isaacscript-common 2.0.34 → 2.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1034) hide show
  1. package/.eslintrc.js +70 -0
  2. package/README.md +1 -1
  3. package/build.sh +27 -0
  4. package/docs.sh +21 -0
  5. package/lint.sh +34 -0
  6. package/package.json +5 -4
  7. package/project.json +37 -0
  8. package/release.sh +16 -0
  9. package/scripts/.eslintrc.js +21 -0
  10. package/scripts/docsEntryPointLint.ts +135 -0
  11. package/scripts/tsconfig.json +5 -0
  12. package/src/cachedClasses.ts +39 -0
  13. package/src/callbacks/customRevive.ts +206 -0
  14. package/src/callbacks/itemPickup.ts +101 -0
  15. package/src/callbacks/postBombInitLate.ts +36 -0
  16. package/src/callbacks/postBoneSwing.ts +64 -0
  17. package/src/callbacks/postCollectibleInitFirst.ts +39 -0
  18. package/src/callbacks/postCursedTeleport.ts +183 -0
  19. package/src/callbacks/postCustomDoorEnter.ts +297 -0
  20. package/src/callbacks/postDoorRender.ts +26 -0
  21. package/src/callbacks/postDoorUpdate.ts +26 -0
  22. package/src/callbacks/postEffectInitLate.ts +36 -0
  23. package/src/callbacks/postEffectStateChanged.ts +43 -0
  24. package/src/callbacks/postEsauJr.ts +107 -0
  25. package/src/callbacks/postFamiliarInitLate.ts +36 -0
  26. package/src/callbacks/postFamiliarStateChanged.ts +43 -0
  27. package/src/callbacks/postFlip.ts +88 -0
  28. package/src/callbacks/postGreedModeWave.ts +41 -0
  29. package/src/callbacks/postGridEntity.ts +159 -0
  30. package/src/callbacks/postGridEntityCollision.ts +69 -0
  31. package/src/callbacks/postGridEntityRender.ts +26 -0
  32. package/src/callbacks/postHolyMantleRemoved.ts +55 -0
  33. package/src/callbacks/postItemDischarged.ts +149 -0
  34. package/src/callbacks/postKnifeInitLate.ts +36 -0
  35. package/src/callbacks/postLaserInitLate.ts +36 -0
  36. package/src/callbacks/postNPCInitLate.ts +36 -0
  37. package/src/callbacks/postNPCStateChanged.ts +42 -0
  38. package/src/callbacks/postNewRoomEarly.ts +90 -0
  39. package/src/callbacks/postPickupCollect.ts +48 -0
  40. package/src/callbacks/postPickupInitLate.ts +36 -0
  41. package/src/callbacks/postPickupStateChanged.ts +43 -0
  42. package/src/callbacks/postPitRender.ts +26 -0
  43. package/src/callbacks/postPitUpdate.ts +26 -0
  44. package/src/callbacks/postPlayerChangeHealth.ts +62 -0
  45. package/src/callbacks/postPlayerChangeType.ts +56 -0
  46. package/src/callbacks/postPlayerFatalDamage.ts +98 -0
  47. package/src/callbacks/postPlayerInitLate.ts +37 -0
  48. package/src/callbacks/postPlayerReordered.ts +142 -0
  49. package/src/callbacks/postPoopRender.ts +26 -0
  50. package/src/callbacks/postPoopUpdate.ts +26 -0
  51. package/src/callbacks/postPressurePlateRender.ts +26 -0
  52. package/src/callbacks/postPressurePlateUpdate.ts +26 -0
  53. package/src/callbacks/postProjectileInitLate.ts +36 -0
  54. package/src/callbacks/postPurchase.ts +64 -0
  55. package/src/callbacks/postRockRender.ts +26 -0
  56. package/src/callbacks/postRockUpdate.ts +26 -0
  57. package/src/callbacks/postRoomClearChanged.ts +52 -0
  58. package/src/callbacks/postSacrifice.ts +62 -0
  59. package/src/callbacks/postSlotInitUpdate.ts +63 -0
  60. package/src/callbacks/postSlotRender.ts +96 -0
  61. package/src/callbacks/postSpikesRender.ts +26 -0
  62. package/src/callbacks/postSpikesUpdate.ts +26 -0
  63. package/src/callbacks/postTNTRender.ts +26 -0
  64. package/src/callbacks/postTNTUpdate.ts +26 -0
  65. package/src/callbacks/postTearInitLate.ts +36 -0
  66. package/src/callbacks/postTearInitVeryLate.ts +41 -0
  67. package/src/callbacks/postTransformation.ts +59 -0
  68. package/src/callbacks/postTrinketBreak.ts +110 -0
  69. package/src/callbacks/preBerserkDeath.ts +49 -0
  70. package/src/callbacks/preNewLevel.ts +55 -0
  71. package/src/callbacks/reorderedCallbacks.ts +166 -0
  72. package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
  73. package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
  74. package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
  75. package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
  76. package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
  77. package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
  78. package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
  79. package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
  80. package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
  81. package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
  82. package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
  83. package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
  84. package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
  85. package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
  86. package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
  87. package/src/callbacks/subscriptions/postFlip.ts +22 -0
  88. package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
  89. package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
  90. package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
  91. package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
  92. package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
  93. package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
  94. package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
  95. package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
  96. package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
  97. package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
  98. package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
  99. package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
  100. package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
  101. package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
  102. package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
  103. package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
  104. package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
  105. package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
  106. package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
  107. package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
  108. package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
  109. package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
  110. package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
  111. package/src/callbacks/subscriptions/postPitRender.ts +35 -0
  112. package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
  113. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
  114. package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
  115. package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
  116. package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
  117. package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
  118. package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
  119. package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
  120. package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
  121. package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
  122. package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
  123. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
  124. package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
  125. package/src/callbacks/subscriptions/postPurchase.ts +31 -0
  126. package/src/callbacks/subscriptions/postRockRender.ts +35 -0
  127. package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
  128. package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
  129. package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
  130. package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
  131. package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
