kasaframe 0.1.1 → 0.1.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE +10 -8
- package/README.md +16 -1
- package/app/server/engine.ts +133 -15
- package/app/server/main.ts +7 -3
- package/app/web/main.ts +218 -36
- package/app/web/style.css +37 -4
- package/bin/hooks.mjs +14 -1
- package/bin/kf.mjs +20 -2
- package/docs/AGENTS.md +64 -16
- package/music/README.md +31 -7
- package/package.json +2 -2
- package/packages/adapters/src/project.ts +5 -1
- package/packages/adapters/src/texture.ts +94 -0
- package/packages/check/src/check.ts +10 -3
- package/packages/check/src/rules/assets.ts +4 -1
- package/packages/check/src/rules/frames.ts +2 -1
- package/packages/check/src/rules/layout.ts +30 -6
- package/packages/cli/package.json +2 -1
- package/packages/cli/src/blur.ts +15 -3
- package/packages/cli/src/cells.ts +227 -0
- package/packages/cli/src/commands/bench.ts +123 -0
- package/packages/cli/src/commands/blender.ts +72 -49
- package/packages/cli/src/commands/direct.ts +210 -0
- package/packages/cli/src/commands/doctor.ts +9 -1
- package/packages/cli/src/commands/look.ts +9 -2
- package/packages/cli/src/commands/lyrics.ts +47 -1
- package/packages/cli/src/commands/make.ts +797 -150
- package/packages/cli/src/commands/music.ts +78 -0
- package/packages/cli/src/commands/narrate.ts +238 -0
- package/packages/cli/src/commands/new.ts +15 -6
- package/packages/cli/src/commands/render.ts +94 -60
- package/packages/cli/src/commands/series.ts +110 -0
- package/packages/cli/src/commands/setup.ts +42 -3
- package/packages/cli/src/commands/theme.ts +222 -4
- package/packages/cli/src/deps.ts +6 -6
- package/packages/cli/src/kf.ts +14 -3
- package/packages/cli/src/lock.ts +8 -6
- package/packages/cli/src/mix.ts +131 -0
- package/packages/cli/src/pick.ts +110 -0
- package/packages/cli/src/pool.ts +34 -0
- package/packages/cli/src/segments.ts +402 -0
- package/packages/cli/src/vary.ts +124 -0
- package/packages/core/src/index.ts +1 -1
- package/packages/core/src/project.ts +26 -0
- package/packages/director/package.json +23 -0
- package/packages/director/src/assemble.ts +364 -0
- package/packages/director/src/brief.ts +122 -0
- package/packages/director/src/catalog.ts +49 -0
- package/packages/director/src/content.ts +343 -0
- package/packages/director/src/fallback.ts +58 -0
- package/packages/director/src/index.ts +13 -0
- package/packages/director/src/pattern.ts +90 -0
- package/packages/director/src/patterns/fill/cells.ts +115 -0
- package/packages/director/src/patterns/formula/stack.ts +93 -0
- package/packages/director/src/patterns/util.ts +58 -0
- package/packages/director/src/scene.ts +62 -0
- package/packages/director/src/select.ts +163 -0
- package/packages/director/src/transitions.ts +115 -0
- package/packages/gen/PROVIDERS.md +39 -4
- package/packages/gen/src/ask.ts +132 -0
- package/packages/gen/src/audio.ts +91 -0
- package/packages/gen/src/blender.ts +54 -0
- package/packages/gen/src/capabilities.ts +151 -0
- package/packages/gen/src/generate.ts +4 -2
- package/packages/gen/src/image/codex.ts +117 -0
- package/packages/gen/src/index.ts +10 -2
- package/packages/gen/src/keys.ts +26 -0
- package/packages/gen/src/music/elevenlabs.ts +41 -0
- package/packages/gen/src/music/index.ts +120 -0
- package/packages/gen/src/music/library.ts +73 -0
- package/packages/gen/src/music/lyria.ts +52 -0
- package/packages/gen/src/music/types.ts +28 -0
- package/packages/gen/src/registry.ts +6 -3
- package/packages/gen/src/tts/dashscope.ts +64 -0
- package/packages/gen/src/tts/elevenlabs.ts +84 -0
- package/packages/gen/src/tts/gemini.ts +73 -0
- package/packages/gen/src/tts/index.ts +241 -0
- package/packages/gen/src/tts/local.ts +42 -0
- package/packages/gen/src/tts/types.ts +44 -0
- package/packages/gen/src/types.ts +4 -0
- package/packages/gen/src/video/h3.ts +5 -0
- package/packages/gen/src/video/http.ts +1 -1
- package/packages/jizura/src/index.ts +2 -2
- package/packages/jizura/src/install.ts +198 -155
- package/packages/jizura/src/layer.ts +75 -32
- package/packages/jizura/src/pin.ts +4 -1
- package/packages/jizura/src/vendor.ts +140 -0
- package/packages/jizura/src/vite.ts +34 -7
- package/packages/jizura/vendor/JIZURA_LICENSE.txt +21 -0
- package/packages/jizura/vendor/NOTICE +43 -0
- package/packages/jizura/vendor/engine.json +47 -0
- package/packages/jizura/vendor/fonts/BlackHanSans-Regular.woff2 +0 -0
- package/packages/jizura/vendor/fonts/DotGothic16-Regular.woff2 +0 -0
- package/packages/jizura/vendor/fonts/GowunBatang-Bold.woff2 +0 -0
- package/packages/jizura/vendor/fonts/IBMPlexMono-Medium.ttf +0 -0
- package/packages/jizura/vendor/fonts/IBMPlexMono-SemiBold.ttf +0 -0
- package/packages/jizura/vendor/fonts/NotoSansKR-VF.woff2 +0 -0
- package/packages/jizura/vendor/fonts/NotoSerifKR-VF.woff2 +0 -0
- package/packages/jizura/vendor/fonts/OFL-blackhansans.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-dotgothic16.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-gowunbatang.txt +94 -0
- package/packages/jizura/vendor/fonts/OFL-ibmplexmono.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-notosanskr.txt +93 -0
- package/packages/jizura/vendor/fonts/OFL-notoserifkr.txt +94 -0
- package/packages/jizura/vendor/fonts/fonts.json +52 -0
- package/packages/jizura/vendor/jizura_engine.js +35024 -0
- package/packages/motion/README.md +11 -0
- package/packages/motion/package.json +1 -0
- package/packages/motion/src/captions.ts +32 -24
- package/packages/motion/src/moves/brushWipe.ts +14 -1
- package/packages/motion/src/moves/dress.ts +191 -0
- package/packages/motion/src/moves/echoStack.ts +3 -3
- package/packages/motion/src/moves/fit.ts +36 -0
- package/packages/motion/src/moves/ghostStack.ts +14 -5
- package/packages/motion/src/moves/imageSwarm.ts +8 -4
- package/packages/motion/src/moves/index.ts +23 -4
- package/packages/motion/src/moves/karaokeLine.ts +17 -3
- package/packages/motion/src/moves/menu.ts +139 -0
- package/packages/motion/src/moves/neonSign.ts +2 -1
- package/packages/motion/src/moves/slamWords.ts +14 -7
- package/packages/motion/src/moves/sparkTrail.ts +16 -0
- package/packages/motion/src/moves/splitFlap.ts +4 -2
- package/packages/motion/src/moves/stepWords.ts +19 -8
- package/packages/motion/src/moves/tickerRows.ts +13 -9
- package/packages/motion/src/moves/tokenPicker.ts +4 -3
- package/packages/motion/src/moves/wordWall.ts +23 -21
- package/packages/motion/src/moves/worldRoll.ts +2 -1
- package/packages/motion/src/transition3d/index.ts +10 -3
- package/packages/motion/src/transition3d/rig.ts +107 -9
- package/packages/motion/src/transition3d/shatter.ts +5 -2
- package/packages/motion/src/transition3d/space.ts +173 -0
- package/packages/motion/src/transition3d/whip.ts +19 -6
- package/packages/motion/src/transition3d/world.ts +54 -0
- package/packages/motion/src/transitions2d/catalog.ts +1 -1
- package/packages/patterns/package.json +15 -0
- package/packages/patterns/src/bars/rank.ts +119 -0
- package/packages/patterns/src/before-after/shrink.ts +127 -0
- package/packages/patterns/src/before-after/strike.ts +125 -0
- package/packages/patterns/src/code/terminal.ts +133 -0
- package/packages/patterns/src/compare/bars.ts +142 -0
- package/packages/patterns/src/compare/duel.ts +103 -0
- package/packages/patterns/src/end/lockup.ts +85 -0
- package/packages/patterns/src/end/slam.ts +91 -0
- package/packages/patterns/src/flow/graph.ts +250 -0
- package/packages/patterns/src/hook-number/counter.ts +101 -0
- package/packages/patterns/src/hook-number/roll.ts +179 -0
- package/packages/patterns/src/hook-number/slam.ts +91 -0
- package/packages/patterns/src/index.ts +38 -0
- package/packages/patterns/src/kit.ts +450 -0
- package/packages/patterns/src/limit/gauge.ts +117 -0
- package/packages/patterns/src/list/cards.ts +131 -0
- package/packages/patterns/src/list/cycle.ts +22 -0
- package/packages/patterns/src/media/panels.ts +100 -0
- package/packages/patterns/src/objects.ts +234 -0
- package/packages/patterns/src/quote/karaoke.ts +126 -0
- package/packages/patterns/src/quote/slam.ts +22 -0
- package/packages/patterns/src/screen/focus.ts +85 -0
- package/packages/patterns/src/steps/path.ts +137 -0
- package/packages/patterns/src/steps/stack.ts +111 -0
- package/packages/patterns/src/term-reveal/chips.ts +92 -0
- package/packages/patterns/src/term-reveal/expand.ts +127 -0
- package/packages/patterns/src/timeline/axis.ts +144 -0
- package/packages/patterns/src/title/mask.ts +85 -0
- package/packages/patterns/src/title/slam.ts +23 -0
- package/packages/patterns/src/toggle-sim/switch.ts +92 -0
- package/packages/patterns/src/trend/columns.ts +108 -0
- package/packages/patterns/src/trend/draw.ts +140 -0
- package/packages/patterns/src/types.ts +67 -0
- package/packages/patterns/src/words/moves.ts +42 -0
- package/packages/patterns/src/words/slam.ts +4 -0
- package/packages/plan/src/asks.ts +265 -0
- package/packages/plan/src/brief.ts +136 -7
- package/packages/plan/src/captions.ts +5 -2
- package/packages/plan/src/index.ts +7 -3
- package/packages/plan/src/llm.ts +64 -2
- package/packages/plan/src/look.ts +3 -1
- package/packages/plan/src/plan.ts +70 -14
- package/packages/plan/src/series.ts +76 -0
- package/packages/plan/src/themes.ts +65 -9
- package/packages/plan/src/types.ts +56 -2
- package/packages/themes/kit/THEME-MAKE.md +1 -0
- package/packages/themes/kit/fonts.json +743 -0
- package/packages/themes/package.json +10 -2
- package/packages/themes/src/color.ts +152 -0
