isaacscript-common 2.0.34 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/README.md +1 -1
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
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- package/functions/serialization.d.ts +0 -11
- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -127
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AddCallbackParameterCustom.d.ts +0 -153
- package/types/AddCallbackParameterCustom.lua +0 -4
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/JSONDoor.d.ts +0 -10
- package/types/JSONDoor.lua +0 -2
- package/types/JSONEntity.d.ts +0 -12
- package/types/JSONEntity.lua +0 -2
- package/types/JSONRoom.d.ts +0 -30
- package/types/JSONRoom.lua +0 -2
- package/types/JSONRooms.d.ts +0 -11
- package/types/JSONRooms.lua +0 -2
- package/types/JSONSpawn.d.ts +0 -10
- package/types/JSONSpawn.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -24
- package/types/PickingUpItem.lua +0 -24
- package/types/PlayerHealth.d.ts +0 -14
- package/types/PlayerHealth.lua +0 -2
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/PocketItemDescription.d.ts +0 -7
- package/types/PocketItemDescription.lua +0 -2
- package/types/Primitive.d.ts +0 -1
- package/types/Primitive.lua +0 -2
- package/types/TrinketSituation.d.ts +0 -7
- package/types/TrinketSituation.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SaveData.d.ts +0 -22
- package/types/private/SaveData.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/types/private/TSTLClassMetatable.d.ts +0 -10
- package/types/private/TSTLClassMetatable.lua +0 -2
- package/upgradeMod.d.ts +0 -22
- package/upgradeMod.lua +0 -33
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local ____lualib = require("lualib_bundle")
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local Map = ____lualib.Map
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local __TS__New = ____lualib.__TS__New
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local Set = ____lualib.Set
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local __TS__Iterator = ____lualib.__TS__Iterator
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local ____exports = {}
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local initCacheFlagMap, CACHE_FLAG_TO_TRINKETS_MAP
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
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local ____enums = require("functions.enums")
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local getEnumValues = ____enums.getEnumValues
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____trinkets = require("functions.trinkets")
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local getTrinketTypes = ____trinkets.getTrinketTypes
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local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
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function initCacheFlagMap(self)
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for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
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local trinketsSet = __TS__New(Set)
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for ____, trinketType in ipairs(getTrinketTypes(nil)) do
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if trinketHasCacheFlag(nil, trinketType, cacheFlag) then
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trinketsSet:add(trinketType)
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end
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end
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CACHE_FLAG_TO_TRINKETS_MAP:set(cacheFlag, trinketsSet)
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end
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end
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function ____exports.getTrinketsForCacheFlag(self, cacheFlag)
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if CACHE_FLAG_TO_TRINKETS_MAP.size == 0 then
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initCacheFlagMap(nil)
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end
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local trinketsSet = CACHE_FLAG_TO_TRINKETS_MAP:get(cacheFlag)
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if trinketsSet == nil then
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return __TS__New(Set)
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end
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return copySet(nil, trinketsSet)
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end
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CACHE_FLAG_TO_TRINKETS_MAP = __TS__New(Map)
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function ____exports.getPlayerTrinketsForCacheFlag(self, player, cacheFlag)
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local trinketsForCacheFlag = ____exports.getTrinketsForCacheFlag(nil, cacheFlag)
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local playerTrinkets = __TS__New(Map)
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for ____, trinketType in __TS__Iterator(trinketsForCacheFlag:values()) do
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local trinketMultiplier = player:GetTrinketMultiplier(trinketType)
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if trinketMultiplier > 0 then
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playerTrinkets:set(trinketType, trinketMultiplier)
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end
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end
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return playerTrinkets
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end
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return ____exports
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import { TrinketType } from "isaac-typescript-definitions";
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import { TrinketSituation } from "../types/TrinketSituation";
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/**
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* Helper function to restore the player's trinkets back to the way they were before the
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* `temporarilyRemoveTrinket` function was used. It will re-smelt any smelted trinkets that were
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* removed.
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*/
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export declare function giveTrinketsBack(player: EntityPlayer, trinketSituation: TrinketSituation | undefined): void;
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/**
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* Helper function to smelt a trinket. Before smelting, this function will automatically remove the
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* trinkets that the player is holding, if any, and then give them back after the new trinket is
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* smelted.
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*
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* @param player The player to smelt the trinkets to.
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* @param trinketType The trinket type to smelt.
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* @param numTrinkets Optional. If specified, will smelt the given number of trinkets. Use this to
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* avoid calling this function multiple times. Default is 1.
