rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,9 +1,9 @@
1
- export default class RhodoniteImportExtension {
2
- private static __instance;
3
- private constructor();
4
- /**
5
- * The static method to get singleton instance of this class.
6
- * @return The singleton instance of RhodoniteImportExtension class
7
- */
8
- static getInstance(): RhodoniteImportExtension;
9
- }
1
+ export default class RhodoniteImportExtension {
2
+ private static __instance;
3
+ private constructor();
4
+ /**
5
+ * The static method to get singleton instance of this class.
6
+ * @return The singleton instance of RhodoniteImportExtension class
7
+ */
8
+ static getInstance(): RhodoniteImportExtension;
9
+ }
@@ -1,15 +1,15 @@
1
- import { GltfLoadOption } from '../../types/glTF';
2
- import Entity from '../core/Entity';
3
- /**
4
- * The VRM Importer class.
5
- * This class will be integrated into GltfImporter.
6
- */
7
- export default class VRMImporter {
8
- private static __instance;
9
- private constructor();
10
- static getInstance(): VRMImporter;
11
- /**
12
- * Import VRM file.
13
- */
14
- import(uri: string, options?: GltfLoadOption): Promise<Entity[]>;
15
- }
1
+ import { GltfLoadOption } from '../../types/glTF';
2
+ import Entity from '../core/Entity';
3
+ /**
4
+ * The VRM Importer class.
5
+ * This class will be integrated into GltfImporter.
6
+ */
7
+ export default class VRMImporter {
8
+ private static __instance;
9
+ private constructor();
10
+ static getInstance(): VRMImporter;
11
+ /**
12
+ * Import VRM file.
13
+ */
14
+ import(uri: string, options?: GltfLoadOption): Promise<Entity[]>;
15
+ }
@@ -1,124 +1,124 @@
1
- import RnObject from '../../core/RnObject';
2
- import { ShaderSemanticsInfo, ShaderSemanticsEnum, ShaderSemanticsName } from '../../definitions/ShaderSemantics';
3
- import { CompositionTypeEnum } from '../../definitions/CompositionType';
4
- import { ComponentTypeEnum } from '../../definitions/ComponentType';
5
- import GLSLShader from '../../../webgl/shaders/GLSLShader';
6
- import Matrix44 from '../../math/Matrix44';
7
- import WebGLResourceRepository from '../../../webgl/WebGLResourceRepository';
8
- import Texture from '../../textures/Texture';
9
- import CubeTexture from '../../textures/CubeTexture';
10
- import LightComponent from '../../components/LightComponent';
11
- import CameraComponent from '../../components/CameraComponent';
12
- import SkeletalComponent from '../../components/SkeletalComponent';
13
- import Material from './Material';
14
- import MutableVector2 from '../../math/MutableVector2';
15
- import MutableVector4 from '../../math/MutableVector4';
16
- import MeshComponent from '../../components/MeshComponent';
17
- import Primitive from '../../geometry/Primitive';
18
- import { VertexAttributeEnum } from '../../definitions/VertexAttribute';
19
- import BlendShapeComponent from '../../components/BlendShapeComponent';
20
- import { ShaderityObject } from 'shaderity';
21
- import { ShaderTypeEnum } from '../../definitions/ShaderType';
22
- export declare type ShaderAttributeOrSemanticsOrString = string | VertexAttributeEnum | ShaderSemanticsEnum;
23
- export declare type ShaderSocket = {
24
- compositionType: CompositionTypeEnum;
25
- componentType: ComponentTypeEnum;
26
- name: ShaderAttributeOrSemanticsOrString;
27
- isClosed?: boolean;
28
- };
29
- declare type MaterialNodeTypeName = string;
30
- declare type MaterialNodeUID = number;
31
- declare type InputConnectionType = {
32
- materialNodeUid: number;
33
- outputNameOfPrev: string;
34
- inputNameOfThis: string;
35
- };
36
- export default abstract class AbstractMaterialNode extends RnObject {
37
- protected __semantics: ShaderSemanticsInfo[];
38
- protected static __semanticsMap: Map<MaterialNodeTypeName, Map<ShaderSemanticsName, ShaderSemanticsInfo>>;
