super-three 0.179.0 → 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +14522 -12207
- package/build/three.core.js +12005 -10954
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +2270 -1005
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +63 -18
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +16573 -7890
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +16533 -7888
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +12 -4
- package/examples/jsm/animation/CCDIKSolver.js +8 -4
- package/examples/jsm/controls/ArcballControls.js +15 -12
- package/examples/jsm/controls/DragControls.js +9 -59
- package/examples/jsm/controls/FirstPersonControls.js +61 -57
- package/examples/jsm/controls/FlyControls.js +5 -1
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +113 -10
- package/examples/jsm/controls/PointerLockControls.js +2 -10
- package/examples/jsm/controls/TrackballControls.js +9 -9
- package/examples/jsm/controls/TransformControls.js +35 -3
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMShadowNode.js +6 -2
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/effects/AsciiEffect.js +8 -8
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +2 -2
- package/examples/jsm/exporters/EXRExporter.js +2 -2
- package/examples/jsm/exporters/GLTFExporter.js +185 -34
- package/examples/jsm/exporters/KTX2Exporter.js +4 -2
- package/examples/jsm/exporters/PLYExporter.js +1 -1
- package/examples/jsm/exporters/USDZExporter.js +31 -5
- package/examples/jsm/geometries/DecalGeometry.js +3 -3
- package/examples/jsm/geometries/ParametricGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +2 -2
- package/examples/jsm/geometries/TextGeometry.js +21 -2
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +110 -13
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +6 -10
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/jsm/interactive/SelectionBox.js +30 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/Line2.js +3 -3
- package/examples/jsm/lines/LineGeometry.js +1 -1
- package/examples/jsm/lines/LineMaterial.js +7 -1
- package/examples/jsm/lines/LineSegments2.js +2 -2
- package/examples/jsm/lines/Wireframe.js +2 -2
- package/examples/jsm/lines/WireframeGeometry2.js +1 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
- package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
- package/examples/jsm/loaders/3DMLoader.js +5 -4
- package/examples/jsm/loaders/3MFLoader.js +3 -3
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +27 -4029
- package/examples/jsm/loaders/DDSLoader.js +1 -1
- package/examples/jsm/loaders/DRACOLoader.js +73 -22
- package/examples/jsm/loaders/EXRLoader.js +692 -53
- package/examples/jsm/loaders/FBXLoader.js +237 -39
- package/examples/jsm/loaders/FontLoader.js +23 -5
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +159 -185
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +162 -53
- package/examples/jsm/loaders/KTXLoader.js +2 -2
- package/examples/jsm/loaders/LDrawLoader.js +41 -50
- package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
- package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
- package/examples/jsm/loaders/LWOLoader.js +9 -41
- package/examples/jsm/loaders/MaterialXLoader.js +22 -5
- package/examples/jsm/loaders/NRRDLoader.js +2 -2
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +4 -2
- package/examples/jsm/loaders/PDBLoader.js +1 -1
- package/examples/jsm/loaders/RGBELoader.js +7 -473
- package/examples/jsm/loaders/SVGLoader.js +4 -4
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/TTFLoader.js +4 -4
- package/examples/jsm/loaders/USDLoader.js +100 -40
- package/examples/jsm/loaders/UltraHDRLoader.js +287 -162
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +79 -2
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
- package/examples/jsm/loaders/usd/USDAParser.js +450 -363
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/ColorSpaces.js +19 -1
- package/examples/jsm/math/ConvexHull.js +3 -3
- package/examples/jsm/math/ImprovedNoise.js +1 -1
- package/examples/jsm/math/Lut.js +2 -2
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/math/SimplexNoise.js +1 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
- package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/TubePainter.js +383 -40
- package/examples/jsm/misc/Volume.js +1 -2
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +73 -25
- package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
- package/examples/jsm/objects/Sky.js +91 -7
- package/examples/jsm/objects/SkyMesh.js +151 -17
- package/examples/jsm/objects/Water.js +7 -6
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/WaterMesh.js +11 -13
- package/examples/jsm/physics/AmmoPhysics.js +12 -7
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +9 -5
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/GlitchPass.js +2 -2
- package/examples/jsm/postprocessing/OutlinePass.js +1 -1
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/SSRPass.js +37 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +56 -24
- package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +8 -7
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +175 -61
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
- package/examples/jsm/shaders/AfterimageShader.js +1 -1
- package/examples/jsm/shaders/BleachBypassShader.js +1 -1
- package/examples/jsm/shaders/BokehShader.js +1 -1
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/DotScreenShader.js +1 -1
- package/examples/jsm/shaders/FocusShader.js +1 -1
- package/examples/jsm/shaders/GTAOShader.js +21 -8
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/KaleidoShader.js +1 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +8 -4
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +7 -6
- package/examples/jsm/shaders/SepiaShader.js +1 -1
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
- package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +3 -5
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +85 -25
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +52 -10
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +51 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +36 -24
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/AnamorphicNode.js +40 -5
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +23 -9
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +5 -37
- package/examples/jsm/tsl/display/DenoiseNode.js +3 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +2 -2
- package/examples/jsm/tsl/display/GTAONode.js +59 -9
- package/examples/jsm/tsl/display/GaussianBlurNode.js +68 -35
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +81 -20
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
- package/examples/jsm/tsl/display/SSGINode.js +638 -0
- package/examples/jsm/tsl/display/SSRNode.js +186 -69
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +381 -75
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +16 -18
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/utils/BufferGeometryUtils.js +3 -4
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +13 -6
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/OculusHandModel.js +1 -1
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -7
- package/package.json +27 -38
- package/src/Three.Core.js +7 -3
- package/src/Three.TSL.js +61 -16
- package/src/Three.WebGPU.Nodes.js +7 -0
- package/src/Three.WebGPU.js +11 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +12 -2
- package/src/animation/AnimationClip.js +21 -5
- package/src/animation/AnimationMixer.js +9 -3
- package/src/animation/AnimationObjectGroup.js +2 -1
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +54 -14
- package/src/animation/PropertyBinding.js +12 -11
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +11 -10
