@pascal-app/core 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1163 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +39 -3
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +259 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +2525 -1723
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +59 -13
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +5 -7
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +181 -35
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +4667 -3065
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +5 -3
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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/**
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* A sloped member (a soffit, a rail, a glass pane) is cut into slices that rise this much each, so
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const ringArea = (ring) => area([{ outer: ring, holes: [] }]);
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* A body of a stair: its walking region from its soffit up to its top. A soffit that slopes (an
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const sloped = Math.abs(a) + Math.abs(b) > 1e-9 && body.region.holes.length === 0;
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|
+
: clipAbove(clipAbove(outer, (p) => soffit(p) - (lowest + k * SLOPE_STEP_M)), (p) => lowest + (k + 1) * SLOPE_STEP_M - soffit(p));
|
|
63
|
+
if (piece.length < 3 || (slices > 1 && ringArea(piece) < MIN_AREA_M2))
|
|
64
|
+
continue;
|
|
65
|
+
const z0 = Math.max(slices === 1 ? lowest : lowest + k * SLOPE_STEP_M, floor);
|
|
66
|
+
if (body.top - z0 > 1e-4)
|
|
67
|
+
out.push({
|
|
68
|
+
id: slices === 1 ? id : `${id}.${k}`,
|
|
69
|
+
z0,
|
|
70
|
+
z1: body.top,
|
|
71
|
+
outer: piece,
|
|
72
|
+
holes: slices === 1 ? body.region.holes : [],
|
|
73
|
+
...common,
|
|
74
|
+
});
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
|
+
/** What a stair's guard fills in the clearance: its rail line, a hand wide, from the nosing to the rail. */
|
|
78
|
+
const GUARD_WIDTH_M = 0.08;
|
|
79
|
+
const DEFAULT_RAIL_HEIGHT_M = 0.9;
|
|
80
|
+
/**
|
|
81
|
+
* The guard along each rail path, as slices of the line it follows: a slice rises `SLOPE_STEP_M`,
|
|
82
|
+
* so a rail high over a walkway does not block it. Its posts, balusters and panes are not drawn
|
|
83
|
+
* one by one.
|
|
84
|
+
*/
|
|
85
|
+
function railPrisms(stair, nodes, base, place, out) {
|
|
86
|
+
if (stair.destinationSurfaceId || stair.railingMode === 'none')
|
|
87
|
+
return;
|
|
88
|
+
const height = stair.railingHeight ?? DEFAULT_RAIL_HEIGHT_M;
|
|
89
|
+
const common = {
|
|
90
|
+
nodeId: stair.id,
|
|
91
|
+
kind: 'stair-rail',
|
|
92
|
+
shape: 'approx',
|
|
93
|
+
why: 'the stair guard is read as its rail line, a hand wide',
|
|
94
|
+
};
|
|
95
|
+
resolveStairRailPaths(stair, nodes).forEach((path, index) => {
|
|
96
|
+
for (const [i, from] of path.points.slice(0, -1).entries()) {
|
|
97
|
+
const to = path.points[i + 1];
|
|
98
|
+
const slices = Math.max(1, Math.ceil(Math.abs(to[1] - from[1]) / SLOPE_STEP_M));
|
|
99
|
+
const length = Math.hypot(to[0] - from[0], to[2] - from[2]);
|
|
100
|
+
const [nx, nz] = length > 1e-6 ? [(from[2] - to[2]) / length, (to[0] - from[0]) / length] : [0, 1];
|
|
101
|
+
const at = (t) => [
|
|
102
|
+
from[0] + (to[0] - from[0]) * t,
|
|
103
|
+
from[1] + (to[1] - from[1]) * t,
|
|
104
|
+
from[2] + (to[2] - from[2]) * t,
|
|
105
|
+
];
|
|
106
|
+
for (let k = 0; k < slices; k++) {
|
|
107
|
+
const [a, b] = [at(k / slices), at((k + 1) / slices)];
|
|
108
|
+
const half = GUARD_WIDTH_M / 2;
|
|
109
|
+
out.push({
|
|
110
|
+
id: `${stair.id}#rail.${path.side}.${index}.${i}.${k}`,
|
|
111
|
+
z0: base + Math.min(a[1], b[1]),
|
|
112
|
+
z1: base + Math.max(a[1], b[1]) + height,
|
|
113
|
+
outer: hull([a, b].flatMap(([x, , z]) => [
|
|
114
|
+
place(x + nx * half, z + nz * half),
|
|
115
|
+
place(x - nx * half, z - nz * half),
|
|
116
|
+
])),
|
|
117
|
+
holes: [],
|
|
118
|
+
...common,
|
|
119
|
+
});
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
});
|
|
123
|
+
}
|
|
124
|
+
function treadPrisms(stair, nodes, out) {
|
|
125
|
+
const common = { nodeId: stair.id, kind: 'stair', shape: 'exact' };
|
|
126
|
+
for (const surface of resolveStairWalkingSurfaces(stair, nodes)) {
|
|
127
|
+
const prefix = `${stair.id}#${surface.nodeId}.${surface.index}`;
|
|
128
|
+
const solids = surface.bodies ?? [surface];
|
|
129
|
+
for (const [i, solid] of solids.entries())
|
|
130
|
+
bodyPrisms(`${prefix}.${i}`, solid, common, out);
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
/**
|
|
134
|
+
* Every stair's treads, landings and guards as prisms in absolute building metres, each filed under
|
|
135
|
+
* the level the stair starts from. A stair the resolvers refuse (their detail budgets) is named in
|
|
136
|
+
* `skipped` and leaves the others alone; the independent handrail is not drawn here and is counted.
