e4k-data 4.129.91 → 4.131.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/data/allianceQuests.json +672 -0
- package/data/bosses.json +5 -0
- package/data/buildings.json +76 -14
- package/data/constructionItems.json +1570 -0
- package/data/currencies.json +7 -0
- package/data/donationItems.json +635 -0
- package/data/donationRewards.json +800 -0
- package/data/donationSettings.json +30 -0
- package/data/effectCaps.json +1 -1
- package/data/effects.json +103 -2
- package/data/effecttypes.json +32 -0
- package/data/equipment_effects.json +35 -0
- package/data/equipment_gem_effects.json +28 -0
- package/data/equipment_sets.json +168 -0
- package/data/equipments.json +231 -0
- package/data/gemlevels.json +13 -13
- package/data/gems.json +168 -0
- package/data/generals.json +39 -0
- package/data/leaguetypeEvents.json +8 -0
- package/data/lootBoxTombolas.json +336 -0
- package/data/lootBoxes.json +33 -0
- package/data/maps.json +58 -28
- package/data/merchants.json +2 -2
- package/data/packageCategories.json +4 -0
- package/data/packageCategoryCostRelations.json +6 -0
- package/data/packageCategoryFilterRelations.json +4 -0
- package/data/packages.json +891 -0
- package/data/quests.json +528 -0
- package/data/raidBossLevels.json +240 -0
- package/data/raidBossStages.json +2492 -0
- package/data/raidBosses.json +7 -0
- package/data/rewards.json +1547 -0
- package/data/units.json +736 -0
- package/data/version.json +1 -1
- package/data/versionInfo.json +3 -3
- package/images/x384.json +1888 -223
- package/images/x768.json +1886 -221
- package/index.js +27 -27
- package/languages/cs.json +175 -38
- package/languages/da.json +175 -38
- package/languages/de.json +175 -38
- package/languages/el.json +175 -38
- package/languages/en.json +177 -40
- package/languages/es.json +175 -38
- package/languages/fi.json +175 -38
- package/languages/fr.json +175 -38
- package/languages/hu.json +175 -38
- package/languages/it.json +175 -38
- package/languages/ja.json +175 -38
- package/languages/ko.json +175 -38
- package/languages/nl.json +175 -38
- package/languages/no.json +175 -38
- package/languages/pl.json +175 -38
- package/languages/pt.json +175 -38
- package/languages/ro.json +175 -38
- package/languages/ru.json +175 -38
- package/languages/sk.json +175 -38
- package/languages/sv.json +175 -38
- package/languages/tr.json +175 -38
- package/languages/zh_CN.json +175 -38
- package/languages/zh_TW.json +175 -38
- package/package.json +1 -1
- package/typings/data.d.ts +7 -2
- package/typings/images.d.ts +124 -13
- package/typings/languages.d.ts +167 -30
- package/typings/types.d.ts +109 -109
package/languages/en.json
CHANGED
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@@ -2249,65 +2249,65 @@
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2249
2249
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"ci_primary_MilitaryDistrict": "Food production build item",
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2250
2250
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"ci_secondary_MilitaryDistrict": "Relic mead production build item",
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2251
2251
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"ci_appearance_HoL8FoodDistrictDayTier1": "Smoking Dragon Scale Food District",
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2252
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-
"
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2252
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+
"ci_appearance_HoL8FoodDistrictDayTier1_flavour": "Wisps of smoke curl from dragon-touched ovens.",
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2253
2253
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"ci_appearance_HoL8FoodDistrictDayTier2": "Burning Dragon Scale Food District",
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2254
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-
"
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2254
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+
"ci_appearance_HoL8FoodDistrictDayTier2_flavour": "Flames lick the forges where harvests are refined.",
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2255
2255
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"ci_appearance_HoL8FoodDistrictDayTier3": "Blazing Dragon Scale Food District",
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2256
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-
"
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2256
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"ci_appearance_HoL8FoodDistrictDayTier3_flavour": "A blazing inferno fuels endless feasts for your realm.",
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2257
2257
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"ci_appearance_HoL8FoodDistrictNightTier1": "Moonlit Dragon Scale Food District",
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2258
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-
"
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2258
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"ci_appearance_HoL8FoodDistrictNightTier1_flavour": "Moonlight bathes the granaries in a pale silver glow.",
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2259
2259
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"ci_appearance_HoL8FoodDistrictNightTier2": "Ember-lit Dragon Scale Food District",
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2260
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-
"
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2260
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"ci_appearance_HoL8FoodDistrictNightTier2_flavour": "Embers smoulder in the storehouses under starlit skies.",
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2261
2261
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"ci_appearance_HoL8FoodDistrictNightTier3": "Infernal Dragon Scale Food District",
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2262
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-
"
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2262
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"ci_appearance_HoL8FoodDistrictNightTier3_flavour": "Dragon fire roars through the night, none shall starve.",
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2263
2263
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"ci_appearance_HoL8InnerDistrictDayTier1": "Smoking Dragon Scale Inner District",
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2264
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-
"
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2264
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"ci_appearance_HoL8InnerDistrictDayTier1_flavour": "Thin smoke rises from ancient dragon-marked halls.",
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2265
2265
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"ci_appearance_HoL8InnerDistrictDayTier2": "Burning Dragon Scale Inner District",
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2266
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-
"
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2266
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"ci_appearance_HoL8InnerDistrictDayTier2_flavour": "Burning runes line the corridors of your stronghold.",
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2267
2267
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"ci_appearance_HoL8InnerDistrictDayTier3": "Blazing Dragon Scale Inner District",
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2268
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"
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2268
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"ci_appearance_HoL8InnerDistrictDayTier3_flavour": "Dragon flame consumes the heart of your empire.",
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2269
2269
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"ci_appearance_HoL8InnerDistrictNightTier1": "Moonlit Dragon Scale Inner District",
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2270
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"
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2270
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"ci_appearance_HoL8InnerDistrictNightTier1_flavour": "Moonbeams pierce the quiet halls of your keep.",
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2271
2271
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"ci_appearance_HoL8InnerDistrictNightTier2": "Ember-lit Dragon Scale Inner District",
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2272
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"
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2272
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"ci_appearance_HoL8InnerDistrictNightTier2_flavour": "Glowing embers pulse within your castle walls at night.",
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2273
2273
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"ci_appearance_HoL8InnerDistrictNightTier3": "Infernal Dragon Scale Inner District",
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2274
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-
"
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2274
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"ci_appearance_HoL8InnerDistrictNightTier3_flavour": "A firestorm blazes at the core under darkened skies.",
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2275
