e4k-data 4.129.91 → 4.131.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/README.md +2 -2
  2. package/data/allianceQuests.json +672 -0
  3. package/data/bosses.json +5 -0
  4. package/data/buildings.json +76 -14
  5. package/data/constructionItems.json +1570 -0
  6. package/data/currencies.json +7 -0
  7. package/data/donationItems.json +635 -0
  8. package/data/donationRewards.json +800 -0
  9. package/data/donationSettings.json +30 -0
  10. package/data/effectCaps.json +1 -1
  11. package/data/effects.json +103 -2
  12. package/data/effecttypes.json +32 -0
  13. package/data/equipment_effects.json +35 -0
  14. package/data/equipment_gem_effects.json +28 -0
  15. package/data/equipment_sets.json +168 -0
  16. package/data/equipments.json +231 -0
  17. package/data/gemlevels.json +13 -13
  18. package/data/gems.json +168 -0
  19. package/data/generals.json +39 -0
  20. package/data/leaguetypeEvents.json +8 -0
  21. package/data/lootBoxTombolas.json +336 -0
  22. package/data/lootBoxes.json +33 -0
  23. package/data/maps.json +58 -28
  24. package/data/merchants.json +2 -2
  25. package/data/packageCategories.json +4 -0
  26. package/data/packageCategoryCostRelations.json +6 -0
  27. package/data/packageCategoryFilterRelations.json +4 -0
  28. package/data/packages.json +891 -0
  29. package/data/quests.json +528 -0
  30. package/data/raidBossLevels.json +240 -0
  31. package/data/raidBossStages.json +2492 -0
  32. package/data/raidBosses.json +7 -0
  33. package/data/rewards.json +1547 -0
  34. package/data/units.json +736 -0
  35. package/data/version.json +1 -1
  36. package/data/versionInfo.json +3 -3
  37. package/images/x384.json +1888 -223
  38. package/images/x768.json +1886 -221
  39. package/index.js +27 -27
  40. package/languages/cs.json +175 -38
  41. package/languages/da.json +175 -38
  42. package/languages/de.json +175 -38
  43. package/languages/el.json +175 -38
  44. package/languages/en.json +177 -40
  45. package/languages/es.json +175 -38
  46. package/languages/fi.json +175 -38
  47. package/languages/fr.json +175 -38
  48. package/languages/hu.json +175 -38
  49. package/languages/it.json +175 -38
  50. package/languages/ja.json +175 -38
  51. package/languages/ko.json +175 -38
  52. package/languages/nl.json +175 -38
  53. package/languages/no.json +175 -38
  54. package/languages/pl.json +175 -38
  55. package/languages/pt.json +175 -38
  56. package/languages/ro.json +175 -38
  57. package/languages/ru.json +175 -38
  58. package/languages/sk.json +175 -38
  59. package/languages/sv.json +175 -38
  60. package/languages/tr.json +175 -38
  61. package/languages/zh_CN.json +175 -38
  62. package/languages/zh_TW.json +175 -38
  63. package/package.json +1 -1
  64. package/typings/data.d.ts +7 -2
  65. package/typings/images.d.ts +124 -13
  66. package/typings/languages.d.ts +167 -30
  67. package/typings/types.d.ts +109 -109
@@ -2249,65 +2249,65 @@
2249
2249
  "ci_primary_MilitaryDistrict": "食物生产建筑物品",
