@xeokit/xeokit-sdk 2.4.0-alpha-81 → 2.4.0-alpha-82

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/package.json +2 -1
  2. package/src/extras/ContextMenu/ContextMenu.js +907 -0
  3. package/src/extras/ContextMenu/index.js +1 -0
  4. package/src/extras/index.js +1 -0
  5. package/src/index.js +3 -0
  6. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +658 -0
  7. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +418 -0
  8. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +400 -0
  9. package/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  10. package/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  11. package/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  12. package/src/plugins/AnnotationsPlugin/index.js +1 -0
  13. package/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  14. package/src/plugins/AxisGizmoPlugin/index.js +1 -0
  15. package/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +955 -0
  16. package/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  17. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  18. package/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  19. package/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  20. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +870 -0
  21. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +376 -0
  22. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +454 -0
  23. package/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  24. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  25. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  26. package/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  27. package/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  28. package/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  29. package/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  30. package/src/plugins/FastNavPlugin/index.js +1 -0
  31. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +139 -0
  32. package/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  33. package/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  34. package/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  35. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  36. package/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +518 -0
  37. package/src/plugins/LASLoaderPlugin/index.js +1 -0
  38. package/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  39. package/src/plugins/NavCubePlugin/CubeTextureCanvas.js +289 -0
  40. package/src/plugins/NavCubePlugin/NavCubePlugin.js +752 -0
  41. package/src/plugins/NavCubePlugin/index.js +1 -0
  42. package/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  43. package/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  44. package/src/plugins/OBJLoaderPlugin/index.js +1 -0
  45. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  46. package/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  47. package/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  48. package/src/plugins/STLLoaderPlugin/index.js +2 -0
  49. package/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  50. package/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  51. package/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  52. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  53. package/src/plugins/SectionPlanesPlugin/index.js +1 -0
  54. package/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  55. package/src/plugins/SkyboxesPlugin/index.js +1 -0
  56. package/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  57. package/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  58. package/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  59. package/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +825 -0
  60. package/src/plugins/StoreyViewsPlugin/index.js +1 -0
  61. package/src/plugins/TreeViewPlugin/TreeViewNode.js +97 -0
  62. package/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1424 -0
  63. package/src/plugins/TreeViewPlugin/index.js +1 -0
  64. package/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  65. package/src/plugins/ViewCullPlugin/index.js +1 -0
  66. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  67. package/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  68. package/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  69. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  70. package/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1107 -0
  71. package/src/plugins/XKTLoaderPlugin/index.js +2 -0
  72. package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  73. package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +656 -0
  74. package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  75. package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  76. package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  77. package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  78. package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  79. package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  80. package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  81. package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +514 -0