2275
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"ci_appearance_HoL8MeadDistrictDayTier1": "Smoking Dragon Scale Mead District",
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2276
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-
"
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2276
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"ci_appearance_HoL8MeadDistrictDayTier1_flavour": "Smoke-kissed barrels age beneath dragon warmth.",
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2277
2277
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"ci_appearance_HoL8MeadDistrictDayTier2": "Burning Dragon Scale Mead District",
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2278
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-
"
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2278
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"ci_appearance_HoL8MeadDistrictDayTier2_flavour": "Fiery breath hastens the brew within scorched vats.",
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2279
2279
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"ci_appearance_HoL8MeadDistrictDayTier3": "Blazing Dragon Scale Mead District",
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2280
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-
"
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2280
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"ci_appearance_HoL8MeadDistrictDayTier3_flavour": "Dragon-forged mead flows like liquid flame.",
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2281
2281
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"ci_appearance_HoL8MeadDistrictNightTier1": "Moonlit Dragon Scale Mead District",
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2282
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-
"
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2282
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"ci_appearance_HoL8MeadDistrictNightTier1_flavour": "Moonlight spills across the silent brewing halls.",
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2283
2283
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"ci_appearance_HoL8MeadDistrictNightTier2": "Ember-lit Dragon Scale Mead District",
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2284
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"
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2284
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"ci_appearance_HoL8MeadDistrictNightTier2_flavour": "Fiery casks glow amber beneath the night sky.",
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2285
2285
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"ci_appearance_HoL8MeadDistrictNightTier3": "Infernal Dragon Scale Mead District",
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2286
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"
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2286
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"ci_appearance_HoL8MeadDistrictNightTier3_flavour": "An inferno of flavour erupts under starlit vaults.",
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2287
2287
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"ci_appearance_HoL8MilitaryDistrictDayTier1": "Smoking Dragon Scale Military District",
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2288
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"
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2288
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"ci_appearance_HoL8MilitaryDistrictDayTier1_flavour": "Smoke drifts over the barracks of dragonsworn.",
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2289
2289
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"ci_appearance_HoL8MilitaryDistrictDayTier2": "Burning Dragon Scale Military District",
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2290
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-
"
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2290
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"ci_appearance_HoL8MilitaryDistrictDayTier2_flavour": "Burning banners mark the grounds of your legions.",
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2291
2291
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"ci_appearance_HoL8MilitaryDistrictDayTier3": "Blazing Dragon Scale Military District",
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2292
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-
"
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2292
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"ci_appearance_HoL8MilitaryDistrictDayTier3_flavour": "Dragon fire rages across your war forges.",
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2293
2293
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"ci_appearance_HoL8MilitaryDistrictNightTier1": "Moonlit Dragon Scale Military District",
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2294
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-
"
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2294
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+
"ci_appearance_HoL8MilitaryDistrictNightTier1_flavour": "Moonlit sentries stand watch over sleeping armies.",
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2295
2295
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"ci_appearance_HoL8MilitaryDistrictNightTier2": "Ember-lit Dragon Scale Military District",
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2296
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-
"
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2296
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"ci_appearance_HoL8MilitaryDistrictNightTier2_flavour": "War drums echo through ember-lit battlements.",
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2297
2297
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"ci_appearance_HoL8MilitaryDistrictNightTier3": "Infernal Dragon Scale Military District",
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2298
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-
"
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2298
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"ci_appearance_HoL8MilitaryDistrictNightTier3_flavour": "An inferno lights the night, steel and scale unite.",
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2299
2299
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"ci_appearance_HoL8TradeDistrictDayTier1": "Smoking Dragon Scale Trade District",
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2300
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-
"
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2300
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"ci_appearance_HoL8TradeDistrictDayTier1_flavour": "Smoke signals guide merchants to your stalls.",
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2301
2301
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"ci_appearance_HoL8TradeDistrictDayTier2": "Burning Dragon Scale Trade District",
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2302
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-
"
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2302
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+
"ci_appearance_HoL8TradeDistrictDayTier2_flavour": "Flames dance across bustling dragon-marked bazaars.",
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2303
2303
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"ci_appearance_HoL8TradeDistrictDayTier3": "Blazing Dragon Scale Trade District",
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2304
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-
"
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2304
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+
"ci_appearance_HoL8TradeDistrictDayTier3_flavour": "A dragons hoard of riches blazes through your markets.",
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2305
2305
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"ci_appearance_HoL8TradeDistrictNightTier1": "Moonlit Dragon Scale Trade District",
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2306
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-
"
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2306
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+
"ci_appearance_HoL8TradeDistrictNightTier1_flavour": "Moonlit lanterns guide traders through the night.",
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2307
2307
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"ci_appearance_HoL8TradeDistrictNightTier2": "Ember-lit Dragon Scale Trade District",
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2308
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-
"
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2308
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+
"ci_appearance_HoL8TradeDistrictNightTier2_flavour": "Ember-lit caravans arrive under a glowing horizon.",
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2309
2309
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"ci_appearance_HoL8TradeDistrictNightTier3": "Infernal Dragon Scale Trade District",
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2310
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-
"
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2310
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+
"ci_appearance_HoL8TradeDistrictNightTier3_flavour": "Molten gold flows freely in the inferno of the night."
