isaacscript-common 2.0.34 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/README.md +1 -1
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
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- package/functions/serialization.d.ts +0 -11
- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -127
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AddCallbackParameterCustom.d.ts +0 -153
- package/types/AddCallbackParameterCustom.lua +0 -4
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/JSONDoor.d.ts +0 -10
- package/types/JSONDoor.lua +0 -2
- package/types/JSONEntity.d.ts +0 -12
- package/types/JSONEntity.lua +0 -2
- package/types/JSONRoom.d.ts +0 -30
- package/types/JSONRoom.lua +0 -2
- package/types/JSONRooms.d.ts +0 -11
- package/types/JSONRooms.lua +0 -2
- package/types/JSONSpawn.d.ts +0 -10
- package/types/JSONSpawn.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -24
- package/types/PickingUpItem.lua +0 -24
- package/types/PlayerHealth.d.ts +0 -14
- package/types/PlayerHealth.lua +0 -2
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/PocketItemDescription.d.ts +0 -7
- package/types/PocketItemDescription.lua +0 -2
- package/types/Primitive.d.ts +0 -1
- package/types/Primitive.lua +0 -2
- package/types/TrinketSituation.d.ts +0 -7
- package/types/TrinketSituation.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SaveData.d.ts +0 -22
- package/types/private/SaveData.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/types/private/TSTLClassMetatable.d.ts +0 -10
- package/types/private/TSTLClassMetatable.lua +0 -2
- package/upgradeMod.d.ts +0 -22
- package/upgradeMod.lua +0 -33
package/functions/boss.lua
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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local ____exports = {}
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local getNumBossSegments, DEFAULT_BOSS_MULTI_SEGMENTS
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
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local LokiVariant = ____isaac_2Dtypescript_2Ddefinitions.LokiVariant
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local ____constants = require("constants")
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local VectorZero = ____constants.VectorZero
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local ____bossSets = require("sets.bossSets")
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local ALL_BOSSES_SET = ____bossSets.ALL_BOSSES_SET
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local STAGE_TO_COMBINED_BOSS_SET_MAP = ____bossSets.STAGE_TO_COMBINED_BOSS_SET_MAP
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local STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = ____bossSets.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP
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local ____sinEntityTypesSet = require("sets.sinEntityTypesSet")
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local SIN_ENTITY_TYPES_SET = ____sinEntityTypesSet.SIN_ENTITY_TYPES_SET
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local ____entitySpecific = require("functions.entitySpecific")
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local getNPCs = ____entitySpecific.getNPCs
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local spawnNPC = ____entitySpecific.spawnNPC
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local ____npc = require("functions.npc")
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local getAliveNPCs = ____npc.getAliveNPCs
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local ____set = require("functions.set")
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local copySet = ____set.copySet
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local ____utils = require("functions.utils")
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local ____repeat = ____utils["repeat"]
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function getNumBossSegments(self, entityType, variant, numSegments)
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if numSegments ~= nil then
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return numSegments
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end
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repeat
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local ____switch18 = entityType
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local ____cond18 = ____switch18 == EntityType.CHUB
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if ____cond18 then
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do
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return 3
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end
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end
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____cond18 = ____cond18 or ____switch18 == EntityType.LOKI
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if ____cond18 then
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do
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return variant == LokiVariant.LOKII and 2 or 1
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end
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end
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____cond18 = ____cond18 or ____switch18 == EntityType.GURGLING
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if ____cond18 then
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do
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return 2
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end
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end
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do
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do
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return DEFAULT_BOSS_MULTI_SEGMENTS
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end
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end
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until true
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end
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local BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS = __TS__New(Set, {
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EntityType.LARRY_JR,
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EntityType.CHUB,
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EntityType.LOKI,
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EntityType.GURGLING,
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EntityType.TURDLET
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})
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DEFAULT_BOSS_MULTI_SEGMENTS = 4
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function ____exports.getAliveBosses(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
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if ignoreFriendly == nil then
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ignoreFriendly = false
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end
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local aliveNPCs = getAliveNPCs(
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nil,
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matchingEntityType,
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matchingVariant,
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matchingSubType,
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ignoreFriendly
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)
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return __TS__ArrayFilter(
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aliveNPCs,
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function(____, aliveNPC) return aliveNPC:IsBoss() end
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)
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end
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function ____exports.getAllBossesSet(self)
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return copySet(nil, ALL_BOSSES_SET)
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end
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function ____exports.getBossSet(self, stage, stageType)
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local stageTypeMap = STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP:get(stage)
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if stageTypeMap == nil then
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return nil
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end
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local bossSet = stageTypeMap:get(stageType)
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if bossSet == nil then
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return nil