  82. package/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  83. package/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  84. package/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  85. package/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  86. package/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  87. package/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  88. package/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  89. package/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  90. package/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  91. package/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  92. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  93. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  94. package/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  95. package/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  96. package/src/plugins/index.js +21 -0
  97. package/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  98. package/src/plugins/lib/earcut.js +677 -0
  99. package/src/plugins/lib/html/Dot.js +145 -0
  100. package/src/plugins/lib/html/Label.js +156 -0
  101. package/src/plugins/lib/html/Wire.js +191 -0
  102. package/src/viewer/Configs.js +79 -0
  103. package/src/viewer/Plugin.js +224 -0
  104. package/src/viewer/Viewer.js +535 -0
  105. package/src/viewer/index.js +5 -0
  106. package/src/viewer/localization/LocaleService.js +475 -0
  107. package/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  108. package/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  109. package/src/viewer/metadata/MetaModel.js +389 -0
  110. package/src/viewer/metadata/MetaObject.js +218 -0
  111. package/src/viewer/metadata/MetaScene.js +336 -0
  112. package/src/viewer/metadata/Property.js +55 -0
  113. package/src/viewer/metadata/PropertySet.js +77 -0
  114. package/src/viewer/scene/Bitmap/Bitmap.js +470 -0
  115. package/src/viewer/scene/Bitmap/index.js +1 -0
  116. package/src/viewer/scene/CameraControl/CameraControl.js +1737 -0
  117. package/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  118. package/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  119. package/src/viewer/scene/CameraControl/lib/controllers/PickController.js +264 -0
  120. package/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  121. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  122. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  123. package/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  124. package/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  125. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +372 -0
  126. package/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +269 -0
  127. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  128. package/src/viewer/scene/Component.js +907 -0
  129. package/src/viewer/scene/Entity.js +502 -0
  130. package/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  131. package/src/viewer/scene/ImagePlane/index.js +1 -0
  132. package/src/viewer/scene/LineSet/LineSet.js +164 -0
  133. package/src/viewer/scene/LineSet/index.js +1 -0
  134. package/src/viewer/scene/camera/Camera.js +912 -0
  135. package/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  136. package/src/viewer/scene/camera/CameraPath.js +194 -0
  137. package/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  138. package/src/viewer/scene/camera/CustomProjection.js +149 -0
  139. package/src/viewer/scene/camera/Frustum.js +316 -0
  140. package/src/viewer/scene/camera/Ortho.js +286 -0
  141. package/src/viewer/scene/camera/Perspective.js +304 -0
  142. package/src/viewer/scene/camera/index.js +2 -0
  143. package/src/viewer/scene/canvas/Canvas.js +492 -0
  144. package/src/viewer/scene/canvas/Spinner.js +323 -0
  145. package/src/viewer/scene/constants/constants.js +371 -0
  146. package/src/viewer/scene/core.js +233 -0
  147. package/src/viewer/scene/geometry/Geometry.js +33 -0
  148. package/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  149. package/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  150. package/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  151. package/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  152. package/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  153. package/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  154. package/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  155. package/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  156. package/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  157. package/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  158. package/src/viewer/scene/geometry/builders/index.js +8 -0
  159. package/src/viewer/scene/geometry/index.js +4 -0
  160. package/src/viewer/scene/geometry/loaders/index.js +2 -0
  161. package/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  162. package/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  163. package/src/viewer/scene/index.js +23 -0
  164. package/src/viewer/scene/input/Input.js +1325 -0
  165. package/src/viewer/scene/libs/k3d.js +1032 -0
  166. package/src/viewer/scene/lights/AmbientLight.js +175 -0
  167. package/src/viewer/scene/lights/CubeTexture.js +156 -0
  168. package/src/viewer/scene/lights/DirLight.js +314 -0
  169. package/src/viewer/scene/lights/Light.js +29 -0
  170. package/src/viewer/scene/lights/LightMap.js +77 -0
  171. package/src/viewer/scene/lights/PointLight.js +395 -0
