@pascal-app/core 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1163 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +39 -3
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +259 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +2525 -1723
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +59 -13
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +5 -7
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +181 -35
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +4667 -3065
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +5 -3
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/store/use-live-node-overrides.d.ts.map +1 -1
- package/dist/store/use-live-node-overrides.js +3 -0
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- package/dist/store/use-scene.d.ts.map +1 -1
- package/dist/store/use-scene.js +408 -336
- package/dist/systems/document-reconcile.d.ts +40 -0
- package/dist/systems/document-reconcile.d.ts.map +1 -0
- package/dist/systems/document-reconcile.js +159 -0
- package/dist/systems/elevator/elevator-geometry.d.ts +25 -0
- package/dist/systems/elevator/elevator-geometry.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-geometry.js +40 -8
- package/dist/systems/elevator/elevator-opening-sync.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-sync.js +4 -35
- package/dist/systems/elevator/elevator-opening-system.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-system.js +9 -24
- package/dist/systems/elevator/elevator-runtime.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-runtime.js +95 -18
- package/dist/systems/elevator/elevator-service.d.ts.map +1 -1
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- package/dist/systems/fence/guard-layout.d.ts.map +1 -0
- package/dist/systems/fence/guard-layout.js +194 -0
- package/dist/systems/owned-floor-openings.d.ts +13 -1
- package/dist/systems/owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/owned-floor-openings.js +58 -2
- package/dist/systems/reconcile-owned-floor-openings.d.ts +3 -1
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- package/dist/systems/roof/roof-elevation-system.js +8 -26
- package/dist/systems/roof/roof-elevation.d.ts +16 -1
- package/dist/systems/roof/roof-elevation.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation.js +87 -5
- package/dist/systems/roof/roof-footprint.d.ts +42 -1
- package/dist/systems/roof/roof-footprint.d.ts.map +1 -1
- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +2714 -1481
- package/dist/systems/slab/__fixtures__/floor-step.d.ts.map +1 -1
- package/dist/systems/slab/__fixtures__/raised-room.d.ts +3815 -2565
- package/dist/systems/slab/__fixtures__/raised-room.d.ts.map +1 -1
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- package/dist/systems/stair/stair-clearance.js +31 -11
- package/dist/systems/stair/stair-construction.d.ts +8 -3
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- package/dist/systems/stair/stair-construction.js +55 -4
- package/dist/systems/stair/stair-opening-preview.d.ts +1630 -829
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- package/dist/systems/stair/stair-opening-system.js +18 -34
- package/dist/systems/stair/stair-presets.d.ts +36 -0
- package/dist/systems/stair/stair-presets.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.js +3 -2
- package/dist/systems/stair/stair-rise.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise.js +6 -0
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- package/dist/systems/stair/stair-sizing.d.ts.map +1 -1
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- package/dist/systems/wall/wall-assembly.d.ts.map +1 -1
- package/dist/systems/wall/wall-assembly.js +204 -5
- package/dist/systems/wall/wall-curve.d.ts +10 -0
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- package/dist/lib/generic-foundation.js +0 -200
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import { resolveLevelId } from '../../lib/node-ancestry.js';
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import { findLevelAncestorId, resolveLevelId } from '../../lib/node-ancestry.js';
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import { wallSupportForNodes } from '../../lib/opening-floor-datum.js';
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import { queryNodes } from '../../runtime/node-queries.js';
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import { isRailingWall } from '../../schema/nodes/railing-wall.js';
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import { coveredStoreyId, servesAsRoofLevel } from '../../services/roof-level.js';
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import { findLevelBelowId, getLevelElevations, getWallTop } from '../../services/storey.js';
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import { findLevelAboveId, findLevelBelowId, getLevelElevations, getWallTop, } from '../../services/storey.js';
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import { wallOverlapsSlabFootprint } from '../slab/slab-support.js';
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import { getWallArcData } from '../wall/wall-curve.js';
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import { resolveRoomRoofFootprintOnLevel } from './roof-footprint.js';
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const sourceLevelY = elevations.get(sourceLevelId)?.baseY ?? 0;
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const targetLevelY = elevations.get(targetLevelId)?.baseY ?? 0;
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const support = wallSupportForNodes(wall, nodes);
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const top = Math.max(getWallTop(wall, sourceLevelId, nodes, support.elevation, 0), getWallTop(wall, sourceLevelId, nodes, support.elevation, 1));
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return sourceLevelY + top - targetLevelY;
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}
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* The walls among `wallIds` a roof stands on: those under its segments' footprints, closed room or
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68
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footprints.some((polygon) => wallOverlapsSlabFootprint(wall, polygon)));
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}
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/**
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/**
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* The tallest of these walls' tops, from `targetLevelId`'s floor; undefined for none. A railing is a
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* guard round a deck or a porch, not a wall: no roof stands on its top.
