super-three 0.179.0 → 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (696) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +14522 -12207
  4. package/build/three.core.js +12005 -10954
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +2270 -1005
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +63 -18
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +16573 -7890
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +16533 -7888
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +12 -4
  17. package/examples/jsm/animation/CCDIKSolver.js +8 -4
  18. package/examples/jsm/controls/ArcballControls.js +15 -12
  19. package/examples/jsm/controls/DragControls.js +9 -59
  20. package/examples/jsm/controls/FirstPersonControls.js +61 -57
  21. package/examples/jsm/controls/FlyControls.js +5 -1
  22. package/examples/jsm/controls/MapControls.js +55 -1
  23. package/examples/jsm/controls/OrbitControls.js +113 -10
  24. package/examples/jsm/controls/PointerLockControls.js +2 -10
  25. package/examples/jsm/controls/TrackballControls.js +9 -9
  26. package/examples/jsm/controls/TransformControls.js +35 -3
  27. package/examples/jsm/csm/CSM.js +2 -1
  28. package/examples/jsm/csm/CSMShadowNode.js +6 -2
  29. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  30. package/examples/jsm/effects/AsciiEffect.js +8 -8
  31. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  32. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  33. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  34. package/examples/jsm/exporters/EXRExporter.js +2 -2
  35. package/examples/jsm/exporters/GLTFExporter.js +185 -34
  36. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  37. package/examples/jsm/exporters/PLYExporter.js +1 -1
  38. package/examples/jsm/exporters/USDZExporter.js +31 -5
  39. package/examples/jsm/geometries/DecalGeometry.js +3 -3
  40. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  41. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  42. package/examples/jsm/geometries/TextGeometry.js +21 -2
  43. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  44. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  45. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  46. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  47. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  48. package/examples/jsm/helpers/ViewHelper.js +110 -13
  49. package/examples/jsm/inspector/Extension.js +13 -0
  50. package/examples/jsm/inspector/Inspector.js +542 -0
  51. package/examples/jsm/inspector/RendererInspector.js +425 -0
  52. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  53. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  54. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  55. package/examples/jsm/inspector/tabs/Console.js +238 -0
  56. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  57. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  58. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  59. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  60. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  61. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  62. package/examples/jsm/inspector/ui/Graph.js +95 -0
  63. package/examples/jsm/inspector/ui/Item.js +170 -0
  64. package/examples/jsm/inspector/ui/List.js +75 -0
  65. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  66. package/examples/jsm/inspector/ui/Style.js +1667 -0
  67. package/examples/jsm/inspector/ui/Tab.js +265 -0
  68. package/examples/jsm/inspector/ui/Values.js +476 -0
  69. package/examples/jsm/inspector/ui/utils.js +69 -0
  70. package/examples/jsm/interaction/InteractionManager.js +226 -0
  71. package/examples/jsm/interactive/HTMLMesh.js +6 -10
  72. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  73. package/examples/jsm/interactive/SelectionBox.js +30 -0
  74. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  75. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  76. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  77. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  78. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  79. package/examples/jsm/lines/Line2.js +3 -3
  80. package/examples/jsm/lines/LineGeometry.js +1 -1
  81. package/examples/jsm/lines/LineMaterial.js +7 -1
  82. package/examples/jsm/lines/LineSegments2.js +2 -2
  83. package/examples/jsm/lines/Wireframe.js +2 -2
  84. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  85. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  86. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  87. package/examples/jsm/loaders/3DMLoader.js +5 -4
  88. package/examples/jsm/loaders/3MFLoader.js +3 -3
  89. package/examples/jsm/loaders/AMFLoader.js +2 -2
  90. package/examples/jsm/loaders/ColladaLoader.js +27 -4029
  91. package/examples/jsm/loaders/DDSLoader.js +1 -1
  92. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  93. package/examples/jsm/loaders/EXRLoader.js +692 -53
  94. package/examples/jsm/loaders/FBXLoader.js +237 -39
  95. package/examples/jsm/loaders/FontLoader.js +23 -5
  96. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  97. package/examples/jsm/loaders/GLTFLoader.js +159 -185
  98. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  99. package/examples/jsm/loaders/HDRLoader.js +485 -0
  100. package/examples/jsm/loaders/KMZLoader.js +5 -5
  101. package/examples/jsm/loaders/KTX2Loader.js +162 -53
  102. package/examples/jsm/loaders/KTXLoader.js +2 -2
  103. package/examples/jsm/loaders/LDrawLoader.js +41 -50
  104. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  105. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  106. package/examples/jsm/loaders/LWOLoader.js +9 -41
  107. package/examples/jsm/loaders/MaterialXLoader.js +22 -5
  108. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  109. package/examples/jsm/loaders/OBJLoader.js +1 -1
  110. package/examples/jsm/loaders/PCDLoader.js +4 -2
  111. package/examples/jsm/loaders/PDBLoader.js +1 -1
  112. package/examples/jsm/loaders/RGBELoader.js +7 -473
  113. package/examples/jsm/loaders/SVGLoader.js +4 -4
  114. package/examples/jsm/loaders/TDSLoader.js +0 -2
  115. package/examples/jsm/loaders/TGALoader.js +0 -2
  116. package/examples/jsm/loaders/TTFLoader.js +4 -4
  117. package/examples/jsm/loaders/USDLoader.js +100 -40
  118. package/examples/jsm/loaders/UltraHDRLoader.js +287 -162
  119. package/examples/jsm/loaders/VOXLoader.js +660 -117
  120. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  121. package/examples/jsm/loaders/VTKLoader.js +42 -25
