rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,209 +1,209 @@
1
- import { TypedArray } from '../../types/CommonTypes';
2
- export interface IVector {
3
- readonly _v: TypedArray;
4
- readonly className: string;
5
- readonly glslStrAsFloat: string;
6
- readonly glslStrAsInt: string;
7
- toString(): string;
8
- toStringApproximately(): string;
9
- flattenAsArray(): Array<number>;
10
- isDummy(): boolean;
11
- isEqual(vec: IVector, delta?: number): boolean;
12
- isStrictEqual(vec: IVector): boolean;
13
- at(i: number): number;
14
- v(i: number): number;
15
- length(): number;
16
- lengthSquared(): number;
17
- lengthTo(vec: IVector): number;
18
- dot(vec: IVector): number;
19
- isTheSourceSame(arrayBuffer: ArrayBuffer): boolean;
20
- }
21
- export interface IMutableVector extends IVector {
22
- _v: TypedArray;
23
- readonly className: string;
24
- readonly glslStrAsFloat: string;
25
- readonly glslStrAsInt: string;
26
- raw(): TypedArray;
27
- setAt(i: number, value: number): IMutableVector;
28
- setComponents(...num: number[]): IMutableVector;
29
- copyComponents(vec: any): IMutableVector;
30
- zero(): IMutableVector;
31
- one(): IMutableVector;
32
- normalize(): IMutableVector;
33
- add(vec: any): IMutableVector;
34
- subtract(vec: any): IMutableVector;
35
- multiply(value: number): IMutableVector;
36
- multiplyVector(vec: any): IMutableVector;
37
- divide(value: number): IMutableVector;
38
- divideVector(vec: any): IMutableVector;
39
- }
40
- export interface IScalar extends IVector {
41
- _v: TypedArray;
42
- readonly x: number;
43
- }
44
- export interface IMutableScalar extends IMutableVector {
45
- readonly x: number;
46
- }
47
- export interface IVector2 extends IVector {
48
- readonly className: string;
49
- readonly glslStrAsFloat: string;
50
- readonly glslStrAsInt: string;
51
- readonly x: number;
52
- readonly y: number;
53
- toString(): string;
54
- toStringApproximately(): string;
55
- flattenAsArray(): Array<number>;
56
- isDummy(): boolean;
57
- isEqual(vec: IVector2, delta?: number): boolean;
58
- isStrictEqual(vec: IVector2): boolean;
59
- at(i: number): number;
60
- length(): number;
61
- lengthSquared(): number;
62
- lengthTo(vec: IVector2): number;
63
- dot(vec: IVector2): number;
64
- clone(): IVector2;
65
- }
66
- export interface IMutableVector2 extends IMutableVector {
67
- readonly className: string;
68
- readonly glslStrAsFloat: string;
69
- readonly glslStrAsInt: string;
70
- x: number;
71
- y: number;
72
- toString(): string;
73
- toStringApproximately(): string;
74
- flattenAsArray(): Array<number>;
75
- isDummy(): boolean;
76
- isEqual(vec: IVector2, delta?: number): boolean;
77
- isStrictEqual(vec: IVector2): boolean;
78
- at(i: number): number;
79
- length(): number;
80
- lengthSquared(): number;
81
- lengthTo(vec: IVector2): number;
82
- dot(vec: IVector2): number;
83
- clone(): IMutableVector2;
84
- raw(): TypedArray;
85
- setAt(i: number, value: number): IMutableVector2;
86
- setComponents(x: number, y: number): IMutableVector2;
87
- copyComponents(vec: IVector2): IMutableVector2;
88
- zero(): IMutableVector2;
89
- one(): IMutableVector2;
90
- normalize(): IMutableVector2;
91
- add(vec: IVector2): IMutableVector2;
92
- subtract(vec: IVector2): IMutableVector2;
93
- multiply(value: number): IMutableVector2;
94
