rhodonite 0.4.2 → 0.5.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (284) hide show
  1. package/VERSION-FILE +2 -2
  2. package/dist/esm/effekseer/EffekseerComponent.d.ts +52 -45
  3. package/dist/esm/effekseer/main.d.ts +6 -6
  4. package/dist/esm/foundation/cameras/AbstractCameraController.d.ts +14 -14
  5. package/dist/esm/foundation/cameras/ICameraController.d.ts +9 -9
  6. package/dist/esm/foundation/cameras/OrbitCameraController.d.ts +128 -123
  7. package/dist/esm/foundation/cameras/WalkThroughCameraController.d.ts +75 -75
  8. package/dist/esm/foundation/components/AnimationComponent.d.ts +81 -94
  9. package/dist/esm/foundation/components/BlendShapeComponent.d.ts +14 -14
  10. package/dist/esm/foundation/components/CameraComponent.d.ts +116 -116
  11. package/dist/esm/foundation/components/CameraControllerComponent.d.ts +16 -16
  12. package/dist/esm/foundation/components/LightComponent.d.ts +28 -28
  13. package/dist/esm/foundation/components/MeshComponent.d.ts +50 -50
  14. package/dist/esm/foundation/components/MeshRendererComponent.d.ts +57 -57
  15. package/dist/esm/foundation/components/PhysicsComponent.d.ts +12 -12
  16. package/dist/esm/foundation/components/SceneGraphComponent.d.ts +114 -81
  17. package/dist/esm/foundation/components/SkeletalComponent.d.ts +50 -50
  18. package/dist/esm/foundation/components/TransformComponent.d.ts +91 -91
  19. package/dist/esm/foundation/components/WellKnownComponentTIDs.d.ts +16 -16
  20. package/dist/esm/foundation/core/Component.d.ts +216 -216
  21. package/dist/esm/foundation/core/ComponentRepository.d.ts +59 -59
  22. package/dist/esm/foundation/core/Config.d.ts +20 -19
  23. package/dist/esm/foundation/core/Entity.d.ts +84 -84
  24. package/dist/esm/foundation/core/EntityRepository.d.ts +62 -62
  25. package/dist/esm/foundation/core/GlobalDataRepository.d.ts +32 -31
  26. package/dist/esm/foundation/core/MemoryManager.d.ts +29 -29
  27. package/dist/esm/foundation/core/RnObject.d.ts +96 -96
  28. package/dist/esm/foundation/definitions/AlphaMode.d.ts +15 -15
  29. package/dist/esm/foundation/definitions/AnimationAttribute.d.ts +13 -13
  30. package/dist/esm/foundation/definitions/AnimationInterpolation.d.ts +12 -12
  31. package/dist/esm/foundation/definitions/BasisCompressionType.d.ts +26 -26
  32. package/dist/esm/foundation/definitions/BoneDataType.d.ts +13 -13
  33. package/dist/esm/foundation/definitions/BufferUse.d.ts +13 -13
  34. package/dist/esm/foundation/definitions/CameraControllerType.d.ts +11 -11
  35. package/dist/esm/foundation/definitions/CameraType.d.ts +12 -12
  36. package/dist/esm/foundation/definitions/ComponentType.d.ts +32 -32
  37. package/dist/esm/foundation/definitions/CompositionType.d.ts +39 -38
  38. package/dist/esm/foundation/definitions/CompressionTextureType.d.ts +48 -48
  39. package/dist/esm/foundation/definitions/FileType.d.ts +17 -17
  40. package/dist/esm/foundation/definitions/GpuState.d.ts +10 -10
  41. package/dist/esm/foundation/definitions/HdriFormat.d.ts +10 -10
  42. package/dist/esm/foundation/definitions/LightType.d.ts +13 -13
  43. package/dist/esm/foundation/definitions/PixelFormat.d.ts +10 -10
  44. package/dist/esm/foundation/definitions/PrimitiveMode.d.ts +15 -15
  45. package/dist/esm/foundation/definitions/ProcessApproach.d.ts +19 -19
  46. package/dist/esm/foundation/definitions/ProcessStage.d.ts +18 -18
  47. package/dist/esm/foundation/definitions/RenderBufferTarget.d.ts +27 -27
  48. package/dist/esm/foundation/definitions/ShaderNode.d.ts +11 -11
  49. package/dist/esm/foundation/definitions/ShaderSemantics.d.ts +119 -119
  50. package/dist/esm/foundation/definitions/ShaderType.d.ts +13 -13
  51. package/dist/esm/foundation/definitions/ShaderVariableType.d.ts +11 -11
  52. package/dist/esm/foundation/definitions/ShaderVariableUpdateInterval.d.ts +12 -12
  53. package/dist/esm/foundation/definitions/ShadingModel.d.ts +12 -12
  54. package/dist/esm/foundation/definitions/ShadowMap.d.ts +11 -11
  55. package/dist/esm/foundation/definitions/TextureParameter.d.ts +37 -37
  56. package/dist/esm/foundation/definitions/VertexAttribute.d.ts +38 -38
  57. package/dist/esm/foundation/definitions/visibility.d.ts +12 -12
  58. package/dist/esm/foundation/enhanced_js_objects/Array.d.ts +15 -15
  59. package/dist/esm/foundation/exporter/Gltf2Exporter.d.ts +27 -22
  60. package/dist/esm/foundation/geometry/Frustum.d.ts +37 -37
  61. package/dist/esm/foundation/geometry/Mesh.d.ts +148 -124
  62. package/dist/esm/foundation/geometry/Plane.d.ts +30 -26
  63. package/dist/esm/foundation/geometry/Primitive.d.ts +78 -78
  64. package/dist/esm/foundation/geometry/Sphere.d.ts +12 -12
  65. package/dist/esm/foundation/gizmos/AABBGizmo.d.ts +29 -10
  66. package/dist/esm/foundation/gizmos/Gizmo.d.ts +39 -16
  67. package/dist/esm/foundation/gizmos/LocatorGizmo.d.ts +28 -0
  68. package/dist/esm/foundation/helpers/EntityHelper.d.ts +11 -11
  69. package/dist/esm/foundation/helpers/MaterialHelper.d.ts +173 -167
  70. package/dist/esm/foundation/helpers/MeshHelper.d.ts +4 -4
  71. package/dist/esm/foundation/helpers/RenderableHelper.d.ts +18 -18
  72. package/dist/esm/foundation/importer/AnimationAssigner.d.ts +16 -16
  73. package/dist/esm/foundation/importer/DrcPointCloudImporter.d.ts +69 -69
  74. package/dist/esm/foundation/importer/FormatDetector.d.ts +5 -5
  75. package/dist/esm/foundation/importer/Gltf1Importer.d.ts +45 -45
  76. package/dist/esm/foundation/importer/Gltf2Importer.d.ts +46 -46
  77. package/dist/esm/foundation/importer/GltfImporter.d.ts +57 -57
  78. package/dist/esm/foundation/importer/ILoaderExtension.d.ts +11 -11
  79. package/dist/esm/foundation/importer/ModelConverter.d.ts +78 -78
  80. package/dist/esm/foundation/importer/RhodoniteImportExtension.d.ts +9 -9
  81. package/dist/esm/foundation/importer/VRMImporter.d.ts +15 -15
  82. package/dist/esm/foundation/materials/core/AbstractMaterialNode.d.ts +124 -124
