kasaframe 0.1.1 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1179) hide show
  1. package/NOTICE +10 -8
  2. package/README.md +16 -1
  3. package/app/server/engine.ts +133 -15
  4. package/app/server/main.ts +7 -3
  5. package/app/web/main.ts +218 -36
  6. package/app/web/style.css +37 -4
  7. package/bin/hooks.mjs +14 -1
  8. package/bin/kf.mjs +20 -2
  9. package/docs/AGENTS.md +64 -16
  10. package/music/README.md +31 -7
  11. package/package.json +2 -2
  12. package/packages/adapters/src/project.ts +5 -1
  13. package/packages/adapters/src/texture.ts +94 -0
  14. package/packages/check/src/check.ts +10 -3
  15. package/packages/check/src/rules/assets.ts +4 -1
  16. package/packages/check/src/rules/frames.ts +2 -1
  17. package/packages/check/src/rules/layout.ts +30 -6
  18. package/packages/cli/package.json +2 -1
  19. package/packages/cli/src/blur.ts +15 -3
  20. package/packages/cli/src/cells.ts +227 -0
  21. package/packages/cli/src/commands/bench.ts +123 -0
  22. package/packages/cli/src/commands/blender.ts +72 -49
  23. package/packages/cli/src/commands/direct.ts +210 -0
  24. package/packages/cli/src/commands/doctor.ts +9 -1
  25. package/packages/cli/src/commands/look.ts +9 -2
  26. package/packages/cli/src/commands/lyrics.ts +47 -1
  27. package/packages/cli/src/commands/make.ts +797 -150
  28. package/packages/cli/src/commands/music.ts +78 -0
  29. package/packages/cli/src/commands/narrate.ts +238 -0
  30. package/packages/cli/src/commands/new.ts +15 -6
  31. package/packages/cli/src/commands/render.ts +94 -60
  32. package/packages/cli/src/commands/series.ts +110 -0
  33. package/packages/cli/src/commands/setup.ts +42 -3
  34. package/packages/cli/src/commands/theme.ts +222 -4
  35. package/packages/cli/src/deps.ts +6 -6
  36. package/packages/cli/src/kf.ts +14 -3
  37. package/packages/cli/src/lock.ts +8 -6
  38. package/packages/cli/src/mix.ts +131 -0
  39. package/packages/cli/src/pick.ts +110 -0
  40. package/packages/cli/src/pool.ts +34 -0
  41. package/packages/cli/src/segments.ts +402 -0
  42. package/packages/cli/src/vary.ts +124 -0
  43. package/packages/core/src/index.ts +1 -1
  44. package/packages/core/src/project.ts +26 -0
  45. package/packages/director/package.json +23 -0
  46. package/packages/director/src/assemble.ts +364 -0
  47. package/packages/director/src/brief.ts +122 -0
  48. package/packages/director/src/catalog.ts +49 -0
  49. package/packages/director/src/content.ts +343 -0
  50. package/packages/director/src/fallback.ts +58 -0
  51. package/packages/director/src/index.ts +13 -0
  52. package/packages/director/src/pattern.ts +90 -0
  53. package/packages/director/src/patterns/fill/cells.ts +115 -0
  54. package/packages/director/src/patterns/formula/stack.ts +93 -0
  55. package/packages/director/src/patterns/util.ts +58 -0
  56. package/packages/director/src/scene.ts +62 -0
  57. package/packages/director/src/select.ts +163 -0
  58. package/packages/director/src/transitions.ts +115 -0
  59. package/packages/gen/PROVIDERS.md +39 -4
  60. package/packages/gen/src/ask.ts +132 -0
  61. package/packages/gen/src/audio.ts +91 -0
  62. package/packages/gen/src/blender.ts +54 -0
  63. package/packages/gen/src/capabilities.ts +151 -0
  64. package/packages/gen/src/generate.ts +4 -2
  65. package/packages/gen/src/image/codex.ts +117 -0
  66. package/packages/gen/src/index.ts +10 -2
  67. package/packages/gen/src/keys.ts +26 -0
  68. package/packages/gen/src/music/elevenlabs.ts +41 -0
  69. package/packages/gen/src/music/index.ts +120 -0
  70. package/packages/gen/src/music/library.ts +73 -0
  71. package/packages/gen/src/music/lyria.ts +52 -0
  72. package/packages/gen/src/music/types.ts +28 -0
  73. package/packages/gen/src/registry.ts +6 -3
  74. package/packages/gen/src/tts/dashscope.ts +64 -0
  75. package/packages/gen/src/tts/elevenlabs.ts +84 -0
  76. package/packages/gen/src/tts/gemini.ts +73 -0
  77. package/packages/gen/src/tts/index.ts +241 -0
  78. package/packages/gen/src/tts/local.ts +42 -0
  79. package/packages/gen/src/tts/types.ts +44 -0
  80. package/packages/gen/src/types.ts +4 -0
  81. package/packages/gen/src/video/h3.ts +5 -0
  82. package/packages/gen/src/video/http.ts +1 -1
  83. package/packages/jizura/src/index.ts +2 -2
  84. package/packages/jizura/src/install.ts +198 -155
  85. package/packages/jizura/src/layer.ts +75 -32
  86. package/packages/jizura/src/pin.ts +4 -1
  87. package/packages/jizura/src/vendor.ts +140 -0
  88. package/packages/jizura/src/vite.ts +34 -7
  89. package/packages/jizura/vendor/JIZURA_LICENSE.txt +21 -0
  90. package/packages/jizura/vendor/NOTICE +43 -0
  91. package/packages/jizura/vendor/engine.json +47 -0
  92. package/packages/jizura/vendor/fonts/BlackHanSans-Regular.woff2 +0 -0
  93. package/packages/jizura/vendor/fonts/DotGothic16-Regular.woff2 +0 -0
  94. package/packages/jizura/vendor/fonts/GowunBatang-Bold.woff2 +0 -0
  95. package/packages/jizura/vendor/fonts/IBMPlexMono-Medium.ttf +0 -0
  96. package/packages/jizura/vendor/fonts/IBMPlexMono-SemiBold.ttf +0 -0
  97. package/packages/jizura/vendor/fonts/NotoSansKR-VF.woff2 +0 -0
  98. package/packages/jizura/vendor/fonts/NotoSerifKR-VF.woff2 +0 -0
  99. package/packages/jizura/vendor/fonts/OFL-blackhansans.txt +93 -0
  100. package/packages/jizura/vendor/fonts/OFL-dotgothic16.txt +93 -0
  101. package/packages/jizura/vendor/fonts/OFL-gowunbatang.txt +94 -0
  102. package/packages/jizura/vendor/fonts/OFL-ibmplexmono.txt +93 -0
  103. package/packages/jizura/vendor/fonts/OFL-notosanskr.txt +93 -0
  104. package/packages/jizura/vendor/fonts/OFL-notoserifkr.txt +94 -0
  105. package/packages/jizura/vendor/fonts/fonts.json +52 -0
  106. package/packages/jizura/vendor/jizura_engine.js +35024 -0
  107. package/packages/motion/README.md +11 -0
  108. package/packages/motion/package.json +1 -0
  109. package/packages/motion/src/captions.ts +32 -24
  110. package/packages/motion/src/moves/brushWipe.ts +14 -1
  111. package/packages/motion/src/moves/dress.ts +191 -0
  112. package/packages/motion/src/moves/echoStack.ts +3 -3
  113. package/packages/motion/src/moves/fit.ts +36 -0
  114. package/packages/motion/src/moves/ghostStack.ts +14 -5
  115. package/packages/motion/src/moves/imageSwarm.ts +8 -4
  116. package/packages/motion/src/moves/index.ts +23 -4
  117. package/packages/motion/src/moves/karaokeLine.ts +17 -3
  118. package/packages/motion/src/moves/menu.ts +139 -0
  119. package/packages/motion/src/moves/neonSign.ts +2 -1
  120. package/packages/motion/src/moves/slamWords.ts +14 -7
  121. package/packages/motion/src/moves/sparkTrail.ts +16 -0
  122. package/packages/motion/src/moves/splitFlap.ts +4 -2
  123. package/packages/motion/src/moves/stepWords.ts +19 -8
  124. package/packages/motion/src/moves/tickerRows.ts +13 -9
  125. package/packages/motion/src/moves/tokenPicker.ts +4 -3
  126. package/packages/motion/src/moves/wordWall.ts +23 -21
  127. package/packages/motion/src/moves/worldRoll.ts +2 -1
  128. package/packages/motion/src/transition3d/index.ts +10 -3
  129. package/packages/motion/src/transition3d/rig.ts +107 -9
  130. package/packages/motion/src/transition3d/shatter.ts +5 -2
  131. package/packages/motion/src/transition3d/space.ts +173 -0
  132. package/packages/motion/src/transition3d/whip.ts +19 -6
  133. package/packages/motion/src/transition3d/world.ts +54 -0
  134. package/packages/motion/src/transitions2d/catalog.ts +1 -1
  135. package/packages/patterns/package.json +15 -0
  136. package/packages/patterns/src/bars/rank.ts +119 -0
  137. package/packages/patterns/src/before-after/shrink.ts +127 -0
  138. package/packages/patterns/src/before-after/strike.ts +125 -0
  139. package/packages/patterns/src/code/terminal.ts +133 -0
  140. package/packages/patterns/src/compare/bars.ts +142 -0
  141. package/packages/patterns/src/compare/duel.ts +103 -0
  142. package/packages/patterns/src/end/lockup.ts +85 -0
  143. package/packages/patterns/src/end/slam.ts +91 -0
  144. package/packages/patterns/src/flow/graph.ts +250 -0
  145. package/packages/patterns/src/hook-number/counter.ts +101 -0
  146. package/packages/patterns/src/hook-number/roll.ts +179 -0
  147. package/packages/patterns/src/hook-number/slam.ts +91 -0
  148. package/packages/patterns/src/index.ts +38 -0
  149. package/packages/patterns/src/kit.ts +450 -0
  150. package/packages/patterns/src/limit/gauge.ts +117 -0
  151. package/packages/patterns/src/list/cards.ts +131 -0
  152. package/packages/patterns/src/list/cycle.ts +22 -0
  153. package/packages/patterns/src/media/panels.ts +100 -0
  154. package/packages/patterns/src/objects.ts +234 -0
  155. package/packages/patterns/src/quote/karaoke.ts +126 -0
  156. package/packages/patterns/src/quote/slam.ts +22 -0
  157. package/packages/patterns/src/screen/focus.ts +85 -0
  158. package/packages/patterns/src/steps/path.ts +137 -0
  159. package/packages/patterns/src/steps/stack.ts +111 -0
