rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,69 +1,69 @@
1
- import Primitive from '../geometry/Primitive';
2
- import { glTF2, GltfLoadOption } from '../../types/glTF';
3
- /**
4
- * The draco Importer class.
5
- */
6
- export default class DrcPointCloudImporter {
7
- private static __instance;
8
- private constructor();
9
- /**
10
- * Import draco file of point cloud type
11
- * WEIGHTS_0 and JOINTS_0 attribute and all the mesh type and is not support yet.
12
- * @param uri - uri of drc file
13
- * @param options - options for loading process
14
- * @returns a glTF2 based JSON pre-processed
15
- */
16
- importPointCloud(uri: string, options?: GltfLoadOption): Promise<void | glTF2>;
17
- /**
18
- * Import the specified array buffer of draco file where the type must be point cloud.
19
- * WEIGHTS_0 and JOINTS_0 attribute and all the mesh type and is not support yet.
20
- * @param uri - uri of drc file
21
- * @param arrayBuffer - fetched array buffer of drc file
22
- * @param options - options for loading process
23
- * @returns a glTF2 based JSON pre-processed
24
- */
25
- importArrayBuffer(uri: string, arrayBuffer: ArrayBuffer, options?: GltfLoadOption): Promise<void | glTF2>;
26
- private __loadFromArrayBuffer;
27
- _getOptions(defaultOptions: any, json: glTF2, options: any): GltfLoadOption;
28
- _loadAsBinaryJson(dataView: DataView, isLittleEndian: boolean, arrayBuffer: ArrayBuffer, options: GltfLoadOption, defaultOptions: GltfLoadOption, basePath: string): Promise<any>;
29
- _loadAsTextJson(gltfJson: glTF2, options: GltfLoadOption, defaultOptions: GltfLoadOption, basePath: string): Promise<glTF2>;
30
- _loadInner(uint8array: Uint8Array | undefined, basePath: string, gltfJson: glTF2, options: GltfLoadOption): Promise<(void | void[])[]>;
31
- _loadJsonContent(gltfJson: glTF2, options: GltfLoadOption): void;
32
- _loadDependenciesOfScenes(gltfJson: glTF2): void;
33
- _loadDependenciesOfNodes(gltfJson: glTF2): void;
34
- _loadDependenciesOfMeshes(gltfJson: glTF2): void;
35
- private _checkRnGltfLoaderOptionsExist;
36
- _loadDependenciesOfMaterials(gltfJson: glTF2): void;
37
- _loadDependenciesOfTextures(gltfJson: glTF2): void;
38
- _loadDependenciesOfJoints(gltfJson: glTF2): void;
39
- _loadDependenciesOfAnimations(gltfJson: glTF2): void;
40
- _loadDependenciesOfAccessors(gltfJson: glTF2): void;
41
- _loadDependenciesOfBufferViews(gltfJson: glTF2): void;
42
- _mergeExtendedJson(gltfJson: glTF2, extendedData: any): void;
43
- _loadResources(uint8Array: Uint8Array, basePath: string, gltfJson: glTF2, options: GltfLoadOption, resources: {
44
- shaders: any[];
45
- buffers: any[];
46
- images: any[];
47
- }): Promise<void | void[]>;
48
- static getInstance(): DrcPointCloudImporter;
49
- private __decodeDraco;
50
- private __decodeBuffer;
51
- private __decodedBufferToJSON;
52
- private __setBuffersToJSON;
53
- private __convertBufferToURI;
54
- private __setAccessorsAndBufferViewsToJSON;
55
- private __setMeshesToJSON;
56
- /**
57
- * Import Draco file of point cloud type.
58
- * WEIGHTS_0 and JOINTS_0 attribute and all the mesh type and is not support yet.
59
- * @param uri - uri of glTF file
60
- * @returns a primitive of Rhodonite object
61
- */
62
- importPointCloudToPrimitive(uri: string): Promise<Primitive>;
63
- private __decodeDracoToPrimitive;
64
- private __getGeometryFromDracoBuffer;
65
- private __getPositions;
66
- private __getColors;
67
- private __getNormals;
68
- private __getTextureCoords;
69
- }
1
+ import Primitive from '../geometry/Primitive';
2
+ import { glTF2, GltfLoadOption } from '../../types/glTF';
3
+ /**
4
+ * The draco Importer class.
5
+ */
6
+ export default class DrcPointCloudImporter {
7
+ private static __instance;
8
+ private constructor();
9
+ /**
10
+ * Import draco file of point cloud type
11
+ * WEIGHTS_0 and JOINTS_0 attribute and all the mesh type and is not support yet.
