@zephyr3d/scene 0.8.0 → 0.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (389) hide show
  1. package/dist/animation/animationset.js +220 -1
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ccd_solver.js +3 -4
  4. package/dist/animation/ik/ccd_solver.js.map +1 -1
  5. package/dist/animation/ik/fabrik_solver.js +3 -4
  6. package/dist/animation/ik/fabrik_solver.js.map +1 -1
  7. package/dist/animation/ik/ik_pole_constraint.js +7 -2
  8. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  9. package/dist/animation/ik/ik_utils.js +0 -79
  10. package/dist/animation/ik/ik_utils.js.map +1 -1
  11. package/dist/animation/ik/two_bone_ik_solver.js +3 -4
  12. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -1
  13. package/dist/animation/skeleton.js +157 -125
  14. package/dist/animation/skeleton.js.map +1 -1
  15. package/dist/animation/spring/spring_bone.js +240 -0
  16. package/dist/animation/spring/spring_bone.js.map +1 -0
  17. package/dist/animation/spring/spring_bone_collider.js +198 -0
  18. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  19. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  20. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  21. package/dist/animation/spring/spring_bone_system.js +328 -0
  22. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  23. package/dist/asset/model.js +2 -2
  24. package/dist/index.d.ts +17 -0
  25. package/dist/material/mixins/pbr/common.js +20 -17
  26. package/dist/material/mixins/pbr/common.js.map +1 -1
  27. package/dist/render/gpu_picking.js +100 -0
  28. package/dist/render/gpu_picking.js.map +1 -0
  29. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  30. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  31. package/dist/render/rendergraph/executor.js +146 -0
  32. package/dist/render/rendergraph/executor.js.map +1 -0
  33. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  34. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  35. package/dist/render/rendergraph/rendergraph.js +306 -0
  36. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  37. package/dist/render/rendergraph/types.js +57 -0
  38. package/dist/render/rendergraph/types.js.map +1 -0
  39. package/dist/render/sky_motion_vector.js +85 -0
  40. package/dist/render/sky_motion_vector.js.map +1 -0
  41. package/dist/utility/serialization/scene/animation.js +3 -3
  42. package/dist/utility/serialization/scene/node.js +1 -1
  43. package/package.json +2 -2
  44. package/dist/animation/ik/ik_chain_builder.js +0 -68
  45. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  46. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  47. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  48. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  49. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  50. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  51. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  52. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  53. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  54. package/dist/src/animation/animation.js +0 -127
  55. package/dist/src/animation/animation.js.map +0 -1
  56. package/dist/src/animation/animationset.js +0 -255
  57. package/dist/src/animation/animationset.js.map +0 -1
  58. package/dist/src/animation/animationtrack.js +0 -34
  59. package/dist/src/animation/animationtrack.js.map +0 -1
  60. package/dist/src/animation/eulerrotationtrack.js +0 -52
  61. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  62. package/dist/src/animation/morphtarget.js +0 -93
  63. package/dist/src/animation/morphtarget.js.map +0 -1
  64. package/dist/src/animation/morphtrack.js +0 -70
  65. package/dist/src/animation/morphtrack.js.map +0 -1
  66. package/dist/src/animation/proptrack.js +0 -161
  67. package/dist/src/animation/proptrack.js.map +0 -1
  68. package/dist/src/animation/rotationtrack.js +0 -51
  69. package/dist/src/animation/rotationtrack.js.map +0 -1
  70. package/dist/src/animation/scaletrack.js +0 -50
  71. package/dist/src/animation/scaletrack.js.map +0 -1
  72. package/dist/src/animation/skeleton.js +0 -204
  73. package/dist/src/animation/skeleton.js.map +0 -1
  74. package/dist/src/animation/translationtrack.js +0 -50
  75. package/dist/src/animation/translationtrack.js.map +0 -1
  76. package/dist/src/app/app.js +0 -129
  77. package/dist/src/app/app.js.map +0 -1
  78. package/dist/src/app/inputmgr.js +0 -267
  79. package/dist/src/app/inputmgr.js.map +0 -1
  80. package/dist/src/asset/assetmanager.js +0 -404
  81. package/dist/src/asset/assetmanager.js.map +0 -1
  82. package/dist/src/asset/builtin.js +0 -337
  83. package/dist/src/asset/builtin.js.map +0 -1
  84. package/dist/src/asset/loaders/dds/dds.js +0 -470
