@xeokit/xeokit-sdk 2.4.0-alpha-81 → 2.4.0-alpha-82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/package.json +2 -1
  2. package/src/extras/ContextMenu/ContextMenu.js +907 -0
  3. package/src/extras/ContextMenu/index.js +1 -0
  4. package/src/extras/index.js +1 -0
  5. package/src/index.js +3 -0
  6. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +658 -0
  7. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +418 -0
  8. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +400 -0
  9. package/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  10. package/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  11. package/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  12. package/src/plugins/AnnotationsPlugin/index.js +1 -0
  13. package/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  14. package/src/plugins/AxisGizmoPlugin/index.js +1 -0
  15. package/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +955 -0
  16. package/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  17. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  18. package/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  19. package/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  20. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +870 -0
  21. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +376 -0
  22. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +454 -0
  23. package/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  24. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  25. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  26. package/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  27. package/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  28. package/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  29. package/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  30. package/src/plugins/FastNavPlugin/index.js +1 -0
  31. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +139 -0
  32. package/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  33. package/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  34. package/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  35. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  36. package/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +518 -0
  37. package/src/plugins/LASLoaderPlugin/index.js +1 -0
  38. package/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  39. package/src/plugins/NavCubePlugin/CubeTextureCanvas.js +289 -0
  40. package/src/plugins/NavCubePlugin/NavCubePlugin.js +752 -0
  41. package/src/plugins/NavCubePlugin/index.js +1 -0
  42. package/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  43. package/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  44. package/src/plugins/OBJLoaderPlugin/index.js +1 -0
  45. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  46. package/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  47. package/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  48. package/src/plugins/STLLoaderPlugin/index.js +2 -0
  49. package/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  50. package/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  51. package/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  52. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  53. package/src/plugins/SectionPlanesPlugin/index.js +1 -0
  54. package/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  55. package/src/plugins/SkyboxesPlugin/index.js +1 -0
  56. package/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  57. package/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  58. package/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  59. package/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +825 -0
  60. package/src/plugins/StoreyViewsPlugin/index.js +1 -0
  61. package/src/plugins/TreeViewPlugin/TreeViewNode.js +97 -0
  62. package/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1424 -0
  63. package/src/plugins/TreeViewPlugin/index.js +1 -0
  64. package/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  65. package/src/plugins/ViewCullPlugin/index.js +1 -0
  66. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  67. package/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  68. package/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  69. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  70. package/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1107 -0
  71. package/src/plugins/XKTLoaderPlugin/index.js +2 -0
  72. package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  73. package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +656 -0
  74. package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  75. package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  76. package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  77. package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  78. package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  79. package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  80. package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  81. package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +514 -0
  82. package/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  83. package/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  84. package/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  85. package/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  86. package/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  87. package/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  88. package/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  89. package/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  90. package/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  91. package/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  92. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  93. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  94. package/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  95. package/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  96. package/src/plugins/index.js +21 -0
  97. package/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  98. package/src/plugins/lib/earcut.js +677 -0
  99. package/src/plugins/lib/html/Dot.js +145 -0
  100. package/src/plugins/lib/html/Label.js +156 -0
  101. package/src/plugins/lib/html/Wire.js +191 -0
  102. package/src/viewer/Configs.js +79 -0
  103. package/src/viewer/Plugin.js +224 -0
  104. package/src/viewer/Viewer.js +535 -0
  105. package/src/viewer/index.js +5 -0
  106. package/src/viewer/localization/LocaleService.js +475 -0
  107. package/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  108. package/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  109. package/src/viewer/metadata/MetaModel.js +389 -0
  110. package/src/viewer/metadata/MetaObject.js +218 -0
  111. package/src/viewer/metadata/MetaScene.js +336 -0
  112. package/src/viewer/metadata/Property.js +55 -0
  113. package/src/viewer/metadata/PropertySet.js +77 -0
  114. package/src/viewer/scene/Bitmap/Bitmap.js +470 -0
  115. package/src/viewer/scene/Bitmap/index.js +1 -0
  116. package/src/viewer/scene/CameraControl/CameraControl.js +1737 -0
  117. package/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  118. package/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  119. package/src/viewer/scene/CameraControl/lib/controllers/PickController.js +264 -0
  120. package/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  121. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  122. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  123. package/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  124. package/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  125. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +372 -0
  126. package/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +269 -0
  127. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  128. package/src/viewer/scene/Component.js +907 -0
  129. package/src/viewer/scene/Entity.js +502 -0
  130. package/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  131. package/src/viewer/scene/ImagePlane/index.js +1 -0
  132. package/src/viewer/scene/LineSet/LineSet.js +164 -0
  133. package/src/viewer/scene/LineSet/index.js +1 -0
  134. package/src/viewer/scene/camera/Camera.js +912 -0
  135. package/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  136. package/src/viewer/scene/camera/CameraPath.js +194 -0