  160. package/packages/patterns/src/term-reveal/chips.ts +92 -0
  161. package/packages/patterns/src/term-reveal/expand.ts +127 -0
  162. package/packages/patterns/src/timeline/axis.ts +144 -0
  163. package/packages/patterns/src/title/mask.ts +85 -0
  164. package/packages/patterns/src/title/slam.ts +23 -0
  165. package/packages/patterns/src/toggle-sim/switch.ts +92 -0
  166. package/packages/patterns/src/trend/columns.ts +108 -0
  167. package/packages/patterns/src/trend/draw.ts +140 -0
  168. package/packages/patterns/src/types.ts +67 -0
  169. package/packages/patterns/src/words/moves.ts +42 -0
  170. package/packages/patterns/src/words/slam.ts +4 -0
  171. package/packages/plan/src/asks.ts +265 -0
  172. package/packages/plan/src/brief.ts +136 -7
  173. package/packages/plan/src/captions.ts +5 -2
  174. package/packages/plan/src/index.ts +7 -3
  175. package/packages/plan/src/llm.ts +64 -2
  176. package/packages/plan/src/look.ts +3 -1
  177. package/packages/plan/src/plan.ts +70 -14
  178. package/packages/plan/src/series.ts +76 -0
  179. package/packages/plan/src/themes.ts +65 -9
  180. package/packages/plan/src/types.ts +56 -2
  181. package/packages/themes/kit/THEME-MAKE.md +1 -0
  182. package/packages/themes/kit/fonts.json +743 -0
  183. package/packages/themes/package.json +10 -2
  184. package/packages/themes/src/color.ts +152 -0
  185. package/packages/themes/src/fx.ts +4 -2
  186. package/packages/themes/src/index.ts +74 -1
  187. package/packages/themes/src/look.ts +223 -0
  188. package/packages/themes/src/name.ts +9 -0
  189. package/packages/themes/src/palette.ts +194 -0
  190. package/packages/themes/src/slotkit.ts +92 -0
  191. package/packages/themes/src/slots.ts +61 -0
  192. package/packages/themes/src/stage3d.ts +20 -0
  193. package/packages/themes/src/types.ts +84 -0
  194. package/packages/themes/src/vary.ts +290 -0
  195. package/series/og-shorts.json +14 -0
  196. package/skills/kasaframe/SKILL.md +4 -3
  197. package/templates/_shared/project/lib/stage.ts +70 -50
  198. package/templates/_shared/scenes/default.ts +10 -7
  199. package/templates/_shared/scenes/drop.ts +11 -8
  200. package/templates/_shared/scenes/end.ts +9 -6
  201. package/templates/_shared/scenes/hook.ts +8 -6
  202. package/templates/_shared/scenes/step.ts +13 -4
  203. package/templates/ad/template.json +20 -1
  204. package/templates/demo/template.json +11 -0
  205. package/templates/explainer/template.json +54 -3
  206. package/templates/launch/template.json +34 -1
  207. package/templates/mv/scenes/default.ts +11 -8
  208. package/templates/mv/template.json +4 -2
  209. package/templates/promo/template.json +42 -1
  210. package/templates/shorts/scenes/hook.ts +8 -5
  211. package/templates/shorts/template.json +72 -3
  212. package/templates/square/template.json +21 -1
  213. package/themes/blueprint/THEME.md +64 -0
  214. package/themes/blueprint/effects.ts +570 -0
  215. package/themes/blueprint/sample/assets/og/logo.svg +12 -0
  216. package/themes/blueprint/sample/beats.json +1005 -0
  217. package/themes/blueprint/sample/index.html +11 -0
  218. package/themes/blueprint/sample/kf.json +59 -0
  219. package/themes/blueprint/sample/lib/facts.ts +29 -0
  220. package/themes/blueprint/sample/lib/sheet.ts +55 -0
  221. package/themes/blueprint/sample/main.ts +9 -0
  222. package/themes/blueprint/sample/scenes/end.ts +91 -0
  223. package/themes/blueprint/sample/scenes/gather.ts +75 -0
  224. package/themes/blueprint/sample/scenes/models.ts +117 -0
  225. package/themes/blueprint/sample/scenes/price.ts +94 -0
  226. package/themes/blueprint/sample/style.json +114 -0
  227. package/themes/blueprint/slots.ts +88 -0
  228. package/themes/blueprint/still.png +0 -0
  229. package/themes/blueprint/style.json +114 -0
  230. package/themes/blueprint/theme.json +137 -0
  231. package/themes/blueprint/variants/deep-rose-2.json +90 -0
  232. package/themes/blueprint/variants/deep-rose-suit.json +117 -0
  233. package/themes/blueprint/variants/deep-rose.json +117 -0
  234. package/themes/blueprint/variants/navy-coral-2.json +118 -0
  235. package/themes/blueprint/variants/navy-coral-suit.json +118 -0
  236. package/themes/blueprint/variants/navy-coral.json +128 -0
  237. package/themes/blueprint/variants/navy-orange-2.json +118 -0
  238. package/themes/blueprint/variants/navy-orange-3.json +91 -0
  239. package/themes/blueprint/variants/navy-orange-4.json +128 -0
  240. package/themes/blueprint/variants/navy-orange-mono.json +128 -0
  241. package/themes/blueprint/variants/navy-orange-plex.json +128 -0
  242. package/themes/blueprint/variants/navy-orange-suit.json +118 -0
  243. package/themes/blueprint/variants/navy-orange.json +118 -0
  244. package/themes/blueprint/variants/navy-rose-plex.json +127 -0
  245. package/themes/blueprint/variants/navy-rose.json +127 -0
  246. package/themes/cartography/THEME.md +61 -0
  247. package/themes/cartography/effects.ts +845 -0
  248. package/themes/cartography/sample/assets/og/logo.svg +12 -0
  249. package/themes/cartography/sample/beats.json +1005 -0
  250. package/themes/cartography/sample/index.html +11 -0
  251. package/themes/cartography/sample/kf.json +59 -0
  252. package/themes/cartography/sample/lib/facts.ts +29 -0
  253. package/themes/cartography/sample/lib/map.ts +39 -0
  254. package/themes/cartography/sample/main.ts +9 -0
  255. package/themes/cartography/sample/scenes/end.ts +56 -0
  256. package/themes/cartography/sample/scenes/gather.ts +46 -0
  257. package/themes/cartography/sample/scenes/models.ts +43 -0
  258. package/themes/cartography/sample/scenes/price.ts +73 -0
  259. package/themes/cartography/sample/style.json +103 -0
  260. package/themes/cartography/slots.ts +87 -0
  261. package/themes/cartography/still.png +0 -0
  262. package/themes/cartography/style.json +103 -0
  263. package/themes/cartography/theme.json +160 -0
  264. package/themes/cartography/variants/blush-amber.json +128 -0
  265. package/themes/cartography/variants/blush-indigo.json +128 -0
  266. package/themes/cartography/variants/blush-pink.json +136 -0
  267. package/themes/cartography/variants/chalk-plum.json +137 -0
  268. package/themes/cartography/variants/chalk-sky.json +100 -0
  269. package/themes/cartography/variants/cocoa-amber.json +128 -0
  270. package/themes/cartography/variants/deep-plum.json +125 -0
  271. package/themes/cartography/variants/dusk-coral.json +128 -0
  272. package/themes/cartography/variants/forest-lime.json +131 -0
  273. package/themes/cartography/variants/frost-teal.json +128 -0
  274. package/themes/cartography/variants/navy-green.json +131 -0
  275. package/themes/cartography/variants/navy-indigo.json +138 -0
  276. package/themes/cartography/variants/navy-sky.json +100 -0
  277. package/themes/cartography/variants/sage-green.json +127 -0
  278. package/themes/cartography/variants/wine-teal.json +128 -0
  279. package/themes/circuit-board/THEME.md +61 -0
  280. package/themes/circuit-board/effects.ts +576 -0
  281. package/themes/circuit-board/pcb.ts +103 -0
  282. package/themes/circuit-board/sample/assets/og/logo.svg +12 -0
  283. package/themes/circuit-board/sample/beats.json +1005 -0
  284. package/themes/circuit-board/sample/index.html +11 -0
  285. package/themes/circuit-board/sample/kf.json +59 -0
  286. package/themes/circuit-board/sample/lib/facts.ts +29 -0
  287. package/themes/circuit-board/sample/lib/kit.ts +45 -0
  288. package/themes/circuit-board/sample/main.ts +9 -0
  289. package/themes/circuit-board/sample/scenes/end.ts +102 -0
  290. package/themes/circuit-board/sample/scenes/gather.ts +76 -0
  291. package/themes/circuit-board/sample/scenes/models.ts +101 -0
  292. package/themes/circuit-board/sample/scenes/price.ts +109 -0
  293. package/themes/circuit-board/sample/style.json +104 -0
  294. package/themes/circuit-board/slots.ts +108 -0
  295. package/themes/circuit-board/still.png +0 -0
  296. package/themes/circuit-board/style.json +104 -0
  297. package/themes/circuit-board/theme.json +149 -0
  298. package/themes/circuit-board/variants/deep-gold-plex.json +133 -0
  299. package/themes/circuit-board/variants/deep-gold.json +123 -0
  300. package/themes/circuit-board/variants/dusk-gold-grain.json +138 -0
  301. package/themes/circuit-board/variants/dusk-gold-pretendard.json +118 -0
  302. package/themes/circuit-board/variants/dusk-gold.json +97 -0
  303. package/themes/circuit-board/variants/forest-gold-2.json +96 -0
  304. package/themes/circuit-board/variants/forest-gold-grain.json +129 -0
  305. package/themes/circuit-board/variants/forest-gold-mono.json +124 -0
  306. package/themes/circuit-board/variants/forest-gold.json +128 -0
  307. package/themes/circuit-board/variants/navy-gold-grain.json +124 -0
  308. package/themes/circuit-board/variants/navy-gold.json +101 -0
  309. package/themes/circuit-board/variants/wine-gold-grain.json +128 -0
  310. package/themes/circuit-board/variants/wine-gold-plex.json +133 -0