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*/
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export declare function smeltTrinket(player: EntityPlayer, trinketType: TrinketType, numTrinkets?: number): void;
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/**
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* Helper function to temporarily remove a specific kind of trinket from the player. Use this in
|
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* combination with the `giveTrinketsBack` function to take away and give back a trinket on the same
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* frame. This function correctly handles multiple trinket slots and ensures that all copies of the
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* trinket are removed, including smelted trinkets.
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*
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* Note that one smelted golden trinket is the same as two smelted normal trinkets.
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*
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* @returns Undefined if the player does not have the trinket, or TrinketSituation if they do.
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*/
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export declare function temporarilyRemoveTrinket(player: EntityPlayer, trinketType: TrinketType): TrinketSituation | undefined;
|
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/**
|
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* Helper function to temporarily removes a player's held trinkets, if any. This will not remove any
|
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* smelted trinkets. Use this in combination with the `giveTrinketsBack` function to take away and
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* give back trinkets on the same frame.
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*
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* @returns Undefined if the player does not have any trinkets, or TrinketSituation if they do.
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*/
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export declare function temporarilyRemoveTrinkets(player: EntityPlayer): TrinketSituation | undefined;
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____player = require("functions.player")
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local useActiveItemTemp = ____player.useActiveItemTemp
|
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local ____trinkets = require("functions.trinkets")
|
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9
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local getGoldenTrinketType = ____trinkets.getGoldenTrinketType
|
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local ____utils = require("functions.utils")
|
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local ____repeat = ____utils["repeat"]
|
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12
|
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function ____exports.temporarilyRemoveTrinkets(self, player)
|
|
13
|
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local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
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14
|
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local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
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|
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if trinketType1 == TrinketType.NULL and trinketType2 == TrinketType.NULL then
|
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return nil
|
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17
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end
|
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|
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if trinketType1 ~= TrinketType.NULL then
|
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|
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player:TryRemoveTrinket(trinketType1)
|
|
20
|
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end
|
|
21
|
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if trinketType2 ~= TrinketType.NULL then
|
|
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|
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player:TryRemoveTrinket(trinketType2)
|
|
23
|
-
end
|
|
24
|
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return {trinketTypeRemoved = TrinketType.NULL, trinketType1 = trinketType1, trinketType2 = trinketType2, numSmeltedTrinkets = 0}
|
|
25
|
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end
|
|
26
|
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function ____exports.giveTrinketsBack(self, player, trinketSituation)
|
|
27
|
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if trinketSituation == nil then
|
|
28
|
-
return
|
|
29
|
-
end
|
|
30
|
-
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
31
|
-
local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
|
32
|
-
if trinketType1 ~= TrinketType.NULL then
|
|
33
|
