isaacscript-common 2.0.34 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/README.md +1 -1
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
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- package/functions/serialization.d.ts +0 -11
- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -127
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AddCallbackParameterCustom.d.ts +0 -153
- package/types/AddCallbackParameterCustom.lua +0 -4
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/JSONDoor.d.ts +0 -10
- package/types/JSONDoor.lua +0 -2
- package/types/JSONEntity.d.ts +0 -12
- package/types/JSONEntity.lua +0 -2
- package/types/JSONRoom.d.ts +0 -30
- package/types/JSONRoom.lua +0 -2
- package/types/JSONRooms.d.ts +0 -11
- package/types/JSONRooms.lua +0 -2
- package/types/JSONSpawn.d.ts +0 -10
- package/types/JSONSpawn.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -24
- package/types/PickingUpItem.lua +0 -24
- package/types/PlayerHealth.d.ts +0 -14
- package/types/PlayerHealth.lua +0 -2
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/PocketItemDescription.d.ts +0 -7
- package/types/PocketItemDescription.lua +0 -2
- package/types/Primitive.d.ts +0 -1
- package/types/Primitive.lua +0 -2
- package/types/TrinketSituation.d.ts +0 -7
- package/types/TrinketSituation.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SaveData.d.ts +0 -22
- package/types/private/SaveData.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/types/private/TSTLClassMetatable.d.ts +0 -10
- package/types/private/TSTLClassMetatable.lua +0 -2
- package/upgradeMod.d.ts +0 -22
- package/upgradeMod.lua +0 -33
package/functions/charge.lua
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1
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local ____exports = {}
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2
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local getNumChargesToAdd, getNumChargesWithAAAModifier, shouldPlayFullRechargeSound
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3
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-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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4
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local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
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5
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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6
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local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
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7
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local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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8
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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9
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local ____cachedClasses = require("cachedClasses")
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10
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local game = ____cachedClasses.game
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11
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local sfxManager = ____cachedClasses.sfxManager
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12
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local ____collectibles = require("functions.collectibles")
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local getCollectibleMaxCharges = ____collectibles.getCollectibleMaxCharges
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local ____playerIndex = require("functions.playerIndex")
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15
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local getPlayers = ____playerIndex.getPlayers
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function ____exports.addRoomClearChargeToSlot(self, player, activeSlot, ignoreBigRoomDoubleCharge)
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17
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if ignoreBigRoomDoubleCharge == nil then
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ignoreBigRoomDoubleCharge = false
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end
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if not player:NeedsCharge(activeSlot) then
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return
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end
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local hud = game:GetHUD()
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24
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local totalCharge = ____exports.getTotalCharge(nil, player, activeSlot)
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local chargesToAdd = getNumChargesToAdd(nil, player, activeSlot, ignoreBigRoomDoubleCharge)
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local modifiedChargesToAdd = getNumChargesWithAAAModifier(nil, player, activeSlot, chargesToAdd)
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local newCharge = totalCharge + modifiedChargesToAdd
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player:SetActiveCharge(newCharge, activeSlot)
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29
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hud:FlashChargeBar(player, activeSlot)
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____exports.playChargeSoundEffect(nil, player, activeSlot)
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end
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32
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function getNumChargesToAdd(self, player, activeSlot, ignoreBigRoomDoubleCharge)
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33
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if ignoreBigRoomDoubleCharge == nil then
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ignoreBigRoomDoubleCharge = false
|
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35
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-
end
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36
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local room = game:GetRoom()
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37
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local roomShape = room:GetRoomShape()
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38
