@pascal-app/core 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1163 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +39 -3
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +259 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +2525 -1723
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +59 -13
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +5 -7
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +181 -35
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +4667 -3065
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +5 -3
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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+
{"version":3,"file":"contract.d.ts","sourceRoot":"","sources":["../../src/agent-tools/contract.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAE5B;;;;GAIG;AACH,MAAM,MAAM,oBAAoB,GAAG;IACjC,YAAY,CAAC,EAAE,OAAO,CAAA;IACtB,eAAe,CAAC,EAAE,OAAO,CAAA;IACzB,cAAc,CAAC,EAAE,OAAO,CAAA;IACxB,aAAa,CAAC,EAAE,OAAO,CAAA;CACxB,CAAA;AAED,0FAA0F;AAC1F,MAAM,MAAM,gBAAgB,GAAG,KAAK,GAAG,MAAM,CAAA;AAE7C;;;GAGG;AACH,MAAM,MAAM,iBAAiB,CAAC,KAAK,SAAS,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,OAAO,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,OAAO,CAAC,IAC/F;IACE,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,CAAA;IACb,iFAAiF;IACjF,WAAW,EAAE,MAAM,CAAA;IACnB;;;OAGG;IACH,YAAY,CAAC,EAAE,OAAO,CAAC,MAAM,CAAC,gBAAgB,EAAE,MAAM,CAAC,CAAC,CAAA;IACxD,KAAK,EAAE,KAAK,CAAA;IACZ,WAAW,CAAC,EAAE,oBAAoB,CAAA;CACnC,CAAA;AAEH,0FAA0F;AAC1F,wBAAgB,kBAAkB,CAChC,QAAQ,EAAE,IAAI,CAAC,iBAAiB,EAAE,aAAa,GAAG,cAAc,CAAC,EACjE,OAAO,EAAE,gBAAgB,GACxB,MAAM,CAGR;AAED;;;;;GAKG;AACH,MAAM,MAAM,wBAAwB,GAAG,WAAW,GAAG,QAAQ,CAAA;AAE7D,MAAM,MAAM,eAAe,GAAG,iBAAiB,GAAG;IAChD,MAAM,EAAE,wBAAwB,CAAA;IAChC,yFAAyF;IACzF,WAAW,CAAC,EAAE,OAAO,CAAA;IACrB,uFAAuF;IACvF,SAAS,CAAC,EAAE,MAAM,CAAA;IAClB;;;OAGG;IACH,QAAQ,CAAC,EAAE,OAAO,CAAA;CACnB,CAAA;AAED,uGAAuG;AACvG,MAAM,MAAM,WAAW,GAAG;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAA;AAEzE;;;GAGG;AACH,MAAM,MAAM,gBAAgB,GAAG;IAC7B,oGAAoG;IACpG,QAAQ,EAAE,MAAM,CAAA;IAChB,gCAAgC;IAChC,UAAU,EAAE,CAAC,CAAA;IACb;;;OAGG;IACH,OAAO,EAAE,MAAM,CAAA;IACf,KAAK,EAAE,SAAS,eAAe,EAAE,CAAA;IACjC,MAAM,CAAC,EAAE,SAAS,WAAW,EAAE,CAAA;IAC/B,qGAAqG;IACrG,YAAY,CAAC,EAAE,MAAM,CAAA;CACtB,CAAA"}
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@@ -1 +1,5 @@
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1
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-
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/** The description `surface` registers: the shared text, then that surface's own note. */
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export function surfaceDescription(contract, surface) {
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const note = contract.surfaceNotes?.[surface];
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return note ? `${contract.description}\n${note}` : contract.description;
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}
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"corner-window.d.ts","sourceRoot":"","sources":["../../src/agent-tools/corner-window.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAMvB,eAAO,MAAM,mBAAmB
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1
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+
{"version":3,"file":"corner-window.d.ts","sourceRoot":"","sources":["../../src/agent-tools/corner-window.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAMvB,eAAO,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAkD/B,CAAA"}
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@@ -6,7 +6,7 @@ import { measurement } from './measurement.js';
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export const addCornerWindowTool = {
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name: 'add_corner_window',
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title: 'Add corner window',
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description: "
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description: "Add a window that wraps the corner where two walls meet, one window on each wall joined at the corner, and return their windowIds and wallIds. Both run to the corner, the glass fused there (post none, a fixed window's default) or meeting at a thin post (post post). Any angle the walls make, a bay's 135° as well as a square or an acute corner. The corner is the point the two walls end at ([x, z], as get_walls gives their ends); width is how far the glass runs along each wall from the corner, the same on both unless widths names a wall. Each side is placed by add_window's rules (height, sillHeight, windowType, style the same on both sides; with no sillHeight, centred on the lower of the two walls). The walls are the level's (levelId, default the floor the person is viewing): stacked storeys share their corners' points. Refused with a code: no_corner where no two walls of the level end at the point, corner_ambiguous where more than two do (name two with wallIds), corner_angle for a corner nearly folded back or nearly straight, corner_not_fused for post none on a window type other than fixed, width_exceeds_wall. The editor's window panel shows the pair under Corner.",
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input: {
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corner: z
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.array(z.number())
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@@ -14,10 +14,41 @@ export declare const createRoomTool: {
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rename: z.ZodOptional<z.ZodBoolean>;
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outdoor: z.ZodOptional<z.ZodBoolean>;
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doors: z.ZodOptional<z.ZodArray<z.ZodObject<{
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sidelightLeft: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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sidelightRight: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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transomHeight: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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leafCount: z.ZodOptional<z.ZodUnion<readonly [z.ZodLiteral<1>, z.ZodLiteral<2>, z.ZodLiteral<3>, z.ZodLiteral<4>, z.ZodLiteral<6>, z.ZodLiteral<8>]>>;
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slidingStyle: z.ZodOptional<z.ZodEnum<{
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bypass: "bypass";
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patio: "patio";
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}>>;
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slideDirection: z.ZodOptional<z.ZodEnum<{
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left: "left";
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right: "right";
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}>>;
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wallIndex: z.ZodNumber;
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t: z.ZodOptional<z.ZodNumber>;
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doorType: z.ZodOptional<z.ZodEnum<{
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barn: "barn";
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double: "double";
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folding: "folding";
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french: "french";
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"garage-rollup": "garage-rollup";
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"garage-sectional": "garage-sectional";
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"garage-tiltup": "garage-tiltup";
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hinged: "hinged";
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pocket: "pocket";
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sliding: "sliding";
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}>>;
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width: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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20
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height: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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handleStyle: z.ZodOptional<z.ZodEnum<{
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bar: "bar";
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knob: "knob";
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lever: "lever";
