@pascal-app/core 1.0.6 → 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +411 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +13804 -10600
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +37 -1
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1163 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5881 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +39 -3
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +259 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +2525 -1723
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +59 -13
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +5 -7
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +181 -35
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +4667 -3065
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +5 -3
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/spatial/usage-field/flag.d.ts +10 -0
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- package/dist/spatial/usage-field/flag.js +12 -0
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- package/dist/spatial/usage-field/floors.d.ts.map +1 -0
- package/dist/spatial/usage-field/floors.js +36 -0
- package/dist/spatial/usage-field/index.d.ts +7 -0
- package/dist/spatial/usage-field/index.d.ts.map +1 -0
- package/dist/spatial/usage-field/index.js +5 -0
- package/dist/spatial/usage-field/items.d.ts +38 -0
- package/dist/spatial/usage-field/items.d.ts.map +1 -0
- package/dist/spatial/usage-field/items.js +261 -0
- package/dist/spatial/usage-field/labels.d.ts +8 -0
- package/dist/spatial/usage-field/labels.d.ts.map +1 -0
- package/dist/spatial/usage-field/labels.js +14 -0
- package/dist/spatial/usage-field/level-field.d.ts +47 -0
- package/dist/spatial/usage-field/level-field.d.ts.map +1 -0
- package/dist/spatial/usage-field/level-field.js +96 -0
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- package/dist/spatial/usage-field/measure.d.ts.map +1 -0
- package/dist/spatial/usage-field/measure.js +458 -0
- package/dist/spatial/usage-field/obstacles.d.ts +63 -0
- package/dist/spatial/usage-field/obstacles.d.ts.map +1 -0
- package/dist/spatial/usage-field/obstacles.js +215 -0
- package/dist/spatial/usage-field/openings.d.ts +12 -0
- package/dist/spatial/usage-field/openings.d.ts.map +1 -0
- package/dist/spatial/usage-field/openings.js +162 -0
- package/dist/spatial/usage-field/path.d.ts +48 -0
- package/dist/spatial/usage-field/path.d.ts.map +1 -0
- package/dist/spatial/usage-field/path.js +354 -0
- package/dist/spatial/usage-field/pieces.d.ts +27 -0
- package/dist/spatial/usage-field/pieces.d.ts.map +1 -0
- package/dist/spatial/usage-field/pieces.js +89 -0
- package/dist/spatial/usage-field/shapes.d.ts +18 -0
- package/dist/spatial/usage-field/shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/shapes.js +92 -0
- package/dist/spatial/usage-field/stairs.d.ts +23 -0
- package/dist/spatial/usage-field/stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/stairs.js +163 -0
- package/dist/spatial/usage-field/support.d.ts +24 -0
- package/dist/spatial/usage-field/support.d.ts.map +1 -0
- package/dist/spatial/usage-field/support.js +46 -0
- package/dist/spatial/usage-field/swings.d.ts +847 -0
- package/dist/spatial/usage-field/swings.d.ts.map +1 -0
- package/dist/spatial/usage-field/swings.js +427 -0
- package/dist/spatial/usage-field/types.d.ts +65 -0
- package/dist/spatial/usage-field/types.d.ts.map +1 -0
- package/dist/spatial/usage-field/types.js +1 -0
- package/dist/spatial/usage-field/walls.d.ts +1059 -0
- package/dist/spatial/usage-field/walls.d.ts.map +1 -0
- package/dist/spatial/usage-field/walls.js +180 -0
- package/dist/spatial/usage-field/way-in.d.ts +26 -0
- package/dist/spatial/usage-field/way-in.d.ts.map +1 -0
- package/dist/spatial/usage-field/way-in.js +113 -0
- package/dist/store/actions/node-actions.d.ts +1467 -664
- package/dist/store/actions/node-actions.d.ts.map +1 -1
- package/dist/store/actions/node-actions.js +65 -21
- package/dist/store/derived-node-guard.d.ts +10 -2
- package/dist/store/derived-node-guard.d.ts.map +1 -1
- package/dist/store/derived-node-guard.js +33 -12
- package/dist/store/document-settling.d.ts +9 -0
- package/dist/store/document-settling.d.ts.map +1 -0
- package/dist/store/document-settling.js +22 -0
- package/dist/store/history-control.d.ts +19 -10
- package/dist/store/history-control.d.ts.map +1 -1
- package/dist/store/history-control.js +176 -127
- package/dist/store/history-drafts.d.ts.map +1 -1
- package/dist/store/history-drafts.js +21 -17
- package/dist/store/live-previews.d.ts +9 -0
- package/dist/store/live-previews.d.ts.map +1 -0
- package/dist/store/live-previews.js +19 -0
- package/dist/store/scene-annotations.d.ts +5409 -3807
- package/dist/store/scene-annotations.d.ts.map +1 -1
- package/dist/store/scene-environment.d.ts +33 -0
- package/dist/store/scene-environment.d.ts.map +1 -0