  137. package/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  138. package/src/viewer/scene/camera/CustomProjection.js +149 -0
  139. package/src/viewer/scene/camera/Frustum.js +316 -0
  140. package/src/viewer/scene/camera/Ortho.js +286 -0
  141. package/src/viewer/scene/camera/Perspective.js +304 -0
  142. package/src/viewer/scene/camera/index.js +2 -0
  143. package/src/viewer/scene/canvas/Canvas.js +492 -0
  144. package/src/viewer/scene/canvas/Spinner.js +323 -0
  145. package/src/viewer/scene/constants/constants.js +371 -0
  146. package/src/viewer/scene/core.js +233 -0
  147. package/src/viewer/scene/geometry/Geometry.js +33 -0
  148. package/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  149. package/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  150. package/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  151. package/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  152. package/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  153. package/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  154. package/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  155. package/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  156. package/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  157. package/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  158. package/src/viewer/scene/geometry/builders/index.js +8 -0
  159. package/src/viewer/scene/geometry/index.js +4 -0
  160. package/src/viewer/scene/geometry/loaders/index.js +2 -0
  161. package/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  162. package/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  163. package/src/viewer/scene/index.js +23 -0
  164. package/src/viewer/scene/input/Input.js +1325 -0
  165. package/src/viewer/scene/libs/k3d.js +1032 -0
  166. package/src/viewer/scene/lights/AmbientLight.js +175 -0
  167. package/src/viewer/scene/lights/CubeTexture.js +156 -0
  168. package/src/viewer/scene/lights/DirLight.js +314 -0
  169. package/src/viewer/scene/lights/Light.js +29 -0
  170. package/src/viewer/scene/lights/LightMap.js +77 -0
  171. package/src/viewer/scene/lights/PointLight.js +395 -0
  172. package/src/viewer/scene/lights/ReflectionMap.js +79 -0
  173. package/src/viewer/scene/lights/Shadow.js +138 -0
  174. package/src/viewer/scene/lights/index.js +5 -0
  175. package/src/viewer/scene/lod/LOD.js +162 -0
  176. package/src/viewer/scene/lod/LODCullingManager.js +83 -0
  177. package/src/viewer/scene/lod/LODState.js +125 -0
  178. package/src/viewer/scene/lod/index.js +1 -0
  179. package/src/viewer/scene/marker/Marker.js +383 -0
  180. package/src/viewer/scene/marker/SpriteMarker.js +356 -0
  181. package/src/viewer/scene/marker/index.js +2 -0
  182. package/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  183. package/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  184. package/src/viewer/scene/materials/Fresnel.js +222 -0
  185. package/src/viewer/scene/materials/LambertMaterial.js +378 -0
  186. package/src/viewer/scene/materials/LinesMaterial.js +169 -0
  187. package/src/viewer/scene/materials/Material.js +39 -0
  188. package/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  189. package/src/viewer/scene/materials/PhongMaterial.js +860 -0
  190. package/src/viewer/scene/materials/PointsMaterial.js +409 -0
  191. package/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  192. package/src/viewer/scene/materials/Texture.js +513 -0
  193. package/src/viewer/scene/materials/index.js +8 -0
  194. package/src/viewer/scene/math/Frustum.js +118 -0
  195. package/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  196. package/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  197. package/src/viewer/scene/math/index.js +3 -0
  198. package/src/viewer/scene/math/math.js +5363 -0
  199. package/src/viewer/scene/math/rtcCoords.js +139 -0
  200. package/src/viewer/scene/mementos/CameraMemento.js +200 -0
  201. package/src/viewer/scene/mementos/ModelMemento.js +263 -0
  202. package/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  203. package/src/viewer/scene/mementos/index.js +3 -0
  204. package/src/viewer/scene/mesh/Mesh.js +2202 -0
  205. package/src/viewer/scene/mesh/draw/DrawRenderer.js +986 -0
  206. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  207. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  208. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +158 -0
  209. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  210. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +261 -0
  211. package/src/viewer/scene/mesh/index.js +1 -0
  212. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  213. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  214. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  215. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +142 -0
  216. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  217. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +116 -0
  218. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  219. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  220. package/src/viewer/scene/metriqs/Metriqs.js +259 -0
  221. package/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  222. package/src/viewer/scene/model/PerformanceModel.js +26 -0
  223. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  224. package/src/viewer/scene/model/SceneModel.js +3817 -0
  225. package/src/viewer/scene/model/SceneModelEntity.js +478 -0
  226. package/src/viewer/scene/model/SceneModelMesh.js +160 -0
  227. package/src/viewer/scene/model/SceneModelTexture.js +17 -0
  228. package/src/viewer/scene/model/SceneModelTextureSet.js +17 -0
  229. package/src/viewer/scene/model/VBOSceneModel.js +26 -0
  230. package/src/viewer/scene/model/compression.js +227 -0
  231. package/src/viewer/scene/model/dtx/triangles/BindableDataTexture.js +31 -0
  232. package/src/viewer/scene/model/dtx/triangles/DataTextureGenerator.js +631 -0
  233. package/src/viewer/scene/model/dtx/triangles/DataTextureState.js +288 -0
  234. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureBuffer.js +31 -0
  235. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureLayer.js +1329 -0
  236. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureRenderers.js +278 -0
  237. package/src/viewer/scene/model/dtx/triangles/calculateUniquePositions.js +126 -0
  238. package/src/viewer/scene/model/dtx/triangles/dataTextureRamStats.js +54 -0
  239. package/src/viewer/scene/model/dtx/triangles/rebucketPositions.js +347 -0
  240. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +633 -0
  241. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureDepthRenderer.js +475 -0
  242. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +426 -0
  243. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +430 -0
  244. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureNormalsRenderer.js +341 -0
  245. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureOcclusionRenderer.js +442 -0
  246. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickDepthRenderer.js +451 -0
  247. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickMeshRenderer.js +436 -0
  248. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsFlatRenderer.js +502 -0
  249. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsRenderer.js +430 -0
  250. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSilhouetteRenderer.js +469 -0
  251. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthBufInitRenderer.js +451 -0
  252. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthRenderer.js +424 -0
  253. package/src/viewer/scene/model/index.js +3 -0
  254. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  255. package/src/viewer/scene/model/vbo/VBOSceneModelRenderers.js +805 -0
  256. package/src/viewer/scene/model/vbo/float16.js +760 -0
  257. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingBuffer.js +21 -0
  258. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingLayer.js +744 -0
  259. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingRenderers.js +71 -0
  260. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingColorRenderer.js +116 -0
  261. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +126 -0
  262. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingLayer.js +653 -0
  263. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingRenderers.js +71 -0
  264. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingColorRenderer.js +150 -0
