isaacscript-common 2.0.34 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/README.md +1 -1
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
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- package/functions/serialization.d.ts +0 -11
- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -127
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AddCallbackParameterCustom.d.ts +0 -153
- package/types/AddCallbackParameterCustom.lua +0 -4
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/JSONDoor.d.ts +0 -10
- package/types/JSONDoor.lua +0 -2
- package/types/JSONEntity.d.ts +0 -12
- package/types/JSONEntity.lua +0 -2
- package/types/JSONRoom.d.ts +0 -30
- package/types/JSONRoom.lua +0 -2
- package/types/JSONRooms.d.ts +0 -11
- package/types/JSONRooms.lua +0 -2
- package/types/JSONSpawn.d.ts +0 -10
- package/types/JSONSpawn.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -24
- package/types/PickingUpItem.lua +0 -24
- package/types/PlayerHealth.d.ts +0 -14
- package/types/PlayerHealth.lua +0 -2
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/PocketItemDescription.d.ts +0 -7
- package/types/PocketItemDescription.lua +0 -2
- package/types/Primitive.d.ts +0 -1
- package/types/Primitive.lua +0 -2
- package/types/TrinketSituation.d.ts +0 -7
- package/types/TrinketSituation.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SaveData.d.ts +0 -22
- package/types/private/SaveData.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/types/private/TSTLClassMetatable.d.ts +0 -10
- package/types/private/TSTLClassMetatable.lua +0 -2
- package/upgradeMod.d.ts +0 -22
- package/upgradeMod.lua +0 -33
package/functions/direction.lua
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local ____exports = {}
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local ____directionNames = require("objects.directionNames")
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local DIRECTION_NAMES = ____directionNames.DIRECTION_NAMES
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local ____directionToDegrees = require("objects.directionToDegrees")
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local DIRECTION_TO_DEGREES = ____directionToDegrees.DIRECTION_TO_DEGREES
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local ____directionToVector = require("objects.directionToVector")
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local DIRECTION_TO_VECTOR = ____directionToVector.DIRECTION_TO_VECTOR
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function ____exports.directionToDegrees(self, direction)
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return DIRECTION_TO_DEGREES[direction]
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end
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function ____exports.directionToVector(self, direction)
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return DIRECTION_TO_VECTOR[direction]
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end
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function ____exports.getDirectionName(self, direction)
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return DIRECTION_NAMES[direction]
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end
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return ____exports
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package/functions/doors.d.ts
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import { Direction, DoorSlot, DoorSlotFlag, RoomShape, RoomType } from "isaac-typescript-definitions";
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export declare function closeAllDoors(): void;
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/**
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* Use this instead of the `GridEntityDoor.Close` method if you want the door to immediately close
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* without an animation.
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*/
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export declare function closeDoorFast(door: GridEntityDoor): void;
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export declare function doorSlotFlagToDoorSlot(doorSlotFlag: DoorSlotFlag): DoorSlot;
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export declare function doorSlotToDirection(doorSlot: DoorSlot): Direction;
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export declare function getAngelRoomDoor(): GridEntityDoor | undefined;
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export declare function getDevilRoomDoor(): GridEntityDoor | undefined;
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/**
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* If there is both a Devil Room and an Angel Room door, this function will return door with the
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* lowest slot number.
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*/
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export declare function getDevilRoomOrAngelRoomDoor(): GridEntityDoor | undefined;
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/**
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* Helper function to get the position that a player will enter a room at.
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*
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* When players enter a room, they do not appear exactly on the location of the door, because then
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* they would immediately collide with the loading zone. Instead, they are offset by a certain
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* amount of units.
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*/
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export declare function getDoorEnterPosition(door: GridEntityDoor): Vector;
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/**
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* Helper function to help calculate the position that a player will enter a room at.
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*
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* When players enter a room, they do not appear exactly on the location of the door, because then
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* they would immediately collide with the loading zone. Instead, they are offset by a certain
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* amount of units.
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*/
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export declare function getDoorEnterPositionOffset(doorSlot: DoorSlot): Vector;
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/** Helper function to get the possible door slots that can exist for a given room shape. */
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export declare function getDoorSlotsForRoomShape(roomShape: RoomShape): ReadonlySet<DoorSlot>;
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/**
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* Helper function to get all of the doors in the room. By default, it will return every door. You
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* can optionally specify one or more room types to return only the doors that match the specified
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* room types.
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*/
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export declare function getDoors(...roomTypes: RoomType[]): GridEntityDoor[];
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/**
|
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* Helper function to get all of the doors in the room that lead to the provided room index.
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*
|
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44
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* This function is variadic, meaning that you can specify N arguments to return all of the doors
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* that match any of the N room grid indexes.