  122. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  123. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  124. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  125. package/examples/jsm/loaders/usd/USDAParser.js +450 -363
  126. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  127. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  128. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  129. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  130. package/examples/jsm/math/ColorSpaces.js +19 -1
  131. package/examples/jsm/math/ConvexHull.js +3 -3
  132. package/examples/jsm/math/ImprovedNoise.js +1 -1
  133. package/examples/jsm/math/Lut.js +2 -2
  134. package/examples/jsm/math/Octree.js +131 -1
  135. package/examples/jsm/math/SimplexNoise.js +1 -1
  136. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  137. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  138. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  139. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  140. package/examples/jsm/misc/RollerCoaster.js +42 -4
  141. package/examples/jsm/misc/TubePainter.js +383 -40
  142. package/examples/jsm/misc/Volume.js +1 -2
  143. package/examples/jsm/misc/VolumeSlice.js +0 -1
  144. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  145. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  146. package/examples/jsm/objects/LensflareMesh.js +1 -1
  147. package/examples/jsm/objects/Reflector.js +73 -25
  148. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  149. package/examples/jsm/objects/Sky.js +91 -7
  150. package/examples/jsm/objects/SkyMesh.js +151 -17
  151. package/examples/jsm/objects/Water.js +7 -6
  152. package/examples/jsm/objects/Water2.js +5 -3
  153. package/examples/jsm/objects/WaterMesh.js +11 -13
  154. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  155. package/examples/jsm/physics/JoltPhysics.js +10 -6
  156. package/examples/jsm/physics/RapierPhysics.js +9 -5
  157. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  158. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  159. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  160. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  161. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  162. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  163. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  164. package/examples/jsm/postprocessing/UnrealBloomPass.js +56 -24
  165. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  166. package/examples/jsm/renderers/CSS3DRenderer.js +8 -7
  167. package/examples/jsm/renderers/Projector.js +246 -28
  168. package/examples/jsm/renderers/SVGRenderer.js +175 -61
  169. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  170. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  171. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  172. package/examples/jsm/shaders/BokehShader.js +1 -1
  173. package/examples/jsm/shaders/BokehShader2.js +1 -1
  174. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  175. package/examples/jsm/shaders/FocusShader.js +1 -1
  176. package/examples/jsm/shaders/GTAOShader.js +21 -8
  177. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  178. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  179. package/examples/jsm/shaders/PoissonDenoiseShader.js +8 -4
  180. package/examples/jsm/shaders/SAOShader.js +17 -4
  181. package/examples/jsm/shaders/SSAOShader.js +11 -1
  182. package/examples/jsm/shaders/SSRShader.js +7 -6
  183. package/examples/jsm/shaders/SepiaShader.js +1 -1
  184. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  185. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  186. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +3 -5
  187. package/examples/jsm/shaders/VignetteShader.js +1 -1
  188. package/examples/jsm/transpiler/AST.js +44 -0
  189. package/examples/jsm/transpiler/GLSLDecoder.js +85 -25
  190. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  191. package/examples/jsm/transpiler/TSLEncoder.js +52 -10
  192. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  193. package/examples/jsm/transpiler/WGSLEncoder.js +51 -0
  194. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  195. package/examples/jsm/tsl/display/AfterImageNode.js +36 -24
  196. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  197. package/examples/jsm/tsl/display/AnamorphicNode.js +40 -5
  198. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  199. package/examples/jsm/tsl/display/BloomNode.js +23 -9
  200. package/examples/jsm/tsl/display/CRT.js +150 -0
  201. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +5 -37
  202. package/examples/jsm/tsl/display/DenoiseNode.js +3 -1
  203. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  204. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  205. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  206. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  207. package/examples/jsm/tsl/display/GTAONode.js +59 -9
  208. package/examples/jsm/tsl/display/GaussianBlurNode.js +68 -35
  209. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  210. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  211. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  212. package/examples/jsm/tsl/display/OutlineNode.js +81 -20
  213. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  214. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  215. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  216. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  217. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  218. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  219. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  220. package/examples/jsm/tsl/display/SSRNode.js +186 -69
  221. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  222. package/examples/jsm/tsl/display/Shape.js +29 -0
  223. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  224. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  225. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  226. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  227. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  228. package/examples/jsm/tsl/display/TRAANode.js +381 -75
  229. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  230. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  231. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  232. package/examples/jsm/tsl/display/hashBlur.js +16 -18
