isaacscript-common 2.0.34 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/README.md +1 -1
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
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- package/functions/serialization.d.ts +0 -11
- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -127
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AddCallbackParameterCustom.d.ts +0 -153
- package/types/AddCallbackParameterCustom.lua +0 -4
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/JSONDoor.d.ts +0 -10
- package/types/JSONDoor.lua +0 -2
- package/types/JSONEntity.d.ts +0 -12
- package/types/JSONEntity.lua +0 -2
- package/types/JSONRoom.d.ts +0 -30
- package/types/JSONRoom.lua +0 -2
- package/types/JSONRooms.d.ts +0 -11
- package/types/JSONRooms.lua +0 -2
- package/types/JSONSpawn.d.ts +0 -10
- package/types/JSONSpawn.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -24
- package/types/PickingUpItem.lua +0 -24
- package/types/PlayerHealth.d.ts +0 -14
- package/types/PlayerHealth.lua +0 -2
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/PocketItemDescription.d.ts +0 -7
- package/types/PocketItemDescription.lua +0 -2
- package/types/Primitive.d.ts +0 -1
- package/types/Primitive.lua +0 -2
- package/types/TrinketSituation.d.ts +0 -7
- package/types/TrinketSituation.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SaveData.d.ts +0 -22
- package/types/private/SaveData.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/types/private/TSTLClassMetatable.d.ts +0 -10
- package/types/private/TSTLClassMetatable.lua +0 -2
- package/upgradeMod.d.ts +0 -22
- package/upgradeMod.lua +0 -33
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local hasSubscriptions, postBombUpdate, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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local ____postBombInitLate = require("callbacks.subscriptions.postBombInitLate")
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local postBombInitLateFire = ____postBombInitLate.postBombInitLateFire
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local postBombInitLateHasSubscriptions = ____postBombInitLate.postBombInitLateHasSubscriptions
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function hasSubscriptions(self)
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return postBombInitLateHasSubscriptions(nil)
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end
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function postBombUpdate(self, bomb)
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if not hasSubscriptions(nil) then
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return
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end
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local index = GetPtrHash(bomb)
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if not v.room.firedSet:has(index) then
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v.room.firedSet:add(index)
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postBombInitLateFire(nil, bomb)
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end
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end
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v = {room = {firedSet = __TS__New(Set)}}
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function ____exports.postBombInitLateCallbackInit(self, mod)
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saveDataManager(nil, "postBombInitLate", v, hasSubscriptions)
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mod:AddCallback(ModCallback.POST_BOMB_UPDATE, postBombUpdate)
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end
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export {};
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local Map = ____lualib.Map
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local ____exports = {}
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local hasSubscriptions, postKnifeRender, postKnifeRenderBoneClub, boneClubAnimationChanged, BONE_SWING_ANIMATIONS, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local KnifeVariant = ____isaac_2Dtypescript_2Ddefinitions.KnifeVariant
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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local ____postBoneSwing = require("callbacks.subscriptions.postBoneSwing")
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local postBoneSwingFire = ____postBoneSwing.postBoneSwingFire
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local postBoneSwingHasSubscriptions = ____postBoneSwing.postBoneSwingHasSubscriptions
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function hasSubscriptions(self)
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return postBoneSwingHasSubscriptions(nil)
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end
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function postKnifeRender(self, knife)
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if not hasSubscriptions(nil) then
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return
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end
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if knife.Variant ~= KnifeVariant.BONE_CLUB then
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return
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end
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postKnifeRenderBoneClub(nil, knife)
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end
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function postKnifeRenderBoneClub(self, boneClub)
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local sprite = boneClub:GetSprite()
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local animation = sprite:GetAnimation()
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local animationOnLastFrame = v.room.boneClubAnimations:get(ptrHash)
