kasaframe 0.1.1 → 0.1.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1179) hide show
  1. package/NOTICE +10 -8
  2. package/README.md +16 -1
  3. package/app/server/engine.ts +133 -15
  4. package/app/server/main.ts +7 -3
  5. package/app/web/main.ts +218 -36
  6. package/app/web/style.css +37 -4
  7. package/bin/hooks.mjs +14 -1
  8. package/bin/kf.mjs +20 -2
  9. package/docs/AGENTS.md +64 -16
  10. package/music/README.md +31 -7
  11. package/package.json +2 -2
  12. package/packages/adapters/src/project.ts +5 -1
  13. package/packages/adapters/src/texture.ts +94 -0
  14. package/packages/check/src/check.ts +10 -3
  15. package/packages/check/src/rules/assets.ts +4 -1
  16. package/packages/check/src/rules/frames.ts +2 -1
  17. package/packages/check/src/rules/layout.ts +30 -6
  18. package/packages/cli/package.json +2 -1
  19. package/packages/cli/src/blur.ts +15 -3
  20. package/packages/cli/src/cells.ts +227 -0
  21. package/packages/cli/src/commands/bench.ts +123 -0
  22. package/packages/cli/src/commands/blender.ts +72 -49
  23. package/packages/cli/src/commands/direct.ts +210 -0
  24. package/packages/cli/src/commands/doctor.ts +9 -1
  25. package/packages/cli/src/commands/look.ts +9 -2
  26. package/packages/cli/src/commands/lyrics.ts +47 -1
  27. package/packages/cli/src/commands/make.ts +797 -150
  28. package/packages/cli/src/commands/music.ts +78 -0
  29. package/packages/cli/src/commands/narrate.ts +238 -0
  30. package/packages/cli/src/commands/new.ts +15 -6
  31. package/packages/cli/src/commands/render.ts +94 -60
  32. package/packages/cli/src/commands/series.ts +110 -0
  33. package/packages/cli/src/commands/setup.ts +42 -3
  34. package/packages/cli/src/commands/theme.ts +222 -4
  35. package/packages/cli/src/deps.ts +6 -6
  36. package/packages/cli/src/kf.ts +14 -3
  37. package/packages/cli/src/lock.ts +8 -6
  38. package/packages/cli/src/mix.ts +131 -0
  39. package/packages/cli/src/pick.ts +110 -0
  40. package/packages/cli/src/pool.ts +34 -0
  41. package/packages/cli/src/segments.ts +402 -0
  42. package/packages/cli/src/vary.ts +124 -0
  43. package/packages/core/src/index.ts +1 -1
  44. package/packages/core/src/project.ts +26 -0
  45. package/packages/director/package.json +23 -0
  46. package/packages/director/src/assemble.ts +364 -0
  47. package/packages/director/src/brief.ts +122 -0
  48. package/packages/director/src/catalog.ts +49 -0
  49. package/packages/director/src/content.ts +343 -0
  50. package/packages/director/src/fallback.ts +58 -0
  51. package/packages/director/src/index.ts +13 -0
  52. package/packages/director/src/pattern.ts +90 -0
  53. package/packages/director/src/patterns/fill/cells.ts +115 -0
  54. package/packages/director/src/patterns/formula/stack.ts +93 -0
  55. package/packages/director/src/patterns/util.ts +58 -0
  56. package/packages/director/src/scene.ts +62 -0
  57. package/packages/director/src/select.ts +163 -0
  58. package/packages/director/src/transitions.ts +115 -0
  59. package/packages/gen/PROVIDERS.md +39 -4
  60. package/packages/gen/src/ask.ts +132 -0
  61. package/packages/gen/src/audio.ts +91 -0
  62. package/packages/gen/src/blender.ts +54 -0
  63. package/packages/gen/src/capabilities.ts +151 -0
  64. package/packages/gen/src/generate.ts +4 -2
  65. package/packages/gen/src/image/codex.ts +117 -0
  66. package/packages/gen/src/index.ts +10 -2
  67. package/packages/gen/src/keys.ts +26 -0
  68. package/packages/gen/src/music/elevenlabs.ts +41 -0
  69. package/packages/gen/src/music/index.ts +120 -0
  70. package/packages/gen/src/music/library.ts +73 -0
  71. package/packages/gen/src/music/lyria.ts +52 -0
  72. package/packages/gen/src/music/types.ts +28 -0
  73. package/packages/gen/src/registry.ts +6 -3
  74. package/packages/gen/src/tts/dashscope.ts +64 -0
  75. package/packages/gen/src/tts/elevenlabs.ts +84 -0
  76. package/packages/gen/src/tts/gemini.ts +73 -0
  77. package/packages/gen/src/tts/index.ts +241 -0
  78. package/packages/gen/src/tts/local.ts +42 -0
  79. package/packages/gen/src/tts/types.ts +44 -0
  80. package/packages/gen/src/types.ts +4 -0
  81. package/packages/gen/src/video/h3.ts +5 -0
  82. package/packages/gen/src/video/http.ts +1 -1
  83. package/packages/jizura/src/index.ts +2 -2
  84. package/packages/jizura/src/install.ts +198 -155
  85. package/packages/jizura/src/layer.ts +75 -32
  86. package/packages/jizura/src/pin.ts +4 -1
  87. package/packages/jizura/src/vendor.ts +140 -0
  88. package/packages/jizura/src/vite.ts +34 -7
  89. package/packages/jizura/vendor/JIZURA_LICENSE.txt +21 -0
  90. package/packages/jizura/vendor/NOTICE +43 -0
  91. package/packages/jizura/vendor/engine.json +47 -0
  92. package/packages/jizura/vendor/fonts/BlackHanSans-Regular.woff2 +0 -0
  93. package/packages/jizura/vendor/fonts/DotGothic16-Regular.woff2 +0 -0
  94. package/packages/jizura/vendor/fonts/GowunBatang-Bold.woff2 +0 -0
  95. package/packages/jizura/vendor/fonts/IBMPlexMono-Medium.ttf +0 -0
  96. package/packages/jizura/vendor/fonts/IBMPlexMono-SemiBold.ttf +0 -0
  97. package/packages/jizura/vendor/fonts/NotoSansKR-VF.woff2 +0 -0
  98. package/packages/jizura/vendor/fonts/NotoSerifKR-VF.woff2 +0 -0
  99. package/packages/jizura/vendor/fonts/OFL-blackhansans.txt +93 -0
  100. package/packages/jizura/vendor/fonts/OFL-dotgothic16.txt +93 -0
  101. package/packages/jizura/vendor/fonts/OFL-gowunbatang.txt +94 -0
  102. package/packages/jizura/vendor/fonts/OFL-ibmplexmono.txt +93 -0
  103. package/packages/jizura/vendor/fonts/OFL-notosanskr.txt +93 -0
  104. package/packages/jizura/vendor/fonts/OFL-notoserifkr.txt +94 -0
  105. package/packages/jizura/vendor/fonts/fonts.json +52 -0
  106. package/packages/jizura/vendor/jizura_engine.js +35024 -0
  107. package/packages/motion/README.md +11 -0
  108. package/packages/motion/package.json +1 -0
  109. package/packages/motion/src/captions.ts +32 -24
  110. package/packages/motion/src/moves/brushWipe.ts +14 -1
  111. package/packages/motion/src/moves/dress.ts +191 -0
  112. package/packages/motion/src/moves/echoStack.ts +3 -3
  113. package/packages/motion/src/moves/fit.ts +36 -0
  114. package/packages/motion/src/moves/ghostStack.ts +14 -5
  115. package/packages/motion/src/moves/imageSwarm.ts +8 -4
  116. package/packages/motion/src/moves/index.ts +23 -4
  117. package/packages/motion/src/moves/karaokeLine.ts +17 -3
  118. package/packages/motion/src/moves/menu.ts +139 -0
  119. package/packages/motion/src/moves/neonSign.ts +2 -1
  120. package/packages/motion/src/moves/slamWords.ts +14 -7
  121. package/packages/motion/src/moves/sparkTrail.ts +16 -0
  122. package/packages/motion/src/moves/splitFlap.ts +4 -2
  123. package/packages/motion/src/moves/stepWords.ts +19 -8
  124. package/packages/motion/src/moves/tickerRows.ts +13 -9
