rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,37 +1,37 @@
1
- import Vector2 from './Vector2';
2
- import Vector3 from './Vector3';
3
- import Vector4 from './Vector4';
4
- import Quaternion from './Quaternion';
5
- import Matrix33 from './Matrix33';
6
- import Matrix44 from './Matrix44';
7
- import { CompositionTypeEnum } from '../definitions/CompositionType';
8
- import MutableVector3 from './MutableVector3';
9
- export default class MathClassUtil {
10
- private static __tmpVector4_0;
11
- private static __tmpVector4_1;
12
- constructor();
13
- static arrayToVector(element: Array<number>): Vector2 | Vector3 | Vector4;
14
- static arrayToVectorOrMatrix(element: Array<number>): Vector2 | Vector3 | Vector4 | Matrix33 | Matrix44;
15
- static getImmutableValueClass(compositionType: CompositionTypeEnum): Function | undefined;
16
- static getMutableValueClass(compositionType: CompositionTypeEnum): Function | undefined;
17
- static cloneOfMathObjects(element: any): any;
18
- static isAcceptableArrayForQuaternion(element: Array<number>): boolean;
19
- static arrayToQuaternion(element: Array<number>): Quaternion;
20
- static makeSubArray(array: Array<any>, componentN: number): any;
21
- static vectorToArray(element: Vector2 | Vector3 | Vector4 | Quaternion): number[];
22
- /**
23
- * discriminate which Vector instance
24
- * @param element any Vector instance
25
- * @return number of Vector instance
26
- */
27
- static componentNumberOfVector(element: Vector2 | Vector3 | Vector4 | Quaternion | Array<any>): number;
28
- static packNormalizedVec4ToVec2(x: number, y: number, z: number, w: number, criteria: number): number[];
29
- static unProjectTo(windowPosX: number, windowPosY: number, windowPosZ: number, inversePVMat44: Matrix44, viewportVec4: Vector4, out: MutableVector3): import("./IVector").IMutableVector3;
30
- static add(lhs: any, rhs: any): any;
31
- static subtract(lhs: any, rhs: any): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
32
- static multiplyNumber(lhs: any, rhs: number): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
33
- static divideNumber(lhs: any, rhs: number): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
34
- static initWithScalar(objForDetectType: any, val: number): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
35
- static initWithFloat32Array(objForDetectType: any, val: any, floatArray: Float32Array, compositionType: CompositionTypeEnum): any;
36
- static _setForce(objForDetectType: any, val: any): void;
37
- }
1
+ import Vector2 from './Vector2';
2
+ import Vector3 from './Vector3';
3
+ import Vector4 from './Vector4';
4
+ import Quaternion from './Quaternion';
5
+ import Matrix33 from './Matrix33';
6
+ import Matrix44 from './Matrix44';
7
+ import { CompositionTypeEnum } from '../definitions/CompositionType';
8
+ import MutableVector3 from './MutableVector3';
9
+ export default class MathClassUtil {
10
+ private static __tmpVector4_0;
11
+ private static __tmpVector4_1;
12
+ constructor();
13
+ static arrayToVector(element: Array<number>): Vector2 | Vector3 | Vector4;
14
+ static arrayToVectorOrMatrix(element: Array<number>): Vector2 | Vector3 | Vector4 | Matrix33 | Matrix44;
15
+ static getImmutableValueClass(compositionType: CompositionTypeEnum): Function | undefined;
16
+ static getMutableValueClass(compositionType: CompositionTypeEnum): Function | undefined;
17
+ static cloneOfMathObjects(element: any): any;
18
+ static isAcceptableArrayForQuaternion(element: Array<number>): boolean;
19
+ static arrayToQuaternion(element: Array<number>): Quaternion;
20
+ static makeSubArray(array: Array<any>, componentN: number): any;
21
+ static vectorToArray(element: Vector2 | Vector3 | Vector4 | Quaternion): number[];
22
+ /**
23
+ * discriminate which Vector instance
24
+ * @param element any Vector instance
25
+ * @return number of Vector instance
26
+ */
27
+ static componentNumberOfVector(element: Vector2 | Vector3 | Vector4 | Quaternion | Array<any>): number;
28
+ static packNormalizedVec4ToVec2(x: number, y: number, z: number, w: number, criteria: number): number[];
29
+ static unProjectTo(windowPosX: number, windowPosY: number, windowPosZ: number, inversePVMat44: Matrix44, viewportVec4: Vector4, out: MutableVector3): import("./IVector").IMutableVector3;
30
+ static add(lhs: any, rhs: any): any;
31
+ static subtract(lhs: any, rhs: any): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
32
+ static multiplyNumber(lhs: any, rhs: number): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
33
+ static divideNumber(lhs: any, rhs: number): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
34
+ static initWithScalar(objForDetectType: any, val: number): number | Vector2 | Vector3 | Vector4 | number[] | Quaternion | undefined;
35
+ static initWithFloat32Array(objForDetectType: any, val: any, floatArray: Float32Array, compositionType: CompositionTypeEnum): any;
36
+ static _setForce(objForDetectType: any, val: any): void;
37
+ }
@@ -1,55 +1,55 @@
1
- import MutableMatrix33 from './MutableMatrix33';
2
- import MutableVector3 from './MutableVector3';
3
- import { Count, Size } from '../../types/CommonTypes';
4
- declare function radianToDegree(rad: number): number;
5
- declare function degreeToRadian(deg: number): number;
6
- /**
7
- * check whether or not this texture size is power of two.