12
+ * @param uri - uri of drc file
13
+ * @param options - options for loading process
14
+ * @returns a glTF2 based JSON pre-processed
15
+ */
16
+ importPointCloud(uri: string, options?: GltfLoadOption): Promise<void | glTF2>;
17
+ /**
18
+ * Import the specified array buffer of draco file where the type must be point cloud.
19
+ * WEIGHTS_0 and JOINTS_0 attribute and all the mesh type and is not support yet.
20
+ * @param uri - uri of drc file
21
+ * @param arrayBuffer - fetched array buffer of drc file
22
+ * @param options - options for loading process
23
+ * @returns a glTF2 based JSON pre-processed
24
+ */
25
+ importArrayBuffer(uri: string, arrayBuffer: ArrayBuffer, options?: GltfLoadOption): Promise<void | glTF2>;
26
+ private __loadFromArrayBuffer;
27
+ _getOptions(defaultOptions: any, json: glTF2, options: any): GltfLoadOption;
28
+ _loadAsBinaryJson(dataView: DataView, isLittleEndian: boolean, arrayBuffer: ArrayBuffer, options: GltfLoadOption, defaultOptions: GltfLoadOption, basePath: string): Promise<any>;
29
+ _loadAsTextJson(gltfJson: glTF2, options: GltfLoadOption, defaultOptions: GltfLoadOption, basePath: string): Promise<glTF2>;
30
+ _loadInner(uint8array: Uint8Array | undefined, basePath: string, gltfJson: glTF2, options: GltfLoadOption): Promise<(void | void[])[]>;
31
+ _loadJsonContent(gltfJson: glTF2, options: GltfLoadOption): void;
32
+ _loadDependenciesOfScenes(gltfJson: glTF2): void;
33
+ _loadDependenciesOfNodes(gltfJson: glTF2): void;
34
+ _loadDependenciesOfMeshes(gltfJson: glTF2): void;
35
+ private _checkRnGltfLoaderOptionsExist;
36
+ _loadDependenciesOfMaterials(gltfJson: glTF2): void;
37
+ _loadDependenciesOfTextures(gltfJson: glTF2): void;
38
+ _loadDependenciesOfJoints(gltfJson: glTF2): void;
39
+ _loadDependenciesOfAnimations(gltfJson: glTF2): void;
40
+ _loadDependenciesOfAccessors(gltfJson: glTF2): void;
41
+ _loadDependenciesOfBufferViews(gltfJson: glTF2): void;
42
+ _mergeExtendedJson(gltfJson: glTF2, extendedData: any): void;
43
+ _loadResources(uint8Array: Uint8Array, basePath: string, gltfJson: glTF2, options: GltfLoadOption, resources: {
44
+ shaders: any[];
45
+ buffers: any[];
46
+ images: any[];
47
+ }): Promise<void | void[]>;
48
+ static getInstance(): DrcPointCloudImporter;
49
+ private __decodeDraco;
50
+ private __decodeBuffer;
51
+ private __decodedBufferToJSON;
52
+ private __setBuffersToJSON;
53
+ private __convertBufferToURI;
54
+ private __setAccessorsAndBufferViewsToJSON;
55
+ private __setMeshesToJSON;
56
+ /**
57
+ * Import Draco file of point cloud type.
58
+ * WEIGHTS_0 and JOINTS_0 attribute and all the mesh type and is not support yet.
59
+ * @param uri - uri of glTF file
60
+ * @returns a primitive of Rhodonite object
61
+ */
62
+ importPointCloudToPrimitive(uri: string): Promise<Primitive>;
63
+ private __decodeDracoToPrimitive;
64
+ private __getGeometryFromDracoBuffer;
65
+ private __getPositions;
66
+ private __getColors;
67
+ private __getNormals;
68
+ private __getTextureCoords;
69
+ }
@@ -1,5 +1,5 @@
1
- import { FileTypeEnum } from '../../foundation/definitions/FileType';
2
- export declare function detectFormatByArrayBuffers(files: {
3
- [s: string]: ArrayBuffer;
4
- }): FileTypeEnum;
5
- export declare function detectFormatByUri(uri: string): string;
1
+ import { FileTypeEnum } from '../../foundation/definitions/FileType';
2
+ export declare function detectFormatByArrayBuffers(files: {
3
+ [s: string]: ArrayBuffer;
4
+ }): FileTypeEnum;
5
+ export declare function detectFormatByUri(uri: string): string;
@@ -1,45 +1,45 @@
1
- import { glTF1, glTF2, GltfFileBuffers, GltfLoadOption } from '../../types/glTF';
2
- export default class Gltf1Importer {
3
- private static __instance;
4
- private constructor();
5
- /**
6
- * the method to load glTF1 file.
