isaacscript-common 2.0.34 → 2.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.js +70 -0
- package/README.md +1 -1
- package/build.sh +27 -0
- package/docs.sh +21 -0
- package/lint.sh +34 -0
- package/package.json +5 -4
- package/project.json +37 -0
- package/release.sh +16 -0
- package/scripts/.eslintrc.js +21 -0
- package/scripts/docsEntryPointLint.ts +135 -0
- package/scripts/tsconfig.json +5 -0
- package/src/cachedClasses.ts +39 -0
- package/src/callbacks/customRevive.ts +206 -0
- package/src/callbacks/itemPickup.ts +101 -0
- package/src/callbacks/postBombInitLate.ts +36 -0
- package/src/callbacks/postBoneSwing.ts +64 -0
- package/src/callbacks/postCollectibleInitFirst.ts +39 -0
- package/src/callbacks/postCursedTeleport.ts +183 -0
- package/src/callbacks/postCustomDoorEnter.ts +297 -0
- package/src/callbacks/postDoorRender.ts +26 -0
- package/src/callbacks/postDoorUpdate.ts +26 -0
- package/src/callbacks/postEffectInitLate.ts +36 -0
- package/src/callbacks/postEffectStateChanged.ts +43 -0
- package/src/callbacks/postEsauJr.ts +107 -0
- package/src/callbacks/postFamiliarInitLate.ts +36 -0
- package/src/callbacks/postFamiliarStateChanged.ts +43 -0
- package/src/callbacks/postFlip.ts +88 -0
- package/src/callbacks/postGreedModeWave.ts +41 -0
- package/src/callbacks/postGridEntity.ts +159 -0
- package/src/callbacks/postGridEntityCollision.ts +69 -0
- package/src/callbacks/postGridEntityRender.ts +26 -0
- package/src/callbacks/postHolyMantleRemoved.ts +55 -0
- package/src/callbacks/postItemDischarged.ts +149 -0
- package/src/callbacks/postKnifeInitLate.ts +36 -0
- package/src/callbacks/postLaserInitLate.ts +36 -0
- package/src/callbacks/postNPCInitLate.ts +36 -0
- package/src/callbacks/postNPCStateChanged.ts +42 -0
- package/src/callbacks/postNewRoomEarly.ts +90 -0
- package/src/callbacks/postPickupCollect.ts +48 -0
- package/src/callbacks/postPickupInitLate.ts +36 -0
- package/src/callbacks/postPickupStateChanged.ts +43 -0
- package/src/callbacks/postPitRender.ts +26 -0
- package/src/callbacks/postPitUpdate.ts +26 -0
- package/src/callbacks/postPlayerChangeHealth.ts +62 -0
- package/src/callbacks/postPlayerChangeType.ts +56 -0
- package/src/callbacks/postPlayerFatalDamage.ts +98 -0
- package/src/callbacks/postPlayerInitLate.ts +37 -0
- package/src/callbacks/postPlayerReordered.ts +142 -0
- package/src/callbacks/postPoopRender.ts +26 -0
- package/src/callbacks/postPoopUpdate.ts +26 -0
- package/src/callbacks/postPressurePlateRender.ts +26 -0
- package/src/callbacks/postPressurePlateUpdate.ts +26 -0
- package/src/callbacks/postProjectileInitLate.ts +36 -0
- package/src/callbacks/postPurchase.ts +64 -0
- package/src/callbacks/postRockRender.ts +26 -0
- package/src/callbacks/postRockUpdate.ts +26 -0
- package/src/callbacks/postRoomClearChanged.ts +52 -0
- package/src/callbacks/postSacrifice.ts +62 -0
- package/src/callbacks/postSlotInitUpdate.ts +63 -0
- package/src/callbacks/postSlotRender.ts +96 -0
- package/src/callbacks/postSpikesRender.ts +26 -0
- package/src/callbacks/postSpikesUpdate.ts +26 -0
- package/src/callbacks/postTNTRender.ts +26 -0
- package/src/callbacks/postTNTUpdate.ts +26 -0
- package/src/callbacks/postTearInitLate.ts +36 -0
- package/src/callbacks/postTearInitVeryLate.ts +41 -0
- package/src/callbacks/postTransformation.ts +59 -0
- package/src/callbacks/postTrinketBreak.ts +110 -0
- package/src/callbacks/preBerserkDeath.ts +49 -0
- package/src/callbacks/preNewLevel.ts +55 -0
- package/src/callbacks/reorderedCallbacks.ts +166 -0
- package/src/callbacks/subscriptions/postBombInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postBoneSwing.ts +24 -0
- package/src/callbacks/subscriptions/postCollectibleInitFirst.ts +37 -0
- package/src/callbacks/subscriptions/postCursedTeleport.ts +24 -0
- package/src/callbacks/subscriptions/postCustomDoorEnter.ts +45 -0
- package/src/callbacks/subscriptions/postCustomRevive.ts +36 -0
- package/src/callbacks/subscriptions/postDoorRender.ts +35 -0
- package/src/callbacks/subscriptions/postDoorUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postEffectInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postEffectStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFamiliarInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postFamiliarStateChanged.ts +40 -0
- package/src/callbacks/subscriptions/postFirstEsauJr.ts +24 -0
- package/src/callbacks/subscriptions/postFirstFlip.ts +24 -0
- package/src/callbacks/subscriptions/postFlip.ts +22 -0
- package/src/callbacks/subscriptions/postGameStartedReordered.ts +24 -0
- package/src/callbacks/subscriptions/postGreedModeWave.ts +24 -0
- package/src/callbacks/subscriptions/postGridEntityBroken.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityCollision.ts +54 -0
- package/src/callbacks/subscriptions/postGridEntityInit.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityRemove.ts +52 -0
- package/src/callbacks/subscriptions/postGridEntityRender.ts +51 -0
- package/src/callbacks/subscriptions/postGridEntityStateChanged.ts +55 -0
- package/src/callbacks/subscriptions/postGridEntityUpdate.ts +51 -0
- package/src/callbacks/subscriptions/postHolyMantleRemoved.ts +48 -0
- package/src/callbacks/subscriptions/postItemDischarged.ts +43 -0
- package/src/callbacks/subscriptions/postItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/postKnifeInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postLaserInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postNPCStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postNewLevelReordered.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomEarly.ts +22 -0
- package/src/callbacks/subscriptions/postNewRoomReordered.ts +22 -0
- package/src/callbacks/subscriptions/postPEffectUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPickupCollect.ts +34 -0
- package/src/callbacks/subscriptions/postPickupInitLate.ts +31 -0
- package/src/callbacks/subscriptions/postPickupStateChanged.ts +35 -0
- package/src/callbacks/subscriptions/postPitRender.ts +35 -0
- package/src/callbacks/subscriptions/postPitUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +45 -0
- package/src/callbacks/subscriptions/postPlayerChangeType.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerFatalDamage.ts +67 -0
- package/src/callbacks/subscriptions/postPlayerInitLate.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerInitReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerRenderReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPlayerUpdateReordered.ts +40 -0
- package/src/callbacks/subscriptions/postPoopRender.ts +35 -0
- package/src/callbacks/subscriptions/postPoopUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postPressurePlateRender.ts +37 -0
- package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +37 -0
- package/src/callbacks/subscriptions/postProjectileInitLate.ts +35 -0
- package/src/callbacks/subscriptions/postPurchase.ts +31 -0
- package/src/callbacks/subscriptions/postRockRender.ts +35 -0
- package/src/callbacks/subscriptions/postRockUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postRoomClearChanged.ts +24 -0
- package/src/callbacks/subscriptions/postSacrifice.ts +43 -0
- package/src/callbacks/subscriptions/postSlotAnimationChanged.ts +40 -0
- package/src/callbacks/subscriptions/postSlotDestroyed.ts +32 -0
- package/src/callbacks/subscriptions/postSlotInit.ts +32 -0
- package/src/callbacks/subscriptions/postSlotRender.ts +32 -0
- package/src/callbacks/subscriptions/postSlotUpdate.ts +32 -0
- package/src/callbacks/subscriptions/postSpikesRender.ts +35 -0
- package/src/callbacks/subscriptions/postSpikesUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTNTRender.ts +35 -0
- package/src/callbacks/subscriptions/postTNTUpdate.ts +35 -0
- package/src/callbacks/subscriptions/postTearInitLate.ts +32 -0
- package/src/callbacks/subscriptions/postTearInitVeryLate.ts +32 -0
- package/src/callbacks/subscriptions/postTransformation.ts +40 -0
- package/src/callbacks/subscriptions/postTrinketBreak.ts +38 -0
- package/src/callbacks/subscriptions/preBerserkDeath.ts +42 -0
- package/src/callbacks/subscriptions/preCustomRevive.ts +45 -0
- package/src/callbacks/subscriptions/preItemPickup.ts +64 -0
- package/src/callbacks/subscriptions/preNewLevel.ts +24 -0
- package/src/classes/DefaultMap.ts +220 -0
- package/src/classes/ModUpgraded.ts +83 -0
- package/src/constants.ts +140 -0
- package/src/constantsFirstLast.ts +212 -0
- package/src/enums/HealthType.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +943 -0
- package/src/enums/PocketItemType.ts +8 -0
- package/src/enums/SerializationType.ts +5 -0
- package/src/enums/private/CopyableIsaacAPIClassType.ts +7 -0
- package/src/enums/private/SaveDataKey.ts +14 -0