2250
2250
  "ci_secondary_MilitaryDistrict": "圣物蜂蜜酒生产建造物品",
2251
2251
  "ci_appearance_HoL8FoodDistrictDayTier1": "烟熏龙鳞美食区",
2252
- "ci_appearance_HoL8FoodDistrictDayTier1_flavor": "袅袅炊烟从龙息炮触碰的炉灶中升起。",
2252
+ "ci_appearance_HoL8FoodDistrictDayTier1_flavour": "龙息触及的炉灶中缭绕着袅袅炊烟。",
2253
2253
  "ci_appearance_HoL8FoodDistrictDayTier2": "燃烧龙鳞食物区",
2254
- "ci_appearance_HoL8FoodDistrictDayTier2_flavor": "火焰舔舐着锻造炉,收获在此被提炼。",
2254
+ "ci_appearance_HoL8FoodDistrictDayTier2_flavour": "火焰舔舐着精炼收获的锻造炉。",
2255
2255
  "ci_appearance_HoL8FoodDistrictDayTier3": "炽焰龙鳞美食区",
2256
- "ci_appearance_HoL8FoodDistrictDayTier3_flavor": "炽热的炼狱为你的领地源源不断地供应盛宴。",
2256
+ "ci_appearance_HoL8FoodDistrictDayTier3_flavour": "炽热的炼狱为你的领域燃起无尽的盛宴。",
2257
2257
  "ci_appearance_HoL8FoodDistrictNightTier1": "月光龙鳞美食区",
2258
- "ci_appearance_HoL8FoodDistrictNightTier1_flavor": "月光将粮仓笼罩在淡淡的银色光辉中。",
2258
+ "ci_appearance_HoL8FoodDistrictNightTier1_flavour": "月光将粮仓笼罩在淡淡的银色光辉中。",
2259
2259
  "ci_appearance_HoL8FoodDistrictNightTier2": "炽焰龙鳞食物区",
2260
- "ci_appearance_HoL8FoodDistrictNightTier2_flavor": "星空下,仓库中余烬缓缓燃烧。",
2260
+ "ci_appearance_HoL8FoodDistrictNightTier2_flavour": "余烬在星空下的仓库中缓缓燃烧。",
2261
2261
  "ci_appearance_HoL8FoodDistrictNightTier3": "地狱龙鳞食品区",
2262
- "ci_appearance_HoL8FoodDistrictNightTier3_flavor": "龙息勇士在夜晚咆哮,无人受饥饿之苦。",
2262
+ "ci_appearance_HoL8FoodDistrictNightTier3_flavour": "龙息勇士在夜间咆哮,无人将挨饿。",
2263
2263
  "ci_appearance_HoL8InnerDistrictDayTier1": "烟熏巨龙鳞片内部区域",
2264
- "ci_appearance_HoL8InnerDistrictDayTier1_flavor": "薄烟从古老的龙纹大厅升起。",
2264
+ "ci_appearance_HoL8InnerDistrictDayTier1_flavour": "薄烟从古老的巨龙标记大厅中升起。",
2265
2265
  "ci_appearance_HoL8InnerDistrictDayTier2": "燃烧巨龙鳞片内部区",
2266
- "ci_appearance_HoL8InnerDistrictDayTier2_flavor": "燃烧的符文排列在你的要塞走廊上。",
2266
+ "ci_appearance_HoL8InnerDistrictDayTier2_flavour": "燃烧的符文排列在你的要塞走廊中。",
2267
2267
  "ci_appearance_HoL8InnerDistrictDayTier3": "炽焰龙鳞内部特区",
2268
- "ci_appearance_HoL8InnerDistrictDayTier3_flavor": "巨龙之焰吞噬了你的帝国之心。",
2268
+ "ci_appearance_HoL8InnerDistrictDayTier3_flavour": "巨龙之焰吞噬了你的帝国之心。",
2269
2269
  "ci_appearance_HoL8InnerDistrictNightTier1": "月光照耀的龙鳞内部区域",
2270
- "ci_appearance_HoL8InnerDistrictNightTier1_flavor": "月光穿透你城堡的宁静大厅。",
2270
+ "ci_appearance_HoL8InnerDistrictNightTier1_flavour": "月光穿透你的城堡宁静的大厅。",
2271
2271
  "ci_appearance_HoL8InnerDistrictNightTier2": "炽焰巨龙鳞片内部区域",
2272
- "ci_appearance_HoL8InnerDistrictNightTier2_flavor": "夜晚,城堡墙内发光的余烬跳动着。",
2272
+ "ci_appearance_HoL8InnerDistrictNightTier2_flavour": "夜晚,城堡墙内闪烁着炽热的余烬脉动。",
2273
2273
  "ci_appearance_HoL8InnerDistrictNightTier3": "炼狱巨龙鳞内部地块",
2274
- "ci_appearance_HoL8InnerDistrictNightTier3_flavor": "暗淡天空下,火焰风暴在核心燃烧。",
2274
+ "ci_appearance_HoL8InnerDistrictNightTier3_flavour": "暗沉天空下,火焰风暴在核心燃烧。",
2275
2275
  "ci_appearance_HoL8MeadDistrictDayTier1": "烟熏巨龙鳞蜂蜜酒地块",
2276
- "ci_appearance_HoL8MeadDistrictDayTier1_flavor": "烟熏过的桶在龙之温暖下陈酿。",
2276
+ "ci_appearance_HoL8MeadDistrictDayTier1_flavour": "烟熏桶在龙之温暖下陈酿。",
2277