  132. package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
  133. package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
  134. package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
  135. package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
  136. package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
  137. package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
  138. package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
  139. package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
  140. package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
  141. package/src/callbacks/subscriptions/postTransformation.ts +40 -0
  142. package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
  143. package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
  144. package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
  145. package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
  146. package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
  147. package/src/classes/DefaultMap.ts +220 -0
  148. package/src/classes/ModUpgraded.ts +83 -0
  149. package/src/constants.ts +140 -0
  150. package/src/constantsFirstLast.ts +212 -0
  151. package/src/enums/HealthType.ts +16 -0
  152. package/src/enums/ModCallbackCustom.ts +943 -0
  153. package/src/enums/PocketItemType.ts +8 -0
  154. package/src/enums/SerializationType.ts +5 -0
  155. package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
  156. package/src/enums/private/SaveDataKey.ts +14 -0
  157. package/src/enums/private/SerializationBrand.ts +42 -0
  158. package/src/features/characterHealthConversion.ts +116 -0
  159. package/src/features/characterStats.ts +61 -0
  160. package/src/features/debugDisplay/debugDisplay.ts +221 -0
  161. package/src/features/debugDisplay/exports.ts +368 -0
  162. package/src/features/debugDisplay/v.ts +65 -0
  163. package/src/features/deployJSONRoom.ts +672 -0
  164. package/src/features/disableInputs.ts +193 -0
  165. package/src/features/disableSound.ts +77 -0
  166. package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
  167. package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
  168. package/src/features/extraConsoleCommands/init.ts +334 -0
  169. package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
  170. package/src/features/extraConsoleCommands/v.ts +14 -0
  171. package/src/features/fadeInRemover.ts +60 -0
  172. package/src/features/fastReset.ts +75 -0
  173. package/src/features/forgottenSwitch.ts +50 -0
  174. package/src/features/getCollectibleItemPoolType.ts +66 -0
  175. package/src/features/playerInventory.ts +187 -0
  176. package/src/features/ponyDetection.ts +74 -0
  177. package/src/features/preventCollectibleRotation.ts +113 -0
  178. package/src/features/runInNFrames.ts +148 -0
  179. package/src/features/saveDataManager/constants.ts +4 -0
  180. package/src/features/saveDataManager/exports.ts +230 -0
  181. package/src/features/saveDataManager/load.ts +90 -0
  182. package/src/features/saveDataManager/main.ts +187 -0
  183. package/src/features/saveDataManager/maps.ts +13 -0
  184. package/src/features/saveDataManager/merge.ts +182 -0
  185. package/src/features/saveDataManager/save.ts +66 -0
  186. package/src/features/saveDataManager/serializationBrand.ts +15 -0
  187. package/src/features/sirenHelpers.ts +129 -0
  188. package/src/features/taintedLazarusPlayers.ts +113 -0
  189. package/src/featuresInitialized.ts +20 -0
  190. package/src/functions/array.ts +412 -0
  191. package/src/functions/benchmark.ts +36 -0
  192. package/src/functions/bitwise.ts +24 -0
  193. package/src/functions/boss.ts +227 -0
  194. package/src/functions/cacheFlag.ts +12 -0
  195. package/src/functions/cards.ts +267 -0
  196. package/src/functions/challenges.ts +11 -0
  197. package/src/functions/character.ts +124 -0
  198. package/src/functions/charge.ts +237 -0
  199. package/src/functions/chargeBar.ts +67 -0
  200. package/src/functions/collectibleCacheFlag.ts +90 -0
  201. package/src/functions/collectibleSet.ts +57 -0
  202. package/src/functions/collectibleTag.ts +89 -0
  203. package/src/functions/collectibles.ts +610 -0
  204. package/src/functions/color.ts +149 -0
  205. package/src/functions/debug.ts +65 -0
  206. package/src/functions/deepCopy.ts +508 -0
  207. package/src/functions/deepCopyTests.ts +390 -0
  208. package/src/functions/direction.ts +16 -0
  209. package/src/functions/doors.ts +343 -0
  210. package/src/functions/easing.ts +182 -0
  211. package/src/functions/eden.ts +47 -0
  212. package/src/functions/entity.ts +352 -0
  213. package/src/functions/entitySpecific.ts +889 -0
  214. package/src/functions/entityTypes.ts +6 -0
  215. package/src/functions/enums.ts +145 -0
  216. package/src/functions/familiars.ts +106 -0
  217. package/src/functions/flag.ts +165 -0
  218. package/src/functions/flying.ts +117 -0
  219. package/src/functions/globals.ts +249 -0
  220. package/src/functions/gridEntity.ts +511 -0
  221. package/src/functions/gridEntitySpecific.ts +112 -0
  222. package/src/functions/input.ts +139 -0
  223. package/src/functions/isaacAPIClass.ts +65 -0
  224. package/src/functions/jsonHelpers.ts +45 -0
  225. package/src/functions/jsonRoom.ts +100 -0
  226. package/src/functions/kColor.ts +130 -0
  227. package/src/functions/language.ts +13 -0
  228. package/src/functions/level.ts +31 -0
  229. package/src/functions/log.ts +660 -0
  230. package/src/functions/map.ts +56 -0
  231. package/src/functions/math.ts +149 -0
  232. package/src/functions/mergeTests.ts +288 -0
  233. package/src/functions/npc.ts +148 -0
  234. package/src/functions/pickupVariants.ts +60 -0
  235. package/src/functions/pickups.ts +449 -0
  236. package/src/functions/pills.ts +182 -0
  237. package/src/functions/player.ts +975 -0
  238. package/src/functions/playerDataStructures.ts +150 -0
  239. package/src/functions/playerHealth.ts +318 -0
  240. package/src/functions/playerIndex.ts +195 -0
  241. package/src/functions/pocketItems.ts +149 -0
  242. package/src/functions/positionVelocity.ts +188 -0
  243. package/src/functions/random.ts +77 -0
  244. package/src/functions/revive.ts +201 -0
  245. package/src/functions/rng.ts +177 -0
  246. package/src/functions/roomData.ts +199 -0
  247. package/src/functions/roomGrid.ts +109 -0
  248. package/src/functions/roomShape.ts +80 -0
  249. package/src/functions/rooms.ts +667 -0
  250. package/src/functions/run.ts +36 -0
  251. package/src/functions/seeds.ts +19 -0
  252. package/src/functions/serialization.ts +97 -0
  253. package/src/functions/set.ts +95 -0
  254. package/src/functions/sound.ts +9 -0
  255. package/src/functions/spawnCollectible.ts +104 -0
  256. package/src/functions/sprite.ts +107 -0
  257. package/src/functions/stage.ts +125 -0
  258. package/src/functions/string.ts +47 -0
  259. package/src/functions/table.ts +139 -0
  260. package/src/functions/tears.ts +32 -0
  261. package/src/functions/transformations.ts +137 -0
  262. package/src/functions/trinketCacheFlag.ts +60 -0
  263. package/src/functions/trinketGive.ts +157 -0
  264. package/src/functions/trinkets.ts +215 -0
  265. package/src/functions/tstlClass.ts +91 -0
  266. package/src/functions/ui.ts +138 -0
  267. package/src/functions/utils.ts +200 -0
  268. package/src/functions/vector.ts +145 -0
  269. package/src/index.ts +162 -0
  270. package/src/initCustomCallbacks.ts +120 -0
  271. package/src/initFeatures.ts +37 -0
  272. package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
  273. package/src/interfaces/ChargeBarSprites.ts +12 -0
  274. package/src/interfaces/JSONDoor.ts +13 -0
  275. package/src/interfaces/JSONEntity.ts +16 -0
  276. package/src/interfaces/JSONRoom.ts +36 -0
  277. package/src/interfaces/JSONRooms.ts +12 -0
  278. package/src/interfaces/JSONSpawn.ts +14 -0