  233. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  234. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  235. package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
  236. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  237. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  238. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  239. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  240. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  241. package/examples/jsm/tsl/math/Bayer.js +53 -3
  242. package/examples/jsm/utils/BufferGeometryUtils.js +3 -4
  243. package/examples/jsm/utils/ColorUtils.js +76 -0
  244. package/examples/jsm/utils/LDrawUtils.js +1 -1
  245. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  246. package/examples/jsm/utils/ShadowMapViewerGPU.js +13 -6
  247. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  248. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  249. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  250. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  251. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  252. package/examples/jsm/webxr/XRHandModelFactory.js +4 -7
  253. package/package.json +27 -38
  254. package/src/Three.Core.js +7 -3
  255. package/src/Three.TSL.js +61 -16
  256. package/src/Three.WebGPU.Nodes.js +7 -0
  257. package/src/Three.WebGPU.js +11 -0
  258. package/src/Three.js +1 -0
  259. package/src/animation/AnimationAction.js +12 -2
  260. package/src/animation/AnimationClip.js +21 -5
  261. package/src/animation/AnimationMixer.js +9 -3
  262. package/src/animation/AnimationObjectGroup.js +2 -1
  263. package/src/animation/AnimationUtils.js +1 -12
  264. package/src/animation/KeyframeTrack.js +54 -14
  265. package/src/animation/PropertyBinding.js +12 -11
  266. package/src/animation/PropertyMixer.js +4 -4
  267. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  268. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  269. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  270. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  271. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  272. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  273. package/src/audio/Audio.js +11 -10
  274. package/src/audio/AudioContext.js +2 -2
  275. package/src/audio/AudioListener.js +5 -3
  276. package/src/audio/PositionalAudio.js +1 -1
  277. package/src/cameras/Camera.js +32 -2
  278. package/src/cameras/CubeCamera.js +20 -0
  279. package/src/cameras/OrthographicCamera.js +1 -1
  280. package/src/cameras/PerspectiveCamera.js +1 -1
  281. package/src/cameras/StereoCamera.js +2 -2
  282. package/src/constants.js +100 -7
  283. package/src/core/BufferAttribute.js +13 -1
  284. package/src/core/BufferGeometry.js +24 -12
  285. package/src/core/Clock.js +7 -0
  286. package/src/core/EventDispatcher.js +1 -1
  287. package/src/core/InterleavedBuffer.js +1 -1
  288. package/src/core/InterleavedBufferAttribute.js +3 -2
  289. package/src/core/Object3D.js +55 -6
  290. package/src/core/Raycaster.js +4 -3
  291. package/src/core/RenderTarget.js +14 -5
  292. package/src/extras/Controls.js +5 -4
  293. package/src/extras/DataUtils.js +2 -1
  294. package/src/extras/Earcut.js +6 -0
  295. package/src/extras/ImageUtils.js +2 -2
  296. package/src/extras/PMREMGenerator.js +259 -57
  297. package/src/extras/TextureUtils.js +6 -1
  298. package/src/extras/core/Curve.js +2 -1
  299. package/src/extras/core/Interpolations.js +7 -1
  300. package/src/extras/core/ShapePath.js +4 -4
  301. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  302. package/src/extras/lib/earcut.js +8 -8
  303. package/src/geometries/BoxGeometry.js +1 -0
  304. package/src/geometries/CapsuleGeometry.js +1 -0
  305. package/src/geometries/CircleGeometry.js +1 -0
  306. package/src/geometries/ConeGeometry.js +1 -0
  307. package/src/geometries/CylinderGeometry.js +1 -0
  308. package/src/geometries/DodecahedronGeometry.js +1 -0
  309. package/src/geometries/ExtrudeGeometry.js +10 -8
  310. package/src/geometries/IcosahedronGeometry.js +1 -0
  311. package/src/geometries/LatheGeometry.js +1 -0
  312. package/src/geometries/OctahedronGeometry.js +1 -0
  313. package/src/geometries/PlaneGeometry.js +1 -0
  314. package/src/geometries/PolyhedronGeometry.js +1 -1
  315. package/src/geometries/RingGeometry.js +1 -0
  316. package/src/geometries/ShapeGeometry.js +1 -0
  317. package/src/geometries/SphereGeometry.js +1 -0
  318. package/src/geometries/TetrahedronGeometry.js +1 -0
  319. package/src/geometries/TorusGeometry.js +9 -3
  320. package/src/geometries/TorusKnotGeometry.js +1 -0
  321. package/src/geometries/TubeGeometry.js +1 -0
  322. package/src/helpers/CameraHelper.js +4 -1
  323. package/src/helpers/DirectionalLightHelper.js +4 -1
  324. package/src/helpers/HemisphereLightHelper.js +3 -0
  325. package/src/helpers/PointLightHelper.js +1 -25
  326. package/src/helpers/SpotLightHelper.js +3 -0
  327. package/src/lights/DirectionalLight.js +13 -0
  328. package/src/lights/HemisphereLight.js +10 -0
  329. package/src/lights/Light.js +1 -11
  330. package/src/lights/LightProbe.js +0 -15
  331. package/src/lights/LightShadow.js +15 -6
  332. package/src/lights/PointLight.js +15 -0
  333. package/src/lights/PointLightShadow.js +0 -86
  334. package/src/lights/SpotLight.js +22 -1
  335. package/src/lights/webgpu/IESSpotLight.js +2 -1
  336. package/src/lights/webgpu/ProjectorLight.js +1 -1
  337. package/src/loaders/AnimationLoader.js +2 -1
  338. package/src/loaders/AudioLoader.js +13 -2
  339. package/src/loaders/BufferGeometryLoader.js +2 -2
  340. package/src/loaders/Cache.js +30 -2
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  683. package/src/utils.js +344 -3
  684. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
  685. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  686. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  687. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  688. package/src/nodes/accessors/SceneNode.js +0 -144
  689. package/src/nodes/code/ScriptableNode.js +0 -726
  690. package/src/nodes/code/ScriptableValueNode.js +0 -253
  691. package/src/nodes/display/PosterizeNode.js +0 -65
  692. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  693. package/src/nodes/utils/RemapNode.js +0 -125
  694. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  695. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  696. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -1,4 +1,5 @@
1
1
  import { clamp } from './MathUtils.js';
2
+ import { warn } from '../utils.js';
2
3
 