39
- protected __vertexInputs: ShaderSocket[];
40
- protected __pixelInputs: ShaderSocket[];
41
- protected __vertexOutputs: ShaderSocket[];
42
- protected __pixelOutputs: ShaderSocket[];
43
- protected __defaultInputValues: Map<string, any>;
44
- private static readonly __invalidMaterialNodeUid;
45
- private static __invalidMaterialNodeCount;
46
- protected __materialNodeUid: MaterialNodeUID;
47
- protected __vertexInputConnections: InputConnectionType[];
48
- protected __pixelInputConnections: InputConnectionType[];
49
- static materialNodes: AbstractMaterialNode[];
50
- protected __shader: GLSLShader | null;
51
- protected __shaderFunctionName: string;
52
- isSingleOperation: boolean;
53
- protected __definitions: string;
54
- protected __webglResourceRepository: WebGLResourceRepository;
55
- protected static __gl?: WebGLRenderingContext;
56
- protected static __dummyWhiteTexture: Texture;
57
- protected static __dummyBlueTexture: Texture;
58
- protected static __dummyBlackTexture: Texture;
59
- protected static __dummyPbrKelemenSzirmayKalosBrdfLutTexture: Texture;
60
- protected static __dummySRGBGrayTexture: Texture;
61
- protected static __dummyBlackCubeTexture: CubeTexture;
62
- protected static __tmp_vector4: MutableVector4;
63
- protected static __tmp_vector2: MutableVector2;
64
- private __isMorphing;
65
- private __isSkinning;
66
- private __isLighting;
67
- private static __lightPositions;
68
- private static __lightDirections;
69
- private static __lightIntensities;
70
- protected __vertexShaderityObject?: ShaderityObject;
71
- protected __pixelShaderityObject?: ShaderityObject;
72
- shaderType: ShaderTypeEnum;
73
- constructor(shader: GLSLShader | null, shaderFunctionName: string, { isMorphing, isSkinning, isLighting }?: {
74
- isMorphing?: boolean | undefined;
75
- isSkinning?: boolean | undefined;
76
- isLighting?: boolean | undefined;
77
- }, vertexShaderityObject?: ShaderityObject, pixelShaderityObject?: ShaderityObject);
78
- get shaderFunctionName(): string;
79
- get shader(): GLSLShader | null;
80
- get vertexShaderityObject(): ShaderityObject | undefined;
81
- get pixelShaderityObject(): ShaderityObject | undefined;
82
- get definitions(): string;
83
- static getMaterialNode(materialNodeUid: MaterialNodeUID): AbstractMaterialNode;
84
- get materialNodeUid(): number;
85
- get _semanticsInfoArray(): ShaderSemanticsInfo[];
86
- get isSkinning(): boolean;
87
- get isMorphing(): boolean;
88
- get isLighting(): boolean;
89
- setShaderSemanticsInfoArray(shaderSemanticsInfoArray: ShaderSemanticsInfo[]): void;
90
- getShaderSemanticInfoFromName(name: string): ShaderSemanticsInfo | undefined;
91
- addVertexInputConnection(inputMaterialNode: AbstractMaterialNode, outputNameOfPrev: string, inputNameOfThis: string): void;
92
- addPixelInputConnection(inputMaterialNode: AbstractMaterialNode, outputNameOfPrev: string, inputNameOfThis: string): void;
93
- get vertexInputConnections(): InputConnectionType[];
94
- get pixelInputConnections(): InputConnectionType[];
95
- getVertexInput(name: string): ShaderSocket | undefined;
96
- getVertexInputs(): ShaderSocket[];
97
- getVertexOutput(name: string): ShaderSocket | undefined;
98
- getVertexOutputs(): ShaderSocket[];
99
- getPixelInput(name: string): ShaderSocket | undefined;
100
- getPixelInputs(): ShaderSocket[];
101
- getPixelOutput(name: string): ShaderSocket | undefined;
102
- getPixelOutputs(): ShaderSocket[];
103
- static initDefaultTextures(): void;
104
- static get dummyWhiteTexture(): Texture;
105
- static get dummyBlackTexture(): Texture;
106
- static get dummyBlueTexture(): Texture;
107
- static get dummyBlackCubeTexture(): Texture;
108
- static get dummyPbrKelemenSzirmayKalosBrdfLutTexture(): Texture;
109
