rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,122 +1,122 @@
1
- import Vector3 from './Vector3';
2
- import Matrix33 from './Matrix33';
3
- import Quaternion from './Quaternion';
4
- import Vector4 from './Vector4';
5
- import { IMatrix, IMatrix44 } from './IMatrix';
6
- import MutableVector3 from './MutableVector3';
7
- import MutableMatrix44 from './MutableMatrix44';
8
- import MutableVector4 from './MutableVector4';
9
- import { IVector3 } from './IVector';
10
- import IdentityMatrix44 from './IdentityMatrix44';
11
- import AbstractMatrix from './AbstractMatrix';
12
- declare const FloatArray: Float32ArrayConstructor;
13
- declare type FloatArray = Float32Array;
14
- export default class Matrix44 extends AbstractMatrix implements IMatrix, IMatrix44 {
15
- constructor(m: FloatArray, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
16
- constructor(m: Array<number>, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
17
- constructor(m: Matrix33, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
18
- constructor(m: Matrix44, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
19
- constructor(m: Quaternion, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
20
- constructor(m: null);
21
- constructor(m0: number, m1: number, m2: number, m3: number, m4: number, m5: number, m6: number, m7: number, m8: number, m9: number, m10: number, m11: number, m12: number, m13: number, m14: number, m15: number, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
22
- get m00(): number;
23
- get m10(): number;
24
- get m20(): number;
25
- get m30(): number;
26
- get m01(): number;
27
- get m11(): number;
28
- get m21(): number;
29
- get m31(): number;
30
- get m02(): number;
31
- get m12(): number;
32
- get m22(): number;
33
- get m32(): number;
34
- get m03(): number;
35
- get m13(): number;
36
- get m23(): number;
37
- get m33(): number;
38
- get translateX(): number;
39
- get translateY(): number;
40
- get translateZ(): number;
41
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
42
- /**
43
- * zero matrix(static version)
44
- */
45
- static zero(): Matrix44;
46
- /**
47
- * Create identity matrix
48
- */
49
- static identity(): IdentityMatrix44;
50
- static dummy(): Matrix44;
51
- /**
52
- * Create transpose matrix
53
- */
54
- static transpose(mat: Matrix44): Matrix44;
55
- /**
56
- * Create invert matrix
57
- */
58
- static invert(mat: Matrix44): Matrix44;
59
- static invertTo(mat: Matrix44, outMat: MutableMatrix44): MutableMatrix44;
60
- /**
61
- * Create translation Matrix
62
- */
63
- static translate(vec: Vector3): Matrix44;
64
- /**
65
- * Create X oriented Rotation Matrix
66
- */
67
- static rotateX(radian: number): Matrix44;
68
- /**
69
- * Create Y oriented Rotation Matrix
70
- */
71
- static rotateY(radian: number): Matrix44;
72
- /**
73
- * Create Z oriented Rotation Matrix
74
- */
75
- static rotateZ(radian: number): Matrix44;
76
- static rotateXYZ(x: number, y: number, z: number): Matrix44;
77
- static rotate(vec: Vector3): Matrix44;
78
- /**
79
- * Create Scale Matrix
80
- */
81
- static scale(vec: Vector3): Matrix44;
82
- /**
83
- * multiply matrixes
84
- */
85
- static multiply(l_mat: Matrix44, r_mat: Matrix44): Matrix44;
86
- /**
87
- * multiply matrixes
88
- */
89
- static multiplyTo(l_mat: IMatrix44, r_mat: IMatrix44, outMat: MutableMatrix44): MutableMatrix44;
90
- static fromQuaternionTo(quat: Quaternion, outMat: MutableMatrix44): MutableMatrix44;
91
- toString(): string;
92
- toStringApproximately(): string;
93
- flattenAsArray(): number[];
94
- isDummy(): boolean;
95
- isEqual(mat: IMatrix44, delta?: number): boolean;
96
- isStrictEqual(mat: Matrix44): boolean;
97
- at(row_i: number, column_i: number): number;
98
- determinant(): number;
99
- multiplyVector(vec: Vector4): Vector4;
100
- multiplyVectorTo(vec: Vector4, outVec: MutableVector4): MutableVector4;
101
- multiplyVectorToVec3(vec: Vector4, outVec: MutableVector3): MutableVector3;
102
- multiplyVector3(vec: Vector3): Vector3;
