@pascal-app/core 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1163 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +39 -3
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +259 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +2525 -1723
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +59 -13
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +5 -7
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +181 -35
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +4667 -3065
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +5 -3
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/schema/nodes/stair.d.ts.map +1 -1
- package/dist/schema/nodes/stair.js +3 -0
- package/dist/schema/nodes/turbine-vent.d.ts +5 -0
- package/dist/schema/nodes/turbine-vent.d.ts.map +1 -1
- package/dist/schema/nodes/wall.d.ts +136 -2
- package/dist/schema/nodes/wall.d.ts.map +1 -1
- package/dist/schema/nodes/wall.js +48 -6
- package/dist/schema/nodes/window.d.ts +66 -1
- package/dist/schema/nodes/window.d.ts.map +1 -1
- package/dist/schema/nodes/window.js +50 -5
- package/dist/schema/nodes/zone.d.ts +68 -0
- package/dist/schema/nodes/zone.d.ts.map +1 -1
- package/dist/schema/nodes/zone.js +32 -0
- package/dist/schema/scene-material.d.ts +5 -0
- package/dist/schema/scene-material.d.ts.map +1 -1
- package/dist/schema/types.d.ts +1080 -4
- package/dist/schema/types.d.ts.map +1 -1
- package/dist/schema/types.js +2 -0
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- package/dist/services/index.d.ts.map +1 -1
- package/dist/services/index.js +1 -1
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- package/dist/services/movement.d.ts.map +1 -1
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- package/dist/services/port-connectivity.d.ts.map +1 -1
- package/dist/services/port-connectivity.js +83 -17
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- package/dist/services/roof-bearing.js +8 -4
- package/dist/services/roof-level.d.ts.map +1 -1
- package/dist/services/roof-level.js +4 -3
- package/dist/services/roof-move.d.ts.map +1 -1
- package/dist/services/roof-move.js +13 -7
- package/dist/services/storey.d.ts +6 -1
- package/dist/services/storey.d.ts.map +1 -1
- package/dist/services/storey.js +24 -10
- package/dist/spatial/usage-field/beds.d.ts +51 -0
- package/dist/spatial/usage-field/beds.d.ts.map +1 -0
- package/dist/spatial/usage-field/beds.js +346 -0
- package/dist/spatial/usage-field/blocked.d.ts +28 -0
- package/dist/spatial/usage-field/blocked.d.ts.map +1 -0
- package/dist/spatial/usage-field/blocked.js +185 -0
- package/dist/spatial/usage-field/boxes.d.ts +17 -0
- package/dist/spatial/usage-field/boxes.d.ts.map +1 -0
- package/dist/spatial/usage-field/boxes.js +82 -0
- package/dist/spatial/usage-field/catalogue-shapes.d.ts +3 -0
- package/dist/spatial/usage-field/catalogue-shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/catalogue-shapes.js +257 -0
- package/dist/spatial/usage-field/catalogue.d.ts +6 -0
- package/dist/spatial/usage-field/catalogue.d.ts.map +1 -0
- package/dist/spatial/usage-field/catalogue.js +11 -0
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- package/dist/spatial/usage-field/door-stairs.d.ts +18 -0
- package/dist/spatial/usage-field/door-stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/door-stairs.js +129 -0
- package/dist/spatial/usage-field/entry-way.d.ts +14 -0
- package/dist/spatial/usage-field/entry-way.d.ts.map +1 -0
- package/dist/spatial/usage-field/entry-way.js +219 -0
- package/dist/spatial/usage-field/fences.d.ts +18 -0
- package/dist/spatial/usage-field/fences.d.ts.map +1 -0
- package/dist/spatial/usage-field/fences.js +253 -0
- package/dist/spatial/usage-field/field.d.ts +44 -0
- package/dist/spatial/usage-field/field.d.ts.map +1 -0
- package/dist/spatial/usage-field/field.js +145 -0
- package/dist/spatial/usage-field/findings.d.ts +76 -0
- package/dist/spatial/usage-field/findings.d.ts.map +1 -0
- package/dist/spatial/usage-field/findings.js +252 -0
- package/dist/spatial/usage-field/fixtures.d.ts +18 -0
- package/dist/spatial/usage-field/fixtures.d.ts.map +1 -0
- package/dist/spatial/usage-field/fixtures.js +160 -0
- package/dist/spatial/usage-field/flag.d.ts +10 -0
- package/dist/spatial/usage-field/flag.d.ts.map +1 -0
- package/dist/spatial/usage-field/flag.js +12 -0
- package/dist/spatial/usage-field/floors.d.ts +13 -0
- package/dist/spatial/usage-field/floors.d.ts.map +1 -0
- package/dist/spatial/usage-field/floors.js +36 -0
- package/dist/spatial/usage-field/index.d.ts +7 -0
- package/dist/spatial/usage-field/index.d.ts.map +1 -0
- package/dist/spatial/usage-field/index.js +5 -0
- package/dist/spatial/usage-field/items.d.ts +38 -0
- package/dist/spatial/usage-field/items.d.ts.map +1 -0
- package/dist/spatial/usage-field/items.js +261 -0
- package/dist/spatial/usage-field/labels.d.ts +8 -0
- package/dist/spatial/usage-field/labels.d.ts.map +1 -0
- package/dist/spatial/usage-field/labels.js +14 -0
- package/dist/spatial/usage-field/level-field.d.ts +47 -0
- package/dist/spatial/usage-field/level-field.d.ts.map +1 -0
- package/dist/spatial/usage-field/level-field.js +96 -0
- package/dist/spatial/usage-field/measure.d.ts +324 -0
- package/dist/spatial/usage-field/measure.d.ts.map +1 -0
- package/dist/spatial/usage-field/measure.js +458 -0
- package/dist/spatial/usage-field/obstacles.d.ts +63 -0
- package/dist/spatial/usage-field/obstacles.d.ts.map +1 -0
- package/dist/spatial/usage-field/obstacles.js +215 -0
- package/dist/spatial/usage-field/openings.d.ts +12 -0
- package/dist/spatial/usage-field/openings.d.ts.map +1 -0
- package/dist/spatial/usage-field/openings.js +162 -0
- package/dist/spatial/usage-field/path.d.ts +48 -0
- package/dist/spatial/usage-field/path.d.ts.map +1 -0
- package/dist/spatial/usage-field/path.js +354 -0
- package/dist/spatial/usage-field/pieces.d.ts +27 -0
- package/dist/spatial/usage-field/pieces.d.ts.map +1 -0
- package/dist/spatial/usage-field/pieces.js +89 -0
- package/dist/spatial/usage-field/shapes.d.ts +18 -0
- package/dist/spatial/usage-field/shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/shapes.js +92 -0
- package/dist/spatial/usage-field/stairs.d.ts +23 -0
- package/dist/spatial/usage-field/stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/stairs.js +163 -0
- package/dist/spatial/usage-field/support.d.ts +24 -0
- package/dist/spatial/usage-field/support.d.ts.map +1 -0
- package/dist/spatial/usage-field/support.js +46 -0
- package/dist/spatial/usage-field/swings.d.ts +847 -0
- package/dist/spatial/usage-field/swings.d.ts.map +1 -0
- package/dist/spatial/usage-field/swings.js +427 -0
- package/dist/spatial/usage-field/types.d.ts +65 -0
- package/dist/spatial/usage-field/types.d.ts.map +1 -0
- package/dist/spatial/usage-field/types.js +1 -0
- package/dist/spatial/usage-field/walls.d.ts +1059 -0
- package/dist/spatial/usage-field/walls.d.ts.map +1 -0
- package/dist/spatial/usage-field/walls.js +180 -0
- package/dist/spatial/usage-field/way-in.d.ts +26 -0
- package/dist/spatial/usage-field/way-in.d.ts.map +1 -0
- package/dist/spatial/usage-field/way-in.js +113 -0
- package/dist/store/actions/node-actions.d.ts +1467 -664
- package/dist/store/actions/node-actions.d.ts.map +1 -1
- package/dist/store/actions/node-actions.js +65 -21
- package/dist/store/derived-node-guard.d.ts +10 -2
- package/dist/store/derived-node-guard.d.ts.map +1 -1
- package/dist/store/derived-node-guard.js +33 -12
- package/dist/store/document-settling.d.ts +9 -0
- package/dist/store/document-settling.d.ts.map +1 -0
- package/dist/store/document-settling.js +22 -0
- package/dist/store/history-control.d.ts +19 -10
- package/dist/store/history-control.d.ts.map +1 -1
- package/dist/store/history-control.js +176 -127
- package/dist/store/history-drafts.d.ts.map +1 -1
- package/dist/store/history-drafts.js +21 -17
- package/dist/store/live-previews.d.ts +9 -0
- package/dist/store/live-previews.d.ts.map +1 -0
- package/dist/store/live-previews.js +19 -0
- package/dist/store/scene-annotations.d.ts +5409 -3807
- package/dist/store/scene-annotations.d.ts.map +1 -1
- package/dist/store/scene-environment.d.ts +33 -0
- package/dist/store/scene-environment.d.ts.map +1 -0