  279. package/src/interfaces/PlayerHealth.ts +16 -0
  280. package/src/interfaces/PocketItemDescription.ts +9 -0
  281. package/src/interfaces/SaveData.ts +29 -0
  282. package/src/interfaces/TrinketSituation.ts +9 -0
  283. package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
  284. package/src/maps/cardMap.ts +209 -0
  285. package/src/maps/characterMap.ts +87 -0
  286. package/src/maps/collectibleDescriptionMap.ts +732 -0
  287. package/src/maps/collectibleNameMap.ts +731 -0
  288. package/src/maps/defaultPlayerStatMap.ts +17 -0
  289. package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
  290. package/src/maps/gridEntityXMLMap.ts +176 -0
  291. package/src/maps/pillEffectMap.ts +88 -0
  292. package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
  293. package/src/maps/roomTypeMap.ts +40 -0
  294. package/src/maps/trinketDescriptionMap.ts +200 -0
  295. package/src/maps/trinketNameMap.ts +198 -0
  296. package/src/objects/LRoomShapeToRectangles.ts +44 -0
  297. package/src/objects/callbackRegisterFunctions.ts +171 -0
  298. package/src/objects/cardDescriptions.ts +105 -0
  299. package/src/objects/cardNames.ts +105 -0
  300. package/src/objects/cardTypes.ts +104 -0
  301. package/src/objects/challengeNames.ts +52 -0
  302. package/src/objects/characterNames.ts +48 -0
  303. package/src/objects/coinSubTypeToValue.ts +14 -0
  304. package/src/objects/colors.ts +16 -0
  305. package/src/objects/directionNames.ts +11 -0
  306. package/src/objects/directionToDegrees.ts +11 -0
  307. package/src/objects/directionToVector.ts +12 -0
  308. package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
  309. package/src/objects/doorSlotToDirection.ts +14 -0
  310. package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
  311. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
  312. package/src/objects/languageNames.ts +13 -0
  313. package/src/objects/pillEffectClasses.ts +63 -0
  314. package/src/objects/pillEffectNames.ts +57 -0
  315. package/src/objects/pillEffectTypes.ts +62 -0
  316. package/src/objects/roomShapeBounds.ts +71 -0
  317. package/src/objects/roomShapeLayoutSizes.ts +45 -0
  318. package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
  319. package/src/objects/roomShapeToDoorSlots.ts +83 -0
  320. package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
  321. package/src/objects/roomShapeToGridWidth.ts +21 -0
  322. package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
  323. package/src/objects/roomShapeVolumes.ts +38 -0
  324. package/src/objects/roomTypeNames.ts +36 -0
  325. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
  326. package/src/objects/stageTypeToLetter.ts +15 -0
  327. package/src/objects/transformationNames.ts +20 -0
  328. package/src/patchErrorFunctions.ts +92 -0
  329. package/src/sets/LRoomShapesSet.ts +8 -0
  330. package/src/sets/bossSets.ts +470 -0
  331. package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
  332. package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
  333. package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
  334. package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
  335. package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
  336. package/src/sets/chestPickupVariantsSet.ts +16 -0
  337. package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
  338. package/src/sets/lostStyleCharactersSet.ts +13 -0
  339. package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
  340. package/src/sets/redHeartSubTypesSet.ts +7 -0
  341. package/src/sets/sinEntityTypesSet.ts +11 -0
  342. package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
  343. package/src/sets/storyBossesSet.ts +17 -0
  344. package/src/types/AnyEntity.ts +12 -0
  345. package/src/types/AwaitingTextInput.d.ts +2 -0
  346. package/src/types/CollectibleIndex.ts +14 -0
  347. package/src/types/PickingUpItem.ts +89 -0
  348. package/src/types/PlayerIndex.ts +13 -0
  349. package/src/types/private/IsaacAPIClass.ts +3 -0
  350. package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
  351. package/src/types/private/TSTLClass.ts +3 -0
  352. package/src/upgradeMod.ts +55 -0
  353. package/tsconfig.json +42 -0
  354. package/typedoc.json +158 -0
  355. package/website-root.md +11 -0
  356. package/cachedClasses.d.ts +0 -37
  357. package/cachedClasses.lua +0 -6
  358. package/callbacks/customRevive.d.ts +0 -1
  359. package/callbacks/customRevive.lua +0 -145
  360. package/callbacks/itemPickup.d.ts +0 -1
  361. package/callbacks/itemPickup.lua +0 -64
  362. package/callbacks/postBombInitLate.d.ts +0 -1
  363. package/callbacks/postBombInitLate.lua +0 -31
  364. package/callbacks/postBoneSwing.d.ts +0 -1
  365. package/callbacks/postBoneSwing.lua +0 -48
  366. package/callbacks/postCollectibleInitFirst.d.ts +0 -1
  367. package/callbacks/postCollectibleInitFirst.lua +0 -32
  368. package/callbacks/postCursedTeleport.d.ts +0 -1
  369. package/callbacks/postCursedTeleport.lua +0 -119
  370. package/callbacks/postCustomDoorEnter.d.ts +0 -50
  371. package/callbacks/postCustomDoorEnter.lua +0 -203
  372. package/callbacks/postDoorRender.d.ts +0 -1
  373. package/callbacks/postDoorRender.lua +0 -24
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  740. package/functions/color.d.ts +0 -31
  741. package/functions/color.lua +0 -122
  742. package/functions/debug.d.ts +0 -27
  743. package/functions/debug.lua +0 -31
  744. package/functions/deepCopy.d.ts +0 -29
  745. package/functions/deepCopy.lua +0 -357
  746. package/functions/deepCopyTests.d.ts +0 -1
  747. package/functions/deepCopyTests.lua +0 -316
  748. package/functions/direction.d.ts +0 -4
  749. package/functions/direction.lua +0 -17
  750. package/functions/doors.d.ts +0 -117
  751. package/functions/doors.lua +0 -231
  752. package/functions/easing.d.ts +0 -30
  753. package/functions/easing.lua +0 -115
  754. package/functions/eden.d.ts +0 -3
  755. package/functions/eden.lua +0 -47
  756. package/functions/entity.d.ts +0 -131
  757. package/functions/entity.lua +0 -233
  758. package/functions/entitySpecific.d.ts +0 -250
  759. package/functions/entitySpecific.lua +0 -642
  760. package/functions/entityTypes.d.ts +0 -3
  761. package/functions/entityTypes.lua +0 -7
  762. package/functions/enums.d.ts +0 -80
  763. package/functions/enums.lua +0 -85
  764. package/functions/familiars.d.ts +0 -60
  765. package/functions/familiars.lua +0 -33
  766. package/functions/flag.d.ts +0 -99
  767. package/functions/flag.lua +0 -47
  768. package/functions/flying.d.ts +0 -19
  769. package/functions/flying.lua +0 -67
  770. package/functions/globals.d.ts +0 -14
  771. package/functions/globals.lua +0 -230
  772. package/functions/gridEntity.d.ts +0 -155
  773. package/functions/gridEntity.lua +0 -263
  774. package/functions/gridEntitySpecific.d.ts +0 -18
  775. package/functions/gridEntitySpecific.lua +0 -88
  776. package/functions/input.d.ts +0 -32
  777. package/functions/input.lua +0 -106
  778. package/functions/isaacAPIClass.d.ts +0 -23
  779. package/functions/isaacAPIClass.lua +0 -35
  780. package/functions/jsonHelpers.d.ts +0 -18
  781. package/functions/jsonHelpers.lua +0 -26
  782. package/functions/jsonRoom.d.ts +0 -12
  783. package/functions/jsonRoom.lua +0 -86
  784. package/functions/kColor.d.ts +0 -31
  785. package/functions/kColor.lua +0 -101
  786. package/functions/language.d.ts +0 -2
  787. package/functions/language.lua +0 -17
  788. package/functions/level.d.ts +0 -1
  789. package/functions/level.lua +0 -29
  790. package/functions/log.d.ts +0 -78
  791. package/functions/log.lua +0 -519
  792. package/functions/map.d.ts +0 -22
  793. package/functions/map.lua +0 -43
  794. package/functions/math.d.ts +0 -50
  795. package/functions/math.lua +0 -92
  796. package/functions/mergeTests.d.ts +0 -1
