@xeokit/xeokit-sdk 2.4.0-alpha-81 → 2.4.0-alpha-82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/package.json +2 -1
  2. package/src/extras/ContextMenu/ContextMenu.js +907 -0
  3. package/src/extras/ContextMenu/index.js +1 -0
  4. package/src/extras/index.js +1 -0
  5. package/src/index.js +3 -0
  6. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +658 -0
  7. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +418 -0
  8. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +400 -0
  9. package/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  10. package/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  11. package/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  12. package/src/plugins/AnnotationsPlugin/index.js +1 -0
  13. package/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  14. package/src/plugins/AxisGizmoPlugin/index.js +1 -0
  15. package/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +955 -0
  16. package/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  17. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  18. package/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  19. package/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  20. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +870 -0
  21. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +376 -0
  22. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +454 -0
  23. package/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  24. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  25. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  26. package/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  27. package/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  28. package/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  29. package/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  30. package/src/plugins/FastNavPlugin/index.js +1 -0
  31. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +139 -0
  32. package/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  33. package/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  34. package/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  35. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  36. package/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +518 -0
  37. package/src/plugins/LASLoaderPlugin/index.js +1 -0
  38. package/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  39. package/src/plugins/NavCubePlugin/CubeTextureCanvas.js +289 -0
  40. package/src/plugins/NavCubePlugin/NavCubePlugin.js +752 -0
  41. package/src/plugins/NavCubePlugin/index.js +1 -0
  42. package/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  43. package/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  44. package/src/plugins/OBJLoaderPlugin/index.js +1 -0
  45. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  46. package/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  47. package/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  48. package/src/plugins/STLLoaderPlugin/index.js +2 -0
  49. package/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  50. package/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  51. package/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  52. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  53. package/src/plugins/SectionPlanesPlugin/index.js +1 -0
  54. package/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  55. package/src/plugins/SkyboxesPlugin/index.js +1 -0
  56. package/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  57. package/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  58. package/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  59. package/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +825 -0
  60. package/src/plugins/StoreyViewsPlugin/index.js +1 -0
  61. package/src/plugins/TreeViewPlugin/TreeViewNode.js +97 -0
  62. package/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1424 -0
  63. package/src/plugins/TreeViewPlugin/index.js +1 -0
  64. package/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  65. package/src/plugins/ViewCullPlugin/index.js +1 -0
  66. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  67. package/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  68. package/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  69. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  70. package/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1107 -0
  71. package/src/plugins/XKTLoaderPlugin/index.js +2 -0
  72. package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  73. package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +656 -0
  74. package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  75. package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  76. package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  77. package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  78. package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  79. package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  80. package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  81. package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +514 -0
  82. package/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  83. package/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  84. package/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  85. package/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  86. package/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  87. package/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  88. package/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  89. package/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  90. package/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  91. package/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  92. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  93. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  94. package/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  95. package/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  96. package/src/plugins/index.js +21 -0
  97. package/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  98. package/src/plugins/lib/earcut.js +677 -0
  99. package/src/plugins/lib/html/Dot.js +145 -0
  100. package/src/plugins/lib/html/Label.js +156 -0
  101. package/src/plugins/lib/html/Wire.js +191 -0
  102. package/src/viewer/Configs.js +79 -0
  103. package/src/viewer/Plugin.js +224 -0
  104. package/src/viewer/Viewer.js +535 -0
  105. package/src/viewer/index.js +5 -0
  106. package/src/viewer/localization/LocaleService.js +475 -0
  107. package/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  108. package/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  109. package/src/viewer/metadata/MetaModel.js +389 -0