7
- * @param uri - uri of glTF file
8
- * @param options - options for loading process
9
- * @returns a glTF2 based JSON pre-processed
10
- */
11
- import(uri: string, options?: GltfLoadOption): Promise<glTF2>;
12
- importGltfOrGlbFromFile(uri: string, options?: GltfLoadOption): Promise<glTF2 | undefined>;
13
- /**
14
- * Import glTF1 array buffer.
15
- * @param arrayBuffer .gltf/.glb file in ArrayBuffer
16
- * @param otherFiles other resource files data in ArrayBuffers
17
- * @param options options for loading process (Optional)
18
- * @param uri .gltf file's uri (Optional)
19
- * @returns a glTF2 based JSON pre-processed
20
- */
21
- importGltfOrGlbFromArrayBuffers(arrayBuffer: ArrayBuffer, otherFiles: GltfFileBuffers, options?: GltfLoadOption, uri?: string): Promise<glTF2>;
22
- _getOptions(defaultOptions: any, json: glTF1, options: any): GltfLoadOption;
23
- importGlb(arrayBuffer: ArrayBuffer, files: GltfFileBuffers, options: GltfLoadOption): Promise<glTF2>;
24
- importGltf(gltfJson: glTF1, files: GltfFileBuffers, options: GltfLoadOption, uri?: string): Promise<glTF2>;
25
- _loadInner(gltfJson: glTF1, files: GltfFileBuffers, options: GltfLoadOption, uint8array?: Uint8Array, basePath?: string): Promise<any>;
26
- _loadJsonContent(gltfJson: glTF1, options: GltfLoadOption): void;
27
- private _convertToGltf2LikeStructure;
28
- private __createProperty;
29
- _loadDependenciesOfScenes(gltfJson: glTF1): void;
30
- _loadDependenciesOfNodes(gltfJson: glTF1): void;
31
- _loadDependenciesOfMeshes(gltfJson: glTF1): void;
32
- _isKHRMaterialsCommon(materialJson: any): boolean;
33
- _loadDependenciesOfMaterials(gltfJson: glTF1): void;
34
- _loadDependenciesOfTextures(gltfJson: glTF1): void;
35
- _loadDependenciesOfJoints(gltfJson: glTF1): void;
36
- _loadDependenciesOfAnimations(gltfJson: glTF1): void;
37
- _loadDependenciesOfAccessors(gltfJson: glTF1): void;
38
- _loadDependenciesOfBufferViews(gltfJson: glTF1): void;
39
- _mergeExtendedJson(gltfJson: glTF1, extendedData: any): void;
40
- _loadResources(uint8Array: Uint8Array, gltfJson: glTF1, files: GltfFileBuffers, options: GltfLoadOption, basePath?: string): Promise<any[]>;
41
- private __containsFileName;
42
- private __getFullPathOfFileName;
43
- private __loadImageUri;
44
- static getInstance(): Gltf1Importer;
45
- }
1
+ import { glTF1, glTF2, GltfFileBuffers, GltfLoadOption } from '../../types/glTF';
2
+ export default class Gltf1Importer {
3
+ private static __instance;
4
+ private constructor();
5
+ /**
6
+ * the method to load glTF1 file.
7
+ * @param uri - uri of glTF file
8
+ * @param options - options for loading process
9
+ * @returns a glTF2 based JSON pre-processed
10
+ */
11
+ import(uri: string, options?: GltfLoadOption): Promise<glTF2>;
12
+ importGltfOrGlbFromFile(uri: string, options?: GltfLoadOption): Promise<glTF2 | undefined>;
13
+ /**
14
+ * Import glTF1 array buffer.
