@zephyr3d/scene 0.8.0 → 0.8.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (389) hide show
  1. package/dist/animation/animationset.js +220 -1
  2. package/dist/animation/animationset.js.map +1 -1
  3. package/dist/animation/ik/ccd_solver.js +3 -4
  4. package/dist/animation/ik/ccd_solver.js.map +1 -1
  5. package/dist/animation/ik/fabrik_solver.js +3 -4
  6. package/dist/animation/ik/fabrik_solver.js.map +1 -1
  7. package/dist/animation/ik/ik_pole_constraint.js +7 -2
  8. package/dist/animation/ik/ik_pole_constraint.js.map +1 -1
  9. package/dist/animation/ik/ik_utils.js +0 -79
  10. package/dist/animation/ik/ik_utils.js.map +1 -1
  11. package/dist/animation/ik/two_bone_ik_solver.js +3 -4
  12. package/dist/animation/ik/two_bone_ik_solver.js.map +1 -1
  13. package/dist/animation/skeleton.js +157 -125
  14. package/dist/animation/skeleton.js.map +1 -1
  15. package/dist/animation/spring/spring_bone.js +240 -0
  16. package/dist/animation/spring/spring_bone.js.map +1 -0
  17. package/dist/animation/spring/spring_bone_collider.js +198 -0
  18. package/dist/animation/spring/spring_bone_collider.js.map +1 -0
  19. package/dist/animation/spring/spring_bone_constraint.js +170 -0
  20. package/dist/animation/spring/spring_bone_constraint.js.map +1 -0
  21. package/dist/animation/spring/spring_bone_system.js +328 -0
  22. package/dist/animation/spring/spring_bone_system.js.map +1 -0
  23. package/dist/asset/model.js +2 -2
  24. package/dist/index.d.ts +17 -0
  25. package/dist/material/mixins/pbr/common.js +20 -17
  26. package/dist/material/mixins/pbr/common.js.map +1 -1
  27. package/dist/render/gpu_picking.js +100 -0
  28. package/dist/render/gpu_picking.js.map +1 -0
  29. package/dist/render/rendergraph/device_pool_allocator.js +41 -0
  30. package/dist/render/rendergraph/device_pool_allocator.js.map +1 -0
  31. package/dist/render/rendergraph/executor.js +146 -0
  32. package/dist/render/rendergraph/executor.js.map +1 -0
  33. package/dist/render/rendergraph/forward_plus_builder.js +414 -0
  34. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -0
  35. package/dist/render/rendergraph/rendergraph.js +306 -0
  36. package/dist/render/rendergraph/rendergraph.js.map +1 -0
  37. package/dist/render/rendergraph/types.js +57 -0
  38. package/dist/render/rendergraph/types.js.map +1 -0
  39. package/dist/render/sky_motion_vector.js +85 -0
  40. package/dist/render/sky_motion_vector.js.map +1 -0
  41. package/dist/utility/serialization/scene/animation.js +3 -3
  42. package/dist/utility/serialization/scene/node.js +1 -1
  43. package/package.json +2 -2
  44. package/dist/animation/ik/ik_chain_builder.js +0 -68
  45. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  46. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  47. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  48. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  49. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  50. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  51. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  52. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  53. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  54. package/dist/src/animation/animation.js +0 -127
  55. package/dist/src/animation/animation.js.map +0 -1
  56. package/dist/src/animation/animationset.js +0 -255
  57. package/dist/src/animation/animationset.js.map +0 -1
  58. package/dist/src/animation/animationtrack.js +0 -34
  59. package/dist/src/animation/animationtrack.js.map +0 -1
  60. package/dist/src/animation/eulerrotationtrack.js +0 -52
  61. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  62. package/dist/src/animation/morphtarget.js +0 -93
  63. package/dist/src/animation/morphtarget.js.map +0 -1
  64. package/dist/src/animation/morphtrack.js +0 -70
  65. package/dist/src/animation/morphtrack.js.map +0 -1
  66. package/dist/src/animation/proptrack.js +0 -161
  67. package/dist/src/animation/proptrack.js.map +0 -1
  68. package/dist/src/animation/rotationtrack.js +0 -51
  69. package/dist/src/animation/rotationtrack.js.map +0 -1
  70. package/dist/src/animation/scaletrack.js +0 -50
  71. package/dist/src/animation/scaletrack.js.map +0 -1
  72. package/dist/src/animation/skeleton.js +0 -204
  73. package/dist/src/animation/skeleton.js.map +0 -1
  74. package/dist/src/animation/translationtrack.js +0 -50
  75. package/dist/src/animation/translationtrack.js.map +0 -1
  76. package/dist/src/app/app.js +0 -129
  77. package/dist/src/app/app.js.map +0 -1
  78. package/dist/src/app/inputmgr.js +0 -267
  79. package/dist/src/app/inputmgr.js.map +0 -1
  80. package/dist/src/asset/assetmanager.js +0 -404
  81. package/dist/src/asset/assetmanager.js.map +0 -1
  82. package/dist/src/asset/builtin.js +0 -337
  83. package/dist/src/asset/builtin.js.map +0 -1
  84. package/dist/src/asset/loaders/dds/dds.js +0 -470
  85. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  86. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  87. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  88. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  89. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  90. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  91. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  92. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  93. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  94. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  95. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  96. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  97. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  98. package/dist/src/asset/loaders/loader.js +0 -45
  99. package/dist/src/asset/loaders/loader.js.map +0 -1
  100. package/dist/src/asset/model.js +0 -414
  101. package/dist/src/asset/model.js.map +0 -1
  102. package/dist/src/blitter/bilateralblur.js +0 -221