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v.room.boneClubAnimations:set(ptrHash, animation)
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if animationOnLastFrame ~= nil and animation ~= animationOnLastFrame then
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boneClubAnimationChanged(nil, boneClub, animation)
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end
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end
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function boneClubAnimationChanged(self, boneClub, animation)
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if BONE_SWING_ANIMATIONS:has(animation) then
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postBoneSwingFire(nil, boneClub)
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end
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end
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BONE_SWING_ANIMATIONS = __TS__New(Set, {"Swing", "Swing2", "Spin"})
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v = {room = {boneClubAnimations = __TS__New(Map)}}
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function ____exports.postBoneSwingCallbackInit(self, mod)
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saveDataManager(nil, "postBoneSwing", v, hasSubscriptions)
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mod:AddCallback(ModCallback.POST_KNIFE_RENDER, postKnifeRender)
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end
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return ____exports
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export {};
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local ____lualib = require("lualib_bundle")
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local hasSubscriptions, postPickupInitCollectible, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
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local ____exports = require("features.saveDataManager.exports")
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local saveDataManager = ____exports.saveDataManager
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local ____collectibles = require("functions.collectibles")
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local getCollectibleIndex = ____collectibles.getCollectibleIndex
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local ____postCollectibleInitFirst = require("callbacks.subscriptions.postCollectibleInitFirst")
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local postCollectibleInitFirstFire = ____postCollectibleInitFirst.postCollectibleInitFirstFire
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local postCollectibleInitFirstHasSubscriptions = ____postCollectibleInitFirst.postCollectibleInitFirstHasSubscriptions
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function hasSubscriptions(self)
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return postCollectibleInitFirstHasSubscriptions(nil)
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end
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function postPickupInitCollectible(self, collectible)
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local collectibleIndex = getCollectibleIndex(nil, collectible)
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if v.run.seenCollectibles:has(collectibleIndex) then
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return
|
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end
|
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v.run.seenCollectibles:add(collectibleIndex)
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postCollectibleInitFirstFire(nil, collectible)
|
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end
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v = {run = {seenCollectibles = __TS__New(Set)}}
|
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function ____exports.postCollectibleInitFirstCallbackInit(self, mod)
|
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saveDataManager(nil, "postCollectibleInitFirst", v, hasSubscriptions)
|
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mod:AddCallback(ModCallback.POST_PICKUP_INIT, postPickupInitCollectible, PickupVariant.COLLECTIBLE)
|
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end
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export {};
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local ____lualib = require("lualib_bundle")
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local Map = ____lualib.Map
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
|
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local hasSubscriptions, entityTakeDmgPlayer, setDamageFrame, isPotentialNaturalTeleportFromSacrificeRoom, incrementNumSacrifices, postPlayerRenderPlayer, playerIsTeleportingFromCursedTeleport, v
|
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
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local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
|
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
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local PlayerVariant = ____isaac_2Dtypescript_2Ddefinitions.PlayerVariant
|
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12
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local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
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local ____cachedClasses = require("cachedClasses")
|
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local game = ____cachedClasses.game
|
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local ____exports = require("features.saveDataManager.exports")
|
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local saveDataManager = ____exports.saveDataManager
|
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local ____flag = require("functions.flag")