15
+ * @param arrayBuffer .gltf/.glb file in ArrayBuffer
16
+ * @param otherFiles other resource files data in ArrayBuffers
17
+ * @param options options for loading process (Optional)
18
+ * @param uri .gltf file's uri (Optional)
19
+ * @returns a glTF2 based JSON pre-processed
20
+ */
21
+ importGltfOrGlbFromArrayBuffers(arrayBuffer: ArrayBuffer, otherFiles: GltfFileBuffers, options?: GltfLoadOption, uri?: string): Promise<glTF2>;
22
+ _getOptions(defaultOptions: any, json: glTF1, options: any): GltfLoadOption;
23
+ importGlb(arrayBuffer: ArrayBuffer, files: GltfFileBuffers, options: GltfLoadOption): Promise<glTF2>;
24
+ importGltf(gltfJson: glTF1, files: GltfFileBuffers, options: GltfLoadOption, uri?: string): Promise<glTF2>;
25
+ _loadInner(gltfJson: glTF1, files: GltfFileBuffers, options: GltfLoadOption, uint8array?: Uint8Array, basePath?: string): Promise<any>;
26
+ _loadJsonContent(gltfJson: glTF1, options: GltfLoadOption): void;
27
+ private _convertToGltf2LikeStructure;
28
+ private __createProperty;
29
+ _loadDependenciesOfScenes(gltfJson: glTF1): void;
30
+ _loadDependenciesOfNodes(gltfJson: glTF1): void;
31
+ _loadDependenciesOfMeshes(gltfJson: glTF1): void;
32
+ _isKHRMaterialsCommon(materialJson: any): boolean;
33
+ _loadDependenciesOfMaterials(gltfJson: glTF1): void;
34
+ _loadDependenciesOfTextures(gltfJson: glTF1): void;
35
+ _loadDependenciesOfJoints(gltfJson: glTF1): void;
36
+ _loadDependenciesOfAnimations(gltfJson: glTF1): void;
37
+ _loadDependenciesOfAccessors(gltfJson: glTF1): void;
38
+ _loadDependenciesOfBufferViews(gltfJson: glTF1): void;
39
+ _mergeExtendedJson(gltfJson: glTF1, extendedData: any): void;
40
+ _loadResources(uint8Array: Uint8Array, gltfJson: glTF1, files: GltfFileBuffers, options: GltfLoadOption, basePath?: string): Promise<any[]>;
41
+ private __containsFileName;
42
+ private __getFullPathOfFileName;
43
+ private __loadImageUri;
44
+ static getInstance(): Gltf1Importer;
45
+ }
@@ -1,46 +1,46 @@
1
- import { glTF2, GltfLoadOption, GltfFileBuffers } from '../../types/glTF';
2
- /**
3
- * The glTF2 Importer class.
4
- */
5
- export default class Gltf2Importer {
6
- private static __instance;
7
- private constructor();
8
- /**
9
- * Import glTF2 file
10
- * @param uri - uri of glTF file
11
- * @param options - options for loading process
12
- * @returns a glTF2 based JSON pre-processed
13
- */
14
- import(uri: string, options?: GltfLoadOption): Promise<glTF2 | undefined>;
15
- importGltfOrGlbFromFile(uri: string, options?: GltfLoadOption): Promise<void | glTF2 | undefined>;
16
- /**
17
- * Import glTF2 array buffer.
18
- * @param arrayBuffer .gltf/.glb file in ArrayBuffer
19
- * @param otherFiles other resource files data in ArrayBuffers
20
- * @param options options for loading process (Optional)
21
- * @param uri .gltf file's uri (Optional)
22
- * @returns a glTF2 based JSON pre-processed
23
- */
24
- importGltfOrGlbFromArrayBuffers(arrayBuffer: ArrayBuffer, otherFiles: GltfFileBuffers, options?: GltfLoadOption, uri?: string): Promise<glTF2 | undefined>;
25
- _getOptions(defaultOptions: any, json: glTF2, options: any): GltfLoadOption;
26
- importGlb(arrayBuffer: ArrayBuffer, files: GltfFileBuffers, options: GltfLoadOption): Promise<glTF2>;
27
- importGltf(gltfJson: glTF2, fileArrayBuffers: GltfFileBuffers, options: GltfLoadOption, uri?: string): Promise<glTF2>;
28
- _loadInner(gltfJson: glTF2, files: GltfFileBuffers, options: GltfLoadOption, uint8array?: Uint8Array, basePath?: string): Promise<(void | void[])[]>;
29
- _loadJsonContent(gltfJson: glTF2): void;
30
- _loadDependenciesOfScenes(gltfJson: glTF2): void;
31
- _loadDependenciesOfNodes(gltfJson: glTF2): void;
32
- _loadDependenciesOfMeshes(gltfJson: glTF2): void;
33
- private _checkRnGltfLoaderOptionsExist;
34
- _loadDependenciesOfMaterials(gltfJson: glTF2): void;
35
- _loadDependenciesOfTextures(gltfJson: glTF2): void;
36
- _loadDependenciesOfJoints(gltfJson: glTF2): void;
37
- _loadDependenciesOfAnimations(gltfJson: glTF2): void;
38
- _loadDependenciesOfAccessors(gltfJson: glTF2): void;
39
- _loadDependenciesOfBufferViews(gltfJson: glTF2): void;
40
- _mergeExtendedJson(gltfJson: glTF2, extendedData: any): void;
41
- _loadResources(uint8Array: Uint8Array, gltfJson: glTF2, files: GltfFileBuffers, options: GltfLoadOption, basePath?: string): Promise<void | void[]>;
42
- private __containsFileName;
43
- private __getFullPathOfFileName;
44
- private __loadImageUri;
45
- static getInstance(): Gltf2Importer;
46
- }
1
+ import { glTF2, GltfLoadOption, GltfFileBuffers } from '../../types/glTF';
2
+ /**
3
+ * The glTF2 Importer class.