- package/src/enums/private/SerializationBrand.ts +42 -0
- package/src/features/characterHealthConversion.ts +116 -0
- package/src/features/characterStats.ts +61 -0
- package/src/features/debugDisplay/debugDisplay.ts +221 -0
- package/src/features/debugDisplay/exports.ts +368 -0
- package/src/features/debugDisplay/v.ts +65 -0
- package/src/features/deployJSONRoom.ts +672 -0
- package/src/features/disableInputs.ts +193 -0
- package/src/features/disableSound.ts +77 -0
- package/src/features/extraConsoleCommands/commandsDisplay.ts +290 -0
- package/src/features/extraConsoleCommands/commandsSubroutines.ts +139 -0
- package/src/features/extraConsoleCommands/init.ts +334 -0
- package/src/features/extraConsoleCommands/listCommands.ts +1298 -0
- package/src/features/extraConsoleCommands/v.ts +14 -0
- package/src/features/fadeInRemover.ts +60 -0
- package/src/features/fastReset.ts +75 -0
- package/src/features/forgottenSwitch.ts +50 -0
- package/src/features/getCollectibleItemPoolType.ts +66 -0
- package/src/features/playerInventory.ts +187 -0
- package/src/features/ponyDetection.ts +74 -0
- package/src/features/preventCollectibleRotation.ts +113 -0
- package/src/features/runInNFrames.ts +148 -0
- package/src/features/saveDataManager/constants.ts +4 -0
- package/src/features/saveDataManager/exports.ts +230 -0
- package/src/features/saveDataManager/load.ts +90 -0
- package/src/features/saveDataManager/main.ts +187 -0
- package/src/features/saveDataManager/maps.ts +13 -0
- package/src/features/saveDataManager/merge.ts +182 -0
- package/src/features/saveDataManager/save.ts +66 -0
- package/src/features/saveDataManager/serializationBrand.ts +15 -0
- package/src/features/sirenHelpers.ts +129 -0
- package/src/features/taintedLazarusPlayers.ts +113 -0
- package/src/featuresInitialized.ts +20 -0
- package/src/functions/array.ts +412 -0
- package/src/functions/benchmark.ts +36 -0
- package/src/functions/bitwise.ts +24 -0
- package/src/functions/boss.ts +227 -0
- package/src/functions/cacheFlag.ts +12 -0
- package/src/functions/cards.ts +267 -0
- package/src/functions/challenges.ts +11 -0
- package/src/functions/character.ts +124 -0
- package/src/functions/charge.ts +237 -0
- package/src/functions/chargeBar.ts +67 -0
- package/src/functions/collectibleCacheFlag.ts +90 -0
- package/src/functions/collectibleSet.ts +57 -0
- package/src/functions/collectibleTag.ts +89 -0
- package/src/functions/collectibles.ts +610 -0
- package/src/functions/color.ts +149 -0
- package/src/functions/debug.ts +65 -0
- package/src/functions/deepCopy.ts +508 -0
- package/src/functions/deepCopyTests.ts +390 -0
- package/src/functions/direction.ts +16 -0
- package/src/functions/doors.ts +343 -0
- package/src/functions/easing.ts +182 -0
- package/src/functions/eden.ts +47 -0
- package/src/functions/entity.ts +352 -0
- package/src/functions/entitySpecific.ts +889 -0
- package/src/functions/entityTypes.ts +6 -0
- package/src/functions/enums.ts +145 -0
- package/src/functions/familiars.ts +106 -0
- package/src/functions/flag.ts +165 -0
- package/src/functions/flying.ts +117 -0
- package/src/functions/globals.ts +249 -0
- package/src/functions/gridEntity.ts +511 -0
- package/src/functions/gridEntitySpecific.ts +112 -0
- package/src/functions/input.ts +139 -0
- package/src/functions/isaacAPIClass.ts +65 -0
- package/src/functions/jsonHelpers.ts +45 -0
- package/src/functions/jsonRoom.ts +100 -0
- package/src/functions/kColor.ts +130 -0
- package/src/functions/language.ts +13 -0
- package/src/functions/level.ts +31 -0
- package/src/functions/log.ts +660 -0
- package/src/functions/map.ts +56 -0
- package/src/functions/math.ts +149 -0
- package/src/functions/mergeTests.ts +288 -0
- package/src/functions/npc.ts +148 -0
- package/src/functions/pickupVariants.ts +60 -0
- package/src/functions/pickups.ts +449 -0
- package/src/functions/pills.ts +182 -0
- package/src/functions/player.ts +975 -0
- package/src/functions/playerDataStructures.ts +150 -0
- package/src/functions/playerHealth.ts +318 -0
- package/src/functions/playerIndex.ts +195 -0
- package/src/functions/pocketItems.ts +149 -0
- package/src/functions/positionVelocity.ts +188 -0
- package/src/functions/random.ts +77 -0
- package/src/functions/revive.ts +201 -0
- package/src/functions/rng.ts +177 -0
- package/src/functions/roomData.ts +199 -0
- package/src/functions/roomGrid.ts +109 -0
- package/src/functions/roomShape.ts +80 -0
- package/src/functions/rooms.ts +667 -0
- package/src/functions/run.ts +36 -0
- package/src/functions/seeds.ts +19 -0
- package/src/functions/serialization.ts +97 -0
- package/src/functions/set.ts +95 -0
- package/src/functions/sound.ts +9 -0
- package/src/functions/spawnCollectible.ts +104 -0
- package/src/functions/sprite.ts +107 -0
- package/src/functions/stage.ts +125 -0
- package/src/functions/string.ts +47 -0
- package/src/functions/table.ts +139 -0
- package/src/functions/tears.ts +32 -0
- package/src/functions/transformations.ts +137 -0
- package/src/functions/trinketCacheFlag.ts +60 -0
- package/src/functions/trinketGive.ts +157 -0
- package/src/functions/trinkets.ts +215 -0
- package/src/functions/tstlClass.ts +91 -0
- package/src/functions/ui.ts +138 -0
- package/src/functions/utils.ts +200 -0
- package/src/functions/vector.ts +145 -0
- package/src/index.ts +162 -0
- package/src/initCustomCallbacks.ts +120 -0
- package/src/initFeatures.ts +37 -0
- package/src/interfaces/AddCallbackParameterCustom.ts +174 -0
- package/src/interfaces/ChargeBarSprites.ts +12 -0
- package/src/interfaces/JSONDoor.ts +13 -0
- package/src/interfaces/JSONEntity.ts +16 -0
- package/src/interfaces/JSONRoom.ts +36 -0
- package/src/interfaces/JSONRooms.ts +12 -0
- package/src/interfaces/JSONSpawn.ts +14 -0
- package/src/interfaces/PlayerHealth.ts +16 -0
- package/src/interfaces/PocketItemDescription.ts +9 -0
- package/src/interfaces/SaveData.ts +29 -0
- package/src/interfaces/TrinketSituation.ts +9 -0
- package/src/interfaces/private/TSTLClassMetatable.ts +8 -0
- package/src/maps/cardMap.ts +209 -0
- package/src/maps/characterMap.ts +87 -0
- package/src/maps/collectibleDescriptionMap.ts +732 -0
- package/src/maps/collectibleNameMap.ts +731 -0
- package/src/maps/defaultPlayerStatMap.ts +17 -0
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +50 -0
- package/src/maps/gridEntityXMLMap.ts +176 -0
- package/src/maps/pillEffectMap.ts +88 -0
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +18 -0
- package/src/maps/roomTypeMap.ts +40 -0
- package/src/maps/trinketDescriptionMap.ts +200 -0
- package/src/maps/trinketNameMap.ts +198 -0
- package/src/objects/LRoomShapeToRectangles.ts +44 -0
- package/src/objects/callbackRegisterFunctions.ts +171 -0
- package/src/objects/cardDescriptions.ts +105 -0
- package/src/objects/cardNames.ts +105 -0
- package/src/objects/cardTypes.ts +104 -0
- package/src/objects/challengeNames.ts +52 -0
- package/src/objects/characterNames.ts +48 -0
- package/src/objects/coinSubTypeToValue.ts +14 -0
- package/src/objects/colors.ts +16 -0
- package/src/objects/directionNames.ts +11 -0
- package/src/objects/directionToDegrees.ts +11 -0
- package/src/objects/directionToVector.ts +12 -0
- package/src/objects/doorSlotFlagToDoorSlot.ts +16 -0
- package/src/objects/doorSlotToDirection.ts +14 -0
- package/src/objects/isaacAPIClassTypeToBrand.ts +11 -0
- package/src/objects/isaacAPIClassTypeToCopyFunction.ts +18 -0
- package/src/objects/languageNames.ts +13 -0
- package/src/objects/pillEffectClasses.ts +63 -0
- package/src/objects/pillEffectNames.ts +57 -0
- package/src/objects/pillEffectTypes.ts +62 -0
- package/src/objects/roomShapeBounds.ts +71 -0
- package/src/objects/roomShapeLayoutSizes.ts +45 -0
- package/src/objects/roomShapeToBottomRightPosition.ts +25 -0
- package/src/objects/roomShapeToDoorSlots.ts +83 -0
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +127 -0
- package/src/objects/roomShapeToGridWidth.ts +21 -0
- package/src/objects/roomShapeToTopLeftPosition.ts +26 -0
- package/src/objects/roomShapeVolumes.ts +38 -0
- package/src/objects/roomTypeNames.ts +36 -0
- package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +14 -0
- package/src/objects/stageTypeToLetter.ts +15 -0
- package/src/objects/transformationNames.ts +20 -0
- package/src/patchErrorFunctions.ts +92 -0
- package/src/sets/LRoomShapesSet.ts +8 -0
- package/src/sets/bossSets.ts +470 -0
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +16 -0
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +7 -0
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -0
- package/src/sets/charactersWithNoRedHeartsSet.ts +17 -0
- package/src/sets/charactersWithNoSoulHeartsSet.ts +14 -0
- package/src/sets/chestPickupVariantsSet.ts +16 -0
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +13 -0