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2311
2311
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},
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2312
2312
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"dialogs": {
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2313
2313
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"dialog_festival_desc": "Use your food to hold a feast for your citizens!\nSoldiers will be recruited much more quickly in all of your castles for as long as the feast lasts. The bigger the feast, the greater the effect.",
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@@ -10654,8 +10654,8 @@
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10654
10654
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"dialog_attackBonus_crest": "Coat of arms: +{0}% glory bonus",
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10655
10655
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"dialog_island_end_cargoPointsContestRanking_playerNoRewards_desc": "You did not gain any rewards from the cargo contest.",
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10656
10656
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"dialog_island_end_cargoPointsContestRanking_noRewardsPlayerAlliance_desc": "Neither alliance rewards nor player rewards were gained.",
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10657
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-
"dialog_crafting_cancel_queueSlot_desc": "Do you
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10658
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-
"dialog_crafting_cancel_productionSlot_desc": "Do you
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10657
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+
"dialog_crafting_cancel_queueSlot_desc": "Do you want to clear the selected slot and cancel the queued items? The slot will be emptied and you will lose any resources and currencies spend on the slots items.",
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10658
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+
"dialog_crafting_cancel_productionSlot_desc": "Do you want to clear the selected slot and cancel its crafting process? The slots crafting progress in the selected slot will be lost and you will lose any resources and currencies spend on the slots content.",
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10659
10659
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"help_refinery": "The refinery converts the wood and stone in your main castle storage into refined resources, which can then be used by the toolsmith to craft components for powerful tools. \n\nTo begin crafting a refined resource simply select the type of resource you want to craft and then tap the craft button. The crafting process will then begin immediately. \n\nCrafting manuals are required for each crafting process. These are automatically available with the construction of the refinery and modify the resource output as well as crafting times of each process. \n\nEach crafting process requires an empty crafting slot. You can also queue crafting processes which will begin automatically as soon a crafting slot is available. \n\nAdditional crafting and queue slots can be purchased with coins. Once rented, these slots will be available for a limited amount of time, allowing you to craft and queue more components simultaneously.\n\nThe refinery can only be constructed in your main castle.",
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10660
10660
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"help_toolsmith": "The toolsmith allows you to craft components that themselves can be used to craft powerful tools in the siege and defense workshops. \n\nThe crafting of components requires a combination of three core ingredients: kingdom resources, refined resources and crafting manuals. \n\n- Kingdom resources are the unique resources produced in the kingdoms beyond the Great Empire and can be transported to your main castle to be crafted.\n\n- Refined resources are produced in the refinery of your main castle.\n\n- Crafting manuals are automatically available with the construction of the toolsmith and modify the resource output as well as crafting times of each process. \n\nTo begin crafting a component simply select the type of component you want to craft and then click the craft button. The crafting process will then begin immediately. \n\nEach crafting process requires an empty crafting slot. You can also queue crafting processes which will begin automatically as soon a crafting slot is available. \n\nAdditional crafting and queue slots can be purchased with coins. Once rented, these slots will be available for a limited amount of time, allowing you to craft and queue more components simultaneously. \n\nThe toolsmith can only be constructed in your main castle.",
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10661
10661
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"currency_name_component1": "Screws",
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@@ -13587,8 +13587,12 @@
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13587
13587
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"webshop_easterbundle_off_huge_name": "Huge Easter Guardian Bundle (Offensive)",
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13588
13588
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"webshop_permCIbase_militarydistrict_POFoodProd_desc": "A permanent Base Construction Item for Military district, +{0} Public Order, +{1} food production per hour. You can have a maximum of 15 relic or non-relic build items of this effect per castle.",
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13589
13589
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"webshop_permCIrelic_militarydistrict_POMeadProd_desc": "A permanent Relic Construction Item for Military district, +{0} Public Order, +{1} mead production per hour. You can have a maximum of 10 relic or non-relic build items of this effect per castle.",
