kasaframe 0.1.1 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE +10 -8
- package/README.md +16 -1
- package/app/server/engine.ts +133 -15
- package/app/server/main.ts +7 -3
- package/app/web/main.ts +218 -36
- package/app/web/style.css +37 -4
- package/bin/hooks.mjs +14 -1
- package/bin/kf.mjs +20 -2
- package/docs/AGENTS.md +64 -16
- package/music/README.md +31 -7
- package/package.json +2 -2
- package/packages/adapters/src/project.ts +5 -1
- package/packages/adapters/src/texture.ts +94 -0
- package/packages/check/src/check.ts +10 -3
- package/packages/check/src/rules/assets.ts +4 -1
- package/packages/check/src/rules/frames.ts +2 -1
- package/packages/check/src/rules/layout.ts +30 -6
- package/packages/cli/package.json +2 -1
- package/packages/cli/src/blur.ts +15 -3
- package/packages/cli/src/cells.ts +227 -0
- package/packages/cli/src/commands/bench.ts +123 -0
- package/packages/cli/src/commands/blender.ts +72 -49
- package/packages/cli/src/commands/direct.ts +210 -0
- package/packages/cli/src/commands/doctor.ts +9 -1
- package/packages/cli/src/commands/look.ts +9 -2
- package/packages/cli/src/commands/lyrics.ts +47 -1
- package/packages/cli/src/commands/make.ts +797 -150
- package/packages/cli/src/commands/music.ts +78 -0
- package/packages/cli/src/commands/narrate.ts +238 -0
- package/packages/cli/src/commands/new.ts +15 -6
- package/packages/cli/src/commands/render.ts +94 -60
- package/packages/cli/src/commands/series.ts +110 -0
- package/packages/cli/src/commands/setup.ts +42 -3
- package/packages/cli/src/commands/theme.ts +222 -4
- package/packages/cli/src/deps.ts +6 -6
- package/packages/cli/src/kf.ts +14 -3
- package/packages/cli/src/lock.ts +8 -6
- package/packages/cli/src/mix.ts +131 -0
- package/packages/cli/src/pick.ts +110 -0
- package/packages/cli/src/pool.ts +34 -0
- package/packages/cli/src/segments.ts +402 -0
- package/packages/cli/src/vary.ts +124 -0
- package/packages/core/src/index.ts +1 -1
- package/packages/core/src/project.ts +26 -0
- package/packages/director/package.json +23 -0
- package/packages/director/src/assemble.ts +364 -0
- package/packages/director/src/brief.ts +122 -0
- package/packages/director/src/catalog.ts +49 -0
- package/packages/director/src/content.ts +343 -0
- package/packages/director/src/fallback.ts +58 -0
- package/packages/director/src/index.ts +13 -0
- package/packages/director/src/pattern.ts +90 -0
- package/packages/director/src/patterns/fill/cells.ts +115 -0
- package/packages/director/src/patterns/formula/stack.ts +93 -0
- package/packages/director/src/patterns/util.ts +58 -0
- package/packages/director/src/scene.ts +62 -0
- package/packages/director/src/select.ts +163 -0
- package/packages/director/src/transitions.ts +115 -0
- package/packages/gen/PROVIDERS.md +39 -4
- package/packages/gen/src/ask.ts +132 -0
- package/packages/gen/src/audio.ts +91 -0
- package/packages/gen/src/blender.ts +54 -0
- package/packages/gen/src/capabilities.ts +151 -0
- package/packages/gen/src/generate.ts +4 -2
- package/packages/gen/src/image/codex.ts +117 -0
- package/packages/gen/src/index.ts +10 -2
- package/packages/gen/src/keys.ts +26 -0
- package/packages/gen/src/music/elevenlabs.ts +41 -0
- package/packages/gen/src/music/index.ts +120 -0
- package/packages/gen/src/music/library.ts +73 -0
- package/packages/gen/src/music/lyria.ts +52 -0
- package/packages/gen/src/music/types.ts +28 -0
- package/packages/gen/src/registry.ts +6 -3
- package/packages/gen/src/tts/dashscope.ts +64 -0
- package/packages/gen/src/tts/elevenlabs.ts +84 -0
- package/packages/gen/src/tts/gemini.ts +73 -0
- package/packages/gen/src/tts/index.ts +241 -0
- package/packages/gen/src/tts/local.ts +42 -0
- package/packages/gen/src/tts/types.ts +44 -0
- package/packages/gen/src/types.ts +4 -0
- package/packages/gen/src/video/h3.ts +5 -0
- package/packages/gen/src/video/http.ts +1 -1
- package/packages/jizura/src/index.ts +2 -2
- package/packages/jizura/src/install.ts +198 -155
- package/packages/jizura/src/layer.ts +75 -32
- package/packages/jizura/src/pin.ts +4 -1
- package/packages/jizura/src/vendor.ts +140 -0
- package/packages/jizura/src/vite.ts +34 -7
- package/packages/jizura/vendor/JIZURA_LICENSE.txt +21 -0
- package/packages/jizura/vendor/NOTICE +43 -0
- package/packages/jizura/vendor/engine.json +47 -0
- package/packages/jizura/vendor/fonts/BlackHanSans-Regular.woff2 +0 -0
- package/packages/jizura/vendor/fonts/DotGothic16-Regular.woff2 +0 -0
- package/packages/jizura/vendor/fonts/GowunBatang-Bold.woff2 +0 -0
- package/packages/jizura/vendor/fonts/IBMPlexMono-Medium.ttf +0 -0
- package/packages/jizura/vendor/fonts/IBMPlexMono-SemiBold.ttf +0 -0
- package/packages/jizura/vendor/fonts/NotoSansKR-VF.woff2 +0 -0
- package/packages/jizura/vendor/fonts/NotoSerifKR-VF.woff2 +0 -0
- package/packages/jizura/vendor/fonts/OFL-blackhansans.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-dotgothic16.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-gowunbatang.txt +94 -0
- package/packages/jizura/vendor/fonts/OFL-ibmplexmono.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-notosanskr.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-notoserifkr.txt +94 -0
- package/packages/jizura/vendor/fonts/fonts.json +52 -0
- package/packages/jizura/vendor/jizura_engine.js +35024 -0
- package/packages/motion/README.md +11 -0
- package/packages/motion/package.json +1 -0
- package/packages/motion/src/captions.ts +32 -24
- package/packages/motion/src/moves/brushWipe.ts +14 -1
- package/packages/motion/src/moves/dress.ts +191 -0
- package/packages/motion/src/moves/echoStack.ts +3 -3
- package/packages/motion/src/moves/fit.ts +36 -0
- package/packages/motion/src/moves/ghostStack.ts +14 -5
- package/packages/motion/src/moves/imageSwarm.ts +8 -4
- package/packages/motion/src/moves/index.ts +23 -4
- package/packages/motion/src/moves/karaokeLine.ts +17 -3
- package/packages/motion/src/moves/menu.ts +139 -0
- package/packages/motion/src/moves/neonSign.ts +2 -1
- package/packages/motion/src/moves/slamWords.ts +14 -7
- package/packages/motion/src/moves/sparkTrail.ts +16 -0
- package/packages/motion/src/moves/splitFlap.ts +4 -2
- package/packages/motion/src/moves/stepWords.ts +19 -8
- package/packages/motion/src/moves/tickerRows.ts +13 -9
- package/packages/motion/src/moves/tokenPicker.ts +4 -3
- package/packages/motion/src/moves/wordWall.ts +23 -21
- package/packages/motion/src/moves/worldRoll.ts +2 -1
- package/packages/motion/src/transition3d/index.ts +10 -3
- package/packages/motion/src/transition3d/rig.ts +107 -9
- package/packages/motion/src/transition3d/shatter.ts +5 -2
- package/packages/motion/src/transition3d/space.ts +173 -0
- package/packages/motion/src/transition3d/whip.ts +19 -6
- package/packages/motion/src/transition3d/world.ts +54 -0
- package/packages/motion/src/transitions2d/catalog.ts +1 -1
- package/packages/patterns/package.json +15 -0
- package/packages/patterns/src/bars/rank.ts +119 -0
- package/packages/patterns/src/before-after/shrink.ts +127 -0
- package/packages/patterns/src/before-after/strike.ts +125 -0
- package/packages/patterns/src/code/terminal.ts +133 -0
- package/packages/patterns/src/compare/bars.ts +142 -0
- package/packages/patterns/src/compare/duel.ts +103 -0
- package/packages/patterns/src/end/lockup.ts +85 -0
- package/packages/patterns/src/end/slam.ts +91 -0
- package/packages/patterns/src/flow/graph.ts +250 -0
- package/packages/patterns/src/hook-number/counter.ts +101 -0
- package/packages/patterns/src/hook-number/roll.ts +179 -0
- package/packages/patterns/src/hook-number/slam.ts +91 -0
- package/packages/patterns/src/index.ts +38 -0
- package/packages/patterns/src/kit.ts +450 -0
- package/packages/patterns/src/limit/gauge.ts +117 -0
- package/packages/patterns/src/list/cards.ts +131 -0
- package/packages/patterns/src/list/cycle.ts +22 -0
- package/packages/patterns/src/media/panels.ts +100 -0
- package/packages/patterns/src/objects.ts +234 -0
- package/packages/patterns/src/quote/karaoke.ts +126 -0
- package/packages/patterns/src/quote/slam.ts +22 -0
- package/packages/patterns/src/screen/focus.ts +85 -0
- package/packages/patterns/src/steps/path.ts +137 -0
- package/packages/patterns/src/steps/stack.ts +111 -0
- package/packages/patterns/src/term-reveal/chips.ts +92 -0
- package/packages/patterns/src/term-reveal/expand.ts +127 -0
- package/packages/patterns/src/timeline/axis.ts +144 -0
- package/packages/patterns/src/title/mask.ts +85 -0
- package/packages/patterns/src/title/slam.ts +23 -0
- package/packages/patterns/src/toggle-sim/switch.ts +92 -0
- package/packages/patterns/src/trend/columns.ts +108 -0
- package/packages/patterns/src/trend/draw.ts +140 -0
- package/packages/patterns/src/types.ts +67 -0
- package/packages/patterns/src/words/moves.ts +42 -0
- package/packages/patterns/src/words/slam.ts +4 -0
- package/packages/plan/src/asks.ts +265 -0
- package/packages/plan/src/brief.ts +136 -7
- package/packages/plan/src/captions.ts +5 -2
- package/packages/plan/src/index.ts +7 -3
- package/packages/plan/src/llm.ts +64 -2
- package/packages/plan/src/look.ts +3 -1
- package/packages/plan/src/plan.ts +70 -14
- package/packages/plan/src/series.ts +76 -0
- package/packages/plan/src/themes.ts +65 -9
- package/packages/plan/src/types.ts +56 -2
- package/packages/themes/kit/THEME-MAKE.md +1 -0