103
- multiplyVector3To(vec: IVector3, outVec: MutableVector3): MutableVector3;
104
- getTranslate(): Vector3;
105
- /**
106
- * get translate vector from this matrix
107
- */
108
- getTranslateTo(outVec: MutableVector3): MutableVector3;
109
- getScale(): Vector3;
110
- /**
111
- * get scale vector from this matrix
112
- */
113
- getScaleTo(outVec: MutableVector3): MutableVector3;
114
- /**
115
- * @return Euler Angles Rotation (x, y, z)
116
- */
117
- toEulerAngles(): Vector3;
118
- toEulerAnglesTo(outVec3: MutableVector3): MutableVector3;
119
- clone(): Matrix44;
120
- getRotate(): Matrix44;
121
- }
122
- export {};
1
+ import Vector3 from './Vector3';
2
+ import Matrix33 from './Matrix33';
3
+ import Quaternion from './Quaternion';
4
+ import Vector4 from './Vector4';
5
+ import { IMatrix, IMatrix44 } from './IMatrix';
6
+ import MutableVector3 from './MutableVector3';
7
+ import MutableMatrix44 from './MutableMatrix44';
8
+ import MutableVector4 from './MutableVector4';
9
+ import { IVector3 } from './IVector';
10
+ import IdentityMatrix44 from './IdentityMatrix44';
11
+ import AbstractMatrix from './AbstractMatrix';
12
+ declare const FloatArray: Float32ArrayConstructor;
13
+ declare type FloatArray = Float32Array;
14
+ export default class Matrix44 extends AbstractMatrix implements IMatrix, IMatrix44 {
15
+ constructor(m: FloatArray, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
16
+ constructor(m: Array<number>, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
17
+ constructor(m: Matrix33, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
18
+ constructor(m: Matrix44, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
19
+ constructor(m: Quaternion, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
20
+ constructor(m: null);
21
+ constructor(m0: number, m1: number, m2: number, m3: number, m4: number, m5: number, m6: number, m7: number, m8: number, m9: number, m10: number, m11: number, m12: number, m13: number, m14: number, m15: number, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
22
+ get m00(): number;
23
+ get m10(): number;
24
+ get m20(): number;
25
+ get m30(): number;
26
+ get m01(): number;
27
+ get m11(): number;
28
+ get m21(): number;
29
+ get m31(): number;
30
+ get m02(): number;
31
+ get m12(): number;
32
+ get m22(): number;
33
+ get m32(): number;
34
+ get m03(): number;
35
+ get m13(): number;
36
+ get m23(): number;
37
+ get m33(): number;
38
+ get translateX(): number;
39
+ get translateY(): number;
40
+ get translateZ(): number;
41
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
42
+ /**
43
+ * zero matrix(static version)
44
+ */
45
+ static zero(): Matrix44;
46
+ /**
47
+ * Create identity matrix
48
+ */
49
+ static identity(): IdentityMatrix44;
50
+ static dummy(): Matrix44;
51
+ /**
52
+ * Create transpose matrix
53
+ */
54
+ static transpose(mat: Matrix44): Matrix44;
55
+ /**
56
+ * Create invert matrix
57
+ */
58
+ static invert(mat: Matrix44): Matrix44;
59
+ static invertTo(mat: Matrix44, outMat: MutableMatrix44): MutableMatrix44;
60
+ /**
61
+ * Create translation Matrix
62
+ */
63
+ static translate(vec: Vector3): Matrix44;
64
+ /**
65
+ * Create X oriented Rotation Matrix
66
+ */
67
+ static rotateX(radian: number): Matrix44;
68
+ /**
69
+ * Create Y oriented Rotation Matrix
70
+ */
71
+ static rotateY(radian: number): Matrix44;
72
+ /**
73
+ * Create Z oriented Rotation Matrix
74
+ */
75
+ static rotateZ(radian: number): Matrix44;
76
+ static rotateXYZ(x: number, y: number, z: number): Matrix44;
77
+ static rotate(vec: Vector3): Matrix44;
78
+ /**
79
+ * Create Scale Matrix
80
+ */
81
+ static scale(vec: Vector3): Matrix44;
82
+ /**
83
+ * multiply matrixes
84
+ */
85
+ static multiply(l_mat: Matrix44, r_mat: Matrix44): Matrix44;
86
+ /**
87
+ * multiply matrixes
88
+ */
89
+ static multiplyTo(l_mat: IMatrix44, r_mat: IMatrix44, outMat: MutableMatrix44): MutableMatrix44;
90
+ static fromQuaternionTo(quat: Quaternion, outMat: MutableMatrix44): MutableMatrix44;