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*/
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75
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function highestWallTop(targetLevelId, wallIds, nodes, elevations) {
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let highest;
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for (const id of wallIds) {
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if (wall?.type !== 'wall')
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if (wall?.type !== 'wall' || isRailingWall(wall))
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continue;
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const top = resolveRoofWallTopElevation(targetLevelId, wall, nodes, elevations);
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highest = highest === undefined ? top : Math.max(highest, top);
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return (highestWallTop(resolveLevelId(roof, nodes), wallIds, nodes, getLevelElevations(nodes)) ?? null);
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}
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const ROOF_ELEVATION_EPSILON = 1e-4;
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/** Kinds whose change can move a wall-supported roof. */
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export function isRoofElevationInput(node) {
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return (node?.type === 'roof' ||
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node?.type === 'wall' ||
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node?.type === 'slab' ||
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node?.type === 'level' ||
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node?.type === 'building' ||
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node?.type === 'site');
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}
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/** Wall-supported roofs whose stored Y no longer sits on their walls, and where it should. */
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export function planRoofElevationUpdates(nodes, only) {
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const updates = [];
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for (const node of queryNodes(nodes, { type: 'roof' })) {
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if (node.support?.kind !== 'walls' || (only && !only.has(node.id)))
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continue;
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const elevation = resolveRoofElevation(node, nodes);
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|
+
if (Math.abs(node.position[1] - elevation) <= ROOF_ELEVATION_EPSILON)
|
|
149
|
+
continue;
|
|
150
|
+
updates.push({
|
|
151
|
+
id: node.id,
|
|
152
|
+
data: { position: [node.position[0], elevation, node.position[2]] },
|
|
153
|
+
});
|
|
154
|
+
}
|
|
155
|
+
return updates;
|
|
156
|
+
}
|
|
157
|
+
/**
|
|
158
|
+
* The roofs an edit can move, from the nodes it changed. A roof rests on the walls of its own level
|
|
159
|
+
* or the level below, so: a changed roof (or segment); for a changed wall, the roofs on its level
|
|
160
|
+
* and the level above; for a changed slab, the levels whose walls it touches (its own, which it
|
|
161
|
+
* carries, and the one below, whose plane-bound tops it caps) and every level above it in its
|
|
162
|
+
* building (a base plate lifts them). Null, for every roof, when a level, building or site changed.
|
|
163
|
+
*/
|
|
164
|
+
export function roofsAffectedBy(before, after, changedIds) {
|
|
165
|
+
const roofs = new Set();
|
|
166
|
+
const levels = new Set();
|
|
167
|
+
for (const id of changedIds)
|
|
168
|
+
for (const nodes of [before, after]) {
|
|
169
|
+
const node = nodes[id];
|
|
170
|
+
if (!node)
|
|
171
|
+
continue;
|
|
172
|
+
if (node.type === 'level' || node.type === 'building' || node.type === 'site')
|
|
173
|
+
return null;