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/audio/PositionalAudio.js +1 -1
- package/src/cameras/Camera.js +32 -2
- package/src/cameras/CubeCamera.js +20 -0
- package/src/cameras/OrthographicCamera.js +1 -1
- package/src/cameras/PerspectiveCamera.js +1 -1
- package/src/cameras/StereoCamera.js +2 -2
- package/src/constants.js +100 -7
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +24 -12
- package/src/core/Clock.js +7 -0
- package/src/core/EventDispatcher.js +1 -1
- package/src/core/InterleavedBuffer.js +1 -1
- package/src/core/InterleavedBufferAttribute.js +3 -2
- package/src/core/Object3D.js +55 -6
- package/src/core/Raycaster.js +4 -3
- package/src/core/RenderTarget.js +14 -5
- package/src/extras/Controls.js +5 -4
- package/src/extras/DataUtils.js +2 -1
- package/src/extras/Earcut.js +6 -0
- package/src/extras/ImageUtils.js +2 -2
- package/src/extras/PMREMGenerator.js +259 -57
- package/src/extras/TextureUtils.js +6 -1
- package/src/extras/core/Curve.js +2 -1
- package/src/extras/core/Interpolations.js +7 -1
- package/src/extras/core/ShapePath.js +4 -4
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/extras/lib/earcut.js +8 -8
- package/src/geometries/BoxGeometry.js +1 -0
- package/src/geometries/CapsuleGeometry.js +1 -0
- package/src/geometries/CircleGeometry.js +1 -0
- package/src/geometries/ConeGeometry.js +1 -0
- package/src/geometries/CylinderGeometry.js +1 -0
- package/src/geometries/DodecahedronGeometry.js +1 -0
- package/src/geometries/ExtrudeGeometry.js +10 -8
- package/src/geometries/IcosahedronGeometry.js +1 -0
- package/src/geometries/LatheGeometry.js +1 -0
- package/src/geometries/OctahedronGeometry.js +1 -0
- package/src/geometries/PlaneGeometry.js +1 -0
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/RingGeometry.js +1 -0
- package/src/geometries/ShapeGeometry.js +1 -0
- package/src/geometries/SphereGeometry.js +1 -0
- package/src/geometries/TetrahedronGeometry.js +1 -0
- package/src/geometries/TorusGeometry.js +9 -3
- package/src/geometries/TorusKnotGeometry.js +1 -0
- package/src/geometries/TubeGeometry.js +1 -0
- package/src/helpers/CameraHelper.js +4 -1
- package/src/helpers/DirectionalLightHelper.js +4 -1
- package/src/helpers/HemisphereLightHelper.js +3 -0
- package/src/helpers/PointLightHelper.js +1 -25
- package/src/helpers/SpotLightHelper.js +3 -0
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/lights/webgpu/ProjectorLight.js +1 -1
- package/src/loaders/AnimationLoader.js +2 -1
- package/src/loaders/AudioLoader.js +13 -2
- package/src/loaders/BufferGeometryLoader.js +2 -2
- package/src/loaders/Cache.js +30 -2
- package/src/loaders/DataTextureLoader.js +6 -4
- package/src/loaders/FileLoader.js +4 -4
- package/src/loaders/ImageBitmapLoader.js +17 -13
- package/src/loaders/ImageLoader.js +1 -1
- package/src/loaders/Loader.js +9 -3
- package/src/loaders/LoadingManager.js +25 -3
- package/src/loaders/MaterialLoader.js +6 -4
- package/src/loaders/ObjectLoader.js +57 -17
- package/src/loaders/TextureLoader.js +1 -1
- package/src/loaders/nodes/NodeLoader.js +5 -4
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/Material.js +18 -3
- package/src/materials/MeshBasicMaterial.js +1 -0
- package/src/materials/MeshDepthMaterial.js +1 -0
- package/src/materials/MeshDistanceMaterial.js +1 -1
- package/src/materials/MeshLambertMaterial.js +11 -1
- package/src/materials/MeshMatcapMaterial.js +22 -0
- package/src/materials/MeshNormalMaterial.js +1 -0
- package/src/materials/MeshPhongMaterial.js +11 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -1
- package/src/materials/MeshStandardMaterial.js +8 -7
- package/src/materials/MeshToonMaterial.js +2 -1
- package/src/materials/PointsMaterial.js +1 -1
- package/src/materials/ShaderMaterial.js +22 -3
- package/src/materials/nodes/Line2NodeMaterial.js +36 -9
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
- package/src/materials/nodes/MeshSSSNodeMaterial.js +1 -1
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
- package/src/materials/nodes/NodeMaterial.js +95 -35
- package/src/materials/nodes/PointsNodeMaterial.js +81 -28
- package/src/materials/nodes/SpriteNodeMaterial.js +3 -15
- package/src/materials/nodes/manager/NodeMaterialObserver.js +194 -88
- package/src/math/Color.js +6 -5
- package/src/math/ColorManagement.js +9 -3
- package/src/math/Cylindrical.js +1 -1
- package/src/math/Euler.js +2 -1
- package/src/math/Line3.js +6 -5
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- package/src/nodes/accessors/ClippingNode.js +10 -9
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- package/src/nodes/accessors/Lights.js +10 -0
- package/src/nodes/accessors/MaterialNode.js +9 -1
- package/src/nodes/accessors/MaterialProperties.js +2 -5
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/Normal.js +16 -15
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- package/src/nodes/accessors/UniformArrayNode.js +6 -4
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- package/src/nodes/core/InputNode.js +3 -2
- package/src/nodes/core/InspectorNode.js +128 -0
- package/src/nodes/core/{CacheNode.js → IsolateNode.js} +41 -8
- package/src/nodes/core/MRTNode.js +48 -2
- package/src/nodes/core/Node.js +264 -46
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- package/src/nodes/core/VaryingNode.js +2 -18
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- package/src/nodes/display/BumpMapNode.js +1 -1
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- package/src/nodes/display/ColorSpaceNode.js +3 -3
- package/src/nodes/display/FrontFacingNode.js +4 -8
- package/src/nodes/display/NormalMapNode.js +41 -5
- package/src/nodes/display/PassNode.js +175 -25
- package/src/nodes/display/RenderOutputNode.js +35 -9
- package/src/nodes/display/ScreenNode.js +47 -15
- package/src/nodes/display/ToneMappingNode.js +32 -5
- package/src/nodes/display/ToonOutlinePassNode.js +10 -2
- package/src/nodes/display/ViewportDepthNode.js +52 -4
- package/src/nodes/display/ViewportDepthTextureNode.js +14 -6
- package/src/nodes/display/ViewportSharedTextureNode.js +12 -0
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- package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +2 -1
- package/src/nodes/functions/PhysicalLightingModel.js +128 -46
- package/src/nodes/functions/VolumetricLightingModel.js +5 -5
- package/src/nodes/geometry/RangeNode.js +44 -6
- package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
- package/src/nodes/gpgpu/BarrierNode.js +9 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +4 -4
- package/src/nodes/gpgpu/ComputeNode.js +76 -38
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +5 -4
- package/src/nodes/lighting/AnalyticLightNode.js +53 -0
- package/src/nodes/lighting/EnvironmentNode.js +34 -9
- package/src/nodes/lighting/LightsNode.js +10 -32
- package/src/nodes/lighting/PointShadowNode.js +167 -148
- package/src/nodes/lighting/ShadowFilterNode.js +55 -65
- package/src/nodes/lighting/ShadowNode.js +189 -44
- package/src/nodes/math/BitcastNode.js +156 -0
- package/src/nodes/math/BitcountNode.js +433 -0
- package/src/nodes/math/ConditionalNode.js +25 -8
- package/src/nodes/math/MathNode.js +98 -57
- package/src/nodes/math/OperatorNode.js +8 -5
- package/src/nodes/math/PackFloatNode.js +98 -0
- package/src/nodes/math/UnpackFloatNode.js +96 -0
- package/src/nodes/pmrem/PMREMNode.js +1 -1
- package/src/nodes/pmrem/PMREMUtils.js +111 -2
- package/src/nodes/shapes/Shapes.js +1 -1
- package/src/nodes/tsl/TSLBase.js +6 -3
- package/src/nodes/tsl/TSLCore.js +488 -166
- package/src/nodes/utils/ArrayElementNode.js +14 -1
- package/src/nodes/utils/ConvertNode.js +1 -1
- package/src/nodes/utils/DebugNode.js +14 -13
- package/src/nodes/utils/EventNode.js +67 -2
- package/src/nodes/utils/FlipNode.js +1 -1