- multiplyVector(vec: IVector2): IMutableVector2;
95
- divide(value: number): IMutableVector2;
96
- divideVector(vec: IVector2): IMutableVector2;
97
- }
98
- export interface IVector3 extends IVector {
99
- readonly className: string;
100
- readonly glslStrAsFloat: string;
101
- readonly glslStrAsInt: string;
102
- readonly x: number;
103
- readonly y: number;
104
- readonly z: number;
105
- readonly w: number;
106
- toString(): string;
107
- toStringApproximately(): string;
108
- flattenAsArray(): Array<number>;
109
- isDummy(): boolean;
110
- isEqual(vec: IVector3, delta?: number): boolean;
111
- isStrictEqual(vec: IVector3): boolean;
112
- at(i: number): number;
113
- length(): number;
114
- lengthSquared(): number;
115
- lengthTo(vec: IVector3): number;
116
- dot(vec: IVector3): number;
117
- clone(): IVector3;
118
- }
119
- export interface IMutableVector3 extends IMutableVector {
120
- readonly className: string;
121
- readonly glslStrAsFloat: string;
122
- readonly glslStrAsInt: string;
123
- x: number;
124
- y: number;
125
- z: number;
126
- readonly w: number;
127
- toString(): string;
128
- toStringApproximately(): string;
129
- flattenAsArray(): Array<number>;
130
- isDummy(): boolean;
131
- isEqual(vec: IVector3, delta?: number): boolean;
132
- isStrictEqual(vec: IVector3): boolean;
133
- at(i: number): number;
134
- length(): number;
135
- lengthSquared(): number;
136
- lengthTo(vec: IVector3): number;
137
- dot(vec: IVector3): number;
138
- clone(): IMutableVector3;
139
- raw(): TypedArray;
140
- setAt(i: number, value: number): IMutableVector3;
141
- setComponents(x: number, y: number, z: number): IMutableVector3;
142
- copyComponents(vec: IVector3): IMutableVector3;
143
- zero(): IMutableVector3;
144
- one(): IMutableVector3;
145
- normalize(): IMutableVector3;
146
- add(vec: IVector3): IMutableVector3;
147
- subtract(vec: IVector3): IMutableVector3;
148
- multiply(value: number): IMutableVector3;
149
- multiplyVector(vec: IVector3): IMutableVector3;
150
- divide(value: number): IMutableVector3;
151
- divideVector(vec: IVector3): IMutableVector3;
152
- cross(vec: IVector3): IMutableVector3;
153
- }
154
- export interface IVector4 extends IVector {
155
- readonly className: string;
156
- readonly glslStrAsFloat: string;
157
- readonly glslStrAsInt: string;
158
- readonly x: number;
159
- readonly y: number;
160
- readonly z: number;
161
- readonly w: number;
162
- toString(): string;
163
- toStringApproximately(): string;
164
- flattenAsArray(): Array<number>;
165
- isDummy(): boolean;
166
- isEqual(vec: IVector4, delta?: number): boolean;
167
- isStrictEqual(vec: IVector4): boolean;
168
- at(i: number): number;
169
- length(): number;
170
- lengthSquared(): number;
171
- lengthTo(vec: IVector4): number;
172
- dot(vec: IVector4): number;
173
- clone(): IVector4;
174
- }
175
- export interface IMutableVector4 extends IMutableVector {
176
- readonly className: string;
177
- readonly glslStrAsFloat: string;
178
- readonly glslStrAsInt: string;
179
- x: number;
180
- y: number;
181
- z: number;
182
- w: number;
183
- toString(): string;
184
- toStringApproximately(): string;
185
- flattenAsArray(): Array<number>;
186
- isDummy(): boolean;
187
- isEqual(vec: IVector4, delta?: number): boolean;
188
- isStrictEqual(vec: IVector4): boolean;
189
- at(i: number): number;
190
- length(): number;