|
|
174
|
+
if (node.type === 'roof')
|
|
175
|
+
roofs.add(id);
|
|
176
|
+
else if (node.type === 'roof-segment' && node.parentId)
|
|
177
|
+
roofs.add(node.parentId);
|
|
178
|
+
else if (node.type === 'wall' || node.type === 'slab') {
|
|
179
|
+
const levelId = findLevelAncestorId(id, nodes);
|
|
180
|
+
if (!levelId)
|
|
181
|
+
return null;
|
|
182
|
+
const elevations = getLevelElevations(nodes);
|
|
183
|
+
levels.add(levelId);
|
|
184
|
+
if (node.type === 'wall') {
|
|
185
|
+
const above = findLevelAboveId(levelId, elevations);
|
|
186
|
+
if (above)
|
|
187
|
+
levels.add(above);
|
|
188
|
+
continue;
|
|
189
|
+
}
|
|
190
|
+
const below = findLevelBelowId(levelId, elevations);
|
|
191
|
+
if (below)
|
|
192
|
+
levels.add(below);
|
|
193
|
+
const own = elevations.get(levelId);
|
|
194
|
+
for (const [otherId, other] of elevations)
|
|
195
|
+
if (own && other.buildingId === own.buildingId && other.ordinal > own.ordinal)
|
|
196
|
+
levels.add(otherId);
|
|
197
|
+
}
|
|
198
|
+
}
|
|
199
|
+
if (levels.size)
|
|
200
|
+
for (const roof of queryNodes(after, { type: 'roof' })) {
|
|
201
|
+
const levelId = findLevelAncestorId(roof.id, after);
|
|
202
|
+
if (levelId && levels.has(levelId))
|
|
203
|
+
roofs.add(roof.id);
|
|
204
|
+
}
|
|
205
|
+
return roofs;
|
|
206
|
+
}
|
|
@@ -1,17 +1,58 @@
|
|
|
1
|
-
import type { AnyNode, LevelNode, WallNode } from '../../schema/index.js';
|
|
1
|
+
import type { AnyNode, LevelNode, SeparatorNode, WallNode, ZoneNode } from '../../schema/index.js';
|
|
2
2
|
export type RoofFootprintTarget = {
|
|
3
3
|
id: string;
|
|
4
4
|
polygon: Array<[number, number]>;
|
|
5
|
+
/** The walls it stands on: a room's walls; a porch's, deck's or patio's house walls. */
|
|
5
6
|
wallIds: WallNode['id'][];
|
|
7
|
+
/**
|
|
8
|
+
* A porch's, deck's or patio's invisible walls and railings along its outside edge: the edge the
|
|
9
|
+
* roof's outer face stands on, not walls it stands on (`outdoorRoomRoofOutline`).
|
|
10
|
+
*/
|
|
11
|
+
edgeIds?: string[];
|
|
12
|
+
/** The level the room is on. */
|
|
13
|
+
levelId?: LevelNode['id'];
|
|
6
14
|
center: [number, number];
|
|
7
15
|
width: number;
|
|
8
16
|
depth: number;
|
|
9
17
|
rotation: number;
|
|
10
18
|
rectangular: boolean;
|
|
11
19
|
};
|
|
20
|
+
type P = [number, number];
|
|
21
|
+
/** What runs along an edge of a room's roof outline: a wall, a railing or an invisible wall. */
|
|
22
|
+
export type RoofOutlineEdge = {
|
|
23
|
+
kind: 'wall' | 'railing' | 'separator';
|
|
24
|
+
id: string;
|
|
25
|
+
} | null;
|
|
26
|
+
/**
|
|
27
|
+
* The outside edge of a porch, deck or patio (`lib/outdoor-room`) a roof over it lines up with,
|
|
28
|
+
* in its level's plan: the room's outline with each edge on a railing moved out to the railing's
|
|
29
|
+
* outside face (to its posts' outer corners where two railings meet). An edge on an invisible wall
|
|
30
|
+
* stays on its line, which is the room's edge, and one on the house wall the room leans on stays
|
|
31
|
+
* on the wall's centre line, as a room's walls do in the house's own roof footprint. `edges[i]`
|
|
32
|
+
* runs from `polygon[i]` to `polygon[i + 1]`: what runs along it, null on the short jog where a
|
|
33
|
+
* railing runs on into an invisible wall along one line.
|
|
34
|
+
*/
|
|
35
|
+
export declare function outdoorRoomRoofOutline(zone: Pick<ZoneNode, 'polygon'>, walls: readonly WallNode[], separators: readonly SeparatorNode[]): {
|
|
36
|
+
polygon: P[];
|
|
37
|
+
edges: RoofOutlineEdge[];
|
|
38
|
+
};
|
|
12
39
|
export declare function fitRoofFootprint(id: string, polygon: Array<[number, number]>, wallIds: WallNode['id'][]): RoofFootprintTarget | null;
|
|
40
|
+
/**
|
|
41
|
+
* The Room pick's footprint at `point`, on the level or else the level below: the porch, deck or
|
|
42
|
+
* patio there, to its outside edge (`resolveOutdoorRoomRoofFootprintOnLevel`), else the smallest
|
|
43
|
+
* room the level's walls enclose (`resolveRoomRoofFootprintOnLevel`).
