super-three 0.179.0 → 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (696) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +14522 -12207
  4. package/build/three.core.js +12005 -10954
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +2270 -1005
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +63 -18
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +16573 -7890
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +16533 -7888
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +12 -4
  17. package/examples/jsm/animation/CCDIKSolver.js +8 -4
  18. package/examples/jsm/controls/ArcballControls.js +15 -12
  19. package/examples/jsm/controls/DragControls.js +9 -59
  20. package/examples/jsm/controls/FirstPersonControls.js +61 -57
  21. package/examples/jsm/controls/FlyControls.js +5 -1
  22. package/examples/jsm/controls/MapControls.js +55 -1
  23. package/examples/jsm/controls/OrbitControls.js +113 -10
  24. package/examples/jsm/controls/PointerLockControls.js +2 -10
  25. package/examples/jsm/controls/TrackballControls.js +9 -9
  26. package/examples/jsm/controls/TransformControls.js +35 -3
  27. package/examples/jsm/csm/CSM.js +2 -1
  28. package/examples/jsm/csm/CSMShadowNode.js +6 -2
  29. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  30. package/examples/jsm/effects/AsciiEffect.js +8 -8
  31. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  32. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  33. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  34. package/examples/jsm/exporters/EXRExporter.js +2 -2
  35. package/examples/jsm/exporters/GLTFExporter.js +185 -34
  36. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  37. package/examples/jsm/exporters/PLYExporter.js +1 -1
  38. package/examples/jsm/exporters/USDZExporter.js +31 -5
  39. package/examples/jsm/geometries/DecalGeometry.js +3 -3
  40. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  41. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  42. package/examples/jsm/geometries/TextGeometry.js +21 -2
  43. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  44. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  45. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  46. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  47. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  48. package/examples/jsm/helpers/ViewHelper.js +110 -13
  49. package/examples/jsm/inspector/Extension.js +13 -0
  50. package/examples/jsm/inspector/Inspector.js +542 -0
  51. package/examples/jsm/inspector/RendererInspector.js +425 -0
  52. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  53. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  54. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  55. package/examples/jsm/inspector/tabs/Console.js +238 -0
  56. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  57. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  58. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  59. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  60. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  61. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  62. package/examples/jsm/inspector/ui/Graph.js +95 -0
  63. package/examples/jsm/inspector/ui/Item.js +170 -0
  64. package/examples/jsm/inspector/ui/List.js +75 -0
  65. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  66. package/examples/jsm/inspector/ui/Style.js +1667 -0
  67. package/examples/jsm/inspector/ui/Tab.js +265 -0
  68. package/examples/jsm/inspector/ui/Values.js +476 -0
  69. package/examples/jsm/inspector/ui/utils.js +69 -0
  70. package/examples/jsm/interaction/InteractionManager.js +226 -0
  71. package/examples/jsm/interactive/HTMLMesh.js +6 -10
  72. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  73. package/examples/jsm/interactive/SelectionBox.js +30 -0
  74. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  75. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  76. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  77. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  78. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  79. package/examples/jsm/lines/Line2.js +3 -3
  80. package/examples/jsm/lines/LineGeometry.js +1 -1
  81. package/examples/jsm/lines/LineMaterial.js +7 -1
  82. package/examples/jsm/lines/LineSegments2.js +2 -2
  83. package/examples/jsm/lines/Wireframe.js +2 -2
  84. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  85. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  86. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  87. package/examples/jsm/loaders/3DMLoader.js +5 -4
  88. package/examples/jsm/loaders/3MFLoader.js +3 -3
  89. package/examples/jsm/loaders/AMFLoader.js +2 -2
  90. package/examples/jsm/loaders/ColladaLoader.js +27 -4029
  91. package/examples/jsm/loaders/DDSLoader.js +1 -1
  92. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  93. package/examples/jsm/loaders/EXRLoader.js +692 -53
  94. package/examples/jsm/loaders/FBXLoader.js +237 -39
  95. package/examples/jsm/loaders/FontLoader.js +23 -5
  96. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  97. package/examples/jsm/loaders/GLTFLoader.js +159 -185
  98. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  99. package/examples/jsm/loaders/HDRLoader.js +485 -0
  100. package/examples/jsm/loaders/KMZLoader.js +5 -5
  101. package/examples/jsm/loaders/KTX2Loader.js +162 -53
  102. package/examples/jsm/loaders/KTXLoader.js +2 -2
  103. package/examples/jsm/loaders/LDrawLoader.js +41 -50
  104. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  105. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  106. package/examples/jsm/loaders/LWOLoader.js +9 -41
  107. package/examples/jsm/loaders/MaterialXLoader.js +22 -5
  108. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  109. package/examples/jsm/loaders/OBJLoader.js +1 -1
  110. package/examples/jsm/loaders/PCDLoader.js +4 -2
  111. package/examples/jsm/loaders/PDBLoader.js +1 -1
  112. package/examples/jsm/loaders/RGBELoader.js +7 -473
  113. package/examples/jsm/loaders/SVGLoader.js +4 -4
  114. package/examples/jsm/loaders/TDSLoader.js +0 -2
  115. package/examples/jsm/loaders/TGALoader.js +0 -2
  116. package/examples/jsm/loaders/TTFLoader.js +4 -4
  117. package/examples/jsm/loaders/USDLoader.js +100 -40
  118. package/examples/jsm/loaders/UltraHDRLoader.js +287 -162
  119. package/examples/jsm/loaders/VOXLoader.js +660 -117
  120. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  121. package/examples/jsm/loaders/VTKLoader.js +42 -25
  122. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  123. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  124. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  125. package/examples/jsm/loaders/usd/USDAParser.js +450 -363
  126. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  127. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  128. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  129. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  130. package/examples/jsm/math/ColorSpaces.js +19 -1
  131. package/examples/jsm/math/ConvexHull.js +3 -3
  132. package/examples/jsm/math/ImprovedNoise.js +1 -1
  133. package/examples/jsm/math/Lut.js +2 -2
  134. package/examples/jsm/math/Octree.js +131 -1
  135. package/examples/jsm/math/SimplexNoise.js +1 -1