3
4
  /**
4
5
  * Class for representing a Quaternion. Quaternions are used in three.js to represent rotations.
@@ -45,7 +46,7 @@ class Quaternion {
45
46
 
46
47
  /**
47
48
  * Interpolates between two quaternions via SLERP. This implementation assumes the
48
- * quaternion data are managed in flat arrays.
49
+ * quaternion data are managed in flat arrays.
49
50
  *
50
51
  * @param {Array<number>} dst - The destination array.
51
52
  * @param {number} dstOffset - An offset into the destination array.
@@ -53,70 +54,61 @@ class Quaternion {
53
54
  * @param {number} srcOffset0 - An offset into the first source array.
54
55
  * @param {Array<number>} src1 - The source array of the second quaternion.
55
56
  * @param {number} srcOffset1 - An offset into the second source array.
56
- * @param {number} t - The interpolation factor in the range `[0,1]`.
57
+ * @param {number} t - The interpolation factor. A value in the range `[0,1]` will interpolate. A value outside the range `[0,1]` will extrapolate.
57
58
  * @see {@link Quaternion#slerp}
58
59
  */
59
60
  static slerpFlat( dst, dstOffset, src0, srcOffset0, src1, srcOffset1, t ) {
60
61
 
61
- // fuzz-free, array-based Quaternion SLERP operation
62
-
63
62
  let x0 = src0[ srcOffset0 + 0 ],
64
63
  y0 = src0[ srcOffset0 + 1 ],
65
64
  z0 = src0[ srcOffset0 + 2 ],
66
65
  w0 = src0[ srcOffset0 + 3 ];
67
66
 
68
- const x1 = src1[ srcOffset1 + 0 ],
67
+ let x1 = src1[ srcOffset1 + 0 ],
69
68
  y1 = src1[ srcOffset1 + 1 ],
70
69
  z1 = src1[ srcOffset1 + 2 ],
71
70
  w1 = src1[ srcOffset1 + 3 ];
72
71
 
73
- if ( t === 0 ) {
74
-
75
- dst[ dstOffset + 0 ] = x0;
76
- dst[ dstOffset + 1 ] = y0;
77
- dst[ dstOffset + 2 ] = z0;
78
- dst[ dstOffset + 3 ] = w0;
79
- return;
72
+ if ( w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1 ) {
80
73
 
