@pascal-app/core 1.0.6 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1003) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  4. package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
  5. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  6. package/dist/agent-operations/__fixtures__/cases.js +19 -11
  7. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
  8. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
  9. package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
  10. package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
  11. package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
  13. package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
  14. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
  15. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
  16. package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
  17. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
  18. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
  19. package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
  20. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  21. package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
  22. package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
  23. package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
  25. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
  26. package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
  27. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  28. package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
  29. package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
  30. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
  31. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
  32. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  33. package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
  34. package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
  35. package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
  36. package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
  37. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
  38. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  39. package/dist/agent-operations/add-column.d.ts.map +1 -1
  40. package/dist/agent-operations/add-column.js +32 -3
  41. package/dist/agent-operations/add-fence.d.ts.map +1 -1
  42. package/dist/agent-operations/add-fence.js +2 -1
  43. package/dist/agent-operations/add-level.d.ts.map +1 -1
  44. package/dist/agent-operations/add-level.js +4 -4
  45. package/dist/agent-operations/add-object.d.ts +32 -6
  46. package/dist/agent-operations/add-object.d.ts.map +1 -1
  47. package/dist/agent-operations/add-object.js +59 -12
  48. package/dist/agent-operations/add-wall.d.ts +3 -8
  49. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  50. package/dist/agent-operations/add-wall.js +31 -8
  51. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  52. package/dist/agent-operations/apply-changes.js +2 -1
  53. package/dist/agent-operations/asset-catalog.d.ts +63 -0
  54. package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
  55. package/dist/agent-operations/asset-catalog.js +182 -0
  56. package/dist/agent-operations/asset-views.d.ts +4 -2
  57. package/dist/agent-operations/asset-views.d.ts.map +1 -1
  58. package/dist/agent-operations/asset-views.js +1 -3
  59. package/dist/agent-operations/author-scene-checks.d.ts +38 -0
  60. package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
  61. package/dist/agent-operations/author-scene-checks.js +266 -0
  62. package/dist/agent-operations/author-scene.d.ts +54 -20
  63. package/dist/agent-operations/author-scene.d.ts.map +1 -1
  64. package/dist/agent-operations/author-scene.js +1163 -196
  65. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
  66. package/dist/agent-operations/authored-scene-merge.js +61 -3
  67. package/dist/agent-operations/batch.d.ts +1 -1
  68. package/dist/agent-operations/batch.d.ts.map +1 -1
  69. package/dist/agent-operations/batch.js +38 -39
  70. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
  71. package/dist/agent-operations/ceiling-object-observations.js +5 -4
  72. package/dist/agent-operations/circulation-geometry.d.ts +14 -0
  73. package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
  74. package/dist/agent-operations/circulation-geometry.js +151 -0
  75. package/dist/agent-operations/circulation-graph.d.ts +72 -0
  76. package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
  77. package/dist/agent-operations/circulation-graph.js +713 -0
  78. package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
  79. package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
  80. package/dist/agent-operations/circulation-non-spaces.js +88 -0
  81. package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
  82. package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
  83. package/dist/agent-operations/circulation-spaces.js +368 -0
  84. package/dist/agent-operations/collections.d.ts.map +1 -1
  85. package/dist/agent-operations/collections.js +9 -7
  86. package/dist/agent-operations/corner-window.d.ts.map +1 -1
  87. package/dist/agent-operations/corner-window.js +2 -4
  88. package/dist/agent-operations/create-roof.d.ts.map +1 -1
  89. package/dist/agent-operations/create-roof.js +5 -7
  90. package/dist/agent-operations/create-room.d.ts +4 -1
  91. package/dist/agent-operations/create-room.d.ts.map +1 -1
  92. package/dist/agent-operations/create-room.js +7 -4
  93. package/dist/agent-operations/create-stair.js +2 -2