  265. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +128 -0
  266. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingBuffer.js +22 -0
  267. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingLayer.js +753 -0
  268. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingRenderers.js +116 -0
  269. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingColorRenderer.js +167 -0
  270. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +135 -0
  271. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +154 -0
  272. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +146 -0
  273. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingShadowRenderer.js +108 -0
  274. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +147 -0
  275. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingLayer.js +684 -0
  276. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingRenderers.js +146 -0
  277. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingColorRenderer.js +174 -0
  278. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +156 -0
  279. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +151 -0
  280. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +167 -0
  281. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +151 -0
  282. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +121 -0
  283. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +156 -0
  284. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthBufInitRenderer.js +351 -0
  285. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthRenderer.js +365 -0
  286. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingRenderers.js +71 -0
  287. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthBufInitRenderer.js +381 -0
  288. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthRenderer.js +374 -0
  289. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingRenderers.js +71 -0
  290. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingBuffer.js +26 -0
  291. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingLayer.js +1322 -0
  292. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingRenderers.js +322 -0
  293. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +240 -0
  294. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorTextureRenderer.js +271 -0
  295. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +127 -0
  296. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +129 -0
  297. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +134 -0
  298. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingFlatColorRenderer.js +237 -0
  299. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +139 -0
  300. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +127 -0
  301. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPBRRenderer.js +563 -0
  302. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +143 -0
  303. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +130 -0
  304. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsFlatRenderer.js +119 -0
  305. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +129 -0
  306. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +108 -0
  307. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +137 -0
  308. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingLayer.js +1167 -0
  309. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingRenderers.js +322 -0
  310. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +253 -0
  311. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorTextureRenderer.js +278 -0
  312. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +125 -0
  313. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +131 -0
  314. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +134 -0
  315. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatColorRenderer.js +244 -0
  316. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatNormalsRenderer.js +130 -0
  317. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +140 -0
  318. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +130 -0
  319. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPBRRenderer.js +563 -0
  320. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +148 -0
  321. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +135 -0
  322. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsFlatRenderer.js +130 -0
  323. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +144 -0
  324. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +113 -0
  325. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +141 -0
  326. package/src/viewer/scene/nodes/Node.js +1383 -0
  327. package/src/viewer/scene/nodes/index.js +1 -0
  328. package/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  329. package/src/viewer/scene/paths/Curve.js +183 -0
  330. package/src/viewer/scene/paths/Path.js +239 -0
  331. package/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  332. package/src/viewer/scene/paths/SplineCurve.js +133 -0
  333. package/src/viewer/scene/paths/index.js +5 -0
  334. package/src/viewer/scene/postfx/SAO.js +543 -0
  335. package/src/viewer/scene/scene/Scene.js +2627 -0
  336. package/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  337. package/src/viewer/scene/sectionPlane/index.js +1 -0
  338. package/src/viewer/scene/skybox/Skybox.js +123 -0
  339. package/src/viewer/scene/skybox/index.js +1 -0
  340. package/src/viewer/scene/stats.js +44 -0
  341. package/src/viewer/scene/utils/Cache.js +29 -0
  342. package/src/viewer/scene/utils/FileLoader.js +160 -0
  343. package/src/viewer/scene/utils/Loader.js +55 -0
  344. package/src/viewer/scene/utils/LoadingManager.js +86 -0
  345. package/src/viewer/scene/utils/Map.js +45 -0
  346. package/src/viewer/scene/utils/Queue.js +56 -0
  347. package/src/viewer/scene/utils/WorkerPool.js +73 -0
  348. package/src/viewer/scene/utils/index.js +6 -0
  349. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  350. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  351. package/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  352. package/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  353. package/src/viewer/scene/utils.js +452 -0
  354. package/src/viewer/scene/vfc/VFC.js +82 -0
  355. package/src/viewer/scene/vfc/VFCManager.js +54 -0
  356. package/src/viewer/scene/vfc/VFCState.js +391 -0
  357. package/src/viewer/scene/vfc/cluster-helper.js +134 -0
  358. package/src/viewer/scene/vfc/index.js +1 -0
  359. package/src/viewer/scene/vfc/rbush3d.js +848 -0
  360. package/src/viewer/scene/vfc/xeokit-cluster.js +418 -0
  361. package/src/viewer/scene/viewport/Viewport.js +212 -0
  362. package/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  363. package/src/viewer/scene/webgl/Attribute.js +23 -0
  364. package/src/viewer/scene/webgl/Drawable.js +270 -0
  365. package/src/viewer/scene/webgl/FrameContext.js +313 -0
  366. package/src/viewer/scene/webgl/PickResult.js +339 -0
  367. package/src/viewer/scene/webgl/Pickable.js +69 -0
  368. package/src/viewer/scene/webgl/Program.js +181 -0
  369. package/src/viewer/scene/webgl/RenderBuffer.js +350 -0
  370. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  371. package/src/viewer/scene/webgl/RenderFlags.js +203 -0
  372. package/src/viewer/scene/webgl/RenderState.js +40 -0
  373. package/src/viewer/scene/webgl/Renderer.js +1654 -0
  374. package/src/viewer/scene/webgl/Sampler.js +18 -0
  375. package/src/viewer/scene/webgl/Shader.js +49 -0
  376. package/src/viewer/scene/webgl/Texture2D.js +442 -0
  377. package/src/viewer/scene/webgl/convertConstant.js +244 -0
  378. package/src/viewer/scene/webgl/getExtension.js +32 -0
  379. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  380. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  381. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  382. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  383. package/src/viewer/scene/webgl/webglEnums.js +61 -0
  384. package/src/viewer/scene/webglInfo.js +47 -0
@@ -0,0 +1,682 @@
1
+ import {Geometry} from './Geometry.js';
2
+ import {RenderState} from '../webgl/RenderState.js';
3
+ import {ArrayBuf} from '../webgl/ArrayBuf.js';
4
+ import {math} from '../math/math.js';
5
+ import {stats} from '../stats.js';
6
+ import {buildEdgeIndices} from '../math/buildEdgeIndices.js';
7
+ import {geometryCompressionUtils} from '../math/geometryCompressionUtils.js';
8
+
9
+ const memoryStats = stats.memory;
10
+ const tempAABB = math.AABB3();
11
+
12
+ /**
13
+ * @desc A {@link Geometry} that keeps its geometry data in both browser and GPU memory.
