super-three 0.179.0 → 0.184.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (696) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +14522 -12207
  4. package/build/three.core.js +12005 -10954
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +2270 -1005
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +63 -18
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +16573 -7890
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +16533 -7888
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
  15. package/examples/fonts/MPLUSRounded1c/OFL.txt +91 -0
  16. package/examples/jsm/Addons.js +12 -4
  17. package/examples/jsm/animation/CCDIKSolver.js +8 -4
  18. package/examples/jsm/controls/ArcballControls.js +15 -12
  19. package/examples/jsm/controls/DragControls.js +9 -59
  20. package/examples/jsm/controls/FirstPersonControls.js +61 -57
  21. package/examples/jsm/controls/FlyControls.js +5 -1
  22. package/examples/jsm/controls/MapControls.js +55 -1
  23. package/examples/jsm/controls/OrbitControls.js +113 -10
  24. package/examples/jsm/controls/PointerLockControls.js +2 -10
  25. package/examples/jsm/controls/TrackballControls.js +9 -9
  26. package/examples/jsm/controls/TransformControls.js +35 -3
  27. package/examples/jsm/csm/CSM.js +2 -1
  28. package/examples/jsm/csm/CSMShadowNode.js +6 -2
  29. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  30. package/examples/jsm/effects/AsciiEffect.js +8 -8
  31. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  32. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  33. package/examples/jsm/exporters/DRACOExporter.js +2 -2
  34. package/examples/jsm/exporters/EXRExporter.js +2 -2
  35. package/examples/jsm/exporters/GLTFExporter.js +185 -34
  36. package/examples/jsm/exporters/KTX2Exporter.js +4 -2
  37. package/examples/jsm/exporters/PLYExporter.js +1 -1
  38. package/examples/jsm/exporters/USDZExporter.js +31 -5
  39. package/examples/jsm/geometries/DecalGeometry.js +3 -3
  40. package/examples/jsm/geometries/ParametricGeometry.js +1 -1
  41. package/examples/jsm/geometries/TeapotGeometry.js +2 -2
  42. package/examples/jsm/geometries/TextGeometry.js +21 -2
  43. package/examples/jsm/gpgpu/BitonicSort.js +715 -0
  44. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  45. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  46. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  47. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  48. package/examples/jsm/helpers/ViewHelper.js +110 -13
  49. package/examples/jsm/inspector/Extension.js +13 -0
  50. package/examples/jsm/inspector/Inspector.js +542 -0
  51. package/examples/jsm/inspector/RendererInspector.js +425 -0
  52. package/examples/jsm/inspector/extensions/extensions.json +6 -0
  53. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  54. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  55. package/examples/jsm/inspector/tabs/Console.js +238 -0
  56. package/examples/jsm/inspector/tabs/Memory.js +128 -0
  57. package/examples/jsm/inspector/tabs/Parameters.js +380 -0
  58. package/examples/jsm/inspector/tabs/Performance.js +268 -0
  59. package/examples/jsm/inspector/tabs/Settings.js +264 -0
  60. package/examples/jsm/inspector/tabs/Timeline.js +1611 -0
  61. package/examples/jsm/inspector/tabs/Viewer.js +268 -0
  62. package/examples/jsm/inspector/ui/Graph.js +95 -0
  63. package/examples/jsm/inspector/ui/Item.js +170 -0
  64. package/examples/jsm/inspector/ui/List.js +75 -0
  65. package/examples/jsm/inspector/ui/Profiler.js +2072 -0
  66. package/examples/jsm/inspector/ui/Style.js +1667 -0
  67. package/examples/jsm/inspector/ui/Tab.js +265 -0
  68. package/examples/jsm/inspector/ui/Values.js +476 -0
  69. package/examples/jsm/inspector/ui/utils.js +69 -0
  70. package/examples/jsm/interaction/InteractionManager.js +226 -0
  71. package/examples/jsm/interactive/HTMLMesh.js +6 -10
  72. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  73. package/examples/jsm/interactive/SelectionBox.js +30 -0
  74. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  75. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  76. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  77. package/examples/jsm/lighting/LightProbeGrid.js +651 -0
  78. package/examples/jsm/lights/RectAreaLightTexturesLib.js +1 -1
  79. package/examples/jsm/lines/Line2.js +3 -3
  80. package/examples/jsm/lines/LineGeometry.js +1 -1
  81. package/examples/jsm/lines/LineMaterial.js +7 -1
  82. package/examples/jsm/lines/LineSegments2.js +2 -2
  83. package/examples/jsm/lines/Wireframe.js +2 -2
  84. package/examples/jsm/lines/WireframeGeometry2.js +1 -1
  85. package/examples/jsm/lines/webgpu/LineSegments2.js +1 -1
  86. package/examples/jsm/lines/webgpu/Wireframe.js +1 -1
  87. package/examples/jsm/loaders/3DMLoader.js +5 -4
  88. package/examples/jsm/loaders/3MFLoader.js +3 -3
  89. package/examples/jsm/loaders/AMFLoader.js +2 -2
  90. package/examples/jsm/loaders/ColladaLoader.js +27 -4029