- package/dist/store/scene-environment.js +54 -0
- package/dist/store/scene-hydration.d.ts.map +1 -1
- package/dist/store/scene-hydration.js +41 -30
- package/dist/store/use-interactive.d.ts +9 -3
- package/dist/store/use-interactive.d.ts.map +1 -1
- package/dist/store/use-interactive.js +43 -11
- package/dist/store/use-live-node-overrides.d.ts.map +1 -1
- package/dist/store/use-live-node-overrides.js +3 -0
- package/dist/store/use-scene.d.ts +25 -0
- package/dist/store/use-scene.d.ts.map +1 -1
- package/dist/store/use-scene.js +408 -336
- package/dist/systems/document-reconcile.d.ts +40 -0
- package/dist/systems/document-reconcile.d.ts.map +1 -0
- package/dist/systems/document-reconcile.js +159 -0
- package/dist/systems/elevator/elevator-geometry.d.ts +25 -0
- package/dist/systems/elevator/elevator-geometry.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-geometry.js +40 -8
- package/dist/systems/elevator/elevator-opening-sync.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-sync.js +4 -35
- package/dist/systems/elevator/elevator-opening-system.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-system.js +9 -24
- package/dist/systems/elevator/elevator-runtime.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-runtime.js +95 -18
- package/dist/systems/elevator/elevator-service.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-service.js +24 -4
- package/dist/systems/fence/guard-layout.d.ts +69 -0
- package/dist/systems/fence/guard-layout.d.ts.map +1 -0
- package/dist/systems/fence/guard-layout.js +194 -0
- package/dist/systems/owned-floor-openings.d.ts +13 -1
- package/dist/systems/owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/owned-floor-openings.js +58 -2
- package/dist/systems/reconcile-owned-floor-openings.d.ts +3 -1
- package/dist/systems/reconcile-owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/reconcile-owned-floor-openings.js +4 -4
- package/dist/systems/roof/roof-elevation-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation-system.js +8 -26
- package/dist/systems/roof/roof-elevation.d.ts +16 -1
- package/dist/systems/roof/roof-elevation.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation.js +87 -5
- package/dist/systems/roof/roof-footprint.d.ts +42 -1
- package/dist/systems/roof/roof-footprint.d.ts.map +1 -1
- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +2714 -1481
- package/dist/systems/slab/__fixtures__/floor-step.d.ts.map +1 -1
- package/dist/systems/slab/__fixtures__/raised-room.d.ts +3815 -2565
- package/dist/systems/slab/__fixtures__/raised-room.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.d.ts +7 -0
- package/dist/systems/stair/stair-clearance.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.js +31 -11
- package/dist/systems/stair/stair-construction.d.ts +8 -3
- package/dist/systems/stair/stair-construction.d.ts.map +1 -1
- package/dist/systems/stair/stair-construction.js +55 -4
- package/dist/systems/stair/stair-opening-preview.d.ts +1630 -829
- package/dist/systems/stair/stair-opening-preview.d.ts.map +1 -1
- package/dist/systems/stair/stair-opening-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-opening-system.js +18 -34
- package/dist/systems/stair/stair-presets.d.ts +36 -0
- package/dist/systems/stair/stair-presets.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.js +3 -2
- package/dist/systems/stair/stair-rise.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise.js +6 -0
- package/dist/systems/stair/stair-sizing.d.ts +42 -11
- package/dist/systems/stair/stair-sizing.d.ts.map +1 -1
- package/dist/systems/stair/stair-sizing.js +10 -1
- package/dist/systems/stair/stair-structure.d.ts +277 -0
- package/dist/systems/stair/stair-structure.d.ts.map +1 -0
- package/dist/systems/stair/stair-structure.js +496 -0
- package/dist/systems/wall/wall-assembly.d.ts +84 -6
- package/dist/systems/wall/wall-assembly.d.ts.map +1 -1
- package/dist/systems/wall/wall-assembly.js +204 -5
- package/dist/systems/wall/wall-curve.d.ts +10 -0
- package/dist/systems/wall/wall-curve.d.ts.map +1 -1
- package/dist/systems/wall/wall-curve.js +38 -0
- package/dist/systems/wall/wall-finish.d.ts +38 -2
- package/dist/systems/wall/wall-finish.d.ts.map +1 -1
- package/dist/systems/wall/wall-finish.js +70 -2
- package/dist/systems/wall/wall-footprint.js +2 -2
- package/dist/systems/wall/wall-frame.d.ts.map +1 -1
- package/dist/systems/wall/wall-frame.js +8 -0
- package/dist/systems/wall/wall-merge.d.ts +9 -1
- package/dist/systems/wall/wall-merge.d.ts.map +1 -1
- package/dist/systems/wall/wall-merge.js +66 -13
- package/dist/systems/wall/wall-mitering.d.ts +1 -0
- package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
- package/dist/systems/wall/wall-mitering.js +152 -52
- package/dist/systems/wall/wall-move.d.ts +23 -6
- package/dist/systems/wall/wall-move.d.ts.map +1 -1
- package/dist/systems/wall/wall-move.js +65 -0
- package/dist/systems/wall/wall-top.d.ts +11 -4
- package/dist/systems/wall/wall-top.d.ts.map +1 -1
- package/dist/systems/wall/wall-top.js +28 -7
- package/dist/systems/wall/wall-topology.d.ts +32 -1
- package/dist/systems/wall/wall-topology.d.ts.map +1 -1
- package/dist/systems/wall/wall-topology.js +137 -11
- package/dist/systems/wall/wall-trim-profiles.d.ts +12 -0
- package/dist/systems/wall/wall-trim-profiles.d.ts.map +1 -0
- package/dist/systems/wall/wall-trim-profiles.js +191 -0
- package/dist/utils/ensure-scene-openings.d.ts +4663 -3061
- package/dist/utils/ensure-scene-openings.d.ts.map +1 -1
- package/dist/utils/floor-piece-adoption.d.ts +5 -0
- package/dist/utils/floor-piece-adoption.d.ts.map +1 -1
- package/dist/utils/floor-plate-migration.d.ts +3372 -2571
- package/dist/utils/floor-plate-migration.d.ts.map +1 -1
- package/dist/utils/measurement-format.d.ts +27 -0
- package/dist/utils/measurement-format.d.ts.map +1 -0
- package/dist/utils/measurement-format.js +143 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +1629 -828
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -1
- package/dist/utils/reconcile-structure-on-load.d.ts +2308 -1507
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -1
- package/dist/utils/structure-id.d.ts.map +1 -1
- package/dist/utils/structure-id.js +4 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +3 -1
- package/package.json +22 -5
- package/dist/lib/generic-foundation.d.ts +0 -40
- package/dist/lib/generic-foundation.d.ts.map +0 -1
- package/dist/lib/generic-foundation.js +0 -200
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import { applySceneChanges } from '../agent-operations/apply-changes.js';
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import { queryNodes } from '../runtime/node-queries.js';
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const rise = (
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const rise = (of, levelId, storeyId) => (of.get(levelId)?.baseY ?? 0) - (of.get(storeyId)?.baseY ?? 0);
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elevations ??= {
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};
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const { was, now } = elevations;
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export function planRoofSeats(before, after) {
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export declare function getWallPlaneTop(wall: Pick<WallNode, 'start' | 'end'> & Partial<Pick<WallNode, 'thickness' | 'curveOffset'>>, levelId: string, nodes: Record<AnyNodeId, AnyNode>): number;
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export declare function getWallTop(wall: WallNode, levelId: string, nodes: Record<AnyNodeId, AnyNode>, electedBase: number): number;
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export declare function getWallTop(wall: WallNode, levelId: string, nodes: Record<AnyNodeId, AnyNode>, electedBase: number, t: number): number;
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/**
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* The lowest point of {@link getWallTop} over arc-length stations `[left, right]`. A sloped top is
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* linear along the chord (the frame the viewer slopes the extrusion in), so it is lowest at one end.