- package/packages/themes/src/fx.ts +4 -2
- package/packages/themes/src/index.ts +74 -1
- package/packages/themes/src/look.ts +223 -0
- package/packages/themes/src/name.ts +9 -0
- package/packages/themes/src/palette.ts +194 -0
- package/packages/themes/src/slotkit.ts +92 -0
- package/packages/themes/src/slots.ts +61 -0
- package/packages/themes/src/stage3d.ts +20 -0
- package/packages/themes/src/types.ts +84 -0
- package/packages/themes/src/vary.ts +290 -0
- package/series/og-shorts.json +14 -0
- package/skills/kasaframe/SKILL.md +4 -3
- package/templates/_shared/project/lib/stage.ts +70 -50
- package/templates/_shared/scenes/default.ts +10 -7
- package/templates/_shared/scenes/drop.ts +11 -8
- package/templates/_shared/scenes/end.ts +9 -6
- package/templates/_shared/scenes/hook.ts +8 -6
- package/templates/_shared/scenes/step.ts +13 -4
- package/templates/ad/template.json +20 -1
- package/templates/demo/template.json +11 -0
- package/templates/explainer/template.json +54 -3
- package/templates/launch/template.json +34 -1
- package/templates/mv/scenes/default.ts +11 -8
- package/templates/mv/template.json +4 -2
- package/templates/promo/template.json +42 -1
- package/templates/shorts/scenes/hook.ts +8 -5
- package/templates/shorts/template.json +72 -3
- package/templates/square/template.json +21 -1
- package/themes/blueprint/THEME.md +64 -0
- package/themes/blueprint/effects.ts +570 -0
- package/themes/blueprint/sample/assets/og/logo.svg +12 -0
- package/themes/blueprint/sample/beats.json +1005 -0
- package/themes/blueprint/sample/index.html +11 -0
- package/themes/blueprint/sample/kf.json +59 -0
- package/themes/blueprint/sample/lib/facts.ts +29 -0
- package/themes/blueprint/sample/lib/sheet.ts +55 -0
- package/themes/blueprint/sample/main.ts +9 -0
- package/themes/blueprint/sample/scenes/end.ts +91 -0
- package/themes/blueprint/sample/scenes/gather.ts +75 -0
- package/themes/blueprint/sample/scenes/models.ts +117 -0
- package/themes/blueprint/sample/scenes/price.ts +94 -0
- package/themes/blueprint/sample/style.json +114 -0
- package/themes/blueprint/slots.ts +88 -0
- package/themes/blueprint/still.png +0 -0
- package/themes/blueprint/style.json +114 -0
- package/themes/blueprint/theme.json +137 -0
- package/themes/blueprint/variants/deep-rose-2.json +90 -0
- package/themes/blueprint/variants/deep-rose-suit.json +117 -0
- package/themes/blueprint/variants/deep-rose.json +117 -0
- package/themes/blueprint/variants/navy-coral-2.json +118 -0
- package/themes/blueprint/variants/navy-coral-suit.json +118 -0
- package/themes/blueprint/variants/navy-coral.json +128 -0
- package/themes/blueprint/variants/navy-orange-2.json +118 -0
- package/themes/blueprint/variants/navy-orange-3.json +91 -0
- package/themes/blueprint/variants/navy-orange-4.json +128 -0
- package/themes/blueprint/variants/navy-orange-mono.json +128 -0
- package/themes/blueprint/variants/navy-orange-plex.json +128 -0
- package/themes/blueprint/variants/navy-orange-suit.json +118 -0
- package/themes/blueprint/variants/navy-orange.json +118 -0
- package/themes/blueprint/variants/navy-rose-plex.json +127 -0
- package/themes/blueprint/variants/navy-rose.json +127 -0
- package/themes/cartography/THEME.md +61 -0
- package/themes/cartography/effects.ts +845 -0
- package/themes/cartography/sample/assets/og/logo.svg +12 -0
- package/themes/cartography/sample/beats.json +1005 -0
- package/themes/cartography/sample/index.html +11 -0
- package/themes/cartography/sample/kf.json +59 -0
- package/themes/cartography/sample/lib/facts.ts +29 -0
- package/themes/cartography/sample/lib/map.ts +39 -0
- package/themes/cartography/sample/main.ts +9 -0
- package/themes/cartography/sample/scenes/end.ts +56 -0
- package/themes/cartography/sample/scenes/gather.ts +46 -0
- package/themes/cartography/sample/scenes/models.ts +43 -0
- package/themes/cartography/sample/scenes/price.ts +73 -0
- package/themes/cartography/sample/style.json +103 -0
- package/themes/cartography/slots.ts +87 -0
- package/themes/cartography/still.png +0 -0
- package/themes/cartography/style.json +103 -0
- package/themes/cartography/theme.json +160 -0
- package/themes/cartography/variants/blush-amber.json +128 -0
- package/themes/cartography/variants/blush-indigo.json +128 -0
- package/themes/cartography/variants/blush-pink.json +136 -0
- package/themes/cartography/variants/chalk-plum.json +137 -0
- package/themes/cartography/variants/chalk-sky.json +100 -0
- package/themes/cartography/variants/cocoa-amber.json +128 -0
- package/themes/cartography/variants/deep-plum.json +125 -0
- package/themes/cartography/variants/dusk-coral.json +128 -0
- package/themes/cartography/variants/forest-lime.json +131 -0
- package/themes/cartography/variants/frost-teal.json +128 -0
- package/themes/cartography/variants/navy-green.json +131 -0
- package/themes/cartography/variants/navy-indigo.json +138 -0
- package/themes/cartography/variants/navy-sky.json +100 -0
- package/themes/cartography/variants/sage-green.json +127 -0
- package/themes/cartography/variants/wine-teal.json +128 -0
- package/themes/circuit-board/THEME.md +61 -0
- package/themes/circuit-board/effects.ts +576 -0
- package/themes/circuit-board/pcb.ts +103 -0
- package/themes/circuit-board/sample/assets/og/logo.svg +12 -0
- package/themes/circuit-board/sample/beats.json +1005 -0
- package/themes/circuit-board/sample/index.html +11 -0
- package/themes/circuit-board/sample/kf.json +59 -0
- package/themes/circuit-board/sample/lib/facts.ts +29 -0
- package/themes/circuit-board/sample/lib/kit.ts +45 -0
- package/themes/circuit-board/sample/main.ts +9 -0
- package/themes/circuit-board/sample/scenes/end.ts +102 -0
- package/themes/circuit-board/sample/scenes/gather.ts +76 -0
- package/themes/circuit-board/sample/scenes/models.ts +101 -0
- package/themes/circuit-board/sample/scenes/price.ts +109 -0
- package/themes/circuit-board/sample/style.json +104 -0
- package/themes/circuit-board/slots.ts +108 -0
- package/themes/circuit-board/still.png +0 -0
- package/themes/circuit-board/style.json +104 -0
- package/themes/circuit-board/theme.json +149 -0
- package/themes/circuit-board/variants/deep-gold-plex.json +133 -0
- package/themes/circuit-board/variants/deep-gold.json +123 -0
- package/themes/circuit-board/variants/dusk-gold-grain.json +138 -0
- package/themes/circuit-board/variants/dusk-gold-pretendard.json +118 -0
- package/themes/circuit-board/variants/dusk-gold.json +97 -0
- package/themes/circuit-board/variants/forest-gold-2.json +96 -0
- package/themes/circuit-board/variants/forest-gold-grain.json +129 -0
- package/themes/circuit-board/variants/forest-gold-mono.json +124 -0
- package/themes/circuit-board/variants/forest-gold.json +128 -0
- package/themes/circuit-board/variants/navy-gold-grain.json +124 -0
- package/themes/circuit-board/variants/navy-gold.json +101 -0
- package/themes/circuit-board/variants/wine-gold-grain.json +128 -0
- package/themes/circuit-board/variants/wine-gold-plex.json +133 -0
- package/themes/circuit-board/variants/wine-gold-pretendard.json +118 -0
- package/themes/circuit-board/variants/wine-gold.json +128 -0
- package/themes/clay-toy/THEME.md +73 -0
- package/themes/clay-toy/effects.ts +643 -0
- package/themes/clay-toy/glyphs.ts +32 -0
- package/themes/clay-toy/sample/assets/og/logo.svg +12 -0
- package/themes/clay-toy/sample/beats.json +1005 -0
- package/themes/clay-toy/sample/index.html +11 -0
- package/themes/clay-toy/sample/kf.json +59 -0
- package/themes/clay-toy/sample/lib/clay.ts +20 -0
- package/themes/clay-toy/sample/lib/facts.ts +29 -0
- package/themes/clay-toy/sample/main.ts +9 -0
- package/themes/clay-toy/sample/scenes/end.ts +81 -0
- package/themes/clay-toy/sample/scenes/gather.ts +53 -0
- package/themes/clay-toy/sample/scenes/models.ts +77 -0
- package/themes/clay-toy/sample/scenes/price.ts +91 -0
- package/themes/clay-toy/sample/style.json +101 -0
- package/themes/clay-toy/slots.ts +132 -0
- package/themes/clay-toy/still.png +0 -0
- package/themes/clay-toy/style.json +101 -0
- package/themes/clay-toy/theme.json +146 -0
- package/themes/clay-toy/variants/blush-coral-grain.json +126 -0
- package/themes/clay-toy/variants/blush-coral.json +123 -0
- package/themes/clay-toy/variants/chalk-indigo.json +97 -0
- package/themes/clay-toy/variants/chalk-jade.json +125 -0
- package/themes/clay-toy/variants/chalk-teal.json +120 -0
- package/themes/clay-toy/variants/frost-orange.json +125 -0
- package/themes/clay-toy/variants/frost-sky-grain.json +126 -0
- package/themes/clay-toy/variants/frost-sky.json +121 -0
- package/themes/clay-toy/variants/frost-teal.json +120 -0
- package/themes/clay-toy/variants/lilac-green.json +120 -0
- package/themes/clay-toy/variants/lilac-plum-round.json +120 -0
- package/themes/clay-toy/variants/lilac-plum.json +124 -0
- package/themes/clay-toy/variants/sage-indigo.json +125 -0
- package/themes/clay-toy/variants/sage-magenta.json +119 -0
- package/themes/clay-toy/variants/sand-amber.json +125 -0
- package/themes/conveyor-factory/THEME.md +71 -0
- package/themes/conveyor-factory/effects.ts +744 -0
- package/themes/conveyor-factory/sample/assets/og/logo.svg +12 -0
- package/themes/conveyor-factory/sample/beats.json +1005 -0
- package/themes/conveyor-factory/sample/index.html +11 -0
- package/themes/conveyor-factory/sample/kf.json +59 -0
- package/themes/conveyor-factory/sample/lib/factory.ts +48 -0
- package/themes/conveyor-factory/sample/lib/facts.ts +29 -0
- package/themes/conveyor-factory/sample/main.ts +9 -0