  125. package/packages/motion/src/moves/tokenPicker.ts +4 -3
  126. package/packages/motion/src/moves/wordWall.ts +23 -21
  127. package/packages/motion/src/moves/worldRoll.ts +2 -1
  128. package/packages/motion/src/transition3d/index.ts +10 -3
  129. package/packages/motion/src/transition3d/rig.ts +107 -9
  130. package/packages/motion/src/transition3d/shatter.ts +5 -2
  131. package/packages/motion/src/transition3d/space.ts +173 -0
  132. package/packages/motion/src/transition3d/whip.ts +19 -6
  133. package/packages/motion/src/transition3d/world.ts +54 -0
  134. package/packages/motion/src/transitions2d/catalog.ts +1 -1
  135. package/packages/patterns/package.json +15 -0
  136. package/packages/patterns/src/bars/rank.ts +119 -0
  137. package/packages/patterns/src/before-after/shrink.ts +127 -0
  138. package/packages/patterns/src/before-after/strike.ts +125 -0
  139. package/packages/patterns/src/code/terminal.ts +133 -0
  140. package/packages/patterns/src/compare/bars.ts +142 -0
  141. package/packages/patterns/src/compare/duel.ts +103 -0
  142. package/packages/patterns/src/end/lockup.ts +85 -0
  143. package/packages/patterns/src/end/slam.ts +91 -0
  144. package/packages/patterns/src/flow/graph.ts +250 -0
  145. package/packages/patterns/src/hook-number/counter.ts +101 -0
  146. package/packages/patterns/src/hook-number/roll.ts +179 -0
  147. package/packages/patterns/src/hook-number/slam.ts +91 -0
  148. package/packages/patterns/src/index.ts +38 -0
  149. package/packages/patterns/src/kit.ts +450 -0
  150. package/packages/patterns/src/limit/gauge.ts +117 -0
  151. package/packages/patterns/src/list/cards.ts +131 -0
  152. package/packages/patterns/src/list/cycle.ts +22 -0
  153. package/packages/patterns/src/media/panels.ts +100 -0
  154. package/packages/patterns/src/objects.ts +234 -0
  155. package/packages/patterns/src/quote/karaoke.ts +126 -0
  156. package/packages/patterns/src/quote/slam.ts +22 -0
  157. package/packages/patterns/src/screen/focus.ts +85 -0
  158. package/packages/patterns/src/steps/path.ts +137 -0
  159. package/packages/patterns/src/steps/stack.ts +111 -0
  160. package/packages/patterns/src/term-reveal/chips.ts +92 -0
  161. package/packages/patterns/src/term-reveal/expand.ts +127 -0
  162. package/packages/patterns/src/timeline/axis.ts +144 -0
  163. package/packages/patterns/src/title/mask.ts +85 -0
  164. package/packages/patterns/src/title/slam.ts +23 -0
  165. package/packages/patterns/src/toggle-sim/switch.ts +92 -0
  166. package/packages/patterns/src/trend/columns.ts +108 -0
  167. package/packages/patterns/src/trend/draw.ts +140 -0
  168. package/packages/patterns/src/types.ts +67 -0
  169. package/packages/patterns/src/words/moves.ts +42 -0
  170. package/packages/patterns/src/words/slam.ts +4 -0
  171. package/packages/plan/src/asks.ts +265 -0
  172. package/packages/plan/src/brief.ts +136 -7
  173. package/packages/plan/src/captions.ts +5 -2
  174. package/packages/plan/src/index.ts +7 -3
  175. package/packages/plan/src/llm.ts +64 -2
  176. package/packages/plan/src/look.ts +3 -1
  177. package/packages/plan/src/plan.ts +70 -14
  178. package/packages/plan/src/series.ts +76 -0
  179. package/packages/plan/src/themes.ts +65 -9
  180. package/packages/plan/src/types.ts +56 -2
  181. package/packages/themes/kit/THEME-MAKE.md +1 -0
  182. package/packages/themes/kit/fonts.json +743 -0
  183. package/packages/themes/package.json +10 -2
  184. package/packages/themes/src/color.ts +152 -0
  185. package/packages/themes/src/fx.ts +4 -2
  186. package/packages/themes/src/index.ts +74 -1
  187. package/packages/themes/src/look.ts +223 -0
  188. package/packages/themes/src/name.ts +9 -0
  189. package/packages/themes/src/palette.ts +194 -0
  190. package/packages/themes/src/slotkit.ts +92 -0
  191. package/packages/themes/src/slots.ts +61 -0
  192. package/packages/themes/src/stage3d.ts +20 -0
  193. package/packages/themes/src/types.ts +84 -0
  194. package/packages/themes/src/vary.ts +290 -0
  195. package/series/og-shorts.json +14 -0
  196. package/skills/kasaframe/SKILL.md +4 -3
  197. package/templates/_shared/project/lib/stage.ts +70 -50
  198. package/templates/_shared/scenes/default.ts +10 -7
  199. package/templates/_shared/scenes/drop.ts +11 -8
  200. package/templates/_shared/scenes/end.ts +9 -6
  201. package/templates/_shared/scenes/hook.ts +8 -6
  202. package/templates/_shared/scenes/step.ts +13 -4
  203. package/templates/ad/template.json +20 -1
  204. package/templates/demo/template.json +11 -0
  205. package/templates/explainer/template.json +54 -3
  206. package/templates/launch/template.json +34 -1
  207. package/templates/mv/scenes/default.ts +11 -8
  208. package/templates/mv/template.json +4 -2
  209. package/templates/promo/template.json +42 -1
  210. package/templates/shorts/scenes/hook.ts +8 -5
  211. package/templates/shorts/template.json +72 -3
  212. package/templates/square/template.json +21 -1
  213. package/themes/blueprint/THEME.md +64 -0
  214. package/themes/blueprint/effects.ts +570 -0
  215. package/themes/blueprint/sample/assets/og/logo.svg +12 -0
  216. package/themes/blueprint/sample/beats.json +1005 -0
  217. package/themes/blueprint/sample/index.html +11 -0
  218. package/themes/blueprint/sample/kf.json +59 -0
  219. package/themes/blueprint/sample/lib/facts.ts +29 -0
  220. package/themes/blueprint/sample/lib/sheet.ts +55 -0
  221. package/themes/blueprint/sample/main.ts +9 -0
  222. package/themes/blueprint/sample/scenes/end.ts +91 -0
  223. package/themes/blueprint/sample/scenes/gather.ts +75 -0
  224. package/themes/blueprint/sample/scenes/models.ts +117 -0
  225. package/themes/blueprint/sample/scenes/price.ts +94 -0
  226. package/themes/blueprint/sample/style.json +114 -0
  227. package/themes/blueprint/slots.ts +88 -0
  228. package/themes/blueprint/still.png +0 -0
  229. package/themes/blueprint/style.json +114 -0
  230. package/themes/blueprint/theme.json +137 -0
  231. package/themes/blueprint/variants/deep-rose-2.json +90 -0
  232. package/themes/blueprint/variants/deep-rose-suit.json +117 -0
  233. package/themes/blueprint/variants/deep-rose.json +117 -0
  234. package/themes/blueprint/variants/navy-coral-2.json +118 -0
  235. package/themes/blueprint/variants/navy-coral-suit.json +118 -0
  236. package/themes/blueprint/variants/navy-coral.json +128 -0
  237. package/themes/blueprint/variants/navy-orange-2.json +118 -0
  238. package/themes/blueprint/variants/navy-orange-3.json +91 -0
  239. package/themes/blueprint/variants/navy-orange-4.json +128 -0
  240. package/themes/blueprint/variants/navy-orange-mono.json +128 -0
  241. package/themes/blueprint/variants/navy-orange-plex.json +128 -0
  242. package/themes/blueprint/variants/navy-orange-suit.json +118 -0
  243. package/themes/blueprint/variants/navy-orange.json +118 -0