- package/dist/store/scene-environment.js +54 -0
- package/dist/store/scene-hydration.d.ts.map +1 -1
- package/dist/store/scene-hydration.js +41 -30
- package/dist/store/use-interactive.d.ts +9 -3
- package/dist/store/use-interactive.d.ts.map +1 -1
- package/dist/store/use-interactive.js +43 -11
- package/dist/store/use-live-node-overrides.d.ts.map +1 -1
- package/dist/store/use-live-node-overrides.js +3 -0
- package/dist/store/use-scene.d.ts +25 -0
- package/dist/store/use-scene.d.ts.map +1 -1
- package/dist/store/use-scene.js +408 -336
- package/dist/systems/document-reconcile.d.ts +40 -0
- package/dist/systems/document-reconcile.d.ts.map +1 -0
- package/dist/systems/document-reconcile.js +159 -0
- package/dist/systems/elevator/elevator-geometry.d.ts +25 -0
- package/dist/systems/elevator/elevator-geometry.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-geometry.js +40 -8
- package/dist/systems/elevator/elevator-opening-sync.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-sync.js +4 -35
- package/dist/systems/elevator/elevator-opening-system.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-system.js +9 -24
- package/dist/systems/elevator/elevator-runtime.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-runtime.js +95 -18
- package/dist/systems/elevator/elevator-service.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-service.js +24 -4
- package/dist/systems/fence/guard-layout.d.ts +69 -0
- package/dist/systems/fence/guard-layout.d.ts.map +1 -0
- package/dist/systems/fence/guard-layout.js +194 -0
- package/dist/systems/owned-floor-openings.d.ts +13 -1
- package/dist/systems/owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/owned-floor-openings.js +58 -2
- package/dist/systems/reconcile-owned-floor-openings.d.ts +3 -1
- package/dist/systems/reconcile-owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/reconcile-owned-floor-openings.js +4 -4
- package/dist/systems/roof/roof-elevation-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation-system.js +8 -26
- package/dist/systems/roof/roof-elevation.d.ts +16 -1
- package/dist/systems/roof/roof-elevation.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation.js +87 -5
- package/dist/systems/roof/roof-footprint.d.ts +42 -1
- package/dist/systems/roof/roof-footprint.d.ts.map +1 -1
- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +2714 -1481
- package/dist/systems/slab/__fixtures__/floor-step.d.ts.map +1 -1
- package/dist/systems/slab/__fixtures__/raised-room.d.ts +3815 -2565
- package/dist/systems/slab/__fixtures__/raised-room.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.d.ts +7 -0
- package/dist/systems/stair/stair-clearance.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.js +31 -11
- package/dist/systems/stair/stair-construction.d.ts +8 -3
- package/dist/systems/stair/stair-construction.d.ts.map +1 -1
- package/dist/systems/stair/stair-construction.js +55 -4
- package/dist/systems/stair/stair-opening-preview.d.ts +1630 -829
- package/dist/systems/stair/stair-opening-preview.d.ts.map +1 -1
- package/dist/systems/stair/stair-opening-system.d.ts.map +1 -1
- package/dist/systems/stair/stair-opening-system.js +18 -34
- package/dist/systems/stair/stair-presets.d.ts +36 -0
- package/dist/systems/stair/stair-presets.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise-query.js +3 -2
- package/dist/systems/stair/stair-rise.d.ts.map +1 -1
- package/dist/systems/stair/stair-rise.js +6 -0
- package/dist/systems/stair/stair-sizing.d.ts +42 -11
- package/dist/systems/stair/stair-sizing.d.ts.map +1 -1
- package/dist/systems/stair/stair-sizing.js +10 -1
- package/dist/systems/stair/stair-structure.d.ts +277 -0
- package/dist/systems/stair/stair-structure.d.ts.map +1 -0
- package/dist/systems/stair/stair-structure.js +496 -0
- package/dist/systems/wall/wall-assembly.d.ts +84 -6
- package/dist/systems/wall/wall-assembly.d.ts.map +1 -1
- package/dist/systems/wall/wall-assembly.js +204 -5
- package/dist/systems/wall/wall-curve.d.ts +10 -0
- package/dist/systems/wall/wall-curve.d.ts.map +1 -1
- package/dist/systems/wall/wall-curve.js +38 -0
- package/dist/systems/wall/wall-finish.d.ts +38 -2
- package/dist/systems/wall/wall-finish.d.ts.map +1 -1
- package/dist/systems/wall/wall-finish.js +70 -2
- package/dist/systems/wall/wall-footprint.js +2 -2
- package/dist/systems/wall/wall-frame.d.ts.map +1 -1
- package/dist/systems/wall/wall-frame.js +8 -0
- package/dist/systems/wall/wall-merge.d.ts +9 -1
- package/dist/systems/wall/wall-merge.d.ts.map +1 -1
- package/dist/systems/wall/wall-merge.js +66 -13
- package/dist/systems/wall/wall-mitering.d.ts +1 -0
- package/dist/systems/wall/wall-mitering.d.ts.map +1 -1
- package/dist/systems/wall/wall-mitering.js +152 -52
- package/dist/systems/wall/wall-move.d.ts +23 -6
- package/dist/systems/wall/wall-move.d.ts.map +1 -1
- package/dist/systems/wall/wall-move.js +65 -0
- package/dist/systems/wall/wall-top.d.ts +11 -4