- package/packages/themes/kit/fonts.json +743 -0
- package/packages/themes/package.json +10 -2
- package/packages/themes/src/color.ts +152 -0
- package/packages/themes/src/fx.ts +4 -2
- package/packages/themes/src/index.ts +74 -1
- package/packages/themes/src/look.ts +223 -0
- package/packages/themes/src/name.ts +9 -0
- package/packages/themes/src/palette.ts +194 -0
- package/packages/themes/src/slotkit.ts +92 -0
- package/packages/themes/src/slots.ts +61 -0
- package/packages/themes/src/stage3d.ts +20 -0
- package/packages/themes/src/types.ts +84 -0
- package/packages/themes/src/vary.ts +290 -0
- package/series/og-shorts.json +14 -0
- package/skills/kasaframe/SKILL.md +4 -3
- package/templates/_shared/project/lib/stage.ts +70 -50
- package/templates/_shared/scenes/default.ts +10 -7
- package/templates/_shared/scenes/drop.ts +11 -8
- package/templates/_shared/scenes/end.ts +9 -6
- package/templates/_shared/scenes/hook.ts +8 -6
- package/templates/_shared/scenes/step.ts +13 -4
- package/templates/ad/template.json +20 -1
- package/templates/demo/template.json +11 -0
- package/templates/explainer/template.json +54 -3
- package/templates/launch/template.json +34 -1
- package/templates/mv/scenes/default.ts +11 -8
- package/templates/mv/template.json +4 -2
- package/templates/promo/template.json +42 -1
- package/templates/shorts/scenes/hook.ts +8 -5
- package/templates/shorts/template.json +72 -3
- package/templates/square/template.json +21 -1
- package/themes/blueprint/THEME.md +64 -0
- package/themes/blueprint/effects.ts +570 -0
- package/themes/blueprint/sample/assets/og/logo.svg +12 -0
- package/themes/blueprint/sample/beats.json +1005 -0
- package/themes/blueprint/sample/index.html +11 -0
- package/themes/blueprint/sample/kf.json +59 -0
- package/themes/blueprint/sample/lib/facts.ts +29 -0
- package/themes/blueprint/sample/lib/sheet.ts +55 -0
- package/themes/blueprint/sample/main.ts +9 -0
- package/themes/blueprint/sample/scenes/end.ts +91 -0
- package/themes/blueprint/sample/scenes/gather.ts +75 -0
- package/themes/blueprint/sample/scenes/models.ts +117 -0
- package/themes/blueprint/sample/scenes/price.ts +94 -0
- package/themes/blueprint/sample/style.json +114 -0
- package/themes/blueprint/slots.ts +88 -0
- package/themes/blueprint/still.png +0 -0
- package/themes/blueprint/style.json +114 -0
- package/themes/blueprint/theme.json +137 -0
- package/themes/blueprint/variants/deep-rose-2.json +90 -0
- package/themes/blueprint/variants/deep-rose-suit.json +117 -0
- package/themes/blueprint/variants/deep-rose.json +117 -0
- package/themes/blueprint/variants/navy-coral-2.json +118 -0
- package/themes/blueprint/variants/navy-coral-suit.json +118 -0
- package/themes/blueprint/variants/navy-coral.json +128 -0
- package/themes/blueprint/variants/navy-orange-2.json +118 -0
- package/themes/blueprint/variants/navy-orange-3.json +91 -0
- package/themes/blueprint/variants/navy-orange-4.json +128 -0
- package/themes/blueprint/variants/navy-orange-mono.json +128 -0
- package/themes/blueprint/variants/navy-orange-plex.json +128 -0
- package/themes/blueprint/variants/navy-orange-suit.json +118 -0
- package/themes/blueprint/variants/navy-orange.json +118 -0
- package/themes/blueprint/variants/navy-rose-plex.json +127 -0
- package/themes/blueprint/variants/navy-rose.json +127 -0
- package/themes/cartography/THEME.md +61 -0
- package/themes/cartography/effects.ts +845 -0
- package/themes/cartography/sample/assets/og/logo.svg +12 -0
- package/themes/cartography/sample/beats.json +1005 -0
- package/themes/cartography/sample/index.html +11 -0
- package/themes/cartography/sample/kf.json +59 -0
- package/themes/cartography/sample/lib/facts.ts +29 -0
- package/themes/cartography/sample/lib/map.ts +39 -0
- package/themes/cartography/sample/main.ts +9 -0
- package/themes/cartography/sample/scenes/end.ts +56 -0
- package/themes/cartography/sample/scenes/gather.ts +46 -0
- package/themes/cartography/sample/scenes/models.ts +43 -0
- package/themes/cartography/sample/scenes/price.ts +73 -0
- package/themes/cartography/sample/style.json +103 -0
- package/themes/cartography/slots.ts +87 -0
- package/themes/cartography/still.png +0 -0
- package/themes/cartography/style.json +103 -0
- package/themes/cartography/theme.json +160 -0
- package/themes/cartography/variants/blush-amber.json +128 -0
- package/themes/cartography/variants/blush-indigo.json +128 -0
- package/themes/cartography/variants/blush-pink.json +136 -0
- package/themes/cartography/variants/chalk-plum.json +137 -0
- package/themes/cartography/variants/chalk-sky.json +100 -0
- package/themes/cartography/variants/cocoa-amber.json +128 -0
- package/themes/cartography/variants/deep-plum.json +125 -0
- package/themes/cartography/variants/dusk-coral.json +128 -0
- package/themes/cartography/variants/forest-lime.json +131 -0
- package/themes/cartography/variants/frost-teal.json +128 -0
- package/themes/cartography/variants/navy-green.json +131 -0
- package/themes/cartography/variants/navy-indigo.json +138 -0
- package/themes/cartography/variants/navy-sky.json +100 -0
- package/themes/cartography/variants/sage-green.json +127 -0
- package/themes/cartography/variants/wine-teal.json +128 -0
- package/themes/circuit-board/THEME.md +61 -0
- package/themes/circuit-board/effects.ts +576 -0
- package/themes/circuit-board/pcb.ts +103 -0
- package/themes/circuit-board/sample/assets/og/logo.svg +12 -0
- package/themes/circuit-board/sample/beats.json +1005 -0
- package/themes/circuit-board/sample/index.html +11 -0
- package/themes/circuit-board/sample/kf.json +59 -0
- package/themes/circuit-board/sample/lib/facts.ts +29 -0
- package/themes/circuit-board/sample/lib/kit.ts +45 -0
- package/themes/circuit-board/sample/main.ts +9 -0
- package/themes/circuit-board/sample/scenes/end.ts +102 -0
- package/themes/circuit-board/sample/scenes/gather.ts +76 -0
- package/themes/circuit-board/sample/scenes/models.ts +101 -0
- package/themes/circuit-board/sample/scenes/price.ts +109 -0
- package/themes/circuit-board/sample/style.json +104 -0
- package/themes/circuit-board/slots.ts +108 -0
- package/themes/circuit-board/still.png +0 -0
- package/themes/circuit-board/style.json +104 -0
- package/themes/circuit-board/theme.json +149 -0
- package/themes/circuit-board/variants/deep-gold-plex.json +133 -0
- package/themes/circuit-board/variants/deep-gold.json +123 -0
- package/themes/circuit-board/variants/dusk-gold-grain.json +138 -0
- package/themes/circuit-board/variants/dusk-gold-pretendard.json +118 -0
- package/themes/circuit-board/variants/dusk-gold.json +97 -0
- package/themes/circuit-board/variants/forest-gold-2.json +96 -0
- package/themes/circuit-board/variants/forest-gold-grain.json +129 -0
- package/themes/circuit-board/variants/forest-gold-mono.json +124 -0
- package/themes/circuit-board/variants/forest-gold.json +128 -0
- package/themes/circuit-board/variants/navy-gold-grain.json +124 -0
- package/themes/circuit-board/variants/navy-gold.json +101 -0
- package/themes/circuit-board/variants/wine-gold-grain.json +128 -0
- package/themes/circuit-board/variants/wine-gold-plex.json +133 -0
- package/themes/circuit-board/variants/wine-gold-pretendard.json +118 -0
- package/themes/circuit-board/variants/wine-gold.json +128 -0
- package/themes/clay-toy/THEME.md +73 -0
- package/themes/clay-toy/effects.ts +643 -0
- package/themes/clay-toy/glyphs.ts +32 -0
- package/themes/clay-toy/sample/assets/og/logo.svg +12 -0
- package/themes/clay-toy/sample/beats.json +1005 -0
- package/themes/clay-toy/sample/index.html +11 -0
- package/themes/clay-toy/sample/kf.json +59 -0
- package/themes/clay-toy/sample/lib/clay.ts +20 -0
- package/themes/clay-toy/sample/lib/facts.ts +29 -0
- package/themes/clay-toy/sample/main.ts +9 -0
- package/themes/clay-toy/sample/scenes/end.ts +81 -0
- package/themes/clay-toy/sample/scenes/gather.ts +53 -0
- package/themes/clay-toy/sample/scenes/models.ts +77 -0
- package/themes/clay-toy/sample/scenes/price.ts +91 -0
- package/themes/clay-toy/sample/style.json +101 -0
- package/themes/clay-toy/slots.ts +132 -0
- package/themes/clay-toy/still.png +0 -0
- package/themes/clay-toy/style.json +101 -0
- package/themes/clay-toy/theme.json +146 -0
- package/themes/clay-toy/variants/blush-coral-grain.json +126 -0
- package/themes/clay-toy/variants/blush-coral.json +123 -0
- package/themes/clay-toy/variants/chalk-indigo.json +97 -0
- package/themes/clay-toy/variants/chalk-jade.json +125 -0
- package/themes/clay-toy/variants/chalk-teal.json +120 -0
- package/themes/clay-toy/variants/frost-orange.json +125 -0
- package/themes/clay-toy/variants/frost-sky-grain.json +126 -0
- package/themes/clay-toy/variants/frost-sky.json +121 -0
- package/themes/clay-toy/variants/frost-teal.json +120 -0
- package/themes/clay-toy/variants/lilac-green.json +120 -0
- package/themes/clay-toy/variants/lilac-plum-round.json +120 -0
- package/themes/clay-toy/variants/lilac-plum.json +124 -0
- package/themes/clay-toy/variants/sage-indigo.json +125 -0
- package/themes/clay-toy/variants/sage-magenta.json +119 -0
- package/themes/clay-toy/variants/sand-amber.json +125 -0
- package/themes/conveyor-factory/THEME.md +71 -0
- package/themes/conveyor-factory/effects.ts +744 -0
- package/themes/conveyor-factory/sample/assets/og/logo.svg +12 -0
- package/themes/conveyor-factory/sample/beats.json +1005 -0