  103. package/dist/src/blitter/bilateralblur.js.map +0 -1
  104. package/dist/src/blitter/blitter.js +0 -390
  105. package/dist/src/blitter/blitter.js.map +0 -1
  106. package/dist/src/blitter/box.js +0 -118
  107. package/dist/src/blitter/box.js.map +0 -1
  108. package/dist/src/blitter/copy.js +0 -22
  109. package/dist/src/blitter/copy.js.map +0 -1
  110. package/dist/src/blitter/gaussianblur.js +0 -228
  111. package/dist/src/blitter/gaussianblur.js.map +0 -1
  112. package/dist/src/camera/base.js +0 -92
  113. package/dist/src/camera/base.js.map +0 -1
  114. package/dist/src/camera/camera.js +0 -1005
  115. package/dist/src/camera/camera.js.map +0 -1
  116. package/dist/src/camera/fps.js +0 -238
  117. package/dist/src/camera/fps.js.map +0 -1
  118. package/dist/src/camera/orbit.js +0 -245
  119. package/dist/src/camera/orbit.js.map +0 -1
  120. package/dist/src/camera/orthocamera.js +0 -167
  121. package/dist/src/camera/orthocamera.js.map +0 -1
  122. package/dist/src/camera/perspectivecamera.js +0 -141
  123. package/dist/src/camera/perspectivecamera.js.map +0 -1
  124. package/dist/src/index.js +0 -120
  125. package/dist/src/index.js.map +0 -1
  126. package/dist/src/material/blinn.js +0 -81
  127. package/dist/src/material/blinn.js.map +0 -1
  128. package/dist/src/material/grassmaterial.js +0 -113
  129. package/dist/src/material/grassmaterial.js.map +0 -1
  130. package/dist/src/material/lambert.js +0 -92
  131. package/dist/src/material/lambert.js.map +0 -1
  132. package/dist/src/material/material.js +0 -301
  133. package/dist/src/material/material.js.map +0 -1
  134. package/dist/src/material/meshmaterial.js +0 -704
  135. package/dist/src/material/meshmaterial.js.map +0 -1
  136. package/dist/src/material/mixins/albedocolor.js +0 -76
  137. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  138. package/dist/src/material/mixins/foliage.js +0 -47
  139. package/dist/src/material/mixins/foliage.js.map +0 -1
  140. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  141. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  142. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  143. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  144. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  145. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  146. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  147. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  148. package/dist/src/material/mixins/lit.js +0 -476
  149. package/dist/src/material/mixins/lit.js.map +0 -1
  150. package/dist/src/material/mixins/pbr/common.js +0 -918
  151. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  152. package/dist/src/material/mixins/texture.js +0 -172
  153. package/dist/src/material/mixins/texture.js.map +0 -1
  154. package/dist/src/material/mixins/vertexcolor.js +0 -56
  155. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  156. package/dist/src/material/particle.js +0 -178
  157. package/dist/src/material/particle.js.map +0 -1
  158. package/dist/src/material/pbrmr.js +0 -97
  159. package/dist/src/material/pbrmr.js.map +0 -1
  160. package/dist/src/material/pbrsg.js +0 -97
  161. package/dist/src/material/pbrsg.js.map +0 -1
  162. package/dist/src/material/shader/helper.js +0 -1209
  163. package/dist/src/material/shader/helper.js.map +0 -1
  164. package/dist/src/material/terrain-cm.js +0 -606
  165. package/dist/src/material/terrain-cm.js.map +0 -1
  166. package/dist/src/material/terrainmaterial.js +0 -375
  167. package/dist/src/material/terrainmaterial.js.map +0 -1
  168. package/dist/src/material/unlit.js +0 -41
  169. package/dist/src/material/unlit.js.map +0 -1
  170. package/dist/src/material/water.js +0 -417
  171. package/dist/src/material/water.js.map +0 -1
  172. package/dist/src/posteffect/bloom.js +0 -361
  173. package/dist/src/posteffect/bloom.js.map +0 -1
  174. package/dist/src/posteffect/compositor.js +0 -226
  175. package/dist/src/posteffect/compositor.js.map +0 -1
  176. package/dist/src/posteffect/fxaa.js +0 -273
  177. package/dist/src/posteffect/fxaa.js.map +0 -1
  178. package/dist/src/posteffect/grayscale.js +0 -69
  179. package/dist/src/posteffect/grayscale.js.map +0 -1
  180. package/dist/src/posteffect/motionblur.js +0 -96
  181. package/dist/src/posteffect/motionblur.js.map +0 -1
  182. package/dist/src/posteffect/posteffect.js +0 -126
  183. package/dist/src/posteffect/posteffect.js.map +0 -1
  184. package/dist/src/posteffect/sao.js +0 -324
  185. package/dist/src/posteffect/sao.js.map +0 -1
  186. package/dist/src/posteffect/ssr.js +0 -489
  187. package/dist/src/posteffect/ssr.js.map +0 -1
  188. package/dist/src/posteffect/taa.js +0 -172
  189. package/dist/src/posteffect/taa.js.map +0 -1
  190. package/dist/src/posteffect/tonemap.js +0 -94
  191. package/dist/src/posteffect/tonemap.js.map +0 -1
  192. package/dist/src/render/abuffer_oit.js +0 -361
  193. package/dist/src/render/abuffer_oit.js.map +0 -1
  194. package/dist/src/render/clipmap.js +0 -851
  195. package/dist/src/render/clipmap.js.map +0 -1
  196. package/dist/src/render/cluster_light.js +0 -333
  197. package/dist/src/render/cluster_light.js.map +0 -1
  198. package/dist/src/render/cull_visitor.js +0 -187
  199. package/dist/src/render/cull_visitor.js.map +0 -1
  200. package/dist/src/render/depthpass.js +0 -68
  201. package/dist/src/render/depthpass.js.map +0 -1
  202. package/dist/src/render/drawable_mixin.js +0 -227
  203. package/dist/src/render/drawable_mixin.js.map +0 -1
  204. package/dist/src/render/envlight.js +0 -463
  205. package/dist/src/render/envlight.js.map +0 -1
  206. package/dist/src/render/fbm_wavegenerator.js +0 -251
  207. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  208. package/dist/src/render/fft_wavegenerator.js +0 -1006
  209. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  210. package/dist/src/render/fullscreenquad.js +0 -38
