super-three 0.179.0 → 0.184.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +14522 -12207
- package/build/three.core.js +12005 -10954
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +2270 -1005
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +63 -18
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +16573 -7890
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +16533 -7888
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
- package/examples/jsm/Addons.js +12 -4
- package/examples/jsm/animation/CCDIKSolver.js +8 -4
- package/examples/jsm/controls/ArcballControls.js +15 -12
- package/examples/jsm/controls/DragControls.js +9 -59
- package/examples/jsm/controls/FirstPersonControls.js +61 -57
- package/examples/jsm/controls/FlyControls.js +5 -1
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +113 -10
- package/examples/jsm/controls/PointerLockControls.js +2 -10
- package/examples/jsm/controls/TrackballControls.js +9 -9
- package/examples/jsm/controls/TransformControls.js +35 -3
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMShadowNode.js +6 -2
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/effects/AsciiEffect.js +8 -8
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +2 -2
- package/examples/jsm/exporters/EXRExporter.js +2 -2
- package/examples/jsm/exporters/GLTFExporter.js +185 -34
- package/examples/jsm/exporters/KTX2Exporter.js +4 -2
- package/examples/jsm/exporters/PLYExporter.js +1 -1
- package/examples/jsm/exporters/USDZExporter.js +31 -5
- package/examples/jsm/geometries/DecalGeometry.js +3 -3
- package/examples/jsm/geometries/ParametricGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +2 -2
- package/examples/jsm/geometries/TextGeometry.js +21 -2
- package/examples/jsm/gpgpu/BitonicSort.js +715 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +110 -13
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +542 -0
- package/examples/jsm/inspector/RendererInspector.js +425 -0
- package/examples/jsm/inspector/extensions/extensions.json +6 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +238 -0
- package/examples/jsm/inspector/tabs/Memory.js +128 -0
- package/examples/jsm/inspector/tabs/Parameters.js +380 -0
- package/examples/jsm/inspector/tabs/Performance.js +268 -0
- package/examples/jsm/inspector/tabs/Settings.js +264 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
- package/examples/jsm/inspector/tabs/Viewer.js +268 -0
- package/examples/jsm/inspector/ui/Graph.js +95 -0
- package/examples/jsm/inspector/ui/Item.js +170 -0
- package/examples/jsm/inspector/ui/List.js +75 -0
- package/examples/jsm/inspector/ui/Profiler.js +2072 -0
- package/examples/jsm/inspector/ui/Style.js +1667 -0
- package/examples/jsm/inspector/ui/Tab.js +265 -0
- package/examples/jsm/inspector/ui/Values.js +476 -0
- package/examples/jsm/inspector/ui/utils.js +69 -0
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/interactive/HTMLMesh.js +6 -10
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/jsm/interactive/SelectionBox.js +30 -0
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +651 -0
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
- package/examples/jsm/lines/Line2.js +3 -3
- package/examples/jsm/lines/LineGeometry.js +1 -1
- package/examples/jsm/lines/LineMaterial.js +7 -1
- package/examples/jsm/lines/LineSegments2.js +2 -2
- package/examples/jsm/lines/Wireframe.js +2 -2
- package/examples/jsm/lines/WireframeGeometry2.js +1 -1
- package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
- package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
- package/examples/jsm/loaders/3DMLoader.js +5 -4
- package/examples/jsm/loaders/3MFLoader.js +3 -3
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +27 -4029
- package/examples/jsm/loaders/DDSLoader.js +1 -1
- package/examples/jsm/loaders/DRACOLoader.js +73 -22
- package/examples/jsm/loaders/EXRLoader.js +692 -53
- package/examples/jsm/loaders/FBXLoader.js +237 -39
- package/examples/jsm/loaders/FontLoader.js +23 -5
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +159 -185
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
- package/examples/jsm/loaders/HDRLoader.js +485 -0
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +162 -53
- package/examples/jsm/loaders/KTXLoader.js +2 -2
- package/examples/jsm/loaders/LDrawLoader.js +41 -50
- package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
- package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
- package/examples/jsm/loaders/LWOLoader.js +9 -41
- package/examples/jsm/loaders/MaterialXLoader.js +22 -5
- package/examples/jsm/loaders/NRRDLoader.js +2 -2
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +4 -2
- package/examples/jsm/loaders/PDBLoader.js +1 -1
- package/examples/jsm/loaders/RGBELoader.js +7 -473
- package/examples/jsm/loaders/SVGLoader.js +4 -4
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/TTFLoader.js +4 -4
- package/examples/jsm/loaders/USDLoader.js +100 -40
- package/examples/jsm/loaders/UltraHDRLoader.js +287 -162
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +79 -2
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
- package/examples/jsm/loaders/usd/USDAParser.js +450 -363
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
- package/examples/jsm/math/ColorSpaces.js +19 -1
- package/examples/jsm/math/ConvexHull.js +3 -3
- package/examples/jsm/math/ImprovedNoise.js +1 -1
- package/examples/jsm/math/Lut.js +2 -2
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/math/SimplexNoise.js +1 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
- package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
- package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/TubePainter.js +383 -40
- package/examples/jsm/misc/Volume.js +1 -2
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +73 -25
- package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
- package/examples/jsm/objects/Sky.js +91 -7
- package/examples/jsm/objects/SkyMesh.js +151 -17
- package/examples/jsm/objects/Water.js +7 -6
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/WaterMesh.js +11 -13
- package/examples/jsm/physics/AmmoPhysics.js +12 -7
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +9 -5
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/GlitchPass.js +2 -2
- package/examples/jsm/postprocessing/OutlinePass.js +1 -1
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/SSRPass.js +37 -8
- package/examples/jsm/postprocessing/UnrealBloomPass.js +56 -24
- package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +8 -7
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +175 -61
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