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local hasFlag = ____flag.hasFlag
|
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local ____player = require("functions.player")
|
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21
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local getPlayerNumHitsRemaining = ____player.getPlayerNumHitsRemaining
|
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local ____playerDataStructures = require("functions.playerDataStructures")
|
|
23
|
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local mapGetPlayer = ____playerDataStructures.mapGetPlayer
|
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24
|
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local mapSetPlayer = ____playerDataStructures.mapSetPlayer
|
|
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|
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local ____postCursedTeleport = require("callbacks.subscriptions.postCursedTeleport")
|
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|
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local postCursedTeleportFire = ____postCursedTeleport.postCursedTeleportFire
|
|
27
|
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local postCursedTeleportHasSubscriptions = ____postCursedTeleport.postCursedTeleportHasSubscriptions
|
|
28
|
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function hasSubscriptions(self)
|
|
29
|
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return postCursedTeleportHasSubscriptions(nil)
|
|
30
|
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end
|
|
31
|
-
function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames)
|
|
32
|
-
if not hasSubscriptions(nil) then
|
|
33
|
-
return
|
|
34
|
-
end
|
|
35
|
-
incrementNumSacrifices(nil, damageFlags)
|
|
36
|
-
setDamageFrame(nil, tookDamage, damageFlags)
|
|
37
|
-
end
|
|
38
|
-
function setDamageFrame(self, tookDamage, damageFlags)
|
|
39
|
-
local gameFrameCount = game:GetFrameCount()
|
|
40
|
-
local player = tookDamage:ToPlayer()
|
|
41
|
-
if player == nil then
|
|
42
|
-
return
|
|
43
|
-
end
|
|
44
|
-
local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
|
|
45
|
-
if trackingArray ~= nil then
|
|
46
|
-
local lastDamageFrame, callbackFiredOnThisFrame = table.unpack(trackingArray)
|
|
47
|
-
if lastDamageFrame == gameFrameCount and callbackFiredOnThisFrame then
|
|
48
|
-
return
|
|
49
|
-
end
|
|
50
|
-
end
|
|
51
|
-
if isPotentialNaturalTeleportFromSacrificeRoom(nil, damageFlags) then
|
|
52
|
-
return
|
|
53
|
-
end
|
|
54
|
-
local newTrackingArray = {gameFrameCount, false}
|
|
55
|
-
mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
|
|
56
|
-
end
|
|
57
|
-
function isPotentialNaturalTeleportFromSacrificeRoom(self, damageFlags)
|
|
58
|
-
local room = game:GetRoom()
|
|
59
|
-
local roomType = room:GetType()
|
|
60
|
-
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
61
|
-
return roomType == RoomType.SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
|
|
62
|
-
end
|
|
63
|
-
function incrementNumSacrifices(self, damageFlags)
|
|
64
|
-
local room = game:GetRoom()
|
|
65
|
-
local roomType = room:GetType()
|
|
66
|
-
local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
|
|
67
|
-
if roomType == RoomType.SACRIFICE and isSpikeDamage then
|
|
68
|
-
local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
|
|
69
|
-
____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
|
|
70
|
-
end
|
|
71
|
-
end
|
|
72
|
-
function postPlayerRenderPlayer(self, player)
|
|
73
|
-
if not hasSubscriptions(nil) then
|
|
74
|
-
return
|
|
75
|
-
end
|
|
76
|
-
local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
|
|
77
|
-
if trackingArray == nil then
|
|
78
|
-
return
|
|
79
|
-
end
|
|
80
|
-
local lastDamageFrame, callbackActivatedOnThisFrame = table.unpack(trackingArray)
|
|
81
|
-
if not playerIsTeleportingFromCursedTeleport(nil, player, lastDamageFrame) then
|
|
82
|
-
return
|
|
83
|
-
end
|
|
84
|
-
if callbackActivatedOnThisFrame then
|
|
85
|
-
return
|
|
86
|
-
end
|
|
87
|
-
local gameFrameCount = game:GetFrameCount()
|
|
88
|
-
local newTrackingArray = {gameFrameCount, true}
|
|
89
|
-
mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
|
|
90
|
-
postCursedTeleportFire(nil, player)
|
|
91
|
-
end
|
|
92
|
-
function playerIsTeleportingFromCursedTeleport(self, player, lastDamageFrame)
|
|
93
|
-
local gameFrameCount = game:GetFrameCount()
|
|
94
|
-
if gameFrameCount ~= lastDamageFrame then
|
|
95
|
-
return false
|
|
96
|
-
end
|
|
97
|
-
local sprite = player:GetSprite()
|
|
98
|
-
if not sprite:IsPlaying("TeleportUp") or sprite:GetFrame() ~= 1 then
|
|
99
|
-
return false
|
|
100
|
-
end
|
|
101
|
-
if player:HasCollectible(CollectibleType.CURSED_EYE) then
|
|
102
|
-
return true
|
|
103
|
-
end
|
|
104
|
-
local numHitsRemaining = getPlayerNumHitsRemaining(nil, player)
|
|
105
|
-
if player:HasTrinket(TrinketType.CURSED_SKULL) and numHitsRemaining == 1 then
|
|
106
|
-
return true
|
|
107
|
-
end
|
|
108
|
-
return false
|
|
109
|
-
end
|
|
110
|
-
v = {
|
|
111
|
-
run = {playersDamageFrameMap = __TS__New(Map)},
|
|
112
|
-
level = {numSacrifices = 0}
|
|
113
|
-
}
|
|
114
|
-
function ____exports.postCursedTeleportCallbackInit(self, mod)
|
|
115
|
-
saveDataManager(nil, "postCursedTeleport", v, hasSubscriptions)
|
|
116
|
-
mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
|
|
117
|
-
mod:AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRenderPlayer, PlayerVariant.PLAYER)
|
|
118
|
-
end
|
|
119
|
-
return ____exports
|
|
@@ -1,50 +0,0 @@
|
|
|
1
|
-
import { DoorSlot, EffectVariant } from "isaac-typescript-definitions";
|
|
2
|
-
import { ModUpgraded } from "../classes/ModUpgraded";
|
|
3
|
-
/**
|
|
4
|
-
* `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
|
|
5
|
-
* use this feature, you must first call this initialization function at the beginning of your mod.