- package/src/sets/lostStyleCharactersSet.ts +13 -0
- package/src/sets/mineShaftRoomSubTypesSet.ts +10 -0
- package/src/sets/redHeartSubTypesSet.ts +7 -0
- package/src/sets/sinEntityTypesSet.ts +11 -0
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +13 -0
- package/src/sets/storyBossesSet.ts +17 -0
- package/src/types/AnyEntity.ts +12 -0
- package/src/types/AwaitingTextInput.d.ts +2 -0
- package/src/types/CollectibleIndex.ts +14 -0
- package/src/types/PickingUpItem.ts +89 -0
- package/src/types/PlayerIndex.ts +13 -0
- package/src/types/private/IsaacAPIClass.ts +3 -0
- package/src/types/private/SerializedIsaacAPIClass.ts +3 -0
- package/src/types/private/TSTLClass.ts +3 -0
- package/src/upgradeMod.ts +55 -0
- package/tsconfig.json +42 -0
- package/typedoc.json +158 -0
- package/website-root.md +11 -0
- package/cachedClasses.d.ts +0 -37
- package/cachedClasses.lua +0 -6
- package/callbacks/customRevive.d.ts +0 -1
- package/callbacks/customRevive.lua +0 -145
- package/callbacks/itemPickup.d.ts +0 -1
- package/callbacks/itemPickup.lua +0 -64
- package/callbacks/postBombInitLate.d.ts +0 -1
- package/callbacks/postBombInitLate.lua +0 -31
- package/callbacks/postBoneSwing.d.ts +0 -1
- package/callbacks/postBoneSwing.lua +0 -48
- package/callbacks/postCollectibleInitFirst.d.ts +0 -1
- package/callbacks/postCollectibleInitFirst.lua +0 -32
- package/callbacks/postCursedTeleport.d.ts +0 -1
- package/callbacks/postCursedTeleport.lua +0 -119
- package/callbacks/postCustomDoorEnter.d.ts +0 -50
- package/callbacks/postCustomDoorEnter.lua +0 -203
- package/callbacks/postDoorRender.d.ts +0 -1
- package/callbacks/postDoorRender.lua +0 -24
- package/callbacks/postDoorUpdate.d.ts +0 -1
- package/callbacks/postDoorUpdate.lua +0 -24
- package/callbacks/postEffectInitLate.d.ts +0 -1
- package/callbacks/postEffectInitLate.lua +0 -31
- package/callbacks/postEffectStateChanged.d.ts +0 -1
- package/callbacks/postEffectStateChanged.lua +0 -37
- package/callbacks/postEsauJr.d.ts +0 -1
- package/callbacks/postEsauJr.lua +0 -67
- package/callbacks/postFamiliarInitLate.d.ts +0 -1
- package/callbacks/postFamiliarInitLate.lua +0 -31
- package/callbacks/postFamiliarStateChanged.d.ts +0 -1
- package/callbacks/postFamiliarStateChanged.lua +0 -37
- package/callbacks/postFlip.d.ts +0 -1
- package/callbacks/postFlip.lua +0 -61
- package/callbacks/postGreedModeWave.d.ts +0 -1
- package/callbacks/postGreedModeWave.lua +0 -32
- package/callbacks/postGridEntity.d.ts +0 -1
- package/callbacks/postGridEntity.lua +0 -105
- package/callbacks/postGridEntityCollision.d.ts +0 -1
- package/callbacks/postGridEntityCollision.lua +0 -65
- package/callbacks/postGridEntityRender.d.ts +0 -1
- package/callbacks/postGridEntityRender.lua +0 -24
- package/callbacks/postHolyMantleRemoved.d.ts +0 -1
- package/callbacks/postHolyMantleRemoved.lua +0 -39
- package/callbacks/postItemDischarged.d.ts +0 -2
- package/callbacks/postItemDischarged.lua +0 -104
- package/callbacks/postKnifeInitLate.d.ts +0 -1
- package/callbacks/postKnifeInitLate.lua +0 -31
- package/callbacks/postLaserInitLate.d.ts +0 -1
- package/callbacks/postLaserInitLate.lua +0 -31
- package/callbacks/postNPCInitLate.d.ts +0 -1
- package/callbacks/postNPCInitLate.lua +0 -31
- package/callbacks/postNPCStateChanged.d.ts +0 -1
- package/callbacks/postNPCStateChanged.lua +0 -37
- package/callbacks/postNewRoomEarly.d.ts +0 -1
- package/callbacks/postNewRoomEarly.lua +0 -65
- package/callbacks/postPickupCollect.d.ts +0 -1
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- package/functions/serialization.d.ts +0 -11
- package/functions/serialization.lua +0 -65
- package/functions/set.d.ts +0 -39
- package/functions/set.lua +0 -61
- package/functions/sound.d.ts +0 -1
- package/functions/sound.lua +0 -13
- package/functions/spawnCollectible.d.ts +0 -31
- package/functions/spawnCollectible.lua +0 -70
- package/functions/sprite.d.ts +0 -36
- package/functions/sprite.lua +0 -64
- package/functions/stage.d.ts +0 -35
- package/functions/stage.lua +0 -70
- package/functions/string.d.ts +0 -13
- package/functions/string.lua +0 -36
- package/functions/table.d.ts +0 -36
- package/functions/table.lua +0 -79
- package/functions/tears.d.ts +0 -22
- package/functions/tears.lua +0 -14
- package/functions/transformations.d.ts +0 -30
- package/functions/transformations.lua +0 -96
- package/functions/trinketCacheFlag.d.ts +0 -10
- package/functions/trinketCacheFlag.lua +0 -50
- package/functions/trinketGive.d.ts +0 -38
- package/functions/trinketGive.lua +0 -90
- package/functions/trinkets.d.ts +0 -73
- package/functions/trinkets.lua +0 -115
- package/functions/tstlClass.d.ts +0 -20
- package/functions/tstlClass.lua +0 -56
- package/functions/ui.d.ts +0 -34
- package/functions/ui.lua +0 -95
- package/functions/utils.d.ts +0 -112
- package/functions/utils.lua +0 -94
- package/functions/vector.d.ts +0 -32
- package/functions/vector.lua +0 -118
- package/index.d.ts +0 -127
- package/index.lua +0 -900
- package/initCustomCallbacks.d.ts +0 -2
- package/initCustomCallbacks.lua +0 -178
- package/initFeatures.d.ts +0 -3
- package/initFeatures.lua +0 -51
- package/lualib_bundle.lua +0 -2488
- package/maps/cardMap.d.ts +0 -3
- package/maps/cardMap.lua +0 -211
- package/maps/characterMap.d.ts +0 -3
- package/maps/characterMap.lua +0 -89
- package/maps/collectibleDescriptionMap.d.ts +0 -3
- package/maps/collectibleDescriptionMap.lua +0 -728
- package/maps/collectibleNameMap.d.ts +0 -3
- package/maps/collectibleNameMap.lua +0 -728
- package/maps/defaultPlayerStatMap.d.ts +0 -3
- package/maps/defaultPlayerStatMap.lua +0 -24
- package/maps/gridEntityTypeToBrokenStateMap.d.ts +0 -2
- package/maps/gridEntityTypeToBrokenStateMap.lua +0 -26
- package/maps/gridEntityXMLMap.d.ts +0 -9
- package/maps/gridEntityXMLMap.lua +0 -51
- package/maps/pillEffectMap.d.ts +0 -3
- package/maps/pillEffectMap.lua +0 -89
- package/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +0 -7
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +0 -15
- package/maps/roomTypeMap.d.ts +0 -3
- package/maps/roomTypeMap.lua +0 -44
- package/maps/trinketDescriptionMap.d.ts +0 -3
- package/maps/trinketDescriptionMap.lua +0 -196
- package/maps/trinketNameMap.d.ts +0 -3
- package/maps/trinketNameMap.lua +0 -196
- package/objects/LRoomShapeToRectangles.d.ts +0 -13
- package/objects/LRoomShapeToRectangles.lua +0 -33
- package/objects/callbackRegisterFunctions.d.ts +0 -5
- package/objects/callbackRegisterFunctions.lua +0 -231
- package/objects/cardDescriptions.d.ts +0 -5
- package/objects/cardDescriptions.lua +0 -105
- package/objects/cardNames.d.ts +0 -5
- package/objects/cardNames.lua +0 -105
- package/objects/cardTypes.d.ts +0 -5
- package/objects/cardTypes.lua +0 -106
- package/objects/challengeNames.d.ts +0 -5
- package/objects/challengeNames.lua +0 -53
- package/objects/characterNames.d.ts +0 -5
- package/objects/characterNames.lua +0 -49
- package/objects/coinSubTypeToValue.d.ts +0 -5
- package/objects/coinSubTypeToValue.lua +0 -15
- package/objects/colors.d.ts +0 -17
- package/objects/colors.lua +0 -12
- package/objects/directionNames.d.ts +0 -4
- package/objects/directionNames.lua +0 -11
- package/objects/directionToDegrees.d.ts +0 -4
- package/objects/directionToDegrees.lua +0 -11
- package/objects/directionToVector.d.ts +0 -4
- package/objects/directionToVector.lua +0 -13
- package/objects/doorSlotFlagToDoorSlot.d.ts +0 -5
- package/objects/doorSlotFlagToDoorSlot.lua +0 -16
- package/objects/doorSlotToDirection.d.ts +0 -4
- package/objects/doorSlotToDirection.lua +0 -16
- package/objects/isaacAPIClassTypeToBrand.d.ts +0 -5
- package/objects/isaacAPIClassTypeToBrand.lua +0 -7
- package/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -5
- package/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
- package/objects/pillEffectClasses.d.ts +0 -5
- package/objects/pillEffectClasses.lua +0 -59
- package/objects/pillEffectNames.d.ts +0 -5
- package/objects/pillEffectNames.lua +0 -57
- package/objects/pillEffectTypes.d.ts +0 -5
- package/objects/pillEffectTypes.lua +0 -58
- package/objects/roomShapeBounds.d.ts +0 -8
- package/objects/roomShapeBounds.lua +0 -24
- package/objects/roomShapeLayoutSizes.d.ts +0 -10
- package/objects/roomShapeLayoutSizes.lua +0 -25
- package/objects/roomShapeToBottomRightPosition.d.ts +0 -8
- package/objects/roomShapeToBottomRightPosition.lua +0 -20
- package/objects/roomShapeToDoorSlots.d.ts +0 -4
- package/objects/roomShapeToDoorSlots.lua +0 -46
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +0 -8
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +0 -87
- package/objects/roomShapeToGridWidth.d.ts +0 -4
- package/objects/roomShapeToGridWidth.lua +0 -20