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end
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return copySet(nil, bossSet)
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end
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function ____exports.getBosses(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
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if ignoreFriendly == nil then
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ignoreFriendly = false
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end
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local npcs = getNPCs(
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nil,
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matchingEntityType,
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matchingVariant,
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matchingSubType,
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ignoreFriendly
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)
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return __TS__ArrayFilter(
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npcs,
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function(____, npc) return npc:IsBoss() end
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)
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end
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function ____exports.getCombinedBossSet(self, stage)
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local bossSet = STAGE_TO_COMBINED_BOSS_SET_MAP:get(stage)
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if bossSet == nil then
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return nil
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end
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return copySet(nil, bossSet)
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end
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function ____exports.isSin(self, npc)
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return SIN_ENTITY_TYPES_SET:has(npc.Type)
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end
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function ____exports.spawnBoss(self, entityType, variant, subType, position, velocity, spawner, seed, numSegments)
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if velocity == nil then
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velocity = VectorZero
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end
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if spawner == nil then
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spawner = nil
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end
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if seed == nil then
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seed = nil
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end
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local npc = spawnNPC(
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nil,
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entityType,
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variant,
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subType,
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position,
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velocity,
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spawner,
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seed
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)
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if BOSSES_THAT_REQUIRE_MULTIPLE_SPAWNS:has(entityType) then
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local numBossSegments = getNumBossSegments(nil, entityType, variant, numSegments)
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local remainingSegmentsToSpawn = numBossSegments - 1
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____repeat(
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nil,
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147
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remainingSegmentsToSpawn,
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function()
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spawnNPC(
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nil,
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entityType,
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variant,
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subType,
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position,
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velocity,
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spawner,
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seed
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)
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end
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)
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end
|
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return npc
|
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|
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end
|
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|
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function ____exports.spawnBossWithSeed(self, entityType, variant, subType, position, seed, velocity, spawner, numSegments)
|
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if velocity == nil then
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velocity = VectorZero
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end
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if spawner == nil then
|
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spawner = nil
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end
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return ____exports.spawnBoss(
|
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nil,
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entityType,
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variant,
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subType,
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position,
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velocity,
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spawner,
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seed,
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numSegments
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|
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)
|
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end
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return ____exports
|
package/functions/cacheFlag.d.ts
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|
@@ -1,8 +0,0 @@
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|
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|
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import { CacheFlag } from "isaac-typescript-definitions";
|
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2
|
-
/**
|
|
3
|
-
* Returns the starting stat that Isaac (the default character) starts with. For example, if you
|
|
4
|
-
* pass this function `CacheFlag.DAMAGE`, it will return 3.5.
|
|
5
|
-
*
|
|
6
|
-
* Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
|
|
7
|
-
*/
|
|
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|
-
export declare function getDefaultPlayerStat(cacheFlag: CacheFlag): number | undefined;
|
package/functions/cacheFlag.lua
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|
@@ -1,7 +0,0 @@
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|
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1
|
-
local ____exports = {}
|
|
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|
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local ____defaultPlayerStatMap = require("maps.defaultPlayerStatMap")
|
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|
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local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
|
|
4
|
-
function ____exports.getDefaultPlayerStat(self, cacheFlag)
|
|
5
|
-
return DEFAULT_PLAYER_STAT_MAP:get(cacheFlag)
|
|
6
|
-
end
|
|
7
|
-
return ____exports
|
package/functions/cards.d.ts
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|
@@ -1,95 +0,0 @@
|
|
|
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|
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import { Card, ItemConfigCardType } from "isaac-typescript-definitions";
|
|
2
|
-
/** Helper function to get an array with every valid card sub-type. This includes modded cards. */
|
|
3
|
-
export declare function getAllCards(): Card[];
|
|
4
|
-
/**
|
|
5
|
-
* Helper function to get a card description from a Card enum value.