- package/themes/conveyor-factory/sample/scenes/end.ts +44 -0
- package/themes/conveyor-factory/sample/scenes/gather.ts +47 -0
- package/themes/conveyor-factory/sample/scenes/models.ts +91 -0
- package/themes/conveyor-factory/sample/scenes/price.ts +77 -0
- package/themes/conveyor-factory/sample/style.json +107 -0
- package/themes/conveyor-factory/slots.ts +121 -0
- package/themes/conveyor-factory/still.png +0 -0
- package/themes/conveyor-factory/style.json +107 -0
- package/themes/conveyor-factory/theme.json +142 -0
- package/themes/conveyor-factory/variants/cocoa-gold.json +125 -0
- package/themes/conveyor-factory/variants/dusk-gold.json +135 -0
- package/themes/conveyor-factory/variants/forest-gold.json +135 -0
- package/themes/conveyor-factory/variants/navy-amber.json +93 -0
- package/themes/conveyor-factory/variants/navy-gold.json +120 -0
- package/themes/conveyor-factory/variants/slate-amber-2.json +120 -0
- package/themes/conveyor-factory/variants/slate-amber-grain.json +125 -0
- package/themes/conveyor-factory/variants/slate-amber-suit.json +120 -0
- package/themes/conveyor-factory/variants/slate-amber.json +125 -0
- package/themes/conveyor-factory/variants/slate-gold-bold.json +120 -0
- package/themes/conveyor-factory/variants/slate-gold.json +120 -0
- package/themes/data-journal/THEME.md +74 -0
- package/themes/data-journal/effects.ts +570 -0
- package/themes/data-journal/sample/assets/og/logo.svg +12 -0
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- package/themes/subway-map/variants/sage-teal.json +132 -0
- package/themes/subway-map/variants/slate-green.json +136 -0
- package/themes/subway-map/variants/slate-jade.json +131 -0
- package/themes/subway-map/variants/snow-jade.json +136 -0
- package/themes/subway-map/variants/wine-green.json +104 -0
- package/themes/swiss-poster/THEME.md +59 -0
- package/themes/swiss-poster/effects.ts +339 -0
- package/themes/swiss-poster/grid.ts +35 -0
- package/themes/swiss-poster/sample/assets/og/logo.svg +12 -0
- package/themes/swiss-poster/sample/beats.json +1005 -0
- package/themes/swiss-poster/sample/index.html +11 -0
- package/themes/swiss-poster/sample/kf.json +59 -0
- package/themes/swiss-poster/sample/lib/facts.ts +29 -0
- package/themes/swiss-poster/sample/lib/poster.ts +36 -0
- package/themes/swiss-poster/sample/main.ts +9 -0
- package/themes/swiss-poster/sample/scenes/end.ts +70 -0
- package/themes/swiss-poster/sample/scenes/gather.ts +68 -0
- package/themes/swiss-poster/sample/scenes/models.ts +63 -0
- package/themes/swiss-poster/sample/scenes/price.ts +74 -0
- package/themes/swiss-poster/sample/style.json +100 -0
- package/themes/swiss-poster/slots.ts +69 -0
- package/themes/swiss-poster/still.png +0 -0
- package/themes/swiss-poster/style.json +100 -0
- package/themes/swiss-poster/theme.json +131 -0
- package/themes/swiss-poster/variants/blush-green.json +116 -0
- package/themes/swiss-poster/variants/chalk-plum.json +121 -0
- package/themes/swiss-poster/variants/chalk-sky.json +90 -0
- package/themes/swiss-poster/variants/cocoa-cyan.json +117 -0
- package/themes/swiss-poster/variants/dusk-coral.json +89 -0
- package/themes/swiss-poster/variants/dusk-magenta.json +117 -0
- package/themes/swiss-poster/variants/forest-amber.json +127 -0
- package/themes/swiss-poster/variants/forest-blue.json +118 -0
- package/themes/swiss-poster/variants/forest-jade.json +89 -0
- package/themes/swiss-poster/variants/frost-gold.json +128 -0
- package/themes/swiss-poster/variants/frost-indigo.json +117 -0
- package/themes/swiss-poster/variants/sand-magenta.json +126 -0
- package/themes/swiss-poster/variants/slate-orange.json +122 -0
- package/themes/swiss-poster/variants/slate-pink.json +126 -0
- package/themes/swiss-poster/variants/slate-violet.json +89 -0
- package/themes/water-works/THEME.md +61 -0
- package/themes/water-works/effects.ts +609 -0
- package/themes/water-works/sample/assets/og/logo.svg +12 -0
- package/themes/water-works/sample/beats.json +1005 -0
- package/themes/water-works/sample/index.html +11 -0
- package/themes/water-works/sample/kf.json +59 -0
- package/themes/water-works/sample/lib/facts.ts +29 -0
- package/themes/water-works/sample/lib/hall.ts +22 -0
- package/themes/water-works/sample/main.ts +9 -0
- package/themes/water-works/sample/scenes/end.ts +55 -0
- package/themes/water-works/sample/scenes/gather.ts +42 -0
- package/themes/water-works/sample/scenes/models.ts +51 -0
- package/themes/water-works/sample/scenes/price.ts +66 -0
- package/themes/water-works/sample/style.json +105 -0
- package/themes/water-works/slots.ts +140 -0
- package/themes/water-works/still.png +0 -0
- package/themes/water-works/style.json +105 -0
- package/themes/water-works/theme.json +138 -0
- package/themes/water-works/variants/blush-rose.json +123 -0
- package/themes/water-works/variants/chalk-blue.json +124 -0
- package/themes/water-works/variants/chalk-cyan-2.json +96 -0
- package/themes/water-works/variants/chalk-cyan.json +123 -0
- package/themes/water-works/variants/chalk-gold-mono.json +122 -0
- package/themes/water-works/variants/chalk-gold.json +123 -0
- package/themes/water-works/variants/chalk-green.json +123 -0
- package/themes/water-works/variants/frost-indigo.json +123 -0
- package/themes/water-works/variants/frost-rose.json +132 -0
- package/themes/water-works/variants/lilac-violet-mono.json +124 -0
- package/themes/water-works/variants/lilac-violet.json +133 -0
- package/themes/water-works/variants/sage-amber.json +133 -0
- package/themes/water-works/variants/sage-green.json +133 -0
- package/themes/water-works/variants/sand-amber.json +123 -0
- package/themes/water-works/variants/sand-plum.json +121 -0
- package/themes/whiteboard/THEME.md +78 -0
- package/themes/whiteboard/effects.ts +561 -0
- package/themes/whiteboard/sample/assets/og/logo.svg +12 -0
- package/themes/whiteboard/sample/beats.json +1005 -0
- package/themes/whiteboard/sample/index.html +11 -0
- package/themes/whiteboard/sample/kf.json +59 -0
- package/themes/whiteboard/sample/lib/board.ts +93 -0
- package/themes/whiteboard/sample/lib/facts.ts +29 -0
- package/themes/whiteboard/sample/main.ts +9 -0
- package/themes/whiteboard/sample/scenes/end.ts +59 -0
- package/themes/whiteboard/sample/scenes/gather.ts +50 -0
- package/themes/whiteboard/sample/scenes/models.ts +56 -0
- package/themes/whiteboard/sample/scenes/price.ts +79 -0
- package/themes/whiteboard/sample/style.json +106 -0
- package/themes/whiteboard/slots.ts +152 -0
- package/themes/whiteboard/still.png +0 -0
- package/themes/whiteboard/style.json +106 -0
- package/themes/whiteboard/theme.json +143 -0
- package/themes/whiteboard/variants/chalk-coral-do.json +126 -0
- package/themes/whiteboard/variants/chalk-coral.json +132 -0
- package/themes/whiteboard/variants/cream-lime.json +131 -0
- package/themes/whiteboard/variants/cream-plum.json +103 -0
- package/themes/whiteboard/variants/frost-teal-do.json +127 -0
- package/themes/whiteboard/variants/frost-teal.json +127 -0
- package/themes/whiteboard/variants/lilac-indigo.json +132 -0
- package/themes/whiteboard/variants/lilac-jade.json +103 -0
- package/themes/whiteboard/variants/sage-green.json +130 -0
- package/themes/whiteboard/variants/sage-plum.json +126 -0
- package/themes/whiteboard/variants/snow-amber.json +99 -0
- package/themes/whiteboard/variants/snow-cyan.json +132 -0
- package/themes/whiteboard/variants/snow-green.json +126 -0
- package/themes/whiteboard/variants/snow-magenta.json +126 -0
- package/themes/whiteboard/variants/snow-plum.json +130 -0
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import { clamp, ease, rand, toEase, type EaseName, type SceneCtx } from "@kasaframe/core";
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import { dropBurst } from "@kasaframe/motion";
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import { stage3d, THREE, type Stage3D } from "@kasaframe/themes/stage3d";
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type V3 = [number, number, number];
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/** 천체 자리 — 서 있는 점이거나 시각의 함수(행성의 where). 위성·전이 궤도·글자판이 움직이는 행성을 따라간다 */
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export type Where = V3 | THREE.Vector3 | ((t: number) => THREE.Vector3);
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type Font = "display" | "sans" | "mono";
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const TAU = Math.PI * 2;
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const X = new THREE.Vector3(1, 0, 0);
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const Y = new THREE.Vector3(0, 1, 0);
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const at3 = (w: Where, t: number): THREE.Vector3 => (typeof w === "function" ? w(t) : w instanceof THREE.Vector3 ? w.clone() : new THREE.Vector3(...w));
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const hex = (ctx: SceneCtx, k: string): string => ctx.style.colors[k] ?? k;
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const color = (ctx: SceneCtx, k: string) => new THREE.Color(hex(ctx, k));
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const pop = (t: number, at: number, dur = 0.36) => (t < at ? 0 : ease.outBack(clamp((t - at) / dur)));
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const settle = (t: number, at: number, dur = 0.4) => (t < at ? 0 : ease.outCubic(clamp((t - at) / dur)));
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// 캔버스에 칠할 색 — 변주 생성기가 어떤 꼴의 색을 넣어도 rgba 로 바꾼다