191
- lengthSquared(): number;
192
- lengthTo(vec: IVector4): number;
193
- dot(vec: IVector4): number;
194
- clone(): IMutableVector4;
195
- raw(): TypedArray;
196
- setAt(i: number, value: number): IMutableVector4;
197
- setComponents(x: number, y: number, z: number, w: number): IMutableVector4;
198
- copyComponents(vec: IVector4): IMutableVector4;
199
- zero(): IMutableVector4;
200
- one(): IMutableVector4;
201
- normalize(): IMutableVector4;
202
- normalize3(): IMutableVector4;
203
- add(vec: IVector4): IMutableVector4;
204
- subtract(vec: IVector4): IMutableVector4;
205
- multiply(value: number): IMutableVector4;
206
- multiplyVector(vec: IVector4): IMutableVector4;
207
- divide(value: number): IMutableVector4;
208
- divideVector(vec: IVector4): IMutableVector4;
209
- }
1
+ import { TypedArray } from '../../types/CommonTypes';
2
+ export interface IVector {
3
+ readonly _v: TypedArray;
4
+ readonly className: string;
5
+ readonly glslStrAsFloat: string;
6
+ readonly glslStrAsInt: string;
7
+ toString(): string;
8
+ toStringApproximately(): string;
9
+ flattenAsArray(): Array<number>;
10
+ isDummy(): boolean;
11
+ isEqual(vec: IVector, delta?: number): boolean;
12
+ isStrictEqual(vec: IVector): boolean;
13
+ at(i: number): number;
14
+ v(i: number): number;
15
+ length(): number;
16
+ lengthSquared(): number;
17
+ lengthTo(vec: IVector): number;
18
+ dot(vec: IVector): number;
19
+ isTheSourceSame(arrayBuffer: ArrayBuffer): boolean;
20
+ }
21
+ export interface IMutableVector extends IVector {
22
+ _v: TypedArray;
23
+ readonly className: string;
24
+ readonly glslStrAsFloat: string;
25
+ readonly glslStrAsInt: string;
26
+ raw(): TypedArray;
27
+ setAt(i: number, value: number): IMutableVector;
28
+ setComponents(...num: number[]): IMutableVector;
29
+ copyComponents(vec: any): IMutableVector;
30
+ zero(): IMutableVector;
31
+ one(): IMutableVector;
32
+ normalize(): IMutableVector;
33
+ add(vec: any): IMutableVector;
34
+ subtract(vec: any): IMutableVector;
35
+ multiply(value: number): IMutableVector;
36
+ multiplyVector(vec: any): IMutableVector;
37
+ divide(value: number): IMutableVector;
38
+ divideVector(vec: any): IMutableVector;
39
+ }
40
+ export interface IScalar extends IVector {
41
+ _v: TypedArray;
42
+ readonly x: number;
43
+ }
44
+ export interface IMutableScalar extends IMutableVector {
45
+ readonly x: number;
46
+ }
47
+ export interface IVector2 extends IVector {
48
+ readonly className: string;
49
+ readonly glslStrAsFloat: string;
50
+ readonly glslStrAsInt: string;
51
+ readonly x: number;
52
+ readonly y: number;
53
+ toString(): string;
54
+ toStringApproximately(): string;
55
+ flattenAsArray(): Array<number>;
56
+ isDummy(): boolean;
57
+ isEqual(vec: IVector2, delta?: number): boolean;
58
+ isStrictEqual(vec: IVector2): boolean;
59
+ at(i: number): number;
60
+ length(): number;
61
+ lengthSquared(): number;
62
+ lengthTo(vec: IVector2): number;
63
+ dot(vec: IVector2): number;
64
+ clone(): IVector2;
65
+ }
66
+ export interface IMutableVector2 extends IMutableVector {
67
+ readonly className: string;
68
+ readonly glslStrAsFloat: string;
69
+ readonly glslStrAsInt: string;
70
+ x: number;
71
+ y: number;
72
+ toString(): string;
73
+ toStringApproximately(): string;
74
+ flattenAsArray(): Array<number>;
75
+ isDummy(): boolean;
76