  85. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  86. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  87. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  88. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  89. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  90. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  91. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  92. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  93. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  94. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  95. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  96. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  97. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  98. package/dist/src/asset/loaders/loader.js +0 -45
  99. package/dist/src/asset/loaders/loader.js.map +0 -1
  100. package/dist/src/asset/model.js +0 -414
  101. package/dist/src/asset/model.js.map +0 -1
  102. package/dist/src/blitter/bilateralblur.js +0 -221
  103. package/dist/src/blitter/bilateralblur.js.map +0 -1
  104. package/dist/src/blitter/blitter.js +0 -390
  105. package/dist/src/blitter/blitter.js.map +0 -1
  106. package/dist/src/blitter/box.js +0 -118
  107. package/dist/src/blitter/box.js.map +0 -1
  108. package/dist/src/blitter/copy.js +0 -22
  109. package/dist/src/blitter/copy.js.map +0 -1
  110. package/dist/src/blitter/gaussianblur.js +0 -228
  111. package/dist/src/blitter/gaussianblur.js.map +0 -1
  112. package/dist/src/camera/base.js +0 -92
  113. package/dist/src/camera/base.js.map +0 -1
  114. package/dist/src/camera/camera.js +0 -1005
  115. package/dist/src/camera/camera.js.map +0 -1
  116. package/dist/src/camera/fps.js +0 -238
  117. package/dist/src/camera/fps.js.map +0 -1
  118. package/dist/src/camera/orbit.js +0 -245
  119. package/dist/src/camera/orbit.js.map +0 -1
  120. package/dist/src/camera/orthocamera.js +0 -167
  121. package/dist/src/camera/orthocamera.js.map +0 -1
  122. package/dist/src/camera/perspectivecamera.js +0 -141
  123. package/dist/src/camera/perspectivecamera.js.map +0 -1
  124. package/dist/src/index.js +0 -120
  125. package/dist/src/index.js.map +0 -1
  126. package/dist/src/material/blinn.js +0 -81
  127. package/dist/src/material/blinn.js.map +0 -1
  128. package/dist/src/material/grassmaterial.js +0 -113
  129. package/dist/src/material/grassmaterial.js.map +0 -1
  130. package/dist/src/material/lambert.js +0 -92
  131. package/dist/src/material/lambert.js.map +0 -1
  132. package/dist/src/material/material.js +0 -301
  133. package/dist/src/material/material.js.map +0 -1
  134. package/dist/src/material/meshmaterial.js +0 -704
  135. package/dist/src/material/meshmaterial.js.map +0 -1
  136. package/dist/src/material/mixins/albedocolor.js +0 -76
  137. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  138. package/dist/src/material/mixins/foliage.js +0 -47
  139. package/dist/src/material/mixins/foliage.js.map +0 -1
  140. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  141. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  142. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  143. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  144. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  145. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  146. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  147. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  148. package/dist/src/material/mixins/lit.js +0 -476
  149. package/dist/src/material/mixins/lit.js.map +0 -1
  150. package/dist/src/material/mixins/pbr/common.js +0 -918
  151. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  152. package/dist/src/material/mixins/texture.js +0 -172
  153. package/dist/src/material/mixins/texture.js.map +0 -1
  154. package/dist/src/material/mixins/vertexcolor.js +0 -56
  155. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  156. package/dist/src/material/particle.js +0 -178
  157. package/dist/src/material/particle.js.map +0 -1
  158. package/dist/src/material/pbrmr.js +0 -97
  159. package/dist/src/material/pbrmr.js.map +0 -1
  160. package/dist/src/material/pbrsg.js +0 -97
  161. package/dist/src/material/pbrsg.js.map +0 -1
  162. package/dist/src/material/shader/helper.js +0 -1209
  163. package/dist/src/material/shader/helper.js.map +0 -1
  164. package/dist/src/material/terrain-cm.js +0 -606
  165. package/dist/src/material/terrain-cm.js.map +0 -1
  166. package/dist/src/material/terrainmaterial.js +0 -375
  167. package/dist/src/material/terrainmaterial.js.map +0 -1
  168. package/dist/src/material/unlit.js +0 -41
  169. package/dist/src/material/unlit.js.map +0 -1
  170. package/dist/src/material/water.js +0 -417
  171. package/dist/src/material/water.js.map +0 -1
  172. package/dist/src/posteffect/bloom.js +0 -361
  173. package/dist/src/posteffect/bloom.js.map +0 -1
  174. package/dist/src/posteffect/compositor.js +0 -226
  175. package/dist/src/posteffect/compositor.js.map +0 -1
  176. package/dist/src/posteffect/fxaa.js +0 -273
  177. package/dist/src/posteffect/fxaa.js.map +0 -1
  178. package/dist/src/posteffect/grayscale.js +0 -69
  179. package/dist/src/posteffect/grayscale.js.map +0 -1
  180. package/dist/src/posteffect/motionblur.js +0 -96
  181. package/dist/src/posteffect/motionblur.js.map +0 -1
  182. package/dist/src/posteffect/posteffect.js +0 -126
  183. package/dist/src/posteffect/posteffect.js.map +0 -1