|
|
44
|
+
*/
|
|
13
45
|
export declare function resolveRoomRoofFootprint(levelId: LevelNode['id'], nodes: Readonly<Record<string, AnyNode>>, point: [number, number], options?: {
|
|
14
46
|
rectangularOnly?: boolean;
|
|
15
47
|
}): RoofFootprintTarget | null;
|
|
48
|
+
/**
|
|
49
|
+
* The porch, deck or patio at `point` on `levelId` (the smallest), as a roof over it stands: its
|
|
50
|
+
* outside edge (`outdoorRoomRoofOutline`), standing on the house walls it leans on, its invisible
|
|
51
|
+
* walls and railings the edge its outer face lines up with. Null where no such room is. Indoors the
|
|
52
|
+
* Room pick reads the walls alone, so an invisible wall splitting a room off inside the house
|
|
53
|
+
* never shrinks the house's roof to it.
|
|
54
|
+
*/
|
|
55
|
+
export declare function resolveOutdoorRoomRoofFootprintOnLevel(levelId: LevelNode['id'], nodes: Readonly<Record<string, AnyNode>>, point: [number, number]): RoofFootprintTarget | null;
|
|
16
56
|
export declare function resolveRoomRoofFootprintOnLevel(levelId: LevelNode['id'], nodes: Readonly<Record<string, AnyNode>>, point: [number, number]): RoofFootprintTarget | null;
|
|
57
|
+
export {};
|
|
17
58
|
//# sourceMappingURL=roof-footprint.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"roof-footprint.d.ts","sourceRoot":"","sources":["../../../src/systems/roof/roof-footprint.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"roof-footprint.d.ts","sourceRoot":"","sources":["../../../src/systems/roof/roof-footprint.ts"],"names":[],"mappings":"AAGA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAAE,aAAa,EAAE,QAAQ,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AAOzF,MAAM,MAAM,mBAAmB,GAAG;IAChC,EAAE,EAAE,MAAM,CAAA;IACV,OAAO,EAAE,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAA;IAChC,wFAAwF;IACxF,OAAO,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAA;IACzB;;;OAGG;IACH,OAAO,CAAC,EAAE,MAAM,EAAE,CAAA;IAClB,gCAAgC;IAChC,OAAO,CAAC,EAAE,SAAS,CAAC,IAAI,CAAC,CAAA;IACzB,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACxB,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;IACb,QAAQ,EAAE,MAAM,CAAA;IAChB,WAAW,EAAE,OAAO,CAAA;CACrB,CAAA;AAED,KAAK,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;AAEzB,gGAAgG;AAChG,MAAM,MAAM,eAAe,GAAG;IAAE,IAAI,EAAE,MAAM,GAAG,SAAS,GAAG,WAAW,CAAC;IAAC,EAAE,EAAE,MAAM,CAAA;CAAE,GAAG,IAAI,CAAA;AAyD3F;;;;;;;;GAQG;AACH,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,SAAS,CAAC,EAC/B,KAAK,EAAE,SAAS,QAAQ,EAAE,EAC1B,UAAU,EAAE,SAAS,aAAa,EAAE,GACnC;IAAE,OAAO,EAAE,CAAC,EAAE,CAAC;IAAC,KAAK,EAAE,eAAe,EAAE,CAAA;CAAE,CAiD5C;AAWD,wBAAgB,gBAAgB,CAC9B,EAAE,EAAE,MAAM,EACV,OAAO,EAAE,KAAK,CAAC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,EAChC,OAAO,EAAE,QAAQ,CAAC,IAAI,CAAC,EAAE,GACxB,mBAAmB,GAAG,IAAI,CAqD5B;AAED;;;;GAIG;AACH,wBAAgB,wBAAwB,CACtC,OAAO,EAAE,SAAS,CAAC,IAAI,CAAC,EACxB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EACvB,OAAO,GAAE;IAAE,eAAe,CAAC,EAAE,OAAO,CAAA;CAAO,GAC1C,mBAAmB,GAAG,IAAI,CAe5B;AAED;;;;;;GAMG;AACH,wBAAgB,sCAAsC,CACpD,OAAO,EAAE,SAAS,CAAC,IAAI,CAAC,EACxB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GACtB,mBAAmB,GAAG,IAAI,CAsB5B;AAED,wBAAgB,+BAA+B,CAC7C,OAAO,EAAE,SAAS,CAAC,IAAI,CAAC,EACxB,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,GACtB,mBAAmB,GAAG,IAAI,CAW5B"}
|
|
@@ -1,6 +1,125 @@
|
|
|
1
|
+
import { isOutdoorRoomType } from '../../lib/outdoor-room.js';
|
|
1
2
|
import { pointInPolygon as pointInPolygon2D } from '../../lib/polygon-relations.js';