2277
  "ci_appearance_HoL8MeadDistrictDayTier2": "燃烧龙鳞蜂蜜酒地块",
2278
- "ci_appearance_HoL8MeadDistrictDayTier2_flavor": "炽热之息加速焦灼桶内的酿造。",
2278
+ "ci_appearance_HoL8MeadDistrictDayTier2_flavour": "炽热之息加速焦灼大缸内的酿造。",
2279
2279
  "ci_appearance_HoL8MeadDistrictDayTier3": "蜂蜜酒地块 炽热龙鳞",
2280
- "ci_appearance_HoL8MeadDistrictDayTier3_flavor": "龙锻蜂蜜酒如液态火焰般流淌。",
2280
+ "ci_appearance_HoL8MeadDistrictDayTier3_flavour": "龙锻蜂蜜酒如液态火焰般流淌。",
2281
2281
  "ci_appearance_HoL8MeadDistrictNightTier1": "月光龙鳞蜂蜜酒区",
2282
- "ci_appearance_HoL8MeadDistrictNightTier1_flavor": "月光洒落在寂静的酿造大厅。",
2282
+ "ci_appearance_HoL8MeadDistrictNightTier1_flavour": "月光洒落在寂静的酿造大厅中。",
2283
2283
  "ci_appearance_HoL8MeadDistrictNightTier2": "炽燃龙鳞蜂蜜酒地块",
2284
- "ci_appearance_HoL8MeadDistrictNightTier2_flavor": "火焰桶在夜空下散发琥珀色的光辉。",
2284
+ "ci_appearance_HoL8MeadDistrictNightTier2_flavour": "炽热的酒桶在夜空下散发出琥珀色的光芒。",
2285
2285
  "ci_appearance_HoL8MeadDistrictNightTier3": "地狱龙鳞蜂蜜酒地块",
2286
- "ci_appearance_HoL8MeadDistrictNightTier3_flavor": "星光穹顶下,风味烈焰爆发。",
2286
+ "ci_appearance_HoL8MeadDistrictNightTier3_flavour": "星光穹顶下,风味烈焰爆发。",
2287
2287
  "ci_appearance_HoL8MilitaryDistrictDayTier1": "烟熏巨龙鳞片军事区",
2288
- "ci_appearance_HoL8MilitaryDistrictDayTier1_flavor": "烟雾飘过巨龙誓约者的兵营。",
2288
+ "ci_appearance_HoL8MilitaryDistrictDayTier1_flavour": "烟雾在龙誓者军营上空弥漫。",
2289
2289
  "ci_appearance_HoL8MilitaryDistrictDayTier2": "燃烧龙鳞军事区",
2290
- "ci_appearance_HoL8MilitaryDistrictDayTier2_flavor": "燃烧的旗帜标记着你的军团领地。",
2290
+ "ci_appearance_HoL8MilitaryDistrictDayTier2_flavour": "燃烧的旗帜标记了你的军团领地。",
2291
2291
  "ci_appearance_HoL8MilitaryDistrictDayTier3": "炽焰龙鳞军事特区",
2292
- "ci_appearance_HoL8MilitaryDistrictDayTier3_flavor": "龙息勇士在你的战争铸造炉中狂暴燃烧。",
2292
+ "ci_appearance_HoL8MilitaryDistrictDayTier3_flavour": "龙息勇士在你的战争锻造厂肆虐。",
2293
2293
  "ci_appearance_HoL8MilitaryDistrictNightTier1": "月光龙鳞军事地块",
2294
- "ci_appearance_HoL8MilitaryDistrictNightTier1_flavor": "月光守卫守护沉睡的军队。",
2294
+ "ci_appearance_HoL8MilitaryDistrictNightTier1_flavour": "月光哨兵守护沉睡的军队。",
2295
2295
  "ci_appearance_HoL8MilitaryDistrictNightTier2": "炽焰龙鳞军事特区",
2296
- "ci_appearance_HoL8MilitaryDistrictNightTier2_flavor": "战鼓回响在火炭照亮的城垛间。",
2296
+ "ci_appearance_HoL8MilitaryDistrictNightTier2_flavour": "战鼓回响在炭火照亮的垛口之间。",
2297
2297
  "ci_appearance_HoL8MilitaryDistrictNightTier3": "炼狱龙鳞军事区",
2298
- "ci_appearance_HoL8MilitaryDistrictNightTier3_flavor": "炼狱之火照亮黑夜,钢铁与龙鳞合一。",
2298
+ "ci_appearance_HoL8MilitaryDistrictNightTier3_flavour": "炼狱照亮黑夜,钢铁与龙鳞合一。",
2299
2299
  "ci_appearance_HoL8TradeDistrictDayTier1": "烟熏龙鳞贸易区",
2300
- "ci_appearance_HoL8TradeDistrictDayTier1_flavor": "烟雾信号引导商人到你的摊位。",
2300
+ "ci_appearance_HoL8TradeDistrictDayTier1_flavour": "烟雾信号引导商人前往你的摊位。",
2301
2301
  "ci_appearance_HoL8TradeDistrictDayTier2": "燃烧龙鳞贸易区",
2302
- "ci_appearance_HoL8TradeDistrictDayTier2_flavor": "火焰在繁忙的龙纹市集上舞动",
2302
+ "ci_appearance_HoL8TradeDistrictDayTier2_flavour": "火焰在繁忙的龙纹集市上舞动。",
2303
2303
  "ci_appearance_HoL8TradeDistrictDayTier3": "炽焰龙鳞交易地块",