  110. package/src/viewer/metadata/MetaObject.js +218 -0
  111. package/src/viewer/metadata/MetaScene.js +336 -0
  112. package/src/viewer/metadata/Property.js +55 -0
  113. package/src/viewer/metadata/PropertySet.js +77 -0
  114. package/src/viewer/scene/Bitmap/Bitmap.js +470 -0
  115. package/src/viewer/scene/Bitmap/index.js +1 -0
  116. package/src/viewer/scene/CameraControl/CameraControl.js +1737 -0
  117. package/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  118. package/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  119. package/src/viewer/scene/CameraControl/lib/controllers/PickController.js +264 -0
  120. package/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  121. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  122. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  123. package/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  124. package/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  125. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +372 -0
  126. package/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +269 -0
  127. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  128. package/src/viewer/scene/Component.js +907 -0
  129. package/src/viewer/scene/Entity.js +502 -0
  130. package/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  131. package/src/viewer/scene/ImagePlane/index.js +1 -0
  132. package/src/viewer/scene/LineSet/LineSet.js +164 -0
  133. package/src/viewer/scene/LineSet/index.js +1 -0
  134. package/src/viewer/scene/camera/Camera.js +912 -0
  135. package/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  136. package/src/viewer/scene/camera/CameraPath.js +194 -0
  137. package/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  138. package/src/viewer/scene/camera/CustomProjection.js +149 -0
  139. package/src/viewer/scene/camera/Frustum.js +316 -0
  140. package/src/viewer/scene/camera/Ortho.js +286 -0
  141. package/src/viewer/scene/camera/Perspective.js +304 -0
  142. package/src/viewer/scene/camera/index.js +2 -0
  143. package/src/viewer/scene/canvas/Canvas.js +492 -0
  144. package/src/viewer/scene/canvas/Spinner.js +323 -0
  145. package/src/viewer/scene/constants/constants.js +371 -0
  146. package/src/viewer/scene/core.js +233 -0
  147. package/src/viewer/scene/geometry/Geometry.js +33 -0
  148. package/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  149. package/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  150. package/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  151. package/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  152. package/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  153. package/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  154. package/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  155. package/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  156. package/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  157. package/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  158. package/src/viewer/scene/geometry/builders/index.js +8 -0
  159. package/src/viewer/scene/geometry/index.js +4 -0
  160. package/src/viewer/scene/geometry/loaders/index.js +2 -0
  161. package/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  162. package/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  163. package/src/viewer/scene/index.js +23 -0
  164. package/src/viewer/scene/input/Input.js +1325 -0
  165. package/src/viewer/scene/libs/k3d.js +1032 -0
  166. package/src/viewer/scene/lights/AmbientLight.js +175 -0
  167. package/src/viewer/scene/lights/CubeTexture.js +156 -0
  168. package/src/viewer/scene/lights/DirLight.js +314 -0
  169. package/src/viewer/scene/lights/Light.js +29 -0
  170. package/src/viewer/scene/lights/LightMap.js +77 -0
  171. package/src/viewer/scene/lights/PointLight.js +395 -0
  172. package/src/viewer/scene/lights/ReflectionMap.js +79 -0
  173. package/src/viewer/scene/lights/Shadow.js +138 -0
  174. package/src/viewer/scene/lights/index.js +5 -0
  175. package/src/viewer/scene/lod/LOD.js +162 -0
  176. package/src/viewer/scene/lod/LODCullingManager.js +83 -0
  177. package/src/viewer/scene/lod/LODState.js +125 -0
  178. package/src/viewer/scene/lod/index.js +1 -0
  179. package/src/viewer/scene/marker/Marker.js +383 -0
  180. package/src/viewer/scene/marker/SpriteMarker.js +356 -0
  181. package/src/viewer/scene/marker/index.js +2 -0
  182. package/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  183. package/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  184. package/src/viewer/scene/materials/Fresnel.js +222 -0
  185. package/src/viewer/scene/materials/LambertMaterial.js +378 -0
  186. package/src/viewer/scene/materials/LinesMaterial.js +169 -0
  187. package/src/viewer/scene/materials/Material.js +39 -0
  188. package/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  189. package/src/viewer/scene/materials/PhongMaterial.js +860 -0
  190. package/src/viewer/scene/materials/PointsMaterial.js +409 -0
  191. package/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  192. package/src/viewer/scene/materials/Texture.js +513 -0
  193. package/src/viewer/scene/materials/index.js +8 -0
  194. package/src/viewer/scene/math/Frustum.js +118 -0
  195. package/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  196. package/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  197. package/src/viewer/scene/math/index.js +3 -0
  198. package/src/viewer/scene/math/math.js +5363 -0
  199. package/src/viewer/scene/math/rtcCoords.js +139 -0
  200. package/src/viewer/scene/mementos/CameraMemento.js +200 -0
  201. package/src/viewer/scene/mementos/ModelMemento.js +263 -0
  202. package/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  203. package/src/viewer/scene/mementos/index.js +3 -0
  204. package/src/viewer/scene/mesh/Mesh.js +2202 -0
  205. package/src/viewer/scene/mesh/draw/DrawRenderer.js +986 -0
  206. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  207. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  208. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +158 -0
  209. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  210. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +261 -0
  211. package/src/viewer/scene/mesh/index.js +1 -0
  212. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  213. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  214. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  215. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +142 -0
  216. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  217. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +116 -0
  218. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  219. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  220. package/src/viewer/scene/metriqs/Metriqs.js +259 -0