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*/
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export declare function getDoorsToRoomIndex(...roomGridIndex: int[]): GridEntityDoor[];
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export declare function getRepentanceDoor(): GridEntityDoor | undefined;
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/** Helper function to find unused door slots in the room that can be used to make custom doors. */
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50
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export declare function getUnusedDoorSlots(): DoorSlot[];
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export declare function isAngelRoomDoor(door: GridEntityDoor): boolean;
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export declare function isDevilRoomDoor(door: GridEntityDoor): boolean;
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53
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/** Helper function to see if a door slot could exist for a given room shape. */
|
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|
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export declare function isDoorSlotInRoomShape(doorSlot: DoorSlot, roomShape: RoomShape): boolean;
|
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55
|
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/**
|
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56
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* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
|
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57
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* to spend one key to open it. It has a sprite filename of "gfx/grid/Door_Downpour.anm2".
|
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|
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*/
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export declare function isDoorToDownpour(door: GridEntityDoor): boolean;
|
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60
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/**
|
|
61
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* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
|
|
62
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* to spend two hearts to open it. It has a sprite filename of "gfx/grid/Door_Mausoleum.anm2".
|
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*/
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export declare function isDoorToMausoleum(door: GridEntityDoor): boolean;
|
|
65
|
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/**
|
|
66
|
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* This refers to the "strange door" located on the first room of Depths 2. You open it with either
|
|
67
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* a Polaroid or a Negative. It has a sprite filename of "gfx/grid/Door_Mausoleum_Alt.anm2".
|
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*/
|
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|
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export declare function isDoorToMausoleumAscent(door: GridEntityDoor): boolean;
|
|
70
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/**
|
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71
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* This refers to the Repentance door that spawns in a boss room after defeating the boss. You have
|
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72
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* to spend two bombs to open it. It has a sprite filename of "gfx/grid/Door_Mines.anm2".
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73
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*/
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74
|
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export declare function isDoorToMines(door: GridEntityDoor): boolean;
|
|
75
|
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/**
|
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76
|
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* This refers to the Repentance door that spawns after defeating Mom. You open it with the
|
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77
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* completed knife. It has a sprite filename of "gfx/grid/Door_MomsHeart.anm2".
|
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*/
|
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79
|
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export declare function isDoorToMomsHeart(door: GridEntityDoor): boolean;
|
|
80
|
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export declare function isHiddenSecretRoomDoor(door: GridEntityDoor): boolean;
|
|
81
|
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export declare function isRepentanceDoor(door: GridEntityDoor): boolean;
|
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82
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export declare function isSecretRoomDoor(door: GridEntityDoor): boolean;
|
|
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|
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/**
|
|
84
|
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* Helper function to reset an unlocked door back to a locked state. Doing this is non-trivial
|
|
85
|
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* because in addition to calling the `GridEntityDoor.SetLocked` method, you must also:
|
|
86
|
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*
|
|
87
|
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* - Set the `VisitedCount` of the room's `RoomDescription` to 0.
|
|
88
|
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* - Set the variant to `DoorVariant.DOOR_LOCKED`.
|
|
89
|
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* - Close the door.
|
|
90
|
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*/
|
|
91
|
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export declare function lockDoor(door: GridEntityDoor): void;
|
|
92
|
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/**
|
|
93
|
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* For the purposes of this function, doors to Secret Rooms or Super Secret Rooms that have not been
|
|
94
|
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* discovered yet will not be opened.
|
|
95
|
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*/
|
|
96
|
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export declare function openAllDoors(): void;
|
|
97
|
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/**
|
|
98
|
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* Use this instead of the `GridEntityDoor.Open` method if you want the door to immediately open
|
|
99
|
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* without an animation.
|
|
100
|
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*/
|
|
101
|
-
export declare function openDoorFast(door: GridEntityDoor): void;
|
|
102
|
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/**
|
|
103
|
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* Helper function to remove all of the doors in the room. By default, it will remove every door.
|
|
104
|
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* You can optionally specify one or more room types to remove only the doors that match the
|
|
105
|
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* specified room types.
|
|
106
|
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*
|
|
107
|
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* @returns The number of doors removed.
|
|
108
|
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*/
|
|
109
|
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export declare function removeAllDoors(...roomTypes: RoomType[]): int;
|
|
110
|
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/** Helper function to remove a single door. */
|
|
111
|
-
export declare function removeDoor(door: GridEntityDoor): void;
|
|
112
|
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/**
|
|
113
|
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* Helper function to remove the doors provided.
|
|
114
|
-
*
|
|
115
|
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* This function is variadic, meaning that you can specify as many doors as you want to remove.