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13590
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-
"currency_description_RiftShard": "
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13591
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-
"currency_name_RiftShard": "Rift Shard"
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13590
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+
"currency_description_RiftShard": "Rift Shards can be traded for valuable Equipment at the Master Blacksmith during the Rift Raid event. You can earn Rift Shards through selling unwanted Rift Raid equipment.",
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13591
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+
"currency_name_RiftShard": "Rift Shard",
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13592
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+
"webshop_permCIspring_stronghold_POUnitLimitWall_desc": "A permanent Appearance Construction Item for Stronghold, +{0} Public Order, +{1} unit limit on the wall. You can have a maximum of 100 relic or non-relic build items of this effect per castle.",
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13593
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+
"are_boss_name_LegendaryDragon": "Volcanic Anointed",
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13594
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+
"dialog_are_boss_narrativ_short_desc_LegendaryDragon": "One of the mightiest beast in the Rift. Vast clutches of Dormant Rift-Eggs hatch with each wall regeneration. Cull the brood quickly before they overwhelm your forces.",
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13595
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"dialog_are_infoBoss_healthBar_tooltip_e4k_LegendaryDragon": "The orange bar shows the number of dormants units created when the walls regenerate. Use the available support tools to manage this threat and prevent eggs and wyrmlings accumulation.\n\nBoss effects change during the event at specific Health Stages, marked with numbers on the boss’s Health Bar.\n\nClick a number to view the effect setup in the Boss Effects tab and adjust your strategy accordingly. Each Health Stage can only be triggered once.\n\n<font color"
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13592
13596
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},
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13593
13597
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"effects": {
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13594
13598
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"dialog_fame_rewardAttackBoost": "+{0}% unit combat strength when attacking",
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@@ -15028,7 +15032,7 @@
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15028
15032
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"equip_effect_description_spawnReserveUnit": "{0} {1} are added to reserve at each wall regeneration.",
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15029
15033
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"dialog_are_highlightedeffect_description_mutateReserveUnit": "At the start of a this health stage, dormant units from the reserve, mutate into active units under the control of Mycelial Sovereign. \n\nCurrent amount of specific units in the reserve can be seen in the Attack screen.\n\n&lt;font color",
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15030
15034
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"dialog_are_highlightedeffect_name_mutateReserveUnit": "Transform dormant spore",
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15031
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-
"effect_group_6_47_active": "Instantly kills {0} dormant
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15035
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"effect_group_6_47_active": "Instantly kills {0} dormant units from the enemy reserve.",
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15032
15036
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"effect_group_6_47_passive": "Dormant spores instantly killed from the enemy reserve.",
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15033
15037
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"equip_effect_description_newPVPAdditionalWaves": "+{0} additional wave(s) against Castle Lords",
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15034
15038
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"equip_effect_description_newPVPAttackBonus": "+{0}% combat strength when attacking Castle Lords",
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@@ -15048,14 +15052,29 @@
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15048
15052
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"equip_effect_description_newPVPReturnTravelBoost": "+{0}% army return travel speed against Castle Lords",
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15049
15053
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"equip_effect_description_newPVPStealthBonus": "+{0}% later army detection when attacking Castle Lords",
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15050
15054
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"equip_effect_description_newPVPWallReduction": "-{0}% wall protection of Castle Lords",
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15051
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-
"equip_effect_description_newPVPAttackUnitAmountReinforcementBonus": "+{0}
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15055
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+
"equip_effect_description_newPVPAttackUnitAmountReinforcementBonus": "+{0} mead ranged units for final assault against Castle Lords",
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15052
15056
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"equip_effect_description_newPVPSpeedBonus": "+{0}% army travel speed attacking Castle Lords",