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local activeItem = player:GetActiveItem(activeSlot)
|
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39
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local activeCharge = player:GetActiveCharge(activeSlot)
|
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40
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local batteryCharge = player:GetBatteryCharge(activeSlot)
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41
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local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
|
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42
|
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local maxCharges = getCollectibleMaxCharges(nil, activeItem)
|
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43
|
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if not hasBattery and activeCharge == maxCharges then
|
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44
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return 0
|
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45
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end
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46
|
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if hasBattery and batteryCharge == maxCharges then
|
|
47
|
-
return 0
|
|
48
|
-
end
|
|
49
|
-
if not hasBattery and activeCharge + 1 == maxCharges then
|
|
50
|
-
return 1
|
|
51
|
-
end
|
|
52
|
-
if hasBattery and batteryCharge + 1 == maxCharges then
|
|
53
|
-
return 1
|
|
54
|
-
end
|
|
55
|
-
if roomShape >= RoomShape.SHAPE_2x2 and not ignoreBigRoomDoubleCharge then
|
|
56
|
-
return 2
|
|
57
|
-
end
|
|
58
|
-
return 1
|
|
59
|
-
end
|
|
60
|
-
function getNumChargesWithAAAModifier(self, player, activeSlot, chargesToAdd)
|
|
61
|
-
local activeItem = player:GetActiveItem(activeSlot)
|
|
62
|
-
local activeCharge = player:GetActiveCharge(activeSlot)
|
|
63
|
-
local batteryCharge = player:GetBatteryCharge(activeSlot)
|
|
64
|
-
local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
|
|
65
|
-
local hasAAABattery = player:HasTrinket(TrinketType.AAA_BATTERY)
|
|
66
|
-
local maxCharges = getCollectibleMaxCharges(nil, activeItem)
|
|
67
|
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if not hasAAABattery then
|
|
68
|
-
return chargesToAdd
|
|
69
|
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end
|
|
70
|
-
if not hasBattery and activeCharge + chargesToAdd == maxCharges - 1 then
|
|
71
|
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return maxCharges + 1
|
|
72
|
-
end
|
|
73
|
-
if hasBattery and batteryCharge + chargesToAdd == maxCharges - 1 then
|
|
74
|
-
return maxCharges + 1
|
|
75
|
-
end
|
|
76
|
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return chargesToAdd
|
|
77
|
-
end
|
|
78
|
-
function ____exports.getTotalCharge(self, player, activeSlot)
|
|
79
|
-
local activeCharge = player:GetActiveCharge(activeSlot)
|
|
80
|
-
local batteryCharge = player:GetBatteryCharge(activeSlot)
|
|
81
|
-
return activeCharge + batteryCharge
|
|
82
|
-
end
|
|
83
|
-
function ____exports.playChargeSoundEffect(self, player, activeSlot)
|
|
84
|
-
for ____, soundEffect in ipairs({SoundEffect.BATTERY_CHARGE, SoundEffect.BEEP}) do
|
|
85
|
-
sfxManager:Stop(soundEffect)
|
|
86
|
-
end
|
|
87
|
-
local chargeSoundEffect = shouldPlayFullRechargeSound(nil, player, activeSlot) and SoundEffect.BATTERY_CHARGE or SoundEffect.BEEP
|
|
88
|
-
sfxManager:Play(chargeSoundEffect)
|
|
89
|
-
end
|
|
90
|
-
function shouldPlayFullRechargeSound(self, player, activeSlot)
|
|
91
|
-
local activeItem = player:GetActiveItem(activeSlot)
|
|
92
|
-
local activeCharge = player:GetActiveCharge(activeSlot)
|
|
93
|
-
local batteryCharge = player:GetBatteryCharge(activeSlot)
|
|
94
|
-
local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
|
|
95
|
-
local maxCharges = getCollectibleMaxCharges(nil, activeItem)
|
|
96
|
-
if not hasBattery then
|
|
97
|
-
return not player:NeedsCharge(activeSlot)
|
|
98
|
-
end
|
|
99
|
-
return not player:NeedsCharge(activeSlot) or activeCharge == maxCharges and batteryCharge == 0
|
|
100
|
-
end
|
|
101
|
-
function ____exports.addRoomClearCharge(self, player, ignoreBigRoomDoubleCharge)
|
|
102
|
-
if ignoreBigRoomDoubleCharge == nil then
|
|
103
|
-
ignoreBigRoomDoubleCharge = false
|
|
104
|
-
end
|
|
105
|
-
for ____, activeSlot in ipairs({ActiveSlot.PRIMARY, ActiveSlot.SECONDARY, ActiveSlot.POCKET}) do
|
|
106
|
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____exports.addRoomClearChargeToSlot(nil, player, activeSlot, ignoreBigRoomDoubleCharge)
|
|
107
|
-
end
|
|
108
|
-
end
|
|
109
|
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function ____exports.addRoomClearCharges(self, ignoreBigRoomDoubleCharge)
|
|
110
|
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if ignoreBigRoomDoubleCharge == nil then
|
|
111
|
-
ignoreBigRoomDoubleCharge = false
|
|
112
|
-
end
|
|
113
|
-
for ____, player in ipairs(getPlayers(nil)) do
|
|
114
|
-
____exports.addRoomClearCharge(nil, player, ignoreBigRoomDoubleCharge)
|
|
115
|
-
end
|
|
116
|
-
end
|
|
117
|
-
function ____exports.isActiveSlotDoubleCharged(self, player, activeSlot)
|
|
118
|
-
local collectibleType = player:GetActiveItem(activeSlot)
|
|
119
|
-
local batteryCharge = player:GetBatteryCharge(activeSlot)
|
|
120
|
-
local maxCharges = getCollectibleMaxCharges(nil, collectibleType)
|
|
121
|
-
return batteryCharge >= maxCharges
|
|
122
|
-
end
|
|
123
|
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return ____exports
|
package/functions/chargeBar.d.ts
DELETED
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@@ -1,19 +0,0 @@
|
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|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/** A collection of the four sprites necessary in order to render a charge bar. */
|
|
3
|
-
export interface ChargeBarSprites {
|
|
4
|
-
back: Sprite;
|
|
5
|
-
meter: Sprite;
|
|
6
|
-
meterBattery: Sprite;
|
|
7
|
-
lines: Sprite;
|
|
8
|
-
maxCharges: int;
|
|
9
|
-
}
|
|
10
|
-
/**
|
|
11
|
-
* Constructor for a `ChargeBarSprites` object. For more information, see the `renderChargeBar`
|
|
12
|
-
* helper function.
|
|
13
|
-
*/
|
|
14
|
-
export declare function newChargeBarSprites(maxCharges: int): ChargeBarSprites;
|
|
15
|
-
/**
|
|
16
|
-
* Helper function to render a charge bar on the screen. First, call the `newChargeBarSprites`
|
|
17
|
-
* function to initialize the sprites, and then call this function on every render frame.