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player:TryRemoveTrinket(trinketType1)
|
|
34
|
-
end
|
|
35
|
-
if trinketType2 ~= TrinketType.NULL then
|
|
36
|
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player:TryRemoveTrinket(trinketType2)
|
|
37
|
-
end
|
|
38
|
-
____repeat(
|
|
39
|
-
nil,
|
|
40
|
-
trinketSituation.numSmeltedTrinkets,
|
|
41
|
-
function()
|
|
42
|
-
player:AddTrinket(trinketSituation.trinketTypeRemoved, false)
|
|
43
|
-
useActiveItemTemp(nil, player, CollectibleType.SMELTER)
|
|
44
|
-
end
|
|
45
|
-
)
|
|
46
|
-
if trinketSituation.trinketType1 ~= TrinketType.NULL then
|
|
47
|
-
player:AddTrinket(trinketSituation.trinketType1, false)
|
|
48
|
-
end
|
|
49
|
-
if trinketSituation.trinketType2 ~= TrinketType.NULL then
|
|
50
|
-
player:AddTrinket(trinketSituation.trinketType2, false)
|
|
51
|
-
end
|
|
52
|
-
end
|
|
53
|
-
function ____exports.smeltTrinket(self, player, trinketType, numTrinkets)
|
|
54
|
-
if numTrinkets == nil then
|
|
55
|
-
numTrinkets = 1
|
|
56
|
-
end
|
|
57
|
-
local trinketSituation = ____exports.temporarilyRemoveTrinkets(nil, player)
|
|
58
|
-
____repeat(
|
|
59
|
-
nil,
|
|
60
|
-
numTrinkets,
|
|
61
|
-
function()
|
|
62
|
-
player:AddTrinket(trinketType)
|
|
63
|
-
useActiveItemTemp(nil, player, CollectibleType.SMELTER)
|
|
64
|
-
end
|
|
65
|
-
)
|
|
66
|
-
____exports.giveTrinketsBack(nil, player, trinketSituation)
|
|
67
|
-
end
|
|
68
|
-
function ____exports.temporarilyRemoveTrinket(self, player, trinketType)
|
|
69
|
-
if not player:HasTrinket(trinketType) then
|
|
70
|
-
return nil
|
|
71
|
-
end
|
|
72
|
-
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
73
|
-
local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
|
74
|
-
local numTrinkets = 0
|
|
75
|
-
while player:HasTrinket(trinketType) do
|
|
76
|
-
player:TryRemoveTrinket(trinketType)
|
|
77
|
-
numTrinkets = numTrinkets + 1
|
|
78
|
-
end
|
|
79
|
-
local numSmeltedTrinkets = numTrinkets
|
|
80
|
-
local trinketWasInSlot1 = trinketType1 == trinketType or trinketType1 == getGoldenTrinketType(nil, trinketType)
|
|
81
|
-
if trinketWasInSlot1 then
|
|
82
|
-
numSmeltedTrinkets = numSmeltedTrinkets - 1
|
|
83
|
-
end
|
|
84
|
-
local trinketWasInSlot2 = trinketType2 == trinketType or trinketType2 == getGoldenTrinketType(nil, trinketType)
|
|
85
|
-
if trinketWasInSlot2 then
|
|
86
|
-
numSmeltedTrinkets = numSmeltedTrinkets - 1
|
|
87
|
-
end
|
|
88
|
-
return {trinketTypeRemoved = trinketType, trinketType1 = trinketType1, trinketType2 = trinketType2, numSmeltedTrinkets = numSmeltedTrinkets}
|
|
89
|
-
end
|
|
90
|
-
return ____exports
|
package/functions/trinkets.d.ts
DELETED
|
@@ -1,73 +0,0 @@
|
|
|
1
|
-
import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to get the corresponding golden trinket type from a normal trinket type.
|
|
4
|
-
*
|
|
5
|
-
* For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
|
|
6
|
-
* corresponds to the golden trinket sub-type for Swallowed Penny.
|
|
7
|
-
*/
|
|
8
|
-
export declare function getGoldenTrinketType(trinketType: TrinketType): TrinketType;
|
|
9
|
-
/**
|
|
10
|
-
* Helper function to get an array that represents every modded trinket type.
|
|
11
|
-
*
|
|
12
|
-
* Returns an empty array if there are no modded trinket types.
|
|
13
|
-
*/
|
|
14
|
-
export declare function getModdedTrinketTypes(): TrinketType[];
|
|
15
|
-
/**
|
|
16
|
-
* Returns the slot number corresponding to where a trinket can be safely inserted.
|
|
17
|
-
*
|
|
18
|
-
* For example:
|
|
19
|
-
*
|
|
20
|
-
* ```ts
|
|
21
|
-
* const player = Isaac.GetPlayer();
|
|
22
|
-
* const trinketSlot = getOpenTrinketSlotNum(player);
|
|
23
|
-
* if (trinketSlot !== undefined) {
|
|
24
|
-
* // They have one or more open trinket slots
|
|
25
|
-
* player.AddTrinket(TrinketType.SWALLOWED_PENNY);
|
|
26
|
-
* }
|
|
27
|
-
* ```
|
|
28
|
-
*/
|
|
29
|
-
export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefined;
|
|
30
|
-
/**
|
|
31
|
-
* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
|
|
32
|
-
* trinket type was not valid.
|
|
33
|
-
*/
|
|
34
|
-
export declare function getTrinketDescription(trinketType: TrinketType): string;
|
|
35
|
-
/**
|
|
36
|
-
* Helper function to get the name of a trinket. Returns "Unknown" if the provided trinket type is
|
|
37
|
-
* not valid.
|
|
38
|
-
*
|
|
39
|
-
* For example:
|
|
40
|
-
*
|
|
41
|
-
* ```ts
|
|
42
|
-
* const trinketType = TrinketType.SWALLOWED_PENNY;
|
|
43
|
-
* const trinketName = getTrinketName(trinketType); // trinketName is "Swallowed Penny"
|
|
44
|
-
* ```
|
|
45
|
-
*/
|
|
46
|
-
export declare function getTrinketName(trinketType: TrinketType): string;
|
|
47
|
-
/** Helper function to get an array that contains every trinket type. */
|
|
48
|
-
export declare function getTrinketTypes(): TrinketType[];
|
|
49
|
-
/** Helper function to get an array that represents every vanilla trinket type. */
|
|
50
|
-
export declare function getVanillaTrinketTypes(): TrinketType[];
|
|
51
|
-
/**
|
|
52
|
-
* Returns whether or not the player can hold an additional trinket, beyond what they are currently
|
|
53
|
-
* carrying. This takes into account items that modify the max number of trinkets, like Mom's Purse.