  184. package/dist/src/posteffect/sao.js +0 -324
  185. package/dist/src/posteffect/sao.js.map +0 -1
  186. package/dist/src/posteffect/ssr.js +0 -489
  187. package/dist/src/posteffect/ssr.js.map +0 -1
  188. package/dist/src/posteffect/taa.js +0 -172
  189. package/dist/src/posteffect/taa.js.map +0 -1
  190. package/dist/src/posteffect/tonemap.js +0 -94
  191. package/dist/src/posteffect/tonemap.js.map +0 -1
  192. package/dist/src/render/abuffer_oit.js +0 -361
  193. package/dist/src/render/abuffer_oit.js.map +0 -1
  194. package/dist/src/render/clipmap.js +0 -851
  195. package/dist/src/render/clipmap.js.map +0 -1
  196. package/dist/src/render/cluster_light.js +0 -333
  197. package/dist/src/render/cluster_light.js.map +0 -1
  198. package/dist/src/render/cull_visitor.js +0 -187
  199. package/dist/src/render/cull_visitor.js.map +0 -1
  200. package/dist/src/render/depthpass.js +0 -68
  201. package/dist/src/render/depthpass.js.map +0 -1
  202. package/dist/src/render/drawable_mixin.js +0 -227
  203. package/dist/src/render/drawable_mixin.js.map +0 -1
  204. package/dist/src/render/envlight.js +0 -463
  205. package/dist/src/render/envlight.js.map +0 -1
  206. package/dist/src/render/fbm_wavegenerator.js +0 -251
  207. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  208. package/dist/src/render/fft_wavegenerator.js +0 -1006
  209. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  210. package/dist/src/render/fullscreenquad.js +0 -38
  211. package/dist/src/render/fullscreenquad.js.map +0 -1
  212. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  213. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  214. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  215. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  216. package/dist/src/render/hzb.js +0 -273
  217. package/dist/src/render/hzb.js.map +0 -1
  218. package/dist/src/render/lightpass.js +0 -172
  219. package/dist/src/render/lightpass.js.map +0 -1
  220. package/dist/src/render/objectcolorpass.js +0 -51
  221. package/dist/src/render/objectcolorpass.js.map +0 -1
  222. package/dist/src/render/primitive.js +0 -364
  223. package/dist/src/render/primitive.js.map +0 -1
  224. package/dist/src/render/render_queue.js +0 -467
  225. package/dist/src/render/render_queue.js.map +0 -1
  226. package/dist/src/render/renderbundle_wrapper.js +0 -152
  227. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  228. package/dist/src/render/renderer.js +0 -455
  229. package/dist/src/render/renderer.js.map +0 -1
  230. package/dist/src/render/renderpass.js +0 -200
  231. package/dist/src/render/renderpass.js.map +0 -1
  232. package/dist/src/render/shadowmap_pass.js +0 -56
  233. package/dist/src/render/shadowmap_pass.js.map +0 -1
  234. package/dist/src/render/sky.js +0 -1103
  235. package/dist/src/render/sky.js.map +0 -1
  236. package/dist/src/render/weightedblended_oit.js +0 -168
  237. package/dist/src/render/weightedblended_oit.js.map +0 -1
  238. package/dist/src/scene/batchgroup.js +0 -162
  239. package/dist/src/scene/batchgroup.js.map +0 -1
  240. package/dist/src/scene/environment.js +0 -209
  241. package/dist/src/scene/environment.js.map +0 -1
  242. package/dist/src/scene/graph_node.js +0 -72
  243. package/dist/src/scene/graph_node.js.map +0 -1
  244. package/dist/src/scene/light.js +0 -416
  245. package/dist/src/scene/light.js.map +0 -1
  246. package/dist/src/scene/mesh.js +0 -341
  247. package/dist/src/scene/mesh.js.map +0 -1
  248. package/dist/src/scene/octree.js +0 -649
  249. package/dist/src/scene/octree.js.map +0 -1
  250. package/dist/src/scene/particlesys.js +0 -738
  251. package/dist/src/scene/particlesys.js.map +0 -1
  252. package/dist/src/scene/raycast_visitor.js +0 -103
  253. package/dist/src/scene/raycast_visitor.js.map +0 -1
  254. package/dist/src/scene/scene.js +0 -284
  255. package/dist/src/scene/scene.js.map +0 -1
  256. package/dist/src/scene/scene_node.js +0 -732
  257. package/dist/src/scene/scene_node.js.map +0 -1
  258. package/dist/src/scene/terrain/grass.js +0 -278
  259. package/dist/src/scene/terrain/grass.js.map +0 -1
  260. package/dist/src/scene/terrain/heightfield.js +0 -475
  261. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  262. package/dist/src/scene/terrain/patch.js +0 -530
  263. package/dist/src/scene/terrain/patch.js.map +0 -1
  264. package/dist/src/scene/terrain/quadtree.js +0 -461
  265. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  266. package/dist/src/scene/terrain/terrain.js +0 -246
  267. package/dist/src/scene/terrain/terrain.js.map +0 -1
  268. package/dist/src/scene/terrain-cm/grass.js +0 -594
  269. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  270. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  271. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  272. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  273. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  274. package/dist/src/scene/water.js +0 -374
  275. package/dist/src/scene/water.js.map +0 -1
  276. package/dist/src/shaders/atmosphere.js +0 -957
  277. package/dist/src/shaders/atmosphere.js.map +0 -1