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const rgba = (c: string, a: number) => {
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const h = new THREE.Color(c).getHex();
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return `rgba(${(h >> 16) & 255},${(h >> 8) & 255},${h & 255},${a})`;
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};
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const glowCache = new Map<string, THREE.Texture>();
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function glowTexture(c: string): THREE.Texture {
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const hit = glowCache.get(c);
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if (hit) return hit;
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const s = 128;
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const cv = document.createElement("canvas");
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cv.width = cv.height = s;
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const g = cv.getContext("2d")!;
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const grad = g.createRadialGradient(s / 2, s / 2, 0, s / 2, s / 2, s / 2);
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grad.addColorStop(0, rgba(c, 1));
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grad.addColorStop(0.18, rgba(c, 0.55));
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grad.addColorStop(0.5, rgba(c, 0.12));
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grad.addColorStop(1, rgba(c, 0));
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g.fillStyle = grad;
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g.fillRect(0, 0, s, s);
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const tex = new THREE.CanvasTexture(cv);
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tex.colorSpace = THREE.SRGBColorSpace;
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glowCache.set(c, tex);
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return tex;
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}
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const glowSprite = (ctx: SceneCtx, tone: string) =>
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new THREE.Sprite(new THREE.SpriteMaterial({ map: glowTexture(hex(ctx, tone)), blending: THREE.AdditiveBlending, transparent: true, depthWrite: false, toneMapped: false }));
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export interface CamKey {
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t: number;
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pos: V3;
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look: V3;
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/** 앞 키에서 이 키로 오는 이징 — 박에 떠나 박에 내려앉는다. 기본 inOutCubic */
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ease?: EaseName;
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}
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export interface Shot {
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from: number;
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to: number;
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/** 키 사이는 움직이고 키에서 선다. 쉬지 않는 몫은 도는 행성·위성이 진다 */
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keys: CamKey[];
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}
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const mix3 = (a: V3, b: V3, u: number): V3 => [a[0] + (b[0] - a[0]) * u, a[1] + (b[1] - a[1]) * u, a[2] + (b[2] - a[2]) * u];
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function camAt(t: number, keys: CamKey[]): { pos: V3; look: V3 } {
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const ks = [...keys].sort((a, b) => a.t - b.t);
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if (t <= ks[0].t) return ks[0];
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for (let i = 1; i < ks.length; i++) {
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if (t >= ks[i].t) continue;
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const [a, b] = [ks[i - 1], ks[i]];
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const u = toEase(b.ease ?? "inOutCubic")((t - a.t) / Math.max(1e-6, b.t - a.t));
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return { pos: mix3(a.pos, b.pos, u), look: mix3(a.look, b.look, u) };
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}
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return ks[ks.length - 1];
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}
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/** 궤도 무대 — 짙은 우주, 서 있는 별 점, 밤 반구를 남색으로 살리는 옅은 환경광. 카메라는 궤도면을 비스듬히 내려다보고 박에 맞춘 키로만 움직인다 */
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export function orbitStage(el: HTMLElement, o: { ctx: SceneCtx; shots: Shot[]; fov?: number; key?: number; seed?: string }): ((t: number) => void) & Stage3D {
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const { ctx } = o;
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const shots = [...o.shots].sort((a, b) => a.from - b.from);
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const stage = stage3d(el, {
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ctx,
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fov: o.fov ?? 40,
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exposure: 1.1,
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shot(t, cam) {
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const s = shots.find((x) => t >= x.from && t < x.to) ?? shots[shots.length - 1];
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const p = camAt(t, s.keys);
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cam.position.set(...p.pos);
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cam.lookAt(...p.look);
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},
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});
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stage.scene.add(stage.camera);
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// 밤 반구가 새까만 구멍이 아니라 남색 공으로 읽히게 — 위·아래 다 밤빛
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stage.scene.add(new THREE.HemisphereLight(color(ctx, "night"), color(ctx, "night"), 4.6));
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// 먼 별빛 — 게이트웨이 별이 아직 없는 세트(흩어진 행성)만 쓴다. 별이 있으면 0 으로 두어 밤 반구가 별 반대쪽에 진다
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if (o.key) {
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const far = new THREE.DirectionalLight(0xfff1dc, o.key);
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far.position.set(-10, 8, 6);
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stage.scene.add(far);
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}
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const sky = starfield(ctx, o.seed ?? "sky");
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stage.scene.add(sky);
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// 별 점은 무한히 멀다 — 카메라 자리를 따라 옮겨 시차 없이 서 있게
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stage.add(() => sky.position.copy(stage.camera.position));
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return Object.assign((t: number) => stage.paint(t), stage);
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}
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function starfield(ctx: SceneCtx, seed: string): THREE.Group {
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const group = new THREE.Group();
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const layer = (n: number, size: number, opacity: number, salt: number) => {
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const pos = new Float32Array(n * 3);
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for (let i = 0; i < n; i++) {
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const u = rand(seed, i * 3 + salt) * 2 - 1;
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const a = rand(seed, i * 3 + salt + 1) * TAU;
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const r = 180;
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const s = Math.sqrt(1 - u * u);
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pos.set([Math.cos(a) * s * r, u * r, Math.sin(a) * s * r], i * 3);
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}
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const geo = new THREE.BufferGeometry();
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geo.setAttribute("position", new THREE.BufferAttribute(pos, 3));
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const pts = new THREE.Points(geo, new THREE.PointsMaterial({ color: color(ctx, "orbit"), size, sizeAttenuation: false, transparent: true, opacity, depthWrite: false, fog: false, toneMapped: false }));
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pts.renderOrder = -10;
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group.add(pts);
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};
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layer(1300, 1.5, 0.42, 0);
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layer(160, 2.6, 0.85, 99991);
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return group;
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}
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/**
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* 한글이 서는 글꼴로 그린 글자판 — 짙은 판에 왼쪽 눈금(기본 호박, 범례면 그 행성 색). 바뀌는 글은 draw 로 다시 칠한다.