  221. package/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  222. package/src/viewer/scene/model/PerformanceModel.js +26 -0
  223. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  224. package/src/viewer/scene/model/SceneModel.js +3817 -0
  225. package/src/viewer/scene/model/SceneModelEntity.js +478 -0
  226. package/src/viewer/scene/model/SceneModelMesh.js +160 -0
  227. package/src/viewer/scene/model/SceneModelTexture.js +17 -0
  228. package/src/viewer/scene/model/SceneModelTextureSet.js +17 -0
  229. package/src/viewer/scene/model/VBOSceneModel.js +26 -0
  230. package/src/viewer/scene/model/compression.js +227 -0
  231. package/src/viewer/scene/model/dtx/triangles/BindableDataTexture.js +31 -0
  232. package/src/viewer/scene/model/dtx/triangles/DataTextureGenerator.js +631 -0
  233. package/src/viewer/scene/model/dtx/triangles/DataTextureState.js +288 -0
  234. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureBuffer.js +31 -0
  235. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureLayer.js +1329 -0
  236. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureRenderers.js +278 -0
  237. package/src/viewer/scene/model/dtx/triangles/calculateUniquePositions.js +126 -0
  238. package/src/viewer/scene/model/dtx/triangles/dataTextureRamStats.js +54 -0
  239. package/src/viewer/scene/model/dtx/triangles/rebucketPositions.js +347 -0
  240. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +633 -0
  241. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureDepthRenderer.js +475 -0
  242. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +426 -0
  243. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +430 -0
  244. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureNormalsRenderer.js +341 -0
  245. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureOcclusionRenderer.js +442 -0
  246. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickDepthRenderer.js +451 -0
  247. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickMeshRenderer.js +436 -0
  248. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsFlatRenderer.js +502 -0
  249. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsRenderer.js +430 -0
  250. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSilhouetteRenderer.js +469 -0
  251. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthBufInitRenderer.js +451 -0
  252. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthRenderer.js +424 -0
  253. package/src/viewer/scene/model/index.js +3 -0
  254. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  255. package/src/viewer/scene/model/vbo/VBOSceneModelRenderers.js +805 -0
  256. package/src/viewer/scene/model/vbo/float16.js +760 -0
  257. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingBuffer.js +21 -0
  258. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingLayer.js +744 -0
  259. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingRenderers.js +71 -0
  260. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingColorRenderer.js +116 -0
  261. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +126 -0
  262. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingLayer.js +653 -0
  263. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingRenderers.js +71 -0
  264. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingColorRenderer.js +150 -0
  265. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +128 -0
  266. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingBuffer.js +22 -0
  267. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingLayer.js +753 -0
  268. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingRenderers.js +116 -0
  269. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingColorRenderer.js +167 -0
  270. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +135 -0
  271. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +154 -0
  272. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +146 -0
  273. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingShadowRenderer.js +108 -0
  274. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +147 -0
  275. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingLayer.js +684 -0
  276. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingRenderers.js +146 -0
  277. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingColorRenderer.js +174 -0
  278. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +156 -0
  279. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +151 -0
  280. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +167 -0
  281. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +151 -0
  282. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +121 -0
  283. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +156 -0
  284. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthBufInitRenderer.js +351 -0
  285. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthRenderer.js +365 -0
  286. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingRenderers.js +71 -0
  287. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthBufInitRenderer.js +381 -0
  288. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthRenderer.js +374 -0
  289. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingRenderers.js +71 -0
  290. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingBuffer.js +26 -0
  291. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingLayer.js +1322 -0
  292. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingRenderers.js +322 -0
  293. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +240 -0
  294. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorTextureRenderer.js +271 -0
  295. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +127 -0
  296. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +129 -0
  297. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +134 -0
  298. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingFlatColorRenderer.js +237 -0
  299. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +139 -0
  300. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +127 -0
  301. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPBRRenderer.js +563 -0
  302. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +143 -0
  303. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +130 -0
  304. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsFlatRenderer.js +119 -0
  305. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +129 -0
  306. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +108 -0
  307. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +137 -0
  308. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingLayer.js +1167 -0
  309. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingRenderers.js +322 -0
  310. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +253 -0