+ isEqual(vec: IVector2, delta?: number): boolean;
77
+ isStrictEqual(vec: IVector2): boolean;
78
+ at(i: number): number;
79
+ length(): number;
80
+ lengthSquared(): number;
81
+ lengthTo(vec: IVector2): number;
82
+ dot(vec: IVector2): number;
83
+ clone(): IMutableVector2;
84
+ raw(): TypedArray;
85
+ setAt(i: number, value: number): IMutableVector2;
86
+ setComponents(x: number, y: number): IMutableVector2;
87
+ copyComponents(vec: IVector2): IMutableVector2;
88
+ zero(): IMutableVector2;
89
+ one(): IMutableVector2;
90
+ normalize(): IMutableVector2;
91
+ add(vec: IVector2): IMutableVector2;
92
+ subtract(vec: IVector2): IMutableVector2;
93
+ multiply(value: number): IMutableVector2;
94
+ multiplyVector(vec: IVector2): IMutableVector2;
95
+ divide(value: number): IMutableVector2;
96
+ divideVector(vec: IVector2): IMutableVector2;
97
+ }
98
+ export interface IVector3 extends IVector {
99
+ readonly className: string;
100
+ readonly glslStrAsFloat: string;
101
+ readonly glslStrAsInt: string;
102
+ readonly x: number;
103
+ readonly y: number;
104
+ readonly z: number;
105
+ readonly w: number;
106
+ toString(): string;
107
+ toStringApproximately(): string;
108
+ flattenAsArray(): Array<number>;
109
+ isDummy(): boolean;
110
+ isEqual(vec: IVector3, delta?: number): boolean;
111
+ isStrictEqual(vec: IVector3): boolean;
112
+ at(i: number): number;
113
+ length(): number;
114
+ lengthSquared(): number;
115
+ lengthTo(vec: IVector3): number;
116
+ dot(vec: IVector3): number;
117
+ clone(): IVector3;
118
+ }
119
+ export interface IMutableVector3 extends IMutableVector {
120
+ readonly className: string;
121
+ readonly glslStrAsFloat: string;
122
+ readonly glslStrAsInt: string;
123
+ x: number;
124
+ y: number;
125
+ z: number;
126
+ readonly w: number;
127
+ toString(): string;
128
+ toStringApproximately(): string;
129
+ flattenAsArray(): Array<number>;
130
+ isDummy(): boolean;
131
+ isEqual(vec: IVector3, delta?: number): boolean;
132
+ isStrictEqual(vec: IVector3): boolean;
133
+ at(i: number): number;
134
+ length(): number;
135
+ lengthSquared(): number;
136
+ lengthTo(vec: IVector3): number;
137
+ dot(vec: IVector3): number;
138
+ clone(): IMutableVector3;
139
+ raw(): TypedArray;
140
+ setAt(i: number, value: number): IMutableVector3;
141
+ setComponents(x: number, y: number, z: number): IMutableVector3;
142
+ copyComponents(vec: IVector3): IMutableVector3;
143
+ zero(): IMutableVector3;
144
+ one(): IMutableVector3;
145
+ normalize(): IMutableVector3;
146
+ add(vec: IVector3): IMutableVector3;
147
+ subtract(vec: IVector3): IMutableVector3;
148
+ multiply(value: number): IMutableVector3;
149
+ multiplyVector(vec: IVector3): IMutableVector3;
150
+ divide(value: number): IMutableVector3;
151
+ divideVector(vec: IVector3): IMutableVector3;
152
+ cross(vec: IVector3): IMutableVector3;
153
+ }
154
+ export interface IVector4 extends IVector {
155
+ readonly className: string;
156
+ readonly glslStrAsFloat: string;
157
+ readonly glslStrAsInt: string;
158
+ readonly x: number;
159
+ readonly y: number;
160
+ readonly z: number;
161
+ readonly w: number;
162
+ toString(): string;
163
+ toStringApproximately(): string;
164
+ flattenAsArray(): Array<number>;
165
+ isDummy(): boolean;
166
+ isEqual(vec: IVector4, delta?: number): boolean;
167
+ isStrictEqual(vec: IVector4): boolean;