81
- }
74
+ let dot = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1;
82
75
 
83
- if ( t === 1 ) {
76
+ if ( dot < 0 ) {
84
77
 
85
- dst[ dstOffset + 0 ] = x1;
86
- dst[ dstOffset + 1 ] = y1;
87
- dst[ dstOffset + 2 ] = z1;
88
- dst[ dstOffset + 3 ] = w1;
89
- return;
78
+ x1 = - x1;
79
+ y1 = - y1;
80
+ z1 = - z1;
81
+ w1 = - w1;
90
82
 
91
- }
83
+ dot = - dot;
92
84
 
93
- if ( w0 !== w1 || x0 !== x1 || y0 !== y1 || z0 !== z1 ) {
85
+ }
94
86
 
95
87
  let s = 1 - t;
96
- const cos = x0 * x1 + y0 * y1 + z0 * z1 + w0 * w1,
97
- dir = ( cos >= 0 ? 1 : - 1 ),
98
- sqrSin = 1 - cos * cos;
99
88
 
100
- // Skip the Slerp for tiny steps to avoid numeric problems:
101
- if ( sqrSin > Number.EPSILON ) {
89
+ if ( dot < 0.9995 ) {
102
90
 
103
- const sin = Math.sqrt( sqrSin ),
104
- len = Math.atan2( sin, cos * dir );
91
+ // slerp
105
92
 
106
- s = Math.sin( s * len ) / sin;
107
- t = Math.sin( t * len ) / sin;
93
+ const theta = Math.acos( dot );
94
+ const sin = Math.sin( theta );
108
95
 
109
- }
96
+ s = Math.sin( s * theta ) / sin;
97
+ t = Math.sin( t * theta ) / sin;
110
98
 
111
- const tDir = t * dir;
99
+ x0 = x0 * s + x1 * t;
100
+ y0 = y0 * s + y1 * t;
101
+ z0 = z0 * s + z1 * t;
102
+ w0 = w0 * s + w1 * t;
112
103
 
113
- x0 = x0 * s + x1 * tDir;
114
- y0 = y0 * s + y1 * tDir;
115
- z0 = z0 * s + z1 * tDir;
116
- w0 = w0 * s + w1 * tDir;
104
+ } else {
117
105
 
118
- // Normalize in case we just did a lerp:
119
- if ( s === 1 - t ) {
106
+ // for small angles, lerp then normalize
107
+
108
+ x0 = x0 * s + x1 * t;
109
+ y0 = y0 * s + y1 * t;
110
+ z0 = z0 * s + z1 * t;
111
+ w0 = w0 * s + w1 * t;
120
112
 
121
113
  const f = 1 / Math.sqrt( x0 * x0 + y0 * y0 + z0 * z0 + w0 * w0 );
122
114
 
@@ -370,7 +362,7 @@ class Quaternion {
370
362
  break;
371
363
 
372
364
  default:
373
- console.warn( 'THREE.Quaternion: .setFromEuler() encountered an unknown order: ' + order );
365
+ warn( 'Quaternion: .setFromEuler() encountered an unknown order: ' + order );
374
366
 
375
367
  }
376
368
 
@@ -718,77 +710,61 @@ class Quaternion {
718
710
  }
719
711
 
720
712
  /**
721
- * Performs a spherical linear interpolation between quaternions.
713
+ * Performs a spherical linear interpolation between this quaternion and the target quaternion.
722
714
  *
723
715
  * @param {Quaternion} qb - The target quaternion.
724
- * @param {number} t - The interpolation factor in the closed interval `[0, 1]`.
716
+ * @param {number} t - The interpolation factor. A value in the range `[0,1]` will interpolate. A value outside the range `[0,1]` will extrapolate.
725
717
  * @return {Quaternion} A reference to this quaternion.
726
718
  */
727
719
  slerp( qb, t ) {
728
720
 
729
- if ( t === 0 ) return this;
730
- if ( t === 1 ) return this.copy( qb );
721
+ let x = qb._x, y = qb._y, z = qb._z, w = qb._w;
731
722
 
732
- const x = this._x, y = this._y, z = this._z, w = this._w;
723
+ let dot = this.dot( qb );
733
724
 
734
- // http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/slerp/
725
+ if ( dot < 0 ) {
735
726
 
736
- let cosHalfTheta = w * qb._w + x * qb._x + y * qb._y + z * qb._z;
727
+ x = - x;
728
+ y = - y;
729
+ z = - z;
730
+ w = - w;
737
731
 