- package/objects/roomShapeToTopLeftPosition.d.ts +0 -8
- package/objects/roomShapeToTopLeftPosition.lua +0 -22
- package/objects/roomShapeVolumes.d.ts +0 -13
- package/objects/roomShapeVolumes.lua +0 -27
- package/objects/roomTypeNames.d.ts +0 -5
- package/objects/roomTypeNames.lua +0 -37
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -4
- package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
- package/objects/stageTypeToLetter.d.ts +0 -4
- package/objects/stageTypeToLetter.lua +0 -12
- package/objects/transformationNames.d.ts +0 -5
- package/objects/transformationNames.lua +0 -21
- package/patchErrorFunctions.d.ts +0 -1
- package/patchErrorFunctions.lua +0 -50
- package/sets/LRoomShapesSet.d.ts +0 -2
- package/sets/LRoomShapesSet.lua +0 -8
- package/sets/bossSets.d.ts +0 -4
- package/sets/bossSets.lua +0 -531
- package/sets/charactersThatStartWithAnActiveItemSet.d.ts +0 -2
- package/sets/charactersThatStartWithAnActiveItemSet.lua +0 -20
- package/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +0 -2
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +0 -8
- package/sets/charactersWithFreeDevilDealsSet.d.ts +0 -2
- package/sets/charactersWithFreeDevilDealsSet.lua +0 -8
- package/sets/charactersWithNoRedHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoRedHeartsSet.lua +0 -17
- package/sets/charactersWithNoSoulHeartsSet.d.ts +0 -6
- package/sets/charactersWithNoSoulHeartsSet.lua +0 -14
- package/sets/chestPickupVariantsSet.d.ts +0 -2
- package/sets/chestPickupVariantsSet.lua +0 -21
- package/sets/familiarsThatShootPlayerTearsSet.d.ts +0 -2
- package/sets/familiarsThatShootPlayerTearsSet.lua +0 -17
- package/sets/lostStyleCharactersSet.d.ts +0 -6
- package/sets/lostStyleCharactersSet.lua +0 -14
- package/sets/mineShaftRoomSubTypesSet.d.ts +0 -2
- package/sets/mineShaftRoomSubTypesSet.lua +0 -14
- package/sets/redHeartSubTypesSet.d.ts +0 -2
- package/sets/redHeartSubTypesSet.lua +0 -8
- package/sets/sinEntityTypesSet.d.ts +0 -2
- package/sets/sinEntityTypesSet.lua +0 -16
- package/sets/singleUseActiveCollectibleTypesSet.d.ts +0 -2
- package/sets/singleUseActiveCollectibleTypesSet.lua +0 -17
- package/sets/storyBossesSet.d.ts +0 -2
- package/sets/storyBossesSet.lua +0 -22
- package/types/AddCallbackParameterCustom.d.ts +0 -153
- package/types/AddCallbackParameterCustom.lua +0 -4
- package/types/AnyEntity.d.ts +0 -2
- package/types/AnyEntity.lua +0 -2
- package/types/CollectibleIndex.d.ts +0 -16
- package/types/CollectibleIndex.lua +0 -2
- package/types/JSONDoor.d.ts +0 -10
- package/types/JSONDoor.lua +0 -2
- package/types/JSONEntity.d.ts +0 -12
- package/types/JSONEntity.lua +0 -2
- package/types/JSONRoom.d.ts +0 -30
- package/types/JSONRoom.lua +0 -2
- package/types/JSONRooms.d.ts +0 -11
- package/types/JSONRooms.lua +0 -2
- package/types/JSONSpawn.d.ts +0 -10
- package/types/JSONSpawn.lua +0 -2
- package/types/PickingUpItem.d.ts +0 -24
- package/types/PickingUpItem.lua +0 -24
- package/types/PlayerHealth.d.ts +0 -14
- package/types/PlayerHealth.lua +0 -2
- package/types/PlayerIndex.d.ts +0 -16
- package/types/PlayerIndex.lua +0 -2
- package/types/PocketItemDescription.d.ts +0 -7
- package/types/PocketItemDescription.lua +0 -2
- package/types/Primitive.d.ts +0 -1
- package/types/Primitive.lua +0 -2
- package/types/TrinketSituation.d.ts +0 -7
- package/types/TrinketSituation.lua +0 -2
- package/types/private/IsaacAPIClass.d.ts +0 -4
- package/types/private/IsaacAPIClass.lua +0 -2
- package/types/private/SaveData.d.ts +0 -22
- package/types/private/SaveData.lua +0 -2
- package/types/private/SerializedIsaacAPIClass.d.ts +0 -4
- package/types/private/SerializedIsaacAPIClass.lua +0 -2
- package/types/private/TSTLClass.d.ts +0 -4
- package/types/private/TSTLClass.lua +0 -2
- package/types/private/TSTLClassMetatable.d.ts +0 -10
- package/types/private/TSTLClassMetatable.lua +0 -2
- package/upgradeMod.d.ts +0 -22
- package/upgradeMod.lua +0 -33
package/functions/math.d.ts
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import { Direction } from "isaac-typescript-definitions";
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/**
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* Helper function to normalize an integer.
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*
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* - If `x` is less than `min`, then it will be clamped to `min`.
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* - If `x` is greater than `max`, then it will be clamped to `max`.
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*/
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export declare function clamp(x: int, min: int, max: int): int;
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export declare function getAngleDifference(angle1: float, angle2: float): float;
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/**
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* Helper function to get an array of equidistant points on the circumference around a circle.
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* Useful for equally distributing things in a circle pattern.
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*
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* @param centerPos A position that represents the center of the center to get the points from.
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* @param radius The radius of the circle.
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* @param numPoints The number of points on the circumference of the circle to get.
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* @param xMultiplier An optional multiplier to get the points around an oval. Default is 1.
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* @param yMultiplier An optional multiplier to get the points around an oval. Default is 1.
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* @param initialDirection By default, the first point on the circle will be on the top center, but
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* this can be optionally changed by specifying this argument.
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*/
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export declare function getCircleDiscretizedPoints(centerPos: Vector, radius: float, numPoints: int, xMultiplier?: number, yMultiplier?: number, initialDirection?: Direction): Vector[];
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/**
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* Helper function to check if a given position is within a given rectangle.
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*
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* This is an inclusive check, meaning that it will return true if the position is on the border of
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* the rectangle.
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*/
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export declare function inRectangle(position: Vector, topLeft: Vector, bottomRight: Vector): boolean;
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/**
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* From: https://www.geeksforgeeks.org/check-if-any-point-overlaps-the-given-circle-and-rectangle/
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*/
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export declare function isCircleIntersectingRectangle(circleCenter: Vector, circleRadius: float, rectangleTopLeft: Vector, rectangleBottomRight: Vector): boolean;
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export declare function isEven(num: int): boolean;
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export declare function isOdd(num: int): boolean;
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export declare function lerp(a: number, b: number, pos: float): number;
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export declare function lerpAngleDegrees(aStart: number, aEnd: number, percent: float): number;
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/**
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* If rounding fails, this function returns 0.
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* From: http://lua-users.org/wiki/SimpleRound
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*
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*/
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export declare function round(num: float, numDecimalPlaces?: number): float;
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/**
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* @returns 1 if n is positive, -1 if n is negative, or 0 if n is 0.