2304
- "ci_appearance_HoL8TradeDistrictDayTier3_flavor": "巨龙宝藏的财富在你的市场中熊熊燃烧。",
2304
+ "ci_appearance_HoL8TradeDistrictDayTier3_flavour": "巨龙宝藏的财富在你的市场中熊熊燃烧。",
2305
2305
  "ci_appearance_HoL8TradeDistrictNightTier1": "月光巨龙鳞贸易区",
2306
- "ci_appearance_HoL8TradeDistrictNightTier1_flavor": "月光灯笼引导商人穿越夜晚。",
2306
+ "ci_appearance_HoL8TradeDistrictNightTier1_flavour": "月光灯笼引导商人在夜间前行。",
2307
2307
  "ci_appearance_HoL8TradeDistrictNightTier2": "余烬照耀的巨龙鳞片贸易区",
2308
- "ci_appearance_HoL8TradeDistrictNightTier2_flavor": "炭火映照的驼队抵达在一片辉煌的地平线下。",
2308
+ "ci_appearance_HoL8TradeDistrictNightTier2_flavour": "炭火点亮的商队在辉煌的地平线下到达。",
2309
2309
  "ci_appearance_HoL8TradeDistrictNightTier3": "地狱龙鳞贸易区",
2310
- "ci_appearance_HoL8TradeDistrictNightTier3_flavor": "熔化的黄金在夜晚的地狱中自由流淌。"
2310
+ "ci_appearance_HoL8TradeDistrictNightTier3_flavour": "熔化的黄金在夜晚的炼狱中自由流淌。"
2311
2311
  },
2312
2312
  "dialogs": {
2313
2313
  "dialog_festival_desc": "用食物请您的市民大餐一顿吧!宴会持续期间,您所有城堡的招募速度会大大提高。宴会越丰盛,效果越好。",
@@ -13586,8 +13586,12 @@
13586
13586
  "webshop_easterbundle_off_huge_name": "巨型复活节守护者礼包(进攻)",
13587
13587
  "webshop_permCIbase_militarydistrict_POFoodProd_desc": "军事地块的永久基地建筑物品,+{0} 公共秩序,+{1} 每小时食物产量。每座城堡最多可拥有15个此效果的遗迹或非遗迹建筑物品。",
13588
13588
  "webshop_permCIrelic_militarydistrict_POMeadProd_desc": "用于军事区的永久圣物建筑物品,+{0} 公共秩序,+{1} 每小时蜂蜜酒产量。每座城堡最多可拥有10个具有此效果的圣物或非圣物建筑物品。",
13589
- "currency_description_RiftShard": "用于出售所有类型裂隙突袭装备的货币",
13590
- "currency_name_RiftShard": "裂隙碎片"
13589
+ "currency_description_RiftShard": "裂隙碎片可在裂隙突袭活动期间于铁匠大师处兑换珍贵装备。通过出售不需要的裂隙突袭装备可获得裂隙碎片。",
13590
+ "currency_name_RiftShard": "裂隙碎片",
13591
+ "webshop_permCIspring_stronghold_POUnitLimitWall_desc": "堡垒的永久外观建筑物品,+{0} 公共秩序,+{1} 城墙单位上限。每座城堡最多可拥有100个具有此效果的遗迹或非遗迹建筑物品。",
13592
+ "are_boss_name_LegendaryDragon": "火山受膏者",
13593
+ "dialog_are_boss_narrativ_short_desc_LegendaryDragon": "裂隙中最强大的野兽之一。每次墙体再生时,大量休眠裂隙蛋孵化。迅速消灭幼崽,免得它们压倒你的军队。",
13594
+ "dialog_are_infoBoss_healthBar_tooltip_e4k_LegendaryDragon": "橙色条显示墙壁再生时产生的Dormant单位数量。使用可用的支援工具来管理此威胁,防止蛋和幼龙的积累。\n\nBoss效果在活动期间于特定生命阶段变化,这些阶段在Boss生命条上以数字标记。\n\n点击数字可在Boss效果标签中查看效果设置,并相应调整策略。每个生命阶段只能触发一次。\n\n<font color"
13591
13595
  },
13592
13596
  "effects": {
13593
13597
  "dialog_fame_rewardAttackBoost": "+{0}% 单位在攻击时的战斗力",
@@ -15027,7 +15031,7 @@
15027
15031
  "equip_effect_description_spawnReserveUnit": "每次城墙再生时,{0} {1}被添加到储备中。",
15028
15032
  "dialog_are_highlightedeffect_description_mutateReserveUnit": "在此健康阶段开始时,储备中的休眠单位变异为菌丝主宰控制下的活跃单位。\n\n可在攻击界面查看储备中特定单位的当前数量。\n\n<font color",
15029
15033
  "dialog_are_highlightedeffect_name_mutateReserveUnit": "变换休眠孢子囊",
15030
- "effect_group_6_47_active": "立即消灭敌方储备中的{0}个休眠孢子囊。",
15034
+ "effect_group_6_47_active": "立即消灭敌方预备役中{0}个休眠单位。",
15031
15035
  "effect_group_6_47_passive": "休眠孢子囊从敌方预备队中瞬间被消灭。",
15032
15036
  "equip_effect_description_newPVPAdditionalWaves": "+{0}波额外进攻城堡领主",
15033
15037
  "equip_effect_description_newPVPAttackBonus": "攻击城主时战斗力提升+{0}%",
@@ -15047,14 +15051,29 @@
15047
15051