4
+ */
5
+ export default class Gltf2Importer {
6
+ private static __instance;
7
+ private constructor();
8
+ /**
9
+ * Import glTF2 file
10
+ * @param uri - uri of glTF file
11
+ * @param options - options for loading process
12
+ * @returns a glTF2 based JSON pre-processed
13
+ */
14
+ import(uri: string, options?: GltfLoadOption): Promise<glTF2 | undefined>;
15
+ importGltfOrGlbFromFile(uri: string, options?: GltfLoadOption): Promise<void | glTF2 | undefined>;
16
+ /**
17
+ * Import glTF2 array buffer.
18
+ * @param arrayBuffer .gltf/.glb file in ArrayBuffer
19
+ * @param otherFiles other resource files data in ArrayBuffers
20
+ * @param options options for loading process (Optional)
21
+ * @param uri .gltf file's uri (Optional)
22
+ * @returns a glTF2 based JSON pre-processed
23
+ */
24
+ importGltfOrGlbFromArrayBuffers(arrayBuffer: ArrayBuffer, otherFiles: GltfFileBuffers, options?: GltfLoadOption, uri?: string): Promise<glTF2 | undefined>;
25
+ _getOptions(defaultOptions: any, json: glTF2, options: any): GltfLoadOption;
26
+ importGlb(arrayBuffer: ArrayBuffer, files: GltfFileBuffers, options: GltfLoadOption): Promise<glTF2>;
27
+ importGltf(gltfJson: glTF2, fileArrayBuffers: GltfFileBuffers, options: GltfLoadOption, uri?: string): Promise<glTF2>;
28
+ _loadInner(gltfJson: glTF2, files: GltfFileBuffers, options: GltfLoadOption, uint8array?: Uint8Array, basePath?: string): Promise<(void | void[])[]>;
29
+ _loadJsonContent(gltfJson: glTF2): void;
30
+ _loadDependenciesOfScenes(gltfJson: glTF2): void;
31
+ _loadDependenciesOfNodes(gltfJson: glTF2): void;
32
+ _loadDependenciesOfMeshes(gltfJson: glTF2): void;
33
+ private _checkRnGltfLoaderOptionsExist;
34
+ _loadDependenciesOfMaterials(gltfJson: glTF2): void;
35
+ _loadDependenciesOfTextures(gltfJson: glTF2): void;
36
+ _loadDependenciesOfJoints(gltfJson: glTF2): void;
37
+ _loadDependenciesOfAnimations(gltfJson: glTF2): void;
38
+ _loadDependenciesOfAccessors(gltfJson: glTF2): void;
39
+ _loadDependenciesOfBufferViews(gltfJson: glTF2): void;
40
+ _mergeExtendedJson(gltfJson: glTF2, extendedData: any): void;
41
+ _loadResources(uint8Array: Uint8Array, gltfJson: glTF2, files: GltfFileBuffers, options: GltfLoadOption, basePath?: string): Promise<void | void[]>;
42
+ private __containsFileName;
43
+ private __getFullPathOfFileName;
44
+ private __loadImageUri;
45
+ static getInstance(): Gltf2Importer;
46
+ }
@@ -1,57 +1,57 @@
1
- import Entity from '../core/Entity';
2
- import { GltfLoadOption, glTF2, GltfFileBuffers } from '../../types/glTF';
3
- import Texture from '../textures/Texture';
4
- import Expression from '../renderer/Expression';
5
- import { VRM } from '../../types/VRM';
6
- /**
7
- * Importer class which can import GLTF and VRM.
8
- */
9
- export default class GltfImporter {
10
- private static __instance;
11
- private constructor();
12
- static getInstance(): GltfImporter;
13
- /**
14
- * For VRM file only
15
- * Generate JSON.
16
- */
17
- importJsonOfVRM(uri: string, options?: GltfLoadOption): Promise<VRM | undefined>;
18
- /**
19
- * Import GLTF or VRM file.
20
- * @param uris uri or array of uri of glTF file
21
- * @param options options for loading process where the files property is ignored
22
- * @returns gltf expression where:
23
- * renderPasses[0]: model entities
24
- * renderPasses[1]: model outlines
25
- */
26
- import(uris: string | string[], options?: GltfLoadOption): Promise<Expression>;
27
- /**
28
- * Import GLTF or VRM file.