  83. package/dist/esm/foundation/materials/core/AbstractShaderNode.d.ts +33 -33
  84. package/dist/esm/foundation/materials/core/Material.d.ts +181 -149
  85. package/dist/esm/foundation/materials/core/ShaderGraphResolver.d.ts +16 -16
  86. package/dist/esm/foundation/materials/core/ShaderityUtility.d.ts +30 -32
  87. package/dist/esm/foundation/materials/nodes/AddShaderNode.d.ts +6 -6
  88. package/dist/esm/foundation/materials/nodes/AttributeNormalShaderNode.d.ts +4 -4
  89. package/dist/esm/foundation/materials/nodes/AttributePositionShaderNode.d.ts +4 -4
  90. package/dist/esm/foundation/materials/nodes/BlockBeginShaderNode.d.ts +9 -9
  91. package/dist/esm/foundation/materials/nodes/BlockEndShaderNode.d.ts +7 -7
  92. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.d.ts +7 -7
  93. package/dist/esm/foundation/materials/nodes/DotProductShaderNode.d.ts +6 -6
  94. package/dist/esm/foundation/materials/nodes/GreaterShaderNode.d.ts +6 -6
  95. package/dist/esm/foundation/materials/nodes/IfStatementShaderNode.d.ts +4 -4
  96. package/dist/esm/foundation/materials/nodes/MultiplyShaderNode.d.ts +6 -6
  97. package/dist/esm/foundation/materials/nodes/NormalMatrixShaderNode.d.ts +4 -4
  98. package/dist/esm/foundation/materials/nodes/NormalizeShaderNode.d.ts +6 -6
  99. package/dist/esm/foundation/materials/nodes/OutColorShaderNode.d.ts +4 -4
  100. package/dist/esm/foundation/materials/nodes/OutPositionShaderNode.d.ts +4 -4
  101. package/dist/esm/foundation/materials/nodes/ProjectionMatrixShaderNode.d.ts +4 -4
  102. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.d.ts +4 -4
  103. package/dist/esm/foundation/materials/nodes/TextureFetchMaterialNode.d.ts +6 -6
  104. package/dist/esm/foundation/materials/nodes/UniformDataShaderNode.d.ts +8 -8
  105. package/dist/esm/foundation/materials/nodes/VaryingInVariableShaderNode.d.ts +7 -7
  106. package/dist/esm/foundation/materials/nodes/VaryingOutVariableShaderNode.d.ts +7 -7
  107. package/dist/esm/foundation/materials/nodes/Vector3AndScalarToVector4ShaderNode.d.ts +4 -4
  108. package/dist/esm/foundation/materials/nodes/ViewMatrixShaderNode.d.ts +4 -4
  109. package/dist/esm/foundation/materials/nodes/WireframeMaterialNode.d.ts +4 -4
  110. package/dist/esm/foundation/materials/nodes/WorldMatrixShaderNode.d.ts +4 -4
  111. package/dist/esm/foundation/materials/singles/ClassicShadingSingleMaterialNode.d.ts +16 -16
  112. package/dist/esm/foundation/materials/singles/ColorGradingUsingLUTsSingleMaterialNode.d.ts +16 -16
  113. package/dist/esm/foundation/materials/singles/CustomSingleMaterialNode.d.ts +30 -31
  114. package/dist/esm/foundation/materials/singles/DepthEncodeSingleMaterialNode.d.ts +20 -20
  115. package/dist/esm/foundation/materials/singles/DetectHighLuminanceSingleMaterialNode.d.ts +16 -16
  116. package/dist/esm/foundation/materials/singles/EntityUIDOutputSingleMaterialNode.d.ts +11 -11
  117. package/dist/esm/foundation/materials/singles/EnvConstantSingleMaterialNode.d.ts +14 -14
  118. package/dist/esm/foundation/materials/singles/FXAA3QualitySingleMaterialNode.d.ts +11 -11
  119. package/dist/esm/foundation/materials/singles/FurnaceTestSingleMaterialNode.d.ts +17 -17
  120. package/dist/esm/foundation/materials/singles/GammaCorrectionSingleMaterialNode.d.ts +11 -11
  121. package/dist/esm/foundation/materials/singles/GaussianBlurForEncodedDepthSingleMaterialNode.d.ts +27 -27
  122. package/dist/esm/foundation/materials/singles/GaussianBlurSingleMaterialNode.d.ts +27 -27
  123. package/dist/esm/foundation/materials/singles/MToonSingleMaterialNode.d.ts +52 -52
  124. package/dist/esm/foundation/materials/singles/MatCapSingleMaterialNode.d.ts +14 -14
  125. package/dist/esm/foundation/materials/singles/PbrExtendedShadingSingleMaterialNode.d.ts +29 -29
  126. package/dist/esm/foundation/materials/singles/PbrShadingSingleMaterialNode.d.ts +36 -36
  127. package/dist/esm/foundation/materials/singles/ShaderitySingleMaterialNode.d.ts +17 -0
  128. package/dist/esm/foundation/materials/singles/ShadowMapDecodeClassicSingleMaterialNode.d.ts +41 -41
  129. package/dist/esm/foundation/materials/singles/SkinPbrShadingSingleMaterialNode.d.ts +26 -26
  130. package/dist/esm/foundation/materials/singles/SynthesizeHDRSingleMaterialNode.d.ts +39 -39
  131. package/dist/esm/foundation/materials/singles/VarianceShadowMapDecodeClassicSingleMaterialNode.d.ts +52 -52
  132. package/dist/esm/foundation/math/AABB.d.ts +34 -34
  133. package/dist/esm/foundation/math/AbstractMathNumber.d.ts +6 -6
  134. package/dist/esm/foundation/math/AbstractMatrix.d.ts +14 -14
  135. package/dist/esm/foundation/math/AbstractQuaternion.d.ts +25 -25
  136. package/dist/esm/foundation/math/AbstractVector.d.ts +21 -21
  137. package/dist/esm/foundation/math/ColorRgb.d.ts +26 -27
  138. package/dist/esm/foundation/math/ColorRgba.d.ts +25 -25
  139. package/dist/esm/foundation/math/IColor.d.ts +64 -64
  140. package/dist/esm/foundation/math/IMathNumber.d.ts +3 -3
  141. package/dist/esm/foundation/math/IMatrix.d.ts +226 -226
  142. package/dist/esm/foundation/math/IQuaternion.d.ts +64 -64
  143. package/dist/esm/foundation/math/IVector.d.ts +209 -209
  144. package/dist/esm/foundation/math/IdentityMatrix33.d.ts +40 -40
  145. package/dist/esm/foundation/math/IdentityMatrix44.d.ts +45 -45
  146. package/dist/esm/foundation/math/ImageUtil.d.ts +19 -19
  147. package/dist/esm/foundation/math/LogQuaternion.d.ts +12 -12
  148. package/dist/esm/foundation/math/MathClassUtil.d.ts +37 -37
  149. package/dist/esm/foundation/math/MathUtil.d.ts +55 -55
  150. package/dist/esm/foundation/math/Matrix22.d.ts +69 -69
  151. package/dist/esm/foundation/math/Matrix33.d.ts +86 -86
  152. package/dist/esm/foundation/math/Matrix44.d.ts +122 -122
  153. package/dist/esm/foundation/math/MutableColorRgb.d.ts +32 -33
  154. package/dist/esm/foundation/math/MutableColorRgba.d.ts +33 -33
