super-three 0.179.0 → 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (696) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +14522 -12207
  4. package/build/three.core.js +12005 -10954
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +2270 -1005
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +63 -18
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +16573 -7890
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +16533 -7888
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +12 -4
  17. package/examples/jsm/animation/CCDIKSolver.js +8 -4
  18. package/examples/jsm/controls/ArcballControls.js +15 -12
  19. package/examples/jsm/controls/DragControls.js +9 -59
  20. package/examples/jsm/controls/FirstPersonControls.js +61 -57
  21. package/examples/jsm/controls/FlyControls.js +5 -1
  22. package/examples/jsm/controls/MapControls.js +55 -1
  23. package/examples/jsm/controls/OrbitControls.js +113 -10
  24. package/examples/jsm/controls/PointerLockControls.js +2 -10
  25. package/examples/jsm/controls/TrackballControls.js +9 -9
  26. package/examples/jsm/controls/TransformControls.js +35 -3
  27. package/examples/jsm/csm/CSM.js +2 -1
  28. package/examples/jsm/csm/CSMShadowNode.js +6 -2
  29. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  30. package/examples/jsm/effects/AsciiEffect.js +8 -8
  31. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  32. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  33. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  34. package/examples/jsm/exporters/EXRExporter.js +2 -2
  35. package/examples/jsm/exporters/GLTFExporter.js +185 -34
  36. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  37. package/examples/jsm/exporters/PLYExporter.js +1 -1
  38. package/examples/jsm/exporters/USDZExporter.js +31 -5
  39. package/examples/jsm/geometries/DecalGeometry.js +3 -3
  40. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  41. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  42. package/examples/jsm/geometries/TextGeometry.js +21 -2
  43. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  44. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  45. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  46. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  47. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  48. package/examples/jsm/helpers/ViewHelper.js +110 -13
  49. package/examples/jsm/inspector/Extension.js +13 -0
  50. package/examples/jsm/inspector/Inspector.js +542 -0
  51. package/examples/jsm/inspector/RendererInspector.js +425 -0
  52. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  53. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  54. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  55. package/examples/jsm/inspector/tabs/Console.js +238 -0
  56. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  57. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  58. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  59. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  60. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  61. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  62. package/examples/jsm/inspector/ui/Graph.js +95 -0
  63. package/examples/jsm/inspector/ui/Item.js +170 -0
  64. package/examples/jsm/inspector/ui/List.js +75 -0
  65. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  66. package/examples/jsm/inspector/ui/Style.js +1667 -0
  67. package/examples/jsm/inspector/ui/Tab.js +265 -0
  68. package/examples/jsm/inspector/ui/Values.js +476 -0
  69. package/examples/jsm/inspector/ui/utils.js +69 -0
  70. package/examples/jsm/interaction/InteractionManager.js +226 -0
  71. package/examples/jsm/interactive/HTMLMesh.js +6 -10
  72. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  73. package/examples/jsm/interactive/SelectionBox.js +30 -0
  74. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  75. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  76. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  77. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  78. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  79. package/examples/jsm/lines/Line2.js +3 -3
  80. package/examples/jsm/lines/LineGeometry.js +1 -1
  81. package/examples/jsm/lines/LineMaterial.js +7 -1
  82. package/examples/jsm/lines/LineSegments2.js +2 -2
  83. package/examples/jsm/lines/Wireframe.js +2 -2
  84. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  85. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  86. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  87. package/examples/jsm/loaders/3DMLoader.js +5 -4
  88. package/examples/jsm/loaders/3MFLoader.js +3 -3
  89. package/examples/jsm/loaders/AMFLoader.js +2 -2
  90. package/examples/jsm/loaders/ColladaLoader.js +27 -4029
  91. package/examples/jsm/loaders/DDSLoader.js +1 -1
  92. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  93. package/examples/jsm/loaders/EXRLoader.js +692 -53