29
- * @param uris uri or array of uri of glTF file
30
- * @param options options for loading process where if you use files option, key name of files must be uri of the value array buffer
31
- * @returns gltf expression where:
32
- * renderPasses[0]: model entities
33
- * renderPasses[1]: model outlines
34
- */
35
- importFromArrayBuffers(files: GltfFileBuffers, options?: GltfLoadOption): Promise<Expression>;
36
- private __initOptions;
37
- private __setRenderPassesToExpression;
38
- private __importMultipleModelsFromUri;
39
- private __importMultipleModelsFromArrayBuffers;
40
- private __isValidExtension;
41
- private __importToRenderPassesFromUriPromise;
42
- private __isGlb;
43
- private __getGlbVersion;
44
- private __getGltfVersion;
45
- private __importToRenderPassesFromArrayBufferPromise;
46
- private __getFileTypeFromFilePromise;
47
- private __importVRM;
48
- _getOptions(options?: GltfLoadOption): GltfLoadOption;
49
- _readVRMHumanoidInfo(gltfModel: VRM, rootEntity?: Entity): void;
50
- _readSpringBone(rootEntity: Entity, gltfModel: VRM): void;
51
- private addPhysicsComponentRecursively;
52
- _createTextures(gltfModel: glTF2): Texture[];
53
- _existOutlineMaterial(extensionsVRM: any): boolean;
54
- _initializeMaterialProperties(gltfModel: glTF2, texturesLength: number): void;
55
- private __initializeMToonMaterialProperties;
56
- private __initializeForUndefinedProperty;
57
- }
1
+ import Entity from '../core/Entity';
2
+ import { GltfLoadOption, glTF2, GltfFileBuffers } from '../../types/glTF';
3
+ import Texture from '../textures/Texture';
4
+ import Expression from '../renderer/Expression';
5
+ import { VRM } from '../../types/VRM';
6
+ /**
7
+ * Importer class which can import GLTF and VRM.
8
+ */
9
+ export default class GltfImporter {
10
+ private static __instance;
11
+ private constructor();
12
+ static getInstance(): GltfImporter;
13
+ /**
14
+ * For VRM file only
15
+ * Generate JSON.
16
+ */
17
+ importJsonOfVRM(uri: string, options?: GltfLoadOption): Promise<VRM | undefined>;
18
+ /**
19
+ * Import GLTF or VRM file.
20
+ * @param uris uri or array of uri of glTF file
21
+ * @param options options for loading process where the files property is ignored
22
+ * @returns gltf expression where:
23
+ * renderPasses[0]: model entities
24
+ * renderPasses[1]: model outlines
25
+ */
26
+ import(uris: string | string[], options?: GltfLoadOption): Promise<Expression>;
27
+ /**
28
+ * Import GLTF or VRM file.
29
+ * @param uris uri or array of uri of glTF file
30
+ * @param options options for loading process where if you use files option, key name of files must be uri of the value array buffer
31
+ * @returns gltf expression where:
32
+ * renderPasses[0]: model entities
33
+ * renderPasses[1]: model outlines
34
+ */
35
+ importFromArrayBuffers(files: GltfFileBuffers, options?: GltfLoadOption): Promise<Expression>;
36
+ private __initOptions;
37
+ private __setRenderPassesToExpression;
38
+ private __importMultipleModelsFromUri;
39
+ private __importMultipleModelsFromArrayBuffers;
40
+ private __isValidExtension;
41
+ private __importToRenderPassesFromUriPromise;
42
+ private __isGlb;
43
+ private __getGlbVersion;
44
+ private __getGltfVersion;
45
+ private __importToRenderPassesFromArrayBufferPromise;
46
+ private __getFileTypeFromFilePromise;
47
+ private __importVRM;
48
+ _getOptions(options?: GltfLoadOption): GltfLoadOption;
49
+ _readVRMHumanoidInfo(gltfModel: VRM, rootEntity?: Entity): void;
50
+ _readSpringBone(rootEntity: Entity, gltfModel: VRM): void;
51
+ private addPhysicsComponentRecursively;
52
+ _createTextures(gltfModel: glTF2): Texture[];
53
+ _existOutlineMaterial(extensionsVRM: any): boolean;
54
+ _initializeMaterialProperties(gltfModel: glTF2, texturesLength: number): void;
55
+ private __initializeMToonMaterialProperties;
56
+ private __initializeForUndefinedProperty;
57
+ }
@@ -1,11 +1,11 @@
1
- import Material from '../materials/core/Material';
2
- import { glTF2, Gltf2Material, Gltf2Sampler } from '../../types/glTF';
3
- import Entity from '../core/Entity';
4
- export default interface ILoaderExtension {
5
- generateMaterial?(materialJson: Gltf2Material): Material;
6
- isNeededToUseThisMaterial?(gltfJson: glTF2): boolean;
7
- setTextures?(gltfJson: glTF2, materialJson: Gltf2Material): void;
8
- setupMaterial?(gltfJson: glTF2, materialJson: Gltf2Material, material: Material): void;
9
- setUVTransformToTexture?(material: Material, samplerJson: Gltf2Sampler): void;
10
- loadExtensionInfoAndSetToRootGroup?(rootGroup: Entity, json: glTF2): void;
11
- }
1
+ import Material from '../materials/core/Material';
2
+ import { glTF2, Gltf2Material, Gltf2Sampler } from '../../types/glTF';
3
