@xeokit/xeokit-sdk 2.6.86-beta.0 → 2.6.87-renderers-refactor-v3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (190) hide show
  1. package/dist/xeokit-sdk.cjs.js +17184 -44702
  2. package/dist/xeokit-sdk.es.js +17184 -44701
  3. package/dist/xeokit-sdk.es5.js +1529 -3591
  4. package/dist/xeokit-sdk.min.cjs.js +8 -8
  5. package/dist/xeokit-sdk.min.es.js +8 -8
  6. package/dist/xeokit-sdk.min.es5.js +7 -7
  7. package/package.json +2 -1
  8. package/src/plugins/CxConverterIFCLoaderPlugin/CxConverterIFCLoaderPlugin.js +86 -0
  9. package/src/plugins/CxConverterIFCLoaderPlugin/index.js +1 -0
  10. package/src/plugins/index.js +1 -0
  11. package/src/plugins/lib/html/MenuEvent.js +2 -2
  12. package/src/viewer/Viewer.js +55 -103
  13. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +7 -6
  14. package/src/viewer/scene/canvas/Canvas.js +3 -43
  15. package/src/viewer/scene/geometry/ReadableGeometry.js +0 -25
  16. package/src/viewer/scene/lights/CubeTexture.js +0 -13
  17. package/src/viewer/scene/lights/DirLight.js +2 -1
  18. package/src/viewer/scene/lights/PointLight.js +2 -1
  19. package/src/viewer/scene/materials/Texture.js +0 -9
  20. package/src/viewer/scene/math/rtcCoords.js +1 -38
  21. package/src/viewer/scene/mesh/Mesh.js +454 -212
  22. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +305 -1504
  23. package/src/viewer/scene/mesh/draw/LambertShaderSource.js +35 -0
  24. package/src/viewer/scene/mesh/emphasis/EmphasisShaderSource.js +34 -0
  25. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +9 -158
  26. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +21 -151
  27. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +12 -124
  28. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +22 -97
  29. package/src/viewer/scene/model/SceneModel.js +245 -861
  30. package/src/viewer/scene/model/SceneModelEntity.js +4 -4
  31. package/src/viewer/scene/model/SceneModelMesh.js +3 -3
  32. package/src/viewer/scene/model/layer/DTXLayer.js +940 -0
  33. package/src/viewer/scene/model/layer/Layer.js +786 -0
  34. package/src/viewer/scene/model/layer/VBOLayer.js +1019 -0
  35. package/src/viewer/scene/model/layer/programs/ColorProgram.js +35 -0
  36. package/src/viewer/scene/model/layer/programs/ColorTextureProgram.js +46 -0
  37. package/src/viewer/scene/model/layer/programs/DepthProgram.js +11 -0
  38. package/src/viewer/scene/model/layer/programs/EdgesProgram.js +12 -0
  39. package/src/viewer/scene/model/layer/programs/FlatColorProgram.js +24 -0
  40. package/src/viewer/scene/model/layer/programs/OcclusionProgram.js +12 -0
  41. package/src/viewer/scene/model/layer/programs/PBRProgram.js +180 -0
  42. package/src/viewer/scene/model/layer/programs/PickDepthProgram.js +30 -0
  43. package/src/viewer/scene/model/layer/programs/PickMeshProgram.js +12 -0
  44. package/src/viewer/scene/model/layer/programs/PickNormalsProgram.js +18 -0
  45. package/src/viewer/scene/model/layer/programs/ShadowProgram.js +23 -0
  46. package/src/viewer/scene/model/layer/programs/SilhouetteProgram.js +15 -0
  47. package/src/viewer/scene/model/layer/programs/SnapProgram.js +28 -0
  48. package/src/viewer/scene/scene/Scene.js +21 -38
  49. package/src/viewer/scene/webgl/ArrayBuf.js +5 -20
  50. package/src/viewer/scene/webgl/FrameContext.js +14 -86
  51. package/src/viewer/scene/webgl/RenderBuffer.js +62 -262
  52. package/src/viewer/scene/webgl/Renderer.js +880 -843
  53. package/src/viewer/scene/webgl/WebGLRenderer.js +612 -0
  54. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +60 -132
  55. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +167 -328
  56. package/src/viewer/utils/os.js +9 -0
  57. package/dist/xeokit-sdk.es5.js.map +0 -1
  58. package/dist/xeokit-sdk.min.es5.js.map +0 -1
  59. package/src/viewer/scene/mesh/draw/DrawRenderer.js +0 -998
  60. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +0 -259
  61. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +0 -160
  62. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +0 -286
  63. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +0 -263
  64. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +0 -221
  65. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +0 -223
  66. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +0 -200
  67. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +0 -214
  68. package/src/viewer/scene/model/RENDER_PASSES.js +0 -34
  69. package/src/viewer/scene/model/dtx/BindableDataTexture.js +0 -31
  70. package/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +0 -27
  71. package/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +0 -897
  72. package/src/viewer/scene/model/dtx/lines/DTXLinesState.js +0 -46
  73. package/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +0 -411
  74. package/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +0 -49
  75. package/src/viewer/scene/model/dtx/lines/rebucketPositions.js +0 -208
  76. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +0 -389
  77. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +0 -65
  78. package/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +0 -1399
  79. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +0 -46
  80. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +0 -250
  81. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +0 -518
  82. package/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +0 -54
  83. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +0 -639
  84. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +0 -464
  85. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +0 -423
  86. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +0 -431
  87. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +0 -345
  88. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +0 -436
  89. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +0 -466
  90. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +0 -437
  91. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +0 -460
  92. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +0 -437
  93. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +0 -307
  94. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +0 -472
  95. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +0 -474
  96. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +0 -435
  97. package/src/viewer/scene/model/vbo/ScratchMemory.js +0 -63
  98. package/src/viewer/scene/model/vbo/VBORenderer.js +0 -664
  99. package/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +0 -704
  100. package/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +0 -19
  101. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +0 -318
  102. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +0 -114
  103. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +0 -99
  104. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +0 -124
  105. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +0 -313
  106. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +0 -311
  107. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +0 -24
  108. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +0 -688
  109. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +0 -24
  110. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +0 -168
  111. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +0 -136
  112. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +0 -156
  113. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +0 -148
  114. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +0 -144
  115. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +0 -107
  116. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +0 -146
  117. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +0 -315
  118. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +0 -305
  119. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +0 -24
  120. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +0 -1346
  121. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +0 -131
  122. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +0 -135
  123. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +0 -12
  124. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +0 -403
  125. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +0 -35
  126. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +0 -252
  127. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +0 -294
  128. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +0 -115
  129. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +0 -246