|
|
6
|
-
*
|
|
7
|
-
* For example:
|
|
8
|
-
*
|
|
9
|
-
* ```ts
|
|
10
|
-
* const card = Card.FOOL;
|
|
11
|
-
* const cardDescription = getCardDescription(card); // cardDescription is "Where journey begins"
|
|
12
|
-
* ```
|
|
13
|
-
*/
|
|
14
|
-
export declare function getCardDescription(card: Card): string;
|
|
15
|
-
/**
|
|
16
|
-
* Helper function to get a card name from a Card.
|
|
17
|
-
*
|
|
18
|
-
* For example:
|
|
19
|
-
*
|
|
20
|
-
* ```ts
|
|
21
|
-
* const card = Card.FOOL;
|
|
22
|
-
* const cardName = getCardName(card); // cardName is "0 - The Fool"
|
|
23
|
-
* ```
|
|
24
|
-
*/
|
|
25
|
-
export declare function getCardName(card: Card): string;
|
|
26
|
-
export declare function getCardType(card: Card): ItemConfigCardType;
|
|
27
|
-
/**
|
|
28
|
-
* Helper function to get a set of cards matching the type. Also see the [[`CardType`]] enum.
|
|
29
|
-
*
|
|
30
|
-
* This function is variadic, meaning that you can you can specify N card types to get a set
|
|
31
|
-
* containing cards that match any of the specified types.
|
|
32
|
-
*/
|
|
33
|
-
export declare function getCardsOfType(...cardTypes: ItemConfigCardType[]): Set<Card>;
|
|
34
|
-
/**
|
|
35
|
-
* Helper function to get an array with every modded card sub-type.
|
|
36
|
-
*
|
|
37
|
-
* Returns an empty array if there are no modded cards.
|
|
38
|
-
*/
|
|
39
|
-
export declare function getModdedCards(): Card[];
|
|
40
|
-
/**
|
|
41
|
-
* Has an equal chance of returning any card (e.g. Fool, Reverse Fool, Wild Card, etc.).
|
|
42
|
-
*
|
|
43
|
-
* This will not return:
|
|
44
|
-
* - any runes
|
|
45
|
-
* - any objects like Dice Shard
|
|
46
|
-
* - any modded cards (since there is not a way to distinguish between modded cards and modded
|
|
47
|
-
* runes/objects)
|
|
48
|
-
*
|
|
49
|
-
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
50
|
-
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
51
|
-
* @param exceptions Optional. An array of cards to not select.
|
|
52
|
-
*/
|
|
53
|
-
export declare function getRandomCard(seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
54
|
-
/**
|
|
55
|
-
* @param cardType The card type that represents the pool of cards to select from.
|
|
56
|
-
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
57
|
-
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
58
|
-
* @param exceptions Optional. An array of cards to not select.
|
|
59
|
-
*/
|
|
60
|
-
export declare function getRandomCardOfType(cardType: ItemConfigCardType, seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
61
|
-
/**
|
|
62
|
-
* Has an equal chance of returning any rune (e.g. Rune of Hagalaz, Blank Rune, Black Rune, Soul of
|
|
63
|
-
* Isaac, etc.). This will never return a Rune Shard.
|
|
64
|
-
*
|
|
65
|
-
* @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
|
|
66
|
-
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
67
|
-
* @param exceptions Optional. An array of runes to not select.