  155. package/dist/esm/foundation/math/MutableMatrix22.d.ts +80 -80
  156. package/dist/esm/foundation/math/MutableMatrix33.d.ts +110 -110
  157. package/dist/esm/foundation/math/MutableMatrix44.d.ts +149 -149
  158. package/dist/esm/foundation/math/MutableQuaternion.d.ts +48 -48
  159. package/dist/esm/foundation/math/MutableScalar.d.ts +34 -34
  160. package/dist/esm/foundation/math/MutableVector2.d.ts +80 -75
  161. package/dist/esm/foundation/math/MutableVector3.d.ts +98 -94
  162. package/dist/esm/foundation/math/MutableVector4.d.ts +87 -85
  163. package/dist/esm/foundation/math/Quaternion.d.ts +53 -51
  164. package/dist/esm/foundation/math/Scalar.d.ts +40 -36
  165. package/dist/esm/foundation/math/Vector2.d.ts +140 -126
  166. package/dist/esm/foundation/math/Vector3.d.ts +166 -150
  167. package/dist/esm/foundation/math/Vector4.d.ts +146 -146
  168. package/dist/esm/foundation/math/VectorN.d.ts +5 -5
  169. package/dist/esm/foundation/math/raw/raw_extension.d.ts +59 -23
  170. package/dist/esm/foundation/memory/Accessor.d.ts +182 -182
  171. package/dist/esm/foundation/memory/Buffer.d.ts +37 -37
  172. package/dist/esm/foundation/memory/BufferView.d.ts +60 -60
  173. package/dist/esm/foundation/misc/Cache.d.ts +19 -0
  174. package/dist/esm/foundation/misc/DataUtil.d.ts +42 -38
  175. package/dist/esm/foundation/misc/EnumIO.d.ts +33 -33
  176. package/dist/esm/foundation/misc/Is.d.ts +26 -26
  177. package/dist/esm/foundation/misc/ManualCache.d.ts +30 -0
  178. package/dist/esm/foundation/misc/MiscUtil.d.ts +37 -30
  179. package/dist/esm/foundation/misc/Option.d.ts +72 -72
  180. package/dist/esm/foundation/misc/Result.d.ts +40 -40
  181. package/dist/esm/foundation/misc/RnPromise.d.ts +27 -27
  182. package/dist/esm/foundation/misc/Time.d.ts +16 -16
  183. package/dist/esm/foundation/physics/PhysicsStrategy.d.ts +2 -2
  184. package/dist/esm/foundation/physics/SphereCollider.d.ts +5 -5
  185. package/dist/esm/foundation/physics/VRMColliderGroup.d.ts +6 -6
  186. package/dist/esm/foundation/physics/VRMSpringBoneGroup.d.ts +14 -14
  187. package/dist/esm/foundation/physics/VRMSpringBonePhysicsStrategy.d.ts +39 -39
  188. package/dist/esm/foundation/renderer/CGAPIResourceRepository.d.ts +5 -5
  189. package/dist/esm/foundation/renderer/Expression.d.ts +21 -21
  190. package/dist/esm/foundation/renderer/FrameBuffer.d.ts +32 -32
  191. package/dist/esm/foundation/renderer/RenderPass.d.ts +113 -115
  192. package/dist/esm/foundation/system/EventPubSub.d.ts +19 -19
  193. package/dist/esm/foundation/system/ModuleManager.d.ts +10 -10
  194. package/dist/esm/foundation/system/System.d.ts +23 -23
  195. package/dist/esm/foundation/system/SystemState.d.ts +4 -4
  196. package/dist/esm/foundation/textures/AbstractTexture.d.ts +60 -60
  197. package/dist/esm/foundation/textures/CubeTexture.d.ts +33 -33
  198. package/dist/esm/foundation/textures/IRenderable.d.ts +10 -10
  199. package/dist/esm/foundation/textures/RenderBuffer.d.ts +23 -23
  200. package/dist/esm/foundation/textures/RenderTargetTexture.d.ts +39 -39
  201. package/dist/esm/foundation/textures/Texture.d.ts +90 -90
  202. package/dist/esm/foundation/textures/TextureDataFloat.d.ts +20 -18
  203. package/dist/esm/foundation/textures/VideoTexture.d.ts +63 -63
  204. package/dist/esm/index.d.ts +927 -917
  205. package/dist/esm/index.js +44596 -41597
  206. package/dist/esm/pbr/main.d.ts +5 -5
  207. package/dist/esm/sparkgear/SparkGearComponent.d.ts +54 -54
  208. package/dist/esm/sparkgear/main.d.ts +6 -6
  209. package/dist/esm/types/BasisTexture.d.ts +23 -23
  210. package/dist/esm/types/CommonTypes.d.ts +33 -29
  211. package/dist/esm/types/KTX2Texture.d.ts +67 -67
  212. package/dist/esm/types/RnM2.d.ts +329 -329
  213. package/dist/esm/types/TypeConverter.d.ts +1 -1
  214. package/dist/esm/types/TypeGenerators.d.ts +4 -4
  215. package/dist/esm/types/VRM.d.ts +160 -160
  216. package/dist/esm/types/glTF.d.ts +387 -385
  217. package/dist/esm/types/glTF1.d.ts +88 -88
  218. package/dist/esm/types/glTF2.d.ts +391 -338
  219. package/dist/esm/webgl/WebGLContextWrapper.d.ts +99 -99
  220. package/dist/esm/webgl/WebGLExtendedTypes.d.ts +14 -9
  221. package/dist/esm/webgl/WebGLExtension.d.ts +24 -24
  222. package/dist/esm/webgl/WebGLResourceRepository.d.ts +351 -221
  223. package/dist/esm/webgl/WebGLStrategy.d.ts +27 -22
  224. package/dist/esm/webgl/WebGLStrategyCommonMethod.d.ts +54 -30
  225. package/dist/esm/webgl/WebGLStrategyFastest.d.ts +54 -51
  226. package/dist/esm/webgl/WebGLStrategyUniform.d.ts +44 -40
  227. package/dist/esm/webgl/getRenderingStrategy.d.ts +4 -4
  228. package/dist/esm/webgl/main.d.ts +17 -17
  229. package/dist/esm/webgl/shaders/GLSLShader.d.ts +48 -48
  230. package/dist/esm/webgl/shaders/nodes/BlockBeginShader.d.ts +16 -16
  231. package/dist/esm/webgl/shaders/nodes/BlockEndShader.d.ts +16 -16
  232. package/dist/esm/webgl/shaders/nodes/ClassicShadingShader.d.ts +17 -17
  233. package/dist/esm/webgl/shaders/nodes/ConstantVariableShader.d.ts +18 -18
  234. package/dist/esm/webgl/shaders/nodes/EndShader.d.ts +17 -17
  235. package/dist/esm/webgl/shaders/nodes/IfStatementShader.d.ts +12 -12
  236. package/dist/esm/webgl/shaders/nodes/TextureFetchShader.d.ts +18 -18
  237. package/dist/esm/webgl/shaders/nodes/UniformDataShader.d.ts +20 -20
  238. package/dist/esm/webgl/shaders/nodes/VaryingVariableShader.d.ts +18 -18
  239. package/dist/esm/webgl/textureLoader/KTX2TextureLoader.d.ts +21 -21
  240. package/dist/esm/xr/WebVRSystem.d.ts +55 -55
  241. package/dist/esm/xr/WebXRInput.d.ts +18 -18
  242. package/dist/esm/xr/WebXRSystem.d.ts +136 -136
  243. package/dist/esm/xr/main.d.ts +8 -8
  244. package/package.json +5 -7
  245. package/dist/VERSION-FILE +0 -2
  246. package/dist/esm/foundation/components/MeshComponent.test.d.ts +0 -1
  247. package/dist/esm/foundation/components/SceneGraphComponent.test.d.ts +0 -1