  136. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  137. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  138. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  139. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  140. package/examples/jsm/misc/RollerCoaster.js +42 -4
  141. package/examples/jsm/misc/TubePainter.js +383 -40
  142. package/examples/jsm/misc/Volume.js +1 -2
  143. package/examples/jsm/misc/VolumeSlice.js +0 -1
  144. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  145. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  146. package/examples/jsm/objects/LensflareMesh.js +1 -1
  147. package/examples/jsm/objects/Reflector.js +73 -25
  148. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  149. package/examples/jsm/objects/Sky.js +91 -7
  150. package/examples/jsm/objects/SkyMesh.js +151 -17
  151. package/examples/jsm/objects/Water.js +7 -6
  152. package/examples/jsm/objects/Water2.js +5 -3
  153. package/examples/jsm/objects/WaterMesh.js +11 -13
  154. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  155. package/examples/jsm/physics/JoltPhysics.js +10 -6
  156. package/examples/jsm/physics/RapierPhysics.js +9 -5
  157. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  158. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  159. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  160. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  161. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  162. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  163. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  164. package/examples/jsm/postprocessing/UnrealBloomPass.js +56 -24
  165. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  166. package/examples/jsm/renderers/CSS3DRenderer.js +8 -7
  167. package/examples/jsm/renderers/Projector.js +246 -28
  168. package/examples/jsm/renderers/SVGRenderer.js +175 -61
  169. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  170. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  171. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  172. package/examples/jsm/shaders/BokehShader.js +1 -1
  173. package/examples/jsm/shaders/BokehShader2.js +1 -1
  174. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  175. package/examples/jsm/shaders/FocusShader.js +1 -1
  176. package/examples/jsm/shaders/GTAOShader.js +21 -8
  177. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  178. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  179. package/examples/jsm/shaders/PoissonDenoiseShader.js +8 -4
  180. package/examples/jsm/shaders/SAOShader.js +17 -4
  181. package/examples/jsm/shaders/SSAOShader.js +11 -1
  182. package/examples/jsm/shaders/SSRShader.js +7 -6
  183. package/examples/jsm/shaders/SepiaShader.js +1 -1
  184. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  185. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  186. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +3 -5
  187. package/examples/jsm/shaders/VignetteShader.js +1 -1
  188. package/examples/jsm/transpiler/AST.js +44 -0
  189. package/examples/jsm/transpiler/GLSLDecoder.js +85 -25
  190. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  191. package/examples/jsm/transpiler/TSLEncoder.js +52 -10
  192. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  193. package/examples/jsm/transpiler/WGSLEncoder.js +51 -0
  194. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  195. package/examples/jsm/tsl/display/AfterImageNode.js +36 -24
  196. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  197. package/examples/jsm/tsl/display/AnamorphicNode.js +40 -5
  198. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  199. package/examples/jsm/tsl/display/BloomNode.js +23 -9
  200. package/examples/jsm/tsl/display/CRT.js +150 -0
  201. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +5 -37
  202. package/examples/jsm/tsl/display/DenoiseNode.js +3 -1
  203. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  204. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  205. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  206. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  207. package/examples/jsm/tsl/display/GTAONode.js +59 -9
  208. package/examples/jsm/tsl/display/GaussianBlurNode.js +68 -35
  209. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  210. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  211. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  212. package/examples/jsm/tsl/display/OutlineNode.js +81 -20
  213. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  214. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  215. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  216. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  217. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  218. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  219. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  220. package/examples/jsm/tsl/display/SSRNode.js +186 -69
  221. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  222. package/examples/jsm/tsl/display/Shape.js +29 -0
  223. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  224. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  225. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  226. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  227. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  228. package/examples/jsm/tsl/display/TRAANode.js +381 -75
  229. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  230. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  231. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  232. package/examples/jsm/tsl/display/hashBlur.js +16 -18
  233. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  234. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  235. package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
  236. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  237. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  238. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  239. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  240. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  241. package/examples/jsm/tsl/math/Bayer.js +53 -3
  242. package/examples/jsm/utils/BufferGeometryUtils.js +3 -4
  243. package/examples/jsm/utils/ColorUtils.js +76 -0
  244. package/examples/jsm/utils/LDrawUtils.js +1 -1
  245. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  246. package/examples/jsm/utils/ShadowMapViewerGPU.js +13 -6
  247. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  248. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  249. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  250. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  251. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  252. package/examples/jsm/webxr/XRHandModelFactory.js +4 -7
  253. package/package.json +27 -38
  254. package/src/Three.Core.js +7 -3
  255. package/src/Three.TSL.js +61 -16
  256. package/src/Three.WebGPU.Nodes.js +7 -0
  257. package/src/Three.WebGPU.js +11 -0
  258. package/src/Three.js +1 -0
  259. package/src/animation/AnimationAction.js +12 -2
  260. package/src/animation/AnimationClip.js +21 -5
  261. package/src/animation/AnimationMixer.js +9 -3
  262. package/src/animation/AnimationObjectGroup.js +2 -1