  130. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +0 -139
  131. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +0 -125
  132. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  133. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +0 -144
  134. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +0 -130
  135. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -121
  136. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -131
  137. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +0 -107
  138. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -144
  139. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +0 -313
  140. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +0 -312
  141. package/src/viewer/scene/model/vbo/float16.js +0 -760
  142. package/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +0 -711
  143. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +0 -148
  144. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +0 -26
  145. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +0 -139
  146. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +0 -127
  147. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +0 -308
  148. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +0 -299
  149. package/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +0 -733
  150. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +0 -174
  151. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +0 -156
  152. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +0 -149
  153. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +0 -170
  154. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +0 -152
  155. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +0 -26
  156. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +0 -174
  157. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +0 -119
  158. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +0 -154
  159. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +0 -307
  160. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +0 -293
  161. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +0 -150
  162. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +0 -1289
  163. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +0 -135
  164. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +0 -137
  165. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +0 -12
  166. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +0 -403
  167. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +0 -267
  168. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +0 -299
  169. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +0 -126
  170. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +0 -255
  171. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +0 -130
  172. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +0 -32
  173. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +0 -138
  174. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +0 -128
  175. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +0 -561
  176. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +0 -149
  177. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +0 -136
  178. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +0 -130
  179. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +0 -145
  180. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +0 -113
  181. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +0 -148
  182. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +0 -319
  183. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +0 -310
  184. package/src/viewer/scene/webgl/Attribute.js +0 -23
  185. package/src/viewer/scene/webgl/Program.js +0 -181
  186. package/src/viewer/scene/webgl/RenderBufferManager.js +0 -34
  187. package/src/viewer/scene/webgl/Sampler.js +0 -18
  188. package/src/viewer/scene/webgl/Shader.js +0 -49
  189. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +0 -324
  190. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +0 -384
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xeokit/xeokit-sdk",
3
- "version": "2.6.86-beta.0",
3
+ "version": "2.6.87-renderers-refactor-v3",
4
4
  "description": "3D BIM IFC Viewer SDK for AEC engineering applications. Open Source JavaScript Toolkit based on pure WebGL for top performance, real-world coordinates and full double precision",
5
5
  "module": "./dist/xeokit-sdk.es.js",
6
6
  "main": "./dist/xeokit-sdk.cjs.js",
@@ -52,6 +52,7 @@
52
52
  },
53
53
  "homepage": "https://xeokit.io",
54
54
  "dependencies": {
55
+ "@creooxag/cxconverter": "^0.0.3-alpha",
55
56
  "@loaders.gl/core": "^4.3.3",
56
57
  "@loaders.gl/gltf": "^4.3.3",
57
58
  "@loaders.gl/las": "^4.3.3",
@@ -0,0 +1,86 @@
1
+ import { Plugin } from "../../viewer/Plugin.js";
2
+ import { GLTFLoaderPlugin } from "../GLTFLoaderPlugin/GLTFLoaderPlugin.js";
3
+ import { ifc2gltf } from "@creooxag/cxconverter";
4
+
5
+ /**
6
+ * Fetches a file from the given URL and returns its contents as text.
7
+ *
8
+ * @param {string} url - The URL to fetch the file from.
9
+ * @returns {Promise<string>} A promise that resolves to the file contents.
10
+ * @private
11
+ */
12
+ async function fetchFile(url) {
13
+ try {
14
+ const response = await fetch(url);
15
+ if (!response.ok) {
16
+ throw new Error(`HTTP error! Status: ${response.status}`);
17
+ }
18
+ return response.text();
19
+ } catch (error) {
20
+ console.error('Error fetching file:', error);
21
+ }
22
+ }
23
+
24
+ /**
25
+ * {@link Viewer} plugin that uses [CxConverter](https://github.com/Creoox/cxconverter) to load BIM models directly from IFC files, using its WebAssembly buid from [npm package](https://www.npmjs.com/package/@creooxag/cxconverter).
26
+ *
27
+ * ## Overview
28
+ * The WebAssembly build of CxConverter is still in alfa stage, so it may not work as expected. This documentation will be updated as the library and the plugin evolve. The example below shows how to use the plugin:
29
+ * ````javascript
30
+ * import { CxConverterIFCLoaderPlugin, Viewer } from "../../dist/xeokit-sdk.es.js";
31
+ * const cxConverterIFCLoaderPlugin = new CxConverterIFCLoaderPlugin(viewer);
32
+ *
33
+ * const sceneModel = await cxConverterIFCLoaderPlugin.load({
34
+ * src: "../../assets/models/ifc/Duplex.ifc"
35
+ * });
36
+ * ````
37
+ See the code in action [here](https://xeokit.github.io/xeokit-sdk/examples/buildings/#cxConverterIFC_vbo_Duplex).
38
+ */
39
+
40
+ class CxConverterIFCLoaderPlugin extends Plugin {
41
+ /**
42
+ * @constructor
43
+ * @param {Viewer} viewer The Viewer.
44
+ * @param {Object} [cfg={}] Plugin configuration.
45
+ */
46
+ constructor(viewer, cfg = {}) {
47
+ super("ifcLoader", viewer, cfg);
48
+
49
+ /**
50
+ * The GLTFLoaderPlugin used internally to load the converted GLTF.
51
+ * @type {GLTFLoaderPlugin}
52
+ */
53
+ this.gltfLoader = new GLTFLoaderPlugin(this.viewer);
54
+ }
55
+
56
+ /**
57
+ * Loads an IFC model from the given source.
58
+ *
59
+ * @param {Object} [params={}] Loading parameters.
60
+ * @param {string} params.src Path to an IFC file.
61
+ * @param {Function} [params.progressCallback] Callback to track loading progress.
62
+ * @param {Function} [params.progressTextCallback] Callback to track loading progress with text updates.
63
+ * @returns {Promise<SceneModel>} A promise that resolves to the loaded SceneModel.
64
+ */
65
+ async load(params = {}) {
66
+ if (!params.src) {
67
+ this.error("load() param expected: src");
68
+ }
69
+ const data = await fetchFile(params.src);
70
+ const { gltf, metaData } = await ifc2gltf(
71
+ data,
72
+ {
73
+ remote: true,
74
+ progressCallback: params.progressCallback,
75
+ progressTextCallback: params.progressTextCallback
76
+ }
77
+ );
78
+ const sceneModel = this.gltfLoader.load({
79
+ id: "myModel",
80
+ gltf: gltf,
81
+ metaModelJSON: metaData
82
+ });
83
+ return sceneModel;
84
+ }
85
+ }
86
+ export { CxConverterIFCLoaderPlugin };
@@ -0,0 +1 @@
1
+ export * from "./CxConverterIFCLoaderPlugin.js";
@@ -17,6 +17,7 @@ export * from "./ViewCullPlugin/index.js";
17
17
  export * from "./XKTLoaderPlugin/index.js";
18
18
  export * from "./XML3DLoaderPlugin/index.js";
19
19
  export * from "./WebIFCLoaderPlugin/index.js";
20
+ export * from "./CxConverterIFCLoaderPlugin/index.js";
20
21
  export * from "./LASLoaderPlugin/index.js";
21
22
  export * from "./CityJSONLoaderPlugin/index.js";
22
23
  export * from "./DotBIMLoaderPlugin/index.js";
@@ -67,7 +67,7 @@ export function addContextMenuListener(elem, callback, failCallback = () => {})
67
67
  event.stopPropagation();
68
68
  };
69
69
 