- package/examples/jsm/shaders/AfterimageShader.js +1 -1
- package/examples/jsm/shaders/BleachBypassShader.js +1 -1
- package/examples/jsm/shaders/BokehShader.js +1 -1
- package/examples/jsm/shaders/BokehShader2.js +1 -1
- package/examples/jsm/shaders/DotScreenShader.js +1 -1
- package/examples/jsm/shaders/FocusShader.js +1 -1
- package/examples/jsm/shaders/GTAOShader.js +21 -8
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/KaleidoShader.js +1 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +8 -4
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +7 -6
- package/examples/jsm/shaders/SepiaShader.js +1 -1
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
- package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +3 -5
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +85 -25
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +52 -10
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +51 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +36 -24
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/AnamorphicNode.js +40 -5
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +23 -9
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +5 -37
- package/examples/jsm/tsl/display/DenoiseNode.js +3 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +2 -2
- package/examples/jsm/tsl/display/GTAONode.js +59 -9
- package/examples/jsm/tsl/display/GaussianBlurNode.js +68 -35
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +81 -20
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
- package/examples/jsm/tsl/display/SSGINode.js +638 -0
- package/examples/jsm/tsl/display/SSRNode.js +186 -69
- package/examples/jsm/tsl/display/SSSNode.js +490 -0
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +381 -75
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/boxBlur.js +65 -0
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/hashBlur.js +16 -18
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/utils/BufferGeometryUtils.js +3 -4
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +13 -6
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/OculusHandModel.js +1 -1
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -7
- package/package.json +27 -38
- package/src/Three.Core.js +7 -3
- package/src/Three.TSL.js +61 -16
- package/src/Three.WebGPU.Nodes.js +7 -0
- package/src/Three.WebGPU.js +11 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +12 -2
- package/src/animation/AnimationClip.js +21 -5
- package/src/animation/AnimationMixer.js +9 -3
- package/src/animation/AnimationObjectGroup.js +2 -1
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +54 -14
- package/src/animation/PropertyBinding.js +12 -11
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +11 -10
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/audio/PositionalAudio.js +1 -1
- package/src/cameras/Camera.js +32 -2
- package/src/cameras/CubeCamera.js +20 -0
- package/src/cameras/OrthographicCamera.js +1 -1
- package/src/cameras/PerspectiveCamera.js +1 -1
- package/src/cameras/StereoCamera.js +2 -2
- package/src/constants.js +100 -7
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +24 -12
- package/src/core/Clock.js +7 -0
- package/src/core/EventDispatcher.js +1 -1
- package/src/core/InterleavedBuffer.js +1 -1
- package/src/core/InterleavedBufferAttribute.js +3 -2
- package/src/core/Object3D.js +55 -6
- package/src/core/Raycaster.js +4 -3
- package/src/core/RenderTarget.js +14 -5
- package/src/extras/Controls.js +5 -4
- package/src/extras/DataUtils.js +2 -1
- package/src/extras/Earcut.js +6 -0
- package/src/extras/ImageUtils.js +2 -2
- package/src/extras/PMREMGenerator.js +259 -57
- package/src/extras/TextureUtils.js +6 -1
- package/src/extras/core/Curve.js +2 -1
- package/src/extras/core/Interpolations.js +7 -1
- package/src/extras/core/ShapePath.js +4 -4
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/extras/lib/earcut.js +8 -8
- package/src/geometries/BoxGeometry.js +1 -0
- package/src/geometries/CapsuleGeometry.js +1 -0
- package/src/geometries/CircleGeometry.js +1 -0
- package/src/geometries/ConeGeometry.js +1 -0
- package/src/geometries/CylinderGeometry.js +1 -0
- package/src/geometries/DodecahedronGeometry.js +1 -0
- package/src/geometries/ExtrudeGeometry.js +10 -8
- package/src/geometries/IcosahedronGeometry.js +1 -0
- package/src/geometries/LatheGeometry.js +1 -0
- package/src/geometries/OctahedronGeometry.js +1 -0
- package/src/geometries/PlaneGeometry.js +1 -0
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/RingGeometry.js +1 -0
- package/src/geometries/ShapeGeometry.js +1 -0
- package/src/geometries/SphereGeometry.js +1 -0
- package/src/geometries/TetrahedronGeometry.js +1 -0
- package/src/geometries/TorusGeometry.js +9 -3
- package/src/geometries/TorusKnotGeometry.js +1 -0
- package/src/geometries/TubeGeometry.js +1 -0
- package/src/helpers/CameraHelper.js +4 -1
- package/src/helpers/DirectionalLightHelper.js +4 -1
- package/src/helpers/HemisphereLightHelper.js +3 -0
- package/src/helpers/PointLightHelper.js +1 -25
- package/src/helpers/SpotLightHelper.js +3 -0
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/lights/webgpu/ProjectorLight.js +1 -1
- package/src/loaders/AnimationLoader.js +2 -1
- package/src/loaders/AudioLoader.js +13 -2
- package/src/loaders/BufferGeometryLoader.js +2 -2
- package/src/loaders/Cache.js +30 -2
- package/src/loaders/DataTextureLoader.js +6 -4
- package/src/loaders/FileLoader.js +4 -4
- package/src/loaders/ImageBitmapLoader.js +17 -13
- package/src/loaders/ImageLoader.js +1 -1
- package/src/loaders/Loader.js +9 -3
- package/src/loaders/LoadingManager.js +25 -3
- package/src/loaders/MaterialLoader.js +6 -4
- package/src/loaders/ObjectLoader.js +57 -17
- package/src/loaders/TextureLoader.js +1 -1
- package/src/loaders/nodes/NodeLoader.js +5 -4
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/Material.js +18 -3
- package/src/materials/MeshBasicMaterial.js +1 -0
- package/src/materials/MeshDepthMaterial.js +1 -0
- package/src/materials/MeshDistanceMaterial.js +1 -1
- package/src/materials/MeshLambertMaterial.js +11 -1
- package/src/materials/MeshMatcapMaterial.js +22 -0
- package/src/materials/MeshNormalMaterial.js +1 -0
- package/src/materials/MeshPhongMaterial.js +11 -1
- package/src/materials/MeshPhysicalMaterial.js +2 -1
- package/src/materials/MeshStandardMaterial.js +8 -7
- package/src/materials/MeshToonMaterial.js +2 -1
- package/src/materials/PointsMaterial.js +1 -1
- package/src/materials/ShaderMaterial.js +22 -3
- package/src/materials/nodes/Line2NodeMaterial.js +36 -9
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +5 -2