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*/
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export declare function getWallTopOver(wall: WallNode, levelId: string, nodes: Record<AnyNodeId, AnyNode>, electedBase: number, left: number, right: number): number;
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128
|
export declare function getWallCoveringSlabUnderside(wall: Pick<WallNode, 'start' | 'end'> & Partial<Pick<WallNode, 'thickness' | 'curveOffset'>>, levelId: string, nodes: Record<AnyNodeId, AnyNode>): number | null;
|
|
124
129
|
export declare function getWallCoveringSlabs(wall: Pick<WallNode, 'start' | 'end'> & Partial<Pick<WallNode, 'thickness' | 'curveOffset'>>, levelId: string, nodes: Record<AnyNodeId, AnyNode>): Array<{
|
|
125
130
|
slab: SlabNode;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"storey.d.ts","sourceRoot":"","sources":["../../src/services/storey.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"storey.d.ts","sourceRoot":"","sources":["../../src/services/storey.ts"],"names":[],"mappings":"AAQA,OAAO,KAAK,EAAgB,SAAS,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AAC5E,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAA;AAUzD;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,OAAO,CAAA;AAExC,0FAA0F;AAC1F,eAAO,MAAM,YAAY,IAAI,CAAA;AAE7B;;;;GAIG;AACH,wBAAgB,oBAAoB,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,QAAQ,CAAC,GAAG,MAAM,CAE7E;AAED,MAAM,MAAM,cAAc,GAAG;IAC3B,6FAA6F;IAC7F,KAAK,EAAE,MAAM,CAAA;IACb,6DAA6D;IAC7D,MAAM,EAAE,MAAM,CAAA;IACd,UAAU,EAAE,MAAM,GAAG,IAAI,CAAA;IACzB,OAAO,EAAE,MAAM,CAAA;CAChB,CAAA;AAiCD,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAAG,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,CAejG;AAED,wBAAgB,0BAA0B,CACxC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,GACvC,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,CAiC7B;AAED;;;GAGG;AACH,eAAO,MAAM,qBAAqB,MAAM,CAAA;AAExC;;;;GAIG;AACH,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,MAAM,GACd,MAAM,GAAG,IAAI,CAOf;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,MAAM,GACd,MAAM,GAAG,IAAI,CAKf;AAED;;;;;GAKG;AACH,wBAAgB,sBAAsB,CACpC,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,MAAM,GACd,MAAM,GAAG,IAAI,CAWf;AAED;;;;GAIG;AACH,wBAAgB,yBAAyB,CACvC,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,MAAM,GACd,MAAM,GAAG,IAAI,CAWf;AAED;;;;;;GAMG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EAAE,OAAO,EAAE,MAAM,GAAG,OAAO,CAG7F;AAoCD,wBAAgB,0BAA0B,CACxC,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,MAAM,CAER;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,OAAO,EAAE,MAAM,EACf,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,GACtC,MAAM,GAAG,IAAI,CAef;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAC3B,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,SAAS,GAAG,IAAI,CAKlB;AAED;;;;GAIG;AACH,wBAAgB,gBAAgB,CAC9B,OAAO,EAAE,MAAM,EACf,UAAU,EAAE,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,GACtC,MAAM,GAAG,IAAI,CAef;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAC3B,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,SAAS,GAAG,IAAI,CAKlB;AA6ID;;;;;;;;;GASG;AACH,wBAAgB,0BAA0B,CACxC,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,GACR,MAAM,GAAG,IAAI,CAIf;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,eAAe,CAC7B,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,OAAO,GAAG,KAAK,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,WAAW,GAAG,aAAa,CAAC,CAAC,EAC5F,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,MAAM,CAER;AAED,wBAAgB,UAAU,CACxB,IAAI,EAAE,QAAQ,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,WAAW,EAAE,MAAM,EACnB,CAAC,EAAE,MAAM,GACR,MAAM,CAUR;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAC5B,IAAI,EAAE,QAAQ,EACd,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,WAAW,EAAE,MAAM,EACnB,IAAI,EAAE,MAAM,EACZ,KAAK,EAAE,MAAM,GACZ,MAAM,CAIR;AAED,wBAAgB,4BAA4B,CAC1C,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,OAAO,GAAG,KAAK,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,WAAW,GAAG,aAAa,CAAC,CAAC,EAC5F,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,MAAM,GAAG,IAAI,CAGf;AAED,wBAAgB,oBAAoB,CAClC,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,OAAO,GAAG,KAAK,CAAC,GAAG,OAAO,CAAC,IAAI,CAAC,QAAQ,EAAE,WAAW,GAAG,aAAa,CAAC,CAAC,EAC5F,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,KAAK,CAAC;IAAE,IAAI,EAAE,QAAQ,CAAC;IAAC,SAAS,EAAE,MAAM,CAAC;IAAC,GAAG,EAAE,MAAM,CAAA;CAAE,CAAC,CAU3D;AAED,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,SAAS,QAAQ,EAAE,EAC1B,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAChC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAGrB;AAuBD;;;;;;;;;;;;;GAaG;AACH,wBAAgB,oBAAoB,CAClC,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,aAAa,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,EACxC,OAAO,CAAC,EAAE,MAAM,GACf,MAAM,CA6BR;AAED;;;;;;;;;GASG;AACH;;;;GAIG;AACH,eAAO,MAAM,mBAAmB,OAAO,CAAA;AAEvC,wBAAgB,mBAAmB,CACjC,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACjC,OAAO,EAAE,MAAM,GACd,MAAM,CAGR"}