  311. package/themes/circuit-board/variants/wine-gold-pretendard.json +118 -0
  312. package/themes/circuit-board/variants/wine-gold.json +128 -0
  313. package/themes/clay-toy/THEME.md +73 -0
  314. package/themes/clay-toy/effects.ts +643 -0
  315. package/themes/clay-toy/glyphs.ts +32 -0
  316. package/themes/clay-toy/sample/assets/og/logo.svg +12 -0
  317. package/themes/clay-toy/sample/beats.json +1005 -0
  318. package/themes/clay-toy/sample/index.html +11 -0
  319. package/themes/clay-toy/sample/kf.json +59 -0
  320. package/themes/clay-toy/sample/lib/clay.ts +20 -0
  321. package/themes/clay-toy/sample/lib/facts.ts +29 -0
  322. package/themes/clay-toy/sample/main.ts +9 -0
  323. package/themes/clay-toy/sample/scenes/end.ts +81 -0
  324. package/themes/clay-toy/sample/scenes/gather.ts +53 -0
  325. package/themes/clay-toy/sample/scenes/models.ts +77 -0
  326. package/themes/clay-toy/sample/scenes/price.ts +91 -0
  327. package/themes/clay-toy/sample/style.json +101 -0
  328. package/themes/clay-toy/slots.ts +132 -0
  329. package/themes/clay-toy/still.png +0 -0
  330. package/themes/clay-toy/style.json +101 -0
  331. package/themes/clay-toy/theme.json +146 -0
  332. package/themes/clay-toy/variants/blush-coral-grain.json +126 -0
  333. package/themes/clay-toy/variants/blush-coral.json +123 -0
  334. package/themes/clay-toy/variants/chalk-indigo.json +97 -0
  335. package/themes/clay-toy/variants/chalk-jade.json +125 -0
  336. package/themes/clay-toy/variants/chalk-teal.json +120 -0
  337. package/themes/clay-toy/variants/frost-orange.json +125 -0
  338. package/themes/clay-toy/variants/frost-sky-grain.json +126 -0
  339. package/themes/clay-toy/variants/frost-sky.json +121 -0
  340. package/themes/clay-toy/variants/frost-teal.json +120 -0
  341. package/themes/clay-toy/variants/lilac-green.json +120 -0
  342. package/themes/clay-toy/variants/lilac-plum-round.json +120 -0
  343. package/themes/clay-toy/variants/lilac-plum.json +124 -0
  344. package/themes/clay-toy/variants/sage-indigo.json +125 -0
  345. package/themes/clay-toy/variants/sage-magenta.json +119 -0
  346. package/themes/clay-toy/variants/sand-amber.json +125 -0
  347. package/themes/conveyor-factory/THEME.md +71 -0
  348. package/themes/conveyor-factory/effects.ts +744 -0
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  984. package/themes/receipt/sample/scenes/gather.ts +57 -0
  985. package/themes/receipt/sample/scenes/models.ts +48 -0
  986. package/themes/receipt/sample/scenes/price.ts +64 -0
  987. package/themes/receipt/sample/style.json +104 -0
  988. package/themes/receipt/slots.ts +89 -0
  989. package/themes/receipt/still.png +0 -0
  990. package/themes/receipt/style.json +104 -0
  991. package/themes/receipt/theme.json +133 -0
  992. package/themes/receipt/variants/blush-coral.json +89 -0
  993. package/themes/receipt/variants/sand-coral-2.json +89 -0
  994. package/themes/receipt/variants/sand-coral-3.json +89 -0
  995. package/themes/receipt/variants/sand-coral-4.json +90 -0
  996. package/themes/receipt/variants/sand-coral-5.json +89 -0
  997. package/themes/receipt/variants/sand-coral-6.json +88 -0
  998. package/themes/receipt/variants/sand-coral-7.json +88 -0
  999. package/themes/receipt/variants/sand-coral-8.json +89 -0
  1000. package/themes/receipt/variants/sand-coral-9.json +89 -0
  1001. package/themes/receipt/variants/sand-coral.json +88 -0
  1002. package/themes/receipt/variants/sand-orange-2.json +89 -0
  1003. package/themes/receipt/variants/sand-orange-3.json +90 -0
  1004. package/themes/receipt/variants/sand-orange-4.json +89 -0
  1005. package/themes/receipt/variants/sand-orange-5.json +89 -0
  1006. package/themes/receipt/variants/sand-orange.json +89 -0
  1007. package/themes/riso-zine/slots.ts +81 -0
  1008. package/themes/riso-zine/theme.json +66 -0
  1009. package/themes/riso-zine/variants/blush-coral.json +120 -0
  1010. package/themes/riso-zine/variants/blush-gold.json +120 -0
  1011. package/themes/riso-zine/variants/blush-pink.json +115 -0
  1012. package/themes/riso-zine/variants/chalk-cyan.json +120 -0
  1013. package/themes/riso-zine/variants/chalk-lime.json +119 -0
  1014. package/themes/riso-zine/variants/cream-amber.json +89 -0
  1015. package/themes/riso-zine/variants/frost-blue.json +119 -0
  1016. package/themes/riso-zine/variants/frost-coral.json +118 -0
  1017. package/themes/riso-zine/variants/frost-cyan.json +120 -0
  1018. package/themes/riso-zine/variants/frost-green.json +120 -0
  1019. package/themes/riso-zine/variants/lilac-plum.json +118 -0
  1020. package/themes/riso-zine/variants/lilac-violet.json +123 -0
  1021. package/themes/riso-zine/variants/sage-green.json +119 -0
  1022. package/themes/riso-zine/variants/sand-jade.json +120 -0
  1023. package/themes/riso-zine/variants/sand-plum.json +113 -0
  1024. package/themes/server-hall/THEME.md +58 -0
  1025. package/themes/server-hall/effects.ts +455 -0
  1026. package/themes/server-hall/kit.ts +138 -0
  1027. package/themes/server-hall/sample/assets/og/logo.svg +12 -0
  1028. package/themes/server-hall/sample/beats.json +1005 -0
  1029. package/themes/server-hall/sample/index.html +11 -0
  1030. package/themes/server-hall/sample/kf.json +59 -0
  1031. package/themes/server-hall/sample/lib/facts.ts +29 -0
  1032. package/themes/server-hall/sample/lib/hall.ts +81 -0
  1033. package/themes/server-hall/sample/main.ts +9 -0
  1034. package/themes/server-hall/sample/scenes/end.ts +57 -0
  1035. package/themes/server-hall/sample/scenes/gather.ts +38 -0
  1036. package/themes/server-hall/sample/scenes/models.ts +49 -0
  1037. package/themes/server-hall/sample/scenes/price.ts +65 -0
  1038. package/themes/server-hall/sample/style.json +107 -0
  1039. package/themes/server-hall/slots.ts +106 -0
  1040. package/themes/server-hall/still.png +0 -0
  1041. package/themes/server-hall/style.json +107 -0
  1042. package/themes/server-hall/theme.json +143 -0
  1043. package/themes/server-hall/variants/navy-indigo.json +140 -0
  1044. package/themes/server-hall/variants/night-indigo.json +120 -0
  1045. package/themes/server-hall/variants/wine-plum.json +130 -0
  1046. package/themes/server-hall/variants/wine-violet.json +103 -0
  1047. package/themes/subway-map/THEME.md +64 -0
  1048. package/themes/subway-map/effects.ts +662 -0
  1049. package/themes/subway-map/sample/assets/og/logo.svg +12 -0
  1050. package/themes/subway-map/sample/beats.json +1005 -0
  1051. package/themes/subway-map/sample/index.html +11 -0
  1052. package/themes/subway-map/sample/kf.json +59 -0
  1053. package/themes/subway-map/sample/lib/facts.ts +29 -0
  1054. package/themes/subway-map/sample/lib/map.ts +58 -0
  1055. package/themes/subway-map/sample/main.ts +9 -0
  1056. package/themes/subway-map/sample/scenes/end.ts +94 -0
  1057. package/themes/subway-map/sample/scenes/gather.ts +64 -0
  1058. package/themes/subway-map/sample/scenes/models.ts +117 -0
  1059. package/themes/subway-map/sample/scenes/price.ts +119 -0
  1060. package/themes/subway-map/sample/style.json +108 -0
  1061. package/themes/subway-map/slots.ts +66 -0
  1062. package/themes/subway-map/still.png +0 -0
  1063. package/themes/subway-map/style.json +108 -0
  1064. package/themes/subway-map/theme.json +161 -0
  1065. package/themes/subway-map/variants/blush-jade.json +131 -0
  1066. package/themes/subway-map/variants/chalk-jade.json +141 -0
  1067. package/themes/subway-map/variants/deep-green.json +131 -0
  1068. package/themes/subway-map/variants/deep-teal.json +132 -0
  1069. package/themes/subway-map/variants/dusk-teal-bold.json +132 -0
  1070. package/themes/subway-map/variants/dusk-teal.json +105 -0
  1071. package/themes/subway-map/variants/forest-green.json +141 -0
  1072. package/themes/subway-map/variants/forest-jade.json +131 -0
  1073. package/themes/subway-map/variants/frost-jade.json +131 -0
  1074. package/themes/subway-map/variants/frost-teal.json +137 -0
  1075. package/themes/subway-map/variants/sage-teal.json +132 -0
  1076. package/themes/subway-map/variants/slate-green.json +136 -0
  1077. package/themes/subway-map/variants/slate-jade.json +131 -0
  1078. package/themes/subway-map/variants/snow-jade.json +136 -0
  1079. package/themes/subway-map/variants/wine-green.json +104 -0
  1080. package/themes/swiss-poster/THEME.md +59 -0
  1081. package/themes/swiss-poster/effects.ts +339 -0
  1082. package/themes/swiss-poster/grid.ts +35 -0
  1083. package/themes/swiss-poster/sample/assets/og/logo.svg +12 -0
  1084. package/themes/swiss-poster/sample/beats.json +1005 -0
  1085. package/themes/swiss-poster/sample/index.html +11 -0
  1086. package/themes/swiss-poster/sample/kf.json +59 -0
  1087. package/themes/swiss-poster/sample/lib/facts.ts +29 -0
  1088. package/themes/swiss-poster/sample/lib/poster.ts +36 -0
  1089. package/themes/swiss-poster/sample/main.ts +9 -0
  1090. package/themes/swiss-poster/sample/scenes/end.ts +70 -0