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*/
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export declare function sign(n: number): int;
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export declare function tanh(x: number): number;
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
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local ____direction = require("functions.direction")
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local directionToVector = ____direction.directionToVector
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function ____exports.clamp(self, x, min, max)
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return math.max(
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min,
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math.min(x, max)
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)
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end
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function ____exports.getAngleDifference(self, angle1, angle2)
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local subtractedAngle = angle1 - angle2
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return (subtractedAngle + 180) % 360 - 180
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end
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function ____exports.getCircleDiscretizedPoints(self, centerPos, radius, numPoints, xMultiplier, yMultiplier, initialDirection)
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if xMultiplier == nil then
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xMultiplier = 1
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end
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if yMultiplier == nil then
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yMultiplier = 1
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end
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if initialDirection == nil then
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initialDirection = Direction.UP
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end
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local vector = directionToVector(nil, initialDirection)
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local initialPosition = vector * radius
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local positions = {}
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do
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local i = 0
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while i < numPoints do
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local rotatedPosition = initialPosition:Rotated(i * 360 / numPoints)
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rotatedPosition.X = rotatedPosition.X * xMultiplier
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rotatedPosition.Y = rotatedPosition.Y * yMultiplier
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local positionFromCenter = centerPos + rotatedPosition
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positions[#positions + 1] = positionFromCenter
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i = i + 1
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end
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end
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return positions
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end
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function ____exports.inRectangle(self, position, topLeft, bottomRight)
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return position.X >= topLeft.X and position.X <= bottomRight.X and position.Y >= topLeft.Y and position.Y <= bottomRight.Y
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end
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function ____exports.isCircleIntersectingRectangle(self, circleCenter, circleRadius, rectangleTopLeft, rectangleBottomRight)
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local nearestX = math.max(
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rectangleTopLeft.X,
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math.min(circleCenter.X, rectangleBottomRight.X)
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)
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local nearestY = math.max(
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rectangleTopLeft.Y,
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math.min(circleCenter.Y, rectangleBottomRight.Y)
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)
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local nearestPointToCircleOnRectangle = Vector(nearestX, nearestY)
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local distanceToCenterOfCircle = nearestPointToCircleOnRectangle:Distance(circleCenter)
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return distanceToCenterOfCircle <= circleRadius
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end
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function ____exports.isEven(self, num)
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return num & 1 == 0
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end
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function ____exports.isOdd(self, num)
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return num & 1 == 1
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end
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function ____exports.lerp(self, a, b, pos)
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return a + (b - a) * pos
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end
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function ____exports.lerpAngleDegrees(self, aStart, aEnd, percent)
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return aStart + ____exports.getAngleDifference(nil, aStart, aEnd) * percent
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end
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function ____exports.round(self, num, numDecimalPlaces)
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if numDecimalPlaces == nil then
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numDecimalPlaces = 0
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end
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local roundedNum = tonumber(string.format(
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("%." .. tostring(numDecimalPlaces)) .. "f",
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num
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))
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return roundedNum == nil and 0 or roundedNum
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end
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function ____exports.sign(self, n)
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if n > 0 then
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return 1
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end
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if n < 0 then
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return -1
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end
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return 0
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end
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function ____exports.tanh(self, x)
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return (math.exp(x) - math.exp(-x)) / (math.exp(x) + math.exp(-x))
|
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end
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return ____exports
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export declare function mergeTests(): void;
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package/functions/mergeTests.lua
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local ____exports = {}
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local oldTableHasUpdatedValue, newTableHasSameValue, oldTableHasUpdatedValueFromNull, oldTableHasSerializedIsaacAPIClass, oldTableHasFilledInterface, oldTableHasVector, oldTableHasVectorSerialized, oldTableHasRNG, oldTableHasRNGSerialized
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local ____SerializationType = require("enums.SerializationType")
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local SerializationType = ____SerializationType.SerializationType
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local ____merge = require("features.saveDataManager.merge")
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local merge = ____merge.merge
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local ____deepCopy = require("functions.deepCopy")
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local deepCopy = ____deepCopy.deepCopy
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local ____log = require("functions.log")
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local log = ____log.log
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local ____rng = require("functions.rng")
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local isRNG = ____rng.isRNG
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local newRNG = ____rng.newRNG
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local ____serialization = require("functions.serialization")
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local isSerializedIsaacAPIClass = ____serialization.isSerializedIsaacAPIClass
|
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local ____vector = require("functions.vector")
|
|
17
|
-
local copyVector = ____vector.copyVector
|
|
18
|
-
local isVector = ____vector.isVector
|
|
19
|
-
function oldTableHasUpdatedValue(self)
|
|
20
|
-
local key = "foo"
|
|
21
|
-
local oldValue = "bar"
|
|
22
|
-
local newValue = "baz"
|
|
23
|
-
local oldTable = {foo = oldValue}
|
|
24
|
-
local newTable = {foo = newValue}
|
|
25
|
-
merge(nil, oldTable, newTable, "oldTableHasUpdatedValue")
|
|
26
|
-
local oldTableValue = oldTable[key]
|
|
27
|
-
if oldTableValue ~= newValue then
|
|
28
|
-
error("The old table does not have a value of: " .. newValue)
|
|
29
|
-
end
|
|
30
|
-
end
|
|
31
|
-
function newTableHasSameValue(self)
|
|
32
|
-
local key = "foo"
|
|
33
|
-
local oldValue = "bar"
|
|
34
|
-
local newValue = "baz"
|
|
35
|
-
local oldTable = {foo = oldValue}
|
|
36
|
-
local newTable = {foo = newValue}
|
|
37
|
-
merge(nil, oldTable, newTable, "newTableHasSameValue")
|
|
38
|
-
local newTableValue = newTable[key]
|
|
39
|
-
if newTableValue ~= newValue then
|
|
40
|
-
error("The new table does not have a value of: " .. newValue)
|
|
41
|
-
end
|
|
42
|
-
end
|
|
43
|
-
function oldTableHasUpdatedValueFromNull(self)
|
|
44
|
-
local key = "foo"
|
|
45
|
-
local newValue = "baz"
|
|
46
|
-
local oldTable = {foo = nil}
|
|
47
|
-
local newTable = {foo = newValue}
|
|
48
|
-
merge(nil, oldTable, newTable, "oldTableHasUpdatedValueFromNull")
|
|
49
|
-
local oldTableValue = oldTable[key]
|
|
50
|
-
if oldTableValue ~= newValue then
|
|
51
|
-
error("The old table does not have a value of: " .. newValue)
|
|
52
|
-
end
|
|
53
|
-
end
|
|
54
|
-
function oldTableHasSerializedIsaacAPIClass(self)
|
|
55
|
-
local x = 50
|
|
56
|
-
local y = 60
|
|
57
|
-
local vector = Vector(x, y)
|
|
58
|
-
local vectorSerialized = copyVector(nil, vector, SerializationType.SERIALIZE)
|
|
59
|
-
if not isSerializedIsaacAPIClass(nil, vectorSerialized) then
|
|
60
|
-
error("The \"isSerializedIsaacAPIClass\" function says that a serialized vector is not serialized.")
|
|
61
|
-
end
|
|
62
|
-
end
|
|
63
|
-
function oldTableHasFilledInterface(self)
|
|
64
|
-
local key = "foo"
|
|
65
|
-
local newValue = "baz"
|
|
66
|
-
local oldTable = {foo = nil}
|
|
67
|
-
local foo = {bar = newValue}
|
|
68
|
-
local newTable = {foo = foo}
|
|
69
|
-
merge(nil, oldTable, newTable, "oldTableHasFilledInterface")
|
|
70
|
-
local oldTableValue = oldTable[key]
|
|
71
|
-
if oldTableValue == nil then
|
|
72
|
-
error(("The old table's key of \"" .. key) .. "\" was not filled.")
|
|
73
|
-
end
|
|
74
|
-
if oldTableValue.bar ~= newValue then
|
|
75
|
-
error("The old table's key of \"bar\" was not filled.")
|
|
76
|
-
end
|
|
77
|
-
end
|
|
78
|
-
function oldTableHasVector(self)
|
|
79
|
-
log("Starting test: oldTableHasVector")
|
|
80
|
-
local key = "foo"
|
|
81
|
-
local x = 50
|
|
82
|
-
local y = 60
|
|
83
|
-
local newValue = Vector(x, y)
|
|
84
|
-
local oldTable = {foo = nil}
|
|
85
|
-
local foo = {bar = newValue}
|
|
86
|
-
local newTable = {foo = foo}
|
|
87
|
-
merge(nil, oldTable, newTable, "oldTableHasVector")
|
|
88
|
-
local oldTableValue = oldTable[key]
|
|
89
|
-
if oldTableValue == nil then
|
|
90
|
-
error(("The old table's key of \"" .. key) .. "\" was not filled.")
|
|
91
|
-
end
|
|
92
|
-
if oldTableValue.bar.X ~= x then
|
|
93
|
-
error("The old table's value for \"x\" does not match: " .. tostring(x))
|
|
94
|
-
end
|
|
95
|
-
if oldTableValue.bar.Y ~= y then
|
|
96
|
-
error("The old table's value for \"y\" does not match: " .. tostring(y))
|
|
97
|
-
end
|
|
98
|
-
if not isVector(nil, oldTableValue.bar) then
|
|
99
|
-
error("The old table's value is not a Vector object.")
|
|
100
|
-
end
|
|
101
|
-
end
|
|
102
|
-
function oldTableHasVectorSerialized(self)
|
|
103
|
-
log("Starting test: oldTableHasVectorSerialized")
|
|
104
|
-
local key = "foo"
|
|
105
|
-
local x = 50
|
|
106
|
-
local y = 60
|
|
107
|
-
local newValue = Vector(x, y)
|
|
108
|
-
local oldTable = {foo = nil}
|
|
109
|
-
local foo = {bar = newValue}
|
|
110
|
-
local newTable = {foo = foo}
|
|
111
|
-
local newTableSerialized = deepCopy(nil, newTable, SerializationType.SERIALIZE)
|
|
112
|
-
merge(nil, oldTable, newTableSerialized, "oldTableHasVectorSerialized")
|
|
113
|
-
local oldTableValue = oldTable[key]
|
|
114
|
-
if oldTableValue == nil then
|
|
115
|
-
error(("The old table's key of \"" .. key) .. "\" was not filled.")