|
|
2
3
|
import { detectSpacesForLevel } from '../../lib/space-detection.js';
|
|
4
|
+
import { isRailingWall } from '../../schema/nodes/railing-wall.js';
|
|
3
5
|
import { getLevelBelow } from '../../services/storey.js';
|
|
6
|
+
import { isCurvedWall } from '../wall/wall-curve.js';
|
|
7
|
+
import { getWallThickness } from '../wall/wall-footprint.js';
|
|
8
|
+
import { getWallBodyLine } from '../wall/wall-frame.js';
|
|
9
|
+
/** A room's outline edge this near a boundary's line, and parallel to it, runs along it (m). */
|
|
10
|
+
const ON_BOUNDARY = 0.01;
|
|
11
|
+
/** What runs along the room edge `a` → `b`: the nearest straight wall or invisible wall on it. */
|
|
12
|
+
function boundaryAlong(a, b, walls, separators) {
|
|
13
|
+
const length = Math.hypot(b[0] - a[0], b[1] - a[1]);
|
|
14
|
+
if (length < 1e-9)
|
|
15
|
+
return null;
|
|
16
|
+
const dir = [(b[0] - a[0]) / length, (b[1] - a[1]) / length];
|
|
17
|
+
const mid = [(a[0] + b[0]) / 2, (a[1] + b[1]) / 2];
|
|
18
|
+
const lines = [
|
|
19
|
+
// A wall drawn by a face runs its rooms along its body's centre, half its thickness off it.
|
|
20
|
+
...walls.flatMap((wall) => {
|
|
21
|
+
if (isCurvedWall(wall))
|
|
22
|
+
return [];
|
|
23
|
+
const body = getWallBodyLine(wall);
|
|
24
|
+
return [
|
|
25
|
+
{
|
|
26
|
+
kind: isRailingWall(wall) ? 'railing' : 'wall',
|
|
27
|
+
id: wall.id,
|
|
28
|
+
start: [body.start.x, body.start.y],
|
|
29
|
+
end: [body.end.x, body.end.y],
|
|
30
|
+
thickness: getWallThickness(wall),
|
|
31
|
+
},
|
|
32
|
+
];
|
|
33
|
+
}),
|
|
34
|
+
...separators.map((separator) => ({
|
|
35
|
+
kind: 'separator',
|
|
36
|
+
id: separator.id,
|
|
37
|
+
start: separator.start,
|
|
38
|
+
end: separator.end,
|
|
39
|
+
thickness: 0,
|
|
40
|
+
})),
|
|
41
|
+
];
|
|
42
|
+
let found = null;
|
|
43
|
+
let nearest = ON_BOUNDARY;
|
|
44
|
+
for (const line of lines) {
|
|
45
|
+
const run = [line.end[0] - line.start[0], line.end[1] - line.start[1]];
|
|
46
|
+
const span = Math.hypot(run[0], run[1]);
|
|
47
|
+
if (span < 1e-6)
|
|
48
|
+
continue;
|
|
49
|
+
const u = [run[0] / span, run[1] / span];
|
|
50
|
+
if (Math.abs(u[0] * dir[1] - u[1] * dir[0]) > 1e-3)
|
|
51
|
+
continue;
|
|
52
|
+
const rel = [mid[0] - line.start[0], mid[1] - line.start[1]];
|
|
53
|
+
const across = Math.abs(rel[0] * u[1] - rel[1] * u[0]);
|
|
54
|
+
const along = rel[0] * u[0] + rel[1] * u[1];
|
|
55
|
+
if (across > nearest || along < -ON_BOUNDARY || along > span + ON_BOUNDARY)
|
|
56
|
+
continue;
|
|
57
|
+
found = { kind: line.kind, id: line.id, thickness: line.thickness };
|
|
58
|
+
nearest = across;
|
|
59
|
+
}
|
|
60
|
+
return found;
|
|
61
|
+
}
|
|
62
|
+
/**
|
|
63
|
+
* The outside edge of a porch, deck or patio (`lib/outdoor-room`) a roof over it lines up with,
|
|
64
|
+
* in its level's plan: the room's outline with each edge on a railing moved out to the railing's
|
|
65
|
+
* outside face (to its posts' outer corners where two railings meet). An edge on an invisible wall
|
|
66
|
+
* stays on its line, which is the room's edge, and one on the house wall the room leans on stays
|
|
67
|
+
* on the wall's centre line, as a room's walls do in the house's own roof footprint. `edges[i]`
|
|
68
|
+
* runs from `polygon[i]` to `polygon[i + 1]`: what runs along it, null on the short jog where a
|
|
69
|
+
* railing runs on into an invisible wall along one line.