|
|
54
|
-
*
|
|
55
|
-
* If the player is the Tainted Soul, this always returns false, since that character cannot pick up
|
|
56
|
-
* items. (Only Tainted Forgotten can pick up items.)
|
|
57
|
-
*/
|
|
58
|
-
export declare function hasOpenTrinketSlot(player: EntityPlayer): boolean;
|
|
59
|
-
export declare function isGoldenTrinket(trinketType: TrinketType): boolean;
|
|
60
|
-
/**
|
|
61
|
-
* Helper function to change the sprite of a trinket entity.
|
|
62
|
-
*
|
|
63
|
-
* For more information about removing the trinket sprite, see the documentation for the
|
|
64
|
-
* "clearSprite" helper function.
|
|
65
|
-
*
|
|
66
|
-
* @param trinket The trinket whose sprite you want to modify.
|
|
67
|
-
* @param pngPath Equal to either the spritesheet path to load (e.g.
|
|
68
|
-
* "gfx/items/collectibles/collectibles_001_thesadonion.png") or undefined. If
|
|
69
|
-
* undefined, the sprite will be removed, making it appear like the collectible has
|
|
70
|
-
* already been taken by the player.
|
|
71
|
-
*/
|
|
72
|
-
export declare function setTrinketSprite(trinket: EntityPickup, pngPath: string | undefined): void;
|
|
73
|
-
export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag: CacheFlag): boolean;
|
package/functions/trinkets.lua
DELETED
|
@@ -1,115 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
-
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
4
|
-
local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
|
|
5
|
-
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
6
|
-
local ____cachedClasses = require("cachedClasses")
|
|
7
|
-
local itemConfig = ____cachedClasses.itemConfig
|
|
8
|
-
local ____constantsMax = require("constantsMax")
|
|
9
|
-
local FIRST_MODDED_TRINKET_TYPE = ____constantsMax.FIRST_MODDED_TRINKET_TYPE
|
|
10
|
-
local FIRST_TRINKET_TYPE = ____constantsMax.FIRST_TRINKET_TYPE
|
|
11
|
-
local LAST_TRINKET_TYPE = ____constantsMax.LAST_TRINKET_TYPE
|
|
12
|
-
local LAST_VANILLA_TRINKET_TYPE = ____constantsMax.LAST_VANILLA_TRINKET_TYPE
|
|
13
|
-
local ____trinketDescriptionMap = require("maps.trinketDescriptionMap")
|
|
14
|
-
local DEFAULT_TRINKET_DESCRIPTION = ____trinketDescriptionMap.DEFAULT_TRINKET_DESCRIPTION
|
|
15
|
-
local TRINKET_DESCRIPTION_MAP = ____trinketDescriptionMap.TRINKET_DESCRIPTION_MAP
|
|
16
|
-
local ____trinketNameMap = require("maps.trinketNameMap")
|
|
17
|
-
local DEFAULT_TRINKET_NAME = ____trinketNameMap.DEFAULT_TRINKET_NAME
|
|
18
|
-
local TRINKET_NAME_MAP = ____trinketNameMap.TRINKET_NAME_MAP
|
|
19
|
-
local ____entity = require("functions.entity")
|
|
20
|
-
local getEntityID = ____entity.getEntityID
|
|
21
|
-
local ____flag = require("functions.flag")
|
|
22
|
-
local hasFlag = ____flag.hasFlag
|
|
23
|
-
local ____pickupVariants = require("functions.pickupVariants")
|
|
24
|
-
local isTrinket = ____pickupVariants.isTrinket
|
|
25
|
-
local ____player = require("functions.player")
|
|
26
|
-
local isCharacter = ____player.isCharacter
|
|
27
|
-
local ____sprite = require("functions.sprite")
|
|
28
|
-
local clearSprite = ____sprite.clearSprite
|
|
29
|
-
local ____utils = require("functions.utils")
|
|
30
|
-
local irange = ____utils.irange
|
|
31
|
-
local GOLDEN_TRINKET_ADJUSTMENT = 32768
|
|
32
|
-
local TRINKET_SPRITE_LAYER = 0
|
|
33
|
-
function ____exports.getGoldenTrinketType(self, trinketType)
|
|
34
|
-
return trinketType + GOLDEN_TRINKET_ADJUSTMENT
|
|
35
|
-
end
|
|
36
|
-
function ____exports.getModdedTrinketTypes(self)
|
|
37
|
-
if LAST_VANILLA_TRINKET_TYPE == LAST_TRINKET_TYPE then
|
|
38
|
-
return {}
|
|
39
|
-
end
|
|
40
|
-
return irange(nil, FIRST_MODDED_TRINKET_TYPE, LAST_TRINKET_TYPE)