|
|
18
|
-
*/
|
|
19
|
-
export declare function renderChargeBar(sprites: ChargeBarSprites, position: Vector, normalCharges: int, batteryCharges: int): void;
|
package/functions/chargeBar.lua
DELETED
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local getChargeBarClamp
|
|
3
|
-
local ____constants = require("constants")
|
|
4
|
-
local VectorZero = ____constants.VectorZero
|
|
5
|
-
function getChargeBarClamp(self, charges, maxCharges)
|
|
6
|
-
local meterMultiplier = 24 / maxCharges
|
|
7
|
-
local meterClip = 26 - charges * meterMultiplier
|
|
8
|
-
return Vector(0, meterClip)
|
|
9
|
-
end
|
|
10
|
-
local CHARGE_BAR_ANM2 = "gfx/ui/ui_chargebar.anm2"
|
|
11
|
-
function ____exports.newChargeBarSprites(self, maxCharges)
|
|
12
|
-
local back = Sprite()
|
|
13
|
-
back:Load(CHARGE_BAR_ANM2, true)
|
|
14
|
-
back:Play("BarEmpty", true)
|
|
15
|
-
local meter = Sprite()
|
|
16
|
-
meter:Load(CHARGE_BAR_ANM2, true)
|
|
17
|
-
meter:Play("BarFull", true)
|
|
18
|
-
local meterBattery = Sprite()
|
|
19
|
-
meterBattery:Load(CHARGE_BAR_ANM2, true)
|
|
20
|
-
meterBattery:Play("BarFull", true)
|
|
21
|
-
local lines = Sprite()
|
|
22
|
-
lines:Load(CHARGE_BAR_ANM2, true)
|
|
23
|
-
lines:Play(
|
|
24
|
-
"BarOverlay" .. tostring(maxCharges),
|
|
25
|
-
true
|
|
26
|
-
)
|
|
27
|
-
return {
|
|
28
|
-
back = back,
|
|
29
|
-
meter = meter,
|
|
30
|
-
meterBattery = meterBattery,
|
|
31
|
-
lines = lines,
|
|
32
|
-
maxCharges = maxCharges
|
|
33
|
-
}
|
|
34
|
-
end
|
|
35
|
-
function ____exports.renderChargeBar(self, sprites, position, normalCharges, batteryCharges)
|
|
36
|
-
sprites.back:Render(position, VectorZero, VectorZero)
|
|
37
|
-
local normalChargesClamp = getChargeBarClamp(nil, normalCharges, sprites.maxCharges)
|
|
38
|
-
sprites.meter:Render(position, normalChargesClamp, VectorZero)
|
|
39
|
-
local batteryChargesClamp = getChargeBarClamp(nil, batteryCharges, sprites.maxCharges)
|
|
40
|
-
sprites.meterBattery:Render(position, batteryChargesClamp, VectorZero)
|
|
41
|
-
sprites.lines:Render(position, VectorZero, VectorZero)
|
|
42
|
-
end
|
|
43
|
-
return ____exports
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
import { CacheFlag, CollectibleType } from "isaac-typescript-definitions";
|
|
2
|
-
export declare function collectibleHasCacheFlag(collectibleType: CollectibleType, cacheFlag: CacheFlag): boolean;
|
|
3
|
-
/**
|
|
4
|
-
* Returns a set containing every collectible type with the given cache flag, including modded
|
|
5
|
-
* collectibles.
|
|
6
|
-
*/
|
|
7
|
-
export declare function getCollectiblesForCacheFlag(cacheFlag: CacheFlag): Set<CollectibleType>;
|
|
8
|
-
/**
|
|
9
|
-
* Returns an array containing every collectible type that the player has that matches the provided
|
|
10
|
-
* CacheFlag.
|
|
11
|
-
*
|
|
12
|
-
* For example, if a player has one Lord of the Pit and two Transcendences, then this function would
|
|
13
|
-
* return:
|
|
14
|
-
*
|
|
15
|
-
* ```ts
|
|
16
|
-
* [
|
|
17
|
-
* CollectibleType.LORD_OF_THE_PIT,
|
|
18
|
-
* CollectibleType.TRANSCENDENCE,
|
|
19
|
-
* CollectibleType.TRANSCENDENCE,
|
|
20
|
-
* ]
|
|
21
|
-
* ```
|
|
22
|
-
*/
|
|
23
|
-
export declare function getPlayerCollectiblesForCacheFlag(player: EntityPlayer, cacheFlag: CacheFlag): CollectibleType[];
|
|
@@ -1,65 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Map = ____lualib.Map
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local Set = ____lualib.Set
|
|
5
|
-
local ____exports = {}
|
|
6
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
-
local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
|
|
8
|
-
local ____cachedClasses = require("cachedClasses")
|
|
9
|
-
local itemConfig = ____cachedClasses.itemConfig
|
|
10
|
-
local ____collectibles = require("functions.collectibles")
|
|
11
|
-
local getCollectibleTypeRange = ____collectibles.getCollectibleTypeRange
|
|
12
|
-
local ____enums = require("functions.enums")
|
|
13
|
-
local getEnumValues = ____enums.getEnumValues
|
|
14
|
-
local ____flag = require("functions.flag")
|
|
15
|
-
local hasFlag = ____flag.hasFlag
|
|
16
|
-
local ____set = require("functions.set")
|
|
17
|
-
local copySet = ____set.copySet
|
|
18
|
-
local getSortedSetValues = ____set.getSortedSetValues
|
|
19
|
-
local ____utils = require("functions.utils")
|
|
20
|
-
local ____repeat = ____utils["repeat"]