168
+ at(i: number): number;
169
+ length(): number;
170
+ lengthSquared(): number;
171
+ lengthTo(vec: IVector4): number;
172
+ dot(vec: IVector4): number;
173
+ clone(): IVector4;
174
+ }
175
+ export interface IMutableVector4 extends IMutableVector {
176
+ readonly className: string;
177
+ readonly glslStrAsFloat: string;
178
+ readonly glslStrAsInt: string;
179
+ x: number;
180
+ y: number;
181
+ z: number;
182
+ w: number;
183
+ toString(): string;
184
+ toStringApproximately(): string;
185
+ flattenAsArray(): Array<number>;
186
+ isDummy(): boolean;
187
+ isEqual(vec: IVector4, delta?: number): boolean;
188
+ isStrictEqual(vec: IVector4): boolean;
189
+ at(i: number): number;
190
+ length(): number;
191
+ lengthSquared(): number;
192
+ lengthTo(vec: IVector4): number;
193
+ dot(vec: IVector4): number;
194
+ clone(): IMutableVector4;
195
+ raw(): TypedArray;
196
+ setAt(i: number, value: number): IMutableVector4;
197
+ setComponents(x: number, y: number, z: number, w: number): IMutableVector4;
198
+ copyComponents(vec: IVector4): IMutableVector4;
199
+ zero(): IMutableVector4;
200
+ one(): IMutableVector4;
201
+ normalize(): IMutableVector4;
202
+ normalize3(): IMutableVector4;
203
+ add(vec: IVector4): IMutableVector4;
204
+ subtract(vec: IVector4): IMutableVector4;
205
+ multiply(value: number): IMutableVector4;
206
+ multiplyVector(vec: IVector4): IMutableVector4;
207
+ divide(value: number): IMutableVector4;
208
+ divideVector(vec: IVector4): IMutableVector4;
209
+ }
@@ -1,40 +1,40 @@
1
- import AbstractMatrix from './AbstractMatrix';
2
- import { IMatrix, IMatrix33 } from './IMatrix';
3
- import { IVector, IMutableVector } from './IVector';
4
- export default class IdentityMatrix33 extends AbstractMatrix implements IMatrix, IMatrix33 {
5
- static readonly __v: Float32Array;
6
- constructor();
7
- toString(): string;
8
- toStringApproximately(): string;
9
- flattenAsArray(): number[];
10
- isDummy(): boolean;
11
- isEqual(mat: IMatrix33, delta?: number): boolean;
12
- isStrictEqual(mat: IMatrix33): boolean;
13
- at(row_i: number, column_i: number): number;
14
- determinant(): number;
15
- multiplyVector(vec: IVector): IVector;
16
- multiplyVectorTo(vec: IVector, outVec: IMutableVector): IMutableVector;
17
- getScale(): IVector;
18
- getScaleTo(outVec: IMutableVector): IMutableVector;
19
- clone(): IMatrix33;
20
- getRotate(): IMatrix33;
21
- get m00(): number;
22
- get m10(): number;
23
- get m20(): number;
24
- get m30(): number;
25
- get m01(): number;
26
- get m11(): number;
27
- get m21(): number;
28
- get m31(): number;
29
- get m02(): number;
30
- get m12(): number;
31
- get m22(): number;
32
- get m32(): number;
33
- get m03(): number;
34
- get m13(): number;
35
- get m23(): number;
36
- get m33(): number;
37
- get className(): string;
38
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
39
- get isIdentityMatrixClass(): boolean;
40
- }
1
+ import AbstractMatrix from './AbstractMatrix';
2
+ import { IMatrix, IMatrix33 } from './IMatrix';
3
+ import { IVector, IMutableVector } from './IVector';
4
+ export default class IdentityMatrix33 extends AbstractMatrix implements IMatrix, IMatrix33 {
5
+ static readonly __v: Float32Array;
6
+ constructor();
7
+ toString(): string;
8
+ toStringApproximately(): string;
9
+ flattenAsArray(): number[];
10