70
- if (os.isIphoneSafari()) {
70
+ if (os.isIphoneOrIpadSafari()) {
71
71
  elem.addEventListener('touchstart', touchStartHandler);
72
72
  elem.addEventListener('touchmove', touchMoveHandler);
73
73
  elem.addEventListener('touchend', touchEndHandler);
@@ -77,7 +77,7 @@ export function addContextMenuListener(elem, callback, failCallback = () => {})
77
77
  }
78
78
 
79
79
  return function removeContextMenuListener() {
80
- if (os.isIphoneSafari()) {
80
+ if (os.isIphoneOrIpadSafari()) {
81
81
  elem.removeEventListener('touchstart', touchStartHandler);
82
82
  elem.removeEventListener('touchmove', touchMoveHandler);
83
83
  elem.removeEventListener('touchend', touchEndHandler);
@@ -311,11 +311,55 @@ class Viewer {
311
311
  * Exit snapshot mode using {@link Viewer#endSnapshot}.
312
312
  */
313
313
  beginSnapshot() {
314
- if (this._snapshotBegun) {
315
- return;
314
+ if (! this._snapshotBegun) {
315
+ this.scene._renderer.snapshot.beginSnapshot();
316
+ this._snapshotBegun = true;
317
+ }
318
+ }
319
+
320
+ _renderSnapshotToCanvas(params) {
321
+ const resize = (params.width !== undefined && params.height !== undefined);
322
+ const canvas = this.scene.canvas.canvas;
323
+ const saveWidth = canvas.clientWidth;
324
+ const saveHeight = canvas.clientHeight;
325
+ const excludeGizmos = !params.includeGizmos;
326
+
327
+ if (resize) {
328
+ canvas.width = params.width ? Math.floor(params.width) : canvas.width;
329
+ canvas.height = params.height ? Math.floor(params.height) : canvas.height;
330
+ }
331
+
332
+ this.beginSnapshot();
333
+
334
+ if (excludeGizmos) {
335
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
336
+ }
337
+
338
+ const snapshotCanvas = this.scene._renderer.snapshot.renderSnapshotToCanvas();
339
+
340
+ if (resize) {
341
+ canvas.width = saveWidth;
342
+ canvas.height = saveHeight;
343
+ this.scene.glRedraw();
316
344
  }
317
- this.scene._renderer.beginSnapshot();
318
- this._snapshotBegun = true;
345
+
346
+ return {
347
+ canvas: snapshotCanvas,
348
+ toDataURL: () => {
349
+ if (excludeGizmos) {
350
+ this.sendToPlugins("snapshotFinished");
351
+ }
352
+
353
+ this.endSnapshot();
354
+
355
+ let format = params.format || "png";
356
+ if (format !== "jpeg" && format !== "png" && format !== "bmp") {
357
+ console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
358
+ format = "png";
359
+ }
360
+ return snapshotCanvas.toDataURL(`image/${format}`);
361
+ }
362
+ };
319
363
  }
320
364
 