|
|
6
|
-
*
|
|
7
|
-
* Each kind of custom door that you create must have an entry in the "content/entities2.xml" file,
|
|
8
|
-
* like so:
|
|
9
|
-
*
|
|
10
|
-
* ```xml
|
|
11
|
-
* <entity id="1000" name="Foo Custom Door" anm2path="grid/door_foo.anm2" />
|
|
12
|
-
* ```
|
|
13
|
-
*
|
|
14
|
-
* (Custom door entities must have an id of "1000", which corresponds to an effect. If you do not
|
|
15
|
-
* specify the variant, then the game will automatically assign it.)
|
|
16
|
-
*
|
|
17
|
-
* Next, pass the variant into this function:
|
|
18
|
-
*
|
|
19
|
-
* ```ts
|
|
20
|
-
* const modVanilla = RegisterMod("My Mod", 1);
|
|
21
|
-
* const mod = upgradeMod(modVanilla);
|
|
22
|
-
* const fooEffectVariant = Isaac.GetEntityVariantByName("Foo Custom Door");
|
|
23
|
-
* initCustomDoor(mod, fooEffectVariant);
|
|
24
|
-
* ```
|
|
25
|
-
*
|
|
26
|
-
* Also see the `spawnCustomDoor` function.
|
|
27
|
-
*/
|
|
28
|
-
export declare function initCustomDoor(mod: ModUpgraded, effectVariant: EffectVariant): void;
|
|
29
|
-
/**
|
|
30
|
-
* Helper function to spawn a custom door. This is intended to be called from the `POST_NEW_ROOM`
|
|
31
|
-
* callback when the player enters a room that should have a custom door. (You could also call it
|
|
32
|
-
* from another callback if you want the door to appear e.g. after clearing all enemies.)
|
|
33
|
-
*
|
|
34
|
-
* Like other entities, the door is not persistent, so you must spawn it every time when re-entering
|
|
35
|
-
* the room.
|
|
36
|
-
*
|
|
37
|
-
* Handle when a player enters the door by hooking the custom `POST_CUSTOM_DOOR_ENTER` callback.
|
|
38
|
-
*
|
|
39
|
-
* The custom door is an `EntityEffect`. You can manually open or close the door by modifying its
|
|
40
|
-
* state. (The values to use correspond to the `DoorState` enum.)
|
|
41
|
-
*
|
|
42
|
-
* This function will throw a runtime error if:
|
|
43
|
-
* - the door slot already has a vanilla door
|
|
44
|
-
* - the door slot already has a custom door
|
|
45
|
-
* - the tile at the door slot does not have a wall
|
|
46
|
-
*
|
|
47
|
-
* Before using this function, you must first initialize the effect/door variant with the
|
|
48
|
-
* `initCustomDoor` function.
|
|
49
|
-
*/
|
|
50
|
-
export declare function spawnCustomDoor(effectVariant: EffectVariant, doorSlot: DoorSlot): EntityEffect;
|
|
@@ -1,203 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local Map = ____lualib.Map
|
|
5
|
-
local ____exports = {}
|
|
6
|
-
local hasSubscriptions, postEffectUpdaterCustomEntity, doorChangedState, getAnimationForCustomDoor, postEffectRenderCustomEntity, isPlayerPastDoorThreshold, postRoomClearChanged, getPositionOffset, POSITION_OFFSET_MULTIPLIER, v
|
|
7
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
|
-
local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
|
|
9
|
-
local DoorState = ____isaac_2Dtypescript_2Ddefinitions.DoorState
|
|
10
|
-
local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
|
|
11
|
-
local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
|
|
12
|
-
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
13
|
-
local ____cachedClasses = require("cachedClasses")
|
|
14
|
-
local game = ____cachedClasses.game
|
|
15
|
-
local ____ModCallbackCustom = require("enums.ModCallbackCustom")
|
|
16
|
-
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