|
package/dist/services/storey.js
CHANGED
|
@@ -1,8 +1,10 @@
|
|
|
1
1
|
import { footprintLift } from '../lib/floor-foundation-datum.js';
|
|
2
|
-
import { levelConstructionDisplacements } from '../lib/floor-foundation-stack.js';
|
|
2
|
+
import { levelConstructionDisplacements, upperStoreyFootprints, } from '../lib/floor-foundation-stack.js';
|
|
3
3
|
import { area, intersection } from '../lib/polygon-boolean.js';
|
|
4
4
|
import { isSiteFlatwork } from '../lib/site-flatwork.js';
|
|
5
|
+
import { queryNodes } from '../runtime/node-queries.js';
|
|
5
6
|
import { pointInPolygon, pointOnPolygonBoundary, wallOverlapsSlabFootprint, } from '../systems/slab/slab-support.js';
|
|
7
|
+
import { getWallChordFractionAt } from '../systems/wall/wall-curve.js';
|
|
6
8
|
import { resolveWallTop } from '../systems/wall/wall-top.js';
|
|
7
9
|
import { DEFAULT_LEVEL_HEIGHT } from './level-height.js';
|
|
8
10
|
/**
|
|
@@ -51,7 +53,7 @@ export function getLevelElevations(nodes) {
|
|
|
51
53
|
if (hit)
|
|
52
54
|
return hit;
|
|
53
55
|
const elevations = new Map(getAuthoredLevelElevations(nodes));
|
|
54
|
-
if (
|
|
56
|
+
if (queryNodes(nodes, { type: 'slab' }).some((node) => node.type === 'slab' && node.plateRole === 'base'))
|
|
55
57
|
for (const [id, lift] of levelConstructionDisplacements(nodes)) {
|
|
56
58
|
const entry = elevations.get(id);
|
|
57
59
|
if (lift)
|
|
@@ -64,12 +66,9 @@ export function getAuthoredLevelElevations(nodes) {
|
|
|
64
66
|
const memoized = authoredElevationMemo.get(nodes);
|
|
65
67
|
if (memoized)
|
|
66
68
|
return memoized;
|
|
67
|
-
const buildings =
|
|
69
|
+
const buildings = queryNodes(nodes, { type: 'building' });
|
|
68
70
|
const entries = [];
|
|
69
|
-
for (const
|
|
70
|
-
if (node?.type !== 'level')
|
|
71
|
-
continue;
|
|
72
|
-
const level = node;
|
|
71
|
+
for (const level of queryNodes(nodes, { type: 'level' })) {
|
|
73
72
|
entries.push({
|
|
74
73
|
levelId: level.id,
|
|
75
74
|
baseElevation: level.baseElevation ?? 0,
|
|
@@ -325,13 +324,20 @@ function resolveCoveringSlabContext(levelId, nodes) {
|
|
|
325
324
|
: []);
|
|
326
325
|
const authoredHeight = resolveLevelFloorToFloorHeight(levelId, getAuthoredLevelElevations(nodes)) ??
|
|
327
326
|
getStoredLevelHeight(level);
|
|
327
|
+
// A plate carrying the storey above rises to that storey's floor: when a
|
|
328
|
+
// neighbouring plate's foundation lifted the storey, this plate's walls grow
|
|
329
|
+
// taller to meet it instead of stopping short. A plate with nothing above
|
|
330
|
+
// keeps its own storey height.
|
|
331
|
+
const carriesStoreyAbove = new Set((aboveId ? (upperStoreyFootprints(nodes).get(aboveId) ?? []) : []).map((base) => base.id));
|
|
328
332
|
const context = {
|
|
329
333
|
floorToFloorHeight,
|
|
330
334
|
planeHeight: authoredHeight,
|
|
331
335
|
slabs,
|
|
332
336
|
footprintPlanes: footprints.map(({ slab, lift }) => ({
|
|
333
337
|
slab,
|
|
334
|
-
top:
|
|
338
|
+
top: carriesStoreyAbove.has(slab.id)
|
|
339
|
+
? Math.max(authoredHeight + lift, floorToFloorHeight)
|
|
340
|
+
: authoredHeight + lift,
|
|
335
341
|
})),
|
|
336
342
|
};
|
|
337
343
|
memo.set(levelId, { sources, context });
|
|
@@ -422,10 +428,18 @@ export function getCoveringSlabUndersideAt(levelId, nodes, x, z) {
|
|
|
422
428
|
export function getWallPlaneTop(wall, levelId, nodes) {
|
|
423
429
|
return wallPlaneTop(wall, resolveCoveringSlabContext(levelId, nodes));
|
|
424
430
|
}
|
|
425
|
-
export function getWallTop(wall, levelId, nodes, electedBase) {
|
|
431
|
+
export function getWallTop(wall, levelId, nodes, electedBase, t) {
|
|
426
432
|
const level = nodes[levelId];
|
|
427
433
|
const authoredStoreyHeight = level?.type === 'level' ? (level.height ?? null) : null;
|
|
428
|
-
return resolveWallTop(wall, getWallPlaneTop(wall, levelId, nodes), electedBase, authoredStoreyHeight);
|
|
434
|
+
return resolveWallTop(wall, getWallPlaneTop(wall, levelId, nodes), electedBase, authoredStoreyHeight, t);
|
|
435
|
+
}
|
|
436
|
+
/**
|
|
437
|
+
* The lowest point of {@link getWallTop} over arc-length stations `[left, right]`. A sloped top is
|
|
438
|
+
* linear along the chord (the frame the viewer slopes the extrusion in), so it is lowest at one end.