- package/themes/conveyor-factory/sample/index.html +11 -0
- package/themes/conveyor-factory/sample/kf.json +59 -0
- package/themes/conveyor-factory/sample/lib/factory.ts +48 -0
- package/themes/conveyor-factory/sample/lib/facts.ts +29 -0
- package/themes/conveyor-factory/sample/main.ts +9 -0
- package/themes/conveyor-factory/sample/scenes/end.ts +44 -0
- package/themes/conveyor-factory/sample/scenes/gather.ts +47 -0
- package/themes/conveyor-factory/sample/scenes/models.ts +91 -0
- package/themes/conveyor-factory/sample/scenes/price.ts +77 -0
- package/themes/conveyor-factory/sample/style.json +107 -0
- package/themes/conveyor-factory/slots.ts +121 -0
- package/themes/conveyor-factory/still.png +0 -0
- package/themes/conveyor-factory/style.json +107 -0
- package/themes/conveyor-factory/theme.json +142 -0
- package/themes/conveyor-factory/variants/cocoa-gold.json +125 -0
- package/themes/conveyor-factory/variants/dusk-gold.json +135 -0
- package/themes/conveyor-factory/variants/forest-gold.json +135 -0
- package/themes/conveyor-factory/variants/navy-amber.json +93 -0
- package/themes/conveyor-factory/variants/navy-gold.json +120 -0
- package/themes/conveyor-factory/variants/slate-amber-2.json +120 -0
- package/themes/conveyor-factory/variants/slate-amber-grain.json +125 -0
- package/themes/conveyor-factory/variants/slate-amber-suit.json +120 -0
- package/themes/conveyor-factory/variants/slate-amber.json +125 -0
- package/themes/conveyor-factory/variants/slate-gold-bold.json +120 -0
- package/themes/conveyor-factory/variants/slate-gold.json +120 -0
- package/themes/data-journal/THEME.md +74 -0
- package/themes/data-journal/effects.ts +570 -0
- package/themes/data-journal/sample/assets/og/logo.svg +12 -0
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- package/themes/subway-map/variants/sage-teal.json +132 -0
- package/themes/subway-map/variants/slate-green.json +136 -0
- package/themes/subway-map/variants/slate-jade.json +131 -0
- package/themes/subway-map/variants/snow-jade.json +136 -0
- package/themes/subway-map/variants/wine-green.json +104 -0
- package/themes/swiss-poster/THEME.md +59 -0
- package/themes/swiss-poster/effects.ts +339 -0
- package/themes/swiss-poster/grid.ts +35 -0
- package/themes/swiss-poster/sample/assets/og/logo.svg +12 -0
- package/themes/swiss-poster/sample/beats.json +1005 -0
- package/themes/swiss-poster/sample/index.html +11 -0
- package/themes/swiss-poster/sample/kf.json +59 -0
- package/themes/swiss-poster/sample/lib/facts.ts +29 -0
- package/themes/swiss-poster/sample/lib/poster.ts +36 -0
- package/themes/swiss-poster/sample/main.ts +9 -0
- package/themes/swiss-poster/sample/scenes/end.ts +70 -0
- package/themes/swiss-poster/sample/scenes/gather.ts +68 -0
- package/themes/swiss-poster/sample/scenes/models.ts +63 -0
- package/themes/swiss-poster/sample/scenes/price.ts +74 -0
- package/themes/swiss-poster/sample/style.json +100 -0
- package/themes/swiss-poster/slots.ts +69 -0
- package/themes/swiss-poster/still.png +0 -0
- package/themes/swiss-poster/style.json +100 -0
- package/themes/swiss-poster/theme.json +131 -0
- package/themes/swiss-poster/variants/blush-green.json +116 -0
- package/themes/swiss-poster/variants/chalk-plum.json +121 -0
- package/themes/swiss-poster/variants/chalk-sky.json +90 -0
- package/themes/swiss-poster/variants/cocoa-cyan.json +117 -0
- package/themes/swiss-poster/variants/dusk-coral.json +89 -0
- package/themes/swiss-poster/variants/dusk-magenta.json +117 -0
- package/themes/swiss-poster/variants/forest-amber.json +127 -0
- package/themes/swiss-poster/variants/forest-blue.json +118 -0
- package/themes/swiss-poster/variants/forest-jade.json +89 -0
- package/themes/swiss-poster/variants/frost-gold.json +128 -0
- package/themes/swiss-poster/variants/frost-indigo.json +117 -0
- package/themes/swiss-poster/variants/sand-magenta.json +126 -0
- package/themes/swiss-poster/variants/slate-orange.json +122 -0
- package/themes/swiss-poster/variants/slate-pink.json +126 -0
- package/themes/swiss-poster/variants/slate-violet.json +89 -0
- package/themes/water-works/THEME.md +61 -0
- package/themes/water-works/effects.ts +609 -0
- package/themes/water-works/sample/assets/og/logo.svg +12 -0
- package/themes/water-works/sample/beats.json +1005 -0
- package/themes/water-works/sample/index.html +11 -0
- package/themes/water-works/sample/kf.json +59 -0
- package/themes/water-works/sample/lib/facts.ts +29 -0
- package/themes/water-works/sample/lib/hall.ts +22 -0
- package/themes/water-works/sample/main.ts +9 -0
- package/themes/water-works/sample/scenes/end.ts +55 -0
- package/themes/water-works/sample/scenes/gather.ts +42 -0
- package/themes/water-works/sample/scenes/models.ts +51 -0
- package/themes/water-works/sample/scenes/price.ts +66 -0
- package/themes/water-works/sample/style.json +105 -0
- package/themes/water-works/slots.ts +140 -0
- package/themes/water-works/still.png +0 -0
- package/themes/water-works/style.json +105 -0
- package/themes/water-works/theme.json +138 -0
- package/themes/water-works/variants/blush-rose.json +123 -0
- package/themes/water-works/variants/chalk-blue.json +124 -0
- package/themes/water-works/variants/chalk-cyan-2.json +96 -0
- package/themes/water-works/variants/chalk-cyan.json +123 -0
- package/themes/water-works/variants/chalk-gold-mono.json +122 -0
- package/themes/water-works/variants/chalk-gold.json +123 -0
- package/themes/water-works/variants/chalk-green.json +123 -0
- package/themes/water-works/variants/frost-indigo.json +123 -0
- package/themes/water-works/variants/frost-rose.json +132 -0
- package/themes/water-works/variants/lilac-violet-mono.json +124 -0
- package/themes/water-works/variants/lilac-violet.json +133 -0
- package/themes/water-works/variants/sage-amber.json +133 -0
- package/themes/water-works/variants/sage-green.json +133 -0
- package/themes/water-works/variants/sand-amber.json +123 -0
- package/themes/water-works/variants/sand-plum.json +121 -0
- package/themes/whiteboard/THEME.md +78 -0
- package/themes/whiteboard/effects.ts +561 -0
- package/themes/whiteboard/sample/assets/og/logo.svg +12 -0
- package/themes/whiteboard/sample/beats.json +1005 -0
- package/themes/whiteboard/sample/index.html +11 -0
- package/themes/whiteboard/sample/kf.json +59 -0
- package/themes/whiteboard/sample/lib/board.ts +93 -0
- package/themes/whiteboard/sample/lib/facts.ts +29 -0
- package/themes/whiteboard/sample/main.ts +9 -0
- package/themes/whiteboard/sample/scenes/end.ts +59 -0
- package/themes/whiteboard/sample/scenes/gather.ts +50 -0
- package/themes/whiteboard/sample/scenes/models.ts +56 -0
- package/themes/whiteboard/sample/scenes/price.ts +79 -0
- package/themes/whiteboard/sample/style.json +106 -0
- package/themes/whiteboard/slots.ts +152 -0
- package/themes/whiteboard/still.png +0 -0
- package/themes/whiteboard/style.json +106 -0
- package/themes/whiteboard/theme.json +143 -0
- package/themes/whiteboard/variants/chalk-coral-do.json +126 -0
- package/themes/whiteboard/variants/chalk-coral.json +132 -0
- package/themes/whiteboard/variants/cream-lime.json +131 -0
- package/themes/whiteboard/variants/cream-plum.json +103 -0
- package/themes/whiteboard/variants/frost-teal-do.json +127 -0
- package/themes/whiteboard/variants/frost-teal.json +127 -0
- package/themes/whiteboard/variants/lilac-indigo.json +132 -0
- package/themes/whiteboard/variants/lilac-jade.json +103 -0
- package/themes/whiteboard/variants/sage-green.json +130 -0
- package/themes/whiteboard/variants/sage-plum.json +126 -0
- package/themes/whiteboard/variants/snow-amber.json +99 -0
- package/themes/whiteboard/variants/snow-cyan.json +132 -0
- package/themes/whiteboard/variants/snow-green.json +126 -0
- package/themes/whiteboard/variants/snow-magenta.json +126 -0
- package/themes/whiteboard/variants/snow-plum.json +130 -0
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{
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"template": "promo",
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"title": "pixel-quest · OpenGateway 소개 15초",
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"theme": "pixel-quest",
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"fps": 60,
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"duration": 15,
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"music": "assets/music/kawaii-friends-0400.mp3",
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"beats": "beats.json",
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"captions": "none",
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"safeArea": {
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"policy": "terms-only",
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"maxOnScreen": 0,
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"id": "gather",
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"dur": 3.1169,
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"file": "scenes/gather.ts",
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"role": "hook",
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"idea": "여러 회사 모델이 흩어져 있다 → 회사별 모델 수"
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},
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{
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"id": "models",