17
|
-
local ____exports = require("features.saveDataManager.exports")
|
|
18
|
-
local saveDataManager = ____exports.saveDataManager
|
|
19
|
-
local ____direction = require("functions.direction")
|
|
20
|
-
local directionToVector = ____direction.directionToVector
|
|
21
|
-
local ____doors = require("functions.doors")
|
|
22
|
-
local doorSlotToDirection = ____doors.doorSlotToDirection
|
|
23
|
-
local ____entitySpecific = require("functions.entitySpecific")
|
|
24
|
-
local getEffects = ____entitySpecific.getEffects
|
|
25
|
-
local spawnEffect = ____entitySpecific.spawnEffect
|
|
26
|
-
local ____player = require("functions.player")
|
|
27
|
-
local getClosestPlayer = ____player.getClosestPlayer
|
|
28
|
-
local ____utils = require("functions.utils")
|
|
29
|
-
local ensureAllCases = ____utils.ensureAllCases
|
|
30
|
-
local ____postCustomDoorEnter = require("callbacks.subscriptions.postCustomDoorEnter")
|
|
31
|
-
local postCustomDoorEnterFire = ____postCustomDoorEnter.postCustomDoorEnterFire
|
|
32
|
-
local postCustomDoorEnterHasSubscriptions = ____postCustomDoorEnter.postCustomDoorEnterHasSubscriptions
|
|
33
|
-
function hasSubscriptions(self)
|
|
34
|
-
return postCustomDoorEnterHasSubscriptions(nil)
|
|
35
|
-
end
|
|
36
|
-
function postEffectUpdaterCustomEntity(self, effect)
|
|
37
|
-
local ptrHash = GetPtrHash(effect)
|
|
38
|
-
local doorData = v.room.customDoors:get(ptrHash)
|
|
39
|
-
if doorData == nil then
|
|
40
|
-
return
|
|
41
|
-
end
|
|
42
|
-
if doorData.state == effect.State then
|
|
43
|
-
return
|
|
44
|
-
end
|
|
45
|
-
doorData.state = effect.State
|
|
46
|
-
doorChangedState(nil, effect)
|
|
47
|
-
end
|
|
48
|
-
function doorChangedState(self, effect)
|
|
49
|
-
local room = game:GetRoom()
|
|
50
|
-
local sprite = effect:GetSprite()
|
|
51
|
-
local animation = getAnimationForCustomDoor(nil, effect)
|
|
52
|
-
sprite:Play(animation, true)
|
|
53
|
-
local gridIndex = room:GetGridIndex(effect.Position)
|
|
54
|
-
local wall = room:GetGridEntity(gridIndex)
|
|
55
|
-
if wall ~= nil then
|
|
56
|
-
wall.CollisionClass = effect.State == DoorState.OPEN and GridCollisionClass.WALL_EXCEPT_PLAYER or GridCollisionClass.WALL
|
|
57
|
-
end
|
|
58
|
-
end
|
|
59
|
-
function getAnimationForCustomDoor(self, effect)
|
|
60
|
-
local freshlySpawned = effect.FrameCount == 0
|
|
61
|
-
repeat
|
|
62
|
-
local ____switch12 = effect.State
|
|
63
|
-
local ____cond12 = ____switch12 == DoorState.OPEN
|
|
64
|
-
if ____cond12 then
|
|
65
|
-
do
|
|
66
|
-
return freshlySpawned and "Opened" or "Open"
|
|
67
|
-
end
|
|
68
|
-
end
|
|
69
|
-
____cond12 = ____cond12 or ____switch12 == DoorState.CLOSED
|
|
70
|
-
if ____cond12 then
|
|
71
|
-
do
|
|
72
|
-
return freshlySpawned and "Closed" or "Close"
|
|
73
|
-
end
|
|
74
|
-
end
|
|
75
|
-
do
|
|
76
|
-
do
|
|
77
|
-
return "Opened"
|
|
78
|
-
end
|
|
79
|
-
end
|
|
80
|
-
until true
|
|
81
|
-
end
|
|
82
|
-
function postEffectRenderCustomEntity(self, effect)
|
|
83
|
-
local ptrHash = GetPtrHash(effect)
|
|
84
|
-
local doorData = v.room.customDoors:get(ptrHash)
|
|
85
|
-
if doorData == nil then
|
|
86
|
-
return
|
|
87
|
-
end
|
|
88
|
-
local direction = doorSlotToDirection(nil, doorData.slot)
|
|
89
|
-
local player = getClosestPlayer(nil, effect.Position)
|
|
90
|
-
if isPlayerPastDoorThreshold(nil, effect, player, direction) then