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* 크기는 화면 px 로 둔다(오러리의 이름표처럼) — 카메라가 물러나도 글이 읽히고, 다가가도 화면을 덮지 않는다
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*/
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function labelPlane(stage: Stage3D, ctx: SceneCtx, o: { sample: string; font?: Font; weight?: number; color?: string; plate?: boolean; tick?: string }) {
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const px = 120;
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const family = ctx.style.fonts[o.font ?? "display"];
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const font = `${o.weight ?? 700} ${px}px ${family}`;
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const probe = document.createElement("canvas").getContext("2d")!;
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probe.font = font;
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const plate = o.plate !== false;
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const padX = plate ? px * 0.42 : px * 0.12;
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const tick = plate ? px * 0.09 : 0;
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const cw = Math.ceil(probe.measureText(o.sample).width + padX * 2 + tick);
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const ch = Math.ceil(px * 1.3 + (plate ? px * 0.5 : px * 0.2));
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const cv = document.createElement("canvas");
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cv.width = cw;
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cv.height = ch;
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const g = cv.getContext("2d")!;
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const tex = new THREE.CanvasTexture(cv);
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tex.colorSpace = THREE.SRGBColorSpace;
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tex.anisotropy = 4;
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const mesh = new THREE.Mesh(
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new THREE.PlaneGeometry(cw / ch, 1),
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new THREE.MeshBasicMaterial({ map: tex, transparent: true, depthWrite: false, depthTest: false, toneMapped: false, side: THREE.DoubleSide }),
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);
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mesh.renderOrder = 20;
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const ink = hex(ctx, o.color ?? "ink");
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const draw = (s: string) => {
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g.clearRect(0, 0, cw, ch);
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if (plate) {
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g.fillStyle = rgba(hex(ctx, "surface"), 0.86);
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g.beginPath();
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g.roundRect(0, 0, cw, ch, px * 0.14);
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g.fill();
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g.strokeStyle = rgba(hex(ctx, "line"), 1);
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g.lineWidth = px * 0.03;
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g.stroke();
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167
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+
g.fillStyle = hex(ctx, o.tick ?? "accent");
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168
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+
g.fillRect(px * 0.14, ch * 0.24, tick, ch * 0.52);
|
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169
|
+
}
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170
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+
g.font = font;
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171
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g.fillStyle = ink;
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172
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g.textAlign = "center";
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+
g.textBaseline = "middle";
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174
|
+
g.fillText(s, (cw + tick) / 2 + (plate ? px * 0.05 : 0), ch / 2 + px * 0.05, cw - padX * 2);
|
|
175
|
+
tex.needsUpdate = true;
|
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176
|
+
};
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177
|
+
const cam = stage.camera as THREE.PerspectiveCamera;
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178
|
+
const fwd = new THREE.Vector3();
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179
|
+
/** 화면 px 높이 h 일 때의 세계 높이 — 카메라 앞 깊이로 잰다 */
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|
180
|
+
const worldH = (pos: THREE.Vector3, h: number) => {
|
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181
|
+
cam.getWorldDirection(fwd);
|
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182
|
+
const d = Math.max(0.5, pos.clone().sub(cam.position).dot(fwd));
|
|
183
|
+
return (h / ctx.meta.height) * 2 * d * Math.tan(THREE.MathUtils.degToRad(cam.fov / 2));
|
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184
|
+
};
|
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185
|
+
/** pos 에 h px 높이로 세우고 카메라를 보게 한다. k 는 톡 서는 배율 */
|
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186
|
+
const place = (pos: THREE.Vector3, h: number, k = 1) => {
|
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187
|
+
mesh.position.copy(pos);
|
|
188
|
+
mesh.quaternion.copy(cam.quaternion);
|
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189
|
+
mesh.scale.setScalar(Math.max(0.001, worldH(pos, h) * k));
|
|
190
|
+
};
|
|
191
|
+
return { mesh, draw, place, worldH };
|
|
192
|
+
}
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193
|
+
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194
|
+
/** 글자판 — 천체 곁에 떠서 늘 카메라를 본다. text 가 함수면 매 프레임 다시 칠한다(같은 t 를 두 번 그려도 같은 화면 글) */
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195
|
+
export function bodyTag(
|
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196
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+
stage: Stage3D,
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197
|
+
o: { ctx: SceneCtx; text: string | ((t: number) => string); on: Where; lift?: V3; px?: number; at?: number; until?: number; font?: Font; color?: string; plate?: boolean; sample?: string; tick?: string },
|
|
198
|
+
): (t: number) => void {
|
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199
|
+
const sample = o.sample ?? (typeof o.text === "function" ? o.text(1e9) : o.text);
|
|
200
|
+
const { mesh, draw, place } = labelPlane(stage, o.ctx, { sample, font: o.font, color: o.color, plate: o.plate, tick: o.tick });
|
|
201
|
+
if (typeof o.text === "string") draw(o.text);
|
|
202
|
+
stage.scene.add(mesh);
|
|
203
|
+
const lift = new THREE.Vector3(...(o.lift ?? [0, 0, 0]));
|
|
204
|
+
return (t) => {
|
|
205
|
+
const at = o.at ?? -1;
|
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206
|
+
const on = t >= at && (o.until === undefined || t < o.until);
|
|
207
|
+
mesh.visible = on;
|
|
208
|
+
if (!on) return;
|
|
209
|
+
if (typeof o.text === "function") draw(o.text(t));
|
|
210
|
+
place(at3(o.on, t).add(lift), o.px ?? 64, pop(t, at, 0.3));
|
|
211
|
+
};
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
/** 게이트웨이 별 — 모든 궤도의 중심, 한 주소. 요청이 닿는 박(pulse)마다 빛무리가 크게 부풀었다 잦아든다. 행성의 낮·밤을 가르는 빛도 여기서. shapes 면 로고가 별 자리에서 빛난다 */
|
|
215
|
+
export function gatewayStar(
|
|
216
|
+
stage: Stage3D,
|
|
217
|
+
o: { ctx: SceneCtx; pos: V3; radius?: number; at?: number; pulse?: number[]; light?: number; shapes?: THREE.Shape[]; width?: number },
|
|
218
|
+
): (t: number) => void {
|
|
219
|
+
const { ctx } = o;
|
|
220
|
+
const r = o.radius ?? 1;
|
|
221
|
+
const group = new THREE.Group();
|
|
222
|
+
group.position.set(...o.pos);
|
|
223
|
+
// shapes 를 주면 별 대신 그 표(로고)가 빛난다 — 끝 카드에서 게이트웨이의 이름이 곧 별이다
|
|
224
|
+
const coreGeo = o.shapes
|
|
225
|
+
? new THREE.ExtrudeGeometry(o.shapes, { depth: 0.03, bevelEnabled: false, curveSegments: 10 }).scale(o.width ?? 4, o.width ?? 4, o.width ?? 4)
|
|
226
|
+
: new THREE.SphereGeometry(r, 32, 16);
|
|
227
|
+
const core = new THREE.Mesh(coreGeo, new THREE.MeshBasicMaterial({ color: color(ctx, o.shapes ? "accent" : "accentSoft"), toneMapped: false }));
|
|
228
|
+
const glow = glowSprite(ctx, "accent");
|
|
229
|
+
const halo = glowSprite(ctx, "accentSoft");
|
|
230
|
+
group.add(glow, halo, core);
|
|
231
|
+
stage.scene.add(group);
|
|
232
|
+
// 빛은 늘 켜 둔다(세기만 0) — 빛 개수가 바뀌면 셰이더를 다시 굽는다. 거리 끝을 두어 멀리 떨어진 다른 세트는 비추지 않는다
|
|
233
|
+
const light = new THREE.PointLight(0xfff1dc, 0, 90, 0);
|
|
234
|
+
light.position.set(...o.pos);
|
|
235
|
+
stage.scene.add(light);
|
|
236
|
+
return (t) => {
|
|
237
|
+
const a = pop(t, o.at ?? -1, 0.42);
|
|
238
|
+
group.visible = a > 0;
|
|
239
|
+
light.intensity = (o.light ?? 3.2) * clamp(a);
|
|
240
|
+
let f = 0;
|
|
241
|
+
for (const p of o.pulse ?? []) if (t >= p) f = Math.max(f, Math.exp(-(t - p) / 0.2));
|
|
242
|
+
core.scale.setScalar(Math.max(0.001, a * (1 + 0.14 * f)));
|
|
243
|
+
glow.scale.setScalar(Math.max(0.001, r * 7.5 * a * (1 + 0.8 * f)));
|
|
244
|
+
halo.scale.setScalar(Math.max(0.001, r * 3 * a * (1 + 0.3 * f)));
|
|
245
|
+
};
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
function bandTexture(ctx: SceneCtx, tone: string, seed: string): THREE.CanvasTexture {
|
|
249
|
+
const cv = document.createElement("canvas");
|
|
250
|
+
cv.width = 256;
|
|
251
|
+
cv.height = 128;
|
|
252
|
+
const g = cv.getContext("2d")!;
|
|
253
|
+
g.fillStyle = hex(ctx, tone);
|
|
254
|
+
g.fillRect(0, 0, 256, 128);
|
|
255
|
+
for (let i = 0; i < 11; i++) {
|
|
256
|
+
const y = rand(seed, i) * 128;
|
|
257
|
+
const h = 3 + rand(seed, i + 50) * 14;
|
|
258
|
+
g.fillStyle = rand(seed, i + 90) > 0.5 ? `rgba(255,255,255,${0.05 + 0.1 * rand(seed, i + 7)})` : `rgba(0,0,0,${0.08 + 0.14 * rand(seed, i + 9)})`;
|
|
259
|
+
g.fillRect(0, y, 256, h);
|
|
260
|
+
}
|
|
261
|
+
// 소용돌이 하나 — 띠 무늬만이면 자전이 안 보인다
|
|
262
|
+
g.fillStyle = "rgba(255,255,255,0.22)";
|
|
263
|
+
g.beginPath();
|
|
264
|
+
g.ellipse(60 + rand(seed, 200) * 140, 40 + rand(seed, 201) * 48, 22, 8, 0, 0, TAU);
|
|
265
|
+
g.fill();
|
|
266
|
+
const tex = new THREE.CanvasTexture(cv);
|
|
267
|
+
tex.colorSpace = THREE.SRGBColorSpace;
|
|
268
|
+
return tex;
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
export interface Planet {
|
|
272
|
+
(t: number): void;
|
|
273
|
+
/** 그 시각 행성 가운데(세계 좌표) — 위성·글자판이 따라간다 */
|
|
274
|
+
where(t: number): THREE.Vector3;
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
/** 행성 = 모델 — 별 둘레 제 궤도를 쉬지 않고 돈다(주기 = 지연, 짧을수록 빠르다). at 에 궤도선이 한 바퀴 그어지고 공이 톡 떠오른다, 별 쪽 반만 밝다 */
|
|
278
|
+
export function modelPlanet(
|
|
279
|
+
stage: Stage3D,
|
|
280
|
+
o: { ctx: SceneCtx; center: V3; orbit: number; size: number; period: number; tone?: string; phase?: number; tilt?: number; at?: number; label?: string; labelFont?: Font; labelPx?: number; line?: number; spin?: number; seed?: string },
|
|
281
|
+
): Planet {
|
|
282
|
+
const { ctx } = o;
|
|
283
|
+
const r = o.orbit;
|
|
284
|
+
const tilt = o.tilt ?? 0;
|
|
285
|
+
const center = new THREE.Vector3(...o.center);
|
|
286
|
+
const group = new THREE.Group();
|
|
287
|
+
group.position.copy(center);
|
|
288
|
+
group.rotation.x = tilt;
|
|
289
|
+
stage.scene.add(group);
|
|
290
|
+
const ang = (t: number) => TAU * ((o.phase ?? 0) + t / o.period);
|
|
291
|
+
const local = (t: number) => new THREE.Vector3(Math.cos(ang(t)) * r, 0, -Math.sin(ang(t)) * r);
|
|
292
|
+
const where = (t: number) => local(t).applyAxisAngle(X, tilt).add(center);
|
|
293
|
+
const seed = o.seed ?? `${o.label ?? "planet"}:${r}`;
|
|
294
|
+
const ball = new THREE.Mesh(new THREE.SphereGeometry(o.size, 40, 20), new THREE.MeshStandardMaterial({ map: bandTexture(ctx, o.tone ?? "teal", seed), roughness: 0.92, metalness: 0 }));
|
|
295
|
+
group.add(ball);
|
|
296
|
+
// 궤도선 — RingGeometry 를 눕히면 각 θ 가 (cos θ, 0, -sin θ) 에 놓여 local() 과 같은 자리다
|
|
297
|
+
const lw = o.line ?? 0.045;
|
|
298
|
+
const ringMat = new THREE.MeshBasicMaterial({ color: color(ctx, "orbit"), transparent: true, opacity: 0.4, side: THREE.DoubleSide, depthWrite: false, toneMapped: false });
|
|
299
|
+
const ring = new THREE.Mesh(new THREE.RingGeometry(r - lw / 2, r + lw / 2, 192, 1), ringMat);
|
|
300
|
+
ring.rotation.x = -Math.PI / 2;
|
|
301
|
+
group.add(ring);
|
|
302
|
+
let lastU = 1;
|
|
303
|
+
const tag = o.label ? labelPlane(stage, ctx, { sample: o.label, font: o.labelFont ?? "display" }) : null;
|
|
304
|
+
if (tag) {
|
|
305
|
+
tag.draw(o.label!);
|
|
306
|
+
stage.scene.add(tag.mesh);
|
|
307
|
+
}
|
|
308
|
+
const at = o.at ?? -1;
|
|
309
|
+
return Object.assign(
|
|
310
|
+
(t: number) => {
|
|
311
|
+
const u = settle(t, at, 0.55);
|
|
312
|
+
if (u !== lastU) {
|
|
313
|
+
ring.geometry.dispose();
|
|
314
|
+
ring.geometry = new THREE.RingGeometry(r - lw / 2, r + lw / 2, 192, 1, ang(at), TAU * Math.max(0.001, u));
|
|
315
|
+
lastU = u;
|
|
316
|
+
}
|
|
317
|
+
ring.visible = u > 0;
|
|
318
|
+
const a = pop(t, at + 0.05, 0.38);
|
|
319
|
+
ball.visible = a > 0;
|
|
320
|
+
ball.scale.setScalar(Math.max(0.001, a));
|
|
321
|
+
ball.position.copy(local(t));
|
|
322
|
+
ball.rotation.y = t * (o.spin ?? 0.9);
|
|
323
|
+
if (tag) {
|
|
324
|
+
tag.mesh.visible = t >= at + 0.1;
|
|
325
|
+
const c = where(t);
|
|
326
|
+
const h = tag.worldH(c, o.labelPx ?? 56);
|
|
327
|
+
tag.place(c.add(new THREE.Vector3(0, o.size * clamp(a) + 0.15 + h / 2, 0)), o.labelPx ?? 56, pop(t, at + 0.1, 0.28));
|
|
328
|
+
}
|
|
329
|
+
},
|
|
330
|
+
{ where },
|
|
331
|
+
);
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
/**
|
|
335
|
+
* 위성 = 요청 — 천체 곁에서 쏘아 올려 궤도에 들고, 짧은 꼬리(지나온 길)를 끌며 돈다. 한 바퀴 = 한 번 왕복.