8
- *
9
- * @param x texture size.
10
- * @returns check whether or not the size x is power of two.
11
- */
12
- declare function isPowerOfTwo(x: number): boolean;
13
- declare function isPowerOfTwoTexture(width: Size, height: Size): boolean;
14
- declare function packNormalizedVec4ToVec2(x: number, y: number, z: number, w: number, criteria: number): number[];
15
- declare function gaussianCdf(x: number, mu: number, sigma: number): number;
16
- declare function invGaussianCdf(U: number, mu: number, sigma: number): number;
17
- declare function computeEigenValuesAndVectors(A: MutableMatrix33, Q: MutableMatrix33, w: MutableVector3): 0 | -1;
18
- declare function convertToStringAsGLSLFloat(value: number): string;
19
- declare function nearZeroToZero(value: number): number;
20
- declare function financial(val: number | string): string;
21
- declare function roundAsFloat(value: number): number;
22
- /**
23
- * This function calculates the ratio of a discrete Gaussian distribution.
24
- * The sampling points are one away from each other. The sum of the ratios is 1.
25
- * @kernelSize number of sampling points
26
- * @variance variance of the Gaussian distribution
27
- * @mean mean of the Gaussian distribution
28
- * e.g. kernelSize = 2 (mean=0) => the sampling points are -0.5 and 0.5
29
- * e.g. kernelSize = 3 (mean=1) => the sampling points are 0.0, 1.0 and 2.0
30
- * @effectiveDigit effectiveDigit of values in return array
31
- * @returns array of the Gaussian distribution where the sum of the elements is 1
32
- */
33
- declare function computeGaussianDistributionRatioWhoseSumIsOne({ kernelSize, variance, mean, effectiveDigit, }: {
34
- kernelSize: Count;
35
- variance: number;
36
- mean?: number;
37
- effectiveDigit?: Count;
38
- }): any[];
39
- export declare const MathUtil: Readonly<{
40
- radianToDegree: typeof radianToDegree;
41
- degreeToRadian: typeof degreeToRadian;
42
- toHalfFloat: () => (val: number) => number;
43
- isPowerOfTwo: typeof isPowerOfTwo;
44
- isPowerOfTwoTexture: typeof isPowerOfTwoTexture;
45
- packNormalizedVec4ToVec2: typeof packNormalizedVec4ToVec2;
46
- convertToStringAsGLSLFloat: typeof convertToStringAsGLSLFloat;
47
- nearZeroToZero: typeof nearZeroToZero;
48
- gaussianCdf: typeof gaussianCdf;
49
- invGaussianCdf: typeof invGaussianCdf;
50
- computeEigenValuesAndVectors: typeof computeEigenValuesAndVectors;
51
- computeGaussianDistributionRatioWhoseSumIsOne: typeof computeGaussianDistributionRatioWhoseSumIsOne;
52
- roundAsFloat: typeof roundAsFloat;
53
- financial: typeof financial;
54
- }>;
55
- export {};
1
+ import MutableMatrix33 from './MutableMatrix33';
2
+ import MutableVector3 from './MutableVector3';
3
+ import { Count, Size } from '../../types/CommonTypes';
4
+ declare function radianToDegree(rad: number): number;
5
+ declare function degreeToRadian(deg: number): number;
6
+ /**
7
+ * check whether or not this texture size is power of two.