  263. package/src/animation/AnimationUtils.js +1 -12
  264. package/src/animation/KeyframeTrack.js +54 -14
  265. package/src/animation/PropertyBinding.js +12 -11
  266. package/src/animation/PropertyMixer.js +4 -4
  267. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  268. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  269. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  270. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  271. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  272. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  273. package/src/audio/Audio.js +11 -10
  274. package/src/audio/AudioContext.js +2 -2
  275. package/src/audio/AudioListener.js +5 -3
  276. package/src/audio/PositionalAudio.js +1 -1
  277. package/src/cameras/Camera.js +32 -2
  278. package/src/cameras/CubeCamera.js +20 -0
  279. package/src/cameras/OrthographicCamera.js +1 -1
  280. package/src/cameras/PerspectiveCamera.js +1 -1
  281. package/src/cameras/StereoCamera.js +2 -2
  282. package/src/constants.js +100 -7
  283. package/src/core/BufferAttribute.js +13 -1
  284. package/src/core/BufferGeometry.js +24 -12
  285. package/src/core/Clock.js +7 -0
  286. package/src/core/EventDispatcher.js +1 -1
  287. package/src/core/InterleavedBuffer.js +1 -1
  288. package/src/core/InterleavedBufferAttribute.js +3 -2
  289. package/src/core/Object3D.js +55 -6
  290. package/src/core/Raycaster.js +4 -3
  291. package/src/core/RenderTarget.js +14 -5
  292. package/src/extras/Controls.js +5 -4
  293. package/src/extras/DataUtils.js +2 -1
  294. package/src/extras/Earcut.js +6 -0
  295. package/src/extras/ImageUtils.js +2 -2
  296. package/src/extras/PMREMGenerator.js +259 -57
  297. package/src/extras/TextureUtils.js +6 -1
  298. package/src/extras/core/Curve.js +2 -1
  299. package/src/extras/core/Interpolations.js +7 -1
  300. package/src/extras/core/ShapePath.js +4 -4
  301. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  302. package/src/extras/lib/earcut.js +8 -8
  303. package/src/geometries/BoxGeometry.js +1 -0
  304. package/src/geometries/CapsuleGeometry.js +1 -0
  305. package/src/geometries/CircleGeometry.js +1 -0
  306. package/src/geometries/ConeGeometry.js +1 -0
  307. package/src/geometries/CylinderGeometry.js +1 -0
  308. package/src/geometries/DodecahedronGeometry.js +1 -0
  309. package/src/geometries/ExtrudeGeometry.js +10 -8
  310. package/src/geometries/IcosahedronGeometry.js +1 -0
  311. package/src/geometries/LatheGeometry.js +1 -0
  312. package/src/geometries/OctahedronGeometry.js +1 -0
  313. package/src/geometries/PlaneGeometry.js +1 -0
  314. package/src/geometries/PolyhedronGeometry.js +1 -1
  315. package/src/geometries/RingGeometry.js +1 -0
  316. package/src/geometries/ShapeGeometry.js +1 -0
  317. package/src/geometries/SphereGeometry.js +1 -0
  318. package/src/geometries/TetrahedronGeometry.js +1 -0
  319. package/src/geometries/TorusGeometry.js +9 -3
  320. package/src/geometries/TorusKnotGeometry.js +1 -0
  321. package/src/geometries/TubeGeometry.js +1 -0
  322. package/src/helpers/CameraHelper.js +4 -1
  323. package/src/helpers/DirectionalLightHelper.js +4 -1
  324. package/src/helpers/HemisphereLightHelper.js +3 -0
  325. package/src/helpers/PointLightHelper.js +1 -25
  326. package/src/helpers/SpotLightHelper.js +3 -0
  327. package/src/lights/DirectionalLight.js +13 -0
  328. package/src/lights/HemisphereLight.js +10 -0
  329. package/src/lights/Light.js +1 -11
  330. package/src/lights/LightProbe.js +0 -15
  331. package/src/lights/LightShadow.js +15 -6
  332. package/src/lights/PointLight.js +15 -0
  333. package/src/lights/PointLightShadow.js +0 -86
  334. package/src/lights/SpotLight.js +22 -1
  335. package/src/lights/webgpu/IESSpotLight.js +2 -1
  336. package/src/lights/webgpu/ProjectorLight.js +1 -1
  337. package/src/loaders/AnimationLoader.js +2 -1
  338. package/src/loaders/AudioLoader.js +13 -2
  339. package/src/loaders/BufferGeometryLoader.js +2 -2
  340. package/src/loaders/Cache.js +30 -2
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  683. package/src/utils.js +344 -3
  684. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
  685. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  686. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  687. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  688. package/src/nodes/accessors/SceneNode.js +0 -144
  689. package/src/nodes/code/ScriptableNode.js +0 -726
  690. package/src/nodes/code/ScriptableValueNode.js +0 -253
  691. package/src/nodes/display/PosterizeNode.js +0 -65
  692. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  693. package/src/nodes/utils/RemapNode.js +0 -125
  694. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  695. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  696. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -1,23 +1,23 @@
1
1
  import BRDF_Lambert from './BSDF/BRDF_Lambert.js';
2
2
  import BRDF_GGX from './BSDF/BRDF_GGX.js';
3
- import DFGApprox from './BSDF/DFGApprox.js';
3
+ import BRDF_GGX_Multiscatter from './BSDF/BRDF_GGX_Multiscatter.js';
4
+ import DFGLUT from './BSDF/DFGLUT.js';
4
5
  import EnvironmentBRDF from './BSDF/EnvironmentBRDF.js';
5
6
  import F_Schlick from './BSDF/F_Schlick.js';
6
7
  import Schlick_to_F0 from './BSDF/Schlick_to_F0.js';
7
8
  import BRDF_Sheen from './BSDF/BRDF_Sheen.js';
8
9
  import { LTC_Evaluate, LTC_Uv } from './BSDF/LTC.js';
9
10
  import LightingModel from '../core/LightingModel.js';
10
- import { diffuseColor, specularColor, specularF90, roughness, clearcoat, clearcoatRoughness, sheen, sheenRoughness, iridescence, iridescenceIOR, iridescenceThickness, ior, thickness, transmission, attenuationDistance, attenuationColor, dispersion } from '../core/PropertyNode.js';
11
+ import { diffuseColor, diffuseContribution, specularColor, specularColorBlended, specularF90, roughness, metalness, clearcoat, clearcoatRoughness, sheen, sheenRoughness, iridescence, iridescenceIOR, iridescenceThickness, ior, thickness, transmission, attenuationDistance, attenuationColor, dispersion } from '../core/PropertyNode.js';
11
12
  import { normalView, clearcoatNormalView, normalWorld } from '../accessors/Normal.js';
12
13
  import { positionViewDirection, positionView, positionWorld } from '../accessors/Position.js';
13
14
  import { Fn, float, vec2, vec3, vec4, mat3, If } from '../tsl/TSLBase.js';
14
- import { select } from '../math/ConditionalNode.js';
15
15
  import { mix, normalize, refract, length, clamp, log2, log, exp, smoothstep } from '../math/MathNode.js';
16
16
  import { div } from '../math/OperatorNode.js';
17
17
  import { cameraPosition, cameraProjectionMatrix, cameraViewMatrix } from '../accessors/Camera.js';
18
18
  import { modelWorldMatrix } from '../accessors/ModelNode.js';
19
19
  import { screenSize } from '../display/ScreenNode.js';
20
- import { viewportMipTexture } from '../display/ViewportTextureNode.js';
20
+ import { viewportMipTexture, viewportOpaqueMipTexture } from '../display/ViewportTextureNode.js';
21
21
  import { textureBicubicLevel } from '../accessors/TextureBicubic.js';
22
22
  import { Loop } from '../utils/LoopNode.js';
23
23
  import { BackSide } from '../../constants.js';
@@ -69,7 +69,7 @@ const applyIorToRoughness = /*@__PURE__*/ Fn( ( [ roughness, ior ] ) => {
69
69
  } );
70
70
 