  91. package/examples/jsm/loaders/DDSLoader.js +1 -1
  92. package/examples/jsm/loaders/DRACOLoader.js +73 -22
  93. package/examples/jsm/loaders/EXRLoader.js +692 -53
  94. package/examples/jsm/loaders/FBXLoader.js +237 -39
  95. package/examples/jsm/loaders/FontLoader.js +23 -5
  96. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  97. package/examples/jsm/loaders/GLTFLoader.js +159 -185
  98. package/examples/jsm/loaders/HDRCubeTextureLoader.js +5 -5
  99. package/examples/jsm/loaders/HDRLoader.js +485 -0
  100. package/examples/jsm/loaders/KMZLoader.js +5 -5
  101. package/examples/jsm/loaders/KTX2Loader.js +162 -53
  102. package/examples/jsm/loaders/KTXLoader.js +2 -2
  103. package/examples/jsm/loaders/LDrawLoader.js +41 -50
  104. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  105. package/examples/jsm/loaders/LUTCubeLoader.js +1 -1
  106. package/examples/jsm/loaders/LWOLoader.js +9 -41
  107. package/examples/jsm/loaders/MaterialXLoader.js +22 -5
  108. package/examples/jsm/loaders/NRRDLoader.js +2 -2
  109. package/examples/jsm/loaders/OBJLoader.js +1 -1
  110. package/examples/jsm/loaders/PCDLoader.js +4 -2
  111. package/examples/jsm/loaders/PDBLoader.js +1 -1
  112. package/examples/jsm/loaders/RGBELoader.js +7 -473
  113. package/examples/jsm/loaders/SVGLoader.js +4 -4
  114. package/examples/jsm/loaders/TDSLoader.js +0 -2
  115. package/examples/jsm/loaders/TGALoader.js +0 -2
  116. package/examples/jsm/loaders/TTFLoader.js +4 -4
  117. package/examples/jsm/loaders/USDLoader.js +100 -40
  118. package/examples/jsm/loaders/UltraHDRLoader.js +287 -162
  119. package/examples/jsm/loaders/VOXLoader.js +660 -117
  120. package/examples/jsm/loaders/VRMLLoader.js +79 -2
  121. package/examples/jsm/loaders/VTKLoader.js +42 -25
  122. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  123. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  124. package/examples/jsm/loaders/lwo/IFFParser.js +1 -1
  125. package/examples/jsm/loaders/usd/USDAParser.js +450 -363
  126. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  127. package/examples/jsm/loaders/usd/USDComposer.js +4594 -0
  128. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  129. package/examples/jsm/materials/WoodNodeMaterial.js +533 -0
  130. package/examples/jsm/math/ColorSpaces.js +19 -1
  131. package/examples/jsm/math/ConvexHull.js +3 -3
  132. package/examples/jsm/math/ImprovedNoise.js +1 -1
  133. package/examples/jsm/math/Lut.js +2 -2
  134. package/examples/jsm/math/Octree.js +131 -1
  135. package/examples/jsm/math/SimplexNoise.js +1 -1
  136. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  137. package/examples/jsm/misc/MD2CharacterComplex.js +1 -1
  138. package/examples/jsm/misc/ProgressiveLightMap.js +9 -3
  139. package/examples/jsm/misc/ProgressiveLightMapGPU.js +7 -1
  140. package/examples/jsm/misc/RollerCoaster.js +42 -4
  141. package/examples/jsm/misc/TubePainter.js +383 -40
  142. package/examples/jsm/misc/Volume.js +1 -2
  143. package/examples/jsm/misc/VolumeSlice.js +0 -1
  144. package/examples/jsm/modifiers/SimplifyModifier.js +1 -1
  145. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  146. package/examples/jsm/objects/LensflareMesh.js +1 -1
  147. package/examples/jsm/objects/Reflector.js +73 -25
  148. package/examples/jsm/objects/ReflectorForSSRPass.js +1 -0
  149. package/examples/jsm/objects/Sky.js +91 -7
  150. package/examples/jsm/objects/SkyMesh.js +151 -17
  151. package/examples/jsm/objects/Water.js +7 -6
  152. package/examples/jsm/objects/Water2.js +5 -3
  153. package/examples/jsm/objects/WaterMesh.js +11 -13
  154. package/examples/jsm/physics/AmmoPhysics.js +12 -7
  155. package/examples/jsm/physics/JoltPhysics.js +10 -6
  156. package/examples/jsm/physics/RapierPhysics.js +9 -5
  157. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  158. package/examples/jsm/postprocessing/GlitchPass.js +2 -2
  159. package/examples/jsm/postprocessing/OutlinePass.js +1 -1
  160. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  161. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  162. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  163. package/examples/jsm/postprocessing/SSRPass.js +37 -8
  164. package/examples/jsm/postprocessing/UnrealBloomPass.js +56 -24
  165. package/examples/jsm/renderers/CSS2DRenderer.js +16 -5
  166. package/examples/jsm/renderers/CSS3DRenderer.js +8 -7
  167. package/examples/jsm/renderers/Projector.js +246 -28
  168. package/examples/jsm/renderers/SVGRenderer.js +175 -61
  169. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +1 -1
  170. package/examples/jsm/shaders/AfterimageShader.js +1 -1
  171. package/examples/jsm/shaders/BleachBypassShader.js +1 -1
  172. package/examples/jsm/shaders/BokehShader.js +1 -1
  173. package/examples/jsm/shaders/BokehShader2.js +1 -1
  174. package/examples/jsm/shaders/DotScreenShader.js +1 -1
  175. package/examples/jsm/shaders/FocusShader.js +1 -1
  176. package/examples/jsm/shaders/GTAOShader.js +21 -8