|
|
116
|
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*/
|
|
117
|
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export declare function removeDoors(...doors: GridEntityDoor[]): void;
|
package/functions/doors.lua
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1
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local ____lualib = require("lualib_bundle")
|
|
2
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local Set = ____lualib.Set
|
|
3
|
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local __TS__New = ____lualib.__TS__New
|
|
4
|
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
5
|
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local __TS__ArrayFind = ____lualib.__TS__ArrayFind
|
|
6
|
-
local ____exports = {}
|
|
7
|
-
local ROOM_ENTRY_OFFSET_FROM_DOOR
|
|
8
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
9
|
-
local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
|
|
10
|
-
local DoorState = ____isaac_2Dtypescript_2Ddefinitions.DoorState
|
|
11
|
-
local DoorVariant = ____isaac_2Dtypescript_2Ddefinitions.DoorVariant
|
|
12
|
-
local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
|
|
13
|
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local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
14
|
-
local ____cachedClasses = require("cachedClasses")
|
|
15
|
-
local game = ____cachedClasses.game
|
|
16
|
-
local ____doorSlotFlagToDoorSlot = require("objects.doorSlotFlagToDoorSlot")
|
|
17
|
-
local DEFAULT_DOOR_SLOT = ____doorSlotFlagToDoorSlot.DEFAULT_DOOR_SLOT
|
|
18
|
-
local DOOR_SLOT_FLAG_TO_DOOR_SLOT = ____doorSlotFlagToDoorSlot.DOOR_SLOT_FLAG_TO_DOOR_SLOT
|
|
19
|
-
local ____doorSlotToDirection = require("objects.doorSlotToDirection")
|
|
20
|
-
local DOOR_SLOT_TO_DIRECTION = ____doorSlotToDirection.DOOR_SLOT_TO_DIRECTION
|
|
21
|
-
local ____roomShapeToDoorSlots = require("objects.roomShapeToDoorSlots")
|
|
22
|
-
local ROOM_SHAPE_TO_DOOR_SLOTS = ____roomShapeToDoorSlots.ROOM_SHAPE_TO_DOOR_SLOTS
|
|
23
|
-
local ____direction = require("functions.direction")
|
|
24
|
-
local directionToVector = ____direction.directionToVector
|
|
25
|
-
local ____enums = require("functions.enums")
|
|
26
|
-
local getEnumValues = ____enums.getEnumValues
|
|
27
|
-
function ____exports.doorSlotToDirection(self, doorSlot)
|
|
28
|
-
return DOOR_SLOT_TO_DIRECTION[doorSlot]
|
|
29
|
-
end
|
|
30
|
-
function ____exports.getDoorEnterPositionOffset(self, doorSlot)
|
|
31
|
-
local direction = ____exports.doorSlotToDirection(nil, doorSlot)
|
|
32
|
-
local vector = directionToVector(nil, direction)
|
|
33
|
-
return vector * ROOM_ENTRY_OFFSET_FROM_DOOR
|
|
34
|
-
end
|
|
35
|
-
function ____exports.getDoors(self, ...)
|
|
36
|
-
local roomTypes = {...}
|
|
37
|
-
local room = game:GetRoom()
|
|
38
|
-
local roomTypesSet = __TS__New(Set, roomTypes)
|
|
39
|
-
local doorSlots = getEnumValues(nil, DoorSlot)
|
|
40
|
-
local doors = {}
|
|
41
|
-
for ____, doorSlot in ipairs(doorSlots) do
|
|
42
|
-
do
|
|
43
|
-
local door = room:GetDoor(doorSlot)
|
|
44
|
-
if door == nil then
|
|
45
|
-
goto __continue15
|
|
46
|
-
end
|
|
47
|
-
if roomTypesSet.size == 0 or roomTypesSet:has(door.TargetRoomType) then
|
|
48
|
-
doors[#doors + 1] = door
|
|
49
|
-
end
|
|
50
|
-
end
|
|
51
|
-
::__continue15::
|
|
52
|
-
end
|
|
53
|
-
return doors
|
|
54
|
-
end
|
|
55
|
-
function ____exports.isRepentanceDoor(self, door)
|
|
56
|
-
return door.TargetRoomIndex == GridRoom.SECRET_EXIT
|
|
57
|
-
end
|
|
58
|
-
function ____exports.isSecretRoomDoor(self, door)
|
|
59
|
-
local sprite = door:GetSprite()
|
|
60
|
-
local filename = sprite:GetFilename()
|
|
61
|
-
return filename == "gfx/grid/Door_08_HoleInWall.anm2"
|
|
62
|
-
end
|
|
63
|
-
function ____exports.removeDoor(self, door)
|
|
64
|
-
local room = game:GetRoom()
|
|
65
|
-
room:RemoveDoor(door.Slot)
|
|
66
|
-
end
|
|
67
|
-
function ____exports.removeDoors(self, ...)