  244. package/themes/blueprint/variants/navy-rose-plex.json +127 -0
  245. package/themes/blueprint/variants/navy-rose.json +127 -0
  246. package/themes/cartography/THEME.md +61 -0
  247. package/themes/cartography/effects.ts +845 -0
  248. package/themes/cartography/sample/assets/og/logo.svg +12 -0
  249. package/themes/cartography/sample/beats.json +1005 -0
  250. package/themes/cartography/sample/index.html +11 -0
  251. package/themes/cartography/sample/kf.json +59 -0
  252. package/themes/cartography/sample/lib/facts.ts +29 -0
  253. package/themes/cartography/sample/lib/map.ts +39 -0
  254. package/themes/cartography/sample/main.ts +9 -0
  255. package/themes/cartography/sample/scenes/end.ts +56 -0
  256. package/themes/cartography/sample/scenes/gather.ts +46 -0
  257. package/themes/cartography/sample/scenes/models.ts +43 -0
  258. package/themes/cartography/sample/scenes/price.ts +73 -0
  259. package/themes/cartography/sample/style.json +103 -0
  260. package/themes/cartography/slots.ts +87 -0
  261. package/themes/cartography/still.png +0 -0
  262. package/themes/cartography/style.json +103 -0
  263. package/themes/cartography/theme.json +160 -0
  264. package/themes/cartography/variants/blush-amber.json +128 -0
  265. package/themes/cartography/variants/blush-indigo.json +128 -0
  266. package/themes/cartography/variants/blush-pink.json +136 -0
  267. package/themes/cartography/variants/chalk-plum.json +137 -0
  268. package/themes/cartography/variants/chalk-sky.json +100 -0
  269. package/themes/cartography/variants/cocoa-amber.json +128 -0
  270. package/themes/cartography/variants/deep-plum.json +125 -0
  271. package/themes/cartography/variants/dusk-coral.json +128 -0
  272. package/themes/cartography/variants/forest-lime.json +131 -0
  273. package/themes/cartography/variants/frost-teal.json +128 -0
  274. package/themes/cartography/variants/navy-green.json +131 -0
  275. package/themes/cartography/variants/navy-indigo.json +138 -0
  276. package/themes/cartography/variants/navy-sky.json +100 -0
  277. package/themes/cartography/variants/sage-green.json +127 -0
  278. package/themes/cartography/variants/wine-teal.json +128 -0
  279. package/themes/circuit-board/THEME.md +61 -0
  280. package/themes/circuit-board/effects.ts +576 -0
  281. package/themes/circuit-board/pcb.ts +103 -0
  282. package/themes/circuit-board/sample/assets/og/logo.svg +12 -0
  283. package/themes/circuit-board/sample/beats.json +1005 -0
  284. package/themes/circuit-board/sample/index.html +11 -0
  285. package/themes/circuit-board/sample/kf.json +59 -0
  286. package/themes/circuit-board/sample/lib/facts.ts +29 -0
  287. package/themes/circuit-board/sample/lib/kit.ts +45 -0
  288. package/themes/circuit-board/sample/main.ts +9 -0
  289. package/themes/circuit-board/sample/scenes/end.ts +102 -0
  290. package/themes/circuit-board/sample/scenes/gather.ts +76 -0
  291. package/themes/circuit-board/sample/scenes/models.ts +101 -0
  292. package/themes/circuit-board/sample/scenes/price.ts +109 -0
  293. package/themes/circuit-board/sample/style.json +104 -0
  294. package/themes/circuit-board/slots.ts +108 -0
  295. package/themes/circuit-board/still.png +0 -0
  296. package/themes/circuit-board/style.json +104 -0
  297. package/themes/circuit-board/theme.json +149 -0
  298. package/themes/circuit-board/variants/deep-gold-plex.json +133 -0
  299. package/themes/circuit-board/variants/deep-gold.json +123 -0
  300. package/themes/circuit-board/variants/dusk-gold-grain.json +138 -0
  301. package/themes/circuit-board/variants/dusk-gold-pretendard.json +118 -0
  302. package/themes/circuit-board/variants/dusk-gold.json +97 -0
  303. package/themes/circuit-board/variants/forest-gold-2.json +96 -0
  304. package/themes/circuit-board/variants/forest-gold-grain.json +129 -0
  305. package/themes/circuit-board/variants/forest-gold-mono.json +124 -0
  306. package/themes/circuit-board/variants/forest-gold.json +128 -0
  307. package/themes/circuit-board/variants/navy-gold-grain.json +124 -0
  308. package/themes/circuit-board/variants/navy-gold.json +101 -0
  309. package/themes/circuit-board/variants/wine-gold-grain.json +128 -0
  310. package/themes/circuit-board/variants/wine-gold-plex.json +133 -0
  311. package/themes/circuit-board/variants/wine-gold-pretendard.json +118 -0
  312. package/themes/circuit-board/variants/wine-gold.json +128 -0
  313. package/themes/clay-toy/THEME.md +73 -0
  314. package/themes/clay-toy/effects.ts +643 -0
  315. package/themes/clay-toy/glyphs.ts +32 -0
  316. package/themes/clay-toy/sample/assets/og/logo.svg +12 -0
  317. package/themes/clay-toy/sample/beats.json +1005 -0
  318. package/themes/clay-toy/sample/index.html +11 -0
  319. package/themes/clay-toy/sample/kf.json +59 -0
  320. package/themes/clay-toy/sample/lib/clay.ts +20 -0
  321. package/themes/clay-toy/sample/lib/facts.ts +29 -0
  322. package/themes/clay-toy/sample/main.ts +9 -0
  323. package/themes/clay-toy/sample/scenes/end.ts +81 -0
  324. package/themes/clay-toy/sample/scenes/gather.ts +53 -0
  325. package/themes/clay-toy/sample/scenes/models.ts +77 -0
  326. package/themes/clay-toy/sample/scenes/price.ts +91 -0
  327. package/themes/clay-toy/sample/style.json +101 -0
  328. package/themes/clay-toy/slots.ts +132 -0
  329. package/themes/clay-toy/still.png +0 -0
  330. package/themes/clay-toy/style.json +101 -0
  331. package/themes/clay-toy/theme.json +146 -0
  332. package/themes/clay-toy/variants/blush-coral-grain.json +126 -0
  333. package/themes/clay-toy/variants/blush-coral.json +123 -0
  334. package/themes/clay-toy/variants/chalk-indigo.json +97 -0
  335. package/themes/clay-toy/variants/chalk-jade.json +125 -0
  336. package/themes/clay-toy/variants/chalk-teal.json +120 -0
  337. package/themes/clay-toy/variants/frost-orange.json +125 -0
  338. package/themes/clay-toy/variants/frost-sky-grain.json +126 -0
  339. package/themes/clay-toy/variants/frost-sky.json +121 -0
  340. package/themes/clay-toy/variants/frost-teal.json +120 -0
  341. package/themes/clay-toy/variants/lilac-green.json +120 -0
  342. package/themes/clay-toy/variants/lilac-plum-round.json +120 -0
  343. package/themes/clay-toy/variants/lilac-plum.json +124 -0
  344. package/themes/clay-toy/variants/sage-indigo.json +125 -0
  345. package/themes/clay-toy/variants/sage-magenta.json +119 -0
  346. package/themes/clay-toy/variants/sand-amber.json +125 -0
  347. package/themes/conveyor-factory/THEME.md +71 -0
  348. package/themes/conveyor-factory/effects.ts +744 -0
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@@ -0,0 +1,343 @@
1
+ // content.json — LLM 이 정하는 것은 「무엇을 보일지」뿐이다(장면마다 type·필드·들릴 말·출처). 화면 문법·움직임·전환·카메라는 감독이 고른다.
2
+ // 모델마다 버릇이 달라 칸 이름·숫자 쓰는 법이 흔들린다 — 별칭·「9.2 GB」 같은 붙여 쓴 숫자는 여기서 정규화하고, 고친 것은 경고로 남긴다.