  211. package/dist/src/render/fullscreenquad.js.map +0 -1
  212. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  213. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  214. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  215. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  216. package/dist/src/render/hzb.js +0 -273
  217. package/dist/src/render/hzb.js.map +0 -1
  218. package/dist/src/render/lightpass.js +0 -172
  219. package/dist/src/render/lightpass.js.map +0 -1
  220. package/dist/src/render/objectcolorpass.js +0 -51
  221. package/dist/src/render/objectcolorpass.js.map +0 -1
  222. package/dist/src/render/primitive.js +0 -364
  223. package/dist/src/render/primitive.js.map +0 -1
  224. package/dist/src/render/render_queue.js +0 -467
  225. package/dist/src/render/render_queue.js.map +0 -1
  226. package/dist/src/render/renderbundle_wrapper.js +0 -152
  227. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  228. package/dist/src/render/renderer.js +0 -455
  229. package/dist/src/render/renderer.js.map +0 -1
  230. package/dist/src/render/renderpass.js +0 -200
  231. package/dist/src/render/renderpass.js.map +0 -1
  232. package/dist/src/render/shadowmap_pass.js +0 -56
  233. package/dist/src/render/shadowmap_pass.js.map +0 -1
  234. package/dist/src/render/sky.js +0 -1103
  235. package/dist/src/render/sky.js.map +0 -1
  236. package/dist/src/render/weightedblended_oit.js +0 -168
  237. package/dist/src/render/weightedblended_oit.js.map +0 -1
  238. package/dist/src/scene/batchgroup.js +0 -162
  239. package/dist/src/scene/batchgroup.js.map +0 -1
  240. package/dist/src/scene/environment.js +0 -209
  241. package/dist/src/scene/environment.js.map +0 -1
  242. package/dist/src/scene/graph_node.js +0 -72
  243. package/dist/src/scene/graph_node.js.map +0 -1
  244. package/dist/src/scene/light.js +0 -416
  245. package/dist/src/scene/light.js.map +0 -1
  246. package/dist/src/scene/mesh.js +0 -341
  247. package/dist/src/scene/mesh.js.map +0 -1
  248. package/dist/src/scene/octree.js +0 -649
  249. package/dist/src/scene/octree.js.map +0 -1
  250. package/dist/src/scene/particlesys.js +0 -738
  251. package/dist/src/scene/particlesys.js.map +0 -1
  252. package/dist/src/scene/raycast_visitor.js +0 -103
  253. package/dist/src/scene/raycast_visitor.js.map +0 -1
  254. package/dist/src/scene/scene.js +0 -284
  255. package/dist/src/scene/scene.js.map +0 -1
  256. package/dist/src/scene/scene_node.js +0 -732
  257. package/dist/src/scene/scene_node.js.map +0 -1
  258. package/dist/src/scene/terrain/grass.js +0 -278
  259. package/dist/src/scene/terrain/grass.js.map +0 -1
  260. package/dist/src/scene/terrain/heightfield.js +0 -475
  261. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  262. package/dist/src/scene/terrain/patch.js +0 -530
  263. package/dist/src/scene/terrain/patch.js.map +0 -1
  264. package/dist/src/scene/terrain/quadtree.js +0 -461
  265. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  266. package/dist/src/scene/terrain/terrain.js +0 -246
  267. package/dist/src/scene/terrain/terrain.js.map +0 -1
  268. package/dist/src/scene/terrain-cm/grass.js +0 -594
  269. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  270. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  271. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  272. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  273. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  274. package/dist/src/scene/water.js +0 -374
  275. package/dist/src/scene/water.js.map +0 -1
  276. package/dist/src/shaders/atmosphere.js +0 -957
  277. package/dist/src/shaders/atmosphere.js.map +0 -1
  278. package/dist/src/shaders/fog.js +0 -112
  279. package/dist/src/shaders/fog.js.map +0 -1
  280. package/dist/src/shaders/misc.js +0 -266
  281. package/dist/src/shaders/misc.js.map +0 -1
  282. package/dist/src/shaders/noise.js +0 -222
  283. package/dist/src/shaders/noise.js.map +0 -1
  284. package/dist/src/shaders/pbr.js +0 -51
  285. package/dist/src/shaders/pbr.js.map +0 -1
  286. package/dist/src/shaders/shadow.js +0 -636
  287. package/dist/src/shaders/shadow.js.map +0 -1
  288. package/dist/src/shaders/ssr.js +0 -490
  289. package/dist/src/shaders/ssr.js.map +0 -1
  290. package/dist/src/shaders/temporal.js +0 -215
  291. package/dist/src/shaders/temporal.js.map +0 -1
  292. package/dist/src/shaders/water.js +0 -756
  293. package/dist/src/shaders/water.js.map +0 -1
  294. package/dist/src/shadow/esm.js +0 -237
  295. package/dist/src/shadow/esm.js.map +0 -1
  296. package/dist/src/shadow/pcf_opt.js +0 -181
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  298. package/dist/src/shadow/pcf_pd.js +0 -189
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  300. package/dist/src/shadow/shader.js +0 -37
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  302. package/dist/src/shadow/shadow_impl.js +0 -15
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  304. package/dist/src/shadow/shadowmapper.js +0 -790
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  306. package/dist/src/shadow/ssm.js +0 -159
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  310. package/dist/src/shapes/box.js +0 -386
  311. package/dist/src/shapes/box.js.map +0 -1
  312. package/dist/src/shapes/cylinder.js +0 -125
  313. package/dist/src/shapes/cylinder.js.map +0 -1
  314. package/dist/src/shapes/plane.js +0 -88
  315. package/dist/src/shapes/plane.js.map +0 -1
  316. package/dist/src/shapes/shape.js +0 -87
  317. package/dist/src/shapes/shape.js.map +0 -1
  318. package/dist/src/shapes/sphere.js +0 -114
  319. package/dist/src/shapes/sphere.js.map +0 -1
  320. package/dist/src/shapes/tetrahedron.js +0 -188
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  322. package/dist/src/shapes/torus.js +0 -111