- package/src/materials/nodes/MeshSSSNodeMaterial.js +1 -1
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -4
- package/src/materials/nodes/NodeMaterial.js +95 -35
- package/src/materials/nodes/PointsNodeMaterial.js +81 -28
- package/src/materials/nodes/SpriteNodeMaterial.js +3 -15
- package/src/materials/nodes/manager/NodeMaterialObserver.js +194 -88
- package/src/math/Color.js +6 -5
- package/src/math/ColorManagement.js +9 -3
- package/src/math/Cylindrical.js +1 -1
- package/src/math/Euler.js +2 -1
- package/src/math/Line3.js +6 -5
- package/src/math/MathUtils.js +23 -21
- package/src/math/Matrix2.js +14 -10
- package/src/math/Matrix3.js +15 -11
- package/src/math/Matrix4.js +94 -81
- package/src/math/Plane.js +5 -4
- package/src/math/Quaternion.js +60 -84
- package/src/math/Sphere.js +1 -1
- package/src/math/Spherical.js +1 -1
- package/src/math/Triangle.js +1 -1
- package/src/math/Vector2.js +11 -7
- package/src/math/Vector3.js +15 -13
- package/src/math/Vector4.js +13 -9
- package/src/math/interpolants/BezierInterpolant.js +108 -0
- package/src/nodes/Nodes.js +86 -65
- package/src/nodes/TSL.js +11 -8
- package/src/nodes/accessors/Arrays.js +1 -1
- package/src/nodes/accessors/BatchNode.js +10 -10
- package/src/nodes/accessors/Bitangent.js +5 -5
- package/src/nodes/accessors/BufferAttributeNode.js +107 -15
- package/src/nodes/accessors/BufferNode.js +30 -3
- package/src/nodes/accessors/Camera.js +260 -13
- package/src/nodes/accessors/ClippingNode.js +10 -9
- package/src/nodes/accessors/CubeTextureNode.js +32 -6
- package/src/nodes/accessors/InstanceNode.js +164 -39
- package/src/nodes/accessors/Lights.js +10 -0
- package/src/nodes/accessors/MaterialNode.js +9 -1
- package/src/nodes/accessors/MaterialProperties.js +2 -5
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/Normal.js +16 -15
- package/src/nodes/accessors/Object3DNode.js +2 -2
- package/src/nodes/accessors/Position.js +51 -3
- package/src/nodes/accessors/ReferenceBaseNode.js +7 -7
- package/src/nodes/accessors/ReferenceNode.js +11 -10
- package/src/nodes/accessors/RendererReferenceNode.js +1 -2
- package/src/nodes/accessors/SceneProperties.js +47 -0
- package/src/nodes/accessors/SkinningNode.js +27 -26
- package/src/nodes/accessors/StorageBufferNode.js +14 -24
- package/src/nodes/accessors/StorageTextureNode.js +62 -9
- package/src/nodes/accessors/Tangent.js +4 -14
- package/src/nodes/accessors/Texture3DNode.js +41 -31
- package/src/nodes/accessors/TextureNode.js +193 -63
- package/src/nodes/accessors/UniformArrayNode.js +6 -4
- package/src/nodes/accessors/UserDataNode.js +1 -2
- package/src/nodes/accessors/VertexColorNode.js +1 -2
- package/src/nodes/code/FunctionCallNode.js +25 -5
- package/src/nodes/code/FunctionNode.js +25 -3
- package/src/nodes/core/ArrayNode.js +22 -2
- package/src/nodes/core/AssignNode.js +6 -5
- package/src/nodes/core/AttributeNode.js +5 -4
- package/src/nodes/core/BypassNode.js +1 -1
- package/src/nodes/core/ContextNode.js +133 -15
- package/src/nodes/core/IndexNode.js +4 -3
- package/src/nodes/core/InputNode.js +3 -2
- package/src/nodes/core/InspectorNode.js +128 -0
- package/src/nodes/core/{CacheNode.js → IsolateNode.js} +41 -8
- package/src/nodes/core/MRTNode.js +48 -2
- package/src/nodes/core/Node.js +264 -46
- package/src/nodes/core/NodeBuilder.js +453 -87
- package/src/nodes/core/NodeError.js +28 -0
- package/src/nodes/core/NodeFrame.js +31 -23
- package/src/nodes/core/NodeFunction.js +2 -1
- package/src/nodes/core/NodeParser.js +2 -1
- package/src/nodes/core/NodeUniform.js +1 -1
- package/src/nodes/core/NodeUtils.js +25 -97
- package/src/nodes/core/OutputStructNode.js +12 -10
- package/src/nodes/core/ParameterNode.js +34 -3
- package/src/nodes/core/PropertyNode.js +26 -3
- package/src/nodes/core/StackNode.js +99 -23
- package/src/nodes/core/StackTrace.js +139 -0
- package/src/nodes/core/StructNode.js +22 -8
- package/src/nodes/core/StructTypeNode.js +13 -18
- package/src/nodes/core/SubBuildNode.js +4 -4
- package/src/nodes/core/UniformGroupNode.js +36 -6
- package/src/nodes/core/UniformNode.js +37 -13
- package/src/nodes/core/VarNode.js +96 -34
- package/src/nodes/core/VaryingNode.js +2 -18
- package/src/nodes/display/BlendModes.js +0 -63
- package/src/nodes/display/BumpMapNode.js +1 -1
- package/src/nodes/display/ColorAdjustment.js +18 -1
- package/src/nodes/display/ColorSpaceNode.js +3 -3
- package/src/nodes/display/FrontFacingNode.js +4 -8
- package/src/nodes/display/NormalMapNode.js +41 -5
- package/src/nodes/display/PassNode.js +175 -25
- package/src/nodes/display/RenderOutputNode.js +35 -9
- package/src/nodes/display/ScreenNode.js +47 -15
- package/src/nodes/display/ToneMappingNode.js +32 -5
- package/src/nodes/display/ToonOutlinePassNode.js +10 -2
- package/src/nodes/display/ViewportDepthNode.js +52 -4
- package/src/nodes/display/ViewportDepthTextureNode.js +14 -6
- package/src/nodes/display/ViewportSharedTextureNode.js +12 -0
- package/src/nodes/display/ViewportTextureNode.js +72 -14
- package/src/nodes/fog/Fog.js +18 -34
- package/src/nodes/functions/BSDF/BRDF_GGX_Multiscatter.js +52 -0
- package/src/nodes/functions/BSDF/DFGLUT.js +56 -0
- package/src/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +2 -2
- package/src/nodes/functions/BasicLightingModel.js +2 -1
- package/src/nodes/functions/PhysicalLightingModel.js +128 -46
- package/src/nodes/functions/VolumetricLightingModel.js +5 -5
- package/src/nodes/geometry/RangeNode.js +44 -6
- package/src/nodes/gpgpu/AtomicFunctionNode.js +1 -1
- package/src/nodes/gpgpu/BarrierNode.js +9 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +4 -4
- package/src/nodes/gpgpu/ComputeNode.js +76 -38
- package/src/nodes/gpgpu/SubgroupFunctionNode.js +455 -0
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +5 -4
- package/src/nodes/lighting/AnalyticLightNode.js +53 -0
- package/src/nodes/lighting/EnvironmentNode.js +34 -9
- package/src/nodes/lighting/LightsNode.js +10 -32
- package/src/nodes/lighting/PointShadowNode.js +167 -148
- package/src/nodes/lighting/ShadowFilterNode.js +55 -65
- package/src/nodes/lighting/ShadowNode.js +189 -44
- package/src/nodes/math/BitcastNode.js +156 -0
- package/src/nodes/math/BitcountNode.js +433 -0
- package/src/nodes/math/ConditionalNode.js +25 -8
- package/src/nodes/math/MathNode.js +98 -57
- package/src/nodes/math/OperatorNode.js +8 -5
- package/src/nodes/math/PackFloatNode.js +98 -0
- package/src/nodes/math/UnpackFloatNode.js +96 -0
- package/src/nodes/pmrem/PMREMNode.js +1 -1
- package/src/nodes/pmrem/PMREMUtils.js +111 -2
- package/src/nodes/shapes/Shapes.js +1 -1
- package/src/nodes/tsl/TSLBase.js +6 -3