|
|
21
|
-
function ____exports.collectibleHasCacheFlag(self, collectibleType, cacheFlag)
|
|
22
|
-
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
23
|
-
if itemConfigItem == nil then
|
|
24
|
-
return false
|
|
25
|
-
end
|
|
26
|
-
return hasFlag(nil, itemConfigItem.CacheFlags, cacheFlag)
|
|
27
|
-
end
|
|
28
|
-
local CACHE_FLAG_TO_COLLECTIBLES_MAP = __TS__New(Map)
|
|
29
|
-
local function initCacheFlagMap(self)
|
|
30
|
-
for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
|
|
31
|
-
local collectiblesSet = __TS__New(Set)
|
|
32
|
-
for ____, collectibleType in ipairs(getCollectibleTypeRange(nil)) do
|
|
33
|
-
if ____exports.collectibleHasCacheFlag(nil, collectibleType, cacheFlag) then
|
|
34
|
-
collectiblesSet:add(collectibleType)
|
|
35
|
-
end
|
|
36
|
-
end
|
|
37
|
-
CACHE_FLAG_TO_COLLECTIBLES_MAP:set(cacheFlag, collectiblesSet)
|
|
38
|
-
end
|
|
39
|
-
end
|
|
40
|
-
function ____exports.getCollectiblesForCacheFlag(self, cacheFlag)
|
|
41
|
-
if CACHE_FLAG_TO_COLLECTIBLES_MAP.size == 0 then
|
|
42
|
-
initCacheFlagMap(nil)
|
|
43
|
-
end
|
|
44
|
-
local collectiblesSet = CACHE_FLAG_TO_COLLECTIBLES_MAP:get(cacheFlag)
|
|
45
|
-
if collectiblesSet == nil then
|
|
46
|
-
return __TS__New(Set)
|
|
47
|
-
end
|
|
48
|
-
return copySet(nil, collectiblesSet)
|
|
49
|
-
end
|
|
50
|
-
function ____exports.getPlayerCollectiblesForCacheFlag(self, player, cacheFlag)
|
|
51
|
-
local collectiblesForCacheFlag = ____exports.getCollectiblesForCacheFlag(nil, cacheFlag)
|
|
52
|
-
local playerCollectibles = {}
|
|
53
|
-
for ____, collectibleType in ipairs(getSortedSetValues(nil, collectiblesForCacheFlag)) do
|
|
54
|
-
local numCollectibles = player:GetCollectibleNum(collectibleType)
|
|
55
|
-
____repeat(
|
|
56
|
-
nil,
|
|
57
|
-
numCollectibles,
|
|
58
|
-
function()
|
|
59
|
-
playerCollectibles[#playerCollectibles + 1] = collectibleType
|
|
60
|
-
end
|
|
61
|
-
)
|
|
62
|
-
end
|
|
63
|
-
return playerCollectibles
|
|
64
|
-
end
|
|
65
|
-
return ____exports
|
|
@@ -1,9 +0,0 @@
|
|
|
1
|
-
import { CollectibleType } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Returns a set containing every valid collectible type in the game, including modded collectibles.
|
|
4
|
-
*/
|
|
5
|
-
export declare function getCollectibleSet(): Set<CollectibleType>;
|
|
6
|
-
/** Returns a set containing every modded collectible type in the game. */
|
|
7
|
-
export declare function getModdedCollectibleSet(): Set<CollectibleType>;
|
|
8
|
-
/** Returns a set containing every valid vanilla collectible type in the game. */
|
|
9
|
-
export declare function getVanillaCollectibleSet(): Set<CollectibleType>;
|
|
@@ -1,51 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local ____exports = {}
|
|
5
|
-
local ____cachedClasses = require("cachedClasses")
|
|
6
|
-
local itemConfig = ____cachedClasses.itemConfig
|
|
7
|
-
local ____constantsMax = require("constantsMax")
|
|
8
|
-
local LAST_VANILLA_COLLECTIBLE_TYPE = ____constantsMax.LAST_VANILLA_COLLECTIBLE_TYPE
|
|
9
|
-
local ____collectibles = require("functions.collectibles")
|
|
10
|
-
local getCollectibleTypeRange = ____collectibles.getCollectibleTypeRange
|
|
11
|
-
local ____set = require("functions.set")
|
|
12
|
-
local copySet = ____set.copySet
|
|
13
|
-
local ALL_COLLECTIBLES_SET = __TS__New(Set)
|
|
14
|
-
local VANILLA_COLLECTIBLES_SET = __TS__New(Set)
|
|
15
|
-
local MODDED_COLLECTIBLES_SET = __TS__New(Set)
|
|
16
|
-
local function initCollectibleSets(self)
|
|
17
|
-
for ____, collectibleType in ipairs(getCollectibleTypeRange(nil)) do
|
|
18
|
-
do
|
|
19
|
-
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
20
|
-
if itemConfigItem == nil then
|
|
21
|
-
goto __continue3
|
|
22
|
-
end
|
|
23
|
-
ALL_COLLECTIBLES_SET:add(collectibleType)
|
|
24
|
-
if collectibleType <= LAST_VANILLA_COLLECTIBLE_TYPE then
|
|
25
|
-
VANILLA_COLLECTIBLES_SET:add(collectibleType)
|
|
26
|
-
else
|
|
27
|
-
MODDED_COLLECTIBLES_SET:add(collectibleType)
|
|
28
|
-
end
|
|
29
|
-
end
|
|
30
|
-
::__continue3::
|
|
31
|
-
end
|
|
32
|
-
end
|
|
33
|
-
function ____exports.getCollectibleSet(self)
|
|
34
|
-
if ALL_COLLECTIBLES_SET.size == 0 then
|
|
35
|
-
initCollectibleSets(nil)
|
|
36
|
-
end
|
|
37
|
-
return copySet(nil, ALL_COLLECTIBLES_SET)
|
|
38
|
-
end
|
|
39
|
-
function ____exports.getModdedCollectibleSet(self)
|
|