  311. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorTextureRenderer.js +278 -0
  312. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +125 -0
  313. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +131 -0
  314. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +134 -0
  315. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatColorRenderer.js +244 -0
  316. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatNormalsRenderer.js +130 -0
  317. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +140 -0
  318. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +130 -0
  319. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPBRRenderer.js +563 -0
  320. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +148 -0
  321. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +135 -0
  322. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsFlatRenderer.js +130 -0
  323. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +144 -0
  324. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +113 -0
  325. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +141 -0
  326. package/src/viewer/scene/nodes/Node.js +1383 -0
  327. package/src/viewer/scene/nodes/index.js +1 -0
  328. package/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  329. package/src/viewer/scene/paths/Curve.js +183 -0
  330. package/src/viewer/scene/paths/Path.js +239 -0
  331. package/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  332. package/src/viewer/scene/paths/SplineCurve.js +133 -0
  333. package/src/viewer/scene/paths/index.js +5 -0
  334. package/src/viewer/scene/postfx/SAO.js +543 -0
  335. package/src/viewer/scene/scene/Scene.js +2627 -0
  336. package/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  337. package/src/viewer/scene/sectionPlane/index.js +1 -0
  338. package/src/viewer/scene/skybox/Skybox.js +123 -0
  339. package/src/viewer/scene/skybox/index.js +1 -0
  340. package/src/viewer/scene/stats.js +44 -0
  341. package/src/viewer/scene/utils/Cache.js +29 -0
  342. package/src/viewer/scene/utils/FileLoader.js +160 -0
  343. package/src/viewer/scene/utils/Loader.js +55 -0
  344. package/src/viewer/scene/utils/LoadingManager.js +86 -0
  345. package/src/viewer/scene/utils/Map.js +45 -0
  346. package/src/viewer/scene/utils/Queue.js +56 -0
  347. package/src/viewer/scene/utils/WorkerPool.js +73 -0
  348. package/src/viewer/scene/utils/index.js +6 -0
  349. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  350. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  351. package/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  352. package/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  353. package/src/viewer/scene/utils.js +452 -0
  354. package/src/viewer/scene/vfc/VFC.js +82 -0
  355. package/src/viewer/scene/vfc/VFCManager.js +54 -0
  356. package/src/viewer/scene/vfc/VFCState.js +391 -0
  357. package/src/viewer/scene/vfc/cluster-helper.js +134 -0
  358. package/src/viewer/scene/vfc/index.js +1 -0
  359. package/src/viewer/scene/vfc/rbush3d.js +848 -0
  360. package/src/viewer/scene/vfc/xeokit-cluster.js +418 -0
  361. package/src/viewer/scene/viewport/Viewport.js +212 -0
  362. package/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  363. package/src/viewer/scene/webgl/Attribute.js +23 -0
  364. package/src/viewer/scene/webgl/Drawable.js +270 -0
  365. package/src/viewer/scene/webgl/FrameContext.js +313 -0
  366. package/src/viewer/scene/webgl/PickResult.js +339 -0
  367. package/src/viewer/scene/webgl/Pickable.js +69 -0
  368. package/src/viewer/scene/webgl/Program.js +181 -0
  369. package/src/viewer/scene/webgl/RenderBuffer.js +350 -0
  370. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  371. package/src/viewer/scene/webgl/RenderFlags.js +203 -0
  372. package/src/viewer/scene/webgl/RenderState.js +40 -0
  373. package/src/viewer/scene/webgl/Renderer.js +1654 -0
  374. package/src/viewer/scene/webgl/Sampler.js +18 -0
  375. package/src/viewer/scene/webgl/Shader.js +49 -0
  376. package/src/viewer/scene/webgl/Texture2D.js +442 -0
  377. package/src/viewer/scene/webgl/convertConstant.js +244 -0
  378. package/src/viewer/scene/webgl/getExtension.js +32 -0
  379. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  380. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  381. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  382. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  383. package/src/viewer/scene/webgl/webglEnums.js +61 -0
  384. package/src/viewer/scene/webglInfo.js +47 -0
@@ -0,0 +1,391 @@
1
+ import {clusterizeV2} from "./cluster-helper";
2
+ import {math} from "../math";
3
+
4
+ const tempVec3 = math.vec3();
5
+
6
+ /**
7
+ * Number of bits per-dimension in the 2-dimensional LUT fast atan table
8
+ */
9
+ const ATAN2_LUT_BITS = 9;
10
+ const ATAN2_FACTOR = 1 << (ATAN2_LUT_BITS - 1);
11
+
12
+ /**
13
+ * Constant for quick conversion of radians to degrees
14
+ */
15
+ const _180_DIV_MATH_PI = 180 / Math.PI;
16
+ const atan2LUT = new Float32Array((1 << ATAN2_LUT_BITS) * (1 << ATAN2_LUT_BITS));
17
+
18
+ // Initialize the Look Up Table
19
+ for (let i = -ATAN2_FACTOR; i < ATAN2_FACTOR; i++) {
20
+ for (let j = -ATAN2_FACTOR; j < ATAN2_FACTOR; j++) {
21
+ const index = ((i + ATAN2_FACTOR) << ATAN2_LUT_BITS) + (j + ATAN2_FACTOR);
22
+ const max = Math.max(Math.abs(i), Math.abs(j));
23
+ atan2LUT [index] = Math.atan2(i / max, j / max);
24
+ }
25
+ }
26
+
27
+ /**
28
+ * Fast ````Math.atan2```` implementation based in Look Up Tables.
29
+ *
30
+ * @param {number} x
31
+ * @param {number} y
32
+ *
33
+ * @returns {number}
34
+ */
35
+ function fastAtan2(x, y) {
36
+ const max_factor = ATAN2_FACTOR / Math.max(Math.abs(x), Math.abs(y));
37
+ const xx = Math.round(x * max_factor) + (ATAN2_FACTOR - 1);
38
+ const yy = Math.round(y * max_factor) + (ATAN2_FACTOR - 1);
39
+ return atan2LUT [(xx << ATAN2_LUT_BITS) + yy];
40
+ }
41
+
42
+ const VISIBILITY_CHECK_ALL_D = (1 << 0);
43
+ const VISIBILITY_CHECK_NONE_D = (1 << 1);
44
+ const VISIBILITY_CHECK_D_LESS = (1 << 2);
45
+ const VISIBILITY_CHECK_D_MORE = (1 << 3);
46
+
47
+ const VISIBILITY_CHECK_ALL_H = (1 << 4);
48
+ const VISIBILITY_CHECK_NONE_H = (1 << 5);
49
+ const VISIBILITY_CHECK_H_LESS = (1 << 6);
50
+ const VISIBILITY_CHECK_H_MORE = (1 << 7);
51
+
52
+ const VISIBILITY_CHECK_ALL_V = (1 << 8);
53
+ const VISIBILITY_CHECK_NONE_V = (1 << 9);
54
+ const VISIBILITY_CHECK_V_LESS = (1 << 10);
55
+ const VISIBILITY_CHECK_V_MORE = (1 << 11);
56
+
57
+ const VISIBILITY_CHECK_ENVOLVES_D = (1 << 12);
58
+ const VISIBILITY_CHECK_ENVOLVES_H = (1 << 13);
59
+ const VISIBILITY_CHECK_ENVOLVES_V = (1 << 14);
60
+
61
+ /**
62
+ * Data structure containing pre-initialized `View Frustum Culling` data.
63
+ *
64
+ * Will be used by the rest of `View Frustum Culling` related code.