- protected setWorldMatrix(shaderProgram: WebGLProgram, worldMatrix: Matrix44): void;
110
- protected setNormalMatrix(shaderProgram: WebGLProgram, normalMatrix: Matrix44): void;
111
- protected setViewInfo(shaderProgram: WebGLProgram, cameraComponent: CameraComponent, isVr: boolean, displayIdx: number): void;
112
- protected setProjection(shaderProgram: WebGLProgram, cameraComponent: CameraComponent, isVr: boolean, displayIdx: number): void;
113
- protected setSkinning(shaderProgram: WebGLProgram, skeletalComponent: SkeletalComponent, setUniform: boolean): void;
114
- protected setLightsInfo(shaderProgram: WebGLProgram, lightComponents: LightComponent[], material: Material, setUniform: boolean): void;
115
- setMorphInfo(shaderProgram: WebGLProgram, meshComponent: MeshComponent, blendShapeComponent: BlendShapeComponent, primitive: Primitive): void;
116
- setParametersForGPU({ material, shaderProgram, firstTime, args, }: {
117
- material: Material;
118
- shaderProgram: WebGLProgram;
119
- firstTime: boolean;
120
- args?: any;
121
- }): void;
122
- setDefaultInputValue(inputName: string, value: any): void;
123
- }
124
- export {};
1
+ import RnObject from '../../core/RnObject';
2
+ import { ShaderSemanticsInfo, ShaderSemanticsEnum, ShaderSemanticsName } from '../../definitions/ShaderSemantics';
3
+ import { CompositionTypeEnum } from '../../definitions/CompositionType';
4
+ import { ComponentTypeEnum } from '../../definitions/ComponentType';
5
+ import GLSLShader from '../../../webgl/shaders/GLSLShader';
6
+ import Matrix44 from '../../math/Matrix44';
7
+ import WebGLResourceRepository from '../../../webgl/WebGLResourceRepository';
8
+ import Texture from '../../textures/Texture';
9
+ import CubeTexture from '../../textures/CubeTexture';
10
+ import LightComponent from '../../components/LightComponent';
11
+ import CameraComponent from '../../components/CameraComponent';
12
+ import SkeletalComponent from '../../components/SkeletalComponent';
13
+ import Material from './Material';
14
+ import MutableVector2 from '../../math/MutableVector2';
15
+ import MutableVector4 from '../../math/MutableVector4';
16
+ import MeshComponent from '../../components/MeshComponent';
17
+ import Primitive from '../../geometry/Primitive';
18
+ import { VertexAttributeEnum } from '../../definitions/VertexAttribute';
19
+ import BlendShapeComponent from '../../components/BlendShapeComponent';
20
+ import { ShaderityObject } from 'shaderity';
21
+ import { ShaderTypeEnum } from '../../definitions/ShaderType';
22
+ export declare type ShaderAttributeOrSemanticsOrString = string | VertexAttributeEnum | ShaderSemanticsEnum;
23
+ export declare type ShaderSocket = {
24
+ compositionType: CompositionTypeEnum;
25
+ componentType: ComponentTypeEnum;
26
+ name: ShaderAttributeOrSemanticsOrString;
27
+ isClosed?: boolean;
28
+ };
29
+ declare type MaterialNodeTypeName = string;
30
+ declare type MaterialNodeUID = number;
31
+ declare type InputConnectionType = {
32
+ materialNodeUid: number;
33
+ outputNameOfPrev: string;
34
+ inputNameOfThis: string;
35
+ };
36
+ export default abstract class AbstractMaterialNode extends RnObject {
37
+ protected __semantics: ShaderSemanticsInfo[];
38
+ protected static __semanticsMap: Map<MaterialNodeTypeName, Map<ShaderSemanticsName, ShaderSemanticsInfo>>;
39
+ protected __vertexInputs: ShaderSocket[];
40
+ protected __pixelInputs: ShaderSocket[];
41
+ protected __vertexOutputs: ShaderSocket[];
42
+ protected __pixelOutputs: ShaderSocket[];
43
+ protected __defaultInputValues: Map<string, any>;
44
+ private static readonly __invalidMaterialNodeUid;
45
+ private static __invalidMaterialNodeCount;
46
+ protected __materialNodeUid: MaterialNodeUID;
47
+ protected __vertexInputConnections: InputConnectionType[];