- package/dist/systems/wall/wall-top.d.ts.map +1 -1
- package/dist/systems/wall/wall-top.js +28 -7
- package/dist/systems/wall/wall-topology.d.ts +32 -1
- package/dist/systems/wall/wall-topology.d.ts.map +1 -1
- package/dist/systems/wall/wall-topology.js +137 -11
- package/dist/systems/wall/wall-trim-profiles.d.ts +12 -0
- package/dist/systems/wall/wall-trim-profiles.d.ts.map +1 -0
- package/dist/systems/wall/wall-trim-profiles.js +191 -0
- package/dist/utils/ensure-scene-openings.d.ts +4663 -3061
- package/dist/utils/ensure-scene-openings.d.ts.map +1 -1
- package/dist/utils/floor-piece-adoption.d.ts +5 -0
- package/dist/utils/floor-piece-adoption.d.ts.map +1 -1
- package/dist/utils/floor-plate-migration.d.ts +3372 -2571
- package/dist/utils/floor-plate-migration.d.ts.map +1 -1
- package/dist/utils/measurement-format.d.ts +27 -0
- package/dist/utils/measurement-format.d.ts.map +1 -0
- package/dist/utils/measurement-format.js +143 -0
- package/dist/utils/owned-floor-opening-migration.d.ts +1629 -828
- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -1
- package/dist/utils/reconcile-structure-on-load.d.ts +2308 -1507
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -1
- package/dist/utils/structure-id.d.ts.map +1 -1
- package/dist/utils/structure-id.js +4 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +3 -1
- package/package.json +22 -5
- package/dist/lib/generic-foundation.d.ts +0 -40
- package/dist/lib/generic-foundation.d.ts.map +0 -1
- package/dist/lib/generic-foundation.js +0 -200
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import { getOpeningWallCut, wallSupportForNodes } from '../../lib/opening-floor-datum.js';
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import { difference, intersection, union } from '../../lib/polygon-boolean.js';
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import { wallFaceBaseOffset } from '../../lib/wall-face-script.js';
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import { getWallTrimFaces, WALL_TRIM_DEFAULTS, } from '../../schema/nodes/wall.js';
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import { getWallTop } from '../../services/storey.js';
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import { isCurvedWall } from '../../systems/wall/wall-curve.js';
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import { calculateLevelMiters, getWallPlanFootprint } from '../../systems/wall/wall-footprint.js';
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import { getWallFaceLine } from '../../systems/wall/wall-frame.js';
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import { TRIM_PROFILES } from '../../systems/wall/wall-trim-profiles.js';
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/** Lengths below this are rounding, not geometry: a piece thinner than it is not an obstacle. */
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const MIN_PIECE_M = 0.005;
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/** The wall's trims are drawn in slices of at least this projection (`MIN_SLICE_PROUD` in the trim builder). */
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const MIN_SLICE_PROUD = 0.0005;
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export const isOpening = (node) => node?.type === 'door' || node?.type === 'window';
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export function levelWalls(nodes, levelId) {
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return Object.values(nodes)
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.filter((node) => node.type === 'wall' && node.parentId === levelId && node.visible !== false)
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.sort((a, b) => a.id.localeCompare(b.id));
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}
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const toRing = (points) => points.map(({ x, y }) => [x, y]);
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function pushPieces(out, pieces, base) {
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for (const [index, piece] of pieces.entries())
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out.push({
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...base,
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id: `${base.id}${pieces.length > 1 ? `.${index}` : ''}`,
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outer: piece.outer,
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holes: piece.holes,
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});
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}
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/**
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+
* A wall's highest top, and the shape of a prism standing to it: a sloped top is drawn at its
|
|
32
|
+
* taller end over the whole length, so the prism claims space above the low end and is approximate.