  172. package/src/viewer/scene/lights/ReflectionMap.js +79 -0
  173. package/src/viewer/scene/lights/Shadow.js +138 -0
  174. package/src/viewer/scene/lights/index.js +5 -0
  175. package/src/viewer/scene/lod/LOD.js +162 -0
  176. package/src/viewer/scene/lod/LODCullingManager.js +83 -0
  177. package/src/viewer/scene/lod/LODState.js +125 -0
  178. package/src/viewer/scene/lod/index.js +1 -0
  179. package/src/viewer/scene/marker/Marker.js +383 -0
  180. package/src/viewer/scene/marker/SpriteMarker.js +356 -0
  181. package/src/viewer/scene/marker/index.js +2 -0
  182. package/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  183. package/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  184. package/src/viewer/scene/materials/Fresnel.js +222 -0
  185. package/src/viewer/scene/materials/LambertMaterial.js +378 -0
  186. package/src/viewer/scene/materials/LinesMaterial.js +169 -0
  187. package/src/viewer/scene/materials/Material.js +39 -0
  188. package/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  189. package/src/viewer/scene/materials/PhongMaterial.js +860 -0
  190. package/src/viewer/scene/materials/PointsMaterial.js +409 -0
  191. package/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  192. package/src/viewer/scene/materials/Texture.js +513 -0
  193. package/src/viewer/scene/materials/index.js +8 -0
  194. package/src/viewer/scene/math/Frustum.js +118 -0
  195. package/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  196. package/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  197. package/src/viewer/scene/math/index.js +3 -0
  198. package/src/viewer/scene/math/math.js +5363 -0
  199. package/src/viewer/scene/math/rtcCoords.js +139 -0
  200. package/src/viewer/scene/mementos/CameraMemento.js +200 -0
  201. package/src/viewer/scene/mementos/ModelMemento.js +263 -0
  202. package/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  203. package/src/viewer/scene/mementos/index.js +3 -0
  204. package/src/viewer/scene/mesh/Mesh.js +2202 -0
  205. package/src/viewer/scene/mesh/draw/DrawRenderer.js +986 -0
  206. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  207. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  208. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +158 -0
  209. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  210. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +261 -0
  211. package/src/viewer/scene/mesh/index.js +1 -0
  212. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  213. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  214. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  215. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +142 -0
  216. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  217. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +116 -0
  218. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  219. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  220. package/src/viewer/scene/metriqs/Metriqs.js +259 -0
  221. package/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  222. package/src/viewer/scene/model/PerformanceModel.js +26 -0
  223. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  224. package/src/viewer/scene/model/SceneModel.js +3817 -0
  225. package/src/viewer/scene/model/SceneModelEntity.js +478 -0
  226. package/src/viewer/scene/model/SceneModelMesh.js +160 -0
  227. package/src/viewer/scene/model/SceneModelTexture.js +17 -0
  228. package/src/viewer/scene/model/SceneModelTextureSet.js +17 -0
  229. package/src/viewer/scene/model/VBOSceneModel.js +26 -0
  230. package/src/viewer/scene/model/compression.js +227 -0
  231. package/src/viewer/scene/model/dtx/triangles/BindableDataTexture.js +31 -0
  232. package/src/viewer/scene/model/dtx/triangles/DataTextureGenerator.js +631 -0
  233. package/src/viewer/scene/model/dtx/triangles/DataTextureState.js +288 -0
  234. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureBuffer.js +31 -0
  235. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureLayer.js +1329 -0
  236. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureRenderers.js +278 -0
  237. package/src/viewer/scene/model/dtx/triangles/calculateUniquePositions.js +126 -0
  238. package/src/viewer/scene/model/dtx/triangles/dataTextureRamStats.js +54 -0
  239. package/src/viewer/scene/model/dtx/triangles/rebucketPositions.js +347 -0
  240. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +633 -0
  241. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureDepthRenderer.js +475 -0
  242. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +426 -0
  243. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +430 -0
  244. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureNormalsRenderer.js +341 -0
  245. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureOcclusionRenderer.js +442 -0
  246. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickDepthRenderer.js +451 -0
  247. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickMeshRenderer.js +436 -0
  248. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsFlatRenderer.js +502 -0
  249. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsRenderer.js +430 -0
  250. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSilhouetteRenderer.js +469 -0
  251. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthBufInitRenderer.js +451 -0