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  324. package/dist/src/utility/aabbtree.js +0 -400
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  326. package/dist/src/utility/bounding_volume.js +0 -29
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  328. package/dist/src/utility/debug.js +0 -28
  329. package/dist/src/utility/debug.js.map +0 -1
  330. package/dist/src/utility/draco/decoder.js +0 -116
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  332. package/dist/src/utility/misc.js +0 -105
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  334. package/dist/src/utility/panorama.js +0 -163
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  336. package/dist/src/utility/pmrem.js +0 -354
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  338. package/dist/src/utility/rendermipmap.js +0 -115
  339. package/dist/src/utility/rendermipmap.js.map +0 -1
  340. package/dist/src/utility/serialization/json.js +0 -402
  341. package/dist/src/utility/serialization/json.js.map +0 -1
  342. package/dist/src/utility/serialization/manager.js +0 -623
  343. package/dist/src/utility/serialization/manager.js.map +0 -1
  344. package/dist/src/utility/serialization/scene/animation.js +0 -248
  345. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  346. package/dist/src/utility/serialization/scene/batch.js +0 -59
  347. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  348. package/dist/src/utility/serialization/scene/camera.js +0 -790
  349. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  350. package/dist/src/utility/serialization/scene/common.js +0 -222
  351. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  352. package/dist/src/utility/serialization/scene/light.js +0 -575
  353. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  354. package/dist/src/utility/serialization/scene/material.js +0 -1111
  355. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  356. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  357. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  358. package/dist/src/utility/serialization/scene/misc.js +0 -39
  359. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  360. package/dist/src/utility/serialization/scene/node.js +0 -451
  361. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  362. package/dist/src/utility/serialization/scene/particle.js +0 -425
  363. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  364. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  365. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  366. package/dist/src/utility/serialization/scene/scene.js +0 -704
  367. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  368. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  369. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  370. package/dist/src/utility/serialization/scene/water.js +0 -465
  371. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  372. package/dist/src/utility/shprojector.js +0 -297
  373. package/dist/src/utility/shprojector.js.map +0 -1
  374. package/dist/src/utility/textures/ggxlut.js +0 -213
  375. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  376. package/dist/src/utility/textures/gradientnoise.js +0 -62
  377. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  378. package/dist/src/utility/textures/randomnoise.js +0 -41
  379. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  380. package/dist/src/values.js +0 -162
  381. package/dist/src/values.js.map +0 -1
  382. package/dist/utility/blueprint/material/common.js +0 -7
  383. package/dist/utility/blueprint/material/common.js.map +0 -1
  384. package/dist/utility/serialization/blueprint/constants.js +0 -255
  385. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  386. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  387. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  388. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  389. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
@@ -1,738 +0,0 @@
1
- import { Vector3, applyMixins, DRef, nextPowerOf2 } from '@zephyr3d/base';
2
- import { GraphNode } from './graph_node.js';
3
- import { BoundingBox } from '../utility/bounding_volume.js';
4
- import { mixinDrawable } from '../render/drawable_mixin.js';
5
- import { QUEUE_OPAQUE } from '../values.js';
6
- import { Application } from '../app/app.js';
7
- import '@zephyr3d/device';
8
- import '../material/shader/helper.js';
9
- import '../material/lambert.js';
10
- import '../material/blinn.js';
11
- import '../material/unlit.js';
12
- import { ParticleMaterial } from '../material/particle.js';
13
- import '../material/meshmaterial.js';
14
- import '../material/grassmaterial.js';
15
- import '../material/terrainmaterial.js';
16
- import '../material/terrain-cm.js';
17
- import '../material/pbrmr.js';
18
- import '../material/pbrsg.js';
19
- import '../render/renderer.js';
20
- import { Primitive } from '../render/primitive.js';
21
- import '../render/sky.js';
22
- import '../render/clipmap.js';
23
- import '../shaders/atmosphere.js';
24
-
25
- const tmpVec3 = new Vector3();
26
- const PS_WORLDSPACE = 1 << 8;
27
- /**
28
- * Particle system class
29
- * @public
30
- */ class ParticleSystem extends applyMixins(GraphNode, mixinDrawable) {
31
- static updateFuncMap = new WeakMap();
32
- _activeParticleList;
33
- _maxParticleCount;
34
- _emitInterval;
35
- _emitCount;
36
- _startTick;
37
- _startEmitTime;
38
- _lastUpdateTime;
39
- _numEmitCount;
40
- _delay;
41
- _airResistence;
42
- _flags;
43
- _gravity;
44
- _wind;
45
- _scalar;
46
- _particleRotationMin;
47
- _particleRotationMax;
48
- _jitterSpeed;
49
- _emitterShape;
50
- _emitterBehavior;
51
- _emitterConeRadiusMin;
52
- _emitterConeRadiusMax;
53
- _particleVelocityMin;
54
- _particleVelocityMax;
55
- _particleLifeMin;
56
- _particleLifeMax;
57
- _particleSize1Min;
58
- _particleSize1Max;
59