  1091. package/themes/swiss-poster/sample/scenes/gather.ts +68 -0
  1092. package/themes/swiss-poster/sample/scenes/models.ts +63 -0
  1093. package/themes/swiss-poster/sample/scenes/price.ts +74 -0
  1094. package/themes/swiss-poster/sample/style.json +100 -0
  1095. package/themes/swiss-poster/slots.ts +69 -0
  1096. package/themes/swiss-poster/still.png +0 -0
  1097. package/themes/swiss-poster/style.json +100 -0
  1098. package/themes/swiss-poster/theme.json +131 -0
  1099. package/themes/swiss-poster/variants/blush-green.json +116 -0
  1100. package/themes/swiss-poster/variants/chalk-plum.json +121 -0
  1101. package/themes/swiss-poster/variants/chalk-sky.json +90 -0
  1102. package/themes/swiss-poster/variants/cocoa-cyan.json +117 -0
  1103. package/themes/swiss-poster/variants/dusk-coral.json +89 -0
  1104. package/themes/swiss-poster/variants/dusk-magenta.json +117 -0
  1105. package/themes/swiss-poster/variants/forest-amber.json +127 -0
  1106. package/themes/swiss-poster/variants/forest-blue.json +118 -0
  1107. package/themes/swiss-poster/variants/forest-jade.json +89 -0
  1108. package/themes/swiss-poster/variants/frost-gold.json +128 -0
  1109. package/themes/swiss-poster/variants/frost-indigo.json +117 -0
  1110. package/themes/swiss-poster/variants/sand-magenta.json +126 -0
  1111. package/themes/swiss-poster/variants/slate-orange.json +122 -0
  1112. package/themes/swiss-poster/variants/slate-pink.json +126 -0
  1113. package/themes/swiss-poster/variants/slate-violet.json +89 -0
  1114. package/themes/water-works/THEME.md +61 -0
  1115. package/themes/water-works/effects.ts +609 -0
  1116. package/themes/water-works/sample/assets/og/logo.svg +12 -0
  1117. package/themes/water-works/sample/beats.json +1005 -0
  1118. package/themes/water-works/sample/index.html +11 -0
  1119. package/themes/water-works/sample/kf.json +59 -0
  1120. package/themes/water-works/sample/lib/facts.ts +29 -0
  1121. package/themes/water-works/sample/lib/hall.ts +22 -0
  1122. package/themes/water-works/sample/main.ts +9 -0
  1123. package/themes/water-works/sample/scenes/end.ts +55 -0
  1124. package/themes/water-works/sample/scenes/gather.ts +42 -0
  1125. package/themes/water-works/sample/scenes/models.ts +51 -0
  1126. package/themes/water-works/sample/scenes/price.ts +66 -0
  1127. package/themes/water-works/sample/style.json +105 -0
  1128. package/themes/water-works/slots.ts +140 -0
  1129. package/themes/water-works/still.png +0 -0
  1130. package/themes/water-works/style.json +105 -0
  1131. package/themes/water-works/theme.json +138 -0
  1132. package/themes/water-works/variants/blush-rose.json +123 -0
  1133. package/themes/water-works/variants/chalk-blue.json +124 -0
  1134. package/themes/water-works/variants/chalk-cyan-2.json +96 -0
  1135. package/themes/water-works/variants/chalk-cyan.json +123 -0
  1136. package/themes/water-works/variants/chalk-gold-mono.json +122 -0
  1137. package/themes/water-works/variants/chalk-gold.json +123 -0
  1138. package/themes/water-works/variants/chalk-green.json +123 -0
  1139. package/themes/water-works/variants/frost-indigo.json +123 -0
  1140. package/themes/water-works/variants/frost-rose.json +132 -0
  1141. package/themes/water-works/variants/lilac-violet-mono.json +124 -0
  1142. package/themes/water-works/variants/lilac-violet.json +133 -0
  1143. package/themes/water-works/variants/sage-amber.json +133 -0
  1144. package/themes/water-works/variants/sage-green.json +133 -0
  1145. package/themes/water-works/variants/sand-amber.json +123 -0
  1146. package/themes/water-works/variants/sand-plum.json +121 -0
  1147. package/themes/whiteboard/THEME.md +78 -0
  1148. package/themes/whiteboard/effects.ts +561 -0
  1149. package/themes/whiteboard/sample/assets/og/logo.svg +12 -0
  1150. package/themes/whiteboard/sample/beats.json +1005 -0
  1151. package/themes/whiteboard/sample/index.html +11 -0
  1152. package/themes/whiteboard/sample/kf.json +59 -0
  1153. package/themes/whiteboard/sample/lib/board.ts +93 -0
  1154. package/themes/whiteboard/sample/lib/facts.ts +29 -0
  1155. package/themes/whiteboard/sample/main.ts +9 -0
  1156. package/themes/whiteboard/sample/scenes/end.ts +59 -0
  1157. package/themes/whiteboard/sample/scenes/gather.ts +50 -0
  1158. package/themes/whiteboard/sample/scenes/models.ts +56 -0
  1159. package/themes/whiteboard/sample/scenes/price.ts +79 -0
  1160. package/themes/whiteboard/sample/style.json +106 -0
  1161. package/themes/whiteboard/slots.ts +152 -0
  1162. package/themes/whiteboard/still.png +0 -0
  1163. package/themes/whiteboard/style.json +106 -0
  1164. package/themes/whiteboard/theme.json +143 -0
  1165. package/themes/whiteboard/variants/chalk-coral-do.json +126 -0
  1166. package/themes/whiteboard/variants/chalk-coral.json +132 -0
  1167. package/themes/whiteboard/variants/cream-lime.json +131 -0
  1168. package/themes/whiteboard/variants/cream-plum.json +103 -0
  1169. package/themes/whiteboard/variants/frost-teal-do.json +127 -0
  1170. package/themes/whiteboard/variants/frost-teal.json +127 -0
  1171. package/themes/whiteboard/variants/lilac-indigo.json +132 -0
  1172. package/themes/whiteboard/variants/lilac-jade.json +103 -0
  1173. package/themes/whiteboard/variants/sage-green.json +130 -0
  1174. package/themes/whiteboard/variants/sage-plum.json +126 -0
  1175. package/themes/whiteboard/variants/snow-amber.json +99 -0
  1176. package/themes/whiteboard/variants/snow-cyan.json +132 -0
  1177. package/themes/whiteboard/variants/snow-green.json +126 -0
  1178. package/themes/whiteboard/variants/snow-magenta.json +126 -0
  1179. package/themes/whiteboard/variants/snow-plum.json +130 -0
@@ -0,0 +1,576 @@
1
+ import { clamp, ease, rand, type SceneCtx } from "@kasaframe/core";
2
+ import { dropBurst, type DropBurstState } from "@kasaframe/motion";
3
+ import { fingerPins, measure, pointAt, route45, slice, stroke, travelled, travelTime, type PtIn, type Side } from "./pcb.ts";
4
+
5
+ // 기판은 서 있고 전류만 달린다 — 바탕은 한 번 그리고 끝, 움직임은 트레이스 위 펄스·부품 장착·실크 찍기·표시기에서만 나온다
6
+
7
+ const ink = (ctx: SceneCtx, key: string): string => ctx.style.colors[key] ?? key;
8
+
9
+ // 변주가 style.json 색을 갈아 끼우므로 재료색(구멍·연기 유리·LED 몸체)도 테마 색에서 섞어 낸다
10
+ const rgb = (c: string): number[] | null => {
11
+ const m = /^#([0-9a-f]{6})$/i.exec(c.trim());
12
+ if (!m) return null;
13
+ const n = parseInt(m[1], 16);
14
+ return [n >> 16, (n >> 8) & 255, n & 255];
15
+ };
16
+ const mix = (a: string, b: string, k: number): string => {
17
+ const x = rgb(a);
18
+ const y = rgb(b);
19
+ if (!x || !y) return k < 0.5 ? a : b;
20
+ return `rgb(${x.map((v, i) => Math.round(v + (y[i] - v) * k)).join(",")})`;
21
+ };
22
+ const fade = (a: string, alpha: number): string => {
23
+ const x = rgb(a);
24
+ return x ? `rgba(${x.join(",")},${alpha})` : a;
25
+ };
26
+
27
+ type Area = [x: number, y: number, w: number, h: number];
28
+
29
+ // 컷마다 기판 자리를 여럿 겹쳐 두니 화면 전체 캔버스를 다 잡지 않고 그리는 자리만큼만 — 좌표는 화면 기준 그대로
30
+ function canvas(el: HTMLElement, area: Area, css = ""): { g: CanvasRenderingContext2D; clear(): void } {
31
+ const x = Math.floor(area[0]);
32
+ const y = Math.floor(area[1]);
33
+ const w = Math.max(1, Math.ceil(area[2]));
34
+ const h = Math.max(1, Math.ceil(area[3]));
35
+ const c = el.ownerDocument.createElement("canvas");
36
+ c.width = w;
37
+ c.height = h;
38
+ c.style.cssText = `position:absolute;left:${x}px;top:${y}px;width:${w}px;height:${h}px;pointer-events:none;${css}`;
39
+ el.append(c);
40
+ const g = c.getContext("2d")!;
41
+ g.translate(-x, -y);
42
+ return { g, clear: () => g.clearRect(x, y, w, h) };
43
+ }
44
+
45
+ const bbox = (pts: readonly PtIn[], pad: number): Area => {
46
+ const xs = pts.map((p) => p[0]);
47
+ const ys = pts.map((p) => p[1]);
48
+ const x = Math.min(...xs) - pad;
49
+ const y = Math.min(...ys) - pad;
50
+ return [x, y, Math.max(...xs) + pad - x, Math.max(...ys) + pad - y];
51
+ };
52
+
53
+ function div(parent: HTMLElement, css: string, text?: string): HTMLDivElement {
54
+ const d = parent.ownerDocument.createElement("div");
55
+ d.style.cssText = `position:absolute;pointer-events:none;${css}`;
56
+ if (text !== undefined) d.textContent = text;
57
+ parent.append(d);
58
+ return d;
59
+ }
60
+
61
+ const dot = (g: CanvasRenderingContext2D, x: number, y: number, r: number): void => {
62
+ g.beginPath();
63
+ g.arc(x, y, Math.max(0.1, r), 0, Math.PI * 2);
64
+ g.fill();
65
+ };
66
+
67
+ /** 모노 글 폭(em) 어림 — 한글은 Pretendard 로 떨어져 한 자가 거의 1em */
68
+ const monoEm = (s: string): number => Array.from(s).reduce((a, ch) => a + (/[ᄀ-ᇿ㄰-㆏가-힯]/.test(ch) ? 0.98 : 0.52), 0);
69
+
70
+ /** 펄스가 닿은 뒤 그 자리가 달아오른 정도 0..1 — 닿는 순간 1, len 초 동안 식는다 */
71
+ const heat = (t: number, hits: readonly number[] | undefined, len = 0.32): number => {
72
+ let k = 0;
73
+ for (const h of hits ?? []) if (t >= h && t < h + len) k = Math.max(k, 1 - (t - h) / len);
74
+ return k;
75
+ };
76
+
77
+ /**
78
+ * 기판 바탕 — 솔더 마스크 면, 마스크 아래 동박 면, 덮인 비아, 모서리 장착 구멍, 기준점. 한 번 그리고 선다.