3
+
4
+ export const SCENE_TYPES = [
5
+ "hook-number",
6
+ "compare",
7
+ "bars",
8
+ "steps",
9
+ "before-after",
10
+ "timeline",
11
+ "flow",
12
+ "fill",
13
+ "formula",
14
+ "term-reveal",
15
+ "limit",
16
+ "toggle-sim",
17
+ "list",
18
+ "quote",
19
+ "end",
20
+ "title",
21
+ "words",
22
+ "trend",
23
+ "code",
24
+ "screen",
25
+ "media",
26
+ "custom",
27
+ ] as const;
28
+ export type SceneType = (typeof SCENE_TYPES)[number];
29
+
30
+ export const TYPE_ALIASES: Readonly<Record<string, SceneType>> = {
31
+ stat: "hook-number",
32
+ number: "hook-number",
33
+ ranking: "bars",
34
+ features: "list",
35
+ term: "term-reveal",
36
+ "before/after": "before-after",
37
+ toggle: "toggle-sim",
38
+ };
39
+
40
+ type Field =
41
+ | { kind: "string" | "number" | "int" | "boolean" | "source" | "box"; need?: boolean; doc: string }
42
+ | { kind: "enum"; values: string[]; need?: boolean; doc: string }
43
+ | { kind: "strings"; need?: boolean; min?: number; max?: number; doc: string }
44
+ | { kind: "object"; need?: boolean; of: Record<string, Field>; doc: string }
45
+ | { kind: "list"; need?: boolean; min?: number; max?: number; of: Record<string, Field>; doc: string; shorthand?: string };
46
+
47
+ const s = (doc: string, need = false): Field => ({ kind: "string", need, doc });
48
+ const n = (doc: string, need = false): Field => ({ kind: "number", need, doc });
49
+ const side = (doc: string): Field => ({ kind: "object", need: true, doc, of: { label: s("이름", true), value: n("값"), unit: s("단위"), note: s("짧은 덧말") } });
50
+
51
+ export interface TypeSpec {
52
+ does: string;
53
+ fields: Record<string, Field>;
54
+ /** 숫자를 보이는 type — source 가 없으면 경고 */
55
+ numbers?: boolean;
56
+ }
57
+
58
+ /** 모든 type 이 같이 갖는 칸 */
59
+ export const COMMON: Record<string, Field> = {
60
+ id: s("장면 id(영문 소문자·숫자·-). 없으면 <type>-<n>"),
61
+ type: s("아래 type 하나", true),
62
+ say: s("이 장면에서 들릴 말(내레이션·자막) — 화면 글이 아니다. 차분한 설명체, 마디는 쉼표, 1초에 4–5글자"),
63
+ source: { kind: "source", doc: "사실 출처(주소·문서 이름) — 숫자를 보이는 type 은 꼭" },
64
+ emphasis: s("강조색을 받을 낱말 하나(필드 값 안에 있는 것)"),
65
+ dur: n("초 — say 가 없을 때만 쓴다(있으면 목소리가 길이를 정한다)"),
66
+ space: { kind: "enum", values: ["2d", "3d"], doc: "3d 면 3D 샷 장면(Blender·three) — 2D 장면과의 경계엔 감독이 공간 잇기 전환을 넣는다" },
67
+ };
68
+
69
+ export const TYPES: Readonly<Record<SceneType, TypeSpec>> = {
70
+ "hook-number": { does: "큰 숫자 하나 — 훅·결과", numbers: true, fields: { value: n("숫자", true), unit: s("단위(×·GB·%)"), label: s("무엇의 숫자인가", true), from: n("굴러 오르기 시작 값(기본 0)"), decimals: { kind: "int", doc: "소수 자리" }, prefix: s("숫자 앞 글(1/ 같은)") } },
71
+ compare: { does: "둘 대비 — A 대 B", numbers: true, fields: { a: side("왼쪽(앞)"), b: side("오른쪽(뒤)"), better: { kind: "enum", values: ["lower", "higher"], doc: "어느 쪽이 나은가" }, ratio: s("배율 글(×57)") } },
72
+ bars: { does: "여러 값 막대·순위", numbers: true, fields: { items: { kind: "list", need: true, min: 2, max: 8, doc: "막대", of: { label: s("이름", true), value: n("값", true), unit: s("단위") } }, unit: s("공통 단위"), highlight: s("강조할 막대 label") } },
73
+ steps: { does: "순서가 있는 과정", fields: { steps: { kind: "list", need: true, min: 2, max: 6, doc: "단계", shorthand: "label", of: { label: s("단계 이름", true), detail: s("덧말") } } } },
74
+ "before-after": { does: "같은 것의 전후 변화", numbers: true, fields: { before: side("전"), after: side("후"), change: s("바뀐 정도 글(-98%·57배 작게)"), better: { kind: "enum", values: ["lower", "higher"], doc: "어느 쪽이 나은가" } } },
75
+ timeline: {
76
+ does: "시간 축 위 표시 — 하루 24시·연표",
77
+ fields: {
78
+ span: { kind: "object", doc: "축 범위(기본 marks 의 최소–최대)", of: { from: n("시작", true), to: n("끝", true), unit: s("단위(시·년)") } },
79
+ marks: { kind: "list", need: true, min: 1, max: 8, doc: "표시", of: { at: n("축 위 자리", true), label: s("딱지", true), hot: { kind: "boolean", doc: "강조" } } },
80
+ window: { kind: "object", doc: "칠할 구간", of: { from: n("시작", true), to: n("끝", true), label: s("구간 이름", true) } },
81
+ },
82
+ },
83
+ flow: {
84
+ does: "구조 — 무엇이 무엇으로 흐르나",
85
+ fields: {
86
+ nodes: { kind: "list", need: true, min: 2, max: 8, doc: "상자", of: { id: s("노드 id", true), label: s("이름", true), group: s("묶음") } },
87
+ edges: { kind: "list", min: 1, max: 12, doc: "연결(없으면 nodes 차례로)", of: { from: s("노드 id", true), to: s("노드 id", true), label: s("딱지") } },
88
+ },
89
+ },
90
+ fill: { does: "칸이 차고 빈다 — GPU 자리·메모리·대기열", numbers: true, fields: { total: { kind: "int", need: true, doc: "칸 수(2–400)" }, filled: { kind: "int", need: true, doc: "찬 칸 수" }, from: { kind: "int", doc: "처음 찬 칸 수(기본 0)" }, label: s("무엇의 칸인가", true), unit: s("칸 단위(자리·GB)") } },
91
+ formula: { does: "식이 한 항씩 선다", fields: { parts: { kind: "list", need: true, min: 2, max: 9, doc: "항 차례 — 문자열 하나(\"KV = 2 × L × d\")도 받는다", shorthand: "text", of: { text: s("항", true), kind: { kind: "enum", values: ["term", "op", "value", "result"], doc: "항 종류(없으면 감독이 어림)" } } }, label: s("식 이름") } },
92
+ "term-reveal": { does: "용어 공개·약자 풀이", fields: { term: s("용어", true), full: s("풀어 쓴 이름"), ko: s("한국어 이름"), meaning: s("뜻 한 줄(글 정책이 terms-only 면 화면에 안 쓴다)") } },
93
+ limit: { does: "남는 한계·대가 한 가지", fields: { label: s("한계", true), value: n("숫자"), unit: s("단위"), cost: s("치르는 것 한 낱말") } },
94
+ "toggle-sim": { does: "스위치를 바꾸면 결과가 바뀐다 — 평일/주말·켬/끔", fields: { knob: s("무엇을 바꾸나", true), states: { kind: "list", need: true, min: 2, max: 3, doc: "상태", of: { label: s("상태 이름", true), value: n("그때 값"), unit: s("단위"), note: s("덧말") } } } },
95
+ list: { does: "낱말 둘에서 다섯 — 기능·장점", fields: { items: { kind: "list", need: true, min: 2, max: 5, doc: "낱말", shorthand: "word", of: { word: s("낱말", true), line: s("덧말"), icon: s("아이콘 이름") } }, title: s("묶음 이름") } },
96
+ quote: { does: "인용·한 문장", fields: { text: s("문장", true), who: s("누가"), role: s("직함") } },
97
+ end: { does: "끝 카드", fields: { title: s("이름", true), line: s("한 줄"), url: s("주소"), logo: s("로고 그림(assets 기준)") } },
98
+ title: { does: "이름·제목이 서는 순간", fields: { title: s("이름", true), sub: s("부제"), kicker: s("위 작은 글") } },
99
+ words: { does: "낱말 리듬 — 훅·주장 한 마디", fields: { words: { kind: "strings", need: true, min: 1, max: 6, doc: "낱말" } } },
100