65
+ *
66
+ * @private
67
+ */
68
+ export class VFCState {
69
+
70
+ constructor() {
71
+
72
+ this._aabbTree = null;
73
+ this._orderedMeshList = [];
74
+ this._orderedEntityList = [];
75
+ this._frustumProps = {
76
+ dirty: true,
77
+ wMultiply: 1.0,
78
+ hMultiply: 1.0,
79
+ };
80
+ this._cullFrame = 0;
81
+
82
+ /**
83
+ * @type {boolean}
84
+ * @private
85
+ */
86
+ this.finalized = false;
87
+ }
88
+
89
+ /**
90
+ *
91
+ * @param {Array<object>} entityList
92
+ * @param {Array<object>} meshList
93
+ */
94
+ initializeVFCState(entityList, meshList) {
95
+ if (this.finalized) {
96
+ throw "Already finalized";
97
+ }
98
+ const clusterResult = clusterizeV2(entityList, meshList);
99
+ this._aabbTree = clusterResult.rTreeBasedAabbTree;
100
+ for (let i = 0, len = clusterResult.orderedClusteredIndexes.length; i < len; i++) {
101
+ const entityIndex = clusterResult.orderedClusteredIndexes[i];
102
+ const clusterNumber = clusterResult.entityIdToClusterIdMapping[entityIndex];
103
+ const entity = entityList[entityIndex];
104
+ const newMeshIds = [];
105
+ for (let j = 0, len2 = entity.meshIds.length; j < len2; j++) {
106
+ const meshIndex = entity.meshIds[j];
107
+ meshList[meshIndex].id = this._orderedMeshList.length;
108
+ newMeshIds.push(this._orderedMeshList.length);
109
+ this._orderedMeshList.push({
110
+ clusterNumber: clusterNumber,
111
+ mesh: meshList[meshIndex]
112
+ });
113
+ }
114
+ entity.meshIds = newMeshIds;
115
+ this._orderedEntityList.push(entity);
116
+ }
117
+ for (let i = 0, len = clusterResult.instancedIndexes.length; i < len; i++) {
118
+ const entityIndex = clusterResult.instancedIndexes[i];
119
+ let entity = entityList[entityIndex];
120
+ const newMeshIds = [];
121
+ for (let j = 0, len2 = entity.meshIds.length; j < len2; j++) {
122
+ const meshIndex = entity.meshIds[j];
123
+ meshList[meshIndex].id = this._orderedMeshList.length;
124
+ newMeshIds.push(this._orderedMeshList.length);
125
+ this._orderedMeshList.push({clusterNumber: 99999, mesh: meshList[meshIndex]});
126
+ }
127
+ entity.meshIds = newMeshIds;
128
+ this._orderedEntityList.push(entity);
129
+ }
130
+ }
131
+
132
+ /**
133
+ * @param {SceneModel} sceneModel
134
+ * @param {*} fnForceFinalizeLayer
135
+ */
136
+ finalize(sceneModel, fnForceFinalizeLayer) {
137
+ if (this.finalized) {
138
+ throw "Already finalized";
139
+ }
140
+ let lastClusterNumber = -1;
141
+ for (let i = 0, len = this._orderedMeshList.length; i < len; i++) {
142
+ const {clusterNumber, mesh} = this._orderedMeshList [i];
143
+ if (lastClusterNumber !== -1 && lastClusterNumber !== clusterNumber) {
144
+ fnForceFinalizeLayer.call(sceneModel);
145
+ }
146
+ sceneModel._createMesh(mesh);
147
+ lastClusterNumber = clusterNumber;
148
+ }
149
+ // fnForceFinalizeLayer ();
150
+ for (let i = 0, len = this._orderedEntityList.length; i < len; i++) {
151
+ sceneModel._createEntity(this._orderedEntityList[i])
152
+ }
153
+ // Free memory
154
+ this._orderedMeshList = [];
155
+ this._orderedEntityList = [];
156
+ this.finalized = true;
157
+ }
158
+
159
+ /**
160
+ * @param {SceneModel} sceneModel
161
+ */
162
+ applyViewFrustumCulling(sceneModel) {
163
+ if (!this.finalized) {
164
+ throw "Not finalized";
165
+ }
166
+ if (!this._aabbTree) {
167
+ return;
168
+ }
169
+ if (!this._canvasElement) {
170
+ this._canvasElement = sceneModel.scene.canvas.canvas;
171
+ }
172
+ if (!this._camera) {
173
+ this._camera = sceneModel.scene.camera;
174
+ }
175
+ this._ensureFrustumPropsUpdated(sceneModel);
176
+ this._initializeCullingDataIfNeeded(sceneModel);
177
+ const visibleNodes = this._searchVisibleNodesWithFrustumCulling();
178
+ this._cullFrame++;
179
+ this._markVisibleFrameOfVisibleNodes(visibleNodes, this._cullFrame);
180
+ this._cullNonVisibleNodes(sceneModel, this._cullFrame);
181
+ }
182
+
183
+ _initializeCullingDataIfNeeded(sceneModel) {
184
+ if (this._internalNodesList) {
185
+ return;
186
+ }
187
+ if (!this._aabbTree) {
188
+ return;
189
+ }
190
+ const allAabbNodes = this._aabbTree.all();
191
+ let maxEntityId = 0;
192
+ allAabbNodes.forEach(aabbbNode => {
193
+ maxEntityId = Math.max(maxEntityId, aabbbNode.entity.id)
194
+ });
195
+ const internalNodesList = new Array(maxEntityId + 1);
196
+ allAabbNodes.forEach(aabbbNode => {
197
+ internalNodesList [aabbbNode.entity.id] = sceneModel.objects[aabbbNode.entity.xeokitId];
198
+ });
199
+ this._internalNodesList = internalNodesList;
200
+ this._lastVisibleFrameOfNodes = new Array(internalNodesList.length);
201
+ this._lastVisibleFrameOfNodes.fill(0);
202
+ }
203
+
204
+ _searchVisibleNodesWithFrustumCulling() {
205
+ return this._aabbTree.searchCustom((bbox, isLeaf) => this._aabbIntersectsCameraFrustum(bbox, isLeaf), (bbox) => this._aabbContainedInCameraFrustum(bbox))
206
+ }
207
+
208
+ _markVisibleFrameOfVisibleNodes(visibleNodes, cullFrame) {
209
+ const lastVisibleFrameOfNodes = this._lastVisibleFrameOfNodes;
210
+ for (let i = 0, len = visibleNodes.length; i < len; i++) {
211
+ lastVisibleFrameOfNodes [visibleNodes[i].entity.id] = cullFrame;
212
+ }
213
+ }
214
+
215
+ _cullNonVisibleNodes(sceneModel, cullFrame) {
216
+ const internalNodesList = this._internalNodesList;
217
+ const lastVisibleFrameOfNodes = this._lastVisibleFrameOfNodes;
218
+ for (let i = 0, len = internalNodesList.length; i < len; i++) {
219
+ if (internalNodesList[i]) {
220
+ internalNodesList[i].culledVFC = lastVisibleFrameOfNodes[i] !== cullFrame;
221
+ }
222
+ }
223
+ }
224
+
225
+ /**
226
+ * Returns all 8 coordinates of an AABB.