  177. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  178. package/examples/jsm/shaders/KaleidoShader.js +1 -1
  179. package/examples/jsm/shaders/PoissonDenoiseShader.js +8 -4
  180. package/examples/jsm/shaders/SAOShader.js +17 -4
  181. package/examples/jsm/shaders/SSAOShader.js +11 -1
  182. package/examples/jsm/shaders/SSRShader.js +7 -6
  183. package/examples/jsm/shaders/SepiaShader.js +1 -1
  184. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +1 -1
  185. package/examples/jsm/shaders/TriangleBlurShader.js +1 -1
  186. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +3 -5
  187. package/examples/jsm/shaders/VignetteShader.js +1 -1
  188. package/examples/jsm/transpiler/AST.js +44 -0
  189. package/examples/jsm/transpiler/GLSLDecoder.js +85 -25
  190. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  191. package/examples/jsm/transpiler/TSLEncoder.js +52 -10
  192. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  193. package/examples/jsm/transpiler/WGSLEncoder.js +51 -0
  194. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  195. package/examples/jsm/tsl/display/AfterImageNode.js +36 -24
  196. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  197. package/examples/jsm/tsl/display/AnamorphicNode.js +40 -5
  198. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  199. package/examples/jsm/tsl/display/BloomNode.js +23 -9
  200. package/examples/jsm/tsl/display/CRT.js +150 -0
  201. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +5 -37
  202. package/examples/jsm/tsl/display/DenoiseNode.js +3 -1
  203. package/examples/jsm/tsl/display/DepthOfFieldNode.js +446 -90
  204. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  205. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  206. package/examples/jsm/tsl/display/FXAANode.js +2 -2
  207. package/examples/jsm/tsl/display/GTAONode.js +59 -9
  208. package/examples/jsm/tsl/display/GaussianBlurNode.js +68 -35
  209. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  210. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  211. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  212. package/examples/jsm/tsl/display/OutlineNode.js +81 -20
  213. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  214. package/examples/jsm/tsl/display/PixelationPassNode.js +7 -6
  215. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  216. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  217. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  218. package/examples/jsm/tsl/display/SSAAPassNode.js +2 -2
  219. package/examples/jsm/tsl/display/SSGINode.js +638 -0
  220. package/examples/jsm/tsl/display/SSRNode.js +186 -69
  221. package/examples/jsm/tsl/display/SSSNode.js +490 -0
  222. package/examples/jsm/tsl/display/Shape.js +29 -0
  223. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  224. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  225. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  226. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  227. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  228. package/examples/jsm/tsl/display/TRAANode.js +381 -75
  229. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  230. package/examples/jsm/tsl/display/boxBlur.js +65 -0
  231. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  232. package/examples/jsm/tsl/display/hashBlur.js +16 -18
  233. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  234. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  235. package/examples/jsm/tsl/lighting/TiledLightsNode.js +21 -1
  236. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  237. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  238. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  239. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  240. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  241. package/examples/jsm/tsl/math/Bayer.js +53 -3
  242. package/examples/jsm/utils/BufferGeometryUtils.js +3 -4
  243. package/examples/jsm/utils/ColorUtils.js +76 -0
  244. package/examples/jsm/utils/LDrawUtils.js +1 -1
  245. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  246. package/examples/jsm/utils/ShadowMapViewerGPU.js +13 -6
  247. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  248. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  249. package/examples/jsm/webxr/OculusHandModel.js +1 -1
  250. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  251. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  252. package/examples/jsm/webxr/XRHandModelFactory.js +4 -7
  253. package/package.json +27 -38
  254. package/src/Three.Core.js +7 -3
  255. package/src/Three.TSL.js +61 -16
  256. package/src/Three.WebGPU.Nodes.js +7 -0
  257. package/src/Three.WebGPU.js +11 -0
  258. package/src/Three.js +1 -0
  259. package/src/animation/AnimationAction.js +12 -2
  260. package/src/animation/AnimationClip.js +21 -5
  261. package/src/animation/AnimationMixer.js +9 -3
  262. package/src/animation/AnimationObjectGroup.js +2 -1