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15053
15057
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"effect_group_6_46_active": "Creating {0} dormant spores to enemy reserve at each wall regeneration.",
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15054
15058
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"effect_group_6_46_passive": "Created dormant spores to enemy reserve at each wall regeneration.",
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15055
15059
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"ci_effect_meadProductionBoost": "+{0}% mead production bonus",
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15056
15060
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"ci_effect_meleeBonus": "+{0}% combat strength for melee units when defending",
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15057
15061
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"ci_effect_defenseBoostFlank": "+{0}% combat strength on the flanks when defending",
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15058
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-
"ci_effect_defenseBoostFront": "+{0}% combat strength on the front when defending"
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15062
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+
"ci_effect_defenseBoostFront": "+{0}% combat strength on the front when defending",
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15063
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+
"dialog_are_highlightedeffect_description_mutateReserveUnitLegendaryDragon": "At the start of a this health stage, dormant units from the reserve, mutate into active units under the control of Volcanic Anointed. \n\nCurrent amount of specific units in the reserve can be seen in the Attack screen.\n\n<font color",
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15064
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+
"dialog_are_highlightedeffect_description_spawnReserveUnitLegendaryDragon": "After each wall regeneration, inactive dormant units are spawned in the reserve. They mutate into active units under control of Volcanic Anointed. \n\nThe proportion of spawned units is shown as a orange segment on the boss health bar. Specific amount of units in the reserve can be seen in the Attack screen.\n\nSpecial event equipment and a dedicated support tools can be used on attacks to reduce the growth or kill reserve dormant units.",
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15065
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+
"dialog_are_highlightedeffect_name_mutateReserveUnitLegendaryDragon": "Transform dormant units",
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15066
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+
"dialog_are_highlightedeffect_name_spawnReserveUnitLegendaryDragon": "Spawn dormant eggs",
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15067
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+
"equip_effect_description_meleeDefenseMalus": "-{0}% defense strength for melee defense units in the assigned wave",
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15068
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+
"equip_effect_description_meleeDefenseMalusYard": "-{0}% defense strength for melee defense units in the courtyard",
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15069
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"equip_effect_description_mutateReserveUnitLegendaryDragon": "Transforms {0}% of {1} units present in the reseve into {2} units",
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15070
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+
"equip_effect_description_raidBossWallRegenerationDelayAllLegendaryDragon": "+{0} seconds to all flanks regeneration cooldown after breaching {1}.",
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15071
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+
"equip_effect_description_raidBossWallRegenerationDelayFrontLegendaryDragon": "+{0} seconds to gate regeneration cooldown after breaching {1}.",
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15072
|
+
"equip_effect_description_raidBossWallRegenerationDelayLeftLegendaryDragon": "+{0} seconds to left wall regeneration cooldown after breaching {1}.",
|
|
15073
|
+
"equip_effect_description_raidBossWallRegenerationDelayRightLegendaryDragon": "+{0} seconds to right wall regeneration cooldown after breaching {1}.",
|
|
15074
|
+
"equip_effect_description_rangeDefenseMalus": "-{0}% defense strength for ranged defense units in the assigned wave",
|
|
15075
|
+
"equip_effect_description_rangeDefenseMalusYard": "-{0}% defense strength for ranged defense units in the courtyard",
|
|
15076
|
+
"equip_effect_description_reserveUnitKillLegendaryDragon": "Instantly kills {0} {1} units from the enemy reserve.",
|
|
15077
|
+
"equip_effect_description_spawnReserveUnitLegendaryDragon": "{0} {1} are added to reserve at each wall regeneration."
|
|
15059
15078
|
},
|
|
15060
15079
|
"equipment_heroes_and_gems": {
|
|
15061
15080
|
"equipment_slotType_hero": "Hero",
|
|
@@ -19667,7 +19686,64 @@
|
|
|
19667
19686
|
"equipment_unique_1508": "Sir Gilligans refuge",
|
|
19668
19687
|
"equipment_unique_1508_desc": "A group of castaways used these nuts to build a civilization on their island. Transforms your castle into a coconut fortress.",
|
|
19669
19688
|
"equipment_unique_1506": "Grand Feather Crest",
|
|
19670
|
-
"equipment_unique_1506_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour."
|
|
19689
|
+
"equipment_unique_1506_desc": "Embrace the ancient majesty of the Grand Feather Crest to honor the legacy of the Mayan civilization. Transform your castle with its timeless splendour.",
|
|
19690
|
+
"equipment_unique_1511": "Bronze Dragon Hunter Armor",
|
|
19691
|
+
"equipment_unique_1511_desc": "Plate tempered in dragon-blood to withstand the intense heat of the Rift.",
|
|
19692
|
+
"equipment_unique_1512": "Bronze Dragon Hunter Weapon",