  278. package/dist/src/shaders/fog.js +0 -112
  279. package/dist/src/shaders/fog.js.map +0 -1
  280. package/dist/src/shaders/misc.js +0 -266
  281. package/dist/src/shaders/misc.js.map +0 -1
  282. package/dist/src/shaders/noise.js +0 -222
  283. package/dist/src/shaders/noise.js.map +0 -1
  284. package/dist/src/shaders/pbr.js +0 -51
  285. package/dist/src/shaders/pbr.js.map +0 -1
  286. package/dist/src/shaders/shadow.js +0 -636
  287. package/dist/src/shaders/shadow.js.map +0 -1
  288. package/dist/src/shaders/ssr.js +0 -490
  289. package/dist/src/shaders/ssr.js.map +0 -1
  290. package/dist/src/shaders/temporal.js +0 -215
  291. package/dist/src/shaders/temporal.js.map +0 -1
  292. package/dist/src/shaders/water.js +0 -756
  293. package/dist/src/shaders/water.js.map +0 -1
  294. package/dist/src/shadow/esm.js +0 -237
  295. package/dist/src/shadow/esm.js.map +0 -1
  296. package/dist/src/shadow/pcf_opt.js +0 -181
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  298. package/dist/src/shadow/pcf_pd.js +0 -189
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  300. package/dist/src/shadow/shader.js +0 -37
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  302. package/dist/src/shadow/shadow_impl.js +0 -15
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  304. package/dist/src/shadow/shadowmapper.js +0 -790
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  306. package/dist/src/shadow/ssm.js +0 -159
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  310. package/dist/src/shapes/box.js +0 -386
  311. package/dist/src/shapes/box.js.map +0 -1
  312. package/dist/src/shapes/cylinder.js +0 -125
  313. package/dist/src/shapes/cylinder.js.map +0 -1
  314. package/dist/src/shapes/plane.js +0 -88
  315. package/dist/src/shapes/plane.js.map +0 -1
  316. package/dist/src/shapes/shape.js +0 -87
  317. package/dist/src/shapes/shape.js.map +0 -1
  318. package/dist/src/shapes/sphere.js +0 -114
  319. package/dist/src/shapes/sphere.js.map +0 -1
  320. package/dist/src/shapes/tetrahedron.js +0 -188
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  322. package/dist/src/shapes/torus.js +0 -111
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  324. package/dist/src/utility/aabbtree.js +0 -400
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  326. package/dist/src/utility/bounding_volume.js +0 -29
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  328. package/dist/src/utility/debug.js +0 -28
  329. package/dist/src/utility/debug.js.map +0 -1
  330. package/dist/src/utility/draco/decoder.js +0 -116
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  332. package/dist/src/utility/misc.js +0 -105
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  334. package/dist/src/utility/panorama.js +0 -163
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  336. package/dist/src/utility/pmrem.js +0 -354
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  338. package/dist/src/utility/rendermipmap.js +0 -115
  339. package/dist/src/utility/rendermipmap.js.map +0 -1
  340. package/dist/src/utility/serialization/json.js +0 -402
  341. package/dist/src/utility/serialization/json.js.map +0 -1
  342. package/dist/src/utility/serialization/manager.js +0 -623
  343. package/dist/src/utility/serialization/manager.js.map +0 -1
  344. package/dist/src/utility/serialization/scene/animation.js +0 -248
  345. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  346. package/dist/src/utility/serialization/scene/batch.js +0 -59
  347. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  348. package/dist/src/utility/serialization/scene/camera.js +0 -790
  349. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  350. package/dist/src/utility/serialization/scene/common.js +0 -222
  351. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  352. package/dist/src/utility/serialization/scene/light.js +0 -575
  353. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  354. package/dist/src/utility/serialization/scene/material.js +0 -1111
  355. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  356. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  357. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  358. package/dist/src/utility/serialization/scene/misc.js +0 -39
  359. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  360. package/dist/src/utility/serialization/scene/node.js +0 -451
  361. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  362. package/dist/src/utility/serialization/scene/particle.js +0 -425
  363. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  364. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  365. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  366. package/dist/src/utility/serialization/scene/scene.js +0 -704
  367. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  368. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  369. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  370. package/dist/src/utility/serialization/scene/water.js +0 -465
  371. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  372. package/dist/src/utility/shprojector.js +0 -297