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"from": 3.1169,
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"dur": 4.2191,
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"file": "scenes/models.ts",
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"role": "explain",
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"idea": "한 주소(https://apis.opengateway.ai/v1) → 박마다 바뀌는 모델 ID 가 같은 주소로 → 드롭 앞 모아 올리기"
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"id": "price",
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"dur": 4.2388,
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"file": "scenes/price.ts",
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"role": "drop",
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"idea": "드롭에 가장 크게 102 · 한 주소 → 하루 시계에서 00–10시 창이 -90% → deepseek 가격"
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},
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{
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"id": "end",
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"from": 11.5748,
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"dur": 3.4252,
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"role": "end",
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"idea": "첫 토큰 실측 셋 → 끝 카드(OG 로고 · opengateway.ai)"
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// OpenGateway 사실 — docs/briefs/og-intro-15s.md 에 적힌 것만. 숫자를 여기서 새로 만들지 않는다
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export const OG = {
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url: "https://apis.opengateway.ai/v1",
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host: "apis.opengateway.ai/v1",
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site: "opengateway.ai",
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models: 102,
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endpoints: ["/chat/completions", "/responses", "/messages", "/images/generations"],
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providers: [
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["OpenAI", 41],
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["Anthropic", 15],
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["Google", 15],
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["Z.ai", 7],
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["xAI", 6],
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["Qwen", 5],
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["Moonshot", 4],
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["DeepSeek", 4],
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["MiniMax", 3],
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] as [string, number][],
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ids: ["openai/gpt-6.1-sol", "anthropic/claude-opus-5-5", "google/gemini-3.5-flash-lite", "deepseek/deepseek-v4.1-flash-ultrafast", "z-ai/glm-5.3-flash-ultrafast"],
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night: { from: 0, to: 10, tz: "KST" },
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deepseek: { id: "deepseek-v4.1-flash-ultrafast", input: ["$0.30", "$0.03"], output: ["$1.20", "$0.12"], off: "-90%" },
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glm: { id: "glm-5.3-flash-ultrafast", off: "-70%" },
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ttft: [
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["gpt-5.4-nano", "612.5ms", 612.5],
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["gemini-3.5-flash-lite", "693.0ms", 693.0],
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["claude-haiku-5-5", "760.5ms", 760.5],
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] as [string, string, number][],
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calls: "18번 합 $0.0004",
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};
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import type { SceneCtx } from "@kasaframe/core";
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import { color } from "../../kit.ts";
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export const W = 1920;
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export const H = 1080;
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/** 한 게임 픽셀·타일 — 땅 두 줄이면 땅 윗변이 888 */
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export const U = 6;
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export const TILE = 96;
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export const GROUND = H - 2 * TILE;
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/** 장면 안 박 — 장면 시작 0 부터 끝 전까지 */
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export const beatsIn = (ctx: SceneCtx): number[] => ctx.beats.beats.filter((b) => b >= -1e-6 && b < ctx.dur - 1e-6);
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/** 컷 경계 — 첫 컷은 0 부터(장면 머리의 못갖춘마디는 첫 컷에 넣는다), 나머지는 마디 첫 박 */
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export function cutsAt(ctx: SceneCtx): number[] {
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const bars = ctx.beats.bars.filter((b) => b > 0.6 && b < ctx.dur - 1e-6);
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return [0, ...bars];
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}
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export function layer(parent: HTMLElement, css = ""): HTMLElement {
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const el = document.createElement("div");
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el.style.cssText = `position:absolute;inset:0;${css}`;
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return el;
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}
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/** 컷 하나 — 그 구간에서만 보이고(display 로 통째로 뺀다), 안의 그리기는 컷 안 시각이 아니라 장면 시각을 받는다 */
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export function cut(parent: HTMLElement, from: number, to: number, build: (el: HTMLElement) => ((t: number) => void)[]): (t: number) => void {
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const el = layer(parent);
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const paints = build(el);
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return (t) => {
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el.style.display = on ? "" : "none";
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if (on) for (const p of paints) p(t);
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};
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export function text(parent: HTMLElement, ctx: SceneCtx, s: string, css: string, tone = "ink", font: "sans" | "display" | "mono" = "display"): HTMLElement {
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const el = document.createElement("div");
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el.textContent = s;
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el.style.cssText = `position:absolute;white-space:pre;line-height:1.2;font-family:${ctx.style.fonts[font]};color:${color(ctx, tone)};${css}`;
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parent.append(el);
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return el;
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}
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/** 한 자씩 찍히는 글(초당 cps 자) — 다 찍힌 뒤엔 text 그대로 */
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export const typeIn = (el: HTMLElement, s: string, at: number, cps = 30) => {
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const chars = [...s];
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return (t: number) => {
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el.style.display = t >= at ? "" : "none";
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el.textContent = chars.slice(0, Math.floor(Math.max(0, t - at) * cps + 1e-6) + 1).join("");
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};
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};
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/** at 부터 보이는 글 */
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export const showAt = (el: HTMLElement, at: number, until = Infinity) => (t: number) => {
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};
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/** 회사마다 보석 색 — 팔레트 칸 이름 */
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export const GEM: Record<string, string> = {
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OpenAI: "success",
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Anthropic: "accentSoft",
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Google: "sky",
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"Z.ai": "ink",
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xAI: "inkSoft",
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Qwen: "pink",
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Moonshot: "coin",
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DeepSeek: "dim",
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MiniMax: "heart",
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};
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// OG 로고(assets/og/logo.svg)를 칸 지도로 — SVG 를 그림으로 읽지 않고 같은 도형을 식으로 재서, 블록 하나하나를 따로 떨어뜨릴 수 있게 한다.
