rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,51 +1,53 @@
1
- import { IVector2, IVector3, IVector4 } from './IVector';
2
- import { TypedArray } from '../../types/CommonTypes';
3
- import { IQuaternion, ILogQuaternion, IMutableQuaternion } from './IQuaternion';
4
- import { IMutableVector3 } from './IVector';
5
- import { IMatrix44 } from './IMatrix';
6
- import AbstractQuaternion from './AbstractQuaternion';
7
- export default class Quaternion extends AbstractQuaternion implements IQuaternion {
8
- private static __tmp_upVec;
9
- constructor(x?: number | TypedArray | IVector2 | IVector3 | IVector4 | IQuaternion | ILogQuaternion | Array<number> | null, y?: number, z?: number, w?: number);
10
- get className(): string;
11
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
12
- static identity(): Quaternion;
13
- static dummy(): Quaternion;
14
- static invert(quat: IQuaternion): IQuaternion;
15
- static invertTo(quat: IQuaternion, out: IMutableQuaternion): IQuaternion;
16
- /**
17
- * Compute spherical linear interpolation
18
- */
19
- static qlerp(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number): IQuaternion;
20
- /**
21
- * Compute the spherical linear interpolation and output it as the fourth argument
22
- */
23
- static qlerpTo(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number, out: IMutableQuaternion): IMutableQuaternion;
24
- static lerp(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number): Quaternion;
25
- static lerpTo(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number, out: IMutableQuaternion): IMutableQuaternion;
26
- static axisAngle(vec: IVector3, radian: number): Quaternion;
27
- static fromMatrix(mat: IMatrix44): Quaternion;
28
- static fromMatrixTo(mat: IMatrix44, out: IMutableQuaternion): IMutableQuaternion;
29
- static lookFromTo(fromDirection: IVector3, toDirection: IVector3): IQuaternion;
30
- static lookForward(forward: IVector3): IQuaternion;
31
- static lookForwardAccordingToThisUp(forward: IVector3, up: IVector3): IQuaternion;
32
- static fromPosition(vec: IVector3): Quaternion;
33
- static add(l_quat: IQuaternion, r_quat: IQuaternion): Quaternion;
34
- static addTo(l_quat: IQuaternion, r_quat: IQuaternion, out: IMutableQuaternion): IMutableQuaternion;
35
- static subtract(l_quat: IQuaternion, r_quat: IQuaternion): Quaternion;
36
- static subtractTo(l_quat: IQuaternion, r_quat: IQuaternion, out: IMutableQuaternion): IMutableQuaternion;
37
- static multiply(l_quat: IQuaternion, r_quat: IQuaternion): Quaternion;
38
- static multiplyTo(l_quat: IQuaternion, r_quat: IQuaternion, out: IMutableQuaternion): IMutableQuaternion;
39
- static multiplyNumber(quat: IQuaternion, value: number): Quaternion;
40
- static multiplyNumberTo(quat: IQuaternion, value: number, out: IMutableQuaternion): IMutableQuaternion;
41
- static divideNumber(quat: IQuaternion, value: number): Quaternion;
42
- static divideNumberTo(quat: IQuaternion, value: number, out: IMutableQuaternion): IMutableQuaternion;
43
- toString(): string;
44
- toStringApproximately(): string;
45
- flattenAsArray(): number[];
46
- isDummy(): boolean;
47
- isEqual(quat: IQuaternion, delta?: number): boolean;
48
- isStrictEqual(quat: IQuaternion): boolean;
49
- toEulerAnglesTo(out: IMutableVector3): IMutableVector3;
50
- clone(): IQuaternion;
51
- }
1
+ import { IVector2, IVector3, IVector4 } from './IVector';
2
+ import { Array4, TypedArray } from '../../types/CommonTypes';
3
+ import { IQuaternion, ILogQuaternion, IMutableQuaternion } from './IQuaternion';
4
+ import { IMutableVector3 } from './IVector';
5
+ import { IMatrix44 } from './IMatrix';
6
+ import AbstractQuaternion from './AbstractQuaternion';
7
+ export default class Quaternion extends AbstractQuaternion implements IQuaternion {
8
+ private static __tmp_upVec;
9
+ constructor(x?: number | TypedArray | IVector2 | IVector3 | IVector4 | IQuaternion | ILogQuaternion | Array<number> | null, y?: number, z?: number, w?: number);
10
+ get className(): string;
11
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
12
+ static identity(): Quaternion;
13
+ static dummy(): Quaternion;
14
+ static invert(quat: IQuaternion): IQuaternion;
15
+ static invertTo(quat: IQuaternion, out: IMutableQuaternion): IQuaternion;
16
+ /**
17
+ * Compute spherical linear interpolation
18
+ */
19