  "equip_effect_description_newPVPReturnTravelBoost": "+{0}% 军队回程行军速度,对抗城堡领主",
15048
15052
  "equip_effect_description_newPVPStealthBonus": "+{0}% 攻击城堡领主时延迟军队侦测",
15049
15053
  "equip_effect_description_newPVPWallReduction": "-{0}% 城堡领主的城墙防护",
15050
- "equip_effect_description_newPVPAttackUnitAmountReinforcementBonus": "+{0} 到袭击城堡领主的最终部队容量",
15054
+ "equip_effect_description_newPVPAttackUnitAmountReinforcementBonus": "+{0} 蜂蜜酒远程部队,进行对城堡领主的最终攻击",
15051
15055
  "equip_effect_description_newPVPSpeedBonus": "+{0}% 军队攻击城堡领主时的行军速度",
15052
15056
  "effect_group_6_46_active": "在每次城墙再生时,向敌方储备创建{0}个休眠孢子囊。",
15053
15057
  "effect_group_6_46_passive": "在每次铁甲墙再生时向敌方储备创造休眠孢子囊。",
15054
15058
  "ci_effect_meadProductionBoost": "+{0}% 蜂蜜酒生产加成",
15055
15059
  "ci_effect_meleeBonus": "防守时近战防守兵战斗力+{0}%",
15056
15060
  "ci_effect_defenseBoostFlank": "防御时侧翼战斗力+{0}%",
15057
- "ci_effect_defenseBoostFront": "防守时正面战斗力+{0}%"
15061
+ "ci_effect_defenseBoostFront": "防守时正面战斗力+{0}%",
15062
+ "dialog_are_highlightedeffect_description_mutateReserveUnitLegendaryDragon": "在此健康阶段开始时,储备中的休眠单位会变异为火山受膏者控制下的活跃单位。\n\n储备中特定单位的当前数量可在攻击界面查看。\n\n<font color",
15063
+ "dialog_are_highlightedeffect_description_spawnReserveUnitLegendaryDragon": "每次城墙再生后,非活跃的休眠单位会在储备中生成。它们在火山受膏者的控制下变异为活跃单位。\n\n生成单位的比例以橙色段显示在首领生命条上。储备中的具体单位数量可在攻击界面查看。\n\n特殊活动装备和专用辅助工具可在攻击时使用,以减少增长或消灭储备中的休眠单位。",
15064
+ "dialog_are_highlightedeffect_name_mutateReserveUnitLegendaryDragon": "转换休眠单位",
15065
+ "dialog_are_highlightedeffect_name_spawnReserveUnitLegendaryDragon": "生成休眠卵",
15066
+ "equip_effect_description_meleeDefenseMalus": "-{0}% 指定波次中近战防御单位的防御强度",
15067
+ "equip_effect_description_meleeDefenseMalusYard": "院子中近战防御单位防御力降低-{0}%",
15068
+ "equip_effect_description_mutateReserveUnitLegendaryDragon": "将储备中存在的{1}单位的{0}%转换为{2}单位",
15069
+ "equip_effect_description_raidBossWallRegenerationDelayAllLegendaryDragon": "突破{1}后,所有侧翼再生冷却时间减少+{0}秒。",
15070
+ "equip_effect_description_raidBossWallRegenerationDelayFrontLegendaryDragon": "突破{1}后,门的再生冷却时间增加+{0}秒。",
15071
+ "equip_effect_description_raidBossWallRegenerationDelayLeftLegendaryDragon": "突破{1}后,左墙再生冷却时间增加+{0}秒。",
15072
+ "equip_effect_description_raidBossWallRegenerationDelayRightLegendaryDragon": "突破{1}后,右墙再生冷却时间增加+{0}秒。",
15073
+ "equip_effect_description_rangeDefenseMalus": "-{0}% 指定波次内远程防御单位的防御强度",
15074
+ "equip_effect_description_rangeDefenseMalusYard": "-{0}% 院子中远程防御单位的防御强度",
15075
+ "equip_effect_description_reserveUnitKillLegendaryDragon": "立即消灭敌方预备队中的{0}个{1}单位。",
15076
+ "equip_effect_description_spawnReserveUnitLegendaryDragon": "每次城墙再生时,{0} {1} 会被添加到储备中。"
15058
15077
  },
15059
15078
  "equipment_heroes_and_gems": {
15060
15079
  "equipment_slotType_hero": "英雄",
@@ -19666,7 +19685,64 @@
19666
19685
  "equipment_unique_1508": "吉利根爵士的庇护",
19667
19686
  "equipment_unique_1508_desc": "一群遇难者用这些坚果在他们的岛上建立了文明。将你的城堡变成椰子堡垒。",
19668
19687
  "equipment_unique_1506": "华丽羽毛饰冠",
19669
- "equipment_unique_1506_desc": "拥抱“大羽冠”的古老威严,向玛雅文明的遗产致敬。用它永恒的华丽改造你的城堡。"