|
|
137
|
+
*/
|
|
138
|
+
export function stairBodies(nodes) {
|
|
139
|
+
const stairs = [];
|
|
140
|
+
const skipped = [];
|
|
141
|
+
let handrails = 0;
|
|
142
|
+
for (const node of Object.values(nodes)) {
|
|
143
|
+
if (node.type !== 'stair')
|
|
144
|
+
continue;
|
|
145
|
+
try {
|
|
146
|
+
const frame = stairSourceFrame(node, nodes);
|
|
147
|
+
const place = (x, z) => {
|
|
148
|
+
const [dx, dz] = rotateXZ(x, z, node.rotation);
|
|
149
|
+
return [node.position[0] + dx, node.position[2] + dz];
|
|
150
|
+
};
|
|
151
|
+
const prisms = [];
|
|
152
|
+
treadPrisms(node, nodes, prisms);
|
|
153
|
+
railPrisms(node, nodes, frame.base, place, prisms);
|
|
154
|
+
if (node.handrail && !node.destinationSurfaceId)
|
|
155
|
+
handrails += 1;
|
|
156
|
+
stairs.push({ stairId: node.id, levelId: frame.sourceId, prisms });
|
|
157
|
+
}
|
|
158
|
+
catch (error) {
|
|
159
|
+
skipped.push({ nodeId: node.id, why: error instanceof Error ? error.message : String(error) });
|
|
160
|
+
}
|
|
161
|
+
}
|
|
162
|
+
return { stairs, skipped, handrails };
|
|
163
|
+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import type { AnyNode, SlabNode } from '../../schema/index.js';
|
|
2
|
+
import type { Nodes } from './walls.js';
|
|
3
|
+
type Footprint = {
|
|
4
|
+
position: [number, number, number];
|
|
5
|
+
dimensions: [number, number, number];
|
|
6
|
+
rotation: [number, number, number];
|
|
7
|
+
};
|
|
8
|
+
type LevelSlabs = {
|
|
9
|
+
slabs: SlabNode[];
|
|
10
|
+
polygons: Map<string, [number, number][]>;
|
|
11
|
+
};
|
|
12
|
+
/** Per-level slabs and their rendered outlines, built once per query. */
|
|
13
|
+
export type SupportCache = Map<string, LevelSlabs>;
|
|
14
|
+
/**
|
|
15
|
+
* The level-local height of the floor under a floor-placed node, by the election the editor makes:
|
|
16
|
+
* the slab its footprint overlaps (the one it is pinned to, else the highest), else the ground.