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// 도형 값은 logo.svg 그대로(viewBox 1140×650)
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const sdRoundRect = (px: number, py: number, x: number, y: number, w: number, h: number, r: number): number => {
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const qx = Math.abs(px - (x + w / 2)) - (w / 2 - r);
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const qy = Math.abs(py - (y + h / 2)) - (h / 2 - r);
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return Math.hypot(Math.max(qx, 0), Math.max(qy, 0)) + Math.min(Math.max(qx, qy), 0) - r;
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};
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const inRect = (px: number, py: number, x0: number, y0: number, x1: number, y1: number) => px >= x0 && px <= x1 && py >= y0 && py <= y1;
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function segDist(px: number, py: number, ax: number, ay: number, bx: number, by: number): number {
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const dx = bx - ax;
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const dy = by - ay;
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const k = Math.max(0, Math.min(1, ((px - ax) * dx + (py - ay) * dy) / (dx * dx + dy * dy)));
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return Math.hypot(px - ax - dx * k, py - ay - dy * k);
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}
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function inArrowHead(px: number, py: number): boolean {
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const a: [number, number] = [833, 220];
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const b: [number, number] = [970, 325];
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const c: [number, number] = [833, 430];
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const s = (p: [number, number], q: [number, number]) => (px - q[0]) * (p[1] - q[1]) - (p[0] - q[0]) * (py - q[1]);
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24
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+
const d1 = s(a, b);
|
|
25
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+
const d2 = s(b, c);
|
|
26
|
+
const d3 = s(c, a);
|
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27
|
+
const inside = !((d1 < 0 || d2 < 0 || d3 < 0) && (d1 > 0 || d2 > 0 || d3 > 0));
|
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28
|
+
return inside || Math.min(segDist(px, py, ...a, ...b), segDist(px, py, ...b, ...c), segDist(px, py, ...c, ...a)) <= 19;
|
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29
|
+
}
|
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30
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+
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31
|
+
function inLogo(px: number, py: number): boolean {
|
|
32
|
+
if (Math.abs(sdRoundRect(px, py, 36, 36, 420, 578, 89)) <= 36) return true;
|
|
33
|
+
if (inRect(px, py, 72, 272, 349, 378)) return true;
|
|
34
|
+
// 오른쪽 마디는 왼쪽 변 213–436 이 비었다(화살이 들어가는 자리)
|
|
35
|
+
if (Math.abs(sdRoundRect(px, py, 684, 36, 420, 578, 89)) <= 36 && !(px < 760 && py > 213 && py < 436)) return true;
|
|
36
|
+
if (inRect(px, py, 420, 272, 814, 378)) return true;
|
|
37
|
+
return inArrowHead(px, py);
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
/** cols 칸 폭의 로고 칸 지도 — '#' 이 블록 */
|
|
41
|
+
export function ogLogoCells(cols: number): string[] {
|
|
42
|
+
const k = 1140 / cols;
|
|
43
|
+
const rows = Math.round(650 / k);
|
|
44
|
+
const out: string[] = [];
|
|
45
|
+
for (let j = 0; j < rows; j++) {
|
|
46
|
+
let row = "";
|
|
47
|
+
for (let i = 0; i < cols; i++) row += inLogo((i + 0.5) * k, (j + 0.5) * k) ? "#" : ".";
|
|
48
|
+
out.push(row);
|
|
49
|
+
}
|
|
50
|
+
return out;
|
|
51
|
+
}
|
|
@@ -0,0 +1,9 @@
|
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1
|
+
import { mountProject } from "@kasaframe/adapters";
|
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2
|
+
import kf from "./kf.json";
|
|
3
|
+
import style from "./style.json";
|
|
4
|
+
|
|
5
|
+
// 장면 파일을 늘리거나 빼도 이 파일은 그대로 — 시간표는 kf.json 한 곳. 글꼴·색 변수는 mountProject 가 건다
|
|
6
|
+
const scenes = import.meta.glob("./scenes/*.ts", { eager: true });
|
|
7
|
+
const beats = Object.values(import.meta.glob("./beats.json", { eager: true, import: "default" }))[0] ?? null;
|
|
8
|
+
|
|
9
|
+
mountProject({ kf, scenes, beats, style, stage: document.getElementById("stage")! });
|
|
@@ -0,0 +1,75 @@
|
|
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1
|
+
import type { SceneCtx } from "@kasaframe/core";
|
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2
|
+
import { blockBuild, coinCounter, pixelMove, questWindow, sprite, tileField, tileWipe } from "../../effects.ts";
|
|
3
|
+
import { color } from "../../kit.ts";
|
|
4
|
+
import { OG } from "../lib/facts.ts";
|
|
5
|
+
import { ogLogoCells } from "../lib/logo.ts";
|
|
6
|
+
import { beatsIn, cut, cutsAt, GROUND, layer, text, typeIn } from "../lib/game.ts";
|
|
7
|
+
|
|
8
|
+
// 지연 = 경주. 첫 마디: 세 레인에서 모델 셋이 출발해 첫 토큰 실측(ms) 비율대로 결승선에 닿고 TIME 이 찍힌다, 18번 호출 값은 코인으로.
|
|
9
|
+
// 둘째 마디: 끝 카드 — OG 로고가 블록으로 아래부터 쌓이고 주소가 찍히고, 용사가 걸어와 로고 아래에서 뛴다
|
|
10
|
+
const LANES = [84, 300, 516];
|
|
11
|
+
const START = 300;
|
|
12
|
+
const FINISH = 1440;
|
|
13
|
+
const TUNIC = ["success", "sky", "accentSoft"];
|
|
14
|
+
|
|
15
|
+
export default {
|
|
16
|
+
build(root: HTMLElement, ctx: SceneCtx) {
|
|
17
|
+
const field = tileField(layer(root), { ctx });
|
|
18
|
+
const beats = beatsIn(ctx);
|
|
19
|
+
const b = (i: number) => beats[i] ?? i * 0.353;
|
|
20
|
+
const [, bar2] = cutsAt(ctx);
|
|
21
|
+
const go = b(1);
|
|
22
|
+
const k = 0.9 / 1000;
|
|
23
|
+
|
|
24
|
+
const race = cut(root, 0, bar2, (el) => {
|
|
25
|
+
const lanes = OG.ttft.flatMap(([id, label, ms], i) => {
|
|
26
|
+
const y = LANES[i];
|
|
27
|
+
const name = text(el, ctx, id, `left:120px;top:${y}px;font-size:48px;`, "ink", "mono");
|
|
28
|
+
const track = document.createElement("div");
|
|
29
|
+
track.style.cssText = `position:absolute;left:120px;top:${y + 204}px;width:1584px;height:12px;background:repeating-linear-gradient(90deg, ${color(ctx, "inkSoft")} 0 36px, transparent 36px 72px);`;
|
|
30
|
+
el.append(track);
|
|
31
|
+
const done = go + ms * k;
|
|
32
|
+
const runner = sprite(el, { ctx, art: "hero", x: START - 144, y: y + 60, scale: 1.5, swap: { r: TUNIC[i] }, animate: [go, done], move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [FINISH - START, 0], at: go, dur: ms * k }) });
|
|
33
|
+
const time = typeIn(text(el, ctx, "", `left:${FINISH + 72}px;top:${y + 96}px;font-size:64px;`, i === 0 ? "accent" : "ink", "display"), label, done, 40);
|
|
34
|
+
return [(t: number) => (name.style.display = t >= 0 ? "" : "none"), runner, time];
|
|
35
|
+
});