40
|
-
if ALL_COLLECTIBLES_SET.size == 0 then
|
|
41
|
-
initCollectibleSets(nil)
|
|
42
|
-
end
|
|
43
|
-
return copySet(nil, MODDED_COLLECTIBLES_SET)
|
|
44
|
-
end
|
|
45
|
-
function ____exports.getVanillaCollectibleSet(self)
|
|
46
|
-
if ALL_COLLECTIBLES_SET.size == 0 then
|
|
47
|
-
initCollectibleSets(nil)
|
|
48
|
-
end
|
|
49
|
-
return copySet(nil, VANILLA_COLLECTIBLES_SET)
|
|
50
|
-
end
|
|
51
|
-
return ____exports
|
|
@@ -1,16 +0,0 @@
|
|
|
1
|
-
import { CollectibleType, ItemConfigTag } from "isaac-typescript-definitions";
|
|
2
|
-
export declare function collectibleHasTag(collectibleType: CollectibleType, tag: ItemConfigTag): boolean;
|
|
3
|
-
/**
|
|
4
|
-
* Helper function to get all of the collectible types in the game that have a certain tag.
|
|
5
|
-
*
|
|
6
|
-
* For example, to get all of the collectible types that count as offensive for the purposes of
|
|
7
|
-
* Tainted Lost:
|
|
8
|
-
*
|
|
9
|
-
* ```ts
|
|
10
|
-
* const offensiveCollectibleTypes = getCollectibleTypesWithTag(ItemConfigTag.OFFENSIVE);
|
|
11
|
-
* ```
|
|
12
|
-
*/
|
|
13
|
-
export declare function getCollectibleTypesWithTag(itemConfigTag: ItemConfigTag): Set<CollectibleType>;
|
|
14
|
-
/** Returns the number of items that a player has towards a particular transformation. */
|
|
15
|
-
export declare function getPlayerNumCollectiblesWithTag(player: EntityPlayer, itemConfigTag: ItemConfigTag): int;
|
|
16
|
-
export declare function isQuestCollectible(collectibleType: CollectibleType): boolean;
|
|
@@ -1,74 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Map = ____lualib.Map
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local Set = ____lualib.Set
|
|
5
|
-
local __TS__Spread = ____lualib.__TS__Spread
|
|
6
|
-
local ____exports = {}
|
|
7
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
|
-
local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
|
|
9
|
-
local ____cachedClasses = require("cachedClasses")
|
|
10
|
-
local itemConfig = ____cachedClasses.itemConfig
|
|
11
|
-
local ____collectibles = require("functions.collectibles")
|
|
12
|
-
local getCollectibleTypeRange = ____collectibles.getCollectibleTypeRange
|
|
13
|
-
local ____enums = require("functions.enums")
|
|
14
|
-
local getEnumValues = ____enums.getEnumValues
|
|
15
|
-
local ____flag = require("functions.flag")
|
|
16
|
-
local getFlagName = ____flag.getFlagName
|
|
17
|
-
local ____player = require("functions.player")
|
|
18
|
-
local getPlayerCollectibleCount = ____player.getPlayerCollectibleCount
|
|
19
|
-
local ____set = require("functions.set")
|
|
20
|
-
local copySet = ____set.copySet
|
|
21
|
-
function ____exports.collectibleHasTag(self, collectibleType, tag)
|
|
22
|
-
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
23
|
-
if itemConfigItem == nil then
|
|
24
|
-
return false
|
|
25
|
-
end
|
|
26
|
-
return itemConfigItem:HasTags(tag)
|
|
27
|
-
end
|
|
28
|
-
local TAG_TO_COLLECTIBLE_TYPES_MAP = __TS__New(Map)
|
|
29
|
-
local function initTagMap(self)
|
|
30
|
-
for ____, itemConfigTag in ipairs(getEnumValues(nil, ItemConfigTag)) do
|
|
31
|
-
TAG_TO_COLLECTIBLE_TYPES_MAP:set(
|
|
32
|
-
itemConfigTag,
|
|
33
|
-
__TS__New(Set)
|
|
34
|
-
)
|
|
35
|
-
end
|
|
36
|
-
for ____, collectibleType in ipairs(getCollectibleTypeRange(nil)) do
|
|
37
|
-
for ____, itemConfigTag in ipairs(getEnumValues(nil, ItemConfigTag)) do
|
|
38
|
-
do
|
|
39
|
-
if not ____exports.collectibleHasTag(nil, collectibleType, itemConfigTag) then
|
|
40
|
-
goto __continue6
|
|
41
|
-
end
|
|
42
|
-
local collectibleTypesSet = TAG_TO_COLLECTIBLE_TYPES_MAP:get(itemConfigTag)
|
|
43
|
-
if collectibleTypesSet == nil then
|
|
44
|
-
local flagName = getFlagName(nil, itemConfigTag, ItemConfigTag)
|
|
45
|
-
error("Failed to get the collectible types for item tag: " .. tostring(flagName))
|
|
46
|
-
end
|
|
47
|
-
collectibleTypesSet:add(collectibleType)
|
|
48
|
-
end
|
|
49
|
-
::__continue6::
|
|
50
|
-
end
|
|
51
|
-
end
|
|
52
|
-
end
|
|
53
|
-
function ____exports.getCollectibleTypesWithTag(self, itemConfigTag)
|
|
54
|
-
if TAG_TO_COLLECTIBLE_TYPES_MAP.size == 0 then
|
|
55
|
-
initTagMap(nil)
|
|
56
|
-
end
|
|
57
|
-
local collectibleTypes = TAG_TO_COLLECTIBLE_TYPES_MAP:get(itemConfigTag)
|
|
58
|
-
if collectibleTypes == nil then
|
|
59
|
-