|
|
439
|
+
*/
|
|
440
|
+
export function getWallTopOver(wall, levelId, nodes, electedBase, left, right) {
|
|
441
|
+
const at = (station) => getWallTop(wall, levelId, nodes, electedBase, getWallChordFractionAt(wall, station));
|
|
442
|
+
return Math.min(at(left), at(right));
|
|
429
443
|
}
|
|
430
444
|
export function getWallCoveringSlabUnderside(wall, levelId, nodes) {
|
|
431
445
|
const undersides = getWallCoveringSlabs(wall, levelId, nodes).map(({ underside }) => underside);
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
import type { UsageIssue } from './findings.js';
|
|
2
|
+
import type { Prism, UsageShapes } from './types.js';
|
|
3
|
+
import type { Nodes } from './walls.js';
|
|
4
|
+
export type BedClass = 'single' | 'double' | 'queen' | 'king';
|
|
5
|
+
/** The footprint's short side (frame included) that makes a class, m: a retailer's Australian mattress widths plus a frame of 10 to 20 cm. */
|
|
6
|
+
export declare const BED_CLASS_FROM_M: [BedClass, number][];
|
|
7
|
+
/** A person gets by with this much on a side or at the foot (one unit of passage); UK M4(2) asks 0.75 m, the Scottish draft 0.80 m beside the bed. */
|
|
8
|
+
export declare const BED_ACCESS_M = 0.6;
|
|
9
|
+
/** The room's short side under which a bed is small for it, from a retailer's recommended minimum rooms (3.0 x 4.0 m queen, 3.2 x 4.2 m king), m. */
|
|
10
|
+
export declare const BED_ROOM_SHORT_M: Partial<Record<BedClass, number>>;
|
|
11
|
+
export type BedMeasure = {
|
|
12
|
+
id: string;
|
|
13
|
+
name: string;
|
|
14
|
+
levelId: string;
|
|
15
|
+
room: {
|
|
16
|
+
id: string;
|
|
17
|
+
name: string;
|
|
18
|
+
} | null;
|
|
19
|
+
widthM: number;
|
|
20
|
+
lengthM: number;
|
|
21
|
+
sizeClass: BedClass;
|
|
22
|
+
/** Free space beside the bed (median over the foot-ward three quarters of its sides) and at its foot, m. */
|
|
23
|
+
left: number;
|
|
24
|
+
right: number;
|
|
25
|
+
foot: number;
|
|
26
|
+
roomShortSideM: number | null;
|
|
27
|
+
at: [number, number];
|
|
28
|
+
};
|
|
29
|
+
export declare const bedClassOf: (width: number) => BedClass;
|
|
30
|
+
/** One bed's size class and free space, from its own prisms and those of its level (the bed itself may be a candidate that is not in the scene). */
|
|
31
|
+
export declare function measureBedPrisms(nodes: Nodes, levelId: string, bed: {
|
|
32
|
+
id: string;
|
|
33
|
+
name: string;
|
|
34
|
+
}, own: Prism[], prisms: Prism[]): BedMeasure | null;
|
|
35
|
+
/** What leaves a bed tight: the foot under 0.60 m, no side at 0.60 m, a king with one. */
|
|
36
|
+
export declare function bedTightness(bed: BedMeasure): string[];
|
|
37
|
+
/** Every bed of the scene with its size class and the free space round it, measured on the real shapes of the feet band. */
|
|
38
|
+
export declare function measureBeds(nodes: Nodes, shapes: UsageShapes): BedMeasure[];
|
|
39
|
+
/**
|
|
40
|
+
* A queen or a king bed's room, read the way a person would: free space at the foot, on each side,
|
|
41
|
+
* and the room against the size. Guides; never refuses. Tight: the foot under 0.60 m; a king with
|
|
42
|
+
* fewer than two sides at 0.60 m; a bed with no side at 0.60 m. Small for its size (information):
|
|
43
|
+
* the room's short side under a retailer's recommended minimum.
|
|
44
|
+
*/
|
|
45
|
+
export declare function bedIssues(nodes: Nodes, shapes: UsageShapes): UsageIssue[];
|
|
46
|
+
/**
|
|
47
|
+
* The largest bed class a room can take: one with its head on a wall, 0.60 m at its foot and on at
|
|
48
|
+
* least one side (two for a king), clear of every piece and wall. A pure read for placement.
|
|
49
|
+
*/
|
|
50
|
+
export declare function bedFit(nodes: Nodes, shapes: UsageShapes, zoneId: string): BedClass | null;
|
|
51
|
+
//# sourceMappingURL=beds.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"beds.d.ts","sourceRoot":"","sources":["../../../src/spatial/usage-field/beds.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,YAAY,CAAA;AAI5C,OAAO,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AACjD,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAEpC,MAAM,MAAM,QAAQ,GAAG,QAAQ,GAAG,QAAQ,GAAG,OAAO,GAAG,MAAM,CAAA;AAC7D,8IAA8I;AAC9I,eAAO,MAAM,gBAAgB,EAAE,CAAC,QAAQ,EAAE,MAAM,CAAC,EAKhD,CAAA;AAQD,sJAAsJ;AACtJ,eAAO,MAAM,YAAY,MAAM,CAAA;AAC/B,qJAAqJ;AACrJ,eAAO,MAAM,gBAAgB,EAAE,OAAO,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAA6B,CAAA;AAK5F,MAAM,MAAM,UAAU,GAAG;IACvB,EAAE,EAAE,MAAM,CAAA;IACV,IAAI,EAAE,MAAM,CAAA;IACZ,OAAO,EAAE,MAAM,CAAA;IACf,IAAI,EAAE;QAAE,EAAE,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAA;IACzC,MAAM,EAAE,MAAM,CAAA;IACd,OAAO,EAAE,MAAM,CAAA;IACf,SAAS,EAAE,QAAQ,CAAA;IACnB,4GAA4G;IAC5G,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,CAAA;IACb,IAAI,EAAE,MAAM,CAAA;IACZ,cAAc,EAAE,MAAM,GAAG,IAAI,CAAA;IAC7B,EAAE,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CACrB,CAAA;AAED,eAAO,MAAM,UAAU,UAAW,MAAM,KAAG,QACa,CAAA;AA2FxD,oJAAoJ;AACpJ,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,KAAK,EACZ,OAAO,EAAE,MAAM,EACf,GAAG,EAAE;IAAE,EAAE,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,EACjC,GAAG,EAAE,KAAK,EAAE,EACZ,MAAM,EAAE,KAAK,EAAE,GACd,UAAU,GAAG,IAAI,CAqGnB;AAED,0FAA0F;AAC1F,wBAAgB,YAAY,CAAC,GAAG,EAAE,UAAU,GAAG,MAAM,EAAE,CAStD;AAED,4HAA4H;AAC5H,wBAAgB,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW,GAAG,UAAU,EAAE,CAqB3E;AAiBD;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW,GAAG,UAAU,EAAE,CAiCzE;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,GAAG,QAAQ,GAAG,IAAI,CAkEzF"}
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1
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import { isFloorUnderlay } from '../../agent-operations/furniture-kind.js';
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import { area, intersection } from '../../lib/polygon-boolean.js';
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import { getScaledDimensions } from '../../schema/index.js';
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import { m, nameOf, quote, unique } from './labels.js';
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import { obstaclesInBand, rayHit } from './obstacles.js';
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import { boxesMeet, isBed, ringBox, roomAt } from './pieces.js';
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/** The footprint's short side (frame included) that makes a class, m: a retailer's Australian mattress widths plus a frame of 10 to 20 cm. */
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export const BED_CLASS_FROM_M = [
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['king', 1.75],
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10
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['queen', 1.5],
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['double', 1.2],
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['single', 0],
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];
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/** A bed of each class as a footprint with its frame and headboard (width, length), m. */
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const BED_FOOTPRINT_M = {
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king: [1.95, 2.15],
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queen: [1.65, 2.15],
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double: [1.5, 2.1],
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single: [1.1, 2.05],
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};
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/** A person gets by with this much on a side or at the foot (one unit of passage); UK M4(2) asks 0.75 m, the Scottish draft 0.80 m beside the bed. */
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export const BED_ACCESS_M = 0.6;
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/** The room's short side under which a bed is small for it, from a retailer's recommended minimum rooms (3.0 x 4.0 m queen, 3.2 x 4.2 m king), m. */
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export const BED_ROOM_SHORT_M = { queen: 3.0, king: 3.2 };
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const FEET_FROM_M = 0.03;
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const FEET_TO_M = 0.7;
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const RAY_MAX_M = 3;
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export const bedClassOf = (width) => BED_CLASS_FROM_M.find(([, from]) => width >= from)[0];
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const median = (values) => [...values].sort((a, b) => a - b)[Math.floor(values.length / 2)] ?? RAY_MAX_M;
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/** The smallest rectangle round an outline (180 directions): its centre, its axes, its long and short side. */
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function boundingRectangle(points) {
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let best = null;
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let bestArea = Number.POSITIVE_INFINITY;
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for (let k = 0; k < 180; k++) {
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const a = (k * Math.PI) / 180;
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const c = Math.cos(a);
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const s = Math.sin(a);
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let u0 = Number.POSITIVE_INFINITY;
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let u1 = Number.NEGATIVE_INFINITY;
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let v0 = Number.POSITIVE_INFINITY;
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let v1 = Number.NEGATIVE_INFINITY;
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for (const [x, z] of points) {
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const u = x * c + z * s;
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const v = -x * s + z * c;
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u0 = Math.min(u0, u);
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u1 = Math.max(u1, u);
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v0 = Math.min(v0, v);
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v1 = Math.max(v1, v);
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}
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const size = (u1 - u0) * (v1 - v0);
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if (size < bestArea) {
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bestArea = size;
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best = { u0, u1, v0, v1, c, s };
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}
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}
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const r = best;
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const du = r.u1 - r.u0;
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const dv = r.v1 - r.v0;
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const at = (u, v) => [u * r.c - v * r.s, u * r.s + v * r.c];
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const longIsU = du >= dv;
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return {
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centre: at((r.u0 + r.u1) / 2, (r.v0 + r.v1) / 2),
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long: longIsU ? [r.c, r.s] : [-r.s, r.c],
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across: longIsU ? [-r.s, r.c] : [r.c, r.s],
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length: Math.max(du, dv),
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width: Math.min(du, dv),
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};
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}
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const CLASS_WORDS = [
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['king', /king/i],
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['queen', /queen/i],
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['double', /double/i],
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['single', /single|twin/i],
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];
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/**
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* A bed standing wider than long, bedside tables included, reads as lying across its room: its
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* head-to-foot axis is the item's own z (a bed's length is never less than its width), whatever the
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* box says. Null for any other piece, which keeps the smallest rectangle round its outline.