  248. package/dist/esm/foundation/components/TransformComponent.test.d.ts +0 -1
  249. package/dist/esm/foundation/core/Entity.test.d.ts +0 -1
  250. package/dist/esm/foundation/core/EntityRepository.test.d.ts +0 -1
  251. package/dist/esm/foundation/core/RnObject.test.d.ts +0 -1
  252. package/dist/esm/foundation/definitions/ShaderVariableTyoe.d.ts +0 -11
  253. package/dist/esm/foundation/enhanced_js_objects/Array.test.d.ts +0 -5
  254. package/dist/esm/foundation/geometry/Mesh.test.d.ts +0 -1
  255. package/dist/esm/foundation/importer/VRizeGltfLoaderExtension.d.ts +0 -21
  256. package/dist/esm/foundation/materials/core/Material.test.d.ts +0 -1
  257. package/dist/esm/foundation/materials/core/ShaderityUtility.test.d.ts +0 -1
  258. package/dist/esm/foundation/materials/nodes/AddShaderNode.test.d.ts +0 -1
  259. package/dist/esm/foundation/materials/nodes/ConstantVariableShaderNode.test.d.ts +0 -1
  260. package/dist/esm/foundation/materials/nodes/ScalarToVector4ShaderNode.test.d.ts +0 -1
  261. package/dist/esm/foundation/materials/nodes/VaryingVariableShaderNode.test.d.ts +0 -1
  262. package/dist/esm/foundation/materials/singles/VRizeClassicShadingSingleMaterialNode.d.ts +0 -24
  263. package/dist/esm/foundation/materials/singles/VRizePbrShadingSingleMaterialNode.d.ts +0 -28
  264. package/dist/esm/foundation/math/AABB.test.d.ts +0 -1
  265. package/dist/esm/foundation/math/IdentityMatrix33.test.d.ts +0 -1
  266. package/dist/esm/foundation/math/IdentityMatrix44.test.d.ts +0 -1
  267. package/dist/esm/foundation/math/Matrix44.test.d.ts +0 -1
  268. package/dist/esm/foundation/math/MutableMatrix44..test.d.ts +0 -1
  269. package/dist/esm/foundation/math/MutableVector4.test.d.ts +0 -1
  270. package/dist/esm/foundation/math/Vector4.test.d.ts +0 -1
  271. package/dist/esm/foundation/memory/Accessor.test.d.ts +0 -1
  272. package/dist/esm/foundation/memory/Buffer.test.d.ts +0 -1
  273. package/dist/esm/foundation/memory/BufferView.test.d.ts +0 -1
  274. package/dist/esm/foundation/misc/Is.test.d.ts +0 -1
  275. package/dist/esm/foundation/misc/Option.test.d.ts +0 -1
  276. package/dist/esm/foundation/misc/Result.test.d.ts +0 -1
  277. package/dist/esm/foundation/misc/RnPromise.test.d.ts +0 -1
  278. package/dist/esm/foundation/renderer/RenderPass.test.d.ts +0 -1
  279. package/dist/esm/foundation/system/EventPubSub.test.d.ts +0 -1
  280. package/dist/esm/rhodonite-xr.d.ts +0 -8
  281. package/dist/esm/types/Option.d.ts +0 -68
  282. package/dist/esm/types/Option.test.d.ts +0 -1
  283. package/dist/esm/types/Result.d.ts +0 -32
  284. package/dist/esm/webgl/WebGLResourceRepository.test.d.ts +0 -1
@@ -1,34 +1,34 @@
1
- import { Scalar_ } from './Scalar';
2
- import { TypedArray, TypedArrayConstructor } from '../../types/CommonTypes';
3
- export declare class MutableScalar_<T extends TypedArrayConstructor> extends Scalar_<T> {
4
- constructor(x: number | TypedArray | null, { type }: {
5
- type: T;
6
- });
7
- copyComponents(vec: Scalar_<T>): void;
8
- get x(): number;
9
- set x(x: number);
10
- get y(): number;
11
- get z(): number;
12
- get w(): number;
13
- /**
14
- * change to string
15
- */
16
- toString(): string;
17
- setValue(value: number): this;
18
- }
19
- export default class MutableScalar extends MutableScalar_<Float32ArrayConstructor> {
20
- constructor(x: number | TypedArray | null);
21
- clone(): MutableScalar;
22
- static one(): MutableScalar;
23
- static dummy(): MutableScalar;
24
- static zero(): MutableScalar;
25
- get className(): string;
26
- }
27
- export declare class MutableScalard extends MutableScalar_<Float64ArrayConstructor> {
28
- constructor(x: number | TypedArray | null);
29
- clone(): MutableScalard;
30
- static one(): MutableScalard;
31
- static dummy(): MutableScalard;
32
- static zero(): MutableScalard;
33
- }
34
- export declare type MutableScalarf = MutableScalar;
1
+ import { Scalar_ } from './Scalar';
2
+ import { TypedArray, TypedArrayConstructor } from '../../types/CommonTypes';
3
+ export declare class MutableScalar_<T extends TypedArrayConstructor> extends Scalar_<T> {
4
+ constructor(x: TypedArray, { type }: {
5
+ type: T;
6
+ });
7
+ copyComponents(vec: Scalar_<T>): void;
8
+ get x(): number;
9
+ set x(x: number);
10
+ get y(): number;
11
+ get z(): number;
12
+ get w(): number;
13
+ /**
14
+ * change to string
15
+ */
16
+ toString(): string;
17
+ setValue(value: number): this;
18
+ }
19
+ export default class MutableScalar extends MutableScalar_<Float32ArrayConstructor> {
20
+ constructor(x: TypedArray);
21
+ clone(): MutableScalar;
22
+ static one(): MutableScalar;
23
+ static dummy(): MutableScalar;
24
+ static zero(): MutableScalar;
25
+ get className(): string;
26
+ }
27
+ export declare class MutableScalard extends MutableScalar_<Float64ArrayConstructor> {
28
+ constructor(x: TypedArray);
29
+ clone(): MutableScalard;
30
+ static one(): MutableScalard;
31
+ static dummy(): MutableScalard;
32
+ static zero(): MutableScalard;
33
+ }
34
+ export declare type MutableScalarf = MutableScalar;
@@ -1,75 +1,80 @@
1
- import { Vector2_ } from './Vector2';
2
- import { IVector2, IVector3, IVector4, IMutableVector, IMutableVector2 } from './IVector';
3
- import { TypedArray, TypedArrayConstructor } from '../../types/CommonTypes';
4
- export declare class MutableVector2_<T extends TypedArrayConstructor> extends Vector2_<T> {
5
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y: number, { type }: {
6
- type: T;
7
- });
8
- set x(x: number);
9
- get x(): number;
10
- set y(y: number);
11
- get y(): number;
12
- get z(): number;
13
- get w(): number;
14
- raw(): TypedArray;
15
- setAt(i: number, value: number): this;
16
- setComponents(x: number, y: number): this;
17
- copyComponents(vec: IVector2): this;
18
- zero(): this;
19
- one(): this;
20
- normalize(): this;
21
- /**
22
- * add value
23
- */
24
- add(vec: IVector2): this;
25
- /**
26
- * subtract
27
- */
28
- subtract(vec: IVector2): this;