321
365
  /**
@@ -338,54 +382,9 @@ class Viewer {
338
382
  * @returns {String} String-encoded image data URI.
339
383
  */
340
384
  getSnapshot(params = {}) {
341
-
342
- const needFinishSnapshot = (!this._snapshotBegun);
343
- const resize = (params.width !== undefined && params.height !== undefined);
344
- const canvas = this.scene.canvas.canvas;
345
- const saveWidth = canvas.clientWidth;
346
- const saveHeight = canvas.clientHeight;
347
- const width = params.width ? Math.floor(params.width) : canvas.width;
348
- const height = params.height ? Math.floor(params.height) : canvas.height;
349
-
350
- if (resize) {
351
- canvas.width = width;
352
- canvas.height = height;
353
- }
354
-
355
- if (!this._snapshotBegun) {
356
- this.beginSnapshot({
357
- width,
358
- height
359
- });
360
- }
361
-
362
- if (!params.includeGizmos) {
363
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
364
- }
365
-
366
385
  // firing "rendering" is necessary to trigger DTX{Lines,Triangles}Layer::_uploadDeferredFlags
367
386
  this.scene.fire("rendering", { }, true);
368
-
369
- this.scene._renderer.renderSnapshot();
370
-
371
- const imageDataURI = this.scene._renderer.readSnapshot(params);
372
-
373
- if (resize) {
374
- canvas.width = saveWidth;
375
- canvas.height = saveHeight;
376
-
377
- this.scene.glRedraw();
378
- }
379
-
380
- if (!params.includeGizmos) {
381
- this.sendToPlugins("snapshotFinished");
382
- }
383
-
384
- if (needFinishSnapshot) {
385
- this.endSnapshot();
386
- }
387
-
388
- return imageDataURI;
387
+ return this._renderSnapshotToCanvas(params).toDataURL();
389
388
  }
390
389
 