71
71
  const viewportBackSideTexture = /*@__PURE__*/ viewportMipTexture();
72
- const viewportFrontSideTexture = /*@__PURE__*/ viewportMipTexture();
72
+ const viewportFrontSideTexture = /*@__PURE__*/ viewportOpaqueMipTexture();
73
73
 
74
74
  const getTransmissionSample = /*@__PURE__*/ Fn( ( [ fragCoord, roughness, ior ], { material } ) => {
75
75
 
@@ -312,29 +312,19 @@ const evalIridescence = /*@__PURE__*/ Fn( ( { outsideIOR, eta2, cosTheta1, thinF
312
312
  //
313
313
 
314
314
  // This is a curve-fit approximation to the "Charlie sheen" BRDF integrated over the hemisphere from
315
- // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF". The analysis can be found
316
- // in the Sheen section of https://drive.google.com/file/d/1T0D1VSyR4AllqIJTQAraEIzjlb5h4FKH/view?usp=sharing
315
+ // Estevez and Kulla 2017, "Production Friendly Microfacet Sheen BRDF".
317
316
  const IBLSheenBRDF = /*@__PURE__*/ Fn( ( { normal, viewDir, roughness } ) => {
318
317
 
319
318
  const dotNV = normal.dot( viewDir ).saturate();
319
+ const r2 = roughness.mul( roughness );
320
+ const rInv = roughness.add( 0.1 ).reciprocal();
320
321
 
321
- const r2 = roughness.pow2();
322
+ const a = float( - 1.9362 ).add( roughness.mul( 1.0678 ) ).add( r2.mul( 0.4573 ) ).sub( rInv.mul( 0.8469 ) );
323
+ const b = float( - 0.6014 ).add( roughness.mul( 0.5538 ) ).sub( r2.mul( 0.4670 ) ).sub( rInv.mul( 0.1255 ) );
322
324
 
323
- const a = select(
324
- roughness.lessThan( 0.25 ),
325
- float( - 339.2 ).mul( r2 ).add( float( 161.4 ).mul( roughness ) ).sub( 25.9 ),
326
- float( - 8.48 ).mul( r2 ).add( float( 14.3 ).mul( roughness ) ).sub( 9.95 )
327
- );
328
-
329
- const b = select(
330
- roughness.lessThan( 0.25 ),
331
- float( 44.0 ).mul( r2 ).sub( float( 23.7 ).mul( roughness ) ).add( 3.26 ),
332
- float( 1.97 ).mul( r2 ).sub( float( 3.27 ).mul( roughness ) ).add( 0.72 )
333
- );
334
-
335
- const DG = select( roughness.lessThan( 0.25 ), 0.0, float( 0.1 ).mul( roughness ).sub( 0.025 ) ).add( a.mul( dotNV ).add( b ).exp() );
325
+ const DG = a.mul( dotNV ).add( b ).exp();
336
326
 
337
- return DG.mul( 1.0 / Math.PI ).saturate();
327
+ return DG.saturate();
338
328
 