  252. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthRenderer.js +424 -0
  253. package/src/viewer/scene/model/index.js +3 -0
  254. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  255. package/src/viewer/scene/model/vbo/VBOSceneModelRenderers.js +805 -0
  256. package/src/viewer/scene/model/vbo/float16.js +760 -0
  257. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingBuffer.js +21 -0
  258. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingLayer.js +744 -0
  259. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingRenderers.js +71 -0
  260. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingColorRenderer.js +116 -0
  261. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +126 -0
  262. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingLayer.js +653 -0
  263. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingRenderers.js +71 -0
  264. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingColorRenderer.js +150 -0
  265. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +128 -0
  266. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingBuffer.js +22 -0
  267. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingLayer.js +753 -0
  268. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingRenderers.js +116 -0
  269. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingColorRenderer.js +167 -0
  270. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +135 -0
  271. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +154 -0
  272. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +146 -0
  273. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingShadowRenderer.js +108 -0
  274. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +147 -0
  275. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingLayer.js +684 -0
  276. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingRenderers.js +146 -0
  277. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingColorRenderer.js +174 -0
  278. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +156 -0
  279. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +151 -0
  280. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +167 -0
  281. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +151 -0
  282. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +121 -0
  283. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +156 -0
  284. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthBufInitRenderer.js +351 -0
  285. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthRenderer.js +365 -0
  286. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingRenderers.js +71 -0
  287. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthBufInitRenderer.js +381 -0
  288. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthRenderer.js +374 -0
  289. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingRenderers.js +71 -0
  290. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingBuffer.js +26 -0
  291. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingLayer.js +1322 -0
  292. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingRenderers.js +322 -0
  293. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +240 -0
  294. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorTextureRenderer.js +271 -0
  295. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +127 -0
  296. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +129 -0
  297. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +134 -0
  298. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingFlatColorRenderer.js +237 -0
  299. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +139 -0
  300. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +127 -0
  301. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPBRRenderer.js +563 -0
  302. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +143 -0
  303. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +130 -0
  304. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsFlatRenderer.js +119 -0
  305. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +129 -0
  306. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +108 -0
  307. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +137 -0
  308. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingLayer.js +1167 -0
  309. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingRenderers.js +322 -0
  310. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +253 -0
  311. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorTextureRenderer.js +278 -0
  312. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +125 -0
  313. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +131 -0
  314. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +134 -0
  315. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatColorRenderer.js +244 -0
  316. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatNormalsRenderer.js +130 -0
  317. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +140 -0
  318. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +130 -0
  319. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPBRRenderer.js +563 -0
  320. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +148 -0
  321. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +135 -0
  322. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsFlatRenderer.js +130 -0