|
|
68
|
-
local doors = {...}
|
|
69
|
-
for ____, door in ipairs(doors) do
|
|
70
|
-
____exports.removeDoor(nil, door)
|
|
71
|
-
end
|
|
72
|
-
end
|
|
73
|
-
ROOM_ENTRY_OFFSET_FROM_DOOR = 40
|
|
74
|
-
function ____exports.closeAllDoors(self)
|
|
75
|
-
for ____, door in ipairs(____exports.getDoors(nil)) do
|
|
76
|
-
door:Close(true)
|
|
77
|
-
end
|
|
78
|
-
end
|
|
79
|
-
function ____exports.closeDoorFast(self, door)
|
|
80
|
-
door.State = DoorState.CLOSED
|
|
81
|
-
local sprite = door:GetSprite()
|
|
82
|
-
sprite:Play("Closed", true)
|
|
83
|
-
end
|
|
84
|
-
function ____exports.doorSlotFlagToDoorSlot(self, doorSlotFlag)
|
|
85
|
-
local doorSlot = DOOR_SLOT_FLAG_TO_DOOR_SLOT[doorSlotFlag]
|
|
86
|
-
return doorSlot == nil and DEFAULT_DOOR_SLOT or doorSlot
|
|
87
|
-
end
|
|
88
|
-
function ____exports.getAngelRoomDoor(self)
|
|
89
|
-
local angelRoomDoors = ____exports.getDoors(nil, RoomType.ANGEL)
|
|
90
|
-
local ____temp_0
|
|
91
|
-
if #angelRoomDoors == 0 then
|
|
92
|
-
____temp_0 = nil
|
|
93
|
-
else
|
|
94
|
-
____temp_0 = angelRoomDoors[1]
|
|
95
|
-
end
|
|
96
|
-
return ____temp_0
|
|
97
|
-
end
|
|
98
|
-
function ____exports.getDevilRoomDoor(self)
|
|
99
|
-
local devilRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL)
|
|
100
|
-
local ____temp_1
|
|
101
|
-
if #devilRoomDoors == 0 then
|
|
102
|
-
____temp_1 = nil
|
|
103
|
-
else
|
|
104
|
-
____temp_1 = devilRoomDoors[1]
|
|
105
|
-
end
|
|
106
|
-
return ____temp_1
|
|
107
|
-
end
|
|
108
|
-
function ____exports.getDevilRoomOrAngelRoomDoor(self)
|
|
109
|
-
local devilRoomOrAngelRoomDoors = ____exports.getDoors(nil, RoomType.DEVIL, RoomType.ANGEL)
|
|
110
|
-
local ____temp_2
|
|
111
|
-
if #devilRoomOrAngelRoomDoors == 0 then
|
|
112
|
-
____temp_2 = nil
|
|
113
|
-
else
|
|
114
|
-
____temp_2 = devilRoomOrAngelRoomDoors[1]
|
|
115
|
-
end
|
|
116
|
-
return ____temp_2
|
|
117
|
-
end
|
|
118
|
-
function ____exports.getDoorEnterPosition(self, door)
|
|
119
|
-
local offset = ____exports.getDoorEnterPositionOffset(nil, door.Slot)
|
|
120
|
-
return door.Position + offset
|
|
121
|
-
end
|
|
122
|
-
function ____exports.getDoorSlotsForRoomShape(self, roomShape)
|
|
123
|
-
local doorSlots = ROOM_SHAPE_TO_DOOR_SLOTS[roomShape]
|
|
124
|
-
return doorSlots == nil and __TS__New(Set) or doorSlots
|
|
125
|
-
end
|
|
126
|
-
function ____exports.getDoorsToRoomIndex(self, ...)