339
329
  } );
340
330
 
@@ -467,6 +457,22 @@ class PhysicalLightingModel extends LightingModel {
467
457
  */
468
458
  this.iridescenceF0 = null;
469
459
 
460
+ /**
461
+ * The iridescence F0 dielectric.
462
+ *
463
+ * @type {?Node}
464
+ * @default null
465
+ */
466
+ this.iridescenceF0Dielectric = null;
467
+
468
+ /**
469
+ * The iridescence F0 metallic.
470
+ *
471
+ * @type {?Node}
472
+ * @default null
473
+ */
474
+ this.iridescenceF0Metallic = null;
475
+
470
476
  }
471
477
 
472
478
  /**
@@ -496,7 +502,7 @@ class PhysicalLightingModel extends LightingModel {
496
502
 
497
503
  const dotNVi = normalView.dot( positionViewDirection ).clamp();
498
504
 
499
- this.iridescenceFresnel = evalIridescence( {
505
+ const iridescenceFresnelDielectric = evalIridescence( {
500
506
  outsideIOR: float( 1.0 ),
501
507
  eta2: iridescenceIOR,
502
508
  cosTheta1: dotNVi,
@@ -504,7 +510,20 @@ class PhysicalLightingModel extends LightingModel {
504
510
  baseF0: specularColor
505
511
  } );
506
512
 
507
- this.iridescenceF0 = Schlick_to_F0( { f: this.iridescenceFresnel, f90: 1.0, dotVH: dotNVi } );
513
+ const iridescenceFresnelMetallic = evalIridescence( {
514
+ outsideIOR: float( 1.0 ),
515
+ eta2: iridescenceIOR,
516
+ cosTheta1: dotNVi,
517
+ thinFilmThickness: iridescenceThickness,
518
+ baseF0: diffuseColor.rgb
519
+ } );
520
+
521
+ this.iridescenceFresnel = mix( iridescenceFresnelDielectric, iridescenceFresnelMetallic, metalness );
522
+
523
+ this.iridescenceF0Dielectric = Schlick_to_F0( { f: iridescenceFresnelDielectric, f90: 1.0, dotVH: dotNVi } );
524
+ this.iridescenceF0Metallic = Schlick_to_F0( { f: iridescenceFresnelMetallic, f90: 1.0, dotVH: dotNVi } );
525
+
526
+ this.iridescenceF0 = mix( this.iridescenceF0Dielectric, this.iridescenceF0Metallic, metalness );
508
527
 
509
528
  }
510
529
 
@@ -520,8 +539,8 @@ class PhysicalLightingModel extends LightingModel {
520
539
  n,
521
540
  v,
522
541
  roughness,
523
- diffuseColor,
524
- specularColor,
542
+ diffuseContribution,
543
+ specularColorBlended,
525
544
  specularF90, // specularF90
526
545
  position, // positionWorld
527
546
  modelWorldMatrix, // modelMatrix
@@ -548,20 +567,20 @@ class PhysicalLightingModel extends LightingModel {
548
567
  // Approximates multi-scattering in order to preserve energy.
549
568
  // http://www.jcgt.org/published/0008/01/03/
550
569
 
551
- computeMultiscattering( singleScatter, multiScatter, specularF90 ) {
570
+ computeMultiscattering( singleScatter, multiScatter, specularF90, f0, iridescenceF0 = null ) {
552
571
 
553
572
  const dotNV = normalView.dot( positionViewDirection ).clamp(); // @ TODO: Move to core dotNV
554
573
 
555
- const fab = DFGApprox( { roughness, dotNV } );
574
+ const fab = DFGLUT( { roughness, dotNV } );
556
575
 
557
- const Fr = this.iridescenceF0 ? iridescence.mix( specularColor, this.iridescenceF0 ) : specularColor;
576
+ const Fr = iridescenceF0 ? iridescence.mix( f0, iridescenceF0 ) : f0;
558
577
 
559
578
  const FssEss = Fr.mul( fab.x ).add( specularF90.mul( fab.y ) );
560
579
 
561
580
  const Ess = fab.x.add( fab.y );
562
581
  const Ems = Ess.oneMinus();
563
582
 
564
- const Favg = specularColor.add( specularColor.oneMinus().mul( 0.047619 ) ); // 1/21
583
+ const Favg = Fr.add( Fr.oneMinus().mul( 0.047619 ) ); // 1/21
565
584
  const Fms = FssEss.mul( Favg ).div( Ems.mul( Favg ).oneMinus() );
566
585
 
567
586
  singleScatter.addAssign( FssEss );
@@ -578,12 +597,19 @@ class PhysicalLightingModel extends LightingModel {
578
597
  direct( { lightDirection, lightColor, reflectedLight }, /* builder */ ) {
579
598
 
580
599
  const dotNL = normalView.dot( lightDirection ).clamp();
581
- const irradiance = dotNL.mul( lightColor );
600
+ const irradiance = dotNL.mul( lightColor ).toVar();
582
601
 
583
602
  if ( this.sheen === true ) {
584
603
 
585
604
  this.sheenSpecularDirect.addAssign( irradiance.mul( BRDF_Sheen( { lightDirection } ) ) );
586
605
 
606
+ const sheenAlbedoV = IBLSheenBRDF( { normal: normalView, viewDir: positionViewDirection, roughness: sheenRoughness } );
607
+ const sheenAlbedoL = IBLSheenBRDF( { normal: normalView, viewDir: lightDirection, roughness: sheenRoughness } );
608
+
609
+ const sheenEnergyComp = sheen.r.max( sheen.g ).max( sheen.b ).mul( sheenAlbedoV.max( sheenAlbedoL ) ).oneMinus();
610
+
611
+ irradiance.mulAssign( sheenEnergyComp );
612
+
587
613
  }
588
614
 