|
|
33
|
+
*/
|
|
34
|
+
function wallTopReach(wall, levelId, nodes, base) {
|
|
35
|
+
const start = getWallTop(wall, levelId, nodes, base, 0);
|
|
36
|
+
const end = getWallTop(wall, levelId, nodes, base, 1);
|
|
37
|
+
return {
|
|
38
|
+
top: Math.max(start, end),
|
|
39
|
+
sloped: Math.abs(end - start) > MIN_PIECE_M
|
|
40
|
+
? { shape: 'approx', why: 'a sloped wall top: drawn at its taller end' }
|
|
41
|
+
: { shape: 'exact' },
|
|
42
|
+
};
|
|
43
|
+
}
|
|
44
|
+
/**
|
|
45
|
+
* The wall bodies of one level: each wall's mitred footprint over its height, less the bands its
|
|
46
|
+
* doors and windows cut, with the pieces left below a sill and above a head. Heights are level-local:
|
|
47
|
+
* from the wall's elected base (`wallSupportForNodes`) to its top (`getWallTop`), the same two
|
|
48
|
+
* numbers the wall renderer reads.
|
|
49
|
+
*/
|
|
50
|
+
export function wallBodies(nodes, levelId, walls = levelWalls(nodes, levelId)) {
|
|
51
|
+
const out = [];
|
|
52
|
+
const miters = calculateLevelMiters(walls);
|
|
53
|
+
for (const wall of walls) {
|
|
54
|
+
const footprint = toRing(getWallPlanFootprint(wall, miters));
|
|
55
|
+
if (footprint.length < 3)
|
|
56
|
+
continue;
|
|
57
|
+
const support = wallSupportForNodes(wall, nodes);
|
|
58
|
+
const base = support.elevation;
|
|
59
|
+
const { top, sloped } = wallTopReach(wall, levelId, nodes, base);
|
|
60
|
+
if (!(top - base > MIN_PIECE_M))
|
|
61
|
+
continue;
|
|
62
|
+
const cuts = (wall.children ?? [])
|
|
63
|
+
.map((id) => nodes[id])
|
|
64
|
+
.filter(isOpening)
|
|
65
|
+
.map((opening) => ({ opening, cut: getOpeningWallCut(wall, opening, nodes, support) }))
|
|
66
|
+
.filter(({ cut }) => cut.band.length >= 3);
|
|
67
|
+
const bands = cuts.length ? union(cuts.map(({ cut }) => cut.band)) : [];
|
|
68
|
+
const common = { nodeId: wall.id, kind: 'wall', ...sloped };
|
|
69
|
+
pushPieces(out, difference(footprint, bands), {
|
|
70
|
+
...common,
|
|
71
|
+
id: `${wall.id}#body`,
|
|
72
|
+
z0: base,
|
|
73
|
+
z1: top,
|
|
74
|
+
});
|
|
75
|
+
for (const { opening, cut } of cuts) {
|
|
76
|
+
const inBand = intersection(footprint, cut.band);
|
|
77
|
+
if (cut.bottom - base > MIN_PIECE_M)
|
|
78
|
+
pushPieces(out, inBand, {
|
|
79
|
+
...common,
|
|
80
|
+
id: `${wall.id}#below:${opening.id}`,
|
|
81
|
+
z0: base,
|
|
82
|
+
z1: Math.min(cut.bottom, top),
|
|
83
|
+
});
|
|
84
|
+
if (top - cut.top > MIN_PIECE_M)
|
|
85
|
+
pushPieces(out, inBand, {
|
|
86
|
+
...common,
|
|
87
|
+
id: `${wall.id}#above:${opening.id}`,
|
|
88
|
+
z0: Math.max(cut.top, base),
|
|
89
|
+
z1: top,
|
|
90
|
+
});
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
return out;
|
|
94
|
+
}
|
|
95
|
+
/** How far a trim stands out, at most, over its height: the profile's own samples, as the trim builder cuts them. */
|
|
96
|
+
export function trimProjection(kind, trim) {
|
|
97
|
+
const profile = TRIM_PROFILES[kind][trim.profile] ??