227
+ *
228
+ * @param {Array<number>} bbox An AABB
229
+ *
230
+ * @private
231
+ */
232
+ _getPointsForBBox(bbox) {
233
+ const points = [];
234
+ for (let i = 0; i < 8; i++) {
235
+ points.push(new Float32Array([(i & 1) ? bbox.maxX : bbox.minX, (i & 2) ? bbox.maxY : bbox.minY, (i & 4) ? bbox.maxZ : bbox.minZ]));
236
+ }
237
+ return points;
238
+ }
239
+
240
+ /**
241
+ * @param {*} bbox
242
+ * @param {*} isLeaf
243
+ * @returns
244
+ *
245
+ * @private
246
+ */
247
+ _aabbIntersectsCameraFrustum(bbox, isLeaf) {
248
+ if (isLeaf) {
249
+ return true;
250
+ }
251
+ if (this._camera.projection === "ortho") { // TODO: manage ortho views
252
+ this._frustumProps.dirty = false;
253
+ return true;
254
+ }
255
+ // numIntersectionChecks++;
256
+ const check = this._aabbIntersectsCameraFrustum_internal(bbox);
257
+ const interD = !(check & VISIBILITY_CHECK_ALL_D) && !(check & VISIBILITY_CHECK_NONE_D);
258
+ const interH = !(check & VISIBILITY_CHECK_ALL_H) && !(check & VISIBILITY_CHECK_NONE_H);
259
+ const interV = !(check & VISIBILITY_CHECK_ALL_V) && !(check & VISIBILITY_CHECK_NONE_V);
260
+ if (((check & VISIBILITY_CHECK_ENVOLVES_D) || interD || (check & VISIBILITY_CHECK_ALL_D)) &&
261
+ ((check & VISIBILITY_CHECK_ENVOLVES_H) || interH || (check & VISIBILITY_CHECK_ALL_H)) &&
262
+ ((check & VISIBILITY_CHECK_ENVOLVES_V) || interV || (check & VISIBILITY_CHECK_ALL_V))) {
263
+ return true;
264
+ }
265
+ return false;
266
+ }
267
+
268
+ /**
269
+ * @param {*} bbox
270
+ * @returns
271
+ *
272
+ * @private
273
+ */
274
+ _aabbContainedInCameraFrustum(bbox) {
275
+ if (this._camera.projection === "ortho") { // TODO: manage ortho views
276
+ this._frustumProps.dirty = false;
277
+ return true;
278
+ }
279
+ const check = bbox._check;
280
+ return (check & VISIBILITY_CHECK_ALL_D) && (check & VISIBILITY_CHECK_ALL_H) && (check & VISIBILITY_CHECK_ALL_V);
281
+ }
282
+
283
+ /**
284
+ * @param {SceneModel} sceneModel
285
+ *
286
+ * @private
287
+ */
288
+ _ensureFrustumPropsUpdated(sceneModel) {
289
+ const min = Math.min(this._canvasElement.width, this._canvasElement.height); // Assuming "min" for fovAxis
290
+ this._frustumProps.wMultiply = this._canvasElement.width / min;
291
+ this._frustumProps.hMultiply = this._canvasElement.height / min;
292
+ const aspect = this._canvasElement.width / this._canvasElement.height;
293
+ let fov = this._camera.perspective.fov;
294
+ if (aspect < 1) {
295
+ fov = fov / aspect;
296
+ }
297
+ fov = Math.min(fov, 120);
298
+ this._frustumProps.fov = fov;
299
+ // if (!this._frustumProps.dirty)
300
+ // {
301
+ // return;
302
+ // }
303
+ // Adjust camera eye/look to take into account the `sceneModel.worldMatrix`:
304
+ // - the entities' AABBs don't take it into account
305
+ // - and they can't, since `sceneModel.worldMatrix` is dynamic
306
+ // So, instead of transformating the positions of the r*tree's AABBs,
307
+ // apply the inverse transform to the camera eye/look, since the culling
308
+ // result is equivalent.