  797. package/functions/mergeTests.lua +0 -182
  798. package/functions/npc.d.ts +0 -40
  799. package/functions/npc.lua +0 -104
  800. package/functions/pickupVariants.d.ts +0 -23
  801. package/functions/pickupVariants.lua +0 -37
  802. package/functions/pickups.d.ts +0 -132
  803. package/functions/pickups.lua +0 -407
  804. package/functions/pills.d.ts +0 -69
  805. package/functions/pills.lua +0 -83
  806. package/functions/player.d.ts +0 -296
  807. package/functions/player.lua +0 -611
  808. package/functions/playerDataStructures.d.ts +0 -41
  809. package/functions/playerDataStructures.lua +0 -34
  810. package/functions/playerHealth.d.ts +0 -22
  811. package/functions/playerHealth.lua +0 -286
  812. package/functions/playerIndex.d.ts +0 -68
  813. package/functions/playerIndex.lua +0 -127
  814. package/functions/pocketItems.d.ts +0 -33
  815. package/functions/pocketItems.lua +0 -86
  816. package/functions/positionVelocity.d.ts +0 -64
  817. package/functions/positionVelocity.lua +0 -108
  818. package/functions/random.d.ts +0 -42
  819. package/functions/random.lua +0 -38
  820. package/functions/revive.d.ts +0 -31
  821. package/functions/revive.lua +0 -102
  822. package/functions/rng.d.ts +0 -53
  823. package/functions/rng.lua +0 -129
  824. package/functions/roomData.d.ts +0 -108
  825. package/functions/roomData.lua +0 -92
  826. package/functions/roomGrid.d.ts +0 -40
  827. package/functions/roomGrid.lua +0 -59
  828. package/functions/roomShape.d.ts +0 -43
  829. package/functions/roomShape.lua +0 -45
  830. package/functions/rooms.d.ts +0 -194
  831. package/functions/rooms.lua +0 -382
  832. package/functions/run.d.ts +0 -12
  833. package/functions/run.lua +0 -28
  834. package/functions/seeds.d.ts +0 -9
  835. package/functions/seeds.lua +0 -15
  836. package/functions/serialization.d.ts +0 -11
  837. package/functions/serialization.lua +0 -65
  838. package/functions/set.d.ts +0 -39
  839. package/functions/set.lua +0 -61
  840. package/functions/sound.d.ts +0 -1
  841. package/functions/sound.lua +0 -13
  842. package/functions/spawnCollectible.d.ts +0 -31
  843. package/functions/spawnCollectible.lua +0 -70
  844. package/functions/sprite.d.ts +0 -36
  845. package/functions/sprite.lua +0 -64
  846. package/functions/stage.d.ts +0 -35
  847. package/functions/stage.lua +0 -70
  848. package/functions/string.d.ts +0 -13
  849. package/functions/string.lua +0 -36
  850. package/functions/table.d.ts +0 -36
  851. package/functions/table.lua +0 -79
  852. package/functions/tears.d.ts +0 -22
  853. package/functions/tears.lua +0 -14
  854. package/functions/transformations.d.ts +0 -30
  855. package/functions/transformations.lua +0 -96
  856. package/functions/trinketCacheFlag.d.ts +0 -10
  857. package/functions/trinketCacheFlag.lua +0 -50
  858. package/functions/trinketGive.d.ts +0 -38
  859. package/functions/trinketGive.lua +0 -90
  860. package/functions/trinkets.d.ts +0 -73
  861. package/functions/trinkets.lua +0 -115
  862. package/functions/tstlClass.d.ts +0 -20
  863. package/functions/tstlClass.lua +0 -56
  864. package/functions/ui.d.ts +0 -34
  865. package/functions/ui.lua +0 -95
  866. package/functions/utils.d.ts +0 -112
  867. package/functions/utils.lua +0 -94
  868. package/functions/vector.d.ts +0 -32
  869. package/functions/vector.lua +0 -118
  870. package/index.d.ts +0 -127
  871. package/index.lua +0 -900
  872. package/initCustomCallbacks.d.ts +0 -2
  873. package/initCustomCallbacks.lua +0 -178
  874. package/initFeatures.d.ts +0 -3
  875. package/initFeatures.lua +0 -51
  876. package/lualib_bundle.lua +0 -2488
  877. package/maps/cardMap.d.ts +0 -3
  878. package/maps/cardMap.lua +0 -211
  879. package/maps/characterMap.d.ts +0 -3
  880. package/maps/characterMap.lua +0 -89
  881. package/maps/collectibleDescriptionMap.d.ts +0 -3
  882. package/maps/collectibleDescriptionMap.lua +0 -728
  883. package/maps/collectibleNameMap.d.ts +0 -3
  884. package/maps/collectibleNameMap.lua +0 -728
  885. package/maps/defaultPlayerStatMap.d.ts +0 -3
  886. package/maps/defaultPlayerStatMap.lua +0 -24
  887. package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
  888. package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
  889. package/maps/gridEntityXMLMap.d.ts +0 -9
  890. package/maps/gridEntityXMLMap.lua +0 -51
  891. package/maps/pillEffectMap.d.ts +0 -3
  892. package/maps/pillEffectMap.lua +0 -89
  893. package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
  894. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
  895. package/maps/roomTypeMap.d.ts +0 -3
  896. package/maps/roomTypeMap.lua +0 -44
  897. package/maps/trinketDescriptionMap.d.ts +0 -3
  898. package/maps/trinketDescriptionMap.lua +0 -196
  899. package/maps/trinketNameMap.d.ts +0 -3
  900. package/maps/trinketNameMap.lua +0 -196
  901. package/objects/LRoomShapeToRectangles.d.ts +0 -13
  902. package/objects/LRoomShapeToRectangles.lua +0 -33
  903. package/objects/callbackRegisterFunctions.d.ts +0 -5
  904. package/objects/callbackRegisterFunctions.lua +0 -231
  905. package/objects/cardDescriptions.d.ts +0 -5
  906. package/objects/cardDescriptions.lua +0 -105
  907. package/objects/cardNames.d.ts +0 -5
  908. package/objects/cardNames.lua +0 -105
  909. package/objects/cardTypes.d.ts +0 -5
  910. package/objects/cardTypes.lua +0 -106
  911. package/objects/challengeNames.d.ts +0 -5
  912. package/objects/challengeNames.lua +0 -53
  913. package/objects/characterNames.d.ts +0 -5
  914. package/objects/characterNames.lua +0 -49
  915. package/objects/coinSubTypeToValue.d.ts +0 -5
  916. package/objects/coinSubTypeToValue.lua +0 -15
  917. package/objects/colors.d.ts +0 -17
  918. package/objects/colors.lua +0 -12
  919. package/objects/directionNames.d.ts +0 -4
  920. package/objects/directionNames.lua +0 -11
  921. package/objects/directionToDegrees.d.ts +0 -4
  922. package/objects/directionToDegrees.lua +0 -11
  923. package/objects/directionToVector.d.ts +0 -4
  924. package/objects/directionToVector.lua +0 -13
  925. package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
  926. package/objects/doorSlotFlagToDoorSlot.lua +0 -16
  927. package/objects/doorSlotToDirection.d.ts +0 -4
  928. package/objects/doorSlotToDirection.lua +0 -16
  929. package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
  930. package/objects/isaacAPIClassTypeToBrand.lua +0 -7
  931. package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
  932. package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
  933. package/objects/pillEffectClasses.d.ts +0 -5
  934. package/objects/pillEffectClasses.lua +0 -59
  935. package/objects/pillEffectNames.d.ts +0 -5
  936. package/objects/pillEffectNames.lua +0 -57
  937. package/objects/pillEffectTypes.d.ts +0 -5
  938. package/objects/pillEffectTypes.lua +0 -58
  939. package/objects/roomShapeBounds.d.ts +0 -8
  940. package/objects/roomShapeBounds.lua +0 -24
  941. package/objects/roomShapeLayoutSizes.d.ts +0 -10
  942. package/objects/roomShapeLayoutSizes.lua +0 -25
  943. package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
  944. package/objects/roomShapeToBottomRightPosition.lua +0 -20
  945. package/objects/roomShapeToDoorSlots.d.ts +0 -4
  946. package/objects/roomShapeToDoorSlots.lua +0 -46
  947. package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
  948. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
  949. package/objects/roomShapeToGridWidth.d.ts +0 -4
  950. package/objects/roomShapeToGridWidth.lua +0 -20
  951. package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
  952. package/objects/roomShapeToTopLeftPosition.lua +0 -22
  953. package/objects/roomShapeVolumes.d.ts +0 -13
  954. package/objects/roomShapeVolumes.lua +0 -27
  955. package/objects/roomTypeNames.d.ts +0 -5