- _particleSize2Min;
60
- _particleSize2Max;
61
- _particleAccelMin;
62
- _particleAccelMax;
63
- _emitterShapeSizeMin;
64
- _emitterShapeSizeMax;
65
- _primitive;
66
- _material;
67
- _wsBoundingBox;
68
- _pickTarget;
69
- _instanceData;
70
- /**
71
- * Creates a new ParticleSystem node
72
- * @param scene - Which scene the node belongs to
73
- */ constructor(scene){
74
- super(scene);
75
- this._activeParticleList = [];
76
- this._maxParticleCount = 100;
77
- this._emitInterval = 100;
78
- this._emitCount = 1;
79
- this._gravity = Vector3.zero();
80
- this._wind = Vector3.zero();
81
- this._startEmitTime = 0;
82
- this._lastUpdateTime = 0;
83
- this._numEmitCount = 0;
84
- this._scalar = 1;
85
- this._airResistence = false;
86
- this._startTick = 0;
87
- this._delay = 0;
88
- this._particleRotationMin = 0;
89
- this._particleRotationMax = 0;
90
- this._jitterSpeed = 1;
91
- this._emitterShape = 'point';
92
- this._emitterBehavior = 'surface';
93
- this._emitterConeRadiusMin = 0;
94
- this._emitterConeRadiusMax = 0.1;
95
- this._emitterShapeSizeMin = Vector3.one();
96
- this._emitterShapeSizeMax = Vector3.one();
97
- this._particleVelocityMin = 2;
98
- this._particleVelocityMax = 3;
99
- this._particleLifeMin = 1;
100
- this._particleLifeMax = 1.5;
101
- this._particleSize1Min = 0.4;
102
- this._particleSize1Max = 0.5;
103
- this._particleSize2Min = 0;
104
- this._particleSize2Max = 0.1;
105
- this._particleAccelMin = -0.01;
106
- this._particleAccelMax = -0.02;
107
- this._pickTarget = {
108
- node: this
109
- };
110
- this._flags = PS_WORLDSPACE;
111
- this._primitive = new DRef();
112
- this._wsBoundingBox = new BoundingBox();
113
- this._instanceData = null;
114
- this._material = new DRef(new ParticleMaterial());
115
- }
116
- /** {@inheritDoc SceneNode.clone} */ clone(method, recursive) {
117
- const other = new ParticleSystem(this.scene);
118
- other.copyFrom(this, method, recursive);
119
- other.parent = this.parent;
120
- return other;
121
- }
122
- /** {@inheritDoc SceneNode.copyFrom} */ copyFrom(other, method, recursive) {
123
- super.copyFrom(other, method, recursive);
124
- this.maxParticleCount = other.maxParticleCount;
125
- this.emitInterval = other.emitInterval;
126
- this.emitCount = other.emitCount;
127
- this.gravity = other.gravity.clone();
128
- this.wind = other.wind.clone();
129
- this.scalar = other.scalar;
130
- this.aspect = other.aspect;
131
- this.airResistence = other.airResistence;
132
- this.particleRotationMin = other.particleRotationMin;
133
- this.particleRotationMax = other.particleRotationMax;
134
- this.jitterSpeed = other.jitterSpeed;
135
- this.jitterPower = other.jitterPower;
136
- this.emitterShape = other.emitterShape;
137
- this.emitterBehavior = other.emitterBehavior;
138
- this.emitterConeRadiusMin = other.emitterConeRadiusMin;
139
- this.emitterConeRadiusMax = other.emitterConeRadiusMax;
140
- this.particleVelocityMin = other.particleVelocityMin;
141
- this.particleVelocityMax = other.particleVelocityMax;
142
- this.particleLifeMin = other.particleLifeMin;
143
- this.particleLifeMax = other.particleLifeMax;
144
- this.particleSize1Min = other.particleSize1Min;
145
- this.particleSize1Max = other.particleSize1Max;
146
- this.particleSize2Min = other.particleSize2Min;
147
- this.particleSize2Max = other.particleSize2Max;
148
- this.particleAccelMin = other.particleAccelMin;
149
- this.particleAccelMax = other.particleAccelMax;
150
- this.emitterShapeSizeMin = other.emitterShapeSizeMin.clone();
151
- this.emitterShapeSizeMax = other.emitterShapeSizeMax.clone();
152
- this.directional = other.directional;
153
- this.worldSpace = other.worldSpace;
154
- this.flags = other.flags;
155
- }
156
- /** Material of the particle system node */ get material() {
157
- return this._material.get();
158
- }
159
- set material(material) {
160
- this._material.set(material);
161
- }
162
- /** Maximum particle count */ get maxParticleCount() {
163
- return this._maxParticleCount;
164
- }
165
- set maxParticleCount(value) {
166
- if (value !== this._maxParticleCount) {
167
- this._maxParticleCount = value;
168
- this.invalidateBoundingVolume();
169
- }
170
- }
171
- /** Particle emit interval in ms */ get emitInterval() {
172
- return this._emitInterval;
173
- }
174
- set emitInterval(value) {
175
- if (value !== this._emitInterval) {
176
- this._emitInterval = Math.max(value, 1);
177
- this._startEmitTime = 0;
178
- }
179
- }
180
- /** How many particles should be emitted one time */ get emitCount() {
181
- return this._emitCount;
182
- }
183
- set emitCount(value) {
184
- this._emitCount = value;
185
- }
186
- /** Gravity force */ get gravity() {
187
- return this._gravity;
188
- }
189
- set gravity(value) {
190
- if (!value.equalsTo(this._gravity)) {
191
- this._gravity.set(value);
192
- this.invalidateBoundingVolume();
193
- }
194
- }
195
- /** Wind force */ get wind() {
196
- return this._wind;
197
- }
198
- set wind(value) {
199
- if (!value.equalsTo(this._wind)) {
200
- this._wind.set(value);
201
- this.invalidateBoundingVolume();
202
- }
203
- }
204
- /** Particle scalar */ get scalar() {
205
- return this._scalar;
206
- }
207
- set scalar(value) {
208
- if (value !== this._scalar) {
209
- this._scalar = value;
210
- this.invalidateBoundingVolume();
211
- }
212
- }
213
- /** Particle aspect ratio */ get aspect() {
214
- return this._material.get().aspect;
215
- }
216
- set aspect(value) {
217
- this._material.get().aspect = value;
218
- }
219
- /** true if particle effected by wind */ get airResistence() {
220
- return this._airResistence;
221
- }
222
- set airResistence(value) {
223
- this._airResistence = value;
224
- }
225
- /** Minimum particle rotation angle in radians */ get particleRotationMin() {
226
- return this._particleRotationMin;
227
- }
228
- set particleRotationMin(value) {
229
- this._particleRotationMin = value;
230
- }
231