- package/src/nodes/utils/FunctionOverloadingNode.js +37 -19
- package/src/nodes/utils/JoinNode.js +7 -4
- package/src/nodes/utils/LoopNode.js +20 -24
- package/src/nodes/utils/MemberNode.js +60 -8
- package/src/nodes/utils/Packing.js +13 -1
- package/src/nodes/utils/PostProcessingUtils.js +60 -1
- package/src/nodes/utils/RTTNode.js +14 -4
- package/src/nodes/utils/ReflectorNode.js +61 -11
- package/src/nodes/utils/Remap.js +48 -0
- package/src/nodes/utils/RotateNode.js +1 -1
- package/src/nodes/utils/SampleNode.js +12 -2
- package/src/nodes/utils/SetNode.js +1 -1
- package/src/nodes/utils/SplitNode.js +12 -1
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/Timer.js +0 -47
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- package/src/objects/InstancedMesh.js +30 -3
- package/src/objects/LOD.js +1 -1
- package/src/objects/Line.js +3 -2
- package/src/objects/LineSegments.js +2 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Skeleton.js +12 -2
- package/src/objects/SkinnedMesh.js +29 -10
- package/src/objects/Sprite.js +4 -3
- package/src/renderers/WebGLRenderer.js +372 -179
- package/src/renderers/common/Animation.js +16 -4
- package/src/renderers/common/Attributes.js +16 -2
- package/src/renderers/common/Backend.js +137 -35
- package/src/renderers/common/Background.js +28 -14
- package/src/renderers/common/BindGroup.js +1 -16
- package/src/renderers/common/Binding.js +11 -0
- package/src/renderers/common/Bindings.js +83 -12
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +40 -0
- package/src/renderers/common/BundleGroup.js +1 -1
- package/src/renderers/common/CanvasTarget.js +341 -0
- package/src/renderers/common/ChainMap.js +30 -6
- package/src/renderers/common/ComputePipeline.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +51 -7
- package/src/renderers/common/DataMap.js +1 -1
- package/src/renderers/common/Geometries.js +55 -3
- package/src/renderers/common/Info.js +337 -6
- package/src/renderers/common/InspectorBase.js +151 -0
- package/src/renderers/common/Lighting.js +5 -21
- package/src/renderers/common/Pipelines.js +41 -8
- package/src/renderers/common/PostProcessing.js +9 -226
- package/src/renderers/common/QuadMesh.js +7 -1
- package/src/renderers/common/ReadbackBuffer.js +78 -0
- package/src/renderers/common/RenderBundle.js +3 -1
- package/src/renderers/common/RenderBundles.js +7 -3
- package/src/renderers/common/RenderContext.js +18 -2
- package/src/renderers/common/RenderContexts.js +33 -49
- package/src/renderers/common/RenderList.js +7 -3
- package/src/renderers/common/RenderLists.js +2 -1
- package/src/renderers/common/RenderObject.js +32 -6
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +22 -6
- package/src/renderers/common/RenderPipeline.js +232 -17
- package/src/renderers/common/Renderer.js +927 -335
- package/src/renderers/common/RendererUtils.js +9 -0
- package/src/renderers/common/SampledTexture.js +9 -1
- package/src/renderers/common/Sampler.js +52 -14
- package/src/renderers/common/StorageBuffer.js +13 -1
- package/src/renderers/common/StorageTexture.js +9 -1
- package/src/renderers/common/Textures.js +208 -47
- package/src/renderers/common/TimestampQueryPool.js +70 -6
- package/src/renderers/common/Uniform.js +8 -0
- package/src/renderers/common/UniformsGroup.js +64 -2
- package/src/renderers/common/XRManager.js +79 -51
- package/src/renderers/common/extras/PMREMGenerator.js +176 -79
- package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
- package/src/renderers/common/nodes/NodeLibrary.js +9 -7
- package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +260 -95
- package/src/renderers/common/nodes/NodeSampler.js +13 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
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- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
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- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -2
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +8 -12
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +2 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +152 -59
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- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
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- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
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- package/src/renderers/shaders/UniformsUtils.js +52 -9
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- package/src/renderers/webgl/WebGLCapabilities.js +11 -5
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
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- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -13
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +270 -0
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- package/src/renderers/webgl/WebGLPrograms.js +65 -52
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- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +24 -3
- package/src/renderers/webgl/WebGLUtils.js +8 -3
- package/src/renderers/webgl-fallback/WebGLBackend.js +438 -235
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
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- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +2 -3
- package/src/renderers/webgl-fallback/utils/WebGLState.js +229 -11
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- package/src/renderers/webgpu/WebGPURenderer.js +5 -3
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +491 -123
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- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -2
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +111 -54
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +155 -205
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +407 -149
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +36 -13
- package/src/renderers/webgpu/utils/WebGPUUtils.js +55 -13
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- package/src/nodes/display/PosterizeNode.js +0 -65
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- package/src/nodes/utils/RemapNode.js +0 -125
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
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if ( lights.length > this.maxCount ) {
|
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|
+
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+
warn( `${ lights.length } lights exceed the configured max of ${ this.maxCount }. Excess lights are ignored.` );
|
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54
|
+
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55
|
+
}
|
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56
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+
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+
this._lights = lights;
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|
+
|
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+
return this;
|
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60
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+
|
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+
}
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62
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+
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63
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+
update( { camera } ) {
|
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64
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+
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65
|
+
const count = Math.min( this._lights.length, this.maxCount );
|
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66
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+
|
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67
|
+
this.countNode.value = count;