- package/src/nodes/tsl/TSLCore.js +488 -166
- package/src/nodes/utils/ArrayElementNode.js +14 -1
- package/src/nodes/utils/ConvertNode.js +1 -1
- package/src/nodes/utils/DebugNode.js +14 -13
- package/src/nodes/utils/EventNode.js +67 -2
- package/src/nodes/utils/FlipNode.js +1 -1
- package/src/nodes/utils/FunctionOverloadingNode.js +37 -19
- package/src/nodes/utils/JoinNode.js +7 -4
- package/src/nodes/utils/LoopNode.js +20 -24
- package/src/nodes/utils/MemberNode.js +60 -8
- package/src/nodes/utils/Packing.js +13 -1
- package/src/nodes/utils/PostProcessingUtils.js +60 -1
- package/src/nodes/utils/RTTNode.js +14 -4
- package/src/nodes/utils/ReflectorNode.js +61 -11
- package/src/nodes/utils/Remap.js +48 -0
- package/src/nodes/utils/RotateNode.js +1 -1
- package/src/nodes/utils/SampleNode.js +12 -2
- package/src/nodes/utils/SetNode.js +1 -1
- package/src/nodes/utils/SplitNode.js +12 -1
- package/src/nodes/utils/SpriteSheetUV.js +35 -0
- package/src/nodes/utils/Timer.js +0 -47
- package/src/nodes/utils/UVUtils.js +28 -0
- package/src/objects/BatchedMesh.js +46 -18
- package/src/objects/InstancedMesh.js +30 -3
- package/src/objects/LOD.js +1 -1
- package/src/objects/Line.js +3 -2
- package/src/objects/LineSegments.js +2 -1
- package/src/objects/Mesh.js +1 -1
- package/src/objects/Points.js +1 -1
- package/src/objects/Skeleton.js +12 -2
- package/src/objects/SkinnedMesh.js +29 -10
- package/src/objects/Sprite.js +4 -3
- package/src/renderers/WebGLRenderer.js +372 -179
- package/src/renderers/common/Animation.js +16 -4
- package/src/renderers/common/Attributes.js +16 -2
- package/src/renderers/common/Backend.js +137 -35
- package/src/renderers/common/Background.js +28 -14
- package/src/renderers/common/BindGroup.js +1 -16
- package/src/renderers/common/Binding.js +11 -0
- package/src/renderers/common/Bindings.js +83 -12
- package/src/renderers/common/BlendMode.js +143 -0
- package/src/renderers/common/Buffer.js +40 -0
- package/src/renderers/common/BundleGroup.js +1 -1
- package/src/renderers/common/CanvasTarget.js +341 -0
- package/src/renderers/common/ChainMap.js +30 -6
- package/src/renderers/common/ComputePipeline.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +51 -7
- package/src/renderers/common/DataMap.js +1 -1
- package/src/renderers/common/Geometries.js +55 -3
- package/src/renderers/common/Info.js +337 -6
- package/src/renderers/common/InspectorBase.js +151 -0
- package/src/renderers/common/Lighting.js +5 -21
- package/src/renderers/common/Pipelines.js +41 -8
- package/src/renderers/common/PostProcessing.js +9 -226
- package/src/renderers/common/QuadMesh.js +7 -1
- package/src/renderers/common/ReadbackBuffer.js +78 -0
- package/src/renderers/common/RenderBundle.js +3 -1
- package/src/renderers/common/RenderBundles.js +7 -3
- package/src/renderers/common/RenderContext.js +18 -2
- package/src/renderers/common/RenderContexts.js +33 -49
- package/src/renderers/common/RenderList.js +7 -3
- package/src/renderers/common/RenderLists.js +2 -1
- package/src/renderers/common/RenderObject.js +32 -6
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +22 -6
- package/src/renderers/common/RenderPipeline.js +232 -17
- package/src/renderers/common/Renderer.js +927 -335
- package/src/renderers/common/RendererUtils.js +9 -0
- package/src/renderers/common/SampledTexture.js +9 -1
- package/src/renderers/common/Sampler.js +52 -14
- package/src/renderers/common/StorageBuffer.js +13 -1
- package/src/renderers/common/StorageTexture.js +9 -1
- package/src/renderers/common/Textures.js +208 -47
- package/src/renderers/common/TimestampQueryPool.js +70 -6
- package/src/renderers/common/Uniform.js +8 -0
- package/src/renderers/common/UniformsGroup.js +64 -2
- package/src/renderers/common/XRManager.js +79 -51
- package/src/renderers/common/extras/PMREMGenerator.js +176 -79
- package/src/renderers/common/nodes/NodeBuilderState.js +1 -1
- package/src/renderers/common/nodes/NodeLibrary.js +9 -7
- package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +260 -95
- package/src/renderers/common/nodes/NodeSampler.js +13 -1
- package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +52 -0
- package/src/renderers/shaders/DFGLUTData.js +49 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -12
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +1 -2
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +8 -12
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +2 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +152 -59
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +221 -190
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk.js +5 -3
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +4 -1
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -6
- package/src/renderers/shaders/UniformsLib.js +8 -5
- package/src/renderers/shaders/UniformsUtils.js +52 -9
- package/src/renderers/webgl/WebGLAnimation.js +2 -1
- package/src/renderers/webgl/WebGLBackground.js +15 -15
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLCapabilities.js +11 -5
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLExtensions.js +2 -25
- package/src/renderers/webgl/WebGLGeometries.js +10 -7
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLInfo.js +3 -1
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -13
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +270 -0
- package/src/renderers/webgl/WebGLProgram.js +63 -122
- package/src/renderers/webgl/WebGLPrograms.js +65 -52
- package/src/renderers/webgl/WebGLRenderLists.js +15 -0
- package/src/renderers/webgl/WebGLRenderStates.js +13 -2
- package/src/renderers/webgl/WebGLShadowMap.js +191 -26
- package/src/renderers/webgl/WebGLState.js +79 -40
- package/src/renderers/webgl/WebGLTextures.js +234 -68
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +24 -3
- package/src/renderers/webgl/WebGLUtils.js +8 -3
- package/src/renderers/webgl-fallback/WebGLBackend.js +438 -235
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +339 -84
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
- package/src/renderers/webgl-fallback/utils/WebGLConstants.js +2 -3
- package/src/renderers/webgl-fallback/utils/WebGLState.js +229 -11
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +237 -72
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +56 -27
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +8 -3
- package/src/renderers/webgpu/WebGPUBackend.js +403 -253
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +2 -1
- package/src/renderers/webgpu/WebGPURenderer.js +5 -3
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +491 -123
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +108 -34