589
615
  if ( this.clearcoat === true ) {
@@ -595,9 +621,9 @@ class PhysicalLightingModel extends LightingModel {
595
621
 
596
622
  }
597
623
 
598
- reflectedLight.directDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor: diffuseColor.rgb } ) ) );
624
+ reflectedLight.directDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor: diffuseContribution } ) ) );
599
625
 
600
- reflectedLight.directSpecular.addAssign( irradiance.mul( BRDF_GGX( { lightDirection, f0: specularColor, f90: 1, roughness, iridescence: this.iridescence, f: this.iridescenceFresnel, USE_IRIDESCENCE: this.iridescence, USE_ANISOTROPY: this.anisotropy } ) ) );
626
+ reflectedLight.directSpecular.addAssign( irradiance.mul( BRDF_GGX_Multiscatter( { lightDirection, f0: specularColorBlended, f90: 1, roughness, f: this.iridescenceFresnel, USE_IRIDESCENCE: this.iridescence, USE_ANISOTROPY: this.anisotropy } ) ) );
601
627
 
602
628
  }
603
629
 
@@ -632,11 +658,33 @@ class PhysicalLightingModel extends LightingModel {
632
658
 
633
659
  // LTC Fresnel Approximation by Stephen Hill
634
660
  // http://blog.selfshadow.com/publications/s2016-advances/s2016_ltc_fresnel.pdf
635
- const fresnel = specularColor.mul( t2.x ).add( specularColor.oneMinus().mul( t2.y ) ).toVar();
661
+ const fresnel = specularColorBlended.mul( t2.x ).add( specularF90.sub( specularColorBlended ).mul( t2.y ) ).toVar();
636
662
 
637
663
  reflectedLight.directSpecular.addAssign( lightColor.mul( fresnel ).mul( LTC_Evaluate( { N, V, P, mInv, p0, p1, p2, p3 } ) ) );
638
664
 
639
- reflectedLight.directDiffuse.addAssign( lightColor.mul( diffuseColor ).mul( LTC_Evaluate( { N, V, P, mInv: mat3( 1, 0, 0, 0, 1, 0, 0, 0, 1 ), p0, p1, p2, p3 } ) ) );
665
+ reflectedLight.directDiffuse.addAssign( lightColor.mul( diffuseContribution ).mul( LTC_Evaluate( { N, V, P, mInv: mat3( 1, 0, 0, 0, 1, 0, 0, 0, 1 ), p0, p1, p2, p3 } ) ) );
666
+
667
+ if ( this.clearcoat === true ) {
668
+
669
+ const Ncc = clearcoatNormalView;
670
+
671
+ const uvClearcoat = LTC_Uv( { N: Ncc, V, roughness: clearcoatRoughness } );
672
+
673
+ const t1Clearcoat = ltc_1.sample( uvClearcoat );
674
+ const t2Clearcoat = ltc_2.sample( uvClearcoat );
675
+
676
+ const mInvClearcoat = mat3(
677
+ vec3( t1Clearcoat.x, 0, t1Clearcoat.y ),
678
+ vec3( 0, 1, 0 ),
679
+ vec3( t1Clearcoat.z, 0, t1Clearcoat.w )
680
+ );
681
+
682
+ // LTC Fresnel Approximation for clearcoat
683
+ const fresnelClearcoat = clearcoatF0.mul( t2Clearcoat.x ).add( clearcoatF90.sub( clearcoatF0 ).mul( t2Clearcoat.y ) );
684
+
685
+ this.clearcoatSpecularDirect.addAssign( lightColor.mul( fresnelClearcoat ).mul( LTC_Evaluate( { N: Ncc, V, P, mInv: mInvClearcoat, p0, p1, p2, p3 } ) ) );
686
+
687
+ }
640
688
 
641
689
  }
642
690
 
@@ -662,7 +710,19 @@ class PhysicalLightingModel extends LightingModel {
662
710
 
663
711
  const { irradiance, reflectedLight } = builder.context;
664
712
 
665
- reflectedLight.indirectDiffuse.addAssign( irradiance.mul( BRDF_Lambert( { diffuseColor } ) ) );
713
+ const diffuse = irradiance.mul( BRDF_Lambert( { diffuseColor: diffuseContribution } ) ).toVar();
714
+
715
+ if ( this.sheen === true ) {
716
+
717
+ const sheenAlbedo = IBLSheenBRDF( { normal: normalView, viewDir: positionViewDirection, roughness: sheenRoughness } );
718
+
719
+ const sheenEnergyComp = sheen.r.max( sheen.g ).max( sheen.b ).mul( sheenAlbedo ).oneMinus();
720
+
721
+ diffuse.mulAssign( sheenEnergyComp );
722
+
723
+ }
724
+
725
+ reflectedLight.indirectDiffuse.addAssign( diffuse );
666
726
 
667
727
  }
668
728
 
@@ -704,21 +764,44 @@ class PhysicalLightingModel extends LightingModel {
704
764
  }
705
765
 