  956. package/objects/roomTypeNames.lua +0 -37
  957. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
  958. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
  959. package/objects/stageTypeToLetter.d.ts +0 -4
  960. package/objects/stageTypeToLetter.lua +0 -12
  961. package/objects/transformationNames.d.ts +0 -5
  962. package/objects/transformationNames.lua +0 -21
  963. package/patchErrorFunctions.d.ts +0 -1
  964. package/patchErrorFunctions.lua +0 -50
  965. package/sets/LRoomShapesSet.d.ts +0 -2
  966. package/sets/LRoomShapesSet.lua +0 -8
  967. package/sets/bossSets.d.ts +0 -4
  968. package/sets/bossSets.lua +0 -531
  969. package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
  970. package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
  971. package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
  972. package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
  973. package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
  974. package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
  975. package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
  976. package/sets/charactersWithNoRedHeartsSet.lua +0 -17
  977. package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
  978. package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
  979. package/sets/chestPickupVariantsSet.d.ts +0 -2
  980. package/sets/chestPickupVariantsSet.lua +0 -21
  981. package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
  982. package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
  983. package/sets/lostStyleCharactersSet.d.ts +0 -6
  984. package/sets/lostStyleCharactersSet.lua +0 -14
  985. package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
  986. package/sets/mineShaftRoomSubTypesSet.lua +0 -14
  987. package/sets/redHeartSubTypesSet.d.ts +0 -2
  988. package/sets/redHeartSubTypesSet.lua +0 -8
  989. package/sets/sinEntityTypesSet.d.ts +0 -2
  990. package/sets/sinEntityTypesSet.lua +0 -16
  991. package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
  992. package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
  993. package/sets/storyBossesSet.d.ts +0 -2
  994. package/sets/storyBossesSet.lua +0 -22
  995. package/types/AddCallbackParameterCustom.d.ts +0 -153
  996. package/types/AddCallbackParameterCustom.lua +0 -4
  997. package/types/AnyEntity.d.ts +0 -2
  998. package/types/AnyEntity.lua +0 -2
  999. package/types/CollectibleIndex.d.ts +0 -16
  1000. package/types/CollectibleIndex.lua +0 -2
  1001. package/types/JSONDoor.d.ts +0 -10
  1002. package/types/JSONDoor.lua +0 -2
  1003. package/types/JSONEntity.d.ts +0 -12
  1004. package/types/JSONEntity.lua +0 -2
  1005. package/types/JSONRoom.d.ts +0 -30
  1006. package/types/JSONRoom.lua +0 -2
  1007. package/types/JSONRooms.d.ts +0 -11
  1008. package/types/JSONRooms.lua +0 -2
  1009. package/types/JSONSpawn.d.ts +0 -10
  1010. package/types/JSONSpawn.lua +0 -2
  1011. package/types/PickingUpItem.d.ts +0 -24
  1012. package/types/PickingUpItem.lua +0 -24
  1013. package/types/PlayerHealth.d.ts +0 -14
  1014. package/types/PlayerHealth.lua +0 -2
  1015. package/types/PlayerIndex.d.ts +0 -16
  1016. package/types/PlayerIndex.lua +0 -2
  1017. package/types/PocketItemDescription.d.ts +0 -7
  1018. package/types/PocketItemDescription.lua +0 -2
  1019. package/types/Primitive.d.ts +0 -1
  1020. package/types/Primitive.lua +0 -2
  1021. package/types/TrinketSituation.d.ts +0 -7
  1022. package/types/TrinketSituation.lua +0 -2
  1023. package/types/private/IsaacAPIClass.d.ts +0 -4
  1024. package/types/private/IsaacAPIClass.lua +0 -2
  1025. package/types/private/SaveData.d.ts +0 -22
  1026. package/types/private/SaveData.lua +0 -2
  1027. package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
  1028. package/types/private/SerializedIsaacAPIClass.lua +0 -2
  1029. package/types/private/TSTLClass.d.ts +0 -4
  1030. package/types/private/TSTLClass.lua +0 -2
  1031. package/types/private/TSTLClassMetatable.d.ts +0 -10
  1032. package/types/private/TSTLClassMetatable.lua +0 -2
  1033. package/upgradeMod.d.ts +0 -22
  1034. package/upgradeMod.lua +0 -33
@@ -1,31 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local ____exports = {}
5
- local hasSubscriptions, postBombUpdate, v
6
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
- local ____exports = require("features.saveDataManager.exports")
9
- local saveDataManager = ____exports.saveDataManager
10
- local ____postBombInitLate = require("callbacks.subscriptions.postBombInitLate")
11
- local postBombInitLateFire = ____postBombInitLate.postBombInitLateFire
12
- local postBombInitLateHasSubscriptions = ____postBombInitLate.postBombInitLateHasSubscriptions
13
- function hasSubscriptions(self)
14
- return postBombInitLateHasSubscriptions(nil)
15
- end
16
- function postBombUpdate(self, bomb)
17
- if not hasSubscriptions(nil) then
18
- return
19
- end
20
- local index = GetPtrHash(bomb)
21
- if not v.room.firedSet:has(index) then
22
- v.room.firedSet:add(index)
23
- postBombInitLateFire(nil, bomb)
24
- end
25
- end
26
- v = {room = {firedSet = __TS__New(Set)}}
27
- function ____exports.postBombInitLateCallbackInit(self, mod)
28
- saveDataManager(nil, "postBombInitLate", v, hasSubscriptions)
29
- mod:AddCallback(ModCallback.POST_BOMB_UPDATE, postBombUpdate)
30
- end
31
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,48 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local Map = ____lualib.Map
5
- local ____exports = {}
6
- local hasSubscriptions, postKnifeRender, postKnifeRenderBoneClub, boneClubAnimationChanged, BONE_SWING_ANIMATIONS, v
7
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
- local KnifeVariant = ____isaac_2Dtypescript_2Ddefinitions.KnifeVariant
9
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
10
- local ____exports = require("features.saveDataManager.exports")
11
- local saveDataManager = ____exports.saveDataManager
12
- local ____postBoneSwing = require("callbacks.subscriptions.postBoneSwing")
13
- local postBoneSwingFire = ____postBoneSwing.postBoneSwingFire
14
- local postBoneSwingHasSubscriptions = ____postBoneSwing.postBoneSwingHasSubscriptions
15
- function hasSubscriptions(self)
16
- return postBoneSwingHasSubscriptions(nil)
17
- end
18
- function postKnifeRender(self, knife)
19
- if not hasSubscriptions(nil) then
20
- return
21
- end
22
- if knife.Variant ~= KnifeVariant.BONE_CLUB then
23
- return
24
- end
25
- postKnifeRenderBoneClub(nil, knife)
26
- end
27
- function postKnifeRenderBoneClub(self, boneClub)
28
- local sprite = boneClub:GetSprite()
29
- local animation = sprite:GetAnimation()
30
- local ptrHash = GetPtrHash(boneClub)
31
- local animationOnLastFrame = v.room.boneClubAnimations:get(ptrHash)
32
- v.room.boneClubAnimations:set(ptrHash, animation)
33
- if animationOnLastFrame ~= nil and animation ~= animationOnLastFrame then
34
- boneClubAnimationChanged(nil, boneClub, animation)
35
- end
36
- end
37
- function boneClubAnimationChanged(self, boneClub, animation)
38
- if BONE_SWING_ANIMATIONS:has(animation) then
39
- postBoneSwingFire(nil, boneClub)
40
- end
41
- end
42
- BONE_SWING_ANIMATIONS = __TS__New(Set, {"Swing", "Swing2", "Spin"})
43
- v = {room = {boneClubAnimations = __TS__New(Map)}}
44
- function ____exports.postBoneSwingCallbackInit(self, mod)
45
- saveDataManager(nil, "postBoneSwing", v, hasSubscriptions)
46
- mod:AddCallback(ModCallback.POST_KNIFE_RENDER, postKnifeRender)
47
- end
48
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,32 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local ____exports = {}
5
- local hasSubscriptions, postPickupInitCollectible, v
6
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
- local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
9
- local ____exports = require("features.saveDataManager.exports")
10