+ static qlerp(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number): IQuaternion;
20
+ /**
21
+ * Compute the spherical linear interpolation and output it as the fourth argument
22
+ */
23
+ static qlerpTo(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number, out: IMutableQuaternion): IMutableQuaternion;
24
+ static lerp(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number): Quaternion;
25
+ static lerpTo(l_quat: IQuaternion, r_quat: IQuaternion, ratio: number, out: IMutableQuaternion): IMutableQuaternion;
26
+ static axisAngle(vec: IVector3, radian: number): Quaternion;
27
+ static fromMatrix(mat: IMatrix44): Quaternion;
28
+ static fromMatrixTo(mat: IMatrix44, out: IMutableQuaternion): IMutableQuaternion;
29
+ static lookFromTo(fromDirection: IVector3, toDirection: IVector3): IQuaternion;
30
+ static lookForward(forward: IVector3): IQuaternion;
31
+ static lookForwardAccordingToThisUp(forward: IVector3, up: IVector3): IQuaternion;
32
+ static fromPosition(vec: IVector3): Quaternion;
33
+ static add(l_quat: IQuaternion, r_quat: IQuaternion): Quaternion;
34
+ static addTo(l_quat: IQuaternion, r_quat: IQuaternion, out: IMutableQuaternion): IMutableQuaternion;
35
+ static subtract(l_quat: IQuaternion, r_quat: IQuaternion): Quaternion;
36
+ static subtractTo(l_quat: IQuaternion, r_quat: IQuaternion, out: IMutableQuaternion): IMutableQuaternion;
37
+ static multiply(l_quat: IQuaternion, r_quat: IQuaternion): Quaternion;
38
+ static multiplyTo(l_quat: IQuaternion, r_quat: IQuaternion, out: IMutableQuaternion): IMutableQuaternion;
39
+ static multiplyNumber(quat: IQuaternion, value: number): Quaternion;
40
+ static multiplyNumberTo(quat: IQuaternion, value: number, out: IMutableQuaternion): IMutableQuaternion;
41
+ static divideNumber(quat: IQuaternion, value: number): Quaternion;
42
+ static divideNumberTo(quat: IQuaternion, value: number, out: IMutableQuaternion): IMutableQuaternion;
43
+ toString(): string;
44
+ toStringApproximately(): string;
45
+ flattenAsArray(): number[];
46
+ isDummy(): boolean;
47
+ isEqual(quat: IQuaternion, delta?: number): boolean;
48
+ isStrictEqual(quat: IQuaternion): boolean;
49
+ toEulerAnglesTo(out: IMutableVector3): IMutableVector3;
50
+ clone(): IQuaternion;
51
+ static fromCopyArray4(array: Array4<number>): Quaternion;
52
+ static fromCopyXYZW(x: number, y: number, z: number, w: number): Quaternion;
53
+ }
@@ -1,36 +1,40 @@
1
- import { IScalar } from './IVector';
2
- import { TypedArray, TypedArrayConstructor } from '../../types/CommonTypes';
3
- import AbstractVector from './AbstractVector';
4
- export declare class Scalar_<T extends TypedArrayConstructor> extends AbstractVector {
5
- constructor(x: number | TypedArray | null, { type }: {
6
- type: T;
7
- });
8
- getValue(): number;
9
- getValueInArray(): number[];
10
- get x(): number;
11
- get raw(): TypedArray;
12
- isStrictEqual(scalar: Scalar_<T>): boolean;
13
- isEqual(scalar: Scalar_<T>, delta?: number): boolean;
14
- get glslStrAsFloat(): string;
15
- get glslStrAsInt(): string;
16
- }
17
- export default class Scalar extends Scalar_<Float32ArrayConstructor> implements IScalar {
18
- constructor(x: number | TypedArray | null);
19
- static zero(): Scalar;
20
- static one(): Scalar;
21
- static dummy(): Scalar;
22
- get className(): string;
23
- /**
24
- * change to string
25
- */
26
- toString(): string;
27
- clone(): Scalar;
28
- }
29
- export declare class Scalard extends Scalar_<Float64ArrayConstructor> {
30
- constructor(x: number | TypedArray | null);
31
- static zero(): Scalard;
32
- static one(): Scalard;
33
- static dummy(): Scalard;
34
- clone(): Scalard;
35
- }
36
- export declare type Scalarf = Scalar;
1
+ import { IScalar } from './IVector';
2
+ import { FloatTypedArrayConstructor, TypedArray, TypedArrayConstructor } from '../../types/CommonTypes';
3
+ import AbstractVector from './AbstractVector';
4
+ export declare class Scalar_<T extends TypedArrayConstructor> extends AbstractVector {
5
+ constructor(v: TypedArray, { type }: {
6
+ type: T;
7
+ });
8
+ getValue(): number;
9
+ getValueInArray(): number[];
10
+ get x(): number;
11
+ get raw(): TypedArray;
12
+ isStrictEqual(scalar: Scalar_<T>): boolean;
13
+ isEqual(scalar: Scalar_<T>, delta?: number): boolean;
14
+ get glslStrAsFloat(): string;
15
+ get glslStrAsInt(): string;
16
+ static _fromCopyNumber(value: number, type: FloatTypedArrayConstructor): Scalar_<FloatTypedArrayConstructor>;