  323. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +144 -0
  324. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +113 -0
  325. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +141 -0
  326. package/src/viewer/scene/nodes/Node.js +1383 -0
  327. package/src/viewer/scene/nodes/index.js +1 -0
  328. package/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  329. package/src/viewer/scene/paths/Curve.js +183 -0
  330. package/src/viewer/scene/paths/Path.js +239 -0
  331. package/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  332. package/src/viewer/scene/paths/SplineCurve.js +133 -0
  333. package/src/viewer/scene/paths/index.js +5 -0
  334. package/src/viewer/scene/postfx/SAO.js +543 -0
  335. package/src/viewer/scene/scene/Scene.js +2627 -0
  336. package/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  337. package/src/viewer/scene/sectionPlane/index.js +1 -0
  338. package/src/viewer/scene/skybox/Skybox.js +123 -0
  339. package/src/viewer/scene/skybox/index.js +1 -0
  340. package/src/viewer/scene/stats.js +44 -0
  341. package/src/viewer/scene/utils/Cache.js +29 -0
  342. package/src/viewer/scene/utils/FileLoader.js +160 -0
  343. package/src/viewer/scene/utils/Loader.js +55 -0
  344. package/src/viewer/scene/utils/LoadingManager.js +86 -0
  345. package/src/viewer/scene/utils/Map.js +45 -0
  346. package/src/viewer/scene/utils/Queue.js +56 -0
  347. package/src/viewer/scene/utils/WorkerPool.js +73 -0
  348. package/src/viewer/scene/utils/index.js +6 -0
  349. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  350. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  351. package/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  352. package/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  353. package/src/viewer/scene/utils.js +452 -0
  354. package/src/viewer/scene/vfc/VFC.js +82 -0
  355. package/src/viewer/scene/vfc/VFCManager.js +54 -0
  356. package/src/viewer/scene/vfc/VFCState.js +391 -0
  357. package/src/viewer/scene/vfc/cluster-helper.js +134 -0
  358. package/src/viewer/scene/vfc/index.js +1 -0
  359. package/src/viewer/scene/vfc/rbush3d.js +848 -0
  360. package/src/viewer/scene/vfc/xeokit-cluster.js +418 -0
  361. package/src/viewer/scene/viewport/Viewport.js +212 -0
  362. package/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  363. package/src/viewer/scene/webgl/Attribute.js +23 -0
  364. package/src/viewer/scene/webgl/Drawable.js +270 -0
  365. package/src/viewer/scene/webgl/FrameContext.js +313 -0
  366. package/src/viewer/scene/webgl/PickResult.js +339 -0
  367. package/src/viewer/scene/webgl/Pickable.js +69 -0
  368. package/src/viewer/scene/webgl/Program.js +181 -0
  369. package/src/viewer/scene/webgl/RenderBuffer.js +350 -0
  370. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  371. package/src/viewer/scene/webgl/RenderFlags.js +203 -0
  372. package/src/viewer/scene/webgl/RenderState.js +40 -0
  373. package/src/viewer/scene/webgl/Renderer.js +1654 -0
  374. package/src/viewer/scene/webgl/Sampler.js +18 -0
  375. package/src/viewer/scene/webgl/Shader.js +49 -0
  376. package/src/viewer/scene/webgl/Texture2D.js +442 -0
  377. package/src/viewer/scene/webgl/convertConstant.js +244 -0
  378. package/src/viewer/scene/webgl/getExtension.js +32 -0
  379. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  380. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  381. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  382. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  383. package/src/viewer/scene/webgl/webglEnums.js +61 -0
  384. package/src/viewer/scene/webglInfo.js +47 -0
@@ -0,0 +1,502 @@
1
+ import {Program} from "../../../../webgl/Program.js";
2
+ import {createRTCViewMat, getPlaneRTCPos} from "../../../../math/rtcCoords.js";
3
+ import {math} from "../../../../math/math.js";
4
+
5
+ const tempVec3a = math.vec3();
6
+
7
+ /**
8
+ * @private
9
+ */
10
+ export class TrianglesDataTexturePickNormalsFlatRenderer {
11
+
12
+ constructor(scene) {
13
+ this._scene = scene;
14
+ this._hash = this._getHash();
15
+ this._allocate();
16
+ }
17
+
18
+ getValid() {
19
+ return this._hash === this._getHash();
20
+ };
21
+
22
+ _getHash() {
23
+ return this._scene._sectionPlanesState.getHash();
24
+ }
25
+
26
+ drawLayer(frameCtx, dataTextureLayer, renderPass) {
27
+ const model = dataTextureLayer.model;
28
+ const scene = model.scene;
29
+ const camera = scene.camera;
30
+ const gl = scene.canvas.gl;
31
+ const state = dataTextureLayer._state;
32
+ const origin = dataTextureLayer._state.origin;
33
+
34
+ if (!this._program) {
35
+ this._allocate(dataTextureLayer);
36
+ }
37
+
38
+ if (frameCtx.lastProgramId !== this._program.id) {
39
+ frameCtx.lastProgramId = this._program.id;
40
+ this._bindProgram();
41
+ }
42
+
43
+ var rr = this._program.bindTexture(
44
+ this._uTexturePerObjectIdPositionsDecodeMatrix,
45
+ {
46
+ bind: function (unit) {
47
+ gl.activeTexture(gl["TEXTURE" + unit]);
48
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerObjectIdPositionsDecodeMatrix);
49
+ return true;
50
+ },
51
+ unbind: function (unit) {
52
+ gl.activeTexture(gl["TEXTURE" + unit]);
53
+ gl.bindTexture(gl.TEXTURE_2D, null);
54
+ }
55
+ },
56
+ 1
57
+ );
58
+
59
+ var rr2 = this._program.bindTexture(
60
+ this._uTexturePerVertexIdCoordinates,
61
+ {
62
+ bind: function (unit) {
63