  94. package/dist/agent-operations/design-brief.d.ts +13 -7
  95. package/dist/agent-operations/design-brief.d.ts.map +1 -1
  96. package/dist/agent-operations/design-brief.js +172 -92
  97. package/dist/agent-operations/door-clearance.d.ts +68 -8
  98. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  99. package/dist/agent-operations/door-clearance.js +127 -20
  100. package/dist/agent-operations/dress-targets.d.ts +23 -0
  101. package/dist/agent-operations/dress-targets.d.ts.map +1 -0
  102. package/dist/agent-operations/dress-targets.js +34 -0
  103. package/dist/agent-operations/duplicate-node.d.ts +14 -0
  104. package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
  105. package/dist/agent-operations/duplicate-node.js +173 -0
  106. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  107. package/dist/agent-operations/find-by-type.js +3 -0
  108. package/dist/agent-operations/furnish-room.d.ts +2 -0
  109. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  110. package/dist/agent-operations/furnish-room.js +15 -4
  111. package/dist/agent-operations/furniture-kind.d.ts +28 -1
  112. package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
  113. package/dist/agent-operations/furniture-kind.js +105 -6
  114. package/dist/agent-operations/ground-reader.d.ts +10 -0
  115. package/dist/agent-operations/ground-reader.d.ts.map +1 -0
  116. package/dist/agent-operations/ground-reader.js +25 -0
  117. package/dist/agent-operations/index.d.ts +118 -12
  118. package/dist/agent-operations/index.d.ts.map +1 -1
  119. package/dist/agent-operations/index.js +26 -1
  120. package/dist/agent-operations/item-solids.d.ts +39 -0
  121. package/dist/agent-operations/item-solids.d.ts.map +1 -0
  122. package/dist/agent-operations/item-solids.js +128 -0
  123. package/dist/agent-operations/layout-clearance.d.ts +91 -11
  124. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/layout-clearance.js +280 -73
  126. package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
  127. package/dist/agent-operations/level-height-fill.js +7 -1
  128. package/dist/agent-operations/level-reads.d.ts +5 -0
  129. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  130. package/dist/agent-operations/level-reads.js +39 -3
  131. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  132. package/dist/agent-operations/list-levels.js +2 -4
  133. package/dist/agent-operations/move-node.d.ts +12 -0
  134. package/dist/agent-operations/move-node.d.ts.map +1 -0
  135. package/dist/agent-operations/move-node.js +28 -0
  136. package/dist/agent-operations/move-plan.d.ts +28 -0
  137. package/dist/agent-operations/move-plan.d.ts.map +1 -0
  138. package/dist/agent-operations/move-plan.js +259 -0
  139. package/dist/agent-operations/node-patch.d.ts.map +1 -1
  140. package/dist/agent-operations/node-patch.js +15 -0
  141. package/dist/agent-operations/paint.d.ts +3 -1
  142. package/dist/agent-operations/paint.d.ts.map +1 -1
  143. package/dist/agent-operations/paint.js +14 -1
  144. package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
  145. package/dist/agent-operations/photo-elevation.js +2 -1
  146. package/dist/agent-operations/place-in-room.d.ts.map +1 -1
  147. package/dist/agent-operations/place-in-room.js +1 -0
  148. package/dist/agent-operations/place-items.d.ts.map +1 -1
  149. package/dist/agent-operations/place-items.js +3 -4
  150. package/dist/agent-operations/plan-clearance.d.ts +28 -0
  151. package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
  152. package/dist/agent-operations/plan-clearance.js +47 -0
  153. package/dist/agent-operations/plan-geometry.d.ts +2 -0
  154. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  155. package/dist/agent-operations/plan-geometry.js +10 -0
  156. package/dist/agent-operations/project-files.d.ts +10 -0
  157. package/dist/agent-operations/project-files.d.ts.map +1 -1
  158. package/dist/agent-operations/reachability.d.ts +41 -0
  159. package/dist/agent-operations/reachability.d.ts.map +1 -0
  160. package/dist/agent-operations/reachability.js +199 -0
  161. package/dist/agent-operations/room-checks.d.ts +60 -0
  162. package/dist/agent-operations/room-checks.d.ts.map +1 -0
  163. package/dist/agent-operations/room-checks.js +226 -0
  164. package/dist/agent-operations/room-faces.d.ts +30 -0
  165. package/dist/agent-operations/room-faces.d.ts.map +1 -0
  166. package/dist/agent-operations/room-faces.js +31 -0
  167. package/dist/agent-operations/room-findings.d.ts +5 -2
  168. package/dist/agent-operations/room-findings.d.ts.map +1 -1
  169. package/dist/agent-operations/room-findings.js +30 -0
  170. package/dist/agent-operations/room-finishes.d.ts +87 -0
  171. package/dist/agent-operations/room-finishes.d.ts.map +1 -0
  172. package/dist/agent-operations/room-finishes.js +193 -0
  173. package/dist/agent-operations/room-floor-script.d.ts +3 -3
  174. package/dist/agent-operations/room-floor-script.js +3 -3
  175. package/dist/agent-operations/room-readings.d.ts +90 -0
  176. package/dist/agent-operations/room-readings.d.ts.map +1 -0
  177. package/dist/agent-operations/room-readings.js +369 -0
  178. package/dist/agent-operations/room-tile.d.ts +15 -0
  179. package/dist/agent-operations/room-tile.d.ts.map +1 -0
  180. package/dist/agent-operations/room-tile.js +30 -0
  181. package/dist/agent-operations/room-wet.d.ts +55 -0
  182. package/dist/agent-operations/room-wet.d.ts.map +1 -0
  183. package/dist/agent-operations/room-wet.js +203 -0
  184. package/dist/agent-operations/scene-check-policy.d.ts +5 -0