29
- /**
30
- * multiply
31
- */
32
- multiply(value: number): this;
33
- /**
34
- * multiply vector
35
- */
36
- multiplyVector(vec: IVector2): this;
37
- /**
38
- * divide
39
- */
40
- divide(value: number): this;
41
- /**
42
- * divide vector
43
- */
44
- divideVector(vec: IVector2): this;
45
- }
46
- export default class MutableVector2 extends MutableVector2_<Float32ArrayConstructor> implements IMutableVector, IMutableVector2 {
47
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y?: number);
48
- static zero(): MutableVector2;
49
- static one(): MutableVector2;
50
- static dummy(): MutableVector2;
51
- static normalize(vec: IVector2): MutableVector2;
52
- static add(l_vec: IVector2, r_vec: IVector2): MutableVector2;
53
- static subtract(l_vec: IVector2, r_vec: IVector2): MutableVector2;
54
- static multiply(vec: IVector2, value: number): MutableVector2;
55
- static multiplyVector(l_vec: IVector2, r_vec: IVector2): MutableVector2;
56
- static divide(vec: IVector2, value: number): MutableVector2;
57
- static divideVector(l_vec: IVector2, r_vec: IVector2): MutableVector2;
58
- get className(): string;
59
- clone(): MutableVector2;
60
- }
61
- export declare class MutableVector2d extends MutableVector2_<Float64ArrayConstructor> {
62
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y?: number);
63
- static zero(): MutableVector2d;
64
- static one(): MutableVector2d;
65
- static dummy(): MutableVector2d;
66
- static normalize(vec: IVector2): MutableVector2d;
67
- static add(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
68
- static subtract(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
69
- static multiply(vec: IVector2, value: number): MutableVector2d;
70
- static multiplyVector(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
71
- static divide(vec: IVector2, value: number): MutableVector2d;
72
- static divideVector(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
73
- clone(): MutableVector2d;
74
- }
75
- export declare type MutableVector2f = MutableVector2;
1
+ import { Vector2_ } from './Vector2';
2
+ import { IVector2, IMutableVector, IMutableVector2 } from './IVector';
3
+ import { TypedArray, FloatTypedArrayConstructor, Array2 } from '../../types/CommonTypes';
4
+ export declare class MutableVector2_<T extends FloatTypedArrayConstructor> extends Vector2_<T> {
5
+ constructor(x: TypedArray, { type }: {
6
+ type: T;
7
+ });
8
+ set x(x: number);
9
+ get x(): number;
10
+ set y(y: number);
11
+ get y(): number;
12
+ get z(): number;
13
+ get w(): number;
14
+ raw(): TypedArray;
15
+ setAt(i: number, value: number): this;
16
+ setComponents(x: number, y: number): this;
17
+ copyComponents(vec: IVector2): this;
18
+ zero(): this;
19
+ one(): this;
20
+ normalize(): this;
21
+ /**
22
+ * add value
23
+ */
24
+ add(vec: IVector2): this;
25
+ /**
26
+ * subtract
27
+ */
28
+ subtract(vec: IVector2): this;
29
+ /**
30
+ * multiply
31
+ */
32
+ multiply(value: number): this;
33
+ /**
34
+ * multiply vector
35
+ */
36
+ multiplyVector(vec: IVector2): this;
37
+ /**
38
+ * divide
39
+ */
40
+ divide(value: number): this;
41
+ /**
42
+ * divide vector
43
+ */
44
+ divideVector(vec: IVector2): this;
45
+ }
46
+ export default class MutableVector2 extends MutableVector2_<Float32ArrayConstructor> implements IMutableVector, IMutableVector2 {
47
+ constructor(x: TypedArray);
48
+ static fromCopyArray2(array: Array2<number>): MutableVector2;
49
+ static fromCopyArray(array: Array<number>): MutableVector2;
50
+ static fromFloat32Array(float32Array: Float32Array): MutableVector2;
51
+ static fromCopyFloat32Array(float32Array: Float32Array): MutableVector2;
52
+ static zero(): MutableVector2;
53
+ static one(): MutableVector2;
54
+ static dummy(): MutableVector2;
55
+ static normalize(vec: IVector2): MutableVector2;
56
+ static add(l_vec: IVector2, r_vec: IVector2): MutableVector2;
57
+ static subtract(l_vec: IVector2, r_vec: IVector2): MutableVector2;
58
+ static multiply(vec: IVector2, value: number): MutableVector2;
59
+ static multiplyVector(l_vec: IVector2, r_vec: IVector2): MutableVector2;
60
+ static divide(vec: IVector2, value: number): MutableVector2;
61
+ static divideVector(l_vec: IVector2, r_vec: IVector2): MutableVector2;
62
+ get className(): string;
63
+ clone(): MutableVector2;
64
+ }
65
+ export declare class MutableVector2d extends MutableVector2_<Float64ArrayConstructor> {
66
+ constructor(x: TypedArray);
67
+ static fromCopyArray(array: Array2<number>): MutableVector2d;
68
+ static zero(): MutableVector2d;
69
+ static one(): MutableVector2d;
70
+ static dummy(): MutableVector2d;
71
+ static normalize(vec: IVector2): MutableVector2d;
72
+ static add(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
73
+ static subtract(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
74
+ static multiply(vec: IVector2, value: number): MutableVector2d;
75
+ static multiplyVector(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
76
+ static divide(vec: IVector2, value: number): MutableVector2d;
77
+ static divideVector(l_vec: IVector2, r_vec: IVector2): MutableVector2d;
78
+ clone(): MutableVector2d;
79
+ }
80
+ export declare type MutableVector2f = MutableVector2;
@@ -1,94 +1,98 @@
1
- import { IVector2, IVector3, IVector4, IMutableVector, IMutableVector3 } from './IVector';
2
- import { TypedArray, FloatTypedArrayConstructor } from '../../types/CommonTypes';
3
- import { Vector3_ } from './Vector3';
4
- import { IQuaternion } from './IQuaternion';
5
- export declare class MutableVector3_<T extends FloatTypedArrayConstructor> extends Vector3_<T> implements IMutableVector, IMutableVector3 {
6
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y: number, z: number, { type }: {
7
- type: T;
8
- });
9
- set x(x: number);
10
- get x(): number;
11
- set y(y: number);
12
- get y(): number;
13
- set z(z: number);
14
- get z(): number;
15
- get w(): number;
16
- raw(): TypedArray;