391
390
  /**
@@ -428,36 +427,7 @@ class Viewer {
428
427
  // right amount of pixels, for a sharper image.
429
428
 
430
429
 
431
- const needFinishSnapshot = (!this._snapshotBegun);
432
- const resize = (params.width !== undefined && params.height !== undefined);
433
- const canvas = this.scene.canvas.canvas;
434
- const saveWidth = canvas.clientWidth;
435
- const saveHeight = canvas.clientHeight;
436
- const snapshotWidth = params.width ? Math.floor(params.width) : canvas.width;
437
- const snapshotHeight = params.height ? Math.floor(params.height) : canvas.height;
438
-
439
- if (resize) {
440
- canvas.width = snapshotWidth;
441
- canvas.height = snapshotHeight;
442
- }
443
-
444
- if (!this._snapshotBegun) {
445
- this.beginSnapshot();
446
- }
447
-
448
- if (!params.includeGizmos) {
449
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
450
- }
451
-
452
- this.scene._renderer.renderSnapshot();
453
-
454
- const snapshotCanvas = this.scene._renderer.readSnapshotAsCanvas();
455
-
456
- if (resize) {
457
- canvas.width = saveWidth;
458
- canvas.height = saveHeight;
459
- this.scene.glRedraw();
460
- }
430
+ const snapshotResult = this._renderSnapshotToCanvas(params);
461
431
 