309
+ const invWorldMatrix = math.inverseMat4(sceneModel.worldMatrix, math.mat4());
310
+ const modelCamEye = math.transformVec3(invWorldMatrix, this._camera.eye, [0, 0, 0]);
311
+ const modelCamLook = math.transformVec3(invWorldMatrix, this._camera.look, [0, 0, 0]);
312
+ this._frustumProps.forward = math.normalizeVec3(math.subVec3(modelCamLook, modelCamEye, [0, 0, 0]), [0, 0, 0]);
313
+ this._frustumProps.up = math.normalizeVec3(this._camera.up, [0, 0, 0]);
314
+ this._frustumProps.right = math.normalizeVec3(math.cross3Vec3(this._frustumProps.forward, this._frustumProps.up, [0, 0, 0]), [0, 0, 0]);
315
+ this._frustumProps.eye = modelCamEye.slice();
316
+ this._frustumProps.CAM_FACTOR_1 = this._frustumProps.fov / 2 * this._frustumProps.wMultiply / _180_DIV_MATH_PI;
317
+ this._frustumProps.CAM_FACTOR_2 = this._frustumProps.fov / 2 * this._frustumProps.hMultiply / _180_DIV_MATH_PI;
318
+ // this._frustumProps.dirty = false;
319
+ }
320
+
321
+ /**
322
+ * @param {*} bbox
323
+ * @returns
324
+ *
325
+ * @private
326
+ */
327
+ _aabbIntersectsCameraFrustum_internal(bbox) {
328
+ const bboxPoints = bbox._points || this._getPointsForBBox(bbox);
329
+ bbox._points = bboxPoints;
330
+ let retVal =
331
+ VISIBILITY_CHECK_ALL_D | VISIBILITY_CHECK_NONE_D |
332
+ VISIBILITY_CHECK_ALL_H | VISIBILITY_CHECK_NONE_H |
333
+ VISIBILITY_CHECK_ALL_V | VISIBILITY_CHECK_NONE_V;
334
+ for (let i = 0, len = bboxPoints.length; i < len; i++) {
335
+ // if ((!(retVal & VISIBILITY_CHECK_ALL_D) && !(retVal & VISIBILITY_CHECK_NONE_D)) ||
336
+ // (!(retVal & VISIBILITY_CHECK_ALL_H) && !(retVal & VISIBILITY_CHECK_NONE_H)) ||
337
+ // (!(retVal & VISIBILITY_CHECK_ALL_V) && !(retVal & VISIBILITY_CHECK_NONE_V)))
338
+ // {
339
+ // break;
340
+ // }
341
+ const bboxPoint = bboxPoints [i];
342
+ const pointRelToCam = tempVec3;
343
+ pointRelToCam[0] = bboxPoint[0] - this._frustumProps.eye[0];
344
+ pointRelToCam[1] = bboxPoint[1] - this._frustumProps.eye[1];
345
+ pointRelToCam[2] = bboxPoint[2] - this._frustumProps.eye[2];
346
+ const forwardComponent = math.dotVec3(pointRelToCam, this._frustumProps.forward);
347
+ if (forwardComponent < 0) {
348
+ retVal |= VISIBILITY_CHECK_D_LESS;
349
+ retVal &= ~VISIBILITY_CHECK_ALL_D;
350
+ } else {
351
+ retVal |= VISIBILITY_CHECK_D_MORE;
352
+ retVal &= ~VISIBILITY_CHECK_NONE_D;
353
+ }
354
+ const rightComponent = math.dotVec3(pointRelToCam, this._frustumProps.right);
355
+ const rightAngle = fastAtan2(rightComponent, forwardComponent);
356
+ if (Math.abs(rightAngle) > this._frustumProps.CAM_FACTOR_1) {
357
+ if (rightAngle < 0) {
358
+ retVal |= VISIBILITY_CHECK_H_LESS;
359
+ } else {
360
+ retVal |= VISIBILITY_CHECK_H_MORE;
361
+ }
362
+ retVal &= ~VISIBILITY_CHECK_ALL_H;
363
+ } else {
364
+ retVal &= ~VISIBILITY_CHECK_NONE_H;
365
+ }
366
+ const upComponent = math.dotVec3(pointRelToCam, this._frustumProps.up);
367
+ const upAngle = fastAtan2(upComponent, forwardComponent);
368
+ if (Math.abs(upAngle) > this._frustumProps.CAM_FACTOR_2) {
369
+ if (upAngle < 0) {
370
+ retVal |= VISIBILITY_CHECK_V_LESS;
371
+ } else {
372
+ retVal |= VISIBILITY_CHECK_V_MORE;
373
+ }
374
+ retVal &= ~VISIBILITY_CHECK_ALL_V;
375
+ } else {
376
+ retVal &= ~VISIBILITY_CHECK_NONE_V;
377
+ }
378
+ }
379
+ if ((retVal & VISIBILITY_CHECK_D_LESS) && (retVal & VISIBILITY_CHECK_D_MORE)) {
380
+ retVal |= VISIBILITY_CHECK_ENVOLVES_D;
381
+ }
382
+ if ((retVal & VISIBILITY_CHECK_H_LESS) && (retVal & VISIBILITY_CHECK_H_MORE)) {
383
+ retVal |= VISIBILITY_CHECK_ENVOLVES_H;
384
+ }
385
+ if ((retVal & VISIBILITY_CHECK_V_LESS) && (retVal & VISIBILITY_CHECK_V_MORE)) {
386
+ retVal |= VISIBILITY_CHECK_ENVOLVES_V;
387
+ }
388
+ bbox._check = retVal;
389
+ return retVal;
390
+ }
391
+ }
@@ -0,0 +1,134 @@
1
+ /**
2
+ * @author https://github.com/tmarti, with support from https://tribia.com/
3
+ * @license MIT
4
+ */
5
+
6
+ import {math} from "../math/math.js";
7
+ import {geometryCompressionUtils} from "../math/geometryCompressionUtils.js";