738
- if ( cosHalfTheta < 0 ) {
732
+ dot = - dot;
739
733
 
740
- this._w = - qb._w;
741
- this._x = - qb._x;
742
- this._y = - qb._y;
743
- this._z = - qb._z;
744
-
745
- cosHalfTheta = - cosHalfTheta;
734
+ }
746
735
 
747
- } else {
736
+ let s = 1 - t;
748
737
 
749
- this.copy( qb );
738
+ if ( dot < 0.9995 ) {
750
739
 
751
- }
740
+ // slerp
752
741
 
753
- if ( cosHalfTheta >= 1.0 ) {
742
+ const theta = Math.acos( dot );
743
+ const sin = Math.sin( theta );
754
744
 
755
- this._w = w;
756
- this._x = x;
757
- this._y = y;
758
- this._z = z;
745
+ s = Math.sin( s * theta ) / sin;
746
+ t = Math.sin( t * theta ) / sin;
759
747
 
760
- return this;
748
+ this._x = this._x * s + x * t;
749
+ this._y = this._y * s + y * t;
750
+ this._z = this._z * s + z * t;
751
+ this._w = this._w * s + w * t;
761
752
 
762
- }
753
+ this._onChangeCallback();
763
754
 
764
- const sqrSinHalfTheta = 1.0 - cosHalfTheta * cosHalfTheta;
755
+ } else {
765
756
 
766
- if ( sqrSinHalfTheta <= Number.EPSILON ) {
757
+ // for small angles, lerp then normalize
767
758
 
768
- const s = 1 - t;
769
- this._w = s * w + t * this._w;
770
- this._x = s * x + t * this._x;
771
- this._y = s * y + t * this._y;
772
- this._z = s * z + t * this._z;
759
+ this._x = this._x * s + x * t;
760
+ this._y = this._y * s + y * t;
761
+ this._z = this._z * s + z * t;
762
+ this._w = this._w * s + w * t;
773
763
 
774
764
  this.normalize(); // normalize calls _onChangeCallback()
775
765
 
776
- return this;
777
-
778
766
  }
779
767
 
780
- const sinHalfTheta = Math.sqrt( sqrSinHalfTheta );
781
- const halfTheta = Math.atan2( sinHalfTheta, cosHalfTheta );
782
- const ratioA = Math.sin( ( 1 - t ) * halfTheta ) / sinHalfTheta,
783
- ratioB = Math.sin( t * halfTheta ) / sinHalfTheta;
784
-
785
- this._w = ( w * ratioA + this._w * ratioB );
786
- this._x = ( x * ratioA + this._x * ratioB );
787
- this._y = ( y * ratioA + this._y * ratioB );
788
- this._z = ( z * ratioA + this._z * ratioB );
789
-
790
- this._onChangeCallback();
791
-
792
768
  return this;
793
769
 
794
770
  }
@@ -405,7 +405,7 @@ class Sphere {
405
405
  * Returns a serialized structure of the bounding sphere.
406
406
  *
407
407
  * @param {Object} json - The serialized json to set the sphere from.
408
- * @return {Box3} A reference to this bounding sphere.
408
+ * @return {Sphere} A reference to this bounding sphere.
409
409
  */
410
410
  fromJSON( json ) {
411
411
 
@@ -2,7 +2,7 @@ import { clamp } from './MathUtils.js';
2
2
 
3
3
  /**
4
4
  * This class can be used to represent points in 3D space as
5
- * [Spherical coordinates]{@link https://en.wikipedia.org/wiki/Spherical_coordinate_system}.
5
+ * [Spherical coordinates](https://en.wikipedia.org/wiki/Spherical_coordinate_system).
6
6
  */
7
7
  class Spherical {
8
8
 
@@ -228,7 +228,7 @@ class Triangle {
228
228
  _v1.subVectors( a, b );
229
229
 
230
230
  // strictly front facing
231
- return ( _v0.cross( _v1 ).dot( direction ) < 0 ) ? true : false;
231
+ return _v0.cross( _v1 ).dot( direction ) < 0;
232
232
 
233
233
  }
234
234
 
@@ -27,13 +27,7 @@ import { clamp } from './MathUtils.js';
27
27
  */
28
28
  class Vector2 {
29
29
 
30
- /**
31
- * Constructs a new 2D vector.
32
- *
33
- * @param {number} [x=0] - The x value of this vector.
34
- * @param {number} [y=0] - The y value of this vector.
35
- */
36
- constructor( x = 0, y = 0 ) {
30
+ static {
37
31
 