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*/
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function ownAxes(node, outline) {
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if (node?.type !== 'item')
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return null;
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const [width, , depth] = getScaledDimensions(node);
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if (!(width > depth + 0.05))
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return null;
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const angle = node.rotation[1];
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const along = [Math.sin(angle), Math.cos(angle)];
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const across = [Math.cos(angle), -Math.sin(angle)];
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const us = outline.map(([x, z]) => x * across[0] + z * across[1]);
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const vs = outline.map(([x, z]) => x * along[0] + z * along[1]);
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const [u0, u1] = [Math.min(...us), Math.max(...us)];
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const [v0, v1] = [Math.min(...vs), Math.max(...vs)];
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const [u, v] = [(u0 + u1) / 2, (v0 + v1) / 2];
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return {
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centre: [u * across[0] + v * along[0], u * across[1] + v * along[1]],
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long: along,
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across,
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length: v1 - v0,
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width: u1 - u0,
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};
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}
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/** The mattress's class: the width of the item's own bed part when its manifest has one, else a size its name states, else the footprint's width. */
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function classOfBed(node, name, rect) {
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if (node?.type === 'item') {
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const part = node.source?.manifest?.parts?.find((candidate) => candidate.type === 'bed');
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if (part?.bounds)
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return bedClassOf((part.bounds.max[0] - part.bounds.min[0]) * node.scale[0]);
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108
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const named = CLASS_WORDS.find(([, words]) => words.test(name));
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if (named && rect.width > rect.length)
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return named[0];
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}
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return bedClassOf(rect.width);
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}
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/** One bed's size class and free space, from its own prisms and those of its level (the bed itself may be a candidate that is not in the scene). */
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+
export function measureBedPrisms(nodes, levelId, bed, own, prisms) {
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+
if (!own.length)
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return null;
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118
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+
const floor = Math.min(...own.map((prism) => prism.z0));
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const outline = own
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.filter((prism) => prism.z0 < floor + 0.9)
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.flatMap((prism) => prism.outer);
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+
if (outline.length < 3)
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return null;
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const rect = ownAxes(nodes[bed.id], outline) ?? boundingRectangle(outline);
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+
const band = { z0: floor + FEET_FROM_M, z1: floor + FEET_TO_M };
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126
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// what lies on or under the bed (bedding, a throw) is not an obstacle beside it
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127
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const overlapsBed = (prism) => own.some((piece) => boxesMeet(ringBox(piece.outer), ringBox(prism.outer)) &&
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128
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area(intersection({ outer: piece.outer, holes: piece.holes }, { outer: prism.outer, holes: prism.holes })) > 1e-4);
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129
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+
const others = obstaclesInBand(prisms, band, undefined, (prism) => prism.nodeId === bed.id || overlapsBed(prism));
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130
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+
const wallObstacles = obstaclesInBand(prisms.filter((prism) => prism.kind === 'wall'), band);
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+
const ends = [
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[
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133
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rect.centre[0] + (rect.long[0] * rect.length) / 2,
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134
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+
rect.centre[1] + (rect.long[1] * rect.length) / 2,
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135
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+
],
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136
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[
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137
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+
rect.centre[0] - (rect.long[0] * rect.length) / 2,
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138
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+
rect.centre[1] - (rect.long[1] * rect.length) / 2,
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139
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+
],
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+
];
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141
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+
const wallGap = (p) => Math.min(...wallObstacles.map((o) => rayDistance(o, p)), Number.POSITIVE_INFINITY);
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142
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+
const headFirst = wallGap(ends[0]) <= wallGap(ends[1]);
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const head = headFirst ? ends[0] : ends[1];
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+
const foot = headFirst ? ends[1] : ends[0];
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145
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+
const out2 = [foot[0] - head[0], foot[1] - head[1]];
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+
const outLen = Math.hypot(out2[0], out2[1]) || 1;
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147
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+
const toFoot = [out2[0] / outLen, out2[1] / outLen];
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148
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+
const steps = Math.max(4, Math.round(rect.length / 0.05));
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149
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+
const along = (t) => [
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150
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+
foot[0] - toFoot[0] * rect.length * t,
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151
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+
foot[1] - toFoot[1] * rect.length * t,
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152
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+
];
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153
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+
const sideRays = (sign) => {
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154
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+
const dir = [rect.across[0] * sign, rect.across[1] * sign];
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155
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+
const hits = [];
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156
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+
for (let i = 0; i <= Math.round(steps * 0.75); i++) {
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157
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+
const p = along(i / steps);
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158
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+
hits.push(rayHit([p[0] + dir[0] * (rect.width / 2), p[1] + dir[1] * (rect.width / 2)], dir, others, RAY_MAX_M));
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159
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+
}
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160
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+
return median(hits);
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161
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+
};
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162
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+
const footHits = [];
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163
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+
for (let i = 0; i <= 20; i++) {
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164
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+
const across = (i / 20 - 0.5) * rect.width;
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165
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+
footHits.push(rayHit([foot[0] + rect.across[0] * across, foot[1] + rect.across[1] * across], toFoot, others, RAY_MAX_M));
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166
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+