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"lever-curved": "lever-curved";
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plate: "plate";
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}>>;
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hingesSide: z.ZodOptional<z.ZodEnum<{
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left: "left";
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right: "right";
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@@ -40,8 +71,62 @@ export declare const createRoomTool: {
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}>>;
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}, z.core.$strip>>>;
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windows: z.ZodOptional<z.ZodArray<z.ZodObject<{
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hingesSide: z.ZodOptional<z.ZodEnum<{
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left: "left";
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right: "right";
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+
}>>;
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openingDirection: z.ZodOptional<z.ZodEnum<{
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inward: "inward";
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+
outward: "outward";
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+
}>>;
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tiltTurnMode: z.ZodOptional<z.ZodEnum<{
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tilt: "tilt";
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turn: "turn";
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}>>;
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rollerShutter: z.ZodOptional<z.ZodEnum<{
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box: "box";
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concealed: "concealed";
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none: "none";
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}>>;
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rollerShutterBoxHeight: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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rollerShutterOpen: z.ZodOptional<z.ZodNumber>;
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shutterOpen: z.ZodOptional<z.ZodNumber>;
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shutterSides: z.ZodOptional<z.ZodEnum<{
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both: "both";
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left: "left";
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right: "right";
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}>>;
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sillOverhang: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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100
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sillInteriorDepth: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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sillInteriorThickness: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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sillInteriorOverhang: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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columns: z.ZodOptional<z.ZodNumber>;
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rows: z.ZodOptional<z.ZodNumber>;
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windowHandle: z.ZodOptional<z.ZodBoolean>;
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sashGrid: z.ZodOptional<z.ZodBoolean>;
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sillInterior: z.ZodOptional<z.ZodBoolean>;
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+
shutters: z.ZodOptional<z.ZodEnum<{
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+
"board-batten": "board-batten";
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110
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louvered: "louvered";
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111
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+
none: "none";
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112
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panel: "panel";
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113
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+
}>>;
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114
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+
shutterWidth: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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43
115
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wallIndex: z.ZodNumber;
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44
116
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t: z.ZodOptional<z.ZodNumber>;
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+
windowType: z.ZodOptional<z.ZodEnum<{
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118
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+
awning: "awning";
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119
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+
bay: "bay";
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120
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+
bow: "bow";
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121
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casement: "casement";
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"double-hung": "double-hung";
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123
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+
fixed: "fixed";
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124
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+
hopper: "hopper";
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125
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+
louvered: "louvered";
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126
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+
"single-hung": "single-hung";
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127
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+
sliding: "sliding";
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128
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+
"tilt-turn": "tilt-turn";
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129
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+
}>>;
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45
130
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width: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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46
131
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height: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
|
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47
132
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sillHeight: z.ZodOptional<z.ZodPipe<z.ZodUnion<[z.ZodNumber, z.ZodString]>, z.ZodTransform<number, string | number>>>;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"create-room.d.ts","sourceRoot":"","sources":["../../src/agent-tools/create-room.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;
|
|
1
|
+
{"version":3,"file":"create-room.d.ts","sourceRoot":"","sources":["../../src/agent-tools/create-room.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAyBvB,eAAO,MAAM,cAAc;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAmG1B,CAAA"}
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@@ -1,8 +1,10 @@
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1
1
|
import { z } from 'zod';
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2
2
|
import { DOOR_STYLES, WINDOW_STYLES } from '../building/opening-style-presets.js';
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3
3
|
import { FOUNDATION_BY_REGION_NOTE } from '../lib/foundation-construction.js';
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4
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+
import { DoorHandleStyle, DoorType, WindowType } from '../schema/nodes/opening-types.js';
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4
5
|
import { levelTarget } from './levels.js';
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|
5
6
|
import { measurement } from './measurement.js';
|
|
7
|
+
import { doorDetailFields, windowDetailFields } from './wall-openings.js';
|
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6
8
|
// A list of two, not a tuple: a tuple's list-form schema is refused by some clients.