|
|
91
|
-
postCustomDoorEnterFire(
|
|
92
|
-
nil,
|
|
93
|
-
player,
|
|
94
|
-
effect.Variant,
|
|
95
|
-
doorData.slot,
|
|
96
|
-
direction
|
|
97
|
-
)
|
|
98
|
-
end
|
|
99
|
-
end
|
|
100
|
-
function isPlayerPastDoorThreshold(self, effect, player, direction)
|
|
101
|
-
repeat
|
|
102
|
-
local ____switch20 = direction
|
|
103
|
-
local ____cond20 = ____switch20 == Direction.NO_DIRECTION
|
|
104
|
-
if ____cond20 then
|
|
105
|
-
do
|
|
106
|
-
return false
|
|
107
|
-
end
|
|
108
|
-
end
|
|
109
|
-
____cond20 = ____cond20 or ____switch20 == Direction.UP
|
|
110
|
-
if ____cond20 then
|
|
111
|
-
do
|
|
112
|
-
return player.Position.Y <= effect.Position.Y
|
|
113
|
-
end
|
|
114
|
-
end
|
|
115
|
-
____cond20 = ____cond20 or ____switch20 == Direction.RIGHT
|
|
116
|
-
if ____cond20 then
|
|
117
|
-
do
|
|
118
|
-
return player.Position.X >= effect.Position.X
|
|
119
|
-
end
|
|
120
|
-
end
|
|
121
|
-
____cond20 = ____cond20 or ____switch20 == Direction.DOWN
|
|
122
|
-
if ____cond20 then
|
|
123
|
-
do
|
|
124
|
-
return player.Position.Y >= effect.Position.Y
|
|
125
|
-
end
|
|
126
|
-
end
|
|
127
|
-
____cond20 = ____cond20 or ____switch20 == Direction.LEFT
|
|
128
|
-
if ____cond20 then
|
|
129
|
-
do
|
|
130
|
-
return player.Position.X <= effect.Position.X
|
|
131
|
-
end
|
|
132
|
-
end
|
|
133
|
-
do
|
|
134
|
-
do
|
|
135
|
-
return ensureAllCases(nil, direction)
|
|
136
|
-
end
|
|
137
|
-
end
|
|
138
|
-
until true
|
|
139
|
-
end
|
|
140
|
-
function postRoomClearChanged(self, roomClear, effectVariant)
|
|
141
|
-
local state = roomClear and DoorState.OPEN or DoorState.CLOSED
|
|
142
|
-
local customDoors = getEffects(nil, effectVariant)
|
|
143
|
-
for ____, customDoor in ipairs(customDoors) do
|
|
144
|
-
customDoor.State = state
|
|
145
|
-
end
|
|
146
|
-
end
|
|
147
|
-
function getPositionOffset(self, doorSlot)
|
|
148
|
-
local direction = doorSlotToDirection(nil, doorSlot)
|
|
149
|
-
local vector = directionToVector(nil, direction)
|
|
150
|
-
return vector * POSITION_OFFSET_MULTIPLIER
|
|
151
|
-
end
|
|
152
|
-
POSITION_OFFSET_MULTIPLIER = -23
|
|
153
|
-
local initializedEffectVariants = __TS__New(Set)
|
|
154
|
-
v = {room = {
|
|
155
|
-
customDoors = __TS__New(Map),
|
|
156
|
-
customDoorSlots = __TS__New(Set)
|
|
157
|
-
}}
|
|
158
|
-
function ____exports.postCustomDoorEnterCallbackInit(self)
|
|
159
|
-
saveDataManager(nil, "postCustomDoorEnter", v, hasSubscriptions)
|
|
160
|
-
end
|
|
161
|
-
function ____exports.initCustomDoor(self, mod, effectVariant)
|
|
162
|
-
initializedEffectVariants:add(effectVariant)
|
|
163
|
-
mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdaterCustomEntity, effectVariant)
|
|
164
|
-
mod:AddCallback(ModCallback.POST_EFFECT_RENDER, postEffectRenderCustomEntity, effectVariant)
|
|
165
|
-
mod:AddCallbackCustom(
|
|
166
|
-
ModCallbackCustom.POST_ROOM_CLEAR_CHANGED,
|
|
167
|
-
function(____, roomClear)
|
|
168
|
-
postRoomClearChanged(nil, roomClear, effectVariant)
|
|
169
|
-
end
|
|
170
|
-
)
|
|
171
|
-
end
|
|
172
|
-
function ____exports.spawnCustomDoor(self, effectVariant, doorSlot)
|
|
173
|
-
if not initializedEffectVariants:has(effectVariant) then
|
|
174
|
-
error("In order to spawn custom doors, you must first initialize them with the \"initCustomDoor\" function at the beginning of your mod.")