+ trend: { does: "시간 따라 변하는 값", numbers: true, fields: { points: { kind: "list", need: true, min: 3, max: 24, doc: "점", of: { x: s("가로 딱지(날짜·시각)", true), y: n("값", true) } }, unit: s("단위"), mark: { kind: "object", doc: "짚을 점", of: { x: s("가로 딱지", true), label: s("딱지", true) } } } },
101
+ code: { does: "명령·코드·로그", fields: { kind: { kind: "enum", values: ["terminal", "code"], doc: "창 종류" }, lines: { kind: "list", max: 10, doc: "터미널 줄", of: { cmd: s("명령"), out: s("출력") } }, code: s("코드"), lang: s("언어") } },
102
+ screen: { does: "제품 화면을 짚기", fields: { asset: s("화면 그림·영상(assets 기준)", true), focus: { kind: "list", max: 4, doc: "짚을 곳", of: { label: s("딱지"), box: { kind: "box", doc: "짚을 상자 [x, y, w, h] — 그림 기준 0..1, 왼쪽 위 원점(없으면 짚을 자리를 지어내지 않는다)" } } } } },
103
+ media: { does: "그림·영상", fields: { assets: { kind: "strings", need: true, min: 1, max: 12, doc: "자산 경로" }, label: s("딱지") } },
104
+ custom: { does: "감독 패턴에 없는 화면 — 모델이 장면 코드를 직접 쓴다", fields: { idea: s("무엇을 보일지 한두 문장", true), file: s("이미 쓴 장면 파일(프로젝트 기준) — 있으면 그대로 둔다") } },
105
+ };
106
+
107
+ export interface Scene {
108
+ id: string;
109
+ type: SceneType;
110
+ say?: string;
111
+ source?: string | string[];
112
+ emphasis?: string;
113
+ dur?: number;
114
+ space?: "2d" | "3d";
115
+ [field: string]: unknown;
116
+ }
117
+
118
+ export interface Content {
119
+ version?: number;
120
+ title: string;
121
+ /** 원 요청 글 — 용도 판별·시리즈 짚기·씨앗 */
122
+ request?: string;
123
+ purpose?: string;
124
+ series?: string;
125
+ theme?: string;
126
+ /** 바라는 길이(초) — 목소리 빠르기를 0.9–1.1 안에서 맞춘다 */
127
+ duration?: number;
128
+ aspect?: string;
129
+ voice?: string;
130
+ music?: string;
131
+ seed?: string;
132
+ scenes: Scene[];
133
+ }
134
+
135
+ export interface Problem {
136
+ at: string;
137
+ msg: string;
138
+ }
139
+
140
+ export interface Checked {
141
+ content: Content;
142
+ errors: Problem[];
143
+ warnings: Problem[];
144
+ }
145
+
146
+ // 「9.2 GB」·「57×」·「1,024」 처럼 붙여 쓴 숫자 — 굴리기·자리 폭이 깨져서 숫자와 단위로 나눈다
147
+ const NUM_UNIT = /^\s*([-+]?\d[\d,]*(?:\.\d+)?)\s*(.*?)\s*$/;
148
+
149
+ function asNumber(v: unknown): { value: number; unit?: string } | null {
150
+ if (typeof v === "number" && Number.isFinite(v)) return { value: v };
151
+ if (typeof v !== "string") return null;
152
+ const m = NUM_UNIT.exec(v);
153
+ if (!m) return null;
154
+ const value = Number(m[1].replace(/,/g, ""));
155
+ return Number.isFinite(value) ? { value, unit: m[2] || undefined } : null;
156
+ }
157
+
158
+ function walk(spec: Record<string, Field>, obj: Record<string, unknown>, at: string, out: Checked): void {
159
+ for (const [k, f] of Object.entries(spec)) {
160
+ const where = `${at}.${k}`;
161
+ let v = obj[k];
162
+ if (v === undefined || v === null || v === "") {
163
+ if (f.need) out.errors.push({ at: where, msg: `없다 — ${f.doc}` });
164
+ delete obj[k];
165
+ continue;
166
+ }
167
+ switch (f.kind) {
168
+ case "string":
169
+ if (typeof v === "number") obj[k] = String(v);
170
+ else if (typeof v !== "string") out.errors.push({ at: where, msg: `글이어야 한다 — ${f.doc}` });
171
+ break;
172
+ case "source":
173
+ if (typeof v !== "string" && !(Array.isArray(v) && v.every((x) => typeof x === "string"))) out.errors.push({ at: where, msg: "글이나 글 목록이어야 한다" });
174
+ break;
175
+ case "number":
176
+ case "int": {
177
+ const num = asNumber(v);
178
+ if (!num) {
179
+ out.errors.push({ at: where, msg: `숫자여야 한다 — ${f.doc}` });
180
+ break;
181
+ }
182
+ if (typeof v === "string") {
183
+ obj[k] = num.value;
184
+ // 붙여 쓴 단위는 옆 unit 칸이 비었을 때만 옮긴다
185
+ if (num.unit && "unit" in spec && obj.unit === undefined) obj.unit = num.unit;
186
+ out.warnings.push({ at: where, msg: `"${v}" 를 숫자 ${num.value}${num.unit ? ` + 단위 "${num.unit}"` : ""}로 나눴다 — 숫자와 단위는 따로 쓴다` });
187
+ }
188
+ if (f.kind === "int" && !Number.isInteger(obj[k])) out.errors.push({ at: where, msg: "정수여야 한다" });
189
+ break;
190
+ }
191
+ case "boolean":
192
+ if (typeof v !== "boolean") obj[k] = v === "true" || v === 1;
193
+ break;
194
+ case "box": {
195
+ const b = Array.isArray(v) ? v.map((x) => (typeof x === "string" ? Number(x) : x)) : null;
196
+ if (!b || b.length !== 4 || !b.every((x) => typeof x === "number" && Number.isFinite(x) && x >= 0 && x <= 1)) out.errors.push({ at: where, msg: `[x, y, w, h] 0..1 숫자 넷 — ${f.doc}` });
197
+ else if (b[0] + b[2] > 1.0001 || b[1] + b[3] > 1.0001 || b[2] <= 0 || b[3] <= 0) out.errors.push({ at: where, msg: "상자가 그림 밖으로 나가거나 크기가 0" });
198
+ else obj[k] = b;
199
+ break;
200
+ }
201
+ case "enum":
202
+ if (!f.values.includes(String(v))) out.errors.push({ at: where, msg: `${f.values.join("·")} 중 하나 — "${v}"` });
203
+ break;
204
+ case "strings": {
205
+ if (typeof v === "string") v = obj[k] = v.split(/\s*[·,]\s*/).filter(Boolean);
206
+ if (!Array.isArray(v)) {
207
+ out.errors.push({ at: where, msg: `글 목록이어야 한다 — ${f.doc}` });
208
+ break;
209
+ }
210
+ obj[k] = v = v.map((x) => (typeof x === "string" ? x : String(x)));
211
+ lengthCheck(f, (v as unknown[]).length, where, out);
212
+ break;
213
+ }
214
+ case "object":
215
+ if (typeof v !== "object" || Array.isArray(v)) out.errors.push({ at: where, msg: `객체여야 한다 — ${f.doc}` });
216
+ else walk(f.of, v as Record<string, unknown>, where, out);
217
+ break;
218
+ case "list": {
219
+ // 「KV = 2 × L × d」 같은 식 한 줄 — 연산자 앞뒤로 나눠 항 목록으로
220
+ if (typeof v === "string" && k === "parts") v = obj[k] = splitFormula(v);
221
+ if (!Array.isArray(v)) {
222
+ out.errors.push({ at: where, msg: `목록이어야 한다 — ${f.doc}` });
223
+ break;
224
+ }
225
+ obj[k] = v = v.map((x) => (typeof x === "string" && f.shorthand ? { [f.shorthand]: x } : x));
226
+ lengthCheck(f, (v as unknown[]).length, where, out);
227
+ (v as unknown[]).forEach((item, i) => {
228
+ if (typeof item !== "object" || item === null || Array.isArray(item)) out.errors.push({ at: `${where}[${i}]`, msg: "객체여야 한다" });
229
+ else walk(f.of, item as Record<string, unknown>, `${where}[${i}]`, out);
230
+ });
231
+ break;
232
+ }
233
+ }
234
+ }
235
+ }
236
+
237
+ function lengthCheck(f: { min?: number; max?: number; doc: string }, len: number, where: string, out: Checked): void {
238
+ if (f.min !== undefined && len < f.min) out.errors.push({ at: where, msg: `${f.min}개 넘게 — 지금 ${len}개` });
239