  94. package/examples/jsm/loaders/FBXLoader.js +237 -39
  95. package/examples/jsm/loaders/FontLoader.js +23 -5
  96. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  97. package/examples/jsm/loaders/GLTFLoader.js +159 -185
  98. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  99. package/examples/jsm/loaders/HDRLoader.js +485 -0
  100. package/examples/jsm/loaders/KMZLoader.js +5 -5
  101. package/examples/jsm/loaders/KTX2Loader.js +162 -53
  102. package/examples/jsm/loaders/KTXLoader.js +2 -2
  103. package/examples/jsm/loaders/LDrawLoader.js +41 -50
  104. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  105. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  106. package/examples/jsm/loaders/LWOLoader.js +9 -41
  107. package/examples/jsm/loaders/MaterialXLoader.js +22 -5
  108. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  109. package/examples/jsm/loaders/OBJLoader.js +1 -1
  110. package/examples/jsm/loaders/PCDLoader.js +4 -2
  111. package/examples/jsm/loaders/PDBLoader.js +1 -1
  112. package/examples/jsm/loaders/RGBELoader.js +7 -473
  113. package/examples/jsm/loaders/SVGLoader.js +4 -4
  114. package/examples/jsm/loaders/TDSLoader.js +0 -2
  115. package/examples/jsm/loaders/TGALoader.js +0 -2
  116. package/examples/jsm/loaders/TTFLoader.js +4 -4
  117. package/examples/jsm/loaders/USDLoader.js +100 -40
  118. package/examples/jsm/loaders/UltraHDRLoader.js +287 -162
  119. package/examples/jsm/loaders/VOXLoader.js +660 -117
  120. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  121. package/examples/jsm/loaders/VTKLoader.js +42 -25
  122. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  123. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  124. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  125. package/examples/jsm/loaders/usd/USDAParser.js +450 -363
  126. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  127. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  128. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  129. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  130. package/examples/jsm/math/ColorSpaces.js +19 -1
  131. package/examples/jsm/math/ConvexHull.js +3 -3
  132. package/examples/jsm/math/ImprovedNoise.js +1 -1
  133. package/examples/jsm/math/Lut.js +2 -2
  134. package/examples/jsm/math/Octree.js +131 -1
  135. package/examples/jsm/math/SimplexNoise.js +1 -1
  136. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  137. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  138. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  139. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  140. package/examples/jsm/misc/RollerCoaster.js +42 -4
  141. package/examples/jsm/misc/TubePainter.js +383 -40
  142. package/examples/jsm/misc/Volume.js +1 -2
  143. package/examples/jsm/misc/VolumeSlice.js +0 -1
  144. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  145. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  146. package/examples/jsm/objects/LensflareMesh.js +1 -1
  147. package/examples/jsm/objects/Reflector.js +73 -25
  148. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  149. package/examples/jsm/objects/Sky.js +91 -7
  150. package/examples/jsm/objects/SkyMesh.js +151 -17
  151. package/examples/jsm/objects/Water.js +7 -6
  152. package/examples/jsm/objects/Water2.js +5 -3
  153. package/examples/jsm/objects/WaterMesh.js +11 -13
  154. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  155. package/examples/jsm/physics/JoltPhysics.js +10 -6
  156. package/examples/jsm/physics/RapierPhysics.js +9 -5
  157. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  158. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  159. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  160. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  161. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  162. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  163. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  164. package/examples/jsm/postprocessing/UnrealBloomPass.js +56 -24
  165. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  166. package/examples/jsm/renderers/CSS3DRenderer.js +8 -7
  167. package/examples/jsm/renderers/Projector.js +246 -28
  168. package/examples/jsm/renderers/SVGRenderer.js +175 -61
  169. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  170. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  171. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  172. package/examples/jsm/shaders/BokehShader.js +1 -1
  173. package/examples/jsm/shaders/BokehShader2.js +1 -1
  174. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  175. package/examples/jsm/shaders/FocusShader.js +1 -1
  176. package/examples/jsm/shaders/GTAOShader.js +21 -8
  177. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  178. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  179. package/examples/jsm/shaders/PoissonDenoiseShader.js +8 -4