79
+ * 광택 마스크라 위쪽에 아주 옅은 빛 번짐 하나(정지)
80
+ */
81
+ export function boardMask(el: HTMLElement, o: { ctx: SceneCtx; seed?: string | number; vias?: number; pours?: Area[]; holes?: boolean; fiducials?: boolean }): (t: number) => void {
82
+ const { ctx } = o;
83
+ const W = ctx.meta.width;
84
+ const H = ctx.meta.height;
85
+ const { g } = canvas(el, [0, 0, W, H]);
86
+ const seed = o.seed ?? "board";
87
+ let drawn = false;
88
+ return () => {
89
+ if (drawn) return;
90
+ drawn = true;
91
+ g.fillStyle = ink(ctx, "mask");
92
+ g.fillRect(0, 0, W, H);
93
+ g.fillStyle = ink(ctx, "pour");
94
+ for (const [x, y, w, h] of o.pours ?? []) {
95
+ g.beginPath();
96
+ g.roundRect(x, y, w, h, 8);
97
+ g.fill();
98
+ }
99
+ const light = g.createRadialGradient(W * 0.3, H * 0.12, 0, W * 0.3, H * 0.12, Math.max(W, H) * 0.75);
100
+ light.addColorStop(0, "rgba(255,255,255,0.055)");
101
+ light.addColorStop(1, "rgba(255,255,255,0)");
102
+ g.fillStyle = light;
103
+ g.fillRect(0, 0, W, H);
104
+ // 덮인 비아 — 마스크 밑 동박 고리가 한 단 밝게 비친다
105
+ const n = o.vias ?? 28;
106
+ g.strokeStyle = ink(ctx, "trace");
107
+ g.lineWidth = 2.5;
108
+ for (let i = 0; i < n; i++) {
109
+ const x = 60 + rand(seed, i * 3) * (W - 120);
110
+ const y = 50 + rand(seed, i * 3 + 1) * (H - 100);
111
+ const r = 4.5 + rand(seed, i * 3 + 2) * 2.5;
112
+ g.beginPath();
113
+ g.arc(x, y, r, 0, Math.PI * 2);
114
+ g.stroke();
115
+ }
116
+ if (o.holes !== false) {
117
+ const m = Math.min(W, H) * 0.035;
118
+ for (const [x, y] of [[m, m], [W - m, m], [m, H - m], [W - m, H - m]] as const) {
119
+ g.fillStyle = ink(ctx, "gold");
120
+ dot(g, x, y, m * 0.62);
121
+ g.fillStyle = mix(ink(ctx, "mask"), "#000000", 0.6);
122
+ dot(g, x, y, m * 0.36);
123
+ }
124
+ }
125
+ if (o.fiducials !== false) {
126
+ const m = Math.min(W, H) * 0.035;
127
+ for (const [x, y] of [[m * 2.6, m], [W - m, m * 2.6]] as const) {
128
+ g.fillStyle = mix(ink(ctx, "mask"), "#000000", 0.3);
129
+ dot(g, x, y, 13);
130
+ g.fillStyle = ink(ctx, "gold");
131
+ dot(g, x, y, 6);
132
+ }
133
+ }
134
+ };
135
+ }
136
+
137
+ /**
138
+ * 트레이스를 깐다 — 점들을 직각·45° 로 이어(route45) at 부터 dur 동안 그어 나가고, 끝 패드가 금으로 선다.
139
+ * tone: trace(마스크 밑 동박) · gold(드러난 동박) · copper. width 를 t 의 함수로 주면 굵기가 바뀐다 — 흐르는 전류(비용)가 줄면 가늘어진다
140
+ */
141
+ export function routeTrace(
142
+ el: HTMLElement,
143
+ o: { ctx: SceneCtx; points: readonly PtIn[]; at?: number; dur?: number; width?: number | ((t: number) => number); tone?: string; bend?: number; route?: boolean; pads?: "both" | "start" | "end" | "none" },
144
+ ): (t: number) => void {
145
+ const { ctx } = o;
146
+ const pts = o.route === false ? o.points.map((p): [number, number] => [p[0], p[1]]) : route45(o.points, o.bend);
147
+ const path = measure(pts);
148
+ const widthAt = typeof o.width === "function" ? o.width : () => (o.width as number | undefined) ?? 6;
149
+ const wMax = Math.max(widthAt(0), widthAt(Number.POSITIVE_INFINITY), 6);
150
+ const { g, clear } = canvas(el, bbox(pts, wMax * 3 + 6));
151
+ const color = ink(ctx, o.tone ?? "trace");
152
+ const gold = ink(ctx, "gold");
153
+ const at = o.at ?? 0;
154
+ const dur = o.dur ?? 0.3;
155
+ const pads = o.pads ?? "both";
156
+ return (t) => {
157
+ clear();
158
+ if (t < at) return;
159
+ const p = ease.outCubic(clamp((t - at) / dur));
160
+ const d = path.len * p;
161
+ const w = widthAt(t);
162
+ g.lineCap = "round";
163
+ g.lineJoin = "round";
164
+ g.lineWidth = w;
165
+ g.strokeStyle = color;
166
+ stroke(g, slice(path, 0, d));
167
+ g.fillStyle = gold;
168
+ if (pads === "both" || pads === "start") dot(g, pts[0][0], pts[0][1], w * 1.5);
169
+ if (p >= 1 && (pads === "both" || pads === "end")) dot(g, pts[pts.length - 1][0], pts[pts.length - 1][1], w * 1.5);
170
+ if (p < 1) {
171
+ const [hx, hy] = pointAt(path, d);
172
+ g.fillRect(hx - w, hy - w, w * 2, w * 2);
173
+ }
174
+ };
175
+ }
176
+
177
+ /**
178
+ * 요청 = 전류 펄스. times 마다 펄스 하나가 트레이스를 따라 달리고(지나간 꼬리가 금빛으로 식는다), 끝 패드에 닿으면 한 번 달아오른다.
179
+ * holds 자리(길이 비율)에서는 그 초만큼 머문다 — 저항이 곧 지연이다
180
+ */
181
+ export function currentPulse(
182
+ el: HTMLElement,
183
+ o: { ctx: SceneCtx; points: readonly PtIn[]; times: readonly number[]; speed?: number; tail?: number; width?: number | ((t: number) => number); holds?: readonly { at: number; sec: number }[]; bend?: number; route?: boolean },
184
+ ): (t: number) => void {
185
+ const { ctx } = o;
186
+ const pts = o.route === false ? o.points.map((p): [number, number] => [p[0], p[1]]) : route45(o.points, o.bend);
187
+ const path = measure(pts);
188
+ const widthAt = typeof o.width === "function" ? o.width : () => (o.width as number | undefined) ?? 6;
189
+ const wMax = Math.max(widthAt(0), widthAt(Number.POSITIVE_INFINITY), 6);
190
+ const speed = o.speed ?? 1600;
191
+ const tail = o.tail ?? 240;
192
+ const holds = o.holds ?? [];
193
+ const T = travelTime(path.len, speed, holds);
194
+ const { g, clear } = canvas(el, bbox(pts, wMax * 6 + 30));
195
+ const gold = ink(ctx, "gold");
196
+ const hot = ink(ctx, "hot");
197
+ const [ex, ey] = pts[pts.length - 1];
198
+ return (t) => {
199
+ clear();
200
+ const w = widthAt(t);
201
+ g.lineCap = "round";
202
+ g.lineJoin = "round";
203
+ g.lineWidth = w;
204
+ for (const s of o.times) {
205
+ const tau = t - s;
206
+ if (tau < 0 || tau > T + 0.36) continue;
207
+ if (tau <= T) {
208
+ const d = travelled(tau, path.len, speed, holds);
209
+ const stuck = d < path.len && d - travelled(tau - 0.02, path.len, speed, holds) < 0.5;
210
+ for (let k = 3; k >= 0; k--) {
211
+ g.globalAlpha = 1 - k * 0.22;
212
+ g.strokeStyle = k === 0 ? hot : gold;
213
+ stroke(g, slice(path, d - (tail * (k + 1)) / 4, d - (tail * k) / 4));
214
+ }
215
+ const [hx, hy] = pointAt(path, d);
216
+ // 굵은 전원선에서도 머리가 선 폭 안에 머물게 — 가는 선은 선보다 크게, 굵은 선은 선 안에
217
+ g.fillStyle = gold;
218
+ g.globalAlpha = stuck ? 0.5 : 0.32;
219
+ dot(g, hx, hy, Math.min(w * (stuck ? 3.6 : 2.6), w * 0.8 + (stuck ? 22 : 12)));
220
+ g.globalAlpha = 1;
221
+ g.fillStyle = hot;
222
+ dot(g, hx, hy, Math.min(w * 1.3, w * 0.5 + 6));
223
+ } else {
224
+ const k = 1 - (tau - T) / 0.36;
225
+ g.fillStyle = gold;
226
+ g.globalAlpha = k * 0.45;
227
+ dot(g, ex, ey, Math.min(w * (2 + (1 - k) * 3.5), w * 0.8 + 10 + (1 - k) * 24));
228
+ g.globalAlpha = k;
229
+ g.fillStyle = hot;
230
+ dot(g, ex, ey, Math.min(w * 1.5, w * 0.5 + 8));
231
+ }
232
+ }
233
+ g.globalAlpha = 1;
234
+ };
235
+ }
236
+
237
+ /**
238
+ * 모델 = 칩. 실크 테두리·부품 기호 위로 칩이 픽앤플레이스처럼 내려와 착 앉고 납땜이 한 번 반짝, 윗면엔 모델 이름이 각인돼 있다.