+ if (f.max !== undefined && len > f.max) out.errors.push({ at: where, msg: `${f.max}개까지 — 지금 ${len}개(나누어 두 장면으로)` });
240
+ }
241
+
242
+ const OPS = /\s*([=×x*+\-−÷/≈→])\s*/;
243
+
244
+ export function splitFormula(expr: string): { text: string; kind: string }[] {
245
+ return expr
246
+ .split(OPS)
247
+ .map((x) => x.trim())
248
+ .filter(Boolean)
249
+ .map((text, i, all) => ({ text, kind: OPS.test(` ${text} `) && text.length === 1 ? "op" : all[i - 1] === "=" && i === all.length - 1 ? "result" : /^\d/.test(text) ? "value" : "term" }));
250
+ }
251
+
252
+ /** content.json 을 읽어 정규화하고 오류·경고를 모은다. 오류가 있으면 감독이 장면을 짓지 않는다 */
253
+ export function checkContent(raw: unknown): Checked {
254
+ const out: Checked = { content: { title: "", scenes: [] }, errors: [], warnings: [] };
255
+ if (typeof raw !== "object" || raw === null || Array.isArray(raw)) {
256
+ out.errors.push({ at: "content", msg: "객체여야 한다 — { title, scenes: [...] }" });
257
+ return out;
258
+ }
259
+ const c = structuredClone(raw) as Record<string, unknown>;
260
+ if (typeof c.title !== "string" || !c.title.trim()) out.errors.push({ at: "title", msg: "없다 — 영상 이름(끝 카드·씨앗)" });
261
+ if (!Array.isArray(c.scenes) || !c.scenes.length) {
262
+ out.errors.push({ at: "scenes", msg: "장면이 없다 — scenes: [{ type, ... }]" });
263
+ out.content = c as unknown as Content;
264
+ return out;
265
+ }
266
+ for (const k of ["duration"] as const) if (c[k] !== undefined && asNumber(c[k]) === null) out.errors.push({ at: k, msg: "숫자여야 한다" });
267
+ if (typeof c.duration === "string") c.duration = asNumber(c.duration)!.value;
268
+ const seen = new Map<string, number>();
269
+ const counts: Record<string, number> = {};
270
+ c.scenes = (c.scenes as unknown[]).map((x, i) => {
271
+ const at = `scenes[${i}]`;
272
+ if (typeof x !== "object" || x === null || Array.isArray(x)) {
273
+ out.errors.push({ at, msg: "객체여야 한다" });
274
+ return { id: `scene-${i + 1}`, type: "custom" } as Scene;
275
+ }
276
+ const sc = x as Record<string, unknown>;
277
+ const given = String(sc.type ?? "").trim().toLowerCase();
278
+ const type = (TYPE_ALIASES[given] ?? given) as SceneType;
279
+ if (!SCENE_TYPES.includes(type)) {
280
+ out.errors.push({ at: `${at}.type`, msg: `모르는 type "${sc.type ?? ""}" — ${SCENE_TYPES.join("·")}` });
281
+ return { ...sc, id: String(sc.id ?? `scene-${i + 1}`), type: "custom" } as Scene;
282
+ }
283
+ if (given !== type) out.warnings.push({ at: `${at}.type`, msg: `"${given}" 를 "${type}" 로 읽었다` });
284
+ sc.type = type;
285
+ counts[type] = (counts[type] ?? 0) + 1;
286
+ let id = typeof sc.id === "string" && sc.id.trim() ? sc.id.trim() : `${type}-${counts[type]}`;
287
+ if (!/^[a-z0-9][a-z0-9-]*$/.test(id)) {
288
+ const fixed = id.toLowerCase().replace(/[^a-z0-9-]+/g, "-").replace(/^-+|-+$/g, "") || `${type}-${counts[type]}`;
289
+ out.warnings.push({ at: `${at}.id`, msg: `"${id}" → "${fixed}"(영문 소문자·숫자·- 만)` });
290
+ id = fixed;
291
+ }
292
+ if (seen.has(id)) {
293
+ out.errors.push({ at: `${at}.id`, msg: `"${id}" 가 scenes[${seen.get(id)}] 와 겹친다` });
294
+ }
295
+ seen.set(id, i);
296
+ sc.id = id;
297
+ walk({ ...COMMON, ...TYPES[type].fields }, sc, at, out);
298
+ const spec = TYPES[type];
299
+ if (spec.numbers && !sc.source) out.warnings.push({ at, msg: `숫자를 보이는 ${type} 인데 source(출처)가 없다` });
300
+ if (typeof sc.emphasis === "string" && !JSON.stringify(Object.fromEntries(Object.entries(sc).filter(([k]) => k !== "emphasis" && k !== "say"))).includes(sc.emphasis))
301
+ out.warnings.push({ at: `${at}.emphasis`, msg: `"${sc.emphasis}" 가 필드 값에 없다` });
302
+ for (const k of Object.keys(sc)) if (!(k in COMMON) && !(k in spec.fields)) out.warnings.push({ at: `${at}.${k}`, msg: `${type} 에 없는 칸 — 쓰지 않는다` });
303
+ if (type === "flow" && Array.isArray(sc.nodes)) {
304
+ const ids = new Set((sc.nodes as { id?: string }[]).map((nd) => nd.id));
305
+ for (const [j, e] of ((sc.edges as { from?: string; to?: string }[] | undefined) ?? []).entries()) for (const end of [e.from, e.to]) if (end && !ids.has(end)) out.errors.push({ at: `${at}.edges[${j}]`, msg: `없는 노드 "${end}"` });
306
+ }
307
+ if (type === "fill" && typeof sc.total === "number" && typeof sc.filled === "number") {
308
+ if (sc.total < 2 || sc.total > 400) out.errors.push({ at: `${at}.total`, msg: "2–400 칸" });
309
+ if (sc.filled < 0 || sc.filled > sc.total) out.errors.push({ at: `${at}.filled`, msg: `0–${sc.total}` });
310
+ }
311
+ return sc as Scene;
312
+ });
313
+ out.content = c as unknown as Content;
314
+ return out;
315
+ }
316
+
317
+ /** 모델에게 줄 칸 표 — 지시서(MAKE.md)·OG 모드 프롬프트가 같은 표를 쓴다 */
318
+ export function contentGuide(): string {
319
+ const field = (k: string, f: Field): string => {
320
+ const opt = f.need ? "" : "?";
321
+ switch (f.kind) {
322
+ case "object":
323
+ return `${k}${opt}: { ${Object.entries(f.of).map(([a, b]) => field(a, b)).join(", ")} }`;
324
+ case "list":
325
+ return `${k}${opt}: [{ ${Object.entries(f.of).map(([a, b]) => field(a, b)).join(", ")} }]${f.min || f.max ? `(${f.min ?? 0}–${f.max ?? "∞"})` : ""}`;
326
+ case "strings":
327
+ return `${k}${opt}: string[]${f.min || f.max ? `(${f.min ?? 0}–${f.max ?? "∞"})` : ""}`;
328
+ case "enum":
329
+ return `${k}${opt}: ${f.values.map((v) => `"${v}"`).join("|")}`;
330
+ default:
331
+ return `${k}${opt}: ${f.kind === "int" ? "integer" : f.kind === "source" ? "string" : f.kind === "box" ? "[x, y, w, h](0..1)" : f.kind}`;
332
+ }
333
+ };
334
+ const rows = SCENE_TYPES.map((t) => `| \`${t}\` | ${TYPES[t].does} | ${Object.entries(TYPES[t].fields).map(([k, f]) => `\`${field(k, f)}\``).join(" · ")} |`);
335
+ return [
336
+ "모든 장면: `id?` · `type` · `say?`(들릴 말 — 화면 글 아님) · `source?`(출처 — 숫자가 있는 장면은 꼭) · `emphasis?` · `dur?`(say 가 없을 때만) · `space?`(\"3d\" 면 3D 샷 장면)",
337
+ "숫자는 `value` 와 `unit` 을 따로(\"9.2 GB\" 로 붙이지 않는다). 글 칸은 모두 짧게 — 문장은 say 로.",
338
+ "",
339
+ "| type | 언제 | 칸 |",
340
+ "|---|---|---|",
341
+ ...rows,
342
+ ].join("\n");
343
+ }
@@ -0,0 +1,58 @@
1
+ import { definePattern } from "./pattern.ts";
2
+
3
+ // 감독 안 기본 — 어느 type 이든 내용의 낱말을 뽑아 무대의 글 수(dress.text)로 띄운다. 그 type 의 패턴이 아직 없거나
4
+ // 다 떨어졌을 때만 고른다(점수 -8). 글 수는 검사를 넘긴 기본값이 박혀 있어 이 길도 kf check 를 넘는다.