  180. package/examples/jsm/shaders/SAOShader.js +17 -4
  181. package/examples/jsm/shaders/SSAOShader.js +11 -1
  182. package/examples/jsm/shaders/SSRShader.js +7 -6
  183. package/examples/jsm/shaders/SepiaShader.js +1 -1
  184. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  185. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  186. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +3 -5
  187. package/examples/jsm/shaders/VignetteShader.js +1 -1
  188. package/examples/jsm/transpiler/AST.js +44 -0
  189. package/examples/jsm/transpiler/GLSLDecoder.js +85 -25
  190. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  191. package/examples/jsm/transpiler/TSLEncoder.js +52 -10
  192. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  193. package/examples/jsm/transpiler/WGSLEncoder.js +51 -0
  194. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  195. package/examples/jsm/tsl/display/AfterImageNode.js +36 -24
  196. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  197. package/examples/jsm/tsl/display/AnamorphicNode.js +40 -5
  198. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  199. package/examples/jsm/tsl/display/BloomNode.js +23 -9
  200. package/examples/jsm/tsl/display/CRT.js +150 -0
  201. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +5 -37
  202. package/examples/jsm/tsl/display/DenoiseNode.js +3 -1
  203. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  204. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  205. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  206. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  207. package/examples/jsm/tsl/display/GTAONode.js +59 -9
  208. package/examples/jsm/tsl/display/GaussianBlurNode.js +68 -35
  209. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  210. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  211. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  212. package/examples/jsm/tsl/display/OutlineNode.js +81 -20
  213. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  214. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  215. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  216. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  217. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  218. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  219. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  220. package/examples/jsm/tsl/display/SSRNode.js +186 -69
  221. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  222. package/examples/jsm/tsl/display/Shape.js +29 -0
  223. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  224. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  225. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  226. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  227. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  228. package/examples/jsm/tsl/display/TRAANode.js +381 -75
  229. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  230. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  231. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  232. package/examples/jsm/tsl/display/hashBlur.js +16 -18
  233. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  234. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  235. package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
  236. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  237. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  238. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  239. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  240. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  241. package/examples/jsm/tsl/math/Bayer.js +53 -3
  242. package/examples/jsm/utils/BufferGeometryUtils.js +3 -4
  243. package/examples/jsm/utils/ColorUtils.js +76 -0
  244. package/examples/jsm/utils/LDrawUtils.js +1 -1
  245. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  246. package/examples/jsm/utils/ShadowMapViewerGPU.js +13 -6
  247. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  248. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  249. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  250. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  251. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  252. package/examples/jsm/webxr/XRHandModelFactory.js +4 -7
  253. package/package.json +27 -38
  254. package/src/Three.Core.js +7 -3
  255. package/src/Three.TSL.js +61 -16
  256. package/src/Three.WebGPU.Nodes.js +7 -0
  257. package/src/Three.WebGPU.js +11 -0
  258. package/src/Three.js +1 -0
  259. package/src/animation/AnimationAction.js +12 -2
  260. package/src/animation/AnimationClip.js +21 -5
  261. package/src/animation/AnimationMixer.js +9 -3
  262. package/src/animation/AnimationObjectGroup.js +2 -1
  263. package/src/animation/AnimationUtils.js +1 -12
  264. package/src/animation/KeyframeTrack.js +54 -14
