ? this.worldQuaternion : this.identityQuaternion); // Align the plane for current transform mode, axis and space.
1212
-
1014
+ if (this.mode === "scale")
1015
+ space = "local";
1016
+ this.unitX.set(1, 0, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1017
+ this.unitY.set(0, 1, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1018
+ this.unitZ.set(0, 0, 1).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1213
1019
  this.alignVector.copy(this.unitY);
1214
-
1215
1020
  switch (this.mode) {
1216
- case 'translate':
1217
- case 'scale':
1021
+ case "translate":
1022
+ case "scale":
1218
1023
  switch (this.axis) {
1219
- case 'X':
1024
+ case "X":
1220
1025
  this.alignVector.copy(this.eye).cross(this.unitX);
1221
1026
  this.dirVector.copy(this.unitX).cross(this.alignVector);
1222
1027
  break;
1223
-
1224
- case 'Y':
1028
+ case "Y":
1225
1029
  this.alignVector.copy(this.eye).cross(this.unitY);
1226
1030
  this.dirVector.copy(this.unitY).cross(this.alignVector);
1227
1031
  break;
1228
-
1229
- case 'Z':
1032
+ case "Z":
1230
1033
  this.alignVector.copy(this.eye).cross(this.unitZ);
1231
1034
  this.dirVector.copy(this.unitZ).cross(this.alignVector);
1232
1035
  break;
1233
-
1234
- case 'XY':
1036
+ case "XY":
1235
1037
  this.dirVector.copy(this.unitZ);
1236
1038
  break;
1237
-
1238
- case 'YZ':
1039
+ case "YZ":
1239
1040
  this.dirVector.copy(this.unitX);
1240
1041
  break;
1241
-
1242
- case 'XZ':
1042
+ case "XZ":
1243
1043
  this.alignVector.copy(this.unitZ);
1244
1044
  this.dirVector.copy(this.unitY);
1245
1045
  break;
1246
-
1247
- case 'XYZ':
1248
- case 'E':
1046
+ case "XYZ":
1047
+ case "E":
1249
1048
  this.dirVector.set(0, 0, 0);
1250
1049
  break;
1251
1050
  }
1252
-
1253
1051
  break;
1254
-
1255
- case 'rotate':
1052
+ case "rotate":
1256
1053
  default:
1257
- // special case for rotate
1258
1054
  this.dirVector.set(0, 0, 0);
1259
1055
  }
1260
-
1261
1056
  if (this.dirVector.length() === 0) {
1262
- // If in rotate mode, make the plane parallel to camera
1263
1057
  this.quaternion.copy(this.cameraQuaternion);
1264
1058
  } else {
1265
1059
  this.tempMatrix.lookAt(this.tempVector.set(0, 0, 0), this.dirVector, this.alignVector);
1266
1060
  this.quaternion.setFromRotationMatrix(this.tempMatrix);
1267
1061
  }
1268
-
1269
1062
  super.updateMatrixWorld();
1270
- });
1063
+ };
1271
1064
  }
1272
-
1273
1065
  }
1274
-
1275
- export { TransformControls, TransformControlsGizmo, TransformControlsPlane };
1066
+ exports.TransformControls = TransformControls;
1067
+ exports.TransformControlsGizmo = TransformControlsGizmo;
1068
+ exports.TransformControlsPlane = TransformControlsPlane;