}
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167
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+
const room = roomAt(nodes, levelId, rect.centre);
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168
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+
const zone = room ? nodes[room.id] : null;
|
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169
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+
const bounds = zone ? ringBox(zone.polygon) : null;
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170
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+
return {
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171
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+
id: bed.id,
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172
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+
name: bed.name,
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173
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+
levelId,
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174
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+
room,
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175
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+
widthM: Math.round(rect.width * 100) / 100,
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176
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+
lengthM: Math.round(rect.length * 100) / 100,
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177
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+
sizeClass: classOfBed(nodes[bed.id], bed.name, rect),
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178
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left: Math.round(sideRays(1) * 100) / 100,
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179
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right: Math.round(sideRays(-1) * 100) / 100,
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180
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foot: Math.round(median(footHits) * 100) / 100,
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181
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roomShortSideM: bounds
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182
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+
? Math.round(Math.min(bounds[2] - bounds[0], bounds[3] - bounds[1]) * 100) / 100
|
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183
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+
: null,
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184
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+
at: [Math.round(rect.centre[0] * 100) / 100, Math.round(rect.centre[1] * 100) / 100],
|
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185
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+
};
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186
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+
}
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187
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+
/** What leaves a bed tight: the foot under 0.60 m, no side at 0.60 m, a king with one. */
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188
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+
export function bedTightness(bed) {
|
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189
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+
const sides = [bed.left, bed.right].filter((side) => side >= BED_ACCESS_M).length;
|
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190
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+
const reasons = [];
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191
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+
if (bed.foot < BED_ACCESS_M)
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192
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+
reasons.push(`${m(bed.foot)} m at its foot`);
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193
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+
if (sides === 0)
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194
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reasons.push(`no side with ${m(BED_ACCESS_M)} m (${m(bed.left)} and ${m(bed.right)} m)`);
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195
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+
else if (bed.sizeClass === 'king' && sides < 2)
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196
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reasons.push(`a king with ${m(Math.min(bed.left, bed.right))} m on one side`);
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197
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+
return reasons;
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198
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+
}
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199
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+
/** Every bed of the scene with its size class and the free space round it, measured on the real shapes of the feet band. */
|
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200
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+
export function measureBeds(nodes, shapes) {
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201
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+
const out = [];
|
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202
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+
for (const level of shapes.levels) {
|
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203
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+
const prisms = level.prisms.filter((prism) => !(nodes[prism.nodeId]?.type === 'item' && isFloorUnderlay(nodes[prism.nodeId])));
|
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204
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+
for (const node of Object.values(nodes)) {
|
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205
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+
if (!isBed(node))
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206
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+
continue;
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207
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+
const own = prisms.filter((prism) => prism.nodeId === node.id);
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208
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+
const bed = measureBedPrisms(nodes, level.levelId, { id: node.id, name: nameOf(nodes, node.id) }, own, prisms);
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|
209
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+
if (bed)
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210
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+
out.push(bed);
|
|
211
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+
}
|
|
212
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+
}
|
|
213
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+
return out;
|
|
214
|
+
}
|
|
215
|
+
/** The distance from a point to an obstacle's outline. */
|
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216
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+
function rayDistance(o, p) {
|
|
217
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+
let best = Number.POSITIVE_INFINITY;
|
|
218
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+
for (let k = 0; k < o.edges.length; k += 4) {
|
|
219
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+
const ax = o.edges[k];
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220
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+
const az = o.edges[k + 1];
|
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221
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+
const ex = o.edges[k + 2] - ax;
|
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222
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+
const ez = o.edges[k + 3] - az;
|
|
223
|
+
const l2 = ex * ex + ez * ez;
|
|
224
|
+
const t = l2 ? Math.max(0, Math.min(1, ((p[0] - ax) * ex + (p[1] - az) * ez) / l2)) : 0;
|
|
225
|
+
best = Math.min(best, Math.hypot(p[0] - ax - ex * t, p[1] - az - ez * t));
|
|
226
|
+
}
|
|
227
|
+
return best;
|
|
228
|
+
}
|
|
229
|
+
/**
|
|
230
|
+
* A queen or a king bed's room, read the way a person would: free space at the foot, on each side,
|
|
231
|
+
* and the room against the size. Guides; never refuses. Tight: the foot under 0.60 m; a king with
|
|
232
|
+
* fewer than two sides at 0.60 m; a bed with no side at 0.60 m. Small for its size (information):
|
|
233
|
+
* the room's short side under a retailer's recommended minimum.
|
|
234
|
+
*/
|
|
235
|
+
export function bedIssues(nodes, shapes) {
|
|
236
|
+
const out = [];
|
|
237
|
+
for (const bed of measureBeds(nodes, shapes)) {
|
|
238
|
+
if (bed.sizeClass === 'single')
|
|
239
|
+
continue;
|
|
240
|
+
const reasons = bedTightness(bed);
|
|
241
|
+
const where = bed.room ? ` in ${quote(bed.room.name)}` : '';
|
|
242
|
+
const base = {
|
|
243
|
+
nodeIds: unique([bed.room?.id, bed.id]),
|
|
244
|
+
place: { room: bed.room?.name ?? '', roomId: bed.room?.id ?? bed.levelId, at: bed.at },
|
|
245
|
+
obstacles: [],
|
|
246
|
+
approximate: false,
|
|
247
|
+
};
|
|
248
|
+
if (reasons.length)
|
|
249
|
+
out.push({
|
|
250
|
+
...base,
|
|
251
|
+
type: 'usage_bed_clearance',
|
|
252
|
+
message: `${quote(bed.name)} (a ${bed.sizeClass}, ${m(bed.widthM)} x ${m(bed.lengthM)} m)${where} leaves ${reasons.join(' and ')}: tight.`,
|
|
253
|
+
severity: 'warning',
|
|
254
|
+
valueM: Math.min(bed.foot, Math.max(bed.left, bed.right)),
|
|
255
|
+
thresholdM: BED_ACCESS_M,
|
|
256
|
+
});
|
|
257
|
+
const recommended = BED_ROOM_SHORT_M[bed.sizeClass];
|
|
258
|
+
if (recommended && bed.roomShortSideM !== null && bed.roomShortSideM < recommended)
|
|
259
|
+
out.push({
|
|
260
|
+
...base,
|
|
261
|
+
type: 'usage_bed_clearance',
|
|
262
|
+
message: `${quote(bed.name)} is a ${bed.sizeClass}${where}, a room ${m(bed.roomShortSideM)} m on its short side: retailers recommend ${m(recommended)} m or more for a ${bed.sizeClass}.`,
|
|
263
|
+
severity: 'info',
|
|
264
|
+
valueM: bed.roomShortSideM,
|
|
265
|
+
thresholdM: recommended,
|
|
266
|
+
});
|
|
267
|
+
}
|
|
268
|
+
return out;
|
|
269
|
+
}
|
|
270
|
+
/**
|
|
271
|
+
* The largest bed class a room can take: one with its head on a wall, 0.60 m at its foot and on at
|
|
272
|
+
* least one side (two for a king), clear of every piece and wall. A pure read for placement.