  185. package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
  186. package/dist/agent-operations/scene-check-policy.js +24 -0
  187. package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
  188. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
  189. package/dist/agent-operations/scene-checkpoint.js +31 -0
  190. package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
  191. package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
  192. package/dist/agent-operations/scene-issue-groups.js +71 -0
  193. package/dist/agent-operations/scene-materials.d.ts +23 -0
  194. package/dist/agent-operations/scene-materials.d.ts.map +1 -1
  195. package/dist/agent-operations/scene-materials.js +41 -0
  196. package/dist/agent-operations/scene-queries.d.ts +2525 -1723
  197. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  198. package/dist/agent-operations/scene-queries.js +3 -3
  199. package/dist/agent-operations/scene-review.d.ts.map +1 -1
  200. package/dist/agent-operations/scene-review.js +3 -2
  201. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  202. package/dist/agent-operations/scene-view.js +91 -21
  203. package/dist/agent-operations/search-assets.d.ts +10 -6
  204. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  205. package/dist/agent-operations/search-assets.js +37 -22
  206. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
  207. package/dist/agent-operations/set-checkpoint.js +1 -0
  208. package/dist/agent-operations/set-ground-level.d.ts +1 -1
  209. package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
  210. package/dist/agent-operations/set-ground-level.js +3 -14
  211. package/dist/agent-operations/site.js +3 -2
  212. package/dist/agent-operations/slab-surface-script.d.ts +25 -0
  213. package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
  214. package/dist/agent-operations/slab-surface-script.js +60 -0
  215. package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
  216. package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
  217. package/dist/agent-operations/stair-plan-footprint.js +50 -0
  218. package/dist/agent-operations/types.d.ts +10 -5
  219. package/dist/agent-operations/types.d.ts.map +1 -1
  220. package/dist/agent-operations/units.d.ts +26 -0
  221. package/dist/agent-operations/units.d.ts.map +1 -0
  222. package/dist/agent-operations/units.js +110 -0
  223. package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
  224. package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
  225. package/dist/agent-operations/unreachable-rooms-check.js +35 -0
  226. package/dist/agent-operations/usage-checks.d.ts +2 -0
  227. package/dist/agent-operations/usage-checks.d.ts.map +1 -0
  228. package/dist/agent-operations/usage-checks.js +12 -0
  229. package/dist/agent-operations/verify-scene.d.ts +8 -11
  230. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  231. package/dist/agent-operations/verify-scene.js +59 -13
  232. package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
  233. package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
  234. package/dist/agent-operations/wall-face-defaults.js +229 -0
  235. package/dist/agent-operations/wall-joins.d.ts +119 -0
  236. package/dist/agent-operations/wall-joins.d.ts.map +1 -0
  237. package/dist/agent-operations/wall-joins.js +308 -0
  238. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
  239. package/dist/agent-operations/wall-object-observations.js +5 -7
  240. package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
  241. package/dist/agent-operations/wall-skirting.js +2 -0
  242. package/dist/agent-operations/wall-type.d.ts +49 -0
  243. package/dist/agent-operations/wall-type.d.ts.map +1 -0
  244. package/dist/agent-operations/wall-type.js +31 -0
  245. package/dist/agent-operations/zone-coverage.d.ts +85 -0
  246. package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
  247. package/dist/agent-operations/zone-coverage.js +208 -0
  248. package/dist/agent-tools/add-object.d.ts +31 -0
  249. package/dist/agent-tools/add-object.d.ts.map +1 -1
  250. package/dist/agent-tools/add-object.js +44 -7
  251. package/dist/agent-tools/assets.d.ts +4 -0
  252. package/dist/agent-tools/assets.d.ts.map +1 -1
  253. package/dist/agent-tools/assets.js +11 -1
  254. package/dist/agent-tools/author-scene.d.ts +810 -15
  255. package/dist/agent-tools/author-scene.d.ts.map +1 -1
  256. package/dist/agent-tools/author-scene.js +275 -34
  257. package/dist/agent-tools/batch.d.ts +1 -1
  258. package/dist/agent-tools/batch.d.ts.map +1 -1
  259. package/dist/agent-tools/batch.js +5 -1
  260. package/dist/agent-tools/checkpoints.js +1 -1
  261. package/dist/agent-tools/columns.d.ts +14 -0
  262. package/dist/agent-tools/columns.d.ts.map +1 -1
  263. package/dist/agent-tools/columns.js +14 -2
  264. package/dist/agent-tools/contract.d.ts +10 -0
  265. package/dist/agent-tools/contract.d.ts.map +1 -1
  266. package/dist/agent-tools/contract.js +5 -1
  267. package/dist/agent-tools/corner-window.d.ts +1 -0
  268. package/dist/agent-tools/corner-window.d.ts.map +1 -1
  269. package/dist/agent-tools/corner-window.js +1 -1
  270. package/dist/agent-tools/create-room.d.ts +85 -0
  271. package/dist/agent-tools/create-room.d.ts.map +1 -1
  272. package/dist/agent-tools/create-room.js +8 -1
  273. package/dist/agent-tools/design-brief.d.ts +513 -7
  274. package/dist/agent-tools/design-brief.d.ts.map +1 -1
  275. package/dist/agent-tools/design-brief.js +192 -14
  276. package/dist/agent-tools/designs.js +1 -1