14
+ *
15
+ * ReadableGeometry uses more memory than {@link VBOGeometry}, which only stores its geometry data in GPU memory.
16
+ *
17
+ * ## Usage
18
+ *
19
+ * Creating a {@link Mesh} with a ReadableGeometry that defines a single triangle, plus a {@link PhongMaterial} with diffuse {@link Texture}:
20
+ *
21
+ * [[Run this example](/examples/#geometry_ReadableGeometry)]
22
+ *
23
+ * ````javascript
24
+ * import {Viewer, Mesh, ReadableGeometry, PhongMaterial, Texture} from "xeokit-sdk.es.js";
25
+ *
26
+ * const viewer = new Viewer({
27
+ * canvasId: "myCanvas"
28
+ * });
29
+ *
30
+ * const myMesh = new Mesh(viewer.scene, {
31
+ * geometry: new ReadableGeometry(viewer.scene, {
32
+ * primitive: "triangles",
33
+ * positions: [0.0, 3, 0.0, -3, -3, 0.0, 3, -3, 0.0],
34
+ * normals: [0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0],
35
+ * uv: [0.0, 0.0, 0.5, 1.0, 1.0, 0.0],
36
+ * indices: [0, 1, 2]
37
+ * }),
38
+ * material: new PhongMaterial(viewer.scene, {
39
+ * diffuseMap: new Texture(viewer.scene, {
40
+ * src: "textures/diffuse/uvGrid2.jpg"
41
+ * }),
42
+ * backfaces: true
43
+ * })
44
+ * });
45
+ *
46
+ * // Get geometry data from browser memory:
47
+ *
48
+ * const positions = myMesh.geometry.positions; // Flat arrays
49
+ * const normals = myMesh.geometry.normals;
50
+ * const uv = myMesh.geometry.uv;
51
+ * const indices = myMesh.geometry.indices;
52
+ *
53
+ * ````
54
+ */
55
+ class ReadableGeometry extends Geometry {
56
+
57
+ /**
58
+ @private
59
+ */
60
+ get type() {
61
+ return "ReadableGeometry";
62
+ }
63
+
64
+ /**
65
+ * @private
66
+ * @returns {Boolean}
67
+ */
68
+ get isReadableGeometry() {
69
+ return true;
70
+ }
71
+
72
+ /**
73
+ *
74
+ @class ReadableGeometry
75
+ @module xeokit
76
+ @submodule geometry
77
+ @constructor
78
+ @param {Component} owner Owner component. When destroyed, the owner will destroy this component as well.
79
+ @param {*} [cfg] Configs
80
+ @param {String} [cfg.id] Optional ID, unique among all components in the parent {@link Scene},
81
+ generated automatically when omitted.
82
+ @param {String:Object} [cfg.meta] Optional map of user-defined metadata to attach to this Geometry.
83
+ @param [cfg.primitive="triangles"] {String} The primitive type. Accepted values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'.
84
+ @param [cfg.positions] {Number[]} Positions array.
85
+ @param [cfg.normals] {Number[]} Vertex normal vectors array.
86
+ @param [cfg.uv] {Number[]} UVs array.
87
+ @param [cfg.colors] {Number[]} Vertex colors.
88
+ @param [cfg.indices] {Number[]} Indices array.
89
+ @param [cfg.autoVertexNormals=false] {Boolean} Set true to automatically generate normal vectors from the positions and
90
+ indices, if those are supplied.
91
+ @param [cfg.compressGeometry=false] {Boolean} Stores positions, colors, normals and UVs in compressGeometry and oct-encoded formats
92
+ for reduced memory footprint and GPU bus usage.
93
+ @param [cfg.edgeThreshold=10] {Number} When a {@link Mesh} renders this Geometry as wireframe,
94
+ this indicates the threshold angle (in degrees) between the face normals of adjacent triangles below which the edge is discarded.