706
766
  // Both indirect specular and indirect diffuse light accumulate here
767
+ // Compute multiscattering separately for dielectric and metallic, then mix
768
+
769
+ const singleScatteringDielectric = vec3().toVar( 'singleScatteringDielectric' );
770
+ const multiScatteringDielectric = vec3().toVar( 'multiScatteringDielectric' );
771
+ const singleScatteringMetallic = vec3().toVar( 'singleScatteringMetallic' );
772
+ const multiScatteringMetallic = vec3().toVar( 'multiScatteringMetallic' );
773
+
774
+ this.computeMultiscattering( singleScatteringDielectric, multiScatteringDielectric, specularF90, specularColor, this.iridescenceF0Dielectric );
775
+ this.computeMultiscattering( singleScatteringMetallic, multiScatteringMetallic, specularF90, diffuseColor.rgb, this.iridescenceF0Metallic );
776
+
777
+ // Mix based on metalness
778
+ const singleScattering = mix( singleScatteringDielectric, singleScatteringMetallic, metalness );
779
+ const multiScattering = mix( multiScatteringDielectric, multiScatteringMetallic, metalness );
780
+
781
+ // Diffuse energy conservation uses dielectric path
782
+ const totalScatteringDielectric = singleScatteringDielectric.add( multiScatteringDielectric );
783
+
784
+ const diffuse = diffuseContribution.mul( totalScatteringDielectric.oneMinus() );
707
785
 
708
- const singleScattering = vec3().toVar( 'singleScattering' );
709
- const multiScattering = vec3().toVar( 'multiScattering' );
710
786
  const cosineWeightedIrradiance = iblIrradiance.mul( 1 / Math.PI );
711
787
 
712
- this.computeMultiscattering( singleScattering, multiScattering, specularF90 );
788
+ const indirectSpecular = radiance.mul( singleScattering ).add( multiScattering.mul( cosineWeightedIrradiance ) ).toVar();
789
+ const indirectDiffuse = diffuse.mul( cosineWeightedIrradiance ).toVar();
790
+
791
+ if ( this.sheen === true ) {
713
792
 
714
- const totalScattering = singleScattering.add( multiScattering );
793
+ const sheenAlbedo = IBLSheenBRDF( { normal: normalView, viewDir: positionViewDirection, roughness: sheenRoughness } );
715
794
 
716
- const diffuse = diffuseColor.mul( totalScattering.r.max( totalScattering.g ).max( totalScattering.b ).oneMinus() );
795
+ const sheenEnergyComp = sheen.r.max( sheen.g ).max( sheen.b ).mul( sheenAlbedo ).oneMinus();
796
+
797
+ indirectSpecular.mulAssign( sheenEnergyComp );
798
+ indirectDiffuse.mulAssign( sheenEnergyComp );
799
+
800
+ }
717
801
 
718
- reflectedLight.indirectSpecular.addAssign( radiance.mul( singleScattering ) );
719
- reflectedLight.indirectSpecular.addAssign( multiScattering.mul( cosineWeightedIrradiance ) );
802
+ reflectedLight.indirectSpecular.addAssign( indirectSpecular );
720
803
 
721
- reflectedLight.indirectDiffuse.addAssign( diffuse.mul( cosineWeightedIrradiance ) );
804
+ reflectedLight.indirectDiffuse.addAssign( indirectDiffuse );
722
805
 
723
806
  }
724
807
 
@@ -782,8 +865,7 @@ class PhysicalLightingModel extends LightingModel {
782
865
 
783
866
  if ( this.sheen === true ) {
784
867
 
785
- const sheenEnergyComp = sheen.r.max( sheen.g ).max( sheen.b ).mul( 0.157 ).oneMinus();
786
- const sheenLight = outgoingLight.mul( sheenEnergyComp ).add( this.sheenSpecularDirect, this.sheenSpecularIndirect );
868
+ const sheenLight = outgoingLight.add( this.sheenSpecularDirect, this.sheenSpecularIndirect.mul( 1.0 / Math.PI ) );
787
869
 
788
870
  outgoingLight.assign( sheenLight );
789
871
 
@@ -30,7 +30,7 @@ class VolumetricLightingModel extends LightingModel {
30
30
 
31
31
  start( builder ) {
32
32
 
33
- const { material, context } = builder;
33
+ const { material } = builder;
34
34
 
35
35
  const startPos = property( 'vec3' );
36
36
  const endPos = property( 'vec3' );
@@ -79,13 +79,13 @@ class VolumetricLightingModel extends LightingModel {
79
79
 
80
80
  linearDepthRay.assign( linearDepth( viewZToPerspectiveDepth( positionViewRay.z, cameraNear, cameraFar ) ) );
81
81
 
82
- context.sceneDepthNode = linearDepth( material.depthNode ).toVar();
82
+ builder.context.sceneDepthNode = linearDepth( material.depthNode ).toVar();
83
83
 
84
84
  }
85
85
 
86
- context.positionWorld = positionRay;
87
- context.shadowPositionWorld = positionRay;
88
- context.positionView = positionViewRay;
86
+ builder.context.positionWorld = positionRay;
87
+ builder.context.shadowPositionWorld = positionRay;
88
+ builder.context.positionView = positionViewRay;
89
89
 
90
90
  scatteringDensity.assign( 0 );
91
91
 
@@ -1,4 +1,5 @@
1
1
  import Node from '../core/Node.js';
2
+ import NodeError from '../core/NodeError.js';
2
3
  import { getValueType } from '../core/NodeUtils.js';
3
4
  import { buffer } from '../accessors/BufferNode.js';
4
5
  import { instancedBufferAttribute } from '../accessors/BufferAttributeNode.js';
@@ -67,8 +68,11 @@ class RangeNode extends Node {
67
68
  */
68
69
  getVectorLength( builder ) {
69
70
 