17
- setAt(i: number, value: number): this;
18
- setComponents(x: number, y: number, z: number): this;
19
- copyComponents(vec: IVector3): this;
20
- zero(): this;
21
- one(): this;
22
- /**
23
- * normalize
24
- */
25
- normalize(): this;
26
- /**
27
- * add value
28
- */
29
- add(vec: IVector3): this;
30
- /**
31
- * subtract
32
- */
33
- subtract(vec: IVector3): this;
34
- /**
35
- * multiply
36
- */
37
- multiply(value: number): this;
38
- /**
39
- * multiply vector
40
- */
41
- multiplyVector(vec: IVector3): this;
42
- /**
43
- * divide
44
- */
45
- divide(value: number): this;
46
- /**
47
- * divide vector
48
- */
49
- divideVector(vec: IVector3): this;
50
- /**
51
- * cross product
52
- */
53
- cross(vec: IVector3): this;
54
- /**
55
- * quaternion * vector3
56
- */
57
- multiplyQuaternion(quat: IQuaternion): this;
58
- }
59
- export default class MutableVector3 extends MutableVector3_<Float32ArrayConstructor> {
60
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y?: number, z?: number);
61
- static identity(): MutableVector3;
62
- static zero(): MutableVector3;
63
- static one(): MutableVector3;
64
- static dummy(): MutableVector3;
65
- static normalize(vec: IVector3): MutableVector3;
66
- static add(l_vec: IVector3, r_vec: IVector3): MutableVector3;
67
- static subtract(l_vec: IVector3, r_vec: IVector3): MutableVector3;
68
- static multiply(vec: IVector3, value: number): MutableVector3;
69
- static multiplyVector(l_vec: IVector3, r_vec: IVector3): MutableVector3;
70
- static divide(vec: IVector3, value: number): MutableVector3;
71
- static divideVector(l_vec: IVector3, r_vec: IVector3): MutableVector3;
72
- static cross(l_vec: IVector3, r_vec: IVector3): MutableVector3;
73
- static multiplyQuaternion(quat: IQuaternion, vec: IVector3): MutableVector3;
74
- get className(): string;
75
- clone(): MutableVector3;
76
- }
77
- export declare class MutableVector3d extends MutableVector3_<Float64ArrayConstructor> {
78
- constructor(x: number | TypedArray | IVector2 | IVector3 | IVector4 | Array<number> | null, y?: number, z?: number);
79
- static identity(): MutableVector3d;
80
- static zero(): MutableVector3d;
81
- static one(): MutableVector3d;
82
- static dummy(): MutableVector3d;
83
- static normalize(vec: IVector3): MutableVector3d;
84
- static add(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
85
- static subtract(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
86
- static multiply(vec: IVector3, value: number): MutableVector3d;
87
- static multiplyVector(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
88
- static divide(vec: IVector3, value: number): MutableVector3d;
89
- static divideVector(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
90
- static cross(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
91
- static multiplyQuaternion(quat: IQuaternion, vec: IVector3): MutableVector3d;
92
- clone(): MutableVector3d;
93
- }
94
- export declare type MutableVector3f = MutableVector3;
1
+ import { IVector3, IMutableVector, IMutableVector3 } from './IVector';
2
+ import { TypedArray, FloatTypedArrayConstructor, Array3 } from '../../types/CommonTypes';
3
+ import { Vector3_ } from './Vector3';
4
+ import { IQuaternion } from './IQuaternion';
5
+ export declare class MutableVector3_<T extends FloatTypedArrayConstructor> extends Vector3_<T> implements IMutableVector, IMutableVector3 {
6
+ constructor(v: TypedArray, { type }: {
7
+ type: T;
8
+ });
9
+ set x(x: number);
10
+ get x(): number;
11
+ set y(y: number);
12
+ get y(): number;
13
+ set z(z: number);
14
+ get z(): number;
15
+ get w(): number;
16
+ raw(): TypedArray;
17
+ setAt(i: number, value: number): this;
18
+ setComponents(x: number, y: number, z: number): this;
19
+ copyComponents(vec: IVector3): this;
20
+ zero(): this;
21
+ one(): this;
22
+ /**
23
+ * normalize
24
+ */
25
+ normalize(): this;
26
+ /**
27
+ * add value
28
+ */
29
+ add(vec: IVector3): this;
30
+ /**
31
+ * subtract
32
+ */
33
+ subtract(vec: IVector3): this;
34
+ /**
35
+ * multiply
36
+ */
37
+ multiply(value: number): this;
38
+ /**
39
+ * multiply vector
40
+ */
41
+ multiplyVector(vec: IVector3): this;
42
+ /**
43
+ * divide
44
+ */
45
+ divide(value: number): this;
46
+ /**
47
+ * divide vector
48
+ */
49
+ divideVector(vec: IVector3): this;
50
+ /**
51
+ * cross product
52
+ */
53
+ cross(vec: IVector3): this;
54
+ /**
55
+ * quaternion * vector3
56
+ */
57
+ multiplyQuaternion(quat: IQuaternion): this;
58
+ }
59
+ export default class MutableVector3 extends MutableVector3_<Float32ArrayConstructor> {
60
+ constructor(v: TypedArray);
61
+ static zero(): MutableVector3;
62
+ static one(): MutableVector3;
63
+ static dummy(): MutableVector3;
64
+ static normalize(vec: IVector3): MutableVector3;
65
+ static add(l_vec: IVector3, r_vec: IVector3): MutableVector3;
66
+ static subtract(l_vec: IVector3, r_vec: IVector3): MutableVector3;
67
+ static multiply(vec: IVector3, value: number): MutableVector3;
68
+ static multiplyVector(l_vec: IVector3, r_vec: IVector3): MutableVector3;
69
+ static divide(vec: IVector3, value: number): MutableVector3;
70
+ static divideVector(l_vec: IVector3, r_vec: IVector3): MutableVector3;
71
+ static cross(l_vec: IVector3, r_vec: IVector3): MutableVector3;
72
+ static multiplyQuaternion(quat: IQuaternion, vec: IVector3): MutableVector3;
73
+ get className(): string;
74
+ static fromCopyArray3(array: Array3<number>): MutableVector3;
75
+ static fromCopyArray(array: Array<number>): MutableVector3;
76
+ static fromFloat32Array(float32Array: Float32Array): MutableVector3;
77
+ static fromCopyFloat32Array(float32Array: Float32Array): MutableVector3;
78
+ clone(): MutableVector3;
79
+ }
80
+ export declare class MutableVector3d extends MutableVector3_<Float64ArrayConstructor> {
81
+ constructor(x: TypedArray);
82
+ static zero(): MutableVector3d;
83
+ static one(): MutableVector3d;
84
+ static dummy(): MutableVector3d;