|
|
127
|
-
local roomGridIndex = {...}
|
|
128
|
-
local roomGridIndexesSet = __TS__New(Set, roomGridIndex)
|
|
129
|
-
local doors = ____exports.getDoors(nil)
|
|
130
|
-
return __TS__ArrayFilter(
|
|
131
|
-
doors,
|
|
132
|
-
function(____, door) return roomGridIndexesSet:has(door.TargetRoomIndex) end
|
|
133
|
-
)
|
|
134
|
-
end
|
|
135
|
-
function ____exports.getRepentanceDoor(self)
|
|
136
|
-
local doors = ____exports.getDoors(nil)
|
|
137
|
-
return __TS__ArrayFind(
|
|
138
|
-
doors,
|
|
139
|
-
function(____, door) return ____exports.isRepentanceDoor(nil, door) end
|
|
140
|
-
)
|
|
141
|
-
end
|
|
142
|
-
function ____exports.getUnusedDoorSlots(self)
|
|
143
|
-
local room = game:GetRoom()
|
|
144
|
-
local doorSlots = getEnumValues(nil, DoorSlot)
|
|
145
|
-
return __TS__ArrayFilter(
|
|
146
|
-
doorSlots,
|
|
147
|
-
function(____, doorSlot) return room:IsDoorSlotAllowed(doorSlot) and room:GetDoor(doorSlot) == nil end
|
|
148
|
-
)
|
|
149
|
-
end
|
|
150
|
-
function ____exports.isAngelRoomDoor(self, door)
|
|
151
|
-
return door.TargetRoomType == RoomType.ANGEL
|
|
152
|
-
end
|
|
153
|
-
function ____exports.isDevilRoomDoor(self, door)
|
|
154
|
-
return door.TargetRoomType == RoomType.DEVIL
|
|
155
|
-
end
|
|
156
|
-
function ____exports.isDoorSlotInRoomShape(self, doorSlot, roomShape)
|
|
157
|
-
local doorSlots = ____exports.getDoorSlotsForRoomShape(nil, roomShape)
|
|
158
|
-
return doorSlots:has(doorSlot)
|
|
159
|
-
end
|
|
160
|
-
function ____exports.isDoorToDownpour(self, door)
|
|
161
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
162
|
-
return false
|
|
163
|
-
end
|
|
164
|
-
local sprite = door:GetSprite()
|
|
165
|
-
local filename = sprite:GetFilename()
|
|
166
|
-
return filename == "gfx/grid/Door_Downpour.anm2"
|
|
167
|
-
end
|
|
168
|
-
function ____exports.isDoorToMausoleum(self, door)
|
|
169
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
170
|
-
return false
|
|
171
|
-
end
|
|
172
|
-
local sprite = door:GetSprite()
|
|
173
|
-
local filename = sprite:GetFilename()
|
|
174
|
-
return filename == "gfx/grid/Door_Mausoleum.anm2"
|
|
175
|
-
end
|
|
176
|
-
function ____exports.isDoorToMausoleumAscent(self, door)
|
|
177
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
178
|
-
return false
|
|
179
|
-
end
|
|
180
|
-
local sprite = door:GetSprite()
|
|
181
|
-
local filename = sprite:GetFilename()
|
|
182
|
-
return filename == "gfx/grid/Door_Mausoleum_Alt.anm2"
|
|
183
|
-
end
|
|
184
|
-
function ____exports.isDoorToMines(self, door)
|
|
185
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
186
|
-
return false
|
|
187
|
-
end
|
|
188
|
-
local sprite = door:GetSprite()
|
|
189
|
-
local filename = sprite:GetFilename()
|
|
190
|
-
return filename == "gfx/grid/Door_Mines.anm2"
|
|
191
|
-
end
|
|
192
|
-
function ____exports.isDoorToMomsHeart(self, door)
|
|
193
|
-
if not ____exports.isRepentanceDoor(nil, door) then
|
|
194
|
-
return false
|
|
195
|
-
end
|
|
196
|
-
local sprite = door:GetSprite()
|
|
197
|
-
local filename = sprite:GetFilename()
|
|
198
|
-
return filename == "gfx/grid/Door_MomsHeart.anm2"
|
|
199
|
-
end
|
|
200
|
-
function ____exports.isHiddenSecretRoomDoor(self, door)
|
|
201
|
-
local sprite = door:GetSprite()
|
|
202
|
-
local animation = sprite:GetAnimation()
|
|
203
|
-
return ____exports.isSecretRoomDoor(nil, door) and animation == "Hidden"
|
|
204
|
-
end
|
|
205
|
-
function ____exports.lockDoor(self, door)
|
|
206
|
-
local level = game:GetLevel()
|
|
207
|
-
local roomDescriptor = level:GetRoomByIdx(door.TargetRoomIndex)
|
|
208
|
-
roomDescriptor.VisitedCount = 0
|
|
209
|
-
door:SetVariant(DoorVariant.LOCKED)
|
|
210
|
-
door:SetLocked(true)
|
|
211
|
-
door:Close(true)
|
|
212
|
-
end
|
|
213
|
-
function ____exports.openAllDoors(self)
|
|
214
|
-
for ____, door in ipairs(____exports.getDoors(nil)) do
|
|
215
|
-
door:Open()
|
|
216
|
-
end
|
|
217
|
-
end
|
|
218
|
-
function ____exports.openDoorFast(self, door)
|
|
219
|
-
door.State = DoorState.OPEN
|
|
220
|
-
local sprite = door:GetSprite()
|
|
221
|
-
sprite:Play("Opened", true)
|
|
222
|
-
end
|
|
223
|
-
function ____exports.removeAllDoors(self, ...)