|
|
19693
|
+
"equipment_unique_1512_desc": "A serrated edge designed to wedge between thick, overlapping obsidian scales.",
|
|
19694
|
+
"equipment_unique_1513": "Bronze Dragon Hunter Helmet",
|
|
19695
|
+
"equipment_unique_1513_desc": "Features a reinforced visor to protect the wearers eyes from blinding ash and smoke.",
|
|
19696
|
+
"equipment_unique_1514": "Bronze Dragon Hunter Artifact",
|
|
19697
|
+
"equipment_unique_1514_desc": "A cooling stone that stabilizes the ambient temperature in the dragons lair.",
|
|
19698
|
+
"hero_unique_1515": "Bronze Dragon Hunter Commander",
|
|
19699
|
+
"hero_unique_1515_desc": "A tracker who specializes in navigating the treacherous, lava-filled paths of the Rift.",
|
|
19700
|
+
"equipment_unique_1516": "Silver Dragon Slayer Armor",
|
|
19701
|
+
"equipment_unique_1516_desc": "Enchanted plate specifically insulated to endure a direct blast of dragon-fire.",
|
|
19702
|
+
"equipment_unique_1517": "Silver Dragon Slayer Weapon",
|
|
19703
|
+
"equipment_unique_1517_desc": "A heavy, cold-forged blade that shatters hardened dragon-hide on impact.",
|
|
19704
|
+
"equipment_unique_1518": "Silver Dragon Slayer Helmet",
|
|
19705
|
+
"equipment_unique_1518_desc": "An insulated helm that keeps the senses sharp even amidst a roaring inferno.",
|
|
19706
|
+
"equipment_unique_1519": "Silver Dragon Slayer Artifact",
|
|
19707
|
+
"equipment_unique_1519_desc": "An ancient seal that drains the magmatic energy from the Rift’s molten veins.",
|
|
19708
|
+
"hero_unique_1520": "Silver Dragon Slayer Commander",
|
|
19709
|
+
"hero_unique_1520_desc": "A battle-hardened commander who has survived multiple dragon incursions.",
|
|
19710
|
+
"equipment_unique_1521": "Gold Dragon Vanquisher Armor",
|
|
19711
|
+
"equipment_unique_1521_desc": "Mythic steel armor that makes the wearer virtually impervious to volcanic fury.",
|
|
19712
|
+
"equipment_unique_1522": "Gold Dragon Vanquisher Weapon",
|
|
19713
|
+
"equipment_unique_1522_desc": "A legendary blade destined to pierce the heart of the Great Rift-Dragon.",
|
|
19714
|
+
"equipment_unique_1523": "Gold Dragon Vanquisher Helmet",
|
|
19715
|
+
"equipment_unique_1523_desc": "A crown-like helm that provides absolute mental focus against the dragons roar.",
|
|
19716
|
+
"equipment_unique_1524": "Gold Dragon Vanquisher Artifact",
|
|
19717
|
+
"equipment_unique_1524_desc": "A relic of the Void that creates a vacuum, starving the Dragon’s fire of air.",
|
|
19718
|
+
"hero_unique_1525": "Gold Dragon Vanquisher Commander",
|
|
19719
|
+
"hero_unique_1525_desc": "A legendary champion whose mere presence forces the Great Rift-Dragon to tremble.",
|
|
19720
|
+
"gem_unique_502": "Bronze Dragon Hunter Gemplate",
|
|
19721
|
+
"gem_unique_502_desc": "Cooling gem that prevents armor from warping under the Rift’s intense heat.",
|
|
19722
|
+
"gem_unique_503": "Bronze Dragon Hunter Shardblade",
|
|
19723
|
+
"gem_unique_503_desc": "Razor-thin shard that slips between a dragons plates before they can harden.",
|
|
19724
|
+
"gem_unique_504": "Bronze Dragon Hunter Crownstone",
|
|
19725
|
+
"gem_unique_504_desc": "Focus-stone that keeps the wearer calm amidst the choking ash and deafening roars.",
|
|
19726
|
+
"gem_unique_505": "Bronze Dragon Hunter Relicstone",
|
|
19727
|
+
"gem_unique_505_desc": "Heat-absorbent core that siphons the unstable energy from the volcanic floor.",
|
|
19728
|
+
"gem_unique_506": "Silver Dragon Slayer Gemplate",
|
|
19729
|
+
"gem_unique_506_desc": "Reinforced gem that hardens the wearer’s defense against crushing draconic blows.",
|
|
19730
|
+
"gem_unique_507": "Silver Dragon Slayer Shardblade",
|
|
19731
|
+
"gem_unique_507_desc": "Heavy, jagged blade designed to shatter the obsidian-hard scales of a mature draconide.",
|
|
19732
|
+
"gem_unique_508": "Silver Dragon Slayer Crownstone",
|
|
19733
|
+
"gem_unique_508_desc": "Stone that resonates with a frequency to nullify the fear caused by a Dragons roar.",
|
|
19734
|
+
"gem_unique_509": "Silver Dragon Slayer Relicstone",
|
|
19735
|
+
"gem_unique_509_desc": "Siphoning relic that drains the magmatic power from the Rifts molten veins.",
|
|
19736
|
+
"gem_unique_510": "Gold Dragon Vanquisher Gemplate",
|
|
19737
|
+
"gem_unique_510_desc": "Mythic gemstone that makes the wearer virtually impervious to the Dragons inferno.",
|
|
19738
|
+
"gem_unique_511": "Gold Dragon Vanquisher Shardblade",
|
|
19739
|
+
"gem_unique_511_desc": "Lgendary shard destined to pierce the heart of the draconides with brutal finality.",
|
|
19740
|
+
"gem_unique_512": "Gold Dragon Vanquisher Crownstone",
|
|
19741
|
+
"gem_unique_512_desc": "A regal stone that enforces the commanders iron will over the primal fury of the Rift.",
|
|
19742
|
+
"gem_unique_513": "Gold Dragon Vanquisher Relicstone",
|
|
19743
|
+
"gem_unique_513_desc": "Master relic that freezes the volcanic heart of the Rift, quenching all fire at its source.",
|
|
19744
|
+
"equipment_set_1097": "Equipment of the Bronze Dragon Hunter",
|
|
19745
|
+
"equipment_set_1098": "Equipment of the Silver Dragon Slayer",
|
|
19746
|
+
"equipment_set_1099": "Equipment of the Gold Dragon Vanquisher"
|
|
19671
19747
|
},
|
|
19672
19748
|
"generic": {
|
|
19673
19749
|
"activity": "Activity",
|
|
@@ -21782,7 +21858,8 @@
|
|
|
21782
21858
|
"currency_description_CarnivalMask": "Festival Tokens, earned amid music, masks, and merriment, symbolise the spirit of Carnival. Offer them during the Carnival of Masks event to unlock vibrant rewards!",
|
|
21783
21859
|
"currency_name_CarnivalMask": "Carnival Mask",
|
|
21784
21860
|
"event_title_135": "Carnival of Masks",
|
|
21785
|
-
"title_CarnivalGacha": "Carnival of Masks"
|
|
21861
|
+
"title_CarnivalGacha": "Carnival of Masks",
|
|
21862
|
+
"dialog_apprenticeSmith_RiftCoin_desc": "Exchange Rift Coins for precious wares! But be aware that these offers and the currency are only available for a limited time! Unspent Rift Coins will not be compensated after the event ends, so dont be shy to claim your prizes."