error(("The item config tag of " .. tostring(itemConfigTag)) .. " is not a valid value of the ItemConfigTag enum.")
|
|
60
|
-
end
|
|
61
|
-
return copySet(nil, collectibleTypes)
|
|
62
|
-
end
|
|
63
|
-
function ____exports.getPlayerNumCollectiblesWithTag(self, player, itemConfigTag)
|
|
64
|
-
local collectibleTypesSet = ____exports.getCollectibleTypesWithTag(nil, itemConfigTag)
|
|
65
|
-
return getPlayerCollectibleCount(
|
|
66
|
-
nil,
|
|
67
|
-
player,
|
|
68
|
-
__TS__Spread(collectibleTypesSet:values())
|
|
69
|
-
)
|
|
70
|
-
end
|
|
71
|
-
function ____exports.isQuestCollectible(self, collectibleType)
|
|
72
|
-
return ____exports.collectibleHasTag(nil, collectibleType, ItemConfigTag.QUEST)
|
|
73
|
-
end
|
|
74
|
-
return ____exports
|
|
@@ -1,211 +0,0 @@
|
|
|
1
|
-
import { CollectiblePedestalType, CollectibleType, ItemConfigTag, ItemType, PickupPrice } from "isaac-typescript-definitions";
|
|
2
|
-
import { CollectibleIndex } from "../types/CollectibleIndex";
|
|
3
|
-
export declare function clearCollectibleSprite(collectible: EntityPickup): void;
|
|
4
|
-
/** Helper function to check if two collectible sprites have the same sprite sheet loaded. */
|
|
5
|
-
export declare function collectibleSpriteEquals(sprite1: Sprite, sprite2: Sprite): boolean;
|
|
6
|
-
/**
|
|
7
|
-
* Helper function to get the in-game description for a collectible. Returns "Unknown" if the
|
|
8
|
-
* provided collectible type was not valid.
|
|
9
|
-
*/
|
|
10
|
-
export declare function getCollectibleDescription(collectibleType: CollectibleType): string;
|
|
11
|
-
/**
|
|
12
|
-
* Helper function to get the heart cost that a collectible item would be if it were being offered
|
|
13
|
-
* in a Devil Room deal. Returns 0 if passed CollectibleType.NULL.
|
|
14
|
-
*/
|
|
15
|
-
export declare function getCollectibleDevilHeartPrice(collectibleType: CollectibleType, player: EntityPlayer): PickupPrice;
|
|
16
|
-
/**
|
|
17
|
-
* Helper function to get the path to a collectible's sprite. Returns the path to the question mark
|
|
18
|
-
* sprite (i.e. from Curse of the Blind) if the provided collectible type was not valid.
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*/
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export declare function getCollectibleGfxFilename(collectibleType: CollectibleType): string;
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/**
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* Mods often have to track variables relating to a collectible. Finding an index for these kinds of
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* data structures is difficult, since collectibles are respawned every time a player re-enters a
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* room, so the `PtrHash` will change. Instead, we use a 4-tuple of the room list index, the grid
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* index of the collectible in the room, the collectible's SubType, and the collectible's InitSeed.
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*
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* Collectibles that are shifted by Tainted Isaac's mechanic will have unique collectible indexes
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* because the SubType is different. (The collectible entities share the same InitSeed.)
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*
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* Collectibles that are rolled (with e.g. a D6) will have unique collectible indexes because the
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* SubType and InitSeed are different. If you want to track collectibles independently of any
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* rerolls, then you can use the `PtrHash` as an index instead. (The `PtrHash` will not persist
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* between rooms, however.)
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*
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* Note that:
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* - The grid index is a necessary part of the collectible index because Diplopia and Crooked Penny
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* can cause two or more collectibles with the same SubType and InitSeed to exist in the same
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* room.