|
|
70
|
+
*/
|
|
71
|
+
export function outdoorRoomRoofOutline(zone, walls, separators) {
|
|
72
|
+
const points = zone.polygon.filter((point, index, all) => {
|
|
73
|
+
const next = all[(index + 1) % all.length];
|
|
74
|
+
return Math.hypot(next[0] - point[0], next[1] - point[1]) > 1e-9;
|
|
75
|
+
});
|
|
76
|
+
const n = points.length;
|
|
77
|
+
if (n < 3)
|
|
78
|
+
return { polygon: points, edges: points.map(() => null) };
|
|
79
|
+
let area = 0;
|
|
80
|
+
for (let i = 0; i < n; i++) {
|
|
81
|
+
const a = points[i];
|
|
82
|
+
const b = points[(i + 1) % n];
|
|
83
|
+
area += a[0] * b[1] - b[0] * a[1];
|
|
84
|
+
}
|
|
85
|
+
const turn = area > 0 ? 1 : -1;
|
|
86
|
+
const sides = points.map((a, i) => {
|
|
87
|
+
const b = points[(i + 1) % n];
|
|
88
|
+
const length = Math.hypot(b[0] - a[0], b[1] - a[1]);
|
|
89
|
+
const dir = [(b[0] - a[0]) / length, (b[1] - a[1]) / length];
|
|
90
|
+
const boundary = boundaryAlong(a, b, walls, separators);
|
|
91
|
+
const edge = boundary && { kind: boundary.kind, id: boundary.id };
|
|
92
|
+
return {
|
|
93
|
+
dir,
|
|
94
|
+
out: [dir[1] * turn, -dir[0] * turn],
|
|
95
|
+
offset: boundary?.kind === 'railing' ? boundary.thickness / 2 : 0,
|
|
96
|
+
edge,
|
|
97
|
+
};
|
|
98
|
+
});
|
|
99
|
+
const polygon = [];
|
|
100
|
+
const edges = [];
|
|
101
|
+
sides.forEach((side, i) => {
|
|
102
|
+
const prev = sides[(i - 1 + n) % n];
|
|
103
|
+
const vertex = points[i];
|
|
104
|
+
const from = [vertex[0] + prev.out[0] * prev.offset, vertex[1] + prev.out[1] * prev.offset];
|
|
105
|
+
const to = [vertex[0] + side.out[0] * side.offset, vertex[1] + side.out[1] * side.offset];
|
|
106
|
+
const denom = prev.dir[0] * side.dir[1] - prev.dir[1] * side.dir[0];
|
|
107
|
+
if (Math.abs(denom) > 1e-9) {
|
|
108
|
+
// Where the two edges' moved lines meet.
|
|
109
|
+
const t = ((to[0] - from[0]) * side.dir[1] - (to[1] - from[1]) * side.dir[0]) / denom;
|
|
110
|
+
polygon.push([from[0] + prev.dir[0] * t, from[1] + prev.dir[1] * t]);
|
|
111
|
+
}
|
|
112
|
+
else {
|
|
113
|
+
polygon.push(from);
|
|
114
|
+
if (Math.hypot(to[0] - from[0], to[1] - from[1]) > 1e-9) {
|
|
115
|
+
edges.push(null);
|
|
116
|
+
polygon.push(to);
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
edges.push(side.edge);
|
|
120
|
+
});
|
|
121
|
+
return { polygon, edges };
|
|
122
|
+
}
|
|
4
123
|
function polygonArea(polygon) {
|
|
5
124
|
return Math.abs(polygon.reduce((area, point, index) => {
|
|
6
125
|
const next = polygon[(index + 1) % polygon.length];
|
|
@@ -54,20 +173,57 @@ export function fitRoofFootprint(id, polygon, wallIds) {
|
|
|
54
173
|
rectangular: polygonArea(polygon) / best.area >= 0.96,
|
|
55
174
|
};
|
|
56
175
|
}
|
|
176
|
+
/**
|
|
177
|
+
* The Room pick's footprint at `point`, on the level or else the level below: the porch, deck or
|
|
178
|
+
* patio there, to its outside edge (`resolveOutdoorRoomRoofFootprintOnLevel`), else the smallest
|
|
179
|
+
* room the level's walls enclose (`resolveRoomRoofFootprintOnLevel`).