|
|
41
|
-
end
|
|
42
|
-
function ____exports.getOpenTrinketSlot(self, player)
|
|
43
|
-
local maxTrinkets = player:GetMaxTrinkets()
|
|
44
|
-
local trinketType1 = player:GetTrinket(TrinketSlot.SLOT_1)
|
|
45
|
-
local trinketType2 = player:GetTrinket(TrinketSlot.SLOT_2)
|
|
46
|
-
if maxTrinkets == 1 then
|
|
47
|
-
return trinketType1 == TrinketType.NULL and 0 or nil
|
|
48
|
-
end
|
|
49
|
-
if maxTrinkets == 2 then
|
|
50
|
-
if trinketType1 == TrinketType.NULL then
|
|
51
|
-
return 0
|
|
52
|
-
end
|
|
53
|
-
return trinketType2 == TrinketType.NULL and 1 or nil
|
|
54
|
-
end
|
|
55
|
-
return error("The player has an unknown number of trinket slots: " .. tostring(maxTrinkets))
|
|
56
|
-
end
|
|
57
|
-
function ____exports.getTrinketDescription(self, trinketType)
|
|
58
|
-
local trinketDescription = TRINKET_DESCRIPTION_MAP:get(trinketType)
|
|
59
|
-
if trinketDescription ~= nil then
|
|
60
|
-
return trinketDescription
|
|
61
|
-
end
|
|
62
|
-
local itemConfigItem = itemConfig:GetTrinket(trinketType)
|
|
63
|
-
if itemConfigItem ~= nil then
|
|
64
|
-
return itemConfigItem.Description
|
|
65
|
-
end
|
|
66
|
-
return DEFAULT_TRINKET_DESCRIPTION
|
|
67
|
-
end
|
|
68
|
-
function ____exports.getTrinketName(self, trinketType)
|
|
69
|
-
local trinketName = TRINKET_NAME_MAP:get(trinketType)
|
|
70
|
-
if trinketName ~= nil then
|
|
71
|
-
return trinketName
|
|
72
|
-
end
|
|
73
|
-
local itemConfigItem = itemConfig:GetTrinket(trinketType)
|
|
74
|
-
if itemConfigItem ~= nil then
|
|
75
|
-
return itemConfigItem.Name
|
|
76
|
-
end
|
|
77
|
-
return DEFAULT_TRINKET_NAME
|
|
78
|
-
end
|
|
79
|
-
function ____exports.getTrinketTypes(self)
|
|
80
|
-
return irange(nil, FIRST_TRINKET_TYPE, LAST_TRINKET_TYPE)
|
|
81
|
-
end
|
|
82
|
-
function ____exports.getVanillaTrinketTypes(self)
|
|
83
|
-
return irange(nil, FIRST_TRINKET_TYPE, LAST_VANILLA_TRINKET_TYPE)
|
|
84
|
-
end
|
|
85
|
-
function ____exports.hasOpenTrinketSlot(self, player)
|
|
86
|
-
if isCharacter(nil, player, PlayerType.THE_SOUL_B) then
|
|
87
|
-
return false
|
|
88
|
-
end
|
|
89
|
-
local openTrinketSlot = ____exports.getOpenTrinketSlot(nil, player)
|
|
90
|
-
return openTrinketSlot ~= nil
|
|
91
|
-
end
|
|
92
|
-
function ____exports.isGoldenTrinket(self, trinketType)
|
|
93
|
-
return trinketType > GOLDEN_TRINKET_ADJUSTMENT
|
|
94
|
-
end
|
|
95
|
-
function ____exports.setTrinketSprite(self, trinket, pngPath)
|
|
96
|
-
if not isTrinket(nil, trinket) then
|
|
97
|
-
local entityID = getEntityID(nil, trinket)
|
|
98
|
-
error("The \"setTrinketSprite\" function was given a non-trinket: " .. entityID)
|
|
99
|
-
end
|
|
100
|
-
local sprite = trinket:GetSprite()
|
|
101
|
-
if pngPath == nil then
|
|
102
|
-
clearSprite(nil, sprite, TRINKET_SPRITE_LAYER)
|
|
103
|
-
else
|
|
104
|
-
sprite:ReplaceSpritesheet(TRINKET_SPRITE_LAYER, pngPath)
|
|
105
|
-
sprite:LoadGraphics()
|
|
106
|
-
end
|
|
107
|
-
end
|
|
108
|
-
function ____exports.trinketHasCacheFlag(self, trinketType, cacheFlag)
|
|
109
|
-
local itemConfigItem = itemConfig:GetTrinket(trinketType)
|
|
110
|
-
if itemConfigItem == nil then
|
|
111
|
-
return false
|
|
112
|
-
end
|
|
113
|
-
return hasFlag(nil, itemConfigItem.CacheFlags, cacheFlag)
|
|
114
|
-
end
|
|
115
|
-
return ____exports
|
package/functions/tstlClass.d.ts
DELETED
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
import { TSTLClass } from "../types/private/TSTLClass";
|
|
2
|
-
/**
|
|
3
|
-
* Returns whether or not this is a class that is provided by the `isaacscript-common` library, such
|
|
4
|
-
* as a `DefaultMap`.