- local saveDataManager = ____exports.saveDataManager
11
- local ____collectibles = require("functions.collectibles")
12
- local getCollectibleIndex = ____collectibles.getCollectibleIndex
13
- local ____postCollectibleInitFirst = require("callbacks.subscriptions.postCollectibleInitFirst")
14
- local postCollectibleInitFirstFire = ____postCollectibleInitFirst.postCollectibleInitFirstFire
15
- local postCollectibleInitFirstHasSubscriptions = ____postCollectibleInitFirst.postCollectibleInitFirstHasSubscriptions
16
- function hasSubscriptions(self)
17
- return postCollectibleInitFirstHasSubscriptions(nil)
18
- end
19
- function postPickupInitCollectible(self, collectible)
20
- local collectibleIndex = getCollectibleIndex(nil, collectible)
21
- if v.run.seenCollectibles:has(collectibleIndex) then
22
- return
23
- end
24
- v.run.seenCollectibles:add(collectibleIndex)
25
- postCollectibleInitFirstFire(nil, collectible)
26
- end
27
- v = {run = {seenCollectibles = __TS__New(Set)}}
28
- function ____exports.postCollectibleInitFirstCallbackInit(self, mod)
29
- saveDataManager(nil, "postCollectibleInitFirst", v, hasSubscriptions)
30
- mod:AddCallback(ModCallback.POST_PICKUP_INIT, postPickupInitCollectible, PickupVariant.COLLECTIBLE)
31
- end
32
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,119 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Map = ____lualib.Map
3
- local __TS__New = ____lualib.__TS__New
4
- local ____exports = {}
5
- local hasSubscriptions, entityTakeDmgPlayer, setDamageFrame, isPotentialNaturalTeleportFromSacrificeRoom, incrementNumSacrifices, postPlayerRenderPlayer, playerIsTeleportingFromCursedTeleport, v
6
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
- local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
8
- local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
9
- local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
10
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
11
- local PlayerVariant = ____isaac_2Dtypescript_2Ddefinitions.PlayerVariant
12
- local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
13
- local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
14
- local ____cachedClasses = require("cachedClasses")
15
- local game = ____cachedClasses.game
16
- local ____exports = require("features.saveDataManager.exports")
17
- local saveDataManager = ____exports.saveDataManager
18
- local ____flag = require("functions.flag")
19
- local hasFlag = ____flag.hasFlag
20
- local ____player = require("functions.player")
21
- local getPlayerNumHitsRemaining = ____player.getPlayerNumHitsRemaining
22
- local ____playerDataStructures = require("functions.playerDataStructures")
23
- local mapGetPlayer = ____playerDataStructures.mapGetPlayer
24
- local mapSetPlayer = ____playerDataStructures.mapSetPlayer
25
- local ____postCursedTeleport = require("callbacks.subscriptions.postCursedTeleport")
26
- local postCursedTeleportFire = ____postCursedTeleport.postCursedTeleportFire
27
- local postCursedTeleportHasSubscriptions = ____postCursedTeleport.postCursedTeleportHasSubscriptions
28
- function hasSubscriptions(self)
29
- return postCursedTeleportHasSubscriptions(nil)
30
- end
31
- function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames)
32
- if not hasSubscriptions(nil) then
33
- return
34
- end
35
- incrementNumSacrifices(nil, damageFlags)
36
- setDamageFrame(nil, tookDamage, damageFlags)
37
- end
38
- function setDamageFrame(self, tookDamage, damageFlags)
39
- local gameFrameCount = game:GetFrameCount()
40
- local player = tookDamage:ToPlayer()
41
- if player == nil then
42
- return
43
- end
44
- local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
45
- if trackingArray ~= nil then
46
- local lastDamageFrame, callbackFiredOnThisFrame = table.unpack(trackingArray)
47
- if lastDamageFrame == gameFrameCount and callbackFiredOnThisFrame then
48
- return
49
- end
50
- end
51
- if isPotentialNaturalTeleportFromSacrificeRoom(nil, damageFlags) then
52
- return
53
- end
54
- local newTrackingArray = {gameFrameCount, false}
55
- mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
56
- end
57
- function isPotentialNaturalTeleportFromSacrificeRoom(self, damageFlags)
58
- local room = game:GetRoom()
59
- local roomType = room:GetType()
60
- local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
61
- return roomType == RoomType.SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
62
- end
63
- function incrementNumSacrifices(self, damageFlags)
64
- local room = game:GetRoom()
65
- local roomType = room:GetType()
66
- local isSpikeDamage = hasFlag(nil, damageFlags, DamageFlag.SPIKES)
67
- if roomType == RoomType.SACRIFICE and isSpikeDamage then
68
- local ____v_level_0, ____numSacrifices_1 = v.level, "numSacrifices"
69
- ____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
70
- end
71
- end
72
- function postPlayerRenderPlayer(self, player)
73
- if not hasSubscriptions(nil) then
74
- return
75
- end
76
- local trackingArray = mapGetPlayer(nil, v.run.playersDamageFrameMap, player)
77
- if trackingArray == nil then
78
- return
79
- end
80
- local lastDamageFrame, callbackActivatedOnThisFrame = table.unpack(trackingArray)
81
- if not playerIsTeleportingFromCursedTeleport(nil, player, lastDamageFrame) then
82
- return
83
- end
84
- if callbackActivatedOnThisFrame then
85
- return
86
- end
87
- local gameFrameCount = game:GetFrameCount()
88
- local newTrackingArray = {gameFrameCount, true}
89
- mapSetPlayer(nil, v.run.playersDamageFrameMap, player, newTrackingArray)
90
- postCursedTeleportFire(nil, player)
91
- end
92
- function playerIsTeleportingFromCursedTeleport(self, player, lastDamageFrame)
93
- local gameFrameCount = game:GetFrameCount()
94
- if gameFrameCount ~= lastDamageFrame then
95
- return false
96
- end
97
- local sprite = player:GetSprite()
98
- if not sprite:IsPlaying("TeleportUp") or sprite:GetFrame() ~= 1 then
99
- return false
100
- end
101
- if player:HasCollectible(CollectibleType.CURSED_EYE) then
102
- return true
103
- end
104
- local numHitsRemaining = getPlayerNumHitsRemaining(nil, player)
105
- if player:HasTrinket(TrinketType.CURSED_SKULL) and numHitsRemaining == 1 then
106
- return true
107
- end
108
- return false
109
- end
110
- v = {
111
- run = {playersDamageFrameMap = __TS__New(Map)},
112
- level = {numSacrifices = 0}
113
- }
114
- function ____exports.postCursedTeleportCallbackInit(self, mod)
115
- saveDataManager(nil, "postCursedTeleport", v, hasSubscriptions)
116
- mod:AddCallback(ModCallback.ENTITY_TAKE_DMG, entityTakeDmgPlayer, EntityType.PLAYER)
117
- mod:AddCallback(ModCallback.POST_PLAYER_RENDER, postPlayerRenderPlayer, PlayerVariant.PLAYER)
118
- end
119
- return ____exports
@@ -1,50 +0,0 @@
1
- import { DoorSlot, EffectVariant } from "isaac-typescript-definitions";
2
- import { ModUpgraded } from "../classes/ModUpgraded";
3
- /**
4
- * `isaacscript-common` provides custom doors that can be spawned where any wall segment is. If you
5
- * use this feature, you must first call this initialization function at the beginning of your mod.
6
- *
7
- * Each kind of custom door that you create must have an entry in the "content/entities2.xml" file,
8
- * like so:
9
- *
10
- * ```xml
11
- * <entity id="1000" name="Foo Custom Door" anm2path="grid/door_foo.anm2" />
12
- * ```
13
- *
14
- * (Custom door entities must have an id of "1000", which corresponds to an effect. If you do not
15
- * specify the variant, then the game will automatically assign it.)
16
- *
17
- * Next, pass the variant into this function:
18
- *
19
- * ```ts
20
- * const modVanilla = RegisterMod("My Mod", 1);
21
- * const mod = upgradeMod(modVanilla);
22
- * const fooEffectVariant = Isaac.GetEntityVariantByName("Foo Custom Door");
23
- * initCustomDoor(mod, fooEffectVariant);
24
- * ```
25
- *
26
- * Also see the `spawnCustomDoor` function.