  265. package/src/animation/PropertyBinding.js +12 -11
  266. package/src/animation/PropertyMixer.js +4 -4
  267. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  268. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  269. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  270. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  271. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  272. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  273. package/src/audio/Audio.js +11 -10
  274. package/src/audio/AudioContext.js +2 -2
  275. package/src/audio/AudioListener.js +5 -3
  276. package/src/audio/PositionalAudio.js +1 -1
  277. package/src/cameras/Camera.js +32 -2
  278. package/src/cameras/CubeCamera.js +20 -0
  279. package/src/cameras/OrthographicCamera.js +1 -1
  280. package/src/cameras/PerspectiveCamera.js +1 -1
  281. package/src/cameras/StereoCamera.js +2 -2
  282. package/src/constants.js +100 -7
  283. package/src/core/BufferAttribute.js +13 -1
  284. package/src/core/BufferGeometry.js +24 -12
  285. package/src/core/Clock.js +7 -0
  286. package/src/core/EventDispatcher.js +1 -1
  287. package/src/core/InterleavedBuffer.js +1 -1
  288. package/src/core/InterleavedBufferAttribute.js +3 -2
  289. package/src/core/Object3D.js +55 -6
  290. package/src/core/Raycaster.js +4 -3
  291. package/src/core/RenderTarget.js +14 -5
  292. package/src/extras/Controls.js +5 -4
  293. package/src/extras/DataUtils.js +2 -1
  294. package/src/extras/Earcut.js +6 -0
  295. package/src/extras/ImageUtils.js +2 -2
  296. package/src/extras/PMREMGenerator.js +259 -57
  297. package/src/extras/TextureUtils.js +6 -1
  298. package/src/extras/core/Curve.js +2 -1
  299. package/src/extras/core/Interpolations.js +7 -1
  300. package/src/extras/core/ShapePath.js +4 -4
  301. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  302. package/src/extras/lib/earcut.js +8 -8
  303. package/src/geometries/BoxGeometry.js +1 -0
  304. package/src/geometries/CapsuleGeometry.js +1 -0
  305. package/src/geometries/CircleGeometry.js +1 -0
  306. package/src/geometries/ConeGeometry.js +1 -0
  307. package/src/geometries/CylinderGeometry.js +1 -0
  308. package/src/geometries/DodecahedronGeometry.js +1 -0
  309. package/src/geometries/ExtrudeGeometry.js +10 -8
  310. package/src/geometries/IcosahedronGeometry.js +1 -0
  311. package/src/geometries/LatheGeometry.js +1 -0
  312. package/src/geometries/OctahedronGeometry.js +1 -0
  313. package/src/geometries/PlaneGeometry.js +1 -0
  314. package/src/geometries/PolyhedronGeometry.js +1 -1
  315. package/src/geometries/RingGeometry.js +1 -0
  316. package/src/geometries/ShapeGeometry.js +1 -0
  317. package/src/geometries/SphereGeometry.js +1 -0
  318. package/src/geometries/TetrahedronGeometry.js +1 -0
  319. package/src/geometries/TorusGeometry.js +9 -3
  320. package/src/geometries/TorusKnotGeometry.js +1 -0
  321. package/src/geometries/TubeGeometry.js +1 -0
  322. package/src/helpers/CameraHelper.js +4 -1
  323. package/src/helpers/DirectionalLightHelper.js +4 -1
  324. package/src/helpers/HemisphereLightHelper.js +3 -0
  325. package/src/helpers/PointLightHelper.js +1 -25
  326. package/src/helpers/SpotLightHelper.js +3 -0
  327. package/src/lights/DirectionalLight.js +13 -0
  328. package/src/lights/HemisphereLight.js +10 -0
  329. package/src/lights/Light.js +1 -11
  330. package/src/lights/LightProbe.js +0 -15
  331. package/src/lights/LightShadow.js +15 -6
  332. package/src/lights/PointLight.js +15 -0
  333. package/src/lights/PointLightShadow.js +0 -86
  334. package/src/lights/SpotLight.js +22 -1
  335. package/src/lights/webgpu/IESSpotLight.js +2 -1
  336. package/src/lights/webgpu/ProjectorLight.js +1 -1
  337. package/src/loaders/AnimationLoader.js +2 -1
  338. package/src/loaders/AudioLoader.js +13 -2
  339. package/src/loaders/BufferGeometryLoader.js +2 -2
  340. package/src/loaders/Cache.js +30 -2
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  683. package/src/utils.js +344 -3
  684. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
  685. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  686. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  687. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  688. package/src/nodes/accessors/SceneNode.js +0 -144
  689. package/src/nodes/code/ScriptableNode.js +0 -726
  690. package/src/nodes/code/ScriptableValueNode.js +0 -253
  691. package/src/nodes/display/PosterizeNode.js +0 -65
  692. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  693. package/src/nodes/utils/RemapNode.js +0 -125
  694. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  695. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  696. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -0,0 +1,143 @@
1
+ import { NormalBlending, AddEquation, SrcAlphaFactor, OneMinusSrcAlphaFactor } from '../../constants.js';
2
+
3
+ /**
4
+ * Represents blending configuration.
5
+ *
6