95
+ @extends Component
96
+ * @param owner
97
+ * @param cfg
98
+ */
99
+ constructor(owner, cfg = {}) {
100
+
101
+ super(owner, cfg);
102
+
103
+ this._state = new RenderState({ // Arrays for emphasis effects are got from xeokit.Geometry friend methods
104
+ compressGeometry: !!cfg.compressGeometry,
105
+ primitive: null, // WebGL enum
106
+ primitiveName: null, // String
107
+ positions: null, // Uint16Array when compressGeometry == true, else Float32Array
108
+ normals: null, // Uint8Array when compressGeometry == true, else Float32Array
109
+ colors: null,
110
+ uv: null, // Uint8Array when compressGeometry == true, else Float32Array
111
+ indices: null,
112
+ positionsDecodeMatrix: null, // Set when compressGeometry == true
113
+ uvDecodeMatrix: null, // Set when compressGeometry == true
114
+ positionsBuf: null,
115
+ normalsBuf: null,
116
+ colorsbuf: null,
117
+ uvBuf: null,
118
+ indicesBuf: null,
119
+ hash: ""
120
+ });
121
+
122
+ this._numTriangles = 0;
123
+
124
+ this._edgeThreshold = cfg.edgeThreshold || 10.0;
125
+
126
+ // Lazy-generated VBOs
127
+
128
+ this._edgeIndicesBuf = null;
129
+ this._pickTrianglePositionsBuf = null;
130
+ this._pickTriangleColorsBuf = null;
131
+
132
+ // Local-space Boundary3D
133
+
134
+ this._aabbDirty = true;
135
+
136
+ this._boundingSphere = true;
137
+ this._aabb = null;
138
+ this._aabbDirty = true;
139
+
140
+ this._obb = null;
141
+ this._obbDirty = true;
142
+
143
+ const state = this._state;
144
+ const gl = this.scene.canvas.gl;
145
+
146
+ // Primitive type
147
+
148
+ cfg.primitive = cfg.primitive || "triangles";
149
+ switch (cfg.primitive) {
150
+ case "points":
151
+ state.primitive = gl.POINTS;
152
+ state.primitiveName = cfg.primitive;
153
+ break;
154
+ case "lines":
155
+ state.primitive = gl.LINES;
156
+ state.primitiveName = cfg.primitive;
157
+ break;
158
+ case "line-loop":
159
+ state.primitive = gl.LINE_LOOP;
160
+ state.primitiveName = cfg.primitive;
161
+ break;
162
+ case "line-strip":
163
+ state.primitive = gl.LINE_STRIP;
164
+ state.primitiveName = cfg.primitive;
165
+ break;
166
+ case "triangles":
167
+ state.primitive = gl.TRIANGLES;
168
+ state.primitiveName = cfg.primitive;
169
+ break;
170
+ case "triangle-strip":
171
+ state.primitive = gl.TRIANGLE_STRIP;
172
+ state.primitiveName = cfg.primitive;
173
+ break;
174
+ case "triangle-fan":
175
+ state.primitive = gl.TRIANGLE_FAN;
176
+ state.primitiveName = cfg.primitive;
177
+ break;
178
+ default:
179
+ this.error("Unsupported value for 'primitive': '" + cfg.primitive +
180
+ "' - supported values are 'points', 'lines', 'line-loop', 'line-strip', 'triangles', " +
181
+ "'triangle-strip' and 'triangle-fan'. Defaulting to 'triangles'.");
182
+ state.primitive = gl.TRIANGLES;
183
+ state.primitiveName = cfg.primitive;
184
+ }
185
+
186
+ if (cfg.positions) {
187
+ if (this._state.compressGeometry) {
188
+ const bounds = geometryCompressionUtils.getPositionsBounds(cfg.positions);
189
+ const result = geometryCompressionUtils.compressPositions(cfg.positions, bounds.min, bounds.max);
190
+ state.positions = result.quantized;
191
+ state.positionsDecodeMatrix = result.decodeMatrix;
192
+ } else {
193
+ state.positions = cfg.positions.constructor === Float32Array ? cfg.positions : new Float32Array(cfg.positions);
194
+ }
195
+ }
196
+ if (cfg.colors) {
197
+ state.colors = cfg.colors.constructor === Float32Array ? cfg.colors : new Float32Array(cfg.colors);
198
+ }
199
+ if (cfg.uv) {
200
+ if (this._state.compressGeometry) {
201
+ const bounds = geometryCompressionUtils.getUVBounds(cfg.uv);
202
+ const result = geometryCompressionUtils.compressUVs(cfg.uv, bounds.min, bounds.max);
203
+ state.uv = result.quantized;
204
+ state.uvDecodeMatrix = result.decodeMatrix;
205
+ } else {
206
+ state.uv = cfg.uv.constructor === Float32Array ? cfg.uv : new Float32Array(cfg.uv);
207
+ }
208
+ }
209
+ if (cfg.normals) {
210
+ if (this._state.compressGeometry) {
211
+ state.normals = geometryCompressionUtils.compressNormals(cfg.normals);
212
+ } else {
213
+ state.normals = cfg.normals.constructor === Float32Array ? cfg.normals : new Float32Array(cfg.normals);
214
+ }
215
+ }
216
+ if (cfg.indices) {
217
+ state.indices = (cfg.indices.constructor === Uint32Array || cfg.indices.constructor === Uint16Array) ? cfg.indices : new Uint32Array(cfg.indices);
218
+ if (this._state.primitiveName === "triangles") {
219
+ this._numTriangles = (cfg.indices.length / 3);
220
+ }
221
+ }
222
+
223
+ this._buildHash();
224
+
225
+ memoryStats.meshes++;
226
+
227
+ this._buildVBOs();
228
+ }
229
+
230
+ _buildVBOs() {
231
+ const state = this._state;
232
+ const gl = this.scene.canvas.gl;
233
+ if (state.indices) {
234
+ state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
235
+ memoryStats.indices += state.indicesBuf.numItems;