|
|
68
|
-
*/
|
|
69
|
-
export declare function getRandomRune(seedOrRNG?: Seed | RNG, exceptions?: Card[]): Card;
|
|
70
|
-
/** Helper function to get an array with every valid vanilla card sub-type. */
|
|
71
|
-
export declare function getVanillaCards(): Card[];
|
|
72
|
-
/**
|
|
73
|
-
* Returns true for cards that have the following card type:
|
|
74
|
-
* - CardType.TAROT
|
|
75
|
-
* - CardType.SUIT
|
|
76
|
-
* - CardType.SPECIAL
|
|
77
|
-
* - CardType.TAROT_REVERSE
|
|
78
|
-
*/
|
|
79
|
-
export declare function isCard(card: Card): boolean;
|
|
80
|
-
/** Returns whether or not the given card matches the specified card type. */
|
|
81
|
-
export declare function isCardType(card: Card, cardType: ItemConfigCardType): boolean;
|
|
82
|
-
/** Returns true for cards that have `CardType.MODDED`. */
|
|
83
|
-
export declare function isModdedCard(card: Card): boolean;
|
|
84
|
-
/** Returns true for cards that have `CardType.SPECIAL_OBJECT`. */
|
|
85
|
-
export declare function isPocketItemObject(card: Card): boolean;
|
|
86
|
-
/** Returns true for cards that have `CardType.TAROT_REVERSE`. */
|
|
87
|
-
export declare function isReverseTarotCard(card: Card): boolean;
|
|
88
|
-
/** Returns true for cards that have `CardType.RUNE`. */
|
|
89
|
-
export declare function isRune(card: Card): boolean;
|
|
90
|
-
/** Returns true for cards that have `CardType.SPECIAL`. */
|
|
91
|
-
export declare function isSpecialCard(card: Card): boolean;
|
|
92
|
-
/** Returns true for cards that have `CardType.SUIT`. */
|
|
93
|
-
export declare function isSuitCard(card: Card): boolean;
|
|
94
|
-
/** Returns true for cards that have `CardType.TAROT`. */
|
|
95
|
-
export declare function isTarotCard(card: Card): boolean;
|
package/functions/cards.lua
DELETED
|
@@ -1,174 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Map = ____lualib.Map
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local Set = ____lualib.Set
|
|
5
|
-
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
6
|
-
local ____exports = {}
|
|
7
|
-
local initCardObjects, CARD_TYPE_TO_CARDS_MAP, CARD_SET
|
|
8
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
-
local Card = ____isaac_2Dtypescript_2Ddefinitions.Card
|
|
10
|
-
local ItemConfigCardType = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigCardType
|
|
11
|
-
local ____cachedClasses = require("cachedClasses")
|
|
12
|
-
local itemConfig = ____cachedClasses.itemConfig
|
|
13
|
-
local ____constantsMax = require("constantsMax")
|
|
14
|
-
local FIRST_CARD = ____constantsMax.FIRST_CARD
|
|
15
|
-
local FIRST_MODDED_CARD = ____constantsMax.FIRST_MODDED_CARD
|
|
16
|
-
local LAST_CARD = ____constantsMax.LAST_CARD
|
|
17
|
-
local MAX_VANILLA_CARD = ____constantsMax.MAX_VANILLA_CARD
|
|
18
|
-
local ____cardDescriptions = require("objects.cardDescriptions")
|
|
19
|
-
local CARD_DESCRIPTIONS = ____cardDescriptions.CARD_DESCRIPTIONS
|
|
20
|
-
local DEFAULT_CARD_DESCRIPTION = ____cardDescriptions.DEFAULT_CARD_DESCRIPTION
|
|
21
|
-
local ____cardNames = require("objects.cardNames")
|
|
22
|
-
local CARD_NAMES = ____cardNames.CARD_NAMES
|
|
23
|
-
local DEFAULT_CARD_NAME = ____cardNames.DEFAULT_CARD_NAME
|
|
24
|
-
local ____cardTypes = require("objects.cardTypes")
|
|
25
|
-
local CARD_TYPES = ____cardTypes.CARD_TYPES
|
|
26
|
-
local DEFAULT_CARD_TYPE = ____cardTypes.DEFAULT_CARD_TYPE
|
|
27
|
-
local ____enums = require("functions.enums")
|
|
28
|
-
local getEnumValues = ____enums.getEnumValues
|
|
29
|
-
local ____rng = require("functions.rng")
|
|
30
|
-
local getRandomSeed = ____rng.getRandomSeed
|
|
31
|
-
local ____set = require("functions.set")
|
|
32
|
-
local addSetsToSet = ____set.addSetsToSet
|
|
33
|
-
local getRandomSetElement = ____set.getRandomSetElement
|
|
34
|
-
local ____utils = require("functions.utils")