+ * This class encapsulates all blending-related properties that control how
7
+ * a material's colors are combined with the colors already in the frame buffer.
8
+ */
9
+ class BlendMode {
10
+
11
+ /**
12
+ * Constructs a new blending configuration.
13
+ *
14
+ * @param {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending|MaterialBlending)} [blending=NormalBlending] - The blending mode.
15
+ */
16
+ constructor( blending = NormalBlending ) {
17
+
18
+ /**
19
+ * Defines the blending type.
20
+ *
21
+ * It must be set to `CustomBlending` if custom blending properties like
22
+ * {@link BlendMode#blendSrc}, {@link BlendMode#blendDst} or {@link BlendMode#blendEquation}
23
+ * should have any effect.
24
+ *
25
+ * @type {(NoBlending|NormalBlending|AdditiveBlending|SubtractiveBlending|MultiplyBlending|CustomBlending|MaterialBlending)}
26
+ * @default NormalBlending
27
+ */
28
+ this.blending = blending;
29
+
30
+ /**
31
+ * Defines the blending source factor.
32
+ *
33
+ * This determines how the source (incoming) fragment color is factored before being added
34
+ * to the destination (existing) fragment color in the frame buffer.
35
+ *
36
+ * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
37
+ * @default SrcAlphaFactor
38
+ */
39
+ this.blendSrc = SrcAlphaFactor;
40
+
41
+ /**
42
+ * Defines the blending destination factor.
43
+ *
44
+ * This determines how the destination (existing) fragment color in the frame buffer
45
+ * is factored before being combined with the source (incoming) fragment color.
46
+ *
47
+ * @type {(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
48
+ * @default OneMinusSrcAlphaFactor
49
+ */
50
+ this.blendDst = OneMinusSrcAlphaFactor;
51
+
52
+ /**
53
+ * Defines the blending equation.
54
+ *
55
+ * This determines how the source and destination colors are combined.
56
+ *
57
+ * @type {(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)}
58
+ * @default AddEquation
59
+ */
60
+ this.blendEquation = AddEquation;
61
+
62
+ /**
63
+ * Defines the blending source alpha factor.
64
+ *
65
+ * When set, this allows separate control of the alpha channel's source blending factor.
66
+ * If `null`, {@link BlendMode#blendSrc} is used for the alpha channel as well.
67
+ *
68
+ * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
69
+ * @default null
70
+ */
71
+ this.blendSrcAlpha = null;
72
+
73
+ /**
74
+ * Defines the blending destination alpha factor.
75
+ *
76
+ * When set, this allows separate control of the alpha channel's destination blending factor.
77
+ * If `null`, {@link BlendMode#blendDst} is used for the alpha channel as well.
78
+ *
79
+ * @type {?(ZeroFactor|OneFactor|SrcColorFactor|OneMinusSrcColorFactor|SrcAlphaFactor|OneMinusSrcAlphaFactor|DstAlphaFactor|OneMinusDstAlphaFactor|DstColorFactor|OneMinusDstColorFactor|SrcAlphaSaturateFactor|ConstantColorFactor|OneMinusConstantColorFactor|ConstantAlphaFactor|OneMinusConstantAlphaFactor)}
80
+ * @default null
81
+ */
82
+ this.blendDstAlpha = null;
83
+
84
+ /**
85
+ * Defines the blending equation of the alpha channel.
86
+ *
87
+ * When set, this allows separate control of the alpha channel's blending equation.
88
+ * If `null`, {@link BlendMode#blendEquation} is used for the alpha channel as well.
89
+ *
90
+ * @type {?(AddEquation|SubtractEquation|ReverseSubtractEquation|MinEquation|MaxEquation)}
91
+ * @default null
92
+ */
93
+ this.blendEquationAlpha = null;
94
+
95
+ /**
96
+ * Defines whether to premultiply the alpha (transparency) value.
97
+ *
98
+ * If `true`, the RGB color of the texture or material is multiplied by its alpha value.
99
+ * This is useful for transparent textures/materials where the color data
100
+ * should already include the transparency information.
101
+ *
102
+ * @type {boolean}
103
+ * @default false
104
+ */
105
+ this.premultiplyAlpha = false;
106
+
107
+ }
108
+
109
+ /**
110
+ * Copies the blending properties from the given source to this instance.
111
+ *
112
+ * @param {BlendMode} source - The blending configuration to copy from.
113
+ * @return {BlendMode} A reference to this instance.
114
+ */
115
+ copy( source ) {
116
+
117
+ this.blending = source.blending;
118
+ this.blendSrc = source.blendSrc;
119
+ this.blendDst = source.blendDst;
120
+ this.blendEquation = source.blendEquation;
121
+ this.blendSrcAlpha = source.blendSrcAlpha;
122
+ this.blendDstAlpha = source.blendDstAlpha;
123
+ this.blendEquationAlpha = source.blendEquationAlpha;
124
+ this.premultiplyAlpha = source.premultiplyAlpha;
125
+
126
+ return this;
127
+
128
+ }
129
+
130
+ /**
131
+ * Returns a clone of this blending configuration.
132
+ *
133
+ * @return {BlendMode} A new Blending instance with the same properties.
134
+ */
135
+ clone() {
136
+
137
+ return new this.constructor().copy( this );
138
+
139
+ }
140
+
141
+ }
142
+
143
+ export default BlendMode;
@@ -44,6 +44,46 @@ class Buffer extends Binding {
44
44
  */
45
45
  this._buffer = buffer;
46
46
 