239
+ * hits 시각마다 펄스가 닿아 다리와 테두리가 달아오른다
240
+ */
241
+ export function icChip(
242
+ el: HTMLElement,
243
+ o: { ctx: SceneCtx; x: number; y: number; w: number; h: number; label: string; sub?: string; ref?: string; pins?: number; sides?: 2 | 4; at?: number; hits?: readonly number[]; labelPx?: number },
244
+ ): (t: number) => void {
245
+ const { ctx, x, y, w, h } = o;
246
+ const gold = ink(ctx, "gold");
247
+ const hot = ink(ctx, "hot");
248
+ const silk = ink(ctx, "silk");
249
+ const wrap = div(el, `left:${x}px;top:${y}px;width:${w}px;height:${h}px;--pin:${gold}`);
250
+ const yardPad = Math.round(Math.min(w, h) * 0.12 + 8);
251
+ div(wrap, `left:${-yardPad}px;top:${-yardPad}px;right:${-yardPad}px;bottom:${-yardPad}px;border:2px solid ${silk};border-radius:2px`);
252
+ div(wrap, `left:${-yardPad - 18}px;top:${-yardPad - 18}px;width:11px;height:11px;border-radius:50%;background:${silk}`);
253
+ const refPx = Math.round(Math.max(20, Math.min(30, h * 0.18)));
254
+ if (o.ref) div(wrap, `left:${-yardPad}px;top:${-yardPad - refPx - 8}px;font:400 ${refPx}px ${ctx.style.fonts.mono};line-height:1;color:${silk};white-space:pre`, o.ref);
255
+ const part = div(wrap, "inset:0");
256
+ const pinLen = Math.round(Math.max(9, Math.min(18, Math.min(w, h) * 0.08)));
257
+ const n = o.pins ?? Math.max(3, Math.round(h / 30));
258
+ const strip = (side: Side, len: number) => {
259
+ const pad = len * 0.08;
260
+ const step = (len - pad * 2) / n;
261
+ const dir = side === "left" || side === "right" ? "to bottom" : "to right";
262
+ const bg = `repeating-linear-gradient(${dir}, var(--pin) 0 ${(step * 0.55).toFixed(1)}px, transparent ${(step * 0.55).toFixed(1)}px ${step.toFixed(1)}px)`;
263
+ const pos =
264
+ side === "left" ? `left:${-pinLen}px;top:${pad}px;width:${pinLen}px;height:${len - pad * 2}px`
265
+ : side === "right" ? `right:${-pinLen}px;top:${pad}px;width:${pinLen}px;height:${len - pad * 2}px`
266
+ : side === "top" ? `top:${-pinLen}px;left:${pad}px;height:${pinLen}px;width:${len - pad * 2}px`
267
+ : `bottom:${-pinLen}px;left:${pad}px;height:${pinLen}px;width:${len - pad * 2}px`;
268
+ div(part, `${pos};background:${bg}`);
269
+ };
270
+ strip("left", h);
271
+ strip("right", h);
272
+ if (o.sides === 4) {
273
+ strip("top", w);
274
+ strip("bottom", w);
275
+ }
276
+ const body = div(part, `inset:0;background:${ink(ctx, "body")};border-radius:4px;box-shadow:0 5px 0 rgba(0,0,0,.38), inset 0 0 0 1px rgba(255,255,255,.07)`);
277
+ div(body, `left:${Math.round(Math.min(w, h) * 0.08)}px;top:${Math.round(Math.min(w, h) * 0.08)}px;width:${Math.round(Math.min(w, h) * 0.09)}px;height:${Math.round(Math.min(w, h) * 0.09)}px;border-radius:50%;background:rgba(255,255,255,.1)`);
278
+ const lines = [o.label, ...(o.sub ? [o.sub] : [])];
279
+ const px = o.labelPx ?? Math.round(Math.min(h * (o.sub ? 0.24 : 0.34), (w * 0.84) / Math.max(1, ...lines.map(monoEm))));
280
+ const face = div(body, `inset:0;display:flex;flex-direction:column;align-items:center;justify-content:center;gap:${Math.round(px * 0.25)}px;font-family:${ctx.style.fonts.mono};color:${ink(ctx, "inkSoft")};line-height:1;white-space:pre`);
281
+ div(face, `position:relative;font-size:${px}px`, o.label);
282
+ if (o.sub) div(face, `position:relative;font-size:${Math.round(px * 0.62)}px;opacity:.75`, o.sub);
283
+ const at = o.at ?? 0;
284
+ return (t) => {
285
+ const on = t >= at;
286
+ wrap.style.visibility = on ? "visible" : "hidden";
287
+ if (!on) return;
288
+ const e = ease.outCubic(clamp((t - at) / 0.16));
289
+ part.style.transform = `translateY(${(-(1 - e) * 26).toFixed(2)}px) scale(${(1.18 - 0.18 * e).toFixed(4)})`;
290
+ part.style.opacity = String(Math.min(1, (t - at) / 0.05));
291
+ const solder = t >= at + 0.16 && t < at + 0.3 ? 1 - (t - at - 0.16) / 0.14 : 0;
292
+ const k = Math.max(solder, heat(t, o.hits));
293
+ wrap.style.setProperty("--pin", k > 0 ? `color-mix(in srgb, ${hot} ${Math.round(k * 100)}%, ${gold})` : gold);
294
+ const lit = heat(t, o.hits);
295
+ body.style.boxShadow = `0 5px 0 rgba(0,0,0,.38), inset 0 0 0 1px rgba(255,255,255,.07)${lit > 0 ? `, 0 0 0 ${(2 + lit * 3).toFixed(1)}px color-mix(in srgb, ${gold} ${Math.round(lit * 100)}%, transparent)` : ""}`;
296
+ face.style.color = lit > 0 ? `color-mix(in srgb, ${gold} ${Math.round(lit * 100)}%, ${ink(ctx, "inkSoft")})` : ink(ctx, "inkSoft");
297
+ };
298
+ }
299
+
300
+ /**
301
+ * 실크 글 — 스퀴지가 지나간 쪽부터 실크 잉크가 찍힌다. text 를 t 의 함수로 주고 prints 에 다시 찍을 시각을 주면
302
+ * 그때마다 새 글로 다시 찍힌다(박마다 바뀌는 모델 이름 따위)
303
+ */
304
+ export function silkText(
305
+ el: HTMLElement,
306
+ o: { ctx: SceneCtx; text: string | ((t: number) => string); x: number; y: number; size: number; at?: number; dur?: number; prints?: readonly number[]; font?: "mono" | "display" | "sans"; color?: string; anchor?: "left" | "center" | "right"; weight?: number; tracking?: string },
307
+ ): (t: number) => void {
308
+ const { ctx } = o;
309
+ const shift = o.anchor === "center" ? "translateX(-50%)" : o.anchor === "right" ? "translateX(-100%)" : "none";
310
+ const box = div(el, `left:${o.x}px;top:${o.y}px;transform:${shift};white-space:pre;line-height:1`);
311
+ const txt = div(box, `position:relative;font-family:${ctx.style.fonts[o.font ?? "mono"]};font-size:${o.size}px;font-weight:${o.weight ?? 400};letter-spacing:${o.tracking ?? "0.02em"};color:${ink(ctx, o.color ?? "silk")}`);
312
+ const blade = div(box, `top:-14%;bottom:-14%;width:${Math.max(3, Math.round(o.size * 0.05))}px;background:${ink(ctx, "silk")};border-radius:2px;opacity:.85;display:none`);
313
+ const text = typeof o.text === "function" ? o.text : () => o.text as string;
314
+ const prints = [o.at ?? 0, ...(o.prints ?? [])].sort((a, b) => a - b);
315
+ return (t) => {
316
+ if (t < prints[0]) {
317
+ box.style.visibility = "hidden";
318
+ return;
319
+ }
320
+ box.style.visibility = "visible";
321
+ const s = text(t);
322
+ if (txt.textContent !== s) txt.textContent = s;
323
+ const from = prints.filter((p) => p <= t).at(-1)!;
324
+ const dur = o.dur ?? Math.min(0.32, 0.08 + [...s].length * 0.012);
325
+ const p = clamp((t - from) / dur);
326
+ txt.style.clipPath = p >= 1 ? "none" : `inset(-20% ${((1 - p) * 100).toFixed(2)}% -20% 0)`;
327
+ blade.style.display = p < 1 ? "block" : "none";
328
+ blade.style.left = `${(p * 100).toFixed(2)}%`;
329
+ };
330
+ }
331
+
332
+ // 7 세그먼트 a b c d e f g
333
+ const SEG: Record<string, string> = {
334
+ "0": "abcdef", "1": "bc", "2": "abged", "3": "abgcd", "4": "fgbc", "5": "afgcd", "6": "afgedc", "7": "abc", "8": "abcdefg", "9": "abcdfg",
335
+ "-": "g", " ": "", A: "abcefg", b: "cdefg", C: "adef", d: "bcdeg", E: "adefg", F: "aefg", H: "bcefg", L: "def", P: "abefg", n: "ceg", o: "cdeg", r: "eg", t: "defg", U: "bcdef",
336
+ };
337
+
338
+ /**
339
+ * 7 세그먼트 표시기 — 기판에 얹은 LED 숫자판. 켜지는 순간 0.1초 램프 시험(전 세그먼트)을 하고 값을 띄운다.