|
|
36
|
+
const flag = document.createElement("div");
|
|
37
|
+
flag.style.cssText = `position:absolute;left:${FINISH + 48}px;top:72px;width:12px;height:672px;background:${color(ctx, "ink")};`;
|
|
38
|
+
el.append(flag);
|
|
39
|
+
const hud = questWindow(el, { ctx, x: 120, y: 756, w: 1680, h: 126, at: b(3), open: 0.08 });
|
|
40
|
+
const calls = text(el, ctx, "OG 18번 호출", "left:192px;top:784px;font-size:48px;", "ink", "sans");
|
|
41
|
+
// 호출 하나 = 코인 한 닢 — 열여덟 닢이 차례로 떨어져 쌓이고 합이 정산된다
|
|
42
|
+
const n = 18;
|
|
43
|
+
const span = bar2 - b(3) - 0.1;
|
|
44
|
+
const coins = Array.from({ length: n }, (_, k) => {
|
|
45
|
+
const at = b(3) + 0.08 + (k * span) / n;
|
|
46
|
+
return sprite(el, { ctx, art: "coin", x: 540 + k * 48, y: 786, at, animate: [at, at + 0.2], move: (t) => pixelMove(t, { ctx, from: [0, -72], to: [0, 0], at, dur: 0.07 }) });
|
|
47
|
+
});
|
|
48
|
+
const sum = coinCounter(el, { ctx, x: 1452, y: 776, size: 64, from: 0, to: 0.0004, at: b(3) + 0.08, dur: span, icon: "none", tone: "accent", format: (v) => `$${v.toFixed(4)}` });
|
|
49
|
+
const reveal = tileWipe(el, { ctx, at: 0, dur: Math.max(0.15, go - 0.04), mode: "reveal", order: "diagonal" });
|
|
50
|
+
return [...lanes, hud, (t: number) => (calls.style.display = t >= b(3) + 0.08 ? "" : "none"), ...coins, sum, reveal];
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
const card = cut(root, bar2, ctx.dur, (el) => {
|
|
54
|
+
const cells = ogLogoCells(36);
|
|
55
|
+
const cell = 24;
|
|
56
|
+
const w = 36 * cell;
|
|
57
|
+
const logo = blockBuild(el, { ctx, cells, x: (1920 - w) / 2, y: 60, cell, at: bar2, dur: b(6) - bar2, tone: "ink", order: "rows-up" });
|
|
58
|
+
const site = typeIn(text(el, ctx, "", `left:0;width:1920px;text-align:center;top:${60 + cells.length * cell + 24}px;font-size:80px;`, "accent", "display"), OG.site, b(6), 30);
|
|
59
|
+
const end = ctx.dur - 1 / 60;
|
|
60
|
+
// 로고가 다 서기 전에 걸어 들어온다 — 글자만 찍히는 동안 화면이 서지 않게
|
|
61
|
+
const enter = b(5);
|
|
62
|
+
const hero = sprite(el, { ctx, art: "hero", x: -192, y: GROUND - 192, scale: 2, at: enter, animate: [enter, b(9)], move: (t) => {
|
|
63
|
+
const walk = pixelMove(t, { ctx, from: [0, 0], to: [960 - 96 + 192, 0], at: enter, dur: b(9) - enter });
|
|
64
|
+
return t < b(9) ? walk : pixelMove(t, { ctx, from: [960 - 96 + 192, 0], to: [960 - 96 + 192, 0], at: b(9), dur: end - b(9), hop: 150 });
|
|
65
|
+
} });
|
|
66
|
+
return [logo, site, hero];
|
|
67
|
+
});
|
|
68
|
+
|
|
69
|
+
return (t: number) => {
|
|
70
|
+
field(t);
|
|
71
|
+
race(t);
|
|
72
|
+
card(t);
|
|
73
|
+
};
|
|
74
|
+
},
|
|
75
|
+
};
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import type { SceneCtx } from "@kasaframe/core";
|
|
2
|
+
import { coinCounter, pixelMove, questWindow, sprite, tileField, tileWipe } from "../../effects.ts";
|
|
3
|
+
import { OG } from "../lib/facts.ts";
|
|
4
|
+
import { beatsIn, cut, cutsAt, GEM, GROUND, layer, text, typeIn } from "../lib/game.ts";
|
|
5
|
+
|
|
6
|
+
// 회사 아홉 = 보물상자 아홉. 첫 마디엔 흩어진 상자가 박마다 셋씩 떨어지고 넷째 박에 한꺼번에 열린다,
|
|
7
|
+
// 둘째 마디엔 아이템 창에 회사별 보석(모델) 수가 줄마다 정산된다. 그동안 요청(용사)은 땅을 걸어간다
|
|
8
|
+
const SPOT: [number, number][] = [
|
|
9
|
+
[140, 80], [860, 100], [1480, 80],
|
|
10
|
+
[470, 290], [1130, 300], [1660, 290],
|
|
11
|
+
[140, 500], [780, 510], [1400, 500],
|
|
12
|
+
];
|
|
13
|
+
|
|
14
|
+
export default {
|
|
15
|
+
build(root: HTMLElement, ctx: SceneCtx) {
|
|
16
|
+
const field = tileField(layer(root), { ctx });
|
|
17
|
+
const beats = beatsIn(ctx);
|
|
18
|
+
const [, bar2] = cutsAt(ctx);
|
|
19
|
+
const b = (i: number) => beats[i] ?? i * 0.35;
|
|
20
|
+
const hero = sprite(layer(root), { ctx, art: "hero", x: -60, y: GROUND - 192, scale: 2, move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [1960, 0], at: 0, dur: ctx.dur }) });
|
|
21
|
+
|
|
22
|
+
const map = cut(root, 0, bar2, (el) =>
|
|
23
|
+
OG.providers.flatMap(([name], i) => {
|
|
24
|
+
const [x, y] = SPOT[i];
|
|
25
|
+
const at = b(Math.floor(i / 3));
|
|
26
|
+
const fall = (t: number) => pixelMove(t, { ctx, from: [0, -90], to: [0, 0], at, dur: 0.12 });
|
|
27
|
+
const shut = sprite(el, { ctx, art: "chest", x, y, scale: 2, at, until: b(3), move: fall });
|
|
28
|
+
const open = sprite(el, { ctx, art: "chestOpen", x, y, scale: 2, at: b(3) });
|
|
29
|
+
// 열린 상자에서 그 회사 보석(모델)이 솟는다
|
|
30
|
+
const gem = sprite(el, { ctx, art: "gem", x: x + 24, y: y - 30, scale: 2, at: b(3), swap: { G: GEM[name] }, move: (t) => pixelMove(t, { ctx, from: [0, 60], to: [0, -36], at: b(3), dur: 0.18, hop: 40 }) });
|
|
31
|
+
const label = text(el, ctx, "", `left:${x + 84}px;top:${y + 128}px;transform:translateX(-50%);font-size:36px;`, "ink", "sans");
|
|
32
|
+
const type = typeIn(label, name, at + 0.05);
|
|
33
|
+
return [shut, open, gem, type];
|
|
34
|
+
}),
|
|
35
|
+
);
|
|
36
|
+
|
|
37
|
+
const items = cut(root, bar2, ctx.dur, (el) => {
|
|
38
|
+
const win = questWindow(el, { ctx, x: 120, y: 84, w: 1680, h: 612, at: bar2, open: 0.1 });
|
|
39
|
+
const cells = OG.providers.flatMap(([name, n], i) => {
|
|
40
|
+
const col = i % 3;
|
|
41
|
+
const row = Math.floor(i / 3);
|
|
42
|
+
const x = 200 + col * 540;
|
|
43
|
+
const y = 128 + row * 190;
|
|
44
|
+
const at = b(4 + row);
|
|
45
|
+
const gem = sprite(el, { ctx, art: "gem", x, y: y + 20, scale: 2, at, swap: { G: GEM[name] } });
|
|
46
|
+
const label = text(el, ctx, name, `left:${x + 150}px;top:${y}px;font-size:48px;`, "inkSoft", "sans");
|
|
47
|
+
const count = coinCounter(el, { ctx, x: x + 150, y: y + 56, size: 80, to: n, at, dur: 0.3, icon: "none", tone: "accent", format: (v) => `×${Math.round(v)}` });
|
|
48
|
+
return [gem, (t: number) => (label.style.display = t >= at ? "" : "none"), count];
|
|
49
|
+
});
|
|
50
|
+
const wipe = tileWipe(el, { ctx, at: b(7), dur: ctx.dur - b(7) - 1 / 60, order: "diagonal" });
|
|
51
|
+
return [win, ...cells, wipe];
|
|
52
|
+
});
|
|
53
|
+
|
|
54
|
+
// 전원을 켠 듯 검정 타일이 걷히며 판이 시작된다
|
|
55
|
+
const boot = tileWipe(layer(root), { ctx, at: 0, dur: Math.max(0.15, b(0) - 0.02), mode: "reveal", order: "spiral" });
|
|
56
|
+
|
|
57
|
+
return (t: number) => {
|
|
58
|
+
field(t);
|
|
59
|
+
map(t);
|
|
60
|
+
items(t);
|
|
61
|
+
hero(t);
|
|
62
|
+
boot(t);
|
|
63
|
+
};
|
|
64
|
+
},
|
|
65
|
+
};
|
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
import type { SceneCtx } from "@kasaframe/core";
|
|
2
|
+
import { blockBuild, heartGauge, menuCursor, pixelMove, questWindow, sprite, tileField, tileWipe } from "../../effects.ts";
|
|
3
|
+
import { color } from "../../kit.ts";
|
|
4
|
+
import { OG } from "../lib/facts.ts";
|
|
5
|
+
import { beatsIn, cut, cutsAt, GEM, GROUND, layer, text } from "../lib/game.ts";
|
|
6
|
+
|
|
7
|
+
// 한 주소 = 관문 하나. 첫 마디: 관문이 블록으로 서고 그 위 팻말에 주소가 찍히고 용사가 뛰어든다.
|
|
8
|
+
// 둘째 마디: 명령 메뉴에서 박마다 다른 모델 ID 를 고르면 그 보석이 같은 관문으로 날아든다.