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +360 -201
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +17 -2
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +111 -54
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +155 -205
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +407 -149
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +36 -13
- package/src/renderers/webgpu/utils/WebGPUUtils.js +55 -13
- package/src/renderers/webxr/WebXRController.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +45 -29
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/ExternalTexture.js +15 -4
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +5 -4
- package/src/textures/Texture.js +19 -7
- package/src/textures/VideoTexture.js +2 -3
- package/src/utils.js +344 -3
- package/examples/jsm/loaders/RGBMLoader.js +0 -1148
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
- package/examples/jsm/shaders/GodRaysShader.js +0 -333
- package/src/nodes/accessors/SceneNode.js +0 -144
- package/src/nodes/code/ScriptableNode.js +0 -726
- package/src/nodes/code/ScriptableValueNode.js +0 -253
- package/src/nodes/display/PosterizeNode.js +0 -65
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
- package/src/nodes/utils/RemapNode.js +0 -125
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
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*/
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@@ -275,6 +280,26 @@ class SVGRenderer {
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}
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function renderSort( a, b ) {
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const aOrder = a.data.renderOrder !== undefined ? a.data.renderOrder : 0;
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const bOrder = b.data.renderOrder !== undefined ? b.data.renderOrder : 0;
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if ( aOrder !== bOrder ) {
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return aOrder - bOrder;
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} else {
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const aZ = a.data.z !== undefined ? a.data.z : 0;
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const bZ = b.data.z !== undefined ? b.data.z : 0;
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return bZ - aZ; // Painter's algorithm: far to near
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}
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}
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@@ -327,10 +352,7 @@ class SVGRenderer {
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calculateLights( _lights );
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_currentPath = '';
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_currentStyle = '';
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_renderListCount = 0;
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for ( let e = 0, el = _elements.length; e < el; e ++ ) {
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@@ -339,88 +361,130 @@ class SVGRenderer {
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if ( material === undefined || material.opacity === 0 ) continue;
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getRenderItem( _renderListCount ++, 'element', element, material );
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}
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_svgObjectCount = 0;
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_v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf;
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+
scene.traverseVisible( function ( object ) {
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if ( object.isSVGObject ) {
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_vector3.setFromMatrixPosition( object.matrixWorld );
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_vector3.applyMatrix4( _viewProjectionMatrix );
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if ( _vector3.z < - 1 || _vector3.z > 1 ) return;
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+
const x = _vector3.x * _svgWidthHalf;
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const y = - _vector3.y * _svgHeightHalf;
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-
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+
const svgObject = getSVGObjectData( _svgObjectCount ++ );
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383
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-
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+
svgObject.node = object.node;
|
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svgObject.x = x;
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|
+
svgObject.y = y;
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+
svgObject.z = _vector3.z;
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+
svgObject.renderOrder = object.renderOrder;
|
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389
|
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362
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-
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+
getRenderItem( _renderListCount ++, 'svgObject', svgObject, null );
|
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-
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+
}
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393
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366
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-
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+
} );
|
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395
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-
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+
_renderListPool.length = _renderListCount;
|
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397
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-
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-
if ( _v2.positionScreen.z < - 1 || _v2.positionScreen.z > 1 ) continue;
|
|
372
|
-
if ( _v3.positionScreen.z < - 1 || _v3.positionScreen.z > 1 ) continue;
|
|
398
|
+
if ( this.sortElements && _svgObjectCount > 0 ) {
|
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|
|
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374
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-
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-
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-
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|
+
// Elements are already sorted by the Projector.
|
|
401
|
+
// Only re-sort when SVGObjects need depth-interleaving.