236
+ }
237
+ if (state.positions) {
238
+ state.positionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.positions, state.positions.length, 3, gl.STATIC_DRAW);
239
+ memoryStats.positions += state.positionsBuf.numItems;
240
+ }
241
+ if (state.normals) {
242
+ let normalized = state.compressGeometry;
243
+ state.normalsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.normals, state.normals.length, 3, gl.STATIC_DRAW, normalized);
244
+ memoryStats.normals += state.normalsBuf.numItems;
245
+ }
246
+ if (state.colors) {
247
+ state.colorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.colors, state.colors.length, 4, gl.STATIC_DRAW);
248
+ memoryStats.colors += state.colorsBuf.numItems;
249
+ }
250
+ if (state.uv) {
251
+ state.uvBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, state.uv, state.uv.length, 2, gl.STATIC_DRAW);
252
+ memoryStats.uvs += state.uvBuf.numItems;
253
+ }
254
+ }
255
+
256
+ _buildHash() {
257
+ const state = this._state;
258
+ const hash = ["/g"];
259
+ hash.push("/" + state.primitive + ";");
260
+ if (state.positions) {
261
+ hash.push("p");
262
+ }
263
+ if (state.colors) {
264
+ hash.push("c");
265
+ }
266
+ if (state.normals || state.autoVertexNormals) {
267
+ hash.push("n");
268
+ }
269
+ if (state.uv) {
270
+ hash.push("u");
271
+ }
272
+ if (state.compressGeometry) {
273
+ hash.push("cp");
274
+ }
275
+ hash.push(";");
276
+ state.hash = hash.join("");
277
+ }
278
+
279
+ _getEdgeIndices() {
280
+ if (!this._edgeIndicesBuf) {
281
+ this._buildEdgeIndices();
282
+ }
283
+ return this._edgeIndicesBuf;
284
+ }
285
+
286
+ _getPickTrianglePositions() {
287
+ if (!this._pickTrianglePositionsBuf) {
288
+ this._buildPickTriangleVBOs();
289
+ }
290
+ return this._pickTrianglePositionsBuf;
291
+ }
292
+
293
+ _getPickTriangleColors() {
294
+ if (!this._pickTriangleColorsBuf) {
295
+ this._buildPickTriangleVBOs();
296
+ }
297
+ return this._pickTriangleColorsBuf;
298
+ }
299
+
300
+ _buildEdgeIndices() { // FIXME: Does not adjust indices after other objects are deleted from vertex buffer!!
301
+ const state = this._state;
302
+ if (!state.positions || !state.indices) {
303
+ return;
304
+ }
305
+ const gl = this.scene.canvas.gl;
306
+ const edgeIndices = buildEdgeIndices(state.positions, state.indices, state.positionsDecodeMatrix, this._edgeThreshold);
307
+ this._edgeIndicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, edgeIndices, edgeIndices.length, 1, gl.STATIC_DRAW);
308
+ memoryStats.indices += this._edgeIndicesBuf.numItems;
309
+ }
310
+
311
+ _buildPickTriangleVBOs() { // Builds positions and indices arrays that allow each triangle to have a unique color
312
+ const state = this._state;
313
+ if (!state.positions || !state.indices) {
314
+ return;
315
+ }
316
+ const gl = this.scene.canvas.gl;
317
+ const arrays = math.buildPickTriangles(state.positions, state.indices, state.compressGeometry);
318
+ const positions = arrays.positions;
319
+ const colors = arrays.colors;
320
+ this._pickTrianglePositionsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, positions, positions.length, 3, gl.STATIC_DRAW);
321
+ this._pickTriangleColorsBuf = new ArrayBuf(gl, gl.ARRAY_BUFFER, colors, colors.length, 4, gl.STATIC_DRAW, true);
322
+ memoryStats.positions += this._pickTrianglePositionsBuf.numItems;
323
+ memoryStats.colors += this._pickTriangleColorsBuf.numItems;
324
+ }
325
+
326
+ _buildPickVertexVBOs() {
327
+ // var state = this._state;
328
+ // if (!state.positions || !state.indices) {
329
+ // return;
330
+ // }
331
+ // var gl = this.scene.canvas.gl;
332
+ // var arrays = math.buildPickVertices(state.positions, state.indices, state.compressGeometry);
333
+ // var pickVertexPositions = arrays.positions;
334
+ // var pickColors = arrays.colors;
335
+ // this._pickVertexPositionsBuf = new xeokit.renderer.ArrayBuf(gl, gl.ARRAY_BUFFER, pickVertexPositions, pickVertexPositions.length, 3, gl.STATIC_DRAW);
336
+ // this._pickVertexColorsBuf = new xeokit.renderer.ArrayBuf(gl, gl.ARRAY_BUFFER, pickColors, pickColors.length, 4, gl.STATIC_DRAW, true);
337
+ // memoryStats.positions += this._pickVertexPositionsBuf.numItems;
338
+ // memoryStats.colors += this._pickVertexColorsBuf.numItems;
339
+ }
340
+
341
+ _webglContextLost() {
342
+ if (this._sceneVertexBufs) {
343
+ this._sceneVertexBufs.webglContextLost();
344
+ }
345
+ }
346
+
347
+ _webglContextRestored() {
348
+ if (this._sceneVertexBufs) {
349
+ this._sceneVertexBufs.webglContextRestored();
350
+ }
351
+ this._buildVBOs();
352
+ this._edgeIndicesBuf = null;
353
+ this._pickVertexPositionsBuf = null;
354
+ this._pickTrianglePositionsBuf = null;
355
+ this._pickTriangleColorsBuf = null;
356
+ this._pickVertexPositionsBuf = null;
357
+ this._pickVertexColorsBuf = null;
358
+ }
359
+
360
+ /**
361
+ * Gets the Geometry's primitive type.