  277. package/dist/agent-tools/find-by-type.js +1 -1
  278. package/dist/agent-tools/index.d.ts +658 -10
  279. package/dist/agent-tools/index.d.ts.map +1 -1
  280. package/dist/agent-tools/index.js +9 -1
  281. package/dist/agent-tools/levels.js +4 -4
  282. package/dist/agent-tools/move-duplicate.d.ts +65 -0
  283. package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
  284. package/dist/agent-tools/move-duplicate.js +68 -0
  285. package/dist/agent-tools/paint.d.ts +6 -0
  286. package/dist/agent-tools/paint.d.ts.map +1 -1
  287. package/dist/agent-tools/paint.js +7 -3
  288. package/dist/agent-tools/photo-elevation.js +1 -1
  289. package/dist/agent-tools/project-files.d.ts +2 -2
  290. package/dist/agent-tools/project-files.d.ts.map +1 -1
  291. package/dist/agent-tools/project-files.js +1 -1
  292. package/dist/agent-tools/refusal.d.ts +9 -1
  293. package/dist/agent-tools/refusal.d.ts.map +1 -1
  294. package/dist/agent-tools/refusal.js +5 -1
  295. package/dist/agent-tools/roofs.js +1 -1
  296. package/dist/agent-tools/room-structure.d.ts +60 -0
  297. package/dist/agent-tools/room-structure.d.ts.map +1 -1
  298. package/dist/agent-tools/room-structure.js +20 -1
  299. package/dist/agent-tools/search-materials.d.ts +1 -0
  300. package/dist/agent-tools/search-materials.d.ts.map +1 -1
  301. package/dist/agent-tools/site.js +1 -1
  302. package/dist/agent-tools/stairs.js +1 -1
  303. package/dist/agent-tools/units.d.ts +84 -0
  304. package/dist/agent-tools/units.d.ts.map +1 -0
  305. package/dist/agent-tools/units.js +54 -0
  306. package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
  307. package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
  308. package/dist/agent-tools/verify-scene-usage.js +146 -0
  309. package/dist/agent-tools/verify-scene.d.ts +12 -1
  310. package/dist/agent-tools/verify-scene.d.ts.map +1 -1
  311. package/dist/agent-tools/verify-scene.js +183 -3
  312. package/dist/agent-tools/view-scene.d.ts +3 -0
  313. package/dist/agent-tools/view-scene.d.ts.map +1 -1
  314. package/dist/agent-tools/view-scene.js +4 -1
  315. package/dist/agent-tools/wall-openings.d.ts +121 -2
  316. package/dist/agent-tools/wall-openings.d.ts.map +1 -1
  317. package/dist/agent-tools/wall-openings.js +123 -18
  318. package/dist/agent-tools/walls.d.ts +30 -0
  319. package/dist/agent-tools/walls.d.ts.map +1 -1
  320. package/dist/agent-tools/walls.js +54 -2
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  993. package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -1
  994. package/dist/utils/reconcile-structure-on-load.d.ts +2308 -1507
  995. package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -1
  996. package/dist/utils/structure-id.d.ts.map +1 -1
  997. package/dist/utils/structure-id.js +4 -0
  998. package/dist/validation/validate-build-json.d.ts.map +1 -1
  999. package/dist/validation/validate-build-json.js +3 -1
  1000. package/package.json +22 -5
  1001. package/dist/lib/generic-foundation.d.ts +0 -40
  1002. package/dist/lib/generic-foundation.d.ts.map +0 -1
  1003. package/dist/lib/generic-foundation.js +0 -200
@@ -1,3 +1,5 @@
1
+ // The schema keeps 0.05 m for saved windows that omit the field (E-003).
2
+ export const NEW_WINDOW_FRAME_THICKNESS = 0.02;
1
3
  /** The window types whose top takes a shape (rounded, arch); the others are rectangular. */
2
4
  export const SHAPED_WINDOW_TYPES = new Set([
3
5
  'fixed',
@@ -16,6 +18,7 @@ export function windowTakesStyle(type) {
16
18
  export function windowTypeFields(type) {
17
19
  return {
18
20
  windowType: type,
21
+ ...(type === 'casement' || type === 'awning' ? { openingDirection: 'outward' } : {}),
19
22
  ...(SHAPED_WINDOW_TYPES.has(type) ? {} : { openingShape: 'rectangle' }),
20
23
  ...(SILLLESS_WINDOW_TYPES.has(type) ? { sill: false } : {}),
21
24
  };
@@ -0,0 +1,84 @@
1
+ import { type AnyNode, WallNode } from '../../schema/index.js';
2
+ /**
3
+ * Buildings under a roof, for the Enclosure family: where the roof sits against the wall tops.
4
+ * Built from the geometry alone (levels, explicit wall heights, a roof's pitch and seat), so a
5
+ * scene can be broken by one number. Plan axes: x east, z south; a wall drawn clockwise has its
6
+ * interior on the front side.
7
+ */
8
+ export type EnclosureScene = {
9
+ nodes: Record<string, AnyNode>;
10
+ rootNodeIds: string[];
11
+ };
12
+ export declare function graph(...nodes: AnyNode[]): EnclosureScene;
13
+ /** What a maker declares about a wall that meets a roof. */
14
+ export type Declaration = {
15
+ roofJunction?: 'parapet';
16
+ cap?: boolean;
17
+ };
18
+ type Declarations = Declaration | (Declaration | undefined)[] | undefined;
19
+ /** The four walls of a rectangle, drawn clockwise so the room is on their front side. */
20
+ export declare function rectangleWalls(levelId: string, [x0, z0, x1, z1]: [number, number, number, number], heights: [number?, number?, number?, number?] | number | undefined, sides?: 'exterior' | 'interior', tag?: string, declare?: Declarations): WallNode[];
21
+ export declare const building: () => {
22
+ object: "node";
23
+ name?: string | undefined;
24
+ parentId: string | null;
25
+ visible: boolean;
26
+ camera?: {
27
+ position: [number, number, number];
28
+ target: [number, number, number];
29
+ mode: "orthographic" | "perspective";
30
+ fov?: number | undefined;
31
+ zoom?: number | undefined;
32
+ } | undefined;
33
+ metadata: Record<string, unknown>;
34
+ provenance?: {
35
+ refs: {
36
+ ns?: string | undefined;
37
+ id: string;
38
+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
39
+ }[];
40