  263. package/src/animation/AnimationUtils.js +1 -12
  264. package/src/animation/KeyframeTrack.js +54 -14
  265. package/src/animation/PropertyBinding.js +12 -11
  266. package/src/animation/PropertyMixer.js +4 -4
  267. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  268. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  269. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  270. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  271. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  272. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  273. package/src/audio/Audio.js +11 -10
  274. package/src/audio/AudioContext.js +2 -2
  275. package/src/audio/AudioListener.js +5 -3
  276. package/src/audio/PositionalAudio.js +1 -1
  277. package/src/cameras/Camera.js +32 -2
  278. package/src/cameras/CubeCamera.js +20 -0
  279. package/src/cameras/OrthographicCamera.js +1 -1
  280. package/src/cameras/PerspectiveCamera.js +1 -1
  281. package/src/cameras/StereoCamera.js +2 -2
  282. package/src/constants.js +100 -7
  283. package/src/core/BufferAttribute.js +13 -1
  284. package/src/core/BufferGeometry.js +24 -12
  285. package/src/core/Clock.js +7 -0
  286. package/src/core/EventDispatcher.js +1 -1
  287. package/src/core/InterleavedBuffer.js +1 -1
  288. package/src/core/InterleavedBufferAttribute.js +3 -2
  289. package/src/core/Object3D.js +55 -6
  290. package/src/core/Raycaster.js +4 -3
  291. package/src/core/RenderTarget.js +14 -5
  292. package/src/extras/Controls.js +5 -4
  293. package/src/extras/DataUtils.js +2 -1
  294. package/src/extras/Earcut.js +6 -0
  295. package/src/extras/ImageUtils.js +2 -2
  296. package/src/extras/PMREMGenerator.js +259 -57
  297. package/src/extras/TextureUtils.js +6 -1
  298. package/src/extras/core/Curve.js +2 -1
  299. package/src/extras/core/Interpolations.js +7 -1
  300. package/src/extras/core/ShapePath.js +4 -4
  301. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  302. package/src/extras/lib/earcut.js +8 -8
  303. package/src/geometries/BoxGeometry.js +1 -0
  304. package/src/geometries/CapsuleGeometry.js +1 -0
  305. package/src/geometries/CircleGeometry.js +1 -0
  306. package/src/geometries/ConeGeometry.js +1 -0
  307. package/src/geometries/CylinderGeometry.js +1 -0
  308. package/src/geometries/DodecahedronGeometry.js +1 -0
  309. package/src/geometries/ExtrudeGeometry.js +10 -8
  310. package/src/geometries/IcosahedronGeometry.js +1 -0
  311. package/src/geometries/LatheGeometry.js +1 -0
  312. package/src/geometries/OctahedronGeometry.js +1 -0
  313. package/src/geometries/PlaneGeometry.js +1 -0
  314. package/src/geometries/PolyhedronGeometry.js +1 -1
  315. package/src/geometries/RingGeometry.js +1 -0
  316. package/src/geometries/ShapeGeometry.js +1 -0
  317. package/src/geometries/SphereGeometry.js +1 -0
  318. package/src/geometries/TetrahedronGeometry.js +1 -0
  319. package/src/geometries/TorusGeometry.js +9 -3
  320. package/src/geometries/TorusKnotGeometry.js +1 -0
  321. package/src/geometries/TubeGeometry.js +1 -0
  322. package/src/helpers/CameraHelper.js +4 -1
  323. package/src/helpers/DirectionalLightHelper.js +4 -1
  324. package/src/helpers/HemisphereLightHelper.js +3 -0
  325. package/src/helpers/PointLightHelper.js +1 -25
  326. package/src/helpers/SpotLightHelper.js +3 -0
  327. package/src/lights/DirectionalLight.js +13 -0
  328. package/src/lights/HemisphereLight.js +10 -0
  329. package/src/lights/Light.js +1 -11
  330. package/src/lights/LightProbe.js +0 -15
  331. package/src/lights/LightShadow.js +15 -6
  332. package/src/lights/PointLight.js +15 -0
  333. package/src/lights/PointLightShadow.js +0 -86
  334. package/src/lights/SpotLight.js +22 -1
  335. package/src/lights/webgpu/IESSpotLight.js +2 -1
  336. package/src/lights/webgpu/ProjectorLight.js +1 -1
  337. package/src/loaders/AnimationLoader.js +2 -1
  338. package/src/loaders/AudioLoader.js +13 -2
  339. package/src/loaders/BufferGeometryLoader.js +2 -2
  340. package/src/loaders/Cache.js +30 -2
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  683. package/src/utils.js +344 -3
  684. package/examples/jsm/loaders/RGBMLoader.js +0 -1148
  685. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  686. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  687. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  688. package/src/nodes/accessors/SceneNode.js +0 -144
  689. package/src/nodes/code/ScriptableNode.js +0 -726
  690. package/src/nodes/code/ScriptableValueNode.js +0 -253
  691. package/src/nodes/display/PosterizeNode.js +0 -65
  692. package/src/nodes/functions/BSDF/DFGApprox.js +0 -30
  693. package/src/nodes/utils/RemapNode.js +0 -125
  694. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  695. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  696. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -56,6 +56,15 @@ class InstancedMesh extends Mesh {
56
56
  */
57
57
  this.instanceMatrix = new InstancedBufferAttribute( new Float32Array( count * 16 ), 16 );
58
58
 