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68
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+
|
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|
+
for ( let i = 0; i < count; i ++ ) {
|
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71
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const light = this._lights[ i ];
|
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+
|
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+
this._colors[ i ].copy( light.color ).multiplyScalar( light.intensity );
|
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74
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+
|
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75
|
+
_lightPosition.setFromMatrixPosition( light.matrixWorld );
|
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76
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+
_targetPosition.setFromMatrixPosition( light.target.matrixWorld );
|
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77
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+
|
|
78
|
+
this._directions[ i ].subVectors( _lightPosition, _targetPosition ).transformDirection( camera.matrixWorldInverse );
|
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79
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+
|
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+
}
|
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+
|
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|
+
}
|
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+
|
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84
|
+
setup( builder ) {
|
|
85
|
+
|
|
86
|
+
const { lightingModel, reflectedLight } = builder.context;
|
|
87
|
+
const dynDiffuse = vec3( 0 ).toVar( 'dynDirectionalDiffuse' );
|
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88
|
+
const dynSpecular = vec3( 0 ).toVar( 'dynDirectionalSpecular' );
|
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89
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+
|
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90
|
+
Loop( this.countNode, ( { i } ) => {
|
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+
|
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const lightColor = this.colorsNode.element( i ).toVar();
|
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+
const lightDirection = this.directionsNode.element( i ).normalize().toVar();
|
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94
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+
|
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95
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+
lightingModel.direct( {
|
|
96
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+
lightDirection,
|
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97
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+
lightColor,
|
|
98
|
+
lightNode: { light: {}, shadowNode: null },
|
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99
|
+
reflectedLight: { directDiffuse: dynDiffuse, directSpecular: dynSpecular }
|
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100
|
+
}, builder );
|
|
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|
+
|
|
102
|
+
} );
|
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|
+
|
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104
|
+
reflectedLight.directDiffuse.addAssign( dynDiffuse );
|
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105
|
+
reflectedLight.directSpecular.addAssign( dynSpecular );
|
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106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
}
|
|
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|
+
|
|
111
|
+
export default DirectionalLightDataNode;
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
import { Color, Node, Vector3 } from 'three/webgpu';
|
|
2
|
+
import { Loop, NodeUpdateType, mix, normalWorld, renderGroup, uniform, uniformArray } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
const warn = ( message ) => {
|
|
5
|
+
|
|
6
|
+
console.warn( `THREE.HemisphereLightDataNode: ${ message }` );
|
|
7
|
+
|
|
8
|
+
};
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* Batched data node for hemisphere lights in dynamic lighting mode.
|
|
12
|
+
*
|
|
13
|
+
* @augments Node
|
|
14
|
+
*/
|
|
15
|
+
class HemisphereLightDataNode extends Node {
|
|
16
|
+
|
|
17
|
+
static get type() {
|
|
18
|
+
|
|
19
|
+
return 'HemisphereLightDataNode';
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
constructor( maxCount = 4 ) {
|
|
24
|
+
|
|
25
|
+
super();
|
|
26
|
+
|
|
27
|
+
this.maxCount = maxCount;
|
|
28
|
+
this._lights = [];
|
|
29
|
+
this._skyColors = [];
|
|
30
|
+
this._groundColors = [];
|
|
31
|
+
this._directions = [];
|
|
32
|
+
|
|
33
|
+
for ( let i = 0; i < maxCount; i ++ ) {
|
|
34
|
+
|
|
35
|
+
this._skyColors.push( new Color() );
|
|
36
|
+
this._groundColors.push( new Color() );
|
|
37
|
+
this._directions.push( new Vector3() );
|
|
38
|
+
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
this.skyColorsNode = uniformArray( this._skyColors, 'color' ).setGroup( renderGroup );
|
|
42
|
+
this.groundColorsNode = uniformArray( this._groundColors, 'color' ).setGroup( renderGroup );
|
|
43
|
+
this.directionsNode = uniformArray( this._directions, 'vec3' ).setGroup( renderGroup );
|
|
44
|
+
this.countNode = uniform( 0, 'int' ).setGroup( renderGroup );
|
|
45
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
46
|
+
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
setLights( lights ) {
|
|
50
|
+
|
|
51
|
+
if ( lights.length > this.maxCount ) {
|
|
52
|
+
|
|
53
|
+
warn( `${ lights.length } lights exceed the configured max of ${ this.maxCount }. Excess lights are ignored.` );
|
|
54
|
+
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
this._lights = lights;
|
|
58
|
+
|
|
59
|
+
return this;
|
|
60
|
+
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
update() {
|
|
64
|
+
|
|
65
|
+
const count = Math.min( this._lights.length, this.maxCount );
|
|
66
|
+
|
|
67
|
+
this.countNode.value = count;
|
|
68
|
+
|
|
69
|
+
for ( let i = 0; i < count; i ++ ) {
|
|
70
|
+
|
|
71
|
+
const light = this._lights[ i ];
|
|
72
|
+
|
|
73
|
+
this._skyColors[ i ].copy( light.color ).multiplyScalar( light.intensity );
|
|
74
|
+
this._groundColors[ i ].copy( light.groundColor ).multiplyScalar( light.intensity );
|
|
75
|
+
this._directions[ i ].setFromMatrixPosition( light.matrixWorld ).normalize();
|
|
76
|
+
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
setup( builder ) {
|
|
82
|
+
|
|
83
|
+
Loop( this.countNode, ( { i } ) => {
|
|
84
|
+
|
|
85
|
+
const skyColor = this.skyColorsNode.element( i );
|
|
86
|
+
const groundColor = this.groundColorsNode.element( i );
|
|
87
|
+
const lightDirection = this.directionsNode.element( i );
|
|
88
|
+
const hemiDiffuseWeight = normalWorld.dot( lightDirection ).mul( 0.5 ).add( 0.5 );
|
|
89
|
+
const irradiance = mix( groundColor, skyColor, hemiDiffuseWeight );
|
|
90
|
+
|
|
91
|
+
builder.context.irradiance.addAssign( irradiance );
|
|
92
|
+
|
|
93
|
+
} );
|
|
94
|
+
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
export default HemisphereLightDataNode;
|
|
@@ -0,0 +1,134 @@
|
|
|
1
|
+
import { Color, Node, Vector3, Vector4 } from 'three/webgpu';
|
|
2
|
+
import { Loop, NodeUpdateType, getDistanceAttenuation, positionView, renderGroup, uniform, uniformArray, vec3 } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
const _position = /*@__PURE__*/ new Vector3();
|
|
5
|
+
|
|
6
|
+
const warn = ( message ) => {
|
|
7
|
+
|
|
8
|
+
console.warn( `THREE.PointLightDataNode: ${ message }` );
|
|
9
|
+
|
|
10
|
+
};
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* Batched data node for point lights in dynamic lighting mode.