19688
+ "equipment_unique_1506_desc": "拥抱“大羽冠”的古老威严,向玛雅文明的遗产致敬。用它永恒的华丽改造你的城堡。",
19689
+ "equipment_unique_1511": "青铜龙猎人盔甲",
19690
+ "equipment_unique_1511_desc": "浸泡于龙血中锻造的板甲,以抵御裂隙的炽热。",
19691
+ "equipment_unique_1512": "青铜巨龙猎手武器",
19692
+ "equipment_unique_1512_desc": "锯齿状刀刃,设计用于楔入厚重重叠的黑曜石鳞片之间。",
19693
+ "equipment_unique_1513": "青铜龙猎人头盔",
19694
+ "equipment_unique_1513_desc": "配备加固护目镜,保护佩戴者的眼睛免受刺眼的灰烬和烟雾侵害。",
19695
+ "equipment_unique_1514": "青铜龙猎人神器",
19696
+ "equipment_unique_1514_desc": "一种冷却石,可稳定巨龙巢穴的环境温度。",
19697
+ "hero_unique_1515": "青铜巨龙猎手指挥官",
19698
+ "hero_unique_1515_desc": "一位专精于穿越裂隙中危险的熔岩路径的追踪者。",
19699
+ "equipment_unique_1516": "银色屠龙者护甲",
19700
+ "equipment_unique_1516_desc": "专门绝缘的魔法板甲,能承受直接的{Dragon fire}爆炸。",
19701
+ "equipment_unique_1517": "银色巨龙杀手武器",
19702
+ "equipment_unique_1517_desc": "一把沉重的冷锻刀刃,冲击时能粉碎坚硬的龙鳞护甲。",
19703
+ "equipment_unique_1518": "银龙杀手头盔",
19704
+ "equipment_unique_1518_desc": "一顶隔热头盔,即使置身轰鸣的烈焰中,也能保持感官敏锐。",
19705
+ "equipment_unique_1519": "银龙杀手神器",
19706
+ "equipment_unique_1519_desc": "一枚古老的封印,能抽取裂隙熔融脉中的岩浆能量。",
19707
+ "hero_unique_1520": "银龙杀手指挥官",
19708
+ "hero_unique_1520_desc": "一位历经战火洗礼、幸存多次巨龙入侵的老练指挥官。",
19709
+ "equipment_unique_1521": "金龙征服者盔甲",
19710
+ "equipment_unique_1521_desc": "神话钢铁盔甲,使穿戴者几乎免疫火山之怒。",
19711
+ "equipment_unique_1522": "黄金巨龙征服者武器",
19712
+ "equipment_unique_1522_desc": "一把注定刺穿大裂谷龙之心的传奇之刃。",
19713
+ "equipment_unique_1523": "黄金龙征服者头盔",
19714
+ "equipment_unique_1523_desc": "一顶冠状头盔,提供对抗龙吼的绝对精神专注。",
19715
+ "equipment_unique_1524": "黄金龙征服者神器",
19716
+ "equipment_unique_1524_desc": "创造真空的虚空遗物,夺去巨龙之火的空气。",
19717
+ "hero_unique_1525": "金龙征服者指挥官",
19718
+ "hero_unique_1525_desc": "一位传奇勇士,单凭存在便令伟大裂隙龙颤抖。",
19719
+ "gem_unique_502": "青铜龙猎人宝石模板",
19720
+ "gem_unique_502_desc": "冷却宝石,可防止盔甲在裂隙的高温下变形。",
19721
+ "gem_unique_503": "青铜龙猎碎刃",
19722
+ "gem_unique_503_desc": "刀锋般薄的碎片,滑入巨龙鳞甲缝隙,趁其尚未硬化。",
19723
+ "gem_unique_504": "青铜龙猎人冠石",
19724
+ "gem_unique_504_desc": "保持佩戴者在窒息灰烬与震耳咆哮中镇定的专注石。",
19725
+ "gem_unique_505": "青铜龙猎人遗物石",
19726
+ "gem_unique_505_desc": "吸热核心,能抽取火山地面上的不稳定能量。",
19727
+ "gem_unique_506": "银龙杀手宝石模板",
19728
+ "gem_unique_506_desc": "强化宝石,强化佩戴者对毁灭性龙击的防御。",
19729
+ "gem_unique_507": "银色龙杀手碎刃",
19730
+ "gem_unique_507_desc": "厚重锯齿状刀刃,专为击碎成熟巨龙族如黑曜石般坚硬的鳞片而设计",
19731
+ "gem_unique_508": "银色屠龙者冠石",
19732
+ "gem_unique_508_desc": "共鸣于特定频率的石头,能抵消由{Dragon}咆哮引起的恐惧。",
19733
+ "gem_unique_509": "银龙杀手遗迹石",
19734
+ "gem_unique_509_desc": "吸取裂隙熔融脉络中岩浆力量的吸能圣物。",
19735
+ "gem_unique_510": "金龙征服者宝石模板",
19736
+ "gem_unique_510_desc": "神话宝石,使佩戴者几乎免疫巨龙的炼狱之火。",
19737
+ "gem_unique_511": "金龙征服者断刃",
19738
+ "gem_unique_511_desc": "注定以残酷终结刺穿巨龙族之心的传奇碎片。",
19739
+ "gem_unique_512": "金龙征服者冠石",
19740
+ "gem_unique_512_desc": "一块庄严的石头,彰显指挥官对裂隙原始狂怒的钢铁意志。",
19741
+ "gem_unique_513": "金龙征服者遗物石",
19742
+ "gem_unique_513_desc": "大师遗物,冻结裂隙的火山之心,扑灭源头的所有火焰。",
19743
+ "equipment_set_1097": "青铜龙猎人装备",
19744
+ "equipment_set_1098": "银龙杀手的装备",
19745
+ "equipment_set_1099": "金龙征服者的装备"