8
+ *
9
+ * @param x texture size.
10
+ * @returns check whether or not the size x is power of two.
11
+ */
12
+ declare function isPowerOfTwo(x: number): boolean;
13
+ declare function isPowerOfTwoTexture(width: Size, height: Size): boolean;
14
+ declare function packNormalizedVec4ToVec2(x: number, y: number, z: number, w: number, criteria: number): number[];
15
+ declare function gaussianCdf(x: number, mu: number, sigma: number): number;
16
+ declare function invGaussianCdf(U: number, mu: number, sigma: number): number;
17
+ declare function computeEigenValuesAndVectors(A: MutableMatrix33, Q: MutableMatrix33, w: MutableVector3): 0 | -1;
18
+ declare function convertToStringAsGLSLFloat(value: number): string;
19
+ declare function nearZeroToZero(value: number): number;
20
+ declare function financial(val: number | string): string;
21
+ declare function roundAsFloat(value: number): number;
22
+ /**
23
+ * This function calculates the ratio of a discrete Gaussian distribution.
24
+ * The sampling points are one away from each other. The sum of the ratios is 1.
25
+ * @kernelSize number of sampling points
26
+ * @variance variance of the Gaussian distribution
27
+ * @mean mean of the Gaussian distribution
28
+ * e.g. kernelSize = 2 (mean=0) => the sampling points are -0.5 and 0.5
29
+ * e.g. kernelSize = 3 (mean=1) => the sampling points are 0.0, 1.0 and 2.0
30
+ * @effectiveDigit effectiveDigit of values in return array
31
+ * @returns array of the Gaussian distribution where the sum of the elements is 1
32
+ */
33
+ declare function computeGaussianDistributionRatioWhoseSumIsOne({ kernelSize, variance, mean, effectiveDigit, }: {
34
+ kernelSize: Count;
35
+ variance: number;
36
+ mean?: number;
37
+ effectiveDigit?: Count;
38
+ }): any[];
39
+ export declare const MathUtil: Readonly<{
40
+ radianToDegree: typeof radianToDegree;
41
+ degreeToRadian: typeof degreeToRadian;
42
+ toHalfFloat: () => (val: number) => number;
43
+ isPowerOfTwo: typeof isPowerOfTwo;
44
+ isPowerOfTwoTexture: typeof isPowerOfTwoTexture;
45
+ packNormalizedVec4ToVec2: typeof packNormalizedVec4ToVec2;
46
+ convertToStringAsGLSLFloat: typeof convertToStringAsGLSLFloat;
47
+ nearZeroToZero: typeof nearZeroToZero;
48
+ gaussianCdf: typeof gaussianCdf;
49
+ invGaussianCdf: typeof invGaussianCdf;
50
+ computeEigenValuesAndVectors: typeof computeEigenValuesAndVectors;
51
+ computeGaussianDistributionRatioWhoseSumIsOne: typeof computeGaussianDistributionRatioWhoseSumIsOne;
52
+ roundAsFloat: typeof roundAsFloat;
53
+ financial: typeof financial;
54
+ }>;
55
+ export {};
@@ -1,69 +1,69 @@
1
- import Matrix33 from './Matrix33';
2
- import Matrix44 from './Matrix44';
3
- import { IMatrix22 } from './IMatrix';
4
- import Vector2 from './Vector2';
5
- import MutableMatrix22 from './MutableMatrix22';
6
- import MutableVector2 from './MutableVector2';
7
- import AbstractMatrix from './AbstractMatrix';
8
- export default class Matrix22 extends AbstractMatrix implements IMatrix22 {
9
- constructor(m: null);
10
- constructor(m: Float32Array, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
11
- constructor(m: Array<number>, isColumnMajor?: boolean);
12
- constructor(m: Matrix22, isColumnMajor?: boolean);
13
- constructor(m: Matrix33, isColumnMajor?: boolean);
14
- constructor(m: Matrix44, isColumnMajor?: boolean);
15
- constructor(m0: number, m1: number, m2: number, m3: number, isColumnMajor?: boolean);