  373. package/dist/src/utility/shprojector.js.map +0 -1
  374. package/dist/src/utility/textures/ggxlut.js +0 -213
  375. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  376. package/dist/src/utility/textures/gradientnoise.js +0 -62
  377. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  378. package/dist/src/utility/textures/randomnoise.js +0 -41
  379. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  380. package/dist/src/values.js +0 -162
  381. package/dist/src/values.js.map +0 -1
  382. package/dist/utility/blueprint/material/common.js +0 -7
  383. package/dist/utility/blueprint/material/common.js.map +0 -1
  384. package/dist/utility/serialization/blueprint/constants.js +0 -255
  385. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  386. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  387. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  388. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  389. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1,594 +0,0 @@
1
- import { Application } from '../../app/app.js';
2
- import { Disposable, DRef, AABB, ClipState, nextPowerOf2, DWeakRef } from '@zephyr3d/base';
3
- import '../../values.js';
4
- import '@zephyr3d/device';
5
- import '../../material/shader/helper.js';
6
- import '../../material/lambert.js';
7
- import '../../material/blinn.js';
8
- import '../../material/unlit.js';
9
- import '../../material/particle.js';
10
- import '../../material/meshmaterial.js';
11
- import '../../material/grassmaterial.js';
12
- import '../../material/terrainmaterial.js';
13
- import '../../material/terrain-cm.js';
14
- import '../../material/pbrmr.js';
15
- import '../../material/pbrsg.js';
16
- import '../../render/renderer.js';
17
- import { Primitive } from '../../render/primitive.js';
18
- import '../../render/sky.js';
19
- import '../../render/clipmap.js';
20
- import '../../shaders/atmosphere.js';
21
- import { ClipmapGrassMaterial } from './grassmaterial.js';
22
-
23
- const MAX_INSTANCES_PER_NODE = 2048;
24
- // Two floats
25
- const INSTANCE_BYTES = 4 * 4;
26
- /**
27
- * Grass glade instance manager class
28
- * @internal
29
- */ class GrassInstances extends Disposable {
30
- _instances;
31
- _baseVertexBuffer;
32
- _indexBuffer;
33
- _instanceBuffer;
34
- _primitive;
35
- constructor(baseVertexBuffer, indexBuffer){
36
- super();
37
- this._instances = [];
38
- this._baseVertexBuffer = new DRef(baseVertexBuffer);
39
- this._indexBuffer = new DRef(indexBuffer);
40
- this._instanceBuffer = new DRef();
41
- this._primitive = new DRef();
42
- }
43
- get numInstances() {
44
- return this._instances.length;
45
- }
46
- get instanceBuffer() {
47
- return this._instanceBuffer.get();
48
- }
49
- setBaseVertexBuffer(baseVertexBuffer) {
50
- if (baseVertexBuffer !== this._baseVertexBuffer.get()) {
51
- this._baseVertexBuffer.set(baseVertexBuffer);
52
- this._primitive.dispose();
53
- }
54
- }
55
- draw() {
56
- if (this._instances.length > 0) {
57
- if (!this._primitive.get()) {
58
- const primitive = new Primitive();
59
- primitive.setVertexBuffer(this._baseVertexBuffer.get());
60
- primitive.setVertexBuffer(this._instanceBuffer.get(), 'instance');
61
- primitive.setIndexBuffer(this._indexBuffer.get());
62
- primitive.primitiveType = 'triangle-list';
63
- primitive.indexStart = 0;
64
- primitive.indexCount = this._indexBuffer.get().length;
65
- this._primitive.set(primitive);
66
- }
67
- this._primitive.get().drawInstanced(this._instances.length);
68
- }
69
- }
70
- updateBuffers() {
71
- const device = Application.instance.device;
72
- if (this._instances.length === 0) {
73
- this._instanceBuffer.set(null);
74
- return;
75
- }
76
- if (this._instances.length > 0 && !this._instanceBuffer.get()) {
77
- this._instanceBuffer.set(device.createVertexBuffer('tex1_f32x4', new Uint8Array(this._instances.length * INSTANCE_BYTES)));
78
- }
79
- let buffer = this._instanceBuffer.get();
80
- const currentBytes = buffer.byteLength;
81
- const bytesRequired = this._instances.length * INSTANCE_BYTES;
82
- if (currentBytes < bytesRequired) {
83
- buffer = device.createVertexBuffer('tex1_f32x4', new Uint8Array(nextPowerOf2(bytesRequired)));
84
- this._instanceBuffer.set(buffer);
85
- this._primitive.dispose();
86
- }
87
- const data = new Float32Array(4 * this._instances.length);
88
- for(let i = 0; i < this._instances.length; i++){
89
- data[i * 4 + 0] = this._instances[i].x;
90
- data[i * 4 + 1] = this._instances[i].y;
91
- data[i * 4 + 2] = Math.sin(this._instances[i].angle);
92
- data[i * 4 + 3] = Math.cos(this._instances[i].angle);
93
- }
94
- buffer.bufferSubData(0, data);
95
- }
96
- removeInstances(minX, minZ, maxX, maxZ, num) {
97
- if (num <= 0) {
98
- return 0;
99
- }
100
- let removed = 0;
101
- for(let i = this._instances.length - 1; i >= 0; i--){
102
- const instance = this._instances[i];
103
- if (instance.x >= minX && instance.x <= maxX && instance.y >= minZ && instance.y <= maxZ) {
104
- this._instances.splice(i, 1);
105
- removed++;
106
- if (removed === num) {
107
- break;
108
- }
109
- }