47
+ /**
48
+ * An array of update ranges.
49
+ *
50
+ * @private
51
+ * @type {Array<{start: number, count: number}>}
52
+ */
53
+ this._updateRanges = [];
54
+
55
+ }
56
+
57
+ /**
58
+ * The array of update ranges.
59
+ *
60
+ * @type {Array<{start: number, count: number}>}
61
+ */
62
+ get updateRanges() {
63
+
64
+ return this._updateRanges;
65
+
66
+ }
67
+
68
+ /**
69
+ * Adds an update range.
70
+ *
71
+ * @param {number} start - The start index.
72
+ * @param {number} count - The number of elements.
73
+ */
74
+ addUpdateRange( start, count ) {
75
+
76
+ this.updateRanges.push( { start, count } );
77
+
78
+ }
79
+
80
+ /**
81
+ * Clears all update ranges.
82
+ */
83
+ clearUpdateRanges() {
84
+
85
+ this.updateRanges.length = 0;
86
+
47
87
  }
48
88
 
49
89
  /**
@@ -44,7 +44,7 @@ class BundleGroup extends Group {
44
44
  /**
45
45
  * Whether the bundle is static or not. When set to `true`, the structure
46
46
  * is assumed to be static and does not change. E.g. no new objects are
47
- * added to the group
47
+ * added to the group.
48
48
  *
49
49
  * If a change is required, an update can still be forced by setting the
50
50
  * `needsUpdate` flag to `true`.
@@ -0,0 +1,341 @@
1
+ import { EventDispatcher } from '../../core/EventDispatcher.js';
2
+ import { Vector4 } from '../../math/Vector4.js';
3
+ import { FramebufferTexture } from '../../textures/FramebufferTexture.js';
4
+ import { DepthTexture } from '../../textures/DepthTexture.js';
5
+
6
+ /**
7
+ * CanvasTarget is a class that represents the final output destination of the renderer.
8
+ *
9
+ * @augments EventDispatcher
10
+ */
11
+ class CanvasTarget extends EventDispatcher {
12
+
13
+ /**
14
+ * Constructs a new CanvasTarget.
15
+ *
16
+ * @param {HTMLCanvasElement|OffscreenCanvas} domElement - The canvas element to render to.
17
+ */
18
+ constructor( domElement ) {
19
+
20
+ super();
21
+
22
+ /**
23
+ * A reference to the canvas element the renderer is drawing to.
24
+ * This value of this property will automatically be created by
25
+ * the renderer.
26
+ *
27
+ * @type {HTMLCanvasElement|OffscreenCanvas}
28
+ */
29
+ this.domElement = domElement;
30
+
31
+ /**
32
+ * The renderer's pixel ratio.
33
+ *
34
+ * @private
35
+ * @type {number}
36
+ * @default 1
37
+ */
38
+ this._pixelRatio = 1;
39
+
40
+ /**
41
+ * The width of the renderer's default framebuffer in logical pixel unit.
42
+ *
43
+ * @private
44
+ * @type {number}
45
+ */
46
+ this._width = this.domElement.width;
47
+
48
+ /**
49
+ * The height of the renderer's default framebuffer in logical pixel unit.
50
+ *
51
+ * @private
52
+ * @type {number}
53
+ */
54
+ this._height = this.domElement.height;
55
+
56
+ /**
57
+ * The viewport of the renderer in logical pixel unit.
58
+ *
59
+ * @private
60
+ * @type {Vector4}
61
+ */
62
+ this._viewport = new Vector4( 0, 0, this._width, this._height );
63
+
64
+ /**
65
+ * The scissor rectangle of the renderer in logical pixel unit.
66
+ *
67
+ * @private
68
+ * @type {Vector4}
69
+ */
70
+ this._scissor = new Vector4( 0, 0, this._width, this._height );
71
+
72
+ /**
73
+ * Whether the scissor test should be enabled or not.
74
+ *
75
+ * @private
76
+ * @type {boolean}
77
+ */
78
+ this._scissorTest = false;
79
+
80
+ /**
81
+ * The color texture of the default framebuffer.
82
+ *
83
+ * @type {FramebufferTexture}
84
+ */
85
+ this.colorTexture = new FramebufferTexture();
86
+
87
+ /**
88
+ * The depth texture of the default framebuffer.
89
+ *
90
+ * @type {DepthTexture}
91
+ */
92
+ this.depthTexture = new DepthTexture();
93
+
94
+ }
95
+
96
+ /**
97
+ * Returns the pixel ratio.
98
+ *
99
+ * @return {number} The pixel ratio.
100
+ */
101
+ getPixelRatio() {
102
+
103
+ return this._pixelRatio;
104
+
105
+ }
106
+
107
+ /**
108
+ * Returns the drawing buffer size in physical pixels. This method honors the pixel ratio.
109
+ *
110
+ * @param {Vector2} target - The method writes the result in this target object.
111
+ * @return {Vector2} The drawing buffer size.
112
+ */
113
+ getDrawingBufferSize( target ) {
114
+
115
+ return target.set( this._width * this._pixelRatio, this._height * this._pixelRatio ).floor();
116
+
117
+ }
118
+
119
+ /**
120
+ * Returns the renderer's size in logical pixels. This method does not honor the pixel ratio.
121
+ *
122
+ * @param {Vector2} target - The method writes the result in this target object.
123
+ * @return {Vector2} The renderer's size in logical pixels.
124
+ */
125
+ getSize( target ) {
126
+
127
+ return target.set( this._width, this._height );
128
+
129
+ }
130
+
131
+ /**
132
+ * Sets the given pixel ratio and resizes the canvas if necessary.
133
+ *
134
+ * @param {number} [value=1] - The pixel ratio.
135
+ */
136
+ setPixelRatio( value = 1 ) {
137
+
138
+ if ( this._pixelRatio === value ) return;
139
+
140
+ this._pixelRatio = value;
141
+
142
+ this.setSize( this._width, this._height, false );
143
+
144
+ }
145
+
146
+ /**
147
+ * This method allows to define the drawing buffer size by specifying
148
+ * width, height and pixel ratio all at once. The size of the drawing
149
+ * buffer is computed with this formula:
150
+ * ```js
151
+ * size.x = width * pixelRatio;
152
+ * size.y = height * pixelRatio;
153
+ * ```
154
+ *
155
+ * @param {number} width - The width in logical pixels.