91
+ toString(): string;
92
+ toStringApproximately(): string;
93
+ flattenAsArray(): number[];
94
+ isDummy(): boolean;
95
+ isEqual(mat: IMatrix44, delta?: number): boolean;
96
+ isStrictEqual(mat: Matrix44): boolean;
97
+ at(row_i: number, column_i: number): number;
98
+ determinant(): number;
99
+ multiplyVector(vec: Vector4): Vector4;
100
+ multiplyVectorTo(vec: Vector4, outVec: MutableVector4): MutableVector4;
101
+ multiplyVectorToVec3(vec: Vector4, outVec: MutableVector3): MutableVector3;
102
+ multiplyVector3(vec: Vector3): Vector3;
103
+ multiplyVector3To(vec: IVector3, outVec: MutableVector3): MutableVector3;
104
+ getTranslate(): Vector3;
105
+ /**
106
+ * get translate vector from this matrix
107
+ */
108
+ getTranslateTo(outVec: MutableVector3): MutableVector3;
109
+ getScale(): Vector3;
110
+ /**
111
+ * get scale vector from this matrix
112
+ */
113
+ getScaleTo(outVec: MutableVector3): MutableVector3;
114
+ /**
115
+ * @return Euler Angles Rotation (x, y, z)
116
+ */
117
+ toEulerAngles(): Vector3;
118
+ toEulerAnglesTo(outVec3: MutableVector3): MutableVector3;
119
+ clone(): Matrix44;
120
+ getRotate(): Matrix44;
121
+ }
122
+ export {};
@@ -1,33 +1,32 @@
1
- import MutableVector3 from './MutableVector3';
2
- import { IVector3, IVector4, IMutableVector3 } from './IVector';
3
- import { IMutableColorRgb } from './IColor';
4
- import { TypedArray } from '../../types/CommonTypes';
5
- export default class MutableColorRgb extends MutableVector3 implements IMutableVector3, IMutableColorRgb {
6
- constructor(r: number | TypedArray | IVector3 | IVector4 | Array<number> | null, g?: number, b?: number);
7
- get x(): number;
8
- set x(val: number);
9
- get y(): number;
10
- set y(val: number);
11
- get z(): number;
12
- set z(val: number);
13
- get w(): number;
14
- get r(): number;
15
- set r(val: number);
16
- get g(): number;
17
- set g(val: number);
18
- get b(): number;
19
- set b(val: number);
20
- get a(): number;
21
- static zero(): MutableColorRgb;
22
- static one(): MutableColorRgb;
23
- static dummy(): MutableColorRgb;
24
- static normalize(vec: IVector3): MutableColorRgb;
25
- static add(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
26
- static subtract(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
27
- static multiply(vec: IVector3, value: number): MutableColorRgb;
28
- static multiplyVector(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
29
- static divide(vec: IVector3, value: number): MutableColorRgb;
30
- static divideVector(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
31
- static cross(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
32
- clone(): MutableColorRgb;
33
- }
1
+ import MutableVector3 from './MutableVector3';
2
+ import { IVector3, IMutableVector3 } from './IVector';
3
+ import { IMutableColorRgb } from './IColor';
4
+ export default class MutableColorRgb extends MutableVector3 implements IMutableVector3, IMutableColorRgb {
5
+ constructor(r: Float32Array);
6
+ get x(): number;
7
+ set x(val: number);
8
+ get y(): number;
9
+ set y(val: number);
10
+ get z(): number;
11
+ set z(val: number);
12
+ get w(): number;
13
+ get r(): number;
14
+ set r(val: number);
15
+ get g(): number;
16
+ set g(val: number);
17
+ get b(): number;
18
+ set b(val: number);
19
+ get a(): number;
20
+ static zero(): MutableColorRgb;
21
+ static one(): MutableColorRgb;
22
+ static dummy(): MutableColorRgb;
23
+ static normalize(vec: IVector3): MutableColorRgb;
24
+ static add(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
25
+ static subtract(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
26
+ static multiply(vec: IVector3, value: number): MutableColorRgb;
27
+ static multiplyVector(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
28
+ static divide(vec: IVector3, value: number): MutableColorRgb;
29
+ static divideVector(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
30
+ static cross(l_vec: IVector3, r_vec: IVector3): MutableColorRgb;