110
- }
111
- if (removed > 0) {
112
- this.updateBuffers();
113
- }
114
- return removed;
115
- }
116
- addInstances(instances) {
117
- this._instances.push(...instances);
118
- this.updateBuffers();
119
- }
120
- onDispose() {
121
- super.onDispose();
122
- this._baseVertexBuffer.dispose();
123
- this._indexBuffer.dispose();
124
- this._instanceBuffer.dispose();
125
- this._primitive.dispose();
126
- }
127
- }
128
- /**
129
- * Grass layer class
130
- * @public
131
- */ class GrassLayer extends Disposable {
132
- static _indexBuffer = new DRef();
133
- _material;
134
- _quadtree;
135
- _bladeWidth;
136
- _bladeHeight;
137
- _baseVertexBuffer;
138
- /**
139
- * Creates an instance of GrassLayer
140
- * @param terrain - Clipmap terrain object
141
- * @param bladeWidth - Grass blade width
142
- * @param bladeHeight - Grass blade height
143
- * @param albedoMap - Albedo texture for the blade
144
- */ constructor(terrain, bladeWidth, bladeHeight, albedoMap){
145
- super();
146
- this._material = new DRef(new ClipmapGrassMaterial(terrain));
147
- this._material.get().albedoTexture = albedoMap;
148
- if (albedoMap) {
149
- this._material.get().setTextureSize(albedoMap.width, albedoMap.height);
150
- }
151
- this._bladeWidth = bladeWidth;
152
- this._bladeHeight = bladeHeight;
153
- this._baseVertexBuffer = new DRef(this.createBaseVertexBuffer(this._bladeWidth, this._bladeHeight));
154
- this._quadtree = new DRef(new GrassQuadtreeNode(this._baseVertexBuffer.get(), GrassLayer._getIndexBuffer()));
155
- }
156
- /** @internal */ get quadtree() {
157
- return this._quadtree.get();
158
- }
159
- /** @internal */ updateMaterial() {
160
- this._material.get().uniformChanged();
161
- }
162
- /**
163
- * Sets the albedo texture of grass blades in this layer
164
- * @param albedoMap - Albedo texture to set
165
- */ setAlbedoMap(albedoMap) {
166
- this._material.get().albedoTexture = albedoMap;
167
- if (albedoMap) {
168
- this._material.get().setTextureSize(albedoMap.width, albedoMap.height);
169
- }
170
- }
171
- /**
172
- * Gets the albedo texture of grass blades in this layer
173
- * @returns - Albedo texture of grass blades in this layer
174
- */ getAlbedoMap() {
175
- return this._material.get().albedoTexture;
176
- }
177
- /**
178
- * Add grass blades to this layer in a region
179
- * @param instances - Grass blade instances to add
180
- */ addInstances(instances) {
181
- this._quadtree.get().addInstances(instances);
182
- }
183
- /**
184
- * Remove grass blades to this layer in a region
185
- * @param minX - Minimum x position of the region
186
- * @param minZ - Minimum z position of the region
187
- * @param maxX - Maximum x position of the region
188
- * @param maxZ - Maximum z position of the region
189
- * @param numInstances - How many grass blades to add
190
- */ removeInstances(minX, minZ, maxX, maxZ, numInstances) {
191
- this._quadtree.get().removeInstances(minX, minZ, maxX, maxZ, numInstances);
192
- }
193
- /** Grass blade width in this layer */ get bladeWidth() {
194
- return this._bladeWidth;
195
- }
196
- set bladeWidth(val) {
197
- this.setBladeSize(val, this._bladeHeight);
198
- }
199
- /** Grass blade height in this layer */ get bladeHeight() {
200
- return this._bladeHeight;
201
- }
202
- set bladeHeight(val) {
203
- this.setBladeSize(this._bladeWidth, val);
204
- }
205
- /**
206
- * Sets the size of grass blades in this layer
207
- * @param width - Grass blade width
208
- * @param height - Grass blade height
209
- */ setBladeSize(width, height) {
210
- if (width !== this._bladeWidth || height !== this._bladeHeight) {
211
- this._bladeWidth = width;
212
- this._bladeHeight = height;
213
- this._baseVertexBuffer.set(this.createBaseVertexBuffer(this._bladeWidth, this._bladeHeight));
214
- this._quadtree.get().setBaseVertexBuffer(this._baseVertexBuffer.get());
215
- }
216
- }
217
- /** @internal */ static _getIndexBuffer() {
218
- if (!this._indexBuffer.get()) {
219
- this._indexBuffer.set(Application.instance.device.createIndexBuffer(new Uint16Array([
220
- 0,
221
- 1,
222
- 2,
223
- 0,
224
- 2,
225
- 3,
226
- 4,
227
- 5,
228
- 6,
229
- 4,
230
- 6,
231
- 7,
232
- 8,
233
- 9,
234
- 10,
235
- 8,
236
- 10,
237
- 11
238
- ])));
239
- }
240
- return this._indexBuffer.get();
241
- }
242
- /** @internal */ createBaseVertexBuffer(bladeWidth, bladeHeight) {
243
- const device = Application.instance.device;
244
- const r = bladeWidth * 0.5;
245
- const t = bladeHeight;
246
- const c = r * Math.cos(Math.PI / 3);
247
- const s = r * Math.sin(Math.PI / 3);
248
- const vertices = new Float32Array([
249
- r,
250
- 0,
251
- 0,
252
- 0,
253
- 1,
254
- r,
255
- t,
256
- 0,
257
- 0,
258
- 0,
259
- -r,
260
- t,
261
- 0,
262
- 1,
263
- 0,
264
- -r,
265
- 0,
266
- 0,
267
- 1,
268
- 1,
269
- c,
270
- 0,
271
- s,
272
- 0,
273
- 1,
274
- -c,
275
- 0,
276
- -s,
277
- 1,
278
- 1,
279
- -c,
280
- t,
281
- -s,
282
- 1,
283
- 0,
284
- c,
285
- t,
286
- s,
287
- 0,
288
- 0,
289
- -c,
290
- 0,
291
- s,
292
- 0,
293
- 1,
294
- c,
295
- 0,
296
- -s,
297
- 1,
298
- 1,
299
- c,
300
- t,
301
- -s,
302
- 1,
303
- 0,
304
- -c,
305
- t,
306
- s,