85
+ static normalize(vec: IVector3): MutableVector3d;
86
+ static add(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
87
+ static subtract(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
88
+ static multiply(vec: IVector3, value: number): MutableVector3d;
89
+ static multiplyVector(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
90
+ static divide(vec: IVector3, value: number): MutableVector3d;
91
+ static divideVector(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
92
+ static cross(l_vec: IVector3, r_vec: IVector3): MutableVector3d;
93
+ static multiplyQuaternion(quat: IQuaternion, vec: IVector3): MutableVector3d;
94
+ static fromCopyArray3(array: Array3<number>): MutableVector3d;
95
+ static fromCopyArray(array: Array<number>): MutableVector3d;
96
+ clone(): MutableVector3d;
97
+ }
98
+ export declare type MutableVector3f = MutableVector3;
@@ -1,85 +1,87 @@
1
- import { IVector4, IMutableVector, IMutableVector4 } from './IVector';
2
- import { Array4, FloatTypedArray, FloatTypedArrayConstructor } from '../../types/CommonTypes';
3
- import { Vector4_ } from './Vector4';
4
- export declare class MutableVector4_<T extends FloatTypedArrayConstructor> extends Vector4_<T> implements IMutableVector, IMutableVector4 {
5
- constructor(x: FloatTypedArray, { type }: {
6
- type: T;
7
- });
8
- set x(x: number);
9
- get x(): number;
10
- set y(y: number);
11
- get y(): number;
12
- set z(z: number);
13
- get z(): number;
14
- set w(w: number);
15
- get w(): number;
16
- raw(): import("../../types/CommonTypes").TypedArray;
17
- setAt(i: number, value: number): this;
18
- setComponents(x: number, y: number, z: number, w: number): this;
19
- copyComponents(vec: IVector4): this;
20
- zero(): this;
21
- one(): this;
22
- /**
23
- * normalize
24
- */
25
- normalize(): this;
26
- normalize3(): this;
27
- /**
28
- * add value
29
- */
30
- add(vec: IVector4): this;
31
- /**
32
- * subtract
33
- */
34
- subtract(vec: IVector4): this;
35
- /**
36
- * multiply
37
- */
38
- multiply(value: number): this;
39
- /**
40
- * multiply vector
41
- */
42
- multiplyVector(vec: IVector4): this;
43
- /**
44
- * divide
45
- */
46
- divide(value: number): this;
47
- /**
48
- * divide vector
49
- */
50
- divideVector(vec: IVector4): this;
51
- get _updateCount(): number;
52
- private __updateCount;
53
- }
54
- export default class MutableVector4 extends MutableVector4_<Float32ArrayConstructor> {
55
- constructor(x: Float32Array);
56
- static fromCopyArray(array: Array4<number>): MutableVector4;
57
- static zero(): MutableVector4;
58
- static one(): MutableVector4;
59
- static dummy(): MutableVector4;
60
- static normalize(vec: IVector4): MutableVector4;
61
- static add(l_vec: IVector4, r_vec: IVector4): MutableVector4;
62
- static subtract(l_vec: IVector4, r_vec: IVector4): MutableVector4;
63
- static multiply(vec: IVector4, value: number): MutableVector4;
64
- static multiplyVector(l_vec: IVector4, r_vec: IVector4): MutableVector4;
65
- static divide(vec: IVector4, value: number): MutableVector4;
66
- static divideVector(l_vec: IVector4, r_vec: IVector4): MutableVector4;
67
- get className(): string;
68
- clone(): MutableVector4;
69
- }
70
- export declare class MutableVector4d extends MutableVector4_<Float64ArrayConstructor> {
71
- constructor(x: Float64Array);
72
- static zero(): MutableVector4d;
73
- static one(): MutableVector4d;
74
- static dummy(): MutableVector4d;
75
- static normalize(vec: IVector4): MutableVector4d;
76
- static add(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
77
- static subtract(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
78
- static multiply(vec: IVector4, value: number): MutableVector4d;
79
- static multiplyVector(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
80
- static divide(vec: IVector4, value: number): MutableVector4d;
81
- static divideVector(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
82
- static fromCopyArray(array: Array4<number>): MutableVector4d;
83
- clone(): MutableVector4d;
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- }
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- export declare type MutableVector4f = MutableVector4;
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+ import { IVector4, IMutableVector, IMutableVector4 } from './IVector';
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+ import { Array4, FloatTypedArray, FloatTypedArrayConstructor } from '../../types/CommonTypes';
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+ import { Vector4_ } from './Vector4';
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+ export declare class MutableVector4_<T extends FloatTypedArrayConstructor> extends Vector4_<T> implements IMutableVector, IMutableVector4 {
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+ constructor(x: FloatTypedArray, { type }: {
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+ type: T;
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+ });
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+ set x(x: number);
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+ get x(): number;
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+ set y(y: number);
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+ get y(): number;
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+ set z(z: number);
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+ get z(): number;
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+ set w(w: number);
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+ get w(): number;
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+ raw(): import("../../types/CommonTypes").TypedArray;
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+ setAt(i: number, value: number): this;
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+ setComponents(x: number, y: number, z: number, w: number): this;
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+ copyComponents(vec: IVector4): this;