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* - This index will fail in the case where the player uses Diplopia or a successful Crooked Penny
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* seven or more times in the same room, since that will cause two or more collectibles with the
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* same grid index, SubType, and InitSeed to exist.
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* - The SubType is a necessary part of the collectible index because Tainted Isaac will
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* continuously cause collectibles to morph into new sub-types with the same InitSeed.
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* - Using a collectible's position as part of the index is problematic, since players can push a
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* pedestal. (Even using the grid index does not solve this problem, since it is possible in
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* certain cases for collectibles to be spawned at a position that is not aligned with the grid,
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* and the pedestal pushed to an adjacent tile, but this case should be extremely rare.)
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* - Mega Chests spawn two collectibles on the exact same position. However, both of them will have
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* different InitSeeds, so this is not a problem for this indexing scheme.
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* - The indexing scheme used is different for collectibles that are inside of a Treasure Room, in
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* order to handle the case of the player seeing the same collectible again in a post-Ascent
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* Treasure Room. A 5-tuple of stage, stage type, grid index, SubType, and InitSeed is used in
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* this case. (Using the room list index or the room grid index is not suitable for this purpose,
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* since both of these values can change in the post-Ascent Treasure Room.) Even though there can
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* be two Treasure Rooms on an XL floor, both Treasure Rooms should not have collectibles with the
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* same grid index, Subtype, and InitSeed.
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*/
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export declare function getCollectibleIndex(collectible: EntityPickup): CollectibleIndex;
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/**
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* Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
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* provided collectible type was not valid.
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*/
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export declare function getCollectibleInitCharge(collectibleType: CollectibleType): int;
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/**
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* Helper function to get the `ItemType` of a collectible. Returns `ItemType.ITEM_NULL` if the
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* provided collectible type was not valid.
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*/
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export declare function getCollectibleItemType(collectibleType: CollectibleType): ItemType;
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/**
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* Helper function to get the maximum amount of charges that a collectible has. Returns 0 if the
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* provided collectible type was not valid.
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*/
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export declare function getCollectibleMaxCharges(collectibleType: CollectibleType): int;
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/**
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* Helper function to get the name of a collectible. Returns "Unknown" if the provided collectible
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* type is not valid.
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*
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* For example:
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*
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* ```ts
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* const collectibleType = CollectibleType.SAD_ONION;
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* const collectibleName = getCollectibleName(collectibleType); // collectibleName is "Sad Onion"
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* ```
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*/
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export declare function getCollectibleName(collectibleType: CollectibleType): string;
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export declare function getCollectiblePedestalType(collectible: EntityPickup): CollectiblePedestalType;
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/**
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* Helper function to get the path to a collectible's quality. Returns 0 if the provided collectible
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* type was not valid.
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*/
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export declare function getCollectibleQuality(collectibleType: CollectibleType): int;
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/**
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93
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* Helper function to get the tags of a collectible (which is the composition of zero or more
|
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* `ItemConfigTag`). Returns 0 if the provided collectible type is not valid.
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*
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* For example:
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*
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98
|
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* ```ts
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|
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* const collectibleType = CollectibleType.SAD_ONION;
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* const itemConfigTags = getCollectibleTags(collectibleType); // itemConfigTags is "18350080"
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|
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* ```
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*/
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export declare function getCollectibleTags(collectibleType: CollectibleType): BitFlags<ItemConfigTag>;
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|
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/**
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* Helper function to get an array that represents the range from the first collectible type to the
|
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|
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* last collectible type. This will include integers that do not represent any valid collectible
|
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|
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* types.
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|
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*
|
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109
|
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* This function is only useful when building collectible type objects. For most purposes, you
|
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110
|
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* should use the `getCollectibleSet` helper function instead.
|
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111
|
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*/
|
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112
|
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export declare function getCollectibleTypeRange(): CollectibleType[];
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113
|
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/**
|
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114
|
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* Helper function to get an array that represents the all modded collectible types.
|
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|
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*
|
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116
|
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* This function is only useful when building collectible type objects. For most purposes, you
|
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117
|
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* should use the `getModdedCollectibleSet` helper function instead.
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118
|
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*
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119
|
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* Returns an empty array if there are no modded collectible types.
|
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120
|
-
*
|
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121
|
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* (This function is named differently from the `getVanillaCollectibleTypeRange` function because
|
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122
|
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* all modded collectible types are contiguous. Thus, each value represents a real
|
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123
|
-
* `CollectibleType`.)
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124
|
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*/
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|
125
|
-
export declare function getModdedCollectibleTypes(): CollectibleType[];
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|
126
|
-
/**
|
|
127
|
-
* Helper function to get an array that represents the range from the first collectible type to the
|
|
128
|
-
* last vanilla collectible type. This will include integers that do not represent any valid
|
|
129
|
-
* collectible types.
|
|
130
|
-
*
|
|
131
|
-
* This function is only useful when building collectible type objects. For most purposes, you
|
|
132
|
-
* should use the `getVanillaCollectibleSet` helper function instead.