48
+ protected __pixelInputConnections: InputConnectionType[];
49
+ static materialNodes: AbstractMaterialNode[];
50
+ protected __shader: GLSLShader | null;
51
+ protected __shaderFunctionName: string;
52
+ isSingleOperation: boolean;
53
+ protected __definitions: string;
54
+ protected __webglResourceRepository: WebGLResourceRepository;
55
+ protected static __gl?: WebGLRenderingContext;
56
+ protected static __dummyWhiteTexture: Texture;
57
+ protected static __dummyBlueTexture: Texture;
58
+ protected static __dummyBlackTexture: Texture;
59
+ protected static __dummyPbrKelemenSzirmayKalosBrdfLutTexture: Texture;
60
+ protected static __dummySRGBGrayTexture: Texture;
61
+ protected static __dummyBlackCubeTexture: CubeTexture;
62
+ protected static __tmp_vector4: MutableVector4;
63
+ protected static __tmp_vector2: MutableVector2;
64
+ private __isMorphing;
65
+ private __isSkinning;
66
+ private __isLighting;
67
+ private static __lightPositions;
68
+ private static __lightDirections;
69
+ private static __lightIntensities;
70
+ protected __vertexShaderityObject?: ShaderityObject;
71
+ protected __pixelShaderityObject?: ShaderityObject;
72
+ shaderType: ShaderTypeEnum;
73
+ constructor(shader: GLSLShader | null, shaderFunctionName: string, { isMorphing, isSkinning, isLighting }?: {
74
+ isMorphing?: boolean | undefined;
75
+ isSkinning?: boolean | undefined;
76
+ isLighting?: boolean | undefined;
77
+ }, vertexShaderityObject?: ShaderityObject, pixelShaderityObject?: ShaderityObject);
78
+ get shaderFunctionName(): string;
79
+ get shader(): GLSLShader | null;
80
+ get vertexShaderityObject(): import("shaderity/dist/esm/types/type").ShaderityObject | undefined;
81
+ get pixelShaderityObject(): import("shaderity/dist/esm/types/type").ShaderityObject | undefined;
82
+ get definitions(): string;
83
+ static getMaterialNode(materialNodeUid: MaterialNodeUID): AbstractMaterialNode;
84
+ get materialNodeUid(): number;
85
+ get _semanticsInfoArray(): ShaderSemanticsInfo[];
86
+ get isSkinning(): boolean;
87
+ get isMorphing(): boolean;
88
+ get isLighting(): boolean;
89
+ setShaderSemanticsInfoArray(shaderSemanticsInfoArray: ShaderSemanticsInfo[]): void;
90
+ getShaderSemanticInfoFromName(name: string): ShaderSemanticsInfo | undefined;
91
+ addVertexInputConnection(inputMaterialNode: AbstractMaterialNode, outputNameOfPrev: string, inputNameOfThis: string): void;
92
+ addPixelInputConnection(inputMaterialNode: AbstractMaterialNode, outputNameOfPrev: string, inputNameOfThis: string): void;
93
+ get vertexInputConnections(): InputConnectionType[];
94
+ get pixelInputConnections(): InputConnectionType[];
95
+ getVertexInput(name: string): ShaderSocket | undefined;
96
+ getVertexInputs(): ShaderSocket[];
97
+ getVertexOutput(name: string): ShaderSocket | undefined;
98
+ getVertexOutputs(): ShaderSocket[];
99
+ getPixelInput(name: string): ShaderSocket | undefined;
100
+ getPixelInputs(): ShaderSocket[];
101
+ getPixelOutput(name: string): ShaderSocket | undefined;
102
+ getPixelOutputs(): ShaderSocket[];
103
+ static initDefaultTextures(): void;
104
+ static get dummyWhiteTexture(): Texture;
105
+ static get dummyBlackTexture(): Texture;
106
+ static get dummyBlueTexture(): Texture;
107
+ static get dummyBlackCubeTexture(): Texture;
108
+ static get dummyPbrKelemenSzirmayKalosBrdfLutTexture(): Texture;
109
+ protected setWorldMatrix(shaderProgram: WebGLProgram, worldMatrix: Matrix44): void;
110
+ protected setNormalMatrix(shaderProgram: WebGLProgram, normalMatrix: Matrix44): void;
111
+ protected setViewInfo(shaderProgram: WebGLProgram, cameraComponent: CameraComponent, isVr: boolean, displayIdx: number): void;
112
+ protected setProjection(shaderProgram: WebGLProgram, cameraComponent: CameraComponent, isVr: boolean, displayIdx: number): void;