|
|
175
|
-
end
|
|
176
|
-
if v.room.customDoorSlots:has(doorSlot) then
|
|
177
|
-
error("There is already a custom door initialized on door slot: " .. tostring(doorSlot))
|
|
178
|
-
end
|
|
179
|
-
local room = game:GetRoom()
|
|
180
|
-
local roomClear = room:IsClear()
|
|
181
|
-
local position = room:GetDoorSlotPosition(doorSlot)
|
|
182
|
-
local gridEntity = room:GetGridEntityFromPos(position)
|
|
183
|
-
if gridEntity == nil then
|
|
184
|
-
error(("Failed to initialize a custom door at slot " .. tostring(doorSlot)) .. " because the wall on that tile does not exist.")
|
|
185
|
-
end
|
|
186
|
-
local gridEntityType = gridEntity:GetType()
|
|
187
|
-
if gridEntityType ~= GridEntityType.WALL then
|
|
188
|
-
error((("Failed to initialize a custom door at slot " .. tostring(doorSlot)) .. " because there is another grid entity on that tile with a type of: ") .. tostring(gridEntityType))
|
|
189
|
-
end
|
|
190
|
-
local effect = spawnEffect(nil, effectVariant, 0, position)
|
|
191
|
-
effect.State = roomClear and DoorState.OPEN or DoorState.CLOSED
|
|
192
|
-
effect.RenderZOffset = -10000
|
|
193
|
-
effect.PositionOffset = getPositionOffset(nil, doorSlot)
|
|
194
|
-
local sprite = effect:GetSprite()
|
|
195
|
-
sprite.Rotation = doorSlot * 90 - 90
|
|
196
|
-
local ptrHash = GetPtrHash(effect)
|
|
197
|
-
local doorData = {slot = doorSlot, state = effect.State}
|
|
198
|
-
v.room.customDoors:set(ptrHash, doorData)
|
|
199
|
-
v.room.customDoorSlots:add(doorSlot)
|
|
200
|
-
doorChangedState(nil, effect)
|
|
201
|
-
return effect
|
|
202
|
-
end
|
|
203
|
-
return ____exports
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local hasSubscriptions, postRender
|
|
3
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
4
|
-
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
5
|
-
local ____doors = require("functions.doors")
|
|
6
|
-
local getDoors = ____doors.getDoors
|
|
7
|
-
local ____postDoorRender = require("callbacks.subscriptions.postDoorRender")
|
|
8
|
-
local postDoorRenderFire = ____postDoorRender.postDoorRenderFire
|
|
9
|
-
local postDoorRenderHasSubscriptions = ____postDoorRender.postDoorRenderHasSubscriptions
|
|
10
|
-
function hasSubscriptions(self)
|
|
11
|
-
return postDoorRenderHasSubscriptions(nil)
|
|
12
|
-
end
|
|
13
|
-
function postRender(self)
|
|
14
|
-
if not hasSubscriptions(nil) then
|
|
15
|
-
return
|
|
16
|
-
end
|
|
17
|
-
for ____, doors in ipairs(getDoors(nil)) do
|
|
18
|
-
postDoorRenderFire(nil, doors)
|
|
19
|
-
end
|
|
20
|
-
end
|
|
21
|
-
function ____exports.postDoorRenderInit(self, mod)
|
|
22
|
-
mod:AddCallback(ModCallback.POST_RENDER, postRender)
|
|
23
|
-
end
|
|
24
|
-
return ____exports
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
|
@@ -1,24 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local hasSubscriptions, postUpdate
|
|
3
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
4
|
-
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
5
|
-
local ____doors = require("functions.doors")
|
|
6
|
-
local getDoors = ____doors.getDoors
|
|
7
|
-
local ____postDoorUpdate = require("callbacks.subscriptions.postDoorUpdate")
|
|
8
|
-
local postDoorUpdateFire = ____postDoorUpdate.postDoorUpdateFire
|
|
9
|
-
local postDoorUpdateHasSubscriptions = ____postDoorUpdate.postDoorUpdateHasSubscriptions
|
|
10
|
-
function hasSubscriptions(self)
|
|
11
|
-
return postDoorUpdateHasSubscriptions(nil)
|
|
12
|
-
end
|
|
13
|
-
function postUpdate(self)
|
|
14
|
-
if not hasSubscriptions(nil) then
|
|
15
|
-
return
|
|
16
|
-
end
|
|
17
|
-
for ____, doors in ipairs(getDoors(nil)) do
|
|
18
|
-
postDoorUpdateFire(nil, doors)
|
|
19
|
-
end
|
|
20
|
-
end
|
|
21
|
-