17
+ static _dummy(type: FloatTypedArrayConstructor): Scalar_<FloatTypedArrayConstructor>;
18
+ }
19
+ export default class Scalar extends Scalar_<Float32ArrayConstructor> implements IScalar {
20
+ constructor(x: TypedArray);
21
+ static fromCopyNumber(value: number): Scalar;
22
+ static zero(): Scalar;
23
+ static one(): Scalar;
24
+ static dummy(): Scalar;
25
+ get className(): string;
26
+ /**
27
+ * change to string
28
+ */
29
+ toString(): string;
30
+ clone(): Scalar;
31
+ }
32
+ export declare class Scalard extends Scalar_<Float64ArrayConstructor> {
33
+ constructor(x: TypedArray);
34
+ static fromCopyNumber(value: number): Scalard;
35
+ static zero(): Scalard;
36
+ static one(): Scalard;
37
+ static dummy(): Scalard;
38
+ clone(): Scalard;
39
+ }
40
+ export declare type Scalarf = Scalar;
@@ -1,126 +1,140 @@
1
- import { IVector2, IVector3, IVector4, IVector, IMutableVector2 } from './IVector';
2
- import { TypedArray, TypedArrayConstructor } from '../../types/CommonTypes';
3
- import AbstractVector from './AbstractVector';
4
- export declare class Vector2_<T extends TypedArrayConstructor> extends AbstractVector {
5
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y: number, { type }: {
6
- type: T;
7
- });
8
- get x(): number;
9
- get y(): number;
10
- get glslStrAsFloat(): string;
11
- get glslStrAsInt(): string;
12
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
13
- /**
14
- * to square length(static version)
15
- */
16
- static lengthSquared(vec: IVector2): number;
17
- static lengthBtw(l_vec: IVector2, r_vec: IVector2): number;
18
- static angleOfVectors(l_vec: IVector2, r_vec: IVector2): number;
19
- static _zero(type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
20
- static _one(type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
21
- static _dummy(type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
22
- /**
23
- * normalize(static version)
24
- */
25
- static _normalize(vec: IVector2, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
26
- /**
27
- * add value(static version)
28
- */
29
- static _add(l_vec: IVector2, r_vec: IVector2, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
30
- /**
31
- * add value(static version)
32
- */
33
- static addTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
34
- /**
35
- * subtract value(static version)
36
- */
37
- static _subtract(l_vec: IVector2, r_vec: IVector2, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
38
- /**
39
- * subtract value(static version)
40
- */
41
- static subtractTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
42
- /**
43
- * multiply value(static version)
44
- */
45
- static _multiply(vec: IVector2, value: number, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
46
- /**
47
- * multiply value(static version)
48
- */
49
- static multiplyTo(vec: IVector2, value: number, out: IMutableVector2): IMutableVector2;
50
- /**
51
- * multiply vector(static version)
52
- */
53
- static _multiplyVector(l_vec: IVector2, r_vec: IVector2, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
54
- /**
55
- * multiply vector(static version)
56
- */
57
- static multiplyVectorTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
58
- /**
59
- * divide by value(static version)
60
- */
61
- static _divide(vec: IVector2, value: number, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
62
- /**
63
- * divide by value(static version)
64
- */
65
- static divideTo(vec: IVector2, value: number, out: IMutableVector2): IMutableVector2;
66
- /**
67
- * divide by vector(static version)
68
- */
69
- static _divideVector(l_vec: IVector2, r_vec: IVector2, type: TypedArrayConstructor): Vector2_<TypedArrayConstructor>;
70
- /**
71
- * divide by vector(static version)
72
- */
73
- static divideVectorTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
74
- /**
75
- * dot product(static version)
76
- */
77
- static dot(l_vec: IVector2, r_vec: IVector2): number;
78
- /**
79
- * change to string
80
- */
81
- toString(): string;
82
- toStringApproximately(): string;
83
- flattenAsArray(): number[];
84
- isDummy(): boolean;
85
- isEqual(vec: IVector2, delta?: number): boolean;
86
- isStrictEqual(vec: IVector2): boolean;
87
- at(i: number): number;
88
- length(): number;
89
- lengthSquared(): number;
90
- lengthTo(vec: IVector2): number;
91
- /**
92