156
+ * @param {number} height - The height in logical pixels.
157
+ * @param {number} pixelRatio - The pixel ratio.
158
+ */
159
+ setDrawingBufferSize( width, height, pixelRatio ) {
160
+
161
+ // Renderer can't be resized while presenting in XR.
162
+ if ( this.xr && this.xr.isPresenting ) return;
163
+
164
+ this._width = width;
165
+ this._height = height;
166
+
167
+ this._pixelRatio = pixelRatio;
168
+
169
+ this.domElement.width = Math.floor( width * pixelRatio );
170
+ this.domElement.height = Math.floor( height * pixelRatio );
171
+
172
+ this.setViewport( 0, 0, width, height );
173
+
174
+ this._dispatchResize();
175
+
176
+ }
177
+
178
+ /**
179
+ * Sets the size of the renderer.
180
+ *
181
+ * @param {number} width - The width in logical pixels.
182
+ * @param {number} height - The height in logical pixels.
183
+ * @param {boolean} [updateStyle=true] - Whether to update the `style` attribute of the canvas or not.
184
+ */
185
+ setSize( width, height, updateStyle = true ) {
186
+
187
+ // Renderer can't be resized while presenting in XR.
188
+ if ( this.xr && this.xr.isPresenting ) return;
189
+
190
+ this._width = width;
191
+ this._height = height;
192
+
193
+ this.domElement.width = Math.floor( width * this._pixelRatio );
194
+ this.domElement.height = Math.floor( height * this._pixelRatio );
195
+
196
+ if ( updateStyle === true ) {
197
+
198
+ this.domElement.style.width = width + 'px';
199
+ this.domElement.style.height = height + 'px';
200
+
201
+ }
202
+
203
+ this.setViewport( 0, 0, width, height );
204
+
205
+ this._dispatchResize();
206
+
207
+ }
208
+
209
+ /**
210
+ * Returns the scissor rectangle.
211
+ *
212
+ * @param {Vector4} target - The method writes the result in this target object.
213
+ * @return {Vector4} The scissor rectangle.
214
+ */
215
+ getScissor( target ) {
216
+
217
+ const scissor = this._scissor;
218
+
219
+ target.x = scissor.x;
220
+ target.y = scissor.y;
221
+ target.width = scissor.width;
222
+ target.height = scissor.height;
223
+
224
+ return target;
225
+
226
+ }
227
+
228
+ /**
229
+ * Defines the scissor rectangle.
230
+ *
231
+ * @param {number | Vector4} x - The horizontal coordinate for the lower left corner of the box in logical pixel unit.
232
+ * Instead of passing four arguments, the method also works with a single four-dimensional vector.
233
+ * @param {number} y - The vertical coordinate for the lower left corner of the box in logical pixel unit.
234
+ * @param {number} width - The width of the scissor box in logical pixel unit.
235
+ * @param {number} height - The height of the scissor box in logical pixel unit.
236
+ */
237
+ setScissor( x, y, width, height ) {
238
+
239
+ const scissor = this._scissor;
240
+
241
+ if ( x.isVector4 ) {
242
+
243
+ scissor.copy( x );
244
+
245
+ } else {
246
+
247
+ scissor.set( x, y, width, height );
248
+
249
+ }
250
+
251
+ }
252
+
253
+ /**
254
+ * Returns the scissor test value.
255
+ *
256
+ * @return {boolean} Whether the scissor test should be enabled or not.
257
+ */
258
+ getScissorTest() {
259
+
260
+ return this._scissorTest;
261
+
262
+ }
263
+
264
+ /**
265
+ * Defines the scissor test.
266
+ *
267
+ * @param {boolean} boolean - Whether the scissor test should be enabled or not.
268
+ */
269
+ setScissorTest( boolean ) {
270
+
271
+ this._scissorTest = boolean;
272
+
273
+ }
274
+
275
+ /**
276
+ * Returns the viewport definition.
277
+ *
278
+ * @param {Vector4} target - The method writes the result in this target object.
279
+ * @return {Vector4} The viewport definition.
280
+ */
281
+ getViewport( target ) {
282
+
283
+ return target.copy( this._viewport );
284
+
285
+ }
286
+
287
+ /**
288
+ * Defines the viewport.
289
+ *
290
+ * @param {number | Vector4} x - The horizontal coordinate for the lower left corner of the viewport origin in logical pixel unit.
291
+ * @param {number} y - The vertical coordinate for the lower left corner of the viewport origin in logical pixel unit.
292
+ * @param {number} width - The width of the viewport in logical pixel unit.
293
+ * @param {number} height - The height of the viewport in logical pixel unit.
294
+ * @param {number} minDepth - The minimum depth value of the viewport. WebGPU only.
295
+ * @param {number} maxDepth - The maximum depth value of the viewport. WebGPU only.
296
+ */
297
+ setViewport( x, y, width, height, minDepth = 0, maxDepth = 1 ) {
298
+
299
+ const viewport = this._viewport;
300
+
301
+ if ( x.isVector4 ) {
302
+
303
+ viewport.copy( x );
304
+
305
+ } else {
306
+
307
+ viewport.set( x, y, width, height );
308
+
309
+ }
310
+
311
+ viewport.minDepth = minDepth;
312
+ viewport.maxDepth = maxDepth;
313
+
314
+ }
315
+
316
+ /**
317
+ * Dispatches the resize event.
318
+ *
319
+ * @private
320
+ */
321
+ _dispatchResize() {
322
+
323
+ this.dispatchEvent( { type: 'resize' } );
324
+
325
+ }
326
+
327
+ /**
328
+ * Frees the GPU-related resources allocated by this instance. Call this
329
+ * method whenever this instance is no longer used in your app.
330
+ *
331
+ * @fires RenderTarget#dispose
332
+ */
333
+ dispose() {
334
+
335
+ this.dispatchEvent( { type: 'dispose' } );
336
+
337
+ }
338
+
339
+ }
340
+
341
+ export default CanvasTarget;
@@ -14,11 +14,35 @@ class ChainMap {
14
14
  constructor() {
15
15
 