+ isDummy(): boolean;
11
+ isEqual(mat: IMatrix33, delta?: number): boolean;
12
+ isStrictEqual(mat: IMatrix33): boolean;
13
+ at(row_i: number, column_i: number): number;
14
+ determinant(): number;
15
+ multiplyVector(vec: IVector): IVector;
16
+ multiplyVectorTo(vec: IVector, outVec: IMutableVector): IMutableVector;
17
+ getScale(): IVector;
18
+ getScaleTo(outVec: IMutableVector): IMutableVector;
19
+ clone(): IMatrix33;
20
+ getRotate(): IMatrix33;
21
+ get m00(): number;
22
+ get m10(): number;
23
+ get m20(): number;
24
+ get m30(): number;
25
+ get m01(): number;
26
+ get m11(): number;
27
+ get m21(): number;
28
+ get m31(): number;
29
+ get m02(): number;
30
+ get m12(): number;
31
+ get m22(): number;
32
+ get m32(): number;
33
+ get m03(): number;
34
+ get m13(): number;
35
+ get m23(): number;
36
+ get m33(): number;
37
+ get className(): string;
38
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
39
+ get isIdentityMatrixClass(): boolean;
40
+ }
@@ -1,45 +1,45 @@
1
- import AbstractMatrix from './AbstractMatrix';
2
- import { IMatrix, IMatrix44 } from './IMatrix';
3
- import { IVector, IMutableVector, IVector3 } from './IVector';
4
- export default class IdentityMatrix44 extends AbstractMatrix implements IMatrix, IMatrix44 {
5
- static readonly __v: Float32Array;
6
- constructor();
7
- toString(): string;
8
- toStringApproximately(): string;
9
- flattenAsArray(): number[];
10
- isDummy(): boolean;
11
- isEqual(mat: IMatrix44, delta?: number): boolean;
12
- isStrictEqual(mat: IMatrix): boolean;
13
- at(row_i: number, column_i: number): number;
14
- v(i: number): number;
15
- determinant(): number;
16
- multiplyVector(vec: IVector): IVector;
17
- multiplyVectorTo(vec: IVector, outVec: IMutableVector): IMutableVector;
18
- getScale(): IVector3;
19
- getScaleTo(outVec: IMutableVector): IMutableVector;
20
- clone(): IMatrix44;
21
- getRotate(): IMatrix44;
22
- getTranslate(): IVector3;
23
- get m00(): number;
24
- get m10(): number;
25
- get m20(): number;
26
- get m30(): number;
27
- get m01(): number;
28
- get m11(): number;
29
- get m21(): number;
30
- get m31(): number;
31
- get m02(): number;
32
- get m12(): number;
33
- get m22(): number;
34
- get m32(): number;
35
- get m03(): number;
36
- get m13(): number;
37
- get m23(): number;
38
- get m33(): number;
39
- get translateX(): number;
40
- get translateY(): number;
41
- get translateZ(): number;
42
- get className(): string;
43
- static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
44
- get isIdentityMatrixClass(): boolean;
45
- }
1
+ import AbstractMatrix from './AbstractMatrix';
2
+ import { IMatrix, IMatrix44 } from './IMatrix';
3
+ import { IVector, IMutableVector, IVector3 } from './IVector';
4
+ export default class IdentityMatrix44 extends AbstractMatrix implements IMatrix, IMatrix44 {
5
+ static readonly __v: Float32Array;
6
+ constructor();
7
+ toString(): string;
8
+ toStringApproximately(): string;
9
+ flattenAsArray(): number[];
10
+ isDummy(): boolean;
11
+ isEqual(mat: IMatrix44, delta?: number): boolean;
12
+ isStrictEqual(mat: IMatrix): boolean;
13
+ at(row_i: number, column_i: number): number;
14
+ v(i: number): number;
15
+ determinant(): number;
16
+ multiplyVector(vec: IVector): IVector;
17
+ multiplyVectorTo(vec: IVector, outVec: IMutableVector): IMutableVector;
18
+ getScale(): IVector3;