|
|
224
|
-
local doors = ____exports.getDoors(nil, ...)
|
|
225
|
-
____exports.removeDoors(
|
|
226
|
-
nil,
|
|
227
|
-
table.unpack(doors)
|
|
228
|
-
)
|
|
229
|
-
return #doors
|
|
230
|
-
end
|
|
231
|
-
return ____exports
|
package/functions/easing.d.ts
DELETED
|
@@ -1,30 +0,0 @@
|
|
|
1
|
-
export declare function easeInSine(x: number): number;
|
|
2
|
-
export declare function easeOutSine(x: number): number;
|
|
3
|
-
export declare function easeInOutSine(x: number): number;
|
|
4
|
-
export declare function easeInCubic(x: number): number;
|
|
5
|
-
export declare function easeOutCubic(x: number): number;
|
|
6
|
-
export declare function easeInOutCubic(x: number): number;
|
|
7
|
-
export declare function easeInQuint(x: number): number;
|
|
8
|
-
export declare function easeOutQuint(x: number): number;
|
|
9
|
-
export declare function easeInOutQuint(x: number): number;
|
|
10
|
-
export declare function easeInCirc(x: number): number;
|
|
11
|
-
export declare function easeOutCirc(x: number): number;
|
|
12
|
-
export declare function easeInOutCirc(x: number): number;
|
|
13
|
-
export declare function easeInElastic(x: number): number;
|
|
14
|
-
export declare function easeOutElastic(x: number): number;
|
|
15
|
-
export declare function easeInOutElastic(x: number): number;
|
|
16
|
-
export declare function easeInQuad(x: number): number;
|
|
17
|
-
export declare function easeOutQuad(x: number): number;
|
|
18
|
-
export declare function easeInOutQuad(x: number): number;
|
|
19
|
-
export declare function easeInQuart(x: number): number;
|
|
20
|
-
export declare function easeOutQuart(x: number): number;
|
|
21
|
-
export declare function easeInOutQuart(x: number): number;
|
|
22
|
-
export declare function easeInExpo(x: number): number;
|
|
23
|
-
export declare function easeOutExpo(x: number): number;
|
|
24
|
-
export declare function easeInOutExpo(x: number): number;
|
|
25
|
-
export declare function easeInBack(x: number): number;
|
|
26
|
-
export declare function easeOutBack(x: number): number;
|
|
27
|
-
export declare function easeInOutBack(x: number): number;
|
|
28
|
-
export declare function easeInBounce(x: number): number;
|
|
29
|
-
export declare function easeOutBounce(x: number): number;
|
|
30
|
-
export declare function easeInOutBounce(x: number): number;
|
package/functions/easing.lua
DELETED
|
@@ -1,115 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
function ____exports.easeOutBounce(self, x)
|
|
3
|
-
local n1 = 7.5625
|
|
4
|
-
local d1 = 2.75
|
|
5
|
-
if x < 1 / d1 then
|
|
6
|
-
return n1 * x * x
|
|
7
|
-
end
|
|
8
|
-
if x < 2 / d1 then
|
|
9
|
-
x = x - 1.5 / d1
|
|
10
|
-
return n1 * x * x + 0.75
|
|
11
|
-
end
|
|
12
|
-
if x < 2.5 / d1 then
|
|
13
|
-
x = x - 2.25 / d1
|
|
14
|
-
return n1 * x * x + 0.9375
|
|
15
|
-
end
|
|
16
|
-
x = x - 2.625 / d1
|
|
17
|
-
return n1 * x * x + 0.984375
|
|
18
|
-
end
|
|
19
|
-
function ____exports.easeInSine(self, x)
|
|
20
|
-
return 1 - math.cos(x * math.pi / 2)
|
|
21
|
-
end
|
|
22
|
-
function ____exports.easeOutSine(self, x)
|
|
23
|
-
return math.sin(x * math.pi / 2)
|
|
24
|
-
end
|
|
25
|
-
function ____exports.easeInOutSine(self, x)
|
|
26
|
-
return -(math.cos(math.pi * x) - 1) / 2
|
|
27
|
-
end
|
|
28
|
-
function ____exports.easeInCubic(self, x)