16
- get m00(): number;
17
- get m10(): number;
18
- get m01(): number;
19
- get m11(): number;
20
- get className(): string;
21
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
22
- /**
23
- * Create zero matrix
24
- */
25
- static zero(): Matrix22;
26
- /**
27
- * Create identity matrix
28
- */
29
- static identity(): Matrix22;
30
- static dummy(): Matrix22;
31
- /**
32
- * Create transpose matrix
33
- */
34
- static transpose(mat: Matrix22): Matrix22;
35
- /**
36
- * Create invert matrix
37
- */
38
- static invert(mat: Matrix22): Matrix22;
39
- static invertTo(mat: Matrix22, outMat: MutableMatrix22): MutableMatrix22;
40
- /**
41
- * Create Rotation Matrix
42
- */
43
- static rotate(radian: number): Matrix22;
44
- /**
45
- * Create Scale Matrix
46
- */
47
- static scale(vec: Vector2): Matrix22;
48
- /**
49
- * multiply matrixes
50
- */
51
- static multiply(l_mat: Matrix22, r_mat: Matrix22): Matrix22;
52
- /**
53
- * multiply matrixes
54
- */
55
- static multiplyTo(l_mat: Matrix33, r_mat: Matrix33, outMat: MutableMatrix22): MutableMatrix22;
56
- toString(): string;
57
- toStringApproximately(): string;
58
- flattenAsArray(): number[];
59
- isDummy(): boolean;
60
- isEqual(mat: Matrix22, delta?: number): boolean;
61
- isStrictEqual(mat: Matrix22): boolean;
62
- at(row_i: number, column_i: number): number;
63
- determinant(): number;
64
- multiplyVector(vec: Vector2): any;
65
- multiplyVectorTo(vec: Vector2, outVec: MutableVector2): MutableVector2;
66
- getScale(): Vector2;
67
- getScaleTo(outVec: MutableVector2): MutableVector2;
68
- clone(): Matrix22;
69
- }
1
+ import Matrix33 from './Matrix33';
2
+ import Matrix44 from './Matrix44';
3
+ import { IMatrix22 } from './IMatrix';
4
+ import Vector2 from './Vector2';
5
+ import MutableMatrix22 from './MutableMatrix22';
6
+ import MutableVector2 from './MutableVector2';
7
+ import AbstractMatrix from './AbstractMatrix';
8
+ export default class Matrix22 extends AbstractMatrix implements IMatrix22 {
9
+ constructor(m: null);
10
+ constructor(m: Float32Array, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
11
+ constructor(m: Array<number>, isColumnMajor?: boolean);
12
+ constructor(m: Matrix22, isColumnMajor?: boolean);
13
+ constructor(m: Matrix33, isColumnMajor?: boolean);
14
+ constructor(m: Matrix44, isColumnMajor?: boolean);
15
+ constructor(m0: number, m1: number, m2: number, m3: number, isColumnMajor?: boolean);
16
+ get m00(): number;
17
+ get m10(): number;
18
+ get m01(): number;
19
+ get m11(): number;
20
+ get className(): string;
21
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
22
+ /**
23
+ * Create zero matrix
24
+ */
25
+ static zero(): Matrix22;
26
+ /**
27
+ * Create identity matrix
28
+ */
29
+ static identity(): Matrix22;
30
+ static dummy(): Matrix22;
31
+ /**
32
+ * Create transpose matrix
33
+ */
34
+ static transpose(mat: Matrix22): Matrix22;
35
+ /**
36
+ * Create invert matrix
37
+ */
38
+ static invert(mat: Matrix22): Matrix22;
39
+ static invertTo(mat: Matrix22, outMat: MutableMatrix22): MutableMatrix22;
40
+ /**
41
+ * Create Rotation Matrix
42
+ */
43
+ static rotate(radian: number): Matrix22;
44
+ /**
45
+ * Create Scale Matrix
46
+ */
47
+ static scale(vec: Vector2): Matrix22;
48
+ /**
49
+ * multiply matrixes
50
+ */
51
+ static multiply(l_mat: Matrix22, r_mat: Matrix22): Matrix22;
52
+ /**
53