19
+ getScaleTo(outVec: IMutableVector): IMutableVector;
20
+ clone(): IMatrix44;
21
+ getRotate(): IMatrix44;
22
+ getTranslate(): IVector3;
23
+ get m00(): number;
24
+ get m10(): number;
25
+ get m20(): number;
26
+ get m30(): number;
27
+ get m01(): number;
28
+ get m11(): number;
29
+ get m21(): number;
30
+ get m31(): number;
31
+ get m02(): number;
32
+ get m12(): number;
33
+ get m22(): number;
34
+ get m32(): number;
35
+ get m03(): number;
36
+ get m13(): number;
37
+ get m23(): number;
38
+ get m33(): number;
39
+ get translateX(): number;
40
+ get translateY(): number;
41
+ get translateZ(): number;
42
+ get className(): string;
43
+ static get compositionType(): import("../definitions/CompositionType").CompositionTypeEnum;
44
+ get isIdentityMatrixClass(): boolean;
45
+ }
@@ -1,19 +1,19 @@
1
- import MutableVector3 from './MutableVector3';
2
- import { Size } from '../../types/CommonTypes';
3
- import TextureDataFloat from '../textures/TextureDataFloat';
4
- declare type SeamlessTextureData = {
5
- input: TextureDataFloat;
6
- Tinput: TextureDataFloat;
7
- Tinv: TextureDataFloat;
8
- colorSpaceVector1: MutableVector3;
9
- colorSpaceVector2: MutableVector3;
10
- colorSpaceVector3: MutableVector3;
11
- colorSpaceOrigin: MutableVector3;
12
- lutWidth: Size;
13
- };
14
- declare function precomputations(input: TextureDataFloat, // input: example image
15
- LUT_WIDTH?: Size): SeamlessTextureData;
16
- declare const _default: Readonly<{
17
- precomputations: typeof precomputations;
18
- }>;
19
- export default _default;
1
+ import MutableVector3 from './MutableVector3';
2
+ import { Size } from '../../types/CommonTypes';
3
+ import TextureDataFloat from '../textures/TextureDataFloat';
4
+ declare type SeamlessTextureData = {
5
+ input: TextureDataFloat;
6
+ Tinput: TextureDataFloat;
7
+ Tinv: TextureDataFloat;
8
+ colorSpaceVector1: MutableVector3;
9
+ colorSpaceVector2: MutableVector3;
10
+ colorSpaceVector3: MutableVector3;
11
+ colorSpaceOrigin: MutableVector3;
12
+ lutWidth: Size;
13
+ };
14
+ declare function precomputations(input: TextureDataFloat, // input: example image
15
+ LUT_WIDTH?: Size): SeamlessTextureData;
16
+ declare const _default: Readonly<{
17
+ precomputations: typeof precomputations;
18
+ }>;
19
+ export default _default;
@@ -1,12 +1,12 @@
1
- import { IVector3, IVector4 } from './IVector';
2
- import { TypedArray } from '../../types/CommonTypes';
3
- import { ILogQuaternion, IQuaternion } from './IQuaternion';
4
- export default class LogQuaternion implements ILogQuaternion {
5
- _v: Float32Array;
6
- constructor(x: number | TypedArray | IVector3 | IVector4 | IQuaternion | Array<number> | null, y?: number, z?: number);
7
- get x(): number;
8
- get y(): number;
9
- get z(): number;
10
- get w(): number;
11
- get className(): string;
12
- }
1
+ import { IVector3, IVector4 } from './IVector';
2
+ import { TypedArray } from '../../types/CommonTypes';
3
+ import { ILogQuaternion, IQuaternion } from './IQuaternion';
4
+ export default class LogQuaternion implements ILogQuaternion {
5
+ _v: Float32Array;
6
+ constructor(x: number | TypedArray | IVector3 | IVector4 | IQuaternion | Array<number> | null, y?: number, z?: number);
7
+ get x(): number;
8
+ get y(): number;
9
+ get z(): number;
10
+ get w(): number;
11
+ get className(): string;
12
+ }