|
|
29
|
-
return x * x * x
|
|
30
|
-
end
|
|
31
|
-
function ____exports.easeOutCubic(self, x)
|
|
32
|
-
return 1 - (1 - x) ^ 3
|
|
33
|
-
end
|
|
34
|
-
function ____exports.easeInOutCubic(self, x)
|
|
35
|
-
return x < 0.5 and 4 * x * x * x or 1 - (-2 * x + 2) ^ 3 / 2
|
|
36
|
-
end
|
|
37
|
-
function ____exports.easeInQuint(self, x)
|
|
38
|
-
return x * x * x * x * x
|
|
39
|
-
end
|
|
40
|
-
function ____exports.easeOutQuint(self, x)
|
|
41
|
-
return 1 - (1 - x) ^ 5
|
|
42
|
-
end
|
|
43
|
-
function ____exports.easeInOutQuint(self, x)
|
|
44
|
-
return x < 0.5 and 16 * x * x * x * x * x or 1 - (-2 * x + 2) ^ 5 / 2
|
|
45
|
-
end
|
|
46
|
-
function ____exports.easeInCirc(self, x)
|
|
47
|
-
return 1 - math.sqrt(1 - x ^ 2)
|
|
48
|
-
end
|
|
49
|
-
function ____exports.easeOutCirc(self, x)
|
|
50
|
-
return math.sqrt(1 - (x - 1) ^ 2)
|
|
51
|
-
end
|
|
52
|
-
function ____exports.easeInOutCirc(self, x)
|
|
53
|
-
return x < 0.5 and (1 - math.sqrt(1 - (2 * x) ^ 2)) / 2 or (math.sqrt(1 - (-2 * x + 2) ^ 2) + 1) / 2
|
|
54
|
-
end
|
|
55
|
-
function ____exports.easeInElastic(self, x)
|
|
56
|
-
local c4 = 2 * math.pi / 3
|
|
57
|
-
return x == 0 and 0 or (x == 1 and 1 or -2 ^ (10 * x - 10) * math.sin((x * 10 - 10.75) * c4))
|
|
58
|
-
end
|
|
59
|
-
function ____exports.easeOutElastic(self, x)
|
|
60
|
-
local c4 = 2 * math.pi / 3
|
|
61
|
-
return x == 0 and 0 or (x == 1 and 1 or 2 ^ (-10 * x) * math.sin((x * 10 - 0.75) * c4) + 1)
|
|
62
|
-
end
|
|
63
|
-
function ____exports.easeInOutElastic(self, x)
|
|
64
|
-
local c5 = 2 * math.pi / 4.5
|
|
65
|
-
return x == 0 and 0 or (x == 1 and 1 or (x < 0.5 and -(2 ^ (20 * x - 10) * math.sin((20 * x - 11.125) * c5)) / 2 or 2 ^ (-20 * x + 10) * math.sin((20 * x - 11.125) * c5) / 2 + 1))
|
|
66
|
-
end
|
|
67
|
-
function ____exports.easeInQuad(self, x)
|
|
68
|
-
return x * x
|
|
69
|
-
end
|
|
70
|
-
function ____exports.easeOutQuad(self, x)
|
|
71
|
-
return 1 - (1 - x) * (1 - x)
|
|
72
|
-
end
|
|
73
|
-
function ____exports.easeInOutQuad(self, x)
|
|
74
|
-
return x < 0.5 and 2 * x * x or 1 - (-2 * x + 2) ^ 2 / 2
|
|
75
|
-
end
|
|
76
|
-
function ____exports.easeInQuart(self, x)
|
|
77
|
-
return x * x * x * x
|
|
78
|
-
end
|
|
79
|
-
function ____exports.easeOutQuart(self, x)
|
|
80
|
-
return 1 - (1 - x) ^ 4
|
|
81
|
-
end
|
|
82
|
-
function ____exports.easeInOutQuart(self, x)
|
|
83
|
-
return x < 0.5 and 8 * x * x * x * x or 1 - (-2 * x + 2) ^ 4 / 2
|
|
84
|
-
end
|
|
85
|
-
function ____exports.easeInExpo(self, x)
|
|
86
|
-
return x == 0 and 0 or 2 ^ (10 * x - 10)
|
|
87
|
-
end
|
|
88
|
-
function ____exports.easeOutExpo(self, x)
|
|
89
|
-
return x == 1 and 1 or 1 - 2 ^ (-10 * x)
|
|
90
|
-
end
|
|
91
|
-
function ____exports.easeInOutExpo(self, x)
|
|
92
|
-
return x == 0 and 0 or (x == 1 and 1 or (x < 0.5 and 2 ^ (20 * x - 10) / 2 or (2 - 2 ^ (-20 * x + 10)) / 2))
|
|
93
|
-
end
|
|
94
|
-
function ____exports.easeInBack(self, x)
|
|
95
|
-
local c1 = 1.70158
|
|
96
|
-
local c3 = c1 + 1
|
|
97
|
-
return c3 * x * x * x - c1 * x * x
|
|
98
|
-
end
|
|
99
|
-
function ____exports.easeOutBack(self, x)
|
|
100
|
-
local c1 = 1.70158
|
|
101
|
-
local c3 = c1 + 1
|
|
102
|
-
return 1 + c3 * (x - 1) ^ 3 + c1 * (x - 1) ^ 2
|
|
103
|
-
end
|
|
104
|
-