|
|
35
|
-
local irange = ____utils.irange
|
|
36
|
-
function initCardObjects(self)
|
|
37
|
-
for ____, cardType in ipairs(getEnumValues(nil, ItemConfigCardType)) do
|
|
38
|
-
CARD_TYPE_TO_CARDS_MAP:set(
|
|
39
|
-
cardType,
|
|
40
|
-
__TS__New(Set)
|
|
41
|
-
)
|
|
42
|
-
end
|
|
43
|
-
for ____, card in ipairs(____exports.getAllCards(nil)) do
|
|
44
|
-
local cardType = ____exports.getCardType(nil, card)
|
|
45
|
-
local cardTypeSet = CARD_TYPE_TO_CARDS_MAP:get(cardType)
|
|
46
|
-
if cardTypeSet == nil then
|
|
47
|
-
error("Failed to get the card set for card type: " .. tostring(cardType))
|
|
48
|
-
end
|
|
49
|
-
cardTypeSet:add(card)
|
|
50
|
-
end
|
|
51
|
-
local cards = ____exports.getCardsOfType(
|
|
52
|
-
nil,
|
|
53
|
-
ItemConfigCardType.TAROT,
|
|
54
|
-
ItemConfigCardType.SUIT,
|
|
55
|
-
ItemConfigCardType.SPECIAL,
|
|
56
|
-
ItemConfigCardType.TAROT_REVERSE
|
|
57
|
-
)
|
|
58
|
-
addSetsToSet(nil, CARD_SET, cards)
|
|
59
|
-
end
|
|
60
|
-
function ____exports.getAllCards(self)
|
|
61
|
-
return irange(nil, FIRST_CARD, LAST_CARD)
|
|
62
|
-
end
|
|
63
|
-
function ____exports.getCardType(self, card)
|
|
64
|
-
local cardType = CARD_TYPES[card]
|
|
65
|
-
return cardType == nil and DEFAULT_CARD_TYPE or cardType
|
|
66
|
-
end
|
|
67
|
-
function ____exports.getCardsOfType(self, ...)
|
|
68
|
-
local cardTypes = {...}
|
|
69
|
-
if CARD_TYPE_TO_CARDS_MAP.size == 0 then
|
|
70
|
-
initCardObjects(nil)
|
|
71
|
-
end
|
|
72
|
-
local matchingCards = __TS__New(Set)
|
|
73
|
-
for ____, cardType in ipairs(cardTypes) do
|
|
74
|
-
local cardSet = CARD_TYPE_TO_CARDS_MAP:get(cardType)
|
|
75
|
-
if cardSet == nil then
|
|
76
|
-
error("Failed to get the cards for type: " .. tostring(cardType))
|
|
77
|
-
end
|
|
78
|
-
for ____, card in __TS__Iterator(cardSet:values()) do
|
|
79
|
-
matchingCards:add(card)
|
|
80
|
-
end
|
|
81
|
-
end
|
|
82
|
-
return matchingCards
|
|
83
|
-
end
|
|
84
|
-
CARD_TYPE_TO_CARDS_MAP = __TS__New(Map)
|
|
85
|
-
CARD_SET = __TS__New(Set)
|
|
86
|
-
function ____exports.getCardDescription(self, card)
|
|
87
|
-
local cardDescription = CARD_DESCRIPTIONS[card]
|
|
88
|
-
if cardDescription ~= nil then
|
|
89
|
-
return cardDescription
|
|
90
|
-
end
|
|
91
|
-
local itemConfigCard = itemConfig:GetCard(card)
|
|
92
|
-
if itemConfigCard ~= nil then
|
|
93
|
-
return itemConfigCard.Description
|
|
94
|
-
end
|
|
95
|
-
return DEFAULT_CARD_DESCRIPTION
|
|
96
|
-
end
|
|
97
|
-
function ____exports.getCardName(self, card)
|
|
98
|
-
local cardName = CARD_NAMES[card]
|
|
99
|
-
if cardName ~= nil and cardName ~= DEFAULT_CARD_NAME then
|
|
100
|
-
return cardName
|
|
101
|
-
end
|
|
102
|
-
local itemConfigCard = itemConfig:GetCard(card)
|
|
103
|
-
if itemConfigCard ~= nil then
|
|
104
|
-
return itemConfigCard.Name
|
|
105
|
-
end
|
|
106
|
-
return DEFAULT_CARD_NAME
|
|
107
|
-
end
|
|
108
|
-
function ____exports.getModdedCards(self)
|
|
109
|
-
if MAX_VANILLA_CARD == LAST_CARD then
|
|
110
|
-
return {}
|
|
111
|
-
end
|
|
112
|
-
return irange(nil, FIRST_MODDED_CARD, LAST_CARD)
|
|
113
|
-
end
|
|
114
|
-
function ____exports.getRandomCard(self, seedOrRNG, exceptions)
|
|
115
|
-
if seedOrRNG == nil then
|
|
116
|
-
seedOrRNG = getRandomSeed(nil)
|
|
117
|
-
end
|
|
118
|
-
if exceptions == nil then
|
|
119
|
-
exceptions = {}
|
|
120
|
-
end
|
|
121
|
-
return getRandomSetElement(nil, CARD_SET, seedOrRNG, exceptions)
|
|
122
|
-
end
|
|
123
|
-
function ____exports.getRandomCardOfType(self, cardType, seedOrRNG, exceptions)
|
|
124
|
-
if seedOrRNG == nil then
|
|
125
|
-
seedOrRNG = getRandomSeed(nil)
|
|
126
|
-
end
|
|
127
|
-
if exceptions == nil then
|
|
128
|
-
exceptions = {}
|
|
129
|
-
end
|
|
130
|
-
local cardSet = ____exports.getCardsOfType(nil, cardType)
|
|