38
32
  /**
39
33
  * This flag can be used for type testing.
@@ -44,6 +38,16 @@ class Vector2 {
44
38
  */
45
39
  Vector2.prototype.isVector2 = true;
46
40
 
41
+ }
42
+
43
+ /**
44
+ * Constructs a new 2D vector.
45
+ *
46
+ * @param {number} [x=0] - The x value of this vector.
47
+ * @param {number} [y=0] - The y value of this vector.
48
+ */
49
+ constructor( x = 0, y = 0 ) {
50
+
47
51
  /**
48
52
  * The x value of this vector.
49
53
  *
@@ -28,14 +28,7 @@ import { Quaternion } from './Quaternion.js';
28
28
  */
29
29
  class Vector3 {
30
30
 
31
- /**
32
- * Constructs a new 3D vector.
33
- *
34
- * @param {number} [x=0] - The x value of this vector.
35
- * @param {number} [y=0] - The y value of this vector.
36
- * @param {number} [z=0] - The z value of this vector.
37
- */
38
- constructor( x = 0, y = 0, z = 0 ) {
31
+ static {
39
32
 
40
33
  /**
41
34
  * This flag can be used for type testing.
@@ -46,6 +39,17 @@ class Vector3 {
46
39
  */
47
40
  Vector3.prototype.isVector3 = true;
48
41
 
42
+ }
43
+
44
+ /**
45
+ * Constructs a new 3D vector.
46
+ *
47
+ * @param {number} [x=0] - The x value of this vector.
48
+ * @param {number} [y=0] - The y value of this vector.
49
+ * @param {number} [z=0] - The z value of this vector.
50
+ */
51
+ constructor( x = 0, y = 0, z = 0 ) {
52
+
49
53
  /**
50
54
  * The x value of this vector.
51
55
  *
@@ -106,7 +110,7 @@ class Vector3 {
106
110
  }
107
111
 
108
112
  /**
109
- * Sets the vector's x component to the given value
113
+ * Sets the vector's x component to the given value.
110
114
  *
111
115
  * @param {number} x - The value to set.
112
116
  * @return {Vector3} A reference to this vector.
@@ -120,7 +124,7 @@ class Vector3 {
120
124
  }
121
125
 
122
126
  /**
123
- * Sets the vector's y component to the given value
127
+ * Sets the vector's y component to the given value.
124
128
  *
125
129
  * @param {number} y - The value to set.
126
130
  * @return {Vector3} A reference to this vector.
@@ -134,7 +138,7 @@ class Vector3 {
134
138
  }
135
139
 
136
140
  /**
137
- * Sets the vector's z component to the given value
141
+ * Sets the vector's z component to the given value.
138
142
  *
139
143
  * @param {number} z - The value to set.
140
144
  * @return {Vector3} A reference to this vector.
@@ -744,8 +748,6 @@ class Vector3 {
744
748
 
745
749
  }
746
750
 
747
- // TODO lengthSquared?
748
-
749
751
  /**
750
752
  * Computes the square of the Euclidean length (straight-line length) from
751
753
  * (0, 0, 0) to (x, y, z). If you are comparing the lengths of vectors, you should
@@ -26,15 +26,7 @@ import { clamp } from './MathUtils.js';
26
26
  */
27
27
  class Vector4 {
28
28
 
29
- /**
30
- * Constructs a new 4D vector.
31
- *
32
- * @param {number} [x=0] - The x value of this vector.
33
- * @param {number} [y=0] - The y value of this vector.
34
- * @param {number} [z=0] - The z value of this vector.
35
- * @param {number} [w=1] - The w value of this vector.
36
- */
37
- constructor( x = 0, y = 0, z = 0, w = 1 ) {
29
+ static {
38
30
 
39
31
  /**
40
32
  * This flag can be used for type testing.
@@ -45,6 +37,18 @@ class Vector4 {
45
37
  */
46
38
  Vector4.prototype.isVector4 = true;
47
39
 