+ lineage?: {
41
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
42
+ fromIds: string[];
43
+ } | undefined;
44
+ } | undefined;
45
+ id: `building_${string}`;
46
+ type: "building";
47
+ children: (`elevator_${string}` | `level_${string}` | `unit_${string}`)[];
48
+ position: [number, number, number];
49
+ rotation: [number, number, number];
50
+ groundLevelId?: `level_${string}` | undefined;
51
+ };
52
+ export declare const storey: (height: number) => {
53
+ object: "node";
54
+ name?: string | undefined;
55
+ parentId: string | null;
56
+ visible: boolean;
57
+ camera?: {
58
+ position: [number, number, number];
59
+ target: [number, number, number];
60
+ mode: "orthographic" | "perspective";
61
+ fov?: number | undefined;
62
+ zoom?: number | undefined;
63
+ } | undefined;
64
+ metadata: Record<string, unknown>;
65
+ provenance?: {
66
+ refs: {
67
+ ns?: string | undefined;
68
+ id: string;
69
+ role?: "absorbed" | "alias" | "derived" | "piece" | "primary" | undefined;
70
+ }[];
71
+ lineage?: {
72
+ op: "attach" | "convert" | "duplicate" | "import" | "make-independent" | "merge" | "promote" | "split";
73
+ fromIds: string[];
74
+ } | undefined;
75
+ } | undefined;
76
+ id: `level_${string}`;
77
+ type: "level";
78
+ children: (`beam_${string}` | `block_${string}` | `ceiling_${string}` | `column_${string}` | `construction-dimension_${string}` | `duct-fitting_${string}` | `duct-segment_${string}` | `duct-terminal_${string}` | `fence_${string}` | `floor-opening_${string}` | `guide_${string}` | `hvac-equipment_${string}` | `imesh_${string}` | `item_${string}` | `lineset_${string}` | `liquid-line_${string}` | `measurement_${string}` | `pipe-fitting_${string}` | `pipe-segment_${string}` | `pipe-trap_${string}` | `procedural-item_${string}` | `roof_${string}` | `scan_${string}` | `separator_${string}` | `shelf_${string}` | `slab_${string}` | `spawn_${string}` | `stair_${string}` | `structural-grid_${string}` | `wall_${string}` | `zone_${string}`)[];
79
+ level: number;
80
+ baseElevation: number;
81
+ height?: number | undefined;
82
+ };
83
+ export {};
84
+ //# sourceMappingURL=enclosure-scenes.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"enclosure-scenes.d.ts","sourceRoot":"","sources":["../../../src/coherence/__fixtures__/enclosure-scenes.ts"],"names":[],"mappings":"AACA,OAAO,EACL,KAAK,OAAO,EAQZ,QAAQ,EAET,MAAM,cAAc,CAAA;AAErB;;;;;GAKG;AAEH,MAAM,MAAM,cAAc,GAAG;IAAE,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IAAC,WAAW,EAAE,MAAM,EAAE,CAAA;CAAE,CAAA;AAEtF,wBAAgB,KAAK,CAAC,GAAG,KAAK,EAAE,OAAO,EAAE,GAAG,cAAc,CAczD;AAID,4DAA4D;AAC5D,MAAM,MAAM,WAAW,GAAG;IAAE,YAAY,CAAC,EAAE,SAAS,CAAC;IAAC,GAAG,CAAC,EAAE,OAAO,CAAA;CAAE,CAAA;AACrE,KAAK,YAAY,GAAG,WAAW,GAAG,CAAC,WAAW,GAAG,SAAS,CAAC,EAAE,GAAG,SAAS,CAAA;AAEzE,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,OAAO,EAAE,MAAM,EACf,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAClD,OAAO,EAAE,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC,EAAE,MAAM,CAAC,EAAE,MAAM,CAAC,CAAC,GAAG,MAAM,GAAG,SAAS,EAClE,KAAK,GAAE,UAAU,GAAG,UAAuB,EAC3C,GAAG,SAAS,EACZ,OAAO,CAAC,EAAE,YAAY,GACrB,QAAQ,EAAE,CAqBZ;AAED,eAAO,MAAM,QAAQ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAAoD,CAAA;AACzE,eAAO,MAAM,MAAM,WAAY,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAOjC,CAAA"}
@@ -0,0 +1,44 @@
1
+ import { BuildingNode, CeilingNode, DoorNode, LevelNode, RoofNode, RoofSegmentNode, SlabNode, WallNode, ZoneNode, } from '../../schema/index.js';
2
+ export function graph(...nodes) {
3
+ const byId = Object.fromEntries(nodes.map((node) => [node.id, { ...node }]));
4
+ for (const node of Object.values(byId)) {
5
+ const parent = node.parentId ? byId[node.parentId] : undefined;
6
+ if (parent && Array.isArray(parent.children) && !parent.children.includes(node.id))
7
+ parent.children = [...parent.children, node.id];
8
+ }
9
+ return {
10
+ nodes: byId,
11
+ rootNodeIds: nodes.filter((node) => node.type === 'building').map((node) => node.id),
12
+ };
13
+ }
14
+ /** The four walls of a rectangle, drawn clockwise so the room is on their front side. */
15
+ export function rectangleWalls(levelId, [x0, z0, x1, z1], heights, sides = 'exterior', tag = 'wall', declare) {
16
+ const corners = [
17
+ [x0, z0],
18
+ [x1, z0],
19
+ [x1, z1],
20
+ [x0, z1],
21
+ ];
22
+ return corners.map((start, index) => {
23
+ const end = corners[(index + 1) % 4];
24
+ const height = Array.isArray(heights) ? heights[index] : heights;
25
+ return WallNode.parse({
26
+ id: `${tag}_${index}`,
27
+ parentId: levelId,
28
+ start,
29
+ end,
30
+ ...(height === undefined ? {} : { height }),
31
+ ...(Array.isArray(declare) ? declare[index] : declare),
32
+ frontSide: 'interior',
33
+ backSide: sides,
34
+ });
35
+ });
36
+ }
37
+ export const building = () => BuildingNode.parse({ id: 'building_main' });
38
+ export const storey = (height) => LevelNode.parse({
39
+ id: 'level_0',
40
+ parentId: 'building_main',
41
+ level: 0,
42
+ name: 'Ground',
43
+ height,
44
+ });
@@ -0,0 +1,16 @@
1
+ import type { AnyNode, AnyNodeId } from '../../schema/index.js';
2
+ import { type WallPlanPoint } from '../../systems/wall/wall-move.js';
3
+ /**
4
+ * The writes that keep walls T'd into a moving wall on it
5
+ * (`planAttachedWallUpdates`): each such wall's new ends and, where its start
6
+ * moved, the doors, windows and wall items on it shifted along so they stay
7
+ * where they were. A wall whose opening the stretch would leave off its ends
8
+ * lets go instead. The invisible walls on it come along too
9
+ * (`planAttachedSeparatorUpdates`), so a porch they close off it stays closed.