|
|
14
|
+
*
|
|
15
|
+
* @augments Node
|
|
16
|
+
*/
|
|
17
|
+
class PointLightDataNode extends Node {
|
|
18
|
+
|
|
19
|
+
static get type() {
|
|
20
|
+
|
|
21
|
+
return 'PointLightDataNode';
|
|
22
|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
constructor( maxCount = 16 ) {
|
|
26
|
+
|
|
27
|
+
super();
|
|
28
|
+
|
|
29
|
+
this.maxCount = maxCount;
|
|
30
|
+
this._lights = [];
|
|
31
|
+
this._colors = [];
|
|
32
|
+
this._positionsAndCutoff = [];
|
|
33
|
+
this._decays = [];
|
|
34
|
+
|
|
35
|
+
for ( let i = 0; i < maxCount; i ++ ) {
|
|
36
|
+
|
|
37
|
+
this._colors.push( new Color() );
|
|
38
|
+
this._positionsAndCutoff.push( new Vector4() );
|
|
39
|
+
this._decays.push( new Vector4() );
|
|
40
|
+
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
this.colorsNode = uniformArray( this._colors, 'color' ).setGroup( renderGroup );
|
|
44
|
+
this.positionsAndCutoffNode = uniformArray( this._positionsAndCutoff, 'vec4' ).setGroup( renderGroup );
|
|
45
|
+
this.decaysNode = uniformArray( this._decays, 'vec4' ).setGroup( renderGroup );
|
|
46
|
+
this.countNode = uniform( 0, 'int' ).setGroup( renderGroup );
|
|
47
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
48
|
+
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
setLights( lights ) {
|
|
52
|
+
|
|
53
|
+
if ( lights.length > this.maxCount ) {
|
|
54
|
+
|
|
55
|
+
warn( `${ lights.length } lights exceed the configured max of ${ this.maxCount }. Excess lights are ignored.` );
|
|
56
|
+
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
this._lights = lights;
|
|
60
|
+
|
|
61
|
+
return this;
|
|
62
|
+
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
update( { camera } ) {
|
|
66
|
+
|
|
67
|
+
const count = Math.min( this._lights.length, this.maxCount );
|
|
68
|
+
|
|
69
|
+
this.countNode.value = count;
|
|
70
|
+
|
|
71
|
+
for ( let i = 0; i < count; i ++ ) {
|
|
72
|
+
|
|
73
|
+
const light = this._lights[ i ];
|
|
74
|
+
|
|
75
|
+
this._colors[ i ].copy( light.color ).multiplyScalar( light.intensity );
|
|
76
|
+
|
|
77
|
+
_position.setFromMatrixPosition( light.matrixWorld );
|
|
78
|
+
_position.applyMatrix4( camera.matrixWorldInverse );
|
|
79
|
+
|
|
80
|
+
const positionAndCutoff = this._positionsAndCutoff[ i ];
|
|
81
|
+
positionAndCutoff.x = _position.x;
|
|
82
|
+
positionAndCutoff.y = _position.y;
|
|
83
|
+
positionAndCutoff.z = _position.z;
|
|
84
|
+
positionAndCutoff.w = light.distance;
|
|
85
|
+
|
|
86
|
+
this._decays[ i ].x = light.decay;
|
|
87
|
+
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
setup( builder ) {
|
|
93
|
+
|
|
94
|
+
const surfacePosition = builder.context.positionView || positionView;
|
|
95
|
+
const { lightingModel, reflectedLight } = builder.context;
|
|
96
|
+
const dynDiffuse = vec3( 0 ).toVar( 'dynPointDiffuse' );
|
|
97
|
+
const dynSpecular = vec3( 0 ).toVar( 'dynPointSpecular' );
|
|
98
|
+
|
|
99
|
+
Loop( this.countNode, ( { i } ) => {
|
|
100
|
+
|
|
101
|
+
const positionAndCutoff = this.positionsAndCutoffNode.element( i );
|
|
102
|
+
const lightViewPosition = positionAndCutoff.xyz;
|
|
103
|
+
const cutoffDistance = positionAndCutoff.w;
|
|
104
|
+
const decayExponent = this.decaysNode.element( i ).x;
|
|
105
|
+
|
|
106
|
+
const lightVector = lightViewPosition.sub( surfacePosition ).toVar();
|
|
107
|
+
const lightDirection = lightVector.normalize().toVar();
|
|
108
|
+
const lightDistance = lightVector.length();
|
|
109
|
+
|
|
110
|
+
const attenuation = getDistanceAttenuation( {
|
|
111
|
+
lightDistance,
|
|
112
|
+
cutoffDistance,
|
|
113
|
+
decayExponent
|
|
114
|
+
} );
|
|
115
|
+
|
|
116
|
+
const lightColor = this.colorsNode.element( i ).mul( attenuation ).toVar();
|
|
117
|
+
|
|
118
|
+
lightingModel.direct( {
|
|
119
|
+
lightDirection,
|
|
120
|
+
lightColor,
|
|
121
|
+
lightNode: { light: {}, shadowNode: null },
|
|
122
|
+
reflectedLight: { directDiffuse: dynDiffuse, directSpecular: dynSpecular }
|
|
123
|
+
}, builder );
|
|
124
|
+
|
|
125
|
+
} );
|
|
126
|
+
|
|
127
|
+
reflectedLight.directDiffuse.addAssign( dynDiffuse );
|
|
128
|
+
reflectedLight.directSpecular.addAssign( dynSpecular );
|
|
129
|
+
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
export default PointLightDataNode;
|
|
@@ -0,0 +1,161 @@
|
|
|
1
|
+
import { Color, Node, Vector3, Vector4 } from 'three/webgpu';
|
|
2
|
+
import { Loop, NodeUpdateType, getDistanceAttenuation, positionView, renderGroup, smoothstep, uniform, uniformArray, vec3 } from 'three/tsl';