function ____exports.postDoorUpdateInit(self, mod)
|
|
22
|
-
mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
|
|
23
|
-
end
|
|
24
|
-
return ____exports
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
|
@@ -1,31 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local ____exports = {}
|
|
5
|
-
local hasSubscriptions, postEffectUpdate, v
|
|
6
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
|
-
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
8
|
-
local ____exports = require("features.saveDataManager.exports")
|
|
9
|
-
local saveDataManager = ____exports.saveDataManager
|
|
10
|
-
local ____postEffectInitLate = require("callbacks.subscriptions.postEffectInitLate")
|
|
11
|
-
local postEffectInitLateFire = ____postEffectInitLate.postEffectInitLateFire
|
|
12
|
-
local postEffectInitLateHasSubscriptions = ____postEffectInitLate.postEffectInitLateHasSubscriptions
|
|
13
|
-
function hasSubscriptions(self)
|
|
14
|
-
return postEffectInitLateHasSubscriptions(nil)
|
|
15
|
-
end
|
|
16
|
-
function postEffectUpdate(self, effect)
|
|
17
|
-
if not hasSubscriptions(nil) then
|
|
18
|
-
return
|
|
19
|
-
end
|
|
20
|
-
local index = GetPtrHash(effect)
|
|
21
|
-
if not v.room.firedSet:has(index) then
|
|
22
|
-
v.room.firedSet:add(index)
|
|
23
|
-
postEffectInitLateFire(nil, effect)
|
|
24
|
-
end
|
|
25
|
-
end
|
|
26
|
-
v = {room = {firedSet = __TS__New(Set)}}
|
|
27
|
-
function ____exports.postEffectInitLateCallbackInit(self, mod)
|
|
28
|
-
saveDataManager(nil, "postEffectInitLate", v, hasSubscriptions)
|
|
29
|
-
mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate)
|
|
30
|
-
end
|
|
31
|
-
return ____exports
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|
|
@@ -1,37 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local __TS__New = ____lualib.__TS__New
|
|
3
|
-
local ____exports = {}
|
|
4
|
-
local hasSubscriptions, postEffectUpdate, v
|
|
5
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
|
-
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
7
|
-
local ____DefaultMap = require("classes.DefaultMap")
|
|
8
|
-
local DefaultMap = ____DefaultMap.DefaultMap
|
|
9
|
-
local ____exports = require("features.saveDataManager.exports")
|
|
10
|
-
local saveDataManager = ____exports.saveDataManager
|
|
11
|
-
local ____postEffectStateChanged = require("callbacks.subscriptions.postEffectStateChanged")
|
|
12
|
-
local postEffectStateChangedFire = ____postEffectStateChanged.postEffectStateChangedFire
|
|
13
|
-
local postEffectStateChangedHasSubscriptions = ____postEffectStateChanged.postEffectStateChangedHasSubscriptions
|
|
14
|
-
function hasSubscriptions(self)
|
|
15
|
-
return postEffectStateChangedHasSubscriptions(nil)
|
|
16
|
-
end
|
|
17
|
-
function postEffectUpdate(self, effect)
|
|
18
|
-
if not hasSubscriptions(nil) then
|
|
19
|
-
return
|
|
20
|
-
end
|
|
21
|
-
local ptrHash = GetPtrHash(effect)
|
|
22
|
-
local previousState = v.run.effectStateMap:getAndSetDefault(ptrHash, effect.State)
|
|
23
|
-
local currentState = effect.State
|
|
24
|
-
v.run.effectStateMap:set(ptrHash, currentState)
|
|
25
|
-
if previousState ~= currentState then
|
|
26
|
-
postEffectStateChangedFire(nil, effect, previousState, currentState)
|
|
27
|
-
end
|
|
28
|
-
end
|
|
29
|
-
v = {run = {effectStateMap = __TS__New(
|
|
30
|
-
DefaultMap,
|
|
31
|
-
function(____, state) return state end
|
|
32
|
-
)}}
|
|
33
|
-
function ____exports.postEffectStateChangedCallbackInit(self, mod)
|
|
34
|
-
saveDataManager(nil, "postEffectStateChanged", v, hasSubscriptions)
|
|
35
|
-
mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate)
|
|
36
|
-
end
|
|
37
|
-
return ____exports
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
export {};
|