|
|
273
|
+
*/
|
|
274
|
+
export function bedFit(nodes, shapes, zoneId) {
|
|
275
|
+
const zone = nodes[zoneId];
|
|
276
|
+
if (zone?.type !== 'zone')
|
|
277
|
+
return null;
|
|
278
|
+
const level = shapes.levels.find((l) => l.levelId === zone.parentId);
|
|
279
|
+
if (!level)
|
|
280
|
+
return null;
|
|
281
|
+
const polygon = zone.polygon;
|
|
282
|
+
const floorY = Math.min(...level.floors.map((f) => f.y), Number.POSITIVE_INFINITY);
|
|
283
|
+
const band = {
|
|
284
|
+
z0: (Number.isFinite(floorY) ? floorY : 0) + FEET_FROM_M,
|
|
285
|
+
z1: (Number.isFinite(floorY) ? floorY : 0) + FEET_TO_M,
|
|
286
|
+
};
|
|
287
|
+
const blockers = obstaclesInBand(level.prisms.filter((prism) => !(nodes[prism.nodeId]?.type === 'item' && isFloorUnderlay(nodes[prism.nodeId]))), band);
|
|
288
|
+
const centre = [
|
|
289
|
+
polygon.reduce((s, p) => s + p[0], 0) / polygon.length,
|
|
290
|
+
polygon.reduce((s, p) => s + p[1], 0) / polygon.length,
|
|
291
|
+
];
|
|
292
|
+
for (const [cls] of BED_CLASS_FROM_M) {
|
|
293
|
+
const [width, length] = BED_FOOTPRINT_M[cls];
|
|
294
|
+
for (let edge = 0; edge < polygon.length; edge++) {
|
|
295
|
+
const a = polygon[edge];
|
|
296
|
+
const b = polygon[(edge + 1) % polygon.length];
|
|
297
|
+
const run = Math.hypot(b[0] - a[0], b[1] - a[1]);
|
|
298
|
+
if (run < width)
|
|
299
|
+
continue;
|
|
300
|
+
const along = [(b[0] - a[0]) / run, (b[1] - a[1]) / run];
|
|
301
|
+
let inward = [-along[1], along[0]];
|
|
302
|
+
if ((centre[0] - a[0]) * inward[0] + (centre[1] - a[1]) * inward[1] < 0)
|
|
303
|
+
inward = [-inward[0], -inward[1]];
|
|
304
|
+
const sidesNeeded = cls === 'king' ? 2 : 1;
|
|
305
|
+
for (let s = width / 2; s <= run - width / 2 + 1e-9; s += 0.1) {
|
|
306
|
+
// the bed against the wall (its back at the wall face: 8 cm off the room's edge), then the strips round it
|
|
307
|
+
const at = (u, v) => [
|
|
308
|
+
a[0] + along[0] * (s + u) + inward[0] * (0.08 + v),
|
|
309
|
+
a[1] + along[1] * (s + u) + inward[1] * (0.08 + v),
|
|
310
|
+
];
|
|
311
|
+
const rect = (u0, u1, v0, v1) => [
|
|
312
|
+
at(u0, v0),
|
|
313
|
+
at(u1, v0),
|
|
314
|
+
at(u1, v1),
|
|
315
|
+
at(u0, v1),
|
|
316
|
+
];
|
|
317
|
+
const free = (ring) => {
|
|
318
|
+
const box = ringBox(ring);
|
|
319
|
+
return !blockers.some((o) => boxesMeet(box, o.aabb) &&
|
|
320
|
+
area(intersection(ring, { outer: o.prism.outer, holes: o.prism.holes })) > 0.005);
|
|
321
|
+
};
|
|
322
|
+
const inside = (ring) => ring.every((p) => pointIn(p, polygon));
|
|
323
|
+
const body = rect(-width / 2, width / 2, 0, length);
|
|
324
|
+
const foot = rect(-width / 2, width / 2, length, length + BED_ACCESS_M);
|
|
325
|
+
const left = rect(-width / 2 - BED_ACCESS_M, -width / 2, 0, length * 0.75);
|
|
326
|
+
const right = rect(width / 2, width / 2 + BED_ACCESS_M, 0, length * 0.75);
|
|
327
|
+
if (!(inside(body) && free(body) && inside(foot) && free(foot)))
|
|
328
|
+
continue;
|
|
329
|
+
const openSides = [left, right].filter((r) => inside(r) && free(r)).length;
|
|
330
|
+
if (openSides >= sidesNeeded)
|
|
331
|
+
return cls;
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
}
|
|
335
|
+
return null;
|
|
336
|
+
}
|
|
337
|
+
function pointIn(p, ring) {
|
|
338
|
+
let inside = false;
|
|
339
|
+
for (let i = 0, j = ring.length - 1; i < ring.length; j = i++) {
|
|
340
|
+
const [xi, zi] = ring[i];
|
|
341
|
+
const [xj, zj] = ring[j];
|
|
342
|
+
if (zi > p[1] !== zj > p[1] && p[0] < ((xj - xi) * (p[1] - zi)) / (zj - zi) + xi)
|
|
343
|
+
inside = !inside;
|
|
344
|
+
}
|
|
345
|
+
return inside;
|
|
346
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { type UsageIssue } from './findings.js';
|
|
2
|
+
import type { Prism, UsageShapes } from './types.js';
|
|
3
|
+
import type { Nodes } from './walls.js';
|
|
4
|
+
/** How far in front of the glass a piece blocks the window: a curtain's depth (m). */
|
|
5
|
+
export declare const WINDOW_BLOCK_M = 0.15;
|
|
6
|
+
/** And the strip beyond it, read as information (m). */
|
|
7
|
+
export declare const WINDOW_NEAR_M = 0.3;
|
|
8
|
+
/** A piece blocks a window from this height above the sill: below it, a sideboard under the sill is fine (m). */
|
|
9
|
+
export declare const WINDOW_ABOVE_SILL_M = 0.3;
|
|
10
|
+
/** Of the window's width, a piece must cover this share to block it. */
|
|
11
|
+
export declare const WINDOW_COVER = 0.25;
|
|
12
|
+
/** A piece this deep in a curtain or blind envelope is in the curtains (m). */
|
|
13
|
+
export declare const ENVELOPE_M = 0.05;
|
|
14
|
+
export declare const isSetAtWindow: (text: string) => boolean;
|
|
15
|
+
/**
|
|
16
|
+
* What stands in front of an opening. A window: a piece whose top is at least 30 cm above its sill,
|
|
17
|
+
* within 15 cm of the glass across a quarter of its width, blocks it (a low sideboard under the sill
|
|
18
|
+
* does not); within 30 cm it is information, unless it covers the whole glass, its width and up to its head,
|
|
19
|
+
* or is a curtain or blind that stands free (one hosted on the window is its treatment, read as its envelope); a piece 5 cm deep
|
|
20
|
+
* in its curtain or blind envelope is in the curtains. A door's swing is read by `doorSwingIssues`.
|
|
21
|
+
*/
|
|
22
|
+
export declare function blockedOpeningIssues(nodes: Nodes, shapes: UsageShapes,
|
|
23
|
+
/** A piece that is not in the scene (yet): only the windows it would stand in front of are read, on its level. */
|
|
24
|
+
candidate?: {
|
|
25
|
+
levelId: string;
|
|
26
|
+
prisms: Prism[];
|
|
27
|
+
}): UsageIssue[];
|
|
28
|
+
//# sourceMappingURL=blocked.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"blocked.d.ts","sourceRoot":"","sources":["../../../src/spatial/usage-field/blocked.ts"],"names":[],"mappings":"AAMA,OAAO,EAAe,KAAK,UAAU,EAAE,MAAM,YAAY,CAAA;AAYzD,OAAO,KAAK,EAAE,KAAK,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AACjD,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAEpC,sFAAsF;AACtF,eAAO,MAAM,cAAc,OAAO,CAAA;AAClC,wDAAwD;AACxD,eAAO,MAAM,aAAa,MAAM,CAAA;AAChC,iHAAiH;AACjH,eAAO,MAAM,mBAAmB,MAAM,CAAA;AACtC,wEAAwE;AACxE,eAAO,MAAM,YAAY,OAAO,CAAA;AAChC,+EAA+E;AAC/E,eAAO,MAAM,UAAU,OAAO,CAAA;AAQ9B,eAAO,MAAM,aAAa,SAAU,MAAM,KAAG,OAAmC,CAAA;AAqChF;;;;;;GAMG;AACH,wBAAgB,oBAAoB,CAClC,KAAK,EAAE,KAAK,EACZ,MAAM,EAAE,WAAW;AACnB,kHAAkH;AAClH,SAAS,CAAC,EAAE;IAAE,OAAO,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,KAAK,EAAE,CAAA;CAAE,GAC/C,UAAU,EAAE,CA4Id"}
|