+ import Entity from '../core/Entity';
4
+ export default interface ILoaderExtension {
5
+ generateMaterial?(materialJson: Gltf2Material): Material;
6
+ isNeededToUseThisMaterial?(gltfJson: glTF2): boolean;
7
+ setTextures?(gltfJson: glTF2, materialJson: Gltf2Material): void;
8
+ setupMaterial?(gltfJson: glTF2, materialJson: Gltf2Material, material: Material): void;
9
+ setUVTransformToTexture?(material: Material, samplerJson: Gltf2Sampler): void;
10
+ loadExtensionInfoAndSetToRootGroup?(rootGroup: Entity, json: glTF2): void;
11
+ }
@@ -1,78 +1,78 @@
1
- import Entity from '../core/Entity';
2
- import Buffer from '../memory/Buffer';
3
- import Texture from '../textures/Texture';
4
- import { ShaderSemanticsEnum } from '../definitions/ShaderSemantics';
5
- import Material from '../materials/core/Material';
6
- import Accessor from '../memory/Accessor';
7
- import { Byte, Size } from '../../types/CommonTypes';
8
- import { GltfLoadOption, glTF2, Gltf2Accessor } from '../../types/glTF';
9
- /**
10
- * A converter class from glTF2 model to Rhodonite Native data
11
- */
12
- export default class ModelConverter {
13
- private static __instance;
14
- private constructor();
15
- /**
16
- * The static method to get singleton instance of this class.
17
- * @return The singleton instance of ModelConverter class
18
- */
19
- static getInstance(): ModelConverter;
20
- _getDefaultShader(options: GltfLoadOption): null;
21
- private __generateEntity;
22
- private __generateGroupEntity;
23
- private __generateMeshEntity;
24
- private __generateCameraEntity;
25
- private __generateLightEntity;
26
- convertToRhodoniteObject(gltfModel: glTF2): Entity;
27
- _setupCamera(gltfModel: glTF2): void;
28
- private createRnBuffer;
29
- _setupTransform(gltfModel: glTF2, groups: Entity[]): void;
30
- _setupHierarchy(gltfModel: glTF2, rnEntities: Entity[]): void;
31
- /**
32
- * @private
33
- */
34
- _setupAnimation(gltfModel: glTF2, rnEntities: Entity[]): void;
35
- _setupSkeleton(gltfModel: glTF2, rnEntities: Entity[]): void;
36
- __setupObjects(gltfModel: glTF2, rnBuffers: Buffer[]): {
37
- rnEntities: Entity[];
38
- rnEntitiesByNames: Map<String, Entity>;
39
- };
40
- private __isMorphing;
41
- private __setupLight;
42
- private __setupCamera;
43
- private __setupMesh;
44
- setSparseAccessor(accessor: any, rnAccessor: Accessor): void;
45
- static setDefaultTextures(material: Material, gltfModel: glTF2): void;
46
- private __setVRMMaterial;
47
- private __generateAppropriateMaterial;
48
- private __isLighting;
49
- private __isSkinning;
50
- private __useTangentAttribute;
51
- private __useNormalTexture;
52
- private __makeOutputSrgb;
53
- private __getMaterialHash;
54
- private __setupMaterial;
55
- static _createTexture(textureType: any, gltfModel: glTF2, { autoDetectTransparency }?: {
56
- autoDetectTransparency?: boolean | undefined;
57
- }): Texture;
58
- private static __needResizeToPowerOfTwoOnWebGl1;
59
- private static __sizeIsPowerOfTwo;
60
- private __needParameterInitialization;
61
- private _checkRnGltfLoaderOptionsExist;
62
- _adjustByteAlign(typedArrayClass: any, uint8Array: Uint8Array, alignSize: Size, byteOffset: Byte, length: Size): any;
63
- _checkBytesPerComponent(accessor: any): number;
64
- _checkComponentNumber(accessor: any): number;
65
- _checkDataViewMethod(accessor: any): string;
66
- static _isSystemLittleEndian(): boolean;
67
- _accessBinaryWithAccessor(accessor: Gltf2Accessor): any;
68
- private __addOffsetToIndices;
69
- private __getRnAccessor;
70
- private __copyRnAccessorAndBufferView;
71
- private __createRnAccessor;
72
- private __getRnBufferView;
73
- private __getGeometryFromDracoBuffer;
74
- __getIndicesFromDraco(draco: any, decoder: any, dracoGeometry: any, triangleStripDrawMode: boolean): Uint32Array | undefined;
75
- private __decodeDraco;
76
- static _setupTextureTransform(textureJson: any, rnMaterial: Material, textureTransformShaderSemantic: ShaderSemanticsEnum, textureRotationShaderSemantic: ShaderSemanticsEnum): void;
77
- private __createBufferForDecompressedData;
78
- }
1
+ import Entity from '../core/Entity';
2
+ import Buffer from '../memory/Buffer';
3
+ import Texture from '../textures/Texture';
4
+ import { ShaderSemanticsEnum } from '../definitions/ShaderSemantics';
5
+ import Material from '../materials/core/Material';
6
+ import Accessor from '../memory/Accessor';
7
+ import { GltfLoadOption, glTF2, Gltf2Accessor } from '../../types/glTF';
8
+ /**
9
+ * A converter class from glTF2 model to Rhodonite Native data
10
+ */
11
+ export default class ModelConverter {
12
+ private static __instance;
13
+ private constructor();
14
+ /**
15
+ * The static method to get singleton instance of this class.