|
|
180
|
+
*/
|
|
57
181
|
export function resolveRoomRoofFootprint(levelId, nodes, point, options = {}) {
|
|
58
|
-
const
|
|
182
|
+
const onLevel = (id) => {
|
|
183
|
+
const target = resolveOutdoorRoomRoofFootprintOnLevel(id, nodes, point) ??
|
|
184
|
+
resolveRoomRoofFootprintOnLevel(id, nodes, point);
|
|
185
|
+
return target && { ...target, levelId: id };
|
|
186
|
+
};
|
|
187
|
+
const activeTarget = onLevel(levelId);
|
|
59
188
|
if (activeTarget && (!options.rectangularOnly || activeTarget.rectangular))
|
|
60
189
|
return activeTarget;
|
|
61
190
|
if (activeTarget)
|
|
62
191
|
return null;
|
|
63
192
|
const levelBelow = getLevelBelow(levelId, nodes);
|
|
64
|
-
const levelBelowTarget = levelBelow
|
|
65
|
-
? resolveRoomRoofFootprintOnLevel(levelBelow.id, nodes, point)
|
|
66
|
-
: null;
|
|
193
|
+
const levelBelowTarget = levelBelow ? onLevel(levelBelow.id) : null;
|
|
67
194
|
return levelBelowTarget && (!options.rectangularOnly || levelBelowTarget.rectangular)
|
|
68
195
|
? levelBelowTarget
|
|
69
196
|
: null;
|
|
70
197
|
}
|
|
198
|
+
/**
|
|
199
|
+
* The porch, deck or patio at `point` on `levelId` (the smallest), as a roof over it stands: its
|
|
200
|
+
* outside edge (`outdoorRoomRoofOutline`), standing on the house walls it leans on, its invisible
|
|
201
|
+
* walls and railings the edge its outer face lines up with. Null where no such room is. Indoors the
|
|
202
|
+
* Room pick reads the walls alone, so an invisible wall splitting a room off inside the house
|
|
203
|
+
* never shrinks the house's roof to it.
|
|
204
|
+
*/
|
|
205
|
+
export function resolveOutdoorRoomRoofFootprintOnLevel(levelId, nodes, point) {
|
|
206
|
+
const level = nodes[levelId];
|
|
207
|
+
if (level?.type !== 'level')
|
|
208
|
+
return null;
|
|
209
|
+
const children = level.children.map((id) => nodes[id]);
|
|
210
|
+
const zone = children
|
|
211
|
+
.filter((node) => node?.type === 'zone' &&
|
|
212
|
+
isOutdoorRoomType(node.roomType) &&
|
|
213
|
+
node.polygon.length >= 3 &&
|
|
214
|
+
pointInPolygon2D(point, node.polygon))
|
|
215
|
+
.sort((left, right) => polygonArea(left.polygon) - polygonArea(right.polygon))[0];
|
|
216
|
+
if (!zone)
|
|
217
|
+
return null;
|
|
218
|
+
const walls = children.filter((node) => node?.type === 'wall');
|
|
219
|
+
const separators = children.filter((node) => node?.type === 'separator');
|
|
220
|
+
const { polygon, edges } = outdoorRoomRoofOutline(zone, walls, separators);
|
|
221
|
+
const ids = (kinds) => [
|
|
222
|
+
...new Set(edges.flatMap((edge) => (edge && kinds.includes(edge.kind) ? [edge.id] : []))),
|
|
223
|
+
];
|
|
224
|
+
const target = fitRoofFootprint(zone.id, polygon, ids(['wall']));
|
|
225
|
+
return target && { ...target, edgeIds: ids(['railing', 'separator']) };
|
|
226
|
+
}
|
|
71
227
|
export function resolveRoomRoofFootprintOnLevel(levelId, nodes, point) {
|
|
72
228
|
const level = nodes[levelId];
|
|
73
229
|
if (level?.type !== 'level')
|