|
|
21786
21863
|
},
|
|
21787
21864
|
"help": {
|
|
21788
21865
|
"help_location": "Here you have a global overview of the important contents of your castle and all your outposts.",
|
|
@@ -26685,7 +26762,67 @@
|
|
|
26685
26762
|
"FungalStrongMelee_name": "Spore Gnasher",
|
|
26686
26763
|
"FungalStrongMelee_short_info": "Grown from a Dormant Spore Maw. Savage close-range defender.",
|
|
26687
26764
|
"FungalStrongRanged_name": "Cyst-born Sporecaster",
|
|
26688
|
-
"FungalStrongRanged_short_info": "Grown from a Dormant Spore Cyst. Bombards enemies from range."
|
|
26765
|
+
"FungalStrongRanged_short_info": "Grown from a Dormant Spore Cyst. Bombards enemies from range.",
|
|
26766
|
+
"ARELegendaryDragonAdult_name": "Great Rift-Dragon",
|
|
26767
|
+
"ARELegendaryDragonAdult_short_info": "Fully grown from a Lesser Rift-Dragon. Bombards enemies with devastating fire.",
|
|
26768
|
+
"ARELegendaryDragonEggKillingToolMedium_name": "Silver Magmatic Grenade Flask",
|
|
26769
|
+
"ARELegendaryDragonEggKillingToolMedium_short_info": "Powerful tool that destroys a larger portion of the reserve Dormant Rift-Egg in the Rift Raid Event.",
|
|
26770
|
+
"ARELegendaryDragonEggKillingToolStrong_name": "Gold Magmatic Grenade Flask",
|
|
26771
|
+
"ARELegendaryDragonEggKillingToolStrong_short_info": "Extremely powerful tool that destroys a large portion of the reserve Dormant Rift-Egg in the Rift Raid Event.",
|
|
26772
|
+
"ARELegendaryDragonEggKillingToolWeak_name": "Bronze Magmatic Grenade Flask",
|
|
26773
|
+
"ARELegendaryDragonEggKillingToolWeak_short_info": "Destroys a portion of the reserve Dormant Rift-Egg in the Rift Raid Event.",
|
|
26774
|
+
"ARELegendaryDragonEgg_name": "Dormant Rift-Egg",
|
|
26775
|
+
"ARELegendaryDragonEgg_short_info": "Dormant dragon egg. Incubates into a Dormant Rift-Wyrmling over time.",
|
|
26776
|
+
"ARELegendaryDragonHatchlingKillingToolMedium_name": "Silver Magmatic Flintlock Gun",
|
|
26777
|
+
"ARELegendaryDragonHatchlingKillingToolMedium_short_info": "Powerful tool that destroys a larger portion of the reserve Dormant Rift-Wyrmling in the Rift Raid Event.",
|
|
26778
|
+
"ARELegendaryDragonHatchlingKillingToolStrong_name": "Gold Magmatic Flintlock Gun",
|
|
26779
|
+
"ARELegendaryDragonHatchlingKillingToolStrong_short_info": "Extremely powerful tool that destroys a large portion of the reserve Dormant Rift-Wyrmling in the Rift Raid Event.",
|
|
26780
|
+
"ARELegendaryDragonHatchlingKillingToolWeak_name": "Bronze Magmatic Flintlock Gun",
|
|
26781
|
+
"ARELegendaryDragonHatchlingKillingToolWeak_short_info": "Destroys a portion of the reserve Dormant Rift-Wyrmling in the Rift Raid Event.",
|
|
26782
|
+
"ARELegendaryDragonHatchling_name": "Dormant Rift-Wyrmling",
|
|
26783
|
+
"ARELegendaryDragonHatchling_short_info": "Freshly emerged from the Dormant Rift-Egg. Aggressive but still developing its heat.",
|
|
26784
|
+
"ARELegendaryDragonMeleeDefender_name": "Cinder-Drake Sentinel",
|
|
26785
|
+
"ARELegendaryDragonMeleeDefender_short_info": "Sturdy dragonkin defender. Crushes foes with heavy, fire-forged strikes.",
|
|
26786
|
+
"ARELegendaryDragonRangedDefender_name": "Cinder-Drake Archer",
|
|
26787
|
+
"ARELegendaryDragonRangedDefender_short_info": "Ranged dragonkin defender. Rains searing arrows from a distance.",
|
|
26788
|
+
"ARELegendaryDragonWallDelayIncreaseAllNormal_name": "Silver Magmatic Chrono-Vial (All Sides)",
|
|
26789
|
+
"ARELegendaryDragonWallDelayIncreaseAllNormal_short_info": "Powerful tool that delays wall regeneration on all sides after breach, increasing damage time in the Rift Raid Event.",
|
|
26790
|
+
"ARELegendaryDragonWallDelayIncreaseAllStrong_name": "Gold Magmatic Chrono-Vial (All Sides)",
|
|
26791
|
+
"ARELegendaryDragonWallDelayIncreaseAllStrong_short_info": "Most powerful tool that delays wall regeneration on all sides after breach, increasing damage time in the Rift Raid Event.",
|
|
26792
|
+
"ARELegendaryDragonWallDelayIncreaseAllWeak_name": "Bronze Magmatic Chrono-Vial (All Sides)",
|
|
26793
|
+
"ARELegendaryDragonWallDelayIncreaseAllWeak_short_info": "Delays wall regeneration on all sides after breach, increasing damage time in the Rift Raid Event.",