10
+ * `exclude` are walls the move already rewrites.
11
+ */
12
+ export declare function planAttachedWallChanges(nodes: Readonly<Record<string, AnyNode>>, movingWallId: string, originalStart: WallPlanPoint, originalEnd: WallPlanPoint, nextStart: WallPlanPoint, nextEnd: WallPlanPoint, exclude?: ReadonlySet<string>): Array<{
13
+ id: AnyNodeId;
14
+ data: Partial<AnyNode>;
15
+ }>;
16
+ //# sourceMappingURL=attached-walls.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"attached-walls.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/attached-walls.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,OAAO,EAAE,SAAS,EAA2B,MAAM,cAAc,CAAA;AAC/E,OAAO,EAA2B,KAAK,aAAa,EAAE,MAAM,8BAA8B,CAAA;AAG1F;;;;;;;;GAQG;AACH,wBAAgB,uBAAuB,CACrC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,YAAY,EAAE,MAAM,EACpB,aAAa,EAAE,aAAa,EAC5B,WAAW,EAAE,aAAa,EAC1B,SAAS,EAAE,aAAa,EACxB,OAAO,EAAE,aAAa,EACtB,OAAO,GAAE,WAAW,CAAC,MAAM,CAAa,GACvC,KAAK,CAAC;IAAE,EAAE,EAAE,SAAS,CAAC;IAAC,IAAI,EAAE,OAAO,CAAC,OAAO,CAAC,CAAA;CAAE,CAAC,CA0DlD"}
@@ -0,0 +1,53 @@
1
+ import { planAttachedWallUpdates } from '../../systems/wall/wall-move.js';
2
+ import { planAttachedSeparatorUpdates } from './move-separators.js';
3
+ /**
4
+ * The writes that keep walls T'd into a moving wall on it
5
+ * (`planAttachedWallUpdates`): each such wall's new ends and, where its start
6
+ * moved, the doors, windows and wall items on it shifted along so they stay
7
+ * where they were. A wall whose opening the stretch would leave off its ends
8
+ * lets go instead. The invisible walls on it come along too
9
+ * (`planAttachedSeparatorUpdates`), so a porch they close off it stays closed.
10
+ * `exclude` are walls the move already rewrites.
11
+ */
12
+ export function planAttachedWallChanges(nodes, movingWallId, originalStart, originalEnd, nextStart, nextEnd, exclude = new Set()) {
13
+ const moving = nodes[movingWallId];
14
+ if (moving?.type !== 'wall')
15
+ return [];
16
+ const walls = Object.values(nodes).filter((node) => node.type === 'wall' &&
17
+ node.parentId === moving.parentId &&
18
+ node.id !== moving.id &&
19
+ !exclude.has(node.id));
20
+ const children = Object.values(nodes).filter((node) => 'position' in node && Array.isArray(node.position) && node.parentId);
21
+ const changes = [];
22
+ for (const update of planAttachedWallUpdates(walls, originalStart, originalEnd, nextStart, nextEnd)) {
23
+ const wall = nodes[update.id];
24
+ const length = Math.hypot(update.end[0] - update.start[0], update.end[1] - update.start[1]);
25
+ const ux = (update.end[0] - update.start[0]) / length;
26
+ const uz = (update.end[1] - update.start[1]) / length;
27
+ // How far the old start sits along the wall from the new one.
28
+ const shift = (wall.start[0] - update.start[0]) * ux + (wall.start[1] - update.start[1]) * uz;
29
+ const hosted = children.filter((child) => child.parentId === wall.id);
30
+ const moved = hosted.map((child) => {
31
+ const position = child.position;
32
+ return { child, position, x: position[0] + shift };
33
+ });
34
+ if (moved.some(({ x }) => x < 0 || x > length))
35
+ continue;
36
+ changes.push({ id: wall.id, data: { start: update.start, end: update.end } });
37
+ if (Math.abs(shift) < 1e-9)
38
+ continue;
39
+ for (const { child, position, x } of moved) {
40
+ changes.push({
41
+ id: child.id,
42
+ data: {
43
+ position: [x, position[1], position[2]],
44
+ ...('wallT' in child ? { wallT: x / length } : {}),
45
+ },
46
+ });
47
+ }
48
+ }
49
+ const separators = Object.values(nodes).filter((node) => node.type === 'separator' && node.parentId === moving.parentId && !exclude.has(node.id));
50
+ for (const update of planAttachedSeparatorUpdates(separators, originalStart, originalEnd, nextStart, nextEnd))
51
+ changes.push({ id: update.id, data: { start: update.start, end: update.end } });
52
+ return changes;
53
+ }
@@ -1,4 +1,5 @@
1
1
  export { applyZoneTransformPlan, type CeilingHostAssignment, type HostedZoneTransformPlan, resolveZoneTransformHosts, type SupportHostAssignment, } from './apply-zone-transform.js';
2
+ export { planAttachedWallChanges } from './attached-walls.js';
2
3
  export { type CreateMezzanineInput, createMezzanine } from './create-mezzanine.js';
3
4
  export { type CreateZoneInput, createZone, outdoorRoomConflicts, walledRoomAt, } from './create-zone.js';
4
5
  export { type DeleteZonePayload, deleteZone, SHARED_WALLS_DELETE_MESSAGE } from './delete-zone.js';