340
+ * 꺼진 세그먼트는 연기 유리 뒤에 옅게 비친다. text 를 t 의 함수로 주면 굴러가는 값(cells 로 칸 수를 박는다)
341
+ */
342
+ export function sevenSeg(
343
+ el: HTMLElement,
344
+ o: { ctx: SceneCtx; x: number; y: number; h: number; text: string | ((t: number) => string); cells?: number; at?: number; color?: string; bezel?: boolean; align?: "left" | "right" | "center" },
345
+ ): (t: number) => void {
346
+ const { ctx } = o;
347
+ const text = typeof o.text === "function" ? o.text : () => o.text as string;
348
+ const count = (s: string) => [...s].filter((c) => c !== ".").length;
349
+ const cells = o.cells ?? count(text(Number.POSITIVE_INFINITY));
350
+ const H = o.h;
351
+ const cw = H * 0.54;
352
+ const gap = H * 0.16;
353
+ const th = H * 0.115;
354
+ const pad = o.bezel === false ? th : H * 0.2;
355
+ const W = cells * cw + (cells - 1) * gap + pad * 2 + H * 0.12;
356
+ const left = o.align === "right" ? o.x - W : o.align === "center" ? o.x - W / 2 : o.x;
357
+ const area: Area = [left - 10, o.y - 10, W + 20, H + pad * 2 + 30];
358
+ const { g, clear } = canvas(el, area);
359
+ const lit = ink(ctx, o.color ?? "gold");
360
+ const ghost = fade(lit, 0.1);
361
+ const hot = ink(ctx, "hot");
362
+ const at = o.at ?? 0;
363
+ const skew = Math.tan((8 * Math.PI) / 180);
364
+ const seg = (cx: number, top: number, s: string, on: (k: string) => boolean, dp: boolean) => {
365
+ const hw = cw;
366
+ const hh = H;
367
+ const t2 = th / 2;
368
+ const bars: Record<string, [number, number, number, number, boolean]> = {
369
+ a: [cx + t2, top, hw - th, th, true], d: [cx + t2, top + hh - th, hw - th, th, true], g: [cx + t2, top + hh / 2 - t2, hw - th, th, true],
370
+ f: [cx, top + t2, th, hh / 2 - th, false], b: [cx + hw - th, top + t2, th, hh / 2 - th, false],
371
+ e: [cx, top + hh / 2 + t2, th, hh / 2 - th, false], c: [cx + hw - th, top + hh / 2 + t2, th, hh / 2 - th, false],
372
+ };
373
+ for (const k of "abcdefg") {
374
+ const [bx, by, bw, bh, horiz] = bars[k];
375
+ const isOn = on(k) && SEG[s]?.includes(k);
376
+ g.fillStyle = isOn ? lit : ghost;
377
+ g.beginPath();
378
+ const ins = th * 0.42;
379
+ if (horiz) {
380
+ g.moveTo(bx + ins * 0.2, by + bh / 2);
381
+ g.lineTo(bx + ins, by);
382
+ g.lineTo(bx + bw - ins, by);
383
+ g.lineTo(bx + bw - ins * 0.2, by + bh / 2);
384
+ g.lineTo(bx + bw - ins, by + bh);
385
+ g.lineTo(bx + ins, by + bh);
386
+ } else {
387
+ g.moveTo(bx + bw / 2, by + ins * 0.2);
388
+ g.lineTo(bx + bw, by + ins);
389
+ g.lineTo(bx + bw, by + bh - ins);
390
+ g.lineTo(bx + bw / 2, by + bh - ins * 0.2);
391
+ g.lineTo(bx, by + bh - ins);
392
+ g.lineTo(bx, by + ins);
393
+ }
394
+ g.closePath();
395
+ g.fill();
396
+ }
397
+ g.fillStyle = dp ? lit : ghost;
398
+ dot(g, cx + hw + gap * 0.5, top + hh - th / 2, th * 0.55);
399
+ };
400
+ return (t) => {
401
+ clear();
402
+ if (t < at) return;
403
+ const top = o.y + pad;
404
+ if (o.bezel !== false) {
405
+ g.fillStyle = mix(ink(ctx, "mask"), "#000000", 0.78);
406
+ g.beginPath();
407
+ g.roundRect(left, o.y, W, H + pad * 2, H * 0.06);
408
+ g.fill();
409
+ // 모듈 다리 — 기판에 꽂힌 부품이라는 표시
410
+ g.fillStyle = ink(ctx, "gold");
411
+ const legs = Math.max(4, cells * 2);
412
+ for (let i = 0; i < legs; i++) g.fillRect(left + (W / legs) * (i + 0.3), o.y + H + pad * 2, (W / legs) * 0.4, H * 0.07);
413
+ }
414
+ const lamp = t < at + 0.1;
415
+ const raw = lamp ? "8".repeat(cells) : text(t);
416
+ const chars: { c: string; dp: boolean }[] = [];
417
+ for (const c of raw) {
418
+ if (c === "." && chars.length) chars[chars.length - 1].dp = true;
419
+ else chars.push({ c, dp: false });
420
+ }
421
+ while (chars.length < cells) chars.unshift({ c: " ", dp: false });
422
+ g.save();
423
+ g.translate(H * 0.06, 0);
424
+ g.transform(1, 0, -skew, 1, skew * (top + H), 0);
425
+ chars.slice(-cells).forEach((ch, i) => seg(left + pad + i * (cw + gap), top, ch.c, () => true, lamp || ch.dp));
426
+ g.restore();
427
+ if (lamp) {
428
+ g.fillStyle = hot;
429
+ g.globalAlpha = 0.18;
430
+ g.fillRect(left, o.y, W, H + pad * 2);
431
+ g.globalAlpha = 1;
432
+ }
433
+ };
434
+ }
435
+
436
+ /**
437
+ * SMD LED 줄 — 자리마다 작은 LED 가 얹혀 lit(i, t) 만큼 켜진다(0..1). 하루 24시간 고리·호출 수 세기·막대 따위를 LED 로 센다
438
+ */
439
+ export function ledArray(
440
+ el: HTMLElement,
441
+ o: { ctx: SceneCtx; points: readonly PtIn[]; lit: (i: number, t: number) => number; size?: number; at?: number; angle?: (i: number) => number },
442
+ ): (t: number) => void {
443
+ const { ctx } = o;
444
+ const s = o.size ?? 22;
445
+ const { g, clear } = canvas(el, bbox(o.points, s * 2.2));
446
+ const gold = ink(ctx, "gold");
447
+ const hot = ink(ctx, "hot");
448
+ const at = o.at ?? 0;
449
+ return (t) => {
450
+ clear();
451
+ if (t < at) return;
452
+ o.points.forEach(([x, y], i) => {
453
+ const v = clamp(o.lit(i, t));
454
+ g.save();
455
+ g.translate(x, y);
456
+ g.rotate(((o.angle?.(i) ?? 0) * Math.PI) / 180);
457
+ // 빛 번짐은 다 켜진 LED 만 — 반쯤 켜진 줄까지 번지면 이웃끼리 엉겨 한 덩어리로 읽힌다
458
+ if (v > 0.9) {
459
+ g.fillStyle = gold;
460
+ g.globalAlpha = 0.32 * v;
461
+ dot(g, 0, 0, s * 0.95);
462
+ g.globalAlpha = 1;
463
+ }
464
+ g.fillStyle = ink(ctx, "silk");
465
+ g.fillRect(-s / 2, -s * 0.32, s, s * 0.64);
466
+ g.fillStyle = v > 0 ? mix(gold, hot, v) : mix(gold, ink(ctx, "mask"), 0.62);
467
+ g.fillRect(-s * 0.32, -s * 0.2, s * 0.64, s * 0.4);
468
+ g.restore();
469
+ });
470
+ };
471
+ }
472
+
473
+ /**
474
+ * 한 주소 = 금도금 엣지 커넥터(골드 핑거). at 부터 핑거가 차례로 도금되고, hits 마다 그 핀으로 요청이 들어와 핑거가 달아오른다.