307
- 0,
308
- 0
309
- ]);
310
- return device.createInterleavedVertexBuffer([
311
- 'position_f32x3',
312
- 'tex0_f32x2'
313
- ], vertices);
314
- }
315
- /** @internal */ draw(ctx, region, minY, maxY) {
316
- this._material.get().apply(ctx);
317
- for(let pass = 0; pass < this._material.get().numPasses; pass++){
318
- this._material.get().bind(ctx.device, pass);
319
- this._quadtree.get().draw(ctx.camera, region, minY, maxY, false);
320
- }
321
- }
322
- /** @internal */ onDispose() {
323
- super.onDispose();
324
- this._material.dispose();
325
- this._quadtree.dispose();
326
- this._baseVertexBuffer.dispose();
327
- }
328
- }
329
- /**
330
- * Grass renderer for clipmap terrain
331
- * @public
332
- */ class GrassRenderer extends Disposable {
333
- _terrain;
334
- _layers;
335
- /**
336
- * Creates an instance of GrassRenderer
337
- * @param terrain - Clipmap terrain object
338
- */ constructor(terrain){
339
- super();
340
- this._terrain = new DWeakRef(terrain);
341
- this._layers = [];
342
- }
343
- /** @internal */ updateMaterial() {
344
- for (const layer of this._layers){
345
- layer.updateMaterial();
346
- }
347
- }
348
- /** How many grass layers */ get numLayers() {
349
- return this._layers.length;
350
- }
351
- /**
352
- * Gets the grass layer at given index
353
- * @param index - Index of the grass layer
354
- * @returns The grass layer at the index
355
- */ getLayer(index) {
356
- return this._layers[index];
357
- }
358
- /**
359
- * Adds a grass layer
360
- * @param bladeWidth - Width of grass blades in this layer
361
- * @param bladeHeight - Height of grass blades in this layer
362
- * @param albedoMap - Albedo texture of grass blades in this layer
363
- * @returns Index of the added grass layer
364
- */ addLayer(bladeWidth, bladeHeight, albedoMap) {
365
- const layer = new GrassLayer(this._terrain.get(), bladeWidth, bladeHeight, albedoMap);
366
- this._layers.push(layer);
367
- return this._layers.length - 1;
368
- }
369
- /**
370
- * Gets the albedo texture of grass blades in the grass layer at given index
371
- * @param layer - Index of the grass layer to get
372
- * @returns Albedo texture of grass blades in the grass layer
373
- */ getGrassTexture(layer) {
374
- return this._layers[layer]?.getAlbedoMap() ?? null;
375
- }
376
- /**
377
- * Sets the albedo texture of grass blades in the grass layer at given index
378
- * @param layer - Index of the grass layer to set
379
- * @param texture - Albedo texture to set
380
- */ setGrassTexture(layer, texture) {
381
- const grassLayer = this._layers[layer];
382
- if (grassLayer) {
383
- grassLayer.setAlbedoMap(texture);
384
- } else {
385
- console.error(`Invalid grass layer: ${layer}`);
386
- }
387
- }
388
- /**
389
- * Gets width of the grass blades in the grass layer at given index
390
- * @param layer - Index of the grass layer
391
- * @returns Width of the grass blades in the layer
392
- */ getBladeWidth(layer) {
393
- return this._layers[layer]?.bladeWidth ?? 0;
394
- }
395
- /**
396
- * Gets height of the grass blades in the grass layer at given index
397
- * @param layer - Index of the grass layer
398
- * @returns Height of the grass blades in the layer
399
- */ getBladeHeight(layer) {
400
- return this._layers[layer]?.bladeHeight ?? 0;
401
- }
402
- /**
403
- * Sets size of the grass blades in the grass layer at given index
404
- * @param layer - Index of the grass layer
405
- * @param width - Width to set
406
- * @param height - Height to set
407
- */ setBladeSize(layer, width, height) {
408
- const grassLayer = this._layers[layer];
409
- if (grassLayer) {
410
- grassLayer.setBladeSize(width, height);
411
- } else {
412
- console.error(`Invalid grass layer: ${layer}`);
413
- }
414
- }
415
- /**
416
- * Add grass instances to the grass layer at given index
417
- * @param layer - Index of the grass layer
418
- * @param instances - Grass blade instances to add
419
- */ addInstances(layer, instances) {
420
- const grassLayer = this._layers[layer];
421
- if (!grassLayer) {
422
- console.error(`Invalid grass layer: ${layer}`);
423
- } else {
424
- grassLayer.addInstances(instances);
425
- }
426
- }
427
- /**
428
- * Remove grass instances from the grass layer at given index within a region
429
- * @param layer - Index of the grass layer
430
- * @param minX - Minimum x of the region
431
- * @param minZ - Minimum z of the region
432
- * @param maxX - Maximum x of the region
433
- * @param maxZ - Maximum z of the region
434
- * @param num - How many grass blades to remove
435
- */ removeInstances(layer, minX, minZ, maxX, maxZ, num) {
436
- const grassLayer = this._layers[layer];
437
- if (!grassLayer) {
438
- console.error(`Invalid grass layer: ${layer}`);
439
- } else {
440
- grassLayer.removeInstances(minX, minZ, maxX, maxZ, num);
441
- }
442
- }
443
- /** @internal */ draw(ctx) {
444
- const bv = this._terrain.get().getWorldBoundingVolume().toAABB();
445
- const minY = bv.minPoint.y;
446
- const maxY = bv.maxPoint.y;
447
- for (const layer of this._layers){
448
- layer.draw(ctx, this._terrain.get().worldRegion, minY - layer.bladeHeight, maxY + layer.bladeHeight);