|
|
9
|
+
// 셋째 마디: OpenAI·Anthropic 두 형식 창이 같은 관문에 코인을 보내고, 드롭 앞 게이지가 박마다 두 칸씩 찬다
|
|
10
|
+
const GATE = [
|
|
11
|
+
"##..##..##..##",
|
|
12
|
+
"##############",
|
|
13
|
+
"##############",
|
|
14
|
+
"####......####",
|
|
15
|
+
"###........###",
|
|
16
|
+
"##..........##",
|
|
17
|
+
"##..........##",
|
|
18
|
+
"##..........##",
|
|
19
|
+
"##..........##",
|
|
20
|
+
"##..........##",
|
|
21
|
+
"##..........##",
|
|
22
|
+
"##..........##",
|
|
23
|
+
"##..........##",
|
|
24
|
+
"##..........##",
|
|
25
|
+
];
|
|
26
|
+
const CELL = 36;
|
|
27
|
+
|
|
28
|
+
function gate(el: HTMLElement, ctx: SceneCtx, x: number, at: number, dur: number) {
|
|
29
|
+
const y = GROUND - GATE.length * CELL;
|
|
30
|
+
const door = document.createElement("div");
|
|
31
|
+
// 관문 안 — 다 지어진 뒤 검정 문간이 열린다
|
|
32
|
+
door.style.cssText = `position:absolute;left:${x + 2 * CELL}px;top:${y + 4 * CELL}px;width:${10 * CELL}px;height:${(GATE.length - 4) * CELL}px;background:${color(ctx, "surface")};`;
|
|
33
|
+
el.append(door);
|
|
34
|
+
const build = blockBuild(el, { ctx, cells: GATE, x, y, cell: CELL, at, dur, tone: "inkSoft", order: "rows-up" });
|
|
35
|
+
return {
|
|
36
|
+
cx: x + 7 * CELL,
|
|
37
|
+
cy: y + 9 * CELL,
|
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38
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+
paint: (t: number) => {
|
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39
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+
door.style.display = t >= at + dur ? "" : "none";
|
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40
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+
build(t);
|
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41
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+
},
|
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42
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+
};
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43
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+
}
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44
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+
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45
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+
export default {
|
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46
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+
build(root: HTMLElement, ctx: SceneCtx) {
|
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47
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+
const field = tileField(layer(root), { ctx });
|
|
48
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+
const beats = beatsIn(ctx);
|
|
49
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+
const b = (i: number) => beats[i] ?? i * 0.353;
|
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50
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+
const [, barB, barC] = cutsAt(ctx);
|
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51
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+
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52
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+
const a = cut(root, 0, barB, (el) => {
|
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53
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+
const g = gate(el, ctx, 1300, b(1), 0.3);
|
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54
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+
const sign = questWindow(el, { ctx, x: 264, y: 84, w: 1392, h: 168, lines: [OG.url], at: b(2), cps: 60, size: 60, font: "mono", tones: ["accent"] });
|
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55
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+
const hero = sprite(el, { ctx, art: "hero", x: 120, y: GROUND - 192, scale: 2, until: b(3) + 0.3, move: (t) => {
|
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56
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+
const walk = pixelMove(t, { ctx, from: [0, 0], to: [1100, 0], at: 0, dur: b(3) });
|
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57
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+
if (t < b(3)) return walk;
|
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+
return pixelMove(t, { ctx, from: [1100, 0], to: [g.cx - 120 - 96, -60], at: b(3), dur: 0.3, hop: 220 });
|
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59
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+
} });
|
|
60
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+
const reveal = tileWipe(el, { ctx, at: 0, dur: Math.max(0.15, b(1) - 0.04), mode: "reveal", order: "rows" });
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61
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+
return [g.paint, sign, hero, reveal];
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62
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+
});
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63
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+
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64
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+
const picks = OG.ids;
|
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65
|
+
const stops = [b(4), b(5), b(6), b(7), (b(7) + b(8)) / 2];
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66
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+
const bb = cut(root, barB, barC, (el) => {
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67
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+
const g = gate(el, ctx, 1300, -10, 0.01);
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68
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+
// 주소는 그대로 — 같은 팻말이 서 있다
|
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69
|
+
const sign = questWindow(el, { ctx, x: 264, y: 84, w: 1392, h: 168, lines: [OG.url], at: -10, size: 60, font: "mono", tones: ["accent"] });
|
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70
|
+
const menu = questWindow(el, { ctx, x: 96, y: 300, w: 1104, h: 540, at: barB, open: 0.1 });
|
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71
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+
const list = menuCursor(el, { ctx, items: picks, x: 144, y: 342, size: 48, gap: 96, stops, font: "mono" });
|
|
72
|
+
const gems = picks.map((id, i) => {
|
|
73
|
+
const vendor = id.startsWith("openai") ? "OpenAI" : id.startsWith("anthropic") ? "Anthropic" : id.startsWith("google") ? "Google" : id.startsWith("deepseek") ? "DeepSeek" : "Z.ai";
|
|
74
|
+
const from: [number, number] = [0, 0];
|
|
75
|
+
const to: [number, number] = [g.cx - 1140, g.cy - (348 + i * 96)];
|
|
76
|
+
return sprite(el, { ctx, art: "gem", x: 1140, y: 348 + i * 96, scale: 2, at: stops[i], until: stops[i] + 0.3, swap: { G: GEM[vendor] }, move: (t) => pixelMove(t, { ctx, from, to, at: stops[i], dur: 0.28, hop: 160 }) });
|
|
77
|
+
});
|
|
78
|
+
return [g.paint, sign, menu, list, ...gems];
|
|
79
|
+
});
|
|
80
|
+
|
|
81
|
+
const c = cut(root, barC, ctx.dur, (el) => {
|
|
82
|
+
const g = gate(el, ctx, 708, -10, 0.01);
|
|
83
|
+
const left = questWindow(el, { ctx, x: 96, y: 84, w: 540, h: 372, lines: ["OpenAI", "/chat/completions", "/responses", "/images/generations"], at: barC, cps: 90, size: 36, font: "mono", tones: ["accent", "ink", "ink", "ink"] });
|
|
84
|
+
const right = questWindow(el, { ctx, x: 1284, y: 84, w: 540, h: 372, lines: ["Anthropic", "/messages"], at: b(9), cps: 60, size: 36, font: "mono", tones: ["accent", "ink"] });
|
|
85
|
+
const steps: [number, number][] = [[barC, 0], [b(9), 2], [b(10), 4], [b(11), 6], [(b(11) + ctx.dur) / 2, 8]];
|
|
86
|
+
const gauge = heartGauge(el, { ctx, x: 663, y: 132, max: 8, steps, mode: "bar", tone: "coin", scale: 1.5 });
|
|
87
|
+
const label = text(el, ctx, "/v1", "left:960px;top:228px;transform:translateX(-50%);font-size:48px;", "inkSoft", "mono");
|
|
88
|
+
// 두 창에서 같은 관문으로 — 박마다 양쪽에서 코인 한 닢씩
|
|
89
|
+
const coins = [barC, b(9), b(10), b(11)].flatMap((at, k) =>
|
|
90
|
+
[[600, 400], [1284, 400]].map(([sx, sy]) =>
|
|
91
|
+
sprite(el, { ctx, art: "coin", x: sx, y: sy, scale: 2, at, until: at + 0.34, move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [g.cx - 60 - sx, g.cy - sy], at, dur: 0.32, hop: 120 + k * 12 }) }),
|
|
92
|
+
),
|
|
93
|
+
);
|
|
94
|
+
return [g.paint, left, right, gauge, (t: number) => (label.style.display = t >= barC ? "" : "none"), ...coins];
|
|
95
|
+
});
|
|
96
|
+
|
|
97
|
+
return (t: number) => {
|
|
98
|
+
field(t);
|
|
99
|
+
a(t);
|
|
100
|
+
bb(t);
|
|
101
|
+
c(t);
|
|
102
|
+
};
|
|
103
|
+
},
|
|
104
|
+
};
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
import { applyStyle, combine, type SceneCtx } from "@kasaframe/core";
|
|
2
|
+
import { coinCounter, levelUp, pixelMove, questWindow, sprite, tileField, tileWipe } from "../../effects.ts";
|
|
3
|
+
import { color } from "../../kit.ts";
|
|
4
|
+
import { slots } from "../../slots.ts";
|
|
5
|
+
import { OG } from "../lib/facts.ts";
|
|
6
|
+
import { beatsIn, cut, cutsAt, GEM, GROUND, layer, showAt, text, typeIn } from "../lib/game.ts";
|
|
7
|
+
|
|
8
|
+
// 드롭 = 레벨 업 — 102 가 쿵 앉고 회사 보석 아홉이 그리로 모인다, 주소 하나.
|
|
9
|
+
// 둘째 마디: 하루 24칸 시계가 땅이 되고, 00–10시 밤 칸 위를 용사가 걷는다 — 그 창에서 -90%.