- /** Maximum particle rotation angle in radians */ get particleRotationMax() {
232
- return this._particleRotationMax;
233
- }
234
- set particleRotationMax(value) {
235
- this._particleRotationMax = value;
236
- }
237
- /** Particle jitter speed */ get jitterSpeed() {
238
- return this._jitterSpeed;
239
- }
240
- set jitterSpeed(value) {
241
- this._jitterSpeed = value;
242
- }
243
- /** Particle jitter power */ get jitterPower() {
244
- return this._material.get().jitterPower;
245
- }
246
- set jitterPower(value) {
247
- this._material.get().jitterPower = value;
248
- }
249
- /** Particle emitter shape */ get emitterShape() {
250
- return this._emitterShape;
251
- }
252
- set emitterShape(value) {
253
- this._emitterShape = value;
254
- }
255
- /** Particle emitter behavior */ get emitterBehavior() {
256
- return this._emitterBehavior;
257
- }
258
- set emitterBehavior(value) {
259
- this._emitterBehavior = value;
260
- }
261
- /** Minimum cone radius of emitter */ get emitterConeRadiusMin() {
262
- return this._emitterConeRadiusMin;
263
- }
264
- set emitterConeRadiusMin(value) {
265
- this._emitterConeRadiusMin = value;
266
- }
267
- /** Maximum cone radius of emitter */ get emitterConeRadiusMax() {
268
- return this._emitterConeRadiusMax;
269
- }
270
- set emitterConeRadiusMax(value) {
271
- this._emitterConeRadiusMax = value;
272
- }
273
- /** Minimum particle velocity */ get particleVelocityMin() {
274
- return this._particleVelocityMin;
275
- }
276
- set particleVelocityMin(value) {
277
- this._particleVelocityMin = value;
278
- }
279
- /** Maximum particle velocity */ get particleVelocityMax() {
280
- return this._particleVelocityMax;
281
- }
282
- set particleVelocityMax(value) {
283
- this._particleVelocityMax = value;
284
- }
285
- /** Minimum particle life */ get particleLifeMin() {
286
- return this._particleLifeMin;
287
- }
288
- set particleLifeMin(value) {
289
- this._particleLifeMin = value;
290
- }
291
- /** Maximum particle life */ get particleLifeMax() {
292
- return this._particleLifeMax;
293
- }
294
- set particleLifeMax(value) {
295
- this._particleLifeMax = value;
296
- }
297
- /** Minimum particle start size */ get particleSize1Min() {
298
- return this._particleSize1Min;
299
- }
300
- set particleSize1Min(value) {
301
- this._particleSize1Min = value;
302
- }
303
- /** Maximum particle start size */ get particleSize1Max() {
304
- return this._particleSize1Max;
305
- }
306
- set particleSize1Max(value) {
307
- this._particleSize1Max = value;
308
- }
309
- /** Minimum particle end size */ get particleSize2Min() {
310
- return this._particleSize2Min;
311
- }
312
- set particleSize2Min(value) {
313
- this._particleSize2Min = value;
314
- }
315
- /** Maximum particle end size */ get particleSize2Max() {
316
- return this._particleSize2Max;
317
- }
318
- set particleSize2Max(value) {
319
- this._particleSize2Max = value;
320
- }
321
- /** Minimum particle acceleration */ get particleAccelMin() {
322
- return this._particleAccelMin;
323
- }
324
- set particleAccelMin(value) {
325
- this._particleAccelMin = value;
326
- }
327
- /** Maximum particle acceleration */ get particleAccelMax() {
328
- return this._particleAccelMax;
329
- }
330
- set particleAccelMax(value) {
331
- this._particleAccelMax = value;
332
- }
333
- /** Minimum emitter shape size */ get emitterShapeSizeMin() {
334
- return this._emitterShapeSizeMin;
335
- }
336
- set emitterShapeSizeMin(value) {
337
- this._emitterShapeSizeMin.set(value);
338
- }
339
- /** Maximum emitter shape size */ get emitterShapeSizeMax() {
340
- return this._emitterShapeSizeMax;
341
- }
342
- set emitterShapeSizeMax(value) {
343
- this._emitterShapeSizeMax.set(value);
344
- }
345
- /** Whether particles are directional */ get directional() {
346
- return this._material.get().directional;
347
- }
348
- set directional(val) {
349
- this._material.get().directional = val;
350
- }
351
- /** Whether particles are in world space */ get worldSpace() {
352
- return !!(this.flags & PS_WORLDSPACE);
353
- }
354
- set worldSpace(value) {
355
- if (value) {
356
- this.flags |= PS_WORLDSPACE;
357
- } else {
358
- this.flags &= -257;
359
- }
360
- }
361
- /** @internal */ get flags() {
362
- return this._flags;
363
- }
364
- set flags(value) {
365
- this._flags = value;
366
- }
367
- /** @internal */ computeBoundingVolume() {
368
- return this._wsBoundingBox;
369
- }
370
- /** @internal */ initParticle(p) {
371
- p = p ?? {
372
- position: new Vector3(),
373
- velocity: new Vector3()
374
- };
375
- this.getParticleInitialPosition(p.position, p.velocity);
376
- p.size1 = this._particleSize1Min + Math.random() * (this._particleSize1Max - this._particleSize1Min);
377
- p.size2 = this._particleSize2Min + Math.random() * (this._particleSize2Max - this._particleSize2Min);
378
- p.rotation = this._particleRotationMin + Math.random() * (this._particleRotationMax - this._particleRotationMin);
379
- p.lifeSpan = Math.max(this._particleLifeMin + Math.random() * (this._particleLifeMax - this._particleLifeMin), 0.01);
380
- p.acceleartion = this._particleAccelMin + Math.random() * (this._particleAccelMax - this._particleAccelMin);
381
- return p;
382
- }
383
- getParticleInitialPosition(pos, vel) {
384
- if (this._emitterShape === 'point') {
385
- pos.setXYZ(0, 0, 0);
386
- const coneRadius = this._emitterConeRadiusMin + Math.random() * (this._emitterConeRadiusMax - this._emitterConeRadiusMin);
387
- vel.x = -coneRadius + Math.random() * 2 * coneRadius;
388
- vel.y = 1;
389
- vel.z = -coneRadius + Math.random() * 2 * coneRadius;
390
- } else {
391
- const shapeSizeX = Math.max(this._emitterShapeSizeMin.x + (this._emitterShapeSizeMax.x - this._emitterShapeSizeMin.x) * Math.random(), 0.01);
392
- const shapeSizeY = Math.max(this._emitterShapeSizeMin.y + (this._emitterShapeSizeMax.y - this._emitterShapeSizeMin.y) * Math.random(), 0.01);
393