16
+ * @return The singleton instance of ModelConverter class
17
+ */
18
+ static getInstance(): ModelConverter;
19
+ _getDefaultShader(options: GltfLoadOption): null;
20
+ private __generateEntity;
21
+ private __generateGroupEntity;
22
+ private __generateMeshEntity;
23
+ private __generateCameraEntity;
24
+ private __generateLightEntity;
25
+ convertToRhodoniteObject(gltfModel: glTF2): Entity;
26
+ _setupCamera(gltfModel: glTF2): void;
27
+ private createRnBuffer;
28
+ _setupTransform(gltfModel: glTF2, groups: Entity[]): void;
29
+ _setupHierarchy(gltfModel: glTF2, rnEntities: Entity[]): void;
30
+ /**
31
+ * @private
32
+ */
33
+ _setupAnimation(gltfModel: glTF2, rnEntities: Entity[]): void;
34
+ _setupSkeleton(gltfModel: glTF2, rnEntities: Entity[]): void;
35
+ __setupObjects(gltfModel: glTF2, rnBuffers: Buffer[]): {
36
+ rnEntities: Entity[];
37
+ rnEntitiesByNames: Map<String, Entity>;
38
+ };
39
+ private __isMorphing;
40
+ private __setupLight;
41
+ private __setupCamera;
42
+ private __setupMesh;
43
+ setSparseAccessor(accessor: any, rnAccessor: Accessor): void;
44
+ static setDefaultTextures(material: Material, gltfModel: glTF2): void;
45
+ private __setVRMMaterial;
46
+ private __generateAppropriateMaterial;
47
+ private __isLighting;
48
+ private __isSkinning;
49
+ private __useTangentAttribute;
50
+ private __useNormalTexture;
51
+ private __makeOutputSrgb;
52
+ private __getMaterialHash;
53
+ private __setupMaterial;
54
+ static _createTexture(textureType: any, gltfModel: glTF2, { autoDetectTransparency }?: {
55
+ autoDetectTransparency?: boolean | undefined;
56
+ }): Texture;
57
+ private static __needResizeToPowerOfTwoOnWebGl1;
58
+ private static __sizeIsPowerOfTwo;
59
+ private __needParameterInitialization;
60
+ private _checkRnGltfLoaderOptionsExist;
61
+ private __rewrapWithTypedArray;
62
+ _checkBytesPerComponent(accessor: any): number;
63
+ _checkComponentNumber(accessor: any): number;
64
+ _checkDataViewMethod(accessor: any): string;
65
+ static _isSystemLittleEndian(): boolean;
66
+ _accessBinaryWithAccessor(accessor: Gltf2Accessor): Float32Array;
67
+ private __arrayToFloat32Array;
68
+ private __addOffsetToIndices;
69
+ private __getRnAccessor;
70
+ private __copyRnAccessorAndBufferView;
71
+ private __createRnAccessor;
72
+ private __getRnBufferView;
73
+ private __getGeometryFromDracoBuffer;
74
+ __getIndicesFromDraco(draco: any, decoder: any, dracoGeometry: any, triangleStripDrawMode: boolean): Uint32Array | undefined;
75
+ private __decodeDraco;
76
+ static _setupTextureTransform(textureJson: any, rnMaterial: Material, textureTransformShaderSemantic: ShaderSemanticsEnum, textureRotationShaderSemantic: ShaderSemanticsEnum): void;
77
+ private __createBufferForDecompressedData;
78
+ }