|
|
17
|
+
*/
|
|
18
|
+
export declare function floorUnder(node: AnyNode & {
|
|
19
|
+
supportSlabId?: string;
|
|
20
|
+
}, footprint: Footprint, nodes: Nodes, levelId: string, cache: SupportCache): number;
|
|
21
|
+
/** Whether a node, or anything it hangs from, is hidden. */
|
|
22
|
+
export declare function isHidden(node: AnyNode, nodes: Nodes): boolean;
|
|
23
|
+
export {};
|
|
24
|
+
//# sourceMappingURL=support.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"support.d.ts","sourceRoot":"","sources":["../../../src/spatial/usage-field/support.ts"],"names":[],"mappings":"AAKA,OAAO,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAY,MAAM,cAAc,CAAA;AAC/D,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,SAAS,CAAA;AAEpC,KAAK,SAAS,GAAG;IACf,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACpC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CACnC,CAAA;AAED,KAAK,UAAU,GAAG;IAAE,KAAK,EAAE,QAAQ,EAAE,CAAC;IAAC,QAAQ,EAAE,GAAG,CAAC,MAAM,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,CAAC,CAAA;CAAE,CAAA;AAElF,yEAAyE;AACzE,MAAM,MAAM,YAAY,GAAG,GAAG,CAAC,MAAM,EAAE,UAAU,CAAC,CAAA;AAsBlD;;;GAGG;AACH,wBAAgB,UAAU,CACxB,IAAI,EAAE,OAAO,GAAG;IAAE,aAAa,CAAC,EAAE,MAAM,CAAA;CAAE,EAC1C,SAAS,EAAE,SAAS,EACpB,KAAK,EAAE,KAAK,EACZ,OAAO,EAAE,MAAM,EACf,KAAK,EAAE,YAAY,GAClB,MAAM,CAWR;AAED,4DAA4D;AAC5D,wBAAgB,QAAQ,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,KAAK,GAAG,OAAO,CAQ7D"}
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
import { GROUND_SUPPORT_ID } from '../../hooks/spatial-grid/support-host-id.js';
|
|
2
|
+
import { floorConstructionLift } from '../../lib/floor-construction-lift.js';
|
|
3
|
+
import { selectSlabSupportForItem } from '../../lib/item-slab-support.js';
|
|
4
|
+
import { getRenderableSlabPolygon } from '../../lib/slab-polygon.js';
|
|
5
|
+
import { levelBaseElevationAt } from '../../lib/terrain-support-query.js';
|
|
6
|
+
function slabsOf(nodes, levelId, cache) {
|
|
7
|
+
const hit = cache.get(levelId);
|
|
8
|
+
if (hit)
|
|
9
|
+
return hit;
|
|
10
|
+
const on = Object.values(nodes).filter((node) => node.parentId === levelId);
|
|
11
|
+
const slabs = on.filter((node) => node.type === 'slab');
|
|
12
|
+
const walls = on.filter((node) => node.type === 'wall');
|
|
13
|
+
const polygons = new Map(slabs.map((slab) => [
|
|
14
|
+
slab.id,
|
|
15
|
+
getRenderableSlabPolygon(slab, {
|
|
16
|
+
walls,
|
|
17
|
+
siblingSlabs: slabs.filter((other) => other.id !== slab.id),
|
|
18
|
+
}),
|
|
19
|
+
]));
|
|
20
|
+
const made = { slabs, polygons };
|
|
21
|
+
cache.set(levelId, made);
|
|
22
|
+
return made;
|
|
23
|
+
}
|
|
24
|
+
/**
|
|
25
|
+
* The level-local height of the floor under a floor-placed node, by the election the editor makes:
|
|
26
|
+
* the slab its footprint overlaps (the one it is pinned to, else the highest), else the ground.
|
|
27
|
+
*/
|
|
28
|
+
export function floorUnder(node, footprint, nodes, levelId, cache) {
|
|
29
|
+
const [x, , z] = footprint.position;
|
|
30
|
+
const ground = () => levelBaseElevationAt(nodes, levelId, x, z) +
|
|
31
|
+
floorConstructionLift(nodes, node);
|
|
32
|
+
if (node.supportSlabId === GROUND_SUPPORT_ID)
|
|
33
|
+
return ground();
|
|
34
|
+
const { slabs, polygons } = slabsOf(nodes, levelId, cache);
|
|
35
|
+
const winner = selectSlabSupportForItem(slabs, footprint, (slab) => polygons.get(slab.id), {
|
|
36
|
+
preferredSlabId: node.supportSlabId,
|
|
37
|
+
});
|
|
38
|
+
return winner ? winner.elevation : ground();
|
|
39
|
+
}
|
|
40
|
+
/** Whether a node, or anything it hangs from, is hidden. */
|
|
41
|
+
export function isHidden(node, nodes) {
|
|
42
|
+
for (let current = node; current; current = current.parentId ? nodes[current.parentId] : undefined)
|
|
43
|
+
if (current.visible === false && current.type !== 'site')
|
|
44
|
+
return true;
|
|
45
|
+
return false;
|
|
46
|
+
}
|