59
+ /**
60
+ * Represents the local transformation of all instances of the previous frame.
61
+ * Required for computing velocity. Maintained in {@link InstanceNode}.
62
+ *
63
+ * @type {?InstancedBufferAttribute}
64
+ * @default null
65
+ */
66
+ this.previousInstanceMatrix = null;
67
+
59
68
  /**
60
69
  * Represents the color of all instances. You have to set its
61
70
  * {@link BufferAttribute#needsUpdate} flag to true if you modify instanced data
@@ -185,6 +194,8 @@ class InstancedMesh extends Mesh {
185
194
 
186
195
  this.instanceMatrix.copy( source.instanceMatrix );
187
196
 
197
+ if ( source.previousInstanceMatrix !== null ) this.previousInstanceMatrix = source.previousInstanceMatrix.clone();
198
+
188
199
  if ( source.morphTexture !== null ) this.morphTexture = source.morphTexture.clone();
189
200
  if ( source.instanceColor !== null ) this.instanceColor = source.instanceColor.clone();
190
201
 
@@ -202,10 +213,19 @@ class InstancedMesh extends Mesh {
202
213
  *
203
214
  * @param {number} index - The instance index.
204
215
  * @param {Color} color - The target object that is used to store the method's result.
216
+ * @return {Color} A reference to the target color.
205
217
  */
206
218
  getColorAt( index, color ) {
207
219
 
208
- color.fromArray( this.instanceColor.array, index * 3 );
220
+ if ( this.instanceColor === null ) {
221
+
222
+ return color.setRGB( 1, 1, 1 );
223
+
224
+ } else {
225
+
226
+ return color.fromArray( this.instanceColor.array, index * 3 );
227
+
228
+ }
209
229
 