@@ -7,6 +8,7 @@ export { type DuplicateZoneInput, duplicateZone } from './duplicate-zone.js';
7
8
  export { type CutFloorOpeningInput, cutFloorOpening, type FloorOpeningHint, floorOpeningHints, removeFloorOpening, } from './floor-opening.js';
8
9
  export { type LockOutsideFacesInput, lockOutsideFaces } from './lock-outside-faces.js';
9
10
  export { mergeZones } from './merge-zones.js';
11
+ export { joinedSeparatorIds, planAttachedSeparatorUpdates, SEPARATOR_JOIN_REACH, type SeparatorSpan, setSeparatorEnd, translateSeparators, } from './move-separators.js';
10
12
  export { type MezzanineStairPlan, planMezzanineStair } from './plan-mezzanine-stair.js';
11
13
  export { planWallDeletion } from './plan-wall-deletion.js';
12
14
  export { rebaseFloorReference } from './rebase-floor-reference.js';
@@ -19,4 +21,5 @@ export { setZoneEdges } from './set-zone-edges.js';
19
21
  export { setZoneIntent, ZoneIntentPatch } from './set-zone-intent.js';
20
22
  export { type NodeChange, type Point, type SpanRef, type StructureConflict, type StructureMintId, type StructureNodes, type StructurePlan, structureChangeBatch, } from './shared.js';
21
23
  export { type TransformZoneInput, transformZone, type ZoneTransformPlan } from './transform-zone.js';
24
+ export { finishWallEdit, retypeOutlineBridges, sameWallConstruction, trimWallOverlaps, WALL_CONSTRUCTION_FIELDS, wallConstructionPatch, wallsRunAlong, } from './wall-overlap.js';
22
25
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/commands/structure/index.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,sBAAsB,EACtB,KAAK,qBAAqB,EAC1B,KAAK,uBAAuB,EAC5B,yBAAyB,EACzB,KAAK,qBAAqB,GAC3B,MAAM,wBAAwB,CAAA;AAC/B,OAAO,EAAE,uBAAuB,EAAE,MAAM,kBAAkB,CAAA;AAC1D,OAAO,EAAE,KAAK,oBAAoB,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAA;AAC/E,OAAO,EACL,KAAK,eAAe,EACpB,UAAU,EACV,oBAAoB,EACpB,YAAY,GACb,MAAM,eAAe,CAAA;AACtB,OAAO,EAAE,KAAK,iBAAiB,EAAE,UAAU,EAAE,2BAA2B,EAAE,MAAM,eAAe,CAAA;AAC/F,OAAO,EACL,yBAAyB,EACzB,UAAU,EACV,gBAAgB,EAChB,KAAK,mBAAmB,GACzB,MAAM,eAAe,CAAA;AACtB,OAAO,EAAE,KAAK,kBAAkB,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAA;AACzE,OAAO,EACL,KAAK,oBAAoB,EACzB,eAAe,EACf,KAAK,gBAAgB,EACrB,iBAAiB,EACjB,kBAAkB,GACnB,MAAM,iBAAiB,CAAA;AACxB,OAAO,EAAE,KAAK,qBAAqB,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAA;AACnF,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAC1C,OAAO,EACL,kBAAkB,EAClB,4BAA4B,EAC5B,oBAAoB,EACpB,KAAK,aAAa,EAClB,eAAe,EACf,mBAAmB,GACpB,MAAM,mBAAmB,CAAA;AAC1B,OAAO,EAAE,KAAK,kBAAkB,EAAE,kBAAkB,EAAE,MAAM,wBAAwB,CAAA;AACpF,OAAO,EAAE,gBAAgB,EAAE,MAAM,sBAAsB,CAAA;AACvD,OAAO,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAA;AAC/D,YAAY,EAAE,kBAAkB,EAAE,MAAM,oBAAoB,CAAA;AAC5D,OAAO,EAAE,KAAK,eAAe,EAAE,UAAU,EAAE,MAAM,eAAe,CAAA;AAChE,OAAO,EACL,yBAAyB,EACzB,2BAA2B,EAC3B,oBAAoB,EACpB,kBAAkB,GACnB,MAAM,wBAAwB,CAAA;AAC/B,OAAO,EAAE,wBAAwB,EAAE,MAAM,+BAA+B,CAAA;AACxE,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAA;AACrD,OAAO,EAAE,YAAY,EAAE,MAAM,kBAAkB,CAAA;AAC/C,OAAO,EAAE,aAAa,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAA;AAClE,OAAO,EACL,KAAK,UAAU,EACf,KAAK,KAAK,EACV,KAAK,OAAO,EACZ,KAAK,iBAAiB,EACtB,KAAK,eAAe,EACpB,KAAK,cAAc,EACnB,KAAK,aAAa,EAClB,oBAAoB,GACrB,MAAM,UAAU,CAAA;AACjB,OAAO,EAAE,KAAK,kBAAkB,EAAE,aAAa,EAAE,KAAK,iBAAiB,EAAE,MAAM,kBAAkB,CAAA;AACjG,OAAO,EACL,cAAc,EACd,oBAAoB,EACpB,oBAAoB,EACpB,gBAAgB,EAChB,wBAAwB,EACxB,qBAAqB,EACrB,aAAa,GACd,MAAM,gBAAgB,CAAA"}
@@ -1,4 +1,5 @@
1
1
  export { applyZoneTransformPlan, resolveZoneTransformHosts, } from './apply-zone-transform.js';
2
+ export { planAttachedWallChanges } from './attached-walls.js';
2
3
  export { createMezzanine } from './create-mezzanine.js';
3
4
  export { createZone, outdoorRoomConflicts, walledRoomAt, } from './create-zone.js';
4
5
  export { deleteZone, SHARED_WALLS_DELETE_MESSAGE } from './delete-zone.js';
@@ -7,6 +8,7 @@ export { duplicateZone } from './duplicate-zone.js';
7
8
  export { cutFloorOpening, floorOpeningHints, removeFloorOpening, } from './floor-opening.js';
8
9
  export { lockOutsideFaces } from './lock-outside-faces.js';
9
10
  export { mergeZones } from './merge-zones.js';
11
+ export { joinedSeparatorIds, planAttachedSeparatorUpdates, SEPARATOR_JOIN_REACH, setSeparatorEnd, translateSeparators, } from './move-separators.js';
10
12
  export { planMezzanineStair } from './plan-mezzanine-stair.js';