131
|
-
return getRandomSetElement(nil, cardSet, seedOrRNG, exceptions)
|
|
132
|
-
end
|
|
133
|
-
function ____exports.getRandomRune(self, seedOrRNG, exceptions)
|
|
134
|
-
if seedOrRNG == nil then
|
|
135
|
-
seedOrRNG = getRandomSeed(nil)
|
|
136
|
-
end
|
|
137
|
-
if exceptions == nil then
|
|
138
|
-
exceptions = {}
|
|
139
|
-
end
|
|
140
|
-
local runesSet = ____exports.getCardsOfType(nil, ItemConfigCardType.RUNE)
|
|
141
|
-
runesSet:delete(Card.RUNE_SHARD)
|
|
142
|
-
return getRandomSetElement(nil, runesSet, seedOrRNG, exceptions)
|
|
143
|
-
end
|
|
144
|
-
function ____exports.getVanillaCards(self)
|
|
145
|
-
return irange(nil, FIRST_CARD, MAX_VANILLA_CARD)
|
|
146
|
-
end
|
|
147
|
-
function ____exports.isCard(self, card)
|
|
148
|
-
return CARD_SET:has(card)
|
|
149
|
-
end
|
|
150
|
-
function ____exports.isCardType(self, card, cardType)
|
|
151
|
-
return cardType == ____exports.getCardType(nil, card)
|
|
152
|
-
end
|
|
153
|
-
function ____exports.isModdedCard(self, card)
|
|
154
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.MODDED)
|
|
155
|
-
end
|
|
156
|
-
function ____exports.isPocketItemObject(self, card)
|
|
157
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.SPECIAL_OBJECT)
|
|
158
|
-
end
|
|
159
|
-
function ____exports.isReverseTarotCard(self, card)
|
|
160
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.TAROT_REVERSE)
|
|
161
|
-
end
|
|
162
|
-
function ____exports.isRune(self, card)
|
|
163
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.RUNE)
|
|
164
|
-
end
|
|
165
|
-
function ____exports.isSpecialCard(self, card)
|
|
166
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.SPECIAL)
|
|
167
|
-
end
|
|
168
|
-
function ____exports.isSuitCard(self, card)
|
|
169
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.SUIT)
|
|
170
|
-
end
|
|
171
|
-
function ____exports.isTarotCard(self, card)
|
|
172
|
-
return ____exports.isCardType(nil, card, ItemConfigCardType.TAROT)
|
|
173
|
-
end
|
|
174
|
-
return ____exports
|
package/functions/challenges.lua
DELETED
|
@@ -1,9 +0,0 @@
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local ____exports = {}
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local ____challengeNames = require("objects.challengeNames")
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local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
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local DEFAULT_CHALLENGE_NAME = ____challengeNames.DEFAULT_CHALLENGE_NAME
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function ____exports.getChallengeName(self, challenge)
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local challengeName = CHALLENGE_NAMES[challenge]
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return challengeName == nil and DEFAULT_CHALLENGE_NAME or challengeName
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end
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return ____exports
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package/functions/character.d.ts
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import { PlayerType } from "isaac-typescript-definitions";
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/**
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* Helper function to determine if the given character can have red heart containers. Returns true
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* for characters like Isaac, Magdalene, or Cain. Returns true for Keeper and Tainted Keeper, even
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* though coin containers are not technically the same as red heart containers. Returns false for
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* characters like Blue Baby. Returns false for The Lost and Tainted Lost.