|
|
116
|
-
end
|
|
117
|
-
if oldTableValue.bar.X ~= x then
|
|
118
|
-
error("The old table's value for \"x\" does not match: " .. tostring(x))
|
|
119
|
-
end
|
|
120
|
-
if oldTableValue.bar.Y ~= y then
|
|
121
|
-
error("The old table's value for \"y\" does not match: " .. tostring(y))
|
|
122
|
-
end
|
|
123
|
-
if not isVector(nil, oldTableValue.bar) then
|
|
124
|
-
error("The old table's value is not a Vector object (during the serialized test).")
|
|
125
|
-
end
|
|
126
|
-
end
|
|
127
|
-
function oldTableHasRNG(self)
|
|
128
|
-
log("Starting test: oldTableHasRNG")
|
|
129
|
-
local key = "foo"
|
|
130
|
-
local seed = 50
|
|
131
|
-
local newValue = newRNG(nil, seed)
|
|
132
|
-
local oldTable = {foo = nil}
|
|
133
|
-
local foo = {bar = newValue}
|
|
134
|
-
local newTable = {foo = foo}
|
|
135
|
-
merge(nil, oldTable, newTable, "oldTableHasRNG")
|
|
136
|
-
local oldTableValue = oldTable[key]
|
|
137
|
-
if oldTableValue == nil then
|
|
138
|
-
error(("The old table's key of \"" .. key) .. "\" was not filled.")
|
|
139
|
-
end
|
|
140
|
-
if not isRNG(nil, oldTableValue.bar) then
|
|
141
|
-
error("The old table's value is not an RNG object.")
|
|
142
|
-
end
|
|
143
|
-
local newSeed = oldTableValue.bar:GetSeed()
|
|
144
|
-
if newSeed ~= seed then
|
|
145
|
-
error("The old table's seed not match: " .. tostring(seed))
|
|
146
|
-
end
|
|
147
|
-
end
|
|
148
|
-
function oldTableHasRNGSerialized(self)
|
|
149
|
-
log("Starting test: oldTableHasRNGSerialized")
|
|
150
|
-
local key = "foo"
|
|
151
|
-
local seed = 50
|
|
152
|
-
local newValue = newRNG(nil, seed)
|
|
153
|
-
local oldTable = {foo = nil}
|
|
154
|
-
local foo = {bar = newValue}
|
|
155
|
-
local newTable = {foo = foo}
|
|
156
|
-
local newTableSerialized = deepCopy(nil, newTable, SerializationType.SERIALIZE)
|
|
157
|
-
merge(nil, oldTable, newTableSerialized, "oldTableHasRNGSerialized")
|
|
158
|
-
local oldTableValue = oldTable[key]
|
|
159
|
-
if oldTableValue == nil then
|
|
160
|
-
error(("The old table's key of \"" .. key) .. "\" was not filled.")
|
|
161
|
-
end
|
|
162
|
-
if not isRNG(nil, oldTableValue.bar) then
|
|
163
|
-
error("The old table's value is not an RNG object (during the serialized test).")
|
|
164
|
-
end
|
|
165
|
-
local newSeed = oldTableValue.bar:GetSeed()
|
|
166
|
-
if newSeed ~= seed then
|
|
167
|
-
error("The old table's seed not match: " .. tostring(seed))
|
|
168
|
-
end
|
|
169
|
-
end
|
|
170
|
-
function ____exports.mergeTests(self)
|
|
171
|
-
oldTableHasUpdatedValue(nil)
|
|
172
|
-
newTableHasSameValue(nil)
|
|
173
|
-
oldTableHasUpdatedValueFromNull(nil)
|
|
174
|
-
oldTableHasSerializedIsaacAPIClass(nil)
|
|
175
|
-
oldTableHasFilledInterface(nil)
|
|
176
|
-
oldTableHasVector(nil)
|
|
177
|
-
oldTableHasVectorSerialized(nil)
|
|
178
|
-
oldTableHasRNG(nil)
|
|
179
|
-
oldTableHasRNGSerialized(nil)
|
|
180
|
-
log("All merge tests passed!")
|
|
181
|
-
end
|
|
182
|
-
return ____exports
|
package/functions/npc.d.ts
DELETED
|
@@ -1,40 +0,0 @@
|
|
|
1
|
-
import { EntityType, ProjectilesMode } from "isaac-typescript-definitions";
|
|
2
|
-
/**
|
|
3
|
-
* Helper function to make an NPC fire a projectile. Returns the fired projectile. Use this function
|
|
4
|
-
* instead of the `EntityNPC.FireProjectiles` method, since that returns void.
|
|
5
|
-
*
|
|
6
|
-
* @param npc The NPC to fire the projectile from.
|
|
7
|
-
* @param position The staring position of the projectile.
|
|
8
|
-
* @param velocity The starting velocity of the projectile.
|
|
9
|
-
* @param projectilesMode The mode of the projectile. Optional. Default is
|
|
10
|
-
* `ProjectilesMode.ONE_PROJECTILE`.
|
|
11
|
-
* @param projectileParams The parameters of the projectile. Optional. Default is
|
|
12
|
-
* `ProjectileParams()`.
|
|
13
|
-
* @returns The fired projectile.
|
|
14
|
-
*/
|
|
15
|
-
export declare function fireProjectiles(npc: EntityNPC, position: Vector, velocity: Vector, projectilesMode?: ProjectilesMode, projectileParams?: ProjectileParams): EntityProjectile[];
|
|
16
|
-
/**
|
|
17
|
-
* Helper function to get all of the non-dead NPCs in the room.
|
|
18
|
-
*
|
|
19
|
-
* This function will not include NPCs on an internal blacklist, such as Death's scythes or Big Horn
|
|
20
|
-
* holes.
|
|
21
|
-
*/
|
|
22
|
-
export declare function getAliveNPCs(matchingEntityType?: EntityType, matchingVariant?: int, matchingSubType?: int, ignoreFriendly?: boolean): EntityNPC[];
|
|
23
|
-
/**
|
|
24
|
-
* Checks for specific NPCs that have "CanShutDoors" set to true naturally by the game, but should
|
|
25
|
-
* not actually keep the doors closed (like Death's scythes).
|
|
26
|
-
*/
|
|
27
|
-
export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
|
|
28
|
-
/**
|
|
29
|
-
* Helper function to detect the custom death state of an Eggy. Eggies are never actually marked
|
|
30
|
-
* dead by the game. Instead, when Eggies take fatal damage, they go into NpcState.STATE_SUICIDE and
|
|
31
|
-
* spawn 14 Swarm Spiders while their StateFrame ticks upwards.
|
|
32
|
-
*/
|
|
33
|
-
export declare function isDyingEggyWithNoSpidersLeft(npc: EntityNPC): boolean;
|
|
34
|
-
/**
|
|
35
|
-
* Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
|
|
36
|
-
* they turn into a patch on the ground and can be revived by Rag Man at a later time. This causes
|
|
37
|
-
* them to show up as an "alive" enemy, so they should usually be filtered out of lists of alive
|
|
38
|
-
* enemies.