- * dot product
93
- */
94
- dot(vec: IVector2): number;
95
- clone(): any;
96
- }
97
- export default class Vector2 extends Vector2_<Float32ArrayConstructor> implements IVector, IVector2 {
98
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y?: number);
99
- static zero(): Vector2;
100
- static one(): Vector2;
101
- static dummy(): Vector2;
102
- static normalize(vec: IVector2): Vector2;
103
- static add(l_vec: IVector2, r_vec: IVector2): Vector2;
104
- static subtract(l_vec: IVector2, r_vec: IVector2): Vector2;
105
- static multiply(vec: IVector2, value: number): Vector2;
106
- static multiplyVector(l_vec: IVector2, r_vec: IVector2): Vector2;
107
- static divide(vec: IVector2, value: number): Vector2;
108
- static divideVector(l_vec: IVector2, r_vec: IVector2): Vector2;
109
- get className(): string;
110
- clone(): Vector2;
111
- }
112
- export declare class Vector2d extends Vector2_<Float64ArrayConstructor> {
113
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y?: number);
114
- static zero(): Vector2d;
115
- static one(): Vector2d;
116
- static dummy(): Vector2d;
117
- static normalize(vec: IVector2): Vector2d;
118
- static add(l_vec: IVector2, r_vec: IVector2): Vector2d;
119
- static subtract(l_vec: IVector2, r_vec: IVector2): Vector2d;
120
- static multiply(vec: IVector2, value: number): Vector2d;
121
- static multiplyVector(l_vec: IVector2, r_vec: IVector2): Vector2d;
122
- static divide(vec: IVector2, value: number): Vector2d;
123
- static divideVector(l_vec: IVector2, r_vec: IVector2): Vector2d;
124
- clone(): Vector2d;
125
- }
126
- export declare type Vector2f = Vector2;
1
+ import { IVector2, IVector3, IVector4, IVector, IMutableVector2 } from './IVector';
2
+ import type { Array2, FloatTypedArrayConstructor, TypedArray } from '../../types/CommonTypes';
3
+ import AbstractVector from './AbstractVector';
4
+ export declare class Vector2_<T extends FloatTypedArrayConstructor> extends AbstractVector {
5
+ constructor(v: TypedArray, { type }: {
6
+ type: T;
7
+ });
8
+ get x(): number;
9
+ get y(): number;
10
+ get glslStrAsFloat(): string;
11
+ get glslStrAsInt(): string;
12
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
13
+ /**
14
+ * to square length(static version)
15
+ */
16
+ static lengthSquared(vec: IVector2): number;
17
+ static lengthBtw(l_vec: IVector2, r_vec: IVector2): number;
18
+ static angleOfVectors(l_vec: IVector2, r_vec: IVector2): number;
19
+ static _zero(type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
20
+ static _one(type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
21
+ static _dummy(type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
22
+ /**
23
+ * normalize(static version)
24
+ */
25
+ static _normalize(vec: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
26
+ /**
27
+ * add value(static version)
28
+ */
29
+ static _add(l_vec: IVector2, r_vec: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
30
+ /**
31
+ * add value(static version)
32
+ */
33
+ static addTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
34
+ /**
35
+ * subtract value(static version)
36
+ */
37
+ static _subtract(l_vec: IVector2, r_vec: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
38
+ /**
39
+ * subtract value(static version)
40
+ */
41
+ static subtractTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
42
+ /**
43
+ * multiply value(static version)
44
+ */
45
+ static _multiply(vec: IVector2, value: number, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
46
+ /**
47
+ * multiply value(static version)
48
+ */
49
+ static multiplyTo(vec: IVector2, value: number, out: IMutableVector2): IMutableVector2;
50
+ /**
51
+ * multiply vector(static version)
52
+ */
53
+ static _multiplyVector(l_vec: IVector2, r_vec: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
54
+ /**
55
+ * multiply vector(static version)
56
+ */
57
+ static multiplyVectorTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
58
+ /**
59
+ * divide by value(static version)
60
+ */
61
+ static _divide(vec: IVector2, value: number, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
62
+ /**
63
+ * divide by value(static version)
64
+ */
65
+ static divideTo(vec: IVector2, value: number, out: IMutableVector2): IMutableVector2;
66
+ /**
67
+ * divide by vector(static version)
68
+ */
69
+ static _divideVector(l_vec: IVector2, r_vec: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