+ * multiply matrixes
54
+ */
55
+ static multiplyTo(l_mat: Matrix33, r_mat: Matrix33, outMat: MutableMatrix22): MutableMatrix22;
56
+ toString(): string;
57
+ toStringApproximately(): string;
58
+ flattenAsArray(): number[];
59
+ isDummy(): boolean;
60
+ isEqual(mat: Matrix22, delta?: number): boolean;
61
+ isStrictEqual(mat: Matrix22): boolean;
62
+ at(row_i: number, column_i: number): number;
63
+ determinant(): number;
64
+ multiplyVector(vec: Vector2): Vector2;
65
+ multiplyVectorTo(vec: Vector2, outVec: MutableVector2): MutableVector2;
66
+ getScale(): Vector2;
67
+ getScaleTo(outVec: MutableVector2): MutableVector2;
68
+ clone(): Matrix22;
69
+ }
@@ -1,86 +1,86 @@
1
- import Vector3 from './Vector3';
2
- import Matrix44 from './Matrix44';
3
- import Quaternion from './Quaternion';
4
- import { IMatrix, IMatrix33 } from './IMatrix';
5
- import MutableMatrix33 from './MutableMatrix33';
6
- import MutableVector3 from './MutableVector3';
7
- import AbstractMatrix from './AbstractMatrix';
8
- import { IMutableVector3, IVector3 } from './IVector';
9
- export default class Matrix33 extends AbstractMatrix implements IMatrix, IMatrix33 {
10
- constructor(m: null);
11
- constructor(m: Float32Array, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
12
- constructor(m: Array<number>, isColumnMajor?: boolean);
13
- constructor(m: Matrix33, isColumnMajor?: boolean);
14
- constructor(m: Matrix44, isColumnMajor?: boolean);
15
- constructor(m: Quaternion, isColumnMajor?: boolean);
16
- constructor(m0: number, m1: number, m2: number, m3: number, m4: number, m5: number, m6: number, m7: number, m8: number, isColumnMajor?: boolean);
17
- get m00(): number;
18
- get m10(): number;
19
- get m20(): number;
20
- get m01(): number;
21
- get m11(): number;
22
- get m21(): number;
23
- get m02(): number;
24
- get m12(): number;
25
- get m22(): number;
26
- get className(): string;
27
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
28
- /**
29
- * zero matrix(static version)
30
- */
31
- static zero(): Matrix33;
32
- /**
33
- * Create identity matrix
34
- */
35
- static identity(): IMatrix33;
36
- static dummy(): Matrix33;
37
- /**
38
- * Create transpose matrix
39
- */
40
- static transpose(mat: Matrix33): Matrix33;
41
- /**
42
- * Create invert matrix
43
- */
44
- static invert(mat: Matrix33): Matrix33;
45
- static invertTo(mat: Matrix33, outMat: MutableMatrix33): MutableMatrix33;
46
- /**
47
- * Create X oriented Rotation Matrix
48
- */
49
- static rotateX(radian: number): Matrix33;
50
- /**
51
- * Create Y oriented Rotation Matrix
52
- */
53
- static rotateY(radian: number): Matrix33;
54
- /**
55
- * Create Z oriented Rotation Matrix
56
- */
57
- static rotateZ(radian: number): Matrix33;
58
- static rotateXYZ(x: number, y: number, z: number): Matrix33;
59
- static rotate(vec: Vector3): Matrix33;
60
- /**
61
- * Create Scale Matrix
62
- */
63
- static scale(vec: Vector3): Matrix33;
64
- /**
65
- * multiply matrixes
66
- */
67
- static multiply(l_mat: Matrix33, r_mat: Matrix33): Matrix33;
68
- /**
69
- * multiply matrixes
70
- */
71
- static multiplyTo(l_mat: Matrix33, r_mat: Matrix33, outMat: MutableMatrix33): MutableMatrix33;
72
- toString(): string;
73
- toStringApproximately(): string;
74
- flattenAsArray(): number[];
75
- isDummy(): boolean;
76
- isEqual(mat: Matrix33, delta?: number): boolean;
77
- isStrictEqual(mat: Matrix33): boolean;
78