|
|
336
|
+
* period 는 안쪽 반지름의 주기, 바깥은 케플러대로 (r/r0)^1.5 배 느리다. 무리가 되면 껍질(incline 으로 기운 궤도들)
|
|
337
|
+
*/
|
|
338
|
+
export function requestSats(
|
|
339
|
+
stage: Stage3D,
|
|
340
|
+
o: { ctx: SceneCtx; around: Where; count: number; radius: number | [number, number]; period: number; at?: number; spread?: number; incline?: number; trail?: number; tone?: string; size?: number; rise?: number; until?: number; seed?: string },
|
|
341
|
+
): (t: number) => void {
|
|
342
|
+
const { ctx } = o;
|
|
343
|
+
const n = o.count;
|
|
344
|
+
const [r0, r1] = Array.isArray(o.radius) ? o.radius : [o.radius, o.radius];
|
|
345
|
+
const seed = o.seed ?? "sats";
|
|
346
|
+
const at = o.at ?? -1;
|
|
347
|
+
const spread = o.spread ?? 0;
|
|
348
|
+
const incline = o.incline ?? 0.6;
|
|
349
|
+
const sats = Array.from({ length: n }, (_, i) => {
|
|
350
|
+
const r = r0 + (r1 - r0) * rand(seed, i);
|
|
351
|
+
return { r, T: o.period * Math.pow(r / r0, 1.5), inc: (rand(seed, i + 101) * 2 - 1) * incline, node: rand(seed, i + 202) * TAU, ph: rand(seed, i + 303), L: at + (n > 1 ? (spread * i) / (n - 1) : 0) };
|
|
352
|
+
});
|
|
353
|
+
const rise = o.rise ?? r0 * 0.35;
|
|
354
|
+
const v = new THREE.Vector3();
|
|
355
|
+
const posAt = (s: (typeof sats)[number], t: number, out: THREE.Vector3) => {
|
|
356
|
+
const rr = rise + (s.r - rise) * settle(t, s.L, 0.42);
|
|
357
|
+
const th = TAU * (s.ph + (t - s.L) / s.T);
|
|
358
|
+
return out.set(Math.cos(th) * rr, 0, Math.sin(th) * rr).applyAxisAngle(X, s.inc).applyAxisAngle(Y, s.node).add(at3(o.around, t));
|
|
359
|
+
};
|
|
360
|
+
const size = o.size ?? 0.08;
|
|
361
|
+
const tone = color(ctx, o.tone ?? "accent");
|
|
362
|
+
const dots = new THREE.InstancedMesh(new THREE.SphereGeometry(size, 10, 6), new THREE.MeshBasicMaterial({ color: tone, toneMapped: false }), n);
|
|
363
|
+
dots.frustumCulled = false;
|
|
364
|
+
const glowPos = new Float32Array(n * 3);
|
|
365
|
+
const glowGeo = new THREE.BufferGeometry();
|
|
366
|
+
glowGeo.setAttribute("position", new THREE.BufferAttribute(glowPos, 3));
|
|
367
|
+
const glow = new THREE.Points(glowGeo, new THREE.PointsMaterial({ size: size * 9, map: glowTexture(hex(ctx, o.tone ?? "accent")), transparent: true, blending: THREE.AdditiveBlending, depthWrite: false, toneMapped: false }));
|
|
368
|
+
glow.frustumCulled = false;
|
|
369
|
+
const K = 14;
|
|
370
|
+
const trailPos = new Float32Array(n * K * 6);
|
|
371
|
+
const trailCol = new Float32Array(n * K * 6);
|
|
372
|
+
const trailGeo = new THREE.BufferGeometry();
|
|
373
|
+
trailGeo.setAttribute("position", new THREE.BufferAttribute(trailPos, 3));
|
|
374
|
+
trailGeo.setAttribute("color", new THREE.BufferAttribute(trailCol, 3));
|
|
375
|
+
const trails = new THREE.LineSegments(trailGeo, new THREE.LineBasicMaterial({ vertexColors: true, transparent: true, blending: THREE.AdditiveBlending, depthWrite: false, toneMapped: false }));
|
|
376
|
+
trails.frustumCulled = false;
|
|
377
|
+
stage.scene.add(trails, glow, dots);
|
|
378
|
+
const m = new THREE.Matrix4();
|
|
379
|
+
const a = new THREE.Vector3();
|
|
380
|
+
const b = new THREE.Vector3();
|
|
381
|
+
const FAR = 1e5;
|
|
382
|
+
return (t) => {
|
|
383
|
+
sats.forEach((s, i) => {
|
|
384
|
+
const on = t >= s.L && (o.until === undefined || t < o.until);
|
|
385
|
+
if (!on) {
|
|
386
|
+
dots.setMatrixAt(i, m.makeScale(0, 0, 0));
|
|
387
|
+
glowPos.set([0, -FAR, 0], i * 3);
|
|
388
|
+
trailPos.fill(0, i * K * 6, (i + 1) * K * 6);
|
|
389
|
+
trailCol.fill(0, i * K * 6, (i + 1) * K * 6);
|
|
390
|
+
return;
|
|
391
|
+
}
|
|
392
|
+
posAt(s, t, v);
|
|
393
|
+
const grow = Math.max(0.001, pop(t, s.L, 0.3));
|
|
394
|
+
dots.setMatrixAt(i, m.makeScale(grow, grow, grow).setPosition(v));
|
|
395
|
+
glowPos.set([v.x, v.y, v.z], i * 3);
|
|
396
|
+
const dt = ((o.trail ?? 0.2) * s.T) / K;
|
|
397
|
+
for (let j = 0; j < K; j++) {
|
|
398
|
+
const ta = t - j * dt;
|
|
399
|
+
const tb = Math.max(s.L, ta - dt);
|
|
400
|
+
const k = (i * K + j) * 6;
|
|
401
|
+
if (ta <= s.L) {
|
|
402
|
+
trailPos.fill(0, k, k + 6);
|
|
403
|
+
trailCol.fill(0, k, k + 6);
|
|
404
|
+
continue;
|
|
405
|
+
}
|
|
406
|
+
posAt(s, ta, a);
|
|
407
|
+
posAt(s, tb, b);
|
|
408
|
+
trailPos.set([a.x, a.y, a.z, b.x, b.y, b.z], k);
|
|
409
|
+
const f0 = 1 - j / K;
|
|
410
|
+
const f1 = 1 - (j + 1) / K;
|
|
411
|
+
trailCol.set([tone.r * f0, tone.g * f0, tone.b * f0, tone.r * f1, tone.g * f1, tone.b * f1], k);
|
|
412
|
+
}
|
|
413
|
+
});
|
|
414
|
+
dots.instanceMatrix.needsUpdate = true;
|
|
415
|
+
glowGeo.attributes.position.needsUpdate = true;
|
|
416
|
+
trailGeo.attributes.position.needsUpdate = true;
|
|
417
|
+
trailGeo.attributes.color.needsUpdate = true;
|
|
418
|
+
};
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
/** 궤도 전이 = 라우팅·폴백 — 위성 하나가 휜 전이 궤도를 그리며 from 에서 to 로 옮겨 간다. 지나온 길은 점선으로 남았다가 닿으면 잦아든다 */
|
|
422
|
+
export function transferArc(
|
|
423
|
+
stage: Stage3D,
|
|
424
|
+
o: { ctx: SceneCtx; from: Where; to: Where; at: number; dur?: number; bend?: number; lift?: number; tone?: string; size?: number; label?: string; labelFont?: Font; labelPx?: number; linger?: number },
|
|
425
|
+
): (t: number) => void {
|
|
426
|
+
const { ctx } = o;
|
|
427
|
+
const dur = o.dur ?? 0.5;
|
|
428
|
+
const A = at3(o.from, o.at);
|
|
429
|
+
const B = at3(o.to, o.at + dur);
|
|
430
|
+
const d = B.clone().sub(A);
|
|
431
|
+
const side = new THREE.Vector3(-d.z, 0, d.x).normalize();
|
|
432
|
+
const C = A.clone()
|
|
433
|
+
.lerp(B, 0.5)
|
|
434
|
+
.addScaledVector(side, d.length() * (o.bend ?? 0.3))
|
|
435
|
+
.addScaledVector(Y, d.length() * (o.lift ?? 0.12));
|
|
436
|
+
const curve = new THREE.QuadraticBezierCurve3(A, C, B);
|
|
437
|
+
const N = 96;
|
|
438
|
+
const line = new THREE.Line(
|
|
439
|
+
new THREE.BufferGeometry().setFromPoints(curve.getPoints(N)),
|
|
440
|
+
new THREE.LineDashedMaterial({ color: color(ctx, o.tone ?? "accent"), dashSize: 0.22, gapSize: 0.14, transparent: true, depthWrite: false, toneMapped: false }),
|
|
441
|
+
);
|
|
442
|
+
line.computeLineDistances();
|
|
443
|
+
const size = o.size ?? 0.13;