19670
19746
  },
19671
19747
  "generic": {
19672
19748
  "activity": "活动",
@@ -21781,7 +21857,8 @@
21781
21857
  "currency_description_CarnivalMask": "节日代币,在音乐、面具和欢庆中获得,象征狂欢节的精神。在面具狂欢节活动中使用它们以解锁丰富奖励!",
21782
21858
  "currency_name_CarnivalMask": "狂欢节面具",
21783
21859
  "event_title_135": "面具狂欢节",
21784
- "title_CarnivalGacha": "面具狂欢节"
21860
+ "title_CarnivalGacha": "面具狂欢节",
21861
+ "dialog_apprenticeSmith_RiftCoin_desc": "用裂隙币兑换珍贵物品!但请注意,这些优惠和货币仅限时供应!活动结束后未使用的裂隙币将不予补偿,务必及时领取奖励。"
21785
21862
  },
21786
21863
  "help": {
21787
21864
  "help_location": "您可以在这里看到您城堡和所有前哨的重要信息。",
@@ -26672,7 +26749,67 @@
26672
26749
  "FungalStrongMelee_name": "孢子撕咬者",
26673
26750
  "FungalStrongMelee_short_info": "由休眠孢子口生长。凶猛的近战防御者。",
26674
26751
  "FungalStrongRanged_name": "囊肿生孢者",
26675
- "FungalStrongRanged_short_info": "由休眠孢子囊生长。远程轰炸敌人。"
26752
+ "FungalStrongRanged_short_info": "由休眠孢子囊生长。远程轰炸敌人。",
26753
+ "ARELegendaryDragonAdult_name": "伟大裂谷巨龙",
26754
+ "ARELegendaryDragonAdult_short_info": "完全成长自小型裂隙龙。用毁灭性火焰轰炸敌人。",
26755
+ "ARELegendaryDragonEggKillingToolMedium_name": "银色岩浆手榴弹瓶",
26756
+ "ARELegendaryDragonEggKillingToolMedium_short_info": "强力工具,可摧毁裂隙突袭活动中休眠裂隙蛋的更大部分储备。",
26757
+ "ARELegendaryDragonEggKillingToolStrong_name": "黄金岩浆手榴弹瓶",
26758
+ "ARELegendaryDragonEggKillingToolStrong_short_info": "极其强大的工具,可摧毁裂隙突袭活动中储备的休眠孢子囊的大部分。",
26759
+ "ARELegendaryDragonEggKillingToolWeak_name": "青铜抗孢子手榴弹瓶",
26760
+ "ARELegendaryDragonEggKillingToolWeak_short_info": "在裂隙突袭活动中摧毁储备的休眠孢子囊的一部分。",
26761
+ "ARELegendaryDragonEgg_name": "休眠裂隙蛋",
26762
+ "ARELegendaryDragonEgg_short_info": "休眠的龙蛋。随着时间孵化成休眠裂隙幼龙。",
26763
+ "ARELegendaryDragonHatchlingKillingToolMedium_name": "银色岩浆燧发枪",
26764
+ "ARELegendaryDragonHatchlingKillingToolMedium_short_info": "强力工具,可在{裂隙突袭活动}中摧毁储备的更大部分{Dormant Rift-Wyrmling}。",
26765
+ "ARELegendaryDragonHatchlingKillingToolStrong_name": "金色岩浆燧发枪",
26766
+ "ARELegendaryDragonHatchlingKillingToolStrong_short_info": "极其强大的工具,可在{Rift Raid}活动中摧毁储备中的大部分{Dormant Rift-Wyrmling}。",
26767
+ "ARELegendaryDragonHatchlingKillingToolWeak_name": "青铜岩浆燧发枪",
26768
+ "ARELegendaryDragonHatchlingKillingToolWeak_short_info": "在裂隙突袭活动中摧毁休眠裂隙幼龙储备的一部分。",
26769
+ "ARELegendaryDragonHatchling_name": "休眠裂隙幼龙",
26770
+ "ARELegendaryDragonHatchling_short_info": "刚从休眠裂隙蛋中孵化出来。具有攻击性,但仍在发展其热量。",
26771
+ "ARELegendaryDragonMeleeDefender_name": "灰烬龙守卫",
26772
+ "ARELegendaryDragonMeleeDefender_short_info": "坚固的龙裔防御者。以沉重的火锻打击粉碎敌人。",
26773
+ "ARELegendaryDragonRangedDefender_name": "灰烬龙弓手",
26774
+ "ARELegendaryDragonRangedDefender_short_info": "远程巨龙守卫。从远处倾泻炽热箭矢。",
26775
+ "ARELegendaryDragonWallDelayIncreaseAllNormal_name": "银色孢子卫士时空瓶(全方位)",
26776
+ "ARELegendaryDragonWallDelayIncreaseAllNormal_short_info": "强力工具,突破后延迟所有方向的城墙再生,延长裂隙突袭活动中的伤害时间。",
26777
+ "ARELegendaryDragonWallDelayIncreaseAllStrong_name": "金币孢子守卫时光瓶(全方位)",
26778
+ "ARELegendaryDragonWallDelayIncreaseAllStrong_short_info": "最强大的工具,在裂隙突袭活动中突破后延迟所有方向的城墙再生,延长破坏时间。",
26779