function ____exports.easeInOutBack(self, x)
|
|
105
|
-
local c1 = 1.70158
|
|
106
|
-
local c2 = c1 * 1.525
|
|
107
|
-
return x < 0.5 and (2 * x) ^ 2 * ((c2 + 1) * 2 * x - c2) / 2 or ((2 * x - 2) ^ 2 * ((c2 + 1) * (x * 2 - 2) + c2) + 2) / 2
|
|
108
|
-
end
|
|
109
|
-
function ____exports.easeInBounce(self, x)
|
|
110
|
-
return 1 - ____exports.easeOutBounce(nil, 1 - x)
|
|
111
|
-
end
|
|
112
|
-
function ____exports.easeInOutBounce(self, x)
|
|
113
|
-
return x < 0.5 and (1 - ____exports.easeOutBounce(nil, 1 - 2 * x)) / 2 or (1 + ____exports.easeOutBounce(nil, 2 * x - 1)) / 2
|
|
114
|
-
end
|
|
115
|
-
return ____exports
|
package/functions/eden.d.ts
DELETED
|
@@ -1,3 +0,0 @@
|
|
|
1
|
-
import { CollectibleType } from "isaac-typescript-definitions";
|
|
2
|
-
export declare function getEdenPassives(): Set<CollectibleType>;
|
|
3
|
-
export declare function getRandomEdenPassive(seedOrRNG?: Seed | RNG, exceptions?: CollectibleType[] | readonly CollectibleType[]): CollectibleType;
|
package/functions/eden.lua
DELETED
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
5
|
-
local ____exports = {}
|
|
6
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
-
local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
|
|
8
|
-
local ____collectibles = require("functions.collectibles")
|
|
9
|
-
local isHiddenCollectible = ____collectibles.isHiddenCollectible
|
|
10
|
-
local isPassiveCollectible = ____collectibles.isPassiveCollectible
|
|
11
|
-
local ____collectibleSet = require("functions.collectibleSet")
|
|
12
|
-
local getCollectibleSet = ____collectibleSet.getCollectibleSet
|
|
13
|
-
local ____collectibleTag = require("functions.collectibleTag")
|
|
14
|
-
local collectibleHasTag = ____collectibleTag.collectibleHasTag
|
|
15
|
-
local ____rng = require("functions.rng")
|
|
16
|
-
local getRandomSeed = ____rng.getRandomSeed
|
|
17
|
-
local ____set = require("functions.set")
|
|
18
|
-
local copySet = ____set.copySet
|
|
19
|
-
local getRandomSetElement = ____set.getRandomSetElement
|
|
20
|
-
local EDEN_PASSIVE_COLLECTIBLES_SET = __TS__New(Set)
|
|
21
|
-
local function initCollectibleSet(self)
|
|
22
|
-
local collectibleSet = getCollectibleSet(nil)
|
|
23
|
-
for ____, collectibleType in __TS__Iterator(collectibleSet:values()) do
|
|
24
|
-
if isPassiveCollectible(nil, collectibleType) and not isHiddenCollectible(nil, collectibleType) and not collectibleHasTag(nil, collectibleType, ItemConfigTag.NO_EDEN) then
|
|
25
|
-
EDEN_PASSIVE_COLLECTIBLES_SET:add(collectibleType)
|
|
26
|
-
end
|
|
27
|
-
end
|
|
28
|
-
end
|
|
29
|
-
function ____exports.getEdenPassives(self)
|
|
30
|
-
if EDEN_PASSIVE_COLLECTIBLES_SET.size == 0 then
|
|
31
|
-
initCollectibleSet(nil)
|
|
32
|
-
end
|
|
33
|
-
return copySet(nil, EDEN_PASSIVE_COLLECTIBLES_SET)
|
|
34
|
-
end
|
|
35
|
-
function ____exports.getRandomEdenPassive(self, seedOrRNG, exceptions)
|
|
36
|
-
if seedOrRNG == nil then
|
|
37
|
-
seedOrRNG = getRandomSeed(nil)
|
|
38
|
-
end
|
|
39
|
-
if exceptions == nil then
|
|
40
|
-
exceptions = {}
|
|
41
|
-
end
|
|
42
|
-
if EDEN_PASSIVE_COLLECTIBLES_SET.size == 0 then
|
|
43
|
-
initCollectibleSet(nil)
|
|
44
|
-
end
|
|
45
|
-
return getRandomSetElement(nil, EDEN_PASSIVE_COLLECTIBLES_SET, seedOrRNG, exceptions)
|
|
46
|
-
end
|
|
47
|
-
return ____exports
|