462
432
  const pluginToCapture = {};
463
433
  const pluginContainerElements = [];
@@ -481,6 +451,7 @@ class Viewer {
481
451
  document.head.appendChild(style);
482
452
  style.sheet?.insertRule('body > div:last-child img { display: inline-block; }');
483
453
 
454
+ const snapshotCanvas = snapshotResult.canvas;
484
455
  for (let i = 0, len = pluginContainerElements.length; i < len; i++) {
485
456
  const containerElement = pluginContainerElements[i];
486
457
  await html2canvas(containerElement, {
@@ -496,24 +467,7 @@ class Viewer {
496
467
 
497
468
  style.remove();
498
469
 
499
- if (!params.includeGizmos) {
500
- this.sendToPlugins("snapshotFinished");
501
- }
502
- if (needFinishSnapshot) {
503
- this.endSnapshot();
504
- }
505
- let format = params.format || "png";
506
- if (format !== "jpeg" && format !== "png" && format !== "bmp") {
507
- console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
508
- format = "png";
509
- }
510
- if (!params.includeGizmos) {
511
- this.sendToPlugins("snapshotFinished");
512
- }
513
- if (needFinishSnapshot) {
514
- this.endSnapshot();
515
- }
516
- return snapshotCanvas.toDataURL(`image/${format}`);
470
+ return snapshotResult.toDataURL();
517
471
  }
518
472
 
519
473
  /**
@@ -523,12 +477,10 @@ class Viewer {
523
477
  *
524
478
  */
525
479
  endSnapshot() {
526
- if (!this._snapshotBegun) {
527
- return;
480
+ if (this._snapshotBegun) {
481
+ this.scene._renderer.snapshot.endSnapshot();
482
+ this._snapshotBegun = false;
528
483
  }
529
- this.scene._renderer.endSnapshot();
530
- this.scene._renderer.render({force: true});
531
- this._snapshotBegun = false;
532
484
  }
533
485
 
534
486
  /** Destroys this Viewer.
@@ -92,12 +92,13 @@ class TouchPickHandler {
92
92
  const rightClickPageY = touches[0].pageY;
93
93
 
94
94
  states.longTouchTimeout = setTimeout(() => {
95
- controllers.cameraControl.fire("rightClick", { // For context menus
96
- pagePos: [Math.round(rightClickPageX), Math.round(rightClickPageY)],
97
- canvasPos: [Math.round(rightClickClientX), Math.round(rightClickClientY)],
98
- event: e
99
- }, true);
100
-
95
+ if (configs.active && configs.pointerEnabled) {
96
+ controllers.cameraControl.fire("rightClick", { // For context menus
97
+ pagePos: [Math.round(rightClickPageX), Math.round(rightClickPageY)],
98
+ canvasPos: [Math.round(rightClickClientX), Math.round(rightClickClientY)],
99
+ event: e
100
+ }, true);
101
+ }
101
102
  states.longTouchTimeout = null;
102
103
  }, configs.longTapTimeout);
103
104
 
@@ -118,38 +118,8 @@ class Canvas extends Component {
118
118
 
119
119
  this._initWebGL(cfg);
120
120
 
121
- // Bind context loss and recovery handlers
122
-
123
121
  const self = this;
124
122
 
125
- this.canvas.addEventListener("webglcontextlost", this._webglcontextlostListener = function (event) {
126
- console.time("webglcontextrestored");
127
- self.scene._webglContextLost();
128
- /**
129
- * Fired whenever the WebGL context has been lost
130
- * @event webglcontextlost
131
- */
132
- self.fire("webglcontextlost");
133
- event.preventDefault();
134
- },
135
- false);
136
-
137
- this.canvas.addEventListener("webglcontextrestored", this._webglcontextrestoredListener = function (event) {
138
- self._initWebGL();
139
- if (self.gl) {
140
- self.scene._webglContextRestored(self.gl);
141
- /**
142
- * Fired whenever the WebGL context has been restored again after having previously being lost
143
- * @event webglContextRestored
144
- * @param value The WebGL context object
145
- */
146
- self.fire("webglcontextrestored", self.gl);
147
- event.preventDefault();
148
- }
149
- console.timeEnd("webglcontextrestored");
150
- },
151
- false);
152
-
153
123
  // Attach to resize events on the canvas
154
124
  let dirtyBoundary = true; // make sure we publish the 1st boundary event
155
125
 