|
|
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|
+
_renderListPool.sort( renderSort );
|
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403
|
|
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378
|
-
|
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|
+
}
|
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405
|
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-
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381
|
-
|
|
382
|
-
|
|
406
|
+
// Reset accumulated path
|
|
407
|
+
_currentPath = '';
|
|
408
|
+
_currentStyle = '';
|
|
383
409
|
|
|
384
|
-
|
|
410
|
+
// Render in sorted order
|
|
411
|
+
for ( let i = 0; i < _renderListCount; i ++ ) {
|
|
385
412
|
|
|
386
|
-
|
|
387
|
-
_v1.positionScreen,
|
|
388
|
-
_v2.positionScreen,
|
|
389
|
-
_v3.positionScreen
|
|
390
|
-
] );
|
|
413
|
+
const item = _renderListPool[ i ];
|
|
391
414
|
|
|
392
|
-
|
|
415
|
+
if ( item.type === 'svgObject' ) {
|
|
393
416
|
|
|
394
|
-
|
|
417
|
+
flushPath(); // Flush any accumulated paths before inserting SVG node
|
|
395
418
|
|
|
396
|
-
|
|
419
|
+
const svgObject = item.data;
|
|
420
|
+
const node = svgObject.node;
|
|
421
|
+
node.setAttribute( 'transform', 'translate(' + svgObject.x + ',' + svgObject.y + ')' );
|
|
422
|
+
_svg.appendChild( node );
|
|
397
423
|
|
|
398
|
-
}
|
|
424
|
+
} else {
|
|
399
425
|
|
|
400
|
-
|
|
426
|
+
const element = item.data;
|
|
427
|
+
const material = item.material;
|
|
401
428
|
|
|
402
|
-
|
|
429
|
+
_elemBox.makeEmpty();
|
|
403
430
|
|
|
404
|
-
|
|
431
|
+
if ( element instanceof RenderableSprite ) {
|
|
405
432
|
|
|
406
|
-
|
|
433
|
+
_v1 = element;
|
|
434
|
+
_v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf;
|
|
407
435
|
|
|
408
|
-
|
|
409
|
-
_vector3.applyMatrix4( _viewProjectionMatrix );
|
|
436
|
+
renderSprite( _v1, element, material );
|
|
410
437
|
|
|
411
|
-
if (
|
|
438
|
+
} else if ( element instanceof RenderableLine ) {
|
|
412
439
|
|
|
413
|
-
|
|
414
|
-
const y = - _vector3.y * _svgHeightHalf;
|
|
440
|
+
_v1 = element.v1; _v2 = element.v2;
|
|
415
441
|
|
|
416
|
-
|
|
417
|
-
|
|
442
|
+
_v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;
|
|
443
|
+
_v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;
|
|
418
444
|
|
|
419
|
-
|
|
445
|
+
_elemBox.setFromPoints( [ _v1.positionScreen, _v2.positionScreen ] );
|
|
446
|
+
|
|
447
|
+
if ( _clipBox.intersectsBox( _elemBox ) === true ) {
|
|
448
|
+
|
|
449
|
+
renderLine( _v1, _v2, material );
|
|
450
|
+
|
|
451
|
+
}
|
|
452
|
+
|
|
453
|
+
} else if ( element instanceof RenderableFace ) {
|
|
454
|
+
|
|
455
|
+
_v1 = element.v1; _v2 = element.v2; _v3 = element.v3;
|
|
456
|
+
|
|
457
|
+
_v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;
|
|
458
|
+
_v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;
|
|
459
|
+
_v3.positionScreen.x *= _svgWidthHalf; _v3.positionScreen.y *= - _svgHeightHalf;
|
|
460
|
+
|
|
461
|
+
if ( this.overdraw > 0 ) {
|
|
462
|
+
|
|
463
|
+
expand( _v1.positionScreen, _v2.positionScreen, this.overdraw );
|
|
464
|
+
expand( _v2.positionScreen, _v3.positionScreen, this.overdraw );
|
|
465
|
+
expand( _v3.positionScreen, _v1.positionScreen, this.overdraw );
|
|
466
|
+
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
_elemBox.setFromPoints( [
|
|
470
|
+
_v1.positionScreen,
|
|
471
|
+
_v2.positionScreen,
|
|
472
|
+
_v3.positionScreen
|
|
473
|
+
] );
|
|
474
|
+
|
|
475
|
+
if ( _clipBox.intersectsBox( _elemBox ) === true ) {
|
|
476
|
+
|
|
477
|
+
renderFace3( _v1, _v2, _v3, element, material );
|
|
478
|
+
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
}
|
|
420
482
|
|
|
421
483
|
}
|
|
422
484
|
|
|
423
|
-
}
|
|
485
|
+
}
|
|
486
|
+
|
|
487
|
+
flushPath(); // Flush any remaining paths
|
|
424
488
|
|
|
425
489
|
};
|
|
426
490
|
|
|
@@ -660,21 +724,71 @@ class SVGRenderer {
|
|
|
660
724
|
|
|
661
725
|
function getPathNode( id ) {
|
|
662
726
|
|
|
663
|
-
|
|
727
|
+
let path = _svgPathPool[ id ];
|
|
728
|
+
|
|
729
|
+
if ( path === undefined ) {
|
|
664
730
|
|
|
665
|
-
|
|
731
|
+
path = document.createElementNS( 'http://www.w3.org/2000/svg', 'path' );
|
|
666
732
|
|
|
667
733
|
if ( _quality == 0 ) {
|
|
668
734
|
|
|
669
|
-
|
|
735
|
+
path.setAttribute( 'shape-rendering', 'crispEdges' ); //optimizeSpeed
|
|
670
736
|
|
|
671
737
|
}
|
|
672
738
|
|
|
673
|
-
|
|
739
|
+
_svgPathPool[ id ] = path;
|
|
674
740
|
|
|
675
741
|
}
|
|
676
742
|
|
|
677
|
-
return
|
|
743
|
+
return path;
|
|
744
|
+
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
function getSVGObjectData( id ) {
|
|
748
|
+
|
|
749
|
+
let svgObject = _svgObjectsPool[ id ];
|
|
750
|
+
|
|
751
|
+
if ( svgObject === undefined ) {
|
|
752
|
+
|
|
753
|
+
svgObject = {
|
|
754
|
+
node: null,
|
|
755
|
+
x: 0,
|
|
756
|
+
y: 0,
|
|
757
|
+
z: 0,
|
|
758
|
+
renderOrder: 0
|
|
759
|
+
};
|
|
760
|
+
|
|
761
|
+
_svgObjectsPool[ id ] = svgObject;
|
|
762
|
+
|
|
763
|
+
}
|
|
764
|
+
|
|
765
|
+
return svgObject;
|
|
766
|
+
|
|
767
|
+
}
|
|
768
|
+
|
|
769
|
+
function getRenderItem( id, type, data, material ) {
|
|
770
|
+
|
|
771
|
+
let item = _renderListPool[ id ];
|
|
772
|
+
|
|
773
|
+
if ( item === undefined ) {
|
|
774
|
+
|
|
775
|
+
item = {
|
|
776
|
+
type: type,
|
|
777
|
+
data: data,
|
|
778
|
+
material: material
|
|
779
|
+
};
|
|
780
|
+
|
|
781
|
+
_renderListPool[ id ] = item;
|
|
782
|
+
|
|
783
|
+
return item;
|
|
784
|
+
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
item.type = type;
|
|
788
|
+
item.data = data;
|
|
789
|
+
item.material = material;
|
|
790
|
+
|
|
791
|
+
return item;
|
|
678
792
|
|
|
679
793
|
}
|
|
680
794
|
|
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
7
|
* ACES Filmic Tone Mapping Shader by Stephen Hill.
|
|
8
|
-
* Reference: [ltc_blit.fs]
|
|
8
|
+
* Reference: [ltc_blit.fs](https://github.com/selfshadow/ltc_code/blob/master/webgl/shaders/ltc/ltc_blit.fs)
|
|
9
9
|
*
|
|
10
10
|
* This implementation of ACES is modified to accommodate a brighter viewing environment.
|
|
11
11
|
* The scale factor of 1/0.6 is subjective. See discussion in #19621.