210
230
  }
211
231
 
@@ -214,10 +234,11 @@ class InstancedMesh extends Mesh {
214
234
  *
215
235
  * @param {number} index - The instance index.
216
236
  * @param {Matrix4} matrix - The target object that is used to store the method's result.
237
+ * @return {Matrix4} A reference to the target matrix.
217
238
  */
218
239
  getMatrixAt( index, matrix ) {
219
240
 
220
- matrix.fromArray( this.instanceMatrix.array, index * 16 );
241
+ return matrix.fromArray( this.instanceMatrix.array, index * 16 );
221
242
 
222
243
  }
223
244
 
@@ -303,6 +324,7 @@ class InstancedMesh extends Mesh {
303
324
  *
304
325
  * @param {number} index - The instance index.
305
326
  * @param {Color} color - The instance color.
327
+ * @return {InstancedMesh} A reference to this instanced mesh.
306
328
  */
307
329
  setColorAt( index, color ) {
308
330
 
@@ -313,19 +335,22 @@ class InstancedMesh extends Mesh {
313
335
  }
314
336
 
315
337
  color.toArray( this.instanceColor.array, index * 3 );
338
+ return this;
316
339
 
317
340
  }
318
341
 
319
342
  /**
320
343
  * Sets the given local transformation matrix to the defined instance. Make sure you set the `needsUpdate` flag of
321
- * {@link InstancedMesh#instanceMatrix} to `true` after updating all the colors.
344
+ * {@link InstancedMesh#instanceMatrix} to `true` after updating all the matrices.
322
345
  *
323
346
  * @param {number} index - The instance index.
324
347
  * @param {Matrix4} matrix - The local transformation.
348
+ * @return {InstancedMesh} A reference to this instanced mesh.
325
349
  */
326
350
  setMatrixAt( index, matrix ) {
327
351
 
328
352
  matrix.toArray( this.instanceMatrix.array, index * 16 );
353
+ return this;
329
354
 
330
355
  }
331
356
 
@@ -336,6 +361,7 @@ class InstancedMesh extends Mesh {
336
361
  * @param {number} index - The instance index.
337
362
  * @param {Mesh} object - A mesh which `morphTargetInfluences` property containing the morph target weights
338
363
  * of a single instance.
364
+ * @return {InstancedMesh} A reference to this instanced mesh.
339
365
  */
340
366
  setMorphAt( index, object ) {
341
367
 
@@ -366,6 +392,7 @@ class InstancedMesh extends Mesh {
366
392
  array[ dataIndex ] = morphBaseInfluence;
367
393
 
368
394
  array.set( objectInfluences, dataIndex + 1 );
395
+ return this;
369
396
 
370
397
  }
371
398
 
@@ -183,7 +183,7 @@ class LOD extends Object3D {
183
183
  * the given distance.
184
184
  *
185
185
  * @param {number} distance - The LOD distance.
186
- * @return {Object3D|null} The found 3D object. `null` if no 3D object has been found.
186
+ * @return {?Object3D} The found 3D object. `null` if no 3D object has been found.
187
187
  */
188
188
  getObjectForDistance( distance ) {
189
189
 
@@ -6,6 +6,7 @@ import { Vector3 } from '../math/Vector3.js';
6
6
  import { LineBasicMaterial } from '../materials/LineBasicMaterial.js';
7
7
  import { BufferGeometry } from '../core/BufferGeometry.js';
8
8
  import { Float32BufferAttribute } from '../core/BufferAttribute.js';
9
+ import { warn } from '../utils.js';
9
10
 
10
11
  const _vStart = /*@__PURE__*/ new Vector3();
11
12
  const _vEnd = /*@__PURE__*/ new Vector3();
@@ -80,7 +81,7 @@ class Line extends Object3D {
80
81
  * morph targets name, the value its attribute index. This member is `undefined`
81
82
  * by default and only set when morph targets are detected in the geometry.
82
83
  *
83
- * @type {Object<String,number>|undefined}
84
+ * @type {Object<string,number>|undefined}
84
85
  * @default undefined
85
86
  */
86
87
  this.morphTargetDictionary = undefined;
@@ -142,7 +143,7 @@ class Line extends Object3D {
142
143
 
143
144
  } else {
144
145
 
145
- console.warn( 'THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.' );
146
+ warn( 'Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.' );
146
147
 
147
148
  }
148
149
 
@@ -1,6 +1,7 @@
1
1
  import { Line } from './Line.js';
2
2
  import { Vector3 } from '../math/Vector3.js';
3
3
  import { Float32BufferAttribute } from '../core/BufferAttribute.js';
4
+ import { warn } from '../utils.js';
4
5
 