|
|
10
|
+
// 셋째 마디: 상점 창 — deepseek 값이 코인 카운터로 정가에서 밤값까지 깎여 내려간다
|
|
11
|
+
const HOURS = 24;
|
|
12
|
+
const CW = 66;
|
|
13
|
+
const X0 = (1920 - HOURS * CW) / 2;
|
|
14
|
+
const BAR_Y = 600;
|
|
15
|
+
|
|
16
|
+
const money = (v: number) => `$${v.toFixed(2)}`;
|
|
17
|
+
|
|
18
|
+
export default {
|
|
19
|
+
build(root: HTMLElement, ctx: SceneCtx) {
|
|
20
|
+
const field = tileField(layer(root), { ctx });
|
|
21
|
+
const beats = beatsIn(ctx);
|
|
22
|
+
const b = (i: number) => beats[i] ?? i * 0.353;
|
|
23
|
+
const [, bar2, bar3] = cutsAt(ctx);
|
|
24
|
+
const content = layer(root);
|
|
25
|
+
|
|
26
|
+
const one = cut(content, 0, bar2, (el) => {
|
|
27
|
+
const big = text(el, ctx, String(OG.models), "left:0;width:1920px;text-align:center;top:108px;font-size:384px;line-height:1;", "accent");
|
|
28
|
+
const land = slots.land!(big, { ctx, at: 0, seed: "102" });
|
|
29
|
+
const word = text(el, ctx, "모델", "left:0;width:1920px;text-align:center;top:504px;font-size:72px;", "ink", "sans");
|
|
30
|
+
const url = questWindow(el, { ctx, x: 360, y: 624, w: 1200, h: 144, lines: [OG.host], at: b(1), cps: 50, size: 60, font: "mono", tones: ["ink"] });
|
|
31
|
+
const gems = OG.providers.map(([name], i) => {
|
|
32
|
+
const a = (i / 9) * Math.PI * 2;
|
|
33
|
+
const sx = 960 + Math.cos(a) * 1000;
|
|
34
|
+
const sy = 360 + Math.sin(a) * 560;
|
|
35
|
+
return sprite(el, { ctx, art: "gem", x: sx, y: sy, scale: 2, at: b(2), until: b(2) + 0.32, swap: { G: GEM[name] }, move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [900 - sx, 300 - sy], at: b(2) + i * 0.02, dur: 0.26 }) });
|
|
36
|
+
});
|
|
37
|
+
const hero = sprite(el, { ctx, art: "hero", x: 120, y: GROUND - 192, scale: 2, at: b(3), move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [480, 0], at: b(3), dur: bar2 - b(3) }) });
|
|
38
|
+
return [(t: number) => applyStyle(big, land(t)), showAt(word, 0), url, ...gems, hero];
|
|
39
|
+
});
|
|
40
|
+
|
|
41
|
+
const clock = cut(content, bar2, bar3, (el) => {
|
|
42
|
+
// 시계 칸 — 밤(00–10)은 검정, 낮은 하늘. 칸은 왼쪽부터 한 틱에 두 칸씩 깔린다
|
|
43
|
+
const cells = Array.from({ length: HOURS }, (_, h) => {
|
|
44
|
+
const d = document.createElement("div");
|
|
45
|
+
d.style.cssText = `position:absolute;left:${X0 + h * CW}px;top:${BAR_Y}px;width:${CW - 6}px;height:96px;background:${color(ctx, h < OG.night.to ? "night" : "sky")};box-shadow:inset 0 0 0 6px ${color(ctx, "surface")};`;
|
|
46
|
+
el.append(d);
|
|
47
|
+
return d;
|
|
48
|
+
});
|
|
49
|
+
const labels = [0, 6, 10, 12, 18, 24].map((h) => text(el, ctx, String(h).padStart(2, "0"), `left:${X0 + h * CW}px;top:${BAR_Y + 108}px;transform:translateX(-50%);font-size:36px;`, h === OG.night.to || h === 0 ? "accent" : "inkSoft", "mono"));
|
|
50
|
+
const frame = document.createElement("div");
|
|
51
|
+
frame.style.cssText = `position:absolute;left:${X0 - 12}px;top:${BAR_Y - 12}px;width:${OG.night.to * CW + 18}px;height:120px;box-shadow:inset 0 0 0 12px ${color(ctx, "accent")};`;
|
|
52
|
+
el.append(frame);
|
|
53
|
+
const moon = sprite(el, { ctx, art: "moon", x: X0 + 12, y: 216, scale: 3, at: b(5) });
|
|
54
|
+
const sun = sprite(el, { ctx, art: "sun", x: X0 + 16 * CW, y: 216, scale: 3, at: b(5) });
|
|
55
|
+
const kst = text(el, ctx, "KST 00:00–10:00", `left:${X0}px;top:120px;font-size:48px;`, "ink", "mono");
|
|
56
|
+
const off = text(el, ctx, OG.deepseek.off, `left:${X0 + 228}px;top:234px;font-size:144px;line-height:1;`, "accent");
|
|
57
|
+
const offLand = slots.land!(off, { ctx, at: b(6), seed: "off" });
|
|
58
|
+
// 용사가 밤 칸 위를 걷는다 — 시계가 발판
|
|
59
|
+
const hero = sprite(el, { ctx, art: "hero", x: X0, y: BAR_Y - 192, scale: 2, at: b(5), move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [OG.night.to * CW - 192, 0], at: b(5), dur: bar3 - b(5) }) });
|
|
60
|
+
const step = 0.3 / HOURS;
|
|
61
|
+
return [
|
|
62
|
+
(t: number) => cells.forEach((d, h) => (d.style.display = t >= bar2 + Math.floor(h / 2) * 2 * step ? "" : "none")),
|
|
63
|
+
...labels.map((l) => showAt(l, bar2 + 0.3)),
|
|
64
|
+
showAt(frame, b(5)),
|
|
65
|
+
moon,
|
|
66
|
+
sun,
|
|
67
|
+
showAt(kst, b(5)),
|
|
68
|
+
(t: number) => {
|
|
69
|
+
off.style.display = t >= b(6) ? "" : "none";
|
|
70
|
+
applyStyle(off, offLand(t));
|
|
71
|
+
},
|
|
72
|
+
hero,
|
|
73
|
+
];
|
|
74
|
+
});
|
|
75
|
+
|
|
76
|
+
const shop = cut(content, bar3, ctx.dur, (el) => {
|
|
77
|
+
const win = questWindow(el, { ctx, x: 156, y: 84, w: 1608, h: 606, lines: [OG.deepseek.id], at: bar3, cps: 120, size: 60, font: "mono", tones: ["accent"] });
|
|
78
|
+
const rows = [
|
|
79
|
+
{ label: "입력", from: 0.3, to: 0.03, at: b(9), y: 216 },
|
|
80
|
+
{ label: "출력", from: 1.2, to: 0.12, at: b(10), y: 360 },
|
|
81
|
+
].flatMap((r) => {
|
|
82
|
+
const l = text(el, ctx, r.label, `left:252px;top:${r.y + 12}px;font-size:72px;`, "ink", "sans");
|
|
83
|
+
const was = text(el, ctx, money(r.from), `left:540px;top:${r.y + 12}px;font-size:72px;text-decoration:line-through;text-decoration-thickness:6px;`, "dim", "mono");
|
|
84
|
+
const arrow = text(el, ctx, "→", `left:900px;top:${r.y + 12}px;font-size:72px;`, "ink", "sans");
|
|
85
|
+
const now = coinCounter(el, { ctx, x: 1020, y: r.y, size: 96, from: r.from, to: r.to, at: r.at, dur: 0.3, icon: "coin", tone: "accent", times: false, format: money });
|
|
86
|
+
return [showAt(l, r.at), showAt(was, r.at), showAt(arrow, r.at), now];
|
|
87
|
+
});
|
|
88
|
+
const stamp = text(el, ctx, OG.deepseek.off, "left:1368px;top:504px;font-size:128px;line-height:1;", "heart");
|
|
89
|
+
const stampLand = slots.land!(stamp, { ctx, at: b(11), seed: "stamp" });
|
|
90
|
+
const glm = typeIn(text(el, ctx, "", "left:252px;top:540px;font-size:48px;", "inkSoft", "mono"), `${OG.glm.id} ${OG.glm.off}`, b(11), 60);
|
|
91
|
+
// 요청(용사)이 상점으로 걸어 들어온다 — 창 아래 땅으로
|
|
92
|
+
const hero = sprite(el, { ctx, art: "hero", x: -192, y: GROUND - 192, scale: 2, move: (t) => pixelMove(t, { ctx, from: [0, 0], to: [960, 0], at: bar3, dur: ctx.dur - bar3 }) });
|
|
93
|
+
return [
|
|
94
|
+
win,
|
|
95
|
+
...rows,
|
|
96
|
+
(t: number) => {
|
|
97
|
+
stamp.style.display = t >= b(11) ? "" : "none";
|
|
98
|
+
applyStyle(stamp, stampLand(t));
|
|
99
|
+
},
|
|
100
|
+
glm,
|
|
101
|
+
hero,
|
|
102
|
+
];
|
|
103
|
+
});
|
|
104
|
+
|
|
105
|
+
const burst = levelUp(layer(root), { ctx, drop: 0, origin: [960, 330] });
|
|
106
|
+
const out = tileWipe(layer(root), { ctx, at: ctx.dur - 0.25, dur: 0.25 - 1 / 60, order: "diagonal" });
|
|
107
|
+
|
|
108
|
+
return (t: number) => {
|
|
109
|
+
field(t);
|
|
110
|
+
const s = burst(t);
|
|
111
|
+
applyStyle(content, combine(s.shake, t < 0.8 ? s.punch : {}));
|
|
112
|
+
one(t);
|
|
113
|
+
clock(t);
|
|
114
|
+
shop(t);
|
|
115
|
+
out(t);
|
|
116
|
+
};
|
|
117
|
+
},
|
|
118
|
+
};
|