5
+
6
+ const MAX_WORD = 14;
7
+
8
+ function words(content: Record<string, unknown>): string[] {
9
+ const out: string[] = [];
10
+ const add = (v: unknown, unit?: unknown) => {
11
+ if (typeof v === "number") out.push(`${v}${typeof unit === "string" ? unit : ""}`);
12
+ else if (typeof v === "string" && v.trim()) out.push(v.trim());
13
+ };
14
+ const each = (list: unknown, key: string) => Array.isArray(list) && list.forEach((x) => (typeof x === "string" ? add(x) : x && typeof x === "object" && add((x as Record<string, unknown>)[key])));
15
+ const side = (x: unknown) => {
16
+ if (!x || typeof x !== "object") return;
17
+ const o = x as Record<string, unknown>;
18
+ add(o.label);
19
+ add(o.value, o.unit);
20
+ };
21
+ add(content.prefix !== undefined && typeof content.value === "number" ? `${content.prefix}${content.value}${content.unit ?? ""}` : undefined);
22
+ if (content.prefix === undefined) add(content.value, content.unit);
23
+ for (const k of ["title", "term", "full", "ko", "label", "knob", "ratio", "change", "cost", "text", "who", "line", "url"]) add(content[k]);
24
+ side(content.a);
25
+ side(content.b);
26
+ side(content.before);
27
+ side(content.after);
28
+ each(content.items, "word");
29
+ each(content.items, "label");
30
+ each(content.steps, "label");
31
+ each(content.nodes, "label");
32
+ each(content.marks, "label");
33
+ each(content.parts, "text");
34
+ each(content.states, "label");
35
+ each(content.words, "");
36
+ if (content.window && typeof content.window === "object") add((content.window as Record<string, unknown>).label);
37
+ if (content.total !== undefined) add(`${content.filled ?? 0}/${content.total}`);
38
+ return [...new Set(out)].filter((w) => [...w].length <= MAX_WORD).slice(0, 8);
39
+ }
40
+
41
+ export default definePattern({
42
+ id: "any.words",
43
+ type: "*",
44
+ does: "내용의 낱말을 무대 글 수로 차례로 — 패턴이 없을 때의 기본",
45
+ energy: ["low", "mid", "high"],
46
+ family: "stack",
47
+ camera: ["none"],
48
+ bg: "stage",
49
+ aspects: [],
50
+ dur: { min: 0.8, max: 60 },
51
+ fits: (c) => (words(c).length ? true : "띄울 낱말이 없다"),
52
+ build(_root, _ctx, content, kit) {
53
+ const { paint } = kit.stage.say(words(content), { ready: kit.first });
54
+ return (t) => paint(t);
55
+ },
56
+ });
57
+
58
+ export { words as fallbackWords };
@@ -0,0 +1,13 @@
1
+ // 감독 — content.json(무엇을 보일지)에서 장면 문법·전환·바탕을 골라 장면 파일을 조립한다. Node 쪽 입구(장면 감싸개는 ./scene).
2
+ export { checkContent, contentGuide, splitFormula, COMMON, SCENE_TYPES, TYPE_ALIASES, TYPES } from "./content.ts";
3
+ export type { Checked, Content, Problem, Scene, SceneType, TypeSpec } from "./content.ts";
4
+ export { definePattern } from "./pattern.ts";
5
+ export type { AspectName, CameraKind, Energy, Family, FitInfo, Kit, Pattern, PatternMeta, SpokenWord, StageLike, TextPolicy } from "./pattern.ts";
6
+ export { order, reject, repick, score, selectAll } from "./select.ts";
7
+ export type { Entry, Pick, Ranked, Rejected, SelectCtx, Slot } from "./select.ts";
8
+ export { BRIDGE_KIND, cyclingText, dressAll, energyOf, SEAM_KINDS, seamKinds, seamSpots, STILL_BG } from "./transitions.ts";
9
+ export type { Spot } from "./transitions.ts";
10
+ export { catalog } from "./catalog.ts";
11
+ export { build, contentHash, layout, MARK } from "./assemble.ts";
12
+ export type { BuildOpts, Report, SceneReport } from "./assemble.ts";
13
+ export { directBrief, contentPrompt } from "./brief.ts";
@@ -0,0 +1,90 @@
1
+ import type { SceneCtx, Style } from "@kasaframe/core";
2
+ import type { ThemeSlots } from "@kasaframe/themes/slots";
3
+
4
+ // 패턴 꼴 — 감독이 Node 에서 meta·fits 로 고르고, 장면 파일이 브라우저에서 build 로 그린다. 그래서 패턴 파일은 맨 위에서
5
+ // DOM 을 만지거나 Vite 전용 API(import.meta.glob)를 부르지 않는다. 이 파일도 Node 의존이 없다(패턴이 import type 으로 가져간다).
6
+
7
+ export type Energy = "low" | "mid" | "high";
8
+ export type Family = "slam" | "flap" | "grow" | "draw" | "type" | "pop" | "mask" | "flow" | "stack" | "morph";
9
+ export type CameraKind = "none" | "pushIn" | "pullOut" | "follow" | "impact";
10
+ export type AspectName = "16:9" | "9:16" | "1:1";
11
+ export type TextPolicy = "none" | "terms-only" | "captions" | "lyrics";
12
+
13
+ /** 고를 때 fits 에 주는 장면 사정 */
14
+ export interface FitInfo {
15
+ aspect: AspectName;
16
+ dur: number;
17
+ policy: TextPolicy;
18
+ }
19
+
20
+ export interface PatternMeta<C = Record<string, unknown>> {
21
+ /** "<type>.<이름>" — 장면 파일이 @kasaframe/patterns/<type>/<이름> 으로 가져간다 */
22
+ id: string;
23
+ type: string;
24
+ does: string;
25
+ /** 곡 구간 — intro·verse·break = low, main = mid, drop = high */
26
+ energy: Energy[];
27
+ /** 이어지는 장면이 같은 계열이면 감점 */
28
+ family: Family;
29
+ /** 쓰는 카메라 이벤트(이유는 does 에) — 그 밖엔 정지 */
30
+ camera: CameraKind[];
31
+ /** stage: 감독이 고른 dress 바탕을 쓴다 · own: 패턴이 제 바탕을 깐다 */
32
+ bg: "stage" | "own";
33
+ aspects: AspectName[];
34
+ /** 초 — min 보다 짧은 장면엔 안 고른다, max 를 넘으면 감점 */
35
+ dur: { min: number; max: number };
36
+ /** 테마 궁합 -1..1, 없으면 0 */
37
+ themes?: Record<string, number>;
38
+ purposes?: { prefer?: string[]; avoid?: string[] };
39
+ /** 이 내용을 그릴 수 있나 — 못 그리면 까닭(막대 9개 → 다른 후보로) */
40
+ fits?(content: C, info: FitInfo): true | string;
41
+ }
42
+
43
+ /** 패턴이 받는 무대 — 프로젝트 lib/stage.ts 의 Stage 와 같은 꼴(구조로만 맞춘다) */
44
+ export interface StageLike {
45
+ box: HTMLDivElement;
46
+ cam: HTMLDivElement;
47
+ safeW: number;
48
+ safeH: number;
49
+ vertical: boolean;
50
+ camera: {
51
+ pushIn(at: number, o?: { to?: unknown; scale?: number; dur?: number }): unknown;
52
+ pullOut(at: number, o?: { to?: unknown; scale?: number; dur?: number }): unknown;
53
+ follow(target: unknown, from: number, to: number, o?: { scale?: number }): unknown;
54
+ impact(at: number, o?: { amount?: number; dur?: number }): unknown;
55
+ };
56
+ hero(el: HTMLElement): HTMLElement;
57
+ say(words: readonly string[], o?: { color?: string; weight?: number; ready?: boolean }): { el: HTMLElement; paint: (t: number, extra?: Style) => void };
58
+ }
59
+
60
+ export interface SpokenWord {
61
+ text: string;
62
+ /** 장면 안 초 */
63
+ from: number;
64
+ to: number;
65
+ }
66
+
67
+ export interface Kit {
68
+ /** 감독이 준 씨앗 — 패턴 안 난수는 rand(kit.seed, i) 만 */
69
+ seed: string;
70
+ /** 장면 안 박(dress hitTimes 꼴 — 빠른 곡은 묶어서) */
71
+ hits: number[];
72
+ /** 들리는 낱말 시각(장면 안 초) — kf narrate 를 지났을 때만 */
73
+ say: SpokenWord[];
74
+ /** 테마 슬롯(themes/<id>/slots.ts) — 테마가 비운 자리는 패턴 기본으로 그린다 */
75
+ slots: ThemeSlots;
76
+ /** 감독이 dress 바탕·경계 덮기를 건 무대. 감싸개가 paint 다음에 stage.tick 을 부르니 패턴은 부르지 않는다 */
77
+ stage: StageLike;
78
+ policy: TextPolicy;
79
+ /** 영상 안 자리 — 첫 장면·마지막 장면·되돌이 */
80
+ first: boolean;
81
+ last: boolean;
82
+ loop: boolean;
83
+ }
84
+
85
+ export interface Pattern<C = Record<string, unknown>> extends PatternMeta<C> {
86
+ /** root = 무대 카메라 층(안전 영역 상자). 같은 t 면 같은 화면 */
87
+ build(root: HTMLElement, ctx: SceneCtx, content: C, kit: Kit): (t: number) => void;
88
+ }
89
+
90
+ export const definePattern = <C = Record<string, unknown>>(p: Pattern<C>): Pattern<C> => p;
@@ -0,0 +1,115 @@
1
+ import { definePattern } from "../../pattern.ts";
2
+ import { clamp01, el, fit, glide, passed, times } from "../util.ts";
3
+
4
+ interface Fill {
5
+ total: number;
6
+ filled: number;
7
+ from?: number;
8
+ label: string;
9
+ unit?: string;
10
+ }
11
+
12
+ // 칸 격자가 박마다 한 칸씩 차거나 빈다 — GPU 자리·메모리·대기열. 칸 하나 = 내용 한 단위(자리 하나·GB 하나)라 장식 칸은 없다.