|
|
98
|
+
TRIM_PROFILES[kind][WALL_TRIM_DEFAULTS[kind].profile] ??
|
|
99
|
+
TRIM_PROFILES[kind].flat;
|
|
100
|
+
if (!profile)
|
|
101
|
+
return trim.proud;
|
|
102
|
+
let widest = MIN_SLICE_PROUD;
|
|
103
|
+
for (let index = 0; index < profile.samples; index += 1)
|
|
104
|
+
widest = Math.max(widest, trim.proud * profile.proudAt((index + 0.5) / profile.samples));
|
|
105
|
+
return widest;
|
|
106
|
+
}
|
|
107
|
+
const TRIM_KINDS = ['skirting', 'crown', 'chairRail'];
|
|
108
|
+
/**
|
|
109
|
+
* A wall's skirting, chair rail and crown as thin prisms standing on the faces they are drawn on,
|
|
110
|
+
* cut where a door opens through their height. Straight walls only: a curved wall's trim is left
|
|
111
|
+
* out and the wall named in `skipped`.
|
|
112
|
+
*/
|
|
113
|
+
export function wallTrims(nodes, levelId, walls = levelWalls(nodes, levelId)) {
|
|
114
|
+
const prisms = [];
|
|
115
|
+
const skipped = [];
|
|
116
|
+
for (const wall of walls) {
|
|
117
|
+
const configs = TRIM_KINDS.flatMap((kind) => {
|
|
118
|
+
const trim = { ...WALL_TRIM_DEFAULTS[kind], ...(wall[kind] ?? {}) };
|
|
119
|
+
return trim.enabled ? [{ kind, trim }] : [];
|
|
120
|
+
});
|
|
121
|
+
if (!configs.length)
|
|
122
|
+
continue;
|
|
123
|
+
if (isCurvedWall(wall)) {
|
|
124
|
+
skipped.push(wall.id);
|
|
125
|
+
continue;
|
|
126
|
+
}
|
|
127
|
+
const support = wallSupportForNodes(wall, nodes);
|
|
128
|
+
const { top, sloped } = wallTopReach(wall, levelId, nodes, support.elevation);
|
|
129
|
+
const openings = (wall.children ?? [])
|
|
130
|
+
.map((id) => nodes[id])
|
|
131
|
+
.filter(isOpening)
|
|
132
|
+
.map((opening) => ({ opening, cut: getOpeningWallCut(wall, opening, nodes, support) }))
|
|
133
|
+
.filter(({ cut }) => cut.band.length >= 3);
|
|
134
|
+
for (const { kind, trim } of configs) {
|
|
135
|
+
const proud = trimProjection(kind, trim);
|
|
136
|
+
for (const face of getWallTrimFaces(trim.sides)) {
|
|
137
|
+
const line = getWallFaceLine(wall, face);
|
|
138
|
+
const dx = line.end.x - line.start.x;
|
|
139
|
+
const dz = line.end.y - line.start.y;
|
|
140
|
+
const length = Math.hypot(dx, dz);
|
|
141
|
+
if (length < 1e-9)
|
|
142
|
+
continue;
|
|
143
|
+
// face a is the wall's left (+normal), b its right
|
|
144
|
+
const sign = face === 'a' ? 1 : -1;
|
|
145
|
+
const nx = (-dz / length) * sign * proud;
|
|
146
|
+
const nz = (dx / length) * sign * proud;
|
|
147
|
+
const strip = [
|
|
148
|
+
[line.start.x, line.start.y],
|
|
149
|
+
[line.end.x, line.end.y],
|
|
150
|
+
[line.end.x + nx, line.end.y + nz],
|
|
151
|
+
[line.start.x + nx, line.start.y + nz],
|
|
152
|
+
];
|
|
153
|
+
const floor = support.elevation + wallFaceBaseOffset(support, face);
|
|
154
|
+
const z0 = kind === 'crown'
|
|
155
|
+
? top - trim.height
|
|
156
|
+
: kind === 'chairRail'
|
|
157
|
+
? floor + (trim.offsetY ?? 0)
|
|
158
|
+
: floor;
|
|
159
|
+
const z1 = z0 + trim.height;
|
|
160
|
+
// a door opens through the trim's height where its own span meets it: the trim stops at the jambs
|
|
161
|
+
const crossing = openings
|
|
162
|
+
.filter(({ cut }) => cut.bottom < z1 && cut.top > z0)