|
|
39
|
-
*/
|
|
40
|
-
export declare function isRaglingDeathPatch(npc: EntityNPC): boolean;
|
package/functions/npc.lua
DELETED
|
@@ -1,104 +0,0 @@
|
|
|
1
|
-
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
|
-
local __TS__New = ____lualib.__TS__New
|
|
4
|
-
local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
|
|
5
|
-
local ____exports = {}
|
|
6
|
-
local NON_ALIVE_NPCS_TYPE_VARIANT, NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE
|
|
7
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
|
-
local BegottenVariant = ____isaac_2Dtypescript_2Ddefinitions.BegottenVariant
|
|
9
|
-
local BigHornVariant = ____isaac_2Dtypescript_2Ddefinitions.BigHornVariant
|
|
10
|
-
local ChargerSubType = ____isaac_2Dtypescript_2Ddefinitions.ChargerSubType
|
|
11
|
-
local ChargerVariant = ____isaac_2Dtypescript_2Ddefinitions.ChargerVariant
|
|
12
|
-
local DarkEsauVariant = ____isaac_2Dtypescript_2Ddefinitions.DarkEsauVariant
|
|
13
|
-
local DeathVariant = ____isaac_2Dtypescript_2Ddefinitions.DeathVariant
|
|
14
|
-
local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
15
|
-
local MamaGurdyVariant = ____isaac_2Dtypescript_2Ddefinitions.MamaGurdyVariant
|
|
16
|
-
local MotherSubType = ____isaac_2Dtypescript_2Ddefinitions.MotherSubType
|
|
17
|
-
local MotherVariant = ____isaac_2Dtypescript_2Ddefinitions.MotherVariant
|
|
18
|
-
local NpcState = ____isaac_2Dtypescript_2Ddefinitions.NpcState
|
|
19
|
-
local PeepVariant = ____isaac_2Dtypescript_2Ddefinitions.PeepVariant
|
|
20
|
-
local ProjectilesMode = ____isaac_2Dtypescript_2Ddefinitions.ProjectilesMode
|
|
21
|
-
local RaglingVariant = ____isaac_2Dtypescript_2Ddefinitions.RaglingVariant
|
|
22
|
-
local VisVariant = ____isaac_2Dtypescript_2Ddefinitions.VisVariant
|
|
23
|
-
local ____constants = require("constants")
|
|
24
|
-
local EGGY_STATE_FRAME_OF_FINAL_SPIDER = ____constants.EGGY_STATE_FRAME_OF_FINAL_SPIDER
|
|
25
|
-
local ____entity = require("functions.entity")
|
|
26
|
-
local getFilteredNewEntities = ____entity.getFilteredNewEntities
|
|
27
|
-
local ____entitySpecific = require("functions.entitySpecific")
|
|
28
|
-
local getNPCs = ____entitySpecific.getNPCs
|
|
29
|
-
local getProjectiles = ____entitySpecific.getProjectiles
|
|
30
|
-
function ____exports.isAliveExceptionNPC(self, npc)
|
|
31
|
-
local entityTypeVariant = (tostring(npc.Type) .. ".") .. tostring(npc.Variant)
|
|
32
|
-
if NON_ALIVE_NPCS_TYPE_VARIANT:has(entityTypeVariant) then
|
|
33
|
-
return true
|
|
34
|
-
end
|
|
35
|
-
local entityTypeVariantSubType = (((tostring(npc.Type) .. ".") .. tostring(npc.Variant)) .. ".") .. tostring(npc.SubType)
|
|
36
|
-
if NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE:has(entityTypeVariantSubType) then
|
|
37
|
-
return true
|
|
38
|
-
end
|
|
39
|
-
if ____exports.isRaglingDeathPatch(nil, npc) then
|
|
40
|
-
return true
|
|
41
|
-
end
|
|
42
|
-
if ____exports.isDyingEggyWithNoSpidersLeft(nil, npc) then
|
|
43
|
-
return true
|
|
44
|
-
end
|
|
45
|
-
return false
|
|
46
|
-
end
|
|
47
|
-
function ____exports.isDyingEggyWithNoSpidersLeft(self, npc)
|
|
48
|
-
return npc.State == NpcState.SUICIDE and npc.StateFrame >= EGGY_STATE_FRAME_OF_FINAL_SPIDER
|
|
49
|
-
end
|
|
50
|
-
function ____exports.isRaglingDeathPatch(self, npc)
|
|
51
|
-
return npc.Type == EntityType.RAGLING and npc.Variant == RaglingVariant.RAG_MANS_RAGLING and npc.State == NpcState.SPECIAL
|
|
52
|
-
end
|
|
53
|
-
NON_ALIVE_NPCS_TYPE_VARIANT = __TS__New(
|
|
54
|
-
Set,
|
|
55
|
-
{
|
|
56
|
-
(tostring(EntityType.VIS) .. ".") .. tostring(VisVariant.CHUBBER_PROJECTILE),
|
|
57
|
-
(tostring(EntityType.DEATH) .. ".") .. tostring(DeathVariant.DEATH_SCYTHE),
|
|
58
|
-
(tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.PEEP_EYE),
|
|
59
|
-
(tostring(EntityType.PEEP) .. ".") .. tostring(PeepVariant.BLOAT_EYE),
|
|
60
|
-
(tostring(EntityType.BEGOTTEN) .. ".") .. tostring(BegottenVariant.BEGOTTEN_CHAIN),
|
|
61
|
-
(tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.LEFT_HAND),
|
|
62
|
-
(tostring(EntityType.MAMA_GURDY) .. ".") .. tostring(MamaGurdyVariant.RIGHT_HAND),
|
|
63
|
-
(tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.SMALL_HOLE),
|
|
64
|
-
(tostring(EntityType.BIG_HORN) .. ".") .. tostring(BigHornVariant.BIG_HOLE),
|
|
65
|
-
(tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.DARK_ESAU),
|
|
66
|
-
(tostring(EntityType.DARK_ESAU) .. ".") .. tostring(DarkEsauVariant.PIT)
|
|
67
|
-
}
|
|
68
|
-
)
|
|
69
|
-
NON_ALIVE_NPCS_TYPE_VARIANT_SUBTYPE = __TS__New(
|
|
70
|
-
Set,
|
|
71
|
-
{
|
|
72
|
-
(((tostring(EntityType.CHARGER) .. ".") .. tostring(ChargerVariant.CHARGER)) .. ".") .. tostring(ChargerSubType.MY_SHADOW),
|
|
73
|
-
(((tostring(EntityType.MOTHER) .. ".") .. tostring(MotherVariant.MOTHER_1)) .. ".") .. tostring(MotherSubType.PHASE_2)
|
|
74
|
-
}
|
|
75
|
-
)
|
|
76
|
-
function ____exports.fireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
|
|
77
|
-
if projectilesMode == nil then
|
|
78
|
-
projectilesMode = ProjectilesMode.ONE_PROJECTILE
|
|
79
|
-
end
|
|
80
|
-
if projectileParams == nil then
|
|
81
|
-
projectileParams = ProjectileParams()
|
|
82
|
-
end
|
|
83
|
-
local oldProjectiles = getProjectiles(nil, projectileParams.Variant)
|
|
84
|
-
npc:FireProjectiles(position, velocity, projectilesMode, projectileParams)
|
|
85
|
-
local newProjectiles = getProjectiles(nil, projectileParams.Variant)
|
|
86
|
-
return getFilteredNewEntities(nil, oldProjectiles, newProjectiles)
|
|
87
|
-
end
|
|
88
|
-
function ____exports.getAliveNPCs(self, matchingEntityType, matchingVariant, matchingSubType, ignoreFriendly)
|
|
89
|
-
if ignoreFriendly == nil then
|
|
90
|
-
ignoreFriendly = false
|
|
91
|
-
end
|
|
92
|
-
local npcs = getNPCs(
|
|
93
|
-
nil,
|
|
94
|
-
matchingEntityType,
|
|
95
|
-
matchingVariant,
|
|
96
|
-
matchingSubType,
|
|
97
|
-
ignoreFriendly
|
|
98
|
-
)
|
|
99
|
-
return __TS__ArrayFilter(
|
|
100
|
-
npcs,
|
|
101
|
-
function(____, npc) return not npc:IsDead() and not ____exports.isAliveExceptionNPC(nil, npc) end
|
|
102
|
-
)
|
|
103
|
-
end
|
|
104
|
-
return ____exports
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/** For PickupVariant.HEART (10) */
|
|
3
|
-
export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
|
|
4
|
-
/** For PickupVariant.COIN (20) */
|
|
5
|
-
export declare function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin;
|
|
6
|
-
/** For PickupVariant.KEY (30) */
|
|
7
|
-
export declare function isKey(pickup: EntityPickup): pickup is EntityPickupKey;
|
|
8
|
-
/** For PickupVariant.BOMB (40) */
|
|
9
|
-
export declare function isBomb(pickup: EntityPickup): pickup is EntityPickupBomb;
|
|
10
|
-
/** For PickupVariant.POOP (42) */
|
|
11
|
-
export declare function isPoop(pickup: EntityPickup): pickup is EntityPickupPoop;
|
|
12
|
-
/** For PickupVariant.POOP (42) */
|
|
13
|
-
export declare function isSack(pickup: EntityPickup): pickup is EntityPickupSack;
|
|
14
|
-
/** For PickupVariant.PILL (70) */
|
|
15
|
-
export declare function isPill(pickup: EntityPickup): pickup is EntityPickupPill;
|
|
16
|
-
/** For PickupVariant.LIL_BATTERY (90) */
|
|
17
|
-
export declare function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery;
|
|
18
|
-
/** For PickupVariant.COLLECTIBLE (100) */
|
|
19
|
-
export declare function isCollectible(pickup: EntityPickup): pickup is EntityPickupCollectible;
|
|
20
|
-
/** For PickupVariant.TAROT_CARD (300) */
|
|
21
|
-
export declare function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard;
|
|
22
|
-
/** For PickupVariant.TRINKET (350) */
|
|
23
|
-
export declare function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket;
|
|
@@ -1,37 +0,0 @@
|
|
|
1
|
-
local ____exports = {}
|
|
2
|
-
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
|
-
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
4
|
-
function ____exports.isHeart(self, pickup)
|
|
5
|
-
return pickup.Variant == PickupVariant.HEART
|
|
6
|
-
end
|
|
7
|
-
function ____exports.isCoin(self, pickup)
|
|
8
|
-
return pickup.Variant == PickupVariant.COIN
|
|
9
|
-
end
|
|
10
|
-
function ____exports.isKey(self, pickup)
|
|
11
|
-
return pickup.Variant == PickupVariant.KEY
|
|
12
|
-
end
|
|
13
|
-
function ____exports.isBomb(self, pickup)
|
|
14
|
-
return pickup.Variant == PickupVariant.BOMB
|
|
15
|
-
end
|
|
16
|
-
function ____exports.isPoop(self, pickup)
|
|
17
|
-
return pickup.Variant == PickupVariant.POOP
|
|
18
|
-
end
|
|
19
|
-
function ____exports.isSack(self, pickup)
|
|
20
|
-
return pickup.Variant == PickupVariant.SACK
|
|
21
|
-
end
|
|
22
|
-
function ____exports.isPill(self, pickup)
|
|
23
|
-
return pickup.Variant == PickupVariant.PILL
|
|
24
|
-
end
|
|
25
|
-
function ____exports.isBattery(self, pickup)
|
|
26
|
-
return pickup.Variant == PickupVariant.LIL_BATTERY
|
|
27
|
-
end
|
|
28
|
-
function ____exports.isCollectible(self, pickup)
|
|
29
|
-
return pickup.Variant == PickupVariant.COLLECTIBLE
|
|
30
|
-
end
|
|
31
|
-
function ____exports.isCardPickup(self, pickup)
|
|
32
|
-
return pickup.Variant == PickupVariant.TAROT_CARD
|
|
33
|
-
end
|
|
34
|
-
function ____exports.isTrinket(self, pickup)
|
|
35
|
-
return pickup.Variant == PickupVariant.TRINKET
|
|
36
|
-
end
|
|
37
|
-
return ____exports
|
package/functions/pickups.d.ts
DELETED
|
@@ -1,132 +0,0 @@
|
|
|
1
|
-
import { BatterySubType, Card, CoinSubType, CollectibleType, HeartSubType, KeySubType, PillColor, SackSubType, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
-
/** Helper function to get all of the battery entities in the room. */
|
|
3
|
-
export declare function getBatteries(matchingSubType?: number): EntityPickupBattery[];
|
|
4
|
-
/** Helper function to get all of the card entities in the room. */
|
|
5
|
-
export declare function getCards(matchingSubType?: number): EntityPickupCard[];
|
|
6
|
-
/**
|
|
7
|
-
* Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
|
|
8
|
-
* sub-types.