|
|
3
|
+
|
|
4
|
+
const _lightPosition = /*@__PURE__*/ new Vector3();
|
|
5
|
+
const _targetPosition = /*@__PURE__*/ new Vector3();
|
|
6
|
+
|
|
7
|
+
const warn = ( message ) => {
|
|
8
|
+
|
|
9
|
+
console.warn( `THREE.SpotLightDataNode: ${ message }` );
|
|
10
|
+
|
|
11
|
+
};
|
|
12
|
+
|
|
13
|
+
/**
|
|
14
|
+
* Batched data node for simple spot lights in dynamic lighting mode.
|
|
15
|
+
*
|
|
16
|
+
* Projected spot lights keep the default per-light path.
|
|
17
|
+
*
|
|
18
|
+
* @augments Node
|
|
19
|
+
*/
|
|
20
|
+
class SpotLightDataNode extends Node {
|
|
21
|
+
|
|
22
|
+
static get type() {
|
|
23
|
+
|
|
24
|
+
return 'SpotLightDataNode';
|
|
25
|
+
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
constructor( maxCount = 16 ) {
|
|
29
|
+
|
|
30
|
+
super();
|
|
31
|
+
|
|
32
|
+
this.maxCount = maxCount;
|
|
33
|
+
this._lights = [];
|
|
34
|
+
this._colors = [];
|
|
35
|
+
this._positionsAndCutoff = [];
|
|
36
|
+
this._directionsAndDecay = [];
|
|
37
|
+
this._cones = [];
|
|
38
|
+
|
|
39
|
+
for ( let i = 0; i < maxCount; i ++ ) {
|
|
40
|
+
|
|
41
|
+
this._colors.push( new Color() );
|
|
42
|
+
this._positionsAndCutoff.push( new Vector4() );
|
|
43
|
+
this._directionsAndDecay.push( new Vector4() );
|
|
44
|
+
this._cones.push( new Vector4() );
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
this.colorsNode = uniformArray( this._colors, 'color' ).setGroup( renderGroup );
|
|
49
|
+
this.positionsAndCutoffNode = uniformArray( this._positionsAndCutoff, 'vec4' ).setGroup( renderGroup );
|
|
50
|
+
this.directionsAndDecayNode = uniformArray( this._directionsAndDecay, 'vec4' ).setGroup( renderGroup );
|
|
51
|
+
this.conesNode = uniformArray( this._cones, 'vec4' ).setGroup( renderGroup );
|
|
52
|
+
this.countNode = uniform( 0, 'int' ).setGroup( renderGroup );
|
|
53
|
+
this.updateType = NodeUpdateType.RENDER;
|
|
54
|
+
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
setLights( lights ) {
|
|
58
|
+
|
|
59
|
+
if ( lights.length > this.maxCount ) {
|
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|
+
|
|
61
|
+
warn( `${ lights.length } lights exceed the configured max of ${ this.maxCount }. Excess lights are ignored.` );
|
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62
|
+
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
this._lights = lights;
|
|
66
|
+
|
|
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|
+
return this;
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
71
|
+
update( { camera } ) {
|
|
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|
+
|
|
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|
+
const count = Math.min( this._lights.length, this.maxCount );
|
|
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|
+
|
|
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|
+
this.countNode.value = count;
|
|
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|
+
|
|
77
|
+
for ( let i = 0; i < count; i ++ ) {
|
|
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|
+
|
|
79
|
+
const light = this._lights[ i ];
|
|
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|
+
|
|
81
|
+
this._colors[ i ].copy( light.color ).multiplyScalar( light.intensity );
|
|
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|
+
|
|
83
|
+
_lightPosition.setFromMatrixPosition( light.matrixWorld );
|
|
84
|
+
_lightPosition.applyMatrix4( camera.matrixWorldInverse );
|
|
85
|
+
|
|
86
|
+
const positionAndCutoff = this._positionsAndCutoff[ i ];
|
|
87
|
+
positionAndCutoff.x = _lightPosition.x;
|
|
88
|
+
positionAndCutoff.y = _lightPosition.y;
|
|
89
|
+
positionAndCutoff.z = _lightPosition.z;
|
|
90
|
+
positionAndCutoff.w = light.distance;
|
|
91
|
+
|
|
92
|
+
_lightPosition.setFromMatrixPosition( light.matrixWorld );
|
|
93
|
+
_targetPosition.setFromMatrixPosition( light.target.matrixWorld );
|
|
94
|
+
_lightPosition.sub( _targetPosition ).transformDirection( camera.matrixWorldInverse );
|
|
95
|
+
|
|
96
|
+
const directionAndDecay = this._directionsAndDecay[ i ];
|
|
97
|
+
directionAndDecay.x = _lightPosition.x;
|
|
98
|
+
directionAndDecay.y = _lightPosition.y;
|
|
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|
+
directionAndDecay.z = _lightPosition.z;
|
|
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|
+
directionAndDecay.w = light.decay;
|
|
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|