+ gl.activeTexture(gl["TEXTURE" + unit]);
64
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerVertexIdCoordinates);
65
+ return true;
66
+ },
67
+ unbind: function (unit) {
68
+ gl.activeTexture(gl["TEXTURE" + unit]);
69
+ gl.bindTexture(gl.TEXTURE_2D, null);
70
+ }
71
+ },
72
+ 2
73
+ );
74
+
75
+ var rr3 = this._program.bindTexture(
76
+ this._uTexturePerObjectIdColorsAndFlags,
77
+ {
78
+ bind: function (unit) {
79
+ gl.activeTexture(gl["TEXTURE" + unit]);
80
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerObjectIdColorsAndFlags);
81
+ return true;
82
+ },
83
+ unbind: function (unit) {
84
+ gl.activeTexture(gl["TEXTURE" + unit]);
85
+ gl.bindTexture(gl.TEXTURE_2D, null);
86
+ }
87
+ },
88
+ 3
89
+ );
90
+
91
+ gl.uniform1i(this._uRenderPass, renderPass);
92
+ gl.uniform1i(this._uPickInvisible, frameCtx.pickInvisible);
93
+
94
+ gl.uniformMatrix4fv(this._uWorldMatrix, false, model.worldMatrix);
95
+
96
+ const pickViewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix;
97
+ const viewMatrix = origin ? createRTCViewMat(pickViewMatrix, origin) : pickViewMatrix;
98
+
99
+ gl.uniformMatrix4fv(this._uViewMatrix, false, viewMatrix);
100
+ gl.uniformMatrix4fv(this._uProjMatrix, false, frameCtx.pickProjMatrix);
101
+
102
+ if (scene.logarithmicDepthBufferEnabled) {
103
+ const logDepthBufFC = 2.0 / (Math.log(camera.project.far + 1.0) / Math.LN2); // TODO: Far should be from projection matrix?
104
+ gl.uniform1f(this._uLogDepthBufFC, logDepthBufFC);
105
+ }
106
+
107
+ const numSectionPlanes = scene._sectionPlanesState.sectionPlanes.length;
108
+ if (numSectionPlanes > 0) {
109
+ const sectionPlanes = scene._sectionPlanesState.sectionPlanes;
110
+ const baseIndex = dataTextureLayer.layerIndex * numSectionPlanes;
111
+ const renderFlags = model.renderFlags;
112
+ for (let sectionPlaneIndex = 0; sectionPlaneIndex < numSectionPlanes; sectionPlaneIndex++) {
113
+ const sectionPlaneUniforms = this._uSectionPlanes[sectionPlaneIndex];
114
+ const active = renderFlags.sectionPlanesActivePerLayer[baseIndex + sectionPlaneIndex];
115
+ gl.uniform1i(sectionPlaneUniforms.active, active ? 1 : 0);
116
+ if (active) {
117
+ const sectionPlane = sectionPlanes[sectionPlaneIndex];
118
+ if (origin) {
119
+ const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3a);
120
+ gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos);
121
+ } else {
122
+ gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos);
123
+ }
124
+ gl.uniform3fv(sectionPlaneUniforms.dir, sectionPlane.dir);
125
+ }
126
+ }
127
+ }
128
+
129
+ //=============================================================
130
+ // TODO: Use drawElements count and offset to draw only one entity
131
+ //=============================================================
132
+
133
+ if (state.numIndices8Bits > 0) {
134
+ var rr4 = this._program.bindTexture(
135
+ this._uTexturePerPolygonIdPortionIds,
136
+ {
137
+ bind: function (unit) {
138
+ gl.activeTexture(gl["TEXTURE" + unit]);
139
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerPolygonIdPortionIds8Bits);
140
+ return true;
141
+ },
142
+ unbind: function (unit) {
143
+ gl.activeTexture(gl["TEXTURE" + unit]);
144
+ gl.bindTexture(gl.TEXTURE_2D, null);
145
+ }
146
+ },
147
+ 4
148
+ );
149
+
150
+ var rr5 = this._program.bindTexture(
151
+ this._uTexturePerPolygonIdIndices,
152
+ {
153
+ bind: function (unit) {
154
+ gl.activeTexture(gl["TEXTURE" + unit]);
155
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerPolygonIdIndices8Bits);
156
+ return true;
157
+ },
158
+ unbind: function (unit) {
159
+ gl.activeTexture(gl["TEXTURE" + unit]);
160
+ gl.bindTexture(gl.TEXTURE_2D, null);
161
+ }
162
+ },
163
+ 5
164
+ );
165
+
166
+ gl.drawArrays(gl.TRIANGLES, 0, state.numIndices8Bits);
167
+ }
168
+
169
+ if (state.numIndices16Bits > 0) {
170
+ var rr4 = this._program.bindTexture(
171
+ this._uTexturePerPolygonIdPortionIds,
172
+ {
173
+ bind: function (unit) {
174
+ gl.activeTexture(gl["TEXTURE" + unit]);
175
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerPolygonIdPortionIds16Bits);
176
+ return true;
177
+ },
178
+ unbind: function (unit) {
179
+ gl.activeTexture(gl["TEXTURE" + unit]);
180
+ gl.bindTexture(gl.TEXTURE_2D, null);
181
+ }
182
+ },
183
+ 4
184
+ );
185
+
186
+ var rr5 = this._program.bindTexture(
187
+ this._uTexturePerPolygonIdIndices,
188
+ {
189
+ bind: function (unit) {
190
+ gl.activeTexture(gl["TEXTURE" + unit]);
191
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerPolygonIdIndices16Bits);
192
+ return true;
193
+ },
194
+ unbind: function (unit) {
195
+ gl.activeTexture(gl["TEXTURE" + unit]);
196
+ gl.bindTexture(gl.TEXTURE_2D, null);
197
+ }
198
+ },
199
+ 5
200
+ );
201
+
202
+ gl.drawArrays(gl.TRIANGLES, 0, state.numIndices16Bits);
203
+ }
204
+
205
+ if (state.numIndices32Bits > 0) {
206
+ var rr4 = this._program.bindTexture(
207
+ this._uTexturePerPolygonIdPortionIds,
208
+ {
209
+ bind: function (unit) {
210
+ gl.activeTexture(gl["TEXTURE" + unit]);
211
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerPolygonIdPortionIds32Bits);
212
+ return true;
213
+ },
214
+ unbind: function (unit) {
215
+ gl.activeTexture(gl["TEXTURE" + unit]);
216
+ gl.bindTexture(gl.TEXTURE_2D, null);
217
+ }
218
+ },
219
+ 4
220
+ );
221
+
222
+ var rr5 = this._program.bindTexture(
223
+ this._uTexturePerPolygonIdIndices,
224
+ {
225
+ bind: function (unit) {