|
|
5
|
-
*/
|
|
6
|
-
export declare function isIsaacScriptCommonClass(object: unknown): boolean;
|
|
7
|
-
/** TypeScriptToLua classes are Lua tables that have a metatable with a certain amount of keys. */
|
|
8
|
-
export declare function isUserDefinedTSTLClass(object: unknown): object is TSTLClass;
|
|
9
|
-
/**
|
|
10
|
-
* Returns whether or not this is a class that is provided as part of the TypeScriptToLua
|
|
11
|
-
* transpiler, such as a `Map` or a `Set`.
|
|
12
|
-
*/
|
|
13
|
-
export declare function isVanillaTSTLClass(object: unknown): boolean;
|
|
14
|
-
/**
|
|
15
|
-
* Initializes a new TypeScriptToLua class in the situation where you do not know what kind of class
|
|
16
|
-
* it is. This function requires that you provide an instantiated class of the same type, as it will
|
|
17
|
-
* use the class constructor that is present on the other object's metatable to initialize the new
|
|
18
|
-
* class.
|
|
19
|
-
*/
|
|
20
|
-
export declare function newTSTLClass(oldClass: TSTLClass): TSTLClass;
|
package/functions/tstlClass.lua
DELETED
|
@@ -1,56 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
5
|
-
local Map = ____lualib.Map
|
|
6
|
-
local WeakMap = ____lualib.WeakMap
|
|
7
|
-
local WeakSet = ____lualib.WeakSet
|
|
8
|
-
local ____exports = {}
|
|
9
|
-
local newTSTLClassFromMetatable
|
|
10
|
-
local ____DefaultMap = require("classes.DefaultMap")
|
|
11
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
12
|
-
function ____exports.isVanillaTSTLClass(self, object)
|
|
13
|
-
return __TS__InstanceOf(object, Map) or __TS__InstanceOf(object, Set) or __TS__InstanceOf(object, WeakMap) or __TS__InstanceOf(object, WeakSet)
|
|
14
|
-
end
|
|
15
|
-
function newTSTLClassFromMetatable(self, metatable)
|
|
16
|
-
local newClass = {}
|
|
17
|
-
local newClassMetatable = setmetatable(newClass, metatable.constructor.prototype)
|
|
18
|
-
newClassMetatable:____constructor()
|
|
19
|
-
return newClass
|
|
20
|
-
end
|
|
21
|
-
local TSTL_CLASS_METATABLE_KEYS = __TS__New(Set, {"____constructor", "__index", "constructor"})
|
|
22
|
-
function ____exports.isIsaacScriptCommonClass(self, object)
|
|
23
|
-
return __TS__InstanceOf(object, DefaultMap)
|
|
24
|
-
end
|
|
25
|
-
function ____exports.isUserDefinedTSTLClass(self, object)
|
|
26
|
-
if ____exports.isVanillaTSTLClass(nil, object) or ____exports.isIsaacScriptCommonClass(nil, object) then
|
|
27
|
-
return false
|
|
28
|
-
end
|
|
29
|
-
local objectType = type(object)
|
|
30
|
-
if objectType ~= "table" then
|
|
31
|
-
return false
|
|
32
|
-
end
|
|
33
|
-
local metatable = getmetatable(object)
|
|
34
|
-
if metatable == nil then
|
|
35
|
-
return false
|
|
36
|
-
end
|
|
37
|
-
local numKeys = 0
|
|
38
|
-
for key in pairs(metatable) do
|
|
39
|
-
numKeys = numKeys + 1
|
|
40
|
-
if type(key) ~= "string" then
|
|
41
|
-
return false
|
|
42
|
-
end
|
|
43
|
-
if not TSTL_CLASS_METATABLE_KEYS:has(key) then
|
|
44
|
-
return false
|
|
45
|
-
end
|
|
46
|
-
end
|
|
47
|
-
return numKeys == TSTL_CLASS_METATABLE_KEYS.size
|
|
48
|
-
end
|
|
49
|
-
function ____exports.newTSTLClass(self, oldClass)
|
|
50
|
-
local metatable = getmetatable(oldClass)
|
|
51
|
-
if metatable == nil then
|
|
52
|
-
error("Failed to instantiate a new TypeScriptToLua class since the provided old class does not have a metatable.")