+
|
|
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|
+
const cone = this._cones[ i ];
|
|
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|
+
cone.x = Math.cos( light.angle );
|
|
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|
+
cone.y = Math.cos( light.angle * ( 1 - light.penumbra ) );
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
setup( builder ) {
|
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|
+
|
|
112
|
+
const surfacePosition = builder.context.positionView || positionView;
|
|
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|
+
const { lightingModel, reflectedLight } = builder.context;
|
|
114
|
+
const dynDiffuse = vec3( 0 ).toVar( 'dynSpotDiffuse' );
|
|
115
|
+
const dynSpecular = vec3( 0 ).toVar( 'dynSpotSpecular' );
|
|
116
|
+
|
|
117
|
+
Loop( this.countNode, ( { i } ) => {
|
|
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|
+
|
|
119
|
+
const positionAndCutoff = this.positionsAndCutoffNode.element( i );
|
|
120
|
+
const lightViewPosition = positionAndCutoff.xyz;
|
|
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|
+
const cutoffDistance = positionAndCutoff.w;
|
|
122
|
+
|
|
123
|
+
const directionAndDecay = this.directionsAndDecayNode.element( i );
|
|
124
|
+
const spotDirection = directionAndDecay.xyz;
|
|
125
|
+
const decayExponent = directionAndDecay.w;
|
|
126
|
+
|
|
127
|
+
const cone = this.conesNode.element( i );
|
|
128
|
+
const coneCos = cone.x;
|
|
129
|
+
const penumbraCos = cone.y;
|
|
130
|
+
|
|
131
|
+
const lightVector = lightViewPosition.sub( surfacePosition ).toVar();
|
|
132
|
+
const lightDirection = lightVector.normalize().toVar();
|
|
133
|
+
const lightDistance = lightVector.length();
|
|
134
|
+
|
|
135
|
+
const angleCos = lightDirection.dot( spotDirection );
|
|
136
|
+
const spotAttenuation = smoothstep( coneCos, penumbraCos, angleCos );
|
|
137
|
+
const distanceAttenuation = getDistanceAttenuation( {
|
|
138
|
+
lightDistance,
|
|
139
|
+
cutoffDistance,
|
|
140
|
+
decayExponent
|
|
141
|
+
} );
|
|
142
|
+
|
|
143
|
+
const lightColor = this.colorsNode.element( i ).mul( spotAttenuation ).mul( distanceAttenuation ).toVar();
|
|
144
|
+
|
|
145
|
+
lightingModel.direct( {
|
|
146
|
+
lightDirection,
|
|
147
|
+
lightColor,
|
|
148
|
+
lightNode: { light: {}, shadowNode: null },
|
|
149
|
+
reflectedLight: { directDiffuse: dynDiffuse, directSpecular: dynSpecular }
|
|
150
|
+
}, builder );
|
|
151
|
+
|
|
152
|
+
} );
|
|
153
|
+
|
|
154
|
+
reflectedLight.directDiffuse.addAssign( dynDiffuse );
|
|
155
|
+
reflectedLight.directSpecular.addAssign( dynSpecular );
|
|
156
|
+
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
export default SpotLightDataNode;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Fn, int, ivec2, textureLoad } from 'three/tsl';
|
|
1
|
+
import { ImageBitmapLoader, Texture } from 'three';
|
|
2
|
+
import { Fn, int, ivec2, textureLoad, screenUV, screenSize, mod, floor, float, vec3 } from 'three/tsl';
|
|
3
3
|
|
|
4
4
|
/**
|
|
5
5
|
* @module Bayer
|
|
@@ -25,10 +25,60 @@ export const bayer16 = Fn( ( [ uv ] ) => {
|
|
|
25
25
|
|
|
26
26
|
const bayer16Base64 = 'data:image/png;base64,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';
|
|
27
27
|
|
|
28
|
-
bayer16Texture = new
|
|
28
|
+
bayer16Texture = new Texture();
|
|
29
|
+
const loader = new ImageBitmapLoader();
|
|
30
|
+
|
|
31
|
+
loader.setOptions( { imageOrientation: 'flipY', premultiplyAlpha: 'none' } );
|
|
32
|
+
|
|
33
|
+
loader.load( bayer16Base64, ( imageBitmap ) => {
|
|
34
|
+
|
|
35
|
+
bayer16Texture.image = imageBitmap;
|
|
36
|
+
bayer16Texture.flipY = false;
|
|
37
|
+
bayer16Texture.needsUpdate = true;
|
|
38
|
+
|
|
39
|
+
} );
|
|
29
40
|
|
|
30
41
|
}
|
|
31
42
|
|
|
32
43
|
return textureLoad( bayer16Texture, ivec2( uv ).mod( int( 16 ) ) );
|
|
33
44
|
|
|
34
45
|
} );
|
|
46
|
+
|
|
47
|
+
/**
|
|
48
|
+
* This TSL function applies Bayer dithering to a color input. It uses a 4x4 Bayer matrix
|
|
49
|
+
* pattern to add structured noise before color quantization, which helps reduce visible
|
|
50
|
+
* color banding when limiting color depth.
|
|
51
|
+
*
|
|
52
|
+
* @tsl
|
|
53
|
+
* @function
|
|
54
|
+
* @param {Node<vec3>} color - The input color to apply dithering to.
|
|
55
|
+
* @param {Node<float>} [steps=32] - The number of color steps per channel.
|
|
56
|
+
* @return {Node<vec3>} The dithered color ready for quantization.