|
|
26794
|
+
"ARELegendaryDragonWallDelayIncreaseFrontNormal_name": "Silver Magmatic Chrono-Vial (Gate)",
|
|
26795
|
+
"ARELegendaryDragonWallDelayIncreaseFrontNormal_short_info": "Powerful tool that delays gate wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26796
|
+
"ARELegendaryDragonWallDelayIncreaseFrontStrong_name": "Gold Magmatic Chrono-Vial (Gate)",
|
|
26797
|
+
"ARELegendaryDragonWallDelayIncreaseFrontStrong_short_info": "Most powerful tool that delays gate wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26798
|
+
"ARELegendaryDragonWallDelayIncreaseFrontWeak_name": "Bronze Magmatic Chrono-Vial (Gate)",
|
|
26799
|
+
"ARELegendaryDragonWallDelayIncreaseFrontWeak_short_info": "Delays Gate wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26800
|
+
"ARELegendaryDragonWallDelayIncreaseLeftNormal_name": "Silver Magmatic Chrono-Vial (Left)",
|
|
26801
|
+
"ARELegendaryDragonWallDelayIncreaseLeftNormal_short_info": "Powerful tool that delays left wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26802
|
+
"ARELegendaryDragonWallDelayIncreaseLeftStrong_name": "Gold Magmatic Chrono-Vial (Left)",
|
|
26803
|
+
"ARELegendaryDragonWallDelayIncreaseLeftStrong_short_info": "Most powerful tool that delays left wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26804
|
+
"ARELegendaryDragonWallDelayIncreaseLeftWeak_name": "Bronze Magmatic Chrono-Vial (Left)",
|
|
26805
|
+
"ARELegendaryDragonWallDelayIncreaseLeftWeak_short_info": "Delays left wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26806
|
+
"ARELegendaryDragonWallDelayIncreaseRightNormal_name": "Silver Magmatic Chrono-Vial (Right)",
|
|
26807
|
+
"ARELegendaryDragonWallDelayIncreaseRightNormal_short_info": "Powerful tool that delays right wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26808
|
+
"ARELegendaryDragonWallDelayIncreaseRightStrong_name": "Gold Magmatic Chrono-Vial (Right)",
|
|
26809
|
+
"ARELegendaryDragonWallDelayIncreaseRightStrong_short_info": "Most powerful tool that delays right wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26810
|
+
"ARELegendaryDragonWallDelayIncreaseRightWeak_name": "Bronze Magmatic Chrono-Vial (Right)",
|
|
26811
|
+
"ARELegendaryDragonWallDelayIncreaseRightWeak_short_info": "Delays right wall regeneration after breach, increasing damage time in the Rift Raid Event.",
|
|
26812
|
+
"ARELegendaryDragonWeakeningToolMeleeMedium_name": "Silver Obsidian Weighted Net",
|
|
26813
|
+
"ARELegendaryDragonWeakeningToolMeleeMedium_short_info": "Powerful tool that reduces the combat strength of melee defenders in the Rift Raid Event.",
|
|
26814
|
+
"ARELegendaryDragonWeakeningToolMeleeStrong_name": "Gold Obsidian Weighted Net",
|
|
26815
|
+
"ARELegendaryDragonWeakeningToolMeleeStrong_short_info": "Extremely powerful tool that reduces the combat strength of melee defenders in the Rift Raid Event.",
|
|
26816
|
+
"ARELegendaryDragonWeakeningToolMeleeWeak_name": "Bronze Obsidian Weighted Net",
|
|
26817
|
+
"ARELegendaryDragonWeakeningToolMeleeWeak_short_info": "Reduces the combat strength of melee defenders in the Rift Raid Event.",
|
|
26818
|
+
"ARELegendaryDragonWeakeningToolRangedMedium_name": "Silver Obsidian Siege Shield",
|
|
26819
|
+
"ARELegendaryDragonWeakeningToolRangedMedium_short_info": "Powerful tool that reduces the combat strength of ranged defenders in the Rift Raid Event.",
|
|
26820
|
+
"ARELegendaryDragonWeakeningToolRangedStrong_name": "Gold Obsidian Siege Shield",
|
|
26821
|
+
"ARELegendaryDragonWeakeningToolRangedStrong_short_info": "Extremely powerful tool that reduces the combat strength of ranged defenders in the Rift Raid Event.",
|
|
26822
|
+
"ARELegendaryDragonWeakeningToolRangedWeak_name": "Bronze Obsidian Siege Shield",
|
|
26823
|
+
"ARELegendaryDragonWeakeningToolRangedWeak_short_info": "Reduces the combat strength of ranged defenders in the Rift Raid Event.",
|
|
26824
|
+
"ARELegendaryDragonYoungling_name": "Lesser Rift-Dragon",
|
|
26825
|
+
"ARELegendaryDragonYoungling_short_info": "Grown from a Dormant Rift-Wyrmling. A nimble and fierce melee defender."
|
|
26689
26826
|
},
|
|
26690
26827
|
"generic_flash": {
|
|
26691
26828
|
"Footer": {
|