|
|
444
|
+
const dot = new THREE.Mesh(new THREE.SphereGeometry(size, 12, 8), new THREE.MeshBasicMaterial({ color: color(ctx, o.tone ?? "accent"), toneMapped: false }));
|
|
445
|
+
const glow = glowSprite(ctx, o.tone ?? "accent");
|
|
446
|
+
glow.scale.setScalar(size * 10);
|
|
447
|
+
dot.add(glow);
|
|
448
|
+
stage.scene.add(line, dot);
|
|
449
|
+
const tag = o.label ? labelPlane(stage, ctx, { sample: o.label, font: o.labelFont ?? "mono" }) : null;
|
|
450
|
+
if (tag) {
|
|
451
|
+
tag.draw(o.label!);
|
|
452
|
+
stage.scene.add(tag.mesh);
|
|
453
|
+
}
|
|
454
|
+
const linger = o.linger ?? 0.35;
|
|
455
|
+
return (t) => {
|
|
456
|
+
const k = (t - o.at) / dur;
|
|
457
|
+
const live = k >= 0 && t < o.at + dur + linger;
|
|
458
|
+
line.visible = live;
|
|
459
|
+
dot.visible = k >= 0 && k < 1;
|
|
460
|
+
if (tag) tag.mesh.visible = live;
|
|
461
|
+
if (!live) return;
|
|
462
|
+
const u = ease.inOutCubic(clamp(k));
|
|
463
|
+
line.geometry.setDrawRange(0, Math.max(2, Math.ceil(u * N) + 1));
|
|
464
|
+
(line.material as THREE.LineDashedMaterial).opacity = 0.9 * (1 - clamp((t - o.at - dur) / linger));
|
|
465
|
+
const p = curve.getPoint(u);
|
|
466
|
+
dot.position.copy(p);
|
|
467
|
+
if (tag) {
|
|
468
|
+
const lpx = o.labelPx ?? 50;
|
|
469
|
+
tag.place(p.clone().addScaledVector(Y, size + 0.15 + tag.worldH(p, lpx) / 2), lpx, pop(t, o.at, 0.25) * (1 - clamp((t - o.at - dur) / linger)));
|
|
470
|
+
}
|
|
471
|
+
};
|
|
472
|
+
}
|
|
473
|
+
|
|
474
|
+
export interface PriceRing {
|
|
475
|
+
(t: number): void;
|
|
476
|
+
/** 그 시(0–24)의 고리 바깥 자리 — 시각 글자판을 붙인다 */
|
|
477
|
+
hour(h: number, out?: number): THREE.Vector3;
|
|
478
|
+
}
|
|
479
|
+
|
|
480
|
+
/**
|
|
481
|
+
* 하루 고리 = 시간대 비용 — 자전하는 행성을 24 시 막대가 시계처럼 두르고(막대 길이 = 값), 별 반대쪽 밤 반구에 든 창(window)의 막대가
|
|
482
|
+
* fall 에 off 만큼 쑥 줄어든다. 행성의 밤 그늘이 곧 싼 시간대다. 00 시가 위, 시계 방향
|
|
483
|
+
*/
|
|
484
|
+
export function nightPrice(
|
|
485
|
+
stage: Stage3D,
|
|
486
|
+
o: { ctx: SceneCtx; pos: V3; radius?: number; at?: number; fall: number; window?: [number, number]; off?: number; tone?: string; sun?: V3; light?: number },
|
|
487
|
+
): PriceRing {
|
|
488
|
+
const { ctx } = o;
|
|
489
|
+
const r = o.radius ?? 2.4;
|
|
490
|
+
const [h0, h1] = o.window ?? [0, 10];
|
|
491
|
+
const off = o.off ?? 0.9;
|
|
492
|
+
const group = new THREE.Group();
|
|
493
|
+
group.position.set(...o.pos);
|
|
494
|
+
stage.scene.add(group);
|
|
495
|
+
const ball = new THREE.Mesh(new THREE.SphereGeometry(r, 48, 24), new THREE.MeshStandardMaterial({ map: bandTexture(ctx, o.tone ?? "ice", "dayside"), roughness: 0.92 }));
|
|
496
|
+
group.add(ball);
|
|
497
|
+
// 이 행성만 비추는 별빛 — 왼쪽에서 와서 오른쪽(00–10 시 쪽)이 밤 그늘이 된다
|
|
498
|
+
const sunAt = new THREE.Vector3(...(o.sun ?? [-16, 3, 6])).add(group.position);
|
|
499
|
+
const light = new THREE.PointLight(0xfff1dc, o.light ?? 3.4, 60, 0);
|
|
500
|
+
light.position.copy(sunAt);
|
|
501
|
+
stage.scene.add(light);
|
|
502
|
+
const gap = r * 0.14;
|
|
503
|
+
const len = r * 0.62;
|
|
504
|
+
const theta = (h: number) => Math.PI / 2 - (h / 24) * TAU;
|
|
505
|
+
const w = ((TAU * (r + gap)) / 24) * 0.62;
|
|
506
|
+
const geo = new THREE.BoxGeometry(w, 1, 0.16);
|
|
507
|
+
geo.translate(0, 0.5, 0);
|
|
508
|
+
const night = (h: number) => h >= h0 && h < h1;
|
|
509
|
+
const bars = Array.from({ length: 24 }, (_, h) => {
|
|
510
|
+
const pivot = new THREE.Object3D();
|
|
511
|
+
pivot.rotation.z = theta(h + 0.5) - Math.PI / 2;
|
|
512
|
+
const bar = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ color: color(ctx, night(h) ? "accent" : "orbit"), transparent: true, opacity: night(h) ? 1 : 0.5, toneMapped: false }));
|
|
513
|
+
bar.position.y = r + gap;
|
|
514
|
+
pivot.add(bar);
|
|
515
|
+
group.add(pivot);
|
|
516
|
+
return { bar, h };
|
|
517
|
+
});
|
|
518
|
+
const at = o.at ?? -1;
|
|
519
|
+
return Object.assign(
|
|
520
|
+
(t: number) => {
|
|
521
|
+
const a = pop(t, at, 0.4);
|
|
522
|
+
ball.visible = a > 0;
|
|
523
|
+
ball.scale.setScalar(Math.max(0.001, a));
|
|
524
|
+
ball.rotation.y = t * 0.5;
|
|
525
|
+
const sink = 1 - off * settle(t, o.fall, 0.38);
|
|
526
|
+
for (const { bar, h } of bars) {
|
|
527
|
+
const g = pop(t, at + 0.15 + h * 0.012, 0.3);
|
|
528
|
+
bar.visible = g > 0;
|
|
529
|
+
bar.scale.y = Math.max(0.001, len * g * (night(h) ? sink : 1));
|
|
530
|
+
}
|
|
531
|
+
},
|
|
532
|
+
{
|
|
533
|
+
hour: (h: number, out = 1.4) =>
|
|
534
|
+
new THREE.Vector3(Math.cos(theta(h)), Math.sin(theta(h)), 0).multiplyScalar(r + gap + len * out).add(group.position),
|
|
535
|
+
},
|
|
536
|
+
);
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
/**
|
|
540
|
+
* 고리 = 캐시 — 행성이 두른 알갱이 고리에 지난 문맥이 쌓인다(안쪽 알갱이가 빨리 돈다). squeeze 면 고리 폭이 by 배로 좁아진다 —
|
|
541
|
+
* 캐시 압축(57× 면 한 줄 실이 된다). 고리는 at 에 한 바퀴 휘감기며 생긴다
|
|
542
|
+
*/
|
|
543
|
+
export function cacheRing(
|
|
544
|
+
stage: Stage3D,
|
|
545
|
+
o: { ctx: SceneCtx; around: Where; inner: number; outer: number; count?: number; tilt?: number; at?: number; squeeze?: { at: number; dur?: number; by: number }; tone?: string; speed?: number; seed?: string },
|
|
546
|
+
): (t: number) => void {
|
|
547
|
+
const { ctx } = o;
|
|
548
|
+
const n = o.count ?? 900;
|
|
549
|
+
const seed = o.seed ?? "ring";
|
|
550
|
+
const tilt = o.tilt ?? 0.42;
|
|
551
|
+
const parts = Array.from({ length: n }, (_, i) => {
|
|
552
|
+
const r = o.inner + (o.outer - o.inner) * Math.pow(rand(seed, i), 0.85);
|
|
553
|
+
return { r, phi: rand(seed, i + 7001) * TAU, y: (rand(seed, i + 9001) - 0.5) * 0.05, w: (o.speed ?? 0.9) * Math.pow(o.inner / r, 1.5) };
|
|
554
|
+
});
|
|
555
|
+
const pos = new Float32Array(n * 3);
|
|
556
|
+
const geo = new THREE.BufferGeometry();
|
|
557
|
+
geo.setAttribute("position", new THREE.BufferAttribute(pos, 3));
|
|
558
|
+
const pts = new THREE.Points(geo, new THREE.PointsMaterial({ color: color(ctx, o.tone ?? "sand"), size: 0.07, transparent: true, opacity: 0.95, depthWrite: false, toneMapped: false }));
|
|
559
|
+
pts.frustumCulled = false;
|
|
560
|
+
stage.scene.add(pts);
|
|
561
|
+
const v = new THREE.Vector3();
|
|
562