8
+ import {RBush3D} from "./rbush3d.js";
9
+
10
+ import {makeClusters} from "./xeokit-cluster.js"
11
+
12
+ export function clusterizeV2(entities, meshes) {
13
+ // const meshesById = {};
14
+ // meshes.forEach(mesh => meshesById[mesh.id] = mesh);
15
+
16
+ // const positions = inflatedData.positions;
17
+ // const indices = inflatedData.indices;
18
+ // const meshPositions = inflatedData.meshPositions;
19
+ // const meshIndices = inflatedData.meshIndices;
20
+ // const entityMeshes = inflatedData.entityMeshes;
21
+ // const entityMeshIds = inflatedData.entityMeshIds;
22
+ // const entityUsesInstancing = inflatedData.entityUsesInstancing;
23
+
24
+ // const numMeshes = meshPositions.length;
25
+ // const numEntities = entityMeshes.length;
26
+
27
+ const numMeshes = meshes.length;
28
+ const numEntities = entities.length;
29
+ const aabbsForIndexes = [];
30
+ const instancedIndexes = [];
31
+
32
+ const entityUsesInstancing = (entity) => {
33
+ for (let i = 0, len = entity.meshIds.length; i < len; i++) {
34
+ if (meshes[entity.meshIds[i]].geometryId) {
35
+ return true;
36
+ }
37
+ }
38
+ return false;
39
+ }
40
+
41
+ for (let i = 0; i < numEntities; i++) {
42
+ const entity = entities[i];
43
+
44
+ // TODO
45
+ if (entityUsesInstancing(entity)) {
46
+ instancedIndexes.push(i);
47
+ continue;
48
+ }
49
+
50
+ const aabbEntity = math.collapseAABB3();
51
+ let numPrimitives = 0
52
+
53
+ entity.meshIds.forEach(meshId => {
54
+ const mesh = meshes[meshId];
55
+ let min;
56
+ let max;
57
+ if (mesh.positionsCompressed) {
58
+ const bounds = geometryCompressionUtils.getPositionsBounds(mesh.positionsCompressed);
59
+ min = geometryCompressionUtils.decompressPosition(bounds.min, mesh.positionsDecodeMatrix, []);
60
+ max = geometryCompressionUtils.decompressPosition(bounds.max, mesh.positionsDecodeMatrix, []);
61
+ } else {
62
+ const bounds = geometryCompressionUtils.getPositionsBounds(mesh.positions);
63
+ min = bounds.min;
64
+ max = bounds.max;
65
+ }
66
+ min[0] += mesh.origin[0];
67
+ min[1] += mesh.origin[1];
68
+ min[2] += mesh.origin[2];
69
+ max[0] += mesh.origin[0];
70
+ max[1] += mesh.origin[1];
71
+ max[2] += mesh.origin[2];
72
+ math.expandAABB3Point3(aabbEntity, min);
73
+ math.expandAABB3Point3(aabbEntity, max);
74
+ numPrimitives += mesh.numPrimitives;
75
+ });
76
+
77
+ aabbsForIndexes [i] = {
78
+ aabb: aabbEntity,
79
+ numPrimitives,
80
+ entityId: entity.id,
81
+ };
82
+ }
83
+
84
+ let orderedEntityIds = [];
85
+ let entityIdToClusterIdMapping = {};
86
+ let rTreeBasedAabbTree;
87
+
88
+ if (Object.keys(aabbsForIndexes).length > 0) {
89
+ rTreeBasedAabbTree = generateAABB(aabbsForIndexes);
90
+ let generateClustersResult = makeClusters({
91
+ aabbTree: rTreeBasedAabbTree,
92
+ });
93
+ orderedEntityIds = generateClustersResult.orderedEntityIds;
94
+ entityIdToClusterIdMapping = generateClustersResult.clusteringResult.entityIdToClusterIdMapping;
95
+ }
96
+ // console.log (generateClustersResult);
97
+ return {
98
+ orderedClusteredIndexes: orderedEntityIds,
99
+ entityIdToClusterIdMapping: entityIdToClusterIdMapping,
100
+ instancedIndexes: instancedIndexes,
101
+ rTreeBasedAabbTree
102
+ };
103
+ }
104
+
105
+ function generateAABB(aabbsForIndexes) {
106
+ const aabbsToLoad = [];
107
+ for (let i = 0, len = aabbsForIndexes.length; i < len; i++) {
108
+ const item = aabbsForIndexes [i];
109
+ if (!item) {
110
+ continue;
111
+ }
112
+ aabbsToLoad.push({
113
+ minX: item.aabb [0],
114
+ minY: item.aabb [1],
115
+ minZ: item.aabb [2],
116
+ maxX: item.aabb [3],
117
+ maxY: item.aabb [4],
118
+ maxZ: item.aabb [5],
119
+ entity: {
120
+ id: i,
121
+ xeokitId: item.entityId,
122
+ meshes: [
123
+ {
124
+ numPrimitives: item.numPrimitives,
125
+ }
126
+ ]
127
+ },
128
+ numPrimitives: item.numPrimitives,
129
+ });
130
+ }
131
+ const aabbTree = new RBush3D(4);
132
+ aabbTree.load(aabbsToLoad);
133
+ return aabbTree;
134
+ }
@@ -0,0 +1 @@
1
+ export * from "./VFC.js";