|
|
163
|
+
.map(({ cut }) => cut.band);
|
|
164
|
+
const pieces = crossing.length
|
|
165
|
+
? difference(strip, union(crossing))
|
|
166
|
+
: [{ outer: strip, holes: [] }];
|
|
167
|
+
pushPieces(prisms, pieces, {
|
|
168
|
+
id: `${wall.id}#${kind}.${face}`,
|
|
169
|
+
nodeId: wall.id,
|
|
170
|
+
kind: 'wall-trim',
|
|
171
|
+
z0,
|
|
172
|
+
z1,
|
|
173
|
+
...(kind === 'crown' ? sloped : { shape: 'exact' }),
|
|
174
|
+
host: { wallId: wall.id, face },
|
|
175
|
+
});
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
|
+
return { prisms, skipped };
|
|
180
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { type Obstacle } from './obstacles.js';
|
|
2
|
+
import type { LevelShapes, Prism, Ring, UsageShapes } from './types.js';
|
|
3
|
+
type Point = [number, number];
|
|
4
|
+
export type Way = {
|
|
5
|
+
/** The clear width of the best way from the entrance to the room's open floor. */
|
|
6
|
+
width: number;
|
|
7
|
+
at: Point;
|
|
8
|
+
/** The two things that bound the pinch. */
|
|
9
|
+
by: Obstacle[];
|
|
10
|
+
};
|
|
11
|
+
/**
|
|
12
|
+
* The best way from an entrance into the room it leads to: the widest path (as the passage measure reads
|
|
13
|
+
* one) from the entrance's opening (`entrance`, a ring across a doorway or an open edge) to the room's
|
|
14
|
+
* open floor, the cells where a disc of a passage's width fits. `leaf` is a line (a door's leaf standing
|
|
15
|
+
* open) added to what stands in the way. The entrance's own clear width caps that path, and an entrance is
|
|
16
|
+
* measured elsewhere, so a way is only returned when it is under a passage's width and `bounds` holds of
|
|
17
|
+
* one of the two things that bound its pinch. Null otherwise: the way is clear, or what narrows it is not
|
|
18
|
+
* what the caller asks about.
|
|
19
|
+
*/
|
|
20
|
+
export declare function wayIn(shapes: UsageShapes, level: LevelShapes, zone: {
|
|
21
|
+
id: string;
|
|
22
|
+
polygon: Ring;
|
|
23
|
+
holes?: Ring[];
|
|
24
|
+
}, entrance: Ring, around: Point, floorY: number, underlay: (prism: Prism) => boolean, bounds: (prism: Prism) => boolean, leaf?: Prism | null): Way | null;
|
|
25
|
+
export {};
|
|
26
|
+
//# sourceMappingURL=way-in.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"way-in.d.ts","sourceRoot":"","sources":["../../../src/spatial/usage-field/way-in.ts"],"names":[],"mappings":"AAIA,OAAO,EAAqB,KAAK,QAAQ,EAAe,MAAM,aAAa,CAAA;AAE3E,OAAO,KAAK,EAAe,WAAW,EAAE,KAAK,EAAE,IAAI,EAAE,WAAW,EAAE,MAAM,SAAS,CAAA;AAEjF,KAAK,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;AAO7B,MAAM,MAAM,GAAG,GAAG;IAChB,kFAAkF;IAClF,KAAK,EAAE,MAAM,CAAA;IACb,EAAE,EAAE,KAAK,CAAA;IACT,2CAA2C;IAC3C,EAAE,EAAE,QAAQ,EAAE,CAAA;CACf,CAAA;AAED;;;;;;;;GAQG;AACH,wBAAgB,KAAK,CACnB,MAAM,EAAE,WAAW,EACnB,KAAK,EAAE,WAAW,EAClB,IAAI,EAAE;IAAE,EAAE,EAAE,MAAM,CAAC;IAAC,OAAO,EAAE,IAAI,CAAC;IAAC,KAAK,CAAC,EAAE,IAAI,EAAE,CAAA;CAAE,EACnD,QAAQ,EAAE,IAAI,EACd,MAAM,EAAE,KAAK,EACb,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,OAAO,EACnC,MAAM,EAAE,CAAC,KAAK,EAAE,KAAK,KAAK,OAAO,EACjC,IAAI,GAAE,KAAK,GAAG,IAAW,GACxB,GAAG,GAAG,IAAI,CA2GZ"}
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