11
13
  export { planWallDeletion } from './plan-wall-deletion.js';
12
14
  export { rebaseFloorReference } from './rebase-floor-reference.js';
@@ -18,3 +20,4 @@ export { setZoneEdges } from './set-zone-edges.js';
18
20
  export { setZoneIntent, ZoneIntentPatch } from './set-zone-intent.js';
19
21
  export { structureChangeBatch, } from './shared.js';
20
22
  export { transformZone } from './transform-zone.js';
23
+ export { finishWallEdit, retypeOutlineBridges, sameWallConstruction, trimWallOverlaps, WALL_CONSTRUCTION_FIELDS, wallConstructionPatch, wallsRunAlong, } from './wall-overlap.js';
@@ -0,0 +1,62 @@
1
+ import { SeparatorNode } from '../../schema/index.js';
2
+ import { type WallPlanPoint } from '../../systems/wall/wall-move.js';
3
+ import { type Point, type StructureMintId, type StructureNodes, type StructurePlan } from './shared.js';
4
+ /**
5
+ * Invisible walls (room separators) move the way walls do, so the rooms they close stay closed:
6
+ * a separator joined end to end with a moving one stretches to its moved end (or takes a jog
7
+ * where it runs on in line), one T'd into its body slides along its own line to stay on it, and
8
+ * an end of the moving one sitting on a wall, a railing or another separator slides along that
9
+ * line. Walls never move with them.
10
+ */
11
+ /** A stretch of an invisible wall: `[0, 1]` is all of it. */
12
+ export type SeparatorSpan = {
13
+ separatorId: string;
14
+ t0: number;
15
+ t1: number;
16
+ };
17
+ /**
18
+ * How near invisible walls meet: ends this near are one corner and an end this near a line is on
19
+ * it, as far as the room graph joins them (`WALL_JUNCTION_TOLERANCE`). A move puts such ends
20
+ * exactly together, so a corner drawn a little open closes.
21
+ */
22
+ export declare const SEPARATOR_JOIN_REACH = 0.08;
23
+ /** The invisible walls joined at `endpoint` of `separator`: the ones a drag of that end takes. */
24
+ export declare function joinedSeparatorIds(nodes: StructureNodes, separator: SeparatorNode, endpoint: 'start' | 'end'): string[];
25
+ /**
26
+ * Pushes invisible-wall stretches `offset` as one line: a room's edge of separators, a selected
27
+ * separator's side arrow. A stretch shorter than its separator is split off first and only it
28
+ * moves, the rest staying joined to it by a jog. An end that sat on a wall, a railing or another
29
+ * separator slides along it to where the moved line meets it; one the move carries off its end
30
+ * leaves a short invisible wall back to where it was, so the room stays closed. Separators joined
31
+ * to the moving ones end to end follow the junction rules of a wall move, and those T'd into
32
+ * their bodies stretch along their own lines. One plan, one undo step.
33
+ */
34
+ export declare function translateSeparators(nodes: StructureNodes, input: {
35
+ spans: readonly SeparatorSpan[];
36
+ offset: Point;
37
+ mintId: StructureMintId;
38
+ }): StructurePlan;
39
+ /**
40
+ * Moves one end of an invisible wall to `point`, as a wall's end drag does: the separators joined
41
+ * at that end follow it, stretching and turning about their far ends, and those T'd into its
42
+ * body slide along their own lines to stay on it. `detach` (Alt) leaves them where they are.
43
+ */
44
+ export declare function setSeparatorEnd(nodes: StructureNodes, input: {
45
+ separatorId: string;
46
+ endpoint: 'start' | 'end';
47
+ point: Point;
48
+ detach?: boolean;
49
+ }): StructurePlan;
50
+ /**
51
+ * The invisible walls a moving wall carries along, so the rooms they close stay closed: one T'd
52
+ * into its body slides along its own line onto the moved line, as a wall T'd into it does, and
53
+ * one joined at a moving end follows that end while the end moves along the separator's own line
54
+ * (a corner pushed square). A corner the move turns leaves its separators where they are, on the
55
+ * wall it stretched; an end the move would carry off the wall lets go.
56
+ */
57
+ export declare function planAttachedSeparatorUpdates(separators: readonly SeparatorNode[], originalStart: WallPlanPoint, originalEnd: WallPlanPoint, nextStart: WallPlanPoint, nextEnd: WallPlanPoint): Array<{
58
+ id: SeparatorNode['id'];
59
+ start: WallPlanPoint;
60
+ end: WallPlanPoint;
61
+ }>;
62
+ //# sourceMappingURL=move-separators.d.ts.map
@@ -0,0 +1 @@
1
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