13
+ // 바늘은 지금 바뀌는 칸을 짚고, 다 바뀐 뒤엔 박마다 「바뀐 칸」을 차례로 다시 짚어(무엇이 달라졌나) 구도가 계속 바뀐다.
14
+ // 다 차면 결과를 드러내러 한 번 다가간다(pushIn — 격자 가운데, 배율 작게).
15
+
16
+ const MAX_CELLS = 400;
17
+
18
+ export default definePattern<Fill>({
19
+ id: "fill.cells",
20
+ type: "fill",
21
+ does: "칸 격자가 박마다 한 칸씩 차고, 바늘이 칸을 훑고, 숫자가 같이 오른다 — 다 차면 한 번 다가간다(결과 드러냄)",
22
+ energy: ["low", "mid"],
23
+ family: "grow",
24
+ camera: ["pushIn"],
25
+ bg: "stage",
26
+ aspects: ["16:9", "9:16", "1:1"],
27
+ dur: { min: 2.5, max: 16 },
28
+ themes: { "og-measure": 0.5, "debug-hud": 0.5, "kasaterm-cells": 1 },
29
+ fits: (c) => (c.total > MAX_CELLS ? `칸 ${c.total}개는 너무 많다(${MAX_CELLS}까지)` : true),
30
+ build(root, ctx, c, kit) {
31
+ const W = kit.stage.safeW;
32
+ const H = kit.stage.safeH;
33
+ const vertical = kit.stage.vertical;
34
+ const from = Math.max(0, Math.min(c.total, c.from ?? 0));
35
+ const to = c.filled;
36
+ const unit = c.unit ?? "";
37
+
38
+ // 격자 자리 — 글 두 줄을 빼고 안전 영역의 84% 안(다가가도 안전 영역을 안 넘게)
39
+ const labelPx = fit(c.label, W * 0.86, 48, vertical ? 120 : 110);
40
+ const countPx = Math.round(Math.min(labelPx * 1.25, vertical ? 150 : 130));
41
+ const gw = W * 0.9;
42
+ const gh = H * 0.84 - labelPx * 1.2 - countPx * 1.2 - 56;
43
+ const cols = Math.max(1, Math.min(c.total, Math.round(Math.sqrt((c.total * gw) / Math.max(1, gh)))));
44
+ const rows = Math.ceil(c.total / cols);
45
+ const cell = Math.floor(Math.min(gw / cols, gh / rows));
46
+ const gap = Math.max(2, Math.round(cell * 0.14));
47
+ const side = cell - gap;
48
+
49
+ root.style.gap = "28px";
50
+ const label = el("div", `font-family:var(--kf-font-display);font-weight:800;font-size:${labelPx}px;line-height:1.1;color:var(--kf-ink);text-align:center;white-space:nowrap;letter-spacing:var(--kf-tracking)`, c.label);
51
+ const grid = el("div", `position:relative;width:${cols * cell}px;height:${rows * cell}px`);
52
+ const count = el("div", `font-family:var(--kf-font-display);font-weight:800;font-size:${countPx}px;line-height:1;color:var(--kf-ink);font-variant-numeric:tabular-nums;white-space:nowrap`);
53
+ root.append(label, grid, count);
54
+ kit.stage.hero(grid);
55
+
56
+ const cells = Array.from({ length: c.total }, (_, i) => {
57
+ const x = (i % cols) * cell + gap / 2;
58
+ const y = Math.floor(i / cols) * cell + gap / 2;
59
+ const box = el("div", `position:absolute;left:${x}px;top:${y}px;width:${side}px;height:${side}px;border-radius:${Math.round(side * 0.18)}px;box-sizing:border-box;border:${Math.max(2, Math.round(side * 0.06))}px solid color-mix(in srgb, var(--kf-ink) 28%, transparent)`);
60
+ const fillEl = el("div", `position:absolute;inset:-1px;border-radius:inherit;background:var(--kf-accent);transform-origin:50% 50%`);
61
+ box.append(fillEl);
62
+ grid.append(box);
63
+ return { fillEl };
64
+ });
65
+ const needle = el("div", `position:absolute;left:0;top:0;width:${cell + gap}px;height:${cell + gap}px;box-sizing:border-box;border:${Math.max(3, Math.round(side * 0.09))}px solid var(--kf-ink);border-radius:${Math.round(side * 0.26)}px;pointer-events:none`);
66
+ grid.append(needle);
67
+
68
+ // 바뀌는 칸 차례 — 차면 앞에서부터, 비면 뒤에서부터
69
+ const k = Math.abs(to - from);
70
+ const fillEnd = Math.min(ctx.dur * 0.62, ctx.dur - 1.3);
71
+ const at = times(kit.hits, k, Math.min(0.25, ctx.dur * 0.1), Math.max(0.3, fillEnd));
72
+ const order = Array.from({ length: k }, (_, i) => (to >= from ? from + i : from - 1 - i));
73
+ const changeAt = new Map(order.map((idx, i) => [idx, at[i]]));
74
+ // 바늘은 바뀌는 칸을 따라가고, 다 바뀐 뒤엔 박마다 바뀐 칸을 처음부터 다시 짚는다(바뀐 칸이 하나뿐이면 찬 칸을 하나씩 센다).
75
+ // 정지점 사이를 내내 옮겨 가 화면이 멈추지 않는다 — 처음엔 격자 반대편에서 첫 칸으로 오고, 끝은 장면 밖 다음 칸으로 가는 중에 끝난다
76
+ const after = kit.hits.filter((h) => h > (at[k - 1] ?? 0) + 0.2);
77
+ const recap = k >= 2 ? order : Array.from({ length: Math.min(c.total, Math.max(2, from, to)) }, (_, i) => i);
78
+ const first = order[0] ?? recap[0];
79
+ const stops = [
80
+ { t: 0, idx: first === 0 ? c.total - 1 : 0 },
81
+ ...order.map((idx, i) => ({ t: at[i], idx })),
82
+ ...after.map((t, i) => ({ t, idx: recap[i % recap.length] })),
83
+ ];
84
+ stops.push({ t: ctx.dur + 0.4, idx: recap[after.length % recap.length] });
85
+ const stopAt = stops.map((x) => x.t);
86
+ const zoomAt = (at[k - 1] ?? 0) + 0.25;
87
+ if (ctx.dur - zoomAt > 1.4) kit.stage.camera.pushIn(zoomAt, { scale: 1.07, dur: 0.9 });
88
+
89
+ const pos = (idx: number) => ({ x: (idx % cols) * cell - gap / 2, y: Math.floor(idx / cols) * cell - gap / 2 });
90
+ return (t: number) => {
91
+ const n = passed(at, t);
92
+ const nowFilled = to >= from ? from + n : from - n;
93
+ count.textContent = `${nowFilled} / ${c.total}${unit}`;
94
+ for (const [i, cl] of cells.entries()) {
95
+ const when = changeAt.get(i);
96
+ const startFull = i < from;
97
+ let s: number;
98
+ if (when === undefined) s = startFull ? 1 : 0;
99
+ else {
100
+ // 다음 칸이 바뀔 때까지 내내 차오른다(빈다) — 칸 하나가 바로 그 사이의 양이다
101
+ const next = at[order.indexOf(i) + 1] ?? when + 0.6;
102
+ const p = clamp01((t - when) / Math.min(1.2, Math.max(0.28, next - when)));
103
+ const e = 1 - (1 - p) * (1 - p);
104
+ s = startFull ? 1 - e : e;
105
+ }
106
+ cl.fillEl.style.transform = `scale(${Math.max(0, s).toFixed(3)})`;
107
+ cl.fillEl.style.opacity = s > 0 ? "1" : "0";
108
+ }
109
+ const { j, e } = glide(stopAt, t);
110
+ const a = pos(stops[j].idx);
111
+ const b = pos(stops[j + 1]?.idx ?? stops[j].idx);
112
+ needle.style.transform = `translate(${(a.x + (b.x - a.x) * e).toFixed(1)}px, ${(a.y + (b.y - a.y) * e).toFixed(1)}px)`;
113
+ };
114
+ },
115
+ });