- const shapeSizeZ = Math.max(this._emitterShapeSizeMin.z + (this._emitterShapeSizeMax.z - this._emitterShapeSizeMin.z) * Math.random(), 0.01);
394
- switch(this._emitterShape){
395
- case 'sphere':
396
- {
397
- const alpha = Math.PI * Math.random();
398
- const theta = Math.PI * 2 * Math.random();
399
- const r = Math.sin(alpha);
400
- const y = Math.cos(alpha);
401
- const x = Math.sin(theta) * r;
402
- const z = Math.cos(theta) * r;
403
- pos.x = x * shapeSizeX;
404
- pos.y = y * shapeSizeY;
405
- pos.z = z * shapeSizeZ;
406
- vel.x = pos.x;
407
- vel.y = pos.y;
408
- vel.z = pos.z;
409
- if (this._emitterBehavior === 'volume') {
410
- const t = Math.random();
411
- pos.x *= t;
412
- pos.y *= t;
413
- pos.z *= t;
414
- }
415
- break;
416
- }
417
- case 'box':
418
- {
419
- let x = Math.random() * 2 - 1;
420
- let y = Math.random() * 2 - 1;
421
- let z = Math.random() * 2 - 1;
422
- if (this._emitterBehavior === 'volume') {
423
- const t = Math.max(Math.abs(x), Math.abs(y), Math.abs(z));
424
- if (t !== 0) {
425
- x /= t;
426
- y /= t;
427
- z /= t;
428
- }
429
- }
430
- pos.x = x * shapeSizeX;
431
- pos.y = y * shapeSizeY;
432
- pos.z = z * shapeSizeZ;
433
- const coneRadius = this._emitterConeRadiusMin + (this._emitterConeRadiusMax - this._emitterConeRadiusMin) * Math.random();
434
- vel.x = -coneRadius + Math.random() * 2 * coneRadius;
435
- vel.y = 1;
436
- vel.z = -coneRadius + Math.random() * 2 * coneRadius;
437
- break;
438
- }
439
- case 'cylinder':
440
- {
441
- const alpha = Math.random() * Math.PI * 2;
442
- let x = Math.sin(alpha);
443
- let z = Math.cos(alpha);
444
- const y = Math.random() * 2 - 1;
445
- const coneRadius = this._emitterConeRadiusMin + (this._emitterConeRadiusMax - this._emitterConeRadiusMin) * Math.random();
446
- vel.x = x * shapeSizeX;
447
- vel.y = (-coneRadius + Math.random() * 2 * coneRadius) * shapeSizeY;
448
- vel.z = z * shapeSizeZ;
449
- if (this._emitterBehavior === 'volume') {
450
- const t = Math.random();
451
- x *= t;
452
- z *= t;
453
- }
454
- pos.x = x * shapeSizeX;
455
- pos.y = y * shapeSizeY;
456
- pos.z = z * shapeSizeZ;
457
- break;
458
- }
459
- case 'cone':
460
- {
461
- const alpha = Math.random() * Math.PI * 2;
462
- const scale = Math.random();
463
- const s = Math.sin(alpha);
464
- const c = Math.cos(alpha);
465
- pos.x = s * scale * shapeSizeX;
466
- pos.y = (2 - 2 * scale) * shapeSizeY;
467
- pos.z = c * scale * shapeSizeZ;
468
- const t = shapeSizeY * shapeSizeY / Math.sqrt(shapeSizeY * shapeSizeY + shapeSizeX + shapeSizeX);
469
- vel.x = s * shapeSizeX * t;
470
- vel.y = -t * shapeSizeY;
471
- vel.z = c * shapeSizeX * t;
472
- break;
473
- }
474
- }
475
- }
476
- vel.inplaceNormalize();
477
- vel.scaleBy(this._particleVelocityMin + Math.random() * (this._particleVelocityMax - this._particleVelocityMin));
478
- }
479
- resizeVertexBuffers() {
480
- if (!this._primitive.get()) {
481
- this._primitive.set(new Primitive());
482
- this._primitive.get().createAndSetVertexBuffer('position_f32x4', new Float32Array([
483
- 0,
484
- 0,
485
- 0,
486
- 0,
487
- 0,
488
- 0,
489
- 0,
490
- 1,
491
- 0,
492
- 0,
493
- 0,
494
- 2,
495
- 0,
496
- 0,
497
- 0,
498
- 3
499
- ]));
500
- this._primitive.get().createAndSetIndexBuffer(new Uint16Array([
501
- 0,
502
- 1,
503
- 2,
504
- 3
505
- ]));
506
- this._primitive.get().primitiveType = 'triangle-strip';
507
- }
508
- if (!this._instanceData || this._instanceData.length < this._maxParticleCount * 10) {
509
- this._primitive.get().removeVertexBuffer('texCoord0');
510
- this._instanceData = new Float32Array(nextPowerOf2(this._maxParticleCount) * 10);
511
- this._primitive.get().createAndSetVertexBuffer([
512
- 'tex0_f32x3',
513
- 'tex1_f32x4',
514
- 'tex2_f32x3'
515
- ], this._instanceData, 'instance');
516
- }
517
- }
518
- update() {
519
- const tick = Application.instance.device.frameInfo.elapsedOverall;
520
- if (this._startTick === 0) {
521
- this._startTick = tick;
522
- }
523
- if (this._delay > 0 && tick - this._startTick < this._delay) {
524
- return;
525
- }
526
- if (this._lastUpdateTime === 0) {
527
- this._lastUpdateTime = tick;
528
- }
529
- const updateElapsed = tick - this._lastUpdateTime;
530
- this.invalidateBoundingVolume();
531
- const elapsedInSecond = updateElapsed * 0.001;
532
- this._lastUpdateTime = tick;
533
- for(let i = this._activeParticleList.length - 1; i >= 0; i--){
534
- const node = this._activeParticleList[i];
535
- const p = node.particle;
536
- node.elapsedTime += elapsedInSecond;
537
- const age = node.elapsedTime / p.lifeSpan;
538
- if (age >= 1) {
539
- this._activeParticleList.splice(i, 1);
540
- } else {
541
- p.velocity.x += this._gravity.x * elapsedInSecond;
542
- p.velocity.y += this._gravity.y * elapsedInSecond;
543
- p.velocity.z += this._gravity.z * elapsedInSecond;
544
- if (this._airResistence) {
545
- p.velocity.x += (this._wind.x - p.velocity.x) * elapsedInSecond;
546
- p.velocity.y += (this._wind.y - p.velocity.y) * elapsedInSecond;
547
- p.velocity.z += (this._wind.z - p.velocity.z) * elapsedInSecond;
548
- }
549
- const len = p.velocity.length;
550
- if (len > 0.0001) {
551
- const s = 1 + elapsedInSecond * p.acceleartion / len;
552
- p.velocity.scaleBy(s < 0 ? 0 : s);
553
- }
554
- p.position.x += p.velocity.x * elapsedInSecond * this._scalar;
555
- p.position.y += p.velocity.y * elapsedInSecond * this._scalar;
556
- p.position.z += p.velocity.z * elapsedInSecond * this._scalar;
557
- node.jitterAngle = (node.elapsedTime + p.lifeSpan * node.ageBias) * this._jitterSpeed;
558
- node.size = Math.max(p.size1 + p.size2 * age, 0);
559
- node.rotation += p.rotation * elapsedInSecond;
560
- }
561
- }
562
- let newParticleCount = 0;
563
- if (this._startEmitTime === 0) {
564
- newParticleCount = this._emitCount > this._maxParticleCount ? this._maxParticleCount : this._emitCount;
565
- this._numEmitCount = 1;
566
- this._startEmitTime = tick;