475
+ * 트레이스는 pcb.ts fingerPins 의 점에서 뽑는다
476
+ */
477
+ export function edgeConnector(
478
+ el: HTMLElement,
479
+ o: { ctx: SceneCtx; x: number; y: number; w: number; h: number; pins: number; side?: Side; ref?: string; at?: number; hits?: readonly { pin: number; t: number }[] },
480
+ ): (t: number) => void {
481
+ const { ctx, x, y, w, h, pins } = o;
482
+ const side = o.side ?? "left";
483
+ const vertical = side === "left" || side === "right";
484
+ const { g, clear } = canvas(el, [x - 8, y - 8, w + 16, h + 16]);
485
+ const gold = ink(ctx, "gold");
486
+ const hot = ink(ctx, "hot");
487
+ const at = o.at ?? 0;
488
+ const ends = fingerPins(x, y, w, h, pins, side);
489
+ const silk = ink(ctx, "silk");
490
+ if (o.ref) div(el, `left:${vertical ? x : x - 4}px;top:${vertical ? y - 44 : y - 40}px;font:400 30px ${ctx.style.fonts.mono};line-height:1;color:${silk}`, o.ref);
491
+ return (t) => {
492
+ clear();
493
+ if (t < at) return;
494
+ const step = (vertical ? h : w) / pins;
495
+ ends.forEach((_, i) => {
496
+ const k = clamp((t - at - (i / pins) * 0.22) / 0.06);
497
+ if (k <= 0) return;
498
+ const lit = heat(t, o.hits?.filter((hh) => hh.pin === i).map((hh) => hh.t));
499
+ g.fillStyle = lit > 0 ? mix(gold, hot, lit) : gold;
500
+ g.globalAlpha = k;
501
+ g.beginPath();
502
+ if (vertical) g.roundRect(x, y + step * i + step * 0.18, w, step * 0.64, step * 0.18);
503
+ else g.roundRect(x + step * i + step * 0.18, y, step * 0.64, h, step * 0.18);
504
+ g.fill();
505
+ });
506
+ g.globalAlpha = 1;
507
+ };
508
+ }
509
+
510
+ /**
511
+ * 드롭 = 전원 투입. 기판 전체가 한 번 금빛으로 들뜨고, 전원점에서 빛 고리가 기판을 지나간다. 흔들림을 돌려준다(내용 틀에)
512
+ */
513
+ export function powerOn(el: HTMLElement, o: { ctx: SceneCtx; drop?: number; origin?: PtIn }): (t: number) => DropBurstState {
514
+ const { ctx } = o;
515
+ const W = ctx.meta.width;
516
+ const H = ctx.meta.height;
517
+ const flood = div(el, `inset:0;background:${ink(ctx, "gold")};mix-blend-mode:screen;opacity:0`);
518
+ const { g, clear } = canvas(el, [0, 0, W, H], "mix-blend-mode:screen");
519
+ const [ox, oy] = o.origin ?? [W / 2, H / 2];
520
+ const far = Math.hypot(Math.max(ox, W - ox), Math.max(oy, H - oy));
521
+ const gold = ink(ctx, "gold");
522
+ return (t) => {
523
+ const s = dropBurst(t, { beats: ctx.beats, drop: o.drop ?? 0, rules: ctx.style.motion, scene: ctx.id, source: "powerOn" });
524
+ flood.style.opacity = (s.flash * 0.42).toFixed(3);
525
+ clear();
526
+ if (s.ring.opacity > 0.02) {
527
+ g.strokeStyle = gold;
528
+ for (let k = 0; k < 3; k++) {
529
+ const R = (s.ring.scale / 2.8) * far * (1 - k * 0.16);
530
+ if (R <= 0) continue;
531
+ g.globalAlpha = s.ring.opacity * (1 - k * 0.28);
532
+ g.lineWidth = 16 - k * 4;
533
+ g.beginPath();
534
+ g.arc(ox, oy, R, 0, Math.PI * 2);
535
+ g.stroke();
536
+ }
537
+ g.globalAlpha = 1;
538
+ }
539
+ return s;
540
+ };
541
+ }
542
+
543
+ /**
544
+ * 지연 = 저항. 트레이스 위에 얹힌 저항 — 몸체·양 끝 금 단자, 실크로 부품 기호와 값(ms). 같은 자리를 currentPulse 의 holds 로 주면
545
+ * 펄스가 여기서 그 값만큼 머문다. hits 동안(펄스가 머무는 동안) 몸체가 달아오른다
546
+ */
547
+ export function resistor(
548
+ el: HTMLElement,
549
+ o: { ctx: SceneCtx; x: number; y: number; len?: number; vertical?: boolean; value: string; ref?: string; at?: number; hot?: readonly [number, number][] },
550
+ ): (t: number) => void {
551
+ const { ctx, x, y } = o;
552
+ const len = o.len ?? 150;
553
+ const th = len * 0.34;
554
+ const gold = ink(ctx, "gold");
555
+ const silk = ink(ctx, "silk");
556
+ const wrap = div(el, `left:${x}px;top:${y}px;width:0;height:0`);
557
+ const rot = o.vertical ? "rotate(90deg)" : "none";
558
+ const part = div(wrap, `left:${-len / 2}px;top:${-th / 2}px;width:${len}px;height:${th}px;transform:${rot}`);
559
+ div(part, `left:-6%;top:12%;width:20%;height:76%;background:${gold};border-radius:3px`);
560
+ div(part, `right:-6%;top:12%;width:20%;height:76%;background:${gold};border-radius:3px`);
561
+ const body = div(part, `left:12%;top:0;width:76%;height:100%;background:${ink(ctx, "body")};border-radius:3px;box-shadow:0 4px 0 rgba(0,0,0,.35), inset 0 0 0 1px rgba(255,255,255,.08)`);
562
+ const px = Math.round(Math.max(24, th * 0.62));
563
+ const label = div(wrap, `left:${o.vertical ? th / 2 + 18 : -len / 2}px;top:${o.vertical ? -px / 2 : th / 2 + 14}px;font:400 ${px}px ${ctx.style.fonts.mono};line-height:1;color:${silk};white-space:pre`, `${o.ref ? `${o.ref} ` : ""}${o.value}`);
564
+ const at = o.at ?? 0;
565
+ return (t) => {
566
+ const on = t >= at;
567
+ wrap.style.visibility = on ? "visible" : "hidden";
568
+ if (!on) return;
569
+ const e = ease.outCubic(clamp((t - at) / 0.16));
570
+ part.style.transform = `${rot === "none" ? "" : rot + " "}translateY(${(-(1 - e) * 20).toFixed(2)}px) scale(${(1.2 - 0.2 * e).toFixed(4)})`;
571
+ let k = 0;
572
+ for (const [a, b] of o.hot ?? []) if (t >= a && t < b) k = Math.max(k, 0.55 + 0.45 * Math.abs(Math.sin((t - a) * 18)));
573
+ body.style.background = k > 0 ? `color-mix(in srgb, ${gold} ${Math.round(k * 70)}%, ${ink(ctx, "body")})` : ink(ctx, "body");
574
+ label.style.color = k > 0 ? gold : silk;
575
+ };
576
+ }
@@ -0,0 +1,103 @@
1
+ // 기판 결 기하 — effects.ts·slots.ts·견본이 같이 쓴다. effects.ts 내보내기는 theme.json 효과 목록과 같아야 해서 따로 둔다
2
+ export type Pt = [number, number];
3
+ export type PtIn = readonly [number, number];
4
+
5
+ /**
6
+ * 점들을 기판 결로 잇는다 — 두 점 사이를 긴 축으로 곧게 가다 45° 로 꺾어 붙고 다시 곧게.
7
+ * bend 는 곧은 몫 가운데 어디서 꺾나(0 = 바로 꺾고 곧게 · 0.5 = 가운데 · 1 = 끝까지 곧게 가서 꺾는다)
8
+ */
9
+ export function route45(pts: readonly PtIn[], bend = 0.5): Pt[] {
10
+ if (pts.length < 2) return pts.map((p) => [p[0], p[1]]);
11
+ const out: Pt[] = [[pts[0][0], pts[0][1]]];
12
+ for (let i = 1; i < pts.length; i++) {
13
+ const [ax, ay] = pts[i - 1];
14
+ const [bx, by] = pts[i];
15
+ const dx = bx - ax;
16
+ const dy = by - ay;
17
+ const d = Math.min(Math.abs(dx), Math.abs(dy));
18
+ if (Math.abs(dx) >= Math.abs(dy)) {
19
+ const s = (Math.abs(dx) - d) * bend * Math.sign(dx);
20
+ out.push([ax + s, ay], [ax + s + d * Math.sign(dx), by], [bx, by]);
21
+ } else {
22
+ const s = (Math.abs(dy) - d) * bend * Math.sign(dy);
23
+ out.push([ax, ay + s], [bx, ay + s + d * Math.sign(dy)], [bx, by]);
24
+ }
25
+ }
26
+ return out.filter((p, i) => i === 0 || Math.hypot(p[0] - out[i - 1][0], p[1] - out[i - 1][1]) > 0.01);
27
+ }
28
+
29
+ export interface Path {
30
+ pts: Pt[];
31
+ cum: number[];
32
+ len: number;
33
+ }
34
+
35
+ export function measure(pts: readonly PtIn[]): Path {
36
+ const cum = [0];
37
+ for (let i = 1; i < pts.length; i++) cum.push(cum[i - 1] + Math.hypot(pts[i][0] - pts[i - 1][0], pts[i][1] - pts[i - 1][1]));
38
+ return { pts: pts.map((p) => [p[0], p[1]]), cum, len: cum[cum.length - 1] };
39
+ }
40
+
41
+ export function pointAt(p: Path, d: number): Pt {
42
+ const x = Math.max(0, Math.min(p.len, d));
43
+ let i = 1;
44
+ while (i < p.pts.length - 1 && p.cum[i] < x) i++;
45
+ const seg = p.cum[i] - p.cum[i - 1] || 1;
46
+ const k = (x - p.cum[i - 1]) / seg;
47
+ return [p.pts[i - 1][0] + (p.pts[i][0] - p.pts[i - 1][0]) * k, p.pts[i - 1][1] + (p.pts[i][1] - p.pts[i - 1][1]) * k];
48
+ }
49
+
50
+ /** d0 부터 d1 까지의 꺾은선 */
51
+ export function slice(p: Path, d0: number, d1: number): Pt[] {
52
+ const a = Math.max(0, Math.min(p.len, d0));
53
+ const b = Math.max(a, Math.min(p.len, d1));
54
+ const out: Pt[] = [pointAt(p, a)];
55
+ for (let i = 1; i < p.pts.length - 1; i++) if (p.cum[i] > a && p.cum[i] < b) out.push(p.pts[i]);
56
+ out.push(pointAt(p, b));
57
+ return out;
58
+ }
59
+
60
+ export function stroke(g: CanvasRenderingContext2D, pts: readonly PtIn[]): void {
61
+ if (pts.length < 2) return;
62
+ g.beginPath();
63
+ g.moveTo(pts[0][0], pts[0][1]);
64
+ for (let i = 1; i < pts.length; i++) g.lineTo(pts[i][0], pts[i][1]);
65
+ g.stroke();
66
+ }
67
+
68
+ export type Side = "left" | "right" | "top" | "bottom";
69
+
70
+ /** 엣지 커넥터 핑거 가운데 점 — 트레이스를 여기서 뽑는다. 핑거는 변을 따라 고르게, 끝 반 칸씩 비운다 */
71
+ export function fingerPins(x: number, y: number, w: number, h: number, pins: number, side: Side): Pt[] {
72
+ const along = side === "left" || side === "right" ? h : w;
73
+ const step = along / pins;
74
+ return Array.from({ length: pins }, (_, i): Pt => {
75
+ const c = step * (i + 0.5);
76
+ if (side === "left") return [x + w, y + c];
77
+ if (side === "right") return [x, y + c];
78
+ if (side === "top") return [x + c, y + h];
79
+ return [x + c, y];
80
+ });
81
+ }
82
+
83
+ /** 펄스 하나가 출발 뒤 τ 초에 간 거리 — hold 자리(길이 비율)에서 그 초만큼 머문다(저항 = 지연) */
84
+ export function travelled(tau: number, len: number, speed: number, holds: readonly { at: number; sec: number }[]): number {
85
+ if (tau <= 0) return 0;
86
+ let d = 0;
87
+ let left = tau;
88
+ for (const h of [...holds].sort((a, b) => a.at - b.at)) {
89
+ const stop = h.at * len;
90
+ const run = (stop - d) / speed;
91
+ if (left <= run) return d + left * speed;
92
+ left -= run;
93
+ d = stop;
94
+ if (left <= h.sec) return d;
95
+ left -= h.sec;
96
+ }
97
+ return Math.min(len, d + left * speed);
98
+ }
99
+
100
+ /** 펄스가 끝에 닿는 데 걸리는 초 */
101
+ export function travelTime(len: number, speed: number, holds: readonly { at: number; sec: number }[]): number {
102
+ return len / speed + holds.reduce((a, h) => a + h.sec, 0);
103
+ }