+ "ARELegendaryDragonWallDelayIncreaseAllWeak_name": "青铜岩浆时空瓶(全方位)",
26780
+ "ARELegendaryDragonWallDelayIncreaseAllWeak_short_info": "突破后延迟裂隙突袭活动中所有方向的城墙再生,延长伤害时间。",
26781
+ "ARELegendaryDragonWallDelayIncreaseFrontNormal_name": "银色岩浆时空瓶(城门)",
26782
+ "ARELegendaryDragonWallDelayIncreaseFrontNormal_short_info": "强力工具,可在突破后延迟城门墙壁再生,延长裂隙突袭活动中的伤害时间。",
26783
+ "ARELegendaryDragonWallDelayIncreaseFrontStrong_name": "黄金孢子卫士时空瓶(门)",
26784
+ "ARELegendaryDragonWallDelayIncreaseFrontStrong_short_info": "最强大的工具,可在突破后延缓城门墙体再生,延长裂隙突袭活动中的伤害时间。",
26785
+ "ARELegendaryDragonWallDelayIncreaseFrontWeak_name": "青铜孢子卫士时空瓶(门)",
26786
+ "ARELegendaryDragonWallDelayIncreaseFrontWeak_short_info": "延迟裂隙突袭活动中突破后城门墙的再生时间,增加伤害持续时间。",
26787
+ "ARELegendaryDragonWallDelayIncreaseLeftNormal_name": "银色岩浆时空瓶(左)",
26788
+ "ARELegendaryDragonWallDelayIncreaseLeftNormal_short_info": "强力工具,突破后延迟左侧城墙再生,延长裂隙突袭活动中的伤害时间。",
26789
+ "ARELegendaryDragonWallDelayIncreaseLeftStrong_name": "黄金岩浆时空瓶(左)",
26790
+ "ARELegendaryDragonWallDelayIncreaseLeftStrong_short_info": "最强大的工具,可延迟左侧城墙在突破后的再生时间,延长裂隙突袭活动中的伤害时间。",
26791
+ "ARELegendaryDragonWallDelayIncreaseLeftWeak_name": "青铜孢子卫士时间瓶(左)",
26792
+ "ARELegendaryDragonWallDelayIncreaseLeftWeak_short_info": "延迟突破后左侧城墙再生,增加裂隙突袭活动中的伤害时间。",
26793
+ "ARELegendaryDragonWallDelayIncreaseRightNormal_name": "银色孢子守卫时空瓶(右)",
26794
+ "ARELegendaryDragonWallDelayIncreaseRightNormal_short_info": "强力工具,突破后延迟右墙再生,延长裂隙突袭活动中的伤害时间。",
26795
+ "ARELegendaryDragonWallDelayIncreaseRightStrong_name": "黄金孢子卫士时空瓶(右)",
26796
+ "ARELegendaryDragonWallDelayIncreaseRightStrong_short_info": "最强大的工具,可在破损后延迟右侧城墙再生,延长裂隙突袭活动中的伤害时间。",
26797
+ "ARELegendaryDragonWallDelayIncreaseRightWeak_name": "青铜真菌守卫时间瓶(右)",
26798
+ "ARELegendaryDragonWallDelayIncreaseRightWeak_short_info": "突破后延迟右侧城墙再生,增加裂隙突袭活动中的伤害时间。",
26799
+ "ARELegendaryDragonWeakeningToolMeleeMedium_name": "银曜石加重网",
26800
+ "ARELegendaryDragonWeakeningToolMeleeMedium_short_info": "强力工具,可降低裂隙突袭活动中近战防御者的战斗力。",
26801
+ "ARELegendaryDragonWeakeningToolMeleeStrong_name": "黄金黑曜石加重网",
26802
+ "ARELegendaryDragonWeakeningToolMeleeStrong_short_info": "极其强大的工具,可减少裂隙突袭活动中近战防御者的战斗力。",
26803
+ "ARELegendaryDragonWeakeningToolMeleeWeak_name": "青铜黑曜石加重网",
26804
+ "ARELegendaryDragonWeakeningToolMeleeWeak_short_info": "降低裂隙突袭活动中近战防御者的战斗力。",
26805
+ "ARELegendaryDragonWeakeningToolRangedMedium_name": "银曜石攻城盾",
26806
+ "ARELegendaryDragonWeakeningToolRangedMedium_short_info": "强力工具,可降低裂隙突袭活动中远程防御者的战斗力。",
26807
+ "ARELegendaryDragonWeakeningToolRangedStrong_name": "黄金黑曜石攻城盾",
26808
+ "ARELegendaryDragonWeakeningToolRangedStrong_short_info": "极其强大的工具,可降低裂隙突袭活动中远程防御者的战斗力。",
26809
+ "ARELegendaryDragonWeakeningToolRangedWeak_name": "青铜黑曜石攻城盾",
26810
+ "ARELegendaryDragonWeakeningToolRangedWeak_short_info": "降低裂隙突袭活动中远程防御者的战斗力。",
26811
+ "ARELegendaryDragonYoungling_name": "小型裂隙巨龙",
26812
+ "ARELegendaryDragonYoungling_short_info": "由{Dormant Rift-Wyrmling}成长。灵活而凶猛的近战防御者。"
26676
26813
  },
26677
26814
  "generic_flash": {
26678
26815
  "Footer": {