362
+
363
+ Valid types are: 'points', 'lines', 'line-loop', 'line-strip', 'triangles', 'triangle-strip' and 'triangle-fan'.
364
+
365
+ @property primitive
366
+ @default "triangles"
367
+ @type {String}
368
+ */
369
+ get primitive() {
370
+ return this._state.primitiveName;
371
+ }
372
+
373
+ /**
374
+ Indicates if this Geometry is quantized.
375
+
376
+ Compression is an internally-performed optimization which stores positions, colors, normals and UVs
377
+ in quantized and oct-encoded formats for reduced memory footprint and GPU bus usage.
378
+
379
+ Quantized geometry may not be updated.
380
+
381
+ @property compressGeometry
382
+ @default false
383
+ @type {Boolean}
384
+ @final
385
+ */
386
+ get compressGeometry() {
387
+ return this._state.compressGeometry;
388
+ }
389
+
390
+ /**
391
+ The Geometry's vertex positions.
392
+
393
+ @property positions
394
+ @default null
395
+ @type {Number[]}
396
+ */
397
+ get positions() {
398
+ if (!this._state.positions) {
399
+ return null;
400
+ }
401
+ if (!this._state.compressGeometry) {
402
+ return this._state.positions;
403
+ }
404
+ if (!this._decompressedPositions) {
405
+ this._decompressedPositions = new Float32Array(this._state.positions.length);
406
+ geometryCompressionUtils.decompressPositions(this._state.positions, this._state.positionsDecodeMatrix, this._decompressedPositions);
407
+ }
408
+ return this._decompressedPositions;
409
+ }
410
+
411
+ set positions(newPositions) {
412
+ const state = this._state;
413
+ const positions = state.positions;
414
+ if (!positions) {
415
+ this.error("can't update geometry positions - geometry has no positions");
416
+ return;
417
+ }
418
+ if (positions.length !== newPositions.length) {
419
+ this.error("can't update geometry positions - new positions are wrong length");
420
+ return;
421
+ }
422
+ if (this._state.compressGeometry) {
423
+ const bounds = geometryCompressionUtils.getPositionsBounds(newPositions);
424
+ const result = geometryCompressionUtils.compressPositions(newPositions, bounds.min, bounds.max);
425
+ newPositions = result.quantized; // TODO: Copy in-place
426
+ state.positionsDecodeMatrix = result.decodeMatrix;
427
+ }
428
+ positions.set(newPositions);
429
+ if (state.positionsBuf) {
430
+ state.positionsBuf.setData(positions);
431
+ }
432
+ this._setAABBDirty();
433
+ this.glRedraw();
434
+ }
435
+
436
+ /**
437
+ The Geometry's vertex normals.
438
+
439
+ @property normals
440
+ @default null
441
+ @type {Number[]}
442
+ */
443
+ get normals() {
444
+ if (!this._state.normals) {
445
+ return;
446
+ }
447
+ if (!this._state.compressGeometry) {
448
+ return this._state.normals;
449
+ }
450
+ if (!this._decompressedNormals) {
451
+ const lenCompressed = this._state.normals.length;
452
+ const lenDecompressed = lenCompressed + (lenCompressed / 2); // 2 -> 3
453
+ this._decompressedNormals = new Float32Array(lenDecompressed);
454
+ geometryCompressionUtils.decompressNormals(this._state.normals, this._decompressedNormals);
455
+ }
456
+ return this._decompressedNormals;
457
+ }
458
+
459
+ set normals(newNormals) {
460
+ if (this._state.compressGeometry) {
461
+ this.error("can't update geometry normals - quantized geometry is immutable"); // But will be eventually
462
+ return;
463
+ }
464
+ const state = this._state;
465
+ const normals = state.normals;
466
+ if (!normals) {
467
+ this.error("can't update geometry normals - geometry has no normals");
468
+ return;
469
+ }
470
+ if (normals.length !== newNormals.length) {
471
+ this.error("can't update geometry normals - new normals are wrong length");
472
+ return;
473
+ }
474
+ normals.set(newNormals);
475
+ if (state.normalsBuf) {
476
+ state.normalsBuf.setData(normals);
477
+ }
478
+ this.glRedraw();
479
+ }
480
+
481
+
482
+ /**
483
+ The Geometry's UV coordinates.
484
+
485
+ @property uv
486
+ @default null
487
+ @type {Number[]}
488
+ */
489
+ get uv() {
490
+ if (!this._state.uv) {
491
+ return null;
492
+ }
493
+ if (!this._state.compressGeometry) {
494
+ return this._state.uv;
495
+ }
496
+ if (!this._decompressedUV) {
497
+ this._decompressedUV = new Float32Array(this._state.uv.length);
498
+ geometryCompressionUtils.decompressUVs(this._state.uv, this._state.uvDecodeMatrix, this._decompressedUV);
499
+ }
500
+ return this._decompressedUV;
501
+ }
502
+
503
+ set uv(newUV) {
504
+ if (this._state.compressGeometry) {
505
+ this.error("can't update geometry UVs - quantized geometry is immutable"); // But will be eventually
506
+ return;
507
+ }
508
+ const state = this._state;
509
+ const uv = state.uv;
510
+ if (!uv) {
511
+ this.error("can't update geometry UVs - geometry has no UVs");
512
+ return;
513
+ }
514
+ if (uv.length !== newUV.length) {
515
+ this.error("can't update geometry UVs - new UVs are wrong length");
516
+ return;
517
+ }
518
+ uv.set(newUV);
519
+ if (state.uvBuf) {
520
+ state.uvBuf.setData(uv);
521
+ }
522
+ this.glRedraw();
523
+ }
524
+
525
+ /**
526
+ The Geometry's vertex colors.