|
+
const at = o.at ?? -1;
|
|
563
|
+
return (t) => {
|
|
564
|
+
const c = at3(o.around, t);
|
|
565
|
+
const sq = o.squeeze;
|
|
566
|
+
const u = sq ? ease.inOutCubic(clamp((t - sq.at) / (sq.dur ?? 0.6))) : 0;
|
|
567
|
+
parts.forEach((p, i) => {
|
|
568
|
+
const shown = t >= at + (p.phi / TAU) * 0.45;
|
|
569
|
+
if (!shown) {
|
|
570
|
+
pos.set([0, -1e5, 0], i * 3);
|
|
571
|
+
return;
|
|
572
|
+
}
|
|
573
|
+
const tight = o.inner + (p.r - o.inner) / (sq?.by ?? 1);
|
|
574
|
+
const r = p.r + (tight - p.r) * u;
|
|
575
|
+
const a = p.phi + t * p.w;
|
|
576
|
+
v.set(Math.cos(a) * r, p.y * (1 - u), Math.sin(a) * r).applyAxisAngle(X, tilt).add(c);
|
|
577
|
+
pos.set([v.x, v.y, v.z], i * 3);
|
|
578
|
+
});
|
|
579
|
+
geo.attributes.position.needsUpdate = true;
|
|
580
|
+
};
|
|
581
|
+
}
|
|
582
|
+
|
|
583
|
+
export interface Belt {
|
|
584
|
+
(t: number): void;
|
|
585
|
+
/** 그 시각까지 떠오른 행성 수 — 화면 숫자와 점이 같은 값을 쓴다 */
|
|
586
|
+
shown(t: number): number;
|
|
587
|
+
}
|
|
588
|
+
|
|
589
|
+
/** 행성대 = 모델 목록 — 작은 행성 count 개가 한 궤도면에 차례로 떠올라 돈다(at 부터 dur 동안 하나씩, 안쪽이 빠르다). 별빛을 받아 반쪽만 밝다 */
|
|
590
|
+
export function modelBelt(
|
|
591
|
+
stage: Stage3D,
|
|
592
|
+
o: { ctx: SceneCtx; center: V3; count: number; radius: [number, number]; period: number; at?: number; dur?: number; size?: number; tilt?: number; tones?: string[]; seed?: string },
|
|
593
|
+
): Belt {
|
|
594
|
+
const { ctx } = o;
|
|
595
|
+
const n = o.count;
|
|
596
|
+
const seed = o.seed ?? "belt";
|
|
597
|
+
const [r0, r1] = o.radius;
|
|
598
|
+
const tones = (o.tones ?? ["teal", "rust", "sand", "lilac", "ice"]).map((k) => color(ctx, k));
|
|
599
|
+
const center = new THREE.Vector3(...o.center);
|
|
600
|
+
const tilt = o.tilt ?? 0;
|
|
601
|
+
const at = o.at ?? -1;
|
|
602
|
+
const dur = o.dur ?? 0;
|
|
603
|
+
const bodies = Array.from({ length: n }, (_, i) => {
|
|
604
|
+
const r = r0 + (r1 - r0) * rand(seed, i);
|
|
605
|
+
return { r, phi: rand(seed, i + 501) * TAU, T: o.period * Math.pow(r / r0, 1.5), y: (rand(seed, i + 907) - 0.5) * 0.3, s: 0.7 + 0.6 * rand(seed, i + 1301), L: at + (n > 1 ? (dur * i) / (n - 1) : 0) };
|
|
606
|
+
});
|
|
607
|
+
const mesh = new THREE.InstancedMesh(new THREE.SphereGeometry(o.size ?? 0.16, 16, 10), new THREE.MeshStandardMaterial({ roughness: 0.9, metalness: 0 }), n);
|
|
608
|
+
bodies.forEach((_, i) => mesh.setColorAt(i, tones[i % tones.length]));
|
|
609
|
+
mesh.frustumCulled = false;
|
|
610
|
+
stage.scene.add(mesh);
|
|
611
|
+
const m = new THREE.Matrix4();
|
|
612
|
+
const v = new THREE.Vector3();
|
|
613
|
+
const shown = (t: number) => bodies.filter((b) => t >= b.L).length;
|
|
614
|
+
return Object.assign(
|
|
615
|
+
(t: number) => {
|
|
616
|
+
bodies.forEach((b, i) => {
|
|
617
|
+
const g = pop(t, b.L, 0.3);
|
|
618
|
+
if (g <= 0) {
|
|
619
|
+
mesh.setMatrixAt(i, m.makeScale(0, 0, 0));
|
|
620
|
+
return;
|
|
621
|
+
}
|
|
622
|
+
const a = b.phi + (TAU * t) / b.T;
|
|
623
|
+
v.set(Math.cos(a) * b.r, b.y, -Math.sin(a) * b.r).applyAxisAngle(X, tilt).add(center);
|
|
624
|
+
const k = g * b.s;
|
|
625
|
+
mesh.setMatrixAt(i, m.makeScale(k, k, k).setPosition(v));
|
|
626
|
+
});
|
|
627
|
+
mesh.instanceMatrix.needsUpdate = true;
|
|
628
|
+
},
|
|
629
|
+
{ shown },
|
|
630
|
+
);
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
/** 드롭 — 별이 터지듯 빛나고 궤도면을 따라 충격파 고리 둘이 번져 나간다. 섬광·흔들림은 dropBurst 로(검사가 센다) */
|
|
634
|
+
export function starFlare(stage: Stage3D, o: { ctx: SceneCtx; pos: V3; drop?: number; reach?: number; tone?: string }): (t: number) => void {
|
|
635
|
+
const { ctx } = o;
|
|
636
|
+
const reach = o.reach ?? 22;
|
|
637
|
+
const mk = () => {
|
|
638
|
+
const m = new THREE.Mesh(
|
|
639
|
+
new THREE.RingGeometry(0.97, 1, 160),
|
|
640
|
+
new THREE.MeshBasicMaterial({ color: color(ctx, o.tone ?? "accentSoft"), transparent: true, blending: THREE.AdditiveBlending, depthWrite: false, side: THREE.DoubleSide, toneMapped: false }),
|
|
641
|
+
);
|
|
642
|
+
m.rotation.x = -Math.PI / 2;
|
|
643
|
+
m.position.set(...o.pos);
|
|
644
|
+
stage.scene.add(m);
|
|
645
|
+
return m;
|
|
646
|
+
};
|
|
647
|
+
const rings = [mk(), mk()];
|
|
648
|
+
const flash = document.createElement("div");
|
|
649
|
+
flash.style.cssText = `position:absolute;inset:0;background:${hex(ctx, "accentSoft")};opacity:0;pointer-events:none;`;
|
|
650
|
+
stage.el.append(flash);
|
|
651
|
+
return (t) => {
|
|
652
|
+
const s = dropBurst(t, { beats: ctx.beats, drop: o.drop ?? 0, rules: ctx.style.motion, scene: ctx.id, source: "starFlare" });
|
|
653
|
+
flash.style.opacity = String(Math.round(s.flash * 70) / 100);
|
|
654
|
+
const local = t - ctx.beats.drop(o.drop ?? 0);
|
|
655
|
+
rings.forEach((m, i) => {
|
|
656
|
+
const k = (local - i * 0.14) / 1.15;
|
|
657
|
+
m.visible = k >= 0 && k < 1;
|
|
658
|
+
if (!m.visible) return;
|
|
659
|
+
m.scale.setScalar(Math.max(0.001, 1.5 + (reach - 1.5) * ease.outCubic(k)));
|
|
660
|
+
(m.material as THREE.MeshBasicMaterial).opacity = (1 - k) * (i ? 0.6 : 1);
|
|
661
|
+
});
|
|
662
|
+
stage.camera.position.x += (s.shake.x ?? 0) * 0.02;
|
|
663
|
+
stage.camera.position.y += (s.shake.y ?? 0) * 0.02;
|
|
664
|
+
};
|
|
665
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 1140 650" width="1140" height="650" fill="none" role="img" aria-label="OpenGateway">
|
|
2
|
+
<title>OpenGateway</title>
|
|
3
|
+
<g id="logo" stroke="currentColor" fill="currentColor">
|
|
4
|
+
<rect id="node-in" x="36" y="36" width="420" height="578" rx="89" fill="none" stroke-width="72"/>
|
|
5
|
+
<rect id="bar-in" x="72" y="272" width="277" height="106" stroke="none"/>
|
|
6
|
+
<path id="node-out" d="M684 213 L684 125 A89 89 0 0 1 773 36 L1015 36 A89 89 0 0 1 1104 125 L1104 525 A89 89 0 0 1 1015 614 L773 614 A89 89 0 0 1 684 525 L684 436" fill="none" stroke-width="72" stroke-linecap="butt"/>
|
|
7
|
+
<g id="arrow">
|
|
8
|
+
<rect id="arrow-shaft" x="420" y="272" width="394" height="106" stroke="none"/>
|
|
9
|
+
<path id="arrow-head" d="M833 220 L970 325 L833 430 Z" stroke-width="38" stroke-linejoin="round"/>
|
|
10
|
+
</g>
|
|
11
|
+
</g>
|
|
12
|
+
</svg>
|