|
|
9
|
-
*/
|
|
10
|
-
export declare function getCoinValue(coinSubType: CoinSubType): int;
|
|
11
|
-
/** Helper function to get all of the coin pickup entities in the room. */
|
|
12
|
-
export declare function getCoins(matchingSubType?: number): EntityPickupCoin[];
|
|
13
|
-
/** Helper function to get all of the collectible entities in the room. */
|
|
14
|
-
export declare function getCollectibles(matchingSubType?: number): EntityPickupCollectible[];
|
|
15
|
-
/** Helper function to get all of the heart pickup entities in the room. */
|
|
16
|
-
export declare function getHearts(matchingSubType?: number): EntityPickupHeart[];
|
|
17
|
-
/** Helper function to get all of the key pickup entities in the room. */
|
|
18
|
-
export declare function getKeys(matchingSubType?: number): EntityPickupKey[];
|
|
19
|
-
/** Helper function to get all of the pill entities in the room. */
|
|
20
|
-
export declare function getPills(matchingSubType?: number): EntityPickupPill[];
|
|
21
|
-
/** Helper function to get all of the red heart pickup entities in the room. */
|
|
22
|
-
export declare function getRedHearts(): EntityPickupHeart[];
|
|
23
|
-
/** Helper function to get all of the sack (i.e. grab bag) entities in the room. */
|
|
24
|
-
export declare function getSacks(matchingSubType?: number): EntityPickupSack[];
|
|
25
|
-
/** Helper function to get all of the trinket entities in the room. */
|
|
26
|
-
export declare function getTrinkets(matchingSubType?: number): EntityPickupTrinket[];
|
|
27
|
-
export declare function isChest(pickup: EntityPickup): boolean;
|
|
28
|
-
export declare function isRedHeart(pickup: EntityPickup): boolean;
|
|
29
|
-
/**
|
|
30
|
-
* Helper function to remove all of the batteries in the room.
|
|
31
|
-
*
|
|
32
|
-
* @param batterySubType Optional. If specified, will only remove cards that match this sub-type.
|
|
33
|
-
* @param cap Optional. If specified, will only remove the given amount of cards.
|
|
34
|
-
* @returns True if one or more cards were removed, false otherwise.
|
|
35
|
-
*/
|
|
36
|
-
export declare function removeAllBatteries(batterySubType?: BatterySubType, cap?: int): boolean;
|
|
37
|
-
/**
|
|
38
|
-
* Helper function to remove all of the cards in the room.
|
|
39
|
-
*
|
|
40
|
-
* @param card Optional. If specified, will only remove cards that match this sub-type.
|
|
41
|
-
* @param cap Optional. If specified, will only remove the given amount of cards.
|
|
42
|
-
* @returns True if one or more cards were removed, false otherwise.
|
|
43
|
-
*/
|
|
44
|
-
export declare function removeAllCards(card?: Card, cap?: int): boolean;
|
|
45
|
-
/**
|
|
46
|
-
* Helper function to remove all of the coins in the room.
|
|
47
|
-
*
|
|
48
|
-
* @param coinSubType Optional. If specified, will only remove coins that match this sub-type.
|
|
49
|
-
* @param cap Optional. If specified, will only remove the given amount of coins.
|
|
50
|
-
* @returns True if one or more coins were removed, false otherwise.
|
|
51
|
-
*/
|
|
52
|
-
export declare function removeAllCoins(coinSubType?: CoinSubType, cap?: int): boolean;
|
|
53
|
-
/**
|
|
54
|
-
* Helper function to remove all of the collectibles in the room.
|
|
55
|
-
*
|
|
56
|
-
* @param collectibleType Optional. If specified, will only remove collectibles that match this
|
|
57
|
-
* collectible type.
|
|
58
|
-
* @param cap Optional. If specified, will only remove the given amount of collectibles.
|
|
59
|
-
* @returns True if one or more collectibles were removed, false otherwise.
|
|
60
|
-
*/
|
|
61
|
-
export declare function removeAllCollectibles(collectibleType?: CollectibleType, cap?: int): boolean;
|
|
62
|
-
/**
|
|
63
|
-
* Helper function to remove all of the hearts in the room.
|
|
64
|
-
*
|
|
65
|
-
* @param heartSubType Optional. If specified, will only remove hearts that match this sub-type.
|
|
66
|
-
* @param cap Optional. If specified, will only remove the given amount of hearts.
|
|
67
|
-
* @returns True if one or more hearts were removed, false otherwise.
|
|
68
|
-
*/
|
|
69
|
-
export declare function removeAllHearts(heartSubType?: HeartSubType, cap?: int): boolean;
|
|
70
|
-
/**
|
|
71
|
-
* Helper function to remove all of the keys in the room.
|
|
72
|
-
*
|
|
73
|
-
* @param keySubType Optional. If specified, will only remove keys that match this sub-type.
|
|
74
|
-
* @param cap Optional. If specified, will only remove the given amount of keys.
|
|
75
|
-
* @returns True if one or more keys were removed, false otherwise.
|
|
76
|
-
*/
|
|
77
|
-
export declare function removeAllKeys(keySubType?: KeySubType, cap?: int): boolean;
|
|
78
|
-
/**
|
|
79
|
-
* Helper function to remove all of the pills in the room.
|
|
80
|
-
*
|
|
81
|
-
* @param pillColor Optional. If specified, will only remove pills that match this color.
|
|
82
|
-
* @param cap Optional. If specified, will only remove the given amount of pills.
|
|
83
|
-
* @returns True if one or more pills were removed, false otherwise.
|
|
84
|
-
*/
|
|
85
|
-
export declare function removeAllPills(pillColor?: PillColor, cap?: int): boolean;
|
|
86
|
-
/**
|
|
87
|
-
* Helper function to remove all of the sacks (i.e. grab bags) in the room.
|
|
88
|
-
*
|
|
89
|
-
* @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
|
|
90
|
-
* @param cap Optional. If specified, will only remove the given amount of trinkets.
|
|
91
|
-
* @returns True if one or more trinkets were removed, false otherwise.
|
|
92
|
-
*/
|
|
93
|
-
export declare function removeAllSacks(sackSubType?: SackSubType, cap?: int): boolean;
|
|
94
|
-
/**
|
|
95
|
-
* Helper function to remove all of the trinkets in the room.
|
|
96
|
-
*
|
|
97
|
-
* @param trinketType Optional. If specified, will only remove trinkets that match this trinket
|
|
98
|
-
* type.
|
|
99
|
-
* @param cap Optional. If specified, will only remove the given amount of trinkets.
|
|
100
|
-
* @returns True if one or more trinkets were removed, false otherwise.
|
|
101
|
-
*/
|
|
102
|
-
export declare function removeAllTrinkets(trinketType?: TrinketType, cap?: int): boolean;
|
|
103
|
-
/**
|
|
104
|
-
* Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
|
|
105
|
-
*/
|
|
106
|
-
export declare function spawnBattery(subType: BatterySubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupBattery;
|
|
107
|
-
export declare function spawnBatteryWithSeed(subType: BatterySubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupBattery;
|
|
108
|
-
/**
|
|
109
|
-
* Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
|
|
110
|
-
*/
|
|
111
|
-
export declare function spawnCard(subType: Card, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupCard;
|
|
112
|
-
export declare function spawnCardWithSeed(subType: Card, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupCard;
|
|
113
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
|
|
114
|
-
export declare function spawnCoin(subType: CoinSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupCoin;
|
|
115
|
-
export declare function spawnCoinWithSeed(subType: CoinSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupCoin;
|
|
116
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
|
|
117
|
-
export declare function spawnHeart(subType: HeartSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupHeart;
|
|
118
|
-
export declare function spawnHeartWithSeed(subType: HeartSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupHeart;
|
|
119
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
|
|
120
|
-
export declare function spawnKey(subType: KeySubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupKey;
|
|
121
|
-
export declare function spawnKeyWithSeed(subType: KeySubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupKey;
|
|
122
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
|
|
123
|
-
export declare function spawnPill(pillColor: PillColor, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupPill;
|
|
124
|
-
export declare function spawnPillWithSeed(subType: PillColor, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupPill;
|
|
125
|
-
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69). */
|
|
126
|
-
export declare function spawnSack(subType: SackSubType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupSack;
|
|
127
|
-
export declare function spawnSackWithSeed(subType: SackSubType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupSack;
|
|
128
|
-
/**
|
|
129
|
-
* Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
|
|
130
|
-
*/
|
|
131
|
-
export declare function spawnTrinket(subType: TrinketType, position: Vector, velocity?: Readonly<Vector>, spawner?: Entity | undefined, seed?: Seed | undefined): EntityPickupTrinket;
|
|
132
|
-
export declare function spawnTrinketWithSeed(subType: TrinketType, position: Vector, seed: Seed, velocity?: Readonly<Vector>, spawner?: Entity | undefined): EntityPickupTrinket;
|