70
+ /**
71
+ * divide by vector(static version)
72
+ */
73
+ static divideVectorTo(l_vec: IVector2, r_vec: IVector2, out: IMutableVector2): IMutableVector2;
74
+ /**
75
+ * dot product(static version)
76
+ */
77
+ static dot(l_vec: IVector2, r_vec: IVector2): number;
78
+ /**
79
+ * change to string
80
+ */
81
+ toString(): string;
82
+ toStringApproximately(): string;
83
+ flattenAsArray(): number[];
84
+ isDummy(): boolean;
85
+ isEqual(vec: IVector2, delta?: number): boolean;
86
+ isStrictEqual(vec: IVector2): boolean;
87
+ at(i: number): number;
88
+ length(): number;
89
+ lengthSquared(): number;
90
+ lengthTo(vec: IVector2): number;
91
+ /**
92
+ * dot product
93
+ */
94
+ dot(vec: IVector2): number;
95
+ clone(): any;
96
+ static _fromCopyArray2(array: Array2<number>, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
97
+ static _fromCopyArray(array: Array<number>, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
98
+ static _fromVector2(vec2: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
99
+ static _fromCopyVector2(vec2: IVector2, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
100
+ static _fromCopyVector3(vec3: IVector3, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
101
+ static _fromCopyVector4(vec4: IVector4, type: FloatTypedArrayConstructor): Vector2_<FloatTypedArrayConstructor>;
102
+ }
103
+ export default class Vector2 extends Vector2_<Float32ArrayConstructor> implements IVector, IVector2 {
104
+ constructor(x: TypedArray);
105
+ static fromCopyArray2(array: Array2<number>): Vector2;
106
+ static fromCopyArray(array: Array<number>): Vector2;
107
+ static fromCopyVector2(vec2: IVector2): Vector2;
108
+ static fromCopyVector4(vec4: IVector4): Vector2;
109
+ static zero(): Vector2;
110
+ static one(): Vector2;
111
+ static dummy(): Vector2;
112
+ static normalize(vec: IVector2): Vector2;
113
+ static add(l_vec: IVector2, r_vec: IVector2): Vector2;
114
+ static subtract(l_vec: IVector2, r_vec: IVector2): Vector2;
115
+ static multiply(vec: IVector2, value: number): Vector2;
116
+ static multiplyVector(l_vec: IVector2, r_vec: IVector2): Vector2;
117
+ static divide(vec: IVector2, value: number): Vector2;
118
+ static divideVector(l_vec: IVector2, r_vec: IVector2): Vector2;
119
+ get className(): string;
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+ clone(): Vector2;
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+ }
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+ export declare class Vector2d extends Vector2_<Float64ArrayConstructor> {
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+ constructor(x: TypedArray);
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+ static fromCopyArray2(array: Array2<number>): Vector2d;
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+ static fromCopyArray(array: Array<number>): Vector2d;
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+ static fromArrayBuffer(arrayBuffer: ArrayBuffer): Vector2d;
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+ static fromFloat64Array(float64Array: Float64Array): Vector2d;
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+ static zero(): Vector2d;
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+ static one(): Vector2d;
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+ static dummy(): Vector2d;
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+ static normalize(vec: IVector2): Vector2d;
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+ static add(l_vec: IVector2, r_vec: IVector2): Vector2d;
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+ static subtract(l_vec: IVector2, r_vec: IVector2): Vector2d;
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+ static multiply(vec: IVector2, value: number): Vector2d;
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+ static multiplyVector(l_vec: IVector2, r_vec: IVector2): Vector2d;
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+ static divide(vec: IVector2, value: number): Vector2d;
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+ static divideVector(l_vec: IVector2, r_vec: IVector2): Vector2d;
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+ clone(): Vector2d;
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+ }
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+ export declare type Vector2f = Vector2;