16
16
  /**
17
- * The root Weak Map.
17
+ * A map of Weak Maps by their key length.
18
18
  *
19
- * @type {WeakMap}
19
+ * @type {Object<number, WeakMap>}
20
20
  */
21
- this.weakMap = new WeakMap();
21
+ this.weakMaps = {};
22
+
23
+
24
+ }
25
+
26
+ /**
27
+ * Returns the Weak Map for the given keys.
28
+ *
29
+ * @param {Array<Object>} keys - List of keys.
30
+ * @return {WeakMap} The weak map.
31
+ */
32
+ _getWeakMap( keys ) {
33
+
34
+ const length = keys.length;
35
+
36
+ let weakMap = this.weakMaps[ length ];
37
+
38
+ if ( weakMap === undefined ) {
39
+
40
+ weakMap = new WeakMap();
41
+ this.weakMaps[ length ] = weakMap;
42
+
43
+ }
44
+
45
+ return weakMap;
22
46
 
23
47
  }
24
48
 
@@ -30,7 +54,7 @@ class ChainMap {
30
54
  */
31
55
  get( keys ) {
32
56
 
33
- let map = this.weakMap;
57
+ let map = this._getWeakMap( keys );
34
58
 
35
59
  for ( let i = 0; i < keys.length - 1; i ++ ) {
36
60
 
@@ -53,7 +77,7 @@ class ChainMap {
53
77
  */
54
78
  set( keys, value ) {
55
79
 
56
- let map = this.weakMap;
80
+ let map = this._getWeakMap( keys );
57
81
 
58
82
  for ( let i = 0; i < keys.length - 1; i ++ ) {
59
83
 
@@ -79,7 +103,7 @@ class ChainMap {
79
103
  */
80
104
  delete( keys ) {
81
105
 
82
- let map = this.weakMap;
106
+ let map = this._getWeakMap( keys );
83
107
 
84
108
  for ( let i = 0; i < keys.length - 1; i ++ ) {
85
109
 
@@ -9,7 +9,7 @@ import Pipeline from './Pipeline.js';
9
9
  class ComputePipeline extends Pipeline {
10
10
 
11
11
  /**
12
- * Constructs a new render pipeline.
12
+ * Constructs a new compute pipeline.
13
13
  *
14
14
  * @param {string} cacheKey - The pipeline's cache key.
15
15
  * @param {ProgrammableStage} computeProgram - The pipeline's compute shader.