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*/
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export declare function characterCanHaveRedHearts(character: PlayerType): boolean;
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/**
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* Helper function to determine if the given character can have soul hearts. Returns true for
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* characters like Isaac, Magdalene, or Cain. Returns false for characters like Bethany. Returns
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* false for The Lost and Tainted Lost.
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*/
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export declare function characterCanHaveSoulHearts(character: PlayerType): boolean;
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/**
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* Helper function for determining whether the given character can take free Devil Deals. (e.g. The
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* Lost, Tainted Lost, etc.)
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*/
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export declare function characterCanTakeFreeDevilDeals(character: PlayerType): boolean;
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/**
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* Normally, characters get a red heart container upon reaching a new floor with an eternal heart,
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* but some characters grant a black heart instead. Returns true for Dark Judas and Tainted Judas.
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* Otherwise, returns false.
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*/
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export declare function characterGetsBlackHeartFromEternalHeart(character: PlayerType): boolean;
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/**
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* Helper function to determine if the specified character starts with an active item.
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*
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* For the purposes of this function, the save file is considered to be fully unlocked (e.g. Isaac
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* is considered to starts with the D6, but this is not the case on a brand new save file).
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*/
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export declare function characterStartsWithActiveItem(character: PlayerType): boolean;
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/**
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* - Most characters have a 56 frame death animation (i.e. the "Death" animation).
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* - The Lost and Tainted Lost have a 38 frame death animation (i.e. the "LostDeath" animation).
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* - Tainted Forgotten have a 20 frame death animation (i.e. the "ForgottenDeath" animation).
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*/
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export declare function getCharacterDeathAnimationName(character: PlayerType): string;
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/**
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* Returns the maximum heart containers that the provided character can have. Normally, this is 12,
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* but with Keeper it is 3, and with Tainted Keeper it is 2. This does not account for Birthright or
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* Mother's Kiss; use the `getPlayerMaxHeartContainers` helper function for that.
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*/
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export declare function getCharacterMaxHeartContainers(character: PlayerType): int;
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/** Helper function to get the name of a character. Returns "unknown" for modded characters. */
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export declare function getCharacterName(character: PlayerType): string;
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export declare function isModdedCharacter(character: PlayerType): boolean;
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export declare function isVanillaCharacter(character: PlayerType): boolean;
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package/functions/character.lua
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local ____constantsMax = require("constantsMax")
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local LAST_VANILLA_CHARACTER = ____constantsMax.LAST_VANILLA_CHARACTER
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local ____characterNames = require("objects.characterNames")
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local CHARACTER_NAMES = ____characterNames.CHARACTER_NAMES
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local DEFAULT_CHARACTER_NAME = ____characterNames.DEFAULT_CHARACTER_NAME
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local ____charactersThatStartWithAnActiveItemSet = require("sets.charactersThatStartWithAnActiveItemSet")
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local CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET = ____charactersThatStartWithAnActiveItemSet.CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET
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local ____charactersWithBlackHeartFromEternalHeartSet = require("sets.charactersWithBlackHeartFromEternalHeartSet")
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local CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET = ____charactersWithBlackHeartFromEternalHeartSet.CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET
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local ____charactersWithFreeDevilDealsSet = require("sets.charactersWithFreeDevilDealsSet")
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local CHARACTERS_WITH_FREE_DEVIL_DEALS_SET = ____charactersWithFreeDevilDealsSet.CHARACTERS_WITH_FREE_DEVIL_DEALS_SET
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local ____charactersWithNoRedHeartsSet = require("sets.charactersWithNoRedHeartsSet")
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local CHARACTERS_WITH_NO_RED_HEARTS_SET = ____charactersWithNoRedHeartsSet.CHARACTERS_WITH_NO_RED_HEARTS_SET
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local ____charactersWithNoSoulHeartsSet = require("sets.charactersWithNoSoulHeartsSet")
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local CHARACTERS_WITH_NO_SOUL_HEARTS_SET = ____charactersWithNoSoulHeartsSet.CHARACTERS_WITH_NO_SOUL_HEARTS_SET
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local ____lostStyleCharactersSet = require("sets.lostStyleCharactersSet")
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local LOST_STYLE_CHARACTERS_SET = ____lostStyleCharactersSet.LOST_STYLE_CHARACTERS_SET
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function ____exports.isVanillaCharacter(self, character)
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return character <= LAST_VANILLA_CHARACTER
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end
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function ____exports.characterCanHaveRedHearts(self, character)
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return not CHARACTERS_WITH_NO_RED_HEARTS_SET:has(character)
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end
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function ____exports.characterCanHaveSoulHearts(self, character)
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return not CHARACTERS_WITH_NO_SOUL_HEARTS_SET:has(character)
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end
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function ____exports.characterCanTakeFreeDevilDeals(self, character)
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return CHARACTERS_WITH_FREE_DEVIL_DEALS_SET:has(character)
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end
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function ____exports.characterGetsBlackHeartFromEternalHeart(self, character)
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return CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET:has(character)