import { polygonInteriorPoint } from '../../lib/polygon-label.js';
|
|
2
|
+
import { cellOf, cellX, cellZ } from './field.js';
|
|
3
|
+
import { PASSAGE_M, TOLERANCE_M } from './findings.js';
|
|
4
|
+
import { BODY_BAND, buildField, inRegion, maskOf } from './level-field.js';
|
|
5
|
+
import { boundingObstacles, passagePair } from './obstacles.js';
|
|
6
|
+
import { pathTo, refinePassage, widestPath } from './path.js';
|
|
7
|
+
/** Grid step of the local field; the pinch is then solved to the millimetre, as a passage is. */
|
|
8
|
+
const CELL_M = 0.05;
|
|
9
|
+
/** The way is read inside this radius of where it starts: a leaf and a passage's width past its tip, or the first metres of a room. */
|
|
10
|
+
const REACH_M = 3;
|
|
11
|
+
/**
|
|
12
|
+
* The best way from an entrance into the room it leads to: the widest path (as the passage measure reads
|
|
13
|
+
* one) from the entrance's opening (`entrance`, a ring across a doorway or an open edge) to the room's
|
|
14
|
+
* open floor, the cells where a disc of a passage's width fits. `leaf` is a line (a door's leaf standing
|
|
15
|
+
* open) added to what stands in the way. The entrance's own clear width caps that path, and an entrance is
|
|
16
|
+
* measured elsewhere, so a way is only returned when it is under a passage's width and `bounds` holds of
|
|
17
|
+
* one of the two things that bound its pinch. Null otherwise: the way is clear, or what narrows it is not
|
|
18
|
+
* what the caller asks about.
|
|
19
|
+
*/
|
|
20
|
+
export function wayIn(shapes, level, zone, entrance, around, floorY, underlay, bounds, leaf = null) {
|
|
21
|
+
const ring = entrance;
|
|
22
|
+
const holes = (zone.holes ?? []);
|
|
23
|
+
const region = { outer: zone.polygon, holes };
|
|
24
|
+
const probe = polygonInteriorPoint({ polygon: zone.polygon, holes: zone.holes }, true);
|
|
25
|
+
const y = level.floors.find((floor) => inRegion(probe[0], probe[1], floor))?.y ?? floorY;
|
|
26
|
+
const [hx, hz] = around;
|
|
27
|
+
const zx = region.outer.map((p) => p[0]);
|
|
28
|
+
const zz = region.outer.map((p) => p[1]);
|
|
29
|
+
const domain = [
|
|
30
|
+
Math.max(hx - REACH_M, Math.min(...zx) - 0.2),
|
|
31
|
+
Math.max(hz - REACH_M, Math.min(...zz) - 0.2),
|
|
32
|
+
Math.min(hx + REACH_M, Math.max(...zx) + 0.2),
|
|
33
|
+
Math.min(hz + REACH_M, Math.max(...zz) + 0.2),
|
|
34
|
+
];
|
|
35
|
+
// the prisms near the room only: the field builder makes an obstacle of every prism before it looks where it is
|
|
36
|
+
const near = (prism) => {
|
|
37
|
+
let x0 = Number.POSITIVE_INFINITY;
|
|
38
|
+
let z0 = Number.POSITIVE_INFINITY;
|
|
39
|
+
let x1 = Number.NEGATIVE_INFINITY;
|
|
40
|
+
let z1 = Number.NEGATIVE_INFINITY;
|
|
41
|
+
for (const [x, z] of prism.outer) {
|
|
42
|
+
x0 = Math.min(x0, x);
|
|
43
|
+
x1 = Math.max(x1, x);
|
|
44
|
+
z0 = Math.min(z0, z);
|
|
45
|
+
z1 = Math.max(z1, z);
|
|
46
|
+
}
|
|
47
|
+
return !(x1 < domain[0] || x0 > domain[2] || z1 < domain[1] || z0 > domain[3]);
|
|
48
|
+
};
|
|
49
|
+
const field = buildField({
|
|
50
|
+
...shapes,
|
|
51
|
+
levels: shapes.levels.map((l) => ({ ...l, prisms: l.prisms.filter(near) })),