5
6
  const _start = /*@__PURE__*/ new Vector3();
6
7
  const _end = /*@__PURE__*/ new Vector3();
@@ -60,7 +61,7 @@ class LineSegments extends Line {
60
61
 
61
62
  } else {
62
63
 
63
- console.warn( 'THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.' );
64
+ warn( 'LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.' );
64
65
 
65
66
  }
66
67
 
@@ -79,7 +79,7 @@ class Mesh extends Object3D {
79
79
  * morph targets name, the value its attribute index. This member is `undefined`
80
80
  * by default and only set when morph targets are detected in the geometry.
81
81
  *
82
- * @type {Object<String,number>|undefined}
82
+ * @type {Object<string,number>|undefined}
83
83
  * @default undefined
84
84
  */
85
85
  this.morphTargetDictionary = undefined;
@@ -59,7 +59,7 @@ class Points extends Object3D {
59
59
  * morph targets name, the value its attribute index. This member is `undefined`
60
60
  * by default and only set when morph targets are detected in the geometry.
61
61
  *
62
- * @type {Object<String,number>|undefined}
62
+ * @type {Object<string,number>|undefined}
63
63
  * @default undefined
64
64
  */
65
65
  this.morphTargetDictionary = undefined;
@@ -6,6 +6,7 @@ import { Bone } from './Bone.js';
6
6
  import { Matrix4 } from '../math/Matrix4.js';
7
7
  import { DataTexture } from '../textures/DataTexture.js';
8
8
  import { generateUUID } from '../math/MathUtils.js';
9
+ import { warn } from '../utils.js';
9
10
 
10
11
  const _offsetMatrix = /*@__PURE__*/ new Matrix4();
11
12
  const _identityMatrix = /*@__PURE__*/ new Matrix4();
@@ -69,6 +70,15 @@ class Skeleton {
69
70
  */
70
71
  this.boneMatrices = null;
71
72
 
73
+ /**
74
+ * An array buffer holding the bone data of the previous frame.
75
+ * Required for computing velocity. Maintained in {@link SkinningNode}.
76
+ *
77
+ * @type {?Float32Array}
78
+ * @default null
79
+ */
80
+ this.previousBoneMatrices = null;
81
+
72
82
  /**
73
83
  * A texture holding the bone data for use
74
84
  * in the vertex shader.
@@ -106,7 +116,7 @@ class Skeleton {
106
116
 
107
117
  if ( bones.length !== boneInverses.length ) {
108
118
 
109
- console.warn( 'THREE.Skeleton: Number of inverse bone matrices does not match amount of bones.' );
119
+ warn( 'Skeleton: Number of inverse bone matrices does not match amount of bones.' );
110
120
 
111
121
  this.boneInverses = [];
112
122
 
@@ -324,7 +334,7 @@ class Skeleton {
324
334
 
325
335
  if ( bone === undefined ) {
326
336
 
327
- console.warn( 'THREE.Skeleton: No bone found with UUID:', uuid );
337
+ warn( 'Skeleton: No bone found with UUID:', uuid );
328
338
  bone = new Bone();
329
339
 
330
340
  }
@@ -6,13 +6,14 @@ import { Vector3 } from '../math/Vector3.js';
6
6
  import { Vector4 } from '../math/Vector4.js';
7
7
  import { Ray } from '../math/Ray.js';
8
8
  import { AttachedBindMode, DetachedBindMode } from '../constants.js';
9
+ import { warn } from '../utils.js';
9
10
 
10
- const _basePosition = /*@__PURE__*/ new Vector3();
11
+ const _baseVector = /*@__PURE__*/ new Vector4();
11
12
 
12
13
  const _skinIndex = /*@__PURE__*/ new Vector4();
13
14
  const _skinWeight = /*@__PURE__*/ new Vector4();
14
15
 
15
- const _vector3 = /*@__PURE__*/ new Vector3();
16
+ const _vector4 = /*@__PURE__*/ new Vector4();
16
17
  const _matrix4 = /*@__PURE__*/ new Matrix4();
17
18
  const _vertex = /*@__PURE__*/ new Vector3();
18
19
 
@@ -32,6 +33,7 @@ const _ray = /*@__PURE__*/ new Ray();
32
33
  * or {@link FBXLoader } import respective models.
33
34
  *
34
35
  * @augments Mesh
36
+ * @demo scenes/bones-browser.html
35
37
  */
36
38
  class SkinnedMesh extends Mesh {
37
39
 