226
+ gl.activeTexture(gl["TEXTURE" + unit]);
227
+ gl.bindTexture(gl.TEXTURE_2D, state.texturePerPolygonIdIndices32Bits);
228
+ return true;
229
+ },
230
+ unbind: function (unit) {
231
+ gl.activeTexture(gl["TEXTURE" + unit]);
232
+ gl.bindTexture(gl.TEXTURE_2D, null);
233
+ }
234
+ },
235
+ 5
236
+ );
237
+
238
+ gl.drawArrays(gl.TRIANGLES, 0, state.numIndices32Bits);
239
+ }
240
+
241
+
242
+ frameCtx.drawElements++;
243
+ }
244
+
245
+ _allocate() {
246
+
247
+ const scene = this._scene;
248
+ const gl = scene.canvas.gl;
249
+
250
+ this._program = new Program(gl, this._buildShader());
251
+
252
+ if (this._program.errors) {
253
+ this.errors = this._program.errors;
254
+ return;
255
+ }
256
+
257
+ const program = this._program;
258
+
259
+ this._uRenderPass = program.getLocation("renderPass");
260
+ this._uPickInvisible = program.getLocation("pickInvisible");
261
+ this._uPositionsDecodeMatrix = program.getLocation("positionsDecodeMatrix");
262
+ this._uWorldMatrix = program.getLocation("worldMatrix");
263
+ this._uViewMatrix = program.getLocation("viewMatrix");
264
+ this._uProjMatrix = program.getLocation("projMatrix");
265
+ this._uSectionPlanes = [];
266
+
267
+ for (let i = 0, len = scene._sectionPlanesState.sectionPlanes.length; i < len; i++) {
268
+ this._uSectionPlanes.push({
269
+ active: program.getLocation("sectionPlaneActive" + i),
270
+ pos: program.getLocation("sectionPlanePos" + i),
271
+ dir: program.getLocation("sectionPlaneDir" + i)
272
+ });
273
+ }
274
+
275
+ this._aPackedVertexId = program.getAttribute("packedVertexId");
276
+
277
+
278
+ if (scene.logarithmicDepthBufferEnabled) {
279
+ this._uLogDepthBufFC = program.getLocation("logDepthBufFC");
280
+ }
281
+
282
+ this._uTexturePerObjectIdPositionsDecodeMatrix = "uTexturePerObjectIdPositionsDecodeMatrix";
283
+ this._uTexturePerObjectIdColorsAndFlags = "uTexturePerObjectIdColorsAndFlags";
284
+ this._uTexturePerVertexIdCoordinates = "uTexturePerVertexIdCoordinates";
285
+ this._uTexturePerPolygonIdNormals = "uTexturePerPolygonIdNormals";
286
+ this._uTexturePerPolygonIdIndices = "uTexturePerPolygonIdIndices";
287
+ this._uTexturePerPolygonIdPortionIds = "uTexturePerPolygonIdPortionIds";
288
+ }
289
+
290
+ _bindProgram() {
291
+ this._program.bind();
292
+ }
293
+
294
+ _buildShader() {
295
+ return {
296
+ vertex: this._buildVertexShader(),
297
+ fragment: this._buildFragmentShader()
298
+ };
299
+ }
300
+
301
+ _buildVertexShader() {
302
+ const scene = this._scene;
303
+ const clipping = scene._sectionPlanesState.sectionPlanes.length > 0;
304
+ const src = [];
305
+ src.push("#version 300 es");
306
+ src.push("// Triangles dataTexture pick flat normals vertex shader");
307
+
308
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
309
+ src.push("precision highp float;");
310
+ src.push("precision highp int;");
311
+ src.push("precision highp usampler2D;");
312
+ src.push("precision highp isampler2D;");
313
+ src.push("precision highp sampler2D;");
314
+ src.push("#else");
315
+ src.push("precision mediump float;");
316
+ src.push("precision mediump int;");
317
+ src.push("precision mediump usampler2D;");
318
+ src.push("precision mediump isampler2D;");
319
+ src.push("precision mediump sampler2D;");
320
+ src.push("#endif");
321
+
322
+ src.push("uniform int renderPass;");
323
+
324
+ src.push("in uvec3 packedVertexId;");
325
+
326
+ if (scene.entityOffsetsEnabled) {
327
+ src.push("in vec3 offset;");
328
+ }
329
+
330
+ src.push("uniform bool pickInvisible;");
331
+ src.push("uniform mat4 worldMatrix;");
332
+ src.push("uniform mat4 viewMatrix;");
333
+ src.push("uniform mat4 projMatrix;");
334
+ // src.push("uniform sampler2D uOcclusionTexture;");
335
+ src.push("uniform sampler2D uTexturePerObjectIdPositionsDecodeMatrix;");
336
+ src.push("uniform usampler2D uTexturePerObjectIdColorsAndFlags;");
337
+ src.push("uniform usampler2D uTexturePerVertexIdCoordinates;");
338
+ src.push("uniform usampler2D uTexturePerPolygonIdIndices;");
339
+ src.push("uniform isampler2D uTexturePerPolygonIdNormals;");
340
+ src.push("uniform usampler2D uTexturePerPolygonIdPortionIds;");
341
+
342
+ if (scene.logarithmicDepthBufferEnabled) {
343
+ src.push("uniform float logDepthBufFC;");
344
+ src.push("out float vFragDepth;");
345
+ src.push("bool isPerspectiveMatrix(mat4 m) {");
346
+ src.push(" return (m[2][3] == - 1.0);");
347
+ src.push("}");
348
+ src.push("out float isPerspective;");
349
+ }
350
+ src.push("out vec4 vWorldPosition;");
351
+ if (clipping) {
352
+ src.push("out int vFlags2;");
353
+ }
354
+ src.push("void main(void) {");
355
+
356
+ // constants
357
+ // src.push("int objectIndex = int(packedVertexId.g) & 4095;");
358
+ src.push("int polygonIndex = gl_VertexID / 3;")
359
+
360
+ src.push("int h_normal_index = polygonIndex & 4095;")
361
+ src.push("int v_normal_index = polygonIndex >> 12;")
362
+
363
+ // get packed object-id
364
+ src.push("int h_packed_object_id_index = ((polygonIndex >> 3) / 2) & 4095;")
365
+ src.push("int v_packed_object_id_index = ((polygonIndex >> 3) / 2) >> 12;")
366
+
367
+ src.push("ivec3 packedObjectId = ivec3(texelFetch(uTexturePerPolygonIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).rgb);");
368
+
369
+ src.push("int objectIndex;")
370
+ src.push("if (((polygonIndex >> 3) % 2) == 0) {")
371