- at(row_i: number, column_i: number): number;
79
- v(i: number): number;
80
- determinant(): number;
81
- multiplyVector(vec: IVector3): any;
82
- multiplyVectorTo(vec: IVector3, outVec: IMutableVector3): IMutableVector3;
83
- getScale(): Vector3;
84
- getScaleTo(outVec: MutableVector3): MutableVector3;
85
- clone(): Matrix33;
86
- }
1
+ import Vector3 from './Vector3';
2
+ import Matrix44 from './Matrix44';
3
+ import Quaternion from './Quaternion';
4
+ import { IMatrix, IMatrix33 } from './IMatrix';
5
+ import MutableMatrix33 from './MutableMatrix33';
6
+ import MutableVector3 from './MutableVector3';
7
+ import AbstractMatrix from './AbstractMatrix';
8
+ import { IMutableVector3, IVector3 } from './IVector';
9
+ export default class Matrix33 extends AbstractMatrix implements IMatrix, IMatrix33 {
10
+ constructor(m: null);
11
+ constructor(m: Float32Array, isColumnMajor?: boolean, notCopyFloatArray?: boolean);
12
+ constructor(m: Array<number>, isColumnMajor?: boolean);
13
+ constructor(m: Matrix33, isColumnMajor?: boolean);
14
+ constructor(m: Matrix44, isColumnMajor?: boolean);
15
+ constructor(m: Quaternion, isColumnMajor?: boolean);
16
+ constructor(m0: number, m1: number, m2: number, m3: number, m4: number, m5: number, m6: number, m7: number, m8: number, isColumnMajor?: boolean);
17
+ get m00(): number;
18
+ get m10(): number;
19
+ get m20(): number;
20
+ get m01(): number;
21
+ get m11(): number;
22
+ get m21(): number;
23
+ get m02(): number;
24
+ get m12(): number;
25
+ get m22(): number;
26
+ get className(): string;
27
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
28
+ /**
29
+ * zero matrix(static version)
30
+ */
31
+ static zero(): Matrix33;
32
+ /**
33
+ * Create identity matrix
34
+ */
35
+ static identity(): IMatrix33;
36
+ static dummy(): Matrix33;
37
+ /**
38
+ * Create transpose matrix
39
+ */
40
+ static transpose(mat: Matrix33): Matrix33;
41
+ /**
42
+ * Create invert matrix
43
+ */
44
+ static invert(mat: Matrix33): Matrix33;
45
+ static invertTo(mat: Matrix33, outMat: MutableMatrix33): MutableMatrix33;
46
+ /**
47
+ * Create X oriented Rotation Matrix
48
+ */
49
+ static rotateX(radian: number): Matrix33;
50
+ /**
51
+ * Create Y oriented Rotation Matrix
52
+ */
53
+ static rotateY(radian: number): Matrix33;
54
+ /**
55
+ * Create Z oriented Rotation Matrix
56
+ */
57
+ static rotateZ(radian: number): Matrix33;
58
+ static rotateXYZ(x: number, y: number, z: number): Matrix33;
59
+ static rotate(vec: Vector3): Matrix33;
60
+ /**
61
+ * Create Scale Matrix
62
+ */
63
+ static scale(vec: Vector3): Matrix33;
64
+ /**
65
+ * multiply matrixes
66
+ */
67
+ static multiply(l_mat: Matrix33, r_mat: Matrix33): Matrix33;
68
+ /**
69
+ * multiply matrixes
70
+ */
71
+ static multiplyTo(l_mat: Matrix33, r_mat: Matrix33, outMat: MutableMatrix33): MutableMatrix33;
72
+ toString(): string;
73
+ toStringApproximately(): string;
74
+ flattenAsArray(): number[];
75
+ isDummy(): boolean;
76
+ isEqual(mat: Matrix33, delta?: number): boolean;
77
+ isStrictEqual(mat: Matrix33): boolean;
78
+ at(row_i: number, column_i: number): number;
79
+ v(i: number): number;
80
+ determinant(): number;
81
+ multiplyVector(vec: IVector3): any;
82
+ multiplyVectorTo(vec: IVector3, outVec: IMutableVector3): IMutableVector3;
83
+ getScale(): Vector3;
84
+ getScaleTo(outVec: MutableVector3): MutableVector3;
85
+ clone(): Matrix33;
86
+ }