31
+ clone(): MutableColorRgb;
32
+ }
@@ -1,33 +1,33 @@
1
- import MutableVector4 from './MutableVector4';
2
- import { IVector4, IMutableVector4 } from './IVector';
3
- import { IMutableColorRgba } from './IColor';
4
- export default class MutableColorRgba extends MutableVector4 implements IMutableVector4, IMutableColorRgba {
5
- constructor(r: Float32Array);
6
- get x(): number;
7
- set x(val: number);
8
- get y(): number;
9
- set y(val: number);
10
- get z(): number;
11
- set z(val: number);
12
- get w(): number;
13
- set w(val: number);
14
- get r(): number;
15
- set r(val: number);
16
- get g(): number;
17
- set g(val: number);
18
- get b(): number;
19
- set b(val: number);
20
- get a(): number;
21
- set a(val: number);
22
- static zero(): MutableColorRgba;
23
- static one(): MutableColorRgba;
24
- static dummy(): MutableColorRgba;
25
- static normalize(vec: IVector4): MutableColorRgba;
26
- static add(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
27
- static subtract(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
28
- static multiply(vec: IVector4, value: number): MutableColorRgba;
29
- static multiplyVector(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
30
- static divide(vec: IVector4, value: number): MutableColorRgba;
31
- static divideVector(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
32
- clone(): MutableColorRgba;
33
- }
1
+ import MutableVector4 from './MutableVector4';
2
+ import { IVector4, IMutableVector4 } from './IVector';
3
+ import { IMutableColorRgba } from './IColor';
4
+ export default class MutableColorRgba extends MutableVector4 implements IMutableVector4, IMutableColorRgba {
5
+ constructor(r: Float32Array);
6
+ get x(): number;
7
+ set x(val: number);
8
+ get y(): number;
9
+ set y(val: number);
10
+ get z(): number;
11
+ set z(val: number);
12
+ get w(): number;
13
+ set w(val: number);
14
+ get r(): number;
15
+ set r(val: number);
16
+ get g(): number;
17
+ set g(val: number);
18
+ get b(): number;
19
+ set b(val: number);
20
+ get a(): number;
21
+ set a(val: number);
22
+ static zero(): MutableColorRgba;
23
+ static one(): MutableColorRgba;
24
+ static dummy(): MutableColorRgba;
25
+ static normalize(vec: IVector4): MutableColorRgba;
26
+ static add(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
27
+ static subtract(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
28
+ static multiply(vec: IVector4, value: number): MutableColorRgba;
29
+ static multiplyVector(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
30
+ static divide(vec: IVector4, value: number): MutableColorRgba;
31
+ static divideVector(l_vec: IVector4, r_vec: IVector4): MutableColorRgba;
32
+ clone(): MutableColorRgba;
33
+ }
@@ -1,80 +1,80 @@
1
- import Matrix44 from './Matrix44';
2
- import { IMutableMatrix22, IMutableMatrix } from './IMatrix';
3
- import Matrix22 from './Matrix22';
4
- import { Index } from '../../types/CommonTypes';
5
- import Matrix33 from './Matrix33';
6
- import Vector2 from './Vector2';
7
- export default class MutableMatrix22 extends Matrix22 implements IMutableMatrix, IMutableMatrix22 {
8
- constructor(m: null);
9
- constructor(m: Float32Array, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
10
- constructor(m: Array<number>, isColumnMajor?: boolean);
11
- constructor(m: Matrix22, isColumnMajor?: boolean);
12
- constructor(m: Matrix33, isColumnMajor?: boolean);
13
- constructor(m: Matrix44, isColumnMajor?: boolean);
14
- constructor(m0: number, m1: number, m2: number, m3: number, isColumnMajor?: boolean);
15
- set m00(val: number);
16
- get m00(): number;
17
- set m10(val: number);
18
- get m10(): number;
19
- set m01(val: number);
20
- get m01(): number;
21
- set m11(val: number);
22
- get m11(): number;
23
- get className(): string;
24
- /**
25
- * Create zero matrix
26
- */
27
- static zero(): MutableMatrix22;
28
- /**
29
- * Create identity matrix
30
- */
31
- static identity(): MutableMatrix22;
32
- static dummy(): MutableMatrix22;