449
- }
450
- }
451
- onDispose() {
452
- super.onDispose();
453
- this._terrain.dispose();
454
- for (const layer of this._layers){
455
- layer.dispose();
456
- }
457
- this._layers = null;
458
- }
459
- }
460
- /** @internal */ class GrassQuadtreeNode extends Disposable {
461
- static _cullAABB = new AABB();
462
- _grassInstances;
463
- _children;
464
- _baseVertexBuffer;
465
- _indexBuffer;
466
- _minX;
467
- _minZ;
468
- _maxX;
469
- _maxZ;
470
- constructor(baseVertexBuffer, indexBuffer){
471
- super();
472
- this._baseVertexBuffer = new DRef(baseVertexBuffer);
473
- this._indexBuffer = new DRef(indexBuffer);
474
- this._grassInstances = new DRef(new GrassInstances(baseVertexBuffer, indexBuffer));
475
- this._children = null;
476
- this._minX = 0;
477
- this._minZ = 0;
478
- this._maxX = 1;
479
- this._maxZ = 1;
480
- }
481
- get grassInstances() {
482
- return this._grassInstances.get();
483
- }
484
- get children() {
485
- return this._children;
486
- }
487
- draw(camera, region, minY, maxY, skipClipTest) {
488
- if (!skipClipTest) {
489
- const cullAABB = GrassQuadtreeNode._cullAABB;
490
- const x = region.x;
491
- const z = region.y;
492
- const dx = region.z - x;
493
- const dz = region.w - z;
494
- cullAABB.minPoint.setXYZ(x + this._minX * dx, minY, z + this._minZ * dz);
495
- cullAABB.maxPoint.setXYZ(x + this._maxX * dx, maxY, z + this._maxZ * dz);
496
- const clipState = camera.clipMask ? cullAABB.getClipStateWithFrustumMask(camera.frustum, camera.clipMask) : cullAABB.getClipStateWithFrustum(camera.frustum);
497
- if (clipState === ClipState.NOT_CLIPPED) {
498
- return;
499
- }
500
- skipClipTest = clipState === ClipState.A_INSIDE_B;
501
- }
502
- if (this._grassInstances.get().numInstances > 0) {
503
- this._grassInstances.get().draw();
504
- }
505
- if (this._children) {
506
- for (const child of this._children){
507
- child.draw(camera, region, minY, maxY, skipClipTest);
508
- }
509
- }
510
- }
511
- setBaseVertexBuffer(baseVertexBuffer) {
512
- if (baseVertexBuffer !== this._baseVertexBuffer.get()) {
513
- this._baseVertexBuffer.set(baseVertexBuffer);
514
- this._grassInstances.get().setBaseVertexBuffer(baseVertexBuffer);
515
- if (this._children) {
516
- for (const child of this._children){
517
- child.setBaseVertexBuffer(baseVertexBuffer);
518
- }
519
- }
520
- }
521
- }
522
- removeInstances(minX, minZ, maxX, maxZ, numInstances) {
523
- let n = Math.min(this._grassInstances.get().numInstances, numInstances);
524
- if (n <= 0) {
525
- return 0;
526
- }
527
- let removed = 0;
528
- if (this._children) {
529
- for (const child of this._children){
530
- if (child._minX < maxX && child._minZ < maxZ && child._maxX > minX && child._maxZ > minZ) {
531
- removed += child.removeInstances(minX, minZ, maxX, maxZ, n);
532
- n -= removed;
533
- }
534
- }
535
- }
536
- if (n > 0) {
537
- removed += this._grassInstances.get().removeInstances(minX, minZ, maxX, maxZ, n);
538
- }
539
- return removed;
540
- }
541
- addInstances(instances) {
542
- if (instances.length === 0) {
543
- return 0;
544
- }
545
- let n = Math.min(instances.length, MAX_INSTANCES_PER_NODE - this._grassInstances.get().numInstances);
546
- this._grassInstances.get().addInstances(instances.slice(0, n));
547
- if (n < instances.length) {
548
- if (!this._children) {
549
- this._children = [
550
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
551
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
552
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
553
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get())
554
- ];
555
- this._children[0]._minX = this._minX;
556
- this._children[0]._minZ = this._minZ;
557
- this._children[0]._maxX = (this._minX + this._maxX) * 0.5;
558
- this._children[0]._maxZ = (this._minZ + this._maxZ) * 0.5;
559
- this._children[1]._minX = this._children[0]._maxX;
560
- this._children[1]._minZ = this._minZ;
561
- this._children[1]._maxX = this._maxX;
562
- this._children[1]._maxZ = this._children[0]._maxZ;
563
- this._children[2]._minX = this._minX;
564
- this._children[2]._minZ = this._children[0]._maxZ;
565
- this._children[2]._maxX = this._children[0]._maxX;
566
- this._children[2]._maxZ = this._maxZ;
567
- this._children[3]._minX = this._children[0]._maxX;
568
- this._children[3]._minZ = this._children[0]._maxZ;
569
- this._children[3]._maxX = this._maxX;
570
- this._children[3]._maxZ = this._maxZ;
571
- }
572
- for (const child of this._children){
573
- if (n < instances.length) {
574
- n += child.addInstances(instances.slice(n).filter((val)=>val.x >= child._minX && val.y >= child._minZ && val.x < child._maxX && val.y < child._maxZ));
575
- }
576
- }
577
- }
578
- return n;
579
- }
580
- onDispose() {
581
- super.onDispose();
582
- this._baseVertexBuffer.dispose();
583
- this._indexBuffer.dispose();
584
- this._grassInstances.dispose();
585
- if (this._children) {
586
- for (const child of this._children){
587
- child.dispose();
588
- }
589
- }
590
- }
591
- }
592
-
593
- export { GrassInstances, GrassLayer, GrassQuadtreeNode, GrassRenderer };
594
- //# sourceMappingURL=grass.js.map