|
|
7
9
|
const point = z.array(z.number()).length(2);
|
|
8
10
|
const onEdge = {
|
|
@@ -21,7 +23,7 @@ const onEdge = {
|
|
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21
23
|
export const createRoomTool = {
|
|
22
24
|
name: 'create_room',
|
|
23
25
|
title: 'Create room',
|
|
24
|
-
description: "Create a room on a level from its polygon: a wall per edge, an edge a wall already runs along reusing that wall (rooms share their boundary with their neighbour), and the room zone that names it. The floor plate and the ceiling are derived from the room — never author a slab or a ceiling for it. Declare the room's doors and windows in the same call by polygon edge (wallIndex) and t along it, no wall ids needed; each is placed with add_door's and add_window's rules, and one that cannot be is skipped and listed in skippedOpenings with its code. Returns zoneId, slabId, ceilingId, wallIds in edge order (null where no wall), doorIds, windowIds. outdoor: true draws a terrace instead: separators where no wall runs, no walls of its own and no ceiling. Where the walls already enclose a room the reconciler numbered, the call names that room instead of adding a second one; where they enclose a room with a name of its own (not a number the editor gave it), it is refused (room_named_by_person) unless rename is true, which you pass only when the person asked for the rename, so a name is never changed silently.",
|
|
26
|
+
description: "Create a room on a level from its polygon: a wall per edge, an edge a wall already runs along reusing that wall (rooms share their boundary with their neighbour), and the room zone that names it. The floor plate and the ceiling are derived from the room — never author a slab or a ceiling for it. Declare the room's doors and windows in the same call by polygon edge (wallIndex) and t along it, no wall ids needed; each is placed with add_door's and add_window's rules, and one that cannot be is skipped and listed in skippedOpenings with its code. Returns zoneId, slabId, ceilingId, wallIds in edge order (null where no wall), doorIds, windowIds. outdoor: true draws a terrace instead: separators where no wall runs, no walls of its own and no ceiling. Where the walls already enclose a room the reconciler numbered, the call names that room instead of adding a second one; where they enclose a room with a name of its own (not a number the editor gave it), it is refused (room_named_by_person) unless rename is true, which you pass only when the person asked for the rename, so a name is never changed silently. Not available in run_batch: the result needs the floor plate and ceiling derived by the host after reconciliation.",
|
|
25
27
|
input: {
|
|
26
28
|
...levelTarget,
|
|
27
29
|
name: z.string().min(1).describe('Room name, e.g. "Bedroom", "Kitchen".'),
|
|
@@ -51,6 +53,8 @@ export const createRoomTool = {
|
|
|
51
53
|
doors: z
|
|
52
54
|
.array(z.object({
|
|
53
55
|
...onEdge,
|
|
56
|
+
...doorDetailFields,
|
|
57
|
+
doorType: DoorType.optional(),
|
|
54
58
|
width: measurement('length', 'm', {
|
|
55
59
|
positive: true,
|
|
56
60
|
description: 'Door width (default 0.9 m).',
|
|
@@ -59,6 +63,7 @@ export const createRoomTool = {
|
|
|
59
63
|
positive: true,
|
|
60
64
|
description: 'Door height (default 2.1 m).',
|
|
61
65
|
}).optional(),
|
|
66
|
+
handleStyle: DoorHandleStyle.optional().describe('Door handle style (default lever).'),
|
|
62
67
|
hingesSide: z.enum(['left', 'right']).optional().describe('Hinge side (default left).'),
|
|
63
68
|
swingDirection: z
|
|
64
69
|
.enum(['inward', 'outward'])
|
|
@@ -74,6 +79,8 @@ export const createRoomTool = {
|
|
|
74
79
|
windows: z
|
|
75
80
|
.array(z.object({
|
|
76
81
|
...onEdge,
|
|
82
|
+
...windowDetailFields,
|
|
83
|
+
windowType: WindowType.optional().describe('How it opens (default fixed).'),
|
|
77
84
|
width: measurement('length', 'm', {
|
|
78
85
|
positive: true,
|
|
79
86
|
description: 'Window width (default 1.5 m).',
|