113
+ protected setSkinning(shaderProgram: WebGLProgram, skeletalComponent: SkeletalComponent, setUniform: boolean): void;
114
+ protected setLightsInfo(shaderProgram: WebGLProgram, lightComponents: LightComponent[], material: Material, setUniform: boolean): void;
115
+ setMorphInfo(shaderProgram: WebGLProgram, meshComponent: MeshComponent, blendShapeComponent: BlendShapeComponent, primitive: Primitive): void;
116
+ setParametersForGPU({ material, shaderProgram, firstTime, args, }: {
117
+ material: Material;
118
+ shaderProgram: WebGLProgram;
119
+ firstTime: boolean;
120
+ args?: any;
121
+ }): void;
122
+ setDefaultInputValue(inputName: string, value: any): void;
123
+ }
124
+ export {};
@@ -1,33 +1,33 @@
1
- import RnObject from '../../core/RnObject';
2
- import { ShaderSocket } from './AbstractMaterialNode';
3
- import GLSLShader from '../../../webgl/shaders/GLSLShader';
4
- export declare type ShaderNodeUID = number;
5
- declare type ShaderNodeInputConnectionType = {
6
- shaderNodeUid: number;
7
- outputNameOfPrev: string;
8
- inputNameOfThis: string;
9
- };
10
- export default abstract class AbstractShaderNode extends RnObject {
11
- static shaderNodes: AbstractShaderNode[];
12
- protected __shaderFunctionName: string;
13
- private __shaderCode?;
14
- protected __inputs: ShaderSocket[];
15
- protected __outputs: ShaderSocket[];
16
- protected __inputConnections: ShaderNodeInputConnectionType[];
17
- private static readonly __invalidShaderNodeUid;
18
- private static __invalidShaderNodeCount;
19
- protected __shaderNodeUid: ShaderNodeUID;
20
- protected __shader?: GLSLShader;
21
- constructor(shaderNodeName: string, shaderCode?: string, shader?: GLSLShader);
22
- get shaderFunctionName(): string;
23
- get shaderCode(): string | undefined;
24
- get shaderNodeUid(): number;
25
- getInput(name: string): ShaderSocket | undefined;
26
- getInputs(): ShaderSocket[];
27
- getOutput(name: string): ShaderSocket | undefined;
28
- getOutputs(): ShaderSocket[];
29
- addInputConnection(inputShaderNode: AbstractShaderNode, outputNameOfPrev: string, inputNameOfThis: string): void;
30
- get inputConnections(): ShaderNodeInputConnectionType[];
31
- get shader(): GLSLShader | undefined;
32
- }
33
- export {};
1
+ import RnObject from '../../core/RnObject';
2
+ import { ShaderSocket } from './AbstractMaterialNode';
3
+ import GLSLShader from '../../../webgl/shaders/GLSLShader';
4
+ export declare type ShaderNodeUID = number;
5
+ declare type ShaderNodeInputConnectionType = {
6
+ shaderNodeUid: number;
7
+ outputNameOfPrev: string;
8
+ inputNameOfThis: string;
9
+ };
10
+ export default abstract class AbstractShaderNode extends RnObject {
11
+ static shaderNodes: AbstractShaderNode[];
12
+ protected __shaderFunctionName: string;
13
+ private __shaderCode?;
14
+ protected __inputs: ShaderSocket[];
15
+ protected __outputs: ShaderSocket[];
16
+ protected __inputConnections: ShaderNodeInputConnectionType[];
17
+ private static readonly __invalidShaderNodeUid;
18
+ private static __invalidShaderNodeCount;
19
+ protected __shaderNodeUid: ShaderNodeUID;
20
+ protected __shader?: GLSLShader;
21
+ constructor(shaderNodeName: string, shaderCode?: string, shader?: GLSLShader);
22
+ get shaderFunctionName(): string;
23
+ get shaderCode(): string | undefined;
24
+ get shaderNodeUid(): number;
25
+ getInput(name: string): ShaderSocket | undefined;
26
+ getInputs(): ShaderSocket[];
27
+ getOutput(name: string): ShaderSocket | undefined;
28
+ getOutputs(): ShaderSocket[];
29
+ addInputConnection(inputShaderNode: AbstractShaderNode, outputNameOfPrev: string, inputNameOfThis: string): void;
30
+ get inputConnections(): ShaderNodeInputConnectionType[];
31
+ get shader(): GLSLShader | undefined;
32
+ }
33
+ export {};