@@ -299,7 +301,7 @@ class SkinnedMesh extends Mesh {
299
301
 
300
302
  } else {
301
303
 
302
- console.warn( 'THREE.SkinnedMesh: Unrecognized bindMode: ' + this.bindMode );
304
+ warn( 'SkinnedMesh: Unrecognized bindMode: ' + this.bindMode );
303
305
 
304
306
  }
305
307
 
@@ -307,12 +309,12 @@ class SkinnedMesh extends Mesh {
307
309
 
308
310
  /**
309
311
  * Applies the bone transform associated with the given index to the given
310
- * vertex position. Returns the updated vector.
312
+ * vector. Can be used to transform positions or direction vectors by providing
313
+ * a Vector4 with 1 or 0 in the w component respectively. Returns the updated vector.
311
314
  *
312
315
  * @param {number} index - The vertex index.
313
- * @param {Vector3} target - The target object that is used to store the method's result.
314
- * the skinned mesh's world matrix will be used instead.
315
- * @return {Vector3} The updated vertex position.
316
+ * @param {Vector3|Vector4} target - The target object that is used to store the method's result.
317
+ * @return {Vector3|Vector4} The updated vertex attribute data.
316
318
  */
317
319
  applyBoneTransform( index, target ) {
318
320
 
@@ -322,9 +324,19 @@ class SkinnedMesh extends Mesh {
322
324
  _skinIndex.fromBufferAttribute( geometry.attributes.skinIndex, index );
323
325
  _skinWeight.fromBufferAttribute( geometry.attributes.skinWeight, index );
324
326
 
325
- _basePosition.copy( target ).applyMatrix4( this.bindMatrix );
327
+ if ( target.isVector4 ) {
328
+
329
+ _baseVector.copy( target );
330
+ target.set( 0, 0, 0, 0 );
331
+
332
+ } else {
333
+
334
+ _baseVector.set( ...target, 1 );
335
+ target.set( 0, 0, 0 );
326
336
 
327
- target.set( 0, 0, 0 );
337
+ }
338
+
339
+ _baseVector.applyMatrix4( this.bindMatrix );
328
340
 
329
341
  for ( let i = 0; i < 4; i ++ ) {
330
342
 
@@ -336,12 +348,19 @@ class SkinnedMesh extends Mesh {
336
348
 
337
349
  _matrix4.multiplyMatrices( skeleton.bones[ boneIndex ].matrixWorld, skeleton.boneInverses[ boneIndex ] );
338
350
 
339
- target.addScaledVector( _vector3.copy( _basePosition ).applyMatrix4( _matrix4 ), weight );
351
+ target.addScaledVector( _vector4.copy( _baseVector ).applyMatrix4( _matrix4 ), weight );
340
352
 
341
353
  }
342
354
 
343
355
  }
344
356
 
357
+ if ( target.isVector4 ) {
358
+
359
+ // ensure the homogenous coordinate remains unchanged after vector operations
360
+ target.w = _baseVector.w;
361
+
362
+ }
363
+
345
364
  return target.applyMatrix4( this.bindMatrixInverse );
346
365
 
347
366
  }
@@ -7,6 +7,7 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
7
7
  import { InterleavedBuffer } from '../core/InterleavedBuffer.js';
8
8
  import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
9
9
  import { SpriteMaterial } from '../materials/SpriteMaterial.js';
10
+ import { error } from '../utils.js';
10
11
 
11
12
  let _geometry;
12
13
 
@@ -48,7 +49,7 @@ class Sprite extends Object3D {
48
49
  /**
49
50
  * Constructs a new sprite.
50
51
  *
51
- * @param {SpriteMaterial} [material] - The sprite material.
52
+ * @param {(SpriteMaterial|SpriteNodeMaterial)} [material] - The sprite material.
52
53
  */
53
54
  constructor( material = new SpriteMaterial() ) {
54
55
 
@@ -94,7 +95,7 @@ class Sprite extends Object3D {
94
95
  /**
95
96
  * The sprite material.
96
97
  *
97
- * @type {SpriteMaterial}
98
+ * @type {(SpriteMaterial|SpriteNodeMaterial)}
98
99
  */
99
100
  this.material = material;
100
101
 
@@ -129,7 +130,7 @@ class Sprite extends Object3D {
129
130
 
130
131
  if ( raycaster.camera === null ) {
131
132
 
132
- console.error( 'THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.' );
133
+ error( 'Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.' );
133
134
 
134
135
  }
135
136