527
+
528
+ @property colors
529
+ @default null
530
+ @type {Number[]}
531
+ */
532
+ get colors() {
533
+ return this._state.colors;
534
+ }
535
+
536
+ set colors(newColors) {
537
+ if (this._state.compressGeometry) {
538
+ this.error("can't update geometry colors - quantized geometry is immutable"); // But will be eventually
539
+ return;
540
+ }
541
+ const state = this._state;
542
+ const colors = state.colors;
543
+ if (!colors) {
544
+ this.error("can't update geometry colors - geometry has no colors");
545
+ return;
546
+ }
547
+ if (colors.length !== newColors.length) {
548
+ this.error("can't update geometry colors - new colors are wrong length");
549
+ return;
550
+ }
551
+ colors.set(newColors);
552
+ if (state.colorsBuf) {
553
+ state.colorsBuf.setData(colors);
554
+ }
555
+ this.glRedraw();
556
+ }
557
+
558
+ /**
559
+ The Geometry's indices.
560
+
561
+ If ````xeokit.WEBGL_INFO.SUPPORTED_EXTENSIONS["OES_element_index_uint"]```` is true, then this can be
562
+ a ````Uint32Array````, otherwise it needs to be a ````Uint16Array````.
563
+
564
+ @property indices
565
+ @default null
566
+ @type Uint16Array | Uint32Array
567
+ @final
568
+ */
569
+ get indices() {
570
+ return this._state.indices;
571
+ }
572
+
573
+ /**
574
+ * Local-space axis-aligned 3D boundary (AABB) of this geometry.
575
+ *
576
+ * The AABB is represented by a six-element Float64Array containing the min/max extents of the
577
+ * axis-aligned volume, ie. ````[xmin, ymin,zmin,xmax,ymax, zmax]````.
578
+ *
579
+ * @property aabb
580
+ * @final
581
+ * @type {Number[]}
582
+ */
583
+ get aabb() {
584
+ if (this._aabbDirty) {
585
+ if (!this._aabb) {
586
+ this._aabb = math.AABB3();
587
+ }
588
+ math.positions3ToAABB3(this._state.positions, this._aabb, this._state.positionsDecodeMatrix);
589
+ this._aabbDirty = false;
590
+ }
591
+ return this._aabb;
592
+ }
593
+
594
+ /**
595
+ * Local-space oriented 3D boundary (OBB) of this geometry.
596
+ *
597
+ * The OBB is represented by a 32-element Float64Array containing the eight vertices of the box,
598
+ * where each vertex is a homogeneous coordinate having [x,y,z,w] elements.
599
+ *
600
+ * @property obb
601
+ * @final
602
+ * @type {Number[]}
603
+ */
604
+ get obb() {
605
+ if (this._obbDirty) {
606
+ if (!this._obb) {
607
+ this._obb = math.OBB3();
608
+ }
609
+ math.positions3ToAABB3(this._state.positions, tempAABB, this._state.positionsDecodeMatrix);
610
+ math.AABB3ToOBB3(tempAABB, this._obb);
611
+ this._obbDirty = false;
612
+ }
613
+ return this._obb;
614
+ }
615
+
616
+ /**
617
+ * Approximate number of triangles in this ReadableGeometry.
618
+ *
619
+ * Will be zero if {@link ReadableGeometry#primitive} is not 'triangles', 'triangle-strip' or 'triangle-fan'.
620
+ *
621
+ * @type {Number}
622
+ */
623
+ get numTriangles() {
624
+ return this._numTriangles;
625
+ }
626
+
627
+ _setAABBDirty() {
628
+ if (this._aabbDirty) {
629
+ return;
630
+ }
631
+ this._aabbDirty = true;
632
+ this._aabbDirty = true;
633
+ this._obbDirty = true;
634
+ }
635
+
636
+ _getState() {
637
+ return this._state;
638
+ }
639
+
640
+ /**
641
+ * Destroys this ReadableGeometry
642
+ */
643
+ destroy() {
644
+ super.destroy();
645
+ const state = this._state;
646
+ if (state.indicesBuf) {
647
+ state.indicesBuf.destroy();
648
+ }
649
+ if (state.positionsBuf) {
650
+ state.positionsBuf.destroy();
651
+ }
652
+ if (state.normalsBuf) {
653
+ state.normalsBuf.destroy();
654
+ }
655
+ if (state.uvBuf) {
656
+ state.uvBuf.destroy();
657
+ }
658
+ if (state.colorsBuf) {
659
+ state.colorsBuf.destroy();
660
+ }
661
+ if (this._edgeIndicesBuf) {
662
+ this._edgeIndicesBuf.destroy();
663
+ }
664
+ if (this._pickTrianglePositionsBuf) {
665
+ this._pickTrianglePositionsBuf.destroy();
666
+ }
667
+ if (this._pickTriangleColorsBuf) {
668
+ this._pickTriangleColorsBuf.destroy();
669
+ }
670
+ if (this._pickVertexPositionsBuf) {
671
+ this._pickVertexPositionsBuf.destroy();
672
+ }
673
+ if (this._pickVertexColorsBuf) {
674
+ this._pickVertexColorsBuf.destroy();
675
+ }
676
+ state.destroy();
677
+ memoryStats.meshes--;
678
+ }
679
+ }
680
+
681
+
682
+ export {ReadableGeometry};