27
- */
28
- export declare function initCustomDoor(mod: ModUpgraded, effectVariant: EffectVariant): void;
29
- /**
30
- * Helper function to spawn a custom door. This is intended to be called from the `POST_NEW_ROOM`
31
- * callback when the player enters a room that should have a custom door. (You could also call it
32
- * from another callback if you want the door to appear e.g. after clearing all enemies.)
33
- *
34
- * Like other entities, the door is not persistent, so you must spawn it every time when re-entering
35
- * the room.
36
- *
37
- * Handle when a player enters the door by hooking the custom `POST_CUSTOM_DOOR_ENTER` callback.
38
- *
39
- * The custom door is an `EntityEffect`. You can manually open or close the door by modifying its
40
- * state. (The values to use correspond to the `DoorState` enum.)
41
- *
42
- * This function will throw a runtime error if:
43
- * - the door slot already has a vanilla door
44
- * - the door slot already has a custom door
45
- * - the tile at the door slot does not have a wall
46
- *
47
- * Before using this function, you must first initialize the effect/door variant with the
48
- * `initCustomDoor` function.
49
- */
50
- export declare function spawnCustomDoor(effectVariant: EffectVariant, doorSlot: DoorSlot): EntityEffect;
@@ -1,203 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local Map = ____lualib.Map
5
- local ____exports = {}
6
- local hasSubscriptions, postEffectUpdaterCustomEntity, doorChangedState, getAnimationForCustomDoor, postEffectRenderCustomEntity, isPlayerPastDoorThreshold, postRoomClearChanged, getPositionOffset, POSITION_OFFSET_MULTIPLIER, v
7
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
8
- local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
9
- local DoorState = ____isaac_2Dtypescript_2Ddefinitions.DoorState
10
- local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
11
- local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
12
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
13
- local ____cachedClasses = require("cachedClasses")
14
- local game = ____cachedClasses.game
15
- local ____ModCallbackCustom = require("enums.ModCallbackCustom")
16
- local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
17
- local ____exports = require("features.saveDataManager.exports")
18
- local saveDataManager = ____exports.saveDataManager
19
- local ____direction = require("functions.direction")
20
- local directionToVector = ____direction.directionToVector
21
- local ____doors = require("functions.doors")
22
- local doorSlotToDirection = ____doors.doorSlotToDirection
23
- local ____entitySpecific = require("functions.entitySpecific")
24
- local getEffects = ____entitySpecific.getEffects
25
- local spawnEffect = ____entitySpecific.spawnEffect
26
- local ____player = require("functions.player")
27
- local getClosestPlayer = ____player.getClosestPlayer
28
- local ____utils = require("functions.utils")
29
- local ensureAllCases = ____utils.ensureAllCases
30
- local ____postCustomDoorEnter = require("callbacks.subscriptions.postCustomDoorEnter")
31
- local postCustomDoorEnterFire = ____postCustomDoorEnter.postCustomDoorEnterFire
32
- local postCustomDoorEnterHasSubscriptions = ____postCustomDoorEnter.postCustomDoorEnterHasSubscriptions
33
- function hasSubscriptions(self)
34
- return postCustomDoorEnterHasSubscriptions(nil)
35
- end
36
- function postEffectUpdaterCustomEntity(self, effect)
37
- local ptrHash = GetPtrHash(effect)
38
- local doorData = v.room.customDoors:get(ptrHash)
39
- if doorData == nil then
40
- return
41
- end
42
- if doorData.state == effect.State then
43
- return
44
- end
45
- doorData.state = effect.State
46
- doorChangedState(nil, effect)
47
- end
48
- function doorChangedState(self, effect)
49
- local room = game:GetRoom()
50
- local sprite = effect:GetSprite()
51
- local animation = getAnimationForCustomDoor(nil, effect)
52
- sprite:Play(animation, true)
53
- local gridIndex = room:GetGridIndex(effect.Position)
54
- local wall = room:GetGridEntity(gridIndex)
55
- if wall ~= nil then
56
- wall.CollisionClass = effect.State == DoorState.OPEN and GridCollisionClass.WALL_EXCEPT_PLAYER or GridCollisionClass.WALL
57
- end
58
- end
59
- function getAnimationForCustomDoor(self, effect)
60
- local freshlySpawned = effect.FrameCount == 0
61
- repeat
62
- local ____switch12 = effect.State
63
- local ____cond12 = ____switch12 == DoorState.OPEN
64
- if ____cond12 then
65
- do
66
- return freshlySpawned and "Opened" or "Open"
67
- end
68
- end
69
- ____cond12 = ____cond12 or ____switch12 == DoorState.CLOSED
70
- if ____cond12 then
71
- do
72
- return freshlySpawned and "Closed" or "Close"
73
- end
74
- end
75
- do
76
- do
77
- return "Opened"
78
- end
79
- end
80
- until true
81
- end
82
- function postEffectRenderCustomEntity(self, effect)
83
- local ptrHash = GetPtrHash(effect)
84
- local doorData = v.room.customDoors:get(ptrHash)
85
- if doorData == nil then
86
- return
87
- end
88
- local direction = doorSlotToDirection(nil, doorData.slot)
89
- local player = getClosestPlayer(nil, effect.Position)
90
- if isPlayerPastDoorThreshold(nil, effect, player, direction) then
91
- postCustomDoorEnterFire(
92
- nil,
93
- player,
94
- effect.Variant,
95
- doorData.slot,
96
- direction
97
- )
98
- end
99
- end
100
- function isPlayerPastDoorThreshold(self, effect, player, direction)
101
- repeat
102
- local ____switch20 = direction
103
- local ____cond20 = ____switch20 == Direction.NO_DIRECTION
104
- if ____cond20 then
105
- do
106
- return false
107
- end
108
- end
109
- ____cond20 = ____cond20 or ____switch20 == Direction.UP
110
- if ____cond20 then
111
- do
112
- return player.Position.Y <= effect.Position.Y
113
- end
114
- end
115
- ____cond20 = ____cond20 or ____switch20 == Direction.RIGHT
116
- if ____cond20 then
117
- do
118
- return player.Position.X >= effect.Position.X
119
- end
120
- end
121
- ____cond20 = ____cond20 or ____switch20 == Direction.DOWN
122
- if ____cond20 then
123
- do
124
- return player.Position.Y >= effect.Position.Y
125
- end
126
- end
127
- ____cond20 = ____cond20 or ____switch20 == Direction.LEFT
128
- if ____cond20 then
129
- do
130
- return player.Position.X <= effect.Position.X
131
- end
132
- end
133
- do
134
- do
135
- return ensureAllCases(nil, direction)
136
- end
137
- end
138
- until true
139
- end
140
- function postRoomClearChanged(self, roomClear, effectVariant)
141
- local state = roomClear and DoorState.OPEN or DoorState.CLOSED
142
- local customDoors = getEffects(nil, effectVariant)
143
- for ____, customDoor in ipairs(customDoors) do
144
- customDoor.State = state
145
- end
146
- end
147
- function getPositionOffset(self, doorSlot)
148
- local direction = doorSlotToDirection(nil, doorSlot)
149
- local vector = directionToVector(nil, direction)
150
- return vector * POSITION_OFFSET_MULTIPLIER
151
- end
152
- POSITION_OFFSET_MULTIPLIER = -23
153
- local initializedEffectVariants = __TS__New(Set)
154
- v = {room = {
155
- customDoors = __TS__New(Map),
156
- customDoorSlots = __TS__New(Set)
157
- }}
158
- function ____exports.postCustomDoorEnterCallbackInit(self)
159
- saveDataManager(nil, "postCustomDoorEnter", v, hasSubscriptions)
160
- end
161
- function ____exports.initCustomDoor(self, mod, effectVariant)
162
- initializedEffectVariants:add(effectVariant)
163
- mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdaterCustomEntity, effectVariant)
164
- mod:AddCallback(ModCallback.POST_EFFECT_RENDER, postEffectRenderCustomEntity, effectVariant)
165
- mod:AddCallbackCustom(
166
- ModCallbackCustom.POST_ROOM_CLEAR_CHANGED,
167
- function(____, roomClear)
168
- postRoomClearChanged(nil, roomClear, effectVariant)
169
- end
170
- )
171
- end
172
- function ____exports.spawnCustomDoor(self, effectVariant, doorSlot)
173
- if not initializedEffectVariants:has(effectVariant) then
174
- error("In order to spawn custom doors, you must first initialize them with the \"initCustomDoor\" function at the beginning of your mod.")