|
|
57
|
+
*
|
|
58
|
+
* @example
|
|
59
|
+
* // Apply dithering with posterize
|
|
60
|
+
* const ditheredColor = bayerDither( inputColor, 32 );
|
|
61
|
+
* const finalColor = posterize( ditheredColor, 32 );
|
|
62
|
+
*/
|
|
63
|
+
export const bayerDither = Fn( ( [ color, steps = float( 32.0 ) ] ) => {
|
|
64
|
+
|
|
65
|
+
const screenPos = screenUV.mul( screenSize );
|
|
66
|
+
const x = mod( floor( screenPos.x ), float( 4.0 ) );
|
|
67
|
+
const y = mod( floor( screenPos.y ), float( 4.0 ) );
|
|
68
|
+
|
|
69
|
+
// Simplified Bayer matrix approximation
|
|
70
|
+
const bayer = mod(
|
|
71
|
+
floor( x.add( 1.0 ) ).mul( floor( y.add( 1.0 ) ) ).mul( 17.0 ),
|
|
72
|
+
16.0
|
|
73
|
+
).div( 16.0 ).sub( 0.5 );
|
|
74
|
+
|
|
75
|
+
// Apply dither offset before quantization
|
|
76
|
+
const ditherOffset = bayer.div( steps );
|
|
77
|
+
|
|
78
|
+
return vec3(
|
|
79
|
+
color.r.add( ditherOffset ),
|
|
80
|
+
color.g.add( ditherOffset ),
|
|
81
|
+
color.b.add( ditherOffset )
|
|
82
|
+
);
|
|
83
|
+
|
|
84
|
+
} );
|
|
@@ -286,8 +286,7 @@ function mergeGeometries( geometries, useGroups = false ) {
|
|
|
286
286
|
for ( const name in morphAttributes ) {
|
|
287
287
|
|
|
288
288
|
const numMorphTargets = morphAttributes[ name ][ 0 ].length;
|
|
289
|
-
|
|
290
|
-
if ( numMorphTargets === 0 ) break;
|
|
289
|
+
if ( numMorphTargets === 0 ) continue;
|
|
291
290
|
|
|
292
291
|
mergedGeometry.morphAttributes = mergedGeometry.morphAttributes || {};
|
|
293
292
|
mergedGeometry.morphAttributes[ name ] = [];
|
|
@@ -446,7 +445,7 @@ function deepCloneAttribute( attribute ) {
|
|
|
446
445
|
* single {@link InterleavedBuffer} instance. All attributes must have compatible types.
|
|
447
446
|
*
|
|
448
447
|
* @param {Array<BufferAttribute>} attributes - The attributes to interleave.
|
|
449
|
-
* @return {Array<InterleavedBufferAttribute>} An array of interleaved attributes. If interleave does not succeed, the method returns `null`.
|
|
448
|
+
* @return {?Array<InterleavedBufferAttribute>} An array of interleaved attributes. If interleave does not succeed, the method returns `null`.
|
|
450
449
|
*/
|
|
451
450
|
function interleaveAttributes( attributes ) {
|
|
452
451
|
|
|
@@ -1021,7 +1020,7 @@ function computeMorphedAttributes( object ) {
|
|
|
1021
1020
|
const morphPosition = geometry.morphAttributes.position;
|
|
1022
1021
|
const morphTargetsRelative = geometry.morphTargetsRelative;
|
|
1023
1022
|
const normalAttribute = geometry.attributes.normal;
|
|
1024
|
-
const morphNormal = geometry.morphAttributes.
|
|
1023
|
+
const morphNormal = geometry.morphAttributes.normal;
|
|
1025
1024
|
|
|
1026
1025
|
const groups = geometry.groups;
|
|
1027
1026
|
const drawRange = geometry.drawRange;
|
|
@@ -0,0 +1,76 @@
|
|
|
1
|
+
import { MathUtils, SRGBColorSpace } from 'three';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @module ColorUtils
|
|
5
|
+
* @three_import import * as ColorUtils from 'three/addons/utils/ColorUtils.js';
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Sets the given color from a color temperature in Kelvin.
|
|
10
|
+
*
|
|
11
|
+
* Converts a correlated color temperature (CTT) to an approximate sRGB color
|
|
12
|
+
* using Tanner Helland's algorithm. Useful for physically-based lighting
|
|
13
|
+
* setups — e.g. candle flame (~1900K), tungsten bulb (~3200K), daylight
|
|
14
|
+
* (~6500K), or clear blue sky (~10000K). Values outside [1000, 40000] are
|
|
15
|
+
* clamped.
|
|
16
|
+
*
|
|
17
|
+
* Reference: https://tannerhelland.com/2012/09/18/convert-temperature-rgb-algorithm-code.html
|
|
18
|
+
*
|
|
19
|
+
* @param {Color} color - The color to set.
|
|
20
|
+
* @param {number} kelvin - Color temperature in Kelvin. Clamped to [1000, 40000].
|
|
21
|
+
* @return {Color} The updated color.
|
|
22
|
+
*/
|
|
23
|
+
function setKelvin( color, kelvin ) {
|
|
24
|
+
|
|
25
|
+
// Algorithm by Tanner Helland (2012). Inputs are divided by 100.
|
|
26
|
+
const temp = MathUtils.clamp( kelvin, 1000, 40000 ) / 100;
|
|
27
|
+
|
|
28
|
+
let r, g, b;
|
|
29
|
+
|
|
30
|
+
// Red channel
|
|
31
|
+
if ( temp <= 66 ) {
|
|
32
|
+
|
|
33
|
+
r = 255;
|
|
34
|
+
|
|
35
|
+
} else {
|
|
36
|
+
|
|
37
|
+
r = 329.698727446 * Math.pow( temp - 60, - 0.1332047592 );
|
|
38
|
+
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
// Green channel
|
|
42
|
+
if ( temp <= 66 ) {
|
|
43
|
+
|
|
44
|
+
g = 99.4708025861 * Math.log( temp ) - 161.1195681661;
|
|
45
|
+
|
|
46
|
+
} else {
|
|
47
|
+
|
|
48
|
+
g = 288.1221695283 * Math.pow( temp - 60, - 0.0755148492 );
|
|
49
|
+
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
// Blue channel
|
|
53
|
+
if ( temp >= 66 ) {
|
|
54
|
+
|
|
55
|
+
b = 255;
|
|
56
|
+
|
|
57
|
+
} else if ( temp <= 19 ) {
|
|
58
|
+
|
|
59
|
+
b = 0;
|
|
60
|
+
|
|
61
|
+
} else {
|
|
62
|
+
|
|
63
|
+
b = 138.5177312231 * Math.log( temp - 10 ) - 305.0447927307;
|
|
64
|
+
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
return color.setRGB(
|
|
68
|
+
MathUtils.clamp( r, 0, 255 ) / 255,
|
|
69
|
+
MathUtils.clamp( g, 0, 255 ) / 255,
|
|
70
|
+
MathUtils.clamp( b, 0, 255 ) / 255,
|
|
71
|
+
SRGBColorSpace
|
|
72
|
+
);
|
|
73
|
+
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
export { setKelvin };
|