33
- /**
34
- * Create transpose matrix
35
- */
36
- static transpose(mat: Matrix22): MutableMatrix22;
37
- /**
38
- * Create invert matrix
39
- */
40
- static invert(mat: Matrix22): MutableMatrix22;
41
- /**
42
- * Create Rotation Matrix
43
- */
44
- static rotate(radian: number): MutableMatrix22;
45
- /**
46
- * Create Scale Matrix
47
- */
48
- static scale(vec: Vector2): MutableMatrix22;
49
- /**
50
- * multiply matrixes
51
- */
52
- static multiply(l_mat: Matrix22, r_mat: Matrix22): MutableMatrix22;
53
- clone(): MutableMatrix22;
54
- raw(): Float32Array;
55
- setAt(row_i: number, column_i: number, value: number): this;
56
- setComponents(m00: number, m01: number, m10: number, m11: number): MutableMatrix22;
57
- copyComponents(mat: Matrix22 | Matrix33 | Matrix44): this;
58
- /**
59
- * zero matrix
60
- */
61
- zero(): MutableMatrix22;
62
- identity(): MutableMatrix22;
63
- _swap(l: Index, r: Index): void;
64
- /**
65
- * transpose
66
- */
67
- transpose(): this;
68
- invert(): MutableMatrix22;
69
- /**
70
- * Create Rotation Matrix
71
- */
72
- rotate(radian: number): MutableMatrix22;
73
- scale(vec: Vector2): MutableMatrix22;
74
- multiplyScale(vec: Vector2): this;
75
- /**
76
- * multiply the input matrix from right side
77
- */
78
- multiply(mat: Matrix22): MutableMatrix22;
79
- multiplyByLeft(mat: Matrix22): MutableMatrix22;
80
- }
1
+ import Matrix44 from './Matrix44';
2
+ import { IMutableMatrix22, IMutableMatrix } from './IMatrix';
3
+ import Matrix22 from './Matrix22';
4
+ import { Index } from '../../types/CommonTypes';
5
+ import Matrix33 from './Matrix33';
6
+ import Vector2 from './Vector2';
7
+ export default class MutableMatrix22 extends Matrix22 implements IMutableMatrix, IMutableMatrix22 {
8
+ constructor(m: null);
9
+ constructor(m: Float32Array, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
10
+ constructor(m: Array<number>, isColumnMajor?: boolean);
11
+ constructor(m: Matrix22, isColumnMajor?: boolean);
12
+ constructor(m: Matrix33, isColumnMajor?: boolean);
13
+ constructor(m: Matrix44, isColumnMajor?: boolean);
14
+ constructor(m0: number, m1: number, m2: number, m3: number, isColumnMajor?: boolean);
15
+ set m00(val: number);
16
+ get m00(): number;
17
+ set m10(val: number);
18
+ get m10(): number;
19
+ set m01(val: number);
20
+ get m01(): number;
21
+ set m11(val: number);
22
+ get m11(): number;
23
+ get className(): string;
24
+ /**
25
+ * Create zero matrix
26
+ */
27
+ static zero(): MutableMatrix22;
28
+ /**
29
+ * Create identity matrix
30
+ */
31
+ static identity(): MutableMatrix22;
32
+ static dummy(): MutableMatrix22;
33
+ /**
34
+ * Create transpose matrix
35
+ */
36
+ static transpose(mat: Matrix22): MutableMatrix22;
37
+ /**
38
+ * Create invert matrix
39
+ */
40
+ static invert(mat: Matrix22): MutableMatrix22;
41
+ /**
42
+ * Create Rotation Matrix
43
+ */
44
+ static rotate(radian: number): MutableMatrix22;
45
+ /**
46
+ * Create Scale Matrix
47
+ */
48
+ static scale(vec: Vector2): MutableMatrix22;
49
+ /**
50
+ * multiply matrixes
51
+ */
52
+ static multiply(l_mat: Matrix22, r_mat: Matrix22): MutableMatrix22;
53
+ clone(): MutableMatrix22;
54
+ raw(): Float32Array;
55
+ setAt(row_i: number, column_i: number, value: number): this;
56
+ setComponents(m00: number, m01: number, m10: number, m11: number): MutableMatrix22;
57
+ copyComponents(mat: Matrix22 | Matrix33 | Matrix44): this;
58
+ /**
59
+ * zero matrix
60
+ */
61
+ zero(): MutableMatrix22;
62
+ identity(): MutableMatrix22;
63
+ _swap(l: Index, r: Index): void;
64
+ /**
65
+ * transpose
66
+ */
67
+ transpose(): this;
68
+ invert(): MutableMatrix22;
69
+ /**
70
+ * Create Rotation Matrix
71
+ */
72
+ rotate(radian: number): MutableMatrix22;
73
+ scale(vec: Vector2): MutableMatrix22;
74
+ multiplyScale(vec: Vector2): this;
75
+ /**
76
+ * multiply the input matrix from right side
77
+ */
78
+ multiply(mat: Matrix22): MutableMatrix22;
79
+ multiplyByLeft(mat: Matrix22): MutableMatrix22;
80
+ }