|
|
52
|
+
}, {
|
|
53
|
+
levelId: '',
|
|
54
|
+
y,
|
|
55
|
+
regions: [{ id: zone.id, nodeId: zone.id, ...region, y, outdoor: false, shape: 'exact' }],
|
|
56
|
+
domain,
|
|
57
|
+
}, BODY_BAND, CELL_M, underlay, leaf ? [leaf] : []);
|
|
58
|
+
const { grid, F, floor } = field;
|
|
59
|
+
if (leaf) {
|
|
60
|
+
// a line is no wall to a grid path, which steps between the cells either side of it: the cells it runs through are shut
|
|
61
|
+
const [from, tip] = leaf.outer;
|
|
62
|
+
const reach = Math.hypot(tip[0] - from[0], tip[1] - from[1]);
|
|
63
|
+
for (let s = 0; s <= reach; s += CELL_M / 4) {
|
|
64
|
+
const c = cellOf(grid, from[0] + ((tip[0] - from[0]) * s) / reach, from[1] + ((tip[1] - from[1]) * s) / reach);
|
|
65
|
+
if (c >= 0)
|
|
66
|
+
F[c] = 0;
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
const doorway = maskOf(grid, [{ outer: ring, holes: [] }]);
|
|
70
|
+
const plate = Uint8Array.from(floor);
|
|
71
|
+
const sources = [];
|
|
72
|
+
for (let c = 0; c < doorway.length; c++)
|
|
73
|
+
if (doorway[c]) {
|
|
74
|
+
plate[c] = 1;
|
|
75
|
+
if (F[c] > 0)
|
|
76
|
+
sources.push(c);
|
|
77
|
+
}
|
|
78
|
+
if (sources.length === 0)
|
|
79
|
+
return null;
|
|
80
|
+
const sourceSet = new Set(sources);
|
|
81
|
+
const widest = widestPath(grid, F, plate, sources);
|
|
82
|
+
const open = (PASSAGE_M - TOLERANCE_M) / 2;
|
|
83
|
+
let best = -1;
|
|
84
|
+
for (let c = 0; c < floor.length; c++)
|
|
85
|
+
if (floor[c] &&
|
|
86
|
+
F[c] >= open &&
|
|
87
|
+
widest.B[c] > Number.NEGATIVE_INFINITY &&
|
|
88
|
+
(best < 0 || widest.B[c] > widest.B[best]))
|
|
89
|
+
best = c;
|
|
90
|
+
if (best < 0)
|
|
91
|
+
return null;
|
|
92
|
+
// the grid is within a cell of the millimetre figure: a way a cell over the limit is not narrow
|
|
93
|
+
if (2 * widest.B[best] > PASSAGE_M + 2 * CELL_M)
|
|
94
|
+
return null;
|
|
95
|
+
const path = pathTo(widest.P, F, best);
|
|
96
|
+
const refined = refinePassage(grid, F, field.index, path, (c) => sourceSet.has(c), (x, z) => inRegion(x, z, region));
|
|
97
|
+
// what bounds the way is read where the path is narrowest, not where the refinement says a cell of that clearance is
|
|
98
|
+
const narrowest = path.cells[path.narrowest];
|
|
99
|
+
const here = [cellX(grid, narrowest % grid.W), cellZ(grid, (narrowest / grid.W) | 0)];
|
|
100
|
+
const grided = 2 * F[narrowest];
|
|
101
|
+
const pair = passagePair(field.obstacles, here[0], here[1]);
|
|
102
|
+
const exact = pair !== null && Math.abs(pair.width - refined.width) < 0.02;
|
|
103
|
+
const width = exact ? pair.width : Math.min(refined.width, grided + 2 * grid.h);
|
|
104
|
+
if (!(width < PASSAGE_M - TOLERANCE_M))
|
|
105
|
+
return null;
|
|
106
|
+
const by = exact
|
|
107
|
+
? [pair.a, pair.b]
|
|
108
|
+
: boundingObstacles(field.obstacles, here[0], here[1], width / 2);
|
|
109
|
+
const at = exact ? [(pair.pa[0] + pair.pb[0]) / 2, (pair.pa[1] + pair.pb[1]) / 2] : here;
|
|
110
|
+
if (!by.some((o) => bounds(o.prism)))
|
|
111
|
+
return null;
|
|
112
|
+
return { width: Math.round(width * 1000) / 1000, at, by };
|
|
113
|
+
}
|