@@ -448,12 +418,9 @@ class Canvas extends Component {
448
418
  *
449
419
  * ````JavaScript
450
420
  *
451
- * // Ignore transparent pixels (default is false)
452
- * var opaqueOnly = true;
453
- *
454
421
  * var colors = new Float32Array(8);
455
422
  *
456
- * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2, opaqueOnly);
423
+ * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2);
457
424
  * ````
458
425
  *
459
426
  * Then the r,g,b components of the colors will be set to the colors at those pixels.
@@ -461,10 +428,9 @@ class Canvas extends Component {
461
428
  * @param {Number[]} pixels
462
429
  * @param {Number[]} colors
463
430
  * @param {Number} size
464
- * @param {Boolean} opaqueOnly
465
431
  */
466
- readPixels(pixels, colors, size, opaqueOnly) {
467
- return this.scene._renderer.readPixels(pixels, colors, size, opaqueOnly);
432
+ readPixels(pixels, colors, size) {
433
+ return this.scene._renderer.snapshot.readPixels(pixels, colors, size);
468
434
  }
469
435
 
470
436
  /**
@@ -479,13 +445,7 @@ class Canvas extends Component {
479
445
  destroy() {
480
446
  this.scene.off(this._tick);
481
447
  this._spinner._destroy();
482
- // Memory leak avoidance
483
- this.canvas.removeEventListener("webglcontextlost", this._webglcontextlostListener);
484
- this.canvas.removeEventListener("webglcontextrestored", this._webglcontextrestoredListener);
485
-
486
- // this.gl.getExtension("WEBGL_lose_context").loseContext(); // disabled because of XCD-306 and XEOK-295
487
448
  this.gl = null;
488
-
489
449
  super.destroy();
490
450
  }
491
451
  }
@@ -224,12 +224,6 @@ class ReadableGeometry extends Geometry {
224
224
 
225
225
  memoryStats.meshes++;
226
226
 
227
- this._buildVBOs();
228
- }
229
-
230
- _buildVBOs() {
231
- const state = this._state;
232
- const gl = this.scene.canvas.gl;
233
227
  if (state.indices) {
234
228
  state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
235
229
  memoryStats.indices += state.indicesBuf.numItems;
@@ -338,25 +332,6 @@ class ReadableGeometry extends Geometry {
338
332
  // memoryStats.colors += this._pickVertexColorsBuf.numItems;
339
333
  }
340
334
 
341
- _webglContextLost() {
342
- if (this._sceneVertexBufs) {
343
- this._sceneVertexBufs.webglContextLost();
344
- }
345
- }
346
-
347
- _webglContextRestored() {
348
- if (this._sceneVertexBufs) {
349
- this._sceneVertexBufs.webglContextRestored();
350
- }
351
- this._buildVBOs();
352
- this._edgeIndicesBuf = null;
353
- this._pickVertexPositionsBuf = null;
354
- this._pickTrianglePositionsBuf = null;
355
- this._pickTriangleColorsBuf = null;
356
- this._pickVertexPositionsBuf = null;
357
- this._pickVertexColorsBuf = null;
358
- }
359
-
360
335
  /**
361
336
  * Gets the Geometry's primitive type.
362
337
 
@@ -89,19 +89,6 @@ class CubeTexture extends Component {
89
89
  return value;
90
90
  }
91
91
 