70
- const minLength = builder.getTypeLength( getValueType( this.minNode.value ) );
71
- const maxLength = builder.getTypeLength( getValueType( this.maxNode.value ) );
71
+ const minNode = this.getConstNode( this.minNode );
72
+ const maxNode = this.getConstNode( this.maxNode );
73
+
74
+ const minLength = builder.getTypeLength( getValueType( minNode.value ) );
75
+ const maxLength = builder.getTypeLength( getValueType( maxNode.value ) );
72
76
 
73
77
  return minLength > maxLength ? minLength : maxLength;
74
78
 
@@ -80,12 +84,42 @@ class RangeNode extends Node {
80
84
  * @param {NodeBuilder} builder - The current node builder.
81
85
  * @return {string} The node type.
82
86
  */
83
- getNodeType( builder ) {
87
+ generateNodeType( builder ) {
84
88
 
85
89
  return builder.object.count > 1 ? builder.getTypeFromLength( this.getVectorLength( builder ) ) : 'float';
86
90
 
87
91
  }
88
92
 
93
+ /**
94
+ * Returns a constant node from the given node by traversing it.
95
+ *
96
+ * @param {Node} node - The node to traverse.
97
+ * @returns {Node} The constant node, if found.
98
+ */
99
+ getConstNode( node ) {
100
+
101
+ let output = null;
102
+
103
+ node.traverse( n => {
104
+
105
+ if ( n.isConstNode === true ) {
106
+
107
+ output = n;
108
+
109
+ }
110
+
111
+ } );
112
+
113
+ if ( output === null ) {
114
+
115
+ throw new NodeError( 'THREE.TSL: No "ConstNode" found in node graph.', this.stackTrace );
116
+
117
+ }
118
+
119
+ return output;
120
+
121
+ }
122
+
89
123
  setup( builder ) {
90
124
 
91
125
  const object = builder.object;
@@ -94,8 +128,11 @@ class RangeNode extends Node {
94
128
 
95
129
  if ( object.count > 1 ) {
96
130
 
97
- const minValue = this.minNode.value;
98
- const maxValue = this.maxNode.value;
131
+ const minNode = this.getConstNode( this.minNode );
132
+ const maxNode = this.getConstNode( this.maxNode );
133
+
134
+ const minValue = minNode.value;
135
+ const maxValue = maxNode.value;
99
136
 
100
137
  const minLength = builder.getTypeLength( getValueType( minValue ) );
101
138
  const maxLength = builder.getTypeLength( getValueType( maxValue ) );
@@ -131,8 +168,9 @@ class RangeNode extends Node {
131
168
  }
132
169
 
133
170
  const nodeType = this.getNodeType( builder );
171
+ const uniformBufferSize = object.count * 4 * 4; // count * 4 components * 4 bytes (float)
134
172
 
135
- if ( object.count <= 4096 ) {
173
+ if ( uniformBufferSize <= builder.getUniformBufferLimit() ) {
136
174
 
137
175
  output = buffer( array, 'vec4', object.count ).element( instanceIndex ).convert( nodeType );
138
176
 
@@ -82,7 +82,7 @@ class AtomicFunctionNode extends Node {
82
82
  * @param {NodeBuilder} builder - The current node builder.
83
83
  * @return {string} The node type.
84
84
  */
85
- getNodeType( builder ) {
85
+ generateNodeType( builder ) {
86
86
 
87
87
  return this.getInputType( builder );
88
88
 
@@ -21,6 +21,15 @@ class BarrierNode extends Node {
21
21
 
22
22
  this.scope = scope;
23
23
 
24
+ this.isBarrierNode = true;
25
+
26
+ }
27
+
28
+ setup( builder ) {
29
+
30
+ builder.allowEarlyReturns = false;
31
+ builder.allowGlobalVariables = false;
32
+
24
33
  }
25
34
 
26
35
  generate( builder ) {
@@ -1,5 +1,5 @@
1
1
  import Node from '../core/Node.js';
2
- import { nodeObject } from '../tsl/TSLBase.js';
2
+ import { warn } from '../../utils.js';
3
3
 
4
4
  /**
5
5
  * `ComputeBuiltinNode` represents a compute-scope builtin value that expose information
@@ -55,7 +55,7 @@ class ComputeBuiltinNode extends Node {
55
55
  * @param {NodeBuilder} builder - The current node builder.
56
56
  * @return {string} The node type.
57
57
  */
58
- getNodeType( /*builder*/ ) {
58
+ generateNodeType( /*builder*/ ) {
59
59
 
60
60
  return this.nodeType;
61
61
 
@@ -110,7 +110,7 @@ class ComputeBuiltinNode extends Node {
110
110
 
111
111
  } else {
112
112
 
113
- console.warn( `ComputeBuiltinNode: Compute built-in value ${builtinName} can not be accessed in the ${builder.shaderStage} stage` );
113
+ warn( `ComputeBuiltinNode: Compute built-in value ${builtinName} can not be accessed in the ${builder.shaderStage} stage` );
114
114
  return builder.generateConst( nodeType );
115
115
 
116
116
  }
@@ -148,7 +148,7 @@ export default ComputeBuiltinNode;
148
148
  * @param {string} nodeType - The node type.
149
149
  * @returns {ComputeBuiltinNode}
150
150
  */
151
- const computeBuiltin = ( name, nodeType ) => nodeObject( new ComputeBuiltinNode( name, nodeType ) );
151
+ const computeBuiltin = ( name, nodeType ) => new ComputeBuiltinNode( name, nodeType );
152
152
 
153
153
  /**
154
154
  * Represents the number of workgroups dispatched by the compute shader.