|
|
53
|
-
end
|
|
54
|
-
return newTSTLClassFromMetatable(nil, metatable)
|
|
55
|
-
end
|
|
56
|
-
return ____exports
|
package/functions/ui.d.ts
DELETED
|
@@ -1,34 +0,0 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/**
|
|
3
|
-
* In the options menu, players have the ability to set a HUD offset. However, mods do not have
|
|
4
|
-
* access to this value. To get around this, Mod Config Menu provides a separate HUD offset setting
|
|
5
|
-
* on the first page of the menu. This is intended to be set by end-users to match their vanilla HUD
|
|
6
|
-
* offset setting so that mods can render UI elements to the screen in the correct position.
|
|
7
|
-
*
|
|
8
|
-
* @returns If the user does not have Mod Config Menu enabled, or does not have this option set,
|
|
9
|
-
* then this function will return `Vector.Zero.` Otherwise, it will return a Vector that
|
|
10
|
-
* represents a HUD offset that should be added to the position of a UI element.
|
|
11
|
-
*/
|
|
12
|
-
export declare function getHUDOffsetVector(): Vector;
|
|
13
|
-
/**
|
|
14
|
-
* Returns how many hearts are in the heart UI row. If the player has more than 6 hearts, this
|
|
15
|
-
* function will return 6.
|
|
16
|
-
*/
|
|
17
|
-
export declare function getHeartRowLength(player: EntityPlayer): int;
|
|
18
|
-
/**
|
|
19
|
-
* Helper function to get the width of the first player's hearts on the UI. This is useful for
|
|
20
|
-
* drawing UI elements to the right of where the player's hearts are. Make sure to use this in
|
|
21
|
-
* combination with the the `getHUDOffsetVector` helper function.
|
|
22
|
-
*/
|
|
23
|
-
export declare function getHeartsUIWidth(): int;
|
|
24
|
-
export declare function getScreenBottomLeftPos(): Vector;
|
|
25
|
-
export declare function getScreenBottomRightPos(): Vector;
|
|
26
|
-
export declare function getScreenCenterPos(): Vector;
|
|
27
|
-
export declare function getScreenTopLeftPos(): Vector;
|
|
28
|
-
export declare function getScreenTopRightPos(): Vector;
|
|
29
|
-
/**
|
|
30
|
-
* Get how many hearts are currently being shown on the hearts UI.
|
|
31
|
-
*
|
|
32
|
-
* This function is originally from piber20 Helper.