92
- _webglContextRestored() {
93
- const gl = this.scene.canvas.gl;
94
- this._state.texture = null;
95
- // if (this._images.length > 0) {
96
- // this._state.texture = new xeokit.renderer.Texture2D(gl, gl.TEXTURE_CUBE_MAP);
97
- // this._state.texture.setImage(this._images, this._state);
98
- // this._state.texture.setProps(this._state);
99
- // } else
100
- if (this._src) {
101
- this._loadSrc(this._src);
102
- }
103
- }
104
-
105
92
  _loadSrc(src) {
106
93
  const self = this;
107
94
  const gl = this.scene.canvas.gl;
@@ -177,7 +177,8 @@ class DirLight extends Light {
177
177
 
178
178
  getShadowRenderBuf: () => {
179
179
  if (!this._shadowRenderBuf) {
180
- this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.canvas, this.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
180
+ this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
181
+ this._shadowRenderBuf.setSize([1024, 1024]);
181
182
  }
182
183
  return this._shadowRenderBuf;
183
184
  }
@@ -181,7 +181,8 @@ class PointLight extends Light {
181
181
 
182
182
  getShadowRenderBuf: () => {
183
183
  if (!self._shadowRenderBuf) {
184
- self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.canvas, self.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
184
+ self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
185
+ self._shadowRenderBuf.setSize([1024, 1024]);
185
186
  }
186
187
  return self._shadowRenderBuf;
187
188
  }
@@ -212,15 +212,6 @@ class Texture extends Component {
212
212
  return value;
213
213
  }
214
214
 
215
- _webglContextRestored() {
216
- this._state.texture = new Texture2D({gl: this.scene.canvas.gl});
217
- if (this._image) {
218
- this.image = this._image;
219
- } else if (this._src) {
220
- this.src = this._src;
221
- }
222
- }
223
-
224
215
  _update() {
225
216
  const state = this._state;
226
217
  if (this._matrixDirty) {
@@ -1,7 +1,6 @@
1
1
  import {math} from './math.js';
2
2
 
3
3
  const tempVec3a = math.vec3();
4
- const tempVec4 = math.vec4();
5
4
 
6
5
  /**
7
6
  * Given a view matrix and a relative-to-center (RTC) coordinate origin, returns a view matrix
@@ -104,40 +103,4 @@ function worldToRTCPositions(worldPositions, rtcPositions, rtcCenter, cellSize =
104
103
  return rtcNeeded;
105
104
  }
106
105
 
107
- /**
108
- * Converts an RTC 3D position to World-space.
109
- *
110
- * @private
111
- * @param {Float64Array} rtcCenter Double-precision relative-to-center (RTC) center pos.
112
- * @param {Float32Array} rtcPos Single-precision offset fom that center.
113
- * @param {Float64Array} worldPos The World-space position.
114
- */
115
- function rtcToWorldPos(rtcCenter, rtcPos, worldPos) {
116
- worldPos[0] = rtcCenter[0] + rtcPos[0];
117
- worldPos[1] = rtcCenter[1] + rtcPos[1];
118
- worldPos[2] = rtcCenter[2] + rtcPos[2];
119
- return worldPos;
120
- }
121
-
122
- /**
123
- * Given a 3D plane defined by distance from origin and direction, and an RTC center position,
124
- * return a plane position that is relative to the RTC center.
125
- *
126
- * @private
127
- * @param dist
128
- * @param dir
129
- * @param rtcCenter
130
- * @param rtcPlanePos
131
- * @returns {*}
132
- */
133
- function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) {
134
- const rtcCenter = (originMatrix
135
- ? (tempVec4.set(rtcOrigin, 0), tempVec4[3] = 1, math.mulMat4v4(originMatrix, tempVec4, tempVec4))
136
- : rtcOrigin);
137
- const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist;
138
- const dirNormalized = math.normalizeVec3(dir, tempVec3a);
139
- math.mulVec3Scalar(dirNormalized, -rtcCenterToPlaneDist, rtcPlanePos);
140
- return rtcPlanePos;
141
- }
142
-
143
- export {createRTCViewMat, worldToRTCPos, worldToRTCPositions, rtcToWorldPos, getPlaneRTCPos};
106
+ export {createRTCViewMat, worldToRTCPos, worldToRTCPositions};