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
*/
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
|
-
* Inspired by [Three.js FBO motion trails]
|
|
7
|
+
* Inspired by [Three.js FBO motion trails](https://codepen.io/brunoimbrizi/pen/MoRJaN?page=1&).
|
|
8
8
|
*
|
|
9
9
|
* @constant
|
|
10
10
|
* @type {ShaderMaterial~Shader}
|
|
@@ -6,7 +6,7 @@
|
|
|
6
6
|
|
|
7
7
|
/**
|
|
8
8
|
* Bleach bypass shader [http://en.wikipedia.org/wiki/Bleach_bypass] based on
|
|
9
|
-
* [Nvidia Shader library]
|
|
9
|
+
* [Nvidia Shader library](http://developer.download.nvidia.com/shaderlibrary/webpages/shader_library.html#post_bleach_bypass).
|
|
10
10
|
*
|
|
11
11
|
* @constant
|
|
12
12
|
* @type {ShaderMaterial~Shader}
|
|
@@ -5,7 +5,7 @@
|
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
7
|
* Depth-of-field shader with bokeh ported from
|
|
8
|
-
* [GLSL shader by Martins Upitis]
|
|
8
|
+
* [GLSL shader by Martins Upitis](http://artmartinsh.blogspot.com/2010/02/glsl-lens-blur-filter-with-bokeh.html).
|
|
9
9
|
*
|
|
10
10
|
* @constant
|
|
11
11
|
* @type {ShaderMaterial~Shader}
|
|
@@ -9,7 +9,7 @@ import {
|
|
|
9
9
|
|
|
10
10
|
/**
|
|
11
11
|
* Depth-of-field shader with bokeh ported from
|
|
12
|
-
* [GLSL shader by Martins Upitis]
|
|
12
|
+
* [GLSL shader by Martins Upitis](http://blenderartists.org/forum/showthread.php?237488-GLSL-depth-of-field-with-bokeh-v2-4-(update)).
|
|
13
13
|
*
|
|
14
14
|
* Requires #define RINGS and SAMPLES integers
|
|
15
15
|
*
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
*/
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
|
-
* Focus shader based on [PaintEffect postprocess from ro.me]
|
|
7
|
+
* Focus shader based on [PaintEffect postprocess from ro.me](http://code.google.com/p/3-dreams-of-black/source/browse/deploy/js/effects/PaintEffect.js).
|
|
8
8
|
*
|
|
9
9
|
* @constant
|
|
10
10
|
* @type {ShaderMaterial~Shader}
|
|
@@ -15,8 +15,8 @@ import {
|
|
|
15
15
|
* GTAO shader. Use by {@link GTAOPass}.
|
|
16
16
|
*
|
|
17
17
|
* References:
|
|
18
|
-
* - [Practical Realtime Strategies for Accurate Indirect Occlusion]
|
|
19
|
-
* - [Horizon-Based Indirect Lighting (HBIL)]
|
|
18
|
+
* - [Practical Realtime Strategies for Accurate Indirect Occlusion](https://iryoku.com/downloads/Practical-Realtime-Strategies-for-Accurate-Indirect-Occlusion.pdf).
|
|
19
|
+
* - [Horizon-Based Indirect Lighting (HBIL)](https://github.com/Patapom/GodComplex/blob/master/Tests/TestHBIL/2018%20Mayaux%20-%20Horizon-Based%20Indirect%20Lighting%20(HBIL).pdf)
|
|
20
20
|
*
|
|
21
21
|
* @constant
|
|
22
22
|
* @type {ShaderMaterial~Shader}
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@@ -91,8 +91,12 @@ const GTAOShader = {
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#define FRAGMENT_OUTPUT vec4(vec3(ao), 1.)
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#endif
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vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
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vec3 getViewPosition( const in vec2 screenPosition, const in float depth ) {
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#ifdef USE_REVERSED_DEPTH_BUFFER
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vec4 clipSpacePosition = vec4( vec2( screenPosition ) * 2.0 - 1.0, depth, 1.0 );
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#else
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vec4 clipSpacePosition = vec4( vec3( screenPosition, depth ) * 2.0 - 1.0, 1.0 );
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#endif
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vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
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return viewSpacePosition.xyz / viewSpacePosition.w;
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}
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@@ -154,10 +158,19 @@ const GTAOShader = {
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void main() {
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float depth = getDepth(vUv.xy);
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-
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-
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-
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#ifdef USE_REVERSED_DEPTH_BUFFER
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if (depth <= 0.0) {
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discard;
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return;
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}
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#else
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if (depth >= 1.0) {
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discard;
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return;
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}
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#endif
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vec3 viewPos = getViewPosition(vUv, depth);
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vec3 viewNormal = getViewNormal(vUv);
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@@ -8,7 +8,7 @@
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*
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* Used by {@link HalftonePass}.
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*
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* Shape (1 = Dot, 2 = Ellipse, 3 = Line, 4 = Square)
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* Shape (1 = Dot, 2 = Ellipse, 3 = Line, 4 = Square, 5 = Diamond)
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* Blending Mode (1 = Linear, 2 = Multiply, 3 = Add, 4 = Lighter, 5 = Darker)
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*
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* @constant
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@@ -49,11 +49,13 @@ const HalftoneShader = {
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#define SQRT2_MINUS_ONE 0.41421356
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#define SQRT2_HALF_MINUS_ONE 0.20710678
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#define PI 3.14159265
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#define PI2 6.28318531
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#define SHAPE_DOT 1
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#define SHAPE_ELLIPSE 2
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#define SHAPE_LINE 3
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#define SHAPE_SQUARE 4
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#define SHAPE_DIAMOND 5
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#define BLENDING_LINEAR 1
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#define BLENDING_MULTIPLY 2
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#define BLENDING_ADD 3
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@@ -129,6 +131,15 @@ const HalftoneShader = {
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rad = pow( abs( rad ), 1.4 );
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rad = rad_max * ( rad + ( ( sin_t > cos_t ) ? rad - sin_t * rad : rad - cos_t * rad ) );
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} else if ( shape == SHAPE_DIAMOND ) {
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float angle45 = PI / 4.0;
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float theta = atan( p.y - coord.y, p.x - coord.x ) - angle - angle45;
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float sin_t = abs( sin( theta ) );
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float cos_t = abs( cos( theta ) );
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rad = pow( abs( rad ), 1.4 );
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rad = rad_max * ( rad + ( ( sin_t > cos_t ) ? rad - sin_t * rad : rad - cos_t * rad ) );
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}
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return rad - dist;
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@@ -7,7 +7,7 @@
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* Kaleidoscope Shader.