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end
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function ____exports.characterStartsWithActiveItem(self, character)
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return CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET:has(character)
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end
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function ____exports.getCharacterDeathAnimationName(self, character)
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if LOST_STYLE_CHARACTERS_SET:has(character) then
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return "LostDeath"
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end
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if character == PlayerType.THE_FORGOTTEN_B then
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return "ForgottenDeath"
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end
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return "Death"
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end
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function ____exports.getCharacterMaxHeartContainers(self, character)
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if character == PlayerType.KEEPER then
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return 3
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end
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if character == PlayerType.THE_FORGOTTEN then
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return 6
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end
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if character == PlayerType.THE_SOUL then
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return 6
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end
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if character == PlayerType.KEEPER_B then
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return 2
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end
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return 12
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end
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function ____exports.getCharacterName(self, character)
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if ____exports.isVanillaCharacter(nil, character) then
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return "unknown"
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end
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local characterName = CHARACTER_NAMES[character]
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return characterName == nil and DEFAULT_CHARACTER_NAME or characterName
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end
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function ____exports.isModdedCharacter(self, character)
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return not ____exports.isVanillaCharacter(nil, character)
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end
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return ____exports
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package/functions/charge.d.ts
DELETED
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import { ActiveSlot } from "isaac-typescript-definitions";
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/**
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* Helper function to add a charge to a player's active item, emulating what happens when a room is
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* cleared.
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*
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* This function will take the following things into account:
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* - L rooms and 2x2 rooms granting a double charge
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* - The Battery
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* - AAA Battery
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*
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* @param player The player to grant the charges to.
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* @param ignoreBigRoomDoubleCharge Optional. If set to true, it will treat the current room as a
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* 1x1 room for the purposes of calculating how much charge to
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* grant. Default is false.
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*/
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export declare function addRoomClearCharge(player: EntityPlayer, ignoreBigRoomDoubleCharge?: boolean): void;
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/**
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* Helper function to add a charge to one of a player's active items, emulating what happens when a
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* room is cleared.
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*
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* This function will take the following things into account:
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* - L rooms and 2x2 rooms granting a double charge
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* - The Battery
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* - AAA Battery
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*
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* @param player The player to grant the charges to.
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* @param activeSlot The active item slot to grant the charges to.
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* @param ignoreBigRoomDoubleCharge Optional. If set to true, it will treat the current room as a
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* 1x1 room for the purposes of calculating how much charge to
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* grant. Default is false.
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*/
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export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlot: ActiveSlot, ignoreBigRoomDoubleCharge?: boolean): void;
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/**
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* Helper function to add a charge to every player's active item, emulating what happens when a room
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* is cleared.
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*
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* This function will take the following things into account:
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* - L rooms and 2x2 rooms granting a double charge
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* - The Battery
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* - AAA Battery
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*
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* @param ignoreBigRoomDoubleCharge Optional. If set to true, it will treat the current room as a
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* 1x1 room for the purposes of calculating how much charge to
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* grant. Default is false.
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*/
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export declare function addRoomClearCharges(ignoreBigRoomDoubleCharge?: boolean): void;
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/**
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* Helper function to get the combined normal charge and the battery charge for the player's active
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* item. This is useful because you have to add these two values together when setting the active
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* charge.
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*/
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export declare function getTotalCharge(player: EntityPlayer, activeSlot: ActiveSlot): int;
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export declare function isActiveSlotDoubleCharged(player: EntityPlayer, activeSlot: ActiveSlot): boolean;
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export declare function playChargeSoundEffect(player: EntityPlayer, activeSlot: ActiveSlot): void;
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