175
- end
176
- if v.room.customDoorSlots:has(doorSlot) then
177
- error("There is already a custom door initialized on door slot: " .. tostring(doorSlot))
178
- end
179
- local room = game:GetRoom()
180
- local roomClear = room:IsClear()
181
- local position = room:GetDoorSlotPosition(doorSlot)
182
- local gridEntity = room:GetGridEntityFromPos(position)
183
- if gridEntity == nil then
184
- error(("Failed to initialize a custom door at slot " .. tostring(doorSlot)) .. " because the wall on that tile does not exist.")
185
- end
186
- local gridEntityType = gridEntity:GetType()
187
- if gridEntityType ~= GridEntityType.WALL then
188
- error((("Failed to initialize a custom door at slot " .. tostring(doorSlot)) .. " because there is another grid entity on that tile with a type of: ") .. tostring(gridEntityType))
189
- end
190
- local effect = spawnEffect(nil, effectVariant, 0, position)
191
- effect.State = roomClear and DoorState.OPEN or DoorState.CLOSED
192
- effect.RenderZOffset = -10000
193
- effect.PositionOffset = getPositionOffset(nil, doorSlot)
194
- local sprite = effect:GetSprite()
195
- sprite.Rotation = doorSlot * 90 - 90
196
- local ptrHash = GetPtrHash(effect)
197
- local doorData = {slot = doorSlot, state = effect.State}
198
- v.room.customDoors:set(ptrHash, doorData)
199
- v.room.customDoorSlots:add(doorSlot)
200
- doorChangedState(nil, effect)
201
- return effect
202
- end
203
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,24 +0,0 @@
1
- local ____exports = {}
2
- local hasSubscriptions, postRender
3
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
5
- local ____doors = require("functions.doors")
6
- local getDoors = ____doors.getDoors
7
- local ____postDoorRender = require("callbacks.subscriptions.postDoorRender")
8
- local postDoorRenderFire = ____postDoorRender.postDoorRenderFire
9
- local postDoorRenderHasSubscriptions = ____postDoorRender.postDoorRenderHasSubscriptions
10
- function hasSubscriptions(self)
11
- return postDoorRenderHasSubscriptions(nil)
12
- end
13
- function postRender(self)
14
- if not hasSubscriptions(nil) then
15
- return
16
- end
17
- for ____, doors in ipairs(getDoors(nil)) do
18
- postDoorRenderFire(nil, doors)
19
- end
20
- end
21
- function ____exports.postDoorRenderInit(self, mod)
22
- mod:AddCallback(ModCallback.POST_RENDER, postRender)
23
- end
24
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,24 +0,0 @@
1
- local ____exports = {}
2
- local hasSubscriptions, postUpdate
3
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
4
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
5
- local ____doors = require("functions.doors")
6
- local getDoors = ____doors.getDoors
7
- local ____postDoorUpdate = require("callbacks.subscriptions.postDoorUpdate")
8
- local postDoorUpdateFire = ____postDoorUpdate.postDoorUpdateFire
9
- local postDoorUpdateHasSubscriptions = ____postDoorUpdate.postDoorUpdateHasSubscriptions
10
- function hasSubscriptions(self)
11
- return postDoorUpdateHasSubscriptions(nil)
12
- end
13
- function postUpdate(self)
14
- if not hasSubscriptions(nil) then
15
- return
16
- end
17
- for ____, doors in ipairs(getDoors(nil)) do
18
- postDoorUpdateFire(nil, doors)
19
- end
20
- end
21
- function ____exports.postDoorUpdateInit(self, mod)
22
- mod:AddCallback(ModCallback.POST_UPDATE, postUpdate)
23
- end
24
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,31 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local Set = ____lualib.Set
3
- local __TS__New = ____lualib.__TS__New
4
- local ____exports = {}
5
- local hasSubscriptions, postEffectUpdate, v
6
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
7
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
8
- local ____exports = require("features.saveDataManager.exports")
9
- local saveDataManager = ____exports.saveDataManager
10
- local ____postEffectInitLate = require("callbacks.subscriptions.postEffectInitLate")
11
- local postEffectInitLateFire = ____postEffectInitLate.postEffectInitLateFire
12
- local postEffectInitLateHasSubscriptions = ____postEffectInitLate.postEffectInitLateHasSubscriptions
13
- function hasSubscriptions(self)
14
- return postEffectInitLateHasSubscriptions(nil)
15
- end
16
- function postEffectUpdate(self, effect)
17
- if not hasSubscriptions(nil) then
18
- return
19
- end
20
- local index = GetPtrHash(effect)
21
- if not v.room.firedSet:has(index) then
22
- v.room.firedSet:add(index)
23
- postEffectInitLateFire(nil, effect)
24
- end
25
- end
26
- v = {room = {firedSet = __TS__New(Set)}}
27
- function ____exports.postEffectInitLateCallbackInit(self, mod)
28
- saveDataManager(nil, "postEffectInitLate", v, hasSubscriptions)
29
- mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate)
30
- end
31
- return ____exports
@@ -1 +0,0 @@
1
- export {};
@@ -1,37 +0,0 @@
1
- local ____lualib = require("lualib_bundle")
2
- local __TS__New = ____lualib.__TS__New
3
- local ____exports = {}
4
- local hasSubscriptions, postEffectUpdate, v
5
- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
6
- local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
7
- local ____DefaultMap = require("classes.DefaultMap")
8
- local DefaultMap = ____DefaultMap.DefaultMap
9
- local ____exports = require("features.saveDataManager.exports")
10
- local saveDataManager = ____exports.saveDataManager
11
- local ____postEffectStateChanged = require("callbacks.subscriptions.postEffectStateChanged")
12
- local postEffectStateChangedFire = ____postEffectStateChanged.postEffectStateChangedFire
13
- local postEffectStateChangedHasSubscriptions = ____postEffectStateChanged.postEffectStateChangedHasSubscriptions
14
- function hasSubscriptions(self)
15
- return postEffectStateChangedHasSubscriptions(nil)
16
- end
17
- function postEffectUpdate(self, effect)
18
- if not hasSubscriptions(nil) then
19
- return
20
- end
21
- local ptrHash = GetPtrHash(effect)
22
- local previousState = v.run.effectStateMap:getAndSetDefault(ptrHash, effect.State)
23
- local currentState = effect.State
24
- v.run.effectStateMap:set(ptrHash, currentState)
25
- if previousState ~= currentState then
26
- postEffectStateChangedFire(nil, effect, previousState, currentState)
27
- end
28
- end
29
- v = {run = {effectStateMap = __TS__New(
30
- DefaultMap,
31
- function(____, state) return state end
32
- )}}
33
- function ____exports.postEffectStateChangedCallbackInit(self, mod)
34
- saveDataManager(nil, "postEffectStateChanged", v, hasSubscriptions)
35
- mod:AddCallback(ModCallback.POST_EFFECT_UPDATE, postEffectUpdate)
36
- end
37
- return ____exports
@@ -1 +0,0 @@
1
- export {};