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+ zero(): this;
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+ one(): this;
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+ /**
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+ * normalize
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+ */
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+ normalize(): this;
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+ normalize3(): this;
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+ /**
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+ * add value
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+ */
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+ add(vec: IVector4): this;
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+ /**
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+ * subtract
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+ */
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+ subtract(vec: IVector4): this;
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+ /**
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+ * multiply
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+ */
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+ multiply(value: number): this;
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+ /**
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+ * multiply vector
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+ */
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+ multiplyVector(vec: IVector4): this;
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+ /**
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+ * divide
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+ */
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+ divide(value: number): this;
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+ /**
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+ * divide vector
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+ */
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+ divideVector(vec: IVector4): this;
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+ get _updateCount(): number;
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+ private __updateCount;
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+ }
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+ export default class MutableVector4 extends MutableVector4_<Float32ArrayConstructor> {
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+ constructor(x: Float32Array);
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+ static fromCopyArray(array: Array<number>): MutableVector4;
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+ static fromCopyArray4(array: Array4<number>): MutableVector4;
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+ static zero(): MutableVector4;
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+ static one(): MutableVector4;
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+ static dummy(): MutableVector4;
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+ static normalize(vec: IVector4): MutableVector4;
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+ static add(l_vec: IVector4, r_vec: IVector4): MutableVector4;
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+ static subtract(l_vec: IVector4, r_vec: IVector4): MutableVector4;
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+ static multiply(vec: IVector4, value: number): MutableVector4;
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+ static multiplyVector(l_vec: IVector4, r_vec: IVector4): MutableVector4;
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+ static divide(vec: IVector4, value: number): MutableVector4;
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+ static divideVector(l_vec: IVector4, r_vec: IVector4): MutableVector4;
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+ get className(): string;
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+ clone(): any;
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+ }
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+ export declare class MutableVector4d extends MutableVector4_<Float64ArrayConstructor> {
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+ constructor(x: Float64Array);
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+ static zero(): MutableVector4d;
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+ static one(): MutableVector4d;
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+ static dummy(): MutableVector4d;
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+ static normalize(vec: IVector4): MutableVector4d;
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+ static add(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
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+ static subtract(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
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+ static multiply(vec: IVector4, value: number): MutableVector4d;
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+ static multiplyVector(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
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+ static divide(vec: IVector4, value: number): MutableVector4d;
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+ static divideVector(l_vec: IVector4, r_vec: IVector4): MutableVector4d;
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+ static fromCopyArray4(array: Array4<number>): MutableVector4d;
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+ static fromCopyArray(array: Array<number>): MutableVector4d;
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+ clone(): MutableVector4d;
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+ }
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+ export declare type MutableVector4f = MutableVector4;