40
+ }
41
+
42
+ /**
43
+ * Constructs a new 4D vector.
44
+ *
45
+ * @param {number} [x=0] - The x value of this vector.
46
+ * @param {number} [y=0] - The y value of this vector.
47
+ * @param {number} [z=0] - The z value of this vector.
48
+ * @param {number} [w=1] - The w value of this vector.
49
+ */
50
+ constructor( x = 0, y = 0, z = 0, w = 1 ) {
51
+
48
52
  /**
49
53
  * The x value of this vector.
50
54
  *
@@ -0,0 +1,108 @@
1
+ import { Interpolant } from '../Interpolant.js';
2
+
3
+ /**
4
+ * A Bezier interpolant using cubic Bezier curves with 2D control points.
5
+ *
6
+ * This interpolant supports the COLLADA/Maya style of Bezier animation where
7
+ * each keyframe has explicit in/out tangent control points specified as
8
+ * 2D coordinates (time, value).
9
+ *
10
+ * The tangent data must be provided via the `settings` object:
11
+ * - `settings.inTangents`: Float32Array with [time, value] pairs per keyframe per component
12
+ * - `settings.outTangents`: Float32Array with [time, value] pairs per keyframe per component
13
+ *
14
+ * For a track with N keyframes and stride S:
15
+ * - Each tangent array has N * S * 2 values
16
+ * - Layout: [k0_c0_time, k0_c0_value, k0_c1_time, k0_c1_value, ..., k0_cS_time, k0_cS_value,
17
+ * k1_c0_time, k1_c0_value, ...]
18
+ *
19
+ * @augments Interpolant
20
+ */
21
+ class BezierInterpolant extends Interpolant {
22
+
23
+ interpolate_( i1, t0, t, t1 ) {
24
+
25
+ const result = this.resultBuffer;
26
+ const values = this.sampleValues;
27
+ const stride = this.valueSize;
28
+
29
+ const offset1 = i1 * stride;
30
+ const offset0 = offset1 - stride;
31
+
32
+ const settings = this.settings || this.DefaultSettings_;
33
+ const inTangents = settings.inTangents;
34
+ const outTangents = settings.outTangents;
35
+
36
+ // If no tangent data, fall back to linear interpolation
37
+ if ( ! inTangents || ! outTangents ) {
38
+
39
+ const weight1 = ( t - t0 ) / ( t1 - t0 );
40
+ const weight0 = 1 - weight1;
41
+
42
+ for ( let i = 0; i !== stride; ++ i ) {
43
+
44
+ result[ i ] = values[ offset0 + i ] * weight0 + values[ offset1 + i ] * weight1;
45
+
46
+ }
47
+
48
+ return result;
49
+
50
+ }
51
+
52
+ const tangentStride = stride * 2;
53
+ const i0 = i1 - 1;
54
+
55
+ for ( let i = 0; i !== stride; ++ i ) {
56
+
57
+ const v0 = values[ offset0 + i ];
58
+ const v1 = values[ offset1 + i ];
59
+
60
+ // outTangent of previous keyframe (C0)
61
+ const outTangentOffset = i0 * tangentStride + i * 2;
62
+ const c0x = outTangents[ outTangentOffset ];
63
+ const c0y = outTangents[ outTangentOffset + 1 ];
64
+
65
+ // inTangent of current keyframe (C1)
66
+ const inTangentOffset = i1 * tangentStride + i * 2;
67
+ const c1x = inTangents[ inTangentOffset ];
68
+ const c1y = inTangents[ inTangentOffset + 1 ];
69
+
70
+ // Solve for Bezier parameter s where Bx(s) = t using Newton-Raphson
71
+ let s = ( t - t0 ) / ( t1 - t0 );
72
+ let s2, s3, oneMinusS, oneMinusS2, oneMinusS3;
73
+
74
+ for ( let iter = 0; iter < 8; iter ++ ) {
75
+
76
+ s2 = s * s;
77
+ s3 = s2 * s;
78
+ oneMinusS = 1 - s;
79
+ oneMinusS2 = oneMinusS * oneMinusS;
80
+ oneMinusS3 = oneMinusS2 * oneMinusS;
81
+
82
+ // Bezier X(s) = (1-s)³·t0 + 3(1-s)²s·c0x + 3(1-s)s²·c1x + s³·t1
83
+ const bx = oneMinusS3 * t0 + 3 * oneMinusS2 * s * c0x + 3 * oneMinusS * s2 * c1x + s3 * t1;
84
+
85
+ const error = bx - t;
86
+ if ( Math.abs( error ) < 1e-10 ) break;
87
+
88
+ // Derivative dX/ds
89
+ const dbx = 3 * oneMinusS2 * ( c0x - t0 ) + 6 * oneMinusS * s * ( c1x - c0x ) + 3 * s2 * ( t1 - c1x );
90
+ if ( Math.abs( dbx ) < 1e-10 ) break;
91
+
92
+ s = s - error / dbx;
93
+ s = Math.max( 0, Math.min( 1, s ) );
94
+
95
+ }
96
+
97
+ // Evaluate Bezier Y(s)
98
+ result[ i ] = oneMinusS3 * v0 + 3 * oneMinusS2 * s * c0y + 3 * oneMinusS * s2 * c1y + s3 * v1;
99
+
100
+ }
101
+
102
+ return result;
103
+
104
+ }
105
+
106
+ }
107
+
108
+ export { BezierInterpolant };