567
- } else {
568
- const emitElapsed = tick - this._startEmitTime;
569
- const count = (emitElapsed / this._emitInterval >> 0) + 1;
570
- if (count > this._numEmitCount) {
571
- newParticleCount = this._emitCount;
572
- this._numEmitCount = count;
573
- if (this._activeParticleList.length + newParticleCount > this._maxParticleCount) {
574
- newParticleCount = this._maxParticleCount - this._activeParticleList.length;
575
- }
576
- }
577
- }
578
- if (newParticleCount > 0) {
579
- this.newParticle(newParticleCount, this.worldMatrix);
580
- }
581
- this.resizeVertexBuffers();
582
- this._wsBoundingBox.beginExtend();
583
- let n = 0;
584
- const worldSpace = !!(this._flags & PS_WORLDSPACE);
585
- const invWorldMatrix = this.invWorldMatrix;
586
- for (const p of this._activeParticleList){
587
- if (worldSpace) {
588
- invWorldMatrix.transformPointAffine(p.particle.position, tmpVec3);
589
- this._instanceData[n++] = tmpVec3.x;
590
- this._instanceData[n++] = tmpVec3.y;
591
- this._instanceData[n++] = tmpVec3.z;
592
- this._wsBoundingBox.extend(tmpVec3);
593
- } else {
594
- this._instanceData[n++] = p.particle.position.x;
595
- this._instanceData[n++] = p.particle.position.y;
596
- this._instanceData[n++] = p.particle.position.z;
597
- this._wsBoundingBox.extend(p.particle.position);
598
- }
599
- this._instanceData[n++] = p.size;
600
- this._instanceData[n++] = p.rotation;
601
- this._instanceData[n++] = p.jitterAngle;
602
- this._instanceData[n++] = p.elapsedTime / p.particle.lifeSpan;
603
- if (worldSpace) {
604
- invWorldMatrix.transformVectorAffine(p.particle.velocity, tmpVec3);
605
- this._instanceData[n++] = tmpVec3.x;
606
- this._instanceData[n++] = tmpVec3.y;
607
- this._instanceData[n++] = tmpVec3.z;
608
- } else {
609
- this._instanceData[n++] = p.particle.velocity.x;
610
- this._instanceData[n++] = p.particle.velocity.y;
611
- this._instanceData[n++] = p.particle.velocity.z;
612
- }
613
- }
614
- let maxParticleSize = Math.max(Math.abs(this.particleSize1Min), Math.abs(this.particleSize1Max), Math.abs(this.particleSize2Min), Math.abs(this.particleSize2Max));
615
- invWorldMatrix.decompose(tmpVec3, null, null);
616
- const scale = Math.max(Math.abs(tmpVec3.x), Math.abs(tmpVec3.y), Math.abs(tmpVec3.z));
617
- maxParticleSize *= scale;
618
- if (this._jitterSpeed !== 0 && this.jitterPower !== 0) {
619
- maxParticleSize += 2 * Math.abs(this.jitterPower);
620
- }
621
- this._wsBoundingBox.minPoint.x -= maxParticleSize;
622
- this._wsBoundingBox.minPoint.y -= maxParticleSize;
623
- this._wsBoundingBox.minPoint.z -= maxParticleSize;
624
- this._wsBoundingBox.maxPoint.x += maxParticleSize;
625
- this._wsBoundingBox.maxPoint.y += maxParticleSize;
626
- this._wsBoundingBox.maxPoint.z += maxParticleSize;
627
- this._primitive.get().getVertexBuffer('texCoord0').bufferSubData(0, this._instanceData);
628
- }
629
- newParticle(num, worldMatrix) {
630
- for(let i = 0; i < num; i++){
631
- const particle = this.initParticle();
632
- particle.size1 *= this._scalar;
633
- particle.size2 *= this._scalar;
634
- particle.size2 -= particle.size1;
635
- const node = {
636
- particle,
637
- elapsedTime: 0,
638
- rotation: 0,
639
- size: particle.size1,
640
- ageBias: Math.random(),
641
- jitterAngle: 0
642
- };
643
- if (this._flags & PS_WORLDSPACE) {
644
- worldMatrix.transformPointAffine(particle.position, particle.position);
645
- worldMatrix.transformVectorAffine(particle.velocity, particle.velocity);
646
- }
647
- this._activeParticleList.push(node);
648
- }
649
- }
650
- /**
651
- * {@inheritDoc Drawable.getPickTarget }
652
- */ getPickTarget() {
653
- return this._pickTarget;
654
- }
655
- /**
656
- * {@inheritDoc Drawable.getMorphData}
657
- */ getMorphData() {
658
- return null;
659
- }
660
- /**
661
- * {@inheritDoc Drawable.getMorphInfo}
662
- */ getMorphInfo() {
663
- return null;
664
- }
665
- /**
666
- * {@inheritDoc Drawable.getQueueType}
667
- */ getQueueType() {
668
- return this._material.get()?.getQueueType() ?? QUEUE_OPAQUE;
669
- }
670
- /**
671
- * {@inheritDoc Drawable.isUnlit}
672
- */ isUnlit() {
673
- return !this._material.get()?.supportLighting();
674
- }
675
- /**
676
- * {@inheritDoc Drawable.needSceneColor}
677
- */ needSceneColor() {
678
- return this._material.get()?.needSceneColor();
679
- }
680
- /**
681
- * {@inheritDoc Drawable.needSceneDepth}
682
- */ needSceneDepth() {
683
- return this._material.get()?.needSceneDepth();
684
- }
685
- /**
686
- * {@inheritDoc Drawable.getMaterial}
687
- */ getMaterial() {
688
- return this._material.get();
689
- }
690
- /**
691
- * {@inheritDoc Drawable.getPrimitive}
692
- */ getPrimitive() {
693
- return this._primitive.get();
694
- }
695
- /**
696
- * {@inheritDoc SceneNode.isParticleSystem}
697
- */ isParticleSystem() {
698
- return true;
699
- }
700
- /**
701
- * {@inheritDoc Drawable.draw}
702
- */ draw(ctx) {
703
- if (this._activeParticleList.length > 0) {
704
- this.bind(ctx);
705
- this._material.get().draw(this._primitive.get(), ctx, this._activeParticleList.length);
706
- }
707
- }
708
- /**
709
- * {@inheritDoc SceneNode.dispose}
710
- */ dispose() {
711
- super.dispose();
712
- this._primitive.dispose();
713
- this._material.dispose();
714
- const func = ParticleSystem.updateFuncMap.get(this);
715
- if (func) {
716
- this._scene.off('update', func);
717
- }
718
- }
719
- _onDetached() {
720
- super._onDetached();
721
- const func = ParticleSystem.updateFuncMap.get(this);
722
- if (func) {
723
- this._scene.off('update', func);
724
- }
725
- }
726
- _onAttached() {
727
- super._onAttached();
728
- let func = ParticleSystem.updateFuncMap.get(this);
729
- if (!func) {
730
- func = this.update.bind(this);
731
- ParticleSystem.updateFuncMap.set(this, func);
732
- }
733
- this._scene.on('update', func);
734
- }
735
- }
736
-
737
- export { ParticleSystem };
738
- //# sourceMappingURL=particlesys.js.map