+ src.push(" objectIndex = (packedObjectId.r << 4) + (packedObjectId.g >> 4);")
372
+ src.push("} else {")
373
+ src.push(" objectIndex = ((packedObjectId.g & 15) << 8) + packedObjectId.b;")
374
+ src.push("}")
375
+ src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");
376
+
377
+ // get vertex base
378
+ src.push("ivec4 packedVertexBase = ivec4(texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));");
379
+
380
+ src.push("int h_index = polygonIndex & 4095;")
381
+ src.push("int v_index = polygonIndex >> 12;")
382
+
383
+ src.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdIndices, ivec2(h_index, v_index), 0));");
384
+ src.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;")
385
+
386
+ src.push("ivec3 indexPositionH = uniqueVertexIndexes & 4095;")
387
+ src.push("ivec3 indexPositionV = uniqueVertexIndexes >> 12;")
388
+
389
+ src.push("mat4 positionsDecodeMatrix = mat4 (texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));")
390
+
391
+ // get flags & flags2
392
+ src.push("uvec4 flags = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");
393
+ src.push("uvec4 flags2 = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");
394
+
395
+ // get position
396
+ src.push("vec3 position1 = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.r, indexPositionV.r), 0));")
397
+ src.push("vec3 position2 = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.g, indexPositionV.g), 0));")
398
+ src.push("vec3 position3 = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH.b, indexPositionV.b), 0));")
399
+
400
+ // get normal
401
+ src.push("vec3 normal = normalize(cross(position3 - position1, position2 - position1));");
402
+
403
+ src.push("int vertexNumber = gl_VertexID % 3;");
404
+ src.push("vec3 position;");
405
+ src.push("if (vertexNumber == 0) position = position1;");
406
+ src.push("else if (vertexNumber == 1) position = position2;");
407
+ src.push("else position = position3;");
408
+
409
+ // flags.w = NOT_RENDERED | PICK
410
+ // renderPass = PICK
411
+ src.push(`if (int(flags.w) != renderPass) {`);
412
+ src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
413
+ src.push(" } else {");
414
+ src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
415
+ if (scene.entityOffsetsEnabled) {
416
+ src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
417
+ }
418
+ src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
419
+ src.push(" vWorldPosition = worldPosition;");
420
+ if (clipping) {
421
+ src.push(" vFlags2 = flags2.r;");
422
+ }
423
+ src.push("vec4 clipPos = projMatrix * viewPosition;");
424
+ if (scene.logarithmicDepthBufferEnabled) {
425
+ src.push("vFragDepth = 1.0 + clipPos.w;");
426
+ src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
427
+ }
428
+ src.push("gl_Position = clipPos;");
429
+ src.push(" }");
430
+ src.push("}");
431
+ return src;
432
+ }
433
+
434
+ _buildFragmentShader() {
435
+ const scene = this._scene;
436
+ const sectionPlanesState = scene._sectionPlanesState;
437
+ const clipping = sectionPlanesState.sectionPlanes.length > 0;
438
+ const src = [];
439
+ src.push ('#version 300 es');
440
+ src.push("// Triangles dataTexture pick flat normals fragment shader");
441
+ src.push("#extension GL_OES_standard_derivatives : enable");
442
+ if (scene.logarithmicDepthBufferEnabled) {
443
+ src.push("#extension GL_EXT_frag_depth : enable");
444
+ }
445
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
446
+ src.push("precision highp float;");
447
+ src.push("precision highp int;");
448
+ src.push("#else");
449
+ src.push("precision mediump float;");
450
+ src.push("precision mediump int;");
451
+ src.push("#endif");
452
+ if (scene.logarithmicDepthBufferEnabled) {
453
+ src.push("in float isPerspective;");
454
+ src.push("uniform float logDepthBufFC;");
455
+ src.push("in float vFragDepth;");
456
+ }
457
+ src.push("in vec4 vWorldPosition;");
458
+ if (clipping) {
459
+ src.push("in int vFlags2;");
460
+ for (var i = 0; i < sectionPlanesState.sectionPlanes.length; i++) {
461
+ src.push("uniform bool sectionPlaneActive" + i + ";");
462
+ src.push("uniform vec3 sectionPlanePos" + i + ";");
463
+ src.push("uniform vec3 sectionPlaneDir" + i + ";");
464
+ }
465
+ }
466
+ src.push("out vec4 outNormal;");
467
+ src.push("void main(void) {");
468
+ if (clipping) {
469
+ src.push(" bool clippable = vFlags2 > 0;");
470
+ src.push(" if (clippable) {");
471
+ src.push(" float dist = 0.0;");
472
+ for (var i = 0; i < sectionPlanesState.sectionPlanes.length; i++) {
473
+ src.push(" if (sectionPlaneActive" + i + ") {");
474
+ src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
475
+ src.push(" }");
476
+ }
477
+ src.push(" if (dist > 0.0) { discard; }");
478
+ src.push(" }");
479
+ }
480
+ if (scene.logarithmicDepthBufferEnabled) {
481
+ src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
482
+ }
483
+ src.push(" vec3 xTangent = dFdx( vWorldPosition.xyz );");
484
+ src.push(" vec3 yTangent = dFdy( vWorldPosition.xyz );");
485
+ src.push(" vec3 worldNormal = normalize( cross( xTangent, yTangent ) );");
486
+ src.push(" outNormal = vec4((worldNormal * 0.5) + 0.5, 1.0);");
487
+ src.push("}");
488
+ return src;
489
+ }
490
+
491
+ webglContextRestored() {
492
+ this._program = null;
493
+ }
494
+
495
+ destroy() {
496
+ if (this._program) {
497
+ this._program.destroy();
498
+ }
499
+ this._program = null;
500
+ }
501
+ }
502
+