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* Radial reflection around center point
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* Ported from: {@link http://pixelshaders.com/editor/}
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* by [Toby Schachman]
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* by [Toby Schachman](http://tobyschachman.com/)
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*
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* sides: number of reflections
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* angle: initial angle in radians
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@@ -13,8 +13,8 @@ import {
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* Poisson Denoise Shader.
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*
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* References:
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* - [Self-Supervised Poisson-Gaussian Denoising]
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* - [Poisson2Sparse: Self-Supervised Poisson Denoising From a Single Image]
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* - [Self-Supervised Poisson-Gaussian Denoising](https://openaccess.thecvf.com/content/WACV2021/papers/Khademi_Self-Supervised_Poisson-Gaussian_Denoising_WACV_2021_paper.pdf).
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* - [Poisson2Sparse: Self-Supervised Poisson Denoising From a Single Image](https://arxiv.org/pdf/2206.01856.pdf)
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*
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* @constant
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* @type {ShaderMaterial~Shader}
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@@ -86,8 +86,12 @@ const PoissonDenoiseShader = {
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const vec3 poissonDisk[SAMPLES] = SAMPLE_VECTORS;
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vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
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vec3 getViewPosition( const in vec2 screenPosition, const in float depth ) {
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#ifdef USE_REVERSED_DEPTH_BUFFER
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vec4 clipSpacePosition = vec4( vec2( screenPosition ) * 2.0 - 1.0, depth, 1.0 );
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#else
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vec4 clipSpacePosition = vec4( vec3( screenPosition, depth ) * 2.0 - 1.0, 1.0 );
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#endif
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vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
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return viewSpacePosition.xyz / viewSpacePosition.w;
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}
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@@ -153,9 +153,15 @@ const SAOShader = {
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angle += ANGLE_STEP;
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float sampleDepth = getDepth( sampleUv );
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#ifdef USE_REVERSED_DEPTH_BUFFER
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if( sampleDepth <= 0.0 + EPSILON ) {
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continue;
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}
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#else
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if( sampleDepth >= 1.0 - EPSILON ) {
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continue;
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}
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#endif
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float sampleViewZ = getViewZ( sampleDepth );
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vec3 sampleViewPosition = getViewPosition( sampleUv, sampleDepth, sampleViewZ );
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@@ -170,9 +176,16 @@ const SAOShader = {
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void main() {
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float centerDepth = getDepth( vUv );
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#ifdef USE_REVERSED_DEPTH_BUFFER
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if( centerDepth <= 0.0 + EPSILON ) {
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discard;
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}
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#else
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if( centerDepth >= 1.0 - EPSILON ) {
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discard;
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}
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#endif
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float centerViewZ = getViewZ( centerDepth );
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vec3 viewPosition = getViewPosition( vUv, centerDepth, centerViewZ );
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@@ -79,6 +79,16 @@ const SSAOShader = {
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#include <packing>
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#ifdef USE_REVERSED_DEPTH_BUFFER
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const float depthThreshold = 0.0;
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#else
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const float depthThreshold = 1.0;
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#endif
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float getDepth( const in vec2 screenPosition ) {
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return texture2D( tDepth, screenPosition ).x;
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@@ -137,7 +147,7 @@ const SSAOShader = {
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float depth = getDepth( vUv );
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if ( depth ==
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if ( depth == depthThreshold ) {
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gl_FragColor = vec4( 1.0 ); // don't influence background
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@@ -8,7 +8,7 @@ import {
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* A collection of shaders used for SSR.
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*
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* References:
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* - [3D Game Shaders For Beginners, Screen Space Reflection (SSR)]
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* - [3D Game Shaders For Beginners, Screen Space Reflection (SSR)](https://lettier.github.io/3d-game-shaders-for-beginners/screen-space-reflection.html).
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*
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* @module SSRShader
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* @three_import import * as SSRShader from 'three/addons/shaders/SSRShader.js';
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@@ -96,7 +96,7 @@ const SSRShader = {
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float x0=point.x,y0=point.y,z0=point.z;
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float x=planePoint.x,y=planePoint.y,z=planePoint.z;
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float d=-(a*x+b*y+c*z);
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float distance=
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float distance=a*x0+b*y0+c*z0+d;
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return distance;
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}
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float getDepth( const in vec2 uv ) {
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@@ -170,17 +170,17 @@ const SSRShader = {
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#endif
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d1=viewPositionToXY(d1viewPosition);
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float totalLen=length(d1-d0);
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float xLen=d1.x-d0.x;
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float yLen=d1.y-d0.y;
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float totalStep=max(abs(xLen),abs(yLen));
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float xSpan=xLen/totalStep;
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float ySpan=yLen/totalStep;
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float sStep=1./totalStep;
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float s=sStep; // start at sStep since loop starts at i=1
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for(float i=1.;i<float(MAX_STEP);i++){
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if(i>=totalStep) break;
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vec2 xy=vec2(d0.x+i*xSpan,d0.y+i*ySpan);
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if(xy.x<0.||xy.x>resolution.x||xy.y<0.||xy.y>resolution.y) break;
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float s=length(xy-d0)/totalLen;
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vec2 uv=xy/resolution;
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float d = getDepth(uv);
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@@ -221,7 +221,7 @@ const SSRShader = {
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if(hit){
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vec3 vN=getViewNormal( uv );
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-
if(dot(viewReflectDir,vN)>=0.)
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if(dot(viewReflectDir,vN)>=0.) break; // treat backfaces as opaque
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float distance=pointPlaneDistance(vP,viewPosition,viewNormal);
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if(distance>maxDistance) break;
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float op=opacity;
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@@ -240,6 +240,7 @@ const SSRShader = {
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break;
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}
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}
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+
s+=sStep;
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}
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}
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`
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