|
|
133
|
-
*/
|
|
134
|
-
export declare function getVanillaCollectibleTypeRange(): CollectibleType[];
|
|
135
|
-
/** Returns true if the item type in the item config is equal to `ItemType.ITEM_ACTIVE`. */
|
|
136
|
-
export declare function isActiveCollectible(collectibleType: CollectibleType): boolean;
|
|
137
|
-
/** Returns true if the collectible has a red question mark sprite. */
|
|
138
|
-
export declare function isBlindCollectible(collectible: EntityPickup): boolean;
|
|
139
|
-
/**
|
|
140
|
-
* Returns whether or not the given collectible is a "glitched" item. All items are replaced by
|
|
141
|
-
* glitched items once a player has TMTRAINER. However, glitched items can also "naturally" appear
|
|
142
|
-
* in secret rooms and I AM ERROR rooms if the "Corrupted Data" achievement is unlocked.
|
|
143
|
-
*/
|
|
144
|
-
export declare function isGlitchedCollectible(pickup: EntityPickup): boolean;
|
|
145
|
-
/**
|
|
146
|
-
* Returns true if the collectible has the "Hidden" attribute in the item config.
|
|
147
|
-
*
|
|
148
|
-
* Hidden collectibles will not show up in any pools and Eden will not start with them.
|
|
149
|
-
*/
|
|
150
|
-
export declare function isHiddenCollectible(collectibleType: CollectibleType): boolean;
|
|
151
|
-
/**
|
|
152
|
-
* Returns true if the item type in the item config is equal to `ItemType.ITEM_PASSIVE` or
|
|
153
|
-
* `ItemType.ITEM_FAMILIAR`.
|
|
154
|
-
*/
|
|
155
|
-
export declare function isPassiveCollectible(collectibleType: CollectibleType): boolean;
|
|
156
|
-
/**
|
|
157
|
-
* Helper function to determine if a particular collectible will disappear from the player's
|
|
158
|
-
* inventory upon use. Note that this will not work will modded items, as there is no way to
|
|
159
|
-
* dynamically know if a modded item will disappear.
|
|
160
|
-
*/
|
|
161
|
-
export declare function isSingleUseCollectible(collectibleType: CollectibleType): boolean;
|
|
162
|
-
export declare function isValidCollectibleType(collectibleType: CollectibleType): boolean;
|
|
163
|
-
/**
|
|
164
|
-
* Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that it
|
|
165
|
-
* should remove an item.
|
|
166
|
-
*
|
|
167
|
-
* The "item tracker" in this function does not refer to the in-game item tracker, but rather to the
|
|
168
|
-
* Python program located at: https://github.com/Rchardon/RebirthItemTracker
|
|
169
|
-
*/
|
|
170
|
-
export declare function removeCollectibleFromItemTracker(collectibleType: CollectibleType): void;
|
|
171
|
-
/**
|
|
172
|
-
* Helper function to remove all pickup delay on a collectible. By default, collectibles have a 20
|
|
173
|
-
* frame delay before they can be picked up by a player.
|
|
174
|
-
*/
|
|
175
|
-
export declare function removeCollectiblePickupDelay(collectible: EntityPickup): void;
|
|
176
|
-
/**
|
|
177
|
-
* Helper function to set a collectible sprite to a question mark (i.e. how collectibles look when
|
|
178
|
-
* the player has Curse of the Blind).
|
|
179
|
-
*/
|
|
180
|
-
export declare function setCollectibleBlind(collectible: EntityPickup): void;
|
|
181
|
-
/**
|
|
182
|
-
* Helper function to remove the collectible from a collectible pedestal and make it appear as if a
|
|
183
|
-
* player has already taken the item. This is accomplished by changing the sub-type to
|
|
184
|
-
* `CollectibleType.NULL` and then setting the sprite to an empty/missing PNG file.
|
|
185
|
-
*
|
|
186
|
-
* For more information, see the documentation for the "clearSprite" helper function.
|
|
187
|
-
*/
|
|
188
|
-
export declare function setCollectibleEmpty(collectible: EntityPickup): void;
|
|
189
|
-
/**
|
|
190
|
-
* Helper function to change the sprite of a collectible pedestal entity.
|
|
191
|
-
*
|
|
192
|
-
* For more information about removing the collectible sprite, see the documentation for the
|
|
193
|
-
* "clearSprite" helper function.
|
|
194
|
-
*
|
|
195
|
-
* @param collectible The collectible whose sprite you want to modify.
|
|
196
|
-
* @param pngPath Equal to either the spritesheet path to load (e.g.
|
|
197
|
-
* "gfx/items/collectibles/collectibles_001_thesadonion.png") or undefined. If
|
|
198
|
-
* undefined, the sprite will be removed, making it appear like the collectible has
|
|
199
|
-
* already been taken by the player.
|
|
200
|
-
*/
|
|
201
|
-
export declare function setCollectibleSprite(collectible: EntityPickup, pngPath: string | undefined): void;
|
|
202
|
-
/**
|
|
203
|
-
* Helper function to change the collectible on a pedestal. Simply updating the `SubType` property
|
|
204
|
-
* is not sufficient because the sprite will not change.
|
|
205
|
-
*/
|
|
206
|
-
export declare function setCollectibleSubType(collectible: EntityPickup, newCollectibleType: CollectibleType): void;
|
|
207
|
-
/**
|
|
208
|
-
* Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that
|
|
209
|
-
* the build has been rerolled.
|
|
210
|
-
*/
|
|
211
|
-
export declare function setCollectiblesRerolledForItemTracker(): void;
|