|
|
33
|
-
*/
|
|
34
|
-
export declare function getVisibleHearts(player: EntityPlayer): int;
|
package/functions/ui.lua
DELETED
|
@@ -1,95 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
-
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
4
|
-
local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
|
|
5
|
-
local ____cachedClasses = require("cachedClasses")
|
|
6
|
-
local game = ____cachedClasses.game
|
|
7
|
-
local ____constants = require("constants")
|
|
8
|
-
local UI_HEART_WIDTH = ____constants.UI_HEART_WIDTH
|
|
9
|
-
local VectorZero = ____constants.VectorZero
|
|
10
|
-
local ____vector = require("functions.vector")
|
|
11
|
-
local copyVector = ____vector.copyVector
|
|
12
|
-
function ____exports.getScreenBottomRightPos(self)
|
|
13
|
-
local screenWidth = Isaac.GetScreenWidth()
|
|
14
|
-
local screenHeight = Isaac.GetScreenHeight()
|
|
15
|
-
return Vector(screenWidth, screenHeight)
|
|
16
|
-
end
|
|
17
|
-
function ____exports.getHUDOffsetVector(self)
|
|
18
|
-
local defaultVector = copyVector(nil, VectorZero)
|
|
19
|
-
local hudOffset = math.floor(Options.HUDOffset * 10)
|
|
20
|
-
if hudOffset < 1 or hudOffset > 10 then
|
|
21
|
-
return defaultVector
|
|
22
|
-
end
|
|
23
|
-
local x = hudOffset * 2
|
|
24
|
-
local y = hudOffset
|
|
25
|
-
if y >= 4 then
|
|
26
|
-
y = y + 1
|
|
27
|
-
end
|
|
28
|
-
if y >= 9 then
|
|
29
|
-
y = y + 1
|
|
30
|
-
end
|
|
31
|
-
return Vector(x, y)
|
|
32
|
-
end
|
|
33
|
-
function ____exports.getHeartRowLength(self, player)
|
|
34
|
-
local maxHearts = player:GetMaxHearts()
|
|
35
|
-
local soulHearts = player:GetSoulHearts()
|
|
36
|
-
local boneHearts = player:GetBoneHearts()
|
|
37
|
-
local combinedHearts = maxHearts + soulHearts + boneHearts * 2
|
|
38
|
-
local heartRowLength = combinedHearts / 2
|
|
39
|
-
return math.min(heartRowLength, 6)
|
|
40
|
-
end
|
|
41
|
-
function ____exports.getHeartsUIWidth(self)
|
|
42
|
-
local level = game:GetLevel()
|
|
43
|
-
local curses = level:GetCurses()
|
|
44
|
-
local player = Isaac.GetPlayer()
|
|
45
|
-
local extraLives = player:GetExtraLives()
|
|
46
|
-
local effects = player:GetEffects()
|
|
47
|
-
local hasHolyMantleEffect = effects:HasCollectibleEffect(CollectibleType.HOLY_MANTLE)
|
|
48
|
-
local heartRowLength = ____exports.getHeartRowLength(nil, player)
|
|
49
|
-
if hasHolyMantleEffect then
|
|
50
|
-
heartRowLength = heartRowLength + 1
|
|
51
|
-
end
|
|
52
|
-
if curses == LevelCurse.UNKNOWN then
|
|
53
|
-
heartRowLength = 1
|
|
54
|
-
end
|
|
55
|
-
local width = heartRowLength * UI_HEART_WIDTH
|
|
56
|
-
if extraLives > 9 then
|
|
57
|
-
width = width + 20
|
|
58
|
-
if player:HasCollectible(CollectibleType.GUPPYS_COLLAR) then
|
|
59
|
-
width = width + 6
|
|
60
|
-
end
|
|
61
|
-
elseif extraLives > 0 then
|
|
62
|
-
width = width + 16
|
|
63
|
-
if player:HasCollectible(CollectibleType.GUPPYS_COLLAR) then
|
|
64
|
-
width = width + 4
|
|
65
|
-
end
|
|
66
|
-
end
|
|
67
|
-
return width
|
|
68
|
-
end
|
|
69
|
-
function ____exports.getScreenBottomLeftPos(self)
|
|
70
|
-
local bottomRight = ____exports.getScreenBottomRightPos(nil)
|
|
71
|
-
return Vector(0, bottomRight.Y)
|
|
72
|
-
end
|
|
73
|
-
function ____exports.getScreenCenterPos(self)
|
|
74
|
-
local bottomRight = ____exports.getScreenBottomRightPos(nil)
|
|
75
|
-
return bottomRight / 2
|
|
76
|
-
end
|
|
77
|
-
function ____exports.getScreenTopLeftPos(self)
|
|
78
|
-
return copyVector(nil, VectorZero)
|
|
79
|
-
end
|
|
80
|
-
function ____exports.getScreenTopRightPos(self)
|
|
81
|
-
local bottomRight = ____exports.getScreenBottomRightPos(nil)
|
|
82
|
-
return Vector(bottomRight.X, 0)
|
|
83
|
-
end
|
|
84
|
-
function ____exports.getVisibleHearts(self, player)
|
|
85
|
-
local effectiveMaxHearts = player:GetEffectiveMaxHearts()
|
|
86
|
-
local soulHearts = player:GetSoulHearts()
|
|
87
|
-
local boneHearts = player:GetBoneHearts()
|
|
88
|
-
local maxHearts = math.max(effectiveMaxHearts, boneHearts * 2)
|
|
89
|
-
local visibleHearts = math.ceil((maxHearts + soulHearts) / 2)
|
|
90
|
-
if visibleHearts < 1 then
|
|
91
|
-
visibleHearts = 1
|
|
92
|
-
end
|
|
93
|
-